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| Professions: The Assassin |
| Frequently Asked Questions, maintained by Drifter |
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This FAQ is an attempt to
give fairly concise answers to the questions that are most
often asked concerning Poisoning and Assasination. In many
cases a more complete, in depth answer can be found in other
areas of the alchemy guide. When that is the case, links
to those sections are provided. To suggest additional questions
or provide better answers for those here drop by the Alchemy
Forum . There is also an Alchemy
FAQ and a Potion FAQ
available that you might want to read.
Drifter
maintains the FAQ, but is the work of everyone who has posted
information on the Alchemy Guide. When an individual provides
or compiles an answer, credit is given to that person. Where
no credit for an answer is given, the answer is a compilation
of posts from the board.
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| How do I poison a
weapon? |
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Poisoning is a seperate skill from alchemy, and you must
use that skill to apply poison to a weapon. As you've
probably found out already, you don't double click on
a green poison potion to use it. Doing so will result
in drinking the potion, which may have a deadly effect.
Instead you want to use your poisoning skill. To do this
you can click on the blue "gem" next to the
poisoning skill in your skill list or you can set-up
an "in game macro" to evoke the poisoning skill.
You can do this from the macro portion of the options
menu. Once you evoke your poisoning skill you will get
a target curser and you will see the message "Select the
poison to use" at the bottom of the screen. Single click
the poison bottle (remember, double clicking on the bottle
drink the poison) and you get another target curser and
the message at the bottom of the screen saying "To what
do you wish to apply the poison".
You can pick ONLY weapons that use the Infectious Strike Special Move (you can also pick any food item). Whether
or not you succeed at poisoning the blade depends on your
poisoning skill.
Note that it is possible to poison yourself inadvertently
while you are applying poison to other objects. Although
you will be poisoned with a lower level poison than the
one you are using, it is still a good idea to have some
means of curing yourself available when you are poisoning.
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| See Also: Poisoning
Essay |
[Table of Contents]
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| How much damage does poison
do? |
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In general, the harder a poison potion is to make, the
more damage it will do to the victim. Lesser poisons (like
all potions) are not as powerful as greater poisons, but
with poison the difference is perhaps greater than with
other potions.
Poisons cause damage based on the current health of the
victim. Thus the same poison might cause 25 points of
damage on a stout warrior (or perhaps a troll) but might
only cause 10 points of damage on a youth. Once that stout
warrior is reduced in health, your poisons will no longer
be as effective.
But no matter how low the health of your victim, there
are always minimum amounts of damage below which your
poison will not fall. While this varies from 3 to 7 points
of damage depending on the poison it is a nice benifit
that was not always enjoyed by our profession.
For more detailed information on the damage caused by
poisons can be found in Malik Yagova's poison damage essay
(see link below).
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| See Also: Poison Damage |
[Table of Contents]
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| How do I make an oil cloth? |
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An oil cloth is used to wipe a blade clean once it has
been used to poison something.
Making the cloth is quite simple. A cloth is made using
the tailoring skill. Simply choose it from the
menu. However, making the cloth requires a fairly high
tailoring skill -- 74.6. This means only the best tailors
can make these cloths. Before you go poisoning all your
blades, make sure you have access to these cloths.
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| See Also:
Tailoring skill |
[Table of Contents]
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| What weapons can be poisoned? |
Since the Age of Shadows Expansion, weapons that can be poisoned are now directly tied to the Infectious Strike Special Move. Here is the exact description of this move, as well as the list of weapons that can use it:
WEAPONS: Butcher’s Knife, Dagger, Cleaver, Kryss, Pike, Double Bladed Staff
Infectious Strike - This special move represents a significant change to the use of poisons in Age of Shadows. Now, only certain weapon types those that have Infectious Strike as an available special move will be able to be poisoned. Targets will no longer be poisoned at random when hit by poisoned weapons. Instead, the wielder must use this ability to deliver the venom. While no skill in Poisoning is directly required to use this ability, being knowledgeable in the application and use of toxins will allow a character to use Infectious Strike at reduced mana cost and with a chance to inflict more deadly poison on his victim. With this change, weapons will no longer be corroded by poison. Level 5 poison will be possible when using this special move. Poisoning skill is not required, but gives following bonuses: Mana cost reduced by 1 per 10 points of Poisoning skill; (Poisoning Skill)% chance to increase level of poison delivered by 1 -- at 100 poisoning skill the mana reduction is 12. The blade must have poison applied to it. The power of the poison depends on the type of poison used.
However, note that although the above description from UO.com states "Mana cost reduced by 1 per 10 points of Poisoning skill; (Poisoning Skill)% chance to increase level of poison delivered by 1 -- at 100 poisoning skill the mana reduction is 12." - That is not currently accurate. Research on the skill done by the UO Stratics Staff has shown that it actually follows the pattern of benefitting from having several "combat" skills (e.g., melee skills, archery, parry, lumberjacking, stealth and poisoning all act the same in terms of mana reduction). While you start off initially requiring 15 Mana Points to use the skill now, 200 points combined in any of these other skills means you pay 5 less mana for every Special Move. 300 points means 10 less. And so on. Keep in mind that this benefit does cap at a Minimum of 5 Mana Cost.
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| See Also: Weapon
List |
[Table of Contents]
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| What are the different messsages
I get when I poison someone, or when I get poisoned myself? |
| This is the order of poisoning messages from
lesser to lethal. The first message is the message the VICTIM
sees, and the second will be the message the POISONER sees.
(note the poisoner is the person/monster who dealt the blow
that poisoned the victim). Also note "_player_" will show
up as the victim's name...
Last note: theses messages are the ones recieved when
poisoning a player not a monster. they differ slightly
with monsters.
1.) LESSER POISON -
VICTIM - "* - You feel a bit nauseous. - *"
POISONER - "* - _Player_ looks ill. - *"
2.) POISON -
VICTIM - "* - You feel disoriented and nauseous. - *"
POISONER - "* - _Player_ looks extremely ill. - *"
3.) GREATER POISON -
VICTIM - "* - You begin to feel pain throughout your body.
- *"
POISONER - "* - _Player_ stumbles around in confusion
and pain. - *"
4.) DEADLY POISON -
VICTIM - "* - You feel extremely weak and are in severe
pain! - *"
POISONER - "* - _Player_ is wracked with extreme pain!
- *"
5.) LETHAL POISON -
VICTIM - "* - You are in extreme pain, and require immediate
aid! - *"
POISONER - "* - _Player_ begins to spasm uncontrollably
- *"
-Researched by Vespy.
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