|
|
|
ULTIMA ONLINE: AGE OF SHADOWS
|
Information & Images from Official UO.com Site
These are the base properties
inherent to all pieces of armor. These values will always be the
same, unless the armor piece is of exceptional
quality*.
Weapons always have a base of 100% physical damage, which means
that the damage they do is all physical 100% of the time.
| ARMOR SETS |
|
|
|
|
|
|
|
| |
Leather
|
Studded
Leather
|
Ringmail
|
Chain
|
Plate
|
Bone
|
Dragon
|
| Physical
Resist |
2
|
2
|
3
|
4
|
5
|
3
|
3
|
| Fire
Resist |
4
|
4
|
3
|
4
|
3
|
3
|
3
|
| Cold
Resist |
3
|
3
|
1
|
4
|
2
|
4
|
3
|
| Poison
Resist |
3
|
3
|
5
|
1
|
3
|
2
|
3
|
| Energy
Resist |
3
|
4
|
3
|
2
|
2
|
4
|
3
|
| |
| Total
Resist Per Piece |
15
|
16
|
15
|
15
|
15
|
16
|
15
|
| |
| Pieces
in Suit |
6
|
5
|
4
|
3
|
6
|
5
|
5
|
| Shields |
Physical
|
Fire
|
Cold
|
Poison
|
Energy
|
| Wooden Kite Shield |
0
|
0
|
0
|
0
|
1
|
| Buckler |
0
|
0
|
0
|
1
|
0
|
| Wooden Shield |
0
|
0
|
0
|
0
|
1
|
| Round Bronze Shield |
0
|
0
|
1
|
0
|
0
|
| Kite Shield |
0
|
0
|
0
|
0
|
1
|
| Heater Shield |
0
|
1
|
0
|
0
|
0
|
| Metal Shield |
0
|
1
|
0
|
0
|
0
|
| Order Shield |
1
|
0
|
0
|
0
|
0
|
| Chaos Shield |
1
|
0
|
0
|
0
|
0
|
| |
| Misc. Helmets |
Physical
|
Fire
|
Cold
|
Poison
|
Energy
|
| Helmet |
2
|
4
|
4
|
3
|
2
|
| Closed Helm |
3
|
3
|
3
|
3
|
3
|
| Bascinet |
7
|
2
|
2
|
2
|
2
|
| Norse Helm |
4
|
1
|
4
|
4
|
2
|
| Orc Helm |
3
|
1
|
3
|
3
|
5
|
| |
| Masks And Hats |
Physical
|
Fire
|
Cold
|
Poison
|
Energy
|
| Hat |
0
|
5
|
9
|
5
|
5
|
| Bear Mask |
5
|
3
|
8
|
4
|
4
|
| Deer Mask |
2
|
6
|
8
|
1
|
7
|
| Orc Mask |
1
|
1
|
7
|
7
|
8
|
| Tribal Mask (horned) |
6
|
9
|
0
|
4
|
5
|
| Tribal Mask (red) |
3
|
0
|
6
|
10
|
5
|
| Skullcap |
0
|
3
|
5
|
8
|
8
|
| Bandana |
0
|
3
|
5
|
8
|
8
|
* An exceptionally made piece of Armor
will gain a 15% bonus that is distributed randomly among the base
properties of that item. For example, an exceptionally made plate
tunic could have 5% applied to Physical, 6% to Fire, and 2% to each
Cold and Poison. Or, and this would be extremely rare, all 15% could
be added to Physical, making it quite a valuable piece of armor.
* Exceptionally crafted Weapons get a 35% Damage Increase bonus.
|
|
|