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The Ore Elementals

General Information

Ore Elementals are a much stronger version of his cousin the Earth Elemental, do not underestimate their strength. Melee attacks do 25 to 40 damage per hit. It has a special type of gas attack which looks like a large yellowish white flamestrike. This gas does from 15-45 hp's of damage per hit. It also decreases stamina by 8 points, and makes a hissing sound similar to the sound made when someone trips a box trapped with gas. Poison (magical or liquid) seems to have no effect on Ore Elementals. Ore Elementals rate from tough (Copper) to almost invincible (Valorite).

Avery of EKC wrote: I just wanted to tell you those are invulnerable to Magic and even tamed dragons can't hurt it. It hits hard and has something like reactive armour on itself which bounces back a damage of over 20 hit points with each melee hit you deliver. We were able to kill it with 3 multiple GM Warriors and a GM Mage healing the Warriors. (Editors note: It has been confirmed that neither a Dragon nor a Nightmare are able to defeat a Valorite Elemental. Both died without even scratching the Elemental)

Read more about the history of the Ore Elementals.

To learn more about the special attacks each type of elemental has, click one of the following links:
Agapite Elemental, Bronze Elemental, Copper Elemental, Dull Copper Elemental, Golden Elemental, Shadow Iron Elemental, Valorite Elemental, Verite Elemental

Soundbites are available when you see this icon in a creature's description. All sounds are stored as MP3 files. In most cases simply clicking the icon will play the sound. If that does not happen for you, then you need to upgrade your Windows Media Player, or install an MP3 player such as WinAmp. Both MP3 players are free of charge.
What does it all mean?

Special Abilities: Any kind of skill or attack this creature has that most others don't.
Loot: Which items you might find on the creatures corpse.
Found At: Where you can usually find the creature.
Related To: Any other creatures that looks like this one or is connected to it in some way.
First Seen: When this creature was first seen in game (approximately).
Damage Types: Which types of damage the creature does and how big a percentage of each type.
Fame: Highest level of fame you can get to by killing this creature. (Number in parenthesis is the actual fame value)
Karma: Highest or lowest level of karma you can get to by killing this creature. (Number in parenthesis is the actual karma value)
Magic Level: An expression of how powerful the spells the creature casts are.
Poison Level: The highest level of poison this creature is know to use.
Speed: The speed the creature moves with.
Ranged Attack: Any kind of ranged attack the creature might use (magic excluded).
Required Taming: The minimum skill required to be able to tame the creature.
Preferred Foods: What this creature likes to eat. This information is only useful for tameable creatures.
Pack Instincts: Which pack instincts this creature has, if it has any.
Taming Notes: Extra taming related information.
Barding Difficulty: The approximate difficulty level of using barding skills on this creature.
 - The Barding difficulties listed are the skill level where you have 50% chance of success.
 - For more information on the bard difficulty level of creatures, go here.
Barding Notes: Extra barding related information.
Slayer Weapon Vulnerability: Any kind of slayer weapons the monster might be vulnerable to.
Auto Dispel: Whether or not the creature can dispel summoned creatures without having any mana left.
DR (Difficulty Rating): Estimated difficulty of this creature for the specific class.
Comments: Any additional comments about the difficulty of the creature.
Readings: The amount of creatures that have been examined to get Skill, Stat and Resistance values.
DETAILED EXPLANATION OF WHAT THE INFO IN EACH SECTION MEANS KEY CAN BE FOUND HERE.


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