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Event Notice EM Lillimu's second storytelling | |
| Posted on Friday, June 26, 2009, 11:26 PM EDT by Lyconis (Pacific) |
 EM Lillimu's second storytelling will be held Saturday, at 8:00pm PST on June 27th. Meet at the Britannia Counselor's Hall in Trammel. Gates will be provided to the the Fairgrounds just south of Luna!
The Rules are as follow: 1. Stories must be rated PG-13, and preferrably germane to the world of Britannia. 2. Each story must be under five minutes long. 3. One entry per person. 4. Poems and ballads are permitted. 5. EM Lillimu will be the judge, and rates the stories at her own discretion. 6. Rewards for the top three stories shall be in the form of items displayed at the Reward Hall. |
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Tragedy at the Reward Hall! | |
| Posted on Saturday, May 23, 2009, 6:42 PM EDT by Lyconis (Pacific) |
Hello there. I bring you a tale of horror and disgust... Tonight as I was about on my journeys, frolicking in the crystals of Malas, I came across the EM Reward hall:

All of a sudden my heart grew heavy as I stared at this abomination, speechless. Toilet paper hanging off the precious statue, and greenery.. eggs brocken against the walls and doors.. a bag of flaming orc dung..  As I turned away to leave, I noticed a shadowy figure run off into the distance.. The town crier will gladly pay fifty gold pence for infornmation leading to this vandals capture. Addition Cyno has also increased the reward, and added a little incentive to find this culprit as well.. Thank you Emil Ispep of Pacific for this amazing report! |
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Event Notice Omo's Tales | |
| Posted on Saturday, May 23, 2009, 6:32 PM EDT by Lyconis (Pacific) |
 "Omo's Tales At Brit Counselor Hall 05/24/09 3pm PST!"  A notice has been posted at the Counselor's Hall in the City of Britain to meet on Sunday The 24th (8o 20'N 12o 43'E).  I'm uncertain but there may be a something going on at Moonglow Bank, assumed Trammel, on the Saturday the 23rd at 7pm PST (I'm uncertain if this is an older lantern though, yikes thats in a half hour from this posting) |
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Thunderdome Brackets Now Posted! | |
| Posted on Sunday, May 17, 2009, 4:35 PM EDT by Lyconis (Pacific) |
The ThunderDome Incase you haven't heard a new Player Versus Player (PVP) arena has been established. The new arena is being hosted by The Super Best Friends (SUPR) guild of Pacific. Though it is a player run establishment, fame and wealth can be obtained, there is of course an admission fee for the battle participants. The Thunderdome seating stands four stories tall viewing down into the battle pits below.
Viewing attendants can find the Thunderdome west of the dungeon Ice and Wrong (118o 18'n 20o 36'e). If you are not familiar with the area you can easily grab a rune from a vendor named Dueling Tournament located just outside the Felucca Yew Moongate. Run one screen to the South West and you can't miss it! If you are interested in viewing the fearsome fighting of the Thunderdome reply to the threads or contact a member of SUPR, I'm sure someone will be more than glad to help. And remember all are welcome even those who live outside of Felucca, it may be advised to wear your birthday suit and bank your valuables as some innocent by standers may not have the best luck venturing to Felucca. Brackets Trying to keep the matches fair the brackets were created with the use of an in game Attendant called a "Lucky Dealer". Using a 1d100 each division player was given a number. If the participants named rolled the same number they were rerolled.
| Division 1 Gimp Class | Division 2 Gimp Class | Division 1 Mage | Division 2 Mage | Goldylocks 99 Baron 98 Stugotzz 97 Aires/Iron Clad 89 Bud 76 Swifty/Grambo 58 Kyrite 39 BYE | Verdex (Xenos) 97 Foxlord 74 Verdex (Thanos) 71 Juvi/Mystical 53 Balian 46 Pyro 32 | Pink Floyd 94 Cloud 93 Dark Sith 67 Eurtides 66 Kyrite 53 Casper 52 Aires 45 Epic 37 Bort 33 Wiccan Brim 29 Juvi/Mystical 29 WalMart 26 ICE 17 Shin 1 | Bort 93 Stuggotz 81 Storm Shadow 72 Bud 55 Wargasm 54 Verdex 50 Eurtides 44 Kreuger 43 Presa 13 Wiccan Brim 6 | The Gimp class is basically filled with dexers and the Mage class is filled with mages. The minimum requirement to be classified as a mage is your template must have Magery and Evaluate Intelligence. With the help of the Lucky Dealer the Lineup is as follows :
Division 1 Gimp Class Matchup Goldy vs BYE Baron vs Kyrite Stuggots vs Swifty Aires/Ironclad vs Bud Division 2 Gimp Class Matchup Verdex (Xenos) vs Pyro Foxlord vs Balian Verdex(Thanos) vs Juvi Mystical Division 1 Mage Class Matchup Pink Floyd vs Shin Cloud vs Ice Dark Sith vs Walmart Eurotides vs Juvi Kyrite vs Wiccan Casper vs Bort Epic vs Aires Division 2 Mage Class Matchup Bort vs Wiccan Stuggotz vs Presa Storm Shadow vs Kreuger Bud vs Eurotides Wargasm vs Verdex Times of the events will be announced in the near future! |
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Agent of Corruptions Wrong Base | |
| Posted on Sunday, May 10, 2009, 4:56 PM EDT by Lyconis (Pacific) |
 Agent of Corruption Base The Mysterious Stranger told us that The Agents of Corruption had established a base in Britannia. His intelligence said the entrance of the base is in the depths of the dungeon Wrong, where the largest mass of Agents of Corruption were located in our last episode.
 A large force of warriors went to the dungeon of Wrong and entered like a stampede, killing any Agent on site. The warriors in Wrong were greeted by Ancient Liches, Betrayers, Skeletal Dragons, other Agents and Recruits of Corruption, along with the regular inhabitants of Wrong.
 After clearing the lower levels of the dungeon the group pushed its way into the second level of wrong. Pushing towards a room in the north eastern most corner, we discovered a Red Gravestone. The encrypted code in the books, recovered during our last adventure, revealed that this Gravestone was in fact a portal to the Agent of Corruption Base whose commanding leader was Vzar Lire. We were warned this base was heavily guarded. A password of Alpha Omega was given to the mages and warriors that dared brave the danger inside. Upon saying the password near the gravestone we would be teleported instantly to the base of Vzar Lire.
 Vsar Lire's Agent of Corruption Base A massive gathering of Demonic beings awaited our entry. A variety of Balrons, Skeltal Dragons, Dragons, Ancient Liches, and Elementals greeted us by drawing blood from many of the warriors. After a fierce battle we started pushing our way deeper into the base.
 Peering down the hallway littered by corpses stood Vzar Lire. Tamed greater dragons, archers, warriors and mages continued to attack the vile warriors while we made our way to Vzar Lire. It was clear this base would not be given up without a fight, greater dragons fell to the ground, mages thrown to the walls and warriors were knocked to there knee's. After an intense struggle Vzar Lire's Life force drew thin as he collapsed to the ground.
   We searched the area to discover any evidence of the agents plans. Some of the corpses had parchments labeled "Master Corruption Plan". These plans spoke of other bases, a Master of the agents and a list of cities that were to be attacked. These cities were Luna Vesper Yew and Britain
 The room at the end of the hallway appeared to be an office contained a "Crystal Vibrating with Arcane Energy". This Crystal resembled the blood sigil which was destroyed by Lord Casca's attack force shortly before the appearance of the first Platinum Dragon in our lands. We later discovered that this crystal lead us to the Shrine of Chaos many paces north of the city of Britain.
 The survivors of the battle went back to the Counselor's Guild in the city of Britain to regroup. We talked about the plans we had discovered, shortly after The Mysterious Stranger vanished to research a parchment called "Master Corruption Plan".
Addition

Further investigation of the Agents of Corruption Wrong Base a "head of Cyno" was discovered near the guillotine in the eastern most room. There has been no word if this is the head of EM Cyno Razik, the Pacific EM’s did not comment at the time of this writing. Perhaps the head of Cyno in the Wrong Base is mere coincidence.
Thank you SchezwanBeefy for the keen eye
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Summoned by a Mysterious Stranger Again! | |
| Posted on Thursday, May 7, 2009, 8:55 PM EDT by Lyconis (Pacific) |
Notices have been posted and Fyvush lets us know that the Mysterious Stranger has requested our presence.  We were last warned by the Mysterious Stranger that the "Agents of Corruption" may be appearing. With a flash a smoke our mystery guest vanished taking with him the encoded books gathered from the "Agents of Corruption" Stay tuned this Saturday (05/09/09) at 3pm PST to see where this villainous adventure takes us! The meeting location has been at the Counselor's Guild Hall in Britain located North East of British Castle, and just outside Lord Blackthorn's Castle. (8o 20'N 12o 43'E) |
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Official Pacific PvP Arena | |
| Posted on Monday, May 4, 2009, 7:01 AM EDT by Velvathos (Pacific) |

This is the official Pacific PvP Arena that EM Cyno Razik built for us, there is a gate at the Britain Hall in Felucca that leads to it. There is also a two immortal wandering healers outside of it, a red and a blue one. I got to spoke with our EM, he has said he will make changes if need as well, if we don't like it, he can make changes, but the arena is built so you can't cast into the pit from the floors, and still watch. Let's all have fun in this glorious arena that we have!

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The Cove Council Museum | |
| Posted on Sunday, May 3, 2009, 9:51 PM EDT by Velvathos (Pacific) |

The Cove Council Museum
Ooguk had been writing Xug'Klerg for a while now, wanting Xug to do a review on his house. Xug, being a war chief, and always busy, decided to send a human friend known as Palin to do the review instead. Surprisingly, the orc was home. Ooguk did not hesitate to get into a battle stance, like all vicious orcs. Lucky for Palin that he can speak their tongue. Palin calmed the orc down and explained why he was there, and thus, the review began.

The first floor had some rares on it that Palin had never seen before, including a dark purple glacial staff. In the corner of the tower, there was a room for crafting, it had a forge and anvil and everything else a crafter needs, and some more rares.

The second floor was the most pleasing for Palin, one of the rooms reminded him of a hunting lodge that you would see up in the snowy mountains of the woods that he had once lived in.

Palin shivered as soon as he looked at the third floor, he sensed much evil around him. Typical for orcs to have evil, there was a pentagram with a ankh with a human skeleton hanging from it, there was definitely rituals going on this tower. Palin wanted to waste no more time on this floor.

The top floor had one of every mini-house, and all the one year reward statues, there was also two statues of two gentlemen, Baron and Onyx Blackstone, and some gold and treasure around it, something any orc would set eyes on, and not be able to take them off. There was also a shield that Palin was fascinated with, which contained 15 Hit Chance Increase and 15 Defense Chance Increase.

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Mysterious Stranger | |
| Posted on Saturday, April 25, 2009, 10:42 PM EDT by Lyconis (Pacific) |
Appearance of the Mysterious Stranger Out of the shadows the Mysterious Stranger appeared. The stranger summoned us to warn us of "great danger arising". Agents of darkness were gathering and recruiting members for their army. Plans were being passed throughout the agents with some type of Code!
The Mysterious Stranger was able to retrieve one of the books and showed those who assembled to protect the land of Sosaria what he had found.
He told us that two types of "Agents of Corruption" have been crawling in the depths of the anti-virtue dungeons. Warning us of a mass gathering of the agents in the dungeon of Wrong and we will most likely require a large fighting force. We were then ordered to kill the Agents of Corruption and bring the coded books back to the Mysterious Stranger.
Agent of Corruption We scoured the depths of the dungeons and came across the two types of agents. One appeared to be a "Shadow Wyrm" and the other a "Valorite Elemental".
Each dungeon had at least one of each of the two types of agents. All of the dungeons, aside wrong, had agents dwelling at the bottom depths of the dungeons. The forces that assembled at the Counselor's Guild quickly destroyed these "Agents of Corruption".
 Giving the Stranger the coded books Books appeared on each of the corpses. Every book had a unique code in it. The Mysterious Stranger asked the brave warriors to hand him the books we found on the deceased agents. All individuals who handed him books were thanked.
The Mysterious Stranger wanted the books so he could decrypt the secret codes they held. Decrypting these books may be our best bet in foiling the plans of these evil beings.
A Warning Before the stranger left he warned us that more of these "Agents of Corruption" may appear in the near future It is still unknown who these agents are working for, whether it be the Crimson Dragons, Shadowlords, Melissa or some secret plan the new ruler Casca has in store for Sosaria. A better question might be who is this Mysterious Stranger and who does he work for? Perhaps the secret to the plans of evil may be the burden Sherry the Mouse carries.
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A stranger summons us! | |
| Posted on Thursday, April 23, 2009, 12:47 PM EDT by Velvathos (Pacific) |

A Stranger Summons Us!
Hear ye, hear ye! A new message has been sent to our beacons in Luna! They read: A mysterious stranger summons you all!
Meet at the Britain Council Hall 4/25/09 7PM Pacific!
Click here to discuss this article. |
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Results Of The Easter Egg Hunt! | |
| Posted on Monday, April 13, 2009, 9:49 PM EDT by Velvathos (Pacific) |

Easter Egg Hunt!
The masses of Pacific appeared for this years Easter Egg Hunt. It was hosted by the "Easter Bunny" and the "Evil Easter Bunny" (the Event Managers of pacific woot!).

Simple rules were explained. First the Easter Bunny started explaining the rules then stated, there are "No Rules". Eggs were going to be set in Felucca and Trammel and not Ilshenar, Malas or Tokuno.

The locations of the eggs for both trammel and felucca. Hythloth was quickly swarmed and locked down by S0N! (the "WorKed n MerKed!" guild in the True Britannian's Faction). Few players went to the Felucca locations to hunt Easter Eggs. Those that went to Felucca rant the risk of there eggs stolen from thieves and pk's!

Spottings in towns of the Easter Bunny were sighted dropping eggs. The Easter Bunny would make a quick appearance drop a few eggs then vanish into thin air, reappear and drop more.

After most of the Easter Eggs were retrieved by the massive player horde on pacific the Easter Bunnies asked everyone to form a line. In a short amount of time a line formed from the Counselor's Guild passing the bridge to the east.
Some of the lucky folk standing in line got to the front!

Others had bad luck and when they got to the front of the line the Easter Bunny ran away. I guess some karma for killing players in Felucca trying to steal there eggs decided to set in quickly.

The Easter Bunnies were dressed in full virtue armor wearing talismans of vorpal bunny summoning and holding a fancy halberd!

The Bunnies asked everyone to go back to the Counselor's Guild and wait while they place eggs around some of the cities. They noticed players running around chasing them trying to find more eggs! So they decided to change there plans with the last hundred or so Easter Eggs to be placed.

After some work the bunnies opened a gate into the star room (Trammel facet) The floor was littered with Easter Eggs. The eggs used the same graphic as a full lime or lemon with a variety of different texts and colors. The Easter Eggs that were on the floor of the star room were gathered up nearly as soon as some players could enter the room due to the latency caused by the horde of pacific players.

The "Evil Easter Bunny" decided to sign valentines day cards. The EM's on Pacific have been signing players valentines cards (players must bring the cards) with the special event names and giving them back to the players. This line was much shorter than the line for an Easter Egg.

After a long hard day of work and entertainment the Evil Bunny bid us farewell.

The number of eggs dropped on pacific range from 600 to 1000 Easter Eggs. The numbers reported varied, and we'd like to assume many players helped keep the items "rare" by eating some of them.
A handful of the names that appeared on the eggs were "An Engraved Easter Egg: Pacific 2009" "A Curiously Decorated Easter Egg" "Elf-Decorated Easter Egg" "An Exceedingly Elegant Easter Egg Painted By Amelia Varaeli'n" "A Magical Easter Egg" "A Creamy Chocolate Easter Egg" "Shiny Easter Egg" "A Festively Painted Easter Egg" "Special Lord British Castle Easter Egg" "An Orcish Easter Egg" "Highly Polished Easter Egg"

I would like to thank Lyconis for this write up!
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Today's House - Mongbat Vineyards! | |
| Posted on Monday, April 13, 2009, 11:52 AM EDT by Velvathos (Pacific) |


Mongbat Vineyards
So I decided that my house reviews are not going to just be weekly anymore, but I will do as much as I can when I have time. There are a lot of unique and interesting houses on Pacific, and I want to take the time to cover them all! Having only one a week would take too long to cover them.
So today's house, I decided I wanted to cover the Mongbat Vineyards, this is not the full name of the house, for it is very long. So I decided to use the name that they have on their runes. I simply love this house, it reminds me of another house on a different shard that I have seen, and I simply love it! This house has a small rune library, a vendor mall and a small mini-bar on the first floor. In other words, it has it all.

The Mongbat Vineyards is located directly outside of Umbra.
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House of the Week! | |
| Posted on Friday, April 10, 2009, 7:45 PM EDT by Velvathos (Pacific) |


Velvathos presents!
Pacific House of the Week!
This is the first house of the week that I have decided to do, and this week, I present to you a house of which the sign reads: Grand Order of Knights, Owner: Lara
There are a lot of great house designers in Ultima Online, some of the ones I have seen on Pacific are mind blowing, and I wish everyone would be able to see what they look like. I will tell everyone the truth though, there are a lot of great looking houses on Pacific, and a lot of ones that don't look great at all. There is multiple things I always look for when I go to look at houses and I ask myself many questions. Does it look like a real house? Is it neatly decorated and not cluttered? So today, we will see just what kind of house I like!
I came across this house Northeast of Cove, and it is proof that you can make a smaller house look better than any other out there. Most houses I come across are big empty squares that are privately owned, and folks just like to use them for storage, but that will soon change!

The house looked great inside, there was a small little bar inside and it would be great for tavern events, the house had a wonderful atmosphere and I was really comfortable inside. I had been running around for a while and need the rest, so I stopped and had a ale while I reviewed the first floor!

The second floor looked fantastic, everything matched up well and nothing clashed, as well as the third floor, it was a real peaceful house.

I loved the roof, a good roof is not easy to customize in UO! it takes much time and they are a bonus in my book! I was glad to have had the pleasure of reviewing this house and there will be more to come in the future!
- Velvathos
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Love and Misconception: The Tale of the Depressed Juggernaut | |
| Posted on Monday, February 16, 2009, 5:26 PM EST by Stupid Miner (Pacific) |
 Love and Misconception - Pacific
The Tale of the Depressed Juggernaut
As Narrated by Omo Trovi, and reported by Stupid Miner
 This is the tale of a Depressed Juggernaut. Before he was a Depressed Juggernaut, before he was a Blackthorn Juggernaut, he was a man. *Gasps.* You heard me right. A man. Just like me. Like you. *Points at the crowd.* He was a happy farmer; had a lovely wife. Then the war came. Lines of battle were drawn. Forced to go to battle in a distant far-off land for reasons yet unknown. Betrayed by overwhelming forces and mortally wounded. He took an offer that could give him life again. Little did he realize he would no longer be human. Turned into a remorseless, unfeeling killing machine. No longer thinking like a human. Day in and day out “Kill humans.” Well, perhaps occasionally, “Kill elves.” Then one day… one of these adventurers heavily equipped and a bit overzealous went on a rampage throughout the area the Juggernaut was stationed at. The brightly-colored adventurer stood there facing the Juggernaut. The Juggernaut thought “Kill human.” The adventurer thought “Easy kill, free loot!” The battle, to some, was epic, full of things like ‘With a scream the adventurer charged the Juggernaut whirling his Maul of Doom. The Juggernaut lumbered at him with death in its eyes. The clash and bang was horrendous. Blood flying everywhere. Dust rose, obscuring things. Finally it was over, the Juggernaut was lying on the floor, defeated.’ To others was, ‘What happened? He took a swing at the Juggernaut head and it went down?’ *laughs.* It all depends on who you talk to, really. Regardless… after all this the Juggernaut was not dead. No, in fact, something has changed with him. But what? That is a tale for you to discover yourself. However, if you should decide to go find the answer, know this: he was last seen lumbering north away from the Ilshennar Blackthorn Castle. - Omo Trovi

At this everyone dashed off to Ilshennar to the shrine north of Blackthorns Castle where we found the Depressed Juggernaut. He indicated that he remembered his life before becoming a Juggernaut and wanted to become a human again and that there was a certain Gargoyle blacksmith in Ver Lor Reg that could help.


The Gargoyle blacksmith sent us to Exodus Dungeon to get him a piece he needed from a Red Exodus Overlord. We ran to Exodus, and after obtaining a nice little collection of death robes received the Muon Capacitor from the Overlord. We returned to the Gargoyle with the required part, and this is, I must admit, where this reporter fell behind the rest of the group. From what I gather the Gargoyle sent us to a Healer in Umbra. From there we had to go to the Crystal of Light dungeon, and since my funds were low (We news reporters get a pittance for a salary), I can only guess what happened in there. I’m pretty sure the others found a healer in there and were sent to an associate in Britain who returned Depressed Juggernaut to human form.

Turns out his name is Jonas. He sent us to tell his wife at their cottage south of the Britain Blacksmith’s Guild.

Heather thanked us and we took off as fast as we could toward the castle.

The first five of us to get to the castle and give the password got prizes, but 10 more prizes were given out to various people for a variety of reasons such as: putting up a heroic effort despite great adversity; merely asking for a reward; and answering trivia questions. All in all, despite the few hiccups this reporter had along the journey, the event was expertly executed. It was all around good fun for most of us. I’d like to congratulate EMs of Pacific for a great first event!
Five Main Winners: Chelsie, Silk, Pfloyd, Ghost, Pierre.
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EM Bio: Omo Trovic | |
| Posted on Thursday, February 12, 2009, 2:11 PM EST by Stupid Miner (Pacific) |

 (From the desk of your EM on Pacific: A Bio)
Omo Trovic the Wandering Chronicler:
Sometime in the ancient past:
A youthful hand reaching out and pushing aside a dense brush, revealing a horrific sight of a house burning and human bodies strewn around. A Juka mage shouting something at a group of Juka warriors. Unable to bear the pain from his wounds, the youth passes out. Struggling to fully awaken, but still unfocused, he sees a blurred image of a concerned Meer Eternal looking down. A voice somewhere behind saying, "Are you sure? A human? The long sleep with the Meers?" The Meer Eternal turns his head and nods sadly, saying, "This one will play an important role of things to come." Unable to stay awake, he passes out.
The present: "A story, you say?" inquired a man sitting back in a corner of the tavern. The tavern patrons look over at him and he appears to be wearing clothes that look weather-beaten and well-worn and one of the patrons mutters just loud enough for the man to hear, "Strangers everywhere these days..." "Oh no, I am not a stranger, I am Omo Trovi, I'm a wandering chronicler. I go where the stories are. A historian, if you will. It's my pleasure to meet you," says Omo.
Another patron turns around and looks at Omo for a while and grudgingly nods at him and says, "Aye. A story a passing gypsy caravan spread around a few days ago. Many of the cities in Britannia is under siege. Some are holding, some are winning, some has been overrun."
Omo's expressions changes and for a moment there, he looks infinitely sad but the moment quickly passes and he beams a huge grin and says, "Well then! I know where I am going next. I've wandered in Ilshenar long enough."
Omo Trovi as interviewed: Greetings and well met! In case you are wondering who I am and where I come from... I am Omo Trovi the Wandering Chronicler. I hail from all over the place. I call no place home but yet the road is my faithful companion. I travel from place to place and listen to folks much like you and chronicle their tales for the future. If you have a story, feel free to share, for I love a good story! |
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The Shadowlords Invade Cove! | |
| Posted on Tuesday, May 13, 2008, 12:57 AM EDT by Sheridan_of_ElF (Pacific) |
Once again, the citizens of Britannia must answer the call to war! Reports have begun pouring in that the evil forces of the Shadowlords have begun to invade the various cities of the Pacific on both the Trammel and Felucca facets. With the realm reeling on its heels from the recent Magincia Invasion and in the wake of the terrible accident during Kronos' experiment in Moonglow, it would appear yet more bad news has come to Britannia. Is it theorized that when the corrupted rift opened on Verity Isle, the Shadowlords managed to escape the Void and have materialized in our world once more, despite vehement denial of their existence by the Royal Council of Mages and Captain Avery of the Royal Britannian Guard. Scouts have since discovered advancing forces in the coastal city of Cove and dozens of brave souls have taken up the perilous fight against the robed minions of evil.  The Vanguard Controllers - armed with glittering, obsidian blades and cloaked in shadowy robes - seemed to attract the most attention from the valiant fighters. Often they could be heard shouting in a strange language... A particularly bold group of Britannians known as the Legendary Saints (L=S) charged headlong time and again into the fray and dispatched a fair amount of fiendish foes. I ran into them outside Cove's Bank.  They had an interesting bit of advice... and a mighty bold claim. I guess I should have heeded it, for as soon as I turned my back and climbed aboard my boat to sail off, they murdered me in cold blood. This meant war...  What are the odds that a Dread Lord would have some friends in low places...? I let slip to a rather mouthy informant that these jackals were daring to claim a portion of Felucca for themselves, knowing that word would find its way to the territorial Fallen Lords. They arrived to rectify the misunderstanding post haste.   For those of you just joining us... A group who killed a citizen 6 on 1 is complaining about unfair numbers... ... ...while calling guards nonstop.   Make no mistake... the Fallen Lords are at no one's beck and/or call. They just like a good fight.  The conversation degraded from that point into claims that I was biased. And you know, they were right!
Yes. You heard it here first, folks... I am fully admitting to a lifetime of bias. I am, 100%, without a doubt, now - and always will be - biased against people who kill me 6 vs 1.
The truth shall set me free! 
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Blackrock Detector A Deadly Disaster | |
| Posted on Wednesday, April 2, 2008, 7:05 AM EDT by Sheridan_of_ElF (Pacific) |
 By late morning, word had spread like wildfire throughout every facet of every shard. At long last, the infamous Blackrock Detector would finally see the light of day, thanks to the diligent work of its creator, Kronos and his crew of learned assistants. In every tavern and every vendor shop, down the back alleys, in homes both rich and poor, on guildhouse steps and everywhere in-between, the people of Pacific were chattering excitedly about the hopeful news. All this talk of blackrock had reawakened in me an acute curiosity that I could stand no longer. In my travels, I had acquired and ferreted away a fair stash of the bizarre, obsidian colored ore and locked it all away in a magically protected chest, tightly sealed and out of sight in a back room of my Felucca tower. After hearing tales of other citizens going mad from exposure to it, even so far as to be considered "infected" by the stone's curious aura, I wanted nothing to do with blackrock. But now... hearing the excited rantings and ravings of those who had tinkered and experimented with the ore since then was tempting enough, but was nothing compared to what was being whispered in the darker circles I was known to frequent. Claims of extraordinary powers, fantastic revelations and incredible wealth were what beckoned the adventurous, rogue spirit within me. Recalling home from the Shattered Skull tavern, I entered my stony fortress, mounted the stairs and approached the door to my storage room. I was filled with an unusual trepidation, but my curiosity (and the brewed beverages I had consumed for breakfast) refused to let me give in to cowardice. Tentatively, I unlocked and pulled open the heavy door for the first time in months, nose wrinkling at the stale air I had disturbed. I pulled a torch from its holder on the wall, murmured some Words of Power and oil-soaked light flared to life, repelling the oppressive darkness. Pushing aside a few exceptionally crafted wooden crates, I grasped the handle of the heavy chest I sought and pulled it out into the torchlight. The magic lock was disspelled and the lid tossed back, the finely tinkered hinge squeaking only slightly from the effort. The breath caught in my throat as my eyes settled on the malevolently glittering chunks of black ore piled inside the velvet lined chest. My head swam as I looked upon dozens of chunks of blackrock, ranging from tiny fragments the size of a gold coin to larger, heavier rocks... some exceeding 25 stones in weight. Hefting a medium sized piece in my hand, I held it close to the torch to examine it, but the strange ore seemed to absorb the meager light. I paused to reflect on the intriguing conversation I had overheard in the tavern earlier in the day... "Ye want t'have a good time, mate?" The odd offer was met by a raised eyebrow. "Name's Afzal and a hundred k o' gold'll get me to spill my secret..." The shady informant kept his voice low to keep nosy tavern patrons from overhearing, but failed to notice me, safely hidden in the shadows nearby. The man to whom this one was speaking murmured something that sounded like 'Cecil' and nodded his agreement to the terms. His half lidded eyes did not seem to register neither the cost nor even the conversation, but Afzal plowed onward. "Get yerself some o' that blackrock they be talkin' about, mate. Make sure no'buddy's watchin' you an' say these words 'ere out loud." From an inner pocket, he produced a small bit of paper and slid it across the table to the slightly more alert Cecil. The burly soldier stared blankly at the sheet for a few moments before he crumpled it in his meaty fist and tossed it back at Afzal. "You buffoon!" Cecil bellowed. "Ah'm no mage!" Afzal fell back out of his chair, eyes wide and looking wildly between the crumpled secret that had bounced off his forehead and onto the floor and the exit. The greedy fool of course went for the paper, but a well placed kick from the shadows from yours truly sent him instead sprawling right into the beligerent warrior sparking a rather lopsided brawl. By the time Cecil finally managed to heave his considerable weight off of poor Afzal, I was already sneaking my way out the back of the tavern and onto the safety of my small dragon boat parked nearby. Returning to the present, I reached into my tunic, pulled out the still crumpled page and unfolded it onto the cold, flagstone floor. Sure enough, as any apprentice mage could easily discern, Words of Power were scribbled in a runic script across the page. Despite my extensive teachings and training in Magery, I did not recognize this particular spell, but I was confident I had the skill to cast it. Closing the lid on the rest of the blackrock stash and sliding the chest away a safe distance, I stood and placed the chunk of ore at my feet. I swallowed hard, willing away the wave of dread crashing upon me and took a few deep breaths. Clearing my head, I finally spoke aloud the Words of Power that would eventually be my very undoing... "Vas Kal An Mani In Corp Hur Tym!" I barely recall the explosion or being subsequently tossed backwards into the unforgiving stone wall, but the strange energies that enveloped me before I blacked out are fresh in my mind even now. Well, when I at last had come to, I found nearly an entire day had passed! Stopping just long enough to shove a few pieces of blackrock into my pocket, I hurried off towards Trammel, nearly late for the big show in Moonglow. *** Townsfolk and outsiders alike turned out at the curtained construction site in Moonglow in countless droves... hundreds of curious and concerned citizens from all walks of life converging early to eagerly await the unveiling. As the hour approached, the crowd grew restless, elbowing and pushing for a perfect view of the diabolical contraption on the lawn just east of the town's inn.  The overcrowding grew dangerously close to getting out of hand and the mysterious being called Draconi appeared in a dazzling display of light. Urging the cantankerous crowd to back away from the machine to give Kronos and his assistant ample room in which to work, Draconi had little luck convincing the crowd with just his words alone.  When the crowd was hesitant to comply for fear of losing a front row seat, Draconi lend a friendly but firm hand in freeing up some room.  Shortly after the barrier had been formed, a cheer arose as Kronos politely nudged his way through the crowd to stand before his masterpiece of engineering. After some brief introductions and explanations of what he hoped to accomplish, the Director of Alchemical Studies was ready to get down to business...  A young apprentice stepped forward from the crowd to assist Kronos with a last minute check of the machine. Once everything looked to be in order, Kronos called for everyone to step back and commanded the assistant to flip a switch. The machine hummed to life and Kronos called out the Words of Power to activate what appeared to be the power source of the Detector, which began to rapidly spin and whirl. Colorful waves of mysterious energies washed outward from the core and a high pitched sound began to grow in volume. Everyone around the perimeter first took one step and then another panicked step backwards when the machine suddenly lurched and pitched violently before rumbling to a disturbingly motionless stop, much to Kronos' dismay. The shocked crowd gawked and stared at the machine and its maker, equally puzzled with both.  Visibly flustered and frustrated, the Head Mage for the project promised the next day would undoubtedly be a success before hastily recalling away.  Angry and disappointed, the gathered mob began to fight among themselves and all but refused to leave, incredulous that hours waiting had been for naught. It was several hours more before everyone finally, albeit reluctantly, abandoned the broken machine, many feeling dejected and somehow cheated.  The next morning, after a night of ceaseless tossing and turning, I awoke with a dull ache, presumably from my blackrock induced encounter with the wall the previous day... At least that was what I thought before the voices started to haunt me.  Unable to shake the strange sensations and creepy voices, I instead headed out early to Moonglow, eager to occupy my mind otherwise. A newly constructed fence and posted guards was hardly an obstacle for me and I stealthily maneuvered past both with a Shadowjump.  What a difference a day makes... there appeared to be some sort of electrical disturbance emanating from the machine. I dared not get too close.  As the crowd began to assemble once again, Inu the Crone, babbling incomprehensibly and nonstop, wandered over to entertain us.  Cheery sentiments and positive outlooks from some of the eventgoers.  A staggering assembly, nearly half an hour from the start of the event.  -Dragon Parking Only- All Others Towed at Owner's Expense  I wonder how that turned out for her...  A slightly less enthusiastic greeting for Kronos the Mage and his lovely assistant Melissa. As before, Kronos had barely finished greeting the crowd before jumping right to business and casting his spell.  "Bet Ex Wis!" cried Kronos. The machine began to hum and gyrate as it did the night before. More colorful waves of energy flowed freely, accompanied by alternating flashes of incredibly bright light and moments of impenetrable darkness.  A crackling of pure energy startled everyone and time slowed to a crawl, freezing everyone in place. As the light faded to blackness a final time and the crowd's yelling blended into a silence which roared in my ears, I felt a distinct sensation of falling, faster and faster... I thought I was as good as dead...  Instead, my vision slowly returned and I was surprised to see we hadn't moved an inch. But something was wrong... something was not quite right. The sky was an odd hue and the air far too still for this time of year. The town and the crowd was eerily quiet, but soon astonished whispers became terrified, panicked screams.  Horrific creatures descended upon us swiftly and without mercy. Demon berserkers, winged fallen warriors, fetid essences and dark wisps tore through the crowd with a chilling and ruthless efficiency.  Taking advantage of the chaos, I disappeared into the crowd and snuck away hidden in the shadows. I made a beeline for the south gate intending to hit the nearby moongate, but that plan was dashed to pieces when I discovered the world ended just a short distance outside of town. Once I finally regained my shaky composure, I noticed the same held true for each of the remaining gates... Trapped with nowhere to run. What was going on here?  I deftly dodged any confrontations with the bizarre denizens of this world, and while watching the slaughter, I came to suspect this was not the Moonglow I knew. The over- whelmed army of unwilling participants in this crazy nightmare steadily began to regain ground and fight back the relentless assailants. Attempting to rejoin the others at the center of town, I was stopped in my tracks by the sudden slowing of time along with that nauseating feeling of falling again... Where were we headed this time?  Strangely enough, we returned to where we had so abruptly departed... Wandering over to the field next to the inn, I expected to see an angry Kronos hunched over his machine that had spiraled out of control. I was stunned when I saw instead a massive crater where the Blackrock Detector once stood and a bizarre portal. I began to piece things together with others and we concluded that we had been trapped in a sort of alternate, "mirrored" version of Moonglow... one that was still under siege by hordes of vicious beasts. Either brave or foolish, (or both) hundreds of people returned through the corrupted rift back to the mirrored city in search of treasure or out of duty and Honor.  An adventurous soul tinkers with a bit of blackrock and the Armageddon spell in the alternate Moonglow and summons a blue wisp.  A plan is formulated, even amid all the chaos.  Normally one to back away from overwhelming odds such as these, I found myself and my courage bolstered by the valiant efforts of the few brave souls who were fighting off dozens of the encroaching berserkers.  Why am I not surprised?  Slowly, but surely, the tide turns and the berserkers begin to fall to our persistent earthshaking and terrible jokes.  All joking ceased when a cry from the battlefront chilled everyone to the bone. Shadowlords?! Surely they were mistaken... right? Wrong.  Even the demon berserkers were unsettled by the appearance of ethereal Shadowlords and broke off their assault on us to kill the fearsome entities, who died in massive blasts of energy and dark smoke. Seemingly unaware of the danger these Shadowlords possessed, a citizen charged straight at one, holding a piece of what looked like blackrock in front of him like a protective talisman. As he reached the Shadowlord, the surely dead man cried out an incantation... It was the arcane spell known as Armageddon! The Shadowlord screeched in agony and crumpled lifelessly at the feet of the valorous knight who retrieved the Shadowlord's cloak for a trophy. Envious of the trophy, I stealthed off into the woods to find my own, despite the danger. It did not take long before I found one engaged in battle with a berserker demon. Sneaking up behind the cloaked terror, my blood ran cold and I barely managed to get the words out...  So stunned by the violent reaction and tremendous explosion that I found myself rooted in place and nearly killed as the ethereal shadowlord recoiled and and struck out mightily. I immediately fled the Shadowlord's wrath, whipped around the side of a building and hid there, trembling in the shadows. Once I had caught my breath, I risked a peek around the corner. I cheered silently to myself as I witnessed the berserker striking a lethal blow to the weakened Shadowlord with its bloodsoaked sword. Even before the felled horror had collapsed to the ground, the berserker was off in search of another victim.  That was fine with me as I had what I came for. After donning the cursed cloak, I felt the life draining from my body... but yet, at the same time, my mental acuity was clearly heightened and mana consumed in spellcasting was quickly replenished. Worn out and beat down, I retired for the evening to browse my loot. In addition to the cloak, there were a few other items of interest that I plucked from the corpses of the dead like threads of Life and Fate from dark wisps...  ...and numerous oddly hued planeswords and planeshields from the fallen warriors. I have yet to discover a use for any of these strange items, but I have heard that the threads of Fate and Life have some deeply hidden meaning that only the spirit- speaking Mediums of Sosaria can decipher... Should anyone discover any other secrets or interesting tidbits, please share them!  Returning to the corrupted rift after a night of much needed rest, I found that the battle between the ethereal creatures and the demon berserkers had wildly swung in the former's favor. Most intriguing. I shall certainly keep an eye on this most mysterious place, as I expect the rest of the concerned citizenry to do... If any among you, the readers, would like to share their experiences or artistic renditions of what they have encountered in this alternate Moonglow, feel free to flag me down if you see me out and about. Otherwise, I can be reached by those strange communications devices called "ICQ" and "email"! -Ryan "Sheridan" Smith Sheridan@Stratics.com #102-246-016 |
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Overnight Oddities | |
| Posted on Friday, March 21, 2008, 6:20 AM EDT by Sheridan_of_ElF (Pacific) |
I had heard through the grapevine that some strange sights had popped up in the early hours of the evening, so I went on a quick tour of the towns and dungeons across the facets. All seemed as it should be until I happened to wander into the town of Moonglow on Verity Isle. Curious to see if any progress had been made on the contraption under construction, I made my way over to the clearing just east of the Inn. Imagine my surprise when I encountered a sinkhole developing beneath the entire curtained-off area!  That's quite a collapse... When I tried to get a closer look, I slid down a bit into the widening pit!  Nearby, The Herbal Splendor also seemed to fall victim to the sinking earth. Part of the flooring had begun to similarly sag and dip in a most peculiar way. Nearby, I could hear shouting and a general commotion. Picking my way carefully out of the sloping shop, I made my way north to discover the source of the hubbub. It was Chyloth at the Mage Shop. Through the window, I overheard him talking excitedly about the Dungeon Doom in Malas and some sort of transformation. I recalled away to the depths of that disturbed place and soon stumbled upon what had the Ferryman up in arms, in the "Zyronic Claw" room just north of where the restless souls find themselves imprisoned.  This was certainly different! Either there was some demonic decorator at work here or perhaps an even darker force had transformed the room into its current configuration. Most curious findings, indeed. Keep your eyes peeled, my friends for anything else out of the ordinary! I can smell it in the air... something mysterious is afoot... |
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