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Warik

Name: Warik
Occupation: Rogue
Birthplace: Uncharted isle east of Trinsic
Parents: Unknown
Area of Operation: Fools are ubiquitous, Warik does not need to remain in one area.
Guild: Does not play well with others.
Shard: Chesapeake
Warik was born on an uncharted island east of Trinsic, he has never been
able to find his birthplace. He was abandoned there and was found by a
family of grizzly bears, who for some odd reason did not kill him. He
was fed and strangely enough, raised by those bears. Shortly after his
20th birthday, two pirates arrived at the island searching for food.
They chose Warik's "father" as their dinner. Warik sprung from the cave
that had been his home for 20 years, and savagely attacked the pirate.
Shortly after being attacked, the pirate's head was crushed under the
weight of a large rock Warik dropped onto his head. The pirate's partner
ran back to their vessel in fear, he boarded and began to sail west.
Little did he know that Warik had gotten aboard and hid within the ships
cargo hold. While inside the cargo hold, he donned his new suit of armor
and clothing and brandished his new two-pronged forklike weapon. He
leaped out of the cargo hold and ran the fork through the back of the
cowardly pirate. Not knowing where he was going, or how to return home, Warik prepared for his new future.

Warik enjoys stealing from (and sometimes killing) the naive fools who
surround him. Warik does not often betray his companions, usually
because he rarely travels in a group, but his is unbiased as to who he
will rob. When Warik wants something, he will take it.

 
Maintained by: UO Stratics Staff.
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