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  Marks hot news   Marks 3 to 5 days old news   Marks older news Britannian date: Jul 8, 370
Napa Valley News General News
 Welcoming EM Sezja! - 12-19-2008
 The Times We Live In... - 11-3-2008
 K-D Is Hosting a Dungeon Crawl, with Prizes! - 9-27-2008
 Test Center Updated - 5-1-2008
 Test Center Updated - 4-30-2008
 Tantalising Teasers - 4-11-2008
 The Battle In Moonglow Continues - 4-3-2008
 Welcome to a new Napa Valley Reporter! - 3-30-2008
 All Shards to be Published - Thursday
 Swamp Dragon Notice - Monday
 Slime Event Issues - Monday
 All Shards Published - 12-19-2008
 FoF: Event Moderators and Icy Patches - 12-19-2008
 All Shards to be Published - 12-19-2008
 All Shards Published - 12-19-2008
 KR Client Issues - 12-17-2008

Welcoming EM Sezja!
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Posted on Friday, December 19, 2008, 7:57 PM EST by Lady Mana (NapaValley)
>>> Trammel Facet News <<<Greetings, citizens!

With the coming of the holiday season, we have been blessed with a very special gift! As I’m sure you’ve heard, whispers on the wind claim that a new Event Moderator has arrived! Well, sure enough, these rumours are quite true. Who is this, you ask? Our former Event Moderator (EM) was Theowulf, but this time around, we have a new face! Please welcome our new master of mayhem, EM Sezja!




Sezja was discovered in the West Britain Counselor’s Hall earlier in the evening, and retired around 7:30 PST. So, if you’d like to meet Sezha, pay a visit sometime in the early evening! He/she would love to get acquainted with our community. Why am I not being gender specific, you might be wondering? Good question! Apparently there was a bit of confusion in chromosomes, and Sezja (a boy, at the moment) is actually a girl. We don't know much about her yet, but I'm sure we'll all get well acquainted soon enough. Sezja is currently confined to the Counselor’s Hall so don’t expect to see them outside wandering around (yet). Until the curse keeping her locked inside is broken, please feel free to bring disposable, temporary furniture and other items to help spruce the place up a bit! I tried throwing in some tables and flowers, but it only helped so much.



Welcome, Sezja! Hope we don’t give you too much trouble.

Regards,
Lady Mana
Lieutenant of the Royal Britannian Guards
Napa Valley News Manager

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The Times We Live In...
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Posted on Monday, November 3, 2008, 7:14 PM EST by Lady Mana (NapaValley)
A knock sounded on the lady’s door. It was long after hours, and she had been slowly preparing to head home for the night. Things had gone so bad lately; surely this knock at the door could not bear even more horrifying news. Chanting under her breath, she telekinetically opened the door with a wave of her hand. An old man stumbled in, catching himself a bit too late. Dusting himself off, he looked ahead and glared angrily at the lady before him. Limping forward rather loudly, he threw himself in to a seat adjacent from the lady he had so carelessly disturbed. When asked what his business was, he slammed his fist on the table and yelled;

“Gracious! First we’re all subjected to the ravings of a lunatic old crone, then we go helter-skelter looking for that thief, Ricardo. Before you know it, Moonglow goes haywire and the Shadowlords are back. The Shadowlords! Of all things! Times went down the sewer in a handbasket, I tell you. The poor Royal Council… slain! Their restless souls undoubtedly roam the castle halls, still. I’ve heard rumours, you know. Speaking of restless souls, I’ve never seen so many before! And the skeletal liches? I sure hope that totem goes away soon, it creeps me right out. Now, as to what I’m doing here, I’m just an old man begging for a bit of attention. Hear me out!

The poor souls roaming our doomed city, Magincia, still saturate the island with their haunted presence. I can’t stand it, I tell you! We need as many exorcists, clair..voyan..cists… clairvoyants! Yes, as many of those and as many warriors as you can muster. Honestly, why do I get the feeling that if I were a young man again this problem would be taken care of by now!? You young whippersnappers don’t seem to have any sense of responsibility; and you’re gonnah get it for being so slack! I sure hope when I die, and become a restless soul, someone puts me out of my misery straight away. NO FIDDLE FADDLING.

And one more thing. You’re in the news, right? Have you heard anything about the cities besieged lately? I went to visit my cousin in Vesper and he ran away from me screaming like a lunatic on fire! I can’t say I’ve ever felt any more indignant than at that moment. Sure, there are things roaming the lands that frighten you to your very core, but we never had to live in fear like this before! It’s simply … not the way we are! We are Britannians! Lord British, wherever he may be, never would have let this happen. Where’s a hero when you need him? Are all the legends a lie? Honestly…

I’ve half a mind to join up with the Shadowlord faction right now; at least they seem to be accomplishing something. What have I seen out of everyone here? Little swings of a sword at a giant spider? Pul-eeze. Don’t joke around with an old man.

The lady folded her hands together, taking a deep sigh as she scowled at the old man. He wasn’t the first to storm in to her office and ramble out such remarks. In fact, it seemed to be a habit of Britannia’s cowards to help themselves to her time and remind her of the world’s problems. Funny thing was, she thought, none of them seemed willing to do anything about it. None of them, that is, except the countless men and women of wit and daring whom she saw on the battlefield day after day. If the future of Britannia lay at rest in the hands of cowards such as this man, surely all would be lost.

“No matter what you say, missy, nothing you do is going to get the job done. You just have to get out there and do it! By the sight of ya, you’d not last longer than a heartbeat, though. Your last heartbeat! Haha… ha! Hem. I tell ya, if I ever find myself a fountain of youth, I’d be this world’s hero. No lies! Dragon slaying… ha! Killing a dragon was as easy as baking pie, in my day. You just needed the nerves, the guts! Why do you lot seem to have such a sore time with it? I’m fed up. Fed up I say!!!”

Standing suddenly, he crashed his fists upon the lady’s desk and left her presence in a heated huff. The lady smiled. Indeed, the future of Britannia was not left in the hands of men such as this. It was in much more capable hands. The frightening question remains, though – to which allegiance do those hands belong? Shivering from the thought, the lady shook her head in deep contemplation. These are indeed dire times, and the first that we’ve experienced such without a strong leader to offer guidance. With that in mind, she began packing up her things and headed out in to the chill night air.

[ Discuss This Article ]

K-D Is Hosting a Dungeon Crawl, with Prizes!
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Posted on Saturday, September 27, 2008, 3:25 PM EDT by Lady Mana (NapaValley)
>>> Trammel Facet News <<<On Saturday, October 18, K-D is sponsoring a dungeon crawl to Shame, down all 5 levels, with things to gather and prizes to get. Prepare to fight everything from Earth Elementals to Krakens, and from Harpies to Evil Mage Lords!

There is over 2 million gold in prizes at stake, so watch your back and prepare to descend the dungeon floors! The crawl is planned to stretch from 5:30pm PST to 7:30pm PST, and teams will be formed at the K-D Guild House.



At 5:00pm PST, half an hour before the event starts, please meet at the Skara Brae Community Center, Trammel and behind the Tailor Shop at Luna, Malas. Come join the fun!

If you have any questions, please PM talween.

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Test Center Updated
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Posted on Thursday, May 1, 2008, 5:04 PM EDT by Dreamwolf (NapaValley)
Factions

In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc.
  • Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200.
  • Multiple characters from the same account may join the same faction
  • An account cannot have characters in different factions on the same shard
  • Removed 30 day character age requirement
  • “Young” players cannot join factions
  • “Young” players will be removed from guilds that join factions
  • One vote in faction elections per account
  • Only one character per account may run in the elections
  • Quit time reduced from 7 days to 3 days
House Placement Changes

This publish implements several changes to prevent house placement exploits.
  • 15 day character age requirement to place or trade a house
  • Water barrels/magic fields/etc will no longer block house placement
  • When a house is placed on top of a moongate, the placer will get a message about placement being blocked, and the moongate will be destroyed (at both ends.)
      IDOC behavior (houses that collapse through decay)
    • When an IDOC drops, housing cannot be placed on the lot for a random amount of time
    • Items that drop from the IDOC will have protections against scripted looting
  • House placement tool will have a cooldown if used too many times in a given time period
  • Must now wait one hour after building a home before demolishing it (previously 15 minutes)


Spring Cleaning 2008

Ah, how time flies. Spring has come once again to Britannia, but the sweet smell of blossoming flowers outside our homes can’t belie the memories of battles fought long so very long ago. Or is that the chest overflowing with Ophidian weapons in the corner? Or maybe it’s the bag of cursed artifacts hidden upstairs?

Time to cleanup, Britannia!
  • Publish 52 institutes the first round of Spring Cleaning collections and rewards
  • Four NPCs around the world collect items in exchange for tickets
  • The tickets can be redeemed for rewards in a new community collection
Turn-in items
Copper Shilling
100pts
Planesword
100pts
Planeshield
100pts
Ophidian Rations
Can accept stacks of 1, 10, or 100
100pts per Ration
Ophidian Orders
250pts
Slippery Snake Skins
400pts
Silver Crown
500pts
Power Weapon
650pts
Magincia Rubble
800pts
Vanquishing Weapon
1.000pts
Mystic Weapon
2,000pts
Ophidian Journals
2,500pts
Staff of Pyros
2,500pts
Vorpal Blade
2,500pts
Ophidian Weapon (Power)
3,500pts
Cursed Artifacts
5,000pts
Ophidian Weapon (Vanquishing)
5,000pts
Ophidian Weapon (Mystic)
7,500pts
Berserker's Scythe
10,000pts
Gold Sovereign
10,000pts
Ophidian Berserker's Bardiche
25,000pts
Inavlis's Burchete
2,000,000pts


Rewards
Shirt: "I survived the Ophidian War"
1,000pts
Shirt: "I survived the snakes on the plains"
1,000pts
Shirt: "I saved the day and all I got was this fancy shirt"
1,000pts
Shirt: "Free Ricardo!"
1,000pts
Shirt: "Hang Ricardo!"
1,000pts
Shirt: "Magincia Pride"
1,000pts
Shirt: "Minax is #1"
1,000pts
Shirt: "Council of Mages are #1"
1,000pts
Shirt: "True Britannians are #1"
1,000pts
Shirt: "Shadowlords are #1"
1,000pts
Nocturne Earrings
5,000pts
Sherry the Mouse Statue
10,000pts
Scroll of Alacrity
20,000pts
Snake Skin Boots
20,000pts
RBG Sash (Blue)
30,000pts
RBG Sash (Yellow)
30,000pts
RBG Sash (Red)
30,000pts
RBG Sash (Green)
30,000pts
RBG Sash (Orange)
30,000pts
RBG Sash (Purple)
30,000pts
RBG Sash (White)
30,000pts
RBG Sash (Black)
30,000pts
Knight's Close Helm
100,000pts
Knight's Norse Helm
100,000pts
Knight's Plate Helm
100,000pts
Knight's Bascinet
100,000pts
Knight's Gorget
100,000pts
Knight's Gloves
100,000pts
Knight's Arms
100,000pts
Knight's Legs
100,000pts
Knight's Breastplate
100,000pts
Knight's Breastplate (Female)
100,000pts

  • Descriptions:
    • Shirts
      • Comes with one phrase of choice
      • Blessed
      • Dyable
    • Nocturne Earrings
      • Grayish silver
      • Night Sight
    • RBG Sashes
      • “Royal Britannia Guard”
      • One color per Virtue/Town
      • Blessed
    • Scroll of Alacrity
      • Increase skill gain for 15 minutes in the scroll’s skill
      • Skill is randomly set once redeemed from the collection
    • Sherry the Mouse Statue
      • Larger than life statue of Sherry, in marble
      • Will be hooked into the Town Crier system in Publish 53
    • Snake Skin Boots
      • Random snake skin hue
      • +2% Poison Resist
    • Knight’s Armor
      • White
      • Each piece has 7% resists, +1 HP
      • Total: 42% resists, +6HP as a set of 6 items
      • Cannot be enhanced
  • Turn-Ins
    • Makiko the Samurai
      • Turnins:
        • Ophidian Journals
        • Ophidian Orders
      • Zento, Rokuon Cultural Center, 1st Floor
    • Lozat the Numismatist
      • Turnins:
        • Copper Shilling
        • Silver Crown
        • Gold Sovereign
      • Britain (Trammel), East Britain Bank
    • Calaid the Soldier
      • Turnins:
        • Ophidian Rations
        • Slippery Snake Skins
      • Britain (Trammel), North guard tower at Castle Britannia entrance
      • Siege: Guard tower southwest of West Britain Bank
    • Onoe the Soldier
      • Turnins:
        • Cursed Artifacts
        • Magincia Rubble
        • Planesword
        • Planeshield
        • Staff of Pyros
        • Vorpal Blade
        • Magical Weapons (Power, Vanquishing, Mystic)
        • Ophidian Weapons (Power, Vanquishing, Mystic)
        • Berserker’s Scythe
        • Ophidian Berserker’s Bardiche
        • Invalis’s Burchete
      • Britain (Trammel), South guard tower at Castle Britannia entrance
      • Siege: Guard tower southwest of West Britain Bank
    • Community collection box
      • Located with Onoe the Soldier


Bug Fixes:
  • Fixed a bug where players that use the Basket of Herbs could lose 20 points of cooking when the effect wears off instead of 10 points of cooking.
  • Explosion potion should no longer go off and reveal the player if the player is in no play mode (character transfer).
  • Pet release gump should now closed the moment a player is in no play mode during a character transfer.
  • Players should no longer be able to stable pets while a pet trade gump is open.
  • Spellweaving: Essence of Wind. Casting Speed and SSI debuff potency have been flip flopped
  • Fixed an issue with Ronin not being able to access secures in their own houses if permissions were set to "guild"
  • The Curse spell should no longer sometimes last past its intended duration
  • When a monster casts Curse on players the icon should now show in the buff icon tool bar
  • Fixed bugs where Paroxymus's swamp dragon can despawn if it is killed
    • Fixes the 2 rare mounts obtained from peerless mobs.
    • Will no longer be marked as a summoned pet.
    • Will no longer be deleted by other monsters special moves.
  • Fixed a bug where some "Sacks of Flour" could not be used as a cooking ingredient
  • Players guarded by pets that are attacked via the Paralyze spell in a guard zone will no longer get guardwhacked
  • Flattened the ground to remove pit in Moonglow, on tram/fel.
  • Players who transfer to a shard from another will no longer start in Magincia.
  • Fixed a bug with the weight of stacks of bola balls being incorrect
  • Small stacks of ore should no longer get stuck in "This object is in use" mode
  • Runic fishing poles made with Oak will not return values of 0 any longer
  • Commas can now be seen in checks (instead of 1000000, you will see 1,000,000)

[ Discuss This Article ]

Test Center Updated
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Posted on Wednesday, April 30, 2008, 9:25 AM EDT by Dreamwolf (NapaValley)
Test Center Has Been Updated
Jeremy Dalberg
28 Apr 2008 16:32:20
TC1 has been updated with the following:

Factions

In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc.

Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200.

Multiple characters from the same account may join the same faction

An account cannot have characters in different factions on the same shard

Removed 30 day character age requirement

“Young” players cannot join factions

“Young” players will be removed from guilds that join factions

One vote in faction elections per account

Only one character per account may run in the elections

Quit time reduced from 7 days to 3 days



Spring Cleaning 2008

Ah, how time flies. Spring has come once again to Britannia, but the sweet smell of blossoming flowers outside our homes can’t belie the memories of battles fought long so very long ago. Or is that the chest overflowing with Ophidian weapons in the corner? Or maybe it’s the bag of cursed artifacts hidden upstairs?


Time to cleanup, Britannia!


· Publish 52 institutes the first round of Spring Cleaning collections and rewards

· Four NPCs around the world collect items in exchange for tickets

· The tickets can be redeemed for rewards in a new community collection

· Rewards:

- Shirts

· Comes with one phrase of choice

· Blessed

· Dyable

- Nocturne Earrings

· Grayish silver

· Night Sight

- RBG Sashes

· “Royal Britannia Guard”

· One color per Virtue/Town

· Blessed

- Scroll of Alacrity

· Increase skill gain for 15 minutes in the scroll’s skill

· Skill is randomly set once redeemed from the collection

- Sherry the Mouse Statue

· Larger than life statue of Sherry, in marble

· Will be hooked into the Town Crier system in Publish 53

- Snake Skin Boots

· Random snake skin hue

· +2% Poison Resist

- Knight’s Armor

· White

· Each piece has 7% resists, +1 HP

· Total: 42% resists, +6HP as a set of 6 items

· Turn-Ins

- Makiko the Samurai

· Turnins:

- Ophidian Journals

- Ophidian Orders

· Zento, Rokuon Cultural Center, 1st Floor

- Lozat the Numismatist

· Turnins:

- Copper Shilling

- Silver Crown

- Gold Sovereign

· Britain (Trammel), East Britain Bank

- Calaid the Soldier

· Turnins:

- Ophidian Rations

- Slippery Snake Skins

· Britain (Trammel), North guard tower at Castle Britannia entrance

· Siege: Guard tower southwest of West Britain Bank

- Onoe the Soldier

· Turnins:



- Cursed Artifacts

- Magincia Rubble

- Planesword

- Planeshield

- Staff of Pyros

- Vorpal Blade

- Magical Weapons (Power, Vanquishing, Mystic)

- Ophidian Weapons (Power, Vanquishing, Mystic)

- Berserker’s Scythe

- Ophidian Berserker’s Bardiche

- Invalis’s Burchete

· Britain (Trammel), South guard tower at Castle Britannia entrance

· Siege: Guard tower southwest of West Britain Bank





· Community collection box

- Located with Onoe the Soldier




Bug Fixes:


Fixed a bug where players that use the Basket of Herbs could lose 20 points of cooking when the effect wears off instead of 10 points of cooking.
Explosion potion should no longer go off and reveal the player if the player is in no play mode (character transfer).
Pet release gump should now closed the moment a player is in no play mode during a character transfer.
Players should no longer be able to stable pets while a pet trade gump is open.
Spellweaving: Essence of Wind. Casting Speed and SSI debuff potency have been flip flopped
Fixed an issue with Ronin not being able to access secures in their own houses if permissions were set to "guild"
The Curse spell should no longer sometimes last past its intended duration
When a monster casts Curse on players the icon should now show in the buff icon tool bar
Fixed bugs where Paroxymus's swamp dragon can despawn if it is killed




Fixes the 2 rare mounts obtained from peerless mobs.

Will no longer be marked as a summoned pet.

Will no longer be deleted by other monsters special moves.


Fixed a bug where some "Sacks of Flour" could not be used as a cooking ingredient
Players guarded by pets that are attacked via the Paralyze spell in a guard zone will no longer get guardwhacked
Flattened the ground to remove pit in Moonglow, on tram/fel.
Players who transfer to a shard from another will no longer start in Magincia.
Fixed a bug with the weight of stacks of bola balls being incorrect
Small stacks of ore should no longer get stuck in "This object is in use" mode
Runic fishing poles made with Oak will not return values of 0 any longer
Commas can now be seen in checks (instead of 1000000, you will see 1,000,000)
[ Discuss This Article ]

Tantalising Teasers
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Posted on Friday, April 11, 2008, 3:47 PM EDT by AilishD (NapaValley)
Today there is much chatter from the powers that rule over our lands!

Word is that the near future will bring us changes to Factions and house placement, item turn ins and the War On Shadows.

Regarding the strange events that have plagued our lands and continue to do so, Draconi advises:

Current events will "forge a future where order and chaos are pitted once more against each other. Old and new enemies alike are reaching out to ensure Britannia meets her fate.

Everyone will be free to choose their alignments, and I’m sure the loyal Warriors of Destiny won’t be the only group to be titled for their deeds…"

Learn more here.

Today also brings a statement from the ellusive Cal the Producer that may hold interest for some. Read it all in Ain't Five, but it's Friday!
[ Discuss This Article ]

The Battle In Moonglow Continues
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Posted on Thursday, April 3, 2008, 5:10 PM EDT by AilishD (NapaValley)
As most know by now, much has happened in Moonglow in recent days. After the failed attempt to engage the Blackrock Detector on Friday, there was a second attempt on Saturday, resulting in the opening of a rift to an alternate Moonglow filled with a variety of dangerous entities that appear to be under the influence of the Shadowlords, who occasionally appear.

Reports have come from the BNN that Kronos was slain and that one of his assistants is now missing. The military has arrived and there are now cannons and a command tent near the rift, although actual military presence seems a bit slow in arriving.

Many are reporting finding objects of interest on the corpses of slain creatures inside this rift. There are Planeswords and Planeshields that the use of have yet to be determined. There are Threads Of Life and Threads Of Fate that appear to have some use, as the Necromancers of Umbra have reported receiving unusual messages when attemting to use them; however it is yet unclear what these messages mean. There are also the unusual Cloaks Of Corruption, which seem to allow the wearer to gain mana, and possibly life and stamina, but they are very damaging, leeching these things as well. Again, the true usefulness of these seems as yet unknown.

Over the weekend it was learned that Blackrock combined with the Armageddon spell could be used to slay the Ethereal Forms of the Shadowlords when they appear, and many explosions were seen.

The fine people of Napa have banded together in fighting these entities, some directly entering the battle, others acting as much needed field medics outside the rift. The murmur is that we will not allow our Moonglow to fall to the Shadowlords and their minions!
[ Discuss This Article ]

Welcome to a new Napa Valley Reporter!
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Posted on Sunday, March 30, 2008, 1:30 AM EDT by Lady Mana (NapaValley)
I'd like to introduce Ailish, the newest member of Napa Valley's reporting team! Things are getting exciting around here, and I'm sure she'll have some great reports for you all to read about the goings on in our community!

Hmm. I don't really have any reporting tips to share... but always remember to have a spare pen in the bank in case something unexpected happens and all you can say is "OooOooo". ^^

Wait. That doesn't make sense. Ghosts.. can't use.. pens. Oh, never mind. Please give her a warm welcome!

Lady Mana
Napa Valley News Manager
Lieutenant of the Royal Britannian Guards
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New Museum in Luna
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Posted on Wednesday, March 26, 2008, 8:34 PM EDT by Lady Mana (NapaValley)
>>> Malas News <<<Napa Valley has a rich history, and a number of efforts have been made to chronicle and collect bits and pieces from the past. The newest museum to be added to this list has been established in Luna! Read the following article by Terrance Drith for more information:

Many of you may have noticed the recent renovations
taking place at the southeast corner of Luna. Lady
Acacia Rose and Lord Elbryan Uthador, both of Clann
Marrach Faol, have been busy behind locked doors
building the newest museum to house pieces & remnants
of our shard's history.

Many of the items gathered inside are from major
events in our shard's history. Plants, rubble, armor
and more. Magical items and artifacts of draconic
nature rest on displays throughout.

The rooftop serves as a display for the recent
destruction of the doomed city of Magincia; a section
of the voidal rift is set in place surrounded by
miniature gate stones.

Lord Elbryan tells me that this is just the start of
the museum, and indeed he and his wife have made very
good use of the space within. They hope everyone will
come and visit their new museum and browse the items
and displays inside. Informational books accompany
many of the displays and give details and histories of
the items. A truly impressive museum.
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Shard Wide Vorpal Bunny Hunt
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Posted on Tuesday, March 18, 2008, 6:26 PM EDT by Akasha1 (NapaValley)
Shard wide Vorpal Bunny Hunt


Come join K-D guild as they hold their shard wide Vorpal Bunny Hunt on Saturday March 22, 2008.

Gates will be provided at 5:30 PM PST, behind both the tailor shop in Luna and in front of the
Skara Brae Community Center. Participants will be gated to the large wheat field in Moonglow.

The hunt will start at 6:00 PM PST and last for 1 hour. Regs will be sold on site at cost.

All participants who remain the whole hunt will receive a grab box as they leave the field.


    The prizes will consist of:

  • 1st place: 500,000 and special grab box
  • 2nd place: 250,000 and special grab box
  • 3rd place: 100,000 and special grab box

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Revitalization of Luna
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Posted on Thursday, February 28, 2008, 10:38 PM EST by Lady Mana (NapaValley)
>>> Malas News <<<As we're all aware, people have often questioned the state of Luna and compared it to what the West Britain Bank used to be. But Luna isn't all that bad! Special thanks to Ailish, who wrote this great commentary on Luna and its current state of affairs:

The Revitalization Of Luna

For many months now, Luna has been a mostly quiet place, with merchants' houses sitting empty, idle. Shopping was a painful task; finding what you needed difficult.

Recently, though, something has changed ...

Some shops have traded hands, and others have re-opened their doors to renters with wares to sell. Even as the homes of those branded traitors burn in silent warning, a walk around the city shows new vendors cropping up everywhere.

Today, in the northwest quadrant of the city, there is a bustle of activity with the re-opening of Joanna of PvB's shop. The spaces are filling up quickly and a large variety of goods is available - there seems to be something for everyone!

Turning the corner and heading east you come across the Grand Opening of Nabin's newest house, The Fire Robe Vendor House. Here you can find armor of all sorts, artifacts, and supplies, as well as a few other interesting and useful good.

Right next door to the east, Shop Til You Drop has opened for business, stocking Peerless Ingredients, recipes, repair deed and more. While it is a mere open aired dirt plot, the goods available make it worth a stop.

Into the northeast quadrant, the Imperial Fortress of BDE has began stocking with tokens and a few other high end items. While the vendors here are still a bit scant, there is hope that they will be fully stocked soon.

Directly in the northeast corner of town, there has been alot of new activity, with the opening of Mudd's Market selling many different weapons and armors, as well as most artifacts imaginable. Tucked away right in the corner you will find the newly revitalized Vendor House selling nearly everything imaginable and often renting out new spots at very afordable prices.

Turning the corner and moving south you see that The Foundry has re-opened its doors to business. While today shows many of the vendors on the steps sold out of items, inside you find newly stocked vendors selling wares of all sort.

Moving into the southeast quadrant, again many new vendors are found. Here you find that Joanna has re-opened the PvB Vendor Mall & Auction House. While there is only a single vendor here at this time, I am told that we can expect to see more in the coming weeks. Across the way is The Happy Rose, owned by Acacia Rose with many interesting goodies for sale.

Tucked deep in the corner, and easy to miss if you are not looking for it, is an unnamed shop selling quite a few items including high-end rubble and ingredients, Marks of Travesty and even a Crimson Cincture. Right next door, Vampy's Garden Party Vendors is seeing a new flow of goods, with Runic Hammers, whole sets of resist armor and even some Powder of Fortifying and Pet Balls.

To the west, Medieval Merchants is slowly coming to life selling armor.

Finally, in the southwest, next to the burning rubble of the house of a traitor, you can find Dawn's Vendors, where many crafted goods are to be had.

Yes, it definitely appears that Luna is coming back to life! Perhaps this is only a snapshot of what is happening in the fine Napa Valley ... having seen with sadness the fall of too many homes, we can hope that new friends are arriving and that old friends are coming home.

Luna is definitely the best mall around... and it's sure seen some excitement lately! It used to only have one burning building (thanks to a hostile raid in the city), but now we can add a couple more to the tally. Luna sure needs to upgrade their firefighting team!

Thanks for the report, Ailish! Safe travels, everyone!
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Saturday Night Crawl
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Posted on Friday, November 30, 2007, 7:25 PM EST by Akasha1 (NapaValley)


nights of Dragonkind are sponsoring a dungeon crawl and scavenger hunt. All are welcome to join as we start with Lizardmen and work to Ogre Lords.

When: Saturday, December 1, 2007 at 7:30

Where: Skara Brae Community Center


There will be items to be found or gathered along the way with a prize of 500,000 gp to the person who can gather all the required items.


Register at the Skara Brae Community Center.

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Magincia's Peril
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Posted on Thursday, November 8, 2007, 5:32 PM EST by Lady Mana (NapaValley)
As you all should know, Magincia has been facing a horrible threat lately that threatens the city’s very existence. Terrance Drith has sent in a report regarding the latest circumstances – read on for more information!

A report from Magincia,

The fighting in Magincia continues to escalate dramatically. The beautiful, proud island city which but a week ago was the thriving, luxurious home to many of the kingdom's most prestigious (if pretentious) mages has been deserted. Residents and visitors alike were at first skeptical of the reports their own mayor had been made aware of concerning a gathering army of daemons deep within the jungle surrounding Magincia's moongate, but then quickly fled the city en masse by any means available, magical or conventional, when the daemon force began its attack upon the city itself. Magincia's own city guards failing, many knights, mercenaries and opportunists began to arrive from the ferry established between the island and the city of Trinsic.



Those arriving to help defend the city quickly realized there was more to this threat than the daemons alone. There seems to be a design behind the invasion. The daemon army appeared as if overnight, boasting a mixture of not only the average hellspawn but also of daemons of pure light, crazed berserk balron monstrosities and even shapes of pure Void in daemon form. Magincia's moongate itself has been corrupted and now shimmers lifelessly, its magical properties seemingly drained or changed in
some way.



But the explanations are secondary, as the city's destruction is the immediate threat. The fighting seemed to have reached a balance for a few brief days, and not much of the spawn had made its way into the
city itself. The outlying jungle had begun to burn, but the city was maintained. The smoke reaching into the sky was high nd dark enough to be seen from the Britannian mainland, but the polished sandstone buildings and granite roads of Magincia were protected. However, I am deeply troubled to report that this balance was merely a lull, perhaps a test of strength by whatever is behind this attack. Yesterday the daemon force suddenly grew in size as more & more began to appear, dwarfing the defenders' numbers.



Magincia has now entered into the crucial hours of this battle, as evidenced by the last-ditch barricades erected in this morning's early hours.




Magincia's bank, arguably its most important resource, stood its ground when even the city's healer guild had fled, hoping for an end to the danger. However, even the bankers have now fled, leaving a lone representative on the docks near the ferry.




The focus has changed from defending the entire city, to now defending our only quick means of reaching it. Cannon, relief healers and a handful of former Order and Chaos guard veterans have been sent to Magincia to defend the docks. Rumor has circulated that the city may be sacrificed under artillery barrage should there be no other means left to defeat the daemon army, the howls of which can be heard throughout the deserted city.


From Magincia,
Lord Terrance Drith



Thanks again for the report! If you notice anything suspicious, please post your discoveries to the forums!

Regards, Lady Mana
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Recent News
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Posted on Wednesday, October 24, 2007, 5:32 PM EDT by Lady Mana (NapaValley)
It's that time of year again! Crisp air, crunchy leaves... jack-o-lanterns! If you haven't already picked up a pumpkin, get yours today! Decorate your home (and friends' homes) with personalized Jack-O-Lanterns to celebrate the season. You can find pumpkins growing in nearly any farmer's field around this time of the year, and they don't mind if you take a few for yourself!



Don't forget to dress yourself up and take a stroll to go trick-or-treating! Choose your victims