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December 2001

GUL Dueling Ladder
>>> Felucca Facet News <<<Hail and well met
This just in via carrier pigeon:

Do you have what it takes to rank at the top of our duel ladder? Here is your opportunity to come and show us what you've got compared to other pvp'ers on the Napa Valley Shard.

The Oc'Nivelle duel ladder is a point-based system that will keep track of who is more capable in the ring. All Ladder Duels will be held on top of the Oc'Nivelle town hall, with at least one ref as witness. The Oc'Nivelle Duel Ladder will begin on Monday, December 31st.

Rules:

  • Each duelist must submit either an ICQ# or E-Mail address to smerx before participating in any matches. This is to ensure that the duelist recieves proper notification of any challanges made.
  • A challanged fighter is obligated to accept, as long as acceptance does not violate their weekly 5-duel limit. It is possible that we may modify this rule at a later date to only allowing challenges to someone within 5 ranks of the challenger, but at this time anyone can challenge any other person in the ladder.
  • Challenges can be made in one of two ways:
    1) In the Oc'Nivelle Ladder Duel forum.
    2) In game, with both participants and a ref present.
  • Duels will be fought using our Pit Fight rules, unless both duelers agree to a different set of rules in the presence of the ref.
  • You must duel at least once every two weeks. Violation of this rule will result in your character becomming "Unranked."
  • The ref makes the final decision on matches; arguments may result in disqualification.
  • Each duelist will be limited to five duels per week. (Resetting on Monday)
  • Losing a Ladder Duel will result in the loss of 3 points.
  • The winner of a Ladder Duel will recieve points in accordance to the following table.
    Rank beat -> Points awarded
    1st -> 6
    2nd - 4th -> 4
    4th - 10th -> 3
    10th - 15th -> 2
    15th - Last -> 1
    Unranked -> 1
  • Rankings will be updated every Monday.

Reffing

The Refs are currently: smerx, Captain Jade, Josh, Guardian Jade and Jethro. Each ref is assigned one night of the week. That night, their ICQ will be open to duel requests which will be dealt with on a first-come=first-serve basis. Ladder Duels will start at 6pm PST and end at 9pm PST each night. The schedule is as follows:

Monday 6-9
Josh 145683818 (except the first week, which will be smerx)

Tuesday 6-9
smerx 75997483

Wednesday 6-9
Captain Jade 143228319

Thursday 6-9
Guardian Jade 36477063

Friday 6-9
smerx 75997483

Saturday and Sunday There will not be a schedule for the weekend until further notice. If you'd like a duel on either Saturday or Sunday, please contact a ref.

Duels are not limited to the above times. However, if you request a time outside of the above guidelines, the ref in question is free to decline.

Note
For the first week of Ladder Duels, the following alterations will be effective:

  • Losing a Ladder Duel will not result in the loss of points.
  • The winner of a Ladder Duel will recieve 2 points, reguardless of the ranking of his/her opponent.

Once the Oc'Nivelle Duel Ladder has been up and running for a little while, we will hold special events reserved for those at the top of the ladder.

If you have any questions/suggestions about the Duel Ladder, feel free to contact smerx or any of the refs.

Please refer to the offical post by GUL found here for any further updates or comments.

Your humble servant,
Raeven Aurora

[ Comment on this article ]

Posted on Saturday, December 29, 2001, 6:57 PM EST by Raeven Aurora (NapaValley)

UO 2001 at a glance...
It’s that time of the year when everybody starts looking back. Looking back to the start of the year and how things have changed over the course of it. So I thought it would be a nice idea to do the same for UO and began searching old FYI’s and other announcements, and sorted them by date. I know I have surely left out a lot of things that were announced/discussed or otherwise debated. But I think it’s a nice start, and everyone is welcome to add to this list here in our forum.

(Please keep in mind these are only fragments of the original announcements. If possible I included […] to show where I skipped text.)
Anyway, I hope you have some fun with that “reminder” of 2001.


January

January, 08: Client Patch 2.0.4c
  • […]The default desktop feature will be temporarily disabled.
  • Moving the mouse over a player or creature status bar, regardless of peace or war mode, will now highlight the associated player or creature. This effect will be the same as if you moved your mouse over the creature or player while in war mode.
  • Compatibility files for Ultima Online: Third Dawn will be added to the UO directory.
  • An outdated sound file will be removed.

Additionally, a client crash caused by using the 2D client on the Alpha Third Dawn shard has been fixed.[…]

January, 09: Publish Update
We will be publishing the design changes and bug fixes listed in Testing for Next Update to all shards. This publish will be active on all North American shards (excluding Siege Perilous) following their Wednesday, January 9th (local server time) maintenance period, barring any unforeseen downtimes. The publish will be active on the all remaining shards following their Friday, January 11th (local server time) maintenance period.[…]

Januray, 09: Client Patch 2.0.4d
We are currently releasing client patch 2.0.4.d to all shards. This patch fixes a crash issue with boat/house placement.[…]

January, 11: Sonoma Rewards Activation
The Veteran Rewards system will be active on the Sonoma shard following its Saturday morning maintenance. At that time, eligible players will again be able to chose rewards. Also, the issue with regards to AR and the veteran rewards will be resolved at that time[…]

January, 12: Bring Your Own Account – AOL Legends
Are you an America Online user connecting to AOL via the Internet by using another Internet Service Provider, a cable modem, or a LAN connection from work or school? If so, we’d like to invite you to explore the AOL Legends shard with “Bring Your Own Account” access![…]

January, 20: Client Patch Patch 2.0.5b
We are currently releasing client patch 2.0.5b. This patch contains additional localization files.[…]

Jnauary, 21: Veteran Rewards Deactivated
Due to issues with the veteran rewards system, we have deactivated the system on all shards. At this time, we do not have an updated schedule for when they will be reactivated.[…]

January, 26: Join the Ultima Online: Third Dawn Beta Test
[…]We will be opening the Ultima Online: Third Dawn Beta CD Ordering site at 6:00 AM CST on Wednesday, January 31st. CD ordering will be available in three groups of 10,000 CDs. CDs will be available for the price of shipping and handling, and you must have an active Ultima Online account in good standing to complete your order[…]


February

February, 01: Client Patch 2.0.7
We are targeting to release client patch 2.0.7 this evening. This patch contains additional localization files and will resolve text issues with shopkeepers and banking on the test shards.[…]

February, 10: Join Us For Ultima Online Bi-Weekly Events
Looking for a way to put a little excitement in your weeknight gameplay? Join us for Ultima Online Bi-Weekly Events! Beginning on Monday, February 12th, we’ll be hosting an event every weeknight on most Ultima Online shards

February, 23: Ultima Online Bi-Weekly Events Continue
Miss the chance to join in on a weekly event? Or perhaps you enjoyed the last one and would like to join us again? We’ll be continuing the Ultima Online bi-weekly events for the next two weeks, based on the same daily shard schedule. Thus, if your shard had an event scheduled for the first Monday, you’ll have one again next Monday.[…]


March

March, 5: Client Patch 2.0.8n
We are currently releasing client patch 2.0.8n. This patch updates several localization files, fixes an issue with speech commands, and resolves issues relating to clothing and sitting.[…]

March, 6: Localization and Ultima Online
As Ultima Online moves closer to the official release of Third Dawn, many players may have noticed the word “localization” popping up everywhere lately. From client patches with localization files to changes in the way shopkeepers react and items are displayed, localization has had – and will have- a significant effect on the appearance of Ultima Online to players around the world.

So what is localization? Simply put, it’s creating a game that is as easily accessible for our customers around the world as it is for our English-speaking players. As one of the first massively multiplayer games to actively embrace a global audience, we’ve been working on this for a while now; and you can see evidence throughout Ultima Online Renaissance and the UO community. Within the game, certain parts of the client have already been translated to our five official languages: Japanese, Korean, Traditional Chinese, French, and German. Outside the game, we have a full Japanese website mirroring www.uo.com, as well as a fully translated New Player Center, and soon-to-arrive translated versions of our PlayGuide documentation.[…]

March, 06: Client Patch 2.0.8o
We are currently releasing client patch 2.0.8o. This patch updates several localization files, fixes an issue with speech commands and vendors, and removes the ninth circle “bad spell” page from spellbooks.[…]

March, 08: Client Patch 2.0.8r
We are currently releasing client patch 2.0.8r. This patch addresses some sound issues.[…]

March, 11: Publish Update - All Remaining Shards
  • […]The addition of the Ilshenar land mass
  • Taxidermy kits
  • Hair Stylist NPCs
  • Item Identification changes
  • Good creatures vs. karma
  • Player-owned vendor changes
  • And several additional updates and fixes listed at Testing for Next Update. […]

March, 13: Client Patch 2.0.8s
We are currently releasing client patch 2.0.8s. This patch addresses updates changes to the magic item properties display, allows guards to be called using the word “guards”, and updates localization files.[…]

March, 20: UO2 Halted!
Electronic Arts and Origin Systems have announced a plan that will increase their focus on Ultima Online and halt production of UWO: ORIGIN (UO2). The reason is simple, rather than creating UWO: ORIGIN (UO2) as a parallel world competing with UO, we've decided to put those resources into growing and improving the core offering for Ultima Online's 230,000 loyal subscribers. In the near future and with the release next week of Ultima Online: Third Dawn, players will see new lands, new creatures, and a world that is continually evolving within Ultima Online.

March, 22: Client Patch 3.0.0c
We are currently releasing client patch 3.0.0c. This patch addresses and updates more localization as well as some language files.[…]

March, 27: Third Dawn Upgrade Site Opens
The Ultima Online: Third Dawn upgrade offer site is now open at http://www.uo.com/upgrade.html. This promotion will last for 60 days, during which current UO customers with active accounts will be able to order this special upgrade for a price of $9.95 plus shipping and handling.[…]

March, 27: Third Dawn Alpha/Beta Tester Map Offer
As previously stated, UO: Third Dawn Alpha and Beta testers who do not wish to participate in the full upgrade offer will be given the opportunity to order the Ilshenar and cloth maps for $5.95, with shipping and handling paid by Origin Systems[…]


April

April, 02: Publish Update – All Shards
We will be publishing the changes listed at at http://update.uo.com/design_328.html to all shards to be active following their next scheduled maintenance period.[…]

April, 22: 2D Client Patch 3.0.0f
We will be releasing a client patch on April 23rd at approximately 11:00 am CDT. The client patch will include the following:
  • The translation server will no longer pop up a dialog box when it encounters a missing language pair.
  • A crash caused by trying to plot a course on a map between two identical locations.
  • A fix for the "Unknown Packet Oops" dialog crash.
  • Other random crashes.
This patch is for the 2D client only. The 3D client build number remains 3.0.0f.[…]

April, 23: 2D Client Patch 3.0.0g
We will be releasing a client patch on April 24th at approximately 12:00 pm CDT. This client patch will fix a bug related to switching to 800x600 resolution. This patch is for the 2D client only. The 3D client build number remains 3.0.0f.[…]

April, 25: Announcing Mizuho Shard
Origin is pleased to announce the public test opening of Mizuho, our newest Japanese shard, on April 26th (CDT). The shard will open for three days for testing purposes as we monitor the shard for any unforeseen problems. Once it has been determined that the shard is operating optimally, Mizuho will be wiped on April 29th, to be re-opened officially on April 30th. Mizuho is the 9th Southeast Asian Ultima Online shard and our 23rd shard worldwide.[…]

April, 29: 3D Client Patch 3.0.0j
We're happy to announce that we have eliminated several issues that had been impacting the performance of the Third Dawn client. This client patch will be released on April 30th at approximately 4:00 pm CDT, and will include:
  • Substantial memory leak fixes
  • Various crash bug fixes[…]


May

May, 04: Third Dawn Alpha and Beta Tester Map Offer
In appreciation for participation in the Ultima Online: Third Dawn Alpha and Beta Tests, we are extending the following special offer allowing Alpha/Beta testers to order one of our collector’s edition, full-color cloth maps of the original and Lost Lands of Britannia. This offer includes the map and cost of shipping for $5.95 domestic (U.S., Hawaii, Alaska, Guam, U.S. Virgin Islands and Puerto Rico) or $6.95 International.[…]

May, 04: Veteran Rewards in Testing
After addressing several issues affecting the Rewards system, we will be activating the Veteran Rewards system on the Test Rewards shard on Friday, May 4th. We urge that all interested players stop by to participate in testing![…]

May, 09: Ultima Online Program Changes
In the coming weeks and months, Ultima Online players will begin to see changes to the UO experience that will affect and impact the game in many ways as we update systems, introduce new content, and continue to grow and expand the world of Britannia.

In addition to systems and design changes, we will address how Origin supports Volunteer programs. Effective today, May 9th, Ultima Online will no longer host Interest, Quality Assurance, and Counselor Volunteer programs in North America and Europe. Though it’s a difficult decision for us, it is based on the reassessment of our online, company-wide business structure as we address growth and changes in the online entertainment industry. As a result, volunteer programs throughout all of Electronic Arts have been affected by this reassessment. This decision does not affect the existing volunteer programs in Japan, nor does it currently affect the Companion program.

Whether answering questions, creating intriguing and amusing events, or aiding their fellow players in any number of ways, these volunteers have enriched their own Ultima Online experience and helped fulfill the Ultima Online experience for so many other members of the UO community. A permanent acknowledgement to these volunteers will be placed on both facets of each affected shard, located near the Britain Counselor Hall.

Over the last several years, players volunteering in Ultima Online have assisted their fellow players with great creativity, aptitude, and grace, and our thanks go out to all who have participated in these programs since their inception. This commitment to UO, as well as the commitment of hundreds of thousands of players worldwide, is the foundation on which we hope to grow and support the game far into the future.

May, 22: Distributed Backups on GL and LS
We will be activating the new distributed backup system on the Great Lakes and Lake Superior shards on Thursday, May 24th following their regularly scheduled maintenance period. The system has been actively running on the AOL Legends and Atlantic shards since last month, and has reduced backup times considerably.[…]

May, 31: Account Access Transfer Program
In the interest of providing our customers with a safe procedural way in which to transfer UO account access from one individual to another, we would like to remind you of our Origin Account Access Transfer Program. This program allows you to carry out the transfer process officially through the OSI Billing Department, ensuring that in case of any dispute, we can verify the correct owner of a specific UO account. By simply arranging for signatures from both parties involved, completing a confirmation phone call with an OSI representative, and arranging a small transfer fee, your access transfer will be secure and final.[…]


June

June, 01: Customer Support Advisors
EA has arranged with a small group of international customer support representatives to aid in handling game-related customer support, as well as other tasks, for EA.com. As of Friday, June 1st, they will be spending some time addressing Ultima Online customer concerns on the Chesapeake and Atlantic shards from 5:00 pm to 1:00 am EDT as advisors, appearing in peach-colored robes. Please keep in mind that Advisors will only address game play issues. This is an experimental program, and we will post updates when and if the program is to be expanded.
June, 04: Cities under attack?
Reports are pouring in that the orcs have been spotted closer to the cities than ever before. Residents on the outskirts of the cities have said that it appears we're in for an attack within the next couple days.
[…]
NOTE: These updates are related to the continuing scenario occuring in Ultima Online. For more information, read the associated fiction located at http://update.uo.com/bnn/article_430.html. The items associated with the scenario will continue to be available in game after the scenario is complete.

June, 09: Real Estate Agents currently disabled
The Real Estate Agents have been disabled on all shards to resolve an ongoing issue. We will update you with more information on when they will be reactivated.

June, 12: Publish Update:
We have published an update to all shards to be active following their next scheduled maintenance period. This publish addresses NPC shopkeeper inventory pricing issues and the way house deeds will be bought from and sold to vendors.

These changes include:
NPC real estate brokers will now buy house deeds back at 20% below the base price of the deed, or the original price paid when the deed was purchased from a vendor (whichever is lower).
NPC shopkeepers will no longer inflate the prices of their inventory when their stock begins to run low, and prices of items will be consistent on all shopkeepers.

June, 26: 2D and 3D Client Patch
We will be releasing a client patch on Tuesday, June 26th at approximately 1:30 pm CDT. This patch contains an interface update and various bug fixes.
The current versions should now be 3.0.2f (2D client) and 3.0.2i Build 66 (3D client).[…]

June, 26: 2D and 3D Client Patch
We will be releasing a client patch on Tuesday, June 26th at approximately 5:45 pm CDT. An issue with the patch released earlier today (June 26th) required some players to alter a line in their uo.cfg file in order to run the client successfully. This patch contains a fix for that problem.

June, 26: Publish 12 Update
While we are committed to releasing Publish 12 as soon as possible, several issues have arisen in testing that we feel need to be addressed before it can be released. This update (which includes veteran rewards) is still our priority right now, and we are targeting to release Publish 12 to one shard later this week.[…]

June, 28. – Announcing Mizuho's Global Opening
We are pleased to announce the global opening of the Mizuho shard on June 29th at 11:00 pm local time (JST). Mizuho is the 9th Southeast Asian Ultima Online shard and our 23rd shard worldwide. The name Mizuho dates from ancient times, when Japan was called "Land of Mizuho". Mizuho stands for beautiful water, and Japan has been long famous for its rich rice harvest. As a result of our localized shard policy, Mizuho has been open only to players located in Japan for the last two months to allow local citizens to build a community base and to allow us to ensure a satisfactory level of local support.

June,29: Publish 12 Delayed
After the release of Publish 12 to the Chesapeake shard yesterday (June 28th), issues related to the event scenario data required that the shard be reverted to a time before the publish was released. We regret this necessity, and are working to see that this problem is solved before Publish 12 is released again.[…]


July

July, 16: Publish 12 Update
Since activating Publish 12 on the Chesapeake shard in late June, we have been monitoring the shard closely, and we are targeting to release the final week of the event scenario publish to the Chesapeake shard on Tuesday, July 17th. Once it is determined that there are no unforeseen issues involving the final week of the Savage Empire scenario and Publish 12, a schedule will be set for the release of Publish 12 to the other shards.[…]

July, 20: Housing Decay Alert
Due to an issue causing permanent buildings to decay, all shards with Publish 12 (Chesapeake, Baja, Sonoma, Napa Valley, and Pacific) were given an automatic housing refresh last night (July 19th), and the affected buildings will be refreshed manually until the issue is addressed.

In addition to this, housing decay on all remaining Ultima Online shards has been turned off over the weekend. This means that all homes on these shards will be refreshed to like new status, and will remain so until further notice. We will give at least 24 hours notice before the decay is turned back on, and we will update the patch message to ensure that all players are notified. We apologize for any inconvenience, and urge all players to check the patch messages before logging in to avoid missing important information.

July, 23: Housing Decay Reactivated July 24th
Housing decay has now been reinstated on all shards, to become active following their next downtime.[…]

July, 23: Publish Update - All Remaining Shards
Publish 12 will be published to all remaining shards today, to be active following their next maintenance period. [..]

July, 24: 3D Client Patch Build 68
We will be releasing a client patch on Wednesday, July 25th at approximately 11:00 am CDT. This patch contains several minor art improvements, including art updates for the following:
  • Female armor and clothing
  • Elementals
  • Ophidians
  • Centaurs
  • Cats
  • Hens

July, 25: Distributed Backup Update
We will be publishing the new distributed backup system to all remaining shards, except for the Balhae and Arirang shards, on Thursday, July 26th to be active following their next scheduled maintenance period.[…]

July, 26: Introducing Sannio and Kerowyn
The choices were extremely tough to make, since we have a great deal of qualified folks apply, but I feel confident that Sannio and Kerowyn are the right people to help Ultima Online and its community grow closer.[…]


August

August, 06: Vet Rewards Delayed
Due to a new bug just found which allows players to collect more Vet Rewards (http://update.uo.com/design_350.html) than they should, the re-implementation of the Vet Rewards program is being delayed. We regret having to extend the schedule, but this bug, which involves the use of a third-party program, would negate the benefits of the entire system if left unfixed.[…]

August, 06: ILLEGAL PURPLE-HUED SIGIL ITEMS
In a strengthened stance against exploits, and due to the high number of support calls generated, we are now taking a stronger stand on illegal purple-hued sigil items. As of today, any players found selling these items, either in-game or out-of-game, will receive an automatic 72-hour suspension from Ultima Online, a final warning on their account, and the items will be deleted. Any accounts that have already been placed under final warning will be terminated.[…]

August, 08: Publish Update
We have published the change listed in Testing for the Next Update to the Pacific shard, to be active following its next scheduled maintenance period. Note that a previously posted change to the spawn of resource items on vendors has been removed from Testing for the Next Update. Due to player feedback, we have decided to re-evaluate the problem and will notify the players once a new solution is decided on.

August, 09: Emergency Maintenance on Pacific
The push-through bug that was introduced to Pacific this morning is being fixed, and will be published momentarily. The shard will be brought down for an emergency maintenance at approximately 5:20 PM CDT, after which time this bug should be fixed. We anticipate the downtime to be less than half an hour. We will be monitoring the Pacific shard over the weekend, and will publish the change listed in Testing for the Next Update to the remaining shards once we are certain that this issue is resolved. We apologize for any inconvenience this may cause.

August, 14: Client Patch for 2D and 3D Clients
We will be releasing a client patch on Tuesday, August 14th, at approximately 2:00 pm CDT. For a detailed list of changes that will be included in this update, see http://update.uo.com/design_359.html. These changes will be added to Latest Game Updates once the patch has been released.[…]

August, 16: Baja Server Publish
We have published the changes and fixes listed in Testing for Next Update to the Baja shard. These changes are now currently active.[…]

August, 20: Publish Update - East and West Coast Shards
The items that were listed in Testing for the Next Update and published to the Baja shard last week (treasure map changes, tutorial/Haven changes, and combat changes), were published to all remaining shards on Sunday, August 19th. This publish became active on the East and West Coast shards following their Monday morning maintenance period, and will become active on the European and Asian shards following their scheduled Tuesday morning maintenance period.[…]

August, 21: Server Changes - Port 5000
In the past, the Ultima Online servers have utilized port 5000 for connections. Because some ISPs have begun blocking that port, some players have been experiencing difficulty connecting to Ultima Online. To resolve this issue, we will be discontinuing the use of port 5000, and will continue to accept connections on ports 5001-5010.[…]

August, 23: Veteran Rewards Update
After resolving a multitude of code and hardware-related issues, we will be activating the Veteran Rewards system on the Napa Valley shard today (Thursday, August 23rd) at 12:00 PM CDT. We will determine the schedule for release to the remaining shards once we are certain the system is operating as it should. And as a way to say thank you for your patience, we'd like to offer all eligible players an extra reward choice![…]

August, 27: Vet Rewards Release Schedule
After monitoring the Veteran Rewards on the Napa Valley shard over the weekend, we have determined a tentative release schedule for the system on the rest of the production shards. Please note that this schedule is subject to change, and may be extended should any unforeseen issues arise with the rewards system.[…]

August, 29: Veteran Rewards Schedule Update
Since we began activating the Veteran Rewards system, we have been carefully monitoring the usage and performance of the Veteran Rewards hardware. The release has gone smoothly thus far, but we have found some connectivity issues with the rewards server. As more shards get rewards and the server is accessed more, these connectivity issues will result in packet loss, creating longer wait times for the rewards gump to appear, and for the reward selection to take place. If more shards are activated and the problem is left unfixed, it could eventually result in packet loss on the servers themselves, creating lag on the shards.[…]

August, 30: Client Patch 3.0.4k
We will be releasing a client patch on Thursday, August 30th at approximately 1:30 pm CDT. This patch contains the following changes:
  • 2D Gameplay window can now be resized without restarting the client
  • When in a party in 3D, the player's status bar will have heal/cure buttons
  • Improvements to the "Last Shard Used" button functionality in the 3D client
  • The character creation templates have been revamped
  • Many crashes and other bugs have been addressed in this patch[…]

August, 31: Veteran Rewards Update
Just as a quick update, we believe that the connectivity issue regarding the Veteran Rewards server has been resolved, and the fix is in the testing stages. We hope to be able to continue re-activating the system on the UO shards very soon, and will notify the players once the new schedule is determined.


September

September, 04: Client Patch 3.04m
We will be releasing a client patch on Tuesday, September 4th at approximately 10:00 AM. This patch is the same patch that was previously released and reverted on August 30th, and contains the following changes:
  • 2D gameplay window can now be resized without restarting the client
  • When in a party in 3D, the player's status bar will have heal/cure buttons
  • Improvements to the "Last Shard Used" button functionality in the 3D client
  • The character creation templates have been revamped
  • Book crash fixed
  • Players will not always be put in Britain when not using Advanced creation mode. They are put in a random starting city.
  • Since criminal acts cannot be committed in Trammel, players will no longer be asked if they wish to proceed with those acts while in Trammel.
  • New characters will now start with 80 stat points.
  • Many crashes and other bugs have been addressed in this patch. […]

September, 5: Client Patch 3.0.4n
We will be releasing a client patch on Wednesday, September 5th at approximately 5:30 pm CST. This patch contains the following changes:
  • Disappearing macro bug fixed
  • Invisible house/boat bug fixed
  • Asian characters will no longer appear at the end of macros
  • Some localization files
The current versions should now be 3.0.4n (2D client) and 3.0.4n Build 75 (3D client).[…]

September, 10: Veteran Rewards and Power Hour Update
We will be releasing a mini-publish today that should fix a connectivity issue with the Veteran Rewards system, as well as fix a problem that caused power hour to reset at the wrong time […]. We will be bringing the shards down to publish this update this afternoon, and we anticipate the downtime to be no more than half an hour.[…]

September, 10: Veteran Rewards Schedule
The connectivity fix for the Veteran Rewards system has been published to all shards, and we are ready to resume activation of the Veteran Rewards system! We are targeting to activate the system on each remaining shard at some point during the day designated below, which means that players should not expect the system to be active immediately following their scheduled morning maintenance. Please note that this schedule is subject to change, and may be extended should any unforeseen issues arise with the rewards system.

September, 11: Veteran Rewards Issues
Due to issues with the Veteran Rewards system, we have deactivated the system on all shards. We are currently working on the problem and anticipate the system to be back up and running in approximately an hour and a half.

September, 12: Veteran Rewards Update
The issues with the Veteran Rewards system have been resolved. The system should be active on all shards that had Veteran Rewards active previous to the downtime.[…]

September, 13: Player Owned Bartenders Published
Player-owned bartenders […] have now been published to all shards, and will be active shortly after their next scheduled maintenance period.[…]

September, 18: Client Patch 3.04p
[…]3D Client
  • Paperdoll no longer closes and reopens to refresh the paperdoll model.
  • Players will no longer be able to equip non-wearable objects by dropping them on the paperdoll background. This was causing drag slot problems preventing them from picking things up.
  • Various animation files added.
    Both Clients
    • Fixed a crash bug that occurred whenever non-humans tried to sit.
    • Various localization files added.[…]

  • September, 25: Client Patch
    We will be releasing a client patch on Tuesday, September 25th at approximately 2:30 pm CDT. This patch contains a fix for a data error, and does not contain any gameplay changes.


    October

    October, 01: Client Patch
    We will be releasing a client patch on Monday, October 1st at approximately 9:40 am CDT. This patch contains localization files, and does not contain any gameplay changes.

    October, 03: House Refreshing Continued and New System Proposal
    We feel that a dedicated and active member of the UO community should not be able to lose a house, along with years of accomplishments and items, due to a sudden emergency or other factors beyond their control. In keeping with this, we plan to continue refreshing all houses daily through the end of the calendar year, and we are proposing a new system that, if adopted, will change the current system of house decay. The details of this proposed change can be found in the In Concept section[…]

    October, 09: Client Patch
    We will be releasing a client patch on Tuesday, October 9th at approximately 2:45 PM CDT. This patch contains localization files, and does not contain any gameplay changes.

    October, 09: Publish and Scenario Update
    We are targeting to make three new updates, including Commodity Trading Deeds, Secure House Trading, and Service Repair Contracts, live on the Oceania and Great Lakes shards after their scheduled maintenance periods Wednesday morning (local server time). Barring any unforeseen issues, these changes should be made live on the East Coast, West Coast, and Central shards after their morning maintenance periods on Thursday, local server time. The remaining shards should see these changes live following their Friday morning maintenance periods (local server time).[…]

    October, 12: Publish Update
    The items that were listed in Testing for the Next Update and published to the Great Lakes and Oceania shards earlier this week (commodity deeds, repair contracts, and secure house trades), were published to all remaining shards. This publish became active on the East and West Coast shards following their Thursday morning maintenance period, and became active on the European and Asian shards following their scheduled Friday morning maintenance period.[…]

    October, 18: The Virtues
    There is currently a philosophy within Ultima Online known as the Virtues. The Shrines are named after them, and players can read about the eight Virtues in certain books that are available within the game. But, beyond those small representations, the Virtues have never played a significant role in the world of Ultima Online. A system will be put into play which will reward characters who actively pursue the activities that represent each of the eight Virtues. […]

    October, 30: Client Patch 3.0.5
    […]2D Client
    • Radar in 2D will now resize when double-clicked
    • Bulletin boards will no longer display garbled text when displaying messages without a subject
    3D Client
    • Stack gumps close themselves if the item they are being used for gets deleted
    • Fixed a bug resulting in inaccurate color selection
    Both Clients
    • Pop-Up help has been disabled
    • Fix for a bug that resulted in the orkish kin mask being drawn on a player’s paperdoll and avatar when it no longer actually existed
    • Various fixes in regards to putting pins on course gumps
    • Fix for a bug that caused a party member’s paperdoll to become unclothed when the party member ran off screen
    • Various localization fixes […]


    November

    November, 09: UO: Lord Blackthorn's Revenge Mini-site
    We are happy to announce our newest upgrade to Ultima Online! UO: Lord Blackthorn's Revenge will bring players into a world under siege, replete with more than 30 new and exotic characters created by none other than Spawn™ creator Todd McFarlane! Players will face evil forces that have aligned their powers in an attempt to destroy the virtuous and take control of Britannia. Integrated into the fiction, as the evil controller of most of the new monsters, is Blackthorn, a character from UO's history who has now undergone a transformation, leaving him half human and all evil. Blackthorn's forces, comprised of many of McFarlane's creatures, lend a dark, edgy twist to the game.[…]

    November, 12: Client Patch
    We will be releasing a client patch on Monday, November 12th at approximately 2:00pm CST. This patch includes a memory-related crash fix, as well as various localization files.[…]

    November, 29: Publish Update - All Remaining Shards
    We are targeting to release the changes listed below to all remaining shards today, to be active following their scheduled morning maintenance periods on Friday, November 30th (local server time).[…]
    • New player experiences
    • Context sensitive menus
    • Bulk order deeds
    • Changes to Animal Lore
    • Crafting System overhaul
    • Updates to the Faction System
    • A variety of bug fixes that address aspects involving NPCs, houses, skill gain, guild and party systems, spellcasting, and some map regions. […]


    December

    December, 04: Mini-Publish
    • […]Bank checks will no longer be taken by non-bank or non-minter NPCs.
    • New player quest gates will no longer leave new players frozen.
    • It will no longer be possible to bypass the wait timer associated with escorting NPCs.
    • Activation of Holiday trees

    December, 05: Mini Publish
    • […]Kirins and Unicorns that are part of the Champion spawn will no longer be tamable.
    • An issue with trading ethereal mounts has been resolved.

    December, 6: Scam Policy Update
    In the past, Game Masters have acted as intermediaries in calls where players have misused game systems to take advantage of others. Unfortunately, this has led to increased call times due to the extreme difficulty in determining the truth of these matters. However, since the implementation of secure house trading, commodity deeds and repair service contracts, we have noticed a significant reduction in scam calls to our support department.

    With the success of these new systems, we plan to discontinue our policy of dealing with scams on a case-by-case basis as of Monday, December 10th.[…]

    December, 14: Holiday Gift Activation
    We are targeting to publish the holiday gifts to the Atlantic shard, to be active after their Monday morning maintenance period on December 17th. We will closely monitor the shard for any unexpected issues and will announce a release schedule for the remaining shards as it is determined.

    December, 18: Holiday Gifts Update
    We are targeting to release holiday gifts to the North American shards tonight, December 18th, to be active following their Wednesday morning maintenance periods. Barring any unforeseen issues, holiday gifts should be active on the remaining shards following their Thursday morning maintenance periods (local server time).[…]

    December, 17: Holiday Happy Hour in Austin Thursday, Dec. 20th!
    Want to get out from behind your monitor and meet other UO players and the UO dev team in person? You’ll get your chance on Thursday, December 20th! To kick in the holiday season, Origin Systems and Guinness will be sponsoring a Holiday Happy Hour on Thursday, Dec. 20th, from 7:00-9:00 pm at Tangerines, located next to the Renaissance Hotel in Northwest Austin. We’re inviting all our players 21 and older in the Austin area to come share appetizers and drinks with the UO dev team and Origin staff. And you never know… you just might get a glimpse of what’s coming up at the UO FanFest 2002! No RSVP is needed – just show up at Tangerines at 7:00 pm on Thursday, December 20th.[…]

    December, 18: Client Patch 3.0.6e
    We will be releasing a client patch on Wednesday, December 19th, at approximately 10:30am CST. For a detailed list of changes that will be included in this update, see http://update.uo.com/design_401.html.[…]

    December, 21: 2D Client Patch
    • […]Players will be limited to 10 status bars on the screen at any time, including the small blue health bars that appear beneath the feet of players and creatures when they are targeted.[…]


    [ Comment on this article ]

    Posted on Saturday, December 29, 2001, 2:19 PM EST by Teich Dragon (CommunityNews)

    UOTrade.net Opens For Business
    We were just given a heads up by Ricky, the owner of a new site called UOTrade.net, that they are now open for business. Here is their official announcement:
    Hail fair traveller, my name is Ricky and on behalf of myself and the rest of the Uotrade.net team we would like to welcome you to come visit our website.

    UOTrade.net was built for the community of the popular MMORPG game 'Ultima Online'

    Ultima Online has an in-game economy like no other, the UO economy involves frequent buying and selling of goods and resources, just about everything in UO does have it's price, although one may value an item more than another player, this is where the player interacts directly with the economy of UO, for example, you are looking to sell an object and hope to attain 15000 gold for its purchase, if you stand around the bank or other big market for awhile you will probably sell it, if priced reasonably, and by chance that the person wishing to buy such an item is present and sees your offer, not only is this tiresome but also wastes valuable skill building time for your character(s). Our range of services eliminate this hassle, letting you play UO how and when you want, while still staying active in the buying and selling of your goods, not only that but with more exposure and fetching the best price possible for your hard earned possesions that you wish to part with.

    UOTrade.net offers FREE auctions and trading forums for ALL Ultima Online shards, We will also offer a comprehensive list of tutorials and playing tips for UO, ranging from Frequently Asked Questions to skill/stat building guides, and even items like in-game ettiquette and other questions that you might have always wondered about.

    Once again on behalf of the UOTrade.net team, welcome and please enjoy everything we have to offer!

    This trading site helps with transactions in UO Gold & Items only. So if you have a need for their services, make sure to head on over to UOTrade.net now and take a look!

    [ Comment on this article ]

    Posted on Saturday, December 29, 2001, 11:37 AM EST by Joshua Rowan (CommunityNews)

    Forest Lord Cursed Again
    Hail and Well met!

    Word has reached my humble cabin that the Forest Lord has gained yet another curse in the form of Shane D'Arcy.

    I sought him out and spoke with my fellow Dread Lord to find out what was happening in the strange lands of Ilshenar. Here is what he had to say...

    On December 18th 2001 at 4:45 am by the central skies, I battled my way to the title of "Curse of the Forest Lord".

    To get from "Evil" to "Curse" took me about 4 hours of provoking mainly Ethereal Warriors onto Serpentine Dragons. For those seeking to follow in my footsteps, that is your best bet. For they seem to give you the most points towards your title and always give you a lot of fame.

    I battled by myself when at the spawn area and I play every day from midnight till 6:00 in the morning. While at the spawn, I find it is best to just provoke everything in sight, but like I said, provoking Ethereal Warriors onto Serpentine Dragons works the best and you profit the most off of them in anyway you can think possible, except karma gain. If you are a character with positive karma, you might consider trying to get one of the different hero titles for you will most certainly lose a lot of karma.

    I have tried quite a few times to summon the champion, yet always to no avail. I let the spawn grow tremendously and then shrink it back down. I have done this a few times and for some reason, everything just seems to disappear and not spawn for a long time when most everything is killed. Perhaps the Forest Lord fears me and rightfully so but I have tried and I will continue to do so until I summon and defeat his champion.

    Until next we meet, have a great day!

    Sincerely,
    Shane D'Arcy.

    Curse of the Forest Lord

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 7:09 PM EST by Methos Meridius (GreatLakes)

    Greetings Citizens!
    Hail and Well met!

    Allow me to introduce myself.

    I am Methos Meridius. One of the newest reporters for the Great Lakes Shard.

    I look forward to interacting with all of our readers and being able to bring you the latest news from around our shard.

    If you ever see me riding about, don't hesitate to stop me and say hi!

    I look forward to meeting one and all!

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 5:54 PM EST by Methos Meridius (GreatLakes)

    BOD Trade
    If you ask me, those smiths are up to something...

    Hail all, the Smiths of Great Lakes are planning a get together to trade off some of their BODS. We are trying to make this a weekly get together. If you swing a hammer and have a BOD to trade you're invited!

    It will take place on Saturday at 8 eastern, 7 central.

    Place is the Blacksmith's Guild in South West Britain, across the West bridge, Trammel.

    Nothing fancy, just smiths taking care of business.

    Thanks,
    Daniel Flagg

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 3:47 PM EST by Lydia Bright (GreatLakes)

    The Circle Meets
    Another of Raticker's Journal pages have been discovered. And it seems that what ever he has "planned" is going to happen soon.

    From the Chronicles of Elder Raticker:

    It was past midnight and the air was thick with moisture. The cavernouscatacombs were dark and ominous, interupted only by a small fire burning green flame against the obsidian walls. Sitting in a tight circle the member's determined to invade Sosaria sat, plotting their next move.

    "It is time to claim another vessel." stated the alien inside Raticker's form. "The time draws near to open the gateway."

    "Has the location been determined?" asked the host to Mystic Rose.

    "Yes, a room lit by the stars in the heavens will be used to welcome our Lord and Master. Our powers must be at their peek, as the final battle will be heavy, but we have our special abilities....." mused Raticker.

    Farbanti and Darma both looked up into Raticker's eyes. Both seeking knowledge to the plan which would bring them fully to life in this world. "Master, we grow weary having to wait in these bodies, we wish to display our powers! Our minds need the blood of the pure!" cried Farbanti.

    "Yes, I too have those cravings. You are allowed one kill a night. Take only the wretched, leave the nobles, as they could present a threat." stated Raticker.

    "A threat? You stated we are safe here. None could touch us. What as changed?" asked Raal.

    "The Mages of this world have discovered a possible weakness to our powers. Though they have not yet fully exploited it, as they are slow of wit. But it is true, we are vulnerable. This is why we must act quickly and obtain the next three vessels immediately." replied Raticker.

    As the hours past, the evil lot planned out their hunt for the night. Opening a gate to Serpent's Hold, they set out to feed their insatiable appetites for blood.

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 3:36 PM EST by Barth VanDorn (GreatLakes)

    Happy Holidays from the Homes of the Exotic & Illustrious Tour
    Such a wonderful gift from Kyra and her Staff!!

    Happy Holidays from the Homes of the Exotic & Illustrious Tour Staff & Kyra, Tour Coordinator! May you be with the ones you love during these days of celebration and may the new year bring more joy and good fortune then the last! I look forward to spending another adventurous year with all of you!

    See you around Brit!
    Kyra, Tour Coordinator

    P.S. As our small gift to the shard this year all Tour Packs for the Homes of the Exotic & Illustrious Tour have been free this month! If you haven't gotten one yet make sure to do so before the end of December!

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 3:30 PM EST by Barth VanDorn (GreatLakes)

    Middle Shard Riddle Contest!
    >>> Felucca Facet News <<<An interesting concept indeed.

    Hear ye, hear ye!

    I present to the people of Britannia a challenge for the most worthy of scholars and explorers. Throughout the realm I have hidden away many riddles, your first task is to seek them out.

    Should you succeed, your next task lies in answering those riddles. You last task, shall be to explore the lands once again and find the item that represents the answers to the riddles, and bring them all to me. The first person that does this shall receive a prize that is valued around 500 thousand to over 1.5 million gold pieces (depending on shard). Good Luck to you all may the best lord or lady win.

    This contest is being held on the following shards: Atlantic, Great Lakes, Lake Superior, Chesapeake, Catskills, Napa Valley, Baja, Sonoma, Pacific, Europa, Drachenfels, And Siege Perilous.

    There are a total of 10 riddles per shard (except Siege which only has 5, albeit a harder to solve 5) Every riddle is located inside a bookcase, within an NPC building inside a guard zone.

    They are all in the Old lands on Felucca. Why Felucca? Because first you need to have a bit of risk to get the reward, but mostly because only the Felucca facet has bookcases that actually contain any books.

    The answer to every riddle is also an item that is obtainable in game, which are all common, or at most semi-rares which are not too difficult to obtain.

    I will be on each shard from time to time, in Serpent's Hold Felucca, where I MIGHT give hints to people that ask them of me. I can be identified by my character name, Cuchulainn, and I will also have [Arch Primus, SRG] over my head.

    I may be emailed at Cuchulainn@0100010.com where I will confirm whether or not a riddle you have found is a valid one that I have designated for that shard. I will NOT give hints via email so do not ask.

    If you have found all the riddles and think you have solved all of them, then email me the ENTIRE list of valid riddles, with your guess as to the answers, be sure to specify your shard name, and your designated character. INCOMPLETE INFORMATION WILL BE IGNORED. I will then respond as quickly as possible, confirming or denying the accuracy of your submission. If it is correct I will meet with you in game where you will give me the items you have found in game that equate to each answer. (If you don't have them all, or don't have the right ones, then you will have to try again) If all items are correct then you will be declared the winner and I will arrange for you to receive your prize. I must have an email submission as described above for you to be eligible to win the contest, I will not accept the items from unknown persons, even if all the items are correct.

    Important! The Date and Time that I receive emails is the order that I will evaluate submissions, which consequently may end up deciding who wins a time, should many people find and solve all of them.

    If you are going to email me to validate a riddle, please try to do as many at once in a single email. I anticipate getting a lot of them, and I will try to answer them as quickly as possible.

    Save All other questions for this thread,

    Questions regarding contest

    NO I will not post hints on the board, all of you however, may speculate as much as you wish. Keep in mind, though that you may end up helping your competition, should you choose to post any of your findings or reports. This contest will last until there is a winner for each shard, or until I post otherwise. First Place gets the loot and the glory, second place just gets the sha.,well they get to solve some riddles.

    Good Luck!
    Cuchulainn of Serpent's Hold, Atlantic Shard.
    (And now it seems, of all those other shards too)

    Also see Windar D'Sal's informative post here for further information.

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 8:56 AM EST by Joram Soulrift (Sonoma)

    Winter Decor House Contest
    An appeal from Black-Ram! Now that the wrapping paper is in the trash barrel and the trees can be put away, start cleaning your house and enter this contest:
    I check the Events team message boards everyday, and for some strange reason I cannot seem to find any entrants. So don't forget! Start decorating...you have until the 2nd of January 2002 to post your entry in.

    You can access our website at www.uoevents.com-2.net or www.geocities.com/uoevents.

    Also! The Winter Party was a huge success!! Apart from the slowness of the chicken fights and the only one entrant to the snowman building contest, the brand new Event concepted by Companion Uberfish (who is away on business in the netherworld) RUN THE GAUNTLET!

    A group of contestants were gated into the deepest darkest dungeon we could find, and they had to escape without recall or gate and no mounts. There was a prize of 10k for the first 5 to reach daylight alive. Many died in this task but their spirits were eventually recovered and ressurected.

    Also keep an eye out for the Chesapeake Games at the end of January and more upcoming events.

    Companion Black-Ram
    UO Chessie Events Co-Ordinator.

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 8:44 AM EST by Idun Syn (Chesapeake)

    Update on Fixing 3D Patch Bugs
    Alai, Lead Client Programer, posted this update on the 3D patch bugs on the MyUO Discussion Boards:

    Just an update: I've already fixed the spell icon problem, and have also made them dock together properly when the desktop loads (so you can drag the whole cluster around by holding shift). Since I'm doing this on my spare time I put in another goodie in 3D everyone has wanted for awhile, but I shant elaborate on that yet ; ) It'll most likely go out in a release after the one that fixes the spell icons anyway.

    I haven't looked into the sound issues because I don't know much of the sound code, but you can bet on us going after that first thing when we get back into the office.

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 7:32 AM EST by Lady Malynn (GeneralNews)

    Honey’s Rares Price Guide
    Gretchen Dziadosz sent us this announcment on her Rares Price Guide. Prices were gathered cross-shard:

    Trying to find a list of all the new snowglobes & statues? Want to know all the statue colors? Honey's Rares Price Guide has an updated list. Honey of Great Lakes has been tracking Rare & Semi-rare prices for three years for the UO community. Honey's Guide can be found at here

    [ Comment on this article ]

    Posted on Friday, December 28, 2001, 7:18 AM EST by Lady Malynn (CommunityNews)

    "Swords of Darkness" Quest Begins....
    >>> Felucca Facet News <<<It seems the Lich Lord Vecna has begun the task of gathering the Swords of Darkness...

    *Lord Vecna stared into the dark blade as he placed it upon the table*

    "The second sword has been found now, Hate and Destruction are mine." Chuckled Vecna as he used a special spell to bind them to the table.

    "Now we must continue our search for the last three swords...and the final Sword of Power to combine their powers. Only then will we be able to complete the future task." Explained Lord Vecna as he turned to his assistants.

    " I shall give one to each evil lord who comes to me in search of power. Soon our armies will begin to grow again. Soon Golgotha will become masters of this realm!" Laughed the lich as he walked to his throne in Cavitus. '

    *A short time later, messengers were seen riding out from Golgotha in all directions to deliver invitations to the realm's most evil and vile lords.*

    Lich Soulstealer is still looking for one more Evil Lord to act as a sword bearer. He can be contacted via ICQ# 135336410. Also the Librarian in the Golgothan labs has information on the next sword to be hunted for (tip him to recieve the information).

    I'm looking for stories of this quest, from either side, so if you have any information please mail me

    Posted on Friday, December 28, 2001, 6:15 AM EST by Joram Soulrift (Sonoma)

    Still a Wait for 3D Patch Fix
    When a poster to the MyUO Discussion Boards asked about when the sound loop and magic icons in the patch for 3D will be fix, now that Christmas is past, Tajima (Producer, Ultima Online) answered:

    It will be a top priority for us when the office opens up next week.

    -Tajima

    Rats :(

    [ Comment on this article ]

    Posted on Thursday, December 27, 2001, 7:17 PM EST by Lady Malynn (GeneralNews)

    A New Pen at The Desk
    Hail folks. I just thought I was take the time to say hello to you all. I have been selected as one of the new UOS/GL Team reporters and I couldn’t be happier! Barth VanDorn expressed to me that he wanted the Great Lakes section to have a larger range of articles. So I urge you all to email any event you have in!

    One of the questions I see a lot of people ask is “How do I submit an event?" It’s a lot simpler than one may think; Simply email us! uogreatlakes@stratics.com

    Hope to hear from you soon, 
    Ajinora Xanthe
    Great Lakes Reporter

    [ Comment on this article ]

    Posted on Thursday, December 27, 2001, 4:28 PM EST by Ajinora Xanthe (GreatLakes)

    Multi-Shard Riddle Contest
    >>> Felucca Facet News <<<A most interesting and entertaining concept indeed.


    Hear ye, hear ye!

    I present to the people of Britannia a challenge for the most worthy of scholars and explorers. Throughout the realm I have hidden away many riddles, your first task is to seek them out.

    Should you succeed, your next task lies in answering those riddles. You last task, shall be to explore the lands once again and find the item that represents the answers to the riddles, and bring them all to me. The first person that does this shall receive a prize that is valued around 500 thousand to over 1.5 million gold pieces (depending on shard). Good Luck to you all may the best lord or lady win.

    This contest is being held on the following shards:
    Atlantic,
    Great Lakes,
    Lake Superior,
    Chesapeake,
    Catskills,
    Napa Valley,
    Baja,
    Sonoma,
    Pacific,
    Europa,
    Drachenfels,
    And Siege Perilous.

    There are a total of 10 riddles per shard (except Siege which only has 5, albeit a harder to solve 5) Every riddle is located inside a bookcase, within an NPC building inside a guard zone.

    They are all in the Old lands on Felucca. Why Felucca? Because first you need to have a bit of risk to get the reward, but mostly because only the Felucca facet has bookcases that actually contain any books.

    The answer to every riddle is also an item that is obtainable in game, which are all common, or at most semi-rares which are not too difficult to obtain.

    I will be on each shard from time to time, in Serpent's Hold Felucca, where I MIGHT give hints to people that ask them of me. I can be identified by my character name, Cuchulainn, and I will also have [Arch Primus, SRG] over my head.

    I may be emailed at Cuchulainn@0100010.com where I will confirm whether or not a riddle you have found is a valid one that I have designated for that shard. I will NOT give hints via email so do not ask.

    If you have found all the riddles and think you have solved all of them, then email me the ENTIRE list of valid riddles, with your guess as to the answers, be sure to specify your shard name, and your designated character. INCOMPLETE INFORMATION WILL BE IGNORED. I will then respond as quickly as possible, confirming or denying the accuracy of your submission. If it is correct I will meet with you in game where you will give me the items you have found in game that equate to each answer. (If you don't have them all, or don't have the right ones, then you will have to try again) If all items are correct then you will be declared the winner and I will arrange for you to receive your prize. I must have an email submission as described above for you to be eligible to win the contest, I will not accept the items from unknown persons, even if all the items are correct.

    Important! The Date and Time that I receive emails is the order that I will evaluate submissions, which consequently may end up deciding who wins a time, should many people find and solve all of them.

    If you are going to email me to validate a riddle, please try to do as many at once in a single email. I anticipate getting a lot of them, and I will try to answer them as quickly as possible.

    Save All other questions for this thread,

    http://boards.uo.com/cgi-bin/showthreaded.pl?Cat=&Board=Disc&Number=919305&page=0&view=collapsed&sb=5&part=

    NO I will not post hints on the board, all of you however, may speculate as much as you wish. Keep in mind, though that you may end up helping your competition, should you choose to post any of your findings or reports. This contest will last until there is a winner for each shard, or until I post otherwise.
    First Place gets the loot and the glory, second place just gets the sha.,well they get to solve some riddles.

    Good Luck!
    Cuchulainn of Serpent's Hold,
    Atlantic Shard.
    (And now it seems, of all those other shards too)
    Posted on Thursday, December 27, 2001, 2:17 PM EST by Dmitri Ne'Sveti (Atlantic)

    Multi-Shard Contest
    Cuchulainn of Serpent’s Hold sent us this announcment. Sounds fun.

    Hear ye, hear ye!

    I present to the people of Britannia a challenge for the most worthy of scholars and explorers. Throughout the realm I have hidden away many riddles, your first task is to seek them out. Should you succeed, your next task lies in answering those riddles. You last task, shall be to explore the lands once again and find the item that represents the answers to the riddles, and bring them all to me. The first person that does this shall receive a prize that is valued around 500 thousand to over 1.5 million gold pieces (depending on shard). Good Luck to you all may the best lord or lady win.

    This contest is being held on the following shards:
    Atlantic,
    Great Lakes,
    Lake Superior,
    Chesapeake,
    Catskills,
    Napa Valley,
    Baja,
    Sonoma,
    Pacific,
    Europa,
    Drachenfels,
    And Siege Perilous.

    There are a total of 10 riddles per shard (except Siege which only has 5, albeit a harder to solve 5). Every riddle is located inside a bookcase, within an NPC building inside a guard zone. They are all in the Old lands on Felucca. Why Felucca? Because first you need to have a bit of risk to get the reward, but mostly because only the Felucca facet has bookcases that actually contain any books.

    The answer to every riddle is also an item that is obtainable in game, which are all common, or at most semi-rares which are not too difficult to obtain.

    I will be on each shard from time to time, in Serpent’s Hold Felucca, where I MIGHT give hints to people that ask them of me. I can be identified by my character name, Cuchulainn, and I will also have [Arch Primus, SRG] over my head.

    I may be emailed at Cuchulainn@0100010.com where I will confirm whether or not a riddle you have found is a valid one that I have designated for that shard. I will NOT give hints via email so do not ask. If you have found all the riddles and think you have solved all of them, then email me the ENTIRE list of valid riddles, with your guess as to the answers, be sure to specify your shard name, and your designated character. INCOMPLETE INFORMATION WILL BE IGNORED. I will then respond as quickly as possible, confirming or denying the accuracy of your submission. If it is correct I will meet with you in game where you will give me the items you have found in game that equate to each answer. (If you don’t have them all, or don’t have the right ones, then you will have to try again) If all items are correct then you will be declared the winner and I will arrange for you to receive your prize. I must have an email submission as described above for you to be eligible to win the contest, I will not accept the items from unknown persons, even if all the items are correct.

    Important! The Date and Time that I receive emails is the order that I will evaluate submissions, which consequently may end up deciding who wins a time, should many people find and solve all of them.

    If you are going to email me to validate a riddle, please try to do as many at once in a single email. I anticipate getting a lot of them, and I will try to answer them as quickly as possible.

    Save All other questions for this thread,

    NO I will not post hints on the board, all of you however, may speculate as much as you wish. Keep in mind, though that you may end up helping your competition, should you choose to post any of your findings or reports. This contest will last until there is a winner for each shard, or until I post otherwise. First Place gets the loot and the glory, second place just gets the sha…, well they get to solve some riddles.

    Good Luck
    Cuchulainn of Serpent’s Hold,
    Atlantic Shard.
    (And now it seems, of all those other shards too)

    [ Comment on this article ]

    Posted on Thursday, December 27, 2001, 1:30 PM EST by Lady Malynn (CommunityNews)

    After Christmas at Impy's
    >>> Trammel Facet News <<<Ok, I'm jealous. Impy's got a white Christmas and all I had at my house was the same green grass. Sounds like their "break" hasn't spoiled their selections for the week though.

    Yes, we are back after our vacations! It was a wonderfully white Yuletide here at Impy's - big surprise since we "live" on Ice Isle. Even Impy gave the staff a present, we get Wednesday night off.

    This week we have several very special items we are auctioning on Thursday at 9pm EST.

    Pig Iron - (Pagan Reg)
    Black Easter Eggs w/ Blue Outline
    Obsidian (Pagan Reg)
    Dull Copper Runic Hammer
    Gold, Valorite and Verite Robes
    Light Green Easter Eggs
    Not to meantion all the great Holiday Gifts, Rocks, Weapons and Armor!

    As always, Runes to Riches and the Mystery Chest games will also be played this week following the auction, so please stick around and take a chance with lady luck. Impy has asked that you please stable your pets before the auction as he is allergic to wet fur.

    If you don't have a rune, please stop by one of rune vendors: StarLite (Vesper, Trammel), next door to the RD Stables (Felucca), the Sandlewood Box Inn (Dead Heaven, Felucca), Kazola’s TreeTop Keg and Winery (Felucca), Cove Merchant’s Guild and Blacksmith Shoppe (Cove, Felucca), the Mystic Portal (Trammel), the Garden City Mall (Cove, Trammel).

    ~Impy's Staff

    [ Comment on this article ]

    Posted on Wednesday, December 26, 2001, 4:20 PM EST by Barth VanDorn (GreatLakes)

    New Reporter
    Hail all readers out there! Just a new Great Lakes reporter reporting for duty. I haven't been playing UO for all that long but I will go to the ends of the world for a good story.
    Which reminds me..if you have a story or event that you want the world to know about..send it on over to me! I'll be happy to spread the word.
    I hope to bring a new perspective to Sosaria and to meet plenty of new people.
    Until we meet..
    Lydia Bright
    Reporter

    [ Comment on this article ]

    Posted on Wednesday, December 26, 2001, 2:31 PM EST by Lydia Bright (GreatLakes)

    Mage Tourney: Top Prize - One Million Gold
    >>> Felucca Facet News <<<I just recieved word of this. Best of luck!

    HWC will be hosting a 3v3 Team Mage Tourney. It will be held at the Jhelom Farms in Fel on Sunday, Jan 13th at 7:00pm EST. The grand prize will be 1 million GP. The entry fee will be 75K per team. (25K per player). For more information, please visit HWC's website at http://www.atlantic-hwc.com

    Posted on Wednesday, December 26, 2001, 2:28 PM EST by Dmitri Ne'Sveti (Atlantic)

    Hunters Guide - UO:LBR Update
    Today we've updated the Hunters Guide with lots of pictures related to the upcoming UO:Lord Blackthorns Revenge. In alphabetical order they are Adranath, Blackthorn, Blackthorn Cohort, Bogling, Captain Dasha, Dawn Girl, Four Armed Daemon, Fire Ant Queen, Fire Ant Warrior, Fire Ant Worker, Giant Beetle, Juggernaut, Juka Mage, Juka Warrior, Warlord Kabur, Meer Mage, Meer Warrior, Rust Dragon and Swamp Dragon.

    Enjoy!

    [ Comment on this article ]

    Posted on Wednesday, December 26, 2001, 11:48 AM EST by Xena Dragon (GeneralNews)

    Nujel'm Burned!
    >>> Trammel Facet News <<<This in from Nujel'm!


    The peasants and villagers who lived outside of Nujel’m were still in fear, after the recent raid. The streets were overrun with guards, keeping watch on the little slum town. Being outside of the town gates came with its share of problems. Most of the villagers now found themselves with a sense of security. Why would they not? The guards wandered their streets. No one would dare attack with the guards out and about. Thier sense of security was misleading. It was the day after the raid on their village, and the sun barely peaked its weary head out over the horizon. Daylight had faded into dusk, dusk soon faded into night. While the courageous were off fighting for the Moonglow Alliance, the sloth remained to guard the town. The guards drifted off into sleep, not thinking about the safety of that which they were supposed to be guarding. Again, no one noticed the same vessel creep down along the shoreline, and dock in the same spot it had the previous day. The same hooded figures…no…more of them had come. The grasped unlit torches in their hands, and waited patiently for the ship to reach its destination. Again, the same stern-looking man stood at the bow of the ship, gazing out over the sea to the slum town. This time, though, a man stood beside him, with a noble stature, as if he was of importance. He barely had his hood drawn over his face, as he also gave the town a cold glance. The crewmen of the ship dropped anchor and lowered the gangplank. As they did the day before, the hooded figures swiftly moved off the ship onto the shore. One of them walked over to a wall torch, and lit hisfrom it. Another, who spoke louder than the others let out a clear command:“Burn it to the ground.” They all lit their torches, and pulled out flasks of oil from their robes. With the fury of the wind they swept the town yet again.They threw burning oil flasks into windows, surrounded houses in walls of flame, unleashed fire elementals upon the citizens, even broke into houses and lit the furniture on fire… There was no escaping their wrath. The screams of the people, and the glow of the blaze that engulfed the houses caught the attention of the Palace guards. They ran full stride towards the burning shacks, and arrived in time to see the outline of a ship off in the horizon, hearing faint sounds of laughter in the wind.
    Posted on Wednesday, December 26, 2001, 11:19 AM EST by Dmitri Ne'Sveti (Atlantic)

    Report from The Parliament of Courage
    I just recieved this from Surak'nar. Long read, but worth it.

    It was just a few days that I hath returned to my beloved Home Island of Serpent's Hold. Soon received word from a courrier coming from Moonglow. Mayor Greypawn was seeking a meeting.

    Had just met with Lord Chaodin and Lord Taproot Elf of the Rangers of the Silver Serpent, and so as Taproot Elf went his way to make preparations on the things decided in this preliminary meeting I asked my trusted friend Chaodin to come with me in Moonglow.

    Once there, we met with Mayor Greypawn who welcomed us with a very happy face, something that gave both of use some suspicion, however holding Honor high, we accepted the welcome and followed the Mayor while he proceided to give us a tour of Moonglow and it's establishments.

    There we met with other Moonglowites, and in many occasions the only thing that came out of their mouths was a simple 'Hail', their eyes looked weary under the shadow of the Mayor.

    Once the toor ended Mayor Greypawn invited us to the Moongow Keep on a remote section of the northern Island. There we visited all its sections, Its Grand Hall, its Military Meeting Chamber, its Heating System, the Laboratory of the Mayor, and the Communications Tower. 'Very Impressive Mayor', I replied. Finally we sat at the central Guest room near to the Heating System, (It was propably the best heated place in the intire complex).

    The Mayor asked to talk to me in Private, and I gave a reassuring nod to Lord Chaodin, who departed thereafter weary but trusting that the situation was not dangerous.

    ...After all, Mayhap the Mayor had forgoten about his previous altercassion with me in the past, notably the 'Faction Incident', the one that insured support for the Loyal Britannians while wavering support for the Council of Mages and turning people away of the promisses of Blood and Glory made by the Mayor at that time. In spite of this I listened, not dismissing the possibility that the Mayor may have had something else on mind, on the other hand I could not also dismiss the possibility that the Mayor was a new man either...

    In any way, the Mayor made an official proposal to Serpent's Hold, he offered to Rent the island in its intirety for the sum of 300,000 gp for a period of two weeks, promissing to Evacuate and hand it over to the Parliament of Courage once finished.

    'And Mayor, may I ask, for what purpose do you wish to rent the Island?', I asked.

    'We are planing Military Operations against the Orcs and we need Serpent's Hold as a Naval Base during our Campaign', the Mayor answered.

    I almost Interupted, 'Mayor, Serpent's Hold and Moonglow have always kept a Honorable status of relations, does it need to be a complete hand over? I hear our Rangers are also fighting against the Orcs you wish to exterminate, we could grant thee a Right of Passage and offer Harbor to any of your
    vessels if need be.'

    The Mayor gave a swift answer, his tone of voice was higher now, 'No we are not interested in a mere Right of Passage', he sudently paused and adopted his previous calmer tone, 'I insure you Duke, the Island will be turned over to you after the two weeks, we need to have complete control over the Island as we have Many ships and men that will need a Base of their own during the Campaign'

    The discussion continued for several hours, with Diplomatic exhanges back and forth, proposal and counter-proposal, to finally come to a final decision. I was not sure what exactly the Mayor was after, but I knew that I had to gain some time, to say nothing about informing the Parliament of
    Courage. So the answer was to be given to the Mayor by Thursday Night, the day of the Proposal was Sunday.

    Upon returning to Serpent's Hold I informed the Leaders of RSS as well the Leader of SRG in an unnoficial manner, and we decided upon a meeting day, the first in many Moons, of the Parliament of Courage.

    And so the day came when the Silver Serpent Family, came together again in the form of the Parliament of Courage, officially this Parliament os constituted by three parties:

    -The Order of the Silver Serpent, the Royal Order of Knights belonging to the King, Lord British. Sworn to uphold the Virtues, defend the Crown, it's People and it's Land. The King Originally built Serpent's Hold to represent the Principle of Courage and gave that to OSS as Base and as a reward for
    the Long years of Loyalty and Dedication to his cause.

    When the King brought his people to Trammel, in Order to safegurd against the Invading Minax, the Order Followed, and is now responsible of Insuring the Defense of the Hold in the facet of Trammel.

    -The Rangers of the Silver Serpent, a special force of Veteran warriors, who have chosen the free and spiritual path of a Ranger. Founded by Lords and Knights that once were in the ranks of OSS, they chose to remain behind and insure that the Silver Serpent, as well as the Cause of the King had representation in the Facet of Fellucca. The Rangers act as an Offensive Force, Information Gathering and Trusted Envoys, their diversity of ways constitutes their greatest Asset.

    -The Serpent's Royal Guard, founded by the eldest of the eldest Warriors and Citizens of Serpent's Hold. A highly trained force, dedicated to the Defense of Serpent's Hold in the Old Lands, the facet of Felluca. They posses a very Intimate knowledge of the Island, and can respond to almost anything out of the Ordinary that may happen in the Island with the speed of Lightning.

    During the meeting of The Parliament, many things were decided upon, communication, coordination, and Leadership priviledges in relation to Facet and role in any upcomming battle.

    And so any attack upon the Hold would mean Fighting it's Intire Family, The Parliament of Courage and any Independent Warrior's of the Hold that may wish to join the fray. Needless to say, the numerous Allies or our Brethren belonging to the Regency, but that I supose, need not be explained as it is writen in stone.

    And then we discussed the Proposal made by Moonglow, at that time, little did we know that Mayor Greypawn was considered a Criminal to the Crown, wanted by the forces of the Regency.

    And so the proposal was considered very seriously and as legitimate as possible. The only Problem was that the Goblins had just started an Invasion of Serpent's Hold, we were in a state of Alert as Battles against the raiding Goblins was imminent. And it was therefore decided to refuse this proposal for the time being. We were almost sure that Moonglow in it's Wisdom would understand our position and respect this by trying to find another way to satisfy it's need to protect against the Orcs.

    Mayor Greypawn received a missive with the answer, The Honorable Refusal due to extenuating Circomstances along with a counter proposal for a Right of Passage in the ammount of half the Originaly offered one. In that missive there was also a date when this decision was going to be made public to Serpent's Hold, Moonglow and the Regency in an Official form.

    Mayor Greypawn rushed to Serpent's Hold, preceided by yet another messenger with a letter stating 'Do Not make Public the Decision Yet! I am comming in Serpent's Hold, I want to Address your Governement, signed Mayor Greypawn, MTC'

    And so an extraordinary Odiance of the Parliament was summoned, as we awaited the arrival of The Mayor of Moonglow. In mean time courriers from Yew arrived with messages to stall the meeting upon Official arrival of representatives of the Regency, no other details were disclosed.

    And so the show down, mayor Greypawn was addressing the PArliament of Courage wjen Lord Sunwolf entered the Hall, I welcomed him in and invited him to take a set in the Parliament, Lord SunWolf of Yew has always been a Distinguished Guest in these parts. Greypawn frowned, and continued his address Offering a counter proposal only to be interupted by Lord SunWolf, who brought forth the allegations. We were stunned!

    And through our amaisement, our suspicions came true, the atmosphere was growing firery, many of the Members of the parliament were asking more and more questions of the Mayor, expecting emediate answers, the Mayor had trouble talking, was trying to explain and then was interupted by yet another angered Warrior. This continued for several minutes until the Mayor himself had no words to offer, he was just standing there looking around with nothing to offer as an explanation. Duchess Alita of OSS, came forth to address the Mayor, he offered no answer, Lord Cuchulain of SRG, Ranger Falco of RSS, one by one with no answers. Finally the Mayor was invited to make his leave and never set foot in this Island without threat to his life. he was given a warning as at that moment, we would gladly have thown his corps as a gift to the Local Jungle's Fauna.

    Mayor Greypawn left swiftly without a word. Lord SunWolf Infomed us of the arrival of several contingents comming from the Mainalnd under the Banner of the Regency. And they were welcomed. There was no saying what Moonglow would try to do next.

    In our ayes, as Warriors of Honor and Valor, he has tried to betray Serpent's Hold by taking advantage of our Ingorance in relation to his dissiving doings in Yew and his Status in relatuion to the Regency.

    Our Fleet has Mobilised and formed a corridor to the Nort Western Docks of Serpent's Hold, insuring Arrival of the Regency Fleets and Warriors. Scouting Boats ahve signaled a Large Armada of Monglow Ships taking positions around the Eastern shores of Serpent's Hold.

    The Bell of Courage shall ring again then the time is right.

    We move as ONE

    We fight as ONE

    As ONE, we shall Prevail!

    - Duke Surak'nar of OSS, reporting from the Parliament of Courage
    Posted on Wednesday, December 26, 2001, 10:58 AM EST by Dmitri Ne'Sveti (Atlantic)

    Cainan Tournament of Torment
    >>> Felucca Facet News <<<Once again those crafty undead in Caina are hosting a gladiator tournament!

    Hear Ye! Hear Ye! Calling all the Lords and Ladies, the knights and paladins, mages and warlocks! And anyone else who thinks he can fight! On December 29 at 9pm EST, The city of Caina would like ye to participate in their Tournament of Torment! Peril awaits ye who dare to step foot in the arena! Flames will shoot forth from the ground, fields of noxious vapors will arise, and walls of stone will build and crumble around ye! This event is not for the timid! Only the best will survive! Spectators are welcomed to watch the bloodshed. The massacre should prove to be a most interesting show! The city of Caina is located on the northern tip of Dagger Island, Felucca. Registration will end promptly at 8:45pm on the eve of the fight. Direct any questions, requests for runes, pre-registration requests to Nathalia via raven at 115407750 or via raven at 35905519. Any and All are welcomed, but your horses are not! Stable thy mount before proceeding to the city! Unattended (and attended!) mounts will be quickly dismissed and fed to the orcs! The winner of this tournament will walk away with a prize of 75000 Gold Crowns!

    **Tournament of Torment**
    Participants will be equally and randomly divided into two teams. Teams will be given robes of the same colour so that the enemy is easily distinguished. The objective is to eliminate the entire opposing team. The winning team (including any members of the winning team who died,) advance to the next round. Once the first team is vanquished, the winning team (and that includes those who died as they were on the winning team) is divided and faced off in the same type match... and so on until one man stands. The winner of this tournament shall recieve 75000 gold crowns.

    Rules:
    -No poison is to be used (not in spell form and not on weapons).
    -You are to come fully equipped as you will not be allowed to leave the arena once the tournament begins.
    -Magic weapons, armor, items, clothing, wands, etc. are not allowed. (scrolls are permitted)
    -No hiding is allowed.
    -No field spells or mass target damage spells are allowed (fire field,poison field, meteor swarm, ect.)
    -No casting of recall, gate, or invisibility.
    -No stealing, No looting

    **OOC: Loss of connection is considered a loss**
    Posted on Wednesday, December 26, 2001, 10:48 AM EST by Dmitri Ne'Sveti (Atlantic)

    The Best of Everything to You
    Greetings, Pilgrims!

    I promised myself I wouldn't wax long or poetic over the Holiday Season, thus I shall be succinct with this message. Well, kinda.

    In a year when things have gone so terribly wrong for so many, it is is easy for us to forget the simple things...the good things in life. But such is Life, that there will ever exist the Good, the Not-so-Good and the Down-Right-Bad.

    I needn't waste time pointing out the "Bad" except to say that Hate, Intolerance and Greed probably head up that odiuos list. On the other hand, I WILL point out a few of the items that perpetuallly make the "Good" list, for no other reason except that they are...good.

    Good things...like Grandma's no-bake chocolate chip cookies, computers and cable television. (some may argue the worth of cable tv but I love old movies, so sue me) Micro-wave popcorn, remote controls, puppies, *insert your personal favorite, here* and huggles from loved ones.

    Simple things, all...but things which enrich our lives in minute but meaningful measure. There's many others, like the freedom to enjoy leisure time, playing most-excellent games like UO. No, not everyone enjoys something as simple as "spare-time." And that should serve to make the rest of us appreciate it all the more.

    I end this celebrated list with "friendship." I needn't say more as we understand that one very well. And if for some reason you aren't familiar with the meaning of true friendship, then I lament your loss. It is one of the true Wonders of Life and one that I cyncerely hope you find, one day. Along with it's companion, Love, friendship makes the world go 'round.

    To my UO friends from around the world, here's my hope that you enjoy a safe and happy Holiday Season.

    Cyn

    Posted on Tuesday, December 25, 2001, 9:09 PM EST by Cyn (LegendsAOL)

    Seasons Greetings from moo!
    While only having been a reporter for a short time, I have learned many things about this great shard. For example, some people have been selfless enough to hand out bank checks, while others handed out rares and weapons. Some even handed out things crafted by themselves. All of these acts of kindness remind me of what a wonderful shard Napa Valley is and how glad I am to be a part of it.

    Wishing everyone a happy holiday,
    moo

    [ Comment on this article ]

    Posted on Tuesday, December 25, 2001, 5:26 PM EST by MoO (NapaValley)

    Garden City Library Drive
    >>> Trammel Facet News <<<Wow! A library book drive, that PAYS out gold. There is something new:

    Garden City Library Drive

    We are setting up our first public library and we want YOUR books!

    We are looking for the best player written books in the land. So in true Garden City style, we are having a contest:
    *5000 gold to enter your book
    *story can be about any topic
    *story must be written in ONE purple book
    *please use the "title" area for your ICQ number and then Title your story on the first page

    Top Prize is 500k and primary display in the library
    Second Prize is 250k
    Third Prize is 100k

    All books must be submitted by January 5th, 2002. To submit a book, just stop by Garden City or ICQ a staff member.
    Information on where Garden City is and how to contact the staff can be found at: www.uogc.net.

    -GC Staff

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 5:26 PM EST by Barth VanDorn (GreatLakes)

    OTE Xmas Party - Joust Winner!!
    >>> Trammel Facet News <<<Even good reporters make mistakes!! Especially after all that eggnog!!!

    This is a correction to my previous article! The winner of the Joust at the town of Tendai's Xmas Joust was in fact Dear John, his Grandmastery of parrying proved too much for Tanis Darkwood.

    My apologies to Dear John for my mistake! And congratulations!

    Merry Christmas!

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 1:38 PM EST by Joram Soulrift (Sonoma)

    Nujel'm has been raided!
    >>> Felucca Facet News <<<I just recieved word of this. Strange indeed...



    It was an unusually cold day in Nujel’m. The tropical island had not been able to hide from the winter months that plagued Sosaria.The chill coming off of Dagger Isle kept most people inside, by their fireplaces, their minds on the holiday season. No one seemed to notice a single ship, creeping along the Northern coastline. Aboard it stood several figures, their hoods drawn up over their faces to disguise themselves. The ship docked not far from the slums on the outskirts of town. Not a man or woman noticed them, as the crept off the ship onto the sandy shore. A whispered conversation could be heard amongst them, as they looked about. One man, who seemed to be the leader, spoke in a louder voice than the others. “Search these shacks and round up the peasants.” With swiftness, they all spread out, looking for anyone who would be suitable enough for their needs. They stormed into the houses, grabbing women, children, and the elderly. All taken from their homes and moved to the shore near the ship. Though several guards tried to defend, it was useless, their powers were overwhelming. Slowly they all made their way back to the ship, and rounded all the victims up into a line. The leader of the group threw back his hood, and glared at them with a hint of disgust. He examined each one of them, and then spoke. “Take these three. Kill the two in armor, and release the healer. He shall spread the word." The two men in armor were dealt a painful death, and the healer ran off towards the town at full sprint. The others were moved onto the ship. The hooded members made their way onto the ship, and the plank was withdrawn. The ship slowly sailed away from the blood stained shore, and was out of sight before the town guards arrived. Little did they know that it would return…
    Posted on Monday, December 24, 2001, 11:39 AM EST by Dmitri Ne'Sveti (Atlantic)

    Twas the night before Christmas...
    And all thru the house
    Not a creature was stiring, except for the UO players at the keyboard.

    As its now Christmas day here on Oceania (Australian Eastern Time)
    we, the Oceania staff of Stratics wish one and all a Merry Christmas, and a safe day today.

    May the day bring much joy.

    Oceania Staff
    - Von Ravend
    - Calvan
    - Chainsaw Knight
    - Morpheous
    - Multani

    Good Cheer to one and all,
    Von Ravend, Oceania Manager.

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 8:59 AM EST by Von Ravend (Oceania)

    Dragon-Clan Christmas Party
    >>> Trammel Facet News <<<We received the following announcement from the Dragon-Clan:
    Hail citizens all over Britannia,

    the Dragon-Clan is inviting you to our X-Mas Party this year.

    The event starts at nine o' clock pm (gmt+1) on 26.12.2001, in the Dragon-Town Tavern (two screens east of the Yew-Moongate in Trammel). Food and drinks are prepared for lots of party guests and some people rumor that Santa Claus is coming to town. Be prepared. We hope you find the time to enjoy this little party.

    Merry X-mas and a happy new year.
    Voo, in the name of the Dragon-Clan (DF)

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 8:31 AM EST by Teich Dragon (Drachenfels)

    OTE Bring the Spirit of Christmas to Sonoma!
    >>> Trammel Facet News <<<I dropped in to the town of Tendai last night to see how their annual Christmas Party was going...

    I was met by the Lady Atalanta and asked to have a go at their raffle. I picked a number between one and fifty and was lucky enough to run off with their grand prize, a copper robe!!

    There was a diverse section of the population present, and I even had the pleasure of meeting Moses Chance and Harmony [of DP fame], although they weren't charging peolpe entry to the town!!

    The members of OTE were in abundance and were happily giving away free items, from mark scrolls to full suits armor, from reagents to bottles of ale. There were snowball fights in front of the tavern, and just before I had to take my leave a joust took place.

    The members of OTE jousted along a length of cloth laid out on the floor, it was great fun to watch, with Tanis Darkwood eventually emerging the victor!

    Even Santa and his helper appeared on the patio of a nearby large marble. here they were giving out gifts to all who arrived! The generosity of OTE at their Christmas event showed once again why Sonoma is a cut above!!

    Merry Christmas all!!

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 8:19 AM EST by Joram Soulrift (Sonoma)

    Merry Christmas from OrB
    Merry Christmas and Happy New Years to ALL Oceania Players and members of OrB!




    What is in the New Year for the order of OrB??


    OrB will be back and very active in the second week of January, starting with “scenario Civil War' with the 'closing in' and taking of City of Trinsic and partaking in the offensive with land grabs and restoring order and virtue to the land of Britannia thanks be to OrB , SoE, OtR, T*F and its allies against foes such as ORK and FED and others. Hopefully more role-playing guilds will join in!

    OrB are associated with the new form of TA on Oceania called ORPA Oceania Role-Players Association. We will be contributing and participating within the ORPA and helping Oceania with its role-plays.

    OrB will expand its land holdings and make sure all its members have a house to call home in an OrB territory or player run town.

    We will also see some new role-play scenarios as being hosted by some of our key members in OrB as well as participating in other guilds role-player events..

    As usual we will get guild hunts taking place at regular schedule by our Hunt Masters so all members can turn up and enjoy the booty and the fun!

    Have a safe holiday where ever you are Oceania Players and OrB brethren and will see you all online.

    As a leading guild in Oceania we will continue to assist and support Oceania projects that are created from keen OrB members or solo Oceanian players or active guilds in our shard are actively creating with progressive steps.

    Some of these being:

    ORPA
    (Oceania Role-Players Association)


    Civil War – One of the current Role-Play Scenarios of the major role-player guilds.
    (Active RP Guilds that are partaking in this particular Scenario of role play).



    Oceania Atlas

    (Oceania Atlas & shows the current player run towns and Civil War Political maps).

    Oceania Times
    (Current News with humour on Oceania).

    Oceania Link -
    (Another option of interesting reviews on Oceania).

    Well my friends have a very Good Christmas and a safe and Happy New Years!!

    Long Live Oceania! Uphold the Light of the Virtues..

    Dragon King Lord RAM of OrB
    Order of the Rising Blade

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 5:43 AM EST by Chainsaw Knight (Oceania)

    Faction News
    >>> Felucca Facet News <<<Pigs are flying!
    The Netherworld has frozen over!!
    NOOBIEDOOD used Lowercase letters!!!

    Well, nothing quite so drastic as all of that, but still very notable. Minax has towns. Not one town. Not two towns. Seven. Minax has seven of the eight towns. After months and months of SL domination, Knightsoddyssey's Followers of Minax are in control of all the towns besides Minoc.
    Saterday morning, after almost 23 hours of successful guarding, four SL (Talon d'bane, Winter, Concrete Buda, and Darkwolf) walked in, killed the two defenders, and walked out with the sigils. When they left, it seemed as if the hopes of Minax left with them.
    This was not so, however. At 1:00 P.M. Central time that very day, a small force of Minax and COM, led by Cranton of MP raided SL HQ and took the sigils back.
    Instantly the Minax base was packed with dedicated Minax and COM. Reaper was there, along with most of -+- and many other COM. Darterian III and Giorgio Armani were on the scene as well, despite having spent all of the previous night guarding. There are too many to list, but each and every person there played a major role.
    They defended off attack after attack. Tinkers made candelabra after candelabra. Massive raids by SL's M&D and TB's LOD threatened Minax's position, but excellent organization led to victory.
    Another threat plagued Minax as well. In the middle of the sigil guarding, Jeremy's Malagents dissolved their part of the alliance and began picking off the weaker Minax. The element of surprise allowed them to kill quite a few defenders before the rest caught on and they were stopped.
    Early this afternoon, Minax captured control of the towns, only losing Minoc to the skilled thieves of the Shadowlord army.
    Knightsodyssey would like to thank all Minax that helped guard, as well as a special thanks to the COM that spent time, money, and regs fighing someone else's fight. Congratulations Minax.

    **UPDATE**
    After this report was written, I recieved word that Minax managed to capture control of Minoc as well. Through bravery, intelligence, and an overwhelming desire to be the best, a small group made it past the Shadowlord guards to place minoc sigil. Woood, Reaper, Retro, RiPTiDe, Blood Thirster, Xanthis, and Sir Magi fought through the seven SL player guards and multitudes of NPC guards to place minax on the monolith where they believe it rightfully belongs. Once again, Congratulations Minax

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 3:09 AM EST by Lady Rachel (Baja)

    Solitary Souls Christmas Scavenger Hunt Results
    We received the following from Lady Chaka regarding the results of their scavenger hunt:
    Greetings to all who attend the Solitary Souls Christmas scavenger hunt! It only took just over an hour for Armor Maker to win first prize. He took home 260k, great job Armor Maker. The 2nd place prize went to Lord John, he got to choose a selection of the Christmas gifts offered by OSI this year. He chose one of the beautiful snow globes. Third place went to Natty Dread, he got a wonderful pink bust statue. Special award (20k)was given to Zed, he finished first but was short one item he needed to complete the hunt, sorry Zed. No one was able to figure out the bonus prize, sorry everyone 20k would of been nice to get. We apologize if anyone felt Cheated. That was not our intent. We had the best wishes at heart and wanted everyone to have a good time. This was our first event and the hunt was too grandiose and some could not finish. We had some Elves' parents demanded that they log off before all entered could reach them. Simplicity will be our rule of thumb on the next event we post. Merry Christmas to everyone on UO and a happy new year.

    Sincerely Lady Chaka Mistress of Solitary Souls.

    [ Comment on this article ]

    Posted on Monday, December 24, 2001, 2:28 AM EST by Joshua Rowan (Pacific)

    Happy Holidays from Idun!
    I would like to wish a happy Holiday season to all my friends, the readers of the Chesapeake news, the walruses, the bears, and...yes, even the orcs! For all the people I know and for those I don't know yet, may this be a time of love and goodwill.

    Peace,

    Idun Syn
    UOSS Chesapeake Reporter.

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    Posted on Sunday, December 23, 2001, 9:04 PM EST by Idun Syn (Chesapeake)

    The 12 Days of a Britannian Christmas
    Known all around Sosaria and constantly besieged by swooning fans, the Mythndale Singing Chipmunks have found the time to write this Christmas carol, based on an ancient song from a distant land. Some of you may know it, but for the rest of you, here it goes...
    On the first day of Christmas my true love gave to me a wraith in a willow tree!

    On the second day of Christmas my true love gave to me two hellcats mating..and a wraith in a willow tree!

    On the third day of Christmas my true love gave to me three Ophidian Knight Errants.. two hellcats mating..and a wraith in a willow tree!

    On the fourth day of Christmas my true love gave to me four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the fifth day of Christmas my true love gave to me

    Fiiiiive Raaaaaaaaabid Mongbaaaats!

    ..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the sixth day of Christmas my true love gave to me six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the seventh day of Christmas my true love gave to me seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the eighth day of Christmas my true love gave to me eight Liches Leaching..seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the ninth day of Christmas my true love gave to me nine Thieves a Snooping..eight Liches Leaching..seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the tenth day of Christmas my true love gave to me ten Useless Skills..nine Thieves a Snooping..eight Liches Leaching..seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the eleventh day of Christmas my true love gave to me eleven Help Calls Ignored..ten Useless Skills..nine Thieves a Snooping..eight Liches Leaching..seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    On the twelfth day of Christmas my true love gave to me twelve More Months of UO!!..eleven Help Calls Ignored..ten Useless Skills..nine Thieves a Snooping..eight Liches Leaching..seven Dragons Dancing..six Gankers Ganking..fiiiiive Raaaaaaaaabid Mongbaaaats!..four Balrons Spawning.. three Ophidian Knight Errants..two hellcats mating..and a wraith in a willow tree!

    *whew...passes out from the eggnog*

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 8:56 PM EST by Idun Syn (Chesapeake)

    3 Numbers, 2 Dice, 1 Pile of Money
    The 4LC are back with another "Numbers3" lottery! Check their website for the important details!

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    Posted on Sunday, December 23, 2001, 8:45 PM EST by Kirie (AsianShards)

    Famous Europans: An interview with Saphireena
    And in the final Famous Europan interviews (for the holidays anyway). I interview the one and only Big Mama, Saphireena has been an innovator and constant presence throughout Europa, loved by many, this is her interview.
    Apart from Saphireena what other characters do you have and regularly play?

    Although many assume that Saphireena is my main character, she is not - just the most famous one *grins*. I mainly play with my charming gentleman woman tamer... *cough* I mean ANIMAL tamer, Lord Voi Mussi Mussi, mainly due to how well his skills fulfill my need to play solo, not to mention how challenging it is to play the opposite sex. Oooh I cannot even count the ladies that have lost their heart to Voi's charms! (Maybe me being a IRL woman has something to do with how popular Voi is, seeing as I would know exactly what women want in a man)

    Where did the name for your character come from?

    "Saphireena" - hmmm well I have always thought the word "Sapphire" sounds soft and feminine and since Saphi was going to be a rugged mule character doing hard and dirty "manly" work like mining, smithing and chopping wood - I thought she needed a pretty name to balance her out. Many of my female characters have their names end with "ina" or "ena" to enhance the feminine ring to them, as was the case in "Saphireena" as well. The name was actually quite fitting for a GM miner/smith, seeing as sapphires share the same blue color with valorite, which is associated with the highest craftsmanship in those skills.

    What would be your typical UO day?

    There really never is a typical day since what I do depends largely on what is going on in Britannia at the moment, as well as any personal goals I might have under way. At the time of this interview I am caught up in the bulk order deeds and Saphireena finally acquired her Lady title which I felt she deserved long ago already.

    How long have you been playing Ultima Online? And have you been on Europa all this time?

    Being an old fan of the Ultima games, I was extremely tempted to join in when UO started, but knowing how addicted I would become, I fought off the urge till I could withstand no more! In the fall of ' 99 my 2 good friends Lina and Karenina started playing and literally forced me to join them! *shakes fist in the air* And the addiction? Oh I dare not say what happened with that!

    And have you been on Europa all this time?

    Aye I started on Europa and it has been my main shard over the years, but I have IDOC hunters on most American shards all named Musi Mussukka, as well as an anonymous character on Siege Perilous.

    What would you say your main play style is and have you tried other styles? (Role play, PvP, Crafting etc)

    Well this has evolved over the years. Having no RP experience what so ever prior to starting UO, I started UO as a _game_, as I would have any of the other Ultima games. But gradually, as the "game" started to be played through and skills, items, money and other game elements lost their meaning, I started to discover the delights of role playing. Immersing yourself into a character, the strength of the feelings felt and the imagination involved have me totally hooked. I'm still learning the art of roleplaying, but that is definitely the direction I am headed. Today I can honestly say I would be just as happy playing UO with a penniless newbie character, because the riches are now all within my mind.

    What is your favorite memory of your time on Europa?

    Ooooh a hard one, there are so very many... But my highlights have been when something I have created has had a positive affect on other peoples lives. For instance when newbie characters living at the apartmentos, have found support, comfort and friendship from each other because I brought them together. Or when people have found romance and happiness at the nightclub. Etc.

    And your worst memory?

    Worst memories involve witnessing the cruelty and brainlessness of some people. Moments when one loses faith in humanity.

    What is your proudest achievement in UO?

    Anytime that one of my little projects has succeeded in it's aim, I have felt proud. I guess the biggest achievement has been the nightclub in it's short lived "golden times".

    Who do you respect or look up to on Europa the most?

    Aarrghh I hate questions like this! But the first name that pops into mind at this moment would be Lady Breigh. There are _so_ many good things she has done, so many good thoughts she has had that people do not know about, simply because she is not one to brag about them. She has a heart of gold, and yet has the courage to stand up for herself, her opinions and her friends when the situation calls for it. If only everyone knew what a sweetie she is, as her closest friends in fact do :)

    If you could change one thing in UO, what would it be?

    This is easy to answer - I'd implement an efficient way to deal with griefers and harassers. This is a game that should provide relaxation and escape from the harsh outer world, not just more grief and sorrow. I think we have enough of that IRL.

    Saphireena
    Big Mamas Establishments
    http://www.andrea.net/uo/
    Thank you Saphireena, and good luck in the future

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 7:01 PM EST by Orangebeard (Europa)

    Famous Europans: An interview with Valfreyja
    Valfreyja, a striking name for a striking woman, and one that has become known through Europa for her work at the Ancient Oak (south of Yew moongate, Felucca). This is her interview
    Apart from Valfreyja what other characters do you have and regularly play?

    Other than Valfreyja I play most with my two crafters Catharina and Nina Fonseca. Sometimes I take Isabella (a warrior swords/lumber woman) out a bit.

    Where did the name for your character come from?
    From the start I was fasinated of the valkyries from the nordic mythology. They were said to carry out the will of Odin in determining the victors of battle and choose the bravest of those who had been slain who’s souls deserved to be brought back to Valhalla. Even though the valkyries are often depicted as warriors they do not fight themselves (which apealed to me).

    The chief of the Valkyries is the goddess Freyja. She is the Nordic goddess of love, fertility, and beauty, sometimes identified as the goddess of battle and death. When Freyja is refered to as the first of the Valkyries, she is called Valfreyja "Mistress of the Slain". I found that the perfect name for my main char and I have often whiched I was better at playing the role I had in mind for her.

    What would be your typical UO day?

    At the moment the BOD race is taking up much of my time so I would start out by getting them. Then I would take a round of the Ancient Oak and surroundings – chat with people I meet. Go look at people fighting at the Yew Moongate or at Buccaneer’s Den. If someone is duelling in the Ancient Oak Arena I also enjoy to watch them for a while.

    I don’t really do much else at the moment – I am getting more and more lazy it seems *grins*

    How long have you been playing Ultima Online? And have you been on Europa all this time?

    I have played almost 30 months and always on Europa.

    What would you say your main play style is and have you tried other styles? (Roleplay, PvP, Crafting etc)

    I would say “hanging around and chatting” is my main playstyle. It used to be crafting but as I said before I have become lazy. I have not given roleplay a serious try yet but that will probably come some day. PvP..... Hmmmm several people have tried to teach me bits and
    peaces but I am afraid my heart will never be in it. I just don’t enjoy killing others and probably never will.

    What is your favorite memory of your time on Europa?

    The first 6 moths when my rl husband, one of his friends (Nell) and I were complete new to the game and ran around not having a clue of anything. So many great and fun things happend back then. The thrill of it can’t be described and I feel so sorry for people starting out today by what they miss out on.

    But also the start of building of the Ancient Oak was great time. And actaully when we had some people bothering us at the Oak was one of my favorite times too. So many people came to our help and I made so many friends at that time – even the people who bothered us at that time became good friends to the Oak later on.

    And your worst memory?
    Must be when a person let his house in the Ancient Oak decay. I was not pleased about that - to put it nicely.

    What is your proudest achievement in UO?

    The Ancient Oak Village, which I of course had many to help me build and the tournaments, which gave me many enjoyable moments, but those are mostly to Bakers credit.

    Who do you respect or look upto on Europa the most?

    Again a very difficult question.

    I respect all people who has build up good communities (towns, guilds, events etc.), which I feel enriches uo for everyone.
    Of those 4 persons have meant a lot for me and the Oak, and I would not be where I am today without them.

    I would like to thank my husband, Nell, Dain, and Baker for all their support, hard work and help.

    If you could change one thing in UO, what would it be?

    I don’t dare to sugest anything. The consequenses are always different than what you imagined and you might end up with a different or twisted result than you intended.

    Take care and merry x-mas
    Valfreyja
    Thank you Valfreyja, and a very merry christmas to you as well *smiles*

    (Note: This interview was originally scheduled to be posted for earlier in the week but technical reasons prevented that - apologies to Valfreyja and the readers)

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 6:49 PM EST by Orangebeard (Europa)

    "Ultima 1 – A Legend is reborn" - Techdemo 2 Released
    The team from the Ultima 1 Remake A Legend is reborn didn’t break their promise.
    As announced six weeks ago, they released their TechDemo 2 today.

    Here is what they have to say :
    Tech 2 is out

    Yes. It's true. It can be found in this link.
    There will be a thread in the forum to post bugs, and general comments about the tech release. Please make sure you don´t create others so we can keep better track of the fans' thoughts. If we feel the need, a patch will be released to fix possible bugs and add some features we didn't have the time to implement.
    Special thanks goes to Gamesector.dk. for hosting our file. (Good luck to them, their servers will need it.)
    Minor updates that were long due have also been made, so thanks all who pointed them out to me.
    As usual, anything not working properly, let me know. Merry Christmas everyone!

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 4:56 PM EST by Teich Dragon (CommunityNews)

    Winter Celebration at PTC
    The following was sent into us by Lady Assia Penryn:
    Hail an' Well Met!

    I am proud to announce that The Pacific Trading Company is holding a celebration for the people of the Pacific Shard on December 29th, 2001 at the Pacific Trading Company's Tower. We will be celebrating the winter season an the upcoming new year with drinking, food, games, events an prizes.

    6:00pm pst - The Evening shall start off with several of our GM Smiths handing out free armor repair deeds and door prizes. Santa will be coming by to help with the fun an games as well handing out prizes. We will be gating from West Britain as well until 6:30pm

    7:00pm pst - We will be launching the PTC Fleet an heading out for the deep waters off the coast. We will be throwing a ton of nets, to see what creatures we can coax up from the deep. We do ask that no pets (nightmares, dragons an such) are used as it would be quite a ill thing to be caught on a tiny boat with such a miffed beast should it go wild. Clerics will be on hand to bring the fallen back to life. If you are in a warring guild do keep in mind that it will be hard to res you an some of your items might perish before the event is over. Monster loot will be kept by participants.

    8:00pm pst - The Tavern will be opening for free drinks, food an some fun games. Santa will be by to cheer people on and most likely get drunk after such a long hard christmas season. *winks*

    8:30pm pst - Winter King an Queen Contest. Bring your sweetheart an try to convince our judges why the two of you make a "perfect" pair an are made for each other. There will be a time limit of 2 minutes per couple for them to state their reasons Grand Prize: Our couple will receive a basket of goodies to celebrate those cold winter nights with.. 2 Valorite Diamond Rings to renew their love with, 2 Pink Champagne Flutes, Pink Champagne, 2 Snow globes to keep their bedroom lit at night, 2 sets of Versace clothing complete with black sandals an possibly other small tokens for the couple to share.

    10:00pm pst - Summoning Contests. The contestants will line up, a animal will be chosen by the audience and whomever summons it first shall win. Several rounds shall be played depending on time an number of contestants. Each winner will receive a 10k check from Santa himself.

    10:30pm pst - Holiday Caroling Contest. Each contestant will be given a blank book in which they are to write their name and Icq. Santa will don his best singing voice and sing one line from 15 different caroling songs. Each player is to try an guess which song Santa is singing an thus write it down in their books. At the end of Santa's solo, the books will be turned in. The one with most correct answers will get a 10k check. In the event of a tie, EACH "tied" player will receive their own 10k check.

    11:15pm pst Things will quiet down an we will continue to provide food an drink til well after midnight.

    We will be holding other contests scattered throughout the night depending on time. In addition to winning the games you can win prizes several other ways too! We will be handing out door prizes, word prizes (A word will be chosen an upon saying the "magic word" a prize will be given out), a Raffle for lots of prizes including Champagne Flutes, New holiday gifts, an more!

    So stop by an visit us on Saturday December 29th, 2001 for a fun and exciting night full of drinking, prizes, and general mischief.

    Map link: http://twilight.spiritwood.net/Map.jpg

    Coordinates: 112o 30'N, 126o 16'E (Trammel Facet)

    If you would like a rune beforehand simply Contact Assia @ #86393825 or Jarl @ 39104015. Personal gates will not be given out during the celebration so make sure you know you can get there!

    Lady Assia Penryn, Marketing Director of PTC

    NOTE: We ask that our guests stable their dangerous pets (mares, unicorns, kirins, frenzies) before attending the tavern as we do not wish to take the chance of a pet going wild an hurting another.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 2:13 PM EST by Joshua Rowan (Pacific)

    Yuletide Wishes from RD's
    Rattler sent this Yuletide Greeting...

    Greetings to all Britannian's,

    The Following people from The RD Auction Staff and The RD Guard, {Staff; Rattler, Aphrodite, and Mobius}, {Guard; Trinidy, Passion, Midnight, Primion, Beccara, Loote yer Bootae, Pierre, Balt, Furmanator} and the rest of the Guard would like to Wish all Players a very Merry Christmas and a Safe and Happy New Year.

    At This time RD's Auction is closing for the Holiday's, and we shall reopen on January 9th Tuesday same time as always at the RD Auction Tower in Felucca.

    The past 2 weeks our group has been in Trammel at the RD/GLV Tower holding Auctions, which by the way were a Great Success. With that in mind RD's Will be holding for the time being 1 Auction per month in Trammel, the rest of the time we will be in Felucca. We hope that you the player will come by in the new year at one of our Auctions.

    Have a Safe and Happy Holidays to All.
    Rattler GLV

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 1:13 PM EST by Barth VanDorn (GreatLakes)

    Evil Spreads to Yuletide
    >>> Felucca Facet News <<<Another page from the Journal of Raticker. Seems that the party that Coven threw was quite a night.

    From the Chronicles of Elder Raticker:

    The messenger arrived at the Temple of Mondain and handed Raticker an invitation. 'The Coven of Secret Shadow requests your presence to a gala party for the season.' "Well good, my first party." mused Rat. No many invited him to functions outside the temple events. This was going to be special! Rat prepared to take a trip into town for new clothes and hairstyle!

    Arriving with Eowen the party was going well. Everyone was drinking, talking, swimming and genuinly having a good time. As the night wore on, a gift exchange took place and many wonderfull rares and magic items were traded. After a time, Raticker became dizzy. "What is it?" questioned Eowen. "Are you okay Rat?"

    Feeling ill and tired, Raticker stated he must leave to the temple right away. He felt extremely tired and needed to retire to his chambers. Attempting to open a gate to the temple, his magic falterd. "Oh my, this is not right." Attempting again to gain access to his beloved rooms, he made it just in time before collapsing upon his bed.

    Rising from his slumber, the alien took full control of his vessel. The green gem surrounding his neck was ablaze as it new the time had come to take another member to the circle of demonic life. Sending out a call to its brethren, only one answered the in time. "Mystic Rose, you are welcomed." said Rat. "We must proceed to this Yuletide party of the Coven, as I believe we have found another to accept our invitation to greatness!"

    "Excellent, we must move quickly - these humans believe they are able to stand against us." replied Rose.

    "With the fifth member, there efforts will be to late. The circle will be complete soon and He will enter this world at last." stated Rat.

    Casting the mysterious field, both stepped into it and screamed in blissful pain. The Shimmering Globe decesended upon the Coven tower at the main gates. Guards sounded the alarms and people began to scream in the main courtyard. Moving with certainty, the two glided through the grand halls to the main ballroom which was decorated with lavish trees, statues, and displayed many wines and foods.

    The leaders of the Coven attempted many spells to remove the two to no avail. The Globe was invulnerable. Standing infront of a group of women belonging to the Sisters of Enchantment, Raticker spoke his words: "Humans of this land take heed! We take this one for our own. Darma step foward and rejoice in your new life calling. You are with us!" Clasping the green stone it shone with brilliance as Darma fell under its spell. "Please help!" cried Darma. But it was to late, she entered the Globe shrieking in pain.

    Turning to the crowd, Raticker only smugly looked at the angry community who stood helpless as another of their members fell victim to a power they did not understand.

    The Shimmering Globe rose up and dissapeared through mortar and stone back to its hidden lair.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 1:09 PM EST by Barth VanDorn (GreatLakes)

    Andrew Bishop Travels Beyond
    This note was sent to me. There are no words that can express my feelings for this.

    Andrew closed the last metal chest slowly, listening to the creak of the wood stretch on in the silence of the keep. When it was shut and locked he smiled and picked up his backpack. It was filled with supplies needed for the trek he had ahead of him. For now he would stay somewhat close to home, in a place where scouts could still find him and bring him news of when the Lady Noleeens is to be wed.

    First a week in Delucia, his old hometown. He would spend time catching up with the old shopkeepers he knew as a boy. Then further out in the wildlands. He would wander the desert for a time and hunt the titans and Wyvern there as well as the Ophidians. Then perhaps to the north lands of Kos Heb. He would try and find the site he saw in his dreams so long ago where Basil had his last stand. There he would wait for the messenger to come and he would head back to Britannia for a final time to give Noleeens away.

    After the wedding he would truly leave the known realm. He would cross the great mountains and travel into the endless abyss. He would fight in a New World, meet new people and save new lands. Though wherever he would go he would keep the people he knew with him. Those he had bleed with, fought with, died with and argued with. He forget none.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 1:04 PM EST by Barth VanDorn (GreatLakes)

    Famous Europans: An interview with mUTANT
    Much like X Lord X, mUTANT is a name known throughout the Europa PvP community, and has been one of the longest established members of Europa...
    Apart from mUTANT what other characters do you have and regularly play?

    I play alot of different characters, mostly pvp based characters but also craftsmen and I do have a few roleplayer characters with "normal" names. Secret ones tho :P

    Where did the name for your character come from?

    I took my name from a swedish dice roleplaying game named MUTANT, its a future roleplayer game tho, I also edited the name some so it would be easy to remember. When I first created the character it was supposed to be a spendable PK, I never intended to keep the character since he sooner or later would enter heavy statlosses. But I liked the character to much and his skills so I kept him.

    What would be your typical UO day?

    It really depends, right now I train characters and when I do that I only do that. But when I dosn't I mainly duel, teach friends or is a part of factions where I kill and die on a regular basis.

    How long have you been playing Ultima Online? And have you been on Europa all this time?

    Pretty much exactly 48 months today. Europa didn't excist when I started to play UO, I started out as a newbe on atlantic where I fell for every scam and trick in the book, also got pked alot. Later on when osi announced europa would open I instantly switched due to the ping differense. In fact I wouldn't lie if I said I must have been atleast one of the first 100 people that logged on and created a character on europa.

    What would you say your main play style is and have you tried other styles? (Roleplay, PvP, Crafting etc)

    My main play style is PvP, been like that for about 3 years or so. Of couse I was a PvM guy as well as newbe but I changed more and more into PvP since I felt the challange the monsters gave me wasn't enough. Much more fun to fight a person who actually can think. I have tryed different styles but none as great as PvP. I do have craftsmen and so on but they have more and more started to only supply my own characters with the items I need instead of standing at the (for example) main forge in brit. That only give me a headich from all the yelling. I've also tryed RPG, I do it sometimes for a change but its not really my thing but I still have the greatest respect for those who have choosed that playstyle and stick with it. I also have house in one of the largest rpg towns on this shard.

    What is your favorite memory of your time on Europa?

    Dang, so many. The absolutly best must have been when the shard was a few minutes old, when everyone was a newbe and the race to become the most powefull player began also I loved the serverboost, gave amazing gains. Everyone were kinda lost when the server was new, where to find ebolt scrolls, where to find level 8 scrolls? No gm made / magic weapons and so on. Very very funny. Got alot of memories of the old hally mage duels with friends which I probably spent 90% of my UO time with.

    And your worst memory?

    The day the Trammel patch came, we did everything to stop it, protested, email the dev team and gathered naming lists. Don't get me wrong, I'm not that against trammel I'm against the pvp rules that the dev team sneaked in that basicly changed our whole game style. The guys had never ever even done PvP and still they released such a huge changes without even listening to all the feedback. Me among others had played with the hally mage system for about 2 years and all of a sudden our PvP style was worthless. A very sad day.

    What is your proudest achievement in UO?

    I feel I have thought many people how to fight/defend themself in the former art of PvP. At one point I probably educated 4-5 people per week, I still get people that thank me years after I tought them. Things like that make me feel good about myself. But when it come to my own personal achivments it must have been when I GM:ed magery for the first time (when it was still hard), me and my friends drank ale for probably 10.000gp to celibrate the big event, we were drunk for one and a half day. Had to call a GM to ask if this was normal.

    Who do you respect or look upto on Europa the most?

    I look up and respect many, when it comes to PvP I must name X Lord X among others but thats the first name that pop up in my head. I do not look up to roleplayers but rather respect them, now I mean true roleplayers. People who can stay in character whatever happends. People like those who live in Spiritwood, they are the true roleplayers.

    If you could change one thing in UO, what would it be?

    Only one thing? :P I would revert europa back to early 1999.
    Thanks to mUTANT and good luck for the future :)

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 11:14 AM EST by Orangebeard (Europa)

    GameSpy – "Ultima 4: The Dawn of Virtue" Interview
    Jaakko Peltonen, founder of the Ultima 4 remake - The Dawn of Virtue, and Laura Campbell [aka “Shadow of Light Dragon”], dialogue writer of the project, were recently interviewed on GameSpy about the project. Here is a bit of the interview:
    GameSpy: Why did you want to remake Ultima IV?

    Jaakko Peltonen: There are several reasons for that. For example, Ultima IV is the pivotal game in the Ultima series: it introduces Britannia, the virtues, the avatar, and many other concepts that became integral parts of the Ultima games. Also, the game concept of striving for virtue while exploring Britannia is unique. Therefore, I feel that the adventure in Ultima IV is well worth revisiting even now.

    However, the game was originally released over 15 years ago, and its presentation lacks many improvements present in later games. For example, as the series progressed, each Ultima game introduced new features such as longer conversations, more versatile combat and magic systems, more world detail, and many others. The original game could then benefit from being retold with modern technology.

    Also, in the remake our capabilities for storytelling are not constrained by the technical limitations in the original game, so we can include much more history and background in the game setting and in general bring the Britannia of the time to life in a new way.

    Laura Campbell: U4 is probably what I consider to be the first *real* Ultima. Just about everything that's created in this game is with us until the very end of the series. The Virtues and Shrines. The Companions. The castles, cities and villages. A plot somewhat deeper than finding something and killing it. ;) Britannia itself (more or less. At least it doesn't change between Ultimas as much as Lord British's Castle does ;)).

    And, as Jaakko said, it's where you become the Avatar.

    Why U4?

    Because this is the beginning of the ultimate adventure.
    Read the full interview here.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 7:08 AM EST by Teich Dragon (CommunityNews)

    Dev Diary from Calandryll on GameSpy
    Another Developer Diary from Calandryll has been released, this time by GameSpy. Cal talks about the process of creating content for Ultima Online and the forthcoming expansion UO:LBR.
    Here is a snippet from the article:
    Ultima Online has always had a rich history filled with virtuous heroes and devious villains. While we found many entertaining ways of delivering this fiction to our players, we always felt that we were not reaching enough players. With hundreds of thousands of players, all wanting to play a part in the story, we knew we had to try something innovative. To fill this void, we started a team of designers, programmers, artists, and quality assurance testers dedicated to creating dynamic, episodic, fictional content ("def-con" for short) in Ultima Online. To give the best representation of how this system works, it is best to break down the "def-con" system into its component parts.[…]
    For the full article check out the Gamespy Dev Diary: Ultima Online: Lord Blackthorn's Revenge -- Volume 1.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 5:16 AM EST by Teich Dragon (CommunityNews)

    Happy Holidays to All
    The Members of the CIA (Company of Independant Adventurers) wish all the travellers of our fair and wondorous land a happy and safe holidays. We look forward to seeing everyone again in the New Year.

    May you travel with the Virtues as your Guide
    Rogan Kai
    Master of the Veil, CIA.

    [ Comment on this article ]

    Posted on Sunday, December 23, 2001, 4:22 AM EST by Chainsaw Knight (Oceania)

    Calandryll Discusses Dawn on Media & Games Online Network
    Dale Wynn, Public Relations Manager of Media and Games Online Network, pointed us to this interesting piece. It’s Ultima Online Dev Diary by Calandryll. Cal reveals some of the background for developing the new UO character, Dawn.

    A bit of the article:

    The first question players might ask is why we created a new character instead of using some of the better-known companions in Ultima lore, such as Dupre the Paladin or Iolo the Bard. The reason for this is two-fold. Firstly, in traditional Ultima lore, these characters have always played a supporting role. In the single player games, they were the supporting cast to the Avatar, the character the players controlled. Secondly, as we are introducing a Virtue System into UO, a system allowing players to earn rewards through virtuous deeds, we wanted to create a character that could symbolize “virtue”. Each of the companions in Ultima lore has traditionally represented only one virtue.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content

    [ Comment on this article ]

    Posted on Saturday, December 22, 2001, 10:57 PM EST by Lady Malynn (CommunityNews)

    Christmas Celebration in Harmony
    We have received the following...
    Second annual Harmony Christmas Celebration will be held on the Lake Superior shard, Saturday, December 22, beginning at 7pm cst. Events include a house/establishment decorating contest, 2 magery contests, taming contest and a scavenger hunt. First place prizes are listed below. Anyone who wishes to enter the decorating contest should supply a rune marked with the name of the establishment by 9pm cst, Friday, December 21st. Contact Marie Laveaux to arrange a meeting for the rune delivery or questions.

    First place prizes:
    • Decorating: 100k
    • Magery: 1k of each reg, GM rune book, arcane set
    • Taming: Nightmare
    • Scavenger Hunt: Set of full valorite plate
    Contact: Marie Laveaux
    e-mail: mslaveaux@hotmail.com

    Hope to see you there,
    Marie

    [ Comment on this article ]

    Posted on Saturday, December 22, 2001, 10:34 AM EST by Wil RiverWynd (LakeSuperior)

    Codex of Wisdom Just Starting
    In an e-mail discussion group, Evocare responded to feedback that there wasn’t much information on the new Codex of Wisdom:

    True dat. We're trying to get the system up and working nicely with bare-bones content first, but we'll be adding quite a bit more to it soon.
    =]

    --------------------------------------------
    Tom "Evocare" Chilton
    Lead Designer - Ultima Online

    [ Comment on this article ]

    Posted on Saturday, December 22, 2001, 10:10 AM EST by Lady Malynn (GeneralNews)

    Large and Small BOD’s Ratios
    Dizzy of Lake Superior had this e-mail communication with Hanse about the ratio of large to small bulk order deeds. Hanse and Dizzy gave us approval to share publically:

    I've seen mixed reports from both sides of the fence. Some people say that they haven't received any and some say that they have received what they believe are too many. It all evens out in the end.

    I probably have about 15 large bulk orders and around 60 small bulk orders from my personal play experience. That's a slightly higher ratio than what I quoted, but the number does average out after a while.

    So, yes, it could be that the current percentage for large deeds (even though it's below 20%) is not the best ratio for the system. We'll evaluate it and tweak it in a future publish (if it requires a change), after consideration of everyone's input. :)

    Thanks for the information! You can quote me on the boards, if ya want...
    :)

    -Hanse
    UO Live Designer

    and Hanse’s follow up:

    If you exclude all random choices that do not fill (large bulk order deeds ), they will outnumber the deeds you receive for filling them. That's the original design of the system. I was referring to the top percentage chance and not a sub-percentage of a category.

    The solution may not to reduce the large bulk order percentage, but to increase the variety of large bulk orders (ie: make large bulk orders for or include weapons/shields). That's another point we are considering.

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Saturday, December 22, 2001, 7:14 AM EST by Lady Malynn (GeneralNews)

    Who's Street Savvy? DP Knows!
    >>> Felucca Facet News <<<"Pluffy, why are you alive?"

    That's a pretty big question, existentially speaking, but Galadriel (who acted as the Mistress of Ceremonies for the DP Street Fight this evening) only meant that living reporters would act as a block during the fights. I went gray and she obligingly offed me.

    This was PvP tournament unlike any other I had ever attended. The contestants and DP staff members gathered at the Yew Court of Truth. There the contestants were gated in pairs to a deserted location in Felucca to battle it out. No walls, no time limit, no rules. Just two people doing everything they could to kill each other while Galadriel, Maximus and Harmony stayed out of the way, watched, rezzed, and then gated in the next pair. Other DP guildmates staffed mid-points, lessening the chance that gate hoppers or crashers could interfere with the open air fights.

    Bacci, the GM of DP, said that her intention was to create a tournament that closely approximates a "real" fight in Felucca, except consensual---so no murder counts. The winners were allowed to loot the losers.

    In spite of the fear that a Tamer with 5 dragons would own the fights, the contestants were for the most part a good mix of PvP dexers and mages with one GM fisherman and detective named Towenaar thrown in for a bit of exotic flavor. At last everyone had been eliminated except Papa Poop and Terata II. For the finals, the rules changed. Papa Poop and Terrata II were gated to separate entrances of Khaldun. They were told to find and kill each other.

    I chased after Terata II but soon lost him as he was mounted. I headed into the dungeon and ran for the front entrance. As luck would have it, I found Galadriel just to time to see the contestants find each other. They weren't alone. A host of Khaldun's crabbier residents seemed irritated that the two had chosen their home to settle their petty dispute. Soon shadow fiends and other nasties joined the fray, complicating the fight.

    In spite of a valiant defense, Terata II finally fell. It is probable that Papa Poop stunned Terata II, leaving him momentarily defenseless against the angry Khaldun mob. Papa Poop - who incidentally was also the grand champion in last seasons' Final Fight Off at the Oasis Pits -walked off with 100K, his choice of one of last years holiday presents, and whatever he managed to grab off Terata's body before the Khaldun residents looted it. Terata II won second place and took his choice of Holiday gift. Nodgarb (another contestant who shone in the earlier rounds) was awarded third by judges' consensus.

    Bacci and the other members of DP have promised to run another Street Fight, this time not so close to a major holiday so more people can participate. This was an extremely well-run tournament and everyone involved had a fantastic time. As for me, it was the most fun I ever had dead.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 11:20 PM EST by Pluffina (Sonoma)

    The Patch Could Have Been Better
    On the : MyUO Discussion Boards, Alai, Lead Client Programmer, gave us this explanation:

    With the release of the 3-0-6h client patch for 2D, we hope to get some closure on this release. Status bars should now finally behave themselves.

    Things obviously didn't go as well as we would have liked in this release and we regret putting our customers through the problems of the last few days. With this patch we laid a lot of groundwork for things coming up in UO and also tried to fix a lot of longstanding issues. Neither of those tasks are simple, however, and we goofed up a few things. You can trust that we're continually striving to improve the quality of our releases and of our game. It's only going to get better.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 10:59 PM EST by Lady Malynn (GeneralNews)

    High Council Adjourns for Holiday Break
    >>> Trammel Facet News <<<We have received the following.

    High Council adjourns for Holiday Break.

    The High Council has formally adjourned for the Holiday Break. The meeting Scheduled for Monday, December 24th 2001 will not take place, and the next regularly scheduled High Council meeting will be Monday, January 7th, 2002.

    I would like to take this opportunity to wish all citizens of the realm a safe, and happy holiday on behalf of the entire Council.

    Thank you and Happy Holidays. Lady Geneveve Orseau High Council Archivist.

    The High Council ofBritannia

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 9:33 PM EST by FatherGanja (LakeSuperior)

    UO.com Holiday Decorations Winners!
    Come see the holiday decorations of some of UO’s best home decorators here.

    Quotes from that posting:

    Our hats go off to those festive souls of Britannia who submitted their wonderfully innovative creations for the third Annual Britannian Holiday Artwork showcase, including Lady Cass' first place winning submission of Santa, his entourage, and the Grinch. We are proud to present the winning entry along with some of our favorite submissions.

    Top honors this year go to Lady Cass, who livened up the holidays with a colorful display of Santa, Mrs. Claus, reindeer and many little elves visiting a home to spread holiday cheer. Little did Lady Cass know that as she was hard at work creating her masterpiece, that grump of a character, the "Grinch," paid her a little visit. Lady Cass created this delightful scene using boots, cotton, wool, a fancy shirt, bonnets, dice cups, jester caps, deer masks, leather gloves, an orc mask, and various jewels and jewelry.

    This decorated castle is on Baja.

    Personal note: Congrats Cass, your buddies on Great Lakes all knew you could do it. You folks should see the patio she decorated for me on Great Lakes. Lady Cass does amazing work.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 9:09 PM EST by Lady Malynn (QuestandEventNews)

    The Technocrat War: Masquerade
    We have just received an announcement from Austen Andrews about his second book in the "Technocrat War"-Series:
    I thought you might be interested to know that my second Ultima novel is now shipping from Amazon.com, the Barnes & Noble web site (BN.com) and other online retailers. The title is THE TECHNOCRAT WAR: MASQUERADE. This book is the sequel to MACHINATIONS, the first of the trilogy from Pocketbooks.
    It is based on the alternate Ultima lore from the old UO2 project. It features the original versions of the Juka and the Meer, who are now appearing in the prequel fiction for the upcoming UO release, ULTIMA ONLINE™: LORD BLACKTHORN'S REVENGE.

    For shrewd consumers who want to sample the product before buying it, BN.com has published the entire first chapter online. Head on over and enjoy!

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 6:59 PM EST by Teich Dragon (CommunityNews)

    GUL Pit Fights
    >>> Felucca Facet News <<<Hey everybody! Moo here. :)
    This little piece of gossip just came into my hands:

    Welcome to the GUL pit fights, hosted at Oc'Nivelle (Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday. Registration will begin at 8 pm pst, fighting will begin at 9 pm (11 pm central, midnight eastern). Players wishing to register must do so by 8:50, no late entries will be accepted.

    This weeks pit fight (Saturday, December 22nd)will be a 3v3 single elimination.
    The Prizes:
    1st place - 200k
    2nd place - 100k
    3rd place - 50k

    Guardians of the Undead Lords Pit Fighting rules
    • No magic weapons, no magic armor, no charged magic items.
    • Pre-poisoned weapons are not allowed. Fighters with the poisoning skill may poison their blades once the fight has started.
    • No casting of field spells, or summoning.
    • No pets, this includes spectators. Please stable your pets before arriving at the tower.
    • No looting.
    • No stealing
    • Loss of connection during a fight will result in that fighter losing the match.
    • Tournaments are single elimination (the exception being fighters who lose in the semi-finals will be asked to stay and fight for 3rd place)
    • All fighters are subject to snooping by the Oc'Nivelle staff.
    • Any spectator interference will result in the spectator being banned and the fight starting over.
    • No one is permitted inside the fighting area except the fighters for that match and the ref.
    • Fighters may not hide or cast invisible during their fight
    • To reduce lag anyone not fighting will be asked to hide during the fight. Players who consistently do not hide will be removed from the tower.
    • No smack talking. The point is to prove what you can do... If you just "owned" someone we all will have seen it, no need to spout off about it.
    • When the fights are a 2v2 or 3v3, etc and a member of your team dies, that person may not be resurrected until the match is over. Looting your team members for needed supplies is allowed.
    • The ref will have final say over any match, issues or complaints with the rules of GUL's Pit Fight will not be discussed until after the tournament has ended.

    For questions please Icq Jade @ 143228319


    Visiting cities in leaps and bounds
    There isn't a place she can't be found
    Collecting info day by day
    Moo is no work and definitely all play
    moo, GM Socialite

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 6:33 PM EST by MoO (NapaValley)

    2D-Client Patch
    Now on FYI:
    We are targeting to release a patch for the 2D client today that will resolve an issue with status bars, and will also include the following change:
    • Players will be limited to 10 status bars on the screen at any time, including the small blue health bars that appear beneath the feet of players and creatures when they are targeted.
    The current version should now be 3.0.6h for the 2D client. The version for the 3D client will remain the same and should be 3.0.6g.

    If you have any difficulty receiving this patch, please check the following:

    • Check the “Patch” directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
    • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
    • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit http://www.mcafee.com/myapps/vso/default.asp.
    If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at tech@uo.com.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 4:38 PM EST by Teich Dragon (GeneralNews)

    Name of the New Rideables
    Calandryll and Evocare gave us some hints on the new rideable mounts in an email discussion group.
    Here is something about the rideable dragon from Calandryll:
    The rideable dragon is a new creature. The existing dragons will not be rideable, but that one will be. Its official name is the swamp dragon.

    No more details though until it is released in a scenario.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it
    Evocare about the rideable “bug”:
    The spelling and pronunciation are extremely hard to get right, but it goes something like "giant beetle". ;]


    --------------------------------------------
    Tom "Evocare" Chilton
    Lead Designer - Ultima Online
    Evocare still hasn’t answered yet if the design for the “giant beetle” was done by VW ;-)

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 3:27 PM EST by Teich Dragon (GeneralNews)

    BNN - Revenge
    Just posted to BNN . Enjoy!

    Revenge
    by Austen Andrews

    The army of Meer rose above the Jukan city like a second dawn. Over the crest of the mountains they came in mighty numbers, silent and sure on the jagged terrain, resplendent in a halo of magical light. From the ridgeline they surveyed the valley below, where a field of grey rooftops surrounded an immense fortress. The buildings seemed small in the radiance of the gathering Meer. The wind itself shrank from the luminous invaders, turning the valley somber and still.

    But a darker force collected at the base of the mountain range. In troops the Juka outnumbered their enemies six to one, massing in the fields between the city and the slopes, swarming the passes through the steep, towering cliffs. Countless shields and spears stood ready. Catapults squatted amid a legion of archers. Standards flashed proudly in the morning sun, in testament to the Jukan hunger for battle.

    The stillness of the valley faded as the Jukan army murmured, then rumbled, then roared its impatience at the cowardly Meer who hesitated before attacking.

    From a high peak Dasha smirked at their exuberance. The Juka had not risen far above their savage roots. Their zeal was endearing in a childlike way. But like children, they did not comprehend the enemy they had wakened. The Meer would beset them like a brilliant storm. Revenge would be satisfying, and mournful as well. She would lament the death of Jukan innocence. Yet they had robbed her people of something more precious. They had summoned the storm upon themselves.

    She prayed it would not mean the end of their race, for they were pawns of a genuine evil. Exodus was the true enemy of the Meer. Today she meant to prove it in the fires of combat.

    When she was satisfied that the Jukan army had arrayed itself for battle, she lifted her hand and cast a spell. A golden beam shot into the sky. At the signal the Meer called upon the first of their allies.

    For untold centuries had the mountains numbered among the Meers' closest friends. The exalted ancestors had shared in crystalline secrets that were hidden from the rest of the world. When the Juka destroyed Dasha's forest home, her people had taken refuge under the welcoming earth. Now they called upon that ancient alliance once more. The mountains answered with a rocky growl.

    The Juka silenced when the cliffs began to shake. Then great slabs cracked loose high above the mountain passes. The Juka fled like a receding tide as boulders and rubble smashed atop them. Giant stone pillars split from the mountainsides and fell like thundering hammers. A cloud of dust engulfed the Juka, then the attack vanished into echoes.

    The Meer watched silently as the dust rolled away. The Jukan forces assembled at the edge of the landslides. Their numbers were cut by a quarter.

    With a peal of rage they challenged their enemy to face them once again.

    The second attack was louder than the first. Where the cliffs had grumbled, the earth bellowed as it rose under the Jukas' feet. In a flash did the earthquake race across the valley floor like ripples on a giant pond. Great rifts sheared the ground and swallowed men and buildings. Segments of the city disappeared into swirls of dust and debris. What remained of the Jukan troop formations scattered into chaos and death.

    Then from the ragged fissures in the earth flew many dark clouds that poured across the valley. From her high vantage, Dasha flinched at the sight. This was the most nightmarish attack of all. The elders had summoned a host of stinging insects. Their venom struck like poison arrows. They were refugees from the forest, as well, and so their wrath was doubly terrible. Dasha knew no Juka would escape their fury.

    She closed her eyes when screams and smoke arose from the ruined city.

    But she took a deep breath and steeled herself. The time had come to march on the Juka and finish the morning's work. The city and its fortifications would fall quickly. When she looked out at the great fortress, she saw only spare damage to its walls. There was no doubt that sorcery had saved it from the earthquake. With narrowed eyes she thought, I trust that means you're at home, Exodus.

    Around her the ranks of the Meer quietly descended the mountainside. So gentle was their step that the treacherous footing posed no danger. The landslides had left behind high slopes of rubble, creating an easy path to the bleak battlefield. The glow of the warriors' enchantments bathed the valley in magical light. The army of insects drew back from the oncoming glare.

    The Jukan soldiers, bloodied, disarrayed, poisoned and devastated, greeted the invaders with dauntless ferocity. The two sides clashed in a chorus of war cries. The earth would drink much more blood before the day had ended.

    But Dasha did not join the advance Meer companies. Their purpose was to secure a path to the center of the city. Once this was accomplished, the Lore Masters and Matriarchs would enter the valley and cast the final stroke. Master Adranath had prepared an ancient ritual to seal the defeat of the Juka. Once it was performed, the old sorcerer promised, the threat to the Meer would cease.

    Dasha thought better of the Juka than Adranath did. She would not see them destroyed forever. One last time she brought her case before the wizard, as he watched the battle from a high-flung ledge. With a bow she murmured, "Venerable Master, I beg you. Please delay your spell until I have reached Exodus. If we remove his influence, I am confident the Juka will return to their proper role."

    The old man grunted. "Today shall witness the end of the Juka."

    "They have already been punished. Surely they deserve to be freed from Exodus's control, to heal and reflect. The balance between the races --"

    "We have been decimated! The old balance has ceased to exist. All that remains is revenge."

    She lowered her tone. "I must respectfully disagree."

    He opened a grimace that chilled her. "Your eyes betray your prejudice. You believe that my mind is addled, that old age has sapped my wisdom. But let me tell you the nature of age, Captain Dasha. Wisdom is an artifact of experience. Wisdom respects the inevitability of change. But the young know only established orders and customs, and so you are reluctant to accept change. This is why the young are trapped in the cycle of reincarnation. Your spirits are not yet confident enough to stand on their own." He regarded her with a disapproving sigh. "You must let go of the past. The Juka are not who they once were. Neither are we. Today the old order is finished."

    She had no answer for the ancient wizard, yet her convictions remained. The Juka were not irredeemable. If she was simply being young and stubborn, the ancestors must judge her accordingly. She conjured the strength to match Adranath's gaze and said, "I shall try to reach Exodus unless you command me otherwise. If I have to do it before you cast your spell, then I respectfully ask to be on my way."

    The grey-furred master twitched his ears. With a frown he muttered, "Do what you must, child. The passing of your soul will be sorrowful indeed. You might have been a great leader, in time."

    "I shall yet be, Master."

    Adranath ignored the boast with a grave expression. Dasha sprang down the mountainside with a prayer to the exalted ancestors: Take Master Adranath among you soon, for his earthbound soul is afflicted with gloom. Perhaps the crystal spires of the afterlife can restore his vigor.

    A band of fifty warriors met her at the base of the slope. She led them into the clamorous horror that one hour before had been a city. The ground was ruffled and cracked, buildings lay toppled and burning, the victims of the stinging insects wailed in swollen pain. Yet the Jukan warriors fought on. Quick and brutal were the battles Dasha met. Before she reached the fortress walls, two hundred Juka lay slain in her path. A dozen of her own company had fallen as well.

    Before them loomed the mighty fortress, its stones barely marked by the day's terrible events. She gathered her warriors to scale the high wall. Their enchantments still shone in the smoke of war, repelling the arrows of the Juka who manned the parapets. As the Meer started to climb, another light appeared. Dasha did not recognize the spell. So, Exodus, she smiled, you are inside! But what trick do you have for us now? The light seemed to encompass the entire valley. She braced for some effect, when her spine suddenly tingled. The valley was not aglow. She was aglow. The spell was directed at her.

    And a moment later she stood in a chamber she presumed was inside the fortress. A ring of Jukan warriors surrounded her, their spears penning her at the center of the floor. They looked unaffected by quakes and insects, save for the largest among them. Warlord Kabur must have returned here from the front lines. His armor was pale with dust from the landslides. His emerald skin cascaded with angry stings. Blood painted his massive form. Dasha knew that it was not Jukan blood.

    "You are mad to come," snarled the giant warrior.

    "I am here because of your own honor," she replied, "since you left me a weapon in the cave. You gave me life and I thank you for it. And yet you did not cast the spell that reeled me into this room. Where is your lord Exodus? It is he with whom I have business this morning."

    "And I with you," boomed a deep voice. It emerged from the shadows of an alcove. Dasha could not see into the darkness, except for the sparkle of a few gemstones. "Forgive an improper welcome, Captain Dasha, but the day has been a busy one."

    "Surely you know why I have come. You have corrupted the Juka. I mean to restore the old balance between our peoples."

    "Yes, you must save the Juka, but I am not the target you want. There is greater treachery afoot at the hands of your Lore Master Adranath. He seeks to restore a balance, as well. The ritual he intends to perform will erase the Juka from Ilshenar. And Captain Dasha, the Meer shall fall with them. Adranath seeks the tranquility of oblivion for both races. Time runs short for us all."

    And she knew that Exodus spoke the truth, for he had identified the nature of Adranath's despair. Now she understood the Lore Master's statement, All that remains is revenge. Her body shot through with icy panic. The ancient wizard had indeed gone mad. And she was the only Meer who would dare to stop him.

    Her tone was sharp and low. "Damn you, sorcerer, for putting this on me! But I'll need help. Come, Warlord Kabur, if you have the courage to stand against a Meer elder."

    The Juka seemed trapped between a frown and a laugh, but he answered by lifting his bloody spear in an abbreviated form of salute.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 3:12 PM EST by Lady Malynn (QuestandEventNews)

    Impy's Auctions Gold Anvil, Nemo Buys It!
    >>> Trammel Facet News <<<Thursday evening a very unique item was auctioned at Impy’s, a gold anvil. The first of its kind known to exist in the lands of Great Lakes. The seller’s name was kept private, but the buyer was Nemonis of Garden City who promptly put the item on display at the Garden City Hall (located just up the coast to the north from Cove in Trammel). She has invited all who were curious about it to stop by.
    Posted on Friday, December 21, 2001, 2:55 PM EST by Barth VanDorn (GreatLakes)

    Yuletide with the Coven
    >>> Felucca Facet News <<<Sounds like the crew from the Cvn are throwing a Yule party.

    Join Coven of the Secret Shadows for this Yuletide with a Celebration of the year past and the year in our future. Friday, December 21 at 7:30 by the evening central skies. The Yule fest will be held at Boromir’s Fellucian Tower of Arcane Knowledge. Yule cookies and spiked eggnog and hot cider and lots of festive cheer will make this a great mix for a grand holiday celebration!

    Bring a gift in a crate with your name written in a book for a gift exchange. Awards will be given out to the recipients of the best and worst gifts.

    Runes will be placed at various locations, contact Boromir #65941477 for a rune or a rune location. Hope to see lots of you there!!!!
    Posted on Friday, December 21, 2001, 2:51 PM EST by Barth VanDorn (GreatLakes)

    Closting the Circle
    This appears to be another tattered page from the journal of Elder Raticker.

    From the Chronicles of Elder Raticker:

    The Sunday night meeting was going as scheduled at The Temple of Mondain. Frederick was going over the various items of war, and giving out the deserved promotions to different guild members when Raticker began to feel extremely tired. Excusing himself from the main chamber, he quickly ran past the posted guards to his private chambers. Servants and townspeople scattered as the mage stumbled down the hallways. Finally arriving at his door, he spoke the spell which unsealed the glyph guarding his rooms.

    Racing for his bed, Raticker passed out only to rise again a few minutes later. Changing his form into a gargoyle, the alien intended to capture one of the members of the guild he was hiding in! Summoning Mystic Rose and Farbanti to the temple the three of them proceeded down the long halls of the temple seeking another member to aid in their ill fated circle. The Shimmering Field lighted the polished floors and broad passagways with a dimmed sense of complete despair. Moving towards the great hall, guards rang alarms and began to advance, arrows dissolved into the field and swords could not penetrate it.

    Upon the alarms, the members erupted into the hall to stand before the disguised Rat. "MYSTIC ROSE!" boomed Frederick. "What is the meaning of this? and the Cult? Do you realize what you do?"

    "Silence! Fool general of a nothing army. You will stand silent." stated Rat. Moving closer to the members, they attempted to destroy the field with magic to no avail. Clasping the green stone around its neck, Raticker looked over to Raal and claimed him to the circle.

    Raal slowly moved closer to the circle and inside. "Come new brother we have much to plan." stated Farbanti. The circle moved above the gathered crowd and disappeared through the roof of the temple.

    "Where is Raticker!" demanded Frederick. "Where are my Elders!"
    But no one was available to counsel the Dark General.

    A few hours later, Raal was waking up back in the main chamber with healers and mages all around. "Master Raal, are you okay?" asked an acolyte. "Yes, I am fine - what happened? How long have I been asleep?"

    And so the fourth member of the circle is now a part of the aliens plans.
    Posted on Friday, December 21, 2001, 2:49 PM EST by Barth VanDorn (GreatLakes)

    UO:LBR-Pictures on Gamespot
    GameSpot has some new pictures from the forthcoming UO:LBR expansion. In their article about the Online Worlds FanFest they have released 10 pictures from UO:LBR that look very nice to me. Anyone else ever wanted to ride a DRAGON ??





    [Pictures are (c)opyright of Gamespot – Please see GameSpot article for more of them.]

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 12:48 PM EST by Teich Dragon (GeneralNews)

    A very merry christmas from all the staff here at Stratics: Europa
    Wishing you all a merry christmas, a happy new year and an enjoyable holidays.

    Take care and have fun *grins*

    From the Moderators
    Kofu
    Orangebeard
    Moulie
    TobyOne
    Blade Swinger
    Chunky


    And from the News Reporters
    Kofu
    Orangebeard
    Moulie
    Marshall Drakan
    Llemandrell
    Pad O'lion
    Dain

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 12:01 PM EST by Orangebeard (Europa)

    Informal Winter's Solstice Gathering hosted by Heaven's Forge
    >>> Trammel Facet News <<<The following news was sent in by Darius,
    Winter silently creeps upon the land, and just as stealthily will this gathering occur.

    Where: Township of Heaven's Forge (http://heavensforge.tripod.com) at the Celestial Spirits Pub atop the Tower of Light (right next to lowest mining cave within the valley below Wrong) 108o 59'N 43o 10' E, Trammel facet.

    When: Friday, 12/21 beginning around 8pm pst

    Why: 12/21 marks the Winter's Solstice, the shortest day of the year, and the first day of winter.

    Free food will be made available, but Celeste our barkeep insists on charging for alcohol and the food that she stocks. Since it is taxed, I cannot fault her for it.

    This is an opportunity to visit the town of Heaven's Forge, for the citizens of our town to get together in friendship, and for the members of the roleplaying community to meet again informally to discuss ideas in a comfortable environment. The roof is decorated with an old Celtic altar to celebrate the death of the old year and the dawning of a new one. Anyone wishing to share seasonally appropriate poems or songs are welcome to entertain us.

    There *may* be door prizes, but my father, Phaltran the crafter, has been rather busy of late and is tired of custom orders even from me. HF offers a wide variety of vendors throughout the town and visitors are encouraged to visit the many homes. HF also offers a spirited sporting life. Within the woods or along the mountains you may find many a miner and a water elemental in a footrace, or a troll affectionately hugging a lumberjack. Life is never dull in the valley. Don't forget our surprise guests; those ever present and popular brigands. Be sure to bring friends. The brigands always do.

    Come and relax in the valley with friends as winter descends upon us and begins to cover the land with her white blanket. No pressure. No events. Just a cozy place to unwind. Join us if you wish. If I don't see you there, happy holidays to all of Britannia.

    Darius, Mayor of Heaven's Forge
    Thankye Darius

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 11:57 AM EST by Cymidei Fier (Baja)

    Sacrifice in Next Scenario
    On the MyUO Discussion Boards, Tobias_Moon asked:

    …I have a vague recollection of this being addressed in the recent past, and want to have a clear understanding.

    I know that Calandryll said that the Virtue System will "go in" in the first week as part of the next Scenario, and I seem to recall that he also said the Sacrifice will be the first Virtue introduced, but are we actually getting the first Virtue in the Scenario?

    Can anyone clear this up for me? Calandryll?

    Calandryll’s responsed:

    Yes.

    Jonathan "Calandryll" Hanna
    Designer, Ongoing Content

    a wizard did it

    You can review the Sacrifice Virtue proposal here.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 10:29 AM EST by Lady Malynn (QuestandEventNews)

    "Swords of Darkness" Quest to begin in a week!
    >>> Felucca Facet News <<<Lich Soulstealer announces the beginning of a new Quest....
    This will be a quest that takes place in Feluccia(which means that in order to destroy the sword, you will have to come to Feluccia). No more of me going to tram cause I learned last time that I have little impact on anything there. There will only be 1 way to destroy the swords (at least as part of the quest there will only be one way) and each "sword bearer" must learn how or face becoming evil or beig destroyed by Vecna's armies. I'm going to try to get as many evil type guilds in with me on this (we all know that evil loves power.) Rest assured that we (Golgotha) will be coming for everyone that holds a sword and that we will not give up till we have claimed them all (or they have been destroyed). Those who bear the swords will not know who the others are(unless they post it here) but are encouraged to seek them out. There will be some characters that will help along the way and they will announce when they will meet with those intereted in helping with the swords.
    So brave friends, saddle up and prepare for a battle against the undead hordes of Vecna once more...

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 9:08 AM EST by Joram Soulrift (Sonoma)

    Yew market
    >>> Trammel Facet News <<<Merchants and shoppers alike, hear this...

    on Sunday, December 23rd at 8 pm CET (7 pm BST, 2 pm EST) there'll be the next market of Yew in front of Empath Abbey.

    The market will provide for any tastes - artisans and merchants will find ample opportunity to sell, find new business partners or just advertise.
    Shoppers will not only find goods of trade, but usually also foods, sweets and maybe bardic song and entertainment.

    Once the market closes the "Ace of Hearts" will open up. There you'll find a place to let the evening end with drink, chat and maybe gambling.

    To make the weekly market even more interesting, ideas are welcome and everyone is encouraged to take part. For further information please contact Thorkel Tankredsson of Yew.

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 8:35 AM EST by Jafar McFinnan (Drachenfels)

    [Spoiler] 2D LBR Pictures in Patch
    If you like spoiler pictures, here are two in 2D included in the patch. Thanks to Mind, who on the MyUO Discussion Boards, posted these pictures that were on the French UO fan site, Jeux Online.

    You can see the pictures here.

    Posted on Friday, December 21, 2001, 7:43 AM EST by Lady Malynn (QuestandEventNews)

    [Spoiler] 2D LBR Pictures in Patch
    If you like spoiler pictures, here are two more that are of dragons in 2D included in the patch. Thanks to Mind, who on the MyUO Discussion Boards, posted these pictures that were on the French UO fan site, Jeux Online.

    Posted on Friday, December 21, 2001, 7:36 AM EST by Lady Malynn (Spoilers)

    Famous Europans: An interview with Kofu
    From a huge housing empire, to forum co-ordinator here at UO Stratics, Kofu has been a permanent fixture throughout the years of Europa, here he tells his story...
    Apart from Kofu what other characters do you have and regularly play?

    Miss Steel - 7x GM crafter (first Mule now one of my most Popular chars)
    Niaca Lucinda - Healer of man and animals (also Tamer)
    about 4 or 5 others but remain secret :))

    Where did the name for your character come from?

    Disneyclassic the Lion King

    What would be your typical UO day?

    Typical?? no day is typical but it always starts with answering dozens of questions, refreshing the houses and then training one skill or another :)

    How long have you been playing Ultima Online? And have you been on Europa all this time?

    I started in Beta and after that went to play several shards with my friend (who lured me into UO, we shared at first his account) when euro came I started my characters there and stayed there. I still play Drachenfelfs, Catskills and some other shards.

    What would you say your main play style is and have you tried other styles? (Roleplay, PvP, Crafting etc)

    My main play style is cooperative play, I like to help others in the game and create things (could be towns, trade imperium, guild etc etc). I tried all playstyles and i still try to be a good RP'er but I lack the patience most of times so PVP and PKíng still hold my attention.

    What is your favorite memory of your time on Europa?

    Very hard to answer, but most probably the day my guild (Order of the Ebon Hand) and I went to lost lands and the entire guild apart from me got wiped out in seconds by 3 PK's and it took those 3 almost 10 minutes to get me cornered and i died from recallign of the wrong rune :) (couldnt recall to old lands then from t2a). It was the most exhilirating fight ever :) (even though i lost)

    And your worst memory?

    The day friends leave UO and sadly it happens to often :((

    What is your proudest achievement in UO?

    Probably the day I created Valoria in felucca (pre trammel) and it was a nice town for my guild and with help from many we succeeded to erect an even larger town on Trammel and have it open to everyone not just 1 guild.

    Who do you respect or look upto on Europa the most?

    mmh there are several people i respect, among them are the founders and oldest members of Healers of Europa. Anna, Kris and Nightingale all three of them are among the most loyal and trustworthy people i ever met. Also many people left UO already like Elof, Morollan, and Falish Lightblade.

    And finally if you could change one thing in UO, what would it be?

    Hard thing as I like the change aka evolution of UO. I hated trammel at start but gradually got lured into liking it and now I ama trammie most of my time :) But i would want to have extra space for housing on a subserver so everyone can experience the luxury of owning a castle or tower. (if not possible please introduce a unique naming convention like EQ)
    Thank you Kofu for taking the time to answer these questions, and good luck in the future :)

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 7:16 AM EST by Orangebeard (Europa)

    UO-Europe updates: The Royal Lute
    A new ongoing quest at UO-Europe.com - THE ROYAL LUTE
    When the Royal Lute from Britain’s music conservatory goes missing, the noble Lord announces a major reward for it’s safe return….

    Falamar made his way down the twisting staircase. The crowds were already gathering outside, waiting to be let into Britain’s Conservatory of Music. The sound of hundreds of people, a merry gathering, was the very reason Falamar had first chosen to become a musician.
    Twisting a large bronze key in the lock, he was surprised that he did not hear the familiar click as the huge lock released. The door swung open, and a gasp escaped his lips as a scene of disarray opened before him. At the centre of the main storage room, the glass display case was missing...
    Further information can be found at UO-Europe.com, let's just hope he gets the lute back in time...

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 7:14 AM EST by Orangebeard (Europa)

    Holiday Party at the Stable!
    Considering where it's held, don't wear your good shoes.
    The Uo Chessie Events Team would like to invite you to its Christmas Events Party!!

    There will be a few events going on. Sadly Santa Claus can't make it this year, but he has sent us 2 of his packhorses filled with goodies!!!! We are also pleased to announce that we will be hosting our first Run the Gauntlet challenge. Other events will be Snowman Building contests and also a Snowball Fight.

    Entrance Fee is always FREE!!
    Time: 9pm Est
    Date: Saturday 22nd December!
    Location: Brit Stables Field (South of actual stables)
    Facet: Trammel, of course!
    Merry Christmas/Advent/Hannukah and all the other holidays at this time of year!!

    Companion Black-Ram
    Lead Uo Chessie Events Team Co-ordinator

    [ Comment on this article ]

    Posted on Friday, December 21, 2001, 12:53 AM EST by Idun Syn (Chesapeake)

    Yet Another Client Patch
    Alai, Lead Client Programmer, posted this to the MyUO Discussion Boards:

    We just released another client patch, this time for both 2D and 3D. Both clients will now be version 3-0-6g.

    The 2D patch cleans up some old code relating to status bars and should resolve most if not all issues related to them.

    The 3D patch makes Kirins visible again. It also has a tidbit of code that improves the spell icon problem but we do not have a final fix for that yet. Spell icons will still tend to get moved around when you log into the game.

    We also tweaked the music system a little bit and got a couple improvements in there.

    Thanks for your patience with this patch. This was a bigger one then you may realize, and we couldn't have done it without the understanding of our players!

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 11:35 PM EST by Lady Malynn (GeneralNews)

    Library of Knowledge to Host Holiday Swap on Ix
    >>> Trammel Facet News <<<As the holidays are fast approaching, it's time to attend parties and present-swapping events, such as this one on the Isle of Ix...
    Are you missing a statue for your collection? Got duplicate globes? The Library of Knowledge is sponsoring another Holiday Swap.

    Where: Ix, Trammel
    Date: Friday, December 21, 2001
    Time: 8:30pm Ix Time (Central)
    Transportation available: 8:30 pm, Britain Main Library

    Come finish your set, or find a present for someone else! While you're here, indulge in a bit of last minute holiday shopping for a friend or loved one next door at the mall. Melody Reed has added her elite fashion line with her assistant Iman, Kurrgan has welcomed Gracie with colored granite and Coleen with mining equipment. If you're looking for something, come try the Merchants of the Isle of Ix. If we don't have it, we know where to get it!

    All parties interested in selling or swapping holiday presents are welcome to attend. We look forward to seeing you there.

    Sounds like great fun! Thanks for the invitation!

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 9:59 PM EST by Wil RiverWynd (LakeSuperior)

    Change to Crafting Menus
    Posted to FYI:

    The following change will be published to all shards, to be active following their regularly scheduled Friday morning maintenance periods (local server time):

    · Crafting menus will no longer allow players to craft items if their backpack already contains the limit of 125 items.

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 8:24 PM EST by Lady Malynn (GeneralNews)

    [Spoiler] 3D LBR Pictures in Patch
    Thanks to Heather, an excellent reporter for Crossroads of Britannia, for pointing out a French UO fan site, Jeux Online, with great pictures of LBR pictures contained in the last patch. You can check them out here.
    Posted on Thursday, December 20, 2001, 8:03 PM EST by Lady Malynn (QuestandEventNews)

    [Spoiler] 3D LBR Pictures in Patch
    Thanks to Heather, an excellent reporter for Crossroads of Britannia, for pointing out this French UO fan site, Jeux Online, with these great spoiler pictures of LBR pictures contained in the last patch:

    Posted on Thursday, December 20, 2001, 7:54 PM EST by Lady Malynn (Spoilers)

    Can’t Throw Snowballs From Mounts Anymore
    Sannio discussed in an e-mail group:
    Specifically addressing "Can't throw snowballs while riding a mount": this is as designed. There were some issues that required us to put in this restriction. You'll need to dismount before throwing any snowballs.

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

    Posted on Thursday, December 20, 2001, 7:36 PM EST by Lady Malynn (GeneralNews)

    Signs of Political Unrest?
    Hail fellow citizens!

    It has been quite some time since I last posted a news story here. I have been having problems with my computer for the past few weeks, and I ended up having to buy a new one (it was outdated anyways) in order to fix the problem. All that is taken care of now. I would like to thank Cyn and Dengar for running the Legends News section in my absence. Now, on to more important matters.

    First, I have received numerous reports that at various times of the day, both Castle Britannia and Castle Blackthorn's gates are closed and locked. A few players are locked out, but when they return, the gates are found to be open. As of now there are no clues that can provide any names and/or groups responsible for this. For now, we can only speculate, but could it have something to do with the new Order/Chaos war that has risen up? Only time will tell.

    While having a small chat with some pirates from Buccaneer’s Den at the local tavern, one man spoke of a duo of citizens who have run amok around the town, slaying shopkeepers, bankers, bards, and anyone who got in their way. One is reported to have short blue hair with a blue goatee, rides an ostard or llama, and is an excellent spell caster. The other cannot be identified, as a mask of orcish kin reportedly covers his face. However, he is an excellent fencer, rides on a horse, and is reportedly wearing arcane clothing dyed the color of his kin mask. Any information on the suspected "Duo of the Islands" should be sent to us fine folks at Stratics, as we will post it in hopes of keeping a sharp eye out for them.

    Vesper seems to be under heavy fire from opposition groups yet again, as this warning was sent to us some time ago:

    Hail there!

    The Knights of Minoc, a new guild rich in development of skills and in search of adventure, has decided to war. Our guild has had a tie vote that if we should ever go to war, it is in our near future. There is much scuttle, but here us now: Vesper shall be ours. We have defeated LDA morally. They are a dying guild, hanging on by history and their good-for-nothing leader, Kerovan. We are not fearful of size. It just gives us more to defeat. --------- Melinko, Knights of Minoc

    In still other news, a new Clan of Sin has formed. Located an island off the shores of Felucca Britain, the Legions of Rimuldar are a group of Vampiric knights, mages, and leaders. What these Knights have in store for us is unknown, but yet again, time will tell. We will be updating the Councils of Virtue and Sin Page very shortly.

    Are these the signs of political unrest? Or of something more dangerous and evil yet to come? Yet again, only time will tell. If you have any information on either the mysterious gate locking, the Duo of the Islands, or if you have another story or report of political unrest in your area, be sure to send them in!

    Safe travels, friends, and happy holidays!

    Posted on Thursday, December 20, 2001, 5:06 PM EST by Grand Mystic (LegendsAOL)

    IDOC'ers House Party
    >>> Felucca Facet News <<<It looks like the days of old are returning....

    On Saturday 22nd, some time between 19:00 and 21:00 GMT, an "IDOC" will be recreated just outside Vesper (Felucca)

    A small tower, containing between 500K and 1000K's worth of items will be redeeded, allowing anyone in the area to grab a bell, a globe, a check or other items, fight over chests of booty, or even place a house!

    Bring friends, pets, thieves, pks, professional house placers... the more the merrier! Everyone welcome!

    To find the house, exit Vesper from the west gate, and walk along the road. You'll find the house in about ten seconds...

    Perelandra

    I wish you all well in this massive party, may you never be overburdened :)

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 6:21 AM EST by Kofu (Europa)

    Stratics Server Upgrade Update
    Hello folks!

    Tomorrow (12/20/01) we will be migrating from our current web server to a new server. This move is designed to provide more stability and security for all of our web sites. It should also help in preventing the intermittent slowdowns we have experienced over the last four weeks or so.

    I do not have an exact time frame that the servers will be down tomorrow, but if all goes well it should not be very long. This is just a note to let you know that the downtime is planned and should be relatively short in duration.

    Once we have this server fully functional, we should be back to business as usual from here on out. Thank you once again for your patience!

    Regards,

    Jhariden
    Community Development
    Stratics
    http://www.stratics.com The Massively Multiplayer Network

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 1:11 AM EST by Joshua Rowan (GeneralNews)

    Candlelight for the Winter Solstice
    News of this celebration were sent in by Black-Ram:
    The Uo Chessie Events Team would like to invite you to pop along to the Village of Mythndale, located on the Chesapeake shard, and light a Candle. The Event will take place on Friday, the 21st of December, between 8 and 10pm est.

    Mythndale has many attractions, such as its museum, and is well known on the Chesapeake shard for having one of only three red 2 story statues on this shard.

    If you would like to come and place a candle, just take a 5 minute walk from West Britain and follow the coast round (south from Britain Docks).

    We hope you will come and celebrate the day of the Longest Night and welcome in the longer days of sunshine.

    Companion Black-Ram

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 12:47 AM EST by Idun Syn (Chesapeake)

    Winter House Decor Competition!
    My to-do list now includes, besides holiday shopping and cooking for a crowd, a whole new set of furniture and more decoration for my house! Yes, this competition will make it all worth it. I hope.
    The Uo Chessie Events Team would like to bring you its house Decoration Competition!!!

    All the details are on our website at www.uoevents.com-2.net or www.geocities.com/uoevents (depends on how you like your advertising).

    Rules are simple! No editing, as pictures must be genuine. The winning house will be checked to see if it is the actual winning house. Screenshots of your decoration ideas must be only one floor of your house and cropped so no gumps or desktop show. Only one floor per house is allowed, unless it's of the small variety in which 2 floors are granted (sandstone and cabins are 1 floor only).

    Entrants will be required to post their entry into the forum provided, where the judges will view your entries.

    It should be something like this format:

    Subject: The Wilderness Tavern
    The Wilderness tavern is open to all who roam around in this wilderness.
    Location : Felucca, Vesper (134'N 28'W) or (X,Y,Z)
    Then your actual picture.

    The Prize Money is 100k! It will close on the 2nd of January 2002.

    Hope you have fun decorating those houses!

    Companion Black-Ram
    www.uoevents.com-2.net

    [ Comment on this article ]

    Posted on Thursday, December 20, 2001, 12:37 AM EST by Idun Syn (Chesapeake)

    Christmas in Casandreal
    More parties...more goodies! Here is the scoop from the mayor of Casandreal, Moonbabie.
    Hear Ye! Hear Ye! All are welcome at the 'Christmas in Casandreal' Party.

    On Saturday, Dec. 22, Casandreal will hold its Second Annual Christmas Party!

    Everyone is welcome to join in the fun! There will be many exciting events planned throughout the day. We hope to see everyone at the clearing in Yew, just south of the moongate. Below is a schedule of events:

    All times are in EST.

    10am: Dungeon Crawl (No Prizes; Loot pooled and split among all who attend.

    12pm: Tmap Hunt (Loot will be split at end)

    3pm: Dungeon Crawl (Loot same as the morning crawl)

    5pm: Santa and Mrs Claus Costume Contest (requires a team of 2 to enter as one and a First Place Prize will be awarded)

    6pm: Poem Contest (a First and Second place prize will be awarded)

    9pm: Net Toss (Prize is monster loot)

    Don't miss out on the Season's Best event, 'Christmas in Casandreal'! For more info regarding this event: Moonbabie 3403725

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 10:59 PM EST by Idun Syn (Chesapeake)

    The Pageboys Take Their Toll on the King's Highway
    >>> Felucca Facet News <<<A messenger informed me of this latest development in the lands...

    Report just in tonight of a group of soldiers called "The Pageboys" making a debut on Lake Superior.

    Pageboy "Tollbooths" were set up in various places all over Felucca. Travelers were stopped, and a tax was demanded from them to use what the Pageboys called the "King's Highway." They claim the true ruler of Britannia is not Lord British nor Lord Blackthorn, but King George. Those failing to pay the tax were subjected to a merciless firing squad. We know of one major skirmish with the Road Keepers for Destiny led by D'Artagnon, which the Pageboys claim was an unmistakable victory ending with the surrender of the Keepers. They also asked that we not bother to confirm the Keepers'side of the story, as it would probably only upset them.


    Be watchful when traveling on the dark side fair citizens!

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 8:13 PM EST by Bella Noire (LakeSuperior)

    New Virtues Gump on Paperdoll
    In the MyUO Discussion Boards, Greywolfe (Online Community Moderator) confirmed the new image on the paperdoll is for the upcoming Virtues System:

    That image is indeed the Virtues gump. If you look at the image carefully, you will see that it is not a pentagram at all, but a six-pointed star with three circles in the center of the image.

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 6:49 PM EST by Lady Malynn (GeneralNews)

    Christmas Grab Bag in Britain!
    It seems that some of the citizenry of Britannia have entered into the giving spirit of the season:

    "Come One Come ALL!

    The first annual Christmas grab bag Giveaway!

    Where : Britain West bank

    When : Saturday December 22 8pm CST

    Come grab a bag and see what is inside!



    Gifts might include:

    Glassware

    Flasks

    Spinning hour glass

    Stone tables/chairs

    Statues

    Vases

    Fishing nets

    Paintings

    Pillows

    Dyed leather armor

    Magic armor/weapons



    Special chances to win gold/reagent prizes on top of the bag prizes.

    And if you are lucky, you might choose a bag with a special first year reward inside!



    Supplies are limited first come first serve, so come on to Britain at 8pm CST and bring a friend!



    Thank you,

    Mr and Mrs Claus !"

    Hmmm, I am none too sure though, dear readers. These "Clauses" seem a shify pair, if ever I heard one *grins* Though a first year reward is not something to be ignored...

    Your humble servant always,

    Branson

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 6:11 PM EST by Branson (SiegePerilous)

    Calandryll & Sannio on Inappropriate Language
    In an e-mail discussion group, Calandryll and Sannio added their opinion on using the word “rape” in game:

    Just throwing in my 2gp as a developer and, more importantly, as a UO player. I'm glad this update was posted and is finally in place...it is something UO has needed for a long time.

    I think it's more an issue of dealing with insensitive people, rather than over-sensitive.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    and…

    Some general thoughts:

    While "rape" can be generalized to mean "violently dominate," unless there's some definite set-up and context to explain that beforehand, we will almost always presume the word "rape" means "incorporating a non-consensual sexual act in a violent domination." Some people may be able to use the various definitions of rape in a book or story, but most people in modern online games keep their phrases short & simple, and their audience recognizes that and is left to presume the simplest, most commonly understood definition of whatever terms or phrases are being used. When communicating in games (or chats, or e-mails, etc.), sometimes the shortest sentences can lead to the most fouled miscommunications and the worst feelings in the aftermath.

    But we have seen that, often times it's not an accident of miscommunication. If someone writes "I raped you," they don't want you to think of what they are saying as "I have conquered you on the field of battle," but do want you to crush whatever remains of your spirit by making you feel as if they have beaten you as though you were naked, defenseless, worthless, and worse. Such terms are designed to damage the victim's morale, but feel extremely bad and damage their sense of self-worth for a long time after the fact.

    Ultimately, the problem ends up being what everyone sees you typing, and not whatever you think you were communicating. New rules come into play when too many people people can't or won't recognize the consequences of their actions.

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

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    Posted on Wednesday, December 19, 2001, 4:24 PM EST by Lady Malynn (GeneralNews)

    Random Generation of Bulk Order Deeds
    On this thread on the official UO Boards here, Hanse commented on the random generation of bulk order deeds :
    Lemming's post is fairly accurate.

    Large Bulk Order Deeds are definitely not 1 to 1. There is a less than 20% chance to get one.

    We profiled the system with millions of bulk deed generations. It takes many many deeds to see the average percentages in semi-accurate numbers. Until then, your perception of the system will seem skewed. :)

    Here's the flow of choices when the system generates an offer for a person to accept... (spoiler info)

    1) Chooses LBOD or SBOD (SBOD's have a greater than 80% chance)
    2) Chooses between 3 quantities (10, 15, 20). Each is a third of a chance (ie: one is not weighted over the other).
    3) Chooses an item randomly from a list of 49 weapons and armor (each item has a slightly better percentage than 2% to be chosen).
    4) Chooses Exceptional or Normal quality. (GM smiths get a 10% bonus to this choice.)
    5) Checks if item is huable and flips a coin between whether it is iron or not.
    6) If the item is not iron at this point, then it rolls up the hue. Valorite is very low (lower than your chances of fishing up an SOS bottle per cast).

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 2:16 PM EST by citizenKane2 (GeneralNews)

    Insights from Greywolfe about "Inappropriate Language"
    After many heated discussions yesterday surrounding OSI's new policy on not tolerating inappropriate language, Greywolfe stopped by the MyUO boards to share his thoughts in this thread:
    [...], if you've been banned for language before, then you know what a powerful weapon it can be, how people can take offense, and how it can impact with your own game. But take a different approach to all of this, please. Just bear with me for a moment.

    Once, not terribly long ago, the computer world was a fairly exclusive domain inhabited by men ranging from 14-30 something. It was kind of l33t, and a rough place to be. The introduction of the Internet created sort of (in many cases) an international fraternity. There was lots of fraternity-type behaviour, including crudity and sexual harrassment. It was the era of the LambdaMoo "Mr. Bungle" type of chatroom experiences. (If you don't know of Mr. Bungle, check out Julian Dibbell's essay, here. Because of experiences like this one, women were nearly flamed out of Internet existence for quite some time.

    Essays like Dibbell's show that there is power behind the word "rape," even in the virtual world. Yes, the word has had many connotations over the years--look at the classical painting "The Rape of the Sabine Women." It refers not to violating their bodies, but stealing them away in the dead of night from their conquered lands. But the scantily clad figures in that painting suggest the other, sexual, connotation too. The two connotations are not often far apart.

    The problem comes when people use the word as a weapon. I'll never forget the pre-Trammel day when a friend of mine was in tears in the Skara Brae tailor shop because she was overweight (several hundred spools of thread, remember those days, vets?) and someone trapped her near the loom for a longish period emoting "rape" and asking her terrible personal things. He threatened her physical well-being in the game and in RL. Why didn't she just log off? Only she can answer that. Maybe she had paged a GM and didn't want to get knocked out of the queue; maybe she was hoping he'd go away. Maybe she was looking for the ignore feature. But the point is, such things are not uncommon. Add to that the people who emote various rape messages over slain opponents and you have an uncomfortable place to be for a significant portion of our player base. The wonder of the game is that you can play characters of either sex--the disadvantage to that is that it leads to some unfortunate interaction.

    "Rape" is really not a necessary word for game play, except in rarified situations. If you want to set up an RP adventure in which there is a backstory including a rape or a death, no one is telling you not to. If you have had a terrible experience in RL, no one is saying that you can't discuss it in the game between friends. And look at the number of times I've used the word in this message. No one with common sense would report me (I hope!) for such usage. However, should you run around yelling "rape" in all caps throughout the town, or threaten other characters with it THAT can lead to banning if it is reported and you are caught at it. No one wants to take away your freedom to enjoy the game; all that is being asked is that you show a little respect to those who play the game around you. Is that really a terrible thing to ask?

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 1:36 PM EST by Teich Dragon (GeneralNews)

    UO Disorder - new comix
    Check out the newest comic in the Adventures of Blackthorn series on UO Disorder.

    This episode has nothing to do with pirates. Nope, instead Lord Blackthorn gets in more trouble as he leaves the safety of his castle once again.

    We hope the new comic, and keep watching for more episodes.

    PacMan
    Storm

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 1:25 PM EST by Pelle Svanslos (CandidCoverage)

    Noobiedood Comix
    ME HAVE NEW ADVENTURES FROM NOOBIEDOOD EVENT POSTED!
    WE GET HYPER MUCH SO CHECK IT OUT! ME TRICK PEOPLE AND MAKE FUNNY.

    http://n00bied00d.cjb.net

    THANKS
    NOOBIEDOOD

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 1:22 PM EST by Pelle Svanslos (CandidCoverage)

    Farewell to an old friend.
    Today, I found this letter attached to my cabin door from Segun Stheno....
    Fair Journys Lord GorMach VonLeal

    by Segun Stheno of Lake Superior

    Early Friday morning at the Lake Superior Brit Forge in Trammel, Lord GorMach VonLeal, curator of the famous Glowing Orb Museum, announced that he was leaving our lands. Those close to him reported that he did not seem himself. Some speculate that concerns of a personal nature may be behind the action on his part.

    By early Saturday morning those close to Lord GorMach learned of his passing from our lands into those of the other side. A brief, but very moving funeral was held early Saturday morning. Lord Onyx Ironhoof who has been an apprentice to Lord GorMach presided over the funeral. He assured those present that while Lord GorMach would no longer be with them in body, his spirit would live on through the museum he had created. It was one of Lord GorMach ‘s final wishes that the museum remain open for generations to come.

    For those who have not heard of Lord GorMach VonLeal or his museum the Glowing Orb, I would strongly suggest that you visit this treasure today. Lord GorMach procured and displayed the history of Lake Superior and the Lands of Britannia in his museum. The artifacts include rares used by the Seers of old in their Quests. These are one of a kind items that exist nowhere else. For each item displayed Lord GorMach wrote a full history of the artifact's origins and use. The museum is located on the Trammel facet just East of Skara Brae, almost half way to the Hedge Maze, close to vegetable patches. The coordinates are 63 43'S 27 21W

    Although I have never had the honor of meeting Lord GorMach VonLeal personally, I hold a deep admiration and respect for what he has given to us in his museum, and in his living. He was one of those who not only believed in the Virtues, he brought them to life.

    Lord GorMach was also a Blacksmith by trade and is sure to be familiar to many of you from the time he would spend at the Brit Forge mending armor, and making new weapons and armor as requested. Those who wield his weapons and wear his armor into battle speak highly the quality that goes beyond exceptional. It is as if some of the man himself, and his values have been forged into the very items he made.

    Lord GorMach is also well known for his generosity of heart and hand in that many of his finest weapons and armor were given freely with the only admonition being that the same favor be done for others in the future. In this way Lord GorMach’ s generosity has spread throughout our lands.

    Here is a verse written by Lord GorMach Von Leal himself, which was given to one of his many friends, Lord Onyx (not Ironhoof)Wolf, just prior to his death, in the way of a farewell. The words here, like those many books written for the museum, hold much of Lord GorMach’ s spirit for all times to come. I hope they touch your heart in the way they have touched mine.

    Fair Journey’s End

    The figure stops along the road less traveled to catch his breath, and as he looks behind him he smiles for he has come so far.

    "I must rest”, he mumbles knowing quite well only those in his head can hear him speak.

    Bones groan and creak as he leans upon his staff to lower himself to a small tuft of grass.

    "Aye quite far indeed"
    He says as he closes his eyes.

    Sounds of bells can be heard as the figure smiles at their soothing song.

    "Hello my Love", a voice whispers ever so gently in the figures mind.

    Opening his eyes the figure is bathed in the purest of light as a woman stands before him. He knows this woman and his heart skips a beat.

    "How? Your!! No wait!! There is so much more for me to do there still my love I have not finished my journey" the figure exclaims as she calms him in her gentle embrace.

    “Thy Journey ends here my love. Together we shall walk through the next.”

    "But those left behind?" Tears stream from his eyes…

    "They shall remember thee in their thoughts and actions, for ye have taught them well." She says as they are lifted from the ground on heavens wings.

    Along the path less traveled lies a walking staff and worn and battered smith’s hammer, reminders of a fair journey's end....

    GorMach VonLeal


    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 12:45 PM EST by FatherGanja (LakeSuperior)

    Sonoma Gets a New Reporter
    Hail friends and well met!

    I am Lord Joram Soulrift, a noble bard with a love of animals. I wont bore you with tales of my past, for it's the future I'm intersted in.

    I live on Dagger [Ice] Island in Felucca, and therefore I'll be spending most of my time scouring the Feluccan player-run establishments (such as the YMCA) and towns (like Tendai and Golgotha) for stories. I enjoy sitting around a fire and chatting with my friends, and for this reason I've decided I'll be conducting a series of interviews with some of the more respected, and feared, members of our society.

    Although I spend a lot of my time wandering the less fashionable facet of Sosaria, I certainly will not be limiting my reporting to there. You will often find me around the cities in Trammel looking for a good story.

    So, if you hear any good rumours or rumblings please let me know :)

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 9:20 AM EST by Joram Soulrift (Sonoma)

    Origins of WOOT!!! :)
    On the MyUO Discussion Boards, Sannio explained Woot Woot!!!

    Woot" is a term that existed before Ultima Online, EverQuest, or any of the massively-multiplayer games came to be. It was, and continues to be, commonly used as a generic cheer or announcement of joyous satisfaction.

    (Side trivia: the word "woot" is also a form of "wit," and so carries meanings of "to know" or "to be wise" in some pre-modern English dialects--"I woot" means "I know"--although the current usage isn't likely to have been derived from this old form of the word.)

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 8:36 AM EST by Lady Malynn (GeneralNews)

    A Ho-Ho-Holiday Deco Contest!
    More Holiday Cheer has appeared on the message boards! It seems Kittykat, a regular poster on the Sonoma Boards, has decided to sponsor a Deco Contest!
    Ho Ho Ho! Let's have a decorating contest!

    Okay - here are the rules:

    You may only enter once per house.
    All entries must be in by midnight December 25th.
    You can do as little or as much decorating as you wish. We'll have several categories and your decorating will fit in nicely no matter what you do!
    Decorate with the time of year in mind.

    To enter, email me at uo_kat@yahoo.com or PM me via the Stratics Message Board System (nickname kittykat) with the following information:

    -Your name and your character's name. (if you post to stratics board, please include your stratics name as well!)
    - The location of your house, specifically the coordinates. (this is done by taking a sextant and standing in front of your house and using it to get your coordinates or standing on your steps and looking at UO AutoMap) - please do not forget to include which facet your house is on!
    - The name on the sign at your house.
    - What type of house it is.
    - Any landmarks, other houses, etc near it (this is so I can actually FIND it!
    - If you only want certain parts of the house considered for the contest be sure to mention that in your email or PM.

    As I get entries, I will visit each house, marking it for later return with the judges. After the deadline I will then take the judges around to each house and allow them to look to their hearts content. I will do this sometime in the period of the 25th-29th so please leave your decorations up until then! Once the judges have made their decisions, I will then post the winners here on Stratics, as well as posting screenshots of all the entries! The winners will then be contacted individually to arrange to meet to retrieve their prizes.

    The Prizes (the good stuff !)
    There are many prizes that will be available for winning. So far we have procured the following:
    A large painting
    A small painting
    2 glacial staffs
    Pillows
    Various craftable and non craftable statues.
    Other prizes will likely become available throughout the week. I will post a complete list by Dec. 25th.

    The Door Prize!:
    Thanks to the great generosity of Ordo Sylvanus, every entry will recieve a "Door Prize". This gift is a surprise and is our way of saying thank you for entering!

    The Categories: Best Overall Entry
    Best Small (one room) Entry
    Best Vendor Art
    Most Clever Innovations (use of normal items to make decorations)
    Best Themed Entry
    Funniest Entry

    Time to grab your Dec Tools and a sack of Holiday Spirit and set to work!

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 8:10 AM EST by Pluffina (Sonoma)

    Special PAS Gold Drop and Holiday Give-Away Tonight!
    While reading the Sonoma Message Boards, I found that King David has also caught of dose of the Holiday Spirit that seems to be going around.
    KingDavid is pleased to announce that the People's Army of Sonoma (PAS) will continue its weekly tradition of dropping gold for others at the West Bank Britain, Trammel, at 8pm cdt, this Wednesday, December 19, 2001.

    This week's gold drop will be a special Christmas treat for the citizens of Sonoma. In addition to a gold drop of $200,000 (4 times our normal weekly drop), the People's Army will also be bringing many of its gm tailors and gm smiths.

    The tailors will set up shop inside the bank and will make and give away gm leather armor sets (dyed any color) and possibly some other items. The smiths will set up shop at the NW Britain blacksmith shop, and will make and give away free gm weapons and possibly some other items.

    The People's Army hopes that every citizen enjoys a safe and happy holiday season!

    KD

    Make my leather set in pink please!

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 7:51 AM EST by Pluffina (Sonoma)

    Special PAS Gold Drop and Holiday Give-Away Tonight!
    While reading the Sonoma Message Boards, I found that King David has also caught of dose of the Holiday Spirit that seems to be going around.
    KingDavid is pleased to announce that the People's Army of Sonoma (PAS) will continue its weekly tradition of dropping gold for others at the West Bank Britain, Trammel, at 8pm cdt, this Wednesday, December 19, 2001.

    This week's gold drop will be a special Christmas treat for the citizens of Sonoma. In addition to a gold drop of $200,000 (4 times our normal weekly drop), the People's Army will also be bringing many of its gm tailors and gm smiths.

    The tailors will set up shop inside the bank and will make and give away gm leather armor sets (dyed any color) and possibly some other items. The smiths will set up shop at the NW Britain blacksmith shop, and will make and give away free gm weapons and possibly some other items.

    The People's Army hopes that every citizen enjoys a safe and happy holiday season!

    KD

    Make my leather set in pink please!

    [ Comment on this article ]

    Posted on Wednesday, December 19, 2001, 7:51 AM EST by Pluffina ()

    The Third Link
    This page was found pinned to my front door by a small dagger. It seems to be another page from the journal of Raticker...

    From the Chronicles of Elder Raticker:
    It was time to gain another vessel for the creation of the powerlinks necessary to open a dimensional door to Sosaria. The invading creature and all but taken over the body of Raticker. While the mage slept the creature was able to prepare his plans. Tonite a female was needed to hold the energy of a dark sister. Farbanti was present and they began the lyrics which would open a way to obtain the female. Screeching with agony, the creatures stepped into the green gate and where transported to the lands controlled by The Knights of Britannia.

    "These lands seem more lush than where we are staying". stated Farbanti's creature.

    "Yes, these lands are rich with the foods our people will need to survive." replied Rat.

    Beginning the spell which will deflect all attacks from energy and fire, the two moved towards the main tower. Searching each face, each movement, each soul looking for the next victim proved difficult with the number of citizens lazing about. Children could be heard screaming as many rushed to alert the noble knights.

    "Look at how fat and lazy they are mighty one. They will be hard to turn to slaves." observed Farbanti.

    "I feel a link, we must move to the center of the main mansion. I believe I can see a name coming across my conciousness. We must take a female named Mystic Rose." said Rat.

    "With the third link we shall be able to demonstrate greater powers, as we will then be able to kill these fools with a word." Rat grinned with the thought killing a few people stored in his vessels memories. "This one has many people he would see dead."

    "Good. We shall have plenty to practice on." agreed Farbanti.

    Attempts to stop the two where unsuccessful. Mighty warriors with the strongest of weapons could not penetrate the shielding, and mages were unable to draw enough mana to harm the two intruders. Moving down the halls, searching for the one called Mystic Rose, finally led them to a chamber where she was speaking of guild matters to her fellows.

    "What is this?" cried Rose.

    "Be honored lovely one. You are to become our sister. We shall care for you and prepare the way for your new master." stated Raticker.

    "Never, you are fool to think we shall simply lay down our arms and accept the ancient evil you wish to bring to this land. Your actions are known to us and even now we prepare to fight you." mused Mystic Rose.

    "Silence! You have nothing to fight us with." bellowed Rat.

    Grabbing the stone about his neck, it flared a sickly and unnatural green. Their eyes locked, the link between the three was established. "Nooooo!" Slowly Mystic Rose took her first steps towards the shimmering field and entered it. Turning towards the crowd which had gathered in the chamber Rat addressed the shocked citizenry.

    "Be warned people of Sosaria. The Third Link is complete. And know this, you ways of life prevent you from stopping this. With each link we become stronger. Your magic cannot defeat us, and looking about your cities, your minds cannot either."

    "Rejoice in the new world order. And serve your way to peace." the three stated together as the field lifted up through the ceiling and back to The Temple of Mondain.

    When the three arrived it was almost dawn. Farbanti and Raticker returned to where they each had awoken. Mystic Rose blinked herself awake, and looking around the temple gasped as she stated: "The temple cannot be behind this. Even Mordain could not hope to control something like this." Not understanding how she arrived at the temple, Mystic Rose opened a gate back to her lush kingdom and began making plans with her generals.
    Posted on Wednesday, December 19, 2001, 1:45 AM EST by Barth VanDorn (GreatLakes)

    Holiday Gifts Update
    Posted on FYI :
    We are targeting to release holiday gifts to the North American shards tonight, December 18th, to be active following their Wednesday morning maintenance periods. Barring any unforeseen issues, holiday gifts should be active on the remaining shards following their Thursday morning maintenance periods (local server time). You can find complete information on the holiday gifts here.

    This change will be added to Latest Game Updates once the holiday gifts are active on all shards.
    Posted on Tuesday, December 18, 2001, 9:15 PM EST by citizenKane2 (GeneralNews)

    Client Patch 3.0.6e
    Something new in Testing for Next Update:
    Several updates and bug fixes for both clients, including numerous party system bug fixes, mip-mapping, 2D and 3D additions, general performance improvements, and miscellaneous bug fixes.

    2D Client
    • The 2D client will get a menubar.
    • Added support for new 2D monster art.
    • Interface drawing optimizations.
    3D Client
    • Added support for more fonts.
    • Fixed issues involving the color picker.
    • Increased the radar gump drawing speed.
    • The version string will no longer display a build number.
    • Mouse cursor will now be correct when over generic gumps.
    • Fixed an issue involving pathfinding when zoomed in.
    • You will be able to switch 3D from fullscreen to windowed mode on the fly (Alt-Enter).
    • You will be able to resize the game in windowed mode as big as you want. However, the bigger you go, the slower the game will run.
    • Added Mip-mapping. (Mip-mapping is a method of drawing fewer and larger textures when the camera is zoomed farther out, eliminating the "sparkly" effect some users may have noticed in Third Dawn.)
    • Tweak for drawing spider silk when zoomed in.
    • Particle density configuration setting now works.
    • Fixed an issue with garbled textures on GeForce 3 cards.
    • Improved rendering of transparency on dragon wings.
    • When zooming in, objects that are no longer in view will not be drawn. This can be used to speed things up at crowded areas like banks.
    • General performance improvements (5%-20% depending on hardware and what's going on in game)
    Party System Bug Fixes
    • 2D - Fixed a bug relating to party status bars becoming “frozen” and not closeable.
    • 2D – Fixed an issue involving overlapping text and the party manifest.
    • 3D - Fixed an issue with health bars moving to the center of the screen whenever party members reconnected or joined the party.
    • 3D - Fixed an issue relating to a party leader’s paperdoll automatically closing whenever a player would accept an invitation to join their party.
    • 3D – Fixed an issue regarding the “kick” button being displayed incorrectly in the party manifest.
    • 3D – Fixed an issue with party health bars not updating properly.
    • 3D – Fixed an issue involving skin hue and resurrecting dead party members.
    • 3D – Fixed an issue with names not being displayed for certain people when using the party speak option after reconnecting to the game.
    • 3D – Fixed an issue involving party message color.
    • Both - Typing ‘/#’ will no longer send a direct tell. Now you must type ‘/t#’ or ‘/t #’ to send a direct tell.
    Both Clients (Miscellaneous)
    • Added support for the Virtue gump.
    • The version string will now have the patch number in it.
    • Both clients will get the new "Codex of Wisdom" help system.
      • F1 or clicking on the "?" button on the menubar will bring it up.
    • The old popup help system has been disabled.
    • Various localization files.

    Posted on Tuesday, December 18, 2001, 5:38 PM EST by Teich Dragon (GeneralNews)

    Login Server Testing
    From FYI:
    As we work to upgrade our login servers, it will be necessary to direct public traffic to the test login servers for brief periods of time over the next several weeks, beginning Wednesday, December 19th, 2001. It is possible that, once these test login servers are taken down, players might find themselves attempting to log in through a test login server that is no longer accessible. We do not anticipate this will happen often; however, we ask that these players simply try to login again. If this does not solve the issue, players might need to reboot their machine to clear their cache and log in to a working login server.

    We apologize for any inconvenience, and appreciate your patience as we work to implement our new hardware.

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 5:00 PM EST by Teich Dragon (GeneralNews)

    BNN – The Beast
    Posted on BNN.
    The Beast
    by Austen Andrews

    Said a voice in her mind, Wake, child of earth, for the reckoning day is at hand.

    Dasha knew the ancestors had called her to rise again. Yet the cry of her wounds informed her that she had not moved at all. She lay on the ground in the forgotten cave, a helpless meal for a dark-dwelling predator. The huge beast slavered nearby.

    When her eyes cracked open she saw the warm gold of the candlelight. It sparkled on the reptile’s glassy scales. It gleamed on two rows of serrated teeth. This was her fate as rendered by Warlord Kabur, the greatest warrior of a race beset by the tragedy of dishonor. The Juka had embraced savagery again. Her hatred became an ember inside, stoked by each of the beast’s rancid breaths.

    Said a voice in her mind, Delusions will not save you.

    But it was Kabur’s voice she heard. Those were his last words before abandoning her.

    The beast thumped closer, materializing from the darkness. It was weighty and low, its tail dragging, its talons chafing the cavern’s stone floor. Dasha tensed her body. Her strength was gone. She was too weak to heal herself, too weak to fight, but perhaps not too weak to flee. In the beast’s own lair she had little hope of escaping, yet she resolved to die on the move. The ancestors had presented her a few more seconds of life. She would honor the gift.

    Her spine arched as she prepared to stand. The monster, startled, drew back into the gloom and exhaled a sultry hiss. Dasha got her feet beneath her and rose to a half-crouch. The exit lay beyond the creature. Escape hinged on the first move she made.

    Something behind her glinted in the firelight. She glanced back to see a long weapon lying in the dust. It was Kabur’s halberd. Her blood painted its steely edge.

    The Juka had left her a weapon with which to defend herself.

    Her heart quickened. She did not have the strength to fight unarmed, but the halberd gave her a chance to ward off the reptile. With a backstep she retrieved the polearm. The monster parted its mighty jaws and crept forward, its putrid hiss announcing an attack. Dasha gripped the halberd’s shaft, tested its weight, then slashed the blade across the beast’s eely tongue. A percussive roar thundered in the cavern.

    She sprang past the long-bodied creature and stumbled into the darkness. A muscular tail lashed about her. She knelt beneath it and chopped the meat with a desperate stroke of the halberd. The beast howled and spun around. She thrust with the spike at the tip of her weapon, which met the reptile’s open maw and punctured the softer flesh within. Dasha expended the last of her strength to push the spike deeper and deeper. Then she scrambled away. The monster howled and thrashed behind her.

    Through the pain of her injuries, she forced herself to stagger on. Through the blackness she groped for the exit that lay ahead. When the predator did not give chase she felt a surge of relief, though she did not allow it to weaken her pace. A single thought burned in her mind: Kabur did not leave me to die. He left me alive to prove I was wrong. There is honor in him yet, damn that cunning snake!

    And onward she reeled through the rocky gloom until all sense of direction had passed. Then black stone turned to glimmering crystal and she found herself in the arms of Meer healers. They brought her to the hollows under the mountains where her displaced people had sought refuge, where long ago the ancestors had dwelled in the crystalline bosom of the earth. In a flashing hall they dispelled her wounds. Then they led her to Master Adranath’s emerald chamber. There she recounted her tale to the wizened sorcerer, who answered with a doleful sigh. “Do the Juka know honor? Little does it matter, child. Their lord Exodus has loosed a fell wind over Ilshenar that cannot be retracted. Our people are devastated and winter is nigh. We must strike down the Juka for their crime.”

    “But Venerable Master, I tell you that they are not irretrievable. They are more brutish than before, but not greatly so. Exodus has led them astray. Let us kill him and restore the Juka to their proper state. The ancient balance need not be foregone.”

    “You are an officer, Dasha. Take what action you will. But our spells are prepared and our warriors stand ready. Tomorrow our enemies learn the price of disdaining the natural order.”

    Morning came unseen in those glittering temples of crystal and fire. She spent many hours among the Meer troops, surveying the ranks of armored soldiers hungry for revenge. Never had she seen them gathered in such a vast display. When they moved, they glided in perfect unison. Magic lustered around them like stars. Her heart swelled with dark joy at the brilliance of her people. Indeed the Juka would regret their deeds when the battle roared upon them.

    Yet the Juka were not the truest enemy. The ancestors themselves had forced her to learn that lesson. Rather the one called Exodus had brought this nightmare to the world, and it was he that Dasha would hold accountable. When the Meer army set forth, she would take her grievance to the Juka’s mysterious lord. Perhaps then might real justice arise from this chaos. Perhaps then might she quell the embers that still smoldered and sparked inside her.

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 3:09 PM EST by Lady Malynn (QuestandEventNews)

    Dragon Tavern Story Night
    >>> Trammel Facet News <<<Hail and well met
    This just in via carrier pigeon:

    Do you like to drink?
    Do you like to either make up tales or listen to them?
    Do you a have a tale from the past before the worlds separated? Or per chance you are a bard and have tales to tell.

    All are welcome but PLEASE STABLE YOUR PET BEFORE COMING

    The Dragon Tavern will be having its weekly story telling night on Wednesday, December 19th, 2001 at 7PM PST.

    The prizes are 20K for first place and 10K for second.

    ICQ in advance and rune will be provided. Dragon Tavern is located on ice Island at: 87o53’N 164o41’W

    Lord Khel
    ICQ: 116819117 for more information.


    Keeping it real,
    moo

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 2:09 PM EST by MoO (NapaValley)

    Valoria Christmas Party!
    >>> Trammel Facet News <<<News from Valoria:
    Celebrate Christmas in style this year... The Sword and Shovel Tavern, Valoria, will be holding a Christmas Party!

    It will take place on Sunday 23rd December at 19.00 GMT. The Tavern is located in the player-run town of Valoria (130o 20'N 79o 56'E), which is on the Trammel facet of Europa, in the
    Minoc Plains. All are welcome to meet and celebrate with the citizens and enjoy the party atmosphere at this fully staffed Tavern.

    A great time to give and receive gifts, feast and be merry!

    More info on this event and the town of Valoria can be found at http://www.valoria.org
    or e-mail the Tavernkeeper at silverleaf@tinyworld.co.uk

    Bran Silverleaf, Tavernkeeper, Sword and Shovel Tavern
    Even more festive cheer on Europa!

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 1:57 PM EST by Orangebeard (Europa)

    Calandryll on Why no Anti-Virtues
    On the MyUO Discussion Boards , Calandryll discuss why there will not be anti-virtues in the upcoming Virtue System:
    Doing something to gain the benefits of doing it is not nearly an issue compared to doing something to grief someone.

    and….

    People will grief someone no matter what system is in place.

    Agreed, I'm not saying any different. What I am saying is I don't want to a create a system that rewards someone for doing actions that can sometimes be considered griefing. And with evil acts, it is often very hard (if not impossible) to tell the difference through code. The anti-virtues may exist in the form of losing virtue "points" (similar to the single player games) such as losing honesty points for stealing for instance. But giving someone a reward for stealing when they already got a reward (the object they stole) makes little sense to me.

    and….

    To be clear, remember, Chaos is actually not a virtue or an anti-virtue.

    and…

    …even evil acts on NPCs can be annoying to other players. For instance, killing the wandering healers really has no benefit to the game at all and in truth, does nothing but annoy those players who are trying to find one to get a res. Same with killing escorts. And again, is someone killing the wandering healers because they are RPing evil or are they doing it just to annoy people who might be in need of one? There is no way to tell through code and the difference is significant.

    "Murder" is not an anti-virtue, however the act of murder would probably fall under one or more of them. But, again, the murderer already got the all of the other player's items...why reward that even more?

    and….

    If you are only going to set up the virtues with no anti-virtues, then it dosent belong anywhere.

    I dont agree. If the virtue system was eliminating the ability to be evil, then I would agree with you. But it's not. You can still RP evil just as you always have. The only difference is there wont be a system of rewards for anti-virtuous acts. That does not mean that evil cannot exist.

    and…

    …so the person killing/stealing from the escort gets the loot while saving the time of actually doing the escort as their reward. Why give even more reward to them?

    and…

    …believe me, I am not saying that anyone who kills a healer is a griefer...just saying that it's not possible for the code to know why one is doing it.

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 1:12 PM EST by Lady Malynn (GeneralNews)

    Comments on Dynamic Spawn
    On this thread on the official UO Boards here, Fiery Ice made the following comments about dynamic spawn in UO :
    Yes. :) The spawn system was completely rewritten from scratch right before working on Evil in a Can. In fact, Evil in a Can wouldn't have even been possible without the rewrite of the system. The previous spawn system could only setup spawn area's when the game was loaded and they couldn't be changed on the fly. The new spawn system can allow us to change any attribute of a spawn area on the fly, add new spawn areas, remove spawn areas, move them around, etc. In fact we do have spawn area's that move right now. The Gypsy camps that bounce around Ilshenar do this. :)

    So if we wanted to scale area's based on player density, time of day, random things happening, or things that players can interact with we can. Some of the event scenario stuff also uses this dynamic spawn technology as well. We also have a newer feature of the spawner that I added recently that hasn't been used much and that is the ability to dynamically control the spawn rate of a spawn area. You may have noticed that most of the spawn areas only create one creature every time that area gets eligible to spawn something. Now we can actually adjust that number on the fly so if we wanted to change an area to do quick bursts of spawns we can. Evil in a Can actually does this now. It scales the number of creatures that get spawned at once based on the size of the area. :)

    So yes, we can do it, but it's just a matter of getting time to design, implement, and test it...

    -FierY iCe
    Programmer: Ultima Online

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:54 PM EST by citizenKane2 (GeneralNews)

    Why Comic Won’t Include Player Creations
    In an e-mail discussion group, Calandryll discussed why the comic will not player community creations, such as Kazola’s Tavern:

    While I do like the idea of mentioning or even showing those places in a comic there are a number of issues...for example: One, as you said, we have 20+ shards. While Kazola's Tavern or the Golden Brew may be famous here and even on other shards outside of where they exist, there are other, equally famous and important, establishments and places on the other shards. To the player running an only "fairly well known" tavern on Great Lakes or players running role-playing events on Sonoma their fiction is just as important (in fact, probably more important) to them as any other, more "famous" places and fiction. Second, these places are the creations of their respective players. Putting them in a comic may not only have legal issues (I have no idea to be honest, there may or may not be) but more importantly to me, it also has the issue of representing the establishment/character correctly. This would include their look, the way they speak, how they react to the situation we put them in, and a host of other issues. I would *never* want to use someone else's character in one of the stories we write without their knowledge, permission, and approval of concept. Which would probably mean some kind of sign-off process with the person we chose to put in the comic, something that frankly is probably not possible given contractual agreements and our own time schedule. Lastly, who is to say what is and what is not an interesting story to people? A story about Kazola may very entertaining and interesting to the folks here, but to players on say, the Atlantic shard, who may not have a clue who she is, they may care less and in fact, may even harbor a bit of resentment since a well known figure on their shard was not used.

    So while I totally agree that the largest factor in the fiction is the players in the game (I've been saying that for over 4 years now :P), I think it's perfectly acceptable to keep that aspect *in-game* and tell a "bigger picture story" in the comic using the mainstay (and some new) UO feature characters and places. The comic is not *the* story of Ultima Online...it's *a* story. And by sticking to these characters we hopefully do create a story that is interesting to the majority of players.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:36 PM EST by Lady Malynn (GeneralNews)

    Inappropriate Language - An Update
    The following was just posted to FYI :

    Ever gotten "spanked" in a guild war? Have you "owned" players in PvP? In a game like UO, where players from all over the world come together in a society of their own creation, it's common for terminology to evolve into new meanings. Sometimes those words are innocent, like the words above, and sometimes, as in the case of the word "rape," they're not. The word "rape" is not an acceptable term to use in UO, regardless of whether it's being used to mean the act of sexual assault, or simply having "raped" someone in PvP (meaning to have won, or dominated, the fight).

    Why is there no distinction made? Well, our GMs have no way to discern what someone actually means when they use certain terms, and we will not get into debates as to the intended meaning of terms that are considered offensive by others. So if the word "rape" is used, and called in as harassment, the player will have their account penalized up to and including termination, regardless of the context.

    When talking to other players you don't know, don't assume that they understand your meaning in cases like this. They could be new to the game, or maybe not a native English speaker. In short, please consider your audience when speaking!

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:26 PM EST by Lady Malynn (GeneralNews)

    Famous Europans: An interview with X Lord X
    In the second of the weeks interviews with famous Europans, I talk to X Lord X, the one name that all Europans associate with PvP. Also GM of possibly the most succesful Europan war guild - The Invulner@blez

    Apart from X Lord X what other characters do you have and regularly play?

    My other favorite characters is mainly my Archery mage, called Deus that i play as often as i player X Lord X, also i have a "warrior/Mage" char, he has the skills of a warrior, but mixed with magery/Eval which is mage skills, so him i see as my test character, to try and create new templates that people havent thought about.

    A guy was laughing at me, because Quake had 0.0 tactics, and thats very unusual for a char that uses weapon skill, never the less i won both fights against that guy, and then he had to admit, maybe the char werent so bad afterall, even though the skills looked strange.

    Where did the name for your character come from?

    Name for my character came after having played under another unusual name (SheepDog) on the pacific shard, so when Europa came up, i wanted another unique name that i would be the only one to have..
    and at this time there was no people at all, who had names with X in the start and in the end, so therefore i thougt about something as unusual as X Lord X.

    What would be your typical UO day?

    Typical day in UO changed a lot these times sadly..

    I used to log on, and fight as many people as i could find to fight...simply for the thrill of it...i also used to PK a lot with my SheepDog character, and my RL friends like Gork, and look in your bag. No one had all the safety to "not die" as they do now....there was no trammel, there was no stattlossed pks, there was no other safe spots than inside a town, so people was acting very differently from how they do now, because back then people was used to know they are always at risk, so when a fight situation came, people was prepared to take it.

    Nowdays my typical UO day, is to search most of the time, and when i do encounter enemies they often does not wish to fight, but rather save their regs/loot and run off...its very sad tendencies, because people who does this will never improve themself in combat.

    If i had always done so, when i was a no-good pvper, then i would still be so today, because you only learn from your failures. The people who only wish to fight safe fights they are sure to win, theyll never learn anything they did not know already.

    How long have you been playing Ultima Online? And have you been on Europa all this time?

    I have been playing Ultima online, ever since the Beta..first on a test account just to try the game with some friends, and later i bought the acc i have still now, and i started my "serious" playing on Pacific Shard, there i played a couple of years, until Europa came, then i moved there, and i have been playing Euro shard ever since that.I also played Chessapeake, with some rl friends, we had a huge pk group there in old times, called DfV.

    What would you say your main play style is and have you tried other styles? (Roleplay, PvP, Crafting etc)

    It was clear to me from the beginning that what i liked about this game was the thrill in fighting other people, its like playing a good game of chess or anything else, where 2 people has to outsmart each other, and the more tricks, and tactics they can create by themself, the more success theyll have with their pvp.

    And trust me, you do not become a good pvper over a month, the real good ones has had their time to learn it, because even old tricks that does no longer work brings you the essence of what tactics can be created in the new systems of pvp.

    I never tried to RPG, but i know many RPGers, and i have been a so called "pvp teacher" in an old big RPG town called Deepwater on Europa. PvP teacher means that i was teaching their "city guards" to become good player vs player fighters, because PKs and Noto´s favorite battleground was Roleplay towns, as they always had people around.

    I have never made myself a crafter char of any kind, i always lived by the rule that, aslong as i have 50 each regent on me, i can fight for the rest, so no need to craft it.

    What is your favorite memory of your time on Europa?

    My favorite memory in UO is hard to Answer...i have many memories that i love...One of my favorites is back when i was playing Pacific shard, and me and my guild was so bored in deceit dungeon one day, that we filled the whole floor of the dungeon with goldcoins...there was goldpiles on each title of the floor, and then i called a Gamemaster, and told him to come look at how bored we were, and if he then would not create us some fun. Indeed he came, and created fun...He spawned a mass spawn of all kind of monsters, that instant attacked me and my guildmembers. When he was about to leave he said "you had fun now SheepDog?". as usual, i couldnt help myself sounding challenging, so i answered him, that this spawn was nothing much. Then he spawned a Black demon infront of me, and made it attack me, after all my members having emptied their mana on healing me, and trying to get the demon killed with weapons, i died. That was a very great and fun night.

    Another time, was also at Pacific...it was back in the times where Grandmaster Resist really meant something, because the Evaluating skill was not made yet, so spells on a GM resist char did 5-15 dmgs average. So this one night i had killed some Leaders of a huge japaneese guild on pacific, and they planned a huge revenge on me, so they gathered about 25-30 mages to go to deceit where i lways "hanged out", and to search me and kill me.

    They found me, and suddenly i found myself fighting a screen full of people, and the one member from my guild i had with me hided himself instantly and took on a Greater heal wand, with lots of charges in it, then as they all started to bomb me, my friend was healing me constantly with the wand, and when it was running out of charges, the ppl was also running out of mana...it was fun to see how they switched from Ebolts and Flamestrikes, to fireballs, and then finaly magic arrows.

    Later that evening i was Jailed by a gamemaster, who said he had recieved very many complaints from people about me. So i asked the GM, what these complaints where about? He answered me, he could not say at this time, but for now i was jailed for using a Stealing 3rd party program. so i laughed and told the GM to check my skills, so that he could easily see i have 0.0 in stealing skill, so it was impossible that i could be stealing from anyone.

    Then the gm said, sorry but he had to jail me, it was not his decision, but a decision made from a guy who was higher ranking than gms.

    So that was the first time i was simply jailed, only to satisfy a lot of people who just didnt get their kill. :)

    And your worst memory?

    My worst memory is very clear to me, it was a time where i was Banned. The story was, that me and some friends had been using a trick to make other people Criminal flagged, so we could pk them without recieving any counts, a GM found this out, and jailed me, and everyone of my guild.

    He told me, he was perma banning my account, and he did not even want to discuss the case, so i just recieved a little dialog box saying "GM Spitfire kicked you" Connection lost.

    I was of course 100% sure my account was lost forever now, and that i would not play this game again, but 24 hours later, and a LOT of emails later i for fun tried to log on my acc and it was re-opened, i entered the game and a GM told me, to not use any tricks again, because next time it would really be a permanent ban.

    What is your proudest achievement in UO?

    My proudest achievement in UO would be my RL gf *smiles* I met her over the game, and now we have been together irl, for almost 2 years.

    Other proud achievements would be to take part in developing PvP, to invent tricks, and see other people using them, to make out tactics that people can´t figure out, so they react by either hating me, or respecting me, which is a very typical image of xlx char, either people hate xlx, or they like him.

    Otherwise, what I've wanted to achieve, was to win the big PvP tourneys, after many years on pacific, being a "newbie", i assured myself i wanted to be between the best pvpers, and i wanted to win the tourneys, and not just look at them. Now on Europa i achieved that goal, after much hard work and many boring visits at healers, i finaly think i achieved this goal. I won most of the tourneys i joined, and latest was the 3 big pvp tourneys on Europa.

    Who do you respect or look upto on Europa the most?

    I respect my friends, and i respect the few enemies that are left, who plays this game sameway as we used to play it in old days.
    That means to take chances, to not take loss nor victory too serious, but to just enjoy the fight while it lasts.

    Often when i fight people, who does not run from me, or tries to avoid the fight, i never loot them if they die. I leave their loot and ressurect them, simply because theres no reason to loot a few graphical items, if you can let them stay and make sure that next
    time this guy will stay to fight aswell, because he wont be scared to loose anything, then i know ill have another fun moment pvping next time i meet him.

    If i have to put names on people, which style i like in this game, its also often the people i have become closest friends too: Nahum, LiGhT, and Primus of Uman.

    Primus has been an enemy throughout the years on Euro shard, but he has been a good enemy to have, an honourable fighter, who just enjoys pvp as myself.

    Anf finally if you could change one thing in UO, what would it be?
    There is no doubt in what i would change, if i could change one thing in UO.

    Away with trammel, lets have back the old times with only one facet, that is united by every kind of player there is in this game, whether it is Rpgs, PvPrs, Crafters or Buisness players. The game was never the same after Trammel was implanted. We lost the andrenaline feeling the game had.

    We used to always have the exciting feelings running in our veins while playing, that anything could happen anywhere, you could never feel 100% safe, there was always a risk lurking around the corner, and this gave Andrenaline and Excitement to the game, it added feelings to the game, and added a feeling of community.

    Now with trammel, and safehavens, this feeling is lost...now the fear has to be nursed so it is non existing, and so no one feels any hard times ever if they do not wish too.

    But we all know, if there is no bad, then we cant recognize the good
    anymore, and everything becomes a boring daily rutine, without feelings, without andrenaline rushes ever.

    Its the losses, that makes our happyness shine, when we achieve a victory, so if we never suffer any losses, then we never feel any victory neither.

    Thats my quote, and my absolute view.
    Thanks to X Lord X for taking the time to respond to my questions and good luck in the future :)

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 11:46 AM EST by Orangebeard (Europa)

    The Moonglow Midwinter Merriment
    >>> Trammel Facet News <<<News from Moonglow.

    Hear ye! Hear ye!

    The Moonglow City Council is inviting all people to a winter festival ... The "Moonglow Midwinter Merriment".

    It will happen on ---- Sunday, December 23rd, starting at 18:00cet (5pm UK Time) in Trammel Moonglow ----

    The following events are planned:

    18.00cet (5.00pm UK) - A Jousting of the City Guards -- bets on the winner are taken

    19.00cet (6.00pm UK) - Mongbat Hunt -- You think you are strong enough to wrestle Mongbats!? Then try it here and win a vanquish dagger *smiles*

    19.45cet (6.45pm UK) - Cow Tipping -- Milking cows is boring .. we rather like to push 'em over! 5000 coins for the winner of this event.

    20.30cet (7.30pm UK) - Hicup Contest (SW-tavern trademark) -- You really need a reason to drink on a festival? Alright here it is! Earn the most honorable title of "Midwinter Drunkard" in this contest!

    21.00cet (8.00pm UK) - Horse Race -- Get your fastest horse and win a pet of your choice!

    21.45pm (8.45pm UK) - Christmas Couple election -- You cannot compete alone in this one .. you need a loved one for it *smiles*.
    But if you can convince the judges that you two really fit together, you can win 100K of honeymoon coins, Two weddingbands and .. a romantic candle light dinner!

    22.45pm (9.45pm UK) - Official Opening of the Moonglow Mall -- by mayor Kulgan

    23.00pm (10.00pm UK) - Tombola, Vendor Based -- Buy boxes at a vendor in the Moonlgow market. Who knows what prizes are hidden there ...?

    23.30pm (10.30pm UK) - Story Telling -- You got a good-night story? A frighting tale? Let us know and win a "glassblowing" or "stone crafting" book of your choice.

    We will try to stay with the times, but they cannot be guaranteed. So if you really wish to watch/ take part in an event, please come early.

    More information about the City Council can be found on http://stop.at/moonglow

    Hope to see ye there!
    Yoldran
    -- Towncrier of Moonglow.
    Sounds like a great night!

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 7:13 AM EST by Orangebeard (Europa)

    UO Outing in Kentucky
    Lady Felicia sent us this announcement on an UO outing she is organizing:

    Lady FELICIA would like to invite you to join her and all your UO friends to Louisville,KY during the weekend of April 19th-21st of 2002. There will be a trip to 6 Flags KY Kingdom, a small party Saturday night, and a brunch on Sunday. The cost is $30 per person which covers the cost of the ticket to 6 Flags, party, and brunch on Sunday. Rooms are available at discount rates. If you would like to come join the fun, or have any questions,please feel free to contact me [Lady Felicia] @ icq 72757198

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:19 AM EST by Lady Malynn (CommunityNews)

    Original “Stones” Added to UO:LBR Site
    Calandryll announced:

    For those of you interested, the "original" version of stones that is on the UO:LBR CD is posted on site. Some of you will probably recognize it. :)

    UO:LBR Download

    The one that is called "new" is actually the version of stones that was going to be in UO2 and is also on the UO:LBR CD.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:16 AM EST by Lady Malynn (GeneralNews)

    Another Story Coming This Week
    In an e-mail discussion group, Calandryll answered whether or not we can expect to see a new story chapter this week:

    Yup! Should have hopefully more than one this week. But definitely at least one.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:14 AM EST by Lady Malynn (QuestandEventNews)

    Christmas Party with the Eternal Warriors
    If this keeps going, I will need a whole new wardrobe by the time Christmas comes around! Either that or bring everything to my tailor to get it taken out a bit...This party is being organized by the Eternal Warriors guild.
    Hail one and all!

    I'm pleased to announce that the Eternal Warriors will be hosting a Christmas party next Friday evening, at 9PM EST. There will be food and wine for all! An exchange of gifts will be had and many other fun things! There may even be an apearance by Ol' Saint Nick himself!

    Those who are interested can head to the West Britain Counselors Hall in Trammel! Our representatives will be waiting there to gate you to our Guild Hall.

    Come in great numbers! We guarantee a good time!

    Sevev,
    Eternal Warriors War Reporter.

    [ Comment on this article ]

    Posted on Tuesday, December 18, 2001, 12:10 AM EST by Idun Syn (Chesapeake)

    UBB: Winter Harvest Festival
    I had gone mining with my neighbor from the cabin next door, and when we stopped for some hot cocoa, he spied this scroll in the snow. Eagle eyes! Hard to spot the white paper in the blinding icy whiteness. Those crafty UBB people had sealed it in something that made it impervious to the snow and rain that plague our island! Here is what it said: Greetings to all the players of the Chesapeake Shard!

    The United Blacksmiths of Britannia will be holding a Winter Harvest Festival this coming Thursday & Friday the 20th-21st. We have 6 events that we will be holding to provide entertainment to any who seek it. The schedule for the events is as follows:

    Thursday, December 20th
    8:15pm EST - "Rat Race" around Britannia
    9:00pm EST - Greatest Smith Competition
    10:00pm EST - "Leap Frog"

    Friday, December 21th
    7:00pm EST - Gladiators Violent
    8:30pm EST - Net Toss
    10:00pm EST - Best Dressed Craftsman

    The full details on each event can be viewed at the UBB website located at www.ubb.org. Several of the events have a limited number of entries available, so please see full info on our website to enter. There will be prizes and gifts given to contestants as well as door prizes, so come on by and enjoy two nights of friendly gaming events.

    Lord McBain
    GuildMaster,
    United Blacksmiths of Britannia.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 11:47 PM EST by Idun Syn (Chesapeake)

    Yule Party and Flea Market in Mythndale
    In this season of cheer, let all gloom be banished to the darkest reaches of the darkest dungeon! Oh, I wish it were that easy...but in the meanwhile, let us enjoy ourselves at the events that the kind people of Mythndale have planned, news of which were sent in by Corinthia Seleta.
    Greetings Everyone! Just a reminder, Mythndale's Yule Party will take place this coming Saturday, December 22nd at 7pm.

    And now the list of Events!!!!!

    We will be starting this eve off with a flea market. This event is open to any and all. Bring those magic weapons you fished out of the belly of a daemon. Bring your servants, slaves, your mules what ever! Set-up will begin at 6:15, which should give us plenty of time to be ready for those last minute shoppers. This Event will run from 7pm to 8:30pm. There will also be special deals on the vendors inside.

    Then on to the party, hosted by the Mythndale Staff! There will be free food and drinks available to all who attend.

    We will be having a Snow Man building contest!

    A secret Santa exchange!

    By popular demand, a Snowball Fight!! So make sure to bring your snow when you journey to Mythndale this night!

    We will also be introducing a little game we call Santa's Revenge. Unfortunately, due to the rules of the facet, this will be open to the War Guilds of Mythndale only. What this is, is a chicken fight.

    Those participating will be split into two groups, Red for Santa and Green for the Elves. Jingle hats will be a MUST!! *grins* Each participant will battle their chicken against the opposing team, and the team with the most chickens left in the end, will be declared Mythndale's Grand Chicken Champions! Prizes of course will be awarded.

    And finally, I have heard a little rumor that Santa Claus himself will be stopping by to hand out goodies to all the good girls and boys of all ages. So he is making his list, he is checking it twice.. Have you been naughty? Have you been nice?

    Anyone wishing to volunteer to assist on Saturday will be welcomed. Any other ideas for events, feel free to let me know!

    Come one, come all and enjoy Mythndale's Flea Market and Yule Party.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 11:28 PM EST by Idun Syn (Chesapeake)

    December's Best Shot in the Realm
    >>> Trammel Facet News <<<Theoran sent in this announcement of the popular "Best Shot in the Realms" event.
    Hail Archers of the Lands. The Society of Archers (S|A) Baja Chapter is pleased to announce that it will hold the long awaited December's "Best Shot in the Realms" Archery Contest this Sunday (12/23). For those of you unfamiliar with the event, The S|A Baja Chapter sponsors this free event for all Archers, and puts up a monthly purse of over 100,000gp!

    As always, the event will be held at the Skara Brae Fairegrounds in Trammel. Signups for the contest will begin promptly Sunday at 5:00pm PST-SHARD TIME (8:00pm EST), with the event to begin immediately thereafter. It is not a very long event, lasting about 1-2 hours, and has proven to be an absolute blast and very suspenseful each and every time. We are expecting a very large turnout this month, so please try to be at the Fairegrounds at the start of signup times to avoid delays.

    A brief break down of rules and new changes. The S|A Baja Chapter will enter two contestants into the event, determined by a preliminary round, who will be competing for the title only, not the prize. We are pleased to announce that Starr, October's Champion, as well as Sniper Wolf, a two time defending champ, have both joined the ranks of S|A, leaving the field quite open this month. All man-made, non-magical, bows and crossbows are allowed. We would like to hold an amateur round with a seperate prize, and encourage all young Archers of the Lands to come as well.

    Lastly, each monthly winner will be given a spot in the yearly Championship Round, to be held sometime this coming summer with a purse never before seen in such an event. So come one come all Archers, and let fly your arrows against the best of Britannia to see if you truly are the "Best Shot in the Realms".

    Theoran
    Head of Baja Chapter
    Society of Archers S|A
    Thankye Theoran!

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 5:13 PM EST by Cymidei Fier (Baja)

    Her Name, Hairstyles, and the Comic Book
    The name of the female npc on UO:LBR download site is Dawn. Below are some additional comments on her by the dev team (from e-mail discussion group):

    When discussing her hairstyle:

    Personally, I really like her hair. It's not actually dreadlocks - it's just meant to be mussed. After all, she is a warrior, and it would make sense she wouldn't have perfect hair. :)

    And remember, this is Dawn, a feature character. This is Dawn's look. She's not meant to show exactly what all female avatars will look like....you'll still have tons of character customization choices, including hair.

    -Cynthe
    Community Manager
    ORIGIN Systems

    and….

    Remember, the existing hair styles are also being redone, so hopefully you'll like the new hair for the style you have now better.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    and a bit more information:

    She is a major character in the comic (along with Blackthorn, Dupre and others) and will be an ongoing character in UO. Not saying anything beyond that. :)

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    and…

    Well, we (Gromm, Augur, and myself) wrote it [comic]. :)

    I'm not usually one to talk up something, but I can honestly say I think the comic is absolutely awesome. As I said in a previous post, we got to see the proofs from the McFarlane folks and the only thing we changed was Dupre's hairstyle and Clainin's hat. Everything else they nailed perfectly on the first shot.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    when asked if the comic ongoing:

    The comic is included in the box. It's not ongoing...yet.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 5:04 PM EST by Lady Malynn (GeneralNews)

    Holiday Gifts for Active Players
    Now on FYI:
    To see that holiday gifts are given to active players and characters, a character must not only be at least 30 days old to receive a holiday gift ticket, but must also have been logged into the game at some point since the deactivation of last year’s holiday tickets. In other words, if a character received a holiday gift ticket last year, and has not been logged into the game since then, that character will not be eligible to receive a holiday ticket this year. However, any character older than 30 days that did not receive a gift ticket last year will receive one this year. It is also important to note that any unused holiday tickets claimed in the past will still be redeemable this year.

    Please note that holiday gifts are only active on the Atlantic shard at this time. We will post another update once we determine a release schedule for the rest of the shards.

    You can find complete information on holiday gifts here.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 5:02 PM EST by Teich Dragon (GeneralNews)

    Yuletide at Impy's
    >>> Trammel Facet News <<<As the Yuletide snow falls on Ice Isle, Impy's is hard at work to provide a little cheer for all. Stop by one of our fully vendors or the auctions to pick up all those holiday gifts you are planning on giving out.

    This week, Impy's is planning two auctions:
    Wednesday, December 19th at 9pm, by the Eastern Sky
    Thursday, December 20th at 9pm, by the Eastern Sky

    Some wonderful items will grace the auction table:
    Tons of statues: Deamon, Ogre, Ratman, Liche, Ettin, Dragon
    Piles of Holiday Items: Candies, Muffins, Eggs, Plates, Glasses and Mugs
    several Gold Boxes
    Runic Hammer
    a garden of Potted Plants and Trees
    all kinds of Pagen Regs: Pumice, Dragon's Blood, Batwing and Brimstone
    a pile of Armor and Weapons
    come early to get a good seat, some great deals are sure to happen!

    As always, Runes to Riches and the Mystery Chest games will also be played this week following the auction, so please stick around and take a chance with lady luck. Impy has asked that you please stable your pets before the auction as he is allergic to wet fur.

    If you don't have a rune, please stop by one of rune vendors: StarLite (Vesper, Trammel), next door to the RD Stables (Felucca), the Sandlewood Box Inn (Dead Heaven, Felucca), Kazola’s TreeTop Keg and Winery (Felucca), Cove Merchant’s Guild and Blacksmith Shoppe (Cove, Felucca), the Mystic Portal (Trammel), the Garden City Mall (Cove, Trammel).

    ~Impy’s Staff
    www.impys.net
    Posted on Monday, December 17, 2001, 3:06 PM EST by Barth VanDorn (GreatLakes)

    DP Street Fight on Friday!
    >>> Felucca Facet News <<<This is your last chance to sign up for the DP No-Holds-Barred Street Fight tourney that will take place in Felucca on Friday, December 21, 2001 at 6 PM PST. You must be signed up at least two days in advance, which means you need to head over to the The Dungeon Owner Protection Agency's website and register by sending a PM to Bacci (DP's GM) via the DP website message boards. You must be registered by Wednesday, December 19 if you wish to compete. The last man (or woman) standing will walk away with a check for 100K plus his or her choice of one of the four Christmas gifts offered last year: a bell, a globe, a holiday tree or a ball of snow. Second, third and fourth place winners will be able to choose, in that order, from the remaining holiday gifts.

    The rules below, written by Bacci, are also posted to the DP website:

    The rules fer the DP street brawl---Be ready:

    1. Fighting will start when the judges say.
    2. There will be no gating or recalling during a match. If a person does recall/gate then they will automatically forfeit.
    3. No bugs or exploits will be allowed. If you are caught using these you will be disqualified (and a GM may or may not be called on you.)
    4. If a fight goes longer than 15 minutes, the judges may decide whether or not the fight is going anywhere and may choose a victor based upon the skills displayed.
    5. The winner may loot the loser of any/all items on the corpse. Once the winner is finished the loser will be allowed to collect any remaining items and will be gated to town.

    A Maximum of 24 people will be allowed to compete. You must be signed up at least 2 days in advance. The first 24 people to sign up will be allowed in. In order to sign up you must PM me (Bacci) stating that you wish to fight in the competition, your character's name, and what type of character you will be bringing (tamer, mage, warrior). You must also state if the character is Red or Blue. This is so they can be brought to the correct holding area. You may not switch which character you bring after you sign them up. Once all characters have been registered, additional instructions will be given to competitors via PMs through the DP message board.

    You may have participated in a PvP tournament before, but never one like this! Don't miss your chance to prove your mettle under circumstances that most closely match the sort of PvP brawl you might get into just wandering around Felucca.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 2:16 PM EST by Pluffina (Sonoma)

    ImAcat new comic!
    15/12/2001 - *** NEW UDPATE at http://www.iamacat.org(europe) ***

    OYE! OYE!

    Zog is back (and all the team too:)

    Sorry for the long downtime.
    Will we do worse next time :)

    News Episodes, New Reporters, new everything.....But dont worry the old stuff is still here :)

    I hope for new update before Xmas, then if not, Merry Christmass to all.

    Enjoy :)

    Iamacat (webmaster@iamacat.org)

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 2:00 PM EST by Pelle Svanslos (CandidCoverage)

    Tyrion does UO
    Hi, the first 'christmassy' episode of 'Tyrion does UO' is up.

    Tyrion.

    http://www.galileo.spaceports.com/~uotyrion

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 1:53 PM EST by Pelle Svanslos (CandidCoverage)

    Revised: Holiday Happy Hour in Austin Thursday, Dec. 20th!
    In “What’s New ,” this revised announcement was posted:


    Want to get out from behind your monitor and meet other UO players and the UO dev team in person? You’ll get your chance on Thursday, December 20th! To kick in the holiday season, Origin Systems and Guinness will be sponsoring a Holiday Happy Hour on Thursday, Dec. 20th, from 7:00-9:00 pm at Tangerines, located next to the Renaissance Hotel in Northwest Austin. We’re inviting all our players 21 and older in the Austin area to come share appetizers and drinks with the UO dev team and Origin staff. And you never know… you just might get a glimpse of what’s coming up at the UO FanFest 2002! No RSVP is needed – just show up at Tangerines at 7:00 pm on Thursday, December 20th.


    Do I need to bring anything?
    Nope! Just bring yourself, and your government-issued ID showing you're 21!


    Can I get in if I’m not 21?
    We are sorry, but this party is for 21 and over only.


    *Note - when first posted, we wrote that under 21 would be allowed in, but would not be able to drink. We discovered that this is not the case due to the happy hour arrangements, and we have changed this notice to reflect the fact that only 21 and up will be allowed to attend. We are very sorry for any inconvenience.


    Will there be non-alcoholic drinks?
    Absolutely! Someone’s got to drive, right?


    Will there be a Question and Answer session?
    Sorry, there won’t be a formal Q&A at this event. After all, it’s a party for us too!


    Do I have to pay to get in?
    No charge for you. This is our treat!


    Do I need to register for anything ahead of time?
    No, just show up on Thursday.


    Is there parking nearby?
    Yes! Since the club is right next to the Austin Renaissance Hotel, there’s plenty of parking in the large lot in front.


    How do I get there?
    Tangerines is located next to the Renaissance Austin Hotel at 9721 Arboretum Blvd, Austin, TX. You can find a map and driving directions here.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 1:19 PM EST by Lady Malynn (CommunityNews)

    Cynthe Comments on Hacking/Scamming & New Policy
    In an e-mail discussion group, Cynthe discussed OSI’s support for those who have been hacked in light of the new scamming policy.

    Actually, nothing has changed in our treatments of hacking. …it's not a scam, but computer fraud, and isn't something that we can go after ourselves anyway (you need to bring in the authorities, since it's your system and account information that has been compromised, not our servers). For a good description of our stance on hacking, and what we can do to help, see:

    Cynthe also commented on education as an option to the new scamming policy:

    Actually, we have been educating for a good long time, and we are, in fact, at the point where the calls are much, much lower that they were in the past. Our policy is actually not changing quite as much as it sounds like, since we have had so many fewer calls... but it's more a matter of making the expectations clear to people that they really do need to take the time to make sure they play smart.

    In the past, we would find ourselves spending very long amounts of time tracking down things that could have been easily avoided if someone had just used the item ID skill, or moved their cursor over the back dye tub to see what it said. Or not followed someone through an unknown gate while loaded down with ever rare they owned.

    These are the things that people need to know, and that's why we've been pushing the new scam prevention document at every chance as well. The best tool against scammers is not necessarily a big police force - it's players that are too smart to fall for the same old tricks.

    Cynthe
    Community Manager
    Origin Systems

    If you haven’t already, you should read the new scamming policy here.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 1:05 PM EST by Lady Malynn (GeneralNews)

    Calandryll Comments on UO:LBR Picture
    When some participants in an e-mail discussion group thought the UO:LBR illustration below was so good that it must be concept art, Calandryll responded:

    It's not concept art. :)

    then added:

    It's an actual model that would be used in-game. It still may get tweaked some though of course. Also, remember, that model is not a the new female avatar (it's a specific NPC) although it is very indicative of what can be done. You'll be seeing that later.

    and when asked if the female avatars are going to be improved when UO:LBR goes live:

    They're going to look better of course. But really, better/worse is in the eye of the beholder, so rather than me gush over them (although I do think what I have seen is fantastic) we'd rather let you all see them and let you make your own decisions.

    The reason I state that this character is not a player model is so you know that she is a specific, unique, feature character. :)

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 12:35 PM EST by Lady Malynn (GeneralNews)

    Famous Europans: An interview with Lord Ulysses
    In the first of a week long series of interviews with famous people throughout Europa, I bring to you - Lord Ulysses. Undoubtedly the most famous blacksmith on Europa, and supplier of the finest goods throughout the shard.
    Apart from Lord Ulysses what other characters do you have and regularly play?

    Lord Ulysses takes up about 99% of my online time so I don't really get a chance to play any other characters on a regular basis.

    I do have a few other characters that I play when I have a bit of time but their names I will keep to myself *smiles*


    Where did the name for your character come from?

    As I am Greek, the subject of Greek mythology has always fascinated me so I do alot of reading on the subject so all of my character names are from Greek Mythology.


    What would be your typical UO day?

    My typical UO day would involve running around like a lunatic trying to help as many people as I can. Filling out orders for friends and customers for anything and everything you can imagine from 10 plate sets to buying and selling houses for people.
    Making sure the guild and the guild shops are running smoothly.
    Taking care of any problems that arise.
    Wheeling and dealing in general.
    Restocking vendors.
    And finally spending as much time as I can at the Hammer and Anvil in Britain.


    How long have you been playing Ultima Online? And have you been on Europa all this time?

    I have been playing Ultima Online for about 3 years now,and yes I have been on Europa all this time. I have never played any other shard.


    What would you say your main play style is and have you tried other styles? (Roleplay, PvP, Crafting etc)

    Smith without a doubt,that is what I love to do plain and simple,and also being a merchant in general. As for other play styles in about 3 years of playing UO I have tried just about most things from pvp (with the exception of pkilling)to roleplay etc etc,but nothing even comes close to being a smith *smiles*.


    What is your favorite memory of your time on Europa?

    All the great people I have met becuase of UO and become very good friends with. Ultima Online is so much more than just a game it is a community. I have known people for 3 years in UO who I consider friends outside of UO and I have even met a few of them in real life.

    And also all the people in my guild RAA (Royal Arms and Armour),I consider them as my little family because you couldn't hope to find a better group of people. And I am honoured to know them and call them my friends.


    And your worst memory?

    That would have to be when someone who was very close to me had to quit UO quite recently. I miss her so much and if she is reading this I would just like to say to her missing you always.


    What is your proudest achievement in UO?

    That would have to be when after 4 months of hard work and effort some 3 years ago I finally achieved the honour of becoming a Grandmaster Smith. I can't even begin to describe how proud and honoured I felt to finally become a Grandmaster Smith. And I will never forget that moment or the achievement of becoming a Grandmaster Smith.


    Who do you respect or look upto on Europa the most?

    That would have to be all the old timer UBB Smiths most of who are now sadly gone,just to name a few and I apologise to anyone that I have left out. In no particular order Minfor,Blanhe,Totom,LC,Jessica Grimhilt,Mr Schmoo and John Squires(Non-UBB). The reason that they gained my respect and admiration was for the way they would treat people at the Hammer and Anvil in Britain each day,always with respect,kindness and honesty and I admired that a great deal. And I do my best to treat people exactly in that way.


    And finally, if you could change one thing in UO, what would it be?

    Peoples attitudes to others.


    Thanks to Lord Ulysses for taking the time to answer these question and I hope you all gained a bit of insight into this famous Europan.

    Tomorrow I continue the series with an interview with X Lord X.

    [ Comment on this article ]

    Posted on Monday, December 17, 2001, 12:06 PM EST by Orangebeard (Europa)

    UOBid: New BOD Tracking/Trading System
    We received this announcement of a new on-line BOD tracking and trading system called UOBid.

    Smiths of all Shards - be prepared to wave your aprons in the air like you just don't care - Bulk Order Deed trading just got a whole lot easier!

    You see: The staff at Avatarian Wares puffing out their collective chests as they proudly announce the birth of UOBID.COM - the most comprehensive Bulk Order Deed tracking/trading site you could ever hope to come across!

    Not only does UOBID.COM offer the chance to buy, sell or trade more BODs that you could comfortably shake a stick at but it also offers a completely new concept - online personal BOD tracking! Yes, 'tis true - gone are the dark days of having to remember exactly which Small Orders you still need to find to complete that irksome Large Order that's been sitting in your bankbox since Publish 14. Nevermore will you have to spend twelvety hours trawling through all those many many auctions in the vain hope that you just might come across that particular deed you need.

    Now, thankfully these noisome tasks are naught but a distant and unpleasant memory as UOBID.COM tirelessly performs them all for you by virtue of it's shiny new dynamic tracking system! Simply register, enter all of your BODs (be they for sale, trade or even kept) and UOBID.COM will instantly and effortlessly scan its database attempting to find you potential buyers or traders for your unwanted BODs and, most importantly, put you in contact with the very traders that can supply you with the deeds you desperately crave!

    Tarry no longer - wing your virtual way to UOBID.COM right now and experience it for yourself. The sooner you register and enter your BODs the sooner you may get that Runic Smithy Hammer you so richly deserve!

    Oh and go tell all your pals - the more users we have the higher your chance of finding that deed ;)

    Vialli & Markus Angelus
    Avatarian Wares

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 10:33 PM EST by Lady Malynn (CommunityNews)

    Scavenger Hunt for All Pacific Guilds
    Thanks to Mitchell for giving us a heads up about the following:
    On Dec 23, 2001, @ 5pm pst, the Solitary Souls of Pacific will be hosting a scavenger hunt for the twelve days of christmas. This hunt will originate at the Solitary Souls tower in Trammel coordinates - 104 deg 45 min south by 8 deg 17 min west, in the swamp south of Destard. Shttp://www.peak.org/~andreas/ss/

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 8:29 PM EST by Joshua Rowan (Pacific)

    VaH Christmas Party
    >>> Trammel Facet News <<<Hail and well met
    This just in via carrier pigeon:


    Keeping it real,
    moo

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 8:16 PM EST by MoO (NapaValley)

    ORIGIN is looking for Server Programmers
    While surfing the net I stumbled across this one :
    We are searching for talented and experienced Server Programmers to join the ORIGIN team! Primary responsibilities include coding and implementing new game content as well as maintaining current server code. They will also work with the team to determine architecture for new systems, and evaluate current systems for optimization and bug fixes.
    The ideal candidate will be able to demonstrate the following:
    • Extremely competent and experienced working in a UNIX environment, specifically Linux and Solaris
    • 3+ years programming experience using C++ / object-oriented programming
    • Significant network programming experience with TCP/IP
    • Significant distributed programming experience, including ability to build distributed and client/server systems
    • Knowledge of scripting languages such as Perl, Unix shell scripting languages (sh, bash, and/or tcsh), Java and Python
    • Familiarity with RPC programming and shared object / DLL programming
    • Experience profiling executables with grof or other profiling tool
    • Experience using memory debugging tools
    • Ability to discern appropriate code and timing for optimization
    • Disciplined and experienced using CVS or similar versioning control system
    • Highly documentation-oriented, engineering approach to problem-solving
    • Desire/ability to work in a team environment
    Pluses Include:
    • Win32 development experience
    • Familiarity with threaded programming (POSIX threads) and other internal systems issues
    • Familiarity with programming DB applications and using SQL commands
    • Experience with the Berkeley DB system
    • Experience implementing movement prediction and latency tolerant movement systems
    • Familiarity with massively multiplayer games
    So if you think you meet the standards that ORIGIN is locking for, take a look at the link and find out if they are looking for YOU!

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 3:50 PM EST by Teich Dragon (CommunityNews)

    Holiday Gifts Forum Opens
    With the Holiday Gifts coming to a shard near you tomorrow, we felt it was time to re-open our Holiday Gifts forum so you can use that to find others to trade or swap these gifts with.

    Enjoy!

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 3:18 PM EST by Xena Dragon (GeneralNews)

    Stones, Stones even more Stones
    Those who can’t get enough of this tune, here are some links to catch even more remake/updates for this tune:

    By far my favorite version so far is found here:
    U6P(roject)
    Direct Link:
    Stones - U6P: Muzexia

    Then there are also these:
    Utlima 4 – The Dawn of Virtue
    Direct Link:
    Stones – U4:Jaakko Paltonen

    Tom's Roland MT-32/SCC-1/SBLive! MP3 Files
    Direct Link:
    Stones remix

    Ultima 5 - Lazarus
    Direct Link:
    Stones –U5L: Grotto Dragon
    Stone – U5L: Terilem Dragon


    Enjoy these tunes :-)

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 2:12 PM EST by Teich Dragon (CommunityNews)

    Ultima Remakes - U6P Redesign and More
    Time for another heads-up I guess. Even it’s not that much news over the last month, but there’s still enough to run my monthly update.

    Ultima 0 - Akalabeth Remake
    MinerJR is still working on the project, and it seems as if it’s coming slowly to be playable from the latest updates on his site. The last addition is some magic The latest download is now V.08h. I like the idea of having a fireball in Akalabeth, even though some may scream at changing the original spells.

    Ultima 3 - Ultima III in Windows
    Nothing new on the website, but I can tell you I have an interview scheduled with Render Dragon, and it will appear asap here. He will be answering questions about his plans for Ultima III, and from what you may find at his site so far it seems to be a very interesting project.

    Ultima 4 - The Dawn of Virtue
    Jaakko Paltonen is busy as ever. Nice thing he’s no longer working alone on the project. As stated on his website:
    Laura Campbell, also known as Shadow of Light Dragon, author of several works of Ultima fiction, has joined the team as a dialogue writer.
    Also a lot has been done by Jaakko to give us an idea how his remake will look like. There is new music and new screenshots on his media page, so be sure to check this one out. I especially love the Stones version he did in MP3 format. But well, I love all of these Stones versions… ;-)

    Ultima 5 - Lazarus
    The guys over at Lazarus got a lot of additions to their team.
    11 new members join our crew; FireTalon, Dr. Xavier, Orione, Everon, Midnight Nova, Canto, SoL, Random, Beaumains, Sir Vincealot and Xiag. Welcome aboard new members.
    Sound with a team that large, they cannot disappoint us.

    Ultima 6 – U6P(roject)
    The U6P-site has been completely redesigned, and from my impressions these guys are really going to rock. Take a lock at their download section, I am sure you will be blown away by the art that is shown there. Looks like U6P had major luck in recruiting some fantastic artists.



    Ultima 7 – Exult (U7 Windows Port)
    The Exult-project has reached some major milestone as it seems. The Exult Beta release has been launched. Let’s have it in their own words:
    During the Beta phase, no new features will be added to Exult (if we can help it :-), and we will work exclusively on stabilization and documentation. Once we are satisfied with stability on all platforms, we will release Exult 1.0. At this point development will branch in two: a stable branch, to which only bugfixes will be applied, and from which subsequent 1.0.x releases will be made, and a development branch which will focus on new features and especially on getting ExultStudio and the other tools working.
    More news from the last month are here:
  • There is an Amiga port of Exult, which hopefully will be integrated in the mainstream code. Get it here
  • Patrick's UCXT (usecode decompiler/disassembler) now works and will be included in future "Tools" releases
  • Jeff has upgraded UCC (usecode compiler) to work with the new conversation calls, and has released a new "patch" to BG. Grab it from here
  • Exult's data files (exult*.flx) have a CRC so that Exult refuses to run with non-matching data files
  • We fixed a few crashers and other bugs.
  • I really like to see some new adventures with the Ultima7/Exult engine...

    Ultima 9 – Eriadain (Remake using Neverwinter Nights)
    Moa Dragon did update his site, and he might be a bit troubled with the “divorce” of Bioware and Interplay, and how this might affect Neverwinter Nights, he worked on the project, doing maps for Valoria, some cutscenes and has written the first part of “Geoffrey's Journal”. Tell him if you like it :-)

    U9 - Redemption
    The Redemption site is now located at a new URL. Please set your favourites to the new site.
    The FAQ on the Redemption Site has been updated with some questions:
    Q\ Romantic Possibilities: Will they be new romantic interests or possibilities with older ones?
    A\ There will be a choice for the player, if indeed he/she decides on *any* romance at all, between new characters or resuming an older one.

    Q\ Please tell me there will be answer on HOW the Companions got back fom the Serpent Isle!
    A\ All the companions are dead and/or turned into Wyrmguard. JUST KIDDING :) Seriously, there will be an explanation on how they returned from Serpent Isle.

    Q\ Will you still have the whole plotline with the teleportation storms that also ravaged Britannia as well as the Serpent Isle?
    A\ This is one of my personal favourites. All those references regarding the damage and changes you heard about when playing Serpent Isle will be visually seen in Redemption as part of the world, and spoken about by NPC's

    Q\ Will you still have continuity with the Gargoyles from Draxinusom and so forth?
    A\ Yes, %100 consistency from Ultima VII as well as the Draxinusom reference in UU2. And we won't stop just there, we'll explain the lore discrepencies between mute Wingless Gargs in U6 and U7.

    All in all, enough to keep us hungry for the remakes to progress further in something playable, but with all the effort the people are putting in their projects, it looks like we don’t have to worry about the remakes not making it.

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 1:22 PM EST by Teich Dragon (CommunityNews)

    New Shard reporter reporting for duty
    Hello there.

    After Peter had unfortunately left the Drachenfels community for ... something we won't mention here, it's my pleasure to be taking over his work.
    Any news or events affecting more than just a few people is definitely worth mentioning here, so once again submit anything - or talk to me ingame.
    I've been playing this Shard since the very beginning, and even though I'll be in Trammel most of the time, I'd be willing to meet you in Felucca as well - even ghosts can chat, after all, and a mere death won't stop important news *smiles*.

    Until we meet - have a fun day.

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 12:37 PM EST by Jafar McFinnan (Drachenfels)

    Blacksmithing and Tailoring pages updated
    Changes today:
    • The Tailoring Skill page now accepts your tailoring skill so you can see what you can make at your current skill level and what the chances are of making clothing of normal and exceptional quality.
    • The Blacksmithing Skill page has been updated with the proper formula when it comes to making items with a blacksmithing bonus, such as the one you get when you equip an ancient smithy hammer.
    Thanks to Demorell, Crawler and xyl for the extra blacksmithy info and Batir for the updates of the pages.

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 7:37 AM EST by Xena Dragon (GeneralNews)

    More UO:LBR Pictures.
    Not really new pictures, but those interested in having 5 pictures (3 of them are photos from McFarlane action figures, while 2 are renders) in a real high quality resolution may want to download this Zip-File.
    The size of this file is about 11 megabyte and the pictures are encoded in EPS-Format (Encapsulated Postscript).



    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 7:30 AM EST by Teich Dragon (GeneralNews)

    Spiritwood Uni Lecture
    >>> Trammel Facet News <<<News from Ravenmoor:

    Lecture at the University of Spiritwood on Tuesday 18th December

    In the ongoing project of the University of Spiritwood, promoting understanding between the races inhabiting Sosaria, and giving representatives from each race the possibility to present themselves and their way of living, we have now come to the second lecture. Again, I ask everyone interested in listening, to come with an open mind and without prejudices.

    This time, the drow Shaex D'Thargaz, Diplomat from Naeloth and the Ilythiiri Dobluth Empire will presentthe drow as a race, as well as telling about the drow's view of events past and present.

    Time: 7 UK/20 CET
    Date: Tuesday 18th December
    Place: University of Spiritwood, Trammel Campus

    To find the Trammel Campus (and the Felucca Campus in the same place on the opposite facet), head east along the mainland road from the Skara Brae docks. When you come to the second road on the right, at the crossroads a short way inland, go south. Keep going south then east past the farms and homes, and soon you will arrive in Spiritwood. The University is on the far eastern side of the town, in the end of the clearing closest to the south-western corner of the Sosarian Hedge Maze.

    For the Virtues,

    -Ceinwyn
    Chancellor, Spiritwood University

    Thanks I hope many enjoyed the quest

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 7:19 AM EST by Marshall Drakan (Europa)

    End of the Borderline Quest
    News from Ravenmoor:

    Quest of the Border Line Part IV Hidden in the Shadows

    Advisor Caine had sent out a call to all adventurers loyal to Lord British to help seek out a spy, who had stolen some valuable informations revealing a planned attack on the Ravenmoor town by Lord British Loyalists. A few swarthy warriors arrived to help but it seemed that it would be a hard task since the spy was reported to be hidden in Buccaneer's Den. This place is known to be a hot bed of pirates, brigands and cut-throats, but even though their numbers were few, the adventurers were willing to take up the challenge.

    However just as they planned their scheme, to buy ale and get the pirates talking more with free drinks...a large force of Britannia Guards arrived, led by the reknowned Miss Nacho. It suddenly seemed possible to take on Buccaneer's Den and find the spy and save their planned attacks...

    However, as is often the case in the lawless town of Bucc's Den, things did not quite go to plan...
    Miss Nacho and her troops followed clues and after bribing a few evil souls, they ended up at the Tavern, the Pirate's Plunder, where they found a group of Brigands drinking. They cleverly fed the Brigands more ale and it seemed that the location of the spy would be told to them for a small price...Sadly, whilst Miss Nacho was carrying out the difficult negotiations, her men, not used to the strong liquor and ale that the pirates drink, were getting badly drunk. As night fell, the negotiations seemed won, but a couple of Woodfolk from Vesper agreed to help the Brigands since they had no good will to any of Lord Britain's guards. They crept into the back room of the inn and as the Brigand Captain, Michael Delving, barred the door to the Guards, one of the Vesper folk changed clothes with the Spy and he crept out hiding amongst the Brigands and
    woodfolk.

    The Woodsman Beldor and Nicole rushed on horseback to the docks and prepared the spy's ship, whilst the Brigands tried to confuse the Guards and their leader. The Guards were drunk
    but their leader saw through the the Brigands ploy and shouted for their arrest. Despite a short fight, the Brigands were easily captured by Miss Nacho's men despite their drunken state and were chained and taken to the Trinsic Jail. A small group of adventurers, who had learned from a thief the description of the spy, tried to follow him, but they weren't enough to try and stop him. And they had to let him go.. without being able to do anything. So the spy boarded his ship and was fleeing across the sea...

    Despite some cruel torture of Uwanna and Michael Delving by the Guards, they revealed nothing, because they knew nothing...and so the Guards and the valiant adventurers accompanying them returned to Advisor Caine in Lord British's Throne Room. There was great concern that the spy would pass on the plans and that a terrible battle would soon ensue between Ravenmoor and
    its allies and the Loyalists.

    This concludes the Border Line Quest. We hope that you enjoyed it, if you were part of it. If you hadn't the opportunity to join us, don't be sad, many more quests are coming.

    Involved Communities :
    Ravenmoor : http://ravenmoor.ng22.com/
    Twinkle Town : http://151.17.243.162/twinkletown/
    Spawn Canyon Brigands :
    http://www.geocities.com/skippy50uk/
    Vesper Woodfolk :
    http://www.alienspeek.demon.co.uk/vesperwoodfolk/

    Story reported by Uwanna.

    Tyrghen [UT] of Ravenmoor

    Thanks I hope many enjoyed the quest

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 7:16 AM EST by Marshall Drakan (Europa)

    Ideas Den topics of the Week: Mount Ideas and Client Improvements
    The following announcement has been made by Thodin:
    Thodin UO Ideas Den moderator here again!
    *smiles*

    Once more it is time to announce the ideas den topic of the week, but this time with a difference - we have two!
    Last week, Calandryll put out this request:

    As many of you know, their are new mounts in UO:LBR. One of the things that has always bothered me about mounts in UO is that of the ones that anyone can ride (meaning you don't need taming to ride them) there is no real difference between a horse, ostard, ridgeback, or llama. Aside from the obvious things like stamina, hit points, look, etc, what other things do you think could be used to differnciate a mount. Don't worry too much about what type of creature it is, think more in general terms. I'd really like to hear some ideas...even if they seem a bitt off-the-wall. :)

    So, what better as a topic than mount ideas? Please remember that Calandryll is looking for methods to make mounts feel different, not suggestions about new mounts (for they already have these done).

    Now, as I'm sure you may be thinking, coming up with good mount ideas could be hard. That's why there is a second topic this week. With UO:LBR in development, we'd like to hear what you want to see added or changed to the UO clients. Already OSI have revealed that the 2D client is getting the 3D models (in sprite form), and both clients are recieving enhanced music (based upon MP3s).

    As normal, at the end of the week, any ideas posted relating to the week's topic will be compiled and sent to Calandryll (for mount ideas) and Alai (client improvements) to assist them and the rest of the development team.

    So, if you'd like to help differenciate the way mounts act, or suggest a useful addition or change to the UO clients, pop over to the Ideas Den and post it! Don't forget, you can also vote on other people's ideas!
    (More general ideas of improvement to UO are still welcome, of course)

    Got ideas about Massively Multiplayer games in general? Try the Stratics Central Game System Design And Development forum!

    --------
    Thodin, UOSS, SC and WoW moderator and UO-Europan player
    thdoin@stratics.com
    ICQ# 46499380

    [ Comment on this article ]

    Posted on Sunday, December 16, 2001, 7:11 AM EST by Teich Dragon (CommunityNews)

    A victory for SoE and its allies
    hail all,

    I am proud to announce that SoE is now proud owners of the town of Cove. Many thanks go to OrB, OtR, T*F and Oz for their assistance.

    If one follows the route which we took ye find find the corspes of orcs, drow, FED, VKR and DoD. Although they suffered defeat they killed many more than their number.

    I would like to personally award the following

    Largest turnout go's to OrB, with at least 20 brave guards by my count.

    Best challange Goes to DoD's Road Toll attempt

    Best assasin Go's to DoD's Lord Dr Harry. Who managed to kill myself (Baron Von Saltbush) when facing odds of close to 40 to 1. He also took out another 6 warriors beforehand. Although he did die in the end, he stands out among the players that attended.

    Best Ambush would have to go to Ork, FED and the Drow, Who used local buildings and landscape to throw an army around 3x the size into confusion and panic.

    There were many brave and talented actions performed that i didn't get to see (or saw through a very grey screen) that happened as well.

    On a final note we remember Fred the pack Llama who valiently gave his life at the gates of the city (the only pack animal to fall).


    Once again thanks to all who attended (both spectators and players) and thankyou for keeping the ToW so well (apart from a small number of minor incidents).

    Baron Von Saltbush
    Caer Aquillo Mayor
    Oceania



    The attacking force readies itself



    A fierce battle insues in the streets just outside
    of Coves main gate..



    The Wall of Ghosts.. a great vantage point to see the final
    stages of the battle...

    Pictures provided by

    Bencat
    Blade Lord of OrB
    Order of the Rising Blade



    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 8:11 PM EST by Chainsaw Knight (Oceania)

    The Wanderers' Double Tour
    The Wanderers tour group on Yamato will be hosting their last tour of the year later today. It will be a double tour, featuring Balrons from Hythloth and Ancient Wyrms from Destard. You can find the meeting time and place here.

    Posted on Saturday, December 15, 2001, 2:08 PM EST by Kirie (AsianShards)

    A New Mayor for Asuka!
    It seems the people of Asuka have opted to elect a new Mayor for Britain. The details can be found on this website. (Japanese)


    Here is some general information about the election, translated into English from the site:


    ~"Mayor Finnigan had announced the construction of the Western Guard in response to the danger of a famine in Britain. This seemingly good deed, however, was just a front, a mask for what his intentions really were about. It turns out that the Britain Food Drive was not, in fact, a food drive at all, but rather some kind of worship ritual geared towards Finnigan's Muffin Faith.
    The people were understandably displeased to find out that they had been used as a tool for Mayor Finnigan's faith, and under the strong voices of the people, the Mayor reluctantly decided to resign from his position. Now, the election of a new mayor has begun."~


    This does not seem to be a GM-supported event (as of yet, at least) but it sure does seem interesting.

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 1:26 PM EST by Kirie (AsianShards)

    Ultima Online Traders Updated
    The folks over at Ultima Online Traders gave us an update to let us know that since opening they have added several new features. Among them:
    • BODs Trade Boards
    • A unique "UO Shops Village"
    • Announcements Board
    • Trade Boards (Updated)
    • And more....
    So head on over to Ultima Online Traders now and check it out!

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 12:31 PM EST by Joshua Rowan (CommunityNews)

    Festival of Bells in Garden City
    >>> Trammel Facet News <<<Nemo left me this scroll on my desk...

    Thank you to everybody who showed up for the first night of the Festival of Bells! It was a ton of fun! A special thanks to the folks at Impy's Auction for generously donating some of the great prizes being given out this festival weekend! I just wanted to remind everybody that there is still 2 days left!

    Tomorrow we are doing more riddles/item hunts at 8pm. As well, Kishan's Casino is keeping the crate lotto running throughout this weekend. This Sunday we also have a Christmas Poetry Contest at 9pm by the eastern sky.

    The race is getting close for the 500th visitor to the mall. For those of you that haven't heard we are giving away 500k to the 500th new visitor to Garden City Mall!

    Garden City is located just north of Cove in the Trammel Facet 41o44'N 68o3'E.
    For more information about Garden City and a map to our location please visit www.uogc.net
    For information on Impy's Artic Faire please visit www.impys.net

    Cya all tomorrow night!,
    Mayor Nemonis

    p.s. what ever will I do with 100's of holiday bells if they arn't won!

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 10:14 AM EST by Barth VanDorn (GreatLakes)

    From the Chonicles of Elder Raticker
    This page was found pinned to my front door by a small dagger. It seems to be from the journal of Raticker...

    From the Chronicles of Elder Raticker:

    Moving slowly in a hypnotic daze, Raticker opened a green moongate to the catacombs of Blackthorn's Castle. Deep within the ancient structure, the main chamber was void of all life. Burning a small fire, the illumination did not reach the walls. Two large pillars held crumbling gargoyles of an age long past. Raticker began to mutter a spell he never new and summoned the Vessel of Farbanti to his side. He pulled Farbanti's soul and ripped the fabric of time in this dimension, slowly he appeared before Raticker screaming in agony.

    "Vessel Farbanti you are summoned." stated Rat.

    "What is thy bidding mighty one?" questioned Farbanti.

    "You are to prepare the way for the rest of our brother's to enter this place. Eight more are needed to complete the necessary elements in opening a door to this hostile land. The gateway shall allow The Master to cross over and claim it for his own, each of us will then be able to completely take over these bodies and help rule all of Sosaria." stated Raticker in a hallowed voice.

    Moving around the fire like two tribal peasants, the servents of the unknown evil danced. Casting strange spells and increasing the powerful hold they had over their receptacles, the aliens laughed into the darkness, into the night, and into the nightmares of the citizens of Sosaria.....

    In the far off land of Trammel unnatural electrical storms scattered through the sky sending animals into a frenzy.....

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 10:06 AM EST by Barth VanDorn (GreatLakes)

    Everything Going On
    Here is a little snap shot of everything going on that was sent to me...

    Several Events Occurring in Lightning Speed:

    Silvanus Fellows had been away from the Monastery for a fairly long time and began to question the Barkeep and Prophet. Based on their insights he traveled to other locations to coordinate the information. The following is a summary of what he has discovered from talking to them, and other citizens.

    **An Old Man, a strange encounter**

    The shadows of the night hung on the Monastery like great black drapes. It was almost like the world outside was in morning. Most of the day Tym and Kemp Owyne were sifting through books and tomes in the Monastery library. Their search was for anything that could explain Gwyneth's nightmare.

    Gwyneth was putting away the dishes for the evening meal. It was delicious as all her meals. The Crusader's had split for the night and only Tym, Kemp, Gwyneth, Gilhoa and Alaric were in the Monastery when the knock was heard at the door.

    Alaric rose from the entry sitting room and opened the door. An old man with white eyes looked back. "Good evening father, welcome to the Monastery of Rose. Please come in. Gwyneth," Alaric's voice rose so she could hear him in the next room, "Please prepare some stew for a guest." The two sat at a table and Gwyneth quickly entered with stew, bread and wine. Alaric attempted small talk but the old man only ate. When he finished, the old man rose from the table and left. Alaric was fairly stunned. Not even a "thank you" came from the old mans lips. Gwyneth walked back into the room. "Where did he go?" Alaric sat smiling, "I guess he didn't't care for your cooking. The old man has no taste buds left apparently." Gwyneth picked up a roll and threw it at Alaric's head. He lifted a hand from the table and caught it. "It is late, husband, an old man should not be wandering the woods this time of night. Bring him back to at least stay the night." Being an obedient husband, and one who knew his wife's ill was not to be put off without having a dozen rolls thrown about the Monastery, Alaric rose to leave. Opening the door he nearly tripped over a knapsack. "What is this?" Alaric hesitated his pursuit to pick up the bag and peer at the contents: a few tattered maps, looking very old, a strange looking artifact and a letter. Alaric read the letter and became faint. Slowly he sank to the floor and Gwyneth ran over to him. "What is it?" she spoke in a worried tone. Alaric passed her the note. When she finished reading it fell from her fingers and she placed her hands on her husbands shoulders.

    **The Letter**

    It was Sunday and the several of the Crusaders were returning from theShrine of Spirituality. Others already returned from the Empath Abbey in Felucca and Trammel.

    The meeting was already underway when Leones Homus arrived. "Well brothers and sisters. We may begin. Thank you for coming Leones, I know it is difficult to be here under the time constraints of your quest. Last night I received a letter from a strange man and an artifact and tattered maps in a knapsack. Leones, speak with Maiden Gilhoa about the artifact and maps. When I finish reading the letter you may leave, but please keep the letter in mind always.

    "To all whom hold true to Virtue:

    An evil is coming upon the land, it is an ancient evil and it is an evil that will put asunder alliances and bring death to thousands. Inside this knapsack you will find three maps. Buried at these sites are ancient treasures of past Templars, Crusaders and heroes. Most importantly is the Tome of Breaking. You must reach the book before your enemies, for if they find it Armageddon shall surly come."

    The letter finished, Alaric took his seat and the order and guests were dismissed.

    **Marious Goubert**

    He slinked threw the crowd and made his way to the meeting place. Trinsic was such a wonderful choice. He entered the storeroom of the inn, vacant. A portal rippled and the presence of darkness entered the room. "I am Oblivion, thou hast sworn thyself to me. With power comes sacrifice. Sacrifice thy soul." Marious kneeled before the shadow, which passed over him in a circle and returned threw the portal. As the portal closed Marious leaned forward with vomits and foaming. He lifted himself up, stripped himself of his clothing in a mad rage, ran from the inn and darted into the woods threw the southern gate. His mind was now one with Oblivion and he knew where he was to go. Only first he had to feed his carnivorous cravings.

    **Theft**

    The Monastery of Rose stood silent. No one seemed to be at home. Marious entered the tower and sniffed the many chests and crates. Finding the one he wanted he spoke some unworldly words and the lock opened. The demonic man removed the contents and carefully made his way out, not seeing the barkeep hiding in the corner.

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 9:58 AM EST by Barth VanDorn (GreatLakes)

    Fellowship of Evil
    Another message of evil has found it's way to my door step.

    Turning around to leave the dungeon, Raticker could hear the dragons stirring. Unable to travel from within the confines of the magical city the only way to get past the dragons and return to The Temple of Mondain was to create a diversion. Placing the green stone directly in front of his feet, Raticker began to summon like he had never summoned before. Horses, slime, demons, and elementals. "Sorry my friends, but there is a greater cause which needs your sacrifice." stated Rat as he sent his summoned creates up the corridor and into their deaths. While the dragons battled the creatures, he used his boots of agility to run quickly past the Dragon Chamber to an outer corridor and up through to the exit of Wind.

    Returning to The Temple, Rat quickly ran to his private chamber and peered into his mirror. "So it is as I have suspected." he spoke quietly to himself. The reflection showed the cost of his insolence to powers which he did not understand. Every aspect of his physical person was a reflection of the Emerald Throne. Setting the stone down, he immediately went blind. "Damn!" he cried. Searching through a chest, and finding a cheap necklace, he mounted the thing to a chain and placed it around his neck. "At least I can see."

    Night enveloped The Temple like a lover returning from sea. Looking out his window, and trying to blink away the sick green hue which now was a part of his vision, Rat began to cry. Slowly the walls began to breath, the floor became irridescent and his mind began to float into a dream state. Clutching the green stone upon his necklace and reciting a prayer he did not know, a silvergreen field of magic encircled him. Shimmering around Raticker was a field he had never encountered before and slowly it began to float through the walls and into the air.

    Unable to cry out, the enchanted field carried Raticker to the Temple of the Cult of the Black One. Cascading down before the mighty temple, Rat entered the domain of the Cult. Several members were present and began to cast mighty spells of fire and energy, none of which penetrated the globe. Moving closer to Farbanti of B-D, the field encircled him. Farbanti screamed in horrer as the magic entered his being and claimed it for itself.

    The Cult was in shock, nothing could penetrate the globe and Raticker could not be harmed. Turning towards the crowd, the mouth of Raticker boomed the following:

    "Listen, little mortals of this world. I claim this soul as my servent and should you wish his soul fully returned you will not interfere with his actions. The Fellowship of my minions wishes to enter this world and nothing will stop them or me. Be wary fools as one week from this moon I will enter this world to claim what is mine and none will stop me."

    Looking up to Eowen's eyes, Raticker looked deeply and regained control for a brief moment, pleading for help as the sinister globe glided upward out of the Cult's domain which it had invaded.

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 9:46 AM EST by Barth VanDorn (GreatLakes)

    Deedfinder Continues to Grow.
    Deedfinder, largest database of Bulk Order deeds, now automatically matches your deed list with a growing list of over 8,000 deeds!

    Quickly and effortlessly find the elusive deeds you need to complete that Large Bulk Order.

    Other features we have added recently include, rapid deed posting, and your own unique URL you can give to all of your friends so they can see what you have in stock ...in real time!

    3,000+ blacksmiths cant be wrong! Deedfinder, the largest BOD database!

    - Celtain

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 7:51 AM EST by Lady Malynn (CommunityNews)

    New Picture in UO:LBR Site
    Nice. :)

    Check out the downloads for UO:LBR here.

    [ Comment on this article ]

    Posted on Saturday, December 15, 2001, 7:13 AM EST by Lady Malynn (GeneralNews)

    Holiday Gifts Coming Monday to Atlantic
    Just posted to FYI:

    We are targeting to publish the holiday gifts to the Atlantic shard, to be active after their Monday morning maintenance period on December 17th. We will closely monitor the shard for any unexpected issues and will announce a release schedule for the remaining shards as it is determined.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:28 PM EST by Lady Malynn (GeneralNews)

    Farewell, UOS
    It has been my pleasure to serve you on the GL News team, and I've greatly enjoyed the opportunities I have had to meet, speak, and interact with many Britannians. You can still find me in my "home" in the Stratics forums, or in-game. I will be joining forces with the "pens" of another News Team, SWG, and thus you may spot me elsewhere on Stratics.

    Though many elements of UO are changing, I am still fascinated by and interested in UO, its many facets, and particularly by the player-community. My role and interpretation of Stratics (Strategies and Statistics) has made possible a great many things in the UO world. Uttering those fateful words, "I resign from my guild", I look back on a fantasy, one of a time and a presence in a virtual world that I know and love. Looking above my bare crown, I can't help but wonder--perhaps I'll be the last GL Reporter you'll see who lives in Felucca? Perhaps it is no matter.

    All good things meet their end, and I will at some point bid my UO days goodbye completely, but not anytime soon! To all those who may follow in my position, I wish you good luck.

    ~ Amidala

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:21 PM EST by Amidala (GreatLakes)

    Vendor Rune Drive
    I'm seeking runes to player-vendors and player establishments for addition to my Felucca Rune Library. I'm hoping for a large response, and will be happy to make arrangements to pick up runes over the coming weeks. I'd like to have an up-to-date collection of vendors available for public use, and this seems the easist way to go about it.

    The rune collection is quite large, and would be made even better by a broad collection of Fel vendors and establishments. This is a great chance to publicize, and I will be rearranging soon to facilitate use of the new runes I gather. Drop me an email to amidala@stratics.com or post to the GL forum, by following the "comment" link below.

    Thanks!
    ~ Amidala

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:01 PM EST by Amidala (GreatLakes)

    Holiday Gifts in Testing for Next Update
    Characters that are older then 30 days (real days, not UO days) will be given a holiday ticket in their backpacks upon logging into UO. This holiday ticket will only work for the character who received it originally.

    Double-clicking this holiday gift ticket will bring up a menu that will allow players to choose one item per character. The chosen item will then be placed in the character’s backpack once the selection is made. All items are “blessed” (no loot/no steal), which means they cannot be looted or stolen, for a long as they remain in the top level of your backpack (and not in any sub-pack).

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 10:34 PM EST by Lady Malynn (GeneralNews)

    Game Wizard Upgrade
    Just posted:

    We will be upgrading our Game Wizard knowledge base software beginning Saturday morning around 1:00am CST. During the upgrade process, our Game Wizard Answers will still be available to you, but the "Ask a Question" feature will be disabled. Email sent to us will be queued up and responded to, in the order in which it was received, after the upgrade completes. We expect this upgrade to take approximately 10 hours.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 10:29 PM EST by Lady Malynn (GeneralNews)

    The Big One
    Yes folks, this is the BIG1, a department store chain on the Yamato shard. It just recently celebrated servicing 60 000 customers on the Felucca facet and 80 000 on the Trammel facet. The webiste includes a comprehensive location map as well as a directory map for both Trammel and Felucca locations.


    Here are some screenshots to give you a small idea of what you can expect from the BIG1. (photos are of the castle in Trammel)


    The beautifully landscaped exterior:




    The thoughtfully decorated interior:




    Drop by for a visit sometime.. and remember to bring your gold!

    Posted on Friday, December 14, 2001, 6:52 PM EST by Kirie (AsianShards)

    In Game Support Availability
    And the third update in a row, also from FYI:
    Due to a company event, in-game support will be unavailable from 1:00 pm - 5:30 pm CST, December 14th. This will include all US Shards including Oceania. For general game play questions players can search our game wizard located at support.uo.com.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 12:09 PM EST by Teich Dragon (GeneralNews)

    Account Support Availability
    Another update from FYI:
    Telephone support for the Account Support Department will be limited to the hours of 9am -12:30pm on Friday, December 14th. Normal hours of telephone support are 9am - 9pm CST Monday - Friday and 10am - 5pm on weekends. Players may email uobilling@uo.com or utilize our Knowledge Base located at http://eamembers.custhelp.com.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 12:06 PM EST by Teich Dragon (GeneralNews)

    Unscheduled Maintenance - Korean Shards and Mugen
    Now on FYI:
    The Korean shards (Arirang, Balhae, and Baekdu) and the Mugen shard will be undergoing unscheduled maintenance today at 11:00pm CST (1:00am local server time). We expect the shards will be down for approximately one hour. We apologize for any inconvenience this may cause.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:59 AM EST by Teich Dragon (GeneralNews)

    Calandryll Looking for Mount Ideas
    In this thread on the UO.com-Boards, Calandryll is asking for input and ideas about new rideables:
    As many of you know, their are new mounts in UO:LBR. One of the things that has always bothered me about mounts in UO is that of the ones that anyone can ride (meaning you don't need taming to ride them) there is no real difference between a horse, ostard, ridgeback, or llama. Aside from the obvious things like stamina, hit points, look, etc, what other things do you think could be used to differnciate a mount. Don't worry too much about what type of creature it is, think more in general terms.

    I'd really like to hear some ideas...even if they seem a bitt off-the-wall. :)

    Jonathan "Calandryll" Hanna
    Designer, Ongoing Content

    a wizard did it

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:53 AM EST by Teich Dragon (GeneralNews)

    Santa Claus is Coming to Sonoma
    Santa Claus has not forgotten Sonoma this year. While perusing the boards, I came across this wonderful piece of news.
    In an attempt to spread Christmas cheer through the Sonoma shard, I, The one and only true Saint Nicholas will be giving out gifts to the citizens of Brittania. These gifts will range from cheesy newbie items, to Vanq weapons and everywhere in between. Although I would like to take all the credit for the gifts, I must also give credit to a few of Santa's helpers that include Jade, and many members of the Sonoma Alliance of Merchants. There were also others that have helped out.

    In order to keep one person from hogging all the gifts I will spread the gift giving out over several days and hop from location to location. I will even be leaving some special gifts in the dark reaches of the local dungeons for those intrepid adventurers to find.

    So, member of the Sonoma shard, I hope to be seeing you soon! Even the naughty may receive a gift this year.
    Santa will be making his lists and checking them twice over the next few days as he will be busy delivering these items from December 20th through the 24th. So keep your eyes out for Santa on his reindeer Rudolf (an etheral ostard) and belonging to the guild ToY. You may be one of the lucky boys and girls who gets a present from Santa.

    It also appears that soon Santa will be needing a few elves to donate some goods for the cause. If you wish to be one of Santa's helpers to donate resources or items, please contact Santa Claus via ICQ at 10691308.

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 11:08 AM EST by Thalia (Sonoma)

    How to Change Ancient Smithy Hammers?
    In an e-mail discussion group, Evocare asks for suggestions on modifying ancient smithy hammers:

    …However, if they [ancient smithy hammer] didn't wear out at all, wouldn't you be concerned that over time they'd become a common item? It may simply be the case that they wear out far too quickly. Is there some number of "charges" that you guys/gals would find satisfactory considering the amount of work that goes into getting an ASH? 100? 1,000? 10,000? If so, let me know what you feel it should be, and why you like that number. If you don't agree with the charges concept at all, I'd like to hear your reasoning on that too. =]

    --------------------------------------------
    Tom "Evocare" Chilton
    Lead Designer - Ultima Online

    Later in the discussion, Hanse reminds us that changes to the ancient smithy hammer won’t happen immediately:

    Publish 15 is currently feature locked. We're only making bug fixes in the publish in response to QA testing. Of course, nothing's set in stone, but it looks like publish 15 would not get a change of that nature (we'd never finish a publish if we were to take every suggestion and keep adding on to it.. :).

    The ancient hammers are more durable than runic hammers. That was part of their original design. It's just that without getting one you cannot experiment with their duration length. :)

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 7:31 AM EST by Lady Malynn (GeneralNews)

    Games Worthy of His Majesty in Paxlair
    If these games are worthy of a king, there is no excuse for anyone else to miss them! These news were sent in by Zog the Fishmonger.
    Ahhh, British. If only ya still lived in Felucca, you'd have something ter do this Saturday! 'Tis true, swabs, that a glorious competition awaits yerselves in Paxlair this coming Saturday evening. There's something for everyone, I says. Lemme see... ah, here is the gist o' it!

    'Animalius Manifestust Combaticus' at the evening hour of 6 o'clock. Let the chaos reign as Mages summoned animals claw, bite, and bludgeon each other to death. Dinner will be served shortly thereafter. *smiles* This contest will be a 'two out o' three' struggle, if I understood it correctly!

    Somewhat simultaneously, those who seek the key to Davie Jones locker can find it often enough in the Warrior Arena. The bravest throughout the lands can enter into Mortal Combat and strive for victory, and the prize! (I don't think it will be immortality, but probably something just as useful *smiles* ) So come one, come all - bring out yer dead and enter the warriors combat!

    The ozone will be a-cracklin' at the 7th hour of the evening, when those Masters of the Arcane enter into mortal competition, burning reagents and mana by the bushel! Interested Mages of all levels of ability are urged to compete for several gifts granted the top three victors. Rum will be made available for those singed beyond recognition, or those turned green from nightshade.

    Also at this hour, the possibility of twanging bowstrings, and the thud and thwwwppt of shafts and bolts may fill the air with their cacophony! Interested Archers may show the Mercs some REAL skill!

    As time flies, so does a Quest, to begin roughly at 7:30 - the Quest of Time, that is, brought to you from that wailing spirit from the abyss, the Gatekeeper. The Ghost and the High Elf himself present this challenge for your amusement! Will the virtues carry you through? Or is it Elysium fer you?

    And last, but not hardly least: After the Quest of Time, why don't we worry about the past and the future? That's right - because of the presents! Santa will be paying a visit and handing out gifts to all the good little Lords and Ladies (and maybe the elven vixens will make the rest of us happy!). So see Santa in his workshop, and remember - a special prize will be made available to the best Elven Vixen who, erm.. 'brings Santa the most happiness'!

    So come about, Lads and Lasses, to Paxlair, this Saturday Evening, for a night of companionship, adventure, and entertainment!

    [ Comment on this article ]

    Posted on Friday, December 14, 2001, 1:07 AM EST by Idun Syn (Chesapeake)

    GUL Pit Fights
    >>> Felucca Facet News <<<Hail and well met
    This just in via carrier pigeon:
    Welcome to the GUL pit fights, hosted at Oc'Nivelle (Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday. Registration will begin at 8 pm pst, fighting will begin at 9 pm (11 pm central, midnight eastern). Players wishing to register must do so by 8:50, no late entries will be accepted.

    This weeks pit fight (Saturday, December 15th)will be a 2v2 single elimination.
    The Prizes:
    1st place - 200k
    2nd place - 100k
    3rd place - 50k

    Guardians of the Undead Lords Pit Fighting rules
    • No magic weapons, no magic armor, no charged magic items.
    • Pre-poisoned weapons are not allowed. Fighters with the poisoning skill may poison their blades once the fight has started.
    • No casting of field spells, or summoning.
    • No pets, this includes spectators. Please stable your pets before arriving at the tower.
    • No looting.
    • No stealing.
    • Loss of connection during a fight will result in that fighter losing the match.
    • Tournaments are single elimination (the exception being fighters who lose in the semi-finals will be asked to stay and fight for 3rd place)
    • All fighters are subject to snooping by the Oc'Nivelle staff.
    • Any spectator interference will result in the spectator being banned and the fight starting over.
    • No one is permitted inside the fighting area except the fighters for that match and the ref.
    • Fighters may not hide or cast invisible during their fight.
    • To reduce lag anyone not fighting will be asked to hide during the fight. Players who consistently do not hide will be removed from the tower.
    • No smack talking. The point is to prove what you can do... If you just "owned" someone we all will have seen it, no need to spout off about it.
    • The ref will have final say over any match, issues or complaints with the rules of GUL's Pit Fight will not be discussed until after the tournament has ended.

    For questions please Icq Jade @ 51610361

    Keeping it real,
    moo

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 11:29 PM EST by MoO (NapaValley)

    Noobiedood Comix & Quest
    ME POST MORE ADVENTURE SO GO HERE AND SEE!

    http://n00bied00d.cjb.net

    ALSO ME GONNA HAVE NOOBIEDOOD EVENT

    RULE #1 OF NOOBIEDOOD GUILD IS NO ONE TALKS ABOUT NOOBIEDOOD GUILD

    HEHE ME MAKE FUNNY!

    ANYWAY, IF YOU WANT HAVE FUN THAN NOOBIEDOOD GUILD IS PLACE TO BE! WE HAVE MANY ADVENTURES TOGETHER AND MAKE FUN COMMUNITY OF NOOBIES!

    EVERYONE INVITED TO COME, EVEN IF YOU NO PLAY BAJA! MAKE NEW CHARACTER ON BAJA AND COME PARTICIPATE! HERE SOME THINGS YOU NEED KNOW.

    1. PLACE: BAJA SHARD, BRITAIN TRAM HEALER. MEET AT 4 PM PACIFIC TIME ON SATURDAY DECEMBER 15TH. TRY SHOW UP 15 MINUTES EARLY

    2. WHAT TO WEAR: WEAR A ORANGE SHIRT, BLUE PANTS, AND CAPE. IF YOU MAKE NEW CHARACTER GIVE CHARACTER TOPKNOT HAIR PLEASE. (NOOBIE CLOTHES ARE PLUS!)

    3. WE WILL THEN PARTAKE IN A FEW SHORT ADVENTURES OF MY CHOICE. MAYBE WE'LL INVADE BRITAIN BANK SITTERS OR MAYBE WE GO OWN BUCS DEN. MAYBE EVEN TAKE OVER DUNGEON! MUCH FUN TO BE HAD!

    4. AFTER ADVENTURE WE WILL WALK TO NOOBIEDOOD HOUSE AND EVERYONE WILL GET JOIN TO NOOBIEDOOD GUILD! WE HAVE MANY MORE ADVENTURES LATER ON!

    ESTIMATED TIME OF NOOBIEDOOD EVENT WILL BE ONE HOUR, MAYBE MORE IF WE HAVE FUN! =)

    SEE YOU THERE! EMAIL ME OR POST ON FORUM IF YOU HAVE QUESTION.

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 6:35 PM EST by Pelle Svanslos (CandidCoverage)

    The Trouble with Stratics' Servers
    Hello folks!

    I would like to apologize on behalf of everyone here at Stratics about this ridiculous amount of downtime we have been experiencing as of late. Our host has been promising us that they will be correcting this problem since Monday morning. As of this writing the situation has not improved and yet they continue to assure us that something will be done. I have no higher priority than to get this fiasco corrected and behind us.

    We're doing everything in our power to see that happen. I hope you can remain patient. If not, that's understandable because I'm losing patience myself. But this is the first time we've had this type of situation hit since Stratics was started back in 1997. It is a temporary situation that will most assuredly be resolved and once it is, we'll be back to business as usual.

    Regards,

    Jhariden
    Community Development

    Stratics
    http://www.stratics.com
    The Massively Multiplayer Network

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 4:00 PM EST by Xena Dragon (GeneralNews)

    Fanfest Info Updated
    We just received the following additional information about the official OSI-sponsored Online World Fanfest coming up in January. Several of us folks from Stratics will be attending, so we hope to see you there!
    Ever wonder what goes through the mind of comic book genius Todd McFarlane, mastermind behind the Spawn(tm) series? Well, now you can find out! Come meet Todd McFarlane in person on January 12th, 2002 at the Ultima Online Fan Event, the Online Worlds FanFest in Austin, TX at the Austin Renaissance Hotel. The event is being held at the Austin Renaissance Hotel on Friday and Saturday January 11 - 12, 2002 from 10:30AM until 8:30PM both days, and one day passes are only $69! Todd will be participating as a special guest speaker on Saturday January 12th and signing autographs along with the likes of Will Wright, creator of The Sims(tm) series of PC games and Brett Sperry, founder of Westwood Studios, home of the popular Command and Conquer series of PC games.

    See hot new game demos and receive a special collector's edition advance copy of the Origin's new title, Ultima Online: Lord Blackthorns Revenge!

    Don't delay, sign up today at www.onlineworldsfanfest.com!

    Introducing the BRITANNIA BAZAAR!

    Do you have collectible games, comics, toys, or fantasy- related items that you would like to buy, sell, trade or just show off? This is your chance! Come browse the Britannia Bazaar to find that missing piece for your collection, or you can reserve your own table right on the exhibit floor for $100 (with paid registration to the FanFest) to sell your own collectibles or promote your cause. For more information on the Britannia Bazaar, head on over to www.onlineworldsfanfest.com.

    Also, if you are interested in pursuing a career in the interactive entertainment industry with the Electronic Arts family, representatives from EA Human Resources will be available at the Online Worlds FanFest to meet with you.

    In addition to debuting the new Ultima Online: Lord Blackthorn's Revenge, we will also have displays featuring Motor City Online(tm), Earth and Beyond(tm), and The Sims Online(tm)!

    Don't miss out on one of the most exciting events taking place in Austin this year! Register NOW at www.onlineworldsfanfest.com!

    See you there!

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 2:16 PM EST by Teich Dragon (CommunityNews)

    UO.Com Boards Downtime
    Taken from FYI:
    We are continuing to address database issues with the official UO boards, and will be taking them down for another maintenance period today at approximately 12:20 PM CST. We will work to make this downtime as short as possible, and we anticipate it will last no more than 2 hours.

    Thank you for your patience!

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 1:54 PM EST by Teich Dragon (GeneralNews)

    1st Dragon Clan BOD Exchange Market
    >>> Trammel Facet News <<<We received the following announcement via our news exchange with UO Deutschland.

    Hail Citizens of Britania

    This Sunday at 6.00 PM (GMT) the Dragon Clan will organize an exchange market for the very popular Bulk Order Deeds. This will occur on the roof of the “Dragon Tavern” in Trammel. Yes, you read right – the Dragon Tavern also exists now in Trammel too, however it hasn’t been officially “opened” yet. The locations is the same as in Fel. Two screens northeast the the Yew Moongate. Next to it is Zarzal’s Vendor-/Auction-tower which should be known to those who attented the last Online Auction here. (Btw, there are still places free for vendors, so if someone is looking for a spot, give us a note.)
    The exhange will be held in this manner: On the tower roof we will place locked boxes for a sorted display of the wares. If somebody want’s to offer a BOD, he should write a book about it and place this in on of the boxes. These books should look the following way:

    Title: Name of the character who is at the exchange market. This way someone interested can respond quicker to the owner.
    In the book itself: Description of the BOD, for example: : [15,agapite,exept,Plategloves] or [20,iron,normal,Rinmailtunic]. Also this point should be almost unnecessary, because the BOD’s will be placed in boxes that describe the BOD too. Please do this anyway, since it will be easier then to exchange the BOD’s, and the “overseers” can correct the placing if something went wrong.

    Just to mention it: The exchange is ONLY for Armor-BOD’s and LBOD.
    If you have any questions, feel free to contact me or ask about the exchange in our forum.

    See you on Sunday!

    Mitrandir
    Mitrandir@Dragon-Clan.de
    Dragon Clan Homepage

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 1:29 PM EST by Teich Dragon (Drachenfels)

    Play Cancelled
    >>> Trammel Facet News <<<I recieved a note this morn that sadly informed me that the production of "A Christmas Carol" is being cancelled due to scheduling conflicts.

    Geri asures me that another play is being scheduled for sometime in January, and details are forthcoming.
    Posted on Thursday, December 13, 2001, 9:40 AM EST by Dmitri Ne'Sveti (Atlantic)

    New Player Faire and Holiday Celebration!
    This just in from OTE:
    Hail and Well Met.

    We at OTE invite you to join our Xmas celebration and New Player Faire. We will be donating packages to newer players to help them out on their journies. Apart from helping new players, we will also be holding events and raffles for valuable weapons and rares. The events will be as follows;

    1)A drinking competition.
    2)A dart competiton.
    3)A jousting display put on by our Paladin and Black Horse Order. Bets may be taken.

    As always anyone is invited to attend and take part. Everything will be free. If you wish to help out, show up in Tendai town a half hour early to the event.

    Time: 9pm EST 6pm PST
    Date: Sunday, December 23rd
    Location: Tendai town (34 48N 48 18E).

    Gates will also be provided throughout the evening from various towns. For more information check out the message forum or contact me directly on ICQ at 77626286.

    Sounds like a jolly good time!

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 8:16 AM EST by Pluffina (Sonoma)

    OTE to Host Holiday Celebration
    From OTE---the guild that brought you the New Player Faire---comes a special event for the Holidays!
    Hail and Well Met.
    We at OTE invite you to join our Christmas celebration and New Player Faire. We will be donating packages to newer players to help them out on their journies. As well as helping new players, we will be holding events and raffles for valuable weapons and rares. The events will be as follows;

    1)A drinking competition.
    2)A dart competiton.
    3)A jousting display put on by our Paladin and Black Horse Order. Bets may be taken.

    As always anyone is invited to attend and take part. Everything will be free. If you wish to help out show up in Tendai town a half hour early to the event.

    Time: 9pm EST 6pm PST
    Date: Sunday december 23rd
    Location: Tendai town (34 48N 48 18E).

    Gates will also be provided throughout the evening from various towns. For more information check out The message forum or contact me directly on icq at 77626286

    Sounds like a jolly good time.

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 8:00 AM EST by Pluffina ()

    Sannio Asks to Stay Constructive When Discussing BOD’s
    On the MyUO Discussion Boards, Sannio cautions players to keep discussions constructive in their discussions of BOD’s on the boards.

    I know a lot of people are incredibly interested in the Bulk Order Deed system, and are taking a great deal of enjoyment from thoroughly exploring all that this new system has to offer, but it would be wonderful if posters would share what they enjoyed about the BOD system or politely suggest ideas for improvement rather than seek to rip into the system in an attempt to reveal what they perceive to be catastrophic flaws.

    In a recent post on our Frequently Asked Questions forum, I stated:

    Some players have been speculating about there being some “sweet spot” or “magic skill number” that will help promote the acquisition of certain types of Bulk Order Deeds (BODs). We are aware of these concerns and are investigating addressing these in the next major, scheduled publish. Until then, as with any other bugs that could possibly be exploited, we ask that players not share specific details on how to get around this (or any other) system. “

    I understand that so very many of you are passionate about your virtual professions, and wish to see good things some from your well-researched critiques, but it does little good to attempt to trash an aspect of our game with the goal of exposing what you believe to be exploits. As I had stated, we are certainly aware of everyone’s concerns, and I ask that everyone be patient while we address this particular issue (in the next scheduled publish), and refrain from posting more heated statements of what is perceived to be an exploit in the system. It is likely that posts/thread of this nature may be locked or removed without notice or explanation beyond this announcement.

    Thanks for everyone’s assistance in this regard.

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 7:22 AM EST by Lady Malynn (GeneralNews)

    ETA on 3D Avatar Patch
    On the MyUO Discussion Boards, Tajima (Producer, Ultima Online) responded to a question about when we would see the long-awaited avatar and MIP mapping patch:
    We plan on having these completed and integrated by the time LBR hits the shelves.

    and….

    The MIP-Mapping will help reduce the "sparkling" effect of the mobile graphics, while also saving texture memory and improving performance.

    -Tajima

    [ Comment on this article ]

    Posted on Thursday, December 13, 2001, 7:00 AM EST by Lady Malynn (GeneralNews)

    Letters to Santa Cyn
    Greetings, Pilgrims!

    Ah, it's that time of year, again. The Yule Tide Season is upon us and soon, all good little boys and girls will awake to find loot...ermmm...I mean, "presents" beneath a glimmering evergreen. And what of bad little boys and girls, you ask? I submit that there is no such thing! They are merely "misunderstood." *grins*

    The giving of gifts during the Yule season is an ancient practice and it's popularity is only exceeded by that of RECIEVING gifts. Thus, I ask the probing question, "What's Hot..and What's Not?"

    What do you give the "lady friend" who already owns everything, including True Mares, Unicorns and castle condos? And what of the Lord whose Keep resembles both Fort Knox and the U.S. Mint? Or the pauper who needs so muuch? Or the Druid who only desires a season pass to the Yew winery? *hint, hint*

    What's the Ultimate UO gift? What's the single most coveted item in all of Sosaria? And if you could create any one "rare" as a UO gift, what would that rare be? (Be original and creative!) If you could recieve the UO object of your hearts dsire this Christmas, what would it be?

    Conversely, what UO gift do you consider the real world equivalent of month-old fruit cake, socks and jockey underwear? What do you NOT need more of...or ANY of? In this category, you may include both, items given to players by Origin in the past as well as gifts receieved from other players.

    Inquiring minds want to know! Send your answers in today! And have a safe and happy Holiday Season.

    Cyn

    Posted on Thursday, December 13, 2001, 1:43 AM EST by Cyn (LegendsAOL)

    Solaira Evertru Calls Everwood Community Meeting.
    >>> Trammel Facet News <<<Greetings, Pilgrims.

    Recently, I was approached by Solaira Evertru, resident and asked to sent out the following message. It concerns the village Everwood and Solaira's efforts to revitalize the community. The following is an excerpt of a recent Legends Forum submission and an ivitation. Read on.

    Today, I walk the streets of Everwood, and not a soul stirs. The town has grown a little, me thinks, but a house built here, and a tower built there, do not a-town-make!

    I do not believe the new residents of Everwood, even know the name of the town they live in! Everwood lies a long distance slightly to the south and East of the Yew Moongate. We surround the Cove south and west of the Shrine of Justice, as well as a Bay North and west of the Shrine of Justice. The Paladins used to live in Northern Everwood, but I have not seen them in quite some time.

    Thus, Solaira has taken the initiative to stir Everwood to life. A Community Meeting has been called for this purpose and Solaira invites all Everwood residents and other interested parties to attend. The coordinates to the town are 79o 48' N 4o 55'W. The meeting will take place this Sunday the 16th, at 8:00 Eastern, in the Everwood Council Hall.

    I wish you well in this endeavor, Solaira. Please keep us posted on future developments in Everwood. Until next we meet, safe journeys to you, one and all.

    Santa Cyn

    Posted on Thursday, December 13, 2001, 1:22 AM EST by Cyn (LegendsAOL)

    Comments by FieryIce on "Evil In A Can" Spawn
    Over here, FieryIce made the following comments on the "Evil in a Can" spawn :
    Yes in theory it would be possible for someone to solo the "Evil in a Can" spawn but it would be extremely difficult. I'll go into a bit more detail of how the spawn areas shrink and grow to show you why it would be very very hard to do it by yourself.

    I've already mentioned the basic rules of you have to kill enough creatures to make the area shrink and also if not enough creatures get killed the area will grow. Of course it isn't quite that simple because the number of creatures that have to be killed and the delay of time between the checks to see if it should grow and shrink also change while it is running.

    The size of the region determines the delay between the check to see if it should grow or shrink. So if it is really small it may take only like 10-15 minutes before it will see if enough things have been killed. The flip side of that is if the region is huge it could take 30-40 minutes before it would check. The reason for this is because when the region gets larger you have to kill more creatures so we give you a bit more time to do it in. Speaking of that, the number of creatures you have to kill also scales depending on the size of the spawn area. While it is small you may only have to kill 5-10 things in that 10-15 minutes to get it to shrink, but when it is huge you may have to kill like 150-250 creatures in 30-40 minutes.

    And for those who haven't figured it out the darkness in the area is directly related to the spawn area. If it is just a little dark then it is small. If it is it's maximum size it is dungeon level lighting. And if the spawn size changes while you are in the area you should notice the light level change dynamically at the same time.

    So say you want to solo the "Evil in a Can" spot and you get there and it is maxed out. And let's say the random numbers are in your favor today and you only have to push the spawn area back just a little bit, say 4 times. Well if you do the math (and no, it's not exact because there are random factors involved) you could get a scenario of something like:

    Spawn Area is Huge: Kill 150 Creatures in 35 minutes.
    One size smaller: 130ish Creatures in 33 minutes.
    One size smaller: 110 Creatures in 31 minutes.
    One size smaller: 90 Creatures in 29 minutes.
    One size smaller: 70 Creatures in 27 minutes.

    That's 400 creatures in 120 minutes. (2 Hours) And you would have to kill the appropriate amount in the given amount of time.

    Plus on top of that when you get that push to the point where you *could* get a boss monster there is only a 1 in 4 chance it will show up.

    Ahh, random numbers... :) Keep in mind that this level of difficulty is intentional to give players a challenge and to be all honest it wouldn't surprise be if it took a group of people 4-6 hours or more to get a boss to show up.

    And remember all the numbers in here are not exact... But if you kill a lot of critters and you notice that it is getting lighter in the area then you are on the right track. :)
    Posted on Wednesday, December 12, 2001, 8:50 PM EST by citizenKane2 (GeneralNews)

    UO Disorder - new comix
    Hey, this is PacMan and Storm from UO Disorder. We've added the first episode in our new series.

    Check out Adventures of Blackthorn - Mining

    We'd also like to thank everyone for all the feedback we've been getting, and we're glad you enjoy the site.

    Pac-Man
    Storm

    UO Disorder
    http://accesswave.ca/~uod

    [ Comment on this article ]

    Posted on Wednesday, December 12, 2001, 7:28 PM EST by Pelle Svanslos (CandidCoverage)

    Vesper Chicken Summoning
    >>> Trammel Facet News <<<News from Vesper:

    Vesper Citizens Chicken Summoning Event

    When:
    Saturday 15 Dec.
    21 Cet.

    Where:
    Tayrnagh Tavern also known as Flaming Cow Tavern. Located at Vesper Inn at the south bridge Trammel side. Gates will be provided from Vesper Bank with start at 20:30 Cet.

    Rules:
    Summon Chicken the most times in 10 tries.

    Open for all and everyone that pays the 1000 gold to enter the contest and therefor are able to compete for the prize of 100.000 Gold Pieces.

    See more information at
    www.Vespercity.cjb.net 
    Look under Events.

    Olof Twothumb Spokesperson of Vesper

    Thanks, hope it is the first of many events!

    [ Comment on this article ]

    Posted on Wednesday, December 12, 2001, 5:29 PM EST by Marshall Drakan (Europa)

    Gwyneth's nightmare
    For those following the Monastery of Rose battle vs. the civilization known as the Fallen, demons at the Monastery and the Seer Zandaron, this is the next installment:
    One of the nightmares of Gwyneth Torquil

    She entered the masses. "No one knows", the thoughts produced ecstasy. "I am here, amongst them and they do not know. Foolish mortals." She touched a child's cloak as she walked by. The boy, ten, fell to the ground dead. A twisted smile spread across her face as the mother screamed. The guards were called, but they simply stood and stared. "The power I have been given is quite fantastic. Surly my master will love my devotion." Men watched her curves as she glided down the street; a pleased look upon their faces told her that the town would be easy prey. "How many children of the Fallen am I to bare?" Thoughts of her purpose and promises filled her with pride.

    Gwyneth Torquil awoke next to Alaric screaming and shaking with violent shudders. Alaric himself so surprised let out a shriek of his own. "Wife! You're okay, you're okay, I'm here!" Alaric wrapped his arms around the woman he loved and pulled her close. She wept into his blacksmiths arms. "Oh God, Alaric!" It was terrifying and so real. Alaric held his wife in his arms until she was again asleep. All the while Alaric sat pondering his wife's nightmare, Zandaron's foretelling and the demon possessed man.

    [ Comment on this article ]

    Posted on Wednesday, December 12, 2001, 12:59 PM EST by Richard Cypher (GreatLakes)

    Winter Gala Festival
    >>> Trammel Facet News <<<I just recieved word of this from the Kingdom of Stormhaven.

    *Winter Gala Festival*

    Saturday, December 15

    2pm - 11pm Eastern

    Britain Fair Grounds, Trammel

    Events:

    2pm-5pm: Fortune Tellers - 25 gold fee

    2-4pm: Free Armor/Weapon Repairs for all & Free Armor/Weapons made of "Young" Status Players

    3pm: Lost Knight Event - 1st Place 15k plus entry fees - entry fee 500 gold

    5pm: Scavenger Hunt: 1st Place 25k - entry fee 2k

    6pm: Chicken Fights: 1st Place 25k - entry fee 1k

    7-8pm: Free Armor/Weapon Repairs for all & Free Armor/Weapons made if ingots supplied

    8pm: Archery Contest -1st Place 25K, 2nd Place 10k, 3rd Place Bow of Power - entry fee 1k

    And All Day Long:

    Free Food and Drinks

    Free Gift Sacks to "Young" Status Players (recall scrolls, repair deeds & more)

    Sponsored by the Kingdom of Stormhaven
    Posted on Wednesday, December 12, 2001, 11:07 AM EST by Dmitri Ne'Sveti (Atlantic)

    Search for a beginning
    This scroll was left on my steps.

    Standing at his window Mordain looked out upon the desert, the desert he has called home for so many years. As he watched he could hear footsteps drawing closer to his chamber when they stopped the great doors of the prophets chamber swung open. Knowing that Blox Xas a high priest and well trained warrior had completed his task Mordain turned and sat at his desk. "What news?" Blox smiled with a great sense of accomplishment. "Milord, we now know where to begin our mighty quest for the ancient manuscript. After many days we met a fellow who knew where to begin, we enticed him to speak and we must now seek a man named budest." Mordain looked at Blox directly in the eyes with a rather serious look, knowing that this was the beginning of what could spell the initial freedom and liberation of those who worship Mondain and follow his teachings, "Do we know where to locate him?" Blox smiled again, "Aye Milord, he is said to frequent the city of Vesper."

    Mordain stood up from his seat, "Then we should waste no time. This Wednesday we shall leave from the Temple at 8PM by the eastern sky. Make it known that we will invite all those who wish to attend this including allies and foes alike. Let all see what we try to accomplish, but also make it known that no arms shall be drawn in this quest! Any who draw up arms shall be dealt with swiftly." As Blox left the room Mordain again went to his window and stared out upon the sands of the great desert, "Soon, very soon." He muttered with a small grin upon his face.

    Mordain
    Prophet of Mondain
    Posted on Wednesday, December 12, 2001, 3:53 AM EST by Barth VanDorn (GreatLakes)

    A Prophecy of Doom!
    I found this tome on my steps today.

    The pentagram we perfect. Raticker completed the necessary configuration of candles and blood. Though the items themselves had nothing to do with the summoning, the demons seemed to like the atmosphere they created. Closing the door to the catacombs beneath the Temple of Mondain, Raticker began to draw in the mana necessary to summon a Lesser Demon to ask a question.

    "Yes human, what is your request?" stated Wormius in a lulled and lazy tone. The spell was strong and the link to the Underworld was well established to Raticker's brain.

    "Mighty Wormius, I seek to understand the time distortions in my dimension, the Temple of Mondain has detected many shifts. In your infinite knowelege, who can show me the dangers which threaten this world? Who can enlighten me to the prophecy which many are tapping into at this time?"

    "Humans always seek which they cannot understand, and only understand which they no longer seek. Take your search to the High Reaches of Wind and inquire of a nameless prophet who no one listens. From his mouth you will understand the wishes of the Time Lords, and learn the malignant tentacles reaching for your world as we speak...." the spell was fading. Raticker did not wish to lose control of the demon so let the link expire.

    "So all this prophecy was linked. Further research is required." Raticker decided not to involve The Prophet until he could learn more of the words from the nameless one. A trip to Wind was in order. Raticker began to pack his bags.
    Posted on Wednesday, December 12, 2001, 3:50 AM EST by Barth VanDorn (GreatLakes)

    Impy's Artic Faire Auctions
    >>> Trammel Facet News <<<Impy's is busy again this week.

    Welcome to the holiday season. Just like any other "store" around, Impy's is HOPPING!! Our full time vendors are busier than ever. We have great gifts for everyone on your holiday shopping list!

    This week we will be hosting auctions on:
    Wednesday, December 12th at 9pm EST
    Thursday, December 13th at 9pm EST

    Just to forwarn our faithful bidders: We will be taking the day after Christmas off here at Impy's. But we will be hosting a special Christmas Party/Auction on the 27th.

    This week on the tables:
    Several Statues
    All Kinds of Holiday Items (eggs, glasses, cards and more)
    an Eye of Newt
    a Gold Metal Box
    some Rocks
    a few Treasure Hunter Kits
    a chest of "Fishing Junk"
    a Mondain's Commemorative Plate
    Quality Weapons and Armor (including some Coal Plate!)

    As always, Runes to Riches and the Mystery Chest games will also be played this week following the auction, so please stick around and take a chance with lady luck. Impy has asked that you please stable your pets before the auction as he is allergic to wet fur.

    If you don't have a rune, please stop by one of rune vendors: StarLite (Vesper, Trammel), next door to the RD Stables (Felucca), the Sandlewood Box Inn (Dead Heaven, Felucca), Kazola’s TreeTop Keg and Winery (Felucca), Cove Merchant’s Guild and Blacksmith Shoppe (Cove, Felucca), the Mystic Portal (Trammel), the Garden City Mall (Cove, Trammel), Kishan’s Vendor Expo (Trammel).

    ~Impy’s Staff
    www.impys.net
    Posted on Wednesday, December 12, 2001, 3:45 AM EST by Barth VanDorn (GreatLakes)

    "Best Shot in the Realms" Tourney Delayed
    >>> Trammel Facet News <<<The following was submitted by Theoran of the Society of Archers

    December's "Best Shot in the Realms" Archery Tournament, sponsored by
    the Society of Archers (S|A) Baja Chapter, has been pushed back for a
    later date this month. Unfortunately, with the upcoming Holidays it is
    going to be a little tough to get this one together, but we are
    determined to do so. We have been contacted by Archers across the Lands asking
    when the next would be, and wanted to let you all know it IS coming in
    December, but has been delayed.

    In retrospect, I wish we would have organized it for one of these first
    weekends of December, for it will only get more hectic as the month
    goes on. I personally am unsure I will have the time to so so with my
    travels coming, so it might possibly be hosted by a different member of the
    S|A Baja Chapter this month.

    I will post notices at least a week in advance so that people don't
    miss the Event. If you would like a personal invitation please email us HERE
    and we will send you notice.

    Thanks for your patience Archers, and we apologize for the delay.

    Theoran
    Head of Baja Chapter
    Society of Archers S|A


    Thankye Theoran
    Posted on Wednesday, December 12, 2001, 2:12 AM EST by Lady Rachel (Baja)

    Comments by Hanse
    On the chances of receiving armour bulk order deeds (as opposed to weapon bulk order deeds), Hanse commented here :
    The chances are the same to get large bulk order deeds if you're 70 skill and up.

    The chance to get armor is slightly less than weapons (by 1, there are 24 pieces of armor and 25 weapons). That's a slightly greater chance of 2% for getting a weapon deed. Although, the chance to get a large bulk order deed for armor would need to be weighed in.

    If you're having a streak of bulk order deeds, then it's luck and has nothing to do with the specific character's skill (70 skill and up).

    On the possible fixes with the next Publish, Hanse commented here :
    The design for ancient hammers is they were meant to be breakable. The fix is that if you're wielding an ancient hammer, you must use it to craft (and cannot use blacksmithy tools in your backpack). The bonus to your skill is only applied if you wield the hammer (no bonus for using it from your backpack).

    Plate chest BOD's are fixed in publish 15.

    I believe Vex has a fix for filling kegs with potions.

    Tools crafters use should break. Tools are part of the tinkering economy.

    Along with this, there are many other fixes in publish 15. The list will be on our website when it's ready to be posted.
    Posted on Tuesday, December 11, 2001, 11:59 PM EST by citizenKane2 (GeneralNews)

    The Illumination of Night Festival
    News of these lovely festivities were sent in by Marlin Draco.

    In the days when the light of the city of Dawn shown about Sosaria, there
    was a festival created that threw back evil and despair in times of
    darkness. The festival was filled with bright lights and joyful people. It
    was a celebration against dark times that was founded in the early history
    of Dawn and has always been celebrated. I am now pleased to now announce
    the Illumination of the Night Festival.


    The Illumination of the Night festival spans five nights filled with
    goodwill, celebration, and friendship. Each night will begin with a
    meeting and greeting session with members of the Guild as well as any
    other groups or individuals that participate.
    Following this will be an event such that any may participate in.
    And finally at the end of the evening will be refreshments and dinner at a
    prominent location within the Keepers of Dawn.


    Idun's Note: My apologies if this was not posted on time!

    First Night Monday December 10th 8:00pm EST: The Night of Elegance

    Event: Bazaar of Lights - The craftsmen of the Keepers of Dawn and any
    other craftsmen who wish to show their trade can bring their wares for show
    along the illuminated road of South Moonglow. Everything from armor to
    house decorating, and the newest goods to be discovered in Britannia will
    be available. Enjoy the sights and sounds as the First night of the
    Festival shows you our main attraction!


    After Party: Duchess of Dawn Tonya's House of Dawn


    ---------------------------------------------------------------------


    Second Night Tuesday December 11th 9:00pm EST: The Night of Unity

    Event: Torch Lit dungeon Crawl -- The Keepers of Dawn warriors go to the
    bottom of a select dungeon with nothing but torches for light, and each
    other for survival. Torches or candles will be provided. No potions, no
    sorcerers spell, no maps (this is on the honor system). Parties will be
    formed of the participants, and prizes awarded at the after party.


    After Party: Finis Terre's villa at Cove Barbeque


    ---------------------------------------------------------------------


    Third Night Wednesday December 12th 9:00pm EST: The Night of Freedom

    Event: The Moonglow International Derby! Participants will line up for a
    horse race around the Island City of Moonglow. Racers display their
    awesome skill and enviable speed in this breakneck race around the island.
    The course will be displayed on the day of the race on the Keepers of Dawn
    sky page. Prizes will be awarded at the after party.


    After Party: A dinner party at the Lady Echo's Trinsic marble palace.


    ---------------------------------------------------------------------


    Fourth Night Thursday December 13th 9:00pm: The Night of Splendor

    Event: Keepers of Dawn Boat Regatta! Competitors will enter their own
    boat upon the lists and have the chance to win prizes and glory. The fun
    will start at the Lady Ailis' log cabin home on Ice Isle. After three laps
    in some of the toughest waters in Britannia our winner will be crowned.


    After Party: There will be a costume ball at the Duchess Krystal's fine
    Tower with prizes awarded to the Regatta winners as well as best costume.


    ---------------------------------------------------------------------


    Fifth Night Friday December 14th 9:00pm: The Night of Majesty

    Event: The Keepers of Dawn Tour of Lights! At regular intervals
    throughout the evening groups of visitors will be taken by a KPD member
    upon a Tour of the homes that are created and lived in by our members.
    When the tour is over, the groups will be transported for the magical
    closing ceremony.


    After Party: The Closing Ceremony of the Illumination of the Night
    festival at The Tower of Dawn.


    ---------------------------------------------------------------------


    General Information:
    Each night, participants will meet at the House of Dawn on Moonglow and
    will be provided with transportation to the site of the celebration that
    evening.
    Prizes and event information will be available the day of the event upon the Keepers of Dawn sky page.


    We welcome any and all participants, guilds and individuals.


    The Keepers of Dawn are looking forward to this glamorous time of goodwill
    and celebration. We hope to see many old friends as well as welcome new
    ones.


    Thank you,%0

    Posted on Tuesday, December 11, 2001, 6:30 PM EST by Idun Syn (Chesapeake)

    Calandryll Reviews the Last Scenario
    On an e-mail discussion group, Stratics' very own Joshua Rowan asked Calandryll several questions about how he would evaluate the past scenario:

    How do you felt that it went this time around?

    --I felt that it went a lot better than the first one and was very happy with the overall scenario. I would have liked a few less bugs, but in truth, the number of bugs compared to the amount of content was very good.

    In this scenario, we added nine new monsters and over thirty new items, including a craftable pet and new 3D wearables and there were no show-stopping bugs or reverts despite six publishes, some of which had some major changes. The craftable golems alone were a huge addition and were an incredible achievement by our QA team. We used some new tools internally between QA and Dev for this scenario and I think they paid off greatly.

    --We also added a lot of stuff to this scenario that was not in the previous scenario that players asked for. For instance: the finale took place over the course of 3 days and started at prime time, new craftables that had resources that did not require monster-bashing, in-game books, and monsters that required teamwork to fight.

    Was there a lot of participation from the players?
    --A ton. We expected a lot, but the number of people in the scenario (especially the finale) was astounding. We tracked various things during this scenario and all indications showed that the player participation was well worth the effort of designing and

    What things do you feel could have been done better?
    --More stuff for 2d users. Although this won't be an issue after UO:LBR ships and we didn't want some things (like the overseers and minions) in Britannia or T2A. I think we did a good job overall of giving enough stuff for 2d users to do and 2/3 of the finale was in 2d areas...but more is always better.

    --Less content. That may sound weird to say, but in truth, we added so much that it causes a huge delay and is still affecting the delay between the gargoyle scenario and the upcoming one. We're still trying to find the balance between timing and content although I do think that a six week scenario will wind up being ideal.

    --More in-game fiction. While I do think the three books were good, having at least one book that players could actually get would have made it better.

    What was the single best thing to come out of this last event?
    --I'd have to pick three. The new craftables, the new AI for the monsters and most importantly, the fiction and villain (Exodus) that sets up the UO:LBR expansion and the upcoming fiction.

    I'm actually far more interested in hearing how all of you would answer these questions though. So what do you all think?

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 7:21 AM EST by Lady Malynn (QuestandEventNews)

    BNN - Clash in the Darkness
    The following was posted to BNN:
    In a ring of brassy candlelight, the Meer and the Juka charged one another with howls of animal rage. The dense gloom of a forgotten cavern echoed the furious sounds.

    In the style of the Meer, Dasha faced Kabur unarmed. She struck him like a hailstorm, pounding the warlord with a stream of relentless blows. The impacts resounded through the blackness of the cave. With every potent kick she landed, the anger in her belly roared hotter. With every punch she felt an inferno like the forest Kabur had destroyed. She whiffed the tang of Jukan blood, tasted the sting of adrenaline. The percussion of combat rebounded through her body, a primal, seductive sensation that fueled her hunger for revenge.

    Somewhere inside she prayed, Ancestors, forgive my weakness of discipline!

    Yet the warlord's heavy armor resisted her attacks as if designed for a Meer's unique tactics. She could not crush its weak points as she had done against his soldiers. His massive body absorbed her blows with terrible ease. In response he wheeled his halberd in a swift, skillful display. She ducked the polearm like a mongoose evades a cobra, always inches from its lethal touch. The constant motion challenged her agility. A single mistake would end the battle.

    A chill tore through her when she sensed a misstep.

    The spike of the halberd rushed at her back. She sprang above its arc but the weapon slashed her hip. She kicked one foot into Kabur's face, pushing into a somersault that carried her away from the Jukan warrior. She tumbled over the rocky ground, rolled into a crouch. Her right side burned with pain.

    Kabur spat blood, caught his breath and barked, "Where is the mouth of this cave?"

    Dasha squinted. "You're withdrawing from the duel?"

    "Another blow finishes you. I would rather not waste time searching in the dark."

    She grunted and rose to her feet. The soft light of a spell drove the ache from her wound. The familiar tingle of healing magic streamed through her body. For a brief moment the spirits of the ancestors quelled her rage to a simmer. In that rush of calm she examined Warlord Kabur anew. Streaked with sweat and blood, he was a wild apparition in the golden flutter of candlelight, huge and fearsome and stubbornly arrogant. Despite the crimes he had committed, Dasha admired his warrior's ego. The Juka were brutal creatures but their nature was proud and honorable. It had allowed them to transcend their primitive origins and develop advanced arts and industry. They were no equals of the Meer, of course, but some, like Dasha, appreciated their sophistication. The Juka formed the only true civilization with whom the Meer shared this world.

    Yet the ancient balance between the races was quickly falling apart. Something wicked was dragging the Juka back to an honorless condition. Master Adranath, the Meer Lore Master, claimed that the mysterious sorcerer Exodus had corrupted them over the last decade. Dasha agreed that only sorcery could account for the startling change. She had come here to learn from Warlord Kabur how the transformation had occurred, so that she could plan a response to the Jukas' devastating attack on her people.

    She swallowed her anger and steadied her breathing. "Tell me, Kabur, how did Exodus murder the Jukan Way?"

    He glowered past the blade of his halberd. "It is not the concern of a Meer."

    "Has your new lord cast a spell to enslave your minds? Nothing less could separate a Juka from his honor."

    "The honor of the Juka is intact, woman! Though it has changed since Exodus came to us." His eyes narrowed with contempt. "But your kind has no knowledge of evolution, do they? You pretend that time has no teeth."

    She chuckled without humor. "Your honor is suspect if you use the Black Duel as a ruse to ambush me."

    "Just as you used it to lure me into a private conversation. The Black Duel is obsolete, a relic of a primitive age. The Way you know is dead. The Meer shall soon die with it."

    She shook her head. "Exodus has ensnared you. But perhaps the corruption can be undone."

    "I shall not discuss it further," rumbled the Juka. "Take your delusions to the grave!"

    He hoisted the polearm for another blow. Dasha lowered herself into a defensive stance. In the next instant the dark cave shook with a thunderous growl. Both combatants froze. Something large and bestial was passing through a nearby corridor. With a grimace she thought, It seems that humans are not the only beasts lurking in these mountains.

    Kabur's halberd swept upon her. Too late she threw herself backward. The blade tore across her chest armor, parting the flesh underneath. Blood glistened as it flew through the candlelight. She cried out and attempted a handspring but her injury rendered one arm useless. She crumpled into the dust. The Juka's next stroke hit like a landslide on her shoulder, smashing her against the hard ground. Agony seized her body. Her limbs turned icy and refused to move.

    Fury rampaged inside her gut but the injury had paralyzed her body. She cursed her flesh for disobedience as blood tumbled out into the cave. Silently she screamed You have failed me, ancestors! though she knew the reverse was true. Above her loomed Warlord Kabur, his weapon poised for the final cut. Though she could barely lift her head, she sneered up at the emerald-skinned giant, "You defile everything the Juka have achieved!"

    The general's eyes lit with anger. "I am defending the future! But the Meer are too self-absorbed to see the coming danger. What you call a 'balance between two races' is nothing more than useless stagnation. We have squandered generations on unresolved conflict. In the meantime the gargoyles and the humans have grown smarter and more numerous. Soon they shall threaten us. The world is changing, Dasha. The Juka must adapt or we shall perish. That is why we have discarded the Way and resolved to crush the Meer. To survive, we must dominate. This is the wisdom Exodus brought to us."

    "Dishonor wears noble plumage," she rasped, "but the wise man is not dazzled."

    Kabur snorted. In a quick action he raised his halberd above her neck. Then he paused. His pointed ears twitched. A heavy sound plodded in the darkness. The beast in the cave was lumbering nearer.

    "Judge me how you will," grumbled the warlord. "Delusions will not save you."

    Then he vanished into the shadows. She sensed his footfalls receding as something much larger approached. The creature's breath snuffled in the thickness of the gloom. Its claws brushed the stone with a sharp, repeating sound.

    She could not muster the strength for a healing spell, much less for defense. At best she might crawl to the center of the ring of candles, to keep the monster at bay for a few seconds more. But the effort would be moot. Her mission here had failed. Exodus had a powerful hold on the Juka. Kabur was so corrupt that he had even denied her a quick death, leaving her instead to be devoured by a predator.

    Reincarnation awaited her, of course, though in what form she could not guess. Perhaps not as another Meer, if Kabur's genocide succeeded. Master Adranath seemed convinced that it would. Dasha was not so pessimistic. The answer was moments away. As firelight twinkled on the scales of the reptilian creature, she closed her dark eyes and looked ahead, a sigh of frustration spilling from her lips.

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 7:18 AM EST by Lady Malynn (QuestandEventNews)

    Calandryll Comments on Prequel Story
    In an e-mail discussion group, Calandryll comments on the connection of the BNN prequel story development to the developing game and UO:LBR:

    It is highly connected to in-game. In fact, it's really more of a set-up for scenarios (especially scenario 3) as well as LBR as a whole.

    Remember, one thing that makes UO:LBR unique from other expansions is that the fiction is driving the expansion, not the other way around (which is usually the case in MMOGs).

    ,

    and....

    It takes place in the past. It is prequel fiction that will give you information on where the Juka/Meer came from and how they fit into UO.

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it,

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 7:16 AM EST by Lady Malynn (QuestandEventNews)

    High-end BOD Rewards
    In an e-mail discussion group, Hanse (UO Live Designer) shared these bits of information on high-end BOD rewards:
    Not to let too large a cat out of the bag, there are better ancient hammers than +10. Some are even considered "high-end", as 10+ is almost a medium reward. :)
    and...
    The original design is for them [ancient hammers] to wear out. We have a fix for the ancient hammers in the next publish. So, currently, they do not wear out.
    and....
    As of a little while ago...

    Evocare walked in and I gave him an update on where some of the shards stand with rewards through the system. After he left, I decided to check on all the shards. :)

    Asuka has one high-end reward.

    Asuka, Pacific, Atlantic, Lake Superior, and Great Lakes all have at least one medium reward on them now.

    The rest do not have medium or high-end rewards.

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 7:14 AM EST by Lady Malynn (GeneralNews)

    Comments on "Aegis the Archmage", Bolas for PvPers, Possible Housing Decay and Scenario Update
    On the offical UO Boards here, Hanse made the following clarification on the NPC, Aegis the Archmage, which some players may have seen :
    Ægis, as well as some of the prison / cage structures seen around the world are part of the Directed Experience for Young players. The teleporter is also a part of it. :-)

    On the impact of bolas in PvP, Calandryll made the following remarks here :
    1) Enable creation of bola balls by tinkers from iron ingots.
    --I'm not against this at all. What skill level and how many ingots do you all think this should take? Keeping in mind that it requires at least 70 tinkering and 4 balls to make a full bola.

    2) Change bola so you can use it while mounted yourself
    --That would imbalance them. The idea is you choose between riding a horse OR using a bola.

    3) Change bola so it places ethereal mount statue to bank box instead of backpack on successful use
    --Actually, there are still issues with making them affect ethereals. It's something we are still checking into.

    4) Change bola so it makes archery check – someone with GM archery should dismount 95% of the times, someone without archery skill should dismount only about 33%.
    --It uses tactics, that way any warrior character can use them.

    5) Change bola so it can be parried
    --Interesting idea, but not sure if that would affect balance.

    On the possibility of turning on back housing decay, at least for condemned houses, Sannio clarified here :
    According to the plan that is In Concept, ownerless houses will become Condemned and be compelled to decay, but any house that currently has a "prime owner" (the owning character which is the controller of the house) is not ownerless, as long as that prime owner's UO account is currently active.

    If an ownerless house has any co-owners, then the oldest co-owner--we'll call him "co-owner #1"--will be given the option to claim the house and become prime owner before it disappears. If he accepts, then that house is no longer ownerless, and therefore won't be forced to decay anymore (although any other house on co-owner #1's account on that shard will become Condemned and decay, since only your newest house on that shard will remain uncondemned).

    If co-owner #1 doesn't want the house, he can simply no accept, and then co-owner #2 has the same chance to claim that house as prime-owner. If co-owner #2 passes, then co-owner #3 has the option to claim it, etc.

    If no co-owners accept the prime owner slot for an "ownerless" house, then that ownerless house will become Condemned and decay. While it is possible that only Condemned houses may be decaying when/if this system is implemented, please keep in mind that this concept is still subject to change, and may not go into the game exactly as described, if at all.

    Calandryll posted a scenario update here :
    After speaking with Tajima, we've decided to not start the Scenario before the holiday break. While the code may be ready (tested) in time, pushing towards a late December start date is dangerous if we have problems while people are away on holiday. Also, we'd have to have a 2 week delay in the middle of a scenario. Niether of those situations is good.

    We'll continue to post the prequel fiction though of course and plan to start the scenario sometime in early January.

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 4:21 AM EST by citizenKane2 (GeneralNews)

    Britannian Holiday Artwork Contest
    Posted on FYI :
    As another year draws to an end, it’s once again time to reflect on the merriment and good cheer of the holiday season. What better way to get into the spirit of the season than to deck the halls of your humble abode with festive holiday décor? Break out the bales of cotton, piles of wool, and the ever-important stack of bandages – it’s time for the third annual Britannian Holiday Artwork showcase!

    Send us a screenshot of your holiday creation and it may one of the lucky submissions displayed on the front page of the UO.com website!

    Guidelines
    We’ve kept the guidelines to a minimum to give you plenty of room for creativity:

    *oliday Theme – Your submission must have a holiday theme. As we are aware that not everyone celebrates the same holidays, all we ask is that your submitted art focus on a holiday celebrated at this time of year (as opposed to Halloween or Labor Day). Be it Boxing Day, Christmas, Hanukkah, or Kwanzaa, the choice is up to you.
    *You must be a current UO subscriber and include your account name with your submission.
    *Artwork must be submitted in .bmp form at a minimum of 640 x 480 resolution, 24-bit color. You may send us .zip files, but please, no zip executable files. Any .exe files will be deleted.
    *Artwork must be submitted as an original screenshot created with items found in Ultima Online. Doctored images will be disqualified.

    Submissions are due by 11:59 PM, December 17th (US CST). Please email your screenshot as an attached file to uo-profiles@uo.com. Include your real name, character name, a description of your submission (including what you used to make it), and a telephone number where we may be able to reach you on or around December 18th.

    The winning screenshots will be on display on the Ultima Online website from December 21, 2001 to January 4, 2002

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 4:12 AM EST by citizenKane2 (GeneralNews)

    Winter Festival: a Review
    >>> Trammel Facet News <<<We received this from Arial (ELV):

    ... The morning awoke with clear blue sky and shining sun. The first snow scrunched under my feet and I happily savoured fresh icy air ... life is so beautiful!

    To save time one of our mages initiated a magical gate to Vesper city. A while later we came at the respectable building of the bank and the race could begin.

    From Vesper on horseback westwards around Covetous caves, to the left on the crossroad to the first checkpoint. Then south under Compassion desert, through Britain. Then again to the left southwards to the second checkpoint at the bridge over the river. Reaching Trinsic to stable a horse and run on foot north to the next checkpoint neat the mountain pass at Britain crossroads. Heading for Yew to pass the checkpoint at Yew crossroad and finally the last checkpoint at Yew's Prison. From here by ship to the finish at elven tower marked as a pin in the map of final destination. In addition at each checkpoint to pick up a special item proving the racer went through the whole route honestly.

    As soon as the last racer passed, we one after other gathered at the finish. Watching the sea from the roof the tower we didn't wait long and spotted a winner, brave lady Felicitas!

    Welcome! Congratulations!

    After several minutes suddenly there were two ships landing ... who will be quicker? Oh, yes, and here he comes, Lord Lebowski and tightly behind him M.A.G.I.C. Forgi!

    Congratulations!

    And then, we finally saw Sarasani's ship: obviously having problems to land he followed the coast. But we haven't seen him anymore. After some time of next waiting we decided to begin the celebration. During the stormy applause, wreathed with beautiful geysers of fireworks, racers solemnly received their prizes.

    And when the atmosphere was the highest, the golden top of the party was started. The duel of two powerful golems named Number One and Number Two. Part of us yelled Number One! Number One! Gogogogo! The rest screamed Number Two! Number Two! Show him! Get him down! The fight was furious and till the middle it was not clear which one was stronger. But then, Number One seemed more to defend than to attack and it was the breakpoint ... he fell down when Number Two had almost third of his life still and I lost my bet.

    Our winter festival came to a close when all bellys were full, and most minds clouded with sweet elven wine. A successfull celebration bidding goodbye to the autumn, and a welcome to the chilly days of winter. Thanks to all who participated, the fierce competitors, and especially the Council of Yew, whose help in keeping all well was immesurable. We hope to see you in the spring, or perhaps sooner ...

    Congratulation to the winner, and well done to both organizers and partecipants !

    [ Comment on this article ]

    Posted on Tuesday, December 11, 2001, 3:21 AM EST by Irdan Ymadril (Drachenfels)

    MoT Event Week: Finale !
    A great finale for a great week, and a deserved reward for the organizer:

    This day will be remembered on DF forever .. who wasn't there missed something great. Why? Just read on and you will see ..

    It was scheduled as final party of the MoT-Clan to finish the eventweek in a wonderful gathering. The valley around Despise seemed to be a peaceful and quiet location for our event. We cooked and baked, bought and prepared our last event - and gated ppl from all over Britannia to our place. Only a few like some of Götterdämmerung in Trinsic said - when asked to come - 'Nah, we have here much action ourself' - Too bad, you missed something great guys ..

    We announced and celebrated first the winners of our friday-raffle (Jason 150k, Tormentius 80k and Ragnarok 50k).. Additionally the winners of the MoT-internal monthly contest got announced (Mika pottet plant, Skcus snowball, Umbramen snowball). Suddenly a Lizardman followed by some Mongbats stormed out of the dungeon - but they didn't attack us .. they seemed to flee the place. Very strange ..

    A short time afterwards a guard with an interesting halberd appeared. He called himself Lord Harn Frass and here is a copy of our protocol:

    Please read the whole story .. http://mot.purespace.de/main01_10_36_1.html


    We would like to thank all players who participated in our events during the last week. You players were the one it was meant for and you made it a wonderful experience enjoying it.

    I personally thank all members of MoT who worked hand-in-hand for a whole hard week to make something like this possible.

    Additionally we would like to thank OSI, the GM-Staff, the IGMs and our friends in the groups of Counselors, Companions and Seers .. who cared for us, created and shaped this wonderful UO game which became now four years old. We think the many small events are and have always been the key to enjoy and satisfy the community - no matter if organized by OSI or other players.

    And at last we would like to thank all UO-News-sites who have been working together to inform players during the whole week about the course of events. Only together we are strong and are able to offer support to the community we are all dedicated to.

    We hope that UO will live for many, many more years ..

    Raknar Guildmaster Merchants on Tour
    raknar@gatecentral.com

    Well, thank you Raknar ! We're all looking forward to comment more of your events and, as part of the Drachenfels community, to have our share of fun too :) !

    [ Comment on this article ]

    Posted on Monday, December 10, 2001, 4:50 AM EST by Irdan Ymadril (Drachenfels)

    TvG Christmas Bazaar
    >>> Trammel Facet News <<<Another Christmas festival in the making. This sounds like a lot of fun.

    TvG Christmas Bazaar!

    Trinsic Virtue Guards, TvG, will be hosting a Christmas Bazaar craft giveaway on Sunday December 16th, from 6-8pm under the Central Skies. It will be held at a large tower just 2 houses NW of the Yew Moongate (79o0'N 41o45'W).

    GM crafters will be on site to make weapons, iron and leather armor, scrolls, potions, tools, and more! We'll even have glassblowing, stonecrafting, and arcane items to give away, but raw materials will be limited so you may want to bring your own sand, granite, or gems. There will be food, drinks, and lots of Holiday cheer. Come pick up some presents for your friends or yourself. Be sure to sign in for a chance to win door prizes during the event! Our members can also answer crafting and adventuring questions.

    Gates and runes will be available from several city banks throughout the evening, so come on out and join the fun! Visit our website at www.trinsicguards.com to learn more about the event, and about our guild. Happy Holidays!

    Trinsic Virtue Guards
    "Let the Virtues guide You..."
    Posted on Sunday, December 9, 2001, 11:19 PM EST by Barth VanDorn (GreatLakes)

    Christmas in Garden City
    >>> Trammel Facet News <<<Oh boy, looks like Nemo and the folks at Garden City are at it again!

    Garden City: Festival of Bells

    We are planning another three days of prizes at Garden City starting this Friday, December 14th, at 8pm est! Why?!?! It's the holidays and time to share! So we are doing what Garden City does best, giving away a ton of goodies!

    The highlights:
    *500k to 500th new visitor to the Mall

    *Random door give aways all weekend worth between 1 - 50k at the Mall (including tons of bells!)

    *Christmas Poetry Contest on the roof of City Hall on Sunday evening at 9pm EST, Barth VanDorn from Stratics is judging. Prizes from 10k-50k.

    *Scavenger hunts, friday saturday and sunday 8pm with prizes worth 10-20k per round at City Hall!

    *Kishan's Casino is setting up crate lotto's for only 1k a chance at riches thoughout the weekend!

    *Tons and tons of happy holiday drinking and fun! (liquor!!)

    Garden City is located just north of Cove in the Trammel Facet 41o44'N 68o3'E.
    For more information about Garden City and a map to our location please visit www.uogc.net

    Hope to see you there!,
    Mayor Nemonis
    Posted on Sunday, December 9, 2001, 10:57 PM EST by Barth VanDorn (GreatLakes)

    Noleeens of Sandlewood to Marry Christof of Yew
    >>> Felucca Facet News <<<Yes that's right! Noleeens, the owner of the Sandlewood Box is settling down. Soon after construction was completed on the NEW Sandlewood Box, it seems her long time suitor Christof popped the question. In a flustered moment she gave her short answer of "yes". Good luck you two and Congrats!

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 10:56 PM EST by Barth VanDorn (GreatLakes)

    The Light Within
    Another mysterious page from a personal journal blew onto my steps today.

    From the Journal of Nemesis Enforcer
    Gran'Xac, Year of the Ancient Relic
    http://www.alterythem.com/cad

    The Enforcer stood upon the west wing of the tower's roof, looking at the make-shift courtroom that had been thrown hastily together in anticipation of the large number of attendants which the halls of the High Court would not themselves contain. Watching as Tre'Lianne, Monitor of Dracona, knelt, scrubbing furiously at stains of blood that caked the stones of the floor and tables. He stood, observing various acolytes move up and down the stairs, scrubbing furiously. Even down in the streets below, he could see the acolytes at work, cleaning the traces of war that had started upon the temple's highest point. Everywhere, blood.

    He slowly turned to face Joa'Qyyn, the newly appointed magistrate of the High Court, and let out a low sigh. "How is it that we allow the Empire to enter Dracona with immunity, and they turn then to attack those of Britain and cause great distraction so that Leshyani is freed?"

    The blond haired human looked nervous. Perhaps, the Enforcer guessed, because he had never seen an angry Dragothan armed for war. "With all due respect, m'lord, perhaps we should have seen it coming. It was you who led strike into Nujel'm to take Edguardo by force. Surely it crossed your mind they would not let her stand trial."

    "The difference is that Leshyani was going to receive fair trial, impartial judgement, and her fate was to be determined by you. No punishment had been decided for crimes that guilt had not yet been established for. Edguardo was afforded a verdict passed down in a mockery of trial, where no chance for defense was given. He was guilty without chance of reprieve in the eyes of the Empire." The Enforcer turned to see part of an arm scooped into a barrel and watched impassively as other minor remains were gathered as well.

    "I agree, m'lord, but the Empire didn't." Joa'Qyyn's voice was stronger and the Enforcer smiled beneath his helm. Good. He has overcome his fear of me. He turned to face the magistrate again. "If it means much, Leshyani looked reluctant to step into the gate that led to her freedom. She was described as having an air of confidence prior to the trial. I would believe she thought she would win this trial and be set free. Perhaps she felt that fleeing would seal her fate."

    "That would explain the illusion of her sent back to Dracona. It was a good copy of her, but definitely not a construct of hers. Likely it was sent by those who rescued her to set off any search for her." The Enforcer saw two acolytes heading for the stairs, hefting a barrel of remains between them. "Either way, the Empire came to Dracona and defiled our invitation of immunity. We should pay them more mind in the future."

    "Indeed we shall."

    The Enforcer turned quickly, shocked that someone was standing behind him. There was a smile on Ra'Dian's face, his blue hair tied back into a tail, white meditation robe flowing freely in the slight wind.

    "My lord, you have returned."

    "Aye, that I hae. Squick sought me this morn with tale o' the trial turned massacre. When next the Empire moves, we shall be there." There was a glint in the elf's eyes that Nemesis had not before seen.

    "What then of the witch?"

    Ra'Dian walked by, still smiling, heading for the Great Stone of Nexchronosis. "She is nae our concern. We hae much to prepare for. Both the Empire, and another discovery. Nae. We shall let Britain handle her should she be again caught."

    He turned from the stone to face the Enforcer. "I doubt she will be so easily again captured."

    Nemesis watched as Ra'Dian turned and touched the Great Stone, but found that he was shielding his eyes from a great azure glow that eminated from the monolith. He blinked both in pain and out of disbelief, as the stone had never released such energy before. "M'lord?"

    "Nae worry, Valerix," Ra'Dian's voice echoed upon the tower's roof. "This is but the beginning..."
    Posted on Sunday, December 9, 2001, 10:49 PM EST by Barth VanDorn (GreatLakes)

    Comments on Exceptional Weapons
    On the DeedFinder's forums, here, Evocare made the following remarks about exceptional weapons :
    In reply to:
    ----------------------------------------------------------------------
    Ok I know a weapon can get tagged with the exceptional quality label but has anyone from OSI said this actually adds to a magic weapon's, created by a runic hammer, damage? Anyone do any testing? As far as a ruin weapon being as good as a GM made weapon they aren't. I've tested it. A normal GM made weapon does a lot more damage over time then even a supreamly acc ruin weapon does.
    ----------------------------------------------------------------------

    1. Yes, weapons created using the runic hammers do get both the exceptional bonus and whatever magical bonus the hammer assigns to it.

    2. Magical and exceptional bonuses work differently from each other, so it isn't always accurate to say exceptional is as good as might, or any other comparison. Exceptional weapons have a 20% damage bonus, whereas Ruin/Might/Force/Power/Vanquishing weapons have a flat +1/3/5/7/9 damage addition (respectively).

    ----------------------------------------
    Tom "Evocare" Chilton
    Lead Designer - Ultima Online

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 10:12 PM EST by citizenKane2 (GeneralNews)

    Dec. 8th Patch
    Posted to FYI:

    For version control reasons, we released a small patch to change the login encryption for both clients on Saturday evening, December 8th CST. There were no executable changes in this patch.

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 3:16 PM EST by Lady Malynn (GeneralNews)

    Dragon Tavern Story Night
    >>> Felucca Facet News <<<Hail and well met,
    This just in via carrier pigeon:

    Do you like to drink?
    Do you like to either make up tales or listen to them?
    Do you a have a tale from the past before the worlds separated? Or per chance you are a bard and have tales to tell.

    All are welcome but PLEASE STABLE YOUR PET BEFORE COMING.

    The Dragon Tavern will be having its weekly story telling night on Wednesday, December 12st, 2001 at 7PM PST.

    The prizes are 20K for first place and 10K for second.

    ICQ in advance and rune will be provided. Dragon Tavern is located on ice Island at: 87o53'N 164o41'W

    Lord Khel
    ICQ: 116819117 for more information.

    Your humble servant,
    Raeven Aurora

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 2:11 PM EST by Raeven Aurora (NapaValley)

    Results of the Dragon Tavern Story Night
    >>> Trammel Facet News <<<Hail and well met,
    This just in via carrier pigeon:

    The results from the last story night at the Dragon Tavern.

    We had 7 noble and noble souls show up for the event.

    Winners
    In first place, winning 20K was moo with a stirring story of a little girl and her quest to learn the truth of Santa Claus. Winning the second place prize of 10k was Kahlan with a slf of an unwanted mate.

    Your humble servant
    Raeven Aurora

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 2:07 PM EST by Raeven Aurora (NapaValley)

    The Role Players of the World Unite!
    This Friday roleplayers gathered from all over Sosaria to attend the First Baja Community Meeting, hosted by Kita Talith of the Town of Golden. Kita spoke of a time when Baja's role players gathered for dances, dungeon crawls, fight nights and other enjoyable social events. She also expressed a desire to see that tradition continue.

    Many different ideas for creating events and strengthening the bonds of the role playing community were discussed. The Baja Events message board has been created to encourage events, and interaction between role playing groups.

    There is still quite a bit of discussion in process about how to form the Role Player's Council and different strategies we can use to help the community. If you are not already involved, please take a moment to visit the new board!

    I enjoyed seeing old and new friends alike, coming together to discuss ideas to make Baja a more exciting place. Some of the groups that attended included: The City of Golden, The City of Ravenshire, The Kingdom of Dawn, the Treasure Hunters of Britannia, The Borderland Guards, The Society of Gypsies, Queen Shieba's Alliance, The Pack, The City of Avalon, The Temple of Tiberian Virtue, The Shadow Imperium/City of Shadowfell, The Brotherhood of Valor, The Dark Wardens, The Dark Tower, Rangers of the Realm, The City of Heaven's Forge, The Society of Archers, and IGA Province.

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 12:53 PM EST by Cymidei Fier (Baja)

    The Role Players of the World Unite!
    This Friday roleplayers gathered from all over Sosaria to attend the First Baja Community Meeting, hosted by Kita Talith of the Town of Golden. Kita spoke of a time when Baja's role players gathered for dances, dungeon crawls, fight nights and other enjoyable social events. She also expressed a desire to see that tradition continue.

    Many different ideas for creating events and strengthening the bonds of the role playing community were discussed. The Baja Events message board has been created to encourage events, and interaction between role playing groups.

    There is still quite a bit of discussion in process about how to form the Role Player's Council and different strategies we can use to help the community. If you are not already involved, please take a moment to visit the new board!

    I enjoyed seeing old and new friends alike, coming together to discuss ideas to make Baja a more exciting place. Some of the groups that attended included: The City of Golden, The City of Ravenshire, The Kingdom of Dawn, the Treasure Hunters of Britannia, The Borderland Guards, The Society of Gypsies, Queen Shieba's Alliance, The Pack, The City of Avalon, The Temple of Tiberian Virtue, The Shadow Imperium/City of Shadowfell, The Brotherhood of Valor, The Dark Wardens, The Dark Tower, Rangers of the Realm, The City of Heaven's Forge, The Society of Archers, and IGA Province.

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 12:52 PM EST by Cymidei Fier ()

    Where's Here Week 4: the Winner ...
    Seems nothing is unknown to the lored inhabitants of Sosaria ... not even a small, forgotten crypt in the far lands of Nujel'm - once meeting point of escorts waiting to be moved at a fair price, now desolated desert:


    *blinks* Two is company

    The first correct was sent by Magdalene of the Drachenfels Templar Order, who earned the prize of 25K sponsored by Spirits of Britannia. This is the second and last week sponsored by our friends, which we thank for the help in making this game possible !

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 11:08 AM EST by Irdan Ymadril (Drachenfels)

    The Speed Loot Contest
    >>> Trammel Facet News <<<This was received from Kellogg

    The Speedloot Contest is a contest to see how fast a team can complete a treasure map. A map is considered completed when the following conditions are met:

    1. The chest has been emptied and removed.
    2. All the guardian spawn has been killed. This includes the initial four and any others that spawn while looting.
    3. The team’s players are all alive.
    4. The team’s looter declares, “Done,” after the 1st 3 conditions have been met.
    The timer will start when the initial spawn appears and will stop when the chest has been completed. The following rules will apply to this contest:
    • Teams may be no larger than 4 members.
    • The maps to be used will be cleverly drawn (level 4)
    • Teams will need to be able to dig and unlock the chest themselves.
    • There will be a timekeeper hidden there who will NOT help except to gate there and back.
    • Teams may either have 1 (and no more than 1) person barding OR 1 (and no more than 1) pet but may NOT have both.
    • If a pet is used it will count as member of the team, meaning that if you bring a pet your team may consist of no more than 3 players.
    • Only one team member may loot the chest.
    • Spell casting will not be allowed until the chest has begun to be dug.
    • The use of boats will be allowed.
    • Spectators will not be allowed.
    • It will be the responsibility of the team to provide the map that they will dig. Maps will NOT be provided by the event’s sponsors.

    The event will begin at 5:30 PST (8:30 EST) on Sunday December 9th 2001 and will be held at THB’s Trammel Guildhouse located southwest of the town of Britain on Ocarina Isle at the coordinates 29º 5’ S 55º 32’ E. Gates to the house are planned to be provided from the West Britain bank and from the Moonglow bank prior to the event’s start.

    A Grand Prize of 125k, a Second Place Prize of 50k, and a 3rd Place of 25k will be awarded. Various door prizes that have been donated will also be given out

    Any questions can be directed to 'Kellogg' through private message, or by ICQ (77252956). He can also be contacted for help in locating a treasure hunter to be a part of a team or for a rune to the house.
    Thankye Kellogg!

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 10:58 AM EST by Cymidei Fier (Baja)

    MoT-Eventweek: Day #6 review - Day #7 teaser
    MoT event week is finishing ! As the last evening approaches, read the review of yesterday as sent by Raknar ...
    A run for hints was scheduled and many players joined the competition. The good thing was that this event had no fee and everyone was allowed to join. Uncle Zifnab - our comic-hero - was the speaker of todays event. At first he informed all about the rules and - after Gwenwhyfar gave out the info-books - started the run.

    The first location was in the Lost Lands (and not on Felucca like some thought) near Delucia. Gwen waited there and asked the arriving players to bring her a GM-made lantern. Nearly nobody remembered that we have lit the place around MoT#3 with GM-made lanterns and therefore some players had really troubles getting one. Uncle Zifnab himself waited at location #2 in Trinsic and sent all participants to Viviane in Britain. She waited at the wall in front of LBs castle. The next hint lead to Kasim who waited on a ship. And the final hint brought the players in mortal danger. Maestria waited in the Fire Dungeon with the last hint.

    Read more .. http://mot.purespace.de/main01_10_35.html

    9th December: Big Celebration with honor of winners and house-raffle (DF, Trammel)

    This is the end of our EventWeek. We invite everybody, participants, visitors and staff to join the celebration. We will not reveal yet the place where we are going to hold our celebration - it depends on how good we succeed in getting our planned surprise going.

    But one thing is sure: we will gate at 21:00 MET (20:00 GMT) from MoT#3 (Trinsic, first house on the left) and Britain west-bank to our party-center. The possible destiny is a secret right now (we used in the last years the palast in Nujelm, the secret caves under BucsDen, .. so be sure that we search something magical for our highlight)

    During this party we are going to celebrate the winners of the raffle from friday (don't forget yer books ..) and do a special-raffle where you are able to win a complete house (workshop at fire-island) - a hint: bring 5k-checks with you *G*. Additionally we are working on some surprises and hope that they can be held as we imagine.

    This will be the end of our 4year-celebration and hopefully there are many more years of UO to come.

    Happy Birthday UO.

    Short summary:

    Big Celebration with honor of winners and house-raffle (DF, Trammel)
    Date: Sunday, 9.Dec.2001
    Time: 21:00 MET (20:00 GMT)
    Duration: open end
    Meeting point: Britain Westbank & MoT Shop #3 (first house outside of Trinsic DF Trammel)
    Events: Celebration of raffle-winners, a house-raffle and surprise-events

    Raknar Guildmaster Merchants on Tour http://mot.purespace.de

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 10:51 AM EST by Irdan Ymadril (Drachenfels)

    Blacksmithing Success Rates Info
    Thanks to our editor Batir, we are proud to present an update of our blacksmithing skill page that now includes the success rates for regular and exceptional blacksmithy items.

    Success rate depends on your blacksmithing skill and any blacksmithing bonuses that might apply (i.e. by using an ancient smithy hammer). For that reason we've made the page interactive. You can enter your personal skill and bonus values, and the page will show you the success rates of all items your smith can (or cannot) make.

    We'd like to hear what you think of such an interactive feature and if we should try to make more pages on the site act that way. If you have comments, then please do so in the thread below.

    Thanks.

    [ Comment on this article ]

    Posted on Sunday, December 9, 2001, 8:22 AM EST by Xena Dragon (GeneralNews)

    Katriona and Setzer Get Married!
    The beautiful hall on Marble Island was the setting last night for the wedding of Katriona and Setzer. The couple tied the knot surrounded by their friends, guildmates and elementals.

    The bride was dressed in red, all her clothes made by Synthetic. Making a subtle counterpoint to the glowing bride, Setzer was dressed in black and green, his look also designed by Synthetic. The wedding party included Synthetic himself, as a bestman, and Bendor, performing his duties admirably as an usher. Helping the bride were Damodred, the maid of honor, and Jesscinda, the lovely bridesmaid.

    Fret Edrayes officiated the rite, aided by Annie, Sir Wulfstan, Amon Ra and Bear, whose duty it was to invoke the elementals of Fire, Water, Earth and Air (not necessarily in this order). The elementals blessed the union amid much growling and hissing.

    As the couple exchanged their vows, gifts were also exchanged. The groom presented the bride with a Shadow Katana, while the bride's gift to the groom was a beautiful Arcane Gem, both symbols of the endurance and strength of their love for each other.

    At the end of the ceremony, the bride and groom exchanged a romantic kiss and then were entertained by Barry, who composed a truly impressive poem to commemorate the occasion. Party favors for the guests included Shadow and Valorite jewelry, while the party itself was held on the roof of the Marble Hall.

    My best wishes to the newlyweds!

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 9:33 PM EST by Idun Syn (Chesapeake)

    DP to Host a Street Fight PvP Tournament
    Bacci, the GM of DP (The Dungeon Owner Protection Agency), announced last week that DP would be hosting a no-holds-barred, almost rule free PvP tournament in December. This is a different kind of PvP---it is meant to imitate the sort of fight you could expect if you met up with your opponent in Felucca and the two of you came to fisticuffs. In other words, there are no restrictions on the kind of equipment you can use or the type of character you may enter.

    In order to limit the possibility of non-contestants entering the fray, the location of the battles will not be revealed at this time. Suffice it to say that contestants will not be enclosed in a small area.

    The rules below, written by Bacci, will also be posted to the DP website:

    The rules fer the DP street brawl---Be ready:

    1. Fighting will start when the judges say.
    2. There will be no gating or recalling during a match. If a person does recall/gate then they will automatically forfeit.
    3. No bugs or exploits will be allowed. If you are caught using these you will be disqualified (and a GM may or may not be called on you.)
    4. If a fight goes longer than 15 minutes, the judges may decide whether or not the fight is going anywhere and may choose a victor based upon the skills displayed.
    5. The winner may loot the loser of any/all items on the corpse. Once the winner is finished the loser will be allowed to collect any remaining items and will be gated to town.

    A Maximum of 24 people will be allowed to compete. You must be signed up at least 2 days in advance. The first 24 people to sign up will be allowed in. In order to sign up you must PM me (Bacci) stating that you wish to fight in the competition, your character's name, and what type of character you will be bringing (tamer, mage, warrior). You must also state if the character is Red or Blue. This is so they can be brought to the correct holding area. You may not switch which character you bring after you sign them up. Once all characters have been registered, additional instructions will be given to competitors via PMs through the DP message board.

    The fight is scheduled for Friday December 21, at 5pm AK time, 6pm PST, 9pm EST

    If you want to sign up for the tournament, head on over to The Dungeon Owner Protection Agency's website and register for their message board so you can send a PM to Bacci.

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 7:30 PM EST by Pluffina (Sonoma)

    The Wedding of Crysana and Connor
    It seems the Shadow Priests are planning a Christmas wedding!
    Hello... I am Chrysana, guildmistress of Shadow Priests. I am contacting you in regards to my upcoming marriage to Connor, also of S*P. The event is planned for Saturday, December 15th at Midnight Eastern/11 pm Central time. The couple is hosting this event in the groom's tower in Felluca (the former factions guild tower for P:M) at coordinates 86o 39'N 47o 44'E. Gates will be provided at the Skara Brae moongate on the Felluca side. All friends of the bride and groom are invited to attend.
    Best wishes to Crysana and Conner!

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 7:23 PM EST by Pluffina (Sonoma)

    The Wedding of Crysana and Connor
    It seems the Shadow Priests are planning a Christmas wedding!
    Hello... I am Chrysana, guildmistress of Shadow Priests. I am contacting you in regards to my upcoming marriage to Connor, also of S*P. The event is planned for Saturday, December 15th at Midnight Eastern/11 pm Central time. The couple is hosting this event in the groom's tower in Felluca (the former factions guild tower for P:M) at coordinates 86o 39'N 47o 44'E. Gates will be provided at the Skara Brae moongate on the Felluca side. All friends of the bride and groom are invited to attend.
    Best wishes to Crysana and Conner!

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 7:22 PM EST by Pluffina ()

    Where's Here Week 4: "Mimetic"
    Something easier this week ...:


    *feels alone*

    As usual, we want to know some general description of the place and possibly sextant location. First to answer correctly wins, results will be published tomorrow, everyone can partecipate but we won't consider previous winners as eligible for the victory.
    The prize is 25K or a Broadsword of Power, sponsored by Spirits of Britannia. Write your answer to uodrachenfels@stratics.com.

    Posted on Saturday, December 8, 2001, 11:18 AM EST by Irdan Ymadril (Drachenfels)

    MoT-Eventweek: Day #5 review - Day #6 teaser
    More from Raknar ...

    The task was clear. Buy a rune - call to the spot - and with a bit of luck you will get a prize. This was so easy that the runes have been sold out 9 minutes after the raffle has been started.

    As you can see in the pictures - we've taken - the place around shop#3 was decorated and animated the citizens of Britannia to stay a while. The very disciplined people waited until the vendor was filled. After a 'Lets go' they ran forward and bought and bought and .. and he was sold-out after a short while.

    Some minutes later the winners have been found.

    1. The famed Jason
    2. Tormentius together with Lady Aysling
    3. Ragnarog

    Read the story ..(http://mot.purespace.de/main01_10_34.html)

    8th December: Hint-chase through Britannia (DF, Trammel)

    One of the event which is held now and then by different playergroups is a chase for hints. We are now giving you the chance to participate again in such an event.

    It will be open for singlepersons and teams with a maximum of 2 chars per team. So whoever is willing to use his/her skills to conquer our several tasks is cordially invited. You will need some reagents, UOAM or something similar, a ship and knowledge of Britannia.

    The best news at last: there will be no fee for this contest, but wonderful prizes.

    1st prize will be complete equipment for an alchemist room (all glas-blowing items, alchemist-book, several masonry-items)
    2nd prize will be a coloured leather-armor (GM-made), a bow set containing a Bow, a Crossbow and a Heavy Crossbow (all GM-made) and some bolts and arrows. (in case of a winning team one set for each of the two teammembers)
    3rd prize will be a Level 3-chest with contents delivered directly to you ..

    Short summary:

    Hint-chase through Britannia (DF, Trammel)
    Date: Saturday, 8.Dec.2001
    Time: 20:00 MET (19:00 GMT)
    Duration: approx. 1,5 hours
    Meeting point: MoT Shop #3 (first house outside of Trinsic DF Trammel)
    Starting fee:NONE
    Participants: Open for single players and 2-char teams
    Prizes: magnificent prizes for the first three winners

    Raknar
    Guildmaster Merchants on Tour
    http://mot.purespace.de

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 10:38 AM EST by Irdan Ymadril (Drachenfels)

    Red Devil Auctions Travels to Trammel

    Greetings my Fellow Britannians,

    We the RD Auction Staff and RD Guard has decided to take our Auction on a trip over to Trammel. Yes that's right we have moved all the basic supplies, and items needed for our Auction. Our Auction will be on the same Tuesday night the 11th of December, starting at 8:30pm CST/9:30pm EST.

    We will accept submissions on the monday before the Auction at the same time. Our temporary Auction Headquarters in Trammel will be the RD/GLV Tower located due South of the Hedgemaze, along and near the mountain, the coordinates to the Tower is as follows; 78o29S 16o35W. Many runes have been marked bearing the info to the Auction on Tuesday night. Our Staff and RD Guard have been passing out many runes in all the cities; runes can also be found in Felucca on vendors located at: The Three Amigos Home due west of Kazolas, Acadian Provisioners due South of Yew, and of course at RD's Tower.

    You may be wondering why we are doing this, well, first, many players of Trammel have never heard of us {RD's Auction} second, most of the Trammel players have never been to Felucca, third, we just want to try out our Auction in Trammel.

    The Auction will be held on the Roof and the Stage has already been set up, we ask all participants to leave there mounts at a stable, or dismount them on one of the floors below the roof. The Burning Heart / RD Guard will be there in full force to help out for anything that may occur.

    Hope to see many new faces and old friends as well.

    ~ Rattler GLV

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 9:57 AM EST by Amidala (GreatLakes)

    West Coast Server Maintenance
    Posted on FYI :
    We’re upgrading some of our server hardware for the West Coast shards (Baja, Napa Valley, Pacific, and Sonoma) next week, which will require some additional downtime to complete. This maintenance will occur during the West Coast shards’ regularly scheduled maintenance windows starting Monday, December 10th through Wednesday, December 12th. These shards are expected to remain down each morning for approximately 2-3 hours beyond their normal maintenance periods. We apologize for any inconvenience this may cause.

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 9:35 AM EST by citizenKane2 (GeneralNews)

    Sannio on Housing Refresh Reinstatement
    On the MyUO Discussion Boards, Sannio added to the discussion of the reinstatement of housing refresh:
    As you know, all houses have been auto-refreshed for several weeks. OSI's own Prophet mentioned recently that we are likely to reinstitute a limited form of housing decay, but only for those houses that are listed as Condemned. This would likely occur before any other housing decay resolution (such as the method "ownerless housing" transfer concept described here), and there is a small chance it may occur around the onset of the new year, or perhaps even just barely before that time. The plan is not to turn off auto-refresh for all houses, but to take a small-yet-significant step in returning to a healthier housing situation by allowing Condemned houses to decay over time as was standard in UO until mid-September. Houses that are not Condemned will continue to be auto-refreshed.

    When a more comprehensive housing resolution is put forth into the game, well, we don't want anyone to think that we intend to simply flip a switch and destroy several hundred houses at the same time the ball drops in New York City at midnight at the onset of the new year. That is not going to happen. We want a far smoother transition than that, for those houses, or housing locations, that will be changing hands. If/when any changes occur to housing beyond allowing Condemned houses to decay, we will give as much advanced notice and details as possible.

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 7:47 AM EST by Lady Malynn (GeneralNews)

    Coloured Anvil!
    Durnin of the United Labour(UL) (Guild of the Wise Craftsmen) believes
    he has received the first colored anvil.

    He received an agapite anvil for a BOD of 20 exceptional verite close helms.

    All the wise craftsmen of his guild have studied the anvil and as of yet, have not figured out any special properties. They continue to study it and will report their findings.



    [ Comment on this article ]

    Posted on Saturday, December 8, 2001, 6:05 AM EST by Chainsaw Knight (Oceania)

    BOD Fever!
    Watch out Sonoma, Bulk Order Deed (BOD) fever is in the air! I stopped by the smithy shop in Minoc today and the hammers were pounding and forges burning like never before. Not only have blacksmiths and miners found new reasons to ply their trade, but also haggling amongst them has soared to a new height - blacksmiths seeking each other out from across Sonoma to barter for that BOD or large BOD they are seeking.

    One of the new magic weapons craftable via the BOD prizes.I talked to a few artisans about the new BODs, and it was positive comments all around. Meis of the guild SAM and Vance HellFlame agreed that the new deeds are very fun, but the rewards are not that great. Evidently, the fabled runic hammer is more than a little difficult to obtain. Meis said, "They've made it easier for a smith to show he is GM through fame" and "the mining gloves helped me GM mining a lot faster."

    I also had the opportunity to talk to a non-Grand Master blacksmith by the name of God's Hand who was also working on the BODs. Although they had not inspired him to GM any faster, it had made the process much more fun. God's Hand had this to say, "Yes, it's been fun trying to see what BOD I'll get next and whether or not I can help my guildies out with theirs."

    Blacksmiths are not the only ones affected by the new BODs. Twigster, a professional miner and ingot aquirerer has seen business pick up dramatically since the deeds were introduced on Sonoma. So, are the BODs good or bad? From everything I can tell, one of the more brilliant additions and very welcome on Sonoma: business picks up, blacksmiths being dusted off and used once again, guildmates helping each other out, meeting new friends to barter with... and don't forget the spiffy new items!

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 6:48 PM EST by Mina (Sonoma)

    FAQ on BOD’s
    Sannio, UO On-Line Community Coordinator, added this FAQ on BOD’s to the MyUO Discussion Boards.

    Q: Can I get more BODs of a certain type at certain skill levels?

    A: The frequency and types of deeds distributed with the Bulk Order Deed (BOD) system is as follows:

    - Once every hour, characters with blacksmithing skill of 50 or less may get requests from NPC blacksmiths for small BODs requiring non-exceptional, non-colored items.

    - Once every two hours, characters with blacksmithing skill of less than 70 may get requests from NPC blacksmiths for small BODs requiring non-exceptional, non-colored items.

    - Once every six hours, characters with blacksmithing skill of 70 or more may get requests from NPC blacksmiths for small or large BODs requiring exceptional/non-exceptional, colored/non-colored items.

    Some players have been speculating about there being some “sweet spot” or “magic skill number” that will help promote the acquisition of certain types of Bulk Order Deeds (BODs). We are aware of these concerns and are investigating addressing these in the next major, scheduled publish. Until then, as with any other bugs that could possibly be exploited, we ask that players not share specific details on how to get around this (or any other) system.

    =========
    Sannio
    Online Community Coordinator, UO
    Origin Systems

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 4:06 PM EST by Lady Malynn (GeneralNews)

    Prophet Clarifies Housing Decay Reactivation
    Prophet responded to an e-mail discussion group question about “turning on” housing decay at the start of 2002. The question was asked about what happened to the proposed new housing refresh system. If you remember, the proposed new system would include auto-refresh for active accounts and auto-decay for houses without active primary owners.

    Let me clarify my statement in the UOHoC a bit. First off the auto-refreshing of all houses was first initiated after September 11th for obvious reasons. At the time we told you all that we would be turning housing decay back on in the new year. As far as I know our plans have not changed on this but, as with everything else, they are open to change.

    Now for the new housing auto-refresh: We are still hopeful that we will move forward with this. At the moment we are still working out many of the details as to how this would work so we don't have anything firm to tell you at this point.

    So yes for a while the old housing decay rules will be active until we figure out what we will be doing with the new housing decay rules. I hope that clarifies things. If it doesn't please let me know and I will endeavor to explain a bit better.

    When asked for the date when housing decay would go into effect:

    Its going to be sometime in January. It will not be on January first or second. More likely the 2nd or 3rd week of January. It does not need to be tied to a publish so don't think nothing will happen if there is no upcoming publish.

    Prophet
    Miracle happens here ->

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 3:47 PM EST by Lady Malynn (GeneralNews)

    Sannio Answers a Question on Tinkering Jewlery
    Lord Archemedes participated in the UOHoC Chat on December 6th. However, he wasn’t able to ask his questions. Lord Archmedes was lucky though, and was able to ask Sannio a question on tinkering jewelry privately before Sannio left. Thank you, Lord Archemedes, for sending us the information. Below are Lord Archemedes’s questions and Sannio’s answers:

    Q: I know this isn't normal, but I was wondering if you could answer a question that needs dire answering?

    A: one sec please

    Q: sorry

    A: The other side-PMs slowed down. :] What's up?

    Q: Question is this, why was tinkering jewelry changed to what it is now? jewelry with 10K+ gems are gone, and why are "caps"-the hat from the tailoring menu gone as well? Just curious cause my gem collection is now useless :(

    A: The multi-gem usage toward making jewelry was bugged. It only used one item but re-named the item with the stack name, so that fix was completely intentional.

    The inability to use essentially unlimited gems due to the fact that you need to have the crafting good within your pack is a side-effect of the new crafting system.

    The in-pack requirement was a crucial element to the new system, and it will help in the further development of the system and various crafting elements in general.

    I don't know why caps were removed as craftable items as of yet.

    Q: love the new crafting menus sannio, thx for your time :)

    A: Vex was the hub of the crafting changes. I like them, too. And you're welcome! :D

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 3:31 PM EST by Lady Malynn (CommunityNews)

    Caina Fight Night and Last Weeks Results
    >>> Felucca Facet News <<<This was delivered to me this time. It seems the Cainan community is looking for more publicity for these outstanding tourneys.

    This weeks tournament will be held December 8 at 9pm EST at the Sepulchre of the Damned in the City of Caina. (Located at the northern tip of Ice Isle, Felucca.) All are welcomed to attend; however, please stable thy mounts and pets before proceeding to the city. Contestants must be registered before 8:45pm EST. To pre-register or if you are in need of a rune or a gate to the city, please contact Nathalia via raven 115407750 or Beleth via raven at 35905519 before 8pm Saturday.

    **Four Corners Tournament**

    Contestants will be divided into groups of four. Fights will begin with one person standing in each corner of the battle arena. Battle will commence with the wall of stone crumbles. Last man standing will be declared winner for that match. This is in tournament form, meaning the winners of the first four rounds will fight and so on. The winner of this tournament shall receive 50000 gold crowns.

    Rules:
    -No looting.
    -No pre-casts except for Reactive Armor, Magic Reflection, Bless and Magic Trap.
    -All Potions allowed except Explosion.
    -Any stat altering potions are allowed to be used before wall of stone falls.
    -No hiding.
    -No casting of any field spells, summon spells and mass damage spells (meteor swarm, chain lightning and earth quake)

    **OOC Note: Loss of connection during a fight is a disqualification.**


    Annoucing the Winners of Last Weeks Fights in Caina!


    Many talented teams came from far and wide across the realm to participate in the 3 vs 3 tournament. The Winning Lot of 75,000 Gold Crowns was handed over to Tip, Harry, and Geo Sith of Team PK! They skillfully vanquished the team of William Smit IV, Erty, and Abbadon Majere to claim their victory. Congratulations Team PK!

    The Gladiator Tournament, the most popular and most challenging tournament by far t, had many contestants as well. Men and women alike entered the battle arena in nothing more than a loin cloth prepared to equip from the supplies scattered about the battle arena. Once again, Adal N’Thrak proved to be the most skillful of all as he eliminated each of his opponents and claimed the prize of 25,000 Gold! Congratulations on another victorious win in the Gladiator Tournament to Adal N’Thrak!
    Posted on Friday, December 7, 2001, 3:29 PM EST by Dmitri Ne'Sveti (Atlantic)

    Calling All Roleplayers!
    >>> Trammel Facet News <<<Be sure to stop by the Golden Brew tonight to take part in this important meeting!
    • When: Friday, December 7, 2001 8:00 pm PST (9:00 pm MT, 10:00 CST, 11:00 EST

    • Where: The Golden Globe Theatre, Town of Golden, Trammel Facet, Baja Shard

    How to get there: Golden is located east of the town of Yew, just north of the Justice Shrine about mid-way up the Peninsula. Most public rune libraries in Baja should have a rune to the Brew, or you can contact Kita Talith at kita@townofgolden.net in advance to arrange to obtain a rune. A map of the location is located at here for reference.

    Meeting FAQ

    What is the purpose of the meeting? Many of Baja's roleplayers have expressed a longing to return to the times when Baja was full of player-run towns, events and establishments. Much of the landscape has been empty of players in recent months, and this is an effort on our part to encourage players, old and new, to involve themselves more in the community and events of our shard by hosting events, attending events, improving communication and planning joint events and quests.

    How will it be run? Although the idea for the meeting originated with Kita Talith of Golden, Dormax of RFL and Sinclair of S^G, the ultimate goal is to create a sort of council that will equally represent all the communities/guilds/event sponsors of Baja who would like to participate. For this first meeting, in order to keep it manageable and small, we would like to request that each group who would like to participate choose two (ONLY 2) representatives of their group to send to this first organizational meeting. One representative is fine, but we suggest two in order to ensure that differing views within a group have a chance to be offered when the situation arises.

    Those people should register in advance by e-mailing kita@townofgolden.net with their character name, the name of the guild or group or town they will be representing, and their contact information. The first two persons registered from each group will be considered the official representatives, unless a guildmaster or other authority in the group contacts Kita later to change them.

    Then at this first meeting, which will be closed to the public, the council of representatives will listen to suggestions, vote on and determine the form and mission of the council going forward. We are not trying to dictate the way that this group will work, nor do we propose to "run" the group to suit ourselves, we're just simply setting up a first meeting to get things started.

    After that time, we would suggest that the council hold regular open meetings for all interested players to attend, but again, the group will decide all of that at the first meeting.

    My group is not an official guild or a town - just a group of people who like this idea - but we still want to participate. Is this open to us? Absolutely. Every group is welcome to send up to two representatives - no matter what size the group - from two to two hundred even! This is not meant to exclude anybody who would like to have a real involvement in helping to organize events and interaction on the shard, and is willing to spend a bit of time to make it happen. Be aware, however, that if you join the council, you'll probably be expected to host an event or two, or help out in someone else's. These things are going to take a bit of time.

    Other questions? Send an e-mail to kita@townofgolden.net if you have other questions.

    Kita
    Thankye Kita

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 8:53 AM EST by Cymidei Fier (Baja)

    MoT-Eventweek: Day #4 review - Day #5 teaser
    A curious discovery yesterday ...
    There are no PKs in Felucca...

    We invited all guilds on DF to join our march from Felucca-Trinsic to Britain to celebrate the tough fighters of the Defenders of Trinsic during the war against Juo'nar, playerkillers and thiefs two years ago. And many blue players arrived. Many thanks to them. We only missed the Trammel-based Guards of Trinsic who have been invited personally too but .. well ..

    Read the whole story .. (http://mot.purespace.de/main01_10_33.html)

    Dec. 7th: Raffle at MoT#3 - Win a total of 300.000 gp (DF, Trammel)

    The MoT did many raffles throughout their time in UO. It has always been fun. Therefore it is a tradition to use this event-type also during our EventWeek.

    Like always our quest-vendor at MoT#3 (Trinsic, first house on the left, at the veranda) is awaiting you to sell you the tickets. This time it will be a bunch of runes which await the buyers. Every rune leads to a special spot in Britannia. Three spots will be guarded by MoT-Members who hold a special book. These books are the tickets to one of the first three prizes. If you arrive at the right spot and give over your rune you will get the book. To claim the prize you have to appear with the book and your char who has won on our sunday-event during which we are going to celebrate the winners.

    As always we will hold some kind of party during the ticket-selling right in front of our shop. Come and have fun.

    Short summary:

    Raffle at MoT#3 (DF, Trammel)
    Date: Friday, 7.Dec.2001
    Time: 20:00 MET (19:00 GMT) - open end
    Location: MoT #3 (first house outside of Trinsic DF Trammel)
    Price: 3000 gp a rune
    Prizes: 1st wins 150.000gp, 2nd wins 80.000gp, 3rd wins 50.000gp

    Raknar
    Guildmaster Merchants on Tour
    http://mot.purespace.de

    [ Comment on this article ]

    Posted on Friday, December 7, 2001, 4:04 AM EST by Irdan Ymadril (Drachenfels)

    Quest to find Santa and Mrs.Claus
    Quest to find Santa and Mrs.Claus

    Tis the Season for fun and friends. KFR and GOL would like to invite everyone to participate in the Quest to find Santa and Mrs. Claus. The event is set to kick off December 15th at 7:00pm PST and end at 10:00 pm pst. The starting location will be the Counselors Guild in Britian on the Trammel facet on Pacific Shard.

    Come join in on the fun and find Santa and Mrs Claus to recieve your Christmas Gifts!!

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 11:12 PM EST by Joshua Rowan (Pacific)

    December 6th UOHoC Log Posted
    The complete log of the seventy-second UOHoC Open House chat from December 6th, 2001 has been posted and is available from the UO House of Commons web site.

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 11:07 PM EST by Joshua Rowan (CommunityNews)

    WANTED: Your Stories!
    Come one! Come all! Share your events with us! Tell us YOUR Stories!

    Each week, we will have a different theme as to what kind of stories we would like from all of you. If you have a story to share, please send it to the address below.

    This weeks "theme" is: Memories of Seers. Did you meet a Seer in game? Did you help out with a quest? Let us here them!

    Looking forward to a weeks worth of stories. First post will be Monday December 10, and on the Thursday of that week, the next topic will be announced -- Have topic ideas? Please send them to Hannah

    Send us your stories!

    Posted on Thursday, December 6, 2001, 10:03 PM EST by Hannah Starfire (SiegePerilous)

    Scam Prevention
    Players logging in should have seen the following patch message (among others) :
    Ever been worried about being scammed out of valuable items? Protect yourself by reading our new scam prevention document at: http://support.uo.com/scam.html

    Be sure to check out these tips! As of Monday, December 10th, we will no longer mediate in-game scam issues on a case-by-case basis. Players should always be sure to research their purchases before buying, and the tips in this document will ensure that your gold and your items are kept safe.


    The document at http://support.uo.com/scam.html is as follows :
    At some point in time it's possible that in UO, just as in real life, someone will try to scam you out of your hard-earned possessions. Here are a few tips that might just help prevent that scammer from being successful.

    Proceed Cautiously

    Leaving a guard zone: If someone opens a gate in order to take you to a house that they are "giving you for free," be cautious. Do not carry any rare items to trade, or valuables other than checks or newbified/blessed items, out of guard protection. For example, if you are trading rares for a house, you and the house owner should agree on a gold amount first, then trade the rares for a check for the agreed upon amount. You can then carry that check to the house.

    Unlocking valuables in your house: The Detect Hidden skill (not the spell, but the skill) works 100% of the time in your house, or a house that you are co-owned/friended to, even if you are at 0.0 Detect Hidden skill. If you are unlocking valuable items or stocking vendors, always use detect hidden first to make sure there are no unwelcome guests waiting to snag your item once it's no longer locked down. Tracking is also a good skill to try to use before unlocking precious items, to help you find hidden players, monsters, or animals who may be lurking nearby.

    Make a text macro to make unlocking or locking down items a faster process, and use these text macros every time you lock or unlock items in your house. Good habits will prevent nasty surprises!

    Restocking your vendor: Be as careful while stocking or restocking your Vendor as you are when moving items around within your house. Make sure no one else is around while adjusting your vendor's goods. Use a secure trade window for player-to-player trades, rather than trying to use your vendor for a quick trade.

    Keep blessed items in the top level of your pack: Newbie items and blessed items cannot be looted or stolen. But bags can. If you place your newbie items or blessed items in a bag, someone can just nab the bag through the use of the stealing skill, taking your blessed items with it! Keep these items in the top level of your pack, meaning in the main backpack window, and they'll stay safe.

    Be careful to not get overloaded! If you are severely overloaded (meaning trying to carry over 125 items or items weighing over 400 stones in your backpack), you can end up with stuff falling out of your pack at your feet - and this includes blessed items. Gravity isn't picky as to what's blessed and what's not! If you log out while overloaded, you could come back to find that some of your items fell out of your pack and were either picked up by other players or decayed. GMs will not replace items that fell due to being overloaded, so watch how much you try to carry.

    Trading Items

    Secure trade windows: Take time to check the items in the window to make sure you're getting exactly what you're expecting to get. Use an ID wand, or the Item Identification skill, and examine what you're getting. Use the Arms Lore skill on armor & weapons before buying such items, in order to be sure that the item is in good repair. Most of the time, there is no reason why an item needs to be in a bag. Ask the seller to take the item out of the bag so you can see it in the trade window. Many scams can be avoided by looking at how the item highlights under the cursor.

    Ground/bulk trades: In the past, trades of large numbers of commodities were inconvenient, since the game did not accommodate large numbers of items in the trade window, forcing players to make the trade in several smaller transactions. To save a little time, a player might request that you simply put the items on the ground to make the trade in one transaction. As soon as the trade involves setting something on the ground, you are essentially throwing your items away.

    We've added a new system for trading bulk commodities securely - use it! Purchase a "commodity deed" from an NPC banker, and fill it by double-clicking the deed, then targeting the item you wish to trade. Complete details on commodity deeds can be found in the Game Wizard.

    Blacksmith repairs: This one is a matter of good judgment in picking a smith. If you are not familiar with a smith, don't assume that the character offering to fix your armor is a smith, no matter what he says or wears. Handing your armor over to the wrong person to repair can leave you naked in no time!

    To eliminate the guesswork and possibility of being scammed, players are strongly advised to use "repair service contracts" when soliciting repairs on their armor or weapons. These contracts can be bought from any blacksmith that has a blacksmithing skill of at least 50. Each contract can be used to repair one piece of armor, or a single weapon. You can find more information on repair service contracts in the Game Wizard.

    Pet transfers: Ok, so you want to buy a mare. Have the seller rename the mare to a name of your choosing - let's say you ask for the new name to be "Mary." Then, standing in a clear area, right before the trade, have him say, "Mary follow me". This should clarify that the mare you have in sight is the only pet he is transferring to you. Please feed your new pet right away.

    House transfers: Your best friend when buying a house is the sextant, which you can buy from an NPC Tinker. When the house deed appears in the trade window (it will look like a blank scroll), click once on it and note the sextant coordinates on it. These coordinates will correspond to the area directly under the house sign. So before you make the trade, stand under the sign and write down these coordinates for comparison. Also be sure to note the type of house, and make sure the information matches the type of house you are purchasing (i.e. a small marble workshop). Both the buyer and seller must be within two paces of the house sign in order to initiate the trade. If the scroll in the trade window does not have sextant coordinates on it, or the coordinates do not appear to be for the house you are buying, do NOT go through with the purchase.

    If you're still unsure as to which house you are really buying, you can ask the house owner to change the house sign to a name of your choosing, which will help confirm his status as the house's owner.

    Cross-shard trades: We cannot become involved in any way with cross-shard trades, either to assist in the trade or to investigate possible scams after the fact. Ultima Online supports several means for securely trading items within a shard only, and any trades that players seek to accomplish across shards are done at their own risk.

    General Advice & Comments

    Be cautious about "proof": Don't accept ICQ logs, screenshots, and similar out-of-game evidence as proof of someone's honesty. These things are too easily falsified or inaccurate.

    Be extra cautious with valuable trades: If you are making a "big ticket" deal, and about to sink your life savings into a house or rare item, it may be a good idea to "take some notes" before the trade. Look up the character using the MyUO character search option, and bookmark that page. If the deal goes sour, this information may be able to help the GM to research the details.

    Note that if the character doesn't appear in a MyUO character search, it may be because it is a new character (it takes a day or two for characters to appear in MyUO), and this should raise a "red flag" of caution when trading. Many scammers create new characters (with extremely common names) for their scams, and delete those characters 7 days after creation in an attempt to make it more difficult to track the perpetrator of the scam.

    Buying outside the game: If you buy something Ultima Online-related outside the UO game system, such as on eBay, Tradespot, or some other auction site, and get scammed, this is a legal issue and not an in-game issue. Players shouldn't page or e-mail GMs or other OSI staff with information or complaints about this type of fraud, for this is out of their domain, and we are not responsible for deals made outside the game.

    Ultimately, if the other trader is not willing to do simple things to prove the legitimacy of the deal, such as rename the pet, take the item out of the bag in the trade window, or let you in the house to check the coordinates: drop the deal. There are a million houses, items and pets, and this person may be hoping to scam you.

    GMs will not return items lost through scams, so we encourage all players to take an active role in protecting themselves against scams. Use the in-game tools provided for secure trades, and investigate before you buy!

    The following additional clarifications was posted here :
    In the past, Game Masters have acted as intermediaries in calls where players have misused game systems to take advantage of others. Unfortunately, this has led to increased call times due to the extreme difficulty in determining the truth of these matters. However, since the implementation of secure house trading, commodity deeds and repair service contracts, we have noticed a significant reduction in scam calls to our support department.

    With the success of these new systems, we plan to discontinue our policy of dealing with scams on a case-by-case basis as of Monday, December 10th. We will no longer mediate trust issues in-game, and we encourage all players to protect themselves by reading our new document on Scam Prevention found here. Any abuse of game mechanics to scam another player will be treated as an exploit, and we will address these at their source, as we would any development-related exploit. We hope this will ultimately free up the significant amount of time Game Masters have to spend on scam calls, allowing them to focus on addressing more service needs and lowering the overall wait-times that players experience when requesting assistance.

    In addition to familiarizing yourself with these recent game system additions (see links below), don’t forget to read our Scam Prevention document, which will help you avoid being caught in a possible scam situation. Game masters will not replace items lost through scams, so be sure to educate yourself on the best ways to keep your gold and your items safe!

    Repair Service Contracts
    Commodity Deeds
    Secure House Trading

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 6:55 PM EST by citizenKane2 (GeneralNews)

    Traditional Holiday Trees in Fel
    In an e-mail discussion group, Vex responded to a question about allowing traditional holiday trees in Fel to have needles. Could it be done without “turning on” all the trees in Fel:

    Part of the "desolation" effect works by having the client simply not draw tree canopies. Yes, it would be possible to have the server override this behavior in the client for specific canopies. But, that would take a client patch as well as server code, requiring a lot of resources that could better be utilized elsewhere.

    --
    Vex
    Designer, UO Live,

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 6:07 PM EST by Lady Malynn (GeneralNews)

    Serpent's Isle Christening: Sunday
    >>> Trammel Facet News <<<

    This just in from the leaders of Serpent's Isle...

    Kindly honor us with your distinguished presence as we celebrate the Ceremonial Christening of Serpents Isle on Sunday, the 9th day of December at 8PM CST!

    This momentous occasion will take place in the Town Hall located behind Serpent Isle's Castle Library on Serpent's Isle and to be performed by Mayor Alec Wolfe and the Lady Wysteria. Serpents Island is the isle with the marble building and the entrance to the Lost Lands located upon it.

    Upon completion of the day's ceremonies, there will be many entertaining events. These events include a scavenger hunt hosted by the Order of the Sea Serpent, a dance contest, a costume contest and much more! There will be goodie bags for the first 50 people to arrive, which contain an assortment of items that will be useful on your travels. There are a wide variety of prizes including, snow, past Christmas rares, treasure maps, armor, gold, and even mounts such as nightmares, unicorns, and wyrms.

    The ball will start promptly after the christening ceremony at approximately 8:30pm CST., and gates will be provided at the Britain West Bank and the Skara Brae Bank from 7:40-8:00. Please come and celebrate with event with us! If you need any further information please contact Wysteria at (ICQ) 5965283!

    Sounds like fun. Thanks to Mayor Wolfe and Lady Wysteria for holding such an interesting event!

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 5:16 PM EST by Lugh (LakeSuperior)

    Lecture at the University of Spiritwood
    >>> Trammel Facet News <<<

    We received this announcement from Chancellor Ceinwyn of the Spiritwood University:

    The University of Spiritwood is proud to to announce the first lecture in an ambitious new project. To promote understanding between the races that inhabit Sosaria, representatives from each race will have the possibility to present themselves and their way of living in a series of lectures at the University of Spiritwood. We ask everyone interested in listening to come with an open mind and leave prejudices at home.

    First out is Iwayhara, Taur'othar of the people of Andune, who will speak for and of his race, the Elves.

    Time: 9 UK/22 CET
    Date: Saturday 8th December
    Place: University of Spiritwood, Trammel Campus

    To find the Trammel Campus (and the Felucca Campus in the same place on the opposite facet), head east along the mainland road from the Skara Brae docks. When you come to the second road on the right, at the crossroads a short way inland, go south. Keep going south then east past the farms and homes, and soon you will arrive in Spiritwood. The University is on the far eastern side of the town, in the end of the clearing closest to the south-western corner of the Sosarian Hedge Maze. 

    For the Virtues,

    Chancellor Ceinwyn
    Spiritwood University

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 4:43 PM EST by Pad O'Lion (Europa)

    The Wedding of Syrina and Dryzzid
    >>> Felucca Facet News <<<I just recieved this. Weddings are always such a joyus event...

    Greetings! I would like to invite everyone to the marriage of Syrina and Dryzzid, on Saturday, December 29th, at 4PM EST. The wedding will be held at a little grove in Felucca surrounded by columns, so gates will be provided from Moonglow Bank, and Britain East Bank by LFE members at 3:30-4. Once the wedding is over, the reception will be held at the Serpent's Cross Tavern. Thank ya!

    ~Dryzzid Losstarot, OES

    Posted on Thursday, December 6, 2001, 4:10 PM EST by Dmitri Ne'Sveti (Atlantic)

    GUL Pit Fights
    >>> Felucca Facet News <<<Hail and well met
    This just in via carrier pigeon:

    Welcome to the GUL pit fights, hosted at Oc'Nivelle (Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday. Registration will begin at 8 pm pst, fighting will begin at 9 pm (11 pm central, midnight eastern). Players wishing to register must do so by 8:50, no late entries will be accepted.


    This weeks pit fight (Saturday, December 8th)will be a 1v1 single elimination.
    The Prizes:
    1st place - 200k
    2nd place - 100k
    3rd place - 50k

    Guardians of the Undead Lords Pit Fighting rules

    • No magic weapons, no magic armor, no charged magic items.
    • Pre-poisoned weapons are not allowed. Fighters with the poisoning skill may poison their blades once the fight has started.
    • No casting of field spells, or summoning.
    • No pets, this includes spectators. Please stable your pets before arriving at the tower.
    • No looting.
    • No stealing
    • Loss of connection during a fight will result in that fighter losing the match.
    • Tournaments are single elimination (the exception being fighters who lose in the semi-finals will be asked to stay and fight for 3rd place)
    • All fighters are subject to snooping by the Oc'Nivelle staff.
    • Any spectator interference will result in the spectator being banned and the fight starting over.
    • No one is permitted inside the fighting area except the fighters for that match and the ref.
    • Fighters may not hide or cast invisble during their fight
    • To reduce lag anyone not fighting will be asked to hide during the fight. Players who consistently do not hide will be removed from the tower.
    • No smack talking. The point is to prove what you can do... If you just "owned" someone we all will have seen it, no need to spout off about it.
    • The ref will have final say over any match, issues or complaints with the rules of GUL's Pit Fight will not be discussed until after the tournament has ended.

    For questions please Icq Jade @ 51610361

    Keeping it real,
    moo

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:28 PM EST by MoO (NapaValley)

    Even More MP3 Ultima Music
    Thanks to Casanova for letting us know about his Ultima MP3 Music Project. Here's a bit of information about it:
    I have just remastered a big portion of the Ultima Online soundtrack and would like to inform you about that.

    I got the idea because I only have an on-board soundcard, which makes any midi files sound really bad and cheap. So I went over to my studio and remastered the whole stuff, and recorded it to the computer in mp3 format.

    I'm sure no one likes downloading 3 megs blindly, and risking to kick what they got right into the recycle bin because it sucks, so I have recorded a small demo song for your convenience, to give users a better impression of what quality they can expect ;)

    http://www.elitegamers.de/music/demo.mp3
    That's the demo, it is 20 seconds long and of only 300kb file size so I didn't bother to zip it.

    My music can be found at http://www.elitegamers.de

    Kind Regards,
    Casanova

    Included in his list of songs are Swamp, Forest-A, Bucaneer's Den, Britain-1, Sailing, Trinsic, Nujelm, and The Buc's Den Theme. If you enjoy Ultima music then make sure to check it out!

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 11:08 AM EST by Joshua Rowan (CommunityNews)

    Comments on Smelting and Windows XP
    On this thread here, Designer_Vex made the following remarks (among others) in relation to smelting :
    In reply to:
    ----------------------------------------------------------------------
    The problem with this is that it assumes that UO's random number generator is actually random. As we all know, it's not -- it produces "streaky" results, where you'll fail several times in a row, then succeed a few times in a row.
    ----------------------------------------------------------------------

    Streakiness of random number generation is a fact of life. It happens. Suppose you toss a coin and it comes up tails twice in a row. Superstitioiusly, you might say, "Ok, this thing is due for heads now". But in truth, there's a 50/50 chance that the third toss will be tails as well.

    Suppose die rolls didn't streak? Then Yahtzee wouldn't be very much fun. Yahtzee players experience a big thrill when those five six-sided dice all come up the same on the first roll. Think of that is generating the same random integer in the range 1-6, five times in a row. The odds of that are 1 in 1,296 -- but that doesn't mean that if somebody gets a Yahtzee on the first roll that you have to wait close to 1300 die rolls to see it again. It could happen the very next time all five dice or rolled, or you may have to play a hundred more games of Yahtzee before you see it happen again.

    Streakiness happens even when the odds are quite a bit lower than 50%. Streaks are as much a part of randomness as non-streaks. It's chaos. Randomness that never had streaks would begin to approach predictability, which is exactly what randomness is not.

    All of that said, let me state in no uncertain terms that UO's random number generator is trustworthy. It is a stock library function found in common development environments the world over, widely used in a huge array of modern software, and it hasn't been customized.

    and

    In reply to:
    ----------------------------------------------------------------------
    Then we have to assume that some things - notably skill gain, particularly for movement-based skills - that players often think are based on random chance for each attempt, actually depend on other non-random factors beyond our ken.
    -----------------------------------------------------------------------

    Skill gain is partially random, but there are other factors as well -- power hour and anti-macro code are two examples. But, for things like crafting, it is a straight random number. If the crafting menu says you have a 40% chance to make an exceptional something, then that's the chance you have. No other factors modify that chance.

    and



    In reply to:
    ----------------------------------------------------------------------
    And no, I haven't seen compiled data on the actual chance of smelting the various ores at various skill levels (or even at GM)
    ----------------------------------------------------------------------


    I won't give away the exact formulas, but I can state that for any colored ore, your chance to smelt that ore at the lowest skill level at which you can mine that ore is 50%, and your chance increases as your skill does. So, for colored ore, it is safe to say that you always have at least a 50% chance to smelt it, if you can mine it.

    In relation to Windows XP, Sannio posted here :
    Although UO may be playable on Windows XP, it is not one of the current, officially supported platforms. We are looking into supporting Windows XP hopefully in the near future, however.

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 9:02 AM EST by citizenKane2 (GeneralNews)

    MoT-Eventweek: Day #3 review - Day #4 teaser
    Another review, another annoucement:

    This day had to be a very traditional one. Some of MoTs Members got the title Nikolaus - a figure of the Christian religion. A good natured man who brings presents to the children of the world. All children who have been good during the year got sweets, candies and other things - the naughty children got coals and the companion of Nikolaus - Krampus, Knecht Ruprecht or however he has been called in the past - has a word in private with the evil ones.

    We tried to use this day to get in touch with the people of Britannia. After the first two days of action and fun we tried to get smaller crowds and more roleplaying today.

    Read more .. (http://mot.purespace.de/main01_10_32.html)

    6th December: March of Faith

    One of the most exciting stories in the history of UO was the battle with Juo'nar and his fellows. The Trinsic Defenders formed on nearly every shard and fought for freedom. This was also the time of player-killers and thieves because the law had been removed in the town of Trinsic. We bring back the memory of this weeks and start a march through the southern part of Britannia.

    We meet at the entrance of Trinsic (the shop#1 of the Merchants on Tour is the first house on the left) at 22:00 MET (21:00 GMT) and walk north. All blue and red players are invited to join in performing an interesting event .. [:-)]

    Don't be shy - keep your vanq-weapons and best armor at home and come for the pure fun. It is now very easy to travel to Felucca - use a moonstone or one of the moongates. If you die - *snickers* - well death happens sometimes in these realms.

    The Merchants on Tour are normally only merchants and craftsman but will be arriving in Britain - even if that will be as ghosts. Who will join us for this surely interesting march ..?

    Short summary:

    March of Faith from Trinsic to Britain (DF, Felucca)
    Date: Thursday, 6.Dec.2001
    Time:22:00 MET (21:00 GMT)
    Meeting point: MoT #1 Shop, (first house outside of Trinsic DFFelucca)
    Destiny: Arrival at LBs castle - all survivors and all ghosts *G*
    We especially invite all former Defenders of Trinsic and all Guilds of Britannia to join this event.

    Raknar Guildmaster Merchants on Tour http://mot.purespace.de

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 3:59 AM EST by Irdan Ymadril (Drachenfels)

    December UOHoC - Thursday 12/6
    UO House of Commons Chat - Thursday, December 6th

    We are glad to announce another UO House of Commons Chat here at Stratics IRC. It will happen on Thursday, December 6th at 7pm CST (5pm PST, 8pm EST) in #uohoc. You can access our network by using an IRC Client like mIRC (www.mirc.com) and selecting one of these servers:

    irc.stratics.dhp.com
    stratics.frws.com
    grampa.vlan.net
    arden.ic-stories.com
    riot.tac.net
    stratics.truefear.net

    The topic for this month will be General Discussion, so make sure to come with a couple of questions to ask the Dev Team. You can also find out more about how this all works at our UOHoC Website. Hope to see you on Thursday! Don´t miss it!

    Stonegate
    Stratics Lead Event Coordinator
    mailto: Stonegate@stratics.com

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:57 AM EST by Joshua Rowan (CommunityNews)

    More Music - Britain, Vesper & Wind
    After seeing our latest story regarding Ultima music, Dinaris Techarin shared some information about another great project in the works:
    After hearing about the new music in UO:LBR, I was pretty excited. Many people, including myself, have turned the music off in Ultima Online and Ultima Online: Third Dawn because it is not very good quality. After all, it is in MIDI format (which means the quality depends on your soundcard). Anyway, I was disappointed when I downloaded the MP3 demos from the UO:LBR site. Don't get me wrong, the sound is terrific but my favorite song was the old Vesper Theme. It sounds like UO:LBR will have "new music" rather then just "newly rendered" music.

    Well I do like the old music; the trick is just getting it to sound right. I've never seen anyone take all the old music and record it in MP3 format so I'm going to take a shot at it....

    ...My first Ultima Online recordings are the Britain Theme (arranged by me), the Vesper Theme (the way I like it), and the theme for the city of Wind (you can almost feel that Lich which greets you). I would really like to hear back from people who download these files. If enough people are interested, I'll record some more.

    Make sure to head on over to Techarin's Site and check out several examples already available, including Britain's Theme, Vesper's Theme, and Wind's Theme. If you have feedback about it, make sure to contact Dinaris via e-mail at techarin@yahoo.com

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:54 AM EST by Joshua Rowan (CommunityNews)

    12/3 UOCC Chat Log has been posted
    The complete log of the Thirty First UO Celebrity chat with UO developers Calandryll and Vex has been posted, and is available from the UO House of Commons web site. Enjoy!

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:52 AM EST by Joshua Rowan (CommunityNews)

    Arena Combat December 9th
    >>> Felucca Facet News <<<Katroine sent along the announcement for this week's Arena Combat.
    Arena Combat for Sunday 12/09/01

    This week's tournament will, again, be 1v1.

    1st Place - 50,000 gold

    2nd Place - 25,000 gold

    3rd Place - 10,000 gold

    A map is here: http://images.game-master.net/temp/augustmoon.jpg

    Rules and more info are here:

    http://www.game-master.net/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003972

    Thanks

    Katroine
    Guardians of the Undead Lords

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:16 AM EST by Elisa Montclaire (Catskills)

    Minoc Monkey Fight
    >>> Trammel Facet News <<<We received the following from the Knights of Minoc.
    The Knights of Minoc guild will be having the first weekly monkey fight night on Tuesday December 18th. There will be monkeys for sale if anyone needs them or you could bring your own. The fight will be held in Trammel Minoc 8:00 PM Eastern Standard Time. 15k for first place, 8k for 2nd. If nothing else it should be funny. Please stop by and watch the event or enter.

    [ Comment on this article ]

    Posted on Thursday, December 6, 2001, 2:14 AM EST by Elisa Montclaire (Catskills)

    A Tribute to Highlander
    >>> Trammel Facet News <<<Greetings, Pilgrims.

    In the course of Time, for good or ill, we meet someone who leaves an endelible mark upon our lives. Today, Valcor shares a tale of such a meeting. Read on.

    Hail and well met my friends. Come, sit and listen to an old Knight tell the tale of one of our guilds greatest members.

    My tale begins when I was a young lad and new to the land. With youthful vigor I started jumping into portals without knowing where they may lead. Well soon I found myself in the lands of Felucca with no idea how I might get home. Then I happened upon a young knight who told of an order that was always looking for new members. In moments I had joined the faction Knights of the True Britannians. Ah finally companionship I thought. Sad to say I was wrong. At the time the faction wars were raging strong. Death walked the streets of Brit while I hid in the alleyways. I wondered if I would be doomed to stay in these dark lands forever.

    While I tried to avoid my demise at the hands of the Shadow Lords my friend Falstaf roamed the lands of Trammel fighting the beast that hide in its forest. One day he happened upon a Knight, Highlander, who asked him to join a new guild that would one day be great. Falstaf agreed and so he became one of the founding members of our guild.

    As chance would have it Falstaf heard of my troubles and decided to take action. He went to Highlander and told of how I was trapped by my own ignorance. Without hesitation Highlander called the guild to arms and a quest began. They journeyed into the dark lands of Felucca braving the thieves and murders for a man they had never met. Soon they found me lost on the streets of Britain. I had long ago lost my belongings and appeared in the guise of a peasant owning only a robe I had found in the street.

    Highlander handed me weapons and armor. He picked me up from the trash-strewn streets and took me home to Trammel. Once there he offered me a home in the guild house until I could move out on mine own. The only thing he ever asked was my loyalty to him, which I gave, unflinching. But then a new problem arose. I could not join the guild until my name was removed from the faction stone of the True Brits. We would have to go back.

    My new friends, six in number, gathered at the Moongate. Grim faced and armed to the teeth we stepped through the blue shimmering rip in the air and into a world of death that was Felucca. Our journey was not a pleasant one. Blood ran in the streets. Peasant beggars stood on corners. I prayed that it would be over soon.

    Highlander told me that we had to go to Lord British Castle where I would find the faction stone. So we traveled the back alleys always watchful for servants of Minax that roamed the streets. The guild brothers stood at the ready with weapons armed.

    With little incident we made it to the castle where I rushed inside and quickly removed my name. Upon stepping through the gate my friends were glad to see me still standing. But Highlander warned that here was not the place to celebrate and so we slide back out of the city just as we had come.

    When we returned home I was welcomed into the guild with open arms. Knighted I served under Highlander until his final days. During the years we fought together and trained together. We saw brothers come and go but Highlander remained loyal to his dream of a guild of honor. We have devoted ourselves to helping those new to the lands or in need of aide. We have followed in Highlander footsteps and acted as he did.

    Had it not been for the unselfish act of a new Guild Master named Highlander and his guild mates I would have given up all hope and left the land. I owe all that I am to Highlander and the Knights of Day. And I pray my friends that our guild will always follow in his path for he was the greatest of us all.

    Valcor,
    1st Sword
    Knights of Day
    Supreme Chancellor
    Trinsic Council of Honor

    A worthy tale from a worthy Knight. Thank you for sharing this tale, Valcor. Safe journeys to you.

    Cyn

    Posted on Wednesday, December 5, 2001, 11:06 PM EST by Cyn (LegendsAOL)

    Comments on Next Scenario
    On this thread on the official UO Boards here, Calandryll made the following comments (among others) about the upcoming scenario :
    Still pushing forward with the next scenario. Right now the key is the patch. All of the code is done and it's being QAed right now. We're hoping to get it started before the holidays and then finish it after the break...but a lot of that depends on the patch, which has a lot more in it than just scenario stuff.

    This is going to be a short scenario, more of a set-up type scenario for the future ones. This scenario will also most likely have Sacrifice in it as the first virtue, as well as the entire backend system for the virtue system.

    In relation to how long the next scenario will be, Calandryll replied :
    3 weeks.

    and further,
    Im curious though, what was it that made this scenario oh so short?
    -It's a setup scenario for the future scenarios. Basically, its more about the BNN stories and the prequel fiction than the in-game stuff. We wanted to get the stuff in fast so we could really get back into the story. It's kinda hard to explain without giving stuff away, but there will still be a lot of cool stuff to see. The next scenarios will go back to the 6 week length.

    Also, how far along is scenario 4?
    -Already planned and in coding now. :)

    and finally,
    No uo3d unused art items in scenario 3. Beyond that, I won't say.
    Posted on Wednesday, December 5, 2001, 9:19 PM EST by citizenKane2 (QuestandEventNews)

    Comments on 4th Year Vet Rewards, Using Mining Gloves and Bulk Order Deeds for Inscription
    On the official UO Boards here, Sannio added these comments in relation to 4th Year Vet Rewards :
    In reply to:
    ----------------------------------------------------------------------
    Can we get an update from a Red please? I am really interested in when we will finally get them.
    ----------------------------------------------------------------------

    We're still working on some ideas for 4th year rewards, but they haven't been developed far enough at this time to post/move them into our "In Development" phase.

    In relation to using mining gloves to boost the mining skill toread stone mining and sand mining books, Sannio clarified here :
    In reply to:
    ----------------------------------------------------------------------
    I have a miner who is not GM yet, about 98.x in mining skill. However, his modified skill in mining is 100.0 due to the use of mining gloves. I found that I can read the stone mining and sand mining books, is this a bug?

    Does this mean I can mine stones and sand by now? No need to have unmodified skill = 100.00?
    ----------------------------------------------------------------------

    The fact that the mining gloves can boost your mining skill to the level needed to use those stone mining & sand mining books isn't a bug. Feel free to take full advantage of the perks of wearing your mining gloves. :]

    In an e-mail discussion, dicussing whether it is possible to apply bulk order deeds to inscription, Vex made these comments :
    There is the potential to do large deeds based on circle. For example, a sixth circle large order would be assembled from 8 small orders, each for a number of scrolls of a particular spell in that circle. Perhaps a super order level could be added, requiring a large order of a certain size in each circle. Or, as an alternative, orders could be made for partially or completely full spellbooks.

    I think Inscription has a lot of room to play with in the bulk order system. The most important cornerstone of the whole bulk order system is deed rarity, the need to combine some deeds, and the requirement that players trade with each other or work cooperatively to assemble the rarer, more difficult, and more rewarding deeds.
    Posted on Wednesday, December 5, 2001, 9:07 PM EST by citizenKane2 (GeneralNews)

    Another Mini-Publish and Service Interruption - Formosa
    Posted on FYI :
    We will be publishing fixes for the following issues to all shards today, to be active on the North American and European shards following their regularly scheduled maintenance periods on Thursday, December 6th (local server time). Oceania and the Asian shards should see these changes active following their Friday morning maintenance periods (local server time).

    *Kirins and Unicorns that are part of the Champion spawn will no longer be tamable.
    *An issue with trading ethereal mounts has been resolved.

    and
    Due to external maintenance being performed on a network link between the US and China, players may experience difficulty connecting to the Formosa shard between the hours of 3pm and 5pm CST. This will not affect players in Taiwan who are already logged into the shard. GM support may also be limited during this time due to connection issues. We apologize for any inconvenience this may cause

    Posted on Wednesday, December 5, 2001, 8:56 PM EST by citizenKane2 (GeneralNews)

    Seeking Active Companions
    With all the people he helps, Raimeus probably forgets the names of half of his students. And yet, they never forget him! I was one of the lucky newcomers to Britannia who benefited from his kindness and generosity. Under his wing, I learnt many things and he also took me to Nidaros, where I made my first friends in this strange land. This is his appeal to the other Companions in Chesapeake!
    Are there any active companions out there on the Chesapeake shard? If so, I would like to invite you to a meeting in Haven at the Companion Hall, on Saturday, December 8, 2001 at 7pm CENTRAL time.

    We will have a time to share stories, reorganize and regroup. I will share my idea for the holiday gift bags.

    If you have questions, please contact me at waldodave@aol.com or ICQ #74342018.

    Hope to see you all there,

    Glorious Lord Raimeus,
    Eternal Flame of the young.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 3:27 PM EST by Idun Syn (Chesapeake)

    Siren's Call on Thursday
    My other half tells me that he has seen sirens while sailing, and that even though their call was hard to resist, he was able to steer his boat away from their tempting songs. I believe him! But I do not expect anyone to be able to resist these sirens, of whom Mor Kegan has sent us news. The sirens can be found in the town of Silvervale.
    Come one, come all! Well.. mebbe na' all cause ye won't all fit!

    I be here ta' tell ye that we shall be open on Thursdays from now on, from the hour 'o 8:30 til the last drunken sot be shoveled out 'o the corners 'n packed off home!

    Now there be a few rules ye ha' to follow in the tavern, mind ye.

    1. No spittin' in the vases... they hain't spittoons!

    2. No fightin' with yer friends on the floor o' the bar. Ye shall be removed faster'n a rabbit bein' chased by a whole den 'o foxes!

    3. No touchin' what hain't your'n. That includes the Sirens. They is invite only! Yer drinks be free, 'n so be yer food, 'n we got lovely tankards for ye. Them be your'n so feel free to fingerprint'em up to yer heart's content.

    4. We is open from 8:30 to 'bout 9:30 on other nights if any be around ta' have a drink 'r two, 'n if'n any 'o the ladies ha' time free. These hours be subject to change so keep yer eyes peeled fer notices.

    Well... that be all I kin think of right now!

    Oh! We ha' free giveaways 'n prizes 'n special events. Look at the book when ye enter to see what be the "Flavor" 'o the evenin!

    Ye know that after a long day 'o adventurin', hain't nothin' like a warm drink 'n a cool lady. Er.. scratch that 'n reverse it!

    See ye there, lads 'n lasses!

    Note from me: We kin still use a few more lasses what is single 'n wants ta' work in the tavern, so come on 'n meet up with the rest 'o the ladies!

    The Sirens be callin' YE!

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 3:16 PM EST by Idun Syn (Chesapeake)

    The Marriage of Lord Mercenary and Lady Dalilah
    >>> Trammel Facet News <<<This announcement just in:
    On December 9th, in Lord British's castle, there will be a wedding between Lord Mercenary and Lady Dalilah.

    Come all! It will be great fun with lots of surprises and everyone who brings a present will get a special prize.

    Sponsors: Dalilah, Mercenary and Polina
    Date: 9 Dec 2001 1:45 PST
    Location: Lord British Castle [Trammel]
    May the bond bring you both happiness.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 2:51 PM EST by Ash Kaitlyn (Pacific)

    Interview with FierY iCe (Repost)
    Interview with FierY iCe by Lady Malynn, General, Community, and Quests & Events News Reporter

    This interview reposted because of recent accessibility problems at Stratics.

    Lady Malynn: Welcome FierY iCe. Thanks so much for taking time to be interviewed. This interview will appear on both UO.Stratics and Markee Dragon because we originally arranged for the interview when I was on the Markee news staff.

    To start off, please tell us about yourself.

    How long have you been in the gaming industry?

    2 1/2 years.

    How and when did you start to work for OSI?

    I started back in August of 1999 as an Internet Programmer in the web group.

    What previous positions (responsibilities) have you held with OSI?

    August 1999 – June 2000: Internet Programmer - Helped create and maintain backend tools for web sites. I mainly worked on tools for the UO website. I created MyUO, as well as implemented the ability to see your characters’ paperdolls on the web site.

    July 2000 – January 2001: Designer on UO Live
    - I completely buried myself in the skill system to fully document how it was really working.
    - I was one of the first on the new team to tackle the crafting system and localization issues.
    - Normal designer duties were a responsibility as well. Things like fixing bugs, coming up with designs for new systems, etc.
    - I also completely rewrote the NPC spawn system, which was really a programmer-type task. This was one of the major things that helped me become a programmer.

    January 2001 – Current: Server and Client Programmer on UO Live
    - Standard duties include fixing bugs, adding new low-level functionality for designers, system optimizations as well as server maintenance, and being on call for server issues.
    - A few major things I have worked on as a programmer include building in support so that we can patch the Trammel and Felucca maps, adding Game Master functionality to the 3D client, enabling the 2D client to switch the gameplay window between 640x480 and 800x600 on the fly without restarting, and some cool things in Lord Blackthorn’s Revenge that you’ll just have to wait to see. :)

    What about you personally? (i.e. hobbies, family)

    Well, my family is all back in Indiana. I relocated to Austin, Texas when I got the offer to work at Origin. It isn’t always easy not having any family around, but I have made some really good friends and absolutely love it down here. As for hobbies, like everyone else I work with, I play video games. However, that’s not all I do. I enjoy getting out on the weekends, going to a lake or out to clubs and such in the evenings -- typical stuff for someone my age, which is 23, by the way. In fact, I still think I am the youngest Dev Team member right now. :)

    I became familiar with you through your great work on the Champion spawn in Ilshenar. There was a lot of mystery and excitement around discovering the title progression, how to influence the spawns, and how to summon a Champion. Let’s talk a bit about that project.

    How did the idea of the Champion project develop?

    Originally, it was called something like “The War.” The idea was to have these spawn areas that moved around and simulated two creature groups fighting each other. Kind of like adding even more detail to how the Ophidians and Terathans fight each other. The intent was to make it so you could help by joining one side and actually fighting back different creature groups. The first step in doing this was rewriting the spawn system to even allow for such things to happen. This also gave us an opportunity to address some issues with the old spawn system. It used to cause the “lines” of creatures you would see on the server boundaries of the map, as well as cause a bit of lag because of the method it used to track creatures. We removed the old spawn system and then implemented the new spawn system, which fixed all of those problems. Plus, it gave us the ability to have spawn areas dynamically controlled on the fly through our script system. This allowed the designers to do all kinds of neat dynamic things with the spawn system. In fact, the event team guys use some of this for the scenario spawns that they do. So, once we had the new spawn system in place, we still had a few issues with the idea of having these areas move around. There are still some technical issues with having spawn areas cross server boundaries and such, so the idea was modified so that it was players versus monsters with the ability for the players to actually have control over a spawn area.

    What was the purpose/strategy of the project?

    The main purpose was to have a type of spawn system that the players could actually interact with and control. We wanted something a bit different from players knowing that there are 10 mongbats here, and 4 liches here, etc.

    Another goal was to provide a level of difficulty that we haven’t really had with the monsters in UO. Part of that was making it so hard that it would be very difficult to do yourself. At the same time, I did recognize the fact that some players want to be able to do things by themselves and not have to rely on others. This helped me form the 5 different creature groups. (Yes, the “forest lord” group was part of the original design; it was just delayed because of a few bugs in the monsters in it.) The idea was to make each group suited for a different character class. This would make it so one character class could do very well against a group, while another would do poorly. With this solution, we now have a system that someone can go up against that is insanely difficult, or just a bit difficult. Part of the fun is figuring out which spawns you can defeat easily and which ones will own you.

    You have recently added some new challenges to the Champion project. Would you comment on the Champion of Evil, and the rotating spawn (what they are and why they were added)?

    The “forest lord” group finally got all of its bugs fixed and was recently turned on. It has been part of the design from the beginning. As for the rotation of the spawn, it is completely random. If you defeat the spawn, it will reset to a new random group while the server is still up. However, it just may take a few hours.

    What other changes do you have in mind?

    Well, part of the original design includes some lighting effects to the area based on the spawn strength. If you check them out, you should see what I mean.

    Some other things I have thought about doing are adding some kind of way to have a status indicator to make it easier for players to know how close they are to summoning the champion and defeating the spawn. However, nothing is final or in development on that at this time. It’s just something I would enjoy being able to do if we can find the time for it.

    Our team of 3 friends was the first to summon and kill a Champion several months ago. It was one of the most memorable moments in the game for us. You said you watched our team summon the first Champion:

    How? * trying to visualize what you saw and how you knew when to look *

    It was pure luck. I was just jumping around the servers to see how people were doing against the spawn so I could get a gauge of how difficult it really was for players, and I just happened to pop over there right as you had summoned it. I saw it just like you did. We have the ability to walk around in game invisible. :)

    Did you notice how brave, talented and gorgeous the woman on the team was? ;)

    Yeah, she was “hot.” ;) lol…

    A second Champion (vermin) was recently summoned. How satisfied are you with the frequency (or infrequency) of Champion success? (edited by Malynn: a 3rd Champion recently discovered)

    Yeah, Barracoon. He’s actually my favorite because he can make players dance in 3D. I did address some issues in publish 14 that will make it a little easier to summon the Champions. I was disappointed in how infrequently they were showing up, only twice now. Publish 14 should take care of that because the basic problem was there wasn’t enough creatures spawning to get the kill counter high enough to shrink the region. I added dynamic spawn rates to the spawn system and made the “Evil in a Can” system scale the spawn rate based on the power of the region. So, in plain English: When the spawn gets bigger, creatures will spawn anywhere from 1-7 creatures each time instead of always 1 creature at a time.

    Has the Champion project accomplished what you intended? If yes or no – why/how?

    Yes. It satisfied its basic goal of giving players a way to influence the spawn. It also gave us a great tool set for the spawn system that the event guys have been using. The gypsy camps that move around Ilshenar also use the new spawn system. It has definitely been one of the most enjoyable things I have been able to work on.

    Fiery iCe, on to other topics: :)

    What UO projects have been the most challenging? Most rewarding for you?

    Definitely rewriting the spawn system, and then doing the “Evil in a Can” system (aka “Champions of Evil”).

    One of the most challenging things I have worked on was writing a real-time server profiling system. This system allows us to see how much time parts of our code takes to run and gives statistics on game objects. It will make it easier for us to find things that could potentially cause lag or crashes and such.

    Putting the Game Master abilities into the 3D client was also challenging, as it required me to learn a bit more about client programming.

    What are you working on now?

    Lately, I have been working on getting all the new 2D monsters into Lord Blackthorn’s Revenge. They look way cool.

    What project is someone else working on that you would really like to work on, and why?

    The only other project that really interests me would be Worlds of Warcraft from Blizzard. I enjoy Blizzard games and would like to see what some of their approaches to a PSW are going to be. It’s kind of like we have these sneaky cards up our sleeves for things we are doing, but I’m a little curious as to what they have up their sleeves as well.

    I have been very impressed and excited about this development team. The team is doing a great job revitalizing a 4-year-old game that was originally expected to last only 6 months.

    What do you see as major changes in UO over the next year? Five years?

    Lord Blackthorn’s Revenge will add more life to UO. You can definitely expect more content. (Yeah, I know, all PSW’s are adding content, but hey, we have a lot of it!) Within the next year, I believe UO will be much easier to get into for new players. We have lots of initiatives on this front and have made a lot of improvements since the game’s launch in 1997. These improvements will only keep coming, so wherever it ends up in 1, 2, or 5 years will be even better than it is today.

    What do you see as the major challenges in revitalizing UO?

    We do have some technical issues with the way pieces of our server are implemented, but we do keep finding creative solutions to overcome them. The hardest part is working with such an old code base. Time constraints sometimes force us to implement things in a hurry instead of the absolute best technical way to do so. But that’s just part of being in a live service environment. Our only real limits are time and money. But we make it as much fun and as cool as we possibly can.

    and finally….

    How did you come up with your great name?

    There are two parts to this: the name itself and the spelling.

    I came up with the name because I used to really be into paradoxes. That and I used be really level-headed about some things, whereas other things would just totally make me angry. So, the name is really a personality description of how I used to be. Now, it’s more about me being a pretty laid back guy, but also someone who still has a fiery side with things I’m passionate about. So, I’m aggressive when I need to get things done, but I’m mellow when there’s nothing to do.

    The spelling “FierY iCe” was because I had a BBS signature that had the word ‘ice’ lined up under ‘fiery’ so that they where symmetrical. Plus, I had a red gradient on fiery and a blue gradient on ice with ANSI colors. It just stuck around since then.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 2:35 PM EST by Lady Malynn (GeneralNews)

    Stones, Stones, and More Stones
    Many of you may have noticed that a New Version of the classic Ultima song, "Stones", was recently put up on the UO:LBR Site. But thanks to Darius of Baja for also pointing out that the Traditional Version, and some would say better version, can still be found on the official Ultima Ascension Site. And if you just can't get enough of this song, then I would also suggest checking out a couple versions we have residing over on our old UO2 Stratics Site, one called Stones 2001 by DjLizard and the other called Lyrical Stones by Brad Venable. Keep in mind that all songs are in MP3 format, so are going to be at least a 3+ MB download. Very much worth it though if you ask me.

    For those not familiar with the history of "Stones", it was written by David "Iolo" Watson and the lyrics are by the late Kathleen "Gwenno" Jones. The song has been a staple of the Ultima series since very near the beginning of its existance. And what is the name "Stones" in reference to, you ask? It originates from the lyrics, referring to both the Stonehenge and Avebury stones found in Wiltshire, England.

    Still want more? Then sit back and enjoy Gwenno's original lyrics for the song:

    Long ago ran the sun on a folk who had a dream
    And the heart and the will and the power;
    They moved earth; they carved stone; moulded hill and channeled stream
    That we might stand on the wide plains of Wiltshire.

    Now men asked who they were, how they built and wonder why
    That they wrought standing stones of such size.
    What was done 'neath our shade? What was pray'ed 'neath our skies
    As we stood on the wyrd plains of Wiltshire.

    Oh what secrets we could tell if you'd listen and be still.
    Rid the stink and the noise from our skirts.
    But you haven't got the clue and perhaps you never will.
    Mute we stand on the cold plains of Wiltshire.

    Still we loom in the mists as the ages roll away
    And we say of our folk, "they are here!"
    That they built us and they died and you'll not be knowing why
    Save we stand on the bare plains of Wiltshire.



    UPDATE: Thanks to Gilthas for pointing out a comment made by Calandryll in that last UO Celebrity Chat regarding the new UO:LBR version of what was assumed was "Stones" (after a player complained about it):
    That's not stones. If you listen closely, you will hear that the song shares the same melody in the background as stones, but that song is not replacing stones. My guess is the file was simply called that because of the melody.

    So although it is called "Stones", it isn't. Or something like that :)

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 2:27 PM EST by Joshua Rowan (CommunityNews)

    MoT-Eventweek: Day #2 review - Day #3 teaser
    The MoT week continues ! This is the review of yesterday event, together with today plan, as sent by Raknar (MoT):

    Whoever played at Drachenfels in the past knew of the horse-races organized by Scritus. The Merchants on Tour sponsored these events and it was always a success. Therefore this type of event had to be in our week.

    Even Uncle Zifnab, our Comic-Hero helped to promote this race-day with a unique idea of advertisement. Many people from all over Britannia arrived in Skara Brae and paid the start-fee of 5000 gp. In total 21. We had to form two groups and put them into two elimination-races - the top-riders advanced to the final.

    The riders have been very disciplined, didn't cheat and waited patently for the races. This was nearly a miracle and we would like to thank all participants. Only one rude guy approached - called Lord Kane (who did this guy make a Lord?) - and started to make troubles. But our GMs have been watchful and after a short harrassment-call they arrived and squelched Kane - thanks to our GMs for rescueing our event. *cheers*

    Please read the complete story (http://mot.purespace.de/main01_10_31.html)

    And this is going to happen on 5th december:

    Day 3: Santa Claus (DF, Trammel)

    It is the day of St.Nicholas and his dark fellow 'Krampus' who bring sweets and goodies to children who have been nice the whole year and coals or nasty things to children who haven't. The MoT-Clan is going to swarm out throughout Britannia-towns and give you some of the 'Nikolaus'-feelings on this magic evening. You will detect our people at their 'Nikolaus'-title and their red clothes.

    Short summary:

    Santa Claus (DF, Trammel)
    Date: Wednesday, 5.Dec.2001
    Time: 20:00 - 22:00 MET (19:00 - 21:00 GMT)
    Meeting point: who knows? ;->
    What do you receive: Could you keep a secret? We can too ..

    Raknar
    Guildmaster Merchants on Tour
    http://mot.purespace.de

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 1:28 PM EST by Irdan Ymadril (Drachenfels)

    No Combination Skills for Future BOD’s
    In an e-mail discussion, Hanse explains why we will not likely see combinations of skills required to complete future bulk order systems (in addition to the current smithy system).

    If a system were introduced that requires combinations of skills, many players feel they are required to flesh out their character's (in this case, a crafter) skills to match that system. They feel forced into doing something they were not persuing before. For example, if you have a lumberjack/carpenter, but a bulk order deed required you to raise your tinkering to a specific level, the player would feel forced into a specific playstyle. This causes many folks to complain about this type of scenario (be it any combination of skills).

    One idea we tinkered with was a combination of forensics and lumberjacking for trophies (mounted heads) with the taxidermy kit. Granted, it would have been giving forensics a little more usefulness, but not much. It would have been almost a waste of a skill slot for many players that wanted to supply those trophies.

    Combinations of skills causes "skill shock" (for lack of a better phrase) to many players that want to experience a system, but have their character skills tuned for other systems in the game. Thus, the bulk order deeds have been considered for a specific skill and not combinations.

    Although, preliminary ideas for carpentry were going to be table sets (chairs and tables), groups of chairs, stools, etc... This is a specific skill bulk order system and not a combination of something like tinkering and carpentry (trapped chests).

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 1:26 PM EST by Lady Malynn (GeneralNews)

    Mystery Gates in Mythndale
    My friends know how...ahem...cautious I am. As soon as they mention that my life could be in danger, I am nothing but a blur in the whirling snow. And yet, at times, I have been daring and gone where I never thought I would have the courage to go. What I have learned, is that going with lots of people is the best way...so go to Mythndale and give this a try!
    As of late in Mythndale, some of the villagers and other visiting guilds, along with the Mythndale guard, have been enjoying almost nightly "Gates of Death". It was an odd idea brought forth by High Protector Amon Darkbane of the Mythndale guard, and grew to encompass the participation, and enthusiam of many of those who frequent the village.

    Lovingly referred to as Mystery Gate Theater, a whole compilation of runes to dangerous spawn has been created. All are aware that when you cross through that gate, you never know where you might end up!

    We have seen Balrons, we have seen Ancient and Shadow Wyrms. Some have even taken to counting Death Robes, to see who has died the most in one night.

    Our latest excursion was to the Ophidian Lair. It was a dangerous trek, but hardly any casualties to report.

    So if you love the sense of danger and excitement, and have time to spare, stop by Mythndale on any night and ask about Mystery Gate Theater. Before long, you too might be on your way to the Dreaded Lair of the Ancient Wyrm or to other dangerous places!

    On a side note to those who may journey our way in search of this thrill, come prepared, and if it is something you cherish you may want to consider leaving it somewhere safe, although there are always people on hand for resurrections. This is truly an 'enter at your own risk' event!!!!!!!

    -Lady Talia, 5th Legion, Mythndale.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 11:56 AM EST by Idun Syn (Chesapeake)

    UO-Europe updates: Rothermere's Travels & Homes and Castle
    From UO-Europe.com

    ROTHERMERE'S TRAVELS
    The shipwrecked Phoenix had seen the disappearance of Captain Rothermere and his crew, however many brave adventurers were not dissuaded from searching for the missing men…

    HOMES AND CASTLES
    In a new feature at UO-Europe we’re looking for the best decorated house, the most well-stocked shops, the rowdiest taverns and the best fortified castles. In short, if you believe your house is a bit unusual, either in decoration or placement we’d like to hear from you. If it sounds interesting we’ll stop by for a visit and who knows, maybe you could be featured in a later issue of Homes and Castles.

    For further information visit UO-Europe.com.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 10:12 AM EST by Orangebeard (Europa)

    Comment on New 2D Art in UO:LBR
    On the MyUO Discussion Boards, Krum responded to discussion about not changing the ostard 2D art for UO:LBR.

    The vast majority of the art in the existing 2D client will not be changed, and this includes the ostards. Most of the new art either adds new creatures or supplies art for the "replacements".

    and….

    Any changes to 3D ostards would be patched out to all existing Third Dawn players. I do not believe that there are any plans to make changes to them at this time though.

    -Krum
    Senior Programmer

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 8:25 AM EST by Lady Malynn (GeneralNews)

    Change to Item ID
    In an e-mail discussion group, Hanse commented when a player noticed that all his characters could identify a magic item after the first character identified it.

    Yup. Magic items would keep track of the last five people to identify them. The owner would be "scrolled off" the list, if the item was on a player run vendor (and people kept identifying it), locked down, equipped, etc.

    Instead, identifying the object was changed to identify it for everyone. It also saves a little memory (as every magical item had identification information on them, once identified) by not having to store extra character information.

    -Hanse

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 8:00 AM EST by Lady Malynn (GeneralNews)

    Discussion of New UO:LBR Music
    Check out the two new music downloads posted to the UO:LBR site: here. One is called “LBC” and another “Stones.” “Stones” is very impressive.

    In an e-mail discussion group, Calandryll commented on the fact that the new music piece, “Stones,” has the same name as the traditional UO music theme, “Stones.”

    No, it's not stones. But if you listen closely, you will notice that it shares the melody from stones in the background. This isn't a replacement for stones or anything like that though. :)

    -Jonathan "Calandryll" Hanna
    Designer, Ongoing Content
    a wizard did it

    Stratics’ very own Joshua Rowan provided these additional links to the traditional UO “Stones”:

    Traditional version of Stones.

    Modernized version of Stones.

    and Kathleen "Gwenno" Jones' original lyrics.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 7:47 AM EST by Lady Malynn (GeneralNews)

    New Healer Guide at UO Stratics
    Anna Fairweather has created an excellent guide to the Healer profession, and Raphael the Scribe went over the details. All the little known facts, like healing speed depends on dexterity and the various minor changes in previous patches, have been included. All you ever wanted to know about healing can be found in the completely revamped Professions: The Healer guide.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 5:52 AM EST by Xena Dragon (GeneralNews)

    Awoken
    Though the story already came to a conclusion, we will be running a series of article-stories recapping the events of this past Golem Scenario. Here is our first piece written by Stratics' own Swamp Thing:
    Creeping across the floor, it came. Slowly climbing the post of my bed, it came. Sliding across my quilt, it came. Poised above my face, it struck my eyes.

    I leaped out of bed, gripping the dagger I kept by it. Prepared to kill whatever attacked me, I glanced over my bed. There was no monster, just slivers of light shining through my shutters and onto my pillow. I growled.

    I walked over to the shutters and threw them open. Light flooded the room, but there was something wrong. It was mid-day and the roosters had not woken me. In fact, the town was quiet. Britain had never been this quiet before. The streets were filled only by the wind, rustling the fall leaves.

    After dressing, I headed downstairs to my shop. Looking over the racks of finely crafted weapons and sparkling armor, I went to the back of the shop and entered the back room. Inside was a small office with a desk and a number of crates containing various types of tools and ingots. From a mahogany case, I pulled a glimmering sword.

    Wiping the dust and dirt from its blade, I knelt, placing the tip on the floor. Leaning against, I closed my eyes. "Blade of my ancestors, on this day I ask for your protection, guide and protect me." After a few moments of silence, I sheathed the sword at my side and gathered up combat supplies.

    Locking the door behind me, I stepped out onto the quiet streets of Britain. With my sword at my side and combat supplies hanging in small pouches from my belt, I headed towards the bank. As I walked past the healers hut, I glanced in, but no one was there. Even the popular Sweet Dreams Inn was left abandoned. Britain had only been this quite during the final siege of the savages and orcs.

    Finally at the bank, I knew why Britain was so empty. We were under attack. From what, I didn't know. Parties of warriors, mages, tamers, and bards gathered and prepared to head to the front lines. As I walked towards the closest party to discover the peril Britain was in, it happened.

    "Out of the way! Move!" screamed a horseman, "wounded coming through!" The crowd parted and carts flowed through the path, leaving a bloody trail. Each cart carried dozens of wounded and the wounds were severe. Broken limbs, some still gripping the remains of a broken sword, and platemail crumpled as it if had been a piece of paper still clung to warrior bodies. These were the lucky ones.

    Running along side of the carts, I traveled with them to the healers hut. When we arrived, the healers who had been driving the carts, jumped off and started to take the wounded inside. I recognized one of the healers, his name was Josh and he was one of the local healers. I rushed over to help him. "Josh, what happened?"

    "They were too powerful, my friend. They fight with no heart and feel no pain. There were too many. We can't stop them. More are coming this way."

    ""Where are they?" I asked a young warrior I was helping off the cart.

    "Crossroads, sir."

    Josh, I'm going to go check it out."

    "Here," he said as he threw me a small pouch, "take this." The pouch contained bandages and healing potions for the battle.

    I rushed to the stables and retrieved my horse. Riding hard across the farms, I saw the mass of warriors converging on the mountain pass. It was the last stand and the final defense for Britain.

    The battle raged hard on the other side. Crossing through the pass, the ground was littered with fallen bodies of our comrades and large masses of metal. As I reached the other side, I saw a most horrific sight. The Golem army approached.

    [ Comment on this article ]

    Posted on Wednesday, December 5, 2001, 2:53 AM EST by Ce'Nedra Willow (QuestandEventNews)

    Impy's Auctions Playing Cards This Week
    >>> Trammel Facet News <<<
    We just finished up another GREAT week here at Impy's. Thank you to everyone that submitted items and to those who came and bought them!

    Auctions this week on:
    Wednesday, December 5th at 9pm by the Central Skies
    Thursday, December 6th at 9pm by the Central Skies

    This week is shaping up to have some great items.

    Ship Model
    Playing Cards
    Banner Deed
    Daemon Bone
    Eye of Newt
    Full Jars
    Connected Silverware
    Ticket System Hair Dye Bottle
    a bag of Glacial Staffs
    Spotted Easter Eggs
    Rocks
    a few Treasure Hunter Kits
    tons of Armor and Weapons

    As always, Runes to Riches and the Mystery Chest games will also be played this week following the auction, so please stick around and take a chance with lady luck. Impy has asked that you please stable your pets before the auction as he is allergic to wet fur.

    If you don't have a rune, please stop by one of rune vendors: StarLite (Vesper, Trammel), next door to the RD Stables (Felucca), the Sandlewood Box Inn (Dead Heaven, Felucca), Kazola’s TreeTop Keg and Winery (Felucca), Cove Merchant’s Guild and Blacksmith Shoppe (Cove, Felucca), the Mystic Portal (Trammel), the Garden City Mall (Cove, Trammel), Kishan’s Vendor Expo (Trammel).

    ~Impy’s Staff
    www.impys.net
    Posted on Wednesday, December 5, 2001, 1:16 AM EST by Barth VanDorn (GreatLakes)

    Lord Angus Speaks Out
    >>> Trammel Facet News <<<Greetings, Pilgrims.

    It's been a while since last I heard from Lord Angus, therefore it was with great interest that I read his latest message. I share that message with you, now.

    Hail.

    I am Lord Angus, ruler of Vesper and GM of LDA. We are in the process of working out the details on an upcoming merger, with a party that I can not name at the moment. We are merging on behalf of the Government of Vesper and if the deal works out Vesper will have the largest army to defend itself from all the others that wish to remove me from my throne.

    There have been many assassination attempts on my life but none have be successful do to the peasants of Vesper who defend me with there life. A war is brewing with neighboring cites due to the power hungry rulers, but as I said before, to get my throne you will have to pry it from my bony, bloody lifeless hands.

    Also I am looking for sheriff position to watch Vesper for signs of wrong doers, and also to bring criminals to justice no matter where they're at or if they're being helped by others.

    Thank you,

    Lord Angus (LDA)
    Gov. of Vesper

    It sounds like Lord Angus is preparing for war. Vesper should be a most interesting place in the days ahead.

    Cyn

    Posted on Tuesday, December 4, 2001, 10:33 PM EST by Cyn (LegendsAOL)

    Various Comments Relating to Bulk Order Deeds
    On the official UO Boards, in response to this query :
    (edited by CitizenKane2) ...That being said, I have YET to see ANY male plate chest SBODs. I have never gotten one, and I have never seen one advertised for sale or trade.

    I have two LBODs that are only waiting on the male plate chest for them to be complete (one iron one shadow)

    I am wondering if there is a bug regarding these deeds?

    There are BODs that ask for "female plate" and there are BODs that ask for "plate armor" BOTH of these BODs only accept female plate.

    Can a red please check into this and make sure that MALE plate chest BODS are in fact in the mix?

    Hanse replied on this thread here:
    We're looking into the issue. Although, we were able to receive platemail orders on Test Center when the system was being tested. More info later...

    and
    While we already know there's a localization issue with female plate armor, here are the differences on how you can tell which is which until a fix is published.

    Female plate armor (the item, and not the deed):
    Non-exceptional title: plate armor
    Exceptional title: exceptional plate armor

    Female plate bulk order deeds:
    Non-exceptional is titled: female plate
    Exceptional is titled: exceptional plate armor

    Platemail (both sexes can wear, it's not just male):
    Non-exceptional title: platemail
    Exceptional title: exceptional platemail

    Platemail Bulk Order Deeds (both sexes can wear):
    Non-exceptional title: platemail
    Exceptional title: exceptional platemail

    So, you can tell the difference between the two types of armor. It's an inconsistency that's been in the game for a while. We have a fix for this inconsistency in a future publish.

    In an e-mail discussion, in relation to issues with repairing items and smelting ore, Vex (Designer UO) made these clarificaitons :
    I've seen several posts about this recently, so I did a little digging to see what's up. As it turns out, there is an error in the expression that computes the difficulty of repairing an item. The fix for it will be in Publish 15, which is the soonest we can get it in at this point.

    Regarding ore smelting, the probabilities for that haven't changed since colored ore went in. I can't find anything wrong with mining. It is impossible for a GM to fail to smelt dull copper. Perhaps the two items below are a possible explanation:

    There was a bug (the fix should now live on Pub 14 shards) that caused
    problems if you smelted colored ore while you had iron ingots in the top level of your backpack. You would get a single iron ingot instead of the expected number of colored ingots. Also, Publish 14 also fixed a separate bug that caused an automatic and instantaneous second smelting attempt if the first one failed. This means that many times the attempt would look like a success but only produce 1/2 the expected number of ingots, because the first attempt failed and halved the amount of ore. Sometimes, both attempts would fail, leaving the player with 1/4 of the original amount of ore and no ingots.

    If that is no help, I'll investigate further with whatever additional
    information you can provide. For example, if you still continue to fail at smelting dull copper and are a GM Miner, do you get the usual failure message? Do you get no message? Is 1/2 of the ore consumed, or a different amount? The more detail you can provide, the better. Send it to vex@uo.com

    Just out of curiosity, do the GM miners out there like to smelt their Verite and Valorite all at once or break the ore into smaller piles? Why do you do it that way? :)

    Hanse added the following remarks relating to the effect of mining gloves on smelting ore :
    An addendum to this...

    The mining gloves from the bulk order system do improve your chances at smelting ore. It should be roughly a 2% chance increase per point on the gloves.

    My thanks to Crawler, a poster on the official UO Boards,for pointing this out.

    Hanse also made the following remarks in relation to bulk order deeds :
    We never intended bulk order deeds hard to get. The time limit is the limiting factor and not the cost. Kindling works just as well as valorite exceptional platemail. :)

    and
    The metal (dyable) kite shield and the wooden kite shield were both named "kite shield". So, you couldn't tell the difference between the two, if you got a bulk order deed.

    What we did was we changed the name for the shields themselves and then matched the bulk order deeds up to them. If you click on a kite shield, you'll notice their names have changed.

    Although, female plate armor seems to have the same issue. It's named "plate armor" instead of "female plate armor". We're looking into fixing them, as well.

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 9:31 PM EST by citizenKane2 (GeneralNews)

    Mini Publish
    Posted in FYI :
    We will be publishing fixes for the following issues to all shards, with the exception of Oceania, today, to be active following their Wednesday morning maintenance periods (local server time). These changes will be active on Oceania following its Thursday morning maintenance period.

    *Bank checks will no longer be taken by non-bank or non-minter NPCs.
    *New player quest gates will no longer leave new players frozen.
    *It will no longer be possible to bypass the wait timer associated with escorting NPCs.
    *Activation of Holiday trees

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 8:54 PM EST by citizenKane2 (GeneralNews)

    UO3D Tip o' the Day - Turn Off Lighting
    After getting into a discussion over the last few days on a UO e-mail list about how murky and difficult to see the graphics are in the UO Third Dawn client, I decided to do some playing around with the options yesterday. To my surprise, there was an option in the client that seems to be causing a HUGE difference in the display of the graphics when turned Off or On, that option being Lighting (to get to this option go to Options--Display then scroll down to the very bottom to find Lighting, which I believe is ON by default). Here are a couple examples of the differences I found between having the option On and Off, clearly showing how the coloring gets muddy when it is On:


    Bristol with Lighting ON


    Bristol with Lighting OFF

    The differences become even more distinct when zoomed out in normal gameplay distance. Notice the vendor on my porch - with the lighting ON he can barely be seen, but with it off, he becomes very clean and colorful:

    Kendrik with Lighting ON, Zoomed Out


    Kendrik with Lighting OFF, Zoomed Out

    The only major drawback of turning this option off (which may be a pretty big deal to some of you) is that there is currently a bug that does not allow you to see if you are Hidden/Invisible when Lighting isn't ON.

    Have feedback on this Tip, or have some of your own to contribute to the community? Then make sure to click on the link below and visit this article on our Message Boards.

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 12:03 PM EST by Joshua Rowan (GeneralNews)

    MoT-Eventweek: Day #1 review – Day #2 teaser
    Raknar from Merchants on Tour sent us this review and announcement:
    A dungeontour - a tour with friends to the heart of dark caverns with monsters and undead bloodsuckers everywhere. This was the intention of this party. And nobody knew before of the surprise we have planned . Not only the fire-dungeon was the target but also the ice-dungeon right afterwards. It was clear that so many persons would easily deal with the creepers of Fire . And that they would have their troubles with Ice . Monsters : Visitors = 1:1 - a fair result.



    We defended the bridge in Ice against Arctic Ogre Lords, Whyte Whyrms and whatever came the way - and many died. But the ress-service was there and all came back to the living once again. A truly remarkable event this was.



    Please read the complete story here.


    And this is going to happen on 4th december:
    We once sponsored a serie of horse-racings throughout Britannia (at this place greetings to Daniel who was a perfect organisator for this kind of event). Horse-race .. Britannia .. Towns .. yep, we do something which has to do with all of it. A race across Britannia. It starts in Skara Brae (at the Bank), over the ferry, to the x-roads of Britain, through the mountains west of Britain, through Britain, to the x-roads of Valendor (another part of UO-history at DF), to the x-roads of Bucs-Den and finally to Vesper.

    Read more on our website about day 2


    Raknar
    Guildmaster Merchants on Tour
    http://mot.purespace.de
    MoT.purespace.de

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 11:27 AM EST by Teich Dragon (Drachenfels)

    Hail and Well Met!
    I have the great pleasure to announce that I am to join the Siege Perilous news team! In the coming weeks, I will be presenting news pieces for your delectation. Should you have any news article, no matter how big or small, please feel free to bring it to my attention.

    Until we meet again

    Your humble servant,

    Branson
    Posted on Tuesday, December 4, 2001, 10:23 AM EST by Branson (SiegePerilous)

    Trial Postponed Againg - JUDGE MISSING!
    >>> Felucca Facet News <<<The trial of Leshyani Rianne has been postponed again! Seems the Judge, RaDian_FlGith, is the only man who is fully qualified for the job - AND HE IS MISSING! Search parties have been sent out to look for him. If found, they hope to schedule the trial for this witch on Wednesday evening at 8pm by the Central Sky.

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 9:12 AM EST by Barth VanDorn (GreatLakes)

    Some Clarification on BOD’s
    In an e-mail discussion, Hanse clarified some issues concerning BOD’s. He begins about discussing using characters with low level smithy stats to obtain small order deeds:

    You can't get colored or exceptional deeds below 70 skill, either. The only smalls you get below 70 skill yield durable pickaxes and shovels. Iron ingot deeds do not yield higher rewards.

    So far [12/4/01 afternoon], only Lake Superior has any medium rewards (due to their publish head start). No high-end rewards have been given out. As of this email's time, only 12 medium rewards have been given out on LS (11 of them owned by one person doing mad trading, it seems). :)

    As far as bulk order deeds for other skills, we haven't decided yet.

    -Hanse
    UO Live Designer

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 7:24 AM EST by Lady Malynn (GeneralNews)

    Moo to Report for Napa Valley Stratics!
    Hail and well met!

    My name is moo and as many of you know, Napa Valley is my home. I began playing UO in June 1999, at which point I quickly became addicted. I belong to the guild Clann Marrach Faol (M^F), where I serve beside my husband, The Old Man, as Headmistress for the Marrach Faol School for the Young. I am a frequenter of the Napa Valley Stratics forum where (I would like to think) I'm well known. It is my goal to bring new interest and life to the Napa Valley shard and I hope to see everyone around!

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 1:58 AM EST by MoO (NapaValley)

    Dawn and The Borderlands form Alliance
    >>> Felucca Facet News <<<From Councilman Eladamri,
    Party at The Borderlands Keep!

    All are invited! The Borderlands are hosting a party to celebrate the new alliance and friendship with Dawn. It will be at The Borderlands Keep on Saturday, December 8th at 7:00 PST (That's 8 for the mountain folk, 9 for the centrals, and 10 for all you easterners). Though this is to celebrate the alliance between Dawn and The Borderlands, all are invited regardless of guild or affiliation. I will be wandering about Dawn this week handing out runes to the keep.

    For those of you that remember Haven or might have runes there, The Borderlands Keep is the old Haven keep. The rune to Haven in Etherial Travel of Dawn puts you right on our doorstep. Hope to see you all there!

    Councilman Eladamri,
    The Borderlands
    Thankye Eladamri

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 1:50 AM EST by Cymidei Fier (Baja)

    Dragon Tavern Story Night
    >>> Trammel Facet News <<<
    Do you like to drink?
    Do you like to either make up tales or listen to them?
    Do you a have a tale from the past before the worlds separated? Or per chance you are a bard and have tales to tell.

    All are welcome but PLEASE STABLE YOUR PET BEFORE COMING.

    The Dragon Tavern will be having its weekly story telling night on Wednesday, December 5th, 2001 at 7PM PST.

    The prizes are 20K for first place and 10K for second.

    ICQ in advance and rune will be provided. Dragon Tavern is located on ice Island at: 87o53’N 164o41’W

    Lord Khel
    ICQ: 116819117 for more information.

    [ Comment on this article ]

    Posted on Tuesday, December 4, 2001, 12:18 AM EST by MoO (NapaValley)

    Dragon Tavern Story Night Results
    >>> Trammel Facet News <<<
    The results from the last story night at the Dragon Tavern.

    We had 12 noble and valiant souls show up for the event.

    Winners
    In first place, winning 20K was moo with an entertaining christmas tale involving Clann Marrach Faol. Winning the second place prize of 10k was Celban with a touching poem of love.

    ==============

    Twas the night before Christmas and all through the guild
    not a monster was spawning, not even GOKU was killed!
    The stockings were hung by the guildstone with care,
    In hopes that dear Aedilwulf soon would be there.

    The guildmates were gathered, all assigned to their lances.
    While visions of treasure struck their fancies.
    And Kielia in her bonnet, and Dalore in his cap,
    Had just marked their destination in UO Automap!

    When outside the castle there arose such a clatter.
    Dalore immediately volunteered to see what was the matter.
    Away to the courtyard he flew like a flash,
    tore open the door, preparing to bash.

    The moon on the breast of the new-fallen snow
    gave the lustre of mid-day to objects below.
    When what to Dalore's wondering eyes should appear so glossy,
    but a miniature sleigh, and eight tiny ossys!

    With a nimble, young driver, so quick and aloof
    he knew it must be our dear guildmaster Aedilwulf!
    More rapid than eagles his coursers they came,
    And he whistled, and shouted and called them by name;

    "Now DASHER! now DANCER! now PRANCER! now VIXEN!
    On COMET! on CUPID! on, DONDER and BLITZEN!
    To the top of the stairway! to the top of the wall!
    Now dash away! dash away! dash away all!"

    As dry leaves that before the wild hurricane fly,
    When they meet with an obstacle, mount to the sky.
    So up to the castle-top the coursers they flew,
    with the sleigh full of rares -- And Aedilwulf too!

    And then, in a twinkling, Dalore heard on the roof,
    the prancing and pawing of each little hoof.
    As Dalore drew in his hand and was turning around,
    Down the castle wall, Aedilwulf leapt and bound.

    He was dressed all in guild colors, from his head to his foot,
    And his jester hat appeared to be covered in soot;
    A bundle of rares he had flung on his back
    and he looked like a peddler just opening his pack.

    His eyes -- how they twinkled! his dimples how merry!
    His cheeks were like roses, his nose like a cherry.
    His cute little mouth was drawn up in a bow,
    and the beard on his chin, Well, it had yet to grow!

    The stump of a pipe he held tight in his teeth,
    and the smoke, it encircled his head like a wreath;
    He had a nice face and a tight little stomach,
    One could tell he gave many women heartache. ;)

    He was fit and trim, a right jolly young man,
    and Dalore clapped when he saw him, "He sure does what he can!"
    A wink of his eye and a twist of his head
    tipped Dalore off that a party was ahead.

    He spoke not a word, but went straight to his work,
    and filled all the stockings; then turned with a jerk,
    and laying his finger aside of his nose,
    and giving a nod, up the castle wall he rose.

    He sprang to his sleigh, to his team gave a whistle.
    And away they all flew like the down of a thistle.
    But I heard him exclaim, ere he drove out of sight,
    "MERRY CHRISTMAS TO ALL, AND TO ALL A GOOD NIGHT!"

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 11:29 PM EST by MoO (NapaValley)

    A special Gimpy episode
    Hey, this is better than a Charlie Brown X-mas!
    I promised an episode or two to my readers if I had a story that was worth sharing...and so I bring you Episode 49 of the Secret Gimp, Exploiting the Exploiters.

    You can find the episode here:
    http://secretgimp.clanpages.com/exploit.html and you can find my site here:
    http://secretgimp.clanpages.com

    I hope it is as enjoyable to read as it was fun to make.

    -Durm Grimm


    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 10:45 PM EST by Pelle Svanslos (CandidCoverage)

    Player Relations - Comments From Mustang
    The latest Comments From The Team :
    Unlike many of the others that have written comments for this section, I cannot claim to have been playing UO for three or four years. The truth is that when I started working for OSI a little over two years ago, I had never played the game; although, I had played some of the other single player Ultima games. Ultima III was the very first game that my brother and I bought when my parents purchased the first computer for the family. Since then, I have collected a game library for the computer of probably 50 to 100 games, most of them fantasy style role-playing or strategy games. Computer gaming has been one of my biggest hobbies for years. However, I never imagined that I would actually have a career working for a game company.

    I suppose, before I go any further, I should provide some background about myself. I have a psychology degree from the University of Texas and a law degree from the University of Texas School of Law. When I graduated from law school, I did take the Bar exam and became a licensed attorney, although I never really practiced law. The reason for that is too long to answer, and I am not going to go into it here. The short answer is that being an attorney was not that enjoyable, and I wanted something that I would truly love doing.

    At that time, I saw an ad in the paper that Origin was looking to hire people to work on UO. Remembering my days with the Ultima games, I decided to give it a shot and applied. Well, I did not get the job. However, a year later they called me unexpectedly, and asked me to come in again for an interview. That was in August of 1999, and I have been working in the support department ever since. I started out as a GM, and about 7 months later moved into a Senior GM role. About a month or two ago, I was promoted again to a Lead position, which is where I am now.

    I would have to say that working on UO has proven to be one of the most unique and interesting jobs I could ever have imagined. UO is truly more than a game. It was designed to be a virtual world that would allow players great freedom in doing many different things. I would say that UO has succeeded far beyond anyone’s imagination.

    Other games have communities and even cultures that have developed around the game. However, UO has gone farther than that. In essence, there is a complete society inside the game world. I know, because I have seen it, both from the eyes of the players, and from the eyes of a GM. Many of the issues that I have dealt with over the last two years in UO are just as complicated and important to the individuals involved as real world legal issues. I truly believe that those that play this game are living two separate lives, and as an observer, I have found it absolutely amazing. Where else besides the real world can you find wars, weddings, criminal syndicates, shopping malls, casinos, con artists, taverns, libraries, local governments, symphonies, artwork, museums, and charities, all created solely from the minds of the players. I have seen every one of these in the game because of the imaginations and efforts of the players? Most of these are not things that were ever imagined to be a part of the game by the developers, but became reality because the world of UO allows for freedom of action and freedom of imagination.

    Certainly, as in any society, there are going to be limits to what is acceptable, and that is where the GMs come in. Over the last two years, I have been a policeman, a judge, and a lawmaker. I have had to make tough decisions that may have hurt some individuals because it was in the best interest of the community. The job I have now is extremely challenging, but at the same time extremely rewarding.

    In closing, I just want to thank all of the players for doing their part to make UO what it is today. I hope and expect that you will continue to amaze me, and continue to take UO to new and exciting levels with your imaginations and efforts. I hope that you all enjoy the ride.

    Mustang
    Team Lead
    EA Player Relations

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 8:29 PM EST by citizenKane2 (GeneralNews)

    UO Disorder
    Comics in the style of Imanewbie.

    Check it out

    http://accesswave.ca/~uod

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 6:00 PM EST by Pelle Svanslos (CandidCoverage)

    Overlord of Skara Brae Freed
    >>> Trammel Facet News <<<I recieved this by messenger this eve. Something to take note of, it would appear.

    They had gathered to bring about the end of a monster and to restore
    their missing lord. The Lady Lynne Darkthorne had called together The Society of Arcane Shadows so that they could lay siege to the creature called Monric. For the one named Nas'Rath had located his secret lab hidden on Fire Isle and now was the time to free the lich called Rune Artisem. It was now time to end all of this.

    Lady Lynne Darkthorne had gathered some of the vilest and dangerous members of The Society for this task. For Devin Darkstarr, Lestat deLAL, Nas'Rath, Ole Jelly, and Tristram Si'Kara had come to The Lady's calling. All was made ready, and it was now time to depart. Nas'Rath opened a gate to the location of Monric's lab, and they all departed into it.

    It really was nothing more then some ruined shack, and it resembled more of an orc hut then a lab for magic research. And yet this was, without a doubt, the place of Monric's hiding. Lady Darkthorne then went to the door on the shack and tried to open it. However it was locked through the means of magic. Only the magic key that had locked this could unlock it. And that magic key was most likely within the hands of Monric.

    It was then that a huge source of magic was sensed. It seemed to come a bit to the north of the shack. The Society raced with speed to this source of power, and then came to a small group of ruins. And within these ruins was Monric. The creature was draped in his dark robes and behind him were two gigantic golems. His eyes flared with fire upon seeing the members of The Society. He pointed his disfigured finger towards the members of The Society and let loose an order to his golems. The huge machines then began to move forward with the intent of killing. However Monric underestimated the rage The Society had within it's rank. Nearly all of The Society completely ignored his golems, and released their full strengths upon Monric. The creature that was once a man did not withstand the full might of The Society and was quickly returned to the Abyss. The golems of Monric were also quickly dispatched. And what was left of the deranged mage was quickly searched and a magic key was quickly located. However, The Society was still far from being victorious...

    They quickly returned to Monric's lab and used the magic key to gain access inside it. And within the middle of a pentagram was the crystal that held Rune Artisem within it. It was now time for a dangerous spell to be cast to see if they could free their lord. A circle was made around the crystal and silence then took the entire building. Should anything go wrong with this spell, they would all share the fate of their lord. Lady Darkthorne then began reading from the tome that contained the spell and used the rare reagents as needed. Very soon the spell was cast and done with. And then the crystal began to slowly crack and a blinding light of black energy filled the entire building. Standing where the crystal was once was the lich Rune Artisem. His mad laughter then filled the entire building as he realized he had been freed. The Society of Arcane Shadows had met with success in freeing their lord.

    And this ends the tale of a mad man and his vengeance filled mentor...

    The future holds many possibilities... And it will be seen if the actions The Society took in freeing Rune Artisem will either be for better or worse...

    Saul the Prophet
    The Society of Arcane Shadows
    Posted on Monday, December 3, 2001, 11:02 AM EST by Dmitri Ne'Sveti (Atlantic)

    Ultima Online Celebrity Chat – December 3rd!
    Join us in #Ultima-Online, on December 3rd at 7:00PM CST for another Ultima Online Celebrity Chat. Our Guests will be Calandryll, Gromm, Augur, and Vex of the Ongoing Content Team.

    Never been to a UOCC before? The UOCC is a forum wherein we bring to you celebrity guests from the UO community, ranging from OSI personnel to people from your very own shard! To join us, simply download an IRC client such as mIRC and connect to one of the following IRC servers:

    irc.stratics.dhp.com - USA – Pennsylvania
    stratics.frws.com - USA – Colorado
    riot.tac.net - CAN – Toronto
    stratics.truefear.net - USA – Texas

    As an alternative, you can use our Java IRC client located here.

    We hope to see you there!

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:25 AM EST by Lady Malynn (CommunityNews)

    Borderline Quest - Part 3
    >>> Trammel Facet News <<<News from Ravenmoor:

    The Border Line - Part III

    The Counter Strike



    Since a few weeks now, the raids from Lord British Fanatics happens more and
    more often on the south border of Ravenmoor. It has come to a point where all
    outposts and caravans to the south are raided daily. The Council of Ravenmoor
    decided to take actions

    against the raiders army.


    On Thursday evening, Tyrghen, Council Elder, recruited adventurers in the
    Drunken Guard Tavern, and gave them the mission to discover the camp of the

    fanatics.


    "Your mission is to find the Camp and come back with its coordinates.
    We have only very little

    informations, our spies in Britain reported us that a merchant was buying lots
    of equipment in Town. You should be able to find him through the Merchant
    Guild

    of Britain."


    With this information, the adventurers headed to Britian. Some decided to
    introduce themselves as

    guards or caravaners, though, one of them, Slimmerd, introduced himself as a
    smuggler.


    At the Merchant Guild they were told to go at the Salty Dog Tavern where
    the Caravan Leader was recruiting. They found him and join the Caravan. On the
    early afternoon, the Caravan left Britain and travelled north following the
    road for some time. In the middle of the woods the Caravan was stopped and the
    men received half of their pay, the Caravan Leader entered the woods and they
    followed him. North and West from the Road, they arrived at a small camp

    hidden in a clearing.


    While the Caravan Leader and the soldiers were discussing, the adventurers
    recorded the location of the Camp and learned that the patrols would be back
    on the next evening.


    In the meanwhile, Slimmerd started discussing with the Caravan Leader and
    the Soldier, while he sold some non-existing gear, his companions started
    departing with the packhorses and the camp equipment. Hopefully, as there were
    very few soldiers there, they succeeded in escaping with all the Raiders
    equipment and took it back to Ravenmoor.


    The adventurers went all back to the Drunken Guard Tavern, where they were
    greeted and rewarded for their brave deeds.


    Another battle for Ravenmoor Freedom is won, but not the war...



    Involved Communities :

    - http://www.geocities.com/aldemeir/
    : Knights of Aldameir

    - http://151.17.243.162/twinkletown/
    : Twinkle Town

    - http://ravenmoor.ng22.com/ :
    Ravenmoor



    Thanks


    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:22 AM EST by Marshall Drakan (Europa)

    Trolls In Trinsic
    News from Trinsic:

    Recently in Trinsic, an unusual sight was to be beheld. A troll had set up on the main bridge by the gate, demanding that he be payed to cross. Backing his claims was none other than the notorious Severed Heads Orc Clan who appeared to be assisting the troll in return for a share of the spoils. This troll stated that he and his race had a patent on the construction of bridges. Indeed stories have long been told of trolls living under bridges and demanding a toll of those that cross, but this troll appeared to have found official documents stating that all bridges built without the express permission of the Troll Bridge Building Council are illegal. He added that those that cross must pay a fine or the bridge is to be demolished. After much arguing, the legality of the documents was verified and the assembled crowd attempted to find a way to avoid a lengthy court battle. The troll revealed that he was very hungry, and would consider leaving the bridge if he was given large quantities of goats. People went out far and wide, searching for goats to feed this beast's seemingly insatiable appetite. A short while later, legions of goats where herded into the town and the troll began to swallow them whole one at a time. Several goats had been devoured as he began to look a little bloated, but still kept on eating. After he had eaten his fill he stated rather bluntly that he was a very greedy troll and had re-considered his offer. He said he had made a non-legally binding verbal agreement that wouldn't hold up in a court of law and that he still legally owned the bridge. Just as the assembled crowd began to draw their weapons, obviously willing to ignore any contracts or laws to dispose of the pesky troll, he began to look rather ill. He had eaten too many goats and had a rather deadly form of indigestion. He fell over dead on the ground within a few minutes. With no legal claim to the bridge, the people of Trinsic aided by the Knights Templar and Britannia Guards where more than happy to rid themselves of the orcs and did so in a short clash as an overwhelming number of blades cut through crude ringmail and Orcish flesh. This is not the first time the Severed Heads Clan has visited Trinsic. Indeed, they have been doing so a lot recently. Each time they come with outrageous claims of ownership of the town, calling it 'Urksik' and demanding anyone that is on a horse or what they call 'Ridin Fuud' to dismount and give it to them, as it is in violation of 'Urksik' law. They blatantly ignore that some of the allies they bring to help in their raids are also on 'Ridin Fuud' and seem to use any excuse to force someone to pay a fine for 'Urksik' lawbreaking, from the colour of their pants to the style of their hair. While so far the small Orcish raiding parties have bee pushed back, the use of our own laws against us is an obvious shift in tactics.

    In a move unexpected by most, Ikus the Duke of Trinsic visited the city of Nohkmahr and payed the orcs large sums of both food and gold to stop their raids. They agreed to not raid Trinsic every day that they are paid. How long this tactic can work is up for speculation.

    Involved Guilds-
    Severed Heads Orcs [Orc] http://join.at/orcs
    The Knights Templar http://cgi-bin.spaceports.com/~wazige/
    Britannia Guards [LB] http://www.britannia-guards.com/
    Duchy of Trinsic http://duchyoftrinsic.u4l.com/

    Thanks

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:15 AM EST by Marshall Drakan (Europa)

    Tel'Mar Lottery
    Note about the Tel'mar Lottery:

    Greetings all!

    The first week of the new Tel'mar Lottery has gone off without a hitch>  Prizes were drawn last night (Saturday) and winners can now claim their prizes.  If you missed the live draw and want to check if you have won,  just head over to the website and look now!

    http://www.geocities.com/telmar_lottery/

    The second week is already in progress,  tickets will be shipped out to the usual vendors by the evening of the 2nd of December (That's Sunday) and the details have not changed in any way!  For directions to Tel'mar,  check out the website.

    Next draw:  Saturday the 8th of December.  20:00 GMT!

    Don't miss out!  Tickets will be restocked more often this week,  making sure the vendors are full every evening at around 18:00 GMT.  Thanks for bearing with us on this one!

    Good luck in the draw.

    - Lady M,  Tel'mar Lottery co-ordinator.

    Thanks, and good luck all.

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:11 AM EST by Marshall Drakan (Europa)

    Dreamstone falls to Orcs
    >>> Felucca Facet News <<<Bad times in Dreamstone:

    Dreamstone Falls to the Orcs

    Several weeks ago a number of Dreamstone’s defenders and sorcerers began the work of securing lands around the town with the intention that our citizens may travel and work in safety.  While patrolling the lands it seems that the local orcish population has become angered at our actions and thus set about an attack on the town and it’s citizens in an attempt to claim it as theirs...

    Since those early encounters, the orcs have grown stronger and with every raid the town’s defences were proving less able to cope with the attacks…  As a precaution the very young and elderly citizens were escorted from the town one night and moved to the safety of Yew.  Those who remained were either wielding arms and magic against the invaders or trying to dowse fires and repair damage around the town.

    As a particularly fierce battle raged in town I was forced to leave and seek refuge in a nearby farm where I waited for news of the fight…  As night fell a growing fire lit the horizon, and the sound of horses outside announced the arrival of the Master at Arms, Boromir…  His face blackened by soot and clearly shaken, he handed me his report of the evening…

    By mystical means we arrived at Dreamstone.  "A good days training, that", I exclaimed to Kalin as we took the final few steps toward the Tavern.

    Footsteps, voices.  Whirling around, I saw three strangers, and from the insignia on their uniform I saw they were of The Knights of Virtue.

    "Hail, greetings to ye travellers" was our welcome.

    "We be looking for Lichs" one of their number said.

    "Then look no further South of here for they grow in number there".

    Kalin and I escorted the travelling Knights across the road to the Lichs abode.

    A grunt and a snort.  Foul odour.  It could only be the Orcs.  We could hear rustling in the wood, and the loud clomp of heavy feet.

    Suddenly, from the woods emerged a throng of Orcs.

    Aside from the snorting and grunting came the words "Diz iz UrkRok! Humiez Nub alluwed!"

    "Begone pestilence, you will leave!" I shouted.

    High on my steed I pushed and shoved at them, even grabbing one to push them away.

    "Shuu Pezki Humiez Shuu, Diz UrkRok Nub led me see lat ere agen"

    Bracing myself for a blow, I armed my weapon and again demanded their removal: "As long as the Defenders stand, this town is safe from your kind.  Now remove thyselves or prepare to die!"

    "De tuwn belungz tu uz!" was the swift reply from what I believe to be their leader.

    The Orcs run fast into battle, Kalin could hardly react as he felt the sheer force of the horde on him.

    Weapon raised I charged at the leader, thrusting at the Orc. 

    Unconciousness came quickly for me.

    Upon waking I saw smoke bellowing from the rooftops.  Treading wearily on the cold wet grass, I stumbled toward the town, or what remained.  Standing infront of the burning tavern I collapsed.

    Dreamstone was burnt and sacked.

    Boromir

    Master at Arms

    Dreamstone

    Despite our efforts, our beloved town was under orcish control…  Of all the wars and battles the town had seen, we had been defeated by orcs.  It was too much to believe.  We had only one chance of reclaiming our homeland.  I sent my messenger to summon our allies and as many fighting men and women as he could find along the way.  We must banish the orcs from town and hold them accountable for their crimes against us…

    Angel of Marlit

    Dreamstone Mayoress

    [ Dreamstone is a RP town near Yew in Felucca, our website is at http://dreamstonetown.tripod.com 

    The orcish guild involved in this scenario is the Sebered Hedz Orcz, their website is http://join.at/orcs ]

    Hope you recapture the town!

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:09 AM EST by Marshall Drakan (Europa)

    The Coming of Nocsaal
    A scroll passed through our pigeon box:

    The Coming of Nocsaal: The Full Story

    (This is the story, from beginning to end, about the "The Coming of Nocsaal", a quest that IGM Talos has been running on Europa for the last few months. There are two links for the fiction behind the quest in the beginning and end of the first part.)


    Part I

    It all started a few months ago with a message from Volmaa the old gypsy.

    Volmaa had apparently been spoken to in a dream, by a man called Nocsaal. She had been given a small message to convey onto others.

    The scroll I had received read:

    "The journey shall begin in a town of fighters, deeper still, within the house of the dead, a body shall reveal the beginning, a mind shall reveal the end.” 

    Curious about this Nocsaal I went to Jhelom, town of fighters, and made my way past the poor souls haunting the cemetery. Inside one of the crypts I found a chained skeleton looking oddly out of place.

    Upon closer inspection of the body, I felt the familiar feeling of teleportation. Looking up I found myself standing in a small room with a hallway leading to a labyrinth. 
    A message on the wall read: 

    "Well done. Now you must venture into my labyrinth... Find the Staff of Serpents and bow before it to prove your worth. -Nocsaal-"

    After countless hours of wandering around i this huge labyrinth, just as I was about to give up, I suddenly noticed a crack in the wall next to me. Tapping on the wall with my staff resulted in a loud click and a cleverly concealed door sprang open. The secret door lead to the center of the labyrinth and the Staff of Serpents.

    Approaching the staff to bow, I felt the teleporting again and found myself in yet another small room, in this one was another message which read:

    "Congratulations, you have proved your worth, I shall summon you when the time is right... -Nocsaal-"

    Also in the room was a shimmering blue moongate and a book containing a secret word. After copying the book I entered the gate and found myself in the city of Britain.
    Thinking my feet could use some rest, I went home and awaited the summoning.

    Part II

    I awoke from the nightmare remembering only one thing, a message:

    "Seek out the keeper in his Restful Slumber, for he will know of the secret word."

    It had been more than a month since I had found my way through the labyrinth, but I still had the book with the secret word.  A part of the message sounded familiar, but I couldn't quite place it. While searching my maps for anything that could be related to the message, it dawned on me why it sounded familiar. Just some months ago I had spent a few nights at the Restful Slumber Inn in Nujel'm.

    I packed a few items and left for Nujel'm. Arriving at the inn I found David the Innkeeper standing in the kitchen. David was a very quiet man, but that changed when I said the secret word "Scales" to him. Then he started talking about a tapestry of words. Asking him for a bit more information on this tapestry he just said three words:

    "The Lunar Light"

    After thinking for a while about what this lunar light could be, I asked him if it had anything to do with the city of Moonglow and before I knew it, I was standing in the middle of a forest. On the ground in front of me was a book with a small riddle in it:

    "Seek the home of the bees, within a town of bridges, The word Golan shall mark the next journey."

    Obviously this was referring to Vesper, so I went there and quickly found the home of the bees.

    Speaking the word "Golan", I again found myself in a forrest with a book at my feet. And the riddle in this one was:

    "Seek the river of the Serpent's Spine, Forked like the tongue of the serpent divine. Discover a rock that is darkened with age, The word Foral shall begin the next page..."

    Looking at my map I found that there was more than one place fitting that description. I searched the area around a few of the rivers but found nothing, until I came to the river between Britain and Trinsic, where I found the darkened rock.

    Once again I found myself in a forest with a book, after speaking the word at the rock. The book read:

    "Go to the valley, carved by powers arcane, Search through the leaves and uncover a brain, a dead piece of flesh, but thoughts stir within, Speak the word Molan, The final stage shall begin."

    This was clearly referring to a place I had been to many times, the hidden valley with the mage tower west of Trinsic. I found the brain with ease and said the word "Molan" for the first of many times. Now, Expecting to find myself in a forest again, I of course found myself in a cave.

    But that didn't last long. As soon as I took a few steps, I was back in Vesper again. Confused, but not willing to give up that easily, I returned to the cave and after a few trips back to Vesper, I discovered that the cave floor was filled with invisible teleporters, but also that there was a narrow path between them. After a few dozen trips back and forth between the cave and Vesper, I finally found the correct path and came to large cavern with four rows of doorways behind each other. Over one of the doorways there was a sign with a few letters and numbers:

    "3S - 5E - 1S - 10E"

    I guessed that the letters meant direction and the number was the number of the door, but was it counted from that direction or towards it? I quickly found out by stepping through the third doorway from the south and found myself standing in Empath Abbey. Returning to the cave I then tried the third doorway counting from north to south and was relieved to find myself still in the cave. Now having figured out the puzzle, finding the last three doorways was quite easy. In the other end of the cavern I found a new message from Nocsaal.


    Not having much to do that day, I decided to stay around for a while and see who else would turn up. After a while a pack of rats decided that I looked good enough to eat so they attacked me. I, being defenceless in this cave where it was not possible to use magic, cursed the gods for being unfair and started hitting the rats with my staff. Someone must have heard my complaints, because from out of nowhere came a large stone sentinel, which started to kill all the rats.


    The sentinel continued out through the doorways, following it I heard the sound of voices and soon I had the company of twelve fellow adventurers. We talked for a while and then decided to go home and wait for the next summoning. 


    The Final Challenge

    (The following message, along with a time and place, was sent to those who completed the second part.)

    ----------
    Nocsaal rose from his throne, lost in thought. His powers were weakening. He would need the most powerful minds in Britannia to gather in his home, so that he may feed upon their strength... 

    Gliding towards the pool of enchanted water, he was surprised to see the normally clear surface had taken on a much darker hue. This was surely a signal that something was afoot, though he knew not what it could be. 
    Murmuring an incantation, the surface began to cloud, and the swirls of mist slowly began taking forms of their own. Before long he was staring down at a scene from a mountain cavern somewhere in the realm above, and tiny figures could be seen moving slowly in the dark. 

    "Fools". Uttered Nocsaal as he focused his thoughts upon another area. The scene blurred then took on a new form, showing a larger cavern filled with dozens of archways. A wry smile broke upon his cold face, but the smile faded as he saw a figure atop an ostard, advancing slowly between the arches. 
    "Hmm... a wise one indeed." 
    Nocsaal began to grin again, and lowering his face until it almost touched the mystical waters, quietly whispered the man's name. 
    "Shazam". 
    The man brought his mount to an abrupt halt. Spinning around wildly, he searched in vain for the source of the harrowing voice which had broken his concentration. A low gutteral laugh escaped Nocsaal's lips, and echoed around the cavern, funnelling off through ancient corridors and quietly fading away. 

    "It is time for the final challenge." 
    ----------

    Three weeks later I went to the magic shop in Serpent's Hold, as I had been instructed, and found a few of people from the cave already there. The place was crawling with snakes, so we decided to wait for the rest in the shop next door. Hiding out in the shop kept us safe, until the doors mysteriously disappeared and we had no choice but to fight the snakes. By this time enough people had shoved up and we quickly eliminated the snakes and entered the magic shop. Strange things started to happen as we entered the shop. A sickly green pentagram appeared on the floor, the floor got covered in swamp water and strange plants and wines started growing on the walls. In the center of the pentagram a strange black and green moongate appeared and out of it came Nocsaal. He told us to follow him through the gate.


    When we had all gone through the gate to his lair, Nocsaal followed and told us that we could all feel proud to have made it this far. He then proceeded to divide us into six teams, I was selected for the blue team.


    Each team was then put in a small waiting room with a hallway leading to a large arena. We were now to fight the other teams to the death, although Nocsaal hinted that there might be ways to avoid too much fighting. When the battle began all the teams seemed to have chosen the same tactics: Hide and wait until everybody else is dead. Nocsaal didn't seem to like this tactic, so we revealed ourselves and started fighting. Most of the participants, including myself, were far from experienced in combat, but with the instructions from those on the blue team who were, we quickly killed most of the red team. Then by using all our skills and by cleverly allying with the purple team, we continued to kill the other teams until Nocsaal stopped the fight, raised the dead and declared blue and purple teams the winners of the challenge.

    The defeated teams were given a few piles of gold and the victors were transported back to the lair for the final challenge.

    Back in the cave the remaining twelve of us were given a book with a poem. The objective of the final challenge was to match each and every line of the poem to a city of Britannia and write them in the book in the correct order. The first one with the correct answers would be the winner.

    "The castle sits atop the mound, 
    Sailor's friend deep underground. 

    Struggling free from her scaly grip, 
    Mine the ore and build a ship! 

    Safe and sound within her walls, 
    Stars appear as darkness falls, 
    As gambling fills the mind with malice, 
    Corruption breeds within the palace. 

    Entwined within the towering trees, 
    Canals flow past the honey-bees, 
    Magical streets are lined with gold, 
    Fighters clash so strong and bold."

    After writing down our answers we all handed our books to Nocsaal. Right after turning in my book I realized I had made a mistake in the second answer, but too late. Nocsaal took the books and after studying them for a while, he announced that no one had all the answers correct. The winner would then be the one with the most correct answers. Four of us had only one wrong answer so the one who turned in the book first was the winner. The four were, from last to first:
    4. Kiera
    3. Rhiannon
    2. Yael
    and
    1. Myself, Shazam

    For winning the challenge I was given a powerful magical item called "Staff of the Serpent", which will bestow great weakness on my enemies. After answering a few questions and thanking us for giving him power, Nocsaal left and many piles of treasure appeared on the floor. We divided the treasures equally among us and then left the cave by stepping into a large tub in the back.

    I have later discovered the powers of the staff. When used it will cast a powerful weakness spell, that will take twice the amount of strength from the victim than that cast by a master mage. Also, according to what Nocsaal said, it has more charges than one can use in a lifetime and it will stay with me even in death.

    - Shazam the Wizard

    Thanks

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 7:06 AM EST by Marshall Drakan (Europa)

    PvP Spotlight: Hunter Blackmoon
    >>> Felucca Facet News <<<Name: Hunter Blackmoon
    Guild: Ruthless Endeavors Dungeoneers [Red]
    Template: Heal/Scribe Mage
    Favorite PvP Spot: Britain Graveyard: Mine Area
    Personal Quote: Don't just call me pessimist. Try and read between the lines.

    I can't imagine why you wouldn't welcome any change, my friend. I wanna see it
    all come down.
    - Maynard J Keenan

    Hunter Blackmoon In ActionWith his characteristic white tunic and skullcap, Hunter Blackmoon has been burning his name into the PvP scene for years. Most memorable for his role as a slayer of the guild [Red], Hunter has also been a part of the guild Evil Empire and one of the founding members of the Old School Elite. He is well-known for his dueling abilities, his steadiness as a team combatant and
    in field PvP, but he is most well known for his tremendous sense of honor.

    Hunter Blackmoon is a remnant of an past era in PvP, where honor and mutual respect made the good PvP'ers into legends. He longs for the early days of PvP, where guilds were known by skill and honorable conduct instead of kill points and faction items. Hunter stated, "The old days were the most fun because of the honor that existed between friends and enemies alike. Ganking occurred, but reskilling and horse killing didn’t. Sanctioned duels were sacred, and if someone interfered, he would have promptly been taken care of."

    Hunter prides himself on being a silent, methodical presence on the battlefield, relying on his devastating skill with his template and the ice-smooth execution of lethal combinations rather than the speed of his connection and his ability to trash talk. It is not uncommon for Hunter to bow over the bodies of those who have fallen before him. Hunter Blackmoon's legacy on the Lake Superior shard is a phrase that he has spoken on countless occasions: "Honor is the key to fame."

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 12:20 AM EST by Lugh (LakeSuperior)

    Runes that went 'Kal Ort Por' (or kaput!?)
    Who has a Rune Library? Have you ever heard of a rune to the bottom of the Sea? How about the Star Room? There are many unusual places in UO, a number of which can no longer be used, but even more that exist and can no longer be marked. Some of these spots are breathtaking, others lean more towards bad coding, but all of them are neat to visit from time to time.

    A unique element of Felucca runes is that some of the more unusual spots were blocked as time went on, and you simply can't mark them again. Those spots came already "blocked" when Trammel came in, so some truly unique experiences in UO can be found only on the "Fel Side". As time passes and people come and go from our land, these runes are forgotten, lost, or vanish forever.

    I know Grigs Allmoon, the Arcanum, Lincoln Library, the Treasure Hut, and a few private collections account for the vast majority of runes available in Fel, but there are undoubtedly others (little known, if to anyone other than their owners).

    Have a great rune, possibly one that can no longer be marked? Don't send info on your Green Acres runes *smile*, just ones that are "legal" as far as you know (quirky isn't illegal, where, for instance, one into a faction base, might be).

    Have some neat runes, or interested in hosting or going on a tour? Post any information or insight you may have to the GL Forum, by clicking the "comment" link at the bottom of this article.

    Related, whether Fel or Tram, we'd like to know about your Rune Library in the GL Resources thread!

    [ Comment on this article ]

    Posted on Monday, December 3, 2001, 12:19 AM EST by Amidala (GreatLakes)

    A Member of True Britannians Responds
    Hail and well met!

    Well, it didn't take long for one of the other Factions to respond to the recent Factions Update. On Sunday, I received notice that the Shadow Lords had managed to capture the majority of Felucca cities, this past weekend. Tonight, a well-known, former member of the True Brits responded to the story. Read on.

    D I is back from DAOC and we will be reforming. Expect to see us back into TB, bigger and more of a threat then before. SL beware.

    The Redeemer
    Aka JollyRoger

    It didn't take long for someone to respond to the success of the Shadow Lords. The next few weeks may be interesting, indeed.

    Cyn

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 11:38 PM EST by Cyn (LegendsAOL)

    A happily married Couple!
    Congratulations to
    Bill, honour Knight of the Watch Company of Order of the Rising Blade
    and
    Ciara, honour Lady of the Watch Company of Order of the Rising Blade
    on their recent marriage, may they have many years of happiness with each other!


    The happy Couple (the blushing bride Ciara is underneath Bill)

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 7:36 PM EST by Chainsaw Knight (Oceania)

    Joyful Day for NOV
    >>> Trammel Facet News <<<Late this afternoon as the sun began to journey to the horizon, a joining of two souls took place. Jaymes and his lady Antianara were wed as man and wife by White Lotus. Most of the NOV guild was in attendance to witness this joyful event.

    The ceremony was small and held in the traditional viking manner. Including the offering of sheep, cows and gold for the brides hand by the groom. Many cheers and blessings were offered as they couple were declared man and wife. If you happen to see the couple on the streets of the lands, be sure to wish them a happy marriage!

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 4:39 PM EST by Barth VanDorn (GreatLakes)

    Where's Here Week 3: the winner ...
    >>> Trammel Facet News <<<After some hours, we had the first answers. The first correct was sent by Shivall of The Rogue Tower (TRT), who earned the prize of 25K sponsored by Spirits of Britannia.

    The place where our fisherman was caught was the Training Island:

    - LOAD !
    - But it was just a fish ! I mean, just a fish !
    - AIM !

    So, congratulation to the winner ! And keep following the game, as next week place, mmmhhhh ...

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 4:26 PM EST by Irdan Ymadril (Drachenfels)

    Weekly Poll: Bulk Order Deeds
    A new weekly poll has been started by our fellow Shard Moderators in the Drachenfels Forum.
    This time the question is: ”How do you like Bulk Order Deeds?".

    If you want to participate in this weekly poll, drop by in the forum and give us your opinion.
    You also welcome to send the moderators your ideas about upcoming polls!

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 3:57 PM EST by Teich Dragon (Drachenfels)

    MoT Eventweek: Day #1 - Tour to Fire-Dungeon
    >>> Trammel Facet News <<<As stated before, the eventweek held by MoT will start tomorrow evening. The following info about day #1 of the eventweek organized by the “Merchants on Tour” to celebrate the 4th birthday of Ultima Online can be found here
    We start our EventWeek with the event-type which has been performed by the MoT many times in the last months. The Dungeontours give you the possibility to see places which couldn't be seen alone. We have been to many places: Ophidian Lair, Terrathan Keep, Hythloth, .. etc. This time we are going straight to the bottom of the fire-dungeon. Evil Mages, Lich Lords, Lava Lizards, Efreets, .. a vast amount of monsters could be found.
    If you seek security in a big group then this is surely the right event for you. We meet at MoT #3 (Trammel, Trinsic first house on the left) at 22:00 MET (21:00 GMT). We start after approx. 15 minutes with a gate to the entrance of the fire-dungeon in Serpents Hold. The event will last approx. 1,5 hours and we gate you back afterwards.

    short summary:
    Dungeontour to Fire Dungeon (DF, Trammel)
    Date: Monday, 03.Dec.2001
    Time: 22:00 - 23:30 MET (21:00 - 22:30 GMT)
    Meeting Point: MoT #3 Shop (first house outside of Trinsic DF Trammel)
    For a full preview of the weekly events, check out the Merchants on Tour eventweek calendar

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 3:28 PM EST by Teich Dragon (Drachenfels)

    MoT Eventweek Starts on Monday
    We just received the following announcement from Raknar:
    The long period of waiting is over. The Drachenfels-eventweek is starting monday, december the 3rd with our dungeontour to the Fire-dungeon. Many ppl in and around UO have done a tremdendous effort to make it possible to happen. We will inform you every evening about the event of the day and give you a short view of the next days events. Please take a daily look at our event calendar to keep yourself informed.

    At this place we would like to thank our partners (UO-Europe, GateCentral, Ultima Online Deutschland, Ultima Online Bibliothek, Ultima Online World, Ultima Online Stratics and Markee Dragon) for their promise to forward the news so as many players as possible will be able to get infos about this eventweek on their favourite site. Many sites with many interests but one target: offering news, informations, fun for all UO-players and keeping this game alive.

    Enjoy and have fun.

    Raknar
    Guildmaster Merchants on Tour
    http://mot.purespace.de
    Thanks a lot Raknar for this info! And we wish everyone participating a real nice eventweek! I suppose everyone will have a lot of fun!!

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 3:06 PM EST by Teich Dragon (Drachenfels)

    Santa to Visit Nan and Casca's Shop
    >>> Trammel Facet News <<<Hail and well met, Pilgrims.

    Tis' the season to be jolly! This merry announcement comes from Lady Peg and Lord Casca, so read on!

    Greetings Cyn,

    I'd like to let people know that Santa Claus and his elves have been busy all year and have come to Sosaria. Santa (aka Archibald the vendor) resides at Nan & Casca's shop at the Brit crossroads in Trammel (26o 48' S, 21o 35' W). From now until December 25th he'll be giving presents to all good little boys and girls. Gifts are varied and I'll restock them at a different time each day to allow as many people as possible to receive a gift from Santa.

    I'm trying this again after a rather disasterous Trick or Treat gift giving at Halloween, where some oaf constantly took every free treat I was giving out, then walked down the road to his shop and put them up for sale. =P So, I'd like to ask that people only take one gift and warn them that Santa *knows* who's been naughty or nice and he will ban greedy children from his shop.

    I've heard from a reliable source you've been quite good this year, Cyn, so there may be a bottle of Yew Abby's finest wine and some valorite wine goblets in Santa's bag for you. =)

    Regards,
    Lady Peg & Lord Casca
    "You may be right, I may be crazy but it just may be a lunatic you're looking for."

    Woohoo! Yew's Finest, uh? I've been known to walk a Sosarian Mile for such a treat! My thanks to Lady peg and Lord Casca. Okies, boys and girls...there you have it. Visit Santa Archibald and tell him Cyn sent you. And Seasons Greetings to you, one and all.

    Cyn, the Soon-To-Be Very Merry Reporter

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 1:59 PM EST by Cyn (LegendsAOL)

    Falcon Birthday
    >>> Trammel Facet News <<<Slagdale from UOWorld sent us the following report:
    Yesterday evening the small guild "Die Falken, -o-" [The falcons] celebrated their “birthday” in a small group in Blackmore’s Tavern.
    Officially born on 28th November last year, the four “fathers” if the of the guild found together again like they did last year, only the reason this time was a pleasant one. The downfall of the “Clan der Löwen” [Clan of lions] was the reason for the foundation of this “mini-guild”; but this time there was no time for melancholy, but a moment for pure joy among friends.!



    After the “family foto” had been taken, the party could start and since enough cakes had been bought, even the biggest chocoholics could be satisfied (… the names of those are known by the author!).
    After the concert of “roaring stomach’s” had been put to silence at least for a while, time had come for the master bardess Lady Rahja Ashly to play and sing a wonderful birthday song for the guild. Everyone listened and even those little chatterboxes (…these names are known by the author too!) were silenced while this wonderful song was played and the applaus at the end was nearly unstoppable.



    Enchanted by this melody, everyone switched into 3D, moved in front of the tavern, and put a hot sole on the parquet .. ermm.. the lawn. So dancing and party took place until late night and it was a beautiful evening for everyone!

    Best Regards, Slagdale [Newswriter UOWorld]

    PS: Since I am a member of this guild, I’d like to say at this place -on behalf of all Falcons- a very dear “thank you” onto our dear visitors as well as onto all the many friends that made the time unforgettable to us with their friendliness, readiness to help and commitment in UO. You can soon find a report with some more pictures as well as the wonderful birthday song on the Falcon-Homepage
    Thanks Slagdale for this nice report, and maybe next year I will be invited too.... ;-)

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 1:10 PM EST by Teich Dragon (Drachenfels)

    Runic Hammer Found on Sonoma
    This morning at 8:22 PST, what may very well be the first Runic Hammer to appear on Sonoma was reported. Servant Hecubus filled a Bulk Order Deed for 20 exceptional agapyte bronze shields and was given a boatload of fame and a dull copper runic hammer in return. He is one of The Borg--an sub-group of Ordo Sylvanus smiths who have devoted their time and resources to filling and swapping and giving away small BODs to help others full their large orders.

    Servant Hecubus (and the rest of the BORG) is a member of the Sonoma Stratics BOD Association, a large group of smiths who use the Dwarf Forum in the Sonoma Guilds Boards section to co-ordinate and swap out small deeds. The smiths believe that working together will give them a much greater chance of finding all the small BODs they need to complete their large orders. Their ultimate goal is to make Sonoma the first shard to spawn a valorite runic hammer.

    The runic hammer can be used to make magical weapons, but should only be used on ingots that match the hammer. In other words, the dull copper hammer should only be used to make dull copper weapons. The higher the mining difficulty of the ore, the better the possible enchantments that the weapon crafted can carry.

    The other much coveted smith reward for BODs is the ancient hammer, which adds a bonus to the smithing skill. As of this morning, no ancient hammer has been reported and it is assumed for the moment that none have yet spawned on the shard.

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 11:46 AM EST by Pluffina (Sonoma)

    December's Homes of the Exotic & Illustrious Tour
    Kyra from the Homes Tour stopped by late last night with this scroll tucked up under her arm.

    Hail & Well Met!

    December brings full tummys, empty pocketbooks and the new Homes of the Exotic & Illustrious Tour! This months Tour is designed to keep you in the holiday spirit by helping you find just the right gifts for all the Lords and Ladys on your Holiday List! That's right! December's Tour is a Tour of Vendors! Shop 'til you drop at these five fine Vendor Houses! Each house is stuffed, fuller then Santa's sleigh, with rares, craftables, magic armor, magic weapons and all the other items on your wish list! So don't miss out!

    And getting your Tour Pack will be a present all it's own this month so get to your nearest Tour Pack Vendor to find out if you were naughty or nice!

    Tour Packs are available at...
    ~Trammel~
    Garden City Mall (43o 35'N, 67o 46'E)
    Rhen & Company Main Store (64o 57'N, 103o 4'E)
    Fishermen Council of Britannia (72o 14'N, 56o 36'E)
    S/C Lag Tower (49o 18'S, 23o 45'W)
    WH Guild House (120o 56'N, 179o 14'W)
    Last One (100o 59'N, 157o 18'W)

    ~Felucca~
    Mystic's (88o 3'N, 86o 54'E)
    Imperial Crafters Union (35o 56'N, 34o 56'W)
    Macy's (33o 55'N, 140o 0o'W)
    Sandalwood Box (77o 46'S, 33o 40'E)

    And once again, thank you to everyone who opened their home to the Tour this last year! May your holidays be happy and the upcoming year be the best ever! Thank you and Enjoy!

    Kyra, Tour Coordinator

    P.S. Thank you to Shorin, Deagan, BCS, Amber Witch, Gem, Nemonis, Sara, Gold Digger, FCB, All the Vendor Managers at Macy's, All the Vendor Managers at Garden City, Ash Silverglade and Cairo Haydn!

    P.S.S. Looking for everyone who owns a GM Blessed House! Please pigeon me! Looking for anyone interested in helping mark runes for Tour Packs. Pay is good. Looking for all amazing homes, especially Felucca! I know you are out there! My pigeon's box number is 89209043! Hope to hear from you soon! Thanks!

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 8:30 AM EST by Barth VanDorn (GreatLakes)

    Last call for goodies!
    Well, I can't say I have been overly available, but here is a reminder to winners, I still have your prizes from the Halloween Contest sponsored by UOS, and it's time to pick things up! I'll be available Monday, Thursday, and Friday. Please PM me in the GL forum so we can arrange a time to meet up! ~ Ami

    [ Comment on this article ]

    Posted on Sunday, December 2, 2001, 2:07 AM EST by Amidala (GreatLakes)

    Factions Update!
    >>> Felucca Facet News <<<Greetings, Pilgrims!

    Just this evening, I chanced upon a pigeon that seemed to be glowing a sickly shade of green. I managed to extract the message from the bird just before it took flight. The message contained information pertaining to the bloodstained facet of Felucca. I share that information with you, now.

    Hear ye, Hear ye, let it be known that the Shadowlords are now in control of all but one of the towns existing in Felucca, Sosaria. After a grueling night of almost nonstop fighting we only managed to lose control of a single town. I would like to congratulate all the fine fighters and mages that risked it all and gave so much last night to put the Shadowlords back on top once again.

    Special thanks goes out to those that went above and beyond in the great battles last night: Dark Dragon, Zorack, Agony, Rufus, Duke, Lucifer, Darklord, Muba, Rock-n-Roll, SiN, and Uglubntub. There were many other brave soldiers there last night so any not mentioned please don't feel left out. To everyone else out there get ready for a very long rule by the Shadow Lords.

    Tempest, Sheriff of Skara Brae
    (I think I committed a[SiN])

    I have yet to confirm the information contained in the message, but I know Tempest, Sheriff of Skara Brae and have every confidence that he speaks truth. Still, I shall try to verify the information tonight, and confirm that it was indeed sent by Tempest.

    It's been a while since the Shadow Lords last commanded all the cities of Sosaria. It shall be interesting to see the response from CoM, Minax and the True Britannians. Until next we meet, safe journeys to you, one and all.

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 11:48 PM EST by Cyn (LegendsAOL)

    Race is on for shard's first Valorite runic hammer
    If you were among players lamenting the rather quiet, deserted state of smith shops in the realm of late, you had a surprise in for you Friday. Smith shops were the center of activity on the shard today, as blacksmiths of the realm raced to try out the new, bulk order deeds and be the first to come up with the ever-elusive, valorite runic hammer.

    Feenix the blacksmith bagged what was likely the first runic hammer on the shard, a dull copper hammer. He nabbed the reward no more than four minutes after server sun-up Friday, Nov. 30 and was seen early in the morning advertising the new, copper-crafted weapons for sale.



    He had done quite a bit of experimenting with the bulk order deed system on the test shard, he said, and, before the server went down, had set himself up this morning at the Skara Brae Smithy.

    "As soon as I could get back in, I started to sell the smith ingots, one at a time," he said. "That's really the least expensive, fastest way to generate a deed from the vendor."

    Intially, he was pretty disappointed with the deed he was offered. It was for 10 verite heaters. "They didn't even have to be GM, so I figured I was about to get a shovel, or something like that," he said. He accepted the deed, however, and filled it and was rewarded with a dull copper runic hammer. "I was pretty surprised when that popped out. I believe I said, 'OMG, I got a runic hammer!'" Feenix was making the occasional runic weapon at the Brit Smith shop while waiting for his six hours to expire so he could get another deed. He's hoping to get a complete collection of the runic hammers and isn't interested in selling the one he has. Dull copper though it might be, it seems like pure gold to him.

    Feenix is a grand master blacksmith, as were many of the smiths at the shop trying out the new crafts, but plenty of others were just starting their blacksmiths. Silverdew was among these, with a little more than 54 skill in smithing.

    She said the new system drew her attention because it is like a mini-quest, which helps alleviate the tedium. She also particularly liked getting fame for doing what the blacksmith was intended to do -- craft quality armor and weapons.

    "I'm ready to see them do this for tinkers!" she said.

    Speaking of tinkers, they were also getting a bit of attention Friday, as they can now make the coolest valorite, verite and other colored candles, lamps, jewelry and more. Mop Head was seen at the Smith shop sporting a verite lamp, its eerie green glow a striking contrast to his Daemon bone armor, and many others had valorite lamps. They cast a pale blue light, reminiscent of faerie light.

    Many people were saying good things about the new deeds and crafts at the Brit Smith shop Friday afternoon.

    "They have made UO four times better with just one update," Racchel said. "This is the best update yet!"

    Some, after getting their single deed for the six-hour period, stayed at the smith shop to buy deeds, but the demand for them was so high, not many were selling. "I'm hoping to get a valorite runic hammer and make some killer pvp weapons," said Warr Rakkon, one of those trying to buy deeds. Others, while they liked the concept of the new deeds, were a little disappointed with the long wait between getting them, pointing out that with a large bulk order deed requiring so many small ones to complete, it could take a very long time to fill one.

    Trading of deeds was nearly non-existent on the shard, as demand was still too high for most to give up what would probably be one of their only two deeds for the day, assuming they sleep or do anything else.

    Speaking of sleep, it appears to be in jeapardy for some smiths wanting the deeds.

    "I can envision myself getting up in the middle of the night to get these," one player said, only half-kidding.

    The best part, though, most agreed, was the sense of community that seemed to develop around the smith shops as players gathered around the forge, chatting, filling orders and laying claim to something they've rarely had opportunity for, if they played a true craftsman --both fame and fortune.

    "This is the most people I have seen at the smith shop in a very long time," a player named Durnik said. "It's like the good ole days."

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 6:08 PM EST by Renee (Baja)

    Context Sensitive Menus
    Posted to Update Center:

    Speech triggers in Ultima Online can be difficult to use in certain situations, such as buying or selling from a vendor standing behind a counter in a crowded shop. With the variety of speech triggers in use, it can also be quite a task just to learn them all!

    Context-sensitive menus are new menus players can use to access the various functionalities available on creatures and NPCs, such as accessing the shopkeeper interface, being trained by an NPC, ordering a pet to attack, or opening your bank box from a banker.

    The default method of accessing these menus will be a single left-click on the creature or NPC, although players can change it to use shift-left-click instead if they prefer. For the first few days after this system’s activation, a gump will pop up the first time a player logs in, allowing them to choose how they wish to access these menus (left-click vs. shift-left-click). Players will always be able to go back and change this option later.

    If you click on an NPC or creature you can interact with, you can select from several relevant options, such as:

    Bankers now have the following menu options:

    · Open Bankbox
    - Player must be within 8 tiles of banker.
    - Player must not be a criminal.

    Shopkeepers now have the following menu options:

    · Buy
    - Player must be within 8 tiles of shopkeeper.
    - Player must not have the lowest level of karma.
    - Player must not be a murderer.

    · Sell
    - Player must be within 8 tiles of shopkeeper.
    - Player must not have the lowest level of karma.
    - Player must not be a murderer.

    Escorts now have the following menu options available:

    · Accept Escort
    - Player must be within 3 tiles of escort.
    - Escort must be available.
    - Player must not have an escort already.
    - Player’s last escort acceptance must have been over 5 minutes ago.

    · Ask Destination
    - Player must be within 3 tiles of escort.
    - Escort must be available or escorted by you.

    · Abandon Escort
    - Escort must be escorted by you.

    Pets and Hirelings now have the following menu options:

    (For all pet/hireling commands, player must be within 12 tiles of the pet/hireling, and be the owner of the pet/hireling.)

    · Command: Kill
    · Command: Stop
    · Command: Follow
    · Command: Stay
    · Command: Guard
    · Add Friend
    · Transfer

    Pets have the following additional menu option:

    · Release

    Hirelings have the follow additional menu options:

    · Hire (NPC must not be employed; i.e. no master.)
    · Dismiss

    All animals that can be tamed will have the following menu option:

    · Tame
    - Player must be within 8 tiles of creature.
    - Animal must not already be tame.
    - Player must have the required taming skill.

    Stablemasters now have the following menu options:

    · Claim All
    - Player must be within 8 tiles of the stablemaster.
    - Player must have 1 or more pets stabled.
    · Stable Pet
    - Player must be within 8 tiles of the stablemaster.

    All NPCs who can train, including shopkeepers, will have the following menu options:

    · Train
    - NPC must not be unemployed; i.e. no master.
    - NPC must at least 60.0 in the skill to be trained.
    - Player must have any prereqs for skill.
    - Player must have less than 1/3 of the trainer's skill.

    All human NPCs and players have the following menu option:

    · Open Paperdoll

    Your own avatar has the following menu option:

    · Open Backpack

    If you are young and going through the directed experience:

    · View Quest Log

    House Lockdown and Item Placement, House Banning, and Ship Commands are extremely complex systems, and the menus needed to access all the necessary functions would be huge and unwieldy. New systems for these may be addressed in a later publish.

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 4:42 PM EST by Lady Malynn (GeneralNews)

    Where's here week 3: something's fishy
    Yes, the game is back ! The response has been really overwhelming, so let's start this week with a brand new picture and the first sponsor ...

    This is the spot:


    "- Hey ! Stop ! Do not dare to cast your line, until you've shown me your valid fishing permit!"
    "- Don't even think about it ! You won't get me !"

    Price is 25K or a broadsword of power, sponsored by Spirits of Britannia. Write your answer to uodrachenfels@stratics.com

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 4:39 PM EST by Irdan Ymadril (Drachenfels)

    New Player Experiences
    Posted on Update Center:

    It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several "directed experiences" to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession.

    Blacksmith: This Haven-based tutorial will focus on helping new players to develop the abilities and skills needed for a blacksmith. The player will be assisted by one or more NPCs and given the option to participate in several activities, specifically designed to guide new players in the basics needed for a blacksmith character.

    Some focal points of this “directed experience” will be learning the tools of the trade, how to craft items, and how to mine.

    Mage: This Haven-based tutorial will focus on developing the abilities and skills needed for a mage. The player will be assisted by one or more NPCs and will be given the option to participate in several activities, specifically designed to guide new players in the basics needed for a mage character.

    Some focal points of this “directed experience” will be learning about reagents, casting spells, and adventuring as a mage.

    Warrior: This Haven-based tutorial will focus on developing the abilities and skills needed for a warrior. The player will be assisted by one or more NPCs and given the option to participate in several activities, specifically designed to guide new players in the basics needed for a warrior character.

    Some focal points of this “directed experience” will be learning about armor & weapons, combat with monsters, and adventuring as a warrior.

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 4:25 PM EST by Lady Malynn (GeneralNews)

    Updating NPCs, houses, the guild, party & faction systems, and more
    Posted to the Update Center (finally active! :P):

    A large variety of bug fixes and changes are being addressed in this update, involving some aspects of NPCs, houses, skill gain, the guild & party systems, spellcasting, some map regions, the faction system, as well as including various miscellaneous bug fixes. (Please note that these changes are already active on the Lake Superior shard.)

    NPC Updates

    · Shopkeepers will now give murder counts correctly
    · Multiple following NPCs will no longer stop following their target
    · Problems with shopkeeper items not matching up with their images and prices has been fixed
    · Shopkeeper pack limit has been increased to 230 items
    · NPC vendors will no longer buy bank checks

    House and Lockdown Updates

    · Scrolls that are locked down in houses will no longer decay
    · Fixed a problem with items decaying when placed in a locked down chest
    · Players will no longer be able to combine ore with ore that is locked down
    · A problem where the buttons would overlap in the recipient side of the house transfer gump has now been corrected
    · Fixed an issue to now allow house co-owners to be able to re-deed a "flaming head" veteran reward, which they placed themselves
    · A player now needs to be within 6 tiles of the target area to place a house
    · Co-owners are now able to dye locked down furniture

    Skill Updates

    · A problem with being able to gain carpentry skill without using up resources has been fixed
    · Fixed an exploit using a dead boat key to gain Eval Int and Meditation

    Guild and Party System Updates

    · A problem with guildstone teleporters has been fixed
    · A problem with guild wars in Trammel has been fixed
    · You will now receive a message when you have been kicked out of a guild
    · Fix for the party message spam crash
    · The initial loot state for party leaders will now be “can loot”

    Spell Updates

    · A consistency problem with spell casting gestures has been resolved
    · Spell damage will now disturb your meditation
    · When you cast polymorph, your avatar and paperdoll will no longer “fall down” when the spell takes effect

    Map Updates

    · Spawn between Minoc and Vesper has been reduced
    · Mongbat spawn at Moonglow moongate has been reduced
    · The forge at coords 1259 284 -19 in Ilshenar is now functioning
    · Some important buildings in Haven have been rearranged to make it easier for new players to find things right away

    Faction Fixes and Updates

    · Faction messaging will be re-enabled
    · Faction messages increase to 4 per hour
    · Faction message typos and incorrect messages when in the war/peace phase have been fixed
    · Issues with murder reprieves are addressed (some characters were not getting the reprieve)
    · Minax stronghold will become part of the map -this will address the load times and people being stuck there
    · Faction vendors will not block players
    · Sigils will remain at the correct elevation at all times
    · Sigils cannot be stolen unless you are the same z or lower and have clear line of sight
    · "I honor your leadership" will work for all faction players
    · Faction skill loss penalty will affect all skills
    · If you are quitting a faction and hold an office you will be removed from office
    · Issues with players not getting a faction robe when joining a faction have been resolved
    · Issues with players not being able to equip the correct number of faction items have been addressed
    · Issues with characters being stuck in order and chaos guilds and thus not being allowed to join a faction have been resolved
    · Faction vendors and guards can be dismissed using a targeting cursor
    · Issues with warhorses not highlighting the correct color have been addressed
    · Faction warhorses will not respond to orders from anyone not in their faction
    · Faction warhorses cannot be transferred or friended to anyone not in their faction
    · Faction warhorses can only be retamed by someone in their faction
    · Issues surrounding houses above the yew crypts blocking access to the shadowlord base have been addressed
    · You can no longer heal a faction guard if you aren't a member of its faction
    · Faction guards will call guards if they are attacked by non faction enemies (same faction and blues)
    · An issue allowing young players to join a faction temporarily has been addressed
    · Faction titles will no longer display in Trammel
    · Faction enemies will hue blue in Trammel
    · Faction war horses will require rank 2 to ride
    · Players flagged as aggressors to another player, or criminal for any reason, will not be able to use public moongates
    · Sigils will not be stealable for 1 hour after a server starts, to avoid thieves stealing a sigil before anyone is online to defend it
    · Issues involving the rules of moving around with sigils have been addressed - meaning the rules governing what you can do while carrying a sigil will work in all cases
    · Faction warhorses will not be as deadly an offensive weapon in combat
    · Issues with silver for killing enemy monsters and players have been addressed
    · Issues with faction traps not giving correct silver to trap placer have been addressed
    · Issues with faction allied mobs not highlighting and giving silver in all cases have been addressed
    · Corpses will now hue the correct color for looting - a corpse that is orange is lootable (meaning you did damage), while a corpse that is blue is not lootable (it will include enemies you didn't damage). Grey and red corpses are lootable
    · Problems with transferring killpoints and karma have been fixed
    · A problem with faction robes has been fixed
    · Players that are not in a faction will no longer be able to heal NPCs that are in a faction

    Miscellaneous Bug Fixes

    · Harm wands now work in Trammel
    · The “zero iron ore” bug has been fixed
    · A problem with murderers getting stuck in Ilshenar has been fixed
    · If a player becomes a murderer in another player’s presence, they will now highlight red immediately
    · Boats will no longer get stuck near Haven’s border
    · Arrows will no longer float on water (floating arrows would block boats)
    · Players will no longer be able to shoot arrows that they do not have
    · An issue with player speech location has been fixed
    · Fixed a stealing/recall exploit
    · Fixed a problem with GMs becoming visible while walking through player-created gates
    · Players will no longer see “you cannot use this” messages when they try to open the paper doll of a player that is using the poisoning skill.
    · Fixed an exploit where players were dying their hair purple by using the sigil
    · Fixed an exploit allowing dead players to still have their items when resurrected
    · You are now able to collect your items from a dead pack horse without being flagged a criminal
    · A problem with gargoyle pickaxes has been fixed
    · Items will no longer fall beneath pentagrams and abbatoirs
    · Treasure maps not found in Felucca will default to Trammel
    · Unicorns and Kirin will now consume normal fruit provided by player
    · Pets now inherit the karma level of their owner
    · Killing wild pets will no longer give bad karma to the killer
    · All containers should now show their contained count and weight
    · Fixed a bug involving stacking containers
    · Empty bottles now weigh 1/10 stone when in a stack
    · Players will no longer be able to equip runebooks

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 4:20 PM EST by Lady Malynn (GeneralNews)

    Marriage of Thanatos and Tara The Hun
    >>> Trammel Facet News <<<I am pleased to announce the marriage of Thanatos and Tara The Hun. Services will be conducted by Kayla, the Guildmaster of KDA. Ceremonies will begin promptly at 2pm Pacific this Sunday December 2nd, at the Nujel'm Palace in Trammel. There will be a reception afterwards - gifts welcome!

    Members of the following guilds are invited: KDA, TSK, B^G, SDA and DoD

    From everyone on the Sonoma staff, we hope it is a joyous day, and here's wishing you the best of luck!

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 12:20 PM EST by Mina (Sonoma)

    RedDevils Auction Welcomes Back Staff
    >>> Felucca Facet News <<<Rattler out at RedDevils Auction House sent me this message to post via special carrier.

    Greetings Fellow Britannians

    Did you know that Red Devil Auction's was the first ever in Britannia? I know that a lot of the old timers will remember this, as it was first held in what we call now A Classic Forge. We are currently the longest running Auction House on the Great Lakes Shard. At this time The RD Storefront Auction Tower has had well over 42,000 visitors. As we get closer to the 50,000th mark (we will keep you posted on this), we the Auction Staff are putting together a special gift for that 50,000th person.

    I would like to welcome back to our Auction Staff a person that has been away for quite awhile, due to an illness. itaP/Aphrodite is back with the Staff and will be working the Auction every week Glad you are back Aphrodite, we have surely missed you.

    This past weeks Auction was a success, we had many fine items sell for great deals. The numbers giveaway game was also a success, as T-maps, a vanq and a ruin double axe, a complete set of valorite archers suit, and a check for 35k was given away.

    We are working diligently on this coming weeks Auction, as quite a few crafters want there wares sold thru us, and we should have a great Auction this Tuesday Night.

    The Red Devil Auction is held every Tuesday Night beginning at 8:30 pm CST/9:30 pm EST.

    Submissions are taken on the Monday before the Auction at 8:30pm CST/9:30pm EST. When bringing an item for submission bring a pack and a book with you, [you are allowed up to 3 items] in the book type your name and your icq, if no icq then your email will do, what the item is and you min. bid you would take for that item. If your item[s] sell that night then you may pick up your check on the Wednesday night after the Auction. Someone From the Auction staff will contact you to come by and make the pickup.

    We are currently marking Runes to the Tower and placing them on numerous Vendors in Felucca and Trammel. If you are looking for a rune you can find them on vendors in Felucca in the following locations; Acadian Provisioners South of Yew, Three Amigos Tower just a few screens West of Kazolas, The RD Auction Tower. In Trammel, 1313 South Yew, The GLV Tower South of Skara Brae near the Top of the MTN. Trinidy with Burning Heart and myself are working on rune books that will be given out in a town near you.

    Without the Help from The Burning Heart Guild this Auction would not be possible, so thanks go out to all the BH Members for a great job. My thanks go out to Mobius as he is a great Auctioneer. And to Aphrodite, now that she is back again, for all her work in the background of the Auction.

    If you the player wishes to see a fine auction and a uniquely decorated Tower then you need to come by. Hope to see new faces; and old acquaintances at the Auction on Tuesday night.

    Rattler, Aphrodite, Mobius
    The Auction Staff

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 11:33 AM EST by Barth VanDorn (GreatLakes)

    Vesper Hires Mercenary Band
    A message from Vesper:

    Hail and Greetings from Vesper Citizens!

    With the lack of Militia around these days, the citizens has growed tired of seeing constant fighting in the streets. And becuse this lack of direction and guarding they have decided to find
    some willing men and women to protect them from all this fighting going on. And what they found seems to be exactly what they need.

    Vesper Militia can now say publicly that it has hired Iron Glove Mercenaries to guard the town against all aggressors.

    To afford this thing, they are forced to start having caravans to a few friendly cities. (more news about the caravans will be sent out soon)
     
    The first day of guarding Vesper will be this Saturday the 1th with a start at about 20 Cet.
    People from Iron Glove Mercenaries will be at Vesper Bank to greet and talk to both Citizens and Allies of Vesper. All are welcomed to join in as the first offical guard duty takes place.
    This is also a good time for all to get to know eachother.
     
     
    More news about the future of Vesper will be sent out as it becomes available.

    Olof Twothumb - Spokesperson for Citizens of Vesper

    Thanks, and good luck!

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 7:53 AM EST by Marshall Drakan (Europa)

    To all who have recently submitted news

    Request from Stratics Europa Staff:

    We have been having problems submitting your news over the past few days due to network/server slowdowns.  Can we ask that all people who have submitted news over the past few days resubmit the news that they want displayed.

    We apologise if we have missed your events due to these network slowdowns.

    Thanks.

    Europa Stratics.

     

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 6:48 AM EST by Marshall Drakan (Europa)

    Looking for a Few Good Pens
    UO Stratics is currently looking for active, talented citizens of Catskills to add to our crack team of top-notch Ultima Online reporters. As a volunteer you are required to:
    • Be a competent writer
    • Be an active, knowledgeable member of the Catskills community
    • Be willing to attend events and quests, interview VIPs, report news of interest to the community
    • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
    • Have a familiarity with basic HTML
    • Be pro-active
    Does the above describe you? Then what are you waiting for? Apply... right now... do not hesitate! Simply fill out this brief questionnaire and fire off an email to elisa@stratics.com with "Catskills Application" as the subject.

    1. Real name

    2. Contact email address

    3. ICQ number (if applicable)

    4. Character name (this must be the name of the character you will be using as your potential shard reporter)

    5. Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal

    6. Answer this: Why do you wish to be a shard reporter for UO Stratics?

    7. Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)

    8. Any questions?

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 12:17 AM EST by Elisa Montclaire (Catskills)

    Arena Combat
    >>> Felucca Facet News <<<Katroine sent along the announcement for this week's Arena Combat.
    Arena Combat for Sunday 12/02/01

    This week's tournament will, again, be 1v1.

    1st Place - 50,000 gold

    2nd Place - 25,000 gold

    3rd Place - 10,000 gold

    A map is here: http://images.game-master.net/temp/augustmoon.jpg

    Rules and information here

    Thanks

    Katroine-GUL

    [ Comment on this article ]

    Posted on Saturday, December 1, 2001, 12:02 AM EST by Elisa Montclaire (Catskills)