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October 2000

Announcing the Shard of Screams
Boo! The following was just posted to What's New on the UO.com website:
Announcing the Shard of Screams

Origin is darkly pleased to announce the opening of the Shard of Screams, our newest and creepiest shard, on the gruesome evening of October 31st. Housed in a secret, dark and desolate location, the shard is the 23rd Ultima Online shard nether-worldwide.

The name, "Shard of Screams", is perhaps a reflection of the deathly terrors that await in this twisted Britannia. As per our localized shard policy, the shard will be available only to undead for a short period of time. This will allow the undead to establish a solid foundation and community base on the shard. However, since undead are notoriously bad at forming communities, we've concluded it deadliest wise to allow the worldwide community of Ultima Online players to meet their doom enjoy this unique shard.

----------

The Shard of Screams will open this evening, October 31st (CST) for all Ultima Online players. Special tricks and treats abound on the shard, including decorations, magic pumpkins with mysterious properties hidden in and around towns, undead and demonic shopkeepers, and the opportunity to dress as a selection of unique and frightening monsters. We may have a few other unusual prizes hidden up our sleeves, in our cloaks, or behind our masks, so keep your eyes open and watch the shadows behind you!

As a special note, if you take the time to join us on the Shard of Screams, please be aware that passing through the monster gates will dress you up as monsters, but you will not acquire the monster's special abilities or skills. However, Shard of Screams is set up with the Test Center code to allow you to alter your skills and stats at will. Once changed to a monster, your character paperdoll will appear blank, so be sure to equip any armor or weapons before putting on your "costume".

Planning magic pumpkin hunting? Some magic pumpkins may be found easily in the open, but others are hidden from sight and may prove much more interesting.

The Shard of Screams will only be available for a couple horror-filled days, after which it will return to service as the Volunteer Shard.

Thankye, Leilo, for this frightening news.
Posted on Tuesday, October 31, 2000, 6:41 PM EST by Ce'Nedra Willow (GeneralNews)

Moonglow To Hold a Special Sermon This Sunday
>>> Trammel Facet News <<<The High Priest of Moonglow recently sent this missive regarding the.. *grimaces* virtues.

This weekend the Church of Moonglow shall hold a special sermon on the virtues. Let all that love and wish to protect the virtues attend this great event. It shall be held at 9:30 PM EST in the Moonglow Trammel Church. For directions on how to reach the church please look here. Thank you and walk in light!

Cerdic High Priest of Moonglow

Thank ye, Cerdic, for this most enlightening bit of news.

Posted on Tuesday, October 31, 2000, 6:17 PM EST by Azalin (Atlantic)

2nd Spiritwood Anniversary Festival
>>> Felucca Facet News <<<

Thanks to the people from Spiritwood for sending in this report of the 2nd Anniversary Festival:

Last night saw a yet another gala event unfold in the bustling town of Spiritwood as crowds gathered to celebrate the Second Anniversary Festival of Sosaria. The evening of celebration began with a gathering in, where else, the famed Spiritwood Tavern where a standing room only crowd was on hand, (many wearing specially supplied party hats), for the opening announcements. The first event was a riddle hunt in and around the town, which was devised and run by Bladedancer of the noble Skara Brae Rangers, a prominent local guild. Teams of four were hastily arranged and each team leader was given a book of riddles. They then fanned out across the village searching for clues to piece together for the final answer. The town was a hive of activity as both old hands and new comers alike rushed about under the watchful eye of the The Forgotten Kings guild, (who were providing security for the event), seeking after illusive clues. Finally, Amos, Defender of Justice and member of the green team approached Bladedancer with a word spelled out from clues: "Spirit" and a log, indicating the missing element of "Spiritwood". The green team was victorious. 

The next event was a Horse Race through and around the treacherous mountains of the Destard region sponsored by those masters of the saddle, the Horse Nomad clan of the Oymak Batachikan. Dogei, recently dubbed Master of the Word, assembled the teams and set them off on the circuitous route, with instructions on where to find a series of way stations, each with a dye tub and cloth set out. The colours were a secret and so only by actually finding and visiting each, and thus bringing back the evidence in the form of a scrap of coloured cloth, could teams prove they had traversed the entire course. It was a fast paced event, made all the more risky by the abundance of Orc raiding parties that infested the route,  (causing some casualties along the way…..) but in the end one team came racing into the centre of town to claim the first prize- the green team once more.

Next came the piece de resistance, the team rumble organised by Gui and Balrog of the Noble order of the Custodes Fati. The theme of this event was fun and competing teams were instructed to strip down, drink copious quantities of the Cider supplied, then go at it with the implements provided, which included explosive Molotov cocktails along with various farm implements. The only instruction was last team standing wins. Well, when the word "Go!" was at last given, the spectators crowded round to see the mayhem, many to their peril as the explosions caught a few in the fringes of their detonations. The Spiritwood Arena was filled with blasts, screams, death moans, hiccups and triumphant yelps until finally, when the smoke cleared, one team stood victorious, the green once again! 

The giddy crowds were then invited to take part in a great Costume Ball sponsored by those gentle souls of the Healers of Europa, just the sort of spiritual balm needed following such mayhem. The party was held in the new town Restaurant under the discerning management Jean Robespierre of El Rojo Amanercer, who pampered the crowd with a luscious array of pastries and other delicacies. Anna Fairwether, mistress of the Healers, oversaw the setting up of the dance floor on the street outside and then organised the judging of the costumes. Once more, team green, now clearly on a roll, swept the boards with their stylish green and black ensembles, proving that they had class as well as brute force. Yes Green had swept all events at this year's festival, virtually eliminating the competition and thus were awarded a special prix de jury of 140,000 gold for their glorious efforts. 

As the event drew to a close, the Gypsy Seer, Rilla, who had been taking part in the masked ball, suddenly began to be taken by seizures or some sort of fit of visions. She babbled some very disturbing words about Dragons of War assembling this very evening, (Monday, the 30th of October) in the lair of Al’Cedra the Trammel Dragon. She bad us gather a mighty force and go to the lair in Trammel to defeat this horde of infernal beasts. On that ominous note, empty bottles were cleared away, costumes and party hats were removed, and the Second Annual Festival of Sosaria drew to a close. 

A Big thank you goes out to all who helped make this special event happen, organisers and participants both. 

Shelby, Town Crier, (presently on leave)

Thank ye, Shelby!
Posted on Tuesday, October 31, 2000, 4:29 PM EST by Llemandrell (Europa)

Moonglow War-council
A report from the meeting.

On saturday, the Moonglow City Council called in a war-council to discuss the defence plans against Kazaris attack on the town. Many guilds responded to the call and gathered in the councilor's guild.

Each guild was then asked to nominate a representative who will speak for them. These representatives then gathered in a more private atmosphere on the roof of the Moonglow public library.

The following discussion was quite fruitfull and can be summarized like this:
* The Moonglow Defence Commander is Shiva - Captain of the Moonglow Guards (responsible for global strategy and coordination)
* The Felucca Facet Commander is Pad O'Lion of Custodes Fati (leading the defence in Felucca Moonglow)
* The Trammel Facet Commader is King Talysman of the Eternal Kights of the Circle (leading the defence in Trammel Moonglow)
* A communication channel will be established (on UO - Chat named "moonglowwar") for coordination
* Combat groups will consist of warriors from a single guild. They shall defend specific regions (shops or locations)
* A hospital will be established at the city healer, which will of course be well defended
* There will be a special assault group which has the explicit task to seek out and kill the "Reaver" leading the second attack (Nov 3rd)

Remember that this war decides over Moonglows freedom. Kazari must not win or he will burn down and destroy our town!

Best wishes,
Yoldran,
Mayor of Moonglow.

Posted on Tuesday, October 31, 2000, 1:55 PM EST by Eldariel (Europa)

The Murderer of Ravenmoor Has Ceen Caught !
News from Ravenmoor

Finally ! The town guards have caught the evil murderer who was lurking in our blessed town of Ravenmoor. With the help of a young boy who was hidden near the Factory, the guards have indentified the one who was pretending to be a merchant, but was a dreadful assassin. Durathor is his name, the same as our good bartender, one more strange thing. He will be judged as soon as the Guards will have the informations they want. The town Mayor has already decided to make the trial private. As many incidents might arise. The name of the Judge hasn't be given to us, so we will keep you informed on the situation as soon as we know more ! The trial should take place in the following days.

All infos can always be found on our site :
http://linux.telnett.no/ravenmoor/player/

Tyrghen of Ravenmoor

Posted on Tuesday, October 31, 2000, 1:46 PM EST by Eldariel (Europa)

Master of the Word
A report from Zreto Lusorian

Greetings Citizens of Britannia

Once again the ancient Dragon Al´Cedra has posed a challenge to win the title of "Master of the Word". This month her son Al´Norin was in charge of the riddle, and as he is the warrior dragon, a challenge of fighting was expected.

It had been announced that his Dragons of War would appear near the shrines, and so we, members of Kult, gathered at the Shrine of Sacrifice, waiting together with some others. All of a sudden a mighty red beast appeared as if out of thin air. An ancient wyrm it was and a powerful one indeed. Three warriors of Kult lay dead before the beast was finally slain. On its corpse a book was found, containing the following riddle:

He who would be Master of the Word must first find what was scattered and put meaning into them. In the darkest of places lie the seven shards. When they are once again complete, the way will be yours. All must be recovered to find the right path. Upon your way then to find them all. May the winds of fate speed you, just as they have failed us. The sash awaits the winner of both sword and wits...and the first to show both and to break the riddle´s meanings shall have it.

After some debate we decided to split up and search the dungeons of Britannia. After some searching 7 purple scrolls were found, one in each dungeon. These contained a new riddle:

Ask for Fire
Seek of Ice
Ask one once, ask one twice

So, quickly we split into 2 groups, one going to Fire Dungeon, one to Ice Dungeon. In both we discovered a dragon statue. If the name of the other element was spoken, one would be teleported to the other statue. If the name of the same element was spoken, the dragons gave a new riddle:

The ice Dragon said: The City of Honor, Vainglorious
The fire Dragon said: Half a word is better than none at the Ankh

So, quickly we travelled to Trinsic, where next to the Ankh in the Paladin´s Quarter a 3rd statue was found. Upon uttering the word "glorious" one would be taken to the Lair of Al´Cedra. All nine member of Kult taking part in this quest reached the Lair, where the dragon Al´Norin awaited us. We were the first to arrive and can proudly claim to have remained the only ones for well over an hour, which we spent talking to the might and wise Dragon.

Even Al´Norin himself had to leave to rest before other adventurers appeared. Luckily the Seer Intaria took over his post for the weary Dragon. When I left the lair, not all 24 spots ont he list of candidates were filled yet, I do not know if more have appeared later.

Same as last month, we were told that on the 1st of November Al´Cedra would pose the final riddle to those that had reached her lair. Until then we were allowed to rest in her place. Once this has taken place I will inform thee of further development in this interesting event.

Although surely not a sign of humility I cannot resist the temptation to show a sketch which shows the proud members of Kult alone with the Dragon Al´Norin. In this moment of pride for our guild, this sad display of vanity may be excused.

With Regards
Zreto Lusorian

Posted on Tuesday, October 31, 2000, 1:43 PM EST by Eldariel (Europa)

Artarion Reveals Xenthyl's Cause
>>> Trammel Facet News <<<Artarion, the mage who led a band of spiders against Yew on Saturday evening, revealed the cause driving Xenthyl the Phantom Warrior. Artarion stated that Xenthyl is going after individuals who either aided the black lich, Ventryn, or those who “did not do all that they could to stop Ventryn.” As the bulk of these persons reside in Yew, that city has been targeted. Artarion continued to state, “Xenthyl believes Yew acted cowardly.”

If the above information is correct, it would appear that Xenthyl maintains a grudge against Ventyrn, his former master. Ventryn had once held Xenthyl bound through the Soul Binding Armor, armor that he continues to wear. Ventryn has reportedly released Xenthyl from his power, but Xenthyl refused to remove the armor. It is apparent that Xenthyl has a new master.

In a related incident, Judas, a council member from Yew, related some information that was gleaned from Artarion on Saturday night. After Artarion’s band of spiders were defeated, he was chased to Felucca. There, Paul of the Yew Militia executed him. Before that occurred, they were able to coerce Artarion to reveal some facts. He stated that he indeed was controlling Xenthyl, but that they both serve yet another master. After they killed Artarion, Artarion returned, apparently stronger than before. Judas also recalled seeing an indistinguishable figure after the failed execution of Artarion. The figure said that it wasn’t the same Artarion who has returned.

Artarion is also looking for Qua’Tel, the powerful elementalist, apparently to avenge some previous wrong. Judas also related an incident that occurred after one of the Yew Council meetings several weeks ago. There, Xenthyl appeared and the Yew citizens almost were able to coax him to remove his armor. But, all of a sudden, a loud voice was heard, shaming Xenthyl by reminding him that he had murdered his own brother. Judas believes that with enough coaxing, Xenthyl may be coerced into finally removing his armor. Efforts are also underway to determine the whereabouts of Qua’Tel, who may have some answers.

Posted on Tuesday, October 31, 2000, 1:26 PM EST by Tymaron (Catskills)

Oberon Pass Arena Team Duels
>>> Felucca Facet News <<<
Sunday November 5th starting at 7 PM EST.
Oberon Pass Arena Team Duels, a two on two fight to the death featuring an outdoor arena and individual point based rankings. We have designed the rules to be very non-restrictive, and will have the option of a winner's loot match for more points. For complete rules and information, please visit the Oberon Pass website at www.oberonpass.com!
Posted on Tuesday, October 31, 2000, 11:26 AM EST by Narga Saiyen (Chesapeake)

Grand Opening of Dragons Watch
>>> Felucca Facet News <<<
On the 4th November, 8:00EST, Dragons Watch opens it's city gates to the public. There will be celebration at the Dragons Breath Inn. We will be opening gates in Paxlair, Haven, and Aryslan. Everyone who does not know where our city is must be in one of these cities at 8:00. Our city is located North of Vesper. A rune can also be found locked down in the Aryslan rune library.
Posted on Tuesday, October 31, 2000, 11:21 AM EST by Narga Saiyen (Chesapeake)

Zveck Book of Shard Records
>>> Felucca Facet News <<<
Long long ago, a man named Zveck gave a most generous gift to my friend Torez and I. A complete stranger to us, he gave us the whole of his posessions before leaving the realm. And so in honor of this man, we are creating a book to hold an official record of the many amazing things that are done and have given it his name.

For the first record in the book, humility village will host the shard's largest champagne toast. On Wednesday November 1st at 9pm EST we ask that people gather in and around Humility village with their pink champagne glasses for a toast to good time ahead. The first 65 people to attend and register as part of the toast will recieve a free pink champagne glass.

The book of shard records will be maintained by the officials of Humility village, and anyone who wants recieve regular updates of the book for their own library can. If you wish to register a shard record, you must have an official of Humility village present for the event, or to come verify the record. To break a record you must exceed the present record by 20% .... that is to say if the record for most fish steaks in 100,000 you must show 120,000 to be entered as the current record holder. This is only to prevent the tedious enevitability of people breaking records with a single fishsteak.

The Zveck Book of Shard record will record any amazing feat or collection that can be measured. Claiming to have "best decroated castle" is a debatable fact and will not be recorded. We look forward to seeing people make new records of intertesting things on Chesapeake, and a version of the reocrd book, and the ability to register your event/record, will find its home on the Humility web page shortly. There you can also find a map to humility village for the champagne toast.
Posted on Tuesday, October 31, 2000, 11:12 AM EST by Narga Saiyen (Chesapeake)

Looking for a Few Good Pens
Are your shoes worn thin from traveling from town to town? Your voice hoarse and sore from speaking with citizens across Britannia? Have a knack for putting pen to paper and writing an excellent story? Then mayhaps UOSS' Pacific News Page is the place where you can not only show off your talent but help bring the community together with interesting, exciting stories and news items about the Pacific Shard and her citizens.

UOSS is currently looking for active, talented citizens of Pacific to add to our crack team of top-notch Ultima Online reporters. As a volunteer you are required to:

  • Be a talented writer
  • Be an active, knowledgeable member of the Pacific community
  • Be willing to attend events and quests, interview VIPs, report news of interest to the community
  • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
  • Have a familiarity with basic HTML
  • Be pro-active
Does the above describe you? Then what are you waiting for??? Apply... right now... do not hesitate! Simply fill out this brief questionnaire and fire off an email to [email protected] with "Pacific Application" as the subject.
  1. Real name
  2. Contact email address
  3. ICQ number (if applicable)
  4. Character name (this must be the name of the character you will be using as your potential shard reporter)
  5. Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal
  6. Answer this: Why do you wish to be a shard reporter for UOSS?
  7. Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)
  8. Any questions???
Applications are due no later than midnight November 6th, 2000. There will be no exceptions!!!

Good luck to all applicants!

Posted on Tuesday, October 31, 2000, 8:04 AM EST by Pfredd Mudd (Pacific)

House Decorating Contest Results
>>> Trammel Facet News <<< Twilight Eyes sent us the following announcement:
Kraftwerks was very pleased to host a house decorating contest for the October holiday season. I would like to say that I am very impressed with the spirit and creativity of our participants.

Grand Prize winner was Guku! We loved the guy being sawn in half and the little goblyns. The buttons on the witch are good too. *grin*

Second Place was Wren Pow! The glowy pumpkin eyes are awesome. Her house was definitely haunted. We had to kill many ghouls to enter.

Third place was CJ! Witch! Witch! Witch! (The thing on the porch, not CJ.)

Please see our webpage for the rest of the results and the prize list.

Runebooks containing all of the entries are locked down on top of the Kraftwerks Trinsic Bazaar (first house on the left, outside the West Trinsic Gate in Trammel.)

For more questions, please ICQ 89402786. Thank you!

- Twilight Eyes, Kraftwerks

Posted on Tuesday, October 31, 2000, 7:46 AM EST by Pfredd Mudd (Pacific)

Gargoyle Assaults
>>> Felucca Facet News <<<This was was recently posted concerning the latest attacks-

Ah, where to begin? My fellow Militia members, I am unsure how many of you have been following the recent series of gargoyle attacks in Felucca. I know that I have done little research into this subject unitl very recently. However, I do wish to inform all of you on some ocurrences late last night that bear upon the security of Yew and all of the realm.

I was on a routine patrol of the Eastern Yew forests, alone except for my faithful steed, Wolf. Having found nothing out of the ordinary, I rode towards Serpent's Cross Tavern with visions of a few mugs of ale to warm my bones before I continued on to the Lost Order's village and Rivendell, the sites of past gargoyle attacks. Nearing Serpent's Cross I spied a couple followers of the Ebon Skull skulking in the garden. I purposefully strode past their spectral forms into the Tavern to discover a gathering oddly large for so late an hour. Apparently I had arrived moments after the end of another gargoyle assault, for while no gargoyle corpses lay about, the bones of Gregory Ironhand lay still decaying on the Tavern's porch. Seated about the benches on the Tavern's porch were Ironhand, Windlord, Molly, Loki, and a few others. I seated myself in a corner to listen to their discussion. I learned that two attacks had already occurred, one at SCT and one elsewhere. Ironhand spoke of the odd plants south of Trinsic that had also been the center of gargoyle activity. Apparently his daughter had made some kind of discovery about the nature of the plants ... something about some kind of healing property they held. Gregory Ironhand soon took his leave while others, including Aleph Aeirs of Rivendell and Kerry and Galdir Aerios of the elven nation, arrived to discuss these latest developments.

Suddenly a young knight burst into the tavern, out of breath and seemingly panicked. He rushed to tell us that Evermoore was under attack at that very moment. Molly summoned a magical gate to the shores of Evermoore (93o 15' S, 40o 0' E), and all those gathered rushed forth to aid in the battle.

A sight I have not seen in a long time greeted us on the other side of the portal. A gargoyle horde had descended upon Evermoore. Before I could get an idea of the size of the gargoyle force I was swept into mortal combat with a number of red gargoyle drones and a green gargoyle mage. The battle raged for quite some time when I saw Azalin of BSE and Molly standing near a blue gate beside Evermoore's tower. They seemed to belive that the gargoyle force was being reinforced through this gate. After learning that we could not dispell the gate we decided to take the offensive. Not knowing what would greet us on the other side, we stepped through the magic doorway and arrived to find what appeared to be a camp. Bedrolls lay sprawled about the jungle floor as far as the eye could see. I quickly realized that we stood not far from the ruins (105o 49' S, 36o 4' E) that the odd plants surrounding the gargoyle attacks called home. At that moment Molly came to a realization ... the color of the plants seemed to match the colors of the gargoyle warriors. Perhaps the plants were in fact the gargoyles in some primitive form? Perhaps someone was growing gargoyles in the soil of the jungle?

The other defenders of Evermoore soon joined us in the Trinsic jungles, blades now clashing on two fronts. Once Evermoore was secured the majority of the fighting centered around the odd ruins and the gargoyle camp. Once we gained enough ground to approach the actual ruins, we found an even more terrifying sight. A blue vortex unlike any I have ever before seen swirled in the center of the ruins where a blue shimmer of sparkling light had once been. Out of this vortex came more gargoyles, including gargoyle knights and a golden-hued gargoyle champion. As I fought alongside the others against the gargoyle champion a shadow, dark as midnight, arose behind us to the sound of howling souls. I looked over my shoulder to see a Balron crush one of the warriors of light in a single blow.

After an endless struggle, the combined might of warriors and mages brought the dark daemon low and the gargoyle tide dried up. We quickly did away with the gargoyle stragglers and, after a few brief discussions, I made my way home to the soundest sleep I have had in many a moon.

Last nights events created more questions than answers. But the one point I clearly understood is that our realm is under attack. Now more than ever, as these gargoyle hordes randomly attack locales ranging from our own Yew woods to the crimson shores of Evermoore, unified action is called for. I urge all men and women of the Militia, as well as all defenders of the virtues, to seek out the source of this mysterious threat and end it.

Yours in Justice


Scarab


Judge, Court of Truth

Corporal, Yew Militia
We thankye, Scarab, for this information.
Posted on Tuesday, October 31, 2000, 12:49 AM EST by GreyPawn (Atlantic)

Client Patch 2.0.3
The following was just posted to FYI on the UO.com website:
Client Patch 2.0.3

We are currently releasing several language files to update the latest version of the UO Client. Because there have been no changes made to the uo.exe file, the client will remain version 2.0.3.

If you have any difficulty receiving this patch, please check the following:

  • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
  • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
  • Run a virus scan on your computer. If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected].
Posted on Monday, October 30, 2000, 11:23 PM EST by Joshua Rowan (GeneralNews)

New darkness over Trinsic
>>> Trammel Facet News <<<
As the shadow of his hand fell upon the wooden door, it swung open as to avoid his touch. He walked in and nodded to the Julian the mage:
- I will take 75 Blood moss, 80 Black Pearls and all of your nightshade.
- Very well. I shall withdraw from your account at the Royal Trinsic Bank.
Julian avoided the gaze of the dark lord.
- No mandrake root today my lord?
- Nay. I shall use some new plants from some the ruins West of here. Julian's eyes flickered while watching the dark lord.
- You should leave that cursed place alone. You could endanger the entire city!
- oh, how so, my good Julian?
Julian fell silent. He knew he had said to much and to the wrong person. The dark lord watched him intensly for a few seconds that seemed to last an eternity.
- Farewell to thee, Julian. I have work to do and you need to restock your nightshade.
Julian nodded and dissapeared into the back room as the dark lord called upon a gate to take him elsewhere.

The dark lord appeared at his tower. The fresh corpse of a curious peasant rested at the front steps. The two guards bowed deeply, not wanting to endanger their own lives. He barely took notice as he rushed for the library, strange shadows crept along the walls and floors as he made his way through the corridors.

His fingers ran across the old books... Trinsic history... Past invasions... Dangers of Trinsic... what is the connection? He moved on... Plants... Herbs... Wards... Ruins... I am missing something. His gaze fell upon the desk covered by the favorite readings of his wife.

There! ofcourse. He flipped through the book. This is why, he thought. Instantly he had a plan. Trinsic would fall once again. The dark lord approached his Captain of the guard.

-Prepare an attack on the Yew-Trinsic Caravan. This time Trinsic will not have their supplies!

- Smogg Azalin, Cult Leader, Ncr

Thankye, Smogg, for this tale.
Posted on Monday, October 30, 2000, 10:51 PM EST by Ce'Nedra Willow (Atlantic)

Strange Happenings in Moonglow and Wintermoor
>>> Felucca Facet News <<<
In the past few weeks Moonglow Town Council and the independent City of Wintermoor have undergone a strange system of events. Soldiers in Moonglow and Wintermoor seem to be more plentiful and the new Moonglow/Wintermoor fleet grows by the day. Soldiers of both towns have been showing a strong resentment towards the forces of Lord British. It is also reported that several British soldiers garrisoned in Moonglow were attacked and routed from the isle, only to return and find their aggressors had vanished. I myself being a loyalist to his Great Lord British find myself scared to walk the streets alone at night. There is something foul in the states of Moonglow and Wintermoor. I do believe both towns should be watched.

-Loyalist of Lord British

Thankye, Loyalist, for this news.
Posted on Monday, October 30, 2000, 10:47 PM EST by Ce'Nedra Willow (Atlantic)

Gargoyles Strike at Crimson Sands of Evermoore
>>> Felucca Facet News <<<
It had been a typical evening. I was sparring with ElDuro. Trading blows, perfecting our swordsmanship and parrying techniques. Then it happened...

It was somewhat of a surprise considering the hour, but a gate from the Trammel side of the world had opened. It only distracted me for a moment, I figured one of our citizens were returning home after a busness or hunting trip. But I was wrong...

The gate stood stagnent in the air for an eternity it seemed. All of a sudden I heard a grumbling, I turned my attention to the gate only to see the body of the largest gargoyle I had ever seen, ripping it's body though the portal. Words in the wind, that only seemed to speak to my mind told me he was the "Father of the Damned." Behind him I could see hundreds of Gargyoles...in numbers I could never try, nor want, to comprehend. They were ALL coming!

I yelled at ElDuro to run inside the castle, hoping we would have some sort of defence from them inside, once again, I was wrong. As I ran toward the tower, I looked back to see if there was and end in sight, there wasn't...they just kept coming. I ran inside Castle Evermoore, and attempted to bar the door, to no avail. the first drove of gargoyles rammed the door down.

The first wave I saw seemed to be normal Gargoyles. They piled though the door so fast I could barely think. I rushed toward the corner near the bartenders, who had taken cover as well. ElDuro, in his confusion had run straight foward only to find the wall in front of him and a horde behind him. They rushed to him first, they slaughtered him wehre he stood, but he put up one hell of a fight on the way down.

While he was diverting their attention (they hadn't noticed me as of yet) I was chanting incantations to ban the creatures from our home. 1, 5, 10, I was banning as fast as I could think. I got the Father first, who had somehow managed to drive his way into the castle despite his size (although it may be a bit before the doors work like they used to). From then on I was banning any I could see. From what I could tell crouched in the corner chanting, they hadn't seen me as of yet, because they were rushing up the stairs of the castle looking for victims. Then I was spotted...

I think i had banished around 40-50 at that point...one of the Gargoyle mages had spotted me in the corner and alerted the others, Next I knew I was being bum rushed. All my training had payed off finally, I managed to only take a little damage at a time, leaving me time to bandage myself while still banning from the castle. I thought I might manage to survive the encounter, as I could see the numbers around me were dwindeling...but of course, my luck don't work that well...

I think there were 5 left, my health was dwindeling, the blood loss was taking it's effect and my vision was blurring. Then I saw my worst fear at that point, a large purple colored Gargoyle was heading toward me, I knew it was one the their Knights, the strongest ones, second only to the father. Then all went black....

After my teacher, and friend, Leorna had resurrected me I gathered my gear and headed back out to defend my home. It was a long battle, it drove through the entire day ((almost an hour total)) slowly with the support of many of the citizens of Evermoore, and the King of Evermoore, Fallout, we managed to destroy the numbers of the gargoyles one by one. Soon all that was left was the "Father of the Damned." It took us a long time to finally defeat him, but we did manage somehow to slay the beast.

The wounds deep and painful we rejoiced at our victory over the evil. I even cut some Gargoyle meat from the Father and cooked up Deamon steaks for dinner. *grins* To all those out there reading this, be weary, the fiends of the dark are lurking in the shadows and they will strike unseen and without mercy. Be on your guard. May the Virtue's guide us in this dark time.

- Collins Crysdel [Squire of Evermoore, BSE]

Thankye, Collins, for this news.
Posted on Monday, October 30, 2000, 10:45 PM EST by Ce'Nedra Willow (Atlantic)

News From the Mayor's Office, Trinsic
>>> Trammel Facet News <<<
Hail Citizens!

I have news to share with you from the fair city. First of all, I'd like to announce that the Trinsic Council of Honor has a new meeting time. Starting next Sunday, October 29th, we will meet at 8:00 PM eastern time. The location will be the same, the Trammel Trinsic Meeting Hall. These are public meetings and everyone is welcome to attend.

Our next event is a Trade Caravan and Bazaar to be held on Saturday, November 4th. The Trade Caravan is being co-sponsored by the Yew, Britain, and Trinsic Town Councils and several guilds. It will begin at the Shrine of Justice at 4:30 PM eastern time, and then travel to Yew, by road to Britain, and by boat to Trinsic (Trammel). All citizens of the realm are welcome to join the Caravan!

The Bazaar on November 4th will start at 7:00 PM eastern time. It will be held along the road between the Shining Path Armoury and the Trinsic Royal Bank, at the north end of city (Trammel). As always, we need merchants for the Bazaar. Bring your items to sell, and we will set up a booth for you. Entertainers, game hosts, and fortune tellers are also welcome. The Bazaars are made more fun as the diversity of our services grows. You can sell your handcrafts or semi-rares, challenge others to a game of chess, sing songs, design wardrobes, give advice -- it's really up to you and your imagination. If you have any questions about the Bazaar, feel free to contact me.

Mayors and Council members from around the realm got together Sunday, October 15th, for a Summit Meeting. The log of this meeting is now available on the TCoH website, for your reading pleasure. It's in the Logs section of our Library.

Another recent addition to the TCoH web site is a Search button. It's on our main page, and it allows searches of the TCoH, THG, and Leiah's Rune Library sites. We have over two years of meeting logs, articles, and other information. Finding what you want is now easier! Thanks to our webmaster, Nickola, for setting that up.

See you in Trinsic!

-Gwendolyn

Knight, Knights of Sosaria
Thankye, Gwendolyn, for this update.
Posted on Monday, October 30, 2000, 10:41 PM EST by Ce'Nedra Willow (Atlantic)

Craftsman Night Returns to Arx Draconis
>>> Trammel Facet News <<<
The Syndicate staff over at Arx Draconis is proud to announce the restart of its Craftsman Nights!!

Starting last Thursday night at 7pm EST, in our castle on Arx Draconis in Trammmel, we began having weekly Craftsman Nights for all UO players.

The premise here is very simple: Starting at 6:30pm EST, Syndicate members will show up at major Trammel banks offering gates to our castle in Trammel. Located at the castle will be a host of merchants. GM Smiths, GM carpenters. GM Tailors. GM Alchemists & Poisoners. GM Inscribers etc..

We will be offering Free Repairs as well as Free Item Creates if you bring the raw materials. Go buy some blank scrolls and regs and get a batch of resurrect scrolls made. Get some nightshade and some bottles and get a batch of Deadly Poison. Bring some ingots and get a new suit of armor and weapons.

All of this is provided FREE of charge and its open to ALL members. Just come to Arx Draconis every Thursday night and look for Syndicate members offering gates from town banks. Cya there!

-Dragons-

Thankye, Dragons, for this news.
Posted on Monday, October 30, 2000, 10:35 PM EST by Ce'Nedra Willow (Atlantic)

First Annual Fairhaven Chicken Fights
>>> Trammel Facet News <<<
On saturday November 4 at 7 pm PST, Fairhaven will host it first ever chicken fight. 32 chickens will fight to see who is the best chicken in the lands. Rules for the fight are:
  1. You can sponsor a chicken before the tournament begins for 100 gold coins.
  2. No healing during the fights, winning chicken will be retamed and healed after the fight is over.
  3. Chickens will be provoked to fight.
  4. The last chicken standing wins the fight, its sponsor wins 2K in gold.
  5. Side bets will be allowed during each fight.
There will be plenty of liquor available during the fights. 2 chickens will fight at one time, winner advancing to the next round. If you have questions or need a rune contact us at our website or email.

Thankyou

Silkon
Thankye, Silkon, for this announcement.
Posted on Monday, October 30, 2000, 10:27 PM EST by Ce'Nedra Willow (Baja)

Magnum Opus Town Beginning and O.P.U.S. Craftsmen
>>> Trammel Facet News <<<
Hello my name is Durrel, GM Smith of Baja. I would like to let everyone on the Baja shard know about a new smithing guild named O.P.U.S. (Organized Professionals Uniting Skills). We currently have about 10 well known GM smiths to serve you. Our goals are to build trust among players (no more rogue smiths running off with your repairs), having free repairs available when you need them done, a standard price system on all smith goods so there's no question about being overpriced, and finding what you need available then and there (if one smith doesn't have what yer lookin for, use the locked down runebook to recall to fellow OPUS members to check their stock). We also plan to hold several events such as flea markets and repair day where you'll be able to spend the day with us and buy our items in person at discounted prices, and of course free repairs! Our price list is posted on our webpage and available for any upcoming smith to use. Our webpage address is here. We are still constructing this site, so it's still in its first phase of development. Feel free to ask or request any information you might have by emailing me at [email protected]icq'ing any of us (icq #'s are located on our webpage). We hope to meet you someday so please stop by our shops and check us out! Thanks!

In addition I would like to announce a new player-ran town.

Hello, Durrel here, GM Smith of Baja. There's a new player run town being made located in the area north of Minoc! Several of us in that area are participating and we'd like to have you join us. If you live in that area we would like to get you to change your house signs to read "of Magnum Opus" at the end. My shop is called Durrels GM Shop of Magnum Opus. The term magnum opus means "great works", so seeing as how we have so many smiths, miners, vendors, and even Skymall II located there, we thought the name fit! There will be events such as flea markets held there. We would like to get people in charge of setting up events and other ideas people come up with. So if you like to roleplay and would like to run player events with us we'd like yer help, please let me know. My email is [email protected]. Thanks!

Durrel

Thankye, Durrel, for this news.
Posted on Monday, October 30, 2000, 10:23 PM EST by Ce'Nedra Willow (Baja)

'Ultimate Domination
A new scenario on the Europa shard.

'Ultimate Domination' is a player run scenario based on (but is not limited to) Europa's Trammel Facet. The scenario involves many families/guilds battling out for the title of 'World Dominar' , the idea is to enforce role play by way of combat, events and plots. Each guild will enter 'war' status on all guilds involved leaving open the chance for betrayal mid-battle, this gives opportunity for a diplomacy aspect to the game whereby we can choose our allies and our enemies.

We aim to allow members to play 'Ultima Online' the way they want to, the chance to fight other people without the fear of losing their hard earned armour and weapons, etc. when they die, one of the main rules of the scenario is 'NO LOOTING' so people can play happy in the knowledge that their items will be on their body when they return. It gives you the chance to take part in intricately planned battles and plots without the standard ganging you find in 'Order v Chaos' battles, many of the fights you have will be one on one duels when confronted in town. We take the element of PvP fights of 'Order v Chaos' and add rules of combat to keep everyone satisfied.

More info can be found on: http://www.geocities.com/uodomination/
Posted on Monday, October 30, 2000, 6:52 PM EST by Eldariel (Europa)

Festival of Deepshadow Announced
>>> Felucca Facet News <<< We received the following:
The Elves of Deepshadow and The Serpents of Valor proudly present the Festival of Deepshadow. This is a festival of celebration and fun for all. Come one come all. Enjoy our hospitality and join in the fun. Below you will find the schedule of events. If you are interested feel free to contact us. The festival will take place on Saturday, November 4th and Sunday, November 5th. Activities will begin at 1 pm Eastern on both days. Gates will be made available to the locations of the respective events from Serpents Hold on the Felluca Facet.

All Rules and Restrictions will be announced prior to each match. All prize money will be awarded after each match. In matches that allow healing, a restriction of 10 bandages per contestant will be enforced. All contestants in armored battles shall provide their own armor. Armor will be of GM quality only. After every match, each contestant will receive a key. This key is a form of Lottery. At the end of the festivities on the second day, a box will be displayed and contestants will have a chance to use their key. The key that opens the box will walk away with a treasure of various prizes.

DAY ONE:

Event 1. Dagger Fights
Restrictions: AR 2, weapons provided
Entrance Fee: FREE
1st Prize, 10k; 2nd Prize, 5k; 3rd Prize, 3k

Event 2. Archery
Restrictions: weapons provided
Entrance Fee: FREE
1st Prize, 10k; 2nd Prize, 5k, 3rd Prize, 3k

Event 3. Open Weapon
Restrictions, Weapons Provided, GM Armor only
Entrance Fee: 1k per entry
Prizes based upon number of entries

Event 4. Mage Battles
Restrictions: No summoned pets, on foot
Entrance Fee: 2k per entry
Prize money based upon number of entries

Event 5. Scavenger Hunt (5 man team)
Restrictions: To be announced
Entrance Fee: 50k per team
1st Prize, Half of entry collections; 2nd and 3rd Prizes, split other half

DAY TWO

Event 1. 2 vs. 2
Restrictions: GM armor only, weapons provided, healing allowed
Entrance Fee: 2k per team
1st Prize, 10k; 2nd Prize, 5k; 3rd Prize, 3k

Event 2. Mace vs. Mace
Restrictions: Weapons provided, healing allowed, GM armor only
Entrance Fee: 1k per entry
1st Prize, 10k; 2nd Prize, 5k, 3rd Prize, 3k

Event 3. Sword vs. Sword
Restrictions: Weapons Provided, GM armor only, healing allowed
Entrance Fee, 1k per entry
1st Prize, 10k; 2nd Prize, 5k; 3rd Prize, 3k

Event 4. Fencer vs. Fencer
Restrictions: Weapons provided, GM Armor only, healing allowed
Entrance Fee: 1k per entry
1st Prize, 10k; 2nd Prize, 5k; 3rd Prize, 3k

Event 5. Battle Royal (last man standing)
Restrictions: No restrictions
Entrance Fee: 5k per entry
1st Prize, Half of Entry Collections; 2nd and 3rd Prizes split other half

Miphstoe
HG Commander
Elves of Deepshadow
Good luck to all participants!
Posted on Monday, October 30, 2000, 5:36 PM EST by Tymaron (Catskills)

Public Library Accepting Literature
We received the following announcement:
Greetings Fellow Britannians:

I am a slave to the one you know as Void of the Undead Captain of the Bone Warriors and by his Orders I, Taylor Dame have begun a Public Library. I am also starting a New message board: called Public Library [Password Required. If unregistered, go here]. All stories posted there will be scribed by me and made into books, which will go into The Public Library. Please post a copy of your stories on the message board so that they may be remembered forever and read by all that live in Sosaria. I will award once a month a cash prize of 5000 gold to the best story. I will be asking several from different boards to act as judges. I will try to get about 5 or so judges to help me. if you have any ideas, questions or would like a rune to this library please contact me. I ask that all guilds both good and evil get in touch with me and get a rune locked down at your city or common gathering place. So far I have nearly 200 titles. We have how to books, Arcane arts, fiction and poetry, history, travel, and of course lots of books on Guilds and races and much more. I look forward to meeting many people and of course reading and scribing your stories. Please remember, this is a place of learning, a peaceful place.

Taylor Dame
Head Librarian
ICQ #37969087

Posted on Monday, October 30, 2000, 5:16 PM EST by Tymaron (Catskills)

Gathering Interrupted!
Last Tuesday night during the Heroes Gathering we had a nasty interruption in the form of Dyastro Farkas, mayor of Grimoire. It was during the discussion of what would come next for destroying the Harvester of Souls. Tremain had shown up decked out in blood red armor that was classified as ‘cursed’.

The warriors of virtue rose to attention as the infamous Dyastro appeared and mouthed off threats towards Tremain’s personage. As you might recall, my dear readers, Dyastro’s former occupation before he became the mayor of Grimoire was as a ‘hero hunter’. I seemed to remember he bagged quite a few of them.

I’ll have to hand it to Tremain, even with the rabid Dyastro breathing down his neck, he kept his cool. His eyes narrowed and he viewed the interruption as one would for a meddling mongbat.

Because we were all in Trammel there was no real threat of violence, but promises were made for a duel in the near future.

Later, after the meeting was through we had a mysterious man come up to us asking for help. It seemed he needed a Executioner’s heart and so we went to Wrong and helped him kill a slew of monsters until we came upon this unique creature. I thought you all might be interested in seeing this for I had never seen one before.

Well, I better cut this off short...tomorrow we must prepare to help Tremain defeat the Harvester of Souls. I pray for our victory.
Posted on Monday, October 30, 2000, 5:11 PM EST by Pelle Svanslos (NapaValley)

Regatta De' Locasa
>>> Trammel Facet News <<<
Announcing the first ever Regatta de' Locasa hosted by Zanturan Locas and the Knights of the Crown (KoC).

The regatta will be held in the Trammel facet on Saturday November the fourth at eight o'clock pm Pacific Standard Time.

All are encouraged to participate in this event. The event will begin at the Barrier Isle located East of Trinsic at coordinates 94 degrees 34 minutes S and 55 degrees 20 minutes E.

All participants are encouraged to arrive early. Ten minutes before the race begins a book will be handed out to each boat captain revealing the coordinates of the first "check point" Upon reaching the first check point you will have one member of your crew board the boat waiting at the coordinates to receive book number two.

Upon reaching your second destination you will have a member board yet another boat to receive the book holding the coordinates of your final destination and the finish line. Boat crews consist of no more than One Captain and Two Mates. This does not mean that you may have less, just no more than three members per crew.

UO Auto map is, I'm sorry to say, a requirement for tracking purposes to ensure an honest race. First Place prize shall be awarded a check for 50,000 Gold and a large dragon ship deed. Second place will be awarded 25,000 gold and a medium dragons ship deed. Third place shall be awarded 10,000 gold and a small dragon ship deed. Good luck to all who enter. And have fun!

Posted on Monday, October 30, 2000, 4:52 PM EST by Pelle Svanslos (NapaValley)

Grimoire Fight Night Results
>>> Felucca Facet News <<<This Friday over at Grimoire we had great fun watching the gladiators pummel each other. The top of the tower started out as a complete mess as you can see.

I took notes on who ganked who first, but I think it's probably a better idea just to say the top four were: Hyperion, Pulse, Shane and of course the winner Shakespeare. All those guys kicked some major booty that night. PvP to the extreme.

Okay, I'll shut up now and let Baby do her weekly thang:


HUGE thank yous to Fiona Pentell and Elwind Thorne for sponsoring the Gladiator Bar Fight, held on Friday 10/27/2000! Here are the results:

Last fighter standing: Shakespeare, who took home 15K gps and a scimitar of vanquishing that was generously donated by Tempest.

Thank you Grimoire Staff!!! Thank you Lost, LeeLu, Madness, Pelle, Talmon, and Mike for all your support and help. Happy Birthday to Fear! He stopped by briefly to say Hi =o)

Please join us next week for the 2 vs. 2!
Baby-Grimoire Staff

Posted on Monday, October 30, 2000, 4:39 PM EST by Pelle Svanslos (NapaValley)

Tamers PvP
>>> Felucca Facet News <<<
Hi this is Donavan Bane II, I will be having a Tamers PvP on Thursday November 2 at 8:00 PM Central time (6 pm PST).

The rules are that the tamers are not to attack pets or the other tamers. With the maximum of 20 baids they can bring they can only heal their own pet during combat.
There will be a 5k entrance fee, unless by the time it opens someone sponsors it. 50% of money goes to the winner, with 30% for second and 20% for third. In addition for those who have 20k they may register there name into a league that will keep score and show who is the best tamer there is on Napa. In addition to this you can register your name for a non tamer PvP league that has the same principal, the 20k can be waived in certain circumstances though but they will be rare.

My place is located on the desert not far from Compassion, as shown on the map.
Posted on Monday, October 30, 2000, 4:09 PM EST by Pelle Svanslos (NapaValley)

Archdaemon Baalzevuv Breaks Free !
>>> Trammel Facet News <<<After receiving an invitation to do so, I visited an ethereal page written by Traaak'nok the ork and translated (and commented) by Jafar Mc Finnan. The information I found in it was most frightening :
*deletes orkish scribble*
Ok people.. this page was hand drawn by my "friend" Traaak'nok in blood on some rotten deerskin. I erased that, and replace it by some readable text. Here it goes :

The Orcish warhall today was again visited by our friend Nuk'togh the troll. While we were standing and chatting, fighting a little for sport and amusement, a "black horseman" appeared in our midst. He was too fast to catch, and we only got a glimpse of him riding past. As we wondered about this strange human he spoke in our heads. He only used single word sentences *editors note: just right for an orcish mind, if you ask me* and said : death, failure, gate and carnage.

When we mentioned him to our big friend, he said he had found a book on the corpse of a human mage. Of course the clever orcs immediately read the book *editors note : yeah right. From what I heard only their mojoka was able to make sense of the letters*, and the text was as follows :

Demonic Summon : To call forth the power of the Abyss... thou needst to follow the instructions I give. Blood as the first reagent in two vials as sacrifice, mandrake root in the number of the antivirtues you need. Thou placest the mandrake in circle and middle fill with manflesh and two vials of blood. Now call forth dark with words of mine. Thou hast to remember this, have the book at hand as thou cast. For only once mayest thou utter the spell with this book. After this the power wilst be drained.

*few pages from here seems to be eaten*

Now cast thee the spell and control the Demon of the Abyss... Sayest the words thrice: Kal Dei Demonicus Ex Uus. And a Demon of the Abyss thou hast to command...

The orcs ignored the eaten pages, which Nuk'togh admitted to have chewed on, and started collecting the reagents. Some poor farmer was used as human sacrifice, the blood drained and the mandrake collected. After forming the required circle in their warhall, the mojoka began to chant the ritual words. While speaking them, first the flesh, then the blood and finally the mandrake was consumed - and a human sized form appeared before them. His name was "Baalzevuv the Pit Fiend" and he was clad in black armor, with his face and hands red.

The orcs looked at him with curiosity *editors note: not realizing that the words "Pit Fiend" alone should have warned them*. The Pit fiend yelled: "You do not know with what you dabble" *editors note: exactly* - "Poor mortals". At this point the orcs began to relax in relief. Apparently they took they term "mortals" to be a threat to the humans only. The demon shifted into his true form. *editors note : Look at the stupidity of those Orcs. They ask "is this bad?". Take a look you little creeps, of COURSE this is bad !*

After some maniacal laughter *editors note: I bet that is a required subject in hell* the demon disappeared in a flash of lightning. The orcs still did not get what had happened. They were happily hugging each other, celebrating that they had "summoned the wargod" to this world. *editors note: this is bad enough, no need to get the guardian to our world*. The Pit Fiend yelled at them in their heads *Editors note: I hope they get a headache*.

I WILL CRUSH YOU ALL ! ON THE FEAST OF DARK LEGENDS, YOU WILL SUFFER !
After hearing his speech, they began to suspect foul play. The demon called forth a few gazers, which did prove more entertainment for the orcs, than a serious threat, and left. After a bit of senseless killing, they decided to check if this WAS indeed their wargod. They killed one of their own - "sent him to the wargod" - and when he came back, they decided they had indeed summoned a demon *editors note: *claps hands slowly* bravo !* After a bit of frightened running about, hiding behind some pumpkins, the troll and each other, they agreed to fight the demon and kill it. Someone apparently managed to decode the time : Feast of Dark Legends, and translated it to Halloween 2000.

The Orks and their allies are going to line up at the ORK Warhall (Trammel, south of Skara Brae - 69°36'S, 28°24'W) on the 31st of October 2000 at 9pm GMT (10pm CET, 4 PM EST). They will die trying to kill that Pit Fiend, and doom Drachenfels into a nightmare. *Editors note : This mage is not going to fight the Demon. I am sensible enough to understand when all is lost, and I'm running from the minute I set up this letter. I wish all the foolish... I meant...brave people of our land the best of luck. If you indeed manage to kill this abomination, sent me a pidgeon.*

Now it seems that for once the ORKs will need some help. I hope enough people will come to defeat the horrible beast. I don't wanna diiiiiiiiiiiiiiiiiiiie ! *whines*
Posted on Monday, October 30, 2000, 3:57 PM EST by Bel d'Ajoor (Drachenfels)

The Chosen Interviews LadyMOI
The Chosen recently got together with Carly "LadyMOI" Staehlin to ask here a few questions. Here's a quick sample:
Jinx: On a scale from 1 to a gajillion, ok to 10, how do you think you've done since taking over as Producer?

LadyMOI: Good question! Self-evaluation can be tricky but, since you haven't asked for specifics, I'll say 10! :) Actually, maybe that's a good question for Tyrant to answer. So, I'd say I've been doing well. The new iteration of the dev team is firmly entrenched in the game and making good progress. I believe that our internal processes are smoother than ever and we're making traction on some long outstanding issues. The subscriber numbers are staying high and player morale seems good. We. ve suffered some setbacks and delays getting Factions and Vet Rewards out, but I'm confident in the team's ability to deliver well-executed systems and I think some smart choices are being made.

Lots of great information, so make sure to check out their entire Interview with LadyMOI.
Posted on Monday, October 30, 2000, 3:34 PM EST by Joshua Rowan (CommunityNews)

Neocron Stratics Opens
Stratics is pleased to announce the opening of its newest website, Neocron Stratics. Neocron is a unique MMORPG being designed by Reakktor Media for release in the 2nd quarter of 2001. Set in a 27th century metropolis, Neocron allows you to live the online life you dream of. Whether it be normal day-to-day existence (in a futuristic setting) or running off on exciting adventures, the choice is entirely yours!

Neocron Stratics is the place to go to learn the latest about this genre-busting game! From the introduction, to a full listing of all game features, to the latest on the beta, to daily updated news, make Stratics your place to go for the latest in Neocron!

Posted on Monday, October 30, 2000, 2:59 PM EST by Xena Dragon (GeneralNews)

New @ Stratics
Anarchy Online Stratics

  • Updates updates updates! Check frequently on AOS this week as we'll be undergoing some new changes and adding new content. Don't miss out.

Asheron's Call

  • Every wanted to know more about the people who develop Asheron's Call? Then pop over to our new Meet the Devs section to read a Q&A with Designer Dave "Crowley" Javier. Look for more Q&As to come.
  • Competition Time! Win a Sidewinder Game Voice for submitting a profile for Asheron's Call for the Sidewinder Strategic Commander, or win a Strategic Commander for submitting a Game Voice profile. Read all about it.

Atriarch Stratics

  • Here at Atriarch Stratics we're proud to announce the third entry in our Developer Profiles series, which will be posted Wednesday morning of this week. Be sure to stop by and check it out! In case you missed last weeks profile on Mythfit, or the first profile on Joss, they are still available here!
  • Have you ever wanted to work with Atriarch Stratics? Does the idea of reporting and writing appeal to you? Well, if so, you might want to consider sending in an e-mail to [email protected] with a quick application including any information you would consider pertinent. These positions will be volunteer only, however they are an excellent way to get involved in the community. I look forward to hearing from all interested.

Camelot Stratics

  • As one of the newest additions to the Stratics network we present to you the Dark Age of Camelot, a full 3D MMORPG in a blend of old folklore and fantasy. We bring you News, Screenshots, Discussion Forums, Chat and many more. Make sure to drop us a visit!

EverQuest Stratics

  • Update to the new Spell Database and Items Database continue to come in. This utility lets you search for spells and items by class, race and a large number of other options. Check it out!
  • Everquest Stratics is proud to announce an Everquest House of Commons chat. Verant will be onhand to answer your questions about Everquest and its future. That chat will occur in #eqhoc on the Stratics IRC network on Monday, October 30th, at 6pm CST. Topics will range from the Scars of Velious to Epic Quests to EQ Festival 2000.

Hero's Journey Stratics

  • In The Addicted Player, Laton professes his views on the all too common addicted player of MMORPGs, and suggests a way to appease both the carefree, hardcore gamer and the immersed, dedicated role-player.

JumpGate Stratics

Neocron Stratics

  • It's future is finally here! Stratics' newest MMORPG website; Neocron Stratics, is open for all to see. Be sure to check out the Neocron Beginner's Guide and get yourself prepared for some fast paced FPS combat and some hardcore roleplaying!

Neverwinter Stratics
Neverwinter Stratics is pleased to announce the latest updates to our site!

  • The Screenshot Gallery has been updated to include the latest screenshots. You will find the newest screenshots on the Official Screenshots 2 and Official Screenshots 3 pages of the Image Gallery. (If you highlight the images, the newest images start with shot 48 toward the bottom of Official Screenshots 2 and continues on to Official Screenshots 3.)
  • We have release the Glendenmoor section of Neverwinter Stratics site. This section is dedicated to information about our planned persistant Neverwinter Nights world called Glendenmoor. For more information on our plans for this server, maps, the Town Cryer and other information - see the Glendenmoor section of our site!
  • And last but not least... do not forget the upcoming Neverwinter Nights House of Commons chat with Bioware on November 7, 2000 at 6:00 PM PST. For the latest information about the chat, visit our Events page regularly.

Origin Stratics

  • Meet The Team - Several new members of the Origin Dev Team have begun posting to the message boards. Find out who they are and what they do in our Meet The Team Section.
  • Interview with Jeremy "Gaffer" Gaffney - The ORIGIN Stratics Interview Team recently got together with the Lead Programmer of UWO:Origin and asked a few questions about his views on the game that he has poured his heart and soul into. Make sure to check out our Interview Section and find out what it's all about!

Shadowbane Stratics

  • Thanks to our great statistician Omenz, we now have completed Race to Class tables showing you exactly which classes may be chosen by which race. This will prove to be an invaluable resource when choosing your characters!
  • A great fan fiction story was submitted by Inkpot entitled Life or Death. Be sure to check it out if you're interested in a treat!

Ultima Online Stratics

  • This week we'd like to point your attention to our Stories and Secrets section, where we store an archive of Ultima Online History. There you can find the text of in-game books, biographies, items & artifacts, the timeline and an essay on the virtues that Ultima is based on.
  • Also in Stories and Secrets, an archive of articles published on the official Town Cryer and Britannia News Network site and transcripts of several audio reports.
Posted on Monday, October 30, 2000, 2:51 PM EST by Xena Dragon (GeneralNews)

Great Lakes Treasure Hunters!
Do you have treasure maps gathering dust in your bank? Can't find anyone to dig them up for you? Well, you are in luck!

The Treasure Hunters of Britannia, Great Lakes chapter, are having
another public treasure hunt day on Sunday November 5th. Starting at
1:00 p.m. eastern time, we will be gathering at the Trinsic Meeting
Hall, Trammel side. There will be treasure hunters of all levels
available to help you get a little richer and have some fun too. Come
see why many consider treasure hunting the best passtime in Britannia!

All map holders and their friends and guildmates are welcome.

Blackheath, Shardmaster of THB Great Lakes chapter
Posted on Monday, October 30, 2000, 2:07 PM EST by Tristam (GreatLakes)

The Madman in the Forest
>>> Felucca Facet News <<<The Madman in the Forest

I awoke wiv a start as a pale and sobbing lass stumbled inta our home and fainted: 'twas me cousin Skuld. Aye, she be the black sheep of the family, being a thief and all, and I've told her ta stay out of me way - though she claims that she'll only releave scum of their ill-gotten gains. All that might be as it may, however, since the tale she eventually had ta tell after regaining her wits was a troubling one.

She said she'd been oot in the forest south of Yew, practicing her stealthy arts while gathering reagents and what-not, and that she happened upon a small town neither she nor I had heard of before. She skulked aroond in the shadows fer a while, hoping ta happen upon some townfolk talking so she could gather at least the town's name. She never learned the town's name, but she soon had more than her fill of seeing townfolk...

Suddenly a number of undead appeared through magic means and went into their stronghold. Curious, but by now also quite frightened, she was aboot ta try ta sneak a little closer ta hear wot they were aboot in there, when yet another person appeared. A madman wiv rolling eyes and spittle doon his cheek staggered up ta the stronghold's stairs and started screaming in a loud, whining voice ta get the undead's attention.

Wiv all the noise he made, the undeads soon came oot, and the mad wretch started ta rant and rave, tongue lolling and body twitching. The undead took him fer just a fool and was just aboot ta dismiss him - or worse! - when he in a torrent of spittle burst oot somat aboot a key, somat that would bring the world ta an end.

The madman had gotten the undeads attention by noo, and continued wivout further interruption ta stutter that this key was ta be foond in a town called Eden - and when he uttered a word that sent shivers doon poor Skulds spine. A word which soonded most unholy.

Ne'thra.

"Ne'thra?" the leader of the undead said wiv a start. "The Deamons?" To this the madman replied 'I have seen the Key! It will destroy all Eden! All the World!' He was just aboot ta take these undeaders ta that Eden of his when yet another person appeared, a scholarly looking woman - who promptly launched a devastating magical attack on the raving lunatic. In a flash of searing fire he went doon, lips burnt ta crisps forming a last, piercing shriek: 'EDEN!' Her task done, the mage woman promptly weaved a spell of travelling and went her way, leaving a terrified Skuld with a smoking corpse not ten feet away being looted by a group of undead. She bit her lip bloody not ta scream.

The madman carried a book wiv him, a book the undead now have, but Skuld did not stay long enough ta hear wot the book was aboot - not even ta find its title oot. Poor thing, she failed ta move silently and was spotted by the undead, and fled screaming and crying inta the forest - only ta stumble upon a group of liches with unholy intent in their eyes. Head swimming wiv fear, she managed ta weave a spell that took her back to our hoose, where she still be sleeping noo, Oden be praised.

This be most troubling news, brothers and sisters, but the Skara Brae Rangers have been informed of this all wot me cousin saw - and Allfather willing, we'll be joined by others in this our most recent struggle.

Oden be wiv ye all
Grim

This is part of the Legend of the Ne'thra Scenario for information mail [email protected]
Posted on Monday, October 30, 2000, 1:55 PM EST by Eldariel (Europa)

The Sea Tavern and Store Lottery
>>> Trammel Facet News <<<

Thanks Jeeremis for sending in this announcement:

Joining the lottery is very easy: Come to the sea tavern at the day and time shown , and give me a rune and 1000gp … that's all. Then you must wait for all the other players to give their rune and wait for the extraction. The price for joining the lottery is 1000gp... each player can give only a rune and 1000gp maximum Jackpot is 500,000gp!!!!!.

For further information, you can visit my homepage : http://www.geocities.com/tournament_europa_shard/Index.html

The collecting of the runes will start at 17 gmt (18 Italian Time) until 18gmt (19 Italian Time). While you are waiting for the runes collecting Ii will give to everybody food and drinks for free . The Sea Tavern is located at: 107 - 39 n 2 -10 e

The ones who don't know that location (or cannot get there) will be gated there by BRITAIN FIRST BANK, but only for a short period of time, then I hope you all will be sharp

Greetings Jeeremis

Posted on Monday, October 30, 2000, 12:27 PM EST by Pad O'Lion (Europa)

An Event for the Warriors of Europe

Greetings fellow warriors of Europa.

Think you're pretty good do you? Want to put those hard won skills to the test though? No it's not another pvp tournament, no it's not a quest to find another full set of demon bone armour, this is something far more challenging.

There are a whole host of creatures in the world which no single warrior would dare to face. There are a few which a small group can not even kill. But there really are at least three beasts out there that no group of warriors can kill. I speak of nothing less than the three elder demons of Hythloth. These monsters, collectively called balrons, remain the property of tamers and mages who can hide behind walls while their minons, spells and pets can do the dirty work. These three abhorrations have names, they are "The Slayer", the "Lord Of The Abyss" and the "Collector Of Souls". Dreaded, even by those that would dare to travel that far into Hythloth, these horrific monsters have used powerful magic and massive broadswords to kill thousands of heroes . Well the tables are about to be turned!

Yes my friends, we intend to travel into the depths of Hythloth, corner one of these monstrosities and put its unholy life to an abrupt end. We won't be using flashy magic, powerful pets, summoned minions or any of that other mage/tamer nonsense. We will take down the beast in hand to hand combat.

No I'm not kidding, yes I have been called a madman before thank-you. Can it be done? I'm not entierly sure, but if it can we're going to make sure we prove it.

Where and when will it all take place? Next Sunday. That's Sunday the 5th of November and it will begin at 6pm GMT. We will all meet around the tower in Tel'mar. Here, you will join up with the rest of the members of your warrior caste, Swordsfighters together, Archers together and so on. Uniforms in the form of coloured robes will be handed out so that all know what your caste is.

Directions to the tower are simple. Tel'mar is the town that surrounds the shrine of Justice (Trammel Side). It's not on the map that is mentioned further down the Europa news page (yet). There's only one tower on the same screen as the shrine, just to the east.
That's the place!

The fight will take place in the main chamber of level 3 of Hythloth. That place is populated by only one Balron at a time, along with myriad smaller monsters such as gargoyles and hellhounds. These will be cleared out as quickly as possible before the battle begins. A resurrection station will be held by the stairs on the third level or just up the stairs on the second level if need be. All ghosts will travel there to be fixed up and healed before returning to collect their equipment and rejoin the fray.

We can't provide you with any equipment of course, and there is absolutely NO guarantee you'll be coming back alive from Hythloth! There won't be time for any bodies to decay to bones, so looting will not be an issue. If the monster should loot you, well, that's the way it goes.

In the actual fight, each caste will work together, in groups of exactly 10. 10 Macefighters together in a party, standing on the same spot fighting the beast and healing each other as needed. Then 10 Fencers together on another spot, in another party, doing the same. Hybrid groups will also be formed to take any left over fighters! Archers will stand back from the fray of course, but remain together in their group in order to heal one another.

Other ideas, including combat formations, healing rates and a whole host of other things will be discussed at the meeting.

So who is it are we looking for to join this crusade? The skill levels below are of course just a guide, you won't be excluded for only having 85 in your combat skills, of course not.

Swordsmen (and women of course)
Grandmastery of Swordsmanship, Tactics and Parrying. High skills in Healing, Anatomy and Resisting Spells! Variations High Lumberjacking skill and an axe rather than sword and shield.

Fencers
Grandmastery of Fencing, Tactics and Parrying. High skills in Healing, Anatomy and Resisting Spells!

Armsmen (and women of course)
Grandmastery of Mace Fighting, Tactics and Parrying. High skills in Healing, Anatomy and Resisting Spells!

Archers
Grandmastery of Archery and Tactics High skills in Healing, Anatomy and Resisting Spells!

That's all for now, I may post again before the event with any changes that take place! Right now though, the plan is ready. Let the balron beware!

Phil of Europa

Posted on Monday, October 30, 2000, 12:24 PM EST by Eldariel (Europa)

Volunteer's Halloween Party
>>> Trammel Facet News <<<

And another Halloween party! Thank ye Channa for the invitation:

Halloween Celebration!

Hail Citizens,

The Volunteers of the European community will be having a gathering in celebration of Halloween, we wish to extend an invitation to you all to attend. Please join us on Halloween evening, Tuesday October 31, at 8pm local shard time (GMT +1, 3pm EST) at the Trammel guildhall in the city of Vesper.

SRC Channa
European Team of Ultima Volunteers
[email protected]

Posted on Monday, October 30, 2000, 12:17 PM EST by Pad O'Lion (Europa)

New Murders in Ravenmoor, a possible witness has been found!
>>> Trammel Facet News <<<

Yet another murder in Ravenmoor. Thanks Tyrghen for sending in this information:

Two new murders have been committed in our town of Ravenmoor, the Town guard may have a witness, but no further information have been given to us. Everyone in town is hoping that the case will be solved soon. This is the most terrific event of our new town. The new victims are Fearil, a peaceful healer of our Town and Alegra, seller in our local clothing factory. The town Council didn't want to give any comment or information for now. All citizens must be careful and shouldn't go out at night. We will give you more information as soon as we have them.

You can always have the latest hot news at http://linux.telnett.no/ravenmoor/player/

Tyrghen [UT] of Ravenmoor.

Posted on Monday, October 30, 2000, 12:13 PM EST by Pad O'Lion (Europa)

Timezones and Summer Changes

Remember that Great Britain (Drachenfels server time) returned from British Summer Time (BST) to GMT yesterday.
At the same time, Continental Europe (CET) returned from GMT+2 to GMT+1.
What's more, the United States also had the same time change (for example, EDT moved back to EST).

All this means that for most of us, who changed time this weekend, the powerhour reset and server downtimes will remain the same. That means that the time differences are still what they used to be :
The powerhour will be reset at midnight GMT (1am CET, 7pm EST).
The server will be going down around 5am GMT (6am CET, midnight EST), and as always it isn't safe to play during the previous hour.

For those of you who did NOT change time, the clock fell back, which means that the powerhour reset and server down will appear to occur one hour later for you.

*shrugs* I fear I'm overcomplicating the issue here. I hope this helps though.

Posted on Monday, October 30, 2000, 6:20 AM EST by Bel d'Ajoor (Drachenfels)

Volunteers Halloween Party Tomorrow
>>> Trammel Facet News <<<Halloween Celebration! We received the following info from SRC Channa :
Hail Citizens,

The Volunteers of the European community will be having a gathering in celebration of Halloween, we wish to extend an invitation to you all to attend.

Please join us on Halloween evening, Tuesday October 31, at 8pm GMT (9pm CET, 3pm EST) at the Trammel guildhall in the city of Vesper.

SRC Channa
European Team of Ultima Volunteers

All my thanks Channa !
Posted on Monday, October 30, 2000, 6:09 AM EST by Bel d'Ajoor (Drachenfels)

New Euroshards PvP Forums Are Open
Sion Verdox (Team Cow) sent us the following announcement :
Hi all !

I have created a new forum dedicated to the international Player vs Player community of the Euroshards called uochat - http://www.uochat.co.uk. There you can find many discussion subjects, including trading and of course PvP tactics.

The site has been set up with the idea that the only real PvP board out there is talkhouse.de, which is a very busy board, but stays ignored by a large portion of the Euroshards since it is a german-language website. This new forum has some nice features and I would not like to see my work go to waste, since I feel it could be very useful to a good portion of our shard's players.

I hope you will like it,
Sion Verdox

Many thanks Sion for this announcement !
Posted on Sunday, October 29, 2000, 8:55 PM EST by Bel d'Ajoor (Drachenfels)

BNN - The Lair Awaits - Al'Cedra's Challenge
>>> Trammel Facet News <<<

This was recently reported at BNN:

The Lair Awaits - Al'Cedra's Challenge
Bethsainda Ariachaas Oct 29 2000 5:33PM

How time flies, dear reader! It seems like only yesterday that many brave heroes pursued the sash of Master of the Word, overcoming the challenges put forth by the ancient dragon Al’Cedra. The first Master of the Word, Dogei Matur, was there to present the sash to the young Misha And one, who won the coveted title for the month of October. It was not an easy road, but one not fraught with danger, as it was merely a challenge of mental prowess. Not so this time, I fear, dear reader. This time, Al’Cedra’s son, Al’Norin, runs the quest, and his is the way of the sword. 

Upon the evening of the 30th, shall there be let loose in the land the dragons of war. They shall wander throughout the countryside, near the shrines, and you shall know them by their strangeness. They must be destroyed, and upon their destruction, will you find the way to follow. So said Al’Norin when a small band of adventurers came across him yesterday. As last time, it seems that only the first 24 to arrive at the endpoint will be admitted to the lair. Expect that it will be difficult. Expect to have your brain and your wit taxed, dear reader, but best bring your sharpest sword, and your best armor too! 

Good luck to each and all! The honor of Master of the Word awaits.

It seems it's time to for some Riddles again. Good luck folks!

Regards
Pad O'Lion

Posted on Sunday, October 29, 2000, 6:51 PM EST by Pad O'Lion (Europa)

Incredible Scenes Inside Ice!
>>> Trammel Facet News <<<As I write this, my fingers are still numb from the cold. Tonight, for the weekly Stratics Dungeon Run we delved into the glacial caverns of the Ice dungeon. Now - while I cant feel my toes - tonight was a great deal of fun. I can only speak for myself, but I had a great time and feel really good about the success that occured tonight.

To start the night off, I was a little late. After briefing the party leaders, showing them the weakpoints of Ice, sharing tactics and seeing who could burp the loudest I needed to grab some runes and dye tubs. So after marking the runes and buying some clothes/dyes I arrived back at the keep and to my relief - people showed up :) I always get a little worried before our Dungeon Runs, thinking that no one is going to show up, but luckily I'm always proven wrong and this time was no different.


The party leaders meet before the others arrive

So when everyone arrived we all dyed our cloaks a certain colour depending on what class we were (bard, warrior, mage, other) and then the party leaders chose they're parties. Once the parties were setup, everyone got their team colour and we headed off to Ice. I have to say thanks to Morgan for this technique, it worked a treat!

My team was light blue, and it consisted of 4 people (including myself) I believe right from the start us light blue's were the smallest group and seeing as each group worked relatively independantly, I can only tell the story from the light blue perspective.

So as we entered the Ice Caverns, the lighties raced off straight to what we called "the bridge". We spent a little while here, killing the monsters on both sides of the bridge, here is when I first tried to take a screenshot. 20 seconds after I did so, my computer crashed and about 20 seconds after that happened I was dead. No biggie I thought, the Red team came in and secured the spot where I died and I got ressed, only some foul crettin had taken my reagents! Well after much looking about, the regs were never found and I had to get some new ones. At this point, we also lost one of the 4 members of our group, so now we were definitely the smallest group about :)


Just before I died for the first time.

It was then we raced the Red team to the Ice fiend room. I wont bore you all with the details, but one of our party members new a quicker way. We hurried to the clearing before the Ice fiend entrance, running and killing as we went. Unfortunately, there was a rather large white wyrm who decided we looked juicy and tasted like chicken. We all saw the Wyrm and I decided I'd charge towards the entrance. It seemed the Wyrm noticed though, and then as if in slow motion we all watched as I ran towards the entrance, and the wyrm flew towards me - unfortunately I died within a few steps from the entrance. However one of our group managed to get into the Ice fiend room and it was there she met a nice big blue deamon coming to greet her. Technically, us lighties did beat red team to the Ice fiend room, just couldn't stay alive in there :o)

Afterwards we stayed about and killed whatever manged to spawn. A little later we left the dungeon and got back to the Keep. I have to say that tonight was very fun. Everyone worked really well together as a team, and while I dont know what shananigans the other teams got up to, I can say that the light blue team had some great fun :o)


Everyone meets at the Keep after the violence is over

Thanks to all the people that turned up. Everyone was really nice, followed what their party leaders said and put up with my bad jokes. The party colours worked well, and while at first it may have seemed strange dying your clothes according to class, people followed what I said without question. Also, thanks to the other teams that backed each other up. It was good that each team worked independantly, but also good that when one team saw another in trouble, they raced to help out. Thanks to all the party leaders - you guys did a great job. Thanks to Morgan for the pre party organisation techniques, these worked really well, thanks mate. Thanks to ArchAngel for getting my runebook which I dropped and most of all thanks to my party members, Egwene 'al Vere, Mezzac and Grysta. You guys worked really well together. Lastly, sorry there arent that many screenshots up here. I cant seem to take them without it seriously lagging my machine - I'll look into that :o)

I hope to see you all at the next Dungeon run.
Sha'mad Conde

Posted on Sunday, October 29, 2000, 7:29 AM EST by Sha'mad Conde (Oceania)

Sunday Night Violence!
>>> Trammel Facet News <<<In what's becomming tradition tonight the Stratics Crew will visiting yet another dungeon. Everyone is to meet at the Stratics Keep* by 8:00pm Sydney time. We plan to leave by 8:30, so stragglers may be left behind. We will decide which dungeon we visit just before we leave, depending on how many turn up. Though, at the moment it looks as though everyone should bring some warm clothes :)

Now, to avoid the unorganised rampage that occured last week, there are a few guidelines everyone should follow.

1): No fighting within the Keep. It's just not big enough. There is a grassed area to the left of the Keep where people can practice their combos.
2): No waiting out the front of the Keep. This is where most people marked their runes, and if everyone is standing out the front, people wont be able to get there. There is a grassed area to the left of the Keep where people can wait about.
3): No spamming inside the Keep. Feel free to talk, of course, but it's not the place for people to advertise the weapons they're selling.
4): If someone asks you to be quiet, please do so. This isn't because we dont love the sound of your voice, but rather because the Stratics Crew will be making big speeches and want their 15 minutes of fame.
5): We will name the party leaders at the beginning of the night. If one of these party leaders asks you to do something, please do so. Last week there were a number of people asked to move, or to get partied or what not, who just ignored the leaders. This leads to an unorganised run and no fun.. so remember, they're asking you because they love you and want you to enjoy yourself :o)
6): Remember to have fun!
7): Do not read beauty magazines, they will only make you feel UGLY.

People will need to bring TWO (count 'em) pieces of clothing which can be dyed. One piece will be dyed your party colour, other piece will be dyed the Stratics Green.

I hope to see everyone there :o)
Sha'mad Conde

* The Stratics Keep is located at 132o32`S, 25o39`E . It is the first keep South West of the Trinsic Waterfall (not south like I told everyone last week - my bad)

Posted on Sunday, October 29, 2000, 12:07 AM EDT by Sha'mad Conde (Oceania)

Europa Shard Mapped
This shows the offspring of hard work and dedication:

Heard of Eden but have no idea where it is?
Friend wants to meet you at the Angry Mongbat Tavern, but have no clue how to get there?

The answer to all your geographical Europa questions has arrived:

The most detailed UOAM map of Europa is almost finished, featuring all the player run towns and a few of the best taverns and shops!
This map is a must if you use UOAM, and a good reason to start using it if you dont.
Available now at www.europaguilds.com/europamap.html! -It's one quick download and very easy to install.
If you feel there is a mistake, a missing town, or you want your shop/tavern added, then drop us a line at [email protected] so we can make future updates even better!

Jack of Lumber

A truly must for every of Britannia's adventurers!
Posted on Saturday, October 28, 2000, 4:52 PM EDT by Llemandrell (Europa)

Queen Hayloh Returns to Dawn
>>> Felucca Facet News <<<This news was submitted by the Kingdom of Dawn:

Several nights hence, Trista, who held our Queen Hayloh captive, returned to Dawn to duel the King as she promised she would. In her apparent madness, she sought revenge for the part she felt King Desmond played in the death of her mentor, Arakthor. Regardless of the outcome of the battle, Trista promised she would release Hayloh.

Upon her arrival, she noted the Spear of Vanquishing that Desmond brandished. "Oh, did I forget to mention?" Trista asked with a sly smile. "You may not use magic, nor may you use enchanted weapons of any type." Clearly, Trista had done her research well, for she knew Desmond's strengths and denied him their use. Without his magic, his barding skills, and an enchanted weapon to make up for the difference in strength between he and Trista, the cards were clearly stacked in her favor. However, despite the objections of the gathered citizenry, Desmond accepted her terms. In the end, whether he won or lost was immaterial, for only his lady's safe return to Dawn mattered.

The two opponents met in the tournament arena atop Dawn Tower, and Sir War Child, the King's champion, gave Desmond some final advice. "Milord, do not let her appearance fool thee, for Trista is a grandmaster in swordsmanship and battle tactics, and her sword arm is strong indeed," he said. "You can not match her blow for blow. Your only chance is for thy speed to counter her strength. Remember the paralyzing blow I taught thee...you must strike and move away, only by using speed and remaining healed can you win this day."

"Thank you, old friend," Desmond replied. "Whether I win or lose, at least Hayloh will soon be safe...IF she keeps her word." War Child nodded grimly.

Desmond turned to the gathered citizenry. "Remember," Desmond told his people, "No matter what the outcome, none are to interfere or to threaten Trista's safety after the duel. I have given her my word that no harm would come to her!"

As he turned back to Trista, the duel began.

As the battle progressed, it was uncertain who the victor would be. War Child's advice served the king well, and for several long and uncertain minutes, Desmond and Trista seemed equally matched. They both landed blows, Trista with her sword, Desmond with his polearm, and healed their wounds as best they were able in between strikes. However, nearly ten minutes into the battle, Desmond's luck took a turn for the worst. Trista's shield was blocking his attempts to drive her back, while her relentless attack caused his hands to falter when attempting to apply healing potions and bandages. Denied the use of magical weapons, spells, or his primary weapon of barding, the Poet Warrior's valiant heart and swift spear were no match for Trista's deadly sword and shield. A gasp went out from the crowd as Trista landed a killing blow, and the king fell to the ground!

However, even delusional in her madness, Trista did not seem to relish her victory. She removed her helm, and sanity seemed to return to her face for but a moment. She saluted the fallen king, and cast the spell of recall.

As the kingdom's healers attended to Desmond and restored his spirit to his body, a low murmer was heard among the citizenry. Would Trista keep her word and return with the queen, or was this but a cruel jest?

The question was soon answered as Hayloh entered the tower, bounding up the steps. Desmond ran to her, and they embraced, thankful to be reunited at last!

Trista, too, had returned. From her captivity, Hayloh knew that she was not her true self and suffered from some strange malady...perhaps the same malady that took Arakthor's life. Realizing that Desmond had given his word that he would not stop her departure, Hayloh intervened and ordered that Trista be taken into custody until the source of her madness and a cure could be found.

Twas a day of triumph and tragedy in the Kingdom this day, for although the king had been defeated in battle, the queen was again safe, and Trista was in custody so that hopefully she could be cured of her madness.

Thanks!
Posted on Saturday, October 28, 2000, 3:52 PM EDT by HellRazor (Baja)

A Strange Encounter
>>> Felucca Facet News <<< I received this from Sir Frederick:

I was in town arranging my bank box when the town crier started yelling, "Hear ye! Hear Ye! Felucca Guards have reported strange elementals in the sewers of Britain! So a group of curious people went to investigate. It was a mage named Paul and I who went inside the sewer and put a fell stone down. We didn’t know what we were getting into, but we went through anyway. Right away we were swarmed with many elementals of fire, air, and earth, just the basic elementals. It was too much for us alone, so I ran up to the stairs and healed. Then I went back down to see...a Sludge Elemental? It surprised me! It had a dark brown shade and seemed to resemble a blood elemental, but we didn’t know how it fought. Well, I decided to try it out. I didn’t really have the biggest guns with me, but I had a staff that had served me well in the past (my good luck charm hehe). Hitting it several times took very little away, leaving it almost with full life, while it knocked off 50 or so life points a hit. I ran and healed, and went back for more bloodshed, but it was too powerful for just one person, and I found myself dead. I went up to the stairs where I saw many people talking about the stange elemental. They rezed me, and I said we needed to work together. Paul B had killed most of the lesser elementals, so there was a clean opening to the sludge elemental. Everyone prepared and went in. It was carnage, people dying left and right, and I wondered to myself, "what should I do", I couldn’t do anything because I lost my stuff. So I began taunting the ugly fiend...saying,"Die scum! You will not prevail! Your skills are that of my mother's." (lol) The next thing I knew, it came after me and me alone, and killed me in one hit! "Hahaha," it said. I was dead again...to my luck I got rezed...but the elemental came after me again, killed me, then ran! I started to get furious! I see a man on a mighty steed and an unusual look. He resurrected me, then went to fight the sludge! Now people have been fighting this monster for like 20 minutes, getting it down to 3/4 life, which was pretty hard using teamwork and strategy. I looked at this man on the steed, he said, "move aside, let me at it." Without hesitation I moved, and he went into the heat of battle. Amazingly, he was giving exceptional damage, using his fast kryss. The elemental was trapped in a corner with the superhumanly strong warrior attacking it, giving equal damage to each other. Finally, getting it down to low life, many people swarmed it and finished it off. A big explosion of sludge went everywhere and spewing out plentiful loot. People picked it up while I looked at the man on the steed. No one gave recognition but he killed it off by far of any warrior. His name was, "Lothar" a great warrior who killed this evil creation...thanks for saving the town of Britain..everyone owes you!

Quite a tale, thanks!
Posted on Saturday, October 28, 2000, 3:07 PM EDT by HellRazor (Baja)

Dark News about the Isle of Arnk
I received this news from Amairgen:

A note of grave concern is struck in Amairgen's heart as he leafs through the dusty parchment yet again. What evil mind could contrive a plot so foul? Surely this must be a mistake and yet if the parchment was genuine, the words he read left little doubt.

This would shake the clan of RoR to its very toes. The administrators of the Orders and Adian the Clan Master himself must learn of this before the next council meeting.

Amairgen had been cleaning away some of the final debris from the house that RoR had claimed on Arnk for the Order of Mystics (OM). Most of the homes had now been restored following RoR's move to the island. All that remained before fully opening the doors were a few minor repairs and cleaning.

El the OM housekeeper had called Amairgen to help her move an old chest so she could clean the floor beneath. With some effort they dragged the chest away from the wall and discovered a document that had fallen behind.

At first Amairgen was filled with optimism that the pages might hold information pertaining to the whereabouts of the missing Sage of Arnk. This hope was soon dashed as he realized that the parchment while dirty was of modern material and not old enough to be of historical significance.

His cheerful frame of mind soon darkened as he read the scrawled text. It was obvious that this document was incomplete and only part of a larger body of work and yet enough was revealed to show that Arnk was a cruel hoax. In fact it was apparent that even the Ancient Tomes delivered to Adian several months ago, were in fact a fraud designed to send the Rangers of the Realm on a quest that had no end (All this to move RoR away from Yew which was the true target of the evil forces).

It was clear how such a plot had been so believed. The information given in the Tomes was mostly true with just enough woven deception to send the strongest force in Yew away from the area.

1) Adian O'Rourke was indeed descended from the leadership of an ancient band of rangers, but that band existed in the Yew territories not on some far flung island in a remote sea.

2) The rangers of Yew had once been united and at that time they were the voice of truth, the heart of reason and the vessel of hope for common folk in all Britannia.

3) The existence of an new ranger clan was a threat to the corruptors in the court of Lord British and to those consumed by evil and greed.

4) The emergence of the Rangers of the Realm (RoR) under the leadership of Adian O'Rourke posed a greater threat to those of evil intent than any they had faced before.

5) Unlike ranger clans of the past, RoR was spreading throughout the realm and being embraced by rangers everywhere.

Amairgen could find no clue to the names behind this cruel hoax. Only time, patience and the watchful eyes of rangers would bring to light those responsible. For now he must rush this black news to his friends before more damage could be done. Adian would not be happy with these words but he would know what to do.

Thanks!
Posted on Saturday, October 28, 2000, 2:55 PM EDT by HellRazor (Baja)

Scary Story Telling Contest
>>> Felucca Facet News <<<Candy, monsters, masks ... what else is missing? Scary Stories! And the PaxLair Saloon will be holding a contest. More info below provided by Kuraari Trist:
Please join us Sunday October 29 at 8:00 PM by the Eastern Sky at the Pax Lair Saloon for a Scary Tale Telling Contest. The winner will be rewarded 10,000 gold for the scariest tale told. Judges will be announced the night of the event.
Posted on Saturday, October 28, 2000, 2:49 PM EDT by Narga Saiyen (Chesapeake)

Trick or Treat Vendors at Mythndale Tavern
>>> Trammel Facet News <<<*slaps the submittion just in time* Here we go!
Due to the popularity of this vendor at last weeks event -- TWO trick or treat vendors will be stocked and ready for all you trick or treaters on Saturday Oct. 28th, at 8 PM EST. The vendor sold out in about 5 mins last time, so come early to get box. (Note: vendors will be blocked off until they are fully stocked.)

Trick or Treat Vendors (2) - for 50 gold buy a locked box containing a trick or a treat (trick include orc helm, fish, etc., treats include, 1k gold, 5k gold, gm weapon, etc.) Located on the first floor, near the mini bar; will be available until boxes sell out.

Note: to open the boxes use an axe either outside or in your house, the box will be destroyed and the item inside will fall to the ground (so please be careful you are not near any one who may steal your prize).

Mythndale is located on the Chesapeake Shard (Trammel), nestled in the woods just off the Western Road outside Britain on the way to Trinsic (28o 33 S 14o 28 E).
Posted on Saturday, October 28, 2000, 2:46 PM EDT by Narga Saiyen (Chesapeake)

Troll Regains His Bridge!
>>> Trammel Facet News <<<More ORKish (*shudders at the awful pun*) news has been sent in ! Jafar McFinnan and Puddlegum both sent us these reports :
Greetings.

After hearing about the attacks on Skara Brae and Britain, more bad news come today. The Orcs of Drachenfels apparently helped a troll regain control over his bridge. They defeated a large number of human defenders, although the pictures, taken by a brave painter, seem to depict the humans as evil themselves. Maybe if the forces of evil are set on destroying each other the humans of Sosaria can take some rest. One of the orcs apparently managed a clumsy scribble, which can be found here: www.Jafar.de/olog.html. Maybe knowing our enemies will help us defeat them. Good luck to all of you, and be careful near that bridge.

Jafar McFinnan

And from Puddlegum...
Ug !

Me Puddlegum, me nub dum. Mez try rite in human tongue so stoopid hummies all understand. Last nite at da Warhall, an olog (troll), came to ask for the Orc Clan`s help against some bad hummies. There is a much good story of what happened at htttp:///www.jafar.de/olog.html. This was written by a hummie called Jafa McFingy under threat of clomping from our Warboss, Traaak'nok.

As a result of last nights battle, the Uruk Hai Orcs and the local Ologs are now allies, so be warned hummies! Stay off our pumpkin patch!

Gug`ye,
Puddlegum,

Clan Elder, ORK.

I recommend that you read Jafar's report for more details !
Posted on Saturday, October 28, 2000, 7:50 AM EDT by Ruth (Drachenfels)

ImaNewbie - Episode #127
Good news from Tryon:
    ***ImaNewbie does Halloween!*** New 'Toon!

    It's Halloween on Tuesday and ImaNewbie is getting his house all ready for the hoards of Trick or Treaters. Don't miss the latest episode. And also, ImaNewbie, the L.O.S.E.R.S. and all the citizens of ImaTown are throwing a big Halloween party on Saturday and Sunday in ImaTown on Pacific. Everyone is welcome! You can get all the details on the events, prizes and times from the ImaTown section of my site.

    Added Friday, October 27th, 2000:
    - ImaNewbie Episode #127 - Trick or Treat!

    ImaNewbie does Britannia
    http://www.imanewbie.com/

    later...Tryon
Posted on Saturday, October 28, 2000, 4:22 AM EDT by Casanova (CandidCoverage)

The UO Journal Opens Its Doors
Durham Stargazer just sent us in this press release about his new service, uojournal.com. Sounds interesting!
Uojournal.com has opened its door’s to the UO community. The Journal has created a Town Crier System for the UO community. It is the Journal’s mission to help improve the UO community from with-in the shard by presenting interesting Town Crier Performance’s at banks on each shard. Real Shard News will be presented from the perspective of the characters on the shard only. No technical talk or real world issues will be distributed.

The Journal as we are to be known on the shard is dedicated to improving the UO community. First by the presentation of real shard news in the game. For example Faction news, who is who, who did what to whom, events, daily shard news, guild news, sports news, bounty tracking, and lot more!

Second by setting an example of good role-playing. Our Town Criers have a duty to present themselves “in character”. See our code of ethics for more complete information.

Third by helping the “newly born” citizens in a number of ways. Providing them with a job that helps them meet all sorts of new people, by teaching them good role-playing as Town Criers and of course real shard news that anybody can use.

Do you have real shard news “from the perspective of the character on the shard” that you would like us to publish? At our website at uojournal.com we have an easy method for you to enter your news reports. http://uojournal.com/about.mv?+Submitnews+Atlantic Or come visit us at our next Town Crier meeting on the shard. http://uojournal.com/about.mv?+townschedule+Atlantic

It is our mission to help improve the UO community, if you share our vision come join us. Everybody at anytime is welcome to come help us however they like. We are always recruiting, become a news reporter, faction reporter, sports reporter, and guild reporter. Become a Town Crier giving news performances to the citizens of Britannia while working on your role-playing skills. We have no limit to the types of Town Criers or Reporters positions. The more people who help the better.

Other than strictly following our code of ethics we have no minimum qualifications or commitments; everybody is always welcome at the Journal.

Come visit us today at uojournal.com or come visit us on the shard at the Salty Dog Tavern in East Britain at our next Town Crier Meeting. See our website for the next scheduled meeting on your shard. http://uojournal.com/about.mv?+townschedule+Atlantic

Press information can be addressed to [email protected]

Sincerely

Durham Stargazer
Mage, Baja, Executive Editor UO Journal
www.uojournal.com
[email protected]

To submit News [email protected]

Posted on Saturday, October 28, 2000, 2:18 AM EDT by Joshua Rowan (CommunityNews)

Xenthyl’s Cause Remains Unclear as Yew Festival Nears
>>> Trammel Facet News <<<The Phantom Warrior, Xenthyl, appeared at the Empath Abbey in Yew yet again on Thursday, but still no word on what precisely his and his “Dark Master’s” cause is. However, a few items were brought out during an encounter with Hump the Impaler, Commander of the Keepers of Justice:
He reiterated that he would make his intentions known by the upcoming Yew Festival. When I mentioned Thain Fallshorn, he dismissed my previous theory on Thain’s possible involvement and said that he had nothing to do with this.
Hump continues, stating that after he mentioned Qua’Tel’s name Xenthyl became upset:
When I mentioned how Xenthyl had helped us Thain and Qua’Tel in the Ice and Fire dungeons, respectively, Xenthyl became extremely upset and demanded that I tell him of Qua’Tel’s current whereabouts, to the point of physically threatening me…he then stormed out of the Abbey.
Qua’Tel was the elementalist who aided Ventryn against Thain Fallshorn in the quest to obtain the Stormguard relics over the past summer. Qua’Tel at one time betrayed Ventryn and was imprisoned by him. He was rescued thanks to the help of Xenthyl, but Qua’Tel eventually returned to the side of Ventryn. With his conjuring abilities, he helped in the simultaneous attack on the kingdom of Winterfell and the castle of the Purple Guardians of Honor. On that same night, Ventryn was reformed and admitted that he was wrong in pursuing the relics. The status of Qua’Tel is unknown.

The Waning Moon Harvest Festival is scheduled to begin at 5 p.m. on Sunday, October 29th, in the city of Yew. Xenthyl has stated that he will not attack or interrupt the festival, but he did state that his and his “Dark Master’s” cause would be revealed by then. It was speculated that he might have been in contact with Kim of Moonglow, however Kim has yet to mention what was exchanged.

Posted on Saturday, October 28, 2000, 2:12 AM EDT by Tymaron (Catskills)

Edinburgh Séance Meets With Mixed Results
>>> Trammel Facet News <<< The séance held for the spirit of the fallen miner Smithson on Wednesday was met with mixed success as the villagers of Edinburgh and their allies met near the troubled village to conduct the ceremony. Clad in fiery-red skeletal armor, Kain of the Death Corps began the ritual. After uttering mystical words, the spirit of Smithson appeared. Kain began to ask the ghost who killed him. Smithson, with much difficulty, stated that he was not dead, but that a spell was cast upon him. He disappeared, and a short while later he reappeared in a more corporeal form, but still was fairly weak. Suddenly, pirates attacked the assembly from all sides. In the midst of the action, Kain stood fast and continued to try to ask questions. On the gold, Smithson mentioned that he had no memory of that. When Kain asked him about a possible connection with pirates, Smithson stated that he had to go, and disappeared.

The pirates were routed. Shortly thereafter, a report came from the village proper that elementals had attacked the mine nearby. The elementals were defeated and a pirate was spotted. The pirate, Trina, was chased to the shore where the ship, the Red Hind, awaited. When she went aboard, a few unfortunate fire field spells were cast upon the boat. After the boat was set aflame, the pirate Trina was seen screaming in agony. The fires were extinguished, but not before Trina perished. Her ghost momentarily returned and issued threats to the villagers: We will have revenge! I do swear it! Through all the powers we have, you all shall pay for this. You shall all be dead and gone before the end of the year, for you have toyed with the forces. Afterwards, a journey to Felucca was embarked. There we encountered a strange structure that inexplicably disappeared before further investigation. The golden elemental was encountered, but he did not yield any more information.


Kain of the Death Corps attempts to get answers from Smithson's apparition

Upon returning to the Edinburgh tavern, it was speculated that the pirates may wish to possess the golden elemental as it is rumored to have the ability to locate gold. One of the villagers reported seeing Smithson in Buccaneer’s Den sometime ago, but did not know for what purpose. The villagers vowed to continue to look into the matter.

Some of the guilds who provided warriors or mages to assist the efforts of the Edinburgh Village and their Guardians were:

Posted on Saturday, October 28, 2000, 2:01 AM EDT by Tymaron (Catskills)

Housing Contest Reminder
>>> Trammel Facet News <<<Twilight Eyes sent us the following reminder:
I have extended the time to purchase tickets for the housing contest until tomorrow morning (Saturday, October 28th) at noon! If you would like to enter the housing contest, please send me your coordinates via ICQ (89402786) and run (don't walk!) to the Kraftwerks Trinsic Bazaar. The "Ticket" vendor is INSIDE the house.

Judging starts tomorrow right after noon and will continue until all houses are judged. Winners will be announced on Monday. So far, there are only fourteen entries, so you still have a chance!!

Contest Webpage

Posted on Friday, October 27, 2000, 9:42 PM EDT by Pfredd Mudd (Pacific)

Come ReSupply on the Elysian Coast
>>> Trammel Facet News <<<
Saturday, November 18th at 8:00PM CST. Host & Hostess: Shem Quicksilver - Keeper of the Horn [CSH] and The Glorious Lady Portia - Arcane Mistress [CSH] would like to invite you to the grand opening of the PoC Supply Company in the newest player run community in the Land; Elysian Coast.

We will have many door prizes and giveaways, as well as some great deals on all of our wares. Some of the giveaways include: a GM valorite archer set, a glacial staff, runebooks, various rares, a boat, and the list goes on! Gates will be provided at select Trammel city banks, yet to be determined, details will follow. We look forward to seeing you all there, and we'll keep you coming back!

Sincerely,
Shem Quicksilver - Keeper of the Horn [CSH]

Posted on Friday, October 27, 2000, 5:46 PM EDT by Helper (GreatLakes)

The Biggest Great Lakes Halloween Bash!!!
>>> Felucca Facet News <<<This From Heather of CMG! WoooHoooo!!!!!

The Cove Merchant's Guild, along with Kazola's Treetop Keg and Winery, Krista's Ranger Station, Red Devil's Auction House, and the Seadog's Fishing Guild, is proud to present a massive Halloween Party this Sunday, October 29th at 8pm cst at the Hermit's Glen Castle, Felluca 95o 53"N, 27o 16'E (formerly OSM Castle). We have managed to secure one of the only remaining castles in Felucca for the weekend, and we plan a grand party befitting the location. Come and join us this Sunday night and partake in the festivities:
  • Costume Contest: Dress in your best costume, prizes will be awarded for Best Dressed, Best Couple or Group, Most Creative, Scariest Costume. Costumes will be available for purchase on vendors before and during the party.
  • Ghost Story Telling Contest: Tell your best tale in 10 minutes or less, prizes will be awarded for Best Story, Funniest Story and Scariest Story.
  • Haunted House: Faint of heart beware, as you make your way through the grim depths of the Castle Dungeon, if you dare!
  • Trick or Treat: Try your luck by purchasing a bag from the trick or treat vendors. Locked boxes inside might contain treasures or just trash!
Runes to the party will be locked down at CMG Blacksmith Shop, Kazola's Treetop Keg and Winery, Krista's Ranger Station, Red Devil Auction House, and the Seadog Fisherman's Guildhouse. Gates will be provided from Britain West bank, Moonglow bank, Ocllo bank, and Trinsic North bank starting at 7:45pm cst.

Heather
GuildMistress, CMG

Posted on Friday, October 27, 2000, 5:38 PM EDT by Helper (GreatLakes)

Halloween Decoration Contest
Raeven Aurora from the University of Virtue is sponsoring a contest with a few of her friends. I suggest you check it out:

To participate a player run establishment needs to first decorate their place with a Autumn or Halloween theme and second mark a rune and then label it with:

* Name of the Establishment
* Name of contact person
* Way to contact the contact person

Prizes are as follows:

3rd place - 1000gp
2nd place - 2500gp
1st place - 2500gp and a Skeleton Chest that holds 125 items

Judging will take place Monday Oct. 29th, 2000.
By Fiona Pentell, Raeven Aurora and Saucey Wench

Contact Fiona Pentell at 27892469 (icq)
Or Raeven Aurora at 18915439 (icq)
To drop off runes.

Thank you,
Raeven Aurora


Posted on Friday, October 27, 2000, 1:30 PM EDT by Pelle Svanslos (NapaValley)

Calimero Episode #2
Robert of "Calimero con Sombrero" comics has notified us that the second episode has been published to the DC website.

Click here to read the comic:
"Where to get that Daemon Armor?!"
Posted on Friday, October 27, 2000, 1:29 PM EDT by Casanova (CandidCoverage)

All Hallows Eve Masked Ball
>>> Felucca Facet News <<<
Time & Date: Sunday, October 29 @ 6:00 PM Pacific, 7:00 PM Mountain, 8:00 PM Central, 9:00 PM Eastern

Place: Dance at the Shannara Town Hall, Refreshments at the Tavern/Casino.

Come to the masked ball at Shannara, we are going to party all over town tonight! Free food and drinks will be offered at the Tavern, the Garden offers a quiet break from the festivities, and the Town Hall will be remade into a Dance Hall for the evening.

Around 7:30 Pacific time we will be unmasking the participants and awarding prizes for best costume. (You don't have to come in costume, but if you don't you might miss out on some easy gold and fun!)

First place = 3,500 gold (Most Authentic Costume)
Second place = 2,500 gold
Third place = 1,500 gold (Strangest Costume)

More details coming on this event soon, including something about Trick or Treating!

I hope to see you come out to Shannara and have some fun in the next few weeks. If you have questions or would like to help out my ICQ is 47836510.

Alanna Ceres
Posted on Friday, October 27, 2000, 1:24 PM EDT by Pelle Svanslos (NapaValley)

Trick or Treat at TUR Village
>>> Felucca Facet News <<<
All are encouraged to bring a bag and their favorite costume to the Village of The UnRuled. Be sure to show up at the North Sentry on friday, 10-27-2000 @ 8:00 p.m. Central time to pick up your guide map for Trick or Treat in the village.

Here's a chance to pick up some goodies and creep around TUR Village! What could be better!? Well, probably a lot of things, but we're giving away free stuff!

We'll be wrapping it up at the Dragon Roost Tavern for a surprise bonus event. What will it be? Are they handing out good candy or poisoned apples? There's only one way to find out! See you there!

For those unfamiliar with TUR Village or The UnRuled, there's more to be learned at: theunruled.com. The North Sentry is located straight Northeast of the Yew moongate in Felucca. (96o 30'N, 26o 17'W) Runes to the village can also be found in such spiffy establishments as Krista's Ranger Station, The Sandlewood Box, and The CMG Smithy.

Outy Rex Regis
Chief Spiffy Poobah of TUR

Posted on Friday, October 27, 2000, 1:17 PM EDT by Helper (GreatLakes)

New Website Dedicated To Factions
Factionscentral.com has just opened its gates for all interested participating in the factions wars, an upcoming addition to Ultima Online. The site features message boards for each faction, and is a good place to go to for those who have not decided yet which faction they will join.

Click here to visit the website:
http://www.factionscentral.com/
Posted on Friday, October 27, 2000, 1:12 PM EDT by Casanova (CommunityNews)

Fight Night Reminder
>>> Trammel Facet News <<<
Welcome to Fight Night. Fight Night is sponsored by Fight Club. Fight Night is a weekly single elimination PVP tournament to the death for prizes valued at over 200k. This week our prize is Small Felucca Tower. (I can hold the tower if need be for the winner to work out ownership or a sale) The entry for the contest is 10,000 GP made out in check format payable only to the Ring Master.. Arcaneus.

Basically two warriors at a time are put on the Fight Club Guild Stone for the match and then remove afterwards. There are rules to Fight Night which are posted outside the ring.

Come to our tower, see the ring and review the rules. If you contact me, I ll make myself available to answer specific questions and sign you up. The Ring is located at our guild tower on Arctic Island. Here are our coordinates please visit us 113' 1' N 175 ' 52 W Tram. Please sign up in advance.... there will be far too many people signing up the night of the fight.

Last week MrT took home the Fight Club Championship and 300k GP.

Fight Night is Saturday Oct 28th 8 PM EST at the Fight Club. My icq is 63003345 if you have any questions. Enjoy the BEST PVP in Trammel. Please visit our tower and register in advance!!!!!!

Events Coordinator

Posted on Thursday, October 26, 2000, 9:44 PM EDT by Helper (GreatLakes)

GoF Monster Mash.
>>> Trammel Facet News <<<
The sound of screams where heard through out the land. People ran to figure out the source of the terror they had heard.They all converged on one lone tower on the land of ice. What they found, was a sight not many can claim to see.They all Left.. with just one question in there minds......

" Who was that man in the pink tutu?"

  • Event : GOF Halloween Bash

  • Location: GoF Mall ( Trammel )

  • Time/Date: Saturday Oct 28th 9pmcst

Gates provided at Britain, Moonglow and Minoc banks. The first 50 that show will receive a trick or treat bag. There will be door prizes and a best costume contest so wear your halloween best.

Brought to you by The Guild Of Friends

Posted on Thursday, October 26, 2000, 9:37 PM EDT by Helper (GreatLakes)

Origin E-Mail Issues
The following was just posted to Common Issues on the UO.com website:
Origin Email Issues

We are currently experiencing issues with inbound email. Any email sent to addresses with the uo.com, uo2.com, or owo.com suffix will not be received and will bounce back to the sender. We are working to resolve this issue as quickly as possible and apologize for any inconvenience it may cause.

Posted on Thursday, October 26, 2000, 7:10 PM EDT by Joshua Rowan (GeneralNews)

Grimoire Fight Nights
>>> Felucca Facet News <<<
Friday Night Event at Grimoire Arena.
Friday October 27, 2000 @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST).

Gladiator Bar Fight, Sponsored by Fiona Pentell & Elwind Thorne, in memory of Grimtooth. NO ENTRY FEE! Last fighter standing wins 15K gps.

Here are the rules:
· The Grimoire staff will scatter weapons, armor, potions, and bandages on the arena floor. Contestants will start the battle naked and will arm themselves with what they can pick up. This is a group brawl that is not over until there is one fighter left standing.
·Do not bring any equipment, clothes or jewelry, so come naked and leave your valuables at home or in the bank. Grimoire staff will not hold items for contestants so PLEASE leave your items at home or in the bank. Gates will be provided to town when the event is over.

Disclaimers:
· All contestants are subject to snooping by Grimoire Staff to ensure
everyone is participating fairly.
· The Event Coordinator's decision on all matches is final and will not be disputed during the event.
· Anyone that disrupts the flow of the event for any reason will be banned until after the event.
· Grimoire staff reserves the right to cancel an event for any reason at any time during the course of the event.
· Any contestants who are perma-banned for any reason will forfeit their chance to fight.
· If you leave the arena and you fail to return before the event begins, you forfeit your chance to fight.
· If a contestant loses their connection during the bar fight, he/she must forfeit.
· The Event Coordinator reserves the right to adjust these rules at any time without notice.
· To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. NO LATE ENTRIES. Tournament will start at 9:10 PM.

We must have a minimum of 4 people to start this event!

This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena. http://www.battlevortex.com/grimoire/tourney_rules_overall.shtml

Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village. http://www.battlevortex.com/grimoire/grimoire_rules.shtml

For calendar of events, rules, maps and community message board, please visit: http://www.battlevortex.com/grimoire/index.shtml

Hope to see you there =o)
Baby-Grimoire Staff

Posted on Thursday, October 26, 2000, 6:59 PM EDT by Pelle Svanslos (NapaValley)

The Orcs Plan As Well...
>>> Felucca Facet News <<< Trek'Guk Luav submitted the following:
The Buurz'Hai Clan orcs gathered around their Yew Orc Fort at mid-day. The sun was hot and well up in the center of the sky. There were to be negotiations with Zryn today, but it was already getting late and he was no where to be found.

"Wi wilz wayt a liddul lunger." The Warboss Grek'Chor said.

"Trek tired ut waitin! Were it Zryn!!!" Trek'guk Luav, Buurz'Hai Kolbold, yelled.

Suddenly the doors to the orc fort flew open and the dark CFM mage Zann trotted in on his horse. Zann told the orcs he'll show them news of Zryn. The orcs moved into the small room over looking the fort. The room was crowded and smelled of orc sweat. Zann placed a crystal ball on the table and spoke to it. The crystal started talking back and told tales of a battle.. a noblemans family finding a mage and burying him. The crystal also spoke about Zryn, elementals, and .... directions to Zyrn's grave.

Zann quickly swept the crystal back up. The orcs gathered around the table were startled, as if being snapped out of a trance. Without saying a word Zann walked down the ramp in front of the room, and into the orc fort. He waited for the orcs to follow him then made a gate to the Tower of Souls. Everyone piled into it and formed a circle in front of the tower on the other side.

"Will you join Zryn in his battle with the towns?" Zann asked the orcs.

The orcs looked at each other and seemed to be debating the issue. Grek'Chor stepped out from the crowd and asked if they would get a chance to kill hummies. A crooked smile formed across Zann's face as he said "Aye." The orcs went wild, all saying YUB YUB at the same time, in response to Zann's question.

"We go then!" Zann said as he headed toward Aryslan.

The battle was fast, no one even really knew who struck first. Aryslan was prepared, having much experience from surprise attacks and year-long wars. Their troops wasted no time in fighting back the hoards of orcs. The numbers on each side were almost equal in number, but the orcs fought dirty. Most Aryslan's warriors had at least two orcs attacking them at once. The mages of Aryslan desperately tried to heal the weak, but the orcs wasted no time in taking the mages out as well. In the end, one thing was certain, the orcs stood among many corpses. Aryslan had been caught by surprise and pretty soon, reinforcements started to arrive. The orcs were slow in making their get-away, losing some of their own in the aftermath. Finally, a gate was made and the orcs returned to their fort for celebration.

Still heated from battle, the orcs craved more. They reconvened at their fort, shouting war cries of HOOWAH. They wanted more blood for their war gods. It was decided they were going to go out yet again. This time they were going to Haven. After yet more orcs showed up at the fort, a mojo hole was made to Haven. This time the fighting didn't start suddenly. There were only three people in front of Haven's tower at first, but those people wasted no time in sounding the alarm.

The orcs played around with the hummies at first. Pretty soon the guards of Haven began to show and the orcs decided it was time to begin. A small cluster of warriors formed to the left of the tower. Everyone healed everyone else's ally, and the cluster of fighting went on for several minutes. Finally, as more orcs jumped into the fray the guards of Haven fell. Once again, the mages tried their best to stay away from the fighting and use their long distance spells for safety. Without knowing it, orcs snuck up behind the mages and took them down. This battle had lasted longer then the other, and it was less of a land-slide victory.

Quickly, the orcs returned to their fort and called it a night. They were certain they were going to need the rest for the real battling. The battling when it'd all matter the most. The orcs were going to help Zryn and his cause, the towns haven't seen the last of them.

Posted on Thursday, October 26, 2000, 4:39 PM EDT by Pfredd Mudd (Chesapeake)

Orcs Takeover Da'Norga Island
>>> Felucca Facet News <<<Varug Ork sent us the following memorandum:
::Translated By Grela The Orcish Translater Slave Of Ork::

The Freehold of Skara Brae has been defeted. They have lost every battle. Their armys have been destoryed, the Town Hall set a fire.

With the Freehold having been defeted and lost the war, Ork offically claim Da'Nogra Island(the small island just off the west cost of Skara Brea) to be Ork land.

Posted on Thursday, October 26, 2000, 3:59 PM EDT by Pfredd Mudd (Pacific)

Hollo's Eve in Skara Brae
>>> Felucca Facet News <<< Stella Maris sent us the following notice:
Hollo's Eve falls on this Saturday

Help out Skara Brae on the Felucca facet from the haunting ghost of Hollo this Saturday!

This ghost raises once a year on the Hollo's eve and he curses and harms children of Skara Brae. It's a long story why he came to hate Skara so much. We place pumpkin lanterns at the doors of houses to keep them safe and yell "Hollo Ween" when we see the ghost.

For those who come to help us, there will be pumpkin pies and other foods as well as enough drink after we finish our task (placing pumpkin lanterns and driving the ghost away). Please come and join us.

Pumpkin lanterns are to be handed out at the docks of Skara Brae after 7pm in Pacific time.

Thank you!

Stella Maris, Herald of Skara Brae
[email protected]

Posted on Thursday, October 26, 2000, 3:51 PM EDT by Pfredd Mudd (Pacific)

UBB Scavanger Hunt Rescheduled
>>> Trammel Facet News <<< We received the following notice:
Due to a mixup, UBB scavanger hunt was rescheduled.

Place: Minoc Counselors Guild
Day: October 29th
Time: 3pm pacific standard time

It will be a team event of 3 people per team.We will all meet at Minoc Counselors Guild on October 29. at 3pm pacific time (in trammel).

The event will entail a a scavanger hunt throughout the lands as well as a mini quest. Bring your thinking caps.

No entry fee

Prizes
1st place : full valorite plate, 50k, gargoyle pickaxe and 3 soss
2nd place : special fishing net, 20k, and 500 of each reg
3rd place : small painting, 10k, 2 gm katanas, and 2 gm kryss

First 50 teams will compete sign up will be on UBB pacific board October 27-28th.

http://www.ubb.org/pacific/

Posted on Thursday, October 26, 2000, 3:29 PM EDT by Pfredd Mudd (Pacific)

The Coming Battle
>>> Felucca Facet News <<<Battle cries will rise, brave warriors will fight with courage and steel, mages will wield their powerful magics against the onslaught. Many will perish, but with their lives shall come new strength for those that keep the battle alive. This battle will mark a turning point in the history of Chesapeake.

The battles will be taking place in the player towns of Chesapeake and word has slipped that the armies of Mazrim and Zyrn will reach their destinations by 8 PM EST. I urge that everyone that will stand and defend should arrive to these towns by 6 PM EST to get settled in and go over battle plans. Haven, Humility, PaxLair, and Corwyn.

May the virtues guide you and keep you safe from the coming onslaught.
Posted on Thursday, October 26, 2000, 3:28 PM EDT by Narga Saiyen (Chesapeake)

Britain Graveyard Attacked
>>> Trammel Facet News <<<Julieanne McFinnan sent us the following exciting report on the attack at Britain's graveyard!
The town criers have been quite busy this week. For today, another attack, this time at the Britain Graveyard, took place.

"Hear Ye...Hear Ye!" "An Evil Tree is causing massive trouble at Britain Graveyard. Heroes to arms!" This was the call let out today by the Town Crier.

Upon hearing the news, I travelled swiftly from the bank on my trusty steed, Sweetie, toward the graveyard. As I got closer, I was met by a pair of Skeletal Knights marching into town. I quickly pulled my lute from my backpack, and began to play that familiar tune, which caused them to engage in battle with one another. Seeing that this was no place for me to venture on my own, I called upon a fellow mage, Zeus, for assistance.

As we approached the graveyard, we saw brave warriors and mages alike, battling a variety of monsters. Unfortunately, some had already fallen to the awful spawn that appeared to be coming from the Northwest corner of the graveyard. This had to be the location of the Evil Tree the town crier had warned us about. I slowly worked my way through the onslaught of Hellhounds, Gazers, and Gargoyles, playing my lute along the way and causing them to fight amongst themselves.

As I got closer to the evil that had grown there, the number of monsters became almost overwhelming. I called for Zeus to remain close, and then finally we caught a glimpse of it. An Evil Tree, standing tall in the distance, casting it's dark shadow over the many warriors and mages who bravely fought to try and bring it down. I tossed my lute into my backpack and quickly pulled out my spell book. I targeted the tree..."Kal Vas Flam!" My spell fizzled and at that very moment, a Fire Elemental had targeted me. I tried running, but the many monsters and carnage underfoot slowed me down until it was too late.

The Evil Tree was finally destroyed and an eerie calm fell over the graveyard once again. Thank you to those who fought so bravely to bring some peace to the final resting place of our many loved ones.

Sounded like fun! Thanks Julieanne for this great report!
Posted on Thursday, October 26, 2000, 3:15 PM EDT by Ruth (Drachenfels)

The Buurz'Hai Rises Up
>>> Felucca Facet News <<<Zann the Archmage of the Azure Claw of Zyrn, speaks of what he prophecies will come:
Desperate times make for desperate descions...and Zann was never a desperate person. Knowing full well that if Zyrn failed in this upcoming battle, that all his hard work, as well as Drinrick's and Andariel's would be shot down, Zann decided to begin making his own battle plans.

Grabbing up a pouch of reagents and his two runebooks, Zann stepped out of his tower door, and flung himself up onto his dark steed, Yylthanon. Intoning the words of power for a recall spell, Zann flashed out of sight. As he reappeared at Zyrn's Lair, he was quickly assaulted by the evil mages who now dwell within. After dispatching five of them, the leader came forward to inform Zann that Zyrn was not here. With a curse, Zann recalled away.

The idea soon struck him that in order for the Forces of Darkness to win, he would need several allies ... and that is when he remembered stories of a new orc guild rising up from the ashes of the Yew Orc Fort. Making haste, Zann rode to the fort. He was suddenly assaulted by a lich and several orcs. Casting a spell on the lich, Zann teleported around them all and attacked from the rear. After several minutes of battle, the orcs and lich lay on the ground. Making his way through the dead, several orcs approached him. These though, were not ordinary orcs.

Knowing much about the languages of the land, Zann communed with the orcs in their own language briefly, before he found their leader, Grek'Chor. She was unlike any other orc Zann had met before. About this time, some ruckus was made outside as the orcs dragged a prisoner in who was snooping about the Orc Fort. Mitsa Pitsa of the Wizards of the Arcane was thrown onto the floor. Zann merely glared at her, for she was among one of the many who had attacked him at one of their meetings for no apparent reason. Zann spat at her, and slowly spoke. He told the orcs to remove the witch, if they wanted to be hired for a job.

The orcs threw her outside, to be guarded by two other orcs. Grek'Chor apporached Zann and sized him up. "Wat lat want, Hummie". Ever being the sly one, Zann quickly spoke of masses of humans assembling for war against Zyrn the Elementalist, friend and ally to Zann. He explained the need he had for their help, and he showered them with praise. The orcs though, qanted more proof. They told him they would think about it.

*The Next Day*

Zann arrived at the orc fort, to see that all the orcs were already assembled in battle gear and formations. Shardies were attacking, so Zann quickly cast several spells to help them out. Upon the death of the Shardies, Zann strode forward and dismounted his horse. He called a meeting into the Orc Fort Hut, where a great orc mage had one lived. Walking over to a hidden, dust covered crystal ball, Zann blew the cobwebs off of them. "Watch, and learn. I teach you now of my ally, Zyrn the Elementalist". Waving his hand over the ball and intoning several words of enchantment, the Crystal ball began to speak. It spoke of battles, Elindor the mage and town guards ... and finally the resting place of Zyrn. After it spoke, the ball fell once again silent. Zann turned to the orcs, and again implored them to help him on the following day to fight Aryslan and the other pathetic towns. The orcs agreed.

Zann spoke to Grek'Chor and asked if she would like to make her presence known before tomorrow's battle ... to which she agreed. With a few words of power, a gate was opened. The orcs poured through and to the Tower of Souls. ann made some final comments, and they ran off to Aryslan. Being on Horseback Zann arrived first. The citizens never attack Zann unless he attacks first, and this was again the case. Stepping into the shadows, Zann awaited the orcs. Within moments the orcs arrived and the battle began. He watched as orcs were chased around, and slowly watch as his army was killed.

Deciding something must be done, Zann began healing the orcs, and upon their healing, they began to attack with a fresh bloodlust. Soon, the only living beings were Zann and the orcs, who lost few of their numbers. Zann informed them this is what waited for them on the next day and he gated the orcs out. After much debate, they decided to attack Haven. There were few Havenites around, but more quickly appeared. After several minutes of battle, it began to grow in proportions. Zann himself decided to help kill the Havenites, for he has a personal hatred of them. Bolts of energy, pillars of flame, and earthquakes shook the groud. Meteors flew down from the heavens and smote the Havenites.

Dealing Haven a disastrous blow, the orcs were gated out and the terms agreed. The Forces of Good would NOT prevail on the next day.

Zann the Archmage, Azure Claw of Zyrn, Bane of Zephyr
Posted on Thursday, October 26, 2000, 3:14 PM EDT by Narga Saiyen (Chesapeake)

ImaTown Festival
>>> Trammel Facet News <<<We received the following information from CJ:
Here is the schedule for the ImaTown Festival. It will be held on Saturday and Sunday, October 28 and 29. All times are Pacific time.

Saturday: Noon: Chicken run hosted by Marle. You will need a tamed chicken for this event.

3pm: Drinking contest hosted by ImaKlutz and darth ImaKlutz

5pm: Foot race hosted by IrmaDufus

7pm: PvP contest hosted by Darth ImaDufus. You will need a character that can be added to the IMA stone for the event.

Sunday:

Noon: Killer chicken fight hosted by ImaNnoying. You will need to bring a trained killer chicken for this, and have a character that can be added to the IMA guildstone for the event.

2pm: Dart tourney hosted by ImaDufus

5pm: Pie eating contest hosted by Darth ImaTarget

6pm: Chicken feast in the tavern. hosted by Darth ImaTarget

7pm: Scavenger hunt hosted by ImaNewbie

8pm: Costume contest hosted by the L.O.S.E.R.S and the DORKS

The entry fee for each contest is 2k, checks only please. You need not sign up in advance, just show up a few minutes before the appointed time.

The prizes for the contests are:
1st- 100k
2nd- 50k
3rd- 20k

Some valuable items such as a full potion keg, and semi-raqre items will be added to some as a surprise.

The first 100 paid contestants will receive a genuine Versace jester hat.

Any further announcements of any added events will be posted on the MyUO boards by CJ. please go there for any late breaking news.

If you dont know where Imatown is *looks shocked* you can find a nice map on the website http://www.imanewbie.com

If you need to contact me for more information my ICQ# is: 15035968

Posted on Thursday, October 26, 2000, 3:00 PM EDT by Pfredd Mudd (Pacific)

Pit Fights Postponed
>>> Felucca Facet News <<<As you might know, there will be a massive attack on the towns tonight. Humility's Pit Fight Night will be postponed. More info below from Tesla:
Due to the pending attack upon the village, and both our concern for our customers and the fact that we may be called upon to assist the defense of other villages, we are postponing the fights tonight. We will however welcome any who wish to demonstrate their skill to compete in the pit using whatever personal equipment they wish. This will also be controlled by flagging on a neutral person, and no looting. Violators will be temporally banned.

Tesla
Mayor of Humility
Posted on Thursday, October 26, 2000, 2:59 PM EDT by Narga Saiyen (Chesapeake)

Spiritwood Second Anniversary Festival
>>> Felucca Facet News <<<

Thanks to the Spiritwood Festival Committee for sending in this announcement:

Hear Ye
Hear Ye
Hear Ye!

Spiritwood Second Anniversary Festival this Sunday the 29th!!

Some of you may remember the glorious occasion of last year’s anniversary festival. It now gives me great pleasure to announce the programme of events for the Upcoming Second Anniversary Festival of Sosaria that we are sure will be bigger and better than ever! 

This year we shall be celebrating the theme of community and co-operation. As a sign of this, we shall stage four consecutive team competitions, with top prizes going to the TEAMs that score the highest total points over all. Not individual, but Team. Each team of 4 should come in a matching set of Team Colours. Top prize for highest scoring team is 100,000 gold, with 70,000 and 40,000 going to the second and third ranked teams respectively. 

Remember, 4 persons per team, team colours worn, all four events attended. 

Schedule:

7 p.m. GMT, (20:00 CET) Treasure Hunt

The event kicks off at with an exciting Treasure Hunt sponsored by the Skara Brae Rangers. Clues and items shall be hidden in and around the Spiritwood Town area and contestants shall be expected to demonstrate local area knowledge, observational skills, tracking, scouting, problem solving and overall Rangery woodland skills. 

8 p.m. GMT, (21:00 CET) Horse Race

An exciting Horse Race Rally sponsored by the Oymak Batachikan, horse nomads and masters of life in the saddle. This race shall involve a series of stages and tasks and will test speed, navigational skills, and of course Team Work!

9 p.m. GMT, (22:00 CET) Team Bash Extravaganza

Sponsored by those loveable lads (and lasses) from the Custodes Fati, this event I am told will involve teams, colours, blood, sweat and tears all set in the famed and battle tested Spiritwood Arena. Be prepared for a Rumble with a Difference!

10 p.m. GMT, (23:00 CET) Masquerade Ball

Sponsored by the Healers of Europa and hosted by El Rojo Amanecer in their new Spiritwood Restaurant. Prizes to the best-dressed team here, so be creative folks!

Details of all events shall be posted in the next few days on the Spiritwood Town message board, which may be found at the Spiritwood Town Pages (see the forum for further details)

As ever, the Festival day shall be a day of truce and reconciliation. A day when we set aside our differences and revel in the rich tapestry of diversity that defines our realm. There is to be a strict no fighting policy in place for the Festival. This will be a widely publicised event and all will be welcomed to attend, with the simple request that they set aside their differences for the day. Of course, we are well aware of the threat that unscrupulous individuals and other Barbarians Savages, (PKs, Notos, Thieves, Griefers) will be there, and we ask only that the legitimate guests exercise restraint in dealing with them. Use the stable master that has so generously been provided. Let those whose purpose it is to deal with the Savages do so, and do not allow them to distract us from the main point of the day, namely to celebrate these past two years together!

You can find Spiritwood if you follow these directions: Start at the Skara Brae docks right outside town, go east. Take the second road to your right (south, at a crossroads). Keep going south until the road turns eastwards. Keep following it and you will end up in Spiritwood. The sextant co-ordinates are: 65S 27W and we are on Felluca.

See you all on the 29th!

Spiritwood Festival Committee

Posted on Thursday, October 26, 2000, 2:03 PM EDT by Pad O'Lion (Europa)

Moonglow City Council Meeting
>>> Trammel Facet News <<<

And finally a note from Yoldran, mayor of Moonglow:

Moonglow City Council meeting

As every Saturday, the Moonglow city council will meet on October 28th for its weekly meeting at 6pm GMT [19:00 CET] in the councillor's guild in Moonglow on Trammel. 
Everyone is invited to discuss city related issues there and every Moonglow citizen can vote on decisions.

Don't miss the opportunity to shape the future of our town!

Hope to see ye there.
Yoldran.
Mayor of Moonglow

Posted on Thursday, October 26, 2000, 1:54 PM EDT by Pad O'Lion (Europa)

A Spooky Event at the Morning Star Tavern
>>> Trammel Facet News <<<

A spooky event at the Morning Star Tavern:

Event At Morning Star Tavern (Europa/Trammel) http://www.beddingbox.com/ms (click on guild stone then village map)
Friday 27th Oct starts 10pm GMT (UK time) ends midnight

In the days leading to All Hallows Eve our resident Medium Gypsy Rose can contact beings in many dimensions. She is willing to ask of them questions from yourselves and bring forth the answers. This event is held at the Morning Star town in the tavern. This will be followed by spooky ghost stories as told by yourselves. 

Please email or ICQ 11720576 any questions you want answered, plus any queries you have on this event

Shia (administrator Morning Star)

Posted on Thursday, October 26, 2000, 1:51 PM EDT by Pad O'Lion (Europa)

Lycaneum Academy Course: The Art of Fighting
>>> Trammel Facet News <<<

And another course at the Lycaneum in Moonglow.

Lycaneum Academy course: The art of fighting

On Sunday, October 29th, 7pm GMT (20:00 CET) Paxicon will present his course "The Art of Fighting" in the Moonglow Lycaneum on Trammel. This lecture will teach everything you need to know to become a fighter. From basic weapon lore to PvP tactics.

It is also planned to have a trip to the Cove Orc fort for practical use of what was taught.

More information about the Academy as well as a class schedule calendar can be found on http://learn.at/lycaeumacademy

Best wishes,
Yoldran

Thanks Yoldran.

Posted on Thursday, October 26, 2000, 1:47 PM EDT by Pad O'Lion (Europa)

Twinkle Town Opening
>>> Trammel Facet News <<<

We received this announcement from Morutar, Town Governor of Twinkle Town:

We are very close to the Twinkle Town opening, so be ready to join our party, there will be one or more mages during the opening time at the Britain bank, main bank, providing gates for all the people who wish to visit the town, just look for a mystic gentleman yelling "Gate to Twinkle Town!"

Our wizards will be there from 2.00 p.m. gmt to 6.00 p.m. gmt. Once you'll be there our smithies, alchemists or magic vendors will be at your service, and don't forget to take advantage of the free food and beverages at The Horny Cow Tavern.

Check our website for more information or to know exactly where we are.

See you soon!

Morutar, Town Governor
http://151.17.243.162/twinkletown

Posted on Thursday, October 26, 2000, 1:44 PM EDT by Pad O'Lion (Europa)

Allan the Apparition

I received this rather interresting piece of information from Minos Numenor II:

Allan the apparition

It was late, I sat in my private chamber in the Town Hall of "Holy Den" to do some work I left away for some time. Writing my parchments, a Lightning stroke in front of my window, followed by a rolling thunder. Surprised I looked out of the window, the sky was dark but clear, no clouds to see. Then there was a knocking at the front door, I jumped up, feeling something was going on, and ran to the door, opening it. 

There he stood in the darkness of the night. A man I thought lost month ago. It was in the days as Minax and her minion Jou'Nar occupied our town Trinsic, as we both, fought the Undead and the evil with all power we had, but in the Night we defeated Juo'Nar and freed our town he died, slain by a "Rotting Corpse", at least I saw his dead body at that time, but now, how could I be sure, sawing him standing in front of me....... 

"Allan..." , I whispered, trying to find his eyes in the black shadows. "Yes, Minos..." , a coarse, strange voice said, and he entered the house, shadows floating around him. Even in the lighted inner hall it was nay possible to see his eyes, but his skin seemed pale and full of scars, his hair had changed to a white colour, he was dressed in a black cloak which seemed to flow in the wind, though it was calm inside the house. I knew this was a strange thing and maybe my life was in danger, but I trusted in the strength of my God, who sure would protect me. "What.....", I tried to form a sentence. "What happened ?" , he laughed gentle, "Don't ask....I don't know it....." Another Lightning stroke in front of the Town Hall and Allan turned around, nervously. "Listen !", he hissed and I nodded. "Trinsic.....Trinsic is still the heart of something......godly......and evil...". He walked towards the door, the lights flickered suddenly. "Gods manifest there and daemons...Many different gods which might be only one......If its still up to you to be a Prophet, Minos, turn your eyes to Trinsic....its holy.......its evil......" Another Lightning came, bursting the windows, closing the lights of the house and throwing me on the floor. It was dark, and the wind whistled through the broken door. I stood up and cast In Lor. I was alone. "Allan ?" , I asked several times around, but he was nay here anymore......if he ever had been....... Had this been real or a vision ? Was Allan alive or was it a ghost or a daemon who turned into my lost friend ? Whatever the answer is, it is not of importance now. Trinsic is what counts, it seems. 

So I will send out my priests and soldiers to investigate Trinsic, for it might be a way to the gods............

Posted on Thursday, October 26, 2000, 1:42 PM EDT by Pad O'Lion (Europa)

Europa Sosarian Army formed

We received this letter from Mordreth regarding the True Britanians faction:

Greetings,

    to enhance the coming faction wars we have formed the Europa Sosarian Army which will be part of the 
True Britanians faction. Our site at http://www.sosaria.8m.com will be used to coordinate plans and to organise 
our forces into an effective fighting force. On our main page you can see a screenshot of the army taken on the faction test shard.
We hope that if you intend to join the True Britanians that you will also consider joining with us and we will organise large scale attacks and strategies that will hopefully give us the edge in combat. We will begin accepting members from today but will not be meeting until the day when factions is published to the production shards [soon!!]

Mordreth , Erroll & Ruby E.S.A

Posted on Thursday, October 26, 2000, 1:34 PM EDT by Pad O'Lion (Europa)

Current Occupant of the Yew Crypts of Felucca Issues Plea
>>> Felucca Facet News <<<We received the following message from Ghaleon of the Magic Empire of Darkness:
My friends I need your help. I received an email from an IGM stating the plot in the crypts has ended and the decorations or scheduled to be removed to make way for the factions. This has been my people’s home and mine for two years. It has been the focus and dedication of all my times here. I build for no single plot, on going and forever, and now the IGM says they will take it away, like it never mattered, like we were nothing and all the story's, plots, events and work were just a waste. I have worked so hard for this place for everyone, and now it is on the verge of being destroyed in an instant... Please message me if you will help me show them what this place really means.
Recently, I was able to interview Ghaleon inside the Crypts.

How did you settle on the crypts here as your home?
It was a matter of locating a secure vast quiet area close in touch with the undead and the dark arts.

There are several fascinating objects here, could you elaborate on them and what they are. For example, that spinning orb in front of you, what is that?
I had assumed you would mention this [he runs his hands through the mist. Agonizing screams are heard].

Sounds dreadful.
Imprisoned souls… As it is quite common knowledge, I am a necromancer, which means mastery and manipulation of death and souls. My enemies in the past were both good and evil. They serve a much more delightful purpose now. A thousand souls binded and fused together, to act as my amusement, knowing that even in death they have no release from my grasp.

Okay, what of that statuette there?
You speak of this? The statue of Madruk, the demon king of a lost realm from a time long ago. In that realm Madruk was torn into many pieces and sealed away in various artifacts. The heart of Madruk sealed into a crystal and the Mind sealed into a statue, this statue. They are the only pieces I have come across in my search, but I know there are more. Unfortunately, the heart was destroyed. The mind acts as more of a power amplifier, to amplify the well of souls.

I take it, then, that you have several enemies?
Aye, at least in the past. Not all are aware of our return. Our return was quick and quiet. The results of rebuilding the empire were much greater than I had anticipated.

But you do want your return known to the realm?
Aye, now there is no need to hide. We are growing more powerful than before.

What of Ventryn? What was your involvement with him?
Allies sometime ago, we had a beneficial alliance and I kept my word. He, however, did not, and did not follow through with any of his agreement. I believe he had betrayed me fled from the crypts sometime ago. I released the Arch Lich for a second time from the well of souls. The Arch Lich had been a powerful ally when I needed him and my servant. However, Ventryn came to me of his own will.
[There has been some confusion concerning the Arch Lich and Ventryn. The Arch Lich was not Ventryn and this was the creature that Ghaleon released. He did not release Ventryn, however. Ventryn dismissed the Arch Lich during one of the quests for the Stormguard Relics.]

What were the circumstances surrounding your disappearance?
Trammel, it sickened me, and my magic seemed less impressive as in the past. I turned a blind eye for some time to this realm.

What brought you back?
A desire for this world in the fires of our chaos and build on it our perfect order. The same fate will come to Trammel.

And that is your goal, to establish your order upon the world?
Aye, this world. And power and knowledge, that which has no limit. Any final thoughts?
Those who come to our aid and fight in my name and our cause and can understand our order are welcome. Those who oppose us will simply fall into ashes and fade away with time. But those who are that foolish simply strengthen me with their souls.

Additional pictures of the Yew crypts may be found here.

Posted on Thursday, October 26, 2000, 1:02 PM EDT by Tymaron (Catskills)

Lycaeum Academy Course
>>> Trammel Facet News <<<A new course at the Lycaeum:

On sunday, october 29th, 7pm GMT (20:00 CET) Paxicon will present his course "The art of fighting" in the Lycaeum on Moonglow island on Trammel. This lecture will teach everything you need to know to become a fighter. From basic weapon lore to PvP tactics.

It is also planned to have a trip to the Cove orc fort for practical use of what was tought.

More information about the Academy as well as a class schedule calendar can be found on http://learn.at/lycaeumacademy.

Best wishes,
Yoldran

Thank you, Yoldran!
Posted on Thursday, October 26, 2000, 8:38 AM EDT by Llemandrell (Europa)

Disciples of Mondain Take Over Trinsic Felluca!
>>> Felucca Facet News <<<
Bursting through the Temple doors out of breath and barley able to speak, William kneeled before Mordain's throne and paused...Mordain with a sly grin on his opened his eyes and looked at William and without a word spoken knew what was to be said...
"It is time." William nodded and arose Mordain looking on
"Gather the troops we will hit Trinsic now there is no time to waste " quickly gathering Mordain's army William, also brought with him the other hero's of the guild Aragorn, Gloin (General of the Death Knights), Walker, Locke, Nyssa, Raticker, and Luis were just a few...As Mordain opened the magic gate to the city his wife Xterra charged into the temple smiling at her he offered "Come and see our victorious charge upon Trinsic" Smiling back she nodded and jumped into the gate. Upon entering the city the masses waited for the order, "M'lord?" Looking at Locke Mordain simply said "Burn it." With that order the Disciples of Mondain began torching the city however the defenders of Trinsic soon began to amass and the battle ensued... As the battle raged many brave men were killed. Those fighting to save Trinsic fought long and hard with bravery unmatched by any normal man they fought for justice and they fought to protect what was theirs however when the smoke cleared they were overwhelmed and the forces of Mondain were victorious. Looking on as the chaos was nearing its end Mordain smiled at his wife "Come my love now is the time were we claim what we have taken." Nudging his horse and moving towards a small crowd Mobius was being held by the forces of Mondain.. "You will regret this." Mordains sly grin quickly demished... "Give up control of Trinsic Felluca and we shall let Trammel Felluca Go. "Looking at Mordain with hatred Mobius refused "Never!" "Then perhaps we shall destroy the rest of Trammel Trinsic?" With those words Octavian lunged from behind the crowd that had gathered in an attempt to rescue Mobius and escape however his great bravery was for naught with Walker and William's weapons thrusting into him...wounded he made a hasty retreat and attention was once again focused on Mobius...Exclaiming once again "Release Trinsic Felluca and no more harm will come to your people here..if you do not we will destroy the entire city" Knowing that he needed to do what was best for his people and that those who were in Felluca Trinsic could be transferred to Trammel Mobius lowered his head "Very well...but this is not over." laughing as he turned away..oh but it is....and with that one final order was given "Kill him" with that half a dozen followers descended on Mobius in an unmerciful and despicable display ...however keeping their word Mordain called out in a voice that seemed to echo over the entire city "Disciples! Disperse and return to the Temple of Mondain!" with that an entire army seemed to just vanish into thin air as if it were never there. Soon a new council for Trinsic Felluca will be created under the rule of DM consisting of the Sisters of Enchantment (S*E) but what does this mean for the rest of the world? Could DM have their eyes set on yet another town? Little is known about what their true intentions really are but it is obvious that they are dangerous and great caution should be used in their presence.

-The Traveler
Posted on Thursday, October 26, 2000, 2:31 AM EDT by BeBadd (GreatLakes)

Safe Haven Leaders to Meet with Lizard Lords
A peace summit between Safe Haven Officials and the Lizardmen Lords is expected to take place on Thursday 08/26/00 at 11:00 PM EST. It will take place where the swamp's north side meets the road that leads East to the Safe Haven crossroads.

I recieved this information along with more details concerning Monday night's events from Sara Gules earlier today. According to Sara, the mesenger mentioned in my last article was named Lastys and he had the following to say:

Messenger Lastys: messssa magika lord saysss he wisshesss to speakie with youssaaa
Messenger Lastys: but nottta here....
Messenger Lastys: heressssa no saffie forssss usss
Messenger Lastys: hessa saysss hessa wantie to meet nearer da swampssss
Messenger Lastys: he saysss humiess atttacksss for nob reasssonsss
Messenger Lastys: jusssa name da eve da the moon riseeess and hesss be der
Messenger Lastys: wheressa da roadie meets



And with the lord's message said, the turquoise lizard hastily left. Mayor Vaniir did arrive shortly thereafter, but not in time to respond to the lizard. His reply has been posted here on the new Safe Haven web site.

Another thing that I did not mention was Seer Thalos's involvement in the action. Apparently, he has been doing some research on the ways of the Lizardmen and was able to offer some advice to the citizens of Safe Haven on dealing with them.



For those of you that missed the events, you can learn more from this thread on the Safe Haven forum.
Also, I highly recommend checking out Glendor's account here.

Ford Prefect
Reporter for the Veteran Shard
Posted on Thursday, October 26, 2000, 1:13 AM EDT by Ford Prefect (SiegePerilous)

Strange Circumstances...
It was an odd evening, the way the sun settled across the lands.  Shadows seemed to stretch out for miles and slowly come to life as McCoy and I made our way to the small tavern on the southwest side of Britain.  It was an uneasy feeling.  We didn't have much to say on the journey over there.  Probably due to the questions we had running through our minds about the incident between KB and PAS...  Well, it looked like them at least...  Bones and I had set up a meeting with Martin Westbrook and Eldros Du'Morde in the hopes of trying to get to the bottom of what was going on.  It seemed surreal that those two honorable guilds could of been involved in something as suspicious as that, but that was what Bones and I were going to find out...  Hopefully...  Here is how the meeting transpired:

Martin Westbrook: *runs fingers through hair*
Vladimir Taltos: Good evening Mr. Westbrook...
MW: Hail
VT: I hope ye are fairing well...
MW: What is it I can do for thee, sir?
VT: Well, as ye have heard... There is a bit of a "rumor" floating around... About you and thy brother handing gold over to the KB guild... Is this true?
MW: *raises eyebrow* it is a scandelous lie as I am sure you know
VT: *nods* I did nay think thy reputation would allow ye to perform such an act...
McCoy: So ye are denying it?!
MW: Most assuradly, sir, I deny it
VT: So, since this event did nay transpire by thee... Then who would stand to slander ye and thy guild?
MW: I find it hard to believe that such well known and experienced gentleman as yourselves would not have seen through it
VT: We are merely doing our jobs sir...  ye understand? *smirks*
MW: Of course
McCoy: And I was there... And it looked like you and your brother to a tee
MW: *smirks* I am only a warrior, but I am aware that there are ways to change one's appearance with magery
VT: Ye have seen the scribeshot? *watches Eldros Du'Morde enter* Ah, thank ye for coming sir Eldros... Please, have a seat sir...
Eldros Du'Morde: well well
MW: *crosses arms*
VT: Both of ye...
ED: speak
VT: Ye two have met before this alleged incident?
MW: I have not met this gentleman before now
ED: I have met none of ye all before tonite
McCoy: So ye deny knowing each other?
MW: *smiles* yes I deny knowing him
ED: aye, that i do
VT: Well then, Eldros...
McCoy: But, ye seem to know each other well, when i took that scribeshot
VT: *concedes to McCoys question*
ED: I have never met this man before and that is the truth
MW: It is clear that you made a number of assumptions but none are fact
VT: Tis why we are here sirs... To get some facts...
McCoy: That is what we are here today
VT: Ye are both men of honor... And if ye say ye didnt do this act, then we belive ye...
MW: *stares at Taltos*
VT: But would ye have any idea as to who would do such an act?
McCoy: Sir Eldros, I hear ye are being kicked out of the council because of this and possibley thy guild?
ED: all of what you hear is not untrue
MW: I feel that there is a high likelihood that Sir Du'Morde is a victim in this this... conspiracy to discredit the guilds in question
VT: And mayhaps keep ye fighting?
MW: *laughs* yes and to keep us fighting
McCoy: Also during a war tis a good time to plan a coup... While the leaders are preoccuipied
MW: I agree, sir
ED: Taltos... i swear if you know anything of who is behind all of this... you will tell it to me now
VT: Sir Eldros... If I did know I would more than tell ye... Id take ye to the person if I could... But I nay know who is behind this... But...
MW: I am prepared to go to King David and propose a meeting under a flag of truce with KB I have uncovered some information that may lead to the Swine that is responsible
ED: but, Taltos?
VT: But if we should find any information out, we will nay hesitate to tell both of thee...
VT: Tis a good idea Sir Westbrook... Likely something the person set this in motion did or would nay expect...
MW: *smiles*
McCoy: Oh... What infomation have ye uncovered
MW: yes?
ED: Aye Martin, what is it that ye know?
MW: It would be unwise to reveal what I know to any but the King anfd Faramir
ED: I am afraid i must insist, you must remember i have great stake in this
McCoy: Let us know so we may investigate it as well...
MW: I understand your position sir, But I will not without authorization from my King
McCoy: We as reporters have ways of digging up infomation
MW: I have yet to tell him what I have learned
McCoy: tis wise to tell us
ED: Martin...
VT: I take it that thy guild has come up empty in its investigations, Eldros?
ED: you must tell me what you know, my reputation and standing within my guild are at stake
MW: Sir, On my honor I wish you no harm and I will see those that have slandered us be brought to justice.
VT: *rubs chin and tries to cut tension without a knife* Would anyone care for a drink, mayhaps?
MW: Pardon me for a moment sirs
ED: well this meeting leaves me with more questions than answers
VT: When do ye plan to hold this meeting, Martin?
MW: Allow me a moment
VT: *nods*
VT: Im sorry Eldros... I was hoping to shed more light on things... But we're not done and like I said, should we find any news, we will let ye know immediately...
ED: very well
VT: *looks towards Martin*
MW: Sir Taltos
VT: Aye?
MW: I suspect you have some knowledge that might also aid us
VT: Oh?
MW: Why are we here then?
VT: All I have are unfounded assumptions...
MW: *smiles*
VT: We are here to discuss your views on the matters at hand...
McCoy: And we are trying to get more facts
MW: I am relieved that you seek the facts
VT: *nods* As I had made comment in the news post...  I tried to talk to both Faramir and... King David before holding the story back as long as I could... I saw no good coming from what I had been told... But it leaked out before Bones and I could find more facts out and I had to report on what we had...
McCoy: Now what information do ye have martin?
ED: aye martin, what is it that ye know
MW: I will tell you this, The enemy you don't suspect is the most dangerous of them all
VT: *nods*
McCoy: Do you think the anonymous PAS member that posted the first story is in the PAS and if so why would he want to discredit you two?
MW: This is far beyond a simple attempt to discredit two families
VT: *nods*
MW: This is a matter that will split the kingdom if it is not dealt with I am determined...
McCoy: How are ye going to go about invetigating your leads?
MW: I am a simple warrior.  I will do the best that I may, that is why I feel that this should be brought to those that have the knowledge and resources to do this properly
VT: Ok, do ye feel that Migon is behind this, he's the most obvious...
MW: I believe that Migon is a bufoon and is not likely to have time for something such as this on his own
McCoy: Well ye obviously do not have as much to lose as Eldros so i think you our it to him to tell us all you know?
ED: aye indeed
MW: I owe it to him Sir, not to you
VT: I think what McCoy means, Sir Westbrook... *smirks* Is to stymie the mote in the eye of the public... And not to him personally...
MW: I see
McCoy: *nods*
MW: I withhold this only because I do not wish to destroy any opportunities to deal with the information properly
ED: opportunities?
McCoy: Then tell us off the record.
VT: *nods* We can hold the story back until ye say it is time... Or we can use the press to flush the person out...
MW: *Laughs* At this point sirs, you are more a tool for the person than for us
MW: I mean no insult
VT: *smirks* I know what ye mean...
MW: it is a fact, I would be presumptuous to take this matter into my own hands without first consulting the King
VT: *nods*
McCoy: But he is not interested remember?
VT: ...Well, he nay has time...
MW: *glares at McCoy* Tread lightly
McCoy: Why would he care if KB fell apart because of this, After all you two guilds are at odds
ED: aye, indeed, twould further his own cause!
MW: Sir, at odds, maybe
VT: *smirks*
McCoy: How do we know ye have not set up Eldros, a high council man while you are simply a warrior
MW: I see this is going no where
VT: *sips his ale*
McCoy: These our the thoughts of the citizens
MW: I came hoping to get help from such a fine organization as you represent
VT: He does have a point, Martin...
McCoy: ah but you offer no help, your behavior seems rather odd now my good sire for a truly innocent person would not get defensive as ye are.
MW: hmmm, so far I am not sure whom I should trust
McCoy: We are neutral in all matters and that is how we can get the stories from both sides of the same coin
VT: Well, rest asured, we are not in it for name sake...  or reputation...  if ye are worried... For we have nothing to gain from this... But we do want to see that thy two guilds are cleared of these accusations... For we truly do find it hard to believe that... *stops at Martin's interruption*
MW: I am tired sirs, this has taxed me greatly
VT: *nods to Martin* We do nay want to keep ye...
MW: If you can not see that KB and PAS are Honorable Guilds then there is no point in this meeting
VT: Sir... I have already stated that we know ye are...
McCoy: We see that they are honorable guilds but... ye are offering no evidence and we have to play devil's advocate with our questions or we would not be doing our jobs
VT: And Sir Eldros is caught in a pinch... *smirks* And McCoy likes playing the advocate more than I...
ED: aye indeed ye offer no help Martin
MW: I am also at a loss.  I must follow my Chain of command I hoped to provide enough to relief.  Sir Du'Morde...
ED: yes Martin
MW: I would not do anything to jeopordize your reputaion or position but you must be patient
VT: Well, as Sir Eldros has stated...  more questions have come up than were answered...
McCoy: I am sure Eldros can be patient but will his guild be patient before they throw him out
ED: patience is a virtue i do not posess at the moment im afraid, aye McCoy
McCoy: He has much to lose
ED: i cannot afford patience, i must act quickly and if you know anything that would help me i implore you to let me know
VT: *nods*
VT: Eldros...
ED: aye
VT: Would Faramir be interested in a truce til things are solved?
ED: that i do not know, i cannot speak for him
VT: Understood... What about ye, Martin?  Is this something that King David is willing to do?
Ricardo: *comes in a drunken stupper*
MW: As to what Sir?
Ricardo: Bartender!  Give me ale!
VT: A truce...?
MW: I believe that the king seeks peace in this matter...
Ricardo: Hey wench! *smacks*
MW: ...in any event
VT: *looks at Ricardo behind you*
Ricardo: *staggers up to the table* Ah are ye going to drink this?
VT: No, go ahead sir... *watches Lord Kheldon approach the table*
Ricardo: *takes drink* So gents how are ye?
VT: Ok... and ye?
Ricardo: *hic* I'm damn good after all!
ED: I have seen better days i must confess
Ricardo: *hic*
Kheldin: Hello.
Ricardo: *hic*
ED: Hail
MW: Thank you sir for coming (Kheldon)
Ricardo: I got Pas very well by the general... *hic*
Kheldin: Of course
VT: What Ricardo?
Ricardo: ...for setting up these to guys!  *slaps table*
MW: I need to ask thee a great favor
Ricardo: You should see that crap hit the bucket! *hic*
Kheldin: I suppose that I could ask what this is about. But then I'd look like a fool.
MW: Sir
Ricardo: *looks over*
ED: go on ricardo?
Ricardo: *looks shocked* Hey, its you!  Damn!  *hic* *stumbles up and runs out of tavern*
Kheldin: *looks confused*
MW: Sir, it is my understanding that Sir Du'Morde is facing dismissal
ED: he mentioned the general
VT: Aye he did, Eldros...
MW: Sir Kheldin
Kheldin: Yes?
MW: can this action be delayed until I organize a meeting between our guilds?
VT: *looks at notepad* I wrote down what he said, Eldros...
Kheldin: I cannot speak for Lord Faramir or the entire council. But I can speak to them about it.  I will do what I can.
MW: That is all I ask Sir
VT: ...And if I heard him correctly...
Kheldin: That will be my first action as a Council member. I will speak to them on the morrow
MW: If I can I will get it organized as soon as possible, perhaps as soon as tomorrow
Kheldin: *nods* That is for the best.
ED: Vladimir please continue!
VT: Ricardo made a comment about the incident and a general...
ED: aye, but who is this general?
Kheldin: Hmm...
VT: *rubs chin*
McCoy: I know of only one general in all the lands
Kheldin: Perhaps the General Gaunt?  Aye, that is the one.
VT: Him?
McCoy: Thats who I was thinking of *smiles*
Kheldin: *nods*
ED: the thought had crossed my mind
Kheldin: We think alike.
VT: What would he have to gain of this?
ED: so Gaunt is behind this then?
VT: Wasnt he in KB?
MW: *smiles* Tis amazing what great minds can come up with, is it not?
ED: aye that he was until just recently
Kheldin: After the collapse of The Arcadian First and Only, Ibram joined us as a Knight Commander
McCoy: I thought it was strange that he left KB and immediatley reformed the 1st at the same time all this came out
Kheldin: Not immediately.
MW: Sirs, if these accusations are released I fear we will loose any opportunity to catch him or even suspicions
VT: Hmph...  definately gives us food for thought...
Kheldin: They are not accusations yet, Martin, but I see your point.
VT: Ye have nay to worry here Martin... We will not make comment of this until we hear from you...
McCoy: I have also heard some rumors that Liche Soulstealer and General Gaunt have formed an alliance, something on dividing the lands?
MW: *looks startled*
VT: *looks at McCoy*
Kheldin: *raises an eyebrow*
VT: Excuse me while I curse...
McCoy: this is making sense now, get the two biggest guilds at war then walk in and pull the rug out from under them
Kheldin: *nods* You think that the Golgothans and the General are aligning?
ED: aye but we were already at war
VT: Well, at least turn up the heat in that war...
MW: *frowns*
Kheldin: a sound strategy. Not one that I like, but sounds indeed.
McCoy: but were you not coming to a truce?
MW: I was pushing for truce
McCoy: and did not this break after ye were speaking of truce?
Kheldin: Lets call it an uneasy peace.
VT: *smirks*
Kheldin: I had been hoping for a truce, but things had not progressed that far yet.  I have faith in the knights of both guilds that a peace can be found between us.
VT: And if ye did call truce...  And decided to stop Gaunt and Soulstealer...  Together...
McCoy: well if this is true i hope so.
Kheldin: Again, I am only one of the Council of Ten, Vladimir.  My word is not policy.
McCoy: if we dont have KB and PAS to stand up they will walk over us, and this time gaunt will be successful
VT: If the rumors are true, McCoy...
McCoy: aye...
Kheldin: However...I will say this.  PAS and KB have stood together against the forces of Gaunt before.
VT: *nods*
McCoy: and ye stoped him
Kheldin: Aye, that we did.  Together, we stopped him.
McCoy: so it only makes sense to get you two to hate each other, a bit of revenge on Gaunt's part, then he could come in with liche and take over the lands cause ye are not there to stop him this time
Kheldin: *nods* I see your concern McCoy.  Will that happen in the future?  I cannot say.  But I will say that I hope to stand with PAS and defend the people of Sonoma.
VT: This logic is quite frightening... Should it prove true...
Kheldin: And it is well founded.  However. Lets have faith in the leadership of our fine guilds.
VT: *nods*
MW: It is actually quite simple, so simple in fact that it is ingenius
McCoy: well it seems we did get some questions answered.
Kheldin: *nods*
Kheldin: I do appologize, I cannot speak for Faramir or the Council.  I am just one voice in our Council of Ten.
MW: I trust your voice, sir
VT: Understood, Lord Kheldin...
Kheldin: Thankyou Martin.
MW: I thank you for coming
Kheldin: Are there anymore question gentlemen?
MW: *smiles*
Kheldin: *nods* Anytime Martin. Thank you for calling on me.
VT: *looks at McCoy* Nay, I dont...
McCoy: Not at this time.  At least not for you all
VT: How about ye?  Any last comments?
MW: Please, do not make this public yet
VT: Worry not, Martin...
Kheldin: Aye, Martin, Eldros, and I need time to speak to our guilds.
VT: We will hold this back til we here from ye...
MW: Thank you *looks relieved*
McCoy: all we ask is that when ye get some facts report it to us as well
Kheldin: *nods*
VT: *smirks*
Kheldin: and we ask the same.
MW: as you wish
VT: Agreed...
VT: Thank ye again for thy time gentlemen...
McCoy: Thank you for your time. gentemen
Kheldin: *nods*
ED: aye
Kheldin: Of course.
VT: We do nay want to keep ye any longer...
MW: until we meet AGAIN
Kheldin: I look forward to hearing from you Martin.
MW: You will sir
Kheldin: Thankyou
MW: and I thank you again, and I am in your debt *places hand on Du'morde's shoulder* I will do what I can to clear us both sir
ED: and i will do what i must
ED: i shall see gaunt rot in hell and i shall send him there on the end of my blade
MW: I will be enthusiastic to assist in that endeavor
VT: Safe Journeys to thee. May the Great I Am smile upon thee.
McCoy: thanks, safe journeys men
Kheldin: Thank you gentlemen
ED: farewell
MW: *nods head* Farewell

As you may have noticed, this story was not going to be made known until we heard from KB or PAS, but it seems that the KB guild's chief investigator had leaked out somewhat of what was discussed, thus making suspiscions be known towards General Gaunt and Liche Soulstealer...  How true are these rumors about those two being the ones behind trying to defame KB and PAS, I can't say, but I will do what I can to talk to those two in the hopes of shedding more light on these matters.  May the Great I Am guide us in gathering the truth together on these matters.

All I can say is that it would definately appear that KB and PAS were never actually invovled in that gold transfer and that a drunk by the name ok Ricardo came in and let his stupor slip out some bit of information about a 'general' who told him to help frame Eldros and the Westbrooks...  This story is not getting any easier to report on, but Bones and I will do what we can to bring you the truth.

Safe Journeys,
Signing off, this is...

Posted on Thursday, October 26, 2000, 1:08 AM EDT by Vladimir Taltos (Sonoma)

BNN: Pirate Captured in Yew!
>>> Trammel Facet News <<<The following BNN article was published on the Ultima Online site:
Pirate Captured in Yew!
Erik Valstrom
Oct 25 2000 7:18PM

"Ye can talk and walk, or ye can wrangle and dangle," the Constable threatened, first grinning foolishly then laughing out loud so that the whole room reverberated with the sound of it. The pirate and I looked at each other. I rolled my eyes and in all probability, both of us, simultaneously, felt our stomachs turn over. His eyes begged deliverance but I could do nothing for either of us. For whether it was because the Constable knew I was a publisher and sought to impress me, or if it was just his own personal quirk, we, the pirate and I, had spent the last three hours enduring his many futile attempts at offering noteworthy, entertaining, or clever prose. This was supposed to have been a serious interrogation, or so I had thought. I never expected it would be a circus act.

I had followed the trail of these pirate raids along the coasts of our cities for weeks. Each time I found myself arriving on the scene of an attack too late to examine bodies or question those who had come to grips in close combat with the brigandish raiders. I learned a few salient facts nonetheless: the raids were not mere random events but were the result of careful planning and considerable organization. The raiders were searching places, private homes and public buildings alike, for something more than just gold, though the pirates took whatever they could lay hands on. Evil mages were interspersed among them, apparently serving as leaders. They were not many, the mages, but were enough to channel the pirates' chaotic energies toward a common goal. I surmised, correctly as I learned, that the evil mages themselves are the ones employing the pirates as minions and allies, hoping they will serve as a dodge to conceal the true purpose of the raids. The pirate admitted as much. He had fallen asleep, treasure and wine bottle in hand, in the shade of a Yew tree a wee close to the Abbey. The Constable and his men discovered him there and escorted him roughly to the Yew jail. I was fortunate enough to be approaching the Abbey as they were taking him away and, as is my way, intruded into the affair. I was surprised at first why the Constable was so eager to have me come along after I had introduced myself. He seemed quite eager to have me come along. I forgot that even the smallest courtesies may carry a hefty price.

Perhaps it was due to the heat of the small cell wherein the interrogation ocurred, or the threat of hanging, or, most likely, it was the torment of the Constable's grating rhyme, but the pirate finally cracked. He confessed that he was recruited at Buc's Den by a representative from a conclave of wizards who would not reveal their name or their leader. Large sums of gold were handed out and much more gold was promised as barter for his services and those of his cohorts. They were told they would be needed for special raids, that homes and buildings along the coastline of cities would be targeted. They were to search for magic items but especially to check homes and buildings for crystal balls and if they found one, to inform a mage in their group. If a crystal ball was found, the mage would force everyone else out of the place and remain alone inside. What the mages did then, no one knew, or really cared.

He claimed their attention was now being focused at an area southwest of Wrong where strange stories of the appearance of golden elementals had been circulating among citizens of, and visitors to, a nearby village called Edinburgh. Already his own Captain, whom he called Caine, had made for it with his own ship, the Red Tide. He could not, or would not, say anything more.

The Constable was pleased with the information extorted from the pirate and ordered him be taken to a special cell where no one could get near him. I was ushered out before they took him there, however. Through me, the Constable was hopeful that his prose might find circulation in my published report. He as much said so. I promised I would make mention of it and have printed the one above, the best of the lot I assure you, to make good on it.

I must now attend to more important matters, and a long journey east toward the village called Edinburgh is foremost among them. ~ Erik

Related Articles (from BNN):

Pirates Raid Coastal Cities
Strange Sightings in Edinburgh Mine

Posted on Wednesday, October 25, 2000, 11:30 PM EDT by Tymaron (Catskills)

New Poll on the Dungeon Khaldun
>>> Felucca Facet News <<<Recently, the Dungeon Khaldun was discovered in the New lands of Felucca.

We would like to know what you think of the difficulty of monsters found in this new dungeon.

So stop on by our Periodic Poll and let us know what you think.

Our next poll will be about the various puzzles and mysteries that are in Dungeon Khaldun.

Posted on Wednesday, October 25, 2000, 10:04 PM EDT by Pfredd Mudd (GeneralNews)

Umbra Revisited?
Last evening, a strange and dangerous event occured at the YMCA, as dozens upon dozens of lizardmen, ratmen, trolls, giant serpents and stone harpies stormed the courtyard of the well known center. Knights, warriors, and mages from surrounding areas gathered in an attempt to assist the town guards in fending off this awful attack.

But even stranger was the source of these creatures. In the midst of the foray, a few sapient ravens were found, some much more agressive than others, even murderous. When spoken to, the less agressive ones seemed satisfied to answer the humans, and talked with a hiss, demanding we free any captive dragons.

These ravens, when asked, claim to have no knowledge of Minax, her minions or her doings. Could this be the return of the Pale Ones and the Umbra? Who really knows..
Keep checking back for more information. As more facts are known I will report them.

Beware when entering the local area of the YMCA, for only the gods (and the Umbra) know what will be waiting there.

Keep Thy Faith

Tyril
Posted on Wednesday, October 25, 2000, 9:04 PM EDT by Tyril (Sonoma)

Edinburgh Village to Host Halloween Party
>>> Trammel Facet News <<<We received the following announcement:
Halloween Party in Edinburgh Village

Come celebrate the Celtic festival of Samhain, often known as Halloween, on Monday, October 30th in the Village of Edinburgh. Edinburgh is located in the Trammel facet of Catskills, just outside the dungeon of Wrong. Participants are advised to come in costume, for this is the night when the spirits of those who have died in the past year are able to try and take over the living body of another and in this violent land, their ghostly numbers will be legion.

Gates will be provided from the First Bank of Britain, Trammel, located in the western half of that city starting at 7:45 p.m., with festivities to begin at 8 p.m. eastern. All activities will center at the Whispering Pines Tavern and the Edinburgh Town Hall.

Schedule of Events:

  • Booking for Apples: As celebrants enter the tavern, they will be asked to turn in a book with their name written inside and a guess as to how many apples are in a closed container. Guesses are for numbers between 1 and 50 inclusive. The number closest to the actual number wins. A limited number of books will be for sale on our vendors. Prize awarded at 8:05 p.m.
  • Pumpkin Pie Relay Race: 8:10 p.m.
  • Round Robin Tale of Horror: following the relay race, gather round the campfire on the tavern’s patio to build a tale of horror.
  • Prizes for Best Costumes will then be awarded: Grand prize is a hair restyling coupon
  • Trick or Treat: After our story concludes, participants will receive a bag containing a treat or a treat. Lucky recipients will get the key, which unlocks a treasure chest in the town hall, containing an extra special treat.
Prizes awarded at the party will include: a substantial, supremely accurate pitchfork of power; a surpassingly accurate battleaxe of indestructibility; an accurate, substantial heavy crossbow of force; a full set of GM shadow plate armor with heater; a basket and a magical bear mask of night eyes.

Hope to see you at the village!

Have fun and Happy Halloween!
Posted on Wednesday, October 25, 2000, 7:40 PM EDT by Tymaron (Catskills)

Celest Ratavykos and Ciet Onibaen to Wed
>>> Trammel Facet News <<<We received the following announcement:
To all allies and friends of the Covenant:

Lord and Lady Vodyanoy cordially invite you to the marriage of their daughter, Celest Ratavykos, to Ciet Onibaen on Monday, October 30th at 10:00 p.m. Eastern. A festival and masquerade ball will be held in their honor. Festivities will commence at the hour of 7:00 p.m. Eastern in the Hedge Maze on the Trammel Facet and shall proceed according to the schedule below:

  • 7:00 p.m. Eastern, Horse Race: A path shall be set prior to the race along the hedges of the maze. The three to complete the entire course in the shortest time shall receive a prize.
  • 7:30 p.m. Eastern, Pumpkin Hunt: Pumpkins shall be hidden throughout the reaches of the maze. The person who returns in the time frame allotted with the most pumpkins gathered from the maze shall receive a prize.
  • 8:00 p.m. Eastern, Mage’s Contest: The field shall be arranged with two "T" patters laid out for each mage to stand in. The mages relinquish all reagents and are given a bag of reagents containing 20 of each reg. Then they stand opposing one another and the person running the contest rolls dice at a steady pace. One mage takes the first number rolled and another mage takes the second number rolled. Each mage may cast a spell of the level corresponding to their number on the dice until one of the mages yields or dies. The mage is allowed to take one step each turn within their "T". A roll of a six would allow you to cast 6th, 7th, or 8th level spells.
  • 9:00 p.m. Eastern, Ghost Storytelling Contest: A storytelling contest shall be held and a prize will be given to the three most frightening tales.
  • 10:00 p.m. Eastern, The Wedding of Celest Ratavykos and Ciet Onibaen: to be followed by a reception and costume ball at the house located at the center of the maze. Prizes will be awarded for various categories of costumes.
Please come and join us in celebrating this joyous occasion.
Congratulations!
Posted on Wednesday, October 25, 2000, 7:32 PM EDT by Tymaron (Catskills)

Battle Plans
>>> Felucca Facet News <<<The following parchment mysteriously showed up on our doorstep this morning:
The lights of the Mystic Lake Tavern flickered in the darkness. Laughter and hearty talking could be heard from inside. From outside the windows glowed a bright orange and reflected off the water of Lake Hammerfell. A soft whistle blew across the tavern, and caused the rustling of sand and seashells on the porch. Outside the tavern it was still, quiet, with an almost eerie calm.

“Azazel! Getting cup empty, up fill it!” A man yelled from inside the tavern.

“Sorry friend, I believe thou hast had enough for the night.” Azazel replied from behind the counter.

“Looks as if thine ale being so good causes more problems then naught!” Another patron chuckled to Azazel.

“There be much talk on an upcoming battle.” Azazel said as he turned his attention to Stides, the captain of Haven’s guards.

“Aye, as there should be. It will be a true test of the power of good.” Stides replied.

“Thou be the one decided to organize and general the army which protects Haven?” Azazel asked.

“Yes sir, I am finalizing battle plans and assembling the defensive forces.” Stides said.

“I for one wilt be sure to help Haven where I can. The forces we wilt be battling will be great.” Azazel said.

“That is why we must be prepared and and well organized. If our troops stick to the plans we will overcome the dark tides.” Stides said.

A strong breeze blew through the window of the tavern, blowing out a few candles. Azazel walked quickly to the window and closed it; he rubbed his arms at the cold. He told the gentlemen at the bar it was past tavern hours and he was going to have to close up.

“I tell can when longer no needed.” The drunk man said.

“Come on, we’ll help you get to where your going.” Stides said as he and the other man at the bar helped the drunk onto his feet.

From outside, a presence was watching the commotion as the three men stumbled out of the tavern’s doors. Their voices were muffled and soft, as the presence was watching from a distance away. Nothing but a pair of eyes were apparent in the spot behind some bushes the presence was watching from. As the eyes watched they slowly turned a bright red. This wasn’t noticed by any of the men at the tavern doors, as they were still struggling to help the drunk to his feet.

Suddenly, the wind carried to the tavern what sounded to be a soft chuckle. This caught Stides’ attention and he slowly lifted up his head in curiosity. The laughter was so muffled it was hard to make out, but what worried Stides was the feeling he was being watched. Stides took a heavy inhale of air as his face showed a look of confidence and determination. Narrowing his eyes, he gazed out into Lake Hammerfell.

Posted on Wednesday, October 25, 2000, 7:13 PM EDT by Pfredd Mudd (Chesapeake)

Vesper Dragoon Contest!
 
Attention all talented artists of Sonoma!  The Vesper Dragoon Corps needs an artist to make a guild symbol for their website!  An award of 10,000 gold will be given to the one who sends the best guild symbol after a voting from the VDC Members.

Symbol Specifications:
   It must have blue and white on it.
   It must not contain any foul words or pictures
   It should look fairly medieval
   It should have something to do with a Dragoon (A medieval heavily-armed Cavalryman).
   It must be in either Jpeg or GIF format.

To send a picture, please either ICQ me (44940550) or e-mail me.
Hope to see your picture on our website!

-- Zeromus Lightbringer, Dragoon Lord

Thanks!

Posted on Wednesday, October 25, 2000, 6:51 PM EDT by Vladimir Taltos (Sonoma)

Daemon Bone Armor, a Full Set
I want to thank The Dark Lord MorHavok of Pacific, who sent us the first picture of a full set of Daemon Bone Armor. Probably the hottest armor in the game at this moment, since it can only be acquired by killing countless Efreets, or by spending a small fortune if you are able to find someone selling it.
Posted on Wednesday, October 25, 2000, 5:55 PM EDT by Xena Dragon (GeneralNews)

Skara Hollow Ale Festival this Thursday
>>> Felucca Facet News <<<The Barkeep of the Keeled Over Pub sends us the following:
Hail from the village o Skara Hollow!

I woulds like to extends an invitation to the citizens o Sosaria to come attend the Skara Hollow Ale Festival an Knights o Peace Museum Opening. This gatherin shall take place on Thursday, October 26th, from 7:30 until 9:00 PM PDT. Tis certain to be a joyous event, allows meself to detail some o the festivities.

Fer me entire adulthood, I has chased the legend o the Lost Scrolls o Brewmeister Jurgen Hofbrau. Just ten days ago, me an a score o brave adventurers traced the trail o the scrolls to the lair o the evil, red dragon named Setagmailliw, an found them amidst the creature s plunder! Me lifelong search fulfilled at last, an I has spent the last few days gatherin the ingredients to the recipe that earned Juergen the title o Grand Brewmeister. His procedure calls fer this special brew to be concocted at the zenith o the celebration o ale, known in many parts as Oktoberfest. An so this Thursday, I shall attempts to follow in Juergen s footsteps an complete the brew at the pinnacle o the festivities!

As part o the occasion, I be pleased to announce that Skara Hollow shall be openin a museum dedicated to the memories o a guild called the Knights o Peace (KoP). While most museums in this land be a collection o rares an strange artifacts, ours shall be filled wit objects that, when taken out o their context as guild heirlooms, might n seem decidedly common or perhaps e en unimpressive. But their value lies in their impertance to the history o this region, an as a tribute to not just the KoP but to all guilds that stood aginst those who strived to destroy this land wit their selfishness an knavery. Wit this museum, I hopes to remind folks o a time since past, an to document a tiny piece o Sosarian lore.

No special giveaways shall be offered, unless o course ye considers it a prize to be served a free tankard o me Keeled Over Ale, an I reckon ye should! This event be a celebration o fine brew, tall tales o drunken bravery, an remembrances o times past. There shall be food an drink fer all, but nothin be free me friends, fer ye will have to listen to meself makes a speech, an I be thinkin that be a fair trade. The eve shall end wit me triumphant brewin o Juergen Hofbrau s greatest masterpiece, an I reckon there shall be plenty o this grand ale to go round to all those braves enough to partake!

A reminder to all: The village o Skara Hollow be a neutral town; we welcomes folks an creatures o e ery alignment, but I be politely requestin that any wars or fights among the guests be post-poned til after meself can gits outta the way or after I puts meself to bed.

The Keeled Over Pub and village o Skara Hollow be located on the Felucca facet o the Pacific shard. Directions can be founds at http://www.geocities.com/skarahollow/directions.htm

Sincerely,

The Barkeep

Posted on Wednesday, October 25, 2000, 4:59 PM EDT by Xena Dragon (Pacific)

More about the Skara Brae Attack
>>> Trammel Facet News <<<Morgoth posted the following report on the UOSS Drachenfels Board :
Topic : And In The End, When It Was All Over And Done, It Did NOT Rain Gold ...
Hail,

In the beginning, it rained monsters. Tons of them. Always in a full dozen... and always following a single target. And a dozen fighters running after the dozen monsters. Well, I did arrive a bit late, because when I heard the town criers for the first time I was busy shopping for reagents. But curiosity got the better of me. The message sounded interesting : "Desert Creatures are Invading the Skara Brae Mainland". So I stuffed my load of regs into Skara bank and headed for the ferry service.

The mainland ferry dock looked like someone had taken the time to tile the floor with the bodys of dead scorpions, giant spiders and earth elementals. And a lot more blood than you would expect to find in a dead desert creature. The dock offered a very nice view of the scenery and the monster processions. The unlucky random target (lets call him "poor sod") would come running along the patch towards us and turn right along the road, with a horde of monsters on his tail. This gave the spectators lined along a the dock a nice chance to comment on his running technique. *grins*

At the dock I met Jafar Mc Finnan and his beautiful wife, and while another poor sod ran by to show of his nice collection of earth elementals we chatted a bit about lag. A bit later, while merrily frying earth elementals, I met Joxer the Mighty, who was having fun with a few scorpions. Upon further exploration of the surrounding landscape I found a house stuffed full of hot air... air elementals that is. Now try to imagine this: a farmer cottage stuffed full with about 12 air elementals that, for some cosmic reson, spawned INSIDE the cottage. About 10 or so fighters standing in the doorway trying to kill the air elementals, about another 10 people standing behind them throwing in lots of spells and arrows. Now realistically thos 10 in the doorway should have turned into crisp within a few seconds ... but they didn't... Instead the number of air elementals seemed to be dwindling and the occasional ghost would emerge from the crowd.

I was standing outside, cursing the monstrous lag this show was causing, and zapping at a few air eles that escaped from the house. When I saw a white dragon walk by to my left it turned out to have brought along a tame Jolly Roger. Further discussion revealed, however, that Jolly had not been tamed by the dragon, but instead by a nice woman bearing the same name as the dragon. She did offer to marry the richest man present, which turned out to be Joxer.

We noticed, that the tide of monsters had stopped and so we ... ok, lets be honest ... and so *I* waited for a rain of gold. After getting a cramp in my neck from staring upwards suspicion dawned on me that this event brought only fame without fortune. Oh Bugger ! So much for saving Skara Brae from hordes of devious desert creatures. Did I mention that I singlehandedly killed 3 earth elementals ? Well, I did. I wanted to kill only one, so I selected a nice one standing at the edge of a larger group, took good aim, and whacked it with an EBolt. It came running towards me ... but so did 2 of its brethren. It wasn't easy finding a quiet corner to finish them off, but in the end they were dead and I wasn't.

Everything else was just one big chaos with randomly blasting anything visious or suspicious in close proximity. Hmmm, maybe it will rain gold next time ? If not I'll go mining instead. *sighs*
I guess that sums it up nicely. A nice and fun event with horrendous lag. A nice opportunity to meet some fellow board members (Joxer, Jolly, Jafar, Julieanne) and there even was an occasional ORK zapping by, looking hungry and bloodthirsty. I guess their Wargod was thoroughly bothered of seeing his warhall under attack !

Greetings, Morgoth
aka Melkor the Magic Miner

Come one, come all visit the UOSS Drachenfels board. One of the best communities I've ever seen around Ultima Online. (Oh, and in case you were wondering, yes, that was a gratuitous plug)
Posted on Wednesday, October 25, 2000, 4:00 PM EDT by Bel d'Ajoor (Drachenfels)

Meet A New Quest Archivist!
Hail all and well met!

My name is Pierre and I am the a new Quest Archivist for the Stories and Secrets section. I will be working on the BNN Audio News Archives as well as keeping up with the quests and posting news on the new ones. If you have anything you would like to tell us be sure to send it to us at [email protected]!

Farewell! Let the virtues guide you!
Posted on Wednesday, October 25, 2000, 3:26 PM EDT by Pierre (QuestandEventNews)

Sardisha Li'Sant Flees Stonekeep - Disturbing News for Moonglow

It seems Sardisha Li'Sant fled from Stonekeep, the stronghold of the Militia, to the Eternal City, where the honorable Eternal Knights reign. Bearing more devastating news about the fair town of Moonglow:

This past evening, as I walked through the peaceful town of Spiritwood, a desperately flapping pigeon caught my eye. It was from my old friend Fuchsia Groan writing to tell me that a detachment of Knights of the Eternal Circle were searching for me at the Tavern. I hastened to find the truth of this mater and sure enough, there stood near half a dozen purple and blue clad knights, lead by Archangel, whom I knew to be an honourable and trustworthy fellow. Which was all very good and well, for no sooner had I arrived when he called out to me that they required my immediate presence. Even as I asked what the matter was that could warrant such urgency, a facet stone was produced and I was hustled through the magical portal. Had it been any others I would have dug in my heels and refused such treatment. As the greenery of Trammel came into focus, I blinked and saw a second portal appear before me. This too I was dragged through, appearing at last in the forecourt of the Castle in the heart of the Eternal City. I saw that many Knights lingered there, seemingly on guard, as I was hurried inside and up to the audience chamber. It was just about then that I began to entertain thoughts of villainy when, to my surprise, I was being warmly greeted by none other than His Majesty Talysman Dragon, King of the Eternal City. I managed to splutter a greeting in return when he suddenly turned and gestured to a hunched form sitting near by. "Sardisha is here". 

And so she was, there slumped in a chair sat a rumpled figure dressed in gypsy rags. In her weakened state she was unable to say much, but what she did say, I found most intriguing…. It seems that she had fled the place called Stonekeep, in fear of her life and the constant Orc attacks. She was aware of my visit the previous night after I had heard Rilla's reading of the portents. I asked her about the map she had carried into hiding here in the Eternal City. She confessed to not being able to read or write, but promised to produce it on Thursday next, (the 26th of this month). She also said the oddest thing… something about my name and some ancient legend. A fairytale I am sure, I dismissed this as fancy brought on by her weakened state and little more. She offered to relate this too on Thursday. After she had been taken to bed, complaining of feeling unwell, Talysman related more to me of what she had said and I herewith report it in good faith as well as I can recall it. According to the King, Sardisha had spoken of her harrowing time in the place called Stonekeep. Of how she tried to share her visions and warnings with the coarse men who inhabit that place, but that they had been too busy fighting and drilling their weapons to pay her much heed. Taken unaware in spite of her warnings, they fell under massive Orc attack, and it seemed that Sardisha was barely able to escape with her life, having received scant help from the warriors of that place. Battered and bruised, she had found her way to the Eternal City and her current protectors. Apparently she also had some visions to share on Rilla's words the night before. According to Talysman, Sardisha said that the great "Blue" in the final Dragon attack that is foretold on Moonglow, shall be a beast of the "Clayn Achyron". She went on to say that the 14th shall be a great day of reckoning and that the "Reaver" Rilla spoke of is apparently an Undying Fiend of Gypsy legend. I shuddered to hear this and was at a loss as to what help to offer, but in the end, agreed to return to that tower on the 26th, (Thursday, 9pm GMT, 22:00 CET) and to bring with me what wise and learned souls as I could to help decipher the mysterious map, if map it truly is…

All this I humbly report, 
Shri, Consiliari, CF

Thank ye Shri for this excellent report

Regards
Pad O'Lion

Posted on Wednesday, October 25, 2000, 1:34 PM EDT by Pad O'Lion (Europa)

Grimoire Fight Night Results
>>> Felucca Facet News <<<
We have yet another Grimoire record!! 30 fighters participated in this Friday's 1 vs. 1 competition which was generously sponsored by Elwind Thorne. Here are the results:

1st place: Hyperion
2nd place: Crazy Canuck
3rd place: Mr. Beemu

Congratulations to everyone who participated, you all did really well =)The crowd was great and we really appreciate your support.

BIG mahalos to the Grimoire staff! Thank you LeeLu, Fiona Pentell, Lost, Madness, Craggan, Sandman, Dyastro Farkas, and Fear.

Please join us next week for the Gladiator Bar Fight!

Baby-Grimoire Staff

Posted on Wednesday, October 25, 2000, 1:20 PM EDT by Pelle Svanslos (NapaValley)

The wedding of Lissandra Dark and Ronin
>>> Trammel Facet News <<<Sponsor:Ronin And Lissandra Dark
Location:Queensgate Chateau in Great lakes, Trammel
Start Date:Oct 31 2000 9:00PM CST
End Date:Oct 31 2000 10:00PM CST
Recurrance:1 Time Only

All citizens of Brittania are invited to join in the celebration our love
for each other and this world we live in. Gates will be available for those
wanting to attend via the counselors guild in Skara brea.
As it is All Hallows Eve feel free to come in your favorite costume,
dress up and have fun. (just please no dressing down *grins*) Door prizes
will be awarded.

Submitted by Ronin
for more information contact me here.
Posted on Wednesday, October 25, 2000, 11:44 AM EDT by Tristam (GreatLakes)

Evil Has Come Upon the LOA Village
>>> Felucca Facet News <<<
Friends, evil has decided to make its home in our fair Village. After hours of sparring with fellow members to work my new characters fencing skills, I finally reached my goal for the day and decided to log on Tsunami, to socialize in the clearing. Now within a short time of my arrival, something very strange happened, something I will try to explain below...

Myself and a few fellow brothers and sisters were standing around enjoying the scenery and the fresh country air when all of the sudden, from the fiery pits of hell came a huge army of gargoyles, with a greenish hued leader. It was the dreaded gargoyle mage (Seer controlled). Nearly 50 of these foul beasts tore up the grass and flowers of the clearing, laying waste to all who opposed them. Luckily I was able to head south of the Village and slowly draw the gargoyles away one by one. After a time, and many resses, we had vanquished all of the regular gargoyles, and we began to concentrate our firepower upon their leader. There were 6 of us I believe, and we couldn't scratch the heinous beast, it was just too powerful, it was mowing down our warriors left and right. Only the mages, on horseback, were able to escape safely. After this spawn of satan disappeared, unharmed, we then gathered in the clearing once again to discuss what had transpired.

Then something terrible happened, the most god awful sound to ever fall upon these lands was heard by those of us in that clearing. It was like a haunting, evil, melody. It rose up and down, sending shivers down our spines. We heard it 3 times in a 5 minute period, and we didn't know what to make of it, but we were all pretty shaken up, then things got even worse....

I then started to receive mysterious messages....and apparently I was the only one in the group who got these messages. The first one was a short simple message: "*A whisper in the wind tells you *nope*" this was referring to my earlier comment about the patch not being what it was advertised as. I then spoke aloud asking why the gargoyles would spawn in our small town, and not in the large city of Yew. This was said to me: "*The Gargoyle army came here of its own volition, nothing can stand in its way*" By now we were all quite frightened, after I had relayed these messages to my friends. Now the 3rd and final message was heard by everyone in the vicinity, and this was the most chilling message of all... "*And now you must ask yourselves........why?*" at this point things got pretty crazy. Doors started opening and closing on their own, fireworks were bursting all over the sky............then silence

Who knows what will come of this in the long run? All I know I don't expect to sleep much tonight, these horrible visions so fresh in my mind.

-Tsu-

Thankye, Tsu, for this news.
Posted on Wednesday, October 25, 2000, 1:08 AM EDT by Ce'Nedra Willow (Atlantic)

Who Doesnt Love Free Stuff??
>>> Felucca Facet News <<<
Now who doesnt love having a good time and winning free stuff. But not just any old free stuff... High Quality, Very Nice Free stuff!

Well that is what the Syndicate sponsored Arx Draconis Lottery is all about. We have been sponsored FREE, PUBLIC lotteries for a year now and have had turnouts of approaching 200 people. They are alot of fun and the prizes are simply fantastic.

This coming Saturday at 4pm EST on Arx Draconis (in Trammel) we will be holding another of our lotteries to kick off our newest batch of them. As always they are completely free, open to all players and there will be MANY prizes to give away. Given the number of prizes available your chances of winning are high.

To enter all you need to do is show up on AD by 4pm. You go into the large, white, OSI temple like building in the middle of the island (for directions to the island see the website linked above or locate a Syndicate member). By going inside the building you are automatically entered. Simply listen for your name to be called by "Circe" and if it is go to the castle just to the south and claim your prize from "Elph".

What sorts of prizes will there be you ask? All sorts of great stuff ranging from kegs full of potions, to bags loaded with regs, to gm armor/weapons, to rare items, to house addons, to ostards, to magical armor, to powerful magical weapons (Vanq, power etc..). The prizes are top quality and its totally FREE to enter.

So mark next Saturday on your calendars! and make sure you are at Arx Draconis!! Syndicate members will be at all major Trammel banks starting at 3:30pm EST to offer gates to the event. You will notice them as they will have LLTS over their heads and be wearing blue robes and shouting about the event. So come on by and win GREAT items and meet new people!

Dragons

Thankye, Dragons, for this reminder.
Posted on Wednesday, October 25, 2000, 1:04 AM EDT by Ce'Nedra Willow (Atlantic)

BNN - Resurrections
>>> Felucca Facet News <<<This was posted to the BNN on the uo.com site:

By Prellis the Scribe

Rathgith strode into the town of Rivendell and stood before the statue that now housed the daemon Nostur’yl. He examined it closely for any sign of the spell weakening. A small crowd gathered around the mage asking him questions that he put off until he could have a seat inside the Hungry Halfling tavern.

Once inside the cozy tavern, Rathgith began answering the many questions about the spell he had used and how long it might last for, all of which he was unsure of. When the questions seemed finished the mage clapped his hands together and looked at those gathered around him saying, “I came here for another reason. I believe I have uncovered a spell of value.”

The mage went on to explain what he knew of the Oracle who had been slain by Nostur’yl and how he believed he might be able to restore her back to life. The only problem he faced was identifying the exact location where the Oracle had died at the hands of the daemon’s minions. The answer was not one that seemed to please him; Wind.

“If I go there, the guards will cut me down,” he explained. Yet after a moment’s thought he went on, “Unless… Is there anyone who could possibly have enchantments as powerful as that of the guards?”

The answer came from Cesspool, a brave warrior who had stood diligently against Nostur’yl time and again in protection of the obsidian posts. “I think I know who might have the power ye speak of Rathgith. Lady Liane.”

At that moment the known allies of Nostur’yl arrived and entered the tavern; the Cult of Infernal Necromancy lead by Smogg Azalin. Rathgith turned in his chair and regarded his one-time protector, now enemy. The Cultists did not waste any time on pleasantries, instead demanding that the mage raise the post of obsidian from the ocean floor.

“I will not do it. And you owe me,” the mage explained, referring to the bargain struck when Rathgith first left the dungeon of ice to meet Nostur’yl, “You and all your guild.”

Smogg again demanded the spell be turned over as promised, only to have Rathgith reply with a wide grin and humor in his voice, “I did. Nostur’yl has it, retrieve it from him.”

“Very well. You did your part,” the leader of the Cult begrudgingly said, “What favor do you want then?”

“You will not hinder me or my goals for the next two days.”

Smogg Azalin agreed to the favor after a slight bit of argument on his part. Perhaps agreeing a little too quickly for Rathgith’s liking, but as the Cultists departed the tavern he forced any thought of them from his mind and turned his attention back to the matter at hand and those gathered around him.

“Perhaps someone should seek out Liane. Does she not roost in Destard?”

A few worried looks passed over some gathered, but for the whole the group who had helped fight Nostur’yl in the past agreed this to be the best course of action. Preparations were made and the adventurers set out in search of the ancient wyrm, leaving Rathgith to stay behind in the safety of the tavern.

Once inside Destard it took little time to locate the wyrm. A small confrontation erupted when they did however, as a few of the party entered into the area Liane had set aside for preparing her dinner. The intrusion into that area cost two members their lives at the hands of the ancient wyrm, but once that matter was taken care of Liane became her pleasant self.

It took some persuading on the part of the group, but they were eventually able to convince the Lady Liane to return to Rivendell and assist Rathgith in entering Wind. The wyrm agreed not for the reasons provided, but rather out of curiosity more than anything, as she had never actually been able to meet the Oracle in person during the trial of Aleph Aeirs.

Returned to Rivendell, Rathgith spoke with the ancient wyrm of his predicament in regards to gaining entry into the city of Wind undetected by the guards. Liane, now skilled in the art of illusional magics, was able to enchant the mage so that he could remain undetected. And so the party left for Wind.

Those able to enter into the city of Wind, escorted by the ancient wyrm, arrived at the location where the body of the Oracle had fallen. Rathgith used his energies to probe the area and find the exact location of her essence and ordered everyone to stand back.

The area seemed to hum with magic as the mage closed his eyes in concentration. He remained transfixed for a few moments as the energy built around him, then his eyes shot open and he began an incantation. The words of power used were not unfamiliar to the practitioners of magic gathered; it was only the combination that was unlike those they were used to.

Rathgith stopped his spell casting and stood completely still, an odd look upon his face. The look turned to one of confusion a moment later as a column of flame shot up through his body, followed quickly by many more. As the last of the flames resided, Rathgith stood transformed. Washed of all his pigmentation, he stood bare as when he entered the world. Instead of the look of confusion, he now bore a look of peace as he raised his arms toward the skies that could not be seen within the city.

His hands again lowered to his sides as a new wave of fire columns sprung from the ground beneath him, washing over his form. These too receded, leaving Rathgith again transformed. The body was Rathgith’s, as was a portion of the mind, but there before the small crowd stood the Oracle reborn into the body of the slave mage.

Looking up to those around, in a voice far more calm and soothing than that of Rathgith, the Oracle simply said, “Hail again, friends.”

Rejoice was shared by those gathered and the group began their questions on what had occurred. The Oracle gave a few answers explaining that Rathgith was still present with the Oracle and had willingly offered his body as a vehicle. More questions came, only to be cut short on answers.

From within the building that housed the healers of Wind, Smogg Azalin and the Cult of Infernal Necromancy began an attack on the newly reincarnated Oracle. Despite Rathgith’s overwhelming desire to fight back, the will of the Oracle took hold and he fled with words of recall; leaving the Cult and those who had helped restore him behind.

The group of seeming heroes returned to Rivendell and walked past the statue of Nostur’yl. The statue that remained quiet on the outside, but which had awoken someplace deep inside. The power of the Oracle entering the land again had sent a scream through the mind of the daemon lord, a scream equaled to the one in his mind when he first realized he had been trapped as stone. As the daemon lord calmed himself, a presence touched his thoughts for an instant, a very powerful and evil presence echoing a single phrase in his mind, “It seems we are imprisoned together daemon.”

Posted on Wednesday, October 25, 2000, 1:00 AM EDT by Ce'Nedra Willow (Atlantic)

Skara Brae Under Attack
>>> Trammel Facet News <<<Skara Brae's citizens were shocked when finding themselves being under attack by creatures from the desert on Monday. After a long and tough fight, the brave citizens managed to drive the attackers back to where they came from. Two defenders provided us with a report about this glorious battle:
"Greetings.
Today the citizens of Britannia once more managed to defeat a threat to one of our towns. Skara Brae's mainland was under attack by critters. Aparently they had found their way from the desert to Skara Brae, although not even the wisest have any idea how they did this unnoticed."

"Hordes of poisonous scorpions and spiders, along with their more deadly cousins, the dread spiders and giant black widows burst from the forest and began their attack on the farms and rangers. Only moments later giant earth elementals joined in - which might have been the way of transportation. Even those could not withstand the attack of the knights and mages rushing to defend their pumpkin pie.. um... beloved city."

"Only minutes after the first attacks the docks and roads were littered with broken insectiod shells and battered rock, and only rarely did one of the defenders fall to the critters."

"The attack redoubled, when after a few air elementals their stronger and more dangerous 'kin appeared. Poison, Acid and Blood elementals broke from the ground, but again the defenders made short work of them."

"We can only hope that the spilled Acid and Poison will not ruin the ground forever.. and pray that the blood and flesh of those foul creatures will decompose to a rich soil for next years pumpkin harvest."

Good luck and thanks to all the brave warriors,
Jafar McFinnan
The following report was submitted to us in German, I have translated it to English for your convenience.
"Greetings, Last night on Drachenfels' Trammel facet, around 9 pm local shard time, the towncriers called all warriors throughout the lands to help defending Skara Brae against attacks from desert creatures."

"Immediately I armed myself and recalled to one of the Ranger Huts outside of Skara Brae. By the time I arrived there, only a few warriors were defending the town against the first wave of attacks, which consisted of giant spiders, giant scorpions, earth elementals and black widows."

"Often we were driven back to the docks, twice I had to flee across the river being heavily poisoned."

"But soon more defenders arrived: Warriors, mages and tamers. Now being supported by a few nightmares, a white wyrm and a red dragon, we were able to hold the town against the following attack waves:"

"Air and poison elementals, dread spiders, and at least one blood and one acid elemental joined their friends, who were still attacking in large numbers."

"Sometimes the floor was covered with so many monster corpses being piled up, that literally just my head was visible amongst them."

"After a while the attacks became weaker, and finally the towncriers announced that the town had been saved."

"The background of this attack remains in shadows."

Regards,
Trutz vom Stein [PaX]
Thanks to Jafar and Trutz, and to all who helped defending Skara Brae !
Posted on Wednesday, October 25, 2000, 12:59 AM EDT by Casanova (Drachenfels)

A World Wide Call To Arms
>>> Felucca Facet News <<<This is a two part article. The first part is an exert from a submittion by Jamlyn Hakkendyn to UO Chesapeake and the second from Winfield of PaxLair. This is quite important and I heed that everyone read.
I hope this gets out to everyone in our land. For there is something that I must tell each and every one of you, and I need you to help me spread the word. Almost everyone knows about Mazrim and his quest to take over the land. Aryslan has been battling him for almost 2 years now. The Messenger

"The messenger" came into Aryslan today to tell us something very important. The messenger looked very much like Korath, the color of sapphire blue and in the form of a wraith.

Again, much like the first soulslave, Korath. Zyrn and Mazrim plan on invading each and every town in our land. The day we are celebrating our anniversary for defeating Mazrim, is the 26th of October. This is also the day Mazrim plans on attacking Aryslan. I ask everyone in Aryslan be ready on the 26th of October. This is a day of celebration. But it is also a day of war, possibly the biggest war in our lands history. It was going to be a day of peace and full of events, but now it has turned into war.

There will be no events scheduled for Thursday the 26th, instead we will be defending the town. If Aryslan falls we will have nothing to defend ourselves against Mazrim. This just gets worse.

This messenger also sent warnings to other player run towns. PaxLair, Haven, Humility, Corwyn, and the rest are to be invaded as well by Mazrim's forces. I am sending this out to everyone. Guard your houses and your towns. We all need to support each other. Towns Listed

To all the town leaders in our land, I ask each of you come to Aryslan Monday night at 9 PM (tonight) eastern for an emergency meeting. We all need to talk about what each town might do to defend itself form these attacks.

Gather your citizens together for the biggest attack since Jou'nar and Trinsic! This may just be even bigger!

In addition to this we will be holding a town meeting every night this week in Aryslan at 8 PM eastern to talk about these attacks and what we can do about them. Meet in the town center tower second level meeting room.
Now, the next submittion is from Winfield:
I rushed to Aryslan tonight to hear of the news of Mazrim's impending attacks to occur on Thursday in many of the Towns of Britannia. I learned a messenger warned the towns of Aryslan, Corwyn, Haven, Humility, and PaxLair. Jamlyn Hakkendyn explained to me the dire situation and asked me to do all I could to help rally forces to confront Mazrim and his evil followers. I lauded the efforts Aryslan and Jamlyn were doing to bring the cities together during a time of urgent need.

I returned to PaxLair in deep thought. Without even knowing where I was walking, I approached the Spring of Courage. Yes, the Spring where Mazrim's vile touch was cured by the beloved Seer Daemeon a long time ago.

While I was lost in thought I looked up and saw a shadowy figure appear within the Spring. I opened my eyes wider and focused on the figure which I immediately recognized as the "essence of Daemeon". I knew his essence remained in the Spring of Courage to guide us, aid us, and give us everlasting courage. It was not until this day, though, that I once again saw his essence.

"So a mighty battle may be upon us, my old friend," I said to the shadowy figure. The figure raised his right hand and waved it over the Spring of Courage. He then touched his hand to my head as I bowed in reverence. I felt the strength of Courage.

As I then looked up, I saw the shadowy figure was gone. I did not have to look around in search of the figure because I knew it was within the Spring of Courage.

Courage flows throughout PaxLair. Mazrim may bring a mighty battle to PaxLair Thursday eve, but I know all who come within PaxLair will feel the courage which Seer Daemeon has given all of us.

All peoples are encouraged to defend the towns of Britannia on Thursday night. PaxLair no longer has an army, but we do have the eternal Spring. Mazrim will have a difficult time dealing with the power of one [Daemeon] who's sacrifice was made of pure Love for the beings of this land, them Truth and Knowledge within the City of PaxLair and the Realm, and the renewal of Courage now flowing from the Spring.

For a complete account about the Spring of Courage in PaxLair, see:

Sincerely,
Winfield, Mayor of PaxLair
Posted on Tuesday, October 24, 2000, 10:05 PM EDT by Narga Saiyen (Chesapeake)

Let Truth Go Forth
>>> Felucca Facet News <<<Will Truth conquer? Below is some information from Korin the Scribe of the city of Haven:
It was nearing evening as Korin sat on the roof of the tower looking out over the lake. Just a few nights ago word had come to Haven that the vile Zyrn would launch an all out assault on the towns of the realm. So the past several days had seen much activity in these towns as they gathered their warriors and mages in preparation of defending against the attacks to come.

"Does Zyrn know of my plans?" thought Korin as he watched the waters of the lake splash against the shore. "Will I be allowed the time to complete what is needed?" he says as he slowly turns around. His eyes fall upon the softly glowing blade that is the Sword of Truth. "So it seems you will be needed once again after so long. But still sooner than I had hoped you would be." he says as he walks up the altar upon which it rests.

Korin mumbles a few long forgotten words and lifts the powerful protective spells he had placed on the altar. He turns the as two of the Celestrial Knights crest the stairs to the tower roof.

He smiles as Lord Knight Stides approaches. "I have brought him as you wished Korin." says Tempest of Skye, one of the Celestrial Knights under Stides' command. "Thank you Tempest." Korin says as he turns toward Stides. "M'lord Knight this is a great day indeed. Once again shall the Sword of Truth be wielded by a Celestrial Knight in defense of the realm." he grasps Stides shoulder then. "Go, take up that which your ancestors did use. For it is your birthright."

Stides steps to the altar and lifts the sword. There is a bright pulse along the blade, as if it recognizes the one that holds it. Stides lifts Truth and the setting sun casts a blue tinged sheen over both the sword and him. "On my honor as a Knight the fiend Zyrn will not win the day while I yet draw breath." Stides says as he lowers the blade. Korin nods slowly. "I do not think Zyrn will like this Truth." says Tempest of Skye as he clasps Stides shoulder and admires the blade. "We shall see, we shall see." Korin says as he returns to the tower battlements and once again looks out over the lake.

Korin the Scribe
The Scribe of Haven
www.haven.uoguilds.com
Posted on Tuesday, October 24, 2000, 9:48 PM EDT by Narga Saiyen (Chesapeake)

UOC - New Comic & Feature
This just in from Brax:
    I have finally added the "Ask The Characters" section to UOC. In this section you can send in questions for the characters, and I will post their responses. I have also added a new comic, where Inverse gets stuck at his new house without any recall regs. He must try to escape without being killed by the lich lords. It doesn't work out, and he comes face to face with the Lich Lord leader. Find out what happens and join in on the "Ask the Characters" feature!

    -Brax
    Sitemasta of Ultimately Overboard Comics
    http://www.geocities.com/ultimatelyoverboardcomics
Posted on Tuesday, October 24, 2000, 9:35 PM EDT by Casanova (CandidCoverage)

Introducing Calimero Comics
"Calimero Con Sombrero" is a new comic series by Drachenfels' Dragon
Clan about the adventures of the character Calimerion and his horse
Morgengrauen. Episode one, "The Black Hole", can be found here:

'Calimero con Sombrero' - Part One "The Black Hole"
Posted on Tuesday, October 24, 2000, 9:28 PM EDT by Casanova (CandidCoverage)

Exploiting in UO
The following was just posted to FYI on the UO.com website:
Exploiting in Ultima Online

Please remember that exploiting bugs or using unapproved third party programs in Ultima Online can result in the permanent suspension of your Ultima Online account. A list of approved third party applications can be found here. Using any exploit or third party application not on this list is a violation of the rules of conduct.

We are committed to removing those players that choose to exploit Ultima Online and will continue to work towards maintaining an enjoyable and level playing experience for all of our players.

Posted on Tuesday, October 24, 2000, 5:18 PM EDT by Joshua Rowan (GeneralNews)

BNN - Another Day In the Pitt
A new article has been posted at BNN (a part of the official UO web site):

By: Ermin the Herald of the Pit

It was the week’s end again, and people were gathering to watch the second gladiator games in the city of Jhelom. A good number of the gathered warriors had decided to take part in the games as gladiators and they gathered at the east building of the Jhelom Pit where the Curator of the games was waiting for them.


At the entrance there was a white book with the title “Gladiator Rules and Regulations”. In it were listed all the rules for the gladiator games. Any interested in participating in the games as gladiators were suggested to read the tome, and to observe the rules therein.

After the gladiators read the rules in the white book they were ready to enter the east building where the Curator was waiting to write their names in the list of the gladiators participating in the night’s games.


After the list was full, the Curator proceeded to choose two gladiators for each fight. The gladiators chosen to fight had to step forward, to the entrance of the Arena. There they waited for the Munerator to announce the beginning of the fight, and then used all the weapons they had to fight each other until one of the lay dead at the other’s feet. Often the fights were long and grueling, as both of the gladiators were experienced warriors.


The fights continued for long time, round after round, until only two gladiators remained. These two brave warriors went in the Arena knowing that only one could be the victor of the games - but they were ready to fight with honor. The fight was a fair fight and at the end one gladiotor stood over the body of his rival in the Pit: Lady Penelope.

As Victor of the Second Gladiatorial games the Lady Penelope was overwhelmed by the excitement, knowing that she would be known all over Britannia for her courage and for her skill as gladiator. The rewards heaped upon her for her victory were the coronation of a wonderful day for Lady Penelope: she had the honor to have her name written in the History of Champions and a small bust representing Lady Penelope was placed in the Hall of the Victors. She also received a nice piece of the Auctorati’s Armor and she will have the honor to sit during the next gladiator games near the Munerator and his Lady.

T’was indeed a fine day in the Pit.

(Side note, this article is about the first set of games, not the most recent)
Posted on Tuesday, October 24, 2000, 4:49 PM EDT by Ruth (Drachenfels)

A note
So far it had been a normal day, kill a few liches, mine a few ingots, nothing out of the ordinary had occurred. And then you open your bank box. On top of the piles of loot you have collected through your adventures is a small envelope sealed in red wax. Hesitantly breaking the seal you find an… invitation of sorts:

Hail fellow citizen of Britannia. I know that many of you have been to the deepest darkest places in this world, and also the lightest. I understand that you have saved maidens in distress, fought against the hordes of undead that plagued this land at one time, perhaps put a few maidens in distress, poisoned a few nobles at their own table. Basically this beautiful land we call Britannia is full of people with stories. Filled with stories of both the “good” and… those of… darker dispositions. Therefore I am asking each and every citizen of this realm to participate in my “contest”. I am looking for the ten most fabulous stories, and prizes shall be awarded, though they will not be disclosed at this time, but trust me, they shall be excellent, or in the vernacular language “l33t”. Your tale may be told in either prose, or poetry. It may tell of the triumph of the light, or the dark. Tales of true events, or those times you “died while fighting eight deep serpents and three krakens.” It matters not. All shall be accepted and placed in a great library for all to enjoy, though the ten best will be dealt with specially.

I do hope that everyone will join in this “competition”. You can either e-mail your finished work to [email protected] or ICQ it to 44520011. The deadline is November 17th.
-Anonymous

Posted on Tuesday, October 24, 2000, 3:53 PM EDT by Tristam (GreatLakes)

Spiritwood Moonstone Hunt
>>> Felucca Facet News <<<

As many of ye might know the Town of Spiritwood runs the so called Travel Agency to provide travellers between the Facets an easy way to move from one the another:

Aranlindale, Barkeep of the Spiritwood Tavern and me, Jen, discussed the problems of the Spiritwood Travel Agency Moonstone supply. And after many cups of alcohol we had the funny idea of a moonstone gathering contest. 

So we call on all adventurers to get out their gear and join the competition.

Rules are:

  • The hunt will start on Wednesday the 25 of Oct. at 21 CET (20 GMT) and last for 2 hours till 23 CET (22GMT).
  • Starting and ending point is the Spiritwood tavern.
  • You can gather moonstones either in trammel or felucca as you like.
  • The one person with most stones wins and we ask all people who hunt in groups to divide their stones between them fairly.

As for the prizes:
The one with most gathered moonstones can chose between a verite armor or a message in a bottle.
The second one wins a shadow armor and as third prize a set of iron armor.

So join in folks to gather those Moonstones!

Thanks Jen and Aranlindale for the information.

Regards
Pad O'Lion

Posted on Tuesday, October 24, 2000, 3:45 PM EDT by Pad O'Lion (Europa)

Rilla Foretells Great Perils for Moonglow
>>> Felucca Facet News <<<

Disturbing news from Moonglow:

Last night, as darkness drew its inky cloak round the shoulders of the land, the ornate wagon of the Gypsy fortune teller Rilla was nestled on the edge of the clearing before the Owl's Eye tavern in old Deepwater. She had come once again to seek for answers among the signs and omens. This time, the quester after knowledge that stood before her was non other than The Honourable Yoldran, Lord mayor of Moonglow. The mayor sought news on the fate of his beloved city, so long now suffering under the tormenting raids of the Pirate Kazari. Rilla set four candles in place on the grass, and bad Yoldran stand before here in their midst. One by one, she cut the flames with the blade of her occult dagger and one by one the portents she did unfold. I did not get her words precisely, but here follows the gist of her reading:


Paraphrased:

  • Moonglow faces a great peril. It shall be under sustained attack. 
  • Upon the second, Water will come, and this must be defeated by Fire. 
  • Upon the third, the sky will darken and death will stalk the streets.
  • The Reaver must be found to end Death's Reign.

Disturbing news from Moonglow arrived this evening:

Upon the forth comes the servant of evil employed by "The Blue".

There will be a spell cast upon the city of Moonglow, and one who seems harmless and of no worth has the power to rid you of them. 

Upon the fifth, (and here the reading gets a bit sketchy) if Kazari is not stopped, Dragons will come down upon the city, many Dragons, lead by a great Blue Dragon. If these be not killed, the city shall surely fall. She added that many of the Dragons could be subdued and tamed, but not all. There may be as many as three special beast from what I could gather. She said that " The Swords shall win over the Mind" or words to that effect, and added that Kazari holds an oddity, an item of power, which must be captured. 

Rilla went on to warn that these attacks shall befall both sides of the twin cities of Moonglow, both the old Felluca town and the new settlement in Trammel, and urged us to take steps to see to the safety of both! After the reading, she left the candles standing and said that they would remain, only vanishing one by one, as the dread waves of danger pass. We could only assume that the second through fifth referred not only to the number of waves but also perhaps to the date. Could it be that the first attack shall come on the second of November? 

After the reading, Yoldran the mayor of Moonglow approached me to ask whether he could impose upon the Custodes Fati to rally to the defence of Moonglow, as he had not as yet been able to raise a suitable local guard force. Of course I promised to raise the call and would now take this opportunity to extend this call it to all noble guilds and freedom loving souls out there. Rally round and stand ready, for Moonglow shall not fall!

As she packed her things to leave, I approached Rilla once more to enquire as to whether or not there was more we could do in the intervening days? It was then that she mentioned to me the strange events that had recently been taking place in Trammel. It seem that the Knights of the Eternal Circle had recently given shelter to a refugee, one whom they call the Outcast, whose true name seemed to be Sardisha. It would appear that she had recently taken refuge among the knights, having fled from Stonekeep. I did not get the full story here but it seems there was also some threat posed by an Orc chieftain called Karth who now desperately sought for this Sardisha. Karth it seems is in league with none other than Maia herself, wicked nemesis of Rilla. Rilla asked me to gather some support and travel to the Eternal City covertly, to learn what we could about the secret that Sardisha apparently carried with her in her flight. Immediately returning to Spiritwood, we gathered a force of volunteers, and after hastily grabbing a range of disguises, we made our way to Trammel, and thence to the Eternal City. Once there, we must have presented an odd spectacle, arrayed as we were as a collection of merchants, shepherds, pirates and thugs.. Never the less, the knights were most courteous and I was soon lead into an audience with the King and Queen, Talysman and Rosamar. I related all I had learned and am pleased to report that they immediately pledged to rally to the defence of the Trammel side of Moonglow when the dread time came! They also reported that, although there had been some minor attacks earlier in the evening, that the "Outcast" Sardisha now slept soundly in their inn. One final piece of information did they then impart, namely that Sardisha boren a strange map when she came unto them. This she gave over to the knights, who, alas, were as yet unable to decipher it. 

We now stand in dread anticipation. What secrets are locked within the arcane etchings upon this map? 

How do they relate to the menace that grows by the hour and now threatens to engulf fair Moonglow in a fiery conflagration of reptilian fury? 

Will we be able to stand firm when the final test comes?

Lets us hope so friends….


All this, I humbly relate to you,

Shri, Consiliari of the Custodes Fati.

Thank ye Shri for this important piece of information

Regards
Pad O'Lion

Posted on Tuesday, October 24, 2000, 3:39 PM EDT by Pad O'Lion (Europa)

Lizardmen Attacks on Safe Haven Continue, Defenders Retaliate
Another wave of lizardmen hit Safe Haven last night as the border disputes between the humans and the lizards continue. This time, the lizardmen brought with them several giant serpents to wreak havoc on the already chaotic town.

When the attacks began to slow, an intelligent speaking lizardman calling himself a Messenger approached. The citizens of Safe Haven decided to not... shoot the Messenger... and allowed him to speak. However, when the defenders and citizens gathered around to hear what the Messenger had to say, a band of murderers rushed the town, thus disrupting any hopes of intelligent conversation on this night.

The only thing that was made clear is that the lizards wish to speak with the officials of Safe Haven about these matters, perhaps seeking peace. However, lizardmen have continued to raid the town in small groups, and the people of Safe Haven decided to deliver a message of their own to the lizards...

A mob of people gathered to retaliate on the lizardmen late last night. Weary of the relentless attacks on their town, this was the first offensive by the humans on the home of the lizardmen.

Upon reaching the borders of the swampland, the group of warriors were met by a few very powerful lizardmen known as Scouts. They did not appear intelligent enough to communicate, or chose not to, and began attacking the raiding party.



As several of the humans dealt with the scouts, a few brave warriors slipped deeper into the swamps to uncover the lizard's Holy Ground. Once there, they were encountered by a very powerful lizard known as a Holy Guard, which fought bitterly to defend his home.



In time, all of the high powered lizards were sought out and slain except for one lone Scout who was lead back to Safe Haven. There, he was quickly surrounded and beaten nearly to death. While many of the townsfolk were sickened by this display, it was a rallying point for many. The Scout was eventually returned to the swamp, alive, and was left with the simple message that Mayor Vaniir had stated just a few days before, "You may not push us or our town around."

Hopefully, this move of force will help earn Safe Haven some respect amongst the lizard people rather than further escalating matters. Tensions between these two races are at an all time high right now. Fortunately, peace talks are expected to begin later this week. Until then, the lizardmen will remain KOS in the town of Safe Haven.

Ford Prefect
Reporter for the Veteran Shard

Here is another account of these events by Glendor of the Blood Clan. I am sure you will enjoy his version of the story. (it has lots of pictures :) Thanks for sending us the link Glendor!

Posted on Tuesday, October 24, 2000, 3:25 PM EDT by Ford Prefect (SiegePerilous)

Moonglow Book's Vault Opens
>>> Trammel Facet News <<<

I received this bit of information regarding the opening of the Moonglow Book's Vault:

Hear ye!

I am proud to announce that the Moonglow Book's Vault, a public library on the island of Moonglow on the Trammel facet, has been opened last Saturday after the Moonglow City Council meeting. It contains many very interesting books and notes. The sextant coordinates of the library are: 30o 19' N, 129o 53' W. Feel free to come there and read some of the books. Also feel free to bring books ye think should be added to the library.

Thanks for the information

Regards
Pad O'Lion

Posted on Tuesday, October 24, 2000, 3:22 PM EDT by Pad O'Lion (Europa)

Murder in Ravenmoor!
>>> Trammel Facet News <<<

Another, yet more serious letter from the town of Ravenmoor:

You read it well, a horrible murder has been committed in our town of Ravenmoor! The poor Khanor, farmer of Ravenmoor, has been found slaughtered in his house. He leaves behind his wife and children. The Town guards have no evidence yet but they found a purple rose next to the corpse. The Town council ask the help of all citizens to solve this mystery.

Find all informations at
http://linux.telnett.no/ravenmoor/player/

Tyrghen of Ravenmoor.

Posted on Tuesday, October 24, 2000, 3:18 PM EDT by Pad O'Lion (Europa)

The Opening of Ravenmoor
>>> Trammel Facet News <<<

We received this report from Tyrghen of Ravenmoor about the official opening of the town:

The town of Ravenmoor opened its doors to Britannia yesterday at an opening ceremony blighted only by the dreaded Lag Elemental. Many travellers came to see the new town and to enjoy the find food and wines served under sunny skies. Hopefully this will be the start of a programme of events and activities in Ravenmoor, which more of Britannia's travellers can enjoy. I would like to offer thanks to all who came and assisted the opening festivities and to the representatives of other Free towns who came to visit us. Stay tuned for more news from Ravenmoor. Meanwhile the drinks will continue to be served at the Drunken Guards Tavern and your money gratefully taken at our casino.

You can visit our site at
http://linux.telnett.no/ravenmoor/

Tyrghen of Ravenmoor.

Posted on Tuesday, October 24, 2000, 3:15 PM EDT by Pad O'Lion (Europa)

14th Minoc Horserace
>>> Trammel Facet News <<<

We received the announcement of the 14th Minoc Horserace:

The fourteenth Minoc Horserace will be held on Wednesday, October 25th, 7pm GMT [20:00 CET] at the Minoc town hall on Trammel.


The route is shown on the map below. It starts at the town hall (1) and leads to the bridge crossing to the mine with the first checkpoint (2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line (3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn (4).



There are two starting categories:
-- Beginner (100 coins entry fee)
-- Veteran (1000 coins entry fee)

The entry money will be distributed by 50%, 35%, 15% for the 1st, 2nd and 3rd respectively. Riders start in groups of 4. The winners of these start-up races do a final. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

Hope to see ye there!
Yoldran

Thanks Yoldran for the information. Seems ye got a run here. *grins*
Regards
Pad O'Lion

Posted on Tuesday, October 24, 2000, 3:13 PM EDT by Pad O'Lion (Europa)

Lycaeum Academy Course: Britannian Philosophy
>>> Trammel Facet News <<<

And another course at the Moonglow Lycaneum:

Lycaeum Academy course: Britannian philosophy

On Thursday, October 26th, 7pm GMT (20:00 CET) Zinethi Arylliea will present her course "Britannian Philosophy" in the Lycaeum on Moonglow island (Trammel).

This lecture informs about the most common philosophical streams in Britannia. The 3 principles, the virtues as well as order and chaos are discussed.

More information about the Academy as well as a class schedule calendar for most recent updates can be found on http://learn.at/lycaeumacademy

Best wishes,
Yoldran

Posted on Tuesday, October 24, 2000, 3:08 PM EDT by Pad O'Lion (Europa)

Lycaeum Academy Course: Blacksmithing
>>> Trammel Facet News <<<

Yet another Lycaneum Course:

Lycaeum Academy course: Blacksmithing

On Wednesday, October 25th, 8pm GMT (21:00 CET), Frendor will present his course "Blacksmithing" in the Lycaeum on Moonglow island (Trammel).

This course will provide in depth information for young blacksmiths who wish the knowledge to become a grandmaster in their art.

More information about the Academy as well as a class schedule calendar for most recent updates can be found on http://learn.at/lycaeumacademy

Best wishes,
Yoldran

Posted on Tuesday, October 24, 2000, 3:06 PM EDT by Pad O'Lion (Europa)

Lycaeum Academy course: General Engagement Rules
>>> Trammel Facet News <<<

Another course at the Lycaneum. Thanks for the information Yoldran:

Lycaeum Academy course: General engagement rules

On Tuesday, October 24th, 8pm GMT (21:00 CET), Blitz will present his course "General Engagement rules" in the Lycaneum on Moonglow island (Trammel).

This course is a must for all young warriors. You will get a picture on how to deal with different enemies and which weapons to choose for them. Information on healing as well as weapon lore will be provided.

More information about the Academy as well as a class schedule calendar for most recent updates can be found on http://learn.at/lycaeumacademy

Best wishes,
Yoldran

Posted on Tuesday, October 24, 2000, 3:05 PM EDT by Pad O'Lion (Europa)

BNN: End Of Destructive Dragon Attacks In Sight?
The following BNN article was posted in the Napa Valley section of the Ultima Online site:

End Of Destructive Dragon Attacks In Sight?
Britannia Rangers' Guild Oct 22 2000 4:33PM

Several nights ago, Yew fell under attack from the same destructive dragon that has been plundering towns for food in recent weeks.

According to eyewitnesses, the dragon’s initial landing in Yew was met by a small group of brave warriors, who fed it raw meat and held it at bay until a larger group of hunters from various guilds appeared and launched an attack.

What is most noteworthy about this most recent action against the dragon is that it was beaten to within an inch of its life before it fled. It is speculated that the dragon was weakened considerably by a summoned water elemental that was unleashed upon it moments before the main attack force arrived. The large group then forced the beast to flee into the woods where it flew off. Town Militias are urged to maintain stocks of water elemental magic in case this fire dragon decides to exact vengeance for the wounds it suffered in Yew. The Rangers’ Guild has dispatched men to locate the nesting site of this dragon so that the threat can be stopped permanently.
Dragon? This looks like the work of our friend Sal the Salamander. I hope you guys aren't hurting him. He's really a nice guy! Just misunderstood. He can't help it if humans taste good.
Posted on Tuesday, October 24, 2000, 2:28 PM EDT by Pelle Svanslos (NapaValley)

Fall Festival
I received this letter a few days ago.

Hello, I am farmer Bob and I represent the local farmers here at Britain. Well, we have had a very good harvest this year and think that if the adventurers were not out there killing the foul beasts we would not be able to plant our crops. So the local farmers have decided to have a festival at the Warrior’s Guild. We will bring plenty of food and drink.

After receiving this letter, I decided to poke my head in at thisfestival. Well, he was correct, there was lots of food and drink. I even noticed a bard down at the far end of the table. He played his instrument well, although it was a love song which I normally don't like. I believe this song was played for a woman named Copper or something. She seemed to have most of the men entranced at her beauty. Bah! Women!

A nice merchant was welcoming everyone to the festival and when the food was gone he would reach into a small chest and place more on the table.

This sparked my interest, so I decided to take a look into the chest. Good thing I had some snooping skill, as that merchant had a sharp eye. One wrong move and I would be making a trip up to Yew in chains. But all I noticed that it was full of food. There was even a large sack that clanged. Which I thought would be the ale.

Besides eating there wasn't much to do. No contests and nothing to entertain us...nothing, but the ale. And that was keeping Dirk very happy. Next to him Arthur was snoring away...probably too much ale. The Copper woman tried to wake him with a kiss on his cheek, but he didn't stir in the slightest.

After a few minutes of continuing to wake him she must have gotten upset and put a candle under his chair instead. Well, he jumped up for sure that time! Dangerous thing, that was. Everyone knows with all the practicing going on at the Warrior's guild that if your head popped through the roof some young one might accidentally take a swipe at it.

Copper quickly blew the candle out and jumped back as if she were startled at all the commotion. Arthur growled and rubbed his rear. The material singed slightly.

All in all the festival was fun, but they could use a bit more excitement. Maybe in the future, especial if they keep having good harvest.

Gan Thrane, Warrior Guild Member


Posted on Tuesday, October 24, 2000, 2:08 PM EDT by Pelle Svanslos (NapaValley)

Freelance Town Cryer: Uruks Attacked!
>>> Trammel Facet News <<<Ug Hummies!

This came as a suprise to me, but we have a freelance town cryer functioning in our lands! He (or she) was kind enough to file the following report:

"Hear Ye Hear Ye, Orcs harassed by brigands!!

"The Orc tribe, known as Uruks, lead by King Mop'her, have recently set up a small store run by human slaves. Such activity is not new. Orcs have been taking humans captive for slavery and ransom for years. But recently those same slaves have begun fighting back.

"According to eyewitness accounts, brigands have been collecting near the Uruk's shop in surprisingly large numbers as of late. When approached by an agent of Lord British's, under a flag of truce, they were willing to discuss their motives:

"'Dem Orcs been raidin' our villages and homes for years now. Run off with our livestock they do. Sometimes dey assault our women folk, leavin' us to raise their bastard children. Well we won't have it no more. Its us, or dem Orcs I tell you. You tell British that if he can't fix the problems these damned Orcs are causein' then we will!'

"Although Lord British could not be reached for comment, his representatives in the Office of Town Guards had this to say:

"'The Orcs have actually become less of a problem over the last few years. Since open trade has developed between their tribes and the major cities, the Orcs have come to realize just how valuable humans are. Now we realize that many Orc tribes still take humans hostage, but we feel that the actions of these brigands will only serve to inflame the situation.'

"We of the Town Criers will keep you all up to date as these situations develop."

Sure, we take a slave now and then, but so do the brigands. It is all part of the circle of life. At any rate, we thank the Town Cryer for his report.

(OOC Comment) It is normally against UOSS AOL Legends policy for a reporter to post about a situation that involves their community. Alas, Cyn is incapacitated and we don't currently have any other reporters. If you are interested in applying for a reporting position, contact UOSS AOL Legends with the phrase "Reporters Wanted" in the title of your message. Even if you've applied to report before, feel free to apply again! Back in character now:

Praise Minax!

Posted on Monday, October 23, 2000, 10:20 PM EDT by Ithunk (LegendsAOL)

Edinburgh to Host Séance for Spirit of Smithson
>>> Trammel Facet News <<<We received the following announcement in relation to the efforts to pacify the elementals which have been plaguing the mines near Edinburgh:
Lali-ho!

My name is Watts and I am on the Council of Edinburgh. I am writing to you all today to tell you about a gathering we are holding. As many of you know already, Edinburgh has been the sight of an entity who we all call “The Golden One” but it is nothing more than a golden elemental. Well, we are going to try to hold a séance to contact the spirit of Smithson who was said to be killed by this elemental. We hope to find out exactly why he was killed and what, if anything, we can do to make the elemental go away.

This séance will be held in the valley of Wrong behind Edinburgh, but we will be meeting at the Town Hall before walking there. Any who wish to come please feel free as we may need people to fend off any brigands or other monsters who roam the lands that may wish to disturb this ritual. I hope to see many faces there, old and new! Good day all!

Watts
Council Member
Village of Edinburgh

  • Time: 8:00 p.m. Moonglow Time [Eastern]
  • Date: Wednesday, October 25th
  • Place: Edinburgh Town Hall where from there we will head to the burial place of Smithson
Posted on Monday, October 23, 2000, 8:34 PM EDT by Tymaron (Catskills)

Disciples of Mordain Assist Tyriols' Escape.
>>> Trammel Facet News <<<
From the Independent Trinsic Wire Service

In the wake of a most dire assault there remain only questions. Just as Tyriol was to be escorted by sea to Nu'Jelm for his execution the combined Trinsic forces were assailed by a force of the Disciples of Mondain. Without warning or any chance to defend themselves the brave and just of Trinsic were cut down by the dusky-clad minions of DM right upon the shores outside our honored city.

Mordain and his priests gave the heroes no time to either organize a defense nor to secure Tyriol, who took advantage of the ambush to make good his escape. Seeing that Tyriol had disappeared Mordain and his somber brothers quietly left the shore and faded into the woods, leaving those who were lucky enough to escape to tend to the survivors. First and foremost among the priorities of those who survived was trying to make sense of how DM came to be lying in wait for them.

The night began as one of expectation and satisfaction. The honored of Trinsic had gathered; Paladins, Magi, Knights, grim warriors, civil officials, and citizen's come to witness justice. There was little indication that the hopes of the just were soon to be dashed upon the shores of anguish. One minor incident would come back to haunt those present the night of the 19th.

Just prior to the departure from the cells to the awaiting prison barge the combined heroes of Trinsic were confronted by Royce the barrister. He who had represented Tyriol at the hearing was strangely absent at his trial, yet here he was coming, as it seemed, to bid farewell to his former client. As he was just about to enter the paddock to be searched he uttered a prophetic verse "tell Mobius his time has come." With that 'Royce' stripped away his veil of treachery and deceit even further by unmasking before the startled assemblage, revealing himself as the sinister Spyder.

Thought by many to have been lost after the assault at the Buccaneer's caverns he showed up once more to aid his vile partner in more deeds of malice. But I report his presence for it was more than just taunts he came for. A script of discarded parchment was found later on outside the provisioners shop. Upon it were scribbled the words 'by sea from the west gate.' The library in the jail's waiting area was examined and a tome was discovered to have been defiled, with the same shape of parchment missing from it.

It seems either Tyriol or another within the jail was able to get information to Royce which in turn was passed along to Mordain and the brothers of DM. The city has been put on alert by Captain Aredhel, and Lord Mobius has issued Aredhel the rights to make all emergency defenses as he sees fit. The spy Spyder should be watched for, but he may not be seen in that guise again for some time.

It is highly doubtful that Tyriol will show his face alone within the boundaries of Trinsic. It is likely though that Tyriol in the company of DM may show his face again soon for it was reported early this morning that Tyriol was seen upon the parapets of the Dark Fane of DM swearing the oaths of the brotherhood. At last his true face is revealed.

Other rumors abounding include the sight of a man in broken shackles in conversation with two men in red robes north on the road from Trinsic. The only name that was discerned by a woodsman was 'Basil'. It was also reported that a man fitting Tyriol's description was seen languishing at well near to the south of Trinsic in the Duchy of Cala Opens, the domain of Duke Gurney. All of these matters bode ill for Trinsic.

We were caught once unawares but the malignant Juo'Nar, let us stand united once more against the dread Mordain and the apparent league of darkness he is assembling.

Reported by Qazax the Dark

Posted on Monday, October 23, 2000, 8:14 PM EDT by Helper (GreatLakes)

Kinship to Host Harvest Festival
>>> Felucca Facet News <<<We received the following announcement:
Greetings one and all,
Kinship is eager to announce we will be holding a Harvest Festival, on October 30th, 2000. The festival will start at 8 pm EST, and will be held in the farm fields just west of Kinship Village, which is located amidst the farmlands on the mainland opposite of Skara Brae, on the Felucca facet.

Our festival will be comprised of four competitive events, followed by a feast. They are as follows…..

  1. Halloween Costume Contest - Each contestant will be given 5 spools of thread, a sewing kit, a dye kit, and a dye tub. They will then race from the fields into Kinship's tailoring house, spin their thread, and create a costume as best they can to their ability. Upon their return to the judges in the fields, points will be awarded for the fastest done and the most creative costumes.
  2. Five Minute Ghost Story Contest - Each contestant will have a maximum of five minutes to tell their best ghost story. Points will be awarded on the basis of creativity and spookiness.
  3. Pumpkin Pie Baking Contest - contestants will be supplied with the necessary ingredients to make as many pumpkin pies as they can in two minutes. The winner will be the one who can bake the most pies.
  4. Headless Horseman Race - A variant on the horse races we've held in the past - this race will take you about the village - but this time our racers will have to pick up various items from our race judges along the way to aid them in a spooky transformation into a sort of headless horseman.
  5. Trick or Treat Feast - After our fun and games, everyone is invited to our feast afterwards. Masked attendants will be mingling amongst the guests, handing out tricks and treats.
We invite all to come out and enjoy the festivities. We welcome all from all walks of life in Britannia, and in the spirit of enjoyment we ask that peace be respected while the festival occurs.

Chessantra Voroi
Clan Dalaigh
Kinship Village

Posted on Monday, October 23, 2000, 8:07 PM EDT by Tymaron (Catskills)

A Raffle Worth Many Clams
>>> Felucca Facet News <<<
When: Tuesday, October 24, 2000

The Deadly Chowder Heads in conjunction with The Lords of Luv, will be conducting a raffle at the East Britain bank on the Felucca facet, at 6:00 pm CST. One hundred pre-marked runes numbered 1-100 will be sold at the price of 10,000 gold per. At the other end of one of the pre-marked 100 runes will be a representative of The Deadly Chowder Heads. That representative will be holding a check for 750,000 Golds and will award the winner on the spot, after verifying his/her winning rune number via trade window.

There is a 3 rune per person limit. The representative of the Deadly Chowder Heads will not be at the winning location until ALL of the 100 runes are sold. All runes will be in the protection of town guards. Each person to purchase a rune will be recorded along with their rune number(s), and must come to the location with the character who purchased the rune(s). We hope to see you at the raffle.

Sincerely,

The Deadly Chowder Heads

Posted on Monday, October 23, 2000, 8:05 PM EDT by Helper (GreatLakes)

"Casting" Call!!!
>>> Trammel Facet News <<<
Gem looked quizzically at the new FCB playwright, Majikman. "What type of play have you concocted?" "A play suitable for sea-farers everywhere, Cap'n. "Tis called Treasure Island." The FCB Tower roof has been well prepared for this entertainment. But we need actors."

"Actors?" murmured Gem, "Can we allow such disreputable types in our tower? Scurvey sea-dogs and pirates be one thing--but actors?"

"Tis a necessary evil, Cap'n" replied the playwright. "There is no play without them." "Very well--you may begin auditions this Wednesday evening.' Auditions for the new FCB play will be held Wednesday night between 8 p.m. to 10 p.m. EST at the Trammel Tower of FCB. (72o 25 N 560 27e).

Gem
Fleet Captain, FCB

Posted on Monday, October 23, 2000, 8:02 PM EDT by Helper (GreatLakes)

Yew Council Agrees to Peace Pact
>>> Trammel Facet News <<<The Yew Council on Saturday agreed to a Pact negotiated between the Vlos’Ilhar House of the drow and the City of Yew. The Pact is basically a temporary ceasing of hostilities between the city and the Vlos’Ilhar until a rigorous treaty can be ironed out. The terms of the Peace Pact are as follows:
  1. The Que’llar Vlos’Ilhar will concede to remain completely out of Yew and all that it includes: the immediate land surrounding it and the Abbey for a period no shorter than 28 days.
  2. The Que’llar Vlos’Ilhar shall have complete unrestricted access to the public moongate that lies near Shadowmoor. The Rangers must agree they shall travel unmolested.
  3. The Que’llar Vlos’Ilhar will avoid any contact with the human residents of Yew for a period not to exceed one full mooncycle, or 28 days.
  4. Yew, and her humans, including the Rangers, will remain out of the Crypts entirely and should go out of their way to avoid contact with Que’llar Vlos’Ilhar and her people, which reside there.
  5. The Knights of Yew are willing to enforce this cease-fire on both sides to allow the cooling of blood between humans and dark elves.
  6. At the end of 28 days, a meeting shall be drawn between the leaders of the Yew groups as well as the Ilharess of the Vlos’Ilhar as well as what other leaders of her people she feels are necessary.
  7. This agreement must be honored and bind all, it cannot be expected that the Vlos’Ilhar will not retaliate if the humans break their end of the bargain.
  8. It must also be noted, there are many Houses and Enclaves amongst the Dark Elves. This treaty only applies to the Que’llar Vlos’Ilhar. If another House breaks this treaty, it is not the responsibility of the Vlos’Ilhar, nor should they be held responsible.
  9. The same may be said of other human enclaves and towns and Yew cannot be responsible for their banning from the Crypts.
  10. Known groups, not including individual Yew Citizens, which are associated with Yew, include the Shadow Rangers, the Yew Resident Members of the Emeralds, the Knights of Yew, the Purists and the Yew Militia.
  11. In the event that one side or the other feels that the pact has been broken, the negotiator of this pact can be called in to mediate, if necessary, to avoid further bloodshed or to investigate whether the transgressor of either side was actually involved. Any party not agreeing to this pact, is not protected under the terms of this pact.
  12. In the event that the parties listed herein, either Que’llar Vlos’Ilhar or Citizens of Yew, encounter and engage in hostile behavior outside of the designated areas, this should not be considered a breaking of the pact. It is advisable, however, that all parties refrain from such engagements.
The main credit for this Pact belongs to Jilly Grayson, whose steadfast determination to pursue a peaceful resolution in light of stiff opposition shall be heralded in all corners of the realm.

In other business before the Council, there was an impromptu election to fill the two seats vacated during last week’s stormy session. Arwin and Morpheus von Strelitz joined Judas, Kelson Pellinore and Paul Atreides as members of the Council. The two new Councilmen then called for new elections for all seats, as several citizens, including Jilly, have voiced that they feel that the present Council does not represent them. There is no final word as of yet whether there will be new elections.

The Council also appointed Druid Uriel d’Ascalon, Priest Thorinson and Druid Bink to the Office of Justice. And finally, a Yew Residency Restriction was affirmed. All office holders and voters in Yew Elections must be six month residents of Yew or members of a Yew-based guild.

My thanks to Morpheus von Strelitz who contributed largely to this report.

Posted on Monday, October 23, 2000, 7:51 PM EDT by Tymaron (Catskills)

Trinsic Elects Council
>>> Trammel Facet News <<<The final results of the Trinsic elections which occurred on Thursday evening as reported by St. John Wraith in the Catskills Tavern.
  • Fishers: Gerald Whillock
  • Scholars: Lore d’Ascalon
  • Nobles: Lady Panama
  • Militia: Lord Gorion
  • Paladins: Jerome Alston
  • Merchants: Samara
  • Mayor: St. John Wraith
  • Citizens: tie between Reverie Dag and Kara Windsong.
At present, it is not known how the tie between the two citizens candidates will be settled.

Congratulations to the new Council and thanks to all those who voted!

Posted on Monday, October 23, 2000, 7:37 PM EDT by Tymaron (Catskills)

Update on Lizardmen Attacks in Safe Haven
Here is another update sent in by Sara Gules about the recent events on Siege Perilous...
The Lizardmen returnth to Safe Haven(10/19/00-10/20/00).

As Citizens of Wispwood Shire and the rest of Yew were recovering from their recent haunting and undead attack, the lizardmen decided to return to Safe Haven again. First there was a small attack, followed by a medium size attack. These attacks were driven off by the very few Safe Havana citizens and defenders that were not too tired from the night's previous activities. After the attacks, no clues were found for the renewed transgression.

On Friday, A couple hours after the party for Lead Counselor Dracor, A trio of turquoise lizardmen was spotted in Safe Havana. Shaman Lord Silshy and his guards, Guard Isyts and Guard Lishil, have come to town seeking of lord and speaker of this town.
Shaman Lord Silshy: wwwherrr is yourr lorddd
Shaman Lord Silshy: messsa ssspeak with yer llleade
Shaman Lord Silshy: wwwwho hereeeee ssspeakksssss for dis tttown
A few of group people gathering around directed the visitors to speak with Vaniir, Mayor of Safe Havana. After a little while, Vaniir rode up to the lizardmen and asked , 'May I help?'
Shaman Lord Silshy: usssa be inn cccharge?
Vaniir: Aye
Shaman Lord Silshy: wesssa send yousss a warnninn
Shaman Lord Silshy: youssa bessss showsssss ussss respectsss in ourssss ssswampsss!
Shaman Lord Silshy: youssaa needsss tooo respectsss our bordersss in da ssswampsss
Vaniir: We need to respect your boarders?
Vaniir: How about you respect ours?
Shaman Lord Silshy: yousssaa alwaysss attack oursss tribessss
Shaman Lord Silshy: wessa libed in peacesss tillsssss yousssa came
Vaniir: Aye and youssss always attack our defenders
Shaman Lord Silshy: *shakes his head*
Shaman Lord Silshy: ussaaaa disturbed our sacred groundsssss
Shaman Lord Silshy: wesssa had nosss choicesss
Vaniir: There is always a choice
Shaman Lord Silshy: usssaa eben kilsss our lordssss
Vaniir: And you kill our defenders, again it evens out wouldn't you say?
Shaman Lord Silshy: *shakes his head*
Vaniir: If your tribes respected our boarders, perhaps we would respect yours
Shaman Lord Silshy: wessa only beeee deffenddin oursss ssselfs
[Guard Lishil: permisssion to ssskewer Silsssshy?]
(* also some of the spectators were getting restless * )
Vaniir: we return fire as self defense
Vaniir: As do I, you may not push us or our town around

At this point the talks ended, and the turquiose reptiles went to leave peacefully. Unfortunately, for them the less virtuous people hanging around began to attack them. Shaman Lord Silshy and his guards summoned a small force of lizardmen to help defend themselves. The normal lizardmen attacked any human standing and the situation went down from there. Note: Shaman Lord Silshy can cast spells. And his guards hit hard and take a lot of damage.

More lizardmen were summoned and the leaders retreated to the swamps. After the death of Guard Lishil, there was a massive attack on Safe Havana by lizardmen and other denizens of the swamps. Defenders and the citizens put down the assault.

In the discussion following the encounter of the lizardmen, Vaniir, Mayor of Safe Haven stated, "We will deal with the lizardmen just like we would deal with orcs or other humans. Otherwise, we must defend our town...I will not give them any advantage that regular KOS do not have. I will interact with them but on our terms. They must realize the rules apply to everyone."

Ty Barista suggested," Of course we will all benefit in making a lasting peace. If that is possible."

Vaniir Responded with, "Perhaps, but that must be a peace all their citizens respect while in town at least."

Vaniir final statement," I would like a meeting with the lizardmen leadership but it will have to be under our terms. We won't bow to their demands."

It seems both sides' leaders have cooler heads than the people. Some more understanding of the local lizardmen tribe (laws, factions, what are there sacred lands) may be need before any peace can reach.
---
Opposing comments from the lizardmen tribe are welcome.

Sara Gules
Wandering Healer

Info: Safe Haven is located around eastern crossroads (73deg 54sec N,54 deg 25sec E) between Britain and Vesper.

Here are some pictures of the events...
Lizardmen Attack!
Lizardmen meet with SH officials

Posted on Monday, October 23, 2000, 3:23 PM EDT by Ford Prefect (SiegePerilous)

Update About Paranormal Activity Near Yew
Here is the first of two updates sent in by Sara Gules on the recent events of Siege Perilous.
Haunting and Undead Near Yew

Ailieve's night(10/19/00) at The Golden Unicorn was interrupted by haunting by unknown force. Doors open closing, strange sights and noises.

Here is Rythias Rose account of the events:
Undead in Wispwood and Yew Graveyard

It was late evening on the day of Thursday, then nineteenth day of
October in the year of Two Thousand. I was making my from my two story villa in Northern Evergreen to The Drunken Wisp of Evergreen Tavern in Southern Evergreen when this night took a turn for the worse. I heard a pigeon cooing in the sky, as I looked up I saw it was Lady Ailieve’s, Lady of Wispwood, pigeon. I smiled at first just thinking she has sent me word of a gathering at The Golden Unicorn Tavern. Then my smile turn to a frown of concern when I took a closer look at the pigeon, its wings were covered in blood, some feathers look ruffled as if it had to fight its way here. I took the note from its beak and it read GHOST ARE ATTACKING THE TAVERN!! Signed Ailieve. I took off running for the tavern almost instantly as I sent to bird to rest in my home.

As I approached the tavern the sight I saw had taken me by surprise. Spectres and Wraiths were attacking The Golden Unicorn. Ailieve and a gentleman I cannot remember his name bid me to come inside. As I stepped inside a spectre followed me in, I eventually took care of it, but more just kept coming. With the help of Ailieve and the stranger we disposed of them quickly, but this occurrence was just to strange so the stranger takes off for the Yew Graveyard saying they may have come from there. I take off after him just in case his thoughts were correct. When I reached the graveyard I knew this night had taken a great turn for the worse. My eyes were wide my
jaw dropped for the sight that I stared upon. Spectres, hellhounds, skeletal knights, skeletal mages, and dreadful lichs were within the Yew Graveyard. I rushed back to Auraglade the main clearing in Wispwood informing all that I had seen. From there we launched an assault.

Many from Wispwood were there, Sara Gules dispatched pigeons to all over. Help arrived from all over Yew, and even some from around the world showed up in defense of Wispwood and Yew. The battle seemed to go forever with neither, the side of Wispwood/Yew or the Undead, getting the upper hand. Every time we would slay the undead more would emerge from the earth to continue the relentless attack. Lich Lords even showed up, but the most vile thing happened during this assault. A skeletal knight of azure hue bones emerged from the earth. He seemed crazy running around every where, and speaking. I have never heard a skeleton speak before. The battle raged on
with the sounds of humans dying, bones crushing, decaying and real flesh tearing, and the occasional hair standing scream of the spectres. In the end, though many lost their lives a time or two, the blue hued skeleton was slain as well as his boney comrades. The Shire of Wispwood, Yew, and their allies were victorious.

Note: I think the stranger name is Bleyn Luysse.:-) Attempts were made to talk with the azure bone knight, but they did not bear of new information. From the conversion and the actions of the undead, the ghastly skeleton seems to be a pawn of a greater force. Another haunting on Friday at newly placed Lan's Manor seems also confirm that this did not end with the defeat of azure bone knight.

Strange things are defiantly afoot in Wispwood.

Sara Gules
Wandering Healer

Info: Golden Unicorn Tavern is located east of the Yew Graveyard at 49deg 2sec N, 35deg 26sec W.

Posted on Monday, October 23, 2000, 3:07 PM EDT by Ford Prefect (SiegePerilous)

Siege Party for Lead Counselor Dracor
Here's a report from a recent event that I was unable to attend. Thanks for the update Sara!
On Friday 10/20/00, I received a pigeon from Ailieve (CWS) that there was some activity going on in Safe Haven. I arrived there to find a party top the building of the eastern crossroads. It seems someone (or someones) had arrange for a birthday for Lead Counselor Dracor. This may be Lead Counselor Lady Destiny's revenge on Dracor for her surprise birthday last year. ;-) There were plenty of eats, flaming birthday cake and a nice speech by 'Luxor of LoV'.

A BIG HAPPY BIRTHDAY TO DRACOR FROM ALL OF US ON SIEGE PERILOUS.

Sara Gules
Wandering Healer

That's the guest of honor seated on the big stone throne... Happy Birthday!
Posted on Monday, October 23, 2000, 2:49 PM EDT by Ford Prefect (SiegePerilous)

New @ Stratics
Here's a quick look at what's new to the Stratics Network this week:

Events this Week!

Stratics Central

  • Check out our newly updated Stage 1 section, full of games that are new to the scene, but promise to revolutionize the industry. Just added, Dawn Stratics!
  • Are you a writer with something to say? Got a game coming out that you are super excited about? How about an opinion on the industry that you are dying to express? Stratics Central is looking for reader submissions for postings on the site. If you have what it takes, send in your article today!

Adellion Stratics

  • There's a great community to participate in! Come on down and enjoy our Adellion message boards! Find the roleplayers and the strict roleplaying game you've been yearning for!

Anarchy Online Stratics

  • The opening of the Fan Media Section draws nigh! Lined up for this brand-new section of Anarchy Online Stratics we have not only the Story Contest submissions, but also everything and anything created by you, the fans! Tales, essays, drawings, music clips - if it's appropriate and original we'll post it! Submit your pieces to Fan Media?.

Asheron's Call Stratics

  • Bam! We're kicking it up a notch with the AC Stratics Cookbook, a collection of the recipes you can try in Asheron's Call. If you fancy something seasonal, try the Pumpkin Soup or the Pumpkin Pie.
  • Also, you can check out our new front page update-o-meter which lists what's recently been added to the Bestiary, the Atlas and the Lore sections. Now you can keep an eye out to see if we're slacking...

Atriarch Stratics

  • Here at Atriarch Stratics we're proud to announce the second entry in our Developer Profiles series, which will be posted Wednesday morning of this week. Be sure to stop by and check it out! In case you missed last weeks profile on Joss, you can check it out here.
  • Have you ever wanted to work with Atriarch Stratics? Does the idea of reporting and writing appeal to you? Well, if so, you might want to consider sending in an email to [email protected] with a quick application including any information you would consider pertinent. These positions will be volunteer only, however they are an excellent way to get involved in the community.

Camelot Stratics

Dawn Stratics - New Site!

EverQuest Stratics

  • Monday, October 30th, at 6pm CST in #eqhoc, an Everquest House of Commons will take place. Don't miss it!

Hero's Journey Stratics

  • How could names be handled in MMORPGs? How could a game not have 'floating names' yet still be fun? Tormanth has an article on just that subject. Check it out!

Jumpgate Stratics

  • Check out our redesigned statistic pages! We've got new, easy to use pages for engines, guns, missiles, and powerplants! Now you can easily see what new add-on you might need for your ship!

Neverwinter Nights Stratics

  • Neverwinter Stratics is proud to announce the first Neverwinter Nights House of Commons IRC Chat on November 7, 2000 at 6:00 PM PST in the IRC #nwnhoc channel.

Origin Stratics

  • Experience Chart - The Origin Dev Team has finally revealed to us the system that they plan to use to determine level increases. Make sure to check it our on our Experience Chart Section.
  • Merchandise - We've recently added a section to our site dedicated to promoting Ultima Online and Stratics merchandise. Of special note is the Sword & Dagger Set being sold by Museum Replicas. So head on over to our Merchandise Section now and check it out!

Shadowbane Stratics

  • IRC's Finest Moments has been updated thrice, yes thrice, this week! Be sure to check out the zany going-ons of #shadowbane on irc.stratics.com, including our plot to create the ultimate MMORPG!
  • After days of grueling labor, Shadowbane Stratics is proud to announce its Discipline Section. This section, of course, follows the massive update to the disciplines list Wolfpack just released, so we guarantee you've yet to set your eyes upon this information!

Ultima-Online Stratics

Posted on Monday, October 23, 2000, 1:36 PM EDT by Xena Dragon (GeneralNews)

Contest - Decorate Rilla Takhista's House and New Schedule
>>> Felucca Facet News <<<

Hail and well met fellow citizens of Britania!

As some of ye might know Rilla, after Daryen was slain, moved to her new home in Magincia, which her departed father Sarn left to her after his death. Unfortunately her new home felt into disrepair and over the time the furniture decayed, so she had put out a call to her friends all over Sosaria to aid her decorating her new home, starting with the patio (see painting). So if yer a creative decorator let her know yer ideas and send 'em to Lady Seer Intaria, who will aid Rilla to accomplish this task. The best sketch will be implemented and a plaque will be displaying the name of the architect for times to come.

Ye can find Rilla's house north of the Feluccian Magincian bank. So get yer paints and parchments and start right away.

Please send yer designs till November 1st. 2000.

Good luck!

One more thing, I shall tell ye ... At her last reading Rilla Takhista told us, that her schedule will slightly change. She will be at her wagon, which can be found in the fair town of Deepwater, on Monday evenings, and at her house in Magincia on Wednesday evenings around 9pm GMT.

Regards
Pad O'Lion

Posted on Monday, October 23, 2000, 1:31 PM EDT by Pad O'Lion (Europa)

Millionaire Quest Completed

And a new millionaire is born:

At 9.17pm GMT Time KRAGEN IRONFIST solved the final quest and won 1 Million Gold Pieces... The Ultimate Prize was paid to Kragen at Britain bank during the eve of Friday.

My Congratulations go to Kragen IronFist and the many other travellers who worked hard to complete all quests...

I have been asked to post the answers to all the quests which I shall do next.

I shall again soon put out another quest and hope many others consider taking the time and effort to try to complete it...maybe next month YOU could be that Millionaire!

Ducemus
Quest Master


ANSWERS TO QUESTS

Quest1...

Go Search a Residence of Kings,
Until you find one harbouring 3 rings,
From within this home,
a stone you must seek,
and the etching upon it is a name you must keep!"

**ANSWER** In my opening paragraph I spell you as 'yew' this was the clue to
search the area around Yew. My Castle near to Yew(Trammel) was marked with 3
Abbatoir Circles on its roof. Inside, on the ground, was a rune stone marked
'ILLUMINATOR'(Felucca).. This was the name of the Keyholder who you were to
meet in Felucca..

Quest 2...

Locate the river from the sky,
That enters land and is questioned 'Why',

A mountain close,
A tree house near,
The contents of which you must be clear!.

These items you must now buy or collect
For they must be worn when a key you next get.

Quest III will send you through a gate with a risk
But the keyholder is someone you must not miss.

**ANSWER** Using UO Map you would see a 'Y' shaped river on its side near to
mountains. North of the river is a mountain, near to the mountain is a
house(Trammel) almost completely hidden in the trees. Inside this house was
a black cloak,black fancy shirt,black trousers and a lit torch. These items
were to be collected.


Quest 3...

The Meeting of the Stranger!

...........

“Listen well traveler”, the stranger continued, “The one you must meet will be found in a Tavern but the tavern name I cannot tell you, or the time you are to meet him. The name of the tavern can be found by seeking out Ducemus’ s Villa, the Taverns is etched in its floor. When you meet the man you must wear those items you saw...exactly as you saw.....and he will then recognise you.....ask him for the 'Key'.”

“Where is the Villa” the traveler asked eagerly. “I have heard Ducemus lives between Skara Brae and the Orc Fort. A Villa with a Gem Stone as its sign”

“And what time am I to meet……”

“My Friend” the stranger spoke abruptly, preventing the traveler from saying the name, “The name you discovered is one not to be said in these towns, for he lives in the most hated lands where tyrants and thieves run havoc……as I have said, I know not the time you need to meet him, you may hear it or discover it on your travels……safe journey…and good luck…”

The traveler heard the quiet and familiar words “Kal Ort Por” and the stranger was no more………feeling refreshed and eager to continue, the traveler threw 10 gold pieces onto the table and ran out of the inn.

**ANSWER** This was alot simpler and added a slight change to the quest
type. Here you sought out the Villa which was just West of the X-Roads.
Inside was a rune marked 'THE TRAVELLER'(Felucca). This gave the name of the
Inn where you were to meet Illuminator. This Inn was in Trinsic Town
(Felucca).

At this point 'FALON' the House Keeper at Ducemus's Villa appeared occasionally, if questers saw him and paid him gold he would have given them Quest 4 a day before it was to be posted on this site. By paying more gold they would have been given the direction the Watch Tower was in from the Castle. SUGAR,KRAGEN IRONFIST,AZRAEL THE GREAT and GORDAM benefited from Falons deceit to his master!

Quest 4...

THE RETURN TO THE TAVERN.......

As the traveler waited he glanced at the now brightly lit corner of the room. He longed for the stranger to return, but alas he knew he would not……… was this the end of his quest.

He turned back towards the bar, but as he did his eye caught sight of a small piece of parchment. It lay where the stranger had stood. The traveler quickly walked over, scooped up the parchment and placed it in his pocket.

“Ere ya go mate, that’s 12 gold”.

Having paid the barman, the traveler took his bread and ale and sat at a table. He fumbled anxiously inside his pocket for the parchment. He opened it and read…

“Therag, I need you to assist me in my quests for the folk of Britannia. Seek out those who attempt my quest and give them this message. They are to meet the key holder. The Inn where we know the key holder frequents will be inscribed on a rune stone in my villa. Do not tell them where the Villa is, but give a brief description of its whereabouts. I leave that to you Therag for I know you are wise.

Some may ask when the key holder will be at the Inn. Do not tell them. The times are kept locked away in my Castle Watch Tower and will only be opened late on the eve of Tuesday. I was fortunate to come by this tower for it lies within walking distance of my residence.

Tis sad that some may fail at the very end for we know how the key holder only speaks to those he can see, and he can only see a certain color… lets hope they noted well Quest 2!

Thank thee Therag, when your task is complete please destroy this parchment.

Ducemus”


**ANSWER** Just North of my Castle in YEW (Trammel) is a Small Watch Tower.
This was locked and was only opened in the eve of Tuesday. Inside was a
Diary of Ducemus which detailed each days events. It also gave the clue that
ILLUMINATOR would visit the TRAVELLERS INN in Felucca either Thursday or
Friday eve.

Upstairs on the top floor was a CLOCK BOOK. This was written by ILLUMINATOR and gave the time of 8pm GMT. It also said that before ILLUMINATOR would give a key to the Quester who appeared at the Inn he would have to provide a book to him. This book must contain the names of all four homes used I the quest.

A rune inside the Small Tower was a red herring which took you back outside the Towers front door *smiles*

Quest 5....

THE FINAL QUEST

At 8pm Friday evening ILLUMINATOR appeared at THE TRAVELLERS INN, TRINSIC (Felluca). As he entered awaiting him were, CHESTER, AZRAEL, SERGIO, GORDAM, MORDRATH and KRAGEN IRONFIST. Some others were inside but only these 6 Questers wore the correct clothing from Quest 2. Each held a lit torch. In turn each handed their book to ILLUMINATOR who checked the answers.

Then ILLUMINATOR wrote the final quest in the book and returned it to the Quester with a Key.

The final quest was ...

"Several Paths But which to Take,
For a Millionaire you wish to make,
Only one lock will this key fit,
A hold that secures the treasure you'll get,
So make haste fare Traveller do not delay,
Just One Millionaire will I make today"

Each Quester then left for the final search...

At 9pm Friday eve ILLUMINATOR again appeared at the Inn and XEPHIUS was waiting. He too wore the cloths and held the torch. He gave the book and received the final quest and key.....

**ANSWER** The only clues here were the first line and fourth. The first line signified a MAZE. Where you should search. The fourth line signified a SHIP. Which you should search for. By the North East side of the maze was a very small pool of water. Inside a Ship was moared named 'The Treasure Chest'. Aboard this ship was a book which gave the WINNER his final instructions...

At 9.17pm GMT on Friday 20th October KRAGEN IRONFIST boarded this ship and found the book..... He instantly became a MILLIONAIRE!!!!!!.......

So I would like to thank all for their commitment and dedication to this quest. I hope they enjoyed it as much as I did doing it.

Farewell All for this was the Ultimate Prize as my leaving gift to UO ...

Ducemus
GM Smith of Moonglow
Quest Master
(Retired from the world of UO 21st October 2000)

Posted on Monday, October 23, 2000, 1:04 PM EDT by Pad O'Lion (Europa)

Ole Smith Tavern Opens
>>> Trammel Facet News <<<

Yet another Tavern opens it's portals:

After years of hard mining and smithing Simon Gayle stopped one day and came to decision:"Nuff of this! Me bones are old and my hands are achin from swingin this ol' pick here. I think it's time to settle down..." With that said, there also came the decision to start a new business, business not so dirty and backbreaking... With the money he saved over the years, Simon managed to buy a lovely two story house not so far from city of Britania and after few weeks of work and with a help from couple of old friends, house was turned into a warm and cozy tavern, Ole Smith Tavern.

But, this it is not just a place where travellers that come by can buy vine and ale and food! You can always meet some vendors there, more importantly, Simon decided that he should offer his collection of runes he gathered over the years to the public! Some twenty runebooks filled with different runes await you there! Runebooks with town locations, runebooks with dungeons, runebooks to numerous exotic and remote locations... all that and more one can find there!

But, enough of talking! Come visit us vary traveller! All are welcome!

If you want more information about our establishment, you can find it on http://www.geocities.com/ales_j/olesmith

Simon Gayle

Posted on Monday, October 23, 2000, 12:58 PM EDT by Pad O'Lion (Europa)

Moonglow Book's Vault Opens
>>> Trammel Facet News <<<

I received this from Kulgan, treasurer of the Moonglow City Council

Hear ye!

I am proud to announce the opening of the Moonglow Book's Vault, a public
library on the island of Moonglow on the Trammel facet.
It will be opened today after the meeting of the Moonglow City Council,
which takes place at 7 pm CET (6 pm GMT) in Moonglow's Counselor's Guild Hall.
The sextant coordinates of the library are: 30o 19' N, 129o 53' W.

Feel free to come there and read some of the books. Also feel free to
bring books there ye think should be added to the library.

Kulgan
Treasurer of the Moonglow City Council

Posted on Monday, October 23, 2000, 12:53 PM EDT by Pad O'Lion (Europa)

The Green Gargoyle Duelling Club Opens
>>> Trammel Facet News <<<

We received this announcement from the Jolly Green Gargoyle Tavern:

Located at the Jolly Green Gargoyle Tavern, the duelling club is open for anyone interested in PvP duels without leaving the safety and comfort of Trammel.

To Join : Contact Sirius Black on ICQ 89419338 or [email protected]

The club exists to allow people to duel each other or if you wish to train with friends. You will be added to the club using our guildstone, so you cannot already be in a guild if you wish to duel, but of course you do not have to stay in the club if you wish to join an organised guild. Contact Sirius Black through the methods above or stop by at the Jolly Green Gargoyle Tavern and ask for details.

The tavern is just a minute or two's walk along the coast east of Britain. Follow the coast from the east bank, past the beach, until you come to a two-story villa with a lute on the sign.

Posted on Monday, October 23, 2000, 12:48 PM EDT by Pad O'Lion (Europa)

Results of the Jhelom Gladiator Games
>>> Felucca Facet News <<<The Contestants As I didn't dare adventuring alone on the Felucca facet of our world, my relative Belmakor accompanied me to the Jhelom Dueling Pit for the third Gladiatorial games to be held there, second as a human against human contest.

Again, 32 contestants were selected, who would later fight in duels under the eyes of Lady Penelope, Champion of the Pit, and Lady Iwanavere and Lord Constantinus, sponsors of the Games.

Many fights occured, in five consecutive rounds. Sadly, I didn't take note of all the participating fighters, and I beg those who lost in the first round already to forgive me of not writing their names here. The fight listing starts at the second round, which means that all contestants participating to it then already had won a fight.

Tournamanet Final : Luke Cowheart vs. Pandora Dragon Round 2
Dark Touch beats Ivo Franzelin ; Ivan Bloodstone beats Morning ; Traaak'nok beats Bodo ; Curiand beats Genocide ; Pandora Dragon beats Teror ; Algor beats Niv'uk ; Sir Luke Cowheart beats Danielle ; Phil beats Phat Abbott.

Round 3

  • Sir Luke Cowhart beats Curiand
  • Algor beats Phil
  • Pandora Dragon beats Ivan Bloodstone
  • Traaak'nok beats Dark Touch
Semifinals
  • Pandora Dragon beats Algor
  • Sir Luke Cowhart beats Traaak'nok
Final : Sir Luke Cowhart beats Pandora Dragon

Most of the fights were very impressive, especially in my opinion Traaak'Nok beating Dark Touch and showing a great sense of strategy. Quite amazing for an ork I would say, as he showed he was not just another mindless beast. Luke Cowheart was also very impressive in his mastery, turning each fight into his favor although his adversary often seemed to hold the higher ground. I could of course not forget Pandora Dragon, who showed some great skills in fighting, and impressed most of the male audience (including Lord Constantinus himself) with her "natural" fighting outfit.

After this second Gladiator Games final, the Winner was invited to challenge Lady Penelope, the current champion of the pit. As in the last final, Lady Penelope beat her old friend Luke CowHeart, but most of the observers agreed that he didn't stand a chance, wearing a destroyed armor and lacking potions and bandages after the long Tournament he had fought.
Lady Penelope was rewarded by a second piece of armor crafted by the Smith of the Dueling Pit, and Luke's name was added in the History of Champions that can be found at the entrance of the Pit.

One final note : Team Cow proved again they were probably the best fighters of the moment on Drachenfels, but I expect many people will try to prove me wrong at the next Games, in two weeks.

A nice report on this event can also be found on the Team Cow website, along with some very good pictures.

Posted on Monday, October 23, 2000, 4:24 AM EDT by Bel d'Ajoor (Drachenfels)

Gathering Adventurers for Expedition to the Lost Lands
 

Robyn ap Mir, Archeologist and Scholar for the Lycaeum, is gathering an expedition to seek out the mysterious hermit Saul the Mad, said to roam the Y'Nah Teb. She believes he may have crucial information on her current research project, the lost tribe of the Kanur. All able-bodied adventureres are asked to gather at Robyn's home in Britain (Felluca) this Sunday eve.

The expedition will begin gathering at 6PM o’the clock (Pacific), and leave promptly at 6:30PM. All adventurers joining the expedition are encouraged to arrive on time and fully equipped for the dangers that may await in the wilderness of the Lost Lands.

A map is attached for those not familiar with the location of Robyn’s home.

Happy Hunting!

Posted on Sunday, October 22, 2000, 6:18 PM EDT by Vladimir Taltos (Sonoma)

Public Library in Trammel
>>> Trammel Facet News <<<Golden Angel sent us this:

Would you like to be famous ? Im going to be opening a public libary on Baja in Britain/Trammel, and I'm looking for skilled writers & story tellers. I need books of all types - stories, poetry, humor, and technical "how to" books. So, if you or anyone you know is interested in contributing some time to writing for a public libary, please let me know - I need help ! Please tell all your friends and guild mates.

Thank you,
Golden Angel
ICQ 10392292

Thanks!
Posted on Sunday, October 22, 2000, 5:15 PM EDT by HellRazor (Baja)

K*P Tournament November 4th
>>> Felucca Facet News <<<I received this news from Nemisis:

Hail! The Guild of K*P invites all warriors and mages to the first ever K*P Tourney. Food and drink will be provided.

WHERE: The tower of SuiboM (K*P Tower In Felucca)

AUTOMAP COORDINATES: 40.57s 52.18e (Gate will be supplied at Moonglow bank from 11:00 - 11:50am PST of the day of the tourny)

TIME: 12:00 p.m. Pacific, 2:00 p.m. Central, 3:00 p.m. Eastern

DATE: Saturday, 4 Nov 2000

ENTRY FEE: No entry fee is required, however, donations will be accepted.

I am sorry, but I will not allow reds to participate (for safety reasons). I am sorry to count you out, but log in your blue and come have some fun!

Rules and further infomation can be found here.

We look forward to seeing everyone at the tourney!

Thank You,

Nemisis
Mistress K*P

Thanks!
Posted on Sunday, October 22, 2000, 5:12 PM EDT by HellRazor (Baja)

Changes to Dungeons on UO Stratics
This weekend we've made several changes to the Dungeons section. For all the dungeons in Britannia and in the Lost Lands, we've listed what monsters to find where since the latest patch.

Over the next weeks, we intend to enhance the dungeon sections with traveller's notes, that will explain in detail all the peculiarities of each dungeon. If you have a truly interesting story to share about a dungeon, then don't hesitate to drop us a note at [email protected].

Posted on Sunday, October 22, 2000, 1:35 PM EDT by Xena Dragon (GeneralNews)

Logs of UO Celebrity Chats have been posted
The complete log of the Nineteenth UO Celebrity chat with Kal El and the complete log of the Twentieth UO Celebrity chat with Melantus and Calandryll have been posted, and are available from the UO House of Commons web site.
Posted on Sunday, October 22, 2000, 1:18 PM EDT by Xena Dragon (CommunityNews)

Worries Within Wrong
>>> Trammel Facet News <<< I was a little suprised to see the 4 or 5 people turn up early at the keep. Normally people dont turn up until 5 mins before the hunt is due to leave. So, I continued getting myself ready for the Dungeon Run and watched as another 5 or so people turned up. Then another 5 or so people turned up. Then another 5. Another 5. By the time we were due to leave, we had far more people that I had expected. Perhaps twice the amount that came in the last run. This was obviously due to me posting the details here a little earlier today. :o)


The first few arrive.

With so many people, lag was intense. Though, I believed we could have managed if this was the only problem. The other problem, was that people failed to listen. I'm not going to make a big thing of this, but I need to stress how important organisation is within the dungeon run. It's hard to have fun when everyone is screaming "WHEN DO WE LEAVE?!". That being said, the colours did work well. Everyone dyed their clothes the Camo Green and we all blended into the Trinsic jungle very well :)

Just before we left, I gave up on the party idea. There was no way people were going to get into parties, so those that wanted to be in them did, others just rushed through the gate anyways. To be honest, I was a little frustrated at this point, but still all things went ahead, and we stampeded through Wrong.

The entrance was easy, especially for a group of our size. The odd lizardman foolishly tried to stop us, but other than that we entered relatively unhindered. Starving for the taste of battle, a few of our group entered the teleporter. Within seconds they were dead. They came back describing the army that awaited us on the other side. Instead of heeding to their warning, our group just grinned and took a few practice swipes with their blades. The group wanted action and they wanted it quick.

So they poured through the teleporter, as the other few had and like the other few, they died quickly. Nothing could explain what awaited us. Masses, absolute masses were waiting, ambushing us as we entered the second level. Everywhere I looked, I saw an evil red face, watching me with intense bloodlust. I lasted all of 30 seconds, and alot of our group managed to last less. Luckily, our group wasn't too small ourselves and we survived through sheer size, not skill.


After most of the dead red bodies had decayed away.

After 5 minutes or so, many more deaths, a dragons rampage and an old mans cries of frustration I got ressed. A little later and I had got my belongings, and the corridoor was relatively secure. I managed to take a few shots and everyone had run off to do their own thing again.

About 30 mins later, everyone was in a free for all mood and took on what they saw first. Before long, they ran out of things to kill, and headed off to Destard. While I followed along, I left shortly after they entered.

I'd say, overall the dungeon run was a bit of a flop. We've had 4 now, and up until now, each run had been progressivly better than the last. While most people had fun, there was simply too many people doing they're own thing. I think that in future, I will announce the Dungeon Runs on only the Oceania Message Board (follow the link on the left named Forum) and not here. Of course, the only way that we'll learn and get more organised is to make mistakes like tonight, so it's not all bad :o)

Dungeon Comando VIII
Sha'mad Conde

Posted on Sunday, October 22, 2000, 6:53 AM EDT by Sha'mad Conde (Oceania)

Sunday Night Violence!
>>> Trammel Facet News <<<The Stratics Crew are organising another Dungeon Bash. It starts at 8pm Sydney time, Sunday night. Everyone is to meet at the Stratics Keep* by 7:30. What we ask is that everyone brings one piece of clothing that they dont mind dyed. We will be dying clothing the same colour to identify who is with us and who aint.

We will be invading the dungeon known as Wrong. People experienced with this dungeon are welcome to come down and take control of a party. Those that aint, are even more welcome to come down and learn about it ;)

Hope to see you all there!
Sha'mad Conde

* The Stratics Keep is the first keep west of the Trinsic Waterfall. There is a slight spawn outside the Trinsic south exit, so go through the main gate, follow the mountain and once you hit the waterfall go straight west. It's located at the coordinates : 132o32`S | 25o39`E

Posted on Saturday, October 21, 2000, 10:22 PM EDT by Sha'mad Conde (Oceania)

Mad Hermit spotted in the Y'Nah Teb
>>> Felucca Facet News <<<
 
Groups of adventurers venturing into the great desert (called the Y'Nah Teb by locals) north of Papua have been sending reports of a strange, newly discovered resident to these inhospitable lands. Dressed in dusty rags, he goes by the name of Saul, although the locals have dubbed him 'Saul the Mad' for his constant rantings.

These rantings he will share with any who care to listen and offer a bottle of ale. On one of Saul's recent and more frequent trips to Papua, I was able to take him to the side and hear his story firsthand.

It seems that before his self-imposed hermitage in the Y'Nah Teb, Saul was a lecturer for the Lycaeum, specializing in Brittanian Lore. He tells of many months spent exploring the ruins in the great desert north of Papua, and how one night a vision came to him in his sleep.

In the vision, a man dressed in the garb of the nomads that once roamed the Lost Lands told Saul the story of his tribe, and how they once ruled the lush grasslands that extended across the Y'Nah Teb. And he told of a race of great wyrms that came one day and razed the land, transforming it into the harsh desert that it is today.

The stranger in Saul's vision then told him of how he might cast a great spell to break the curse cast by the wyrms, and transform the Y'Nah Teb back to the lush grasslands of it's former self.

So touched was Saul by the stranger's story that he made it his life's work to gather the reagents for this spell, and has spent the past fifteen years in the desert searching for these materials. A search, it would seem, that is drawing to a close. For Saul confided in me that he is, even now, preparing to cast the spell that would transform the desert into a vibrant grassland once again.

One has to wonder whether the ravings of this stranger have the ring of truth, or are merely the figments of a senile old man? If Saul is right, we shall see the results of his spell soon enough...

Thanks!

Posted on Saturday, October 21, 2000, 7:45 PM EDT by Vladimir Taltos (Sonoma)

A Golgotha Holloween!
>>> Felucca Facet News <<<
 
The Kingdom of Golgotha will be holding a Halloween party and Ritual on Halloween night in the capitol city of Golgotha.  The following events will be held at the guard tent and town square.

A Costume Contest. -  10k prize to the best costume.
A scavenger hunt.    -  10k prize to the winning 2 person team.
A pie eating contest. -  10k to the person who eats the most pies in 10 seconds.
The celebration of Pumpkins at the Skull and Dagger Inn.
The ritual human sacrifice and telling of the future by our great ruler Soulstealer.
 
And much much more!!!  If you would like to run an event or have any questions please contact us at: [email protected].  Many of the guilds in Golgotha will be there to recruit those with the interest of joining the kingdom.
 
Thanks for your time!
Lich Darkon, Golgotha Ambasador.

Spooky!

Posted on Saturday, October 21, 2000, 7:29 PM EDT by Vladimir Taltos (Sonoma)

Rats!
>>> Felucca Facet News <<<
10-20-00

As I was sitting in the North Sentry pondering over what I had to do for the day, I looked over by the corridor leading up the tower to see an enormous number of rats pouring down the stairs to the ground floor. As myself and a few others of TUR took care of the pests, more joined to replace the fallen. I started making my way up the stairs to find the source of these new visitors to the tower. When I reached the top, I saw it.

Twas Senzez the Imp! He snickered at me and flew off, leaving me with rats of varying size to deal with. After me and several others cleared the tower of our unwelcome visitors, Senzez made yet another appearance and attacked a fellow TUR.

We chased Senzez outside the tower and around the village, but to no avail. The speedy imp lost us once again! As we headed back to the North Sentry, we saw Senzez peering at us from the atop the tower. Once we reached the top, we decided to keep our distance between us and the imp.

Suddenly, he spoke to us in a language which I could not understand. After he spoke, he quickly flew off and disappeared. I turned to Triona, who almost immediately translated his speech. "This is the easiest of whats to come," she intoned. Thats when I thought,

"If this was easy, what awaits us later?"

Duran of TUR

Posted on Saturday, October 21, 2000, 5:14 PM EDT by Helper (GreatLakes)

A Wedding Invitation.
>>> Trammel Facet News <<<
Misty and Daryl Van Horne would like to formally invite you to join in the celebration of their love by attending their wedding on Sunday, October 29 at 6:00pm Central Time at the Shrine of Spirituality on the Trammel facet of the Great Lakes shard.

Gates will be provided at The Mint of Vesper and The Bank of Moonglow starting one half hour before the start of the wedding.

Please, no gifts. Save for that 22 mil gold tower you have been dreaming about.

Posted on Saturday, October 21, 2000, 5:01 PM EDT by Helper (GreatLakes)

Shannara's Jam Session
>>> Felucca Facet News <<<And when I say 'jam' I don't mean the kind you put on toast. Here is the latest event in a long line of events coming up at Shannara.

Wednesday, October 25

Calling all Bards!!!

Time: 6:30 PM Pacific, 7:30 PM Mountain, 8:30 PM Central, 9:30 PM Eastern
Place: Shannara's Town Hall (a two-story house along the shore to the SE of the Casino and Garden)

Tune up your harps and write a new song for the competition, all entries must be your original work. The songs/stories should not go over 5-7 mins when read aloud so everyone has a chance to participate. Each person needs to perform the piece as well as hand the judges one copy of the work written in a purple book. The works will go on display after the event unless the author objects.

Prizes: 1 Place = 5,000 gold
2 Place = 3,000 gold
Funniest = 2,000 gold

Transportation: We will offer gates to Shannara from the front of Lord British's Castle 10 mins before the event starts.

I hope to see you come out to Shannara and have some fun in the next few weeks. If you have questions or would like to help out my ICQ is
47836510.

Alanna Ceres
Posted on Saturday, October 21, 2000, 2:14 PM EDT by Pelle Svanslos (NapaValley)

Battle Royal Fight Results
The Battle Royal went very well and we were privileged to witness some great matches.

The event winners were:

1st Place: Flip [Honor Guard, EOF]
2nd Place: Talmon
3rd Place: Tanis [Knight, OSR]

OSR thanks all the members that helped with the running of things, a job well done.

We will continue to hold events in the near future, stay tuned to this station for further details.

Congratulations to the winners.

Gabe, Guardian OSR
Posted on Saturday, October 21, 2000, 1:32 PM EDT by Pelle Svanslos (NapaValley)

Scramble Bot Quiz On Stratics IRC

The staff of #ultima-online will be holding the 2nd Scramble Bot quiz on Monday 23rd October at 7pm CST.
The last quiz was a huge success, and the prize was 5K. This time, the prize will be for a winner on Drachenfels,
and it will be a Rare....kindly donated by one of the ultima-online op staff. So do drop by it will a fun event :)
The staff of #ultima-online will look forward to seeing you all there.

#Ultima-Online is the 24 hour chat-room brought to you by Stratics IRC. You can access the Stratics network
via the following servers, or by using our Java IRC client.

  • irc.stratics.com
  • compu.stratics.com
  • dhp.stratics.com
  • frws.stratics.com
  • intworks.stratics.com
Posted on Saturday, October 21, 2000, 8:40 AM EDT by Casanova (CommunityNews)

UO Home Owner 1.0
From the makers of "UO Rudder" and "UO Tamer" comes a new utility which
allows you to manage your home simply and effectively.

The first version supports the following functions:
  • secure/lockdown/release item
  • place a trash barrel
  • place a strong box
  • ban
  • remove

    This software can temporarily be downloaded from http://199.85.233.19
    and will be moved to the author's new domain http://uo.portz.ca once it
    is up and running.
  • Posted on Saturday, October 21, 2000, 8:31 AM EDT by Casanova (CommunityNews)

    ImaNewbie - Episode #126
    A new comic has been added to the ImaNewbie website:
      ***ImaNewbie does Veteran Player Rewards!***

      Think you have seen every suggestion for Veteran Player Rewards?
      Think again. ImaNewbie has come up with his own lavishly illustrated,
      Top Ten List of veteran rewards that has something sure to please
      everyone. Check it out in the the 'toons section. Enjoy!

      Added Friday, October 20th, 2000:
      - ImaNewbie Episode #126 - Top Ten Veteran Player Rewards

      ImaNewbie does Britannia
      http://www.imanewbie.com/

      later...Tryon
    Posted on Saturday, October 21, 2000, 8:16 AM EDT by Casanova (CandidCoverage)

    Dawn Stratics opens, with HoC Chat tonight
    Stratics is pleased to announce the opening of its new Dawn Stratics website. Dawn is a unique new MMORPG in the alpha stage of development coming from Glitchless that is unlike anything you have ever experienced. Dawn will be the first game to be truly driven by players from the ground up. There will be no established cities populated by unintelligent NPCs when you arrive in this brave new world. Instead, it will be the players' responsibility to populate the land with towns and kingdoms and more. It will also be up to the players to create their owns laws and enforce them. Dawn will also be one of the first games to feature real death as well as the opportunity to choose your own parents!

    Check out the Stratics Dawn Preview for more information about this exciting game! And then, don't forget to drop by #dawnhoc on the Stratics IRC server on Saturday, October 21st at 8pm CST for a Dawn House of Commons chat with Glitchless, and ask the designers your own questions about this groundbreaking game!

    Posted on Saturday, October 21, 2000, 6:51 AM EDT by Xena Dragon (GeneralNews)

    The 4th Wrestling Competition in Deepwater
    >>> Felucca Facet News <<<An announcement from Elv'eng.

    Welcome to the 4th wrestling competition in Deepwater . It will take place this Sunday evening, the 22th of October at 9pm cet at the Owl's Eye Tavern, in Deepwater

    There is a entry fee for the fighters of 1000gp, the gold will go to the pot, witch will be the prize. The fee is paid 1hr before the event start. We'll start once we have 16 or 8 wrestlers.

    Also remember, you may ONLY fight with your fists, nothing else, and should a person use healing potions/bandage/weapons or any kind of armor (except what's said below), will be kicked out from the event.

    Rules:

    * NO Healing
    * NO Armor / Weapons
    * NO Looting

    What may be used:

    * Refresh potions
    * Strenght potions
    * Agility potions

    Outfit that shall be worn (inside the ring):

    * Pair of long/short pants
    * You may wear a pair of sandals/boots/shoes

    Prizes that can be won:

    1st place: 30 000gp
    2nd place: 15 000gp
    3rd place: 5000gp

    Who will be the next Wrestler of Deepwater? You?

    Elv'eng - Andune
    http://here.at/Deepwater

    Posted on Saturday, October 21, 2000, 6:51 AM EDT by Eldariel (Europa)

    Lycaeum Academy Course
    Lycaeum Academy course: Fighting and its role in society:

    On sunday, october 22nd, 8pm GMT (21:00 CET) Tizoc Arenas will present his course "Fighting and its Role in Society" in the Lycaeum on Moonglow island on Trammel.

    The course teaches about the world and how warriors take a part in it. You will get a picture on how to deal with criminals as well as information on how a young warrier or ranger can start his or her career.

    More information about the Academy as well as a class schedule calendar with up to the minute information can be found on: http://learn.at/lycaeumacademy

    Hope to see you there!
    Yoldran

    Posted on Saturday, October 21, 2000, 6:46 AM EDT by Eldariel (Europa)

    More Halloween Fun

    The New Village of Bree-land Hosts Halloween Festival South of Britain, between the mountains and the moon gate. Halloween Festival (party) all day Oct. 31 past midnight (GMT) Wear your death robes and masks. Food and drink at the Prancing Pony Inn & Tavern. Ghosts Welcome.

    More details will be posted on our web site.
    http://people.mn.mediaone.net/rem2/breeland.html

    Posted on Saturday, October 21, 2000, 6:43 AM EDT by Eldariel (Europa)

    The Masquerade Halloween Ball
    I received this from Matteo

    Hail to ye all! I wish ye all a happy Halloween and hope to see every one of ye at the Angry Mongbat's Halloween ball! The Ball, held in the tavern, in trammel on the europa shard, will be an oppurtunity for all the fine men and women of Brittania to meet and enjoy each others company. There'll be a great feast, and dancing! Not to mention the Costume competition! All who attend should endeavour to come in some kind of costume, and at sometime there will be aprize awarded for the best! also, it being halloween you'd best watch out for ghosts, as the tavern is haunted...

    For all who wish to attend, the Ball will take place on the 31st of october, from 8:00 until 11:00 pm GMT. The prize for the best costume shall be fifty thousand gold peices! I hope to see ye all there!

    The UOAM coordinates of the tavern are - X:1828 Y:399
    and our website adress is http://angrymongbat.cjb.net

    Posted on Saturday, October 21, 2000, 6:40 AM EDT by Eldariel (Europa)

    A New Player Ran Scenario
    >>> Felucca Facet News <<<A message from the mayor of Eden.

    I would like to announce the beginning of a new player ran scenario entitled 'The legend of the Ne'thra', it is to be a long running roleplayed scenario on the Felluca facet of Europa and will begin within a week or so's time, more information about this great event to come so please watch this space for news.

    Keron, Mayor of Eden
    Edn - High Council of Eden

    For more info contact one of the following guilds: Eden,UND,SBR
    Posted on Saturday, October 21, 2000, 6:34 AM EDT by Eldariel (Europa)

    This Week on Siege
    It would appear that after a seeming decline in population here, things are finally starting to pick back up and our shard is beginning to heat up again.

    Thursday night turned out to be a very big night on Siege Perilous. It all started with the big Desert Storm 4 event sponsored by the NEW guild. The turn out was good for this event where teams of 7 were gated off to distant islands to do tournaments of battle. The winning teams were required to bring back the capes of their opponents as proof of a clean kill. This went very well and, in the end, the pirates of [email protected] were declared the final victors. Congratulations to the pirates!

    Meanwhile, back in Safe Haven, (where the Desert Storm event was being staged from) chaos ensued as usual. Teams were grouping and regrouping from the tournament when the town came under attack by an invasion of Shadowclan orcs. As I hid behind the tower watching the action, I think I even saw one orc looting capes, but the orcs were not included in the tournament. Perhaps next time someone fluent in orcish will be around to explain the rules to them...

    Then, the dust hadn't settled in Safe Haven when I received word that something was amiss at the Yew Cemetery. I arrived there just in time to see a mess of skeletons, hell hounds, liches, and even a blue skeletal knight screaming in strange tones and wreaking havoc as they arose from the earth.

    The heroes gathered there quickly dispatched the lesser ghouls with their silver weapons, but the blue bone knight would not fall as easily. Apparently he was upset because someone had awakened him by attacking his minions. However, he was finally returned to the grave as a mob of angry villagers managed to surround him and tear him apart.

    Here is a painting of the remains from that battle.

    The blue mess seen in this picture is all that was left of the mysterious blue skeleton. No clues or unusual loot were found in the area, so it is suspected that this was an isolated event. However, I would be careful while visiting the graveyard in Yew after seeing what sort of evil can be stirred up there...

    And, as if that wasn't enough, I later received reports that Safe Haven was under attack... again. This time by a group of lizardmen. You might recall a few months ago when the lizards, who live in the swamps south of Safe Haven, were upset over border disputes. Apparently they have grown angry with the humans again. It is rumored that the government of Safe Haven may be negotiating with the lizard men over this matter. The reason for these new attacks has not yet been made clear though. Perhaps someday a permanent town border can be agreed upon so that this matter will be resolved once and for all.

    Well, it would appear exciting days have come again for the many dedicated citizens of Siege Perilous. I'll try to keep you posted as more news arrives.

    Ford Prefect
    Reporter for the Veteran Shard
    Posted on Saturday, October 21, 2000, 4:35 AM EDT by Ford Prefect (SiegePerilous)

    Senzez the imp
    >>> Felucca Facet News <<<Andrew sat at his writing desk, glancing over various sheets of parchment, wondering quietly about the small imp, Senzez and it’s intentions. He remembered when he first became aware of it, chatting upstairs at Sandlewood when a door suddenly opened and closed. He merely thought of it as a person well versed in the arts of sneaking about and quickly searched the house. Finding nothing Andrew paid little attention to it. Later during the night stranger things began to happen. Lanterns were blown on and off, ale was drank and bottles thrown.

    Everyone’s first thought on the ordeal was that it was merely a ghost or poltergeist passing through. Sandlewood had not been a stranger to such events before. The haunting of Tear, the poor soul lost when the Town Criers stone crumbled, or the old ghost whom had just recently broken through the Ether and had died during the burning of Trinsic were just a few of many occurrences. Andrew had been composing a letter to be sent off to his uncle whom specializes in paranormal activities when the door had flown open with a great gust of wind. Standing in the open space was a small creature that Andrew had not seen past the barrier of the Lost Lands ever before. An Imp.

    Taken from Andrew’s Notes:


    The imp caused great confusion in the beginning, many taking it’s strange for of speech to be a totally new dialect when in fact it turned about to be English but said backwards. This seemed to cause even more confusion, as when the speech was translated many had to wonder if the meanings were in reverse as well. Constantly the imp would contradict itself, speak lies, and make no sense. At least to human ears.

    It often asked for peace and when the humans near agreed to it the small imp would begin to attack. It mentioned the Lich Acruvir and often said things that could be interrupted as the imp wishing to be above the Lich in power. It could be taken from this statement that currently the Imp is a minion of Acruvir. The strongest sign, which points to this, is the usual sighting of ravens after the Imp has left or before it’s came which have been linked many times to the Lich. Other strange phenomenon includes Hell Hounds that would appear every so often along with Wraiths and other various odd creatures. It is my opinion that while the Imp may have summoned the creatures it possesses little control over them or has a general dislike for the other species. Often the hell hounds would attack the Imp while the Imp would refer to them as “Bad Dog’s.”

    Senzez was at a later date spotted at various other places around the land. More notably, The Bloodrock Clan’s War Fort, The Cult of the Black Dragon’s Keep and the Disciples of Mondain’s Temple. After having witnessed the B-D encounters, having been a part of the Sandlewood sightings and as well as discussing it at length with DM I’ve discovered strange similarities between the encounters. At both Temples there was a instance of snakes literally slithering out of the walls. DM encountered the same as well as a strange gathering of what one would consider… farmyard animals. DM also has encountered Hell Hounds. Most signs have pointed my thoughts that the imp is merely playing games a child would with toys. For what reasons however remains up for debate. The Imp may only be playing a game with us. Or it could be doing something with a much deeper purpose, which is what it’s generally hinted to during the few conversations I’ve caught with it.

    I have just recently learned of a new possible connection to Senzez. The attempted summoning of Zeznes the mighty. From accounts I’ve heard it appears the summoning ended in failure. The main group responsible would lie on surviving numbers of the Cult of the Rat. The main point I see with this is the fact that Zeznes is Senzez spelled backwards. More Impish trickery?

    The notes end…



    Andrew Bishop

    Tavern Manager of the Sandlewood Box

    Knight of the Cult of the Black Dragon
    Posted on Saturday, October 21, 2000, 1:27 AM EDT by Tristam (GreatLakes)

    A Duck Hunt in Sanctuary
    >>> Trammel Facet News <<<I found this message on my doorstep this mornin'

    --------------------------
    Hear ye, Hear ye

    Come one come all to the great Duck Hunt of Sanctuary, our duck errr Duke will be hidden someplace in trammel and I will have 3 clues as to his where abouts. Do not expcect them to be easy clues however. It is to be held on the 29th of October at 8 pm. first person to find the duck err duke, and bring him back alive will receive a 5k prize. Entry fee is 1K you may chose to hunt him alone or in pairs but only 1 prize will be given out.

    The "Duck" is not to be killed but brought back alive. Any profits from the hunt will go to the town coffers to fund further events. This is your chance all those who would like to hunt the Duck *Ryan Angelbane, Duke of Sanctuary*. The town is located just North and across the Bay from Skara Brae (@ 33o 2'S, 35o 43'W) or those that prefer, a gate will be available from skara between 7:30 pm and 7:45 pm Sydney time.

    The hunt will start at The Buxom Wench Tavern in Sanctuary, all are invited to attend. Feel free to contact me for more info if needed using the mystical messengers (19717159 - ICQ name shandra).

    I hope to see everyone there and expect a good time to be had by all.

    Respectfully,

    Teylen Archfire - Wood Wife of Shiallia
    Of the Faithful.

    --------------------------
    Sounds great! I presume, she plans this event in Trammel :o)
    Sha'mad Conde

    Posted on Friday, October 20, 2000, 11:43 PM EDT by Sha'mad Conde (Oceania)

    A Duck Hunt in Sanctuary
    I found this message on my doorstep this mornin'

    --------------------------
    Hear ye, Hear ye

    Come one come all to the great Duck Hunt of Sanctuary, our duck errr Duke will be hidden someplace in trammel and I will have 3 clues as to his where abouts. Do not expcect them to be easy clues however. It is to be held on the 29th of October at 8 pm. first person to find the duck err duke, and bring him back alive will receive a 5k prize. Entry fee is 1K you may chose to hunt him alone or in pairs but only 1 prize will be given out.

    The "Duck" is not to be killed but brought back alive. Any profits from the hunt will go to the town coffers to fund further events. This is your chance all those who would like to hunt the Duck *Ryan Angelbane, Duke of Sanctuary*. The town is located just North and across the Bay from Skara Brae (@ 33o 2'S, 35o 43'W) or those that prefer, a gate will be available from skara between 7:30 pm and 7:45 pm Sydney time.

    The hunt will start at The Buxom Wench Tavern in Sanctuary, all are invited to attend. Feel free to contact me for more info if needed using the mystical messengers (19717159 - ICQ name shandra).

    I hope to see everyone there and expect a good time to be had by all.

    Respectfully,

    Teylen Archfire - Wood Wife of Shiallia
    Of the Faithful.

    --------------------------
    Sounds great!
    Sha'mad Conde

    Posted on Friday, October 20, 2000, 11:42 PM EDT by Sha'mad Conde ()

    Terdeus Halloween Festival, Friday Oct 27th 6pm PST
    >>> Trammel Facet News <<<Charles sent us this announcement:

    On Friday the 27th, Terdeus Hall will be hosting its Halloween festival. All are welcome to come participate in the fun and games. There will be music and a haunted costume party, as well as food and drinks.

    Terdeus Hall is located on the Trammel Facet, between Britain and Trinsic on the east coast. The coordinates are: 49o2 S, and 33o45 E. The Casino will be open at the hall, so you may gamble amongst the ghouls. Supplies for costumes can be bought at Terdeus Hall, though feel free to bring your own. Dont forget, there will be a contest to see who has the most interesting costume. All who come are in store for quite a surprize, and there is much that will be revealed as the night goes on. If you have any questions, visit Terdeus Hall, and leave a message in the guest book, or contact Sauron. I look forward to seeing you there...if you're not too afraid!

    Thanks!
    Posted on Friday, October 20, 2000, 9:49 PM EDT by HellRazor (Baja)

    Cafe Reopens
    >>> Felucca Facet News <<<Jayon has sent word that his shop, "Hooters Cafe", apparently named after the owls that inhabit the nearby woods, has reopened.

    This cafe is located in Felucca, at sextant coordinates 95o 11'N 99o 21'E, which is along the road running atwixt Minoc and Vesper. The shop has "GM Armor/Weapons, GM Greater Potions, GM DP Weapons, Recall/Mark/Gate Scrolls" for sale a good prices. Better yet, Jayon promises more to come. Stop by sometime.

    Posted on Friday, October 20, 2000, 9:46 PM EDT by Ceryx Cybium (Sonoma)

    Fight Night Weekly Reminder
    >>> Trammel Facet News <<<
    Welcome to Fight Night. Fight Night is sponsored by Fight Club. Fight Night is a weekly single elimination PVP tournament to the death for prizes valued at over 200k. This week our prize is 300,000GP. The entry for the contest is 10,000 GP made out in check format payable only to the Ring Master.. Arcaneus.

    Basically two warriors at a time are put on the Fight Club Guild Stone for the match and then removed afterwards. There are rules to Fight Night which are posted outside the ring.

    Come to our tower, see the ring and review the rules. If you contact me, I ll make myself available to answer specific questions and sign you up. The Ring is located at our guild tower on Arctic Island. Here are our coordinates please visit us: 113' 1' N 175 ' 52 W Tram. Please sign up in advance.... there will be far too many people signing up the night of the fight.

    Last week Mr.T took home the Fight Club Championship and 25,000 iron ingots.

    Fight Night is Saturday Oct 21th 8 PM EST at the Fight Club. My icq is 63003345 if you have any questions. Enjoy the PVP in Trammel. Please visit our tower and register in advance!!!!!!

    Posted on Friday, October 20, 2000, 2:49 PM EDT by Helper (GreatLakes)

    Principessa's Halloween Party
    >>> Felucca Facet News <<<
    Sponsor: Principessa
    Location: Principessa's Palace
    Felucca Start Date: Oct 31 2000 9:00PM CST
    End Date: Oct 31 2000 10:00PM CST

    Rules, no stealing, no snooping, no hiding, no dueling (in my bedroom), second floor of marble patio. PK's welcome, blues and reds and greys behave. No stealing or killing for others halloween candy(looting).

    Gates will be provided from the West Britain Bank in Felucca. Free drink and Pumpkin Pies while supplies last. A Door Prize. Costume Contest Prizes will be magic items Silver or better. The Marble Patio is located North of Yew on the Western Peninsula at the skinny part. There are two small houses on either side of the Marble Patio and the ocean is on either side of those houses. You know the place where somebody in Trammel placed a Tower?

    The spawn is thick so getting a gate from the West Brit Bank in Felucca is the safest way in. Gates will be provided from 8:30-9:00 CST in Fel. But don't worry, if the Halloween Monster Spawn doesn't kill you, you can kill them. Just don't kill the polymorph, that might just be his costume. You will be banned if you kill him. No Jumpers either. Come and lets get spooky and have fun.

    Posted on Friday, October 20, 2000, 2:42 PM EDT by Helper (GreatLakes)

    Results of Golden/Heavens Forge Halloween Party
    >>> Trammel Facet News <<<Mirabel of Heaven's Forge pointed me to this writeup about the recent Halloween bash thrown by the cities of Golden and Heaven's Forge:

    The evening started out with a festive costume contest at Darkmor Tavern in Heaven's Forge. Sleath had decorated the pub wonderful including a Grateful Dead band. The winners of the Costume Contest were Solitaire, Oz and Cinderella. Then everyone gathered together for trick or treating through Heaven's Forge. The group from Golden ran back to town to get ready for the group to hit Golden and that's when things really got weird.

    A strange man with skin as dark as coal and hair as white as snow appeared and claimed I was his wife. I know I will get the names wrong, I was very distracted getting set up and all. He was rambling on about getting carrots or something. I played along since I didn't want any trouble. As people made their way to the brew for trick or treating, Delerious (or whatever his name was something like that) became agitated that people were entering his house. Again playing along I told him it was a pub and that people could enter if they please. He eventually gave up and left...or so we had thought.

    Storytelling began with Mirabel, then a tale from Meredith and Darius. As we were looking for more tales Delerious appeared again and claimed he had something to show me outside. We all went into the courtyard of the pub and he told us to close our eyes. We did as he said and when he said for us to look he had become a black corpse!

    Suddenly he called to his 'family' and brigands appeared. Not realizing the danger we were truly in, many brave warriors attacked. We quickly realized this brigand was more deadly than the normal breed. Many fell in two swipes of his ax. Eventually we fought him to his death. It was then the corpse called other family of bone knights and eventually a daemon! After all were slain, he regained his former shape of a man and was rather confused at our behavior.

    He stood and spoke with us and realized he was not in the right place, but then again turned back into the black corpse and called forth more of his family of bone knights. He then was again his former self. And though still confused was harmless. He decided the woman he was looking for was probably long dead and he should find her. He then dove into the ocean and disappeared.

    Needless to say we were all baffled and ready for a drink, so we went back into the pub and celebrated our victory of this evil.

    It was a fun and a bit scary evening for all. Thanks to everyone who participated!

    Thanks!

    Posted on Friday, October 20, 2000, 2:40 PM EDT by HellRazor (Baja)

    Results of Thursday's Skara Brae Horse Race
    >>> Trammel Facet News <<<I found this report from War Child posted on the Dawn Message Forum:

    Seer Eliar held the second of 6 horse races leading up to the Race Of Champions. The races are held every Thursday at 8pm at the track outside of Skara Brae, Trammel.

    This race had 3 qualifing heats, consisting of 2 races each. The winner of each race qualified to be in the second round, which consisted of head to head races. The winners of the head to head races went to the final round. The final round consisted of 3 races of 2 laps each. Points were given for placing in each race. Each of the three contestants in the final round are automatically qualified for the Race of Champions.

    Prizes for each where, 1st-10k gold, 50 of each reagent, and a treasure map. 2nd-5k gold, 50 of each reagent, and a lesser treasure map. 3rd-2.5k gold, 50 of each reagent, and a lesser treasure map.

    In the final race, Buffy finished first, War Child placed second, and Demonic finished 3rd, with an honorable mention going to Lord Crusader.

    Posted on Friday, October 20, 2000, 2:16 PM EDT by HellRazor (Baja)

    Mystical Trial of Senator Tyriol
    It began with the three taps from the Honorable Lord Mobius’s Gavel calling a Court of Truth in Yew in to a session. It was time for Senator Tyriol the Traitor of Trinsic, and Lady Eowen to face their iniquity. Senator Tyriol had in this past year seemed to conduct a secret life of attempting to take control of Trinsic’s Government and her people. Lady Eowen had participated in the capture and attempted sacrifice of Countess Tiera to the darkness. Lady Eowen was taken in custody during a daring raid that freed Countess Tiera in the last moments of their dark ritual, while she lay on their sacrificial stone.

    The Honorable Lord Mobius asked for both defendants to come forward to his podium and formally charged them. In his order he asked councilor Raven McAlester, Trinsic Town Council’s JAG to present her evidence. She presented documentation along with names of witness’s and threats that Senator Tyriol had written to the Trinsic people and the Trinsic Town Council as evidence of his participation in his attempt to take control of Trinsic and Trinsic’s Government and in the kidnapping of Deputy Mayor Countess Tiera. Then in turn she presented names of wittiness that placed Lady Eowen at the scene of the kidnapping and participation in the Sacrificial Ritual of Darkness during the raid at the sacrificial ritual stone. The Honorable Lord Mobius called Senator Tyriol first along with his Councilor Royce to present his first phase of his defense. In turn he called Lady Eowen along with her Councilor Lady Furie to present her first phase of her defense.

    But things suddenly began to transform when Lady Eowen began chanting of an evil sounding and unknown dirge or language. She helplessly swayed and pranced in an ancient primitive dance across the Court room floor. The TTM guards attempted to restrain her and the court room attendants quickly begin to scatter. Ku kullin seemingly to recognize some of her words she spoke, he ran up to the Honorable Lord Mobius and asked if he could attempt to perform a ritual to remove an evil spirit that he assured Lord Mobius, possessed Lady Eowen. The Honorable Lord Mobius eagerly asked Ku Kullin, "Yes please try!"

    The mysterious Ku Kullin begin several rituals inside of the Courtroom that seemingly brought Lady Eowen back from her possession. With aid from his Elders Aleric and Ashram,of the Serpent Council they reveled the name of a demon "Malice" which was a powerful spirit in Ancient Ophidian Lore. With all three of their powers combined they able expel the demon. After many cries of "help me" and her fainting to the floor during Ku Kullin’s ritual she weakly agreed, "when asked by the Honorable Lord Mobius" to continue to testify. The Lord Mobius asked Lady Eowen who had done this to her! She with her hand unsteady from her tribulation and tears running down her courtly face pointed to Senator Tyriol. The Honorable Lord Mobius, with a grim question on his face and with the entirety of all of the court room attendants! "How many more good people are possessed by this Darkness that seemingly is flowing through out our lands?" Sitting at a table with Councilor Raven McAlester (JAG) of Trinsic Town Council, I asked myself as well as others I am sure of? "Is Senator Tyriol possessed as well? Or is he behind all of this evil? I look back and I remember before Senator Tyriol’s oppressive actions, that he had accomplished many good things for Trinsic. The Honorable Lord Mobius motioned for Lady Eowen’s Councilor Lady Furie to step forward and she assured the Honorable Lord Mobius that Lady Eowen would receive medical attention, he released her into Lady Furie’s custody. The Honorable Lord Mobius motioned for Senator Tyriol with his Councilor Royce to step forward and with three taps from his gavel he pronounced sentence to Senator Tyriol. With a loud stern voice and pointing his finger to Senator Tyriol "Sir you will be taken to Nujel`m and in three day’s you will be removed of your head!" With three taps from the Honorable Lord Mobius he declared this Court of Truth to be adjourned.

    An interview after the trial, with the Mystical Ku Kullin.

    Last night, the oath of secrecy, long since kept by the members of my order, has finally been broken. However, our actions to help the lives of Eowen, the suffering people of Trinsic, and bringing Tyriol to justice were justified. Aleric the Green, my brother in balance, Ashram, the brave mage-warrior, and myself, along with our fourth and secret ally, have joined forces to bring balance to the world of Britannia. Though we hold no love for an impotent king, our mission is the same: to protect our home.

    Tyriol has perverted our way by calling up Morbil, the demon of Malice. Worse yet, he has corrupted an innocent soul by letting the demon invade her body and force her to kidnap lady Tiera. Now Tyriol will finally pay for his crimes; however, let us not be as imbalanced as he is by enjoying his death. Let us in fact mourn the passing of a soul who was corrupted by power and self-serving ideals. I pray that he might find peace in his travel to the void.

    As for my order and I, we have hidden in secret, knowing that our way is foreign to the rest of the world, and many fear us. We believe in a philosophy that many would consider "Treason" since we follow a way from known enemies of humanity. We come in peace and only wish to defend our homes and our society. We are known as the Serpent Council

    Ku Kullin

    Hierophant of Balance



    Written by

    Deputy Mayor Countess Tiera
    Posted on Friday, October 20, 2000, 2:05 PM EDT by BeBadd (GreatLakes)

    Stranded in Paradise...
    Caretaker sent us this intriguing news:

    Hi everyone,

    I'm pleased to announce that we opened the auditions for our first event: Stranded in paradise.

    In this event two teams of ten new created characters are stranded on an isolated spot, struggling for survival. With limited resources and dangerous creatures around them, they will need to train their skills and make weapons. After seven days the two teams will face each other to prove their skills and drive the other team away from the location. In these seven days, we will add several subquests and we will keep you updated with the latest info about the contestants and situations.

    If you think you are a survivor, and you think you got what it takes to live with nine other people and work as a team to reach your goal. Then don't hesitate, come visits us at http://users.pandora.be/caretaker/sip_proj/ . At the moment we are still working out some details, the event will take place next Saturday (28th of October).

    We look forward to hear more on this interesting and exciting event!
    Posted on Friday, October 20, 2000, 1:57 PM EDT by Ruth (Drachenfels)

    The ERPA Page Is Back
    The Europa Role-Players Association website is back!

    Visit it at it's new adress: erpa.ultimahaven.com.


    Thanks to Ogodei for notifying us!

    Posted on Friday, October 20, 2000, 1:20 PM EDT by Llemandrell (Europa)

    Markee Dragon Rares Database Updated
    Markee Dragon's Rares database has been revamped over the last couple
    of months, now features details for about 360 rare items and is updatable
    by anyone.

    The database can be found here:
    http://www.markeedragon.com/rares/
    Posted on Friday, October 20, 2000, 10:45 AM EDT by Casanova (CommunityNews)

    Mythndale Masked Ball
    >>> Trammel Facet News <<<The town of Mythndale, known for it's deep enriching history and it's fun events, is having a Masked Ball. More information submitted by Crystal Rose below:
    MASKED BALL - October 21, 8-11 PM EST, Mythndale Tavern (located on the Chesapeake Shard (Trammel), nestled in the woods just off the Western Road outside Britain on the way to Trinsic (28o 33 S 14o 28 E).

    Trick or Treat Vendor - for 50 gold buy a locked box containing a trick or a treat (trick include orc helm, fish, etc., treats include, 1k gold, 5k gold, gm weapon, etc.) Located on the first floor, near mini bar; will be available throughout the weekend or until boxes sell out.

    8:00 PM EST - Best Costume Contest (10,000 gold 1st place 5,000 gold 2nd and 3rd prize)
    8:30 PM EST - Horse Races (several gold prizes will be awarded)
    9:00 PM EST - Auction
    10:30 PM EST approx. - an adventure (either a dungeon crawl, or cemetary tour or other)

    Come enjoy an evening of fun and games. Be sure to check out our new features and renovations -- fun new books and vendors throughout the tavern will be added (some offering unusual wares) -- a barber shop, a bakery added to the kitchen, a dungeon, an art studio, and stables (and in other buildings in the town - our new fishery up on the beach, the tomb of the ancient paladin in the guard tower, and fountains on roofs of the temple and museum). Mark your calendar, plan your costumes, and be ready for a fun time.
    Posted on Friday, October 20, 2000, 10:27 AM EDT by Narga Saiyen (Chesapeake)

    The Casting
    >>> Trammel Facet News <<<From Shana Del Magia:

    Greetings,

    It has been 3 months now since the Witches settled themselves on the outskirts of Vesper and founded the city of Tayrnagh. Much festivities were held over the last few weeks and many travellers from all over Britannia came to visit this fair town.
    Yet, while all these activities were taken place, I have still worked on our goal, namely unravelling the mysteries behind wisps.

    During many weeks now, while I heard laughter outside my little study room, I focused on decipering ancient tomes on these creatures. The task was hard but I think I have found my first clue on how to get in contact with these creatures.
    I believe an ancient spell has to be cast for us to be able to communicate with these creatures. The spell I am referring to is called 'Death Speak' in common tongue.

    In order for this spell to succeed, many rare reagents were needed. And so all of the Witches were sent off to gather the component i need to undertake this dangerous spell. (A full detail of where quests can be found here)

    After a long and hard journey for all of the Witches we have finally achieved in getting all the reagents needed and now only await for a full moon to cast this spell. This saturday at 22.00 CET (or 21.00 GMT) the moment is there, and we will see if all the efforts we have done, will get us one step closer to our goal. If ye wants to join us in this spectacle, come to the Tayrnagh Townhall at precisely 22.00 CET but please do not touch any of the flasks there as they are essential in the casting...

    In obscurem vivemus

    Lady Shana
    Necromantic Order of Witches

    Thank you, Shana.
    Posted on Friday, October 20, 2000, 6:02 AM EDT by Llemandrell (Europa)

    The Craftsmen's Tour of Felucca
    >>> Felucca Facet News <<<

    We received this interesting announcement from Elof:

    The Craftsmen's Tour of Felucca, this Saturday (21st October 2000). Hail and well met friends, I shall soon be wandering Sosaria's fair lands once more, after an extended 'vacation'. To get myself back into the swing of things, I am organising a dungeon tour specifically for the crafters who serve the people of Europa (though all are welcome). The dungeon crawl is theme'd as 'The Craftsmen's Tour of Felucca'. So ideally you should have at least one craft skill, e.g. Alchemy, Bowyer, Carpentry, Inscription, Smithing, Tailoring or Tinkering. The schedule will be as follows: 10:00 - Meet at the Pot Shop, preparations, repairs and possibly form fighting groups. 10:30 - Deceit 11:15 - Despise 12:00 - Lunch, the Chaos Shrine Tavern has been suggested 13:00 - Covetous 14:00 - Wrong 15:00 - Shame 16:00 - Destard 17:00 - Break for dinner, still need a venue here. Any offers?. 18:00 - Hythloth through to T2A 19:00 - Fire or Ice (I think thats the link to T2A. Is it?) 20:00 - Khaldun 21:00 - Back to the old lands. A runebook containing the locations for each dungeon starting point (Old Lands anyway) will be locked down in the Pot Shop just over the west bridge from Vesper bank on Felucca. This way you can catch us up if you opt for a late start, it might be the only time some of us get to see the inside of a Felucca dungeon (even if it is in black and white). See you there, Elof - One Alone

    Posted on Friday, October 20, 2000, 5:02 AM EDT by Llemandrell (Europa)

    The Orcs, Hot On the Trail
    >>> Felucca Facet News <<<This from the scribe of Grishnak, Chieftan of the Stormreavers.

    Grishnak sat back, brushing the remains of his awfull meal off his fat belly. Reaching out, he pickes up a half full bottle of ale, slurps, then lets loose a wall shuddering belch. Wiping the foam from his chin with the back of his hand he turns and looks at Snarfu.

    "Ey, ju lurn anyting abut dat axe we find in dat ale bag." he askes.

    Snarfu looks up at him with a startled look, index finger hidden up to his second knuckle in his nose. Glancing about quickly, he snatches his hand away from his face.

    "Err, nub cheef. Meh nub kan figure ut wut it suposed tu du. All meh kno iz ib weh kan find da rite thingees, we kan summon dis Hand ob Ebil."

    "Bah!" Grishnak explaims and hurles the bottle at Snarfu.

    Before Snarfu can jump up at the challenge, Qog and Grunk walk into the room. "Ey cheef," Qog yells. "Luk wut da runt found!"

    Hesitantly Grunk holds out a bloodstained parchement towards Grishnak. Grishnak snatches it, stares at it for a minute, then shoves it at Snarfu.

    "Wut dis meenz? It luk lik blah scribble."

    Snarfu ponders the page for a moment, then looks at the runt. "Ware ju find dis?" he demands.

    Digging his toe in the muck, the runt mumbled something.

    "Wut jub blah," Snarfu shouts.

    "Erm, um, meh wuz jus luking at da thingees dem tupid humies had on dem wen dem ded in da fort. Meh wundahed ib der wuz any shinies," the runt replied.

    Glowering, Grishnak cuffed the runt. "Meh blah ju nub tuch ded humies. Dat fur udders tu do."

    Suddenly Snarfu jumps to his feet, excitement evident in his bloodshot eyes.

    "Dis be wut we luking fur! Wen dem Ebermoor Knites kam here dey waz luking fur da axe. Dis blahs dat da thingee to make it wurk is on an island."

    All eyes where riveted on Snarfu as he described the location of the island, the infamous Bucc's Den.

    Outraged, Qog began hurling crockery and bottles about the room, screaming invectives against humies that forced him to have to get on a boat. Snarfu and Grishnak traded a look, then began to below laughs at the thought of Qog having to get wet.

    Sending Grunk out to gather the rest of the Orcs, Grishnak began planning their next move in the War of teh Axe. Invading Bucc's Den.

    Most vile news indeed for the Kingdom of Evermoor. Evil luck to ye and your endeavors orcs.

    Posted on Friday, October 20, 2000, 1:02 AM EDT by Azalin (Atlantic)

    Black Reapers Growing Stronger ?
    >>> Trammel Facet News <<<After receiving a note from Lord Hellspawn [DMT] about shrines being corrupted again, I sent my relative Belmakor on an errand to gather more information on this. A little later, he sent me this message :
    Hi Bel !

    After receiving your message, I travelled to some Shrines of the Trammel facet. My first stop was at Spirituality, and then Honor, since I was in the Trinsic area, but none of them showed any sign of corruption. Then I decided to head towards Honesty, on Dagger Isle, since as you may remember, that was where Todesbuche (Deathbeech), also known as the Black Reaper was first sighted.

    To my great surprise, it seems the power of the Death Tree has grown and is slowly taking over this of the shrine itself. Indeed, Todesbuche extended it roots and now sits inside the Shrine's alcove. As I was studying the shaded plant, I heard a noise in my back, coming from a Nightmare, I am sure. Those dreaded monsters are a personal hate of mine, horses corrupted by magic.
    I ran out of the alcove, only to see an empty snowy area, showing no traces of feet except my own. I felt disturbed and shouted, asking what or who was there, hoping to hear someone, or even something... and suddenly, a voice sounded, directly in my head.
    I cannot explain how I know that. I simply know it was not a noise, but merely a... thought, since I cannot find another way to put it. A single word, spoken without any feeling, sounding more like a pure fact, an evidence, than an answer to my question.

    Agony.
    Wherever I looked, there was only emptyness. I decided to head back to the mainland, and asked Perrin Aybara [F*S] and Lord Hellspawn [DMT] to come and clean the shrine of its parasite. As we rejoined Lord Hellspawn there, he told me he had also heard the word "Agony", along with "Ankh", "Blood", and "Souls". After a long fight, we managed to destroy the Tree, and on its corpse, we found a new book.

    As well as my colleague Casanova and myself could decipher it, the text probably is the following :

    Twilights Gleaming
    violence is growing
    death awaits
    challenge
    ... behold
    ... Willard ...

    As you can see, this is the second reference to Willard the Monk we found in the last few days... I feel we could get to understand a lot more if we managed to contact him, wherever he may be. As you should know, he used to dwell around Trinsic, but I haven't met him for a long time. Maybe we will have to wait and see what happens...

    I later continued to search for traces of the Death Trees, and found the had also corrupted Compassion and Humility, but not Chaos. Perrin and myself will continue fighting this Evil until our Shrines can protect themselves again.

    With all my love,
    Belmakor

    It seems we underestimated the powers of these trees. For once, I will steal Rock's advice :

    Go with the Virtues !

    Posted on Thursday, October 19, 2000, 11:22 PM EDT by Bel d'Ajoor (Drachenfels)

    Client Patch 2.0.3
    This just in from Melantus:
    We have released client patch 2.0.3 to address a client crash involving logging out and logging back in quickly, before the first character has timed out.

    If you have any difficulty receiving this patch, please check the following:

    • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
    • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
    • Run a virus scan on your computer. If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected].
    Posted on Thursday, October 19, 2000, 10:55 PM EDT by Joshua Rowan (GeneralNews)

    Orcish Gladiators on Friday Night ?
    Jafar Mc Finnan received a strangely mutilated pigeon tonight from Traaak'Nok, ORK Warboss, and kindly forwarded it to us :
    Ug hummies !

    Meez be Traaak'nok, warboss of de mitee Uruk-hai. Meez clomp pixie last nite, when funee humie comes to meez and sez dere be big fite in dem humie fite place. It sez dem Uruks can win many gore and shinies and weez all come. Meez talk to dem humie wud works and it make skypage wud is wif dem piccies meez make. Meez hope tu see manee uruk and humie and pixie at dem fite.

    Hooowah !
    Traaak'nok
    (Warboss, ORK)

    Jafar kindly attached the following translation to the message :
    *coughs* after reading the above part, I decided to add a translation for those unable or unwilling to learn that guttural and utterly repulsive language.

    Some human approached the orcish warboss after he slaughtered an innocent elven fighter near the Empath Abbey and invited the orcs to join in the gladiatorial games at Jhelom.

    The human went so far as to explain the rules and state a time... which might attract some of the smelly creeps to actually attend the event. The orc managed to paint a few crude pictures of the human - looking like first-grade fingerpaints - and forced a poor human to create a "skypage". Information about that encounter can be found here.

    Yours

    Jafar McFinnan
    Thanks a lot for this information and the nice pictures, Traaak'nok.
    Don't forget ! Gladiator Games, tonight, 8.30pm CET (7.30BST, 2.30 EDT), in the Jhelom Dueling Pit on Felucca !
    Posted on Thursday, October 19, 2000, 10:22 PM EDT by Bel d'Ajoor (Drachenfels)

    Chaos Lecture Series to Continue Tuesday Next
    >>> Trammel Facet News <<<We received the following...

    Last night (Tuesday) was the first meeting of the new Chaos Lecture Series, and I am glad to say it was a success!  The friendly crowd participated in a spirited discussion of what chaos was and wasn't, and how it should be applied with respect to the virtues.  These lectures will continue every other Tuesday night, and information about and discussion of them can be found at the High Council's message board. (http://sosaria.caseware.com/council/)

    Because of the first meeting's postponement, the next meeting will be next week.  Scheduled to appear is Talanithus of the elves, who shall attempt to offer us a small glimpse into the elven way of life, and what it means to be surrounded by all of us humans.  It is hoped that exposure to and information about other groups and races will breed tolerance and understanding, which are among the most important of Lord Blackthorn's ethos.  We shall again meet at the Lyceam classrooom, at 9pm Central Moonglow Time, on Tuesday next, October 24th.  I hope to see you all then!

    Posted on Thursday, October 19, 2000, 8:14 PM EDT by Beans Baxter (LakeSuperior)

    KoA Golden Knights #47 to be Held Friday
    >>> Felucca Facet News <<<We received the following...

    KoA GK #47 -Battle of the Titans- Hosted by NeoMikel of the Crystal Consortium Order of the KoA

    --------------------< >--------------------

    OSI GM-s and Seers will be watching the GK events and will continue to enforce the non-disruption policies. The KoA GK is a Seer-sponsored event for the LS Community and individuals will continue to be jailed/banned for disruption.

    --------------------< >--------------------

    DATE: Friday, October 20 @ 8 PM CST
    TIME: Registration from 7:45-8:15pm CDT and the event begins at 8:30 pm CDT
    PLACE: KoA Alliance Village

    This Match Consists of a 1v1, single elimination tournament for mages and warriors. There are no preclusions on using magery or weapons for either class other than no magic weapons.

    ENTRY FEE
    600gp per contestant.
    Spectators Free

    PRIZES
    1st Place: 5,000 gold
    2nd Place: 3,000 gold

    RULES

    - fight to the death or judges call after five minutes
    - NO Magic Items, NO magic Armor, NO magic Weapons. If anything is seen on you saying "a magic" you are disqualified.
    - NO pets or mounts are allowed.
    - NO Looting of any kind
    - Precasting and predrinking ARE allowed.
    - All potions ARE allowed
    - All field spells ARE allowed

    REMINDERS TO SPECTATORS

    -- Please try to stable or feed your mounts prior to the event. Wildmounts are a problem.
    -- Please no casting, sparring and fighting around the ring
    -- Absolutely no spectators in the fighting ring at any time after the event begins
    -- Cheering for your friends is encouraged!!!

    Ramsonne (KoA), Lord of Scholars

    Posted on Thursday, October 19, 2000, 8:12 PM EDT by Beans Baxter (LakeSuperior)

    Famine Opens Treasure Map Library
    >>> Trammel Facet News <<<Hail All!

    We recently received the following announcement from Famine:

    "After 2 months of wandering all over the realm, fighting all sorts of monsters, and getting chased by Silver Serpents, I have finally completed a treasure map library for the Trammel facet.

    "The library, along with a bar and bistro is located a short distance south of the Trinsic moongate in a sandstone house.

    "The coordinates in the runebooks correspond to those shown on the stratics treasure maps section.

    "If anyone needs specific instructions on using the library, then please contact me"

    We thank Famine for this great service!

    Go with the virtues!

    Posted on Thursday, October 19, 2000, 3:27 PM EDT by Rock (Drachenfels)

    Shannara Events!
    >>> Felucca Facet News <<<Okay folks, get ready to hold on to your socks because Shannara is rising like the Phoenix from the ashes. Alanna Ceres has just informed me of the rockin' event calendar down there. So let's start with this Friday night:

    First of all, many, many thanks to the people who are helping out with the city, it's great to have you all with us!!! In celebration of the arrival of Halloween, Shannara's going to kick off a small flurry of events this Friday night!

    Impromptu Gambling Night at Shannara's Pair-A-Dice Casino

    The gambling will start on Friday, October 20 at 6:30 PM Pacific, (7:30 PM MT, 8:30 PM CS, 9:30 PM ES) and go until 8:00 PM Pacific.We will offer gates to Shannara from the front of Lord British's Castle 10 mins before the event starts. At 8:00 PM we will offer gates to Grimoire for those interested in competing in the no entry fee 1 vs. 1 fight night (check out the last Stratics article for the rules regarding the tournament at Grimoire).

    Now for the gambling fun!

    * Vendor Lottery: Each ticket costs 100 gold, the vendor is guaranteed to have at least 3 winning tickets on it at the start of the night.

    * Summoned Creature Fights: We summon them, and you bet on which one wins!! If you win you get double your gold (500 gold betting limit).

    * Craps Table: Try your luck with the dice! If we can get enough people to help out we'll have two tables going, the rules for the game will be stated at the table. Winners double their gold.

    *** Bring your gold with you, we do not have a banker in town ***
    Also just added:

    Test your magical powers on Haart, Paladin of the Light!

    Haart the great Paladin of Light is so confident he can withstand the magics of the mages of our land that he's going to stand up to the ultimate test! Here's how it's going to go. This Friday night he's going to be at Shannara's gambling night. For one of the events mages will pay 500 gold to the house, then they will get one chance to kill Haart by dumping all of their mana on him (*the use of poison spells, field spells, and summoning spells are NOT allowed *). You will not be allowed to meditate, this is to be a fast dump.

    If you kill Haart you will get 5 k in gold, and can't play again. If you fail to kill him you may bid another 500 gold and try one more time. We will register mages on a first come first serve basis, the first 10 are the ones who get to try this game.

    More listings later. I didn't want to inundate you with too much information my dear Mtv generation. :)
    Posted on Thursday, October 19, 2000, 2:57 PM EDT by Pelle Svanslos (NapaValley)

    Grimoire Fight Nights
    >>> Felucca Facet News <<<
    New Grimoire Schedule of Events!

    Several very generous Napa citizens will be sponsoring the upcoming events at Grimoire. The entry fees will be waived and huge prize gps will be awarded to the fiercest warriors and mages on Napa. Please join us on Friday nights; you could be the next Grimoire champion!

    1 vs. 1 Sponsored by Elwind Thorne, in memory of Grimtooth:
    Friday, October 20, 2000, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST) NO ENTRY FEE, 1st place 20K gps, 2nd place 10K gps, 3rd place 5Kgps.

    Gladiator Bar Fight, Sponsored by Fiona Pentell & Elwind Thorne, in memory of Grimtooth:
    Friday, October 27, 2000, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST) NO ENTRY FEE, Last fighter standing wins 15K gps.

    2 vs. 2 Sponsored by Elwind Thorne, in memory of Grimtooth:
    Friday, November 3, 2000, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST) NO ENTRY FEE, 1st place 25K gps, 2nd place 15K gps, 3rd place 10K gps.

    Here are the rules for this Friday's 1 vs. 1 Event (10/20/2000):
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent. Casting Bless on an opponent will result in immediate loss of match.

    Disclaimers:
    · All contestants are subject to snooping by Grimoire Staff to ensure
    everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone who disrupts the flow of the event for any reason will be banned until after the event.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch. That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit.
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.

    To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. No late entries. Tournament will start at 9:10 PM PST.

    We must have a minimum of 4 people to start this event!

    This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena. http://www.battlevortex.com/grimoire/tourney_rules_overall.shtml

    Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village. http://www.battlevortex.com/grimoire/grimoire_rules.shtml

    For calendar of events, rules, maps and community message board, please visit: http://www.battlevortex.com/grimoire/index.shtml

    Hope to see you there!
    Baby-Grimoire Staff

    Posted on Thursday, October 19, 2000, 2:32 PM EDT by Pelle Svanslos (NapaValley)

    New Tavern opening just outside Britain!
    >>> Trammel Facet News <<<

    And another Tavern opening:

    The Jolly Green Gargoyle Tavern opens its doors with cold beverages and hot food at 6PM GMT, on Friday Night (20th October).

    We are found on the Trammel Facet of Europa, and are but a minute's walk from the East Bank of Britain. Simply leave Britain from the east, walk past the beach and follow the coast until you come to a two-storey villa with a Lute on the sign. The building is also recognisable by the green cover on the porch.

    The Jolly Green Gargoyle will be holding different events starting next week - Monday Night is BARD NIGHT! People may come from all over the land and read stories and poetry to the tavern. Everyone who reads a poem or story gets a free bottle of ale!

    We plan to hold different games such as darts tournaments and games of chess in the near future, so stop by 6pm GMT Friday Night and sample our fine Nujel'm Ale and Wine made by the monks of Empath Abbey.


    Posted on Thursday, October 19, 2000, 1:12 PM EDT by Pad O'Lion (Europa)

    Millionaires Quest Continues ...

    We received the 4th part of the Millionaires quest:

    Having located Ducemus’s Villa, the traveller had discovered the Inn’s name. He felt he was now so near to the quests end and yet when would the Key holder be at the Inn. He could wait at the Inn, but for how long?

    In a desperate bid for more help he returned to the Tavern where he had met the stranger only a few days before.

    It was daylight when he arrived; few people stood drinking as the sun shone through the murky windows across the Inn floor. The traveller followed the suns light as it edged towards the corner where the stranger had stood.

    "Also mate, can I offer you a beverage or somit?", a gaunt looking man stood behind the bar, wiping a tankard with a piece of rag.

    "Aye, some bread and ale". The barman nodded and walked away.

    As the traveller waited he glanced at the now brightly lit corner of the room. He longed for the stranger to return, but alas he knew he would not ... was this the end of his quest.

    He turned back towards the bar, but as he did his eye caught sight of a small piece of parchment. It lay where the stranger had stood. The traveller quickly walked over, scooped up the parchment and placed it in his pocket. "Ere ya go mate, that’s 12 gold".

    Having paid the barman, the traveller took his bread and ale and sat at a table. He fumbled anxiously inside his pocket for the parchment. He opened it and read:

    Therag, I need you to assist me in my quests for the folk of Britannia. Seek out those who attempt my quest and give them this message. They are to meet the key holder. The Inn where we know the key holder frequents will be inscribed on a rune stone in my villa. Do not tell them where the Villa is, but give a brief description of its whereabouts. I leave that to you Therag for I know you are wise.

    Some may ask when the key holder will be at the Inn. Do not tell them. The times are kept locked away in my Castle Watch Tower and will only be opened late on the eve of Tuesday. I was fortunate to come by this tower for it lies within walking distance of my residence.

    Tis sad that some may fail at the very end for we know how the key holder only speaks to those he can see, and he can only see a certain color. lets hope they noted well Quest 2!

    Thank thee Therag, when your task is complete please destroy this parchment.

    Ducemus


    'Therag must have dropped this when the Inn Keeper had walked passed", he thinks to himself, "thank god it was not destroyed"

    Overjoyed at finding out this new information the traveller throws the parchment on the fire so no other discovers it. Taking one more gulp of ale.

    "TU.TUES.TUESDAY!" spitting out the ale, "TUESDAY!! THAT’S TODAY!!"

    "That it is mate, you alrite?" the barman enquires.

    The traveller, realizing time is precious, runs out of the Inn.

    "Strange folk round here ay Bert"
    "Aye"

    Posted on Thursday, October 19, 2000, 1:01 PM EDT by Pad O'Lion (Europa)

    Quest to be a Millionaire - Update

    I received this little update from Ducemus:

    I have been asked by several if even at this stage is it too late to start the Quests and win.

    The answer is - all quests remain active and you can start at any time. The only time the Quest will end is when the Gold has been won... although time is of the essence as the quests 1 to 4 should be solved soonest so as to know of the whereabouts of the Key Holder!

    So please feel free...even now...to start the Quest to be a Millionaire!

    Ducemus
    GM Smith of Moonglow

    Posted on Thursday, October 19, 2000, 12:53 PM EDT by Pad O'Lion (Europa)

    Trammel Alliance Link
    >>> Trammel Facet News <<<The Trammel Alliance homepage has moved. To see their new homepage, follow the link on the left.

    To be honest, they moved quite a while ago, but it's only now I've managed to update their link. I apoligise for the delay :o)

    Sha'mad Conde

    Posted on Thursday, October 19, 2000, 7:26 AM EDT by Sha'mad Conde (Oceania)

    Power Hour Confusion
    There have been quite a few people confused about when the Oceania power hour actually begins. Due the the Olympic Daylight savings, Most timezones were put on hour forward. However the system which the Oceania server runs on, wasn't put one hour forward. What this means, is that the Oceania Power hour for all characters will begin at 1:00am Sydney time.

    Please remember, Power hour is the hour that all characters get for the FIRST hour they play. However, if your playing late at night, you will get a new power hour at 1:00 Sydney time, not 12:00 Sydney time as many people think.

    Sha'mad Conde
    Co ordinating time zones, all over the country.

    Posted on Thursday, October 19, 2000, 4:09 AM EDT by Sha'mad Conde (Oceania)

    Strange Dealings
     

    Hail and well met fellow travelors of Sonoma!  I come before you to bring you word of something that you may already know about, but hopefully this may enlighten you more so.  Again, it is something that is not of good news, unfortunately, but news is news and this must be told.

    A short time ago, McCoy was given word of a secret meeting between members of KB and PAS.  After he made his way to the rendevous point, he carefully chose a place to conceal himself so that he would be able to get some scribeshots of what was to come, even though he had no idea what it was he was to expect.

    He didn't have to wait long.  A KB ship pulled up to the shore and was secured while troops wearing KB colors got out and patrolled the area.  Luckily Bones was not detected because shortly after the ship arrived, a caravan of PAS soldiers arrived and the two sides began to unload the contents of the wagons onto the waiting ship.

    Before Bones could finish his duty, he was discovered, chased, and left for dead by a PAS member, but what he did get is quite incriminating, as the scribeshot shows.  It would appear that the brothers Westbrook have given gold to one Eldros Du'Morde to fund some sort of Coup and that leaves us with several questions to ask.

    Is this really KB and PAS?  If it is, what would the Westbrooks gain from Eldros' takeover?  Isn't Eldros one of the Council of Ten and Master of the Order of Avatars and what would he gain from all of this?  Where did all of this gold really come from and where did that KB ship go with it after it was loaded?

    Hopefully this report won't cause this Eldros Du'Morde to move too soon before Faramir of Leeds can prepare for such a revolt, should the threat truly exist.  Before the story was posted, Bones and I had an opportunity to speak with Faramir and let him know what we had uncovered and this is how that meeting went:

    Vladimir Taltos: Hail and well met, sir...
    Faramir of Leeds: Hail Good Sirs
    McCoy: Hail...
    VT: May we go up stairs?
    FoL: certainly
    VT: Im glad that ye were able to meet with us, tonight, sir... I know that ye are quite busy with other affairs...
    FoL: tis my pleasure
    VT: I wish it were a pleasure with the news I have for thee, but I fear it is nay good...
    FoL: Aye we have been quite busy defending Moonglow lately (and) I feared as much
    VT: *nods slowly* A short time ago, Bones here was given a tip about a certain meeting...
    FoL: Indeed?
    VT: Aye...
    McCoy: *nods*
    VT: He was nay told who was going to meet and what it was going to involve, but...  When events unfolded... It was quite newsworthy... But, I did nay want to make this public yet... Not without speaking with thee first...
    FoL: I should be interested to know of these facts
    VT: Mind if I show you this scribeshot that McCoy took, sir?
    FoL: Please proceed
    VT: *slides picture over to Faramir*
    FoL: thank'ee *looks slowly at the picture*
    VT: *rubs chin and measures Faramir*
    FoL: This is a very interesting picture
    VT: Aye, I thought ye would find it so... Any comments on this bit of information, sir?
    FoL: Is there more behind what appears to be the acts of a traitor?
    VT: Bones was there... Maybe he should proceed... *looks at McCoy*
    FoL: Perhaps ye can give me a personal account of what transpired, Master McCoy
    McCoy: Well... It was hard to hear from where I was standing but... Some of the things I did hear... That the gold came mostly from the collection of taxes and they stole the rest from civilians, and one even said...
    FoL: Hmm, from these so called road taxes I presume
    McCoy: He said he stole some from the vaults of the treasury and aye they mention raod taxes...
    FoL: Hmm, I must of course investigate this matter carefully
    VT: I understand...

    The conversation ended shortly thereafter.  King David was sought after to discuss this matter as well, before it was made "public", but he was unavailable for questioning after several attempts were made.  Hopefully Faramir will be able to uncover what is behind the scenes of Bones' scribeshot even if King David seems to show no interest in the matter.  May the Great I Am guide us all in our endevours.  Thank you for your time and I hope that this has helped.

    Safe Journeys,
    Signing off, this is...

    Posted on Thursday, October 19, 2000, 2:35 AM EDT by Vladimir Taltos (Sonoma)

    Holloween at Tipsy Elf Tavern
    >>> Trammel Facet News <<<
     
    Are you good with words?  Do you enjoy telling courageous stories to your friends and strangers alike?  Well, this is your chance to shine!  Mark your calendars for Friday, October the 27th at 7PM, PST or 10PM, EST and be there for the Tipsy Elf Tavern's first monthly story night!  Just show up to the Tipsy Elf Tavern and be prepared for chilling and humorous stories from the people of Britannia!
     
    The tavern is located in Trammel north by northeast of the Britian graveyard in a large patio house.  It's UOAM coordinates are X1394 Y1362 and sextant 23'1"N 4'59"E.  If you still can't find it, look at the map attached.  For those wishing food and drink, it will be provided from vendors behind the bar.
     
    Of course, no show is anything without it's performers.  If you want to be a part of the show and tell your wonderful story, please e-mail or ICQ the owner of the tavern at [email protected] or (icq) 2510821.  I hope to see you all there!

    --
    Charles of Britain, Sonoma

    Good Luck!

    Posted on Thursday, October 19, 2000, 1:38 AM EDT by Vladimir Taltos (Sonoma)

    Caravan Escorts and More
     
    The Kingdom of Golgotha, in order to better service all of its current six towns will be starting weekly Trade Caravans between the towns.  All are welcome to attend as hired guards or as participants in the Caravan Celebration afterwards.  Each guard will recieve 3k each once the caravan arrives at the destination town followed by a celebration of the arriving new goods.  The caravans will be heading through trecherous country and the merchants will need protection.

    If you have a craftsman and you wish to sell armor to the caravans to trade in other towns, e-mail us at:
    [email protected]il.com

    Keep an eye on the Kingdom of Golgotha website as new information is posted to this upcoming event.  Their are also perminant positions in the Army of Golgotha for Caravan Guards and a Caravan Leader.

     http://www.geocities.com/kingdom_of_golgotha/

    Thank you for your support!
    Lich Darkon, Golgotha Ambasador.

    Thanks!

    Posted on Thursday, October 19, 2000, 1:26 AM EDT by Vladimir Taltos (Sonoma)

    The Search for Nikita
     
             The rain was coming down hard on the Saints and Sinners guildhouse.  Nikita paced across the porch waiting for other members to arrive so they can begin the hunt.  Her horse, Twilight, stood calmly at the side of the house, occasionally bending down for a bite of grass.
             Soaked from the rain Nikita stepped inside for a minute. Removing her feathered cap and wrenching out all the water over the trash barrel which sat on the inside of the door.  "It is nearly 8, usually the yard is packed with people," she thought to herself.  She walked over to a chair and picked up a book lying on the in table and began to flip through it.
             "Rankings of Trade....what do I care about this," she said.
             She returned the book to the table, leaned back, and closed her eyes. She recalled in her mind the events of last night. Endless blade spirits on unsuspecting ogre lords while other guild members hacked away with their weapons. Throw in an occasional In Vas Mani and you have yourself an evening.  There had to be more to this world than just endless slaughter and mountains of gold. Nikita began to ponder where the adventure was. Where is the treasure? She wasn't thinking about a Dragons weight in gold, she was thinking exotic treasures. With gold nowadays you could show a pile of it to someone and they in turn would show a pile twice as big. There was no merit in gold. The days of slaying a dragon and being showered with fame and fortune were over. Mysterious crystals, large gems to which no value could be placed, these are the things she craved.
             Suddenly there was a comotion outside the house.  "Bout time," she mumbled.  She got up out of her chair and walked outside. She looked around and no one was there. No one except her horse, who just stood glaring into the fog with his ears pointing forward. She retrieved her dagger from her pouch and slowly stepped into the fog. She was struck in the head by an object and fell to the ground. She fumbled around on the ground and came across what felt like a book. She snatched it up and
     stumbled back to the guildhouse. There was something etched with a knife onto the cover.
             "Open only if thou dost seek true adventure."  This was her kind of book, she eagerly opened it only to be overcome by noxious fumes.  She heard the door open and footsteps approaching her. Then a wicked laughter the likes she has never
     heard before.  "I will show thee adventure...as well as seal thy fate!"

    Thanks!

    Posted on Thursday, October 19, 2000, 1:22 AM EDT by Vladimir Taltos (Sonoma)

    Veteran Rewards Updated
    Calandryll just posted the following NEW details about the Veteran Reward System:
    We’ve identified the new rewards for the veteran rewards program and I wanted to give you all a heads-up. I’ll also comment a bit on some of the rewards that we wanted to do, but decided not to. Note, none of these replace existing rewards in the rewards document currently listed in the In Development section of the site. All of those are still in, the list below is in addition to those. All of these items will be blessed which means they cannot be looted or stolen.

    One Year:
    -Special Dye-bottle. This dye-bottle has colors that players currently do not have access to and can be used on clothing just like a dye-tub. The exact shades/colors will be available to see once this is put on test center. This bottle has unlimited uses.

    Two Year:
    -Banners. These banners are hueable (to match personal or guild colors) and can be placed and locked down in houses.

    -Flaming skull. This is a house decoration. It is a stone head that that belches flame. The flame is purely aesthetic and does not damage players or NPCs.

    Three Year:
    -Ethereal Ostard and Ethereal Llama. Basically the same an ethereal horse. We are currently working to resolve the issue with these mounts not being able to be ridden in Britannia. More on that later.

    Two or Three Year (undecided at this time):
    -Leather Dye-bottle. This dye-bottle can dye leather or studded leather in similar colors that are currently used for armor (copper, agapite, valorite, etc.) This bottle has unlimited uses.

    While I know some asked for a white dye-tub, to be perfectly honest, we were not satisfied with the way white appears on many articles of clothing. Therefore, for now, we have decided not to include this item as a reward. Also, we could not use the regular dye-tub colors for leather as many of those colors “bleed” when applied to certain pieces of armor such as the arms and leather helm. Sage and I looked at the leather and studded leather armor when dyed the armor colors and they look really sharp! :)

    I want to thank everyone for their feedback following the postponing of the rewards program. I’ll update you again once these items are available for testing and updated to the official document.

    Screenshot: http://update.uo.com/images/rewards1.jpg

    Posted on Thursday, October 19, 2000, 1:22 AM EDT by Joshua Rowan (GeneralNews)

    Lake Superior Faction Test
    The following was just posted to FYI on the UO.com website:
    Lake Superior Faction Test

    In the evening of Wednesday, October 18th (CDT), we will be bringing the various test shards internal and restoring a recent backup of the Lake Superior shard to a test server. This server will be updated with the latest faction system code and will be available to the public as "LS Factions". We hope you'll take the opportunity to stop by, explore the faction system, and join in the testing!

    The latest information on the faction system is available in General Testing.

    Posted on Thursday, October 19, 2000, 1:12 AM EDT by Joshua Rowan (GeneralNews)

    Pit Fights
    >>> Felucca Facet News <<<Information about the pit fight supplied by Jeg below:

    As always Humility Village would like to invite everyone to the Pit Fights held every thursday. This is an 8 person tournament of limited equipment. Stop by the Humility Page for complete details and a map of the location. Hope to see new faces!
    Posted on Wednesday, October 18, 2000, 9:50 PM EDT by Narga Saiyen (Chesapeake)

    Shadowcove Kingdom Meeting
    >>> Trammel Facet News <<<For all of you that were interested in the Shadowcove Kingdom, and have been emailing me about more information, here it is. Seems that a lot of you were interested and with that, Morgaine, the Queen of Shadowcove, would like everyone to attend a meeting. More details below:
    Due to so much interest and excitement about our new Kingdom, this Friday evening at 8 PM by the Eastern moon, we plan to hold a meeting. We shall all be joining up at the park next to the East Britain bank. At this time we will go to the Castle for the meeting. We will discuss how we will hold courts and what your station means. Any and all questions will be answered on how we shall be running our Kingdom and the events and quests planned for the near future. Anyone wishing to join or get information is welcome to attend.

    Thank you for you interest,
    Morgaine, Queen of Shadowcove Kingdom
    http://www.shadowcove.net
    Posted on Wednesday, October 18, 2000, 9:47 PM EDT by Narga Saiyen (Chesapeake)

    An Invitation to Oktoberfest
    I recieved this invitation a short time ago, enjoy!
    Members of the Knights of Sosaria were sitting around the Drunken Dragon Tavern, dividing up some gold from a successful hunt as well as washing down a few dwarven ales. I was getting another round for everyone when a well dressed couple walked in. Greetings were exchanged, as Gwendolyn served an ale for the gentlemen and wine for the lady.

    They spoke of their homeland, a placed called 'Bavaria' -- I think that's north of Minoc. The lady spoke of a grand wedding they had attended before their making way to our community. A crown prince and a princess were wed in beautiful ceremony. To celebrate, the royal cavalry and king organized an enormous party, with a horse race as the centerpiece. This all took place on a meadow known as Theresienwiese, and the celebration was named Oktoberfest. The couple thanked us for the drinks and headed on their way looking very happy. On the way out I asked their names, but, unfortunately, I fail to remember them now. We wished them well and thought nothing more of it.

    Back at the table, I pocketed my share of gold and eyed a kite shield from the treasure chest we unearthed earlier in the night. Two tired looking gentlemen strolled into the Dragon. While fetching some pieces of lamb and harpy ribs for the two men, I inquired as to their travels. They were making way for Trinsic.

    "We just finished with our harvest, and are taking this wheat and vegetables from our farms in Skara Brae," the first man told me as his friend went to tend to the horses.

    "Must be a relieving feeling at the end of the harvest?" I asked.

    "One would think, once the numerous months of toiling in the fields comes to a close. Yet, it seems unresolved. We make the trek to Trinsic, sell our goods..." The man takes a drink of ale and looks up, in thought. "You know, it would be nice to find some way or somewhere to celebrate our good harvest before heading home. And not just for me and my companion, I mean for all the farmers that work so hard."

    The man left some wheat for our kitchen as payment for the ales. I wished them luck and sat down across from Cubrethil, our Tavern Manager. He had an odd smile on his face.

    "You know what we must do, don't you?" he asked. Of course I did not. "We should throw a huge celebration for the farmers around the land. As well, in honor of that lovely story the lady told us, we could call it Oktoberfest, with a horse race among other events!"

    And so it was to be. That night we sat around the tavern with smiles of enthusiasm as we made plans.

    ________________________________________

    The Knights of Sosaria are proud to invite all citizens of the realm to an Oktoberfest celebration! This will take place at the Elysium Rune Library and Drunken Dragon Tavern on Saturday, October 21, beginning at 7pm EST. In addition to the large quantities of ale and food, there will be several competitions with gold prizes.

    First, at 7:30 will be a horse race. All interested contestants should gather in front of the castle a few minutes before to sign up and learn the route of the race at that time. No fee is needed to enter, though you must supply your own horse.

    Following the horse race will be an archery contest. Entrants are to gather at the tavern, and gates will be provided to archery buttes. The rules are simple:

    1) Contestants must supply their own bow, crossbow, or heavy crossbow. No magic weapons will be allowed. GM crafted is fine.
    2) Contestants must supply their own arrows or bolts.
    3) One contestant shoots at a time, 10 shots each. Highest total wins.
    4) In case of a tie, there will be a shoot off with 5 shots each until a winner is determined.

    Our last event of the night will be a joke contest, following the archery competition. Entrants are to gather in the tavern.

    1) Each competitor will be given two minutes to tell jokes.
    2) Members of KOS will act as a panel of judges.
    3) Material must not be obscene. That will be grounds for immediate disqualification.

    The prizes for all the competitions will be as follows:

    First place = 20,000 gold pieces
    Second place = 10,000 gold pieces
    Third place = 5,000 gold pieces
    All events are free to enter, and contestants are to sign up at the beginning of each event.

    The Drunken Dragon Tavern is located upstairs from the Elysium Rune Library in our castle. The castle is located on the plains north of Trinsic, east of the Shrine of Spirituality, and west of the swamps (76o 38'S, 32o 52'E). Gates will be provided from all major banks beginning at 6:45pm EST.

    Sincerely,
    Halas, Defender of KOS

    I thank you for this news Halas, you are commended for your contributions to the community!

    Posted on Wednesday, October 18, 2000, 9:27 PM EDT by Aleph Aeirs ()

    Casino Night at The Rich Mans Inn
    >>> Trammel Facet News <<<This sounds like a fantistic event, hope to see you there!

    So you are not rich? Well come and visit The Rich Mans Inn in Trammel on Thursday eve and make your fortune.

    Gates will be provided from 8:50--9:20 PM EST by a man named at the britan healers. The Bar opens at 9:00 and , as always, the drinks are FREE. 9:30 to 10:30 the games are open and the dealers are ready for your challenge. The minimum bet for all games is 100 gold while the maximum is 500. Who knows maybe we will have a high stakes game or two. All games will be explained at the Tavern.

    Hope to see you all there...
    -Alan the Barkeep

    Thank you for the note Alan, good luck on your event!

    Posted on Wednesday, October 18, 2000, 9:19 PM EDT by Aleph Aeirs (Atlantic)

    The Battle to recover the Axe
    Here is a very interesting tale, enjoy!

    The salty scent of the sea filled the night air around Castle Evermoore as the Knights of the Order and their allies gathered for what was to be the biggest battle yet with the orcs.

    Many came, Knights, their squires, mages of different Orders, and even some from their friends at Stormhaven. Blue light exploded from the Knight-Sorceror Eldathor's hand as the moongate burst into life. The army poured forth to emerge in the middle of the dreaded Stormreaver Orc fort. upon Lord Skyfire's signal the battle began. The terrifying battle cries of the orcs could be heard among the ring of steel on steel. Horses screamed, being cut from under their riders as men fell only to be set upon by the steel of the Clan.

    The battle raged on as the screams of the dying and wounded filled the air. The Human's numbers were slowly wearing down the orcish force and soon the battle was over, the remaining orcish forces being routed. The legendary Axe the clan had stolen still was not found, much to the dismay of the Order Knights. Nevertheless, the first taste of victory after being defeated by the orcs before was sweet to the exhausted warriors. Although the battle is over, the Knights knew that they had not seen the last of the War of the Axe.

    Azalin Cleric of Justice BSE

    I thank you for the news friends, and good luck in your quest!

    Posted on Wednesday, October 18, 2000, 9:11 PM EDT by Aleph Aeirs (Atlantic)

    On The Road To Spirituality
    I received this scroll a short time ago.

    On a fine Saturday afternoon, a small group gathered before the entrance to Empath Abbey. We talked briefly of our plans, checked the route on our maps again, fed our horses, and sent off a few pigeons. Once everything was in order, we waved good bye to those who were staying behind. We had set off on a journey...

    The group consisted of Militia Lt. Dunedain, Sage Windlord and Militia Sgt. Major Thorin of Yew, and Paladin of Sidhe Jack Shaft and myself from Trinsic. Dunedain led us through the streets of Yew and onto the road leading to Britain. We fought off a lich, a troll, a couple headless creatures, an ettin, a wraith, and a few other monsters along the way. Lord Paladin Grimrick caught up with us near the brigand camp. I guess he had a faster horse than the rest of us...

    We met up with a large caravan from Britain at the west bridge leading into that fine city. Mayor Auren Therion and his Councilors had brought a number of pack horses, and there were many people milling about. It took a few minutes for the caravan to get organized before we set out on the road heading south. The caravan met up with only a stray lizardman or two on that part of the journey. Near the guard post, we took a turn into the woods and walked westward to the Shrine of Spirituality.

    If you have never seen it, the Shrine of Spirituality is an amazing place. A beautiful marble structure stands in the middle of a small pond and is surrounded by woods. The air there is so clear that the marble glimmers and you can see sparkles in the sunlight. Stairs lead part way up to the center of the Shrine. Only those who know the mantra can reach the top.

    Herald of Spirituality Jander Starym stood at the center of the Shrine near the ankh and gave a sermon to those gathered, who had traveled so far. It was really part caravan and part pilgrimage.

    "In the name of God, most gracious, most merciful, the wise, the benevolent.

    "Om Mu Ra Beh Ahm Summ Cah Lum

    "Spirituality is the very heart of all the virtues! It is comprised of all three principles, of Truth, Love, and Courage. Calm serene and collective is the manner how a spiritual being makes his daily bread. Spirituality like us is from the land, the soil we stand on, the fruits we eat, and the flowers we smell. Its bounties are our bounties. It treasures us, nurtures us, and rejuvenates us, and yet what do we do for it?

    "My friends, please do not remain away from God as his Great Heaven and a great treasure that one can feel even in this world. In order to unite the whole Realm under the banner of peace, the realm needs to strive for a divine reformation. Please listen to the call of God and become his loved ones, like all true religions, where Truth, Love, and Courage are at its roots.

    "There are unholy scholars of dark who attributed hatred, fear, and violence, preaching nothing but oblivion towards those whom seek the light. The Promised ones of the light rejects all sorts of notions of hatred, fear, and violence from them.<[> "Don't you feel the world today needs the divine guidance more than ever before? Is it not the time when servants of god are being drawn away from God, by the glamour of material world, more than ever before?

    "If your conscience replies in the affirmative then please give due importance to the call of light for it shall be a much needed cleansing o us all. Through this atonement can one discover Spirituality. Love for all, hatred for none, compassion for all.

    "Without god, there can be no peace. Weaponry and the arts, beyond any one's wildest dreams on the one side; and the rapid deterioration of moral and spiritual values on the other. This rift is widening daily, and if it is not drastically narrowed and then eliminated at an early date, it would bring about universal disaster which might involve the end of civilization as it is conceived today.

    "At the root of the trouble is the utter lack of moral and spiritual leadership among the so-called advanced sections of humanity, which have, in so many cases become completely alienated from God. Belief in the possibility of communion with God, which is the very essence of spiritual life, has disappeared. Such halting and sporadic effort as put orth towards the stimulation of moral and spiritual values, is based on uman speculation and is not derived from divine direction. There is a ailure to recognize that the only way of deliverance is through the stablishment of man's relationship with his Lord."

    Then Jander prayed loudly, "Guide us in the straight path, the path of those on whom thou hast bestowed. Om om om."

    "Thank for your time friends. I do hope you heed the message. I give myself onto thee for better enlightenment," he concluded. Jander then lowered his head and awaited any questions, but there were none. We thanked him for his words of guidance. I found the sermon to be quite calming, especially in the midst of such a busy day...

    Soon the caravan headed back east to the road. We finished the journey to Trinsic, in fact, arriving early for the Bazaar. We set up tables for the merchants along the road north of the Trinsic Royal Bank. Lady Molly of Britain brought food and drinks to refresh our travelers. Britain Magistrate Jim Marrins brought hides to sell or trade. Bobo brought a selection of magic items to sell at very reasonable prices. Gem of Trinsic Carlanne ran a game of chance that only cost 50 gold pieces to enter. Varg Brujo sold magical scrolls and runebooks. Several merchants sold colored sandals, plants, pillows, and other decorative items. Auren Therion told fortunes by reading runes or tarot. Van Shino sold Felucca moonstones, and another merchant sold reagents. Bremen set up a chessboard and offered prizes to anyone that could beat him in a game. It was the longest Trinsic Bazaar that I can remember, lasting about three hours.

    Paladin of Honor Jorland Brae summed up the day when he commented, "I like events like these... it gives you a sense of unity in an age where things seem so apart."

    Thanks to everyone who participated in the Trade Caravan and the Bazaar. I hope you all had a good time!

    -Gwendolyn
    Knight, Knights of Sosaria

    Vice Mayor, Trinsic Council of Honor

    Posted on Wednesday, October 18, 2000, 9:08 PM EDT by Aleph Aeirs (Atlantic)

    UOC - New Comic
    A new comic has been added to Brax's comic site "Ultimately Overboard Comics".
    This time Inverse tries to get his tower re-located.

    Click here to see what happens: http://www.geocities.com/ultimatelyoverboardcomics
    Posted on Wednesday, October 18, 2000, 5:30 PM EDT by Casanova (CandidCoverage)

    Next Gladiator Games This Friday
    >>> Felucca Facet News <<<Didn't get to attend one of the popular gladiator games yet? Sounds
    like you get another chance, read what Bertoldus has to say:
    Hi all,
    I was just walking around the streets of Britain yesterday when I met a strange figure called Auctoratus. He said he was coming from Jhelom and he was travelling from town to town announcing the Gladiator Games.

    He said they would take place on Friday in the evening around 20.30 time of the continent so I assume it will be 20.30 CET. I am pretty excited to assist to the games, I saw them last time and it was really nice to see the gladiators fighting in the arena. Well for sure I will be there.

    Bertoldus

    Citizen of Britain

    Thanks Bertoldus !
    Posted on Wednesday, October 18, 2000, 5:06 PM EDT by Casanova (Drachenfels)

    The Battle to Recover the Axe Rages on.
    >>> Trammel Facet News <<<
    The salty scent of the sea filled the night air around Castle Evermoore as the Knights of the Order and their allies gathered for what was to be the biggest battle yet with the orcs.

    Many came, Knights, their squires, mages of different Orders, and even some from their friends at Stormhaven. Blue light exploded from the Knight-Sorceror Eldathor's hand as the moongate burst into life. The army poured forth to emerge in the middle of the dreaded Stormreaver Orc fort.

    Upon Lord Skyfire's signal the battle began. The terrifying battle cries of the orcs could be heard among the ring of steel on steel. Horses screamed, being cut from under their riders as men fell only to be set upon by the steel of the Clan. The battle raged on as the screams of the dying and wounded filled the air. The Human's numbers were slowly wearing down the orcish force and soon the battle was over, the remaining orcish forces being routed.

    The legendary Axe the clan had stolen still was not found, much to the dismay of the Order Knights. Nevertheless, the first taste of victory after being defeated by the orcs before was sweet to the exhausted warriors. Although the battle is over, the Knights knew that they had not seen the last of the War of the Axe.

    Azalin Cleric of Justice BSE

    Thankye, Azalin, for this report.
    Posted on Wednesday, October 18, 2000, 2:56 PM EDT by Ce'Nedra Willow (Atlantic)

    KOS Invites You to An Oktoberfest!
    >>> Trammel Facet News <<<
    Members of the Knights of Sosaria were sitting around the Drunken Dragon Tavern, dividing up some gold from a successful hunt as well as washing down a few dwarven ales. I was getting another round for everyone when a well dressed couple walked in. Greetings were exchanged, as Gwendolyn served an ale for the gentlemen and wine for the lady.

    They spoke of their homeland, a placed called 'Bavaria' -- I think that's north of Minoc. The lady spoke of a grand wedding they had attended before their making way to our community. A crown prince and a princess were wed in beautiful ceremony. To celebrate, the royal cavalry and king organized an enormous party, with a horse race as the centerpiece. This all took place on a meadow known as Theresienwiese, and the celebration was named Oktoberfest. The couple thanked us for the drinks and headed on their way looking very happy. On the way out I asked their names, but, unfortunately, I fail to remember them now. We wished them well and thought nothing more of it.

    Back at the table, I pocketed my share of gold and eyed a kite shield from the treasure chest we unearthed earlier in the night. Two tired looking gentlemen strolled into the Dragon. While fetching some pieces of lamb and harpy ribs for the two men, I inquired as to their travels. They were making way for Trinsic.

    "We just finished with our harvest, and are taking this wheat and vegetables from our farms in Skara Brae," the first man told me as his friend went to tend to the horses.

    "Must be a relieving feeling at the end of the harvest?" I asked.

    "One would think, once the numerous months of toiling in the fields comes to a close. Yet, it seems unresolved. We make the trek to Trinsic, sell our goods..." The man takes a drink of ale and looks up, in thought. "You know, it would be nice to find some way or somewhere to celebrate our good harvest before heading home. And not just for me and my companion, I mean for all the farmers that work so hard."

    The man left some wheat for our kitchen as payment for the ales. I wished them luck and sat down across from Cubrethil, our Tavern Manager. He had an odd smile on his face.

    "You know what we must do, don't you?" he asked. Of course I did not. "We should throw a huge celebration for the farmers around the land. As well, in honor of that lovely story the lady told us, we could call it Oktoberfest, with a horse race among other events!"

    And so it was to be. That night we sat around the tavern with smiles of enthusiasm as we made plans.

    ********************************************************

    The Knights of Sosaria are proud to invite all citizens of the realm to an Oktoberfest celebration! This will take place at the Elysium Rune Library and Drunken Dragon Tavern on Saturday, October 21, beginning at 7pm EST. In addition to the large quantities of ale and food, there will be several competitions with gold prizes.

    First, at 7:30 will be a horse race. All interested contestants should gather in front of the castle a few minutes before to sign up and learn the route of the race at that time. No fee is needed to enter, though you must supply your own horse.

    Following the horse race will be an archery contest. Entrants are to gather at the tavern, and gates will be provided to archery buttes. The rules are simple:

    1. Contestants must supply their own bow, crossbow, or heavy crossbow. No magic weapons will be allowed. GM crafted is fine.
    2. Contestants must supply their own arrows or bolts.
    3. One contestant shoots at a time, 10 shots each. Highest total wins.
    4. In case of a tie, there will be a shoot off with 5 shots each until a winner is determined.
    Our last event of the night will be a joke contest, following the archery competition. Entrants are to gather in the tavern.

    1. Each competitor will be given two minutes to tell jokes.
    2. Members of KOS will act as a panel of judges.
    3. Material must not be obscene. That will be grounds for immediate disqualification.

    The prizes for all the competitions will be as follows:

    First place = 20,000 gold pieces
    Second place = 10,000 gold pieces
    Third place = 5,000 gold pieces

    All events are free to enter, and contestants are to sign up at the beginning of each event.

    The Drunken Dragon Tavern is located upstairs from the Elysium Rune Library in our castle. The castle is located on the plains north of Trinsic, east of the Shrine of Spirituality, and west of the swamps (76o 38'S, 32o 52'E).

    Gates will be provided from all major banks beginning at 6:45pm EST.

    Sincerely,

    Halas, Defender of KOS
    Thankye, Halas, for this announcement.
    Posted on Wednesday, October 18, 2000, 2:50 PM EDT by Ce'Nedra Willow (Atlantic)

    On The Road To Spirituality...
    >>> Trammel Facet News <<<
    On a fine Saturday afternoon, a small group gathered before the entrance to Empath Abbey. We talked briefly of our plans, checked the route on our maps again, fed our horses, and sent off a few pigeons. Once everything was in order, we waved good bye to those who were staying behind. We had set off on a journey...

    The group consisted of Militia Lt. Dunedain, Sage Windlord and Militia Sgt. Major Thorin of Yew, and Paladin of Sidhe Jack Shaft and myself from Trinsic. Dunedain led us through the streets of Yew and onto the road leading to Britain. We fought off a lich, a troll, a couple headless creatures, an ettin, a wraith, and a few other monsters along the way. Lord Paladin Grimrick caught up with us near the brigand camp. I guess he had a faster horse than the rest of us...

    We met up with a large caravan from Britain at the west bridge leading into that fine city. Mayor Auren Therion and his Councilors had brought a number of pack horses, and there were many people milling about. It took a few minutes for the caravan to get organized before we set out on the road heading south. The caravan met up with only a stray lizardman or two on that part of the journey. Near the guard post, we took a turn into the woods and walked westward to the Shrine of Spirituality.

    If you have never seen it, the Shrine of Spirituality is an amazing place. A beautiful marble structure stands in the middle of a small pond and is surrounded by woods. The air there is so clear that the marble glimmers and you can see sparkles in the sunlight. Stairs lead part way up to the center of the Shrine. Only those who know the mantra can reach the top.

    Herald of Spirituality Jander Starym stood at the center of the Shrine near the ankh and gave a sermon to those gathered, who had traveled so far. It was really part caravan and part pilgrimage.

    "In the name of God, most gracious, most merciful, the wise, the benevolent.

    "Om Mu Ra Beh Ahm Summ Cah Lum "Spirituality is the very heart of all the virtues! It is comprised of all three principles, of Truth, Love, and Courage. Calm serene and collective is the manner how a spiritual being makes his daily bread. Spirituality like us is from the land, the soil we stand on, the fruits we eat, and the flowers we smell. Its bounties are our bounties. It treasures us, nurtures us, and rejuvenates us, and yet what do we do for it?

    "My friends, please do not remain away from God as his Great Heaven and a great treasure that one can feel even in this world. In order to unite the whole Realm under the banner of peace, the realm needs to strive for a divine reformation. Please listen to the call of God and become his loved ones, like all true religions, where Truth, Love, and Courage are at its roots.

    "There are unholy scholars of dark who attributed hatred, fear, and violence, preaching nothing but oblivion towards those whom seek the light. The Promised ones of the light rejects all sorts of notions of hatred, fear, and violence from them.

    "Don't you feel the world today needs the divine guidance more than ever before? Is it not the time when servants of god are being drawn away from God, by the glamour of material world, more than ever before?

    "If your conscience replies in the affirmative then please give due importance to the call of light for it shall be a much needed cleansing to us all. Through this atonement can one discover Spirituality. Love for all, hatred for none, compassion for all.

    "Without god, there can be no peace. Weaponry and the arts, beyond any one's wildest dreams on the one side; and the rapid deterioration of moral and spiritual values on the other. This rift is widening daily, and if it is not drastically narrowed and then eliminated at an early date, it would bring about universal disaster which might involve the end of civilization as it is conceived today.

    "At the root of the trouble is the utter lack of moral and spiritual leadership among the so-called advanced sections of humanity, which have, in so many cases become completely alienated from God. Belief in the possibility of communion with God, which is the very essence of spiritual life, has disappeared. Such halting and sporadic effort as put forth towards the stimulation of moral and spiritual values, is based on human speculation and is not derived from divine direction. There is a failure to recognize that the only way of deliverance is through the establishment of man's relationship with his Lord."

    Then Jander prayed loudly, "Guide us in the straight path, the path of those on whom thou hast bestowed. Om om om."

    "Thank for your time friends. I do hope you heed the message. I give myself onto thee for better enlightenment," he concluded. Jander then lowered his head and awaited any questions, but there were none. We thanked him for his words of guidance. I found the sermon to be quite calming, especially in the midst of such a busy day...

    Soon the caravan headed back east to the road. We finished the journey to Trinsic, in fact, arriving early for the Bazaar. We set up tables for the merchants along the road north of the Trinsic Royal Bank. Lady Molly of Britain brought food and drinks to refresh our travelers. Britain Magistrate Jim Marrins brought hides to sell or trade. Bobo brought a selection of magic items to sell at very reasonable prices. Gem of Trinsic Carlanne ran a game of chance that only cost 50 gold pieces to enter. Varg Brujo sold magical scrolls and runebooks. Several merchants sold colored sandals, plants, pillows, and other decorative items. Auren Therion told fortunes by reading runes or tarot. Van Shino sold Felucca moonstones, and another merchant sold reagents. Bremen set up a chessboard and offered prizes to anyone that could beat him in a game. It was the longest Trinsic Bazaar that I can remember, lasting about three hours.

    Paladin of Honor Jorland Brae summed up the day when he commented, "I like events like these... it gives you a sense of unity in an age where things seem so apart."

    Thanks to everyone who participated in the Trade Caravan and the Bazaar. I hope you all had a good time!

    -Gwendolyn

    Knight, Knights of Sosaria
    Thankye, Gwendolyn, for this announcement.
    Posted on Wednesday, October 18, 2000, 2:43 PM EDT by Ce'Nedra Willow (Atlantic)

    Contest - Decorate Rilla Takhista's House!

    Hail and well met fellow citizens of Britania!

    As some of ye might know Rilla, after Daryen was slain, moved to her new home in Magincia, which her departed father Sarn left to her after his death. Unfortunately her new home felt into disrepair and over the time the furniture decayed, so she had put out a call to her friends all over Sosaria to aid her decorating her new home, starting with the patio (see painting). So if yer a creative decorator let her know yer ideas and send 'em to Lady Seer Intaria before the 1st November, who will aid Rilla to accomplish this task. The best sketch will be implemented and a plaque will be displaying the name of the architect for times to come.

     

     

    Ye can find Rilla's house north of the Feluccian Magincian bank. So get yer paints and parchments and start right away.
    Good luck!

    Regards
    Pad O'Lion

    Posted on Wednesday, October 18, 2000, 1:40 PM EDT by Pad O'Lion (Europa)

    Zephyr finally seen....as a human!
    >>> Felucca Facet News <<<
    As the town was dealing with a thief named Imrik, into the town center holding the Staff of Tempests, was Zephyr. Rumar had it that Zephyr was not a dragon any longer, for he had turned into a human. For reasons unknown to us, he came into town as a human. It seems he came looking for Zyrn.

    Zyrn has not been seen in the few days. Zephyr came by hoping that he would find him in Aryslan. We had no further information for him about Zyrn. There are a few strange things about this entire thing that bothers me.

    When Zyrn came into town as a dragon, he brought countless brids along with him. When he was seen last night, birds appeared after he left. We started to doubt if he was truely Zephyr, that is when the birds came.

    Zyrn told us that he had Zephyr captured. Then Zephyr told us that Zyrn has been captured. Zephyr and Zyrn seem to be the same sapphire blue color. Is this more then just a coincidence?

    Zyrn is also to be rumored to have his new lair in a hidden valley. We have not been able to find this valley, even though we have searched the land almost completely now.

    After Zephyr left form Aryslan, i decided to take some citizens to Shame into his old lair. He was not to be found, but we did still see his journal writings on the tables there.

    The town of Aryslan is confused more then ever, and we are looking for answers.

    Jamlyn Hakkendyn
    Posted on Wednesday, October 18, 2000, 1:11 PM EDT by Dresden (Chesapeake)

    Tayrnagh Scavenger Hunt
    >>> Trammel Facet News <<<News from the Necromantic Order of Witches:

    Greetings people of Britannia.

    I invite all of you to come to Tayrnagh this Wednesday to join the Scavenger hunt.
    The Scavenger hunt is about knowing your way around the Britannian stores. Everyone will get a list of 15 items our merchants need. The first one to get all the items on the list and returning to the witches is the lucky winner of 25,000 golden coin.

    The time is 9pm Cet Wednesday. The place the Tayrnagh inn. For more directions: www.uowitch.com.

    Lord Raistlin Majere
    Dark Advisor of NoW

    Good luck!
    Posted on Wednesday, October 18, 2000, 2:32 AM EDT by Llemandrell (Europa)

    Opening of Ravenmoor
    >>> Trammel Facet News <<<A new town in Trammel:

    From the fertile earth of Trammel a new town has been born. Ravenmoor will officially open on Saturday 21st October. Citizens from throughout Europa are invited to join us in the festivities, which will begin at 7:30 PM (GMT) with a procession from Britain's north entrance to Ravenmoor. After a short opening ceremony by town dignitaries a banquet will be served to welcome visitors to Ravenmoor. Tours will run throughout the evening to show visitors the Town Hall, the Drunken Guard Tavern, our casino and therest of Ravenmoor.
    For those unable to join the procession, gates will be provided from the Unicorn's Horn Tavern in Britain and the Vesper Youth Hostel.

    Tyrghen of Ravenmoor

    Thank you, Tyrghen.
    Posted on Wednesday, October 18, 2000, 2:29 AM EDT by Llemandrell (Europa)

    Finals of Deepwater Wrestling Competion
    >>> Felucca Facet News <<<News from Elv'eng:

    This Saturday, 21th of October, the finals of Deepwater Wrestling Competion will take place. It will start at 8.30pm CET. Infront of the Deepwater Tavern, Owl's Eye.

    1st - 2nd placeFinals: Arabelle vs Cleo
    3rd - 4th place finals: Zur'Goth vs Daisy Bluebell

    Winner will get: 30.000gp
    Second place: 15.000gp
    Third place: 5000gp

    Welcome,
    Elv'eng - Andune
    http://here.at/Deepwater

    Thank you.

    Posted on Wednesday, October 18, 2000, 2:25 AM EDT by Llemandrell (Europa)

    Stormguard Tournament of Champions!
    Contests of skill abound friends! Here is a way to prove your worth, read on for more information!

    Are you a self proclaimed Champion? Then come test your prowess and strategies against the best at the Tournament of Champions in 1 vs 1 battles to the death! The Tournament holds Melee and Magery events each with prize purse of $10,000 gold and entry fees of $1,000 god. The event is sponsered by the Stormguards of Stormhaven and held at the S*G Tournament Hall in Felucca (coordinates 65.18N, 61.39E).

    For more info, rules, how to enter and maps to the tournament hall please see the Stormguard website and follow the Tournament of Champions link at: http://www.stormguards.cjb.net or http://www.stormhaven.cjb.net

    Safe journeys and Battle On!
    Lady Lipstick

    I thank you for the information friends, and best of luck on your event!

    Posted on Wednesday, October 18, 2000, 1:36 AM EDT by Aleph Aeirs (Atlantic)

    KMA to Host Halloween Contest
    I recieved this note a short time ago.

    Ladies and Gentlemen,

    My name is Myrl Nightwalker, King of Knights, Guildmaster of the Knights of Mythical Adventure. It is my great pleasure to announce to the Citizens of Britannia (Trammel, Atlantic), the Grand Opening and first contest of the Knights of Mythical Adventure (KMA).

    We are a fairly new guild, but we have nearly 80 members, quality more than quantity. We have members who are GM in the following areas: Tailoring, Mining, Blacksmithing(3), Alchemy, Inscription, Carpentry, Macing, Archery, Magery, Swordsmanship, Wrestling, Taming, Anatomy, and of course Tactics. We have a Vendor house that has almost 20 vendors and is conviently located in Trammel at the cross roads of Brittan, Minoc/Vesper, and Yew, north of the swamp NE of Brittan where some call the area Castle City. Our Guild Tower is located at 10 degrees 22 minutes N, 39 degrees 26 minutes E, just a couple minutes walk due East of Britan.

    KMA will be hosting a Halloween Contest now through the 4th of November. The purpose of the contest is to make a monster or Halloween decoration out of things you find in Brittania, either stacked in your home or laid out on the ground. Many of you have seen people make reindeer, trees, bushes, and such things throughout the lands and these are the types of figures we are talking about.

    Registration for the contest will be held nightly at the couselors guilds in Britan, Moonglow, and Skara Brae, from 6PM to 8PM CST. Each registrant will need to either have a rune marked with their name and type of weapon they use, or be ready to lay out the decoration the night of the contest.

    The winner of the Contest will be decided on November 4th from 12 noon to 3 PM CST. If we are Blessed with the presence of the Seers (hail to the almighty) we will have moongates set up to the Vendor House at the councelors guilds in Brittan, Moonglow, and Skara Brae. If not we should have enough GM Mages to cover it. The winner will be announced at 5PM CST at the KMA Vendor House with the Prizes given out at the KMA Guild Tower (moongate to there will also be provided). There will be free food, drink and an indoor heated pool for everyone to enjoy. There are only two rules for the pool: no clothes allowed in the pool, and NO summoning water elementals in the pool. There will also be door prizes given out at the Guild Tower.

    Prizes for the contest are as follows:
    First place - 50,000 gp, a GM verite or agapite suit of armor, and a magic weapon
    Second place - 25,000 gp, a GM gold suit of armor, and a magic weapon
    Third place - 10,000 gp, a GM shadow suit of armor, and a magic weapon
    We invite everyone to come to our Grand Opening of the KMA vendor mall and to our open house of the KMA Guild Tower. Hope to see you all there,

    Myrl Nightwalker, King of Knights
    Knights of Mythical Adventure

    I thank you for the news friends!

    Posted on Wednesday, October 18, 2000, 1:27 AM EDT by Aleph Aeirs (Atlantic)

    Desert Storm Event Scheduled for this Week!
    More news has just arrived from Safe Haven...
    Hail one and all,
    I am in the process of putting together another Desert Storm type event. It is currently scheduled for Thursday, 10/19 starting at 7pm PST, 9pm CST, or 10pm EST (if you live elsewhere do the math).

    The rules are simple (or should be).

    Groups of 7 fighters/tamers will meet at Safe Haven. They will all be given a cape of the same color. Each group will be gated to a distant island where the fighting will occur. This will hopefully reduce the amount of twinks looting the fallen and causing general havoc with past events.

    1) Tamers can bring 3 grizzles/dire wolves, but no large lizards.

    2) There will be no horses allowed.

    3) This is a looting event. So expect that if you die you loose everything.

    4) No summoning Demons.

    There is a problem with taking murder counts. It is expected that no one will give a murder count. But this is a real risk.

    When a team has collected 10 capes they can turn them into an official for a score. The team that turns in the most capes wins. I am looking for donations to give to the winners.

    There is no gating off the island. If any team is seen casting a gate they are disqualified.

    Please post your comments and let me know if you have any questions.

    I am free to talk about this more via ICQ at 15036368, or on IRC at #NEW on irc.stratics.com

    I am looking for people to help officiate this event. I am looking to all NEW members to step up and help me in organizing this shard wide event.

    Luxor
    GM of NEW, NEWub.com
    Event Planner of Safe Haven
    Posted on Wednesday, October 18, 2000, 12:07 AM EDT by Ford Prefect (SiegePerilous)

    Green Moon over Siege Perilous:
    The most rare beings spotted!
    Here's some good news for once...
    A truly rare sight was on Siege last night. Only seen once in a blue moon or maybe green might be more appropriate.

    On 10/17/00, not one, not two, but THREE SEERS were seen on the shard! Elder Seibh and Elder Elezebethe (both new to the shard) and returning Seer Thalos were touring and socializing in Wispwood's Golden Unicorn Tavern, Safe Haven and other hot spots around the shard.

    I am sure all Siege Perilous bit thee welcome. May your stay be long and prosperous.

    Sara Gules
    Wandering (So, when are you having your first event? *wide grin*) Healer


    Seers at the Golden Unicorn
    Posted on Tuesday, October 17, 2000, 11:56 PM EDT by Ford Prefect (SiegePerilous)

    Don't Fear the Reaper
    “I need to make Demon armor.”

    The normally tight-lipped paladin, Lord Tremain, let this slip like a secret burning a hole in his cheeks. There was a collective ‘huh’ at the Heroes Gathering as all heads turned towards him.

    We pressed him for more information, but that mysterious man of virtue would not divulge. He said to meet him in two days time at the Sambrook Winery in Felucca.

    I went home that night mulling over his words. He couldn’t mean that new bone armor found on efreets, could he? Knowing Tremain’s obsession with the Harvester of Souls this had to be some new plan to rescue his dead family.

    Last time we tangled with the fearsome demon, Sara experimented with dark magic to rescue the souls trapped within the Harvester. Like a cat with infinite lives the demon, upon the point of death, used a soul to resurrect itself.

    Tremain’s wife and children, slain by Minax, were inside the demon. Tormented for all eternity unless he could put them to rest.

    -------------------------------------------------------------------
    The following Thursday we met in front of the Sambrook Winery in Felucca. I was late and Tremain was already explaining himself.

    A rare strain of reaper was to bloom in Hythloth and the wood from these tainted trees was for smelting armor and weapons of a demonic nature. Somehow the reapers bark would infuse anything with pure evil.

    With these artifacts Tremain would fight the Harvester of Souls. Being incased within the wicked armor would somehow fool the demon that Tremain was friend rather than foe. The only problem was a group of mages worshipped the reapers and wouldn’t be too happy if we carved up their little buddies for some bark.

    So, we gated at the entrance of Hythloth and made our way down into the depths.

    It didn’t take long, after fighting off a host of imps, gargoyles and hellhounds to find the massive reaper smack dab in the middle of the corridor. Immediately we attacked it. Almost as fast as we unsheathed our swords those evil mages popped out and tried their damnedest to fight us off.

    Needless to say, we got our wood and dead mage corpses littered the dungeon like discarded trash heaps.

    This happened a couple more times until we ended up deep in the dungeon with demons at us on all sides. Reinforcements came with their dragons and while a great melee took place before our eyes a rather sinister gentleman appeared.

    His name...Heresy Examiner Lloyd.
    Tremain seemed to know him and a war of words broke out. Lloyd demanded we turn the wood over to him and desist in making demonic artifacts. Tremain basically replied that he could get lost. Although the demons were spawning faster than a mongbat breeding farm, the dragons were keeping them at bay...for now.

    We turned to Tremain for our next move. Had we gotten enough wood? With an affirmative nod he rallied the troops back into a gate and led us to safety.

    Back at the winery Lloyd followed us still demanding the wood. Tremain mentioned outloud that this was the cad who had been stalking him for weeks. Lloyd laughed while making a few veiled threats to Sara whom was supposedly held safely in Tremain’s remote cabin.

    Lloyd said: “Either hand over the wood, or Sara dies.”

    Tremain scoffed at such talk. “Sara is safe with me. I shall make this demonic armor and defeat the Harvester.”

    “Don’t be too sure.” the beady man replied.

    “This plan is foolproof. I will destroy the Harvester once and for all.”

    “No, I mean don’t be too sure Sara is safe.” Lloyd grinned, his teeth stained yellow.

    After Lord Tremain used words unfitting for a paladin, but very appropriate for the situation Lloyd described the home where Tremain lived perfectly. We were about to use him as a pincushion with our swords, but then he disappeared.

    “Yellow bellied COWARD!” we yelled after him, but it was no use. He was gone.

    But then again...so was Sara.

    Tremain stood there, shaking with rage. The sacred wood still in his pack. He had a tough decision to make and nobody there could help him.

    In the end, he wandered off with a far away look in his eye. I had seen this before in men who were pushed to the very edge. Ready to do something drastic.

    I wanted to say something to him to make it all better, but I suddenly realized I really didn’t know what to say. I guess we will just have to wait and pray for a happy ending.
    Posted on Tuesday, October 17, 2000, 8:47 PM EDT by Pelle Svanslos (NapaValley)

    The Tournament of Doom
    >>> Felucca Facet News <<<
    This will take place on October 29th at 8pm Eastern, 5pm Pacific in the village of Grimoire at the Temple of Immortality.

    RULES

    The tournament of Doom is a commemoration of AQI history, in which the 4 founding members survived a Tournament of blood. It is meant to be a fast paced blood bath with no mercy and an ultra hype of skills. It is for this reason that the rules exist as listed below.
    - NO LOOTING
    - No stealing
    - No pets
    - No summoning Bladespirit
    - No summoning Energy Vortex

    These rules are quite simple and easy to follow, but let me elaborate a bit more on this tournament, while the things that may be done are too many to mention, below is a short list for all those "Can I ......?" questions THESE ARE LEGAL AND MAY BE USED:
    - Magic Weapons (items may be charged)
    - Magic Armor and Clothing (items may be charged)
    - Summoning Deamons or Elementals
    - Wands or Staves (items may be charged)
    - Potions of any type
    - Pre Poisoned weapons

    As you can see the possibilities of combinations are endless, with 62 spells at your disposal and any weapon or combinations of attacks. It's pretty much a "run what ya brung" situation so if you can haul it in your bag bring it. I don't care if you know the double tap or any unfair combo, I don't even care if you can get a cannon from Lord British. IF IT KILLS BRING IT. This tournament is not meant to be a battle of bandages it is meant to be FAST KILL and is based upon the belief of "No such thing as a fair fight".

    As is anticipated a large amount of premium items will be present, therefore we ask when you win a match you immediately step away from the body to the side of the arena. Should any person loot they will be dealt with accordingly.

    PRIZES

    As this is a tournament of blood the prizes are so structured.
    1st prize - 100,000 gps
    2nd prize - 25,000 gps
    there is just one slight twist on this, the fighters of the final will be asked before the match if they wish to keep it as listed or if they wish to make it a Winner take all prizes.

    ENTRIES

    Entry fee is 5,000 gps day of event and are due before event.
    Pre-Registration is also available for a fee of 4,000 gps and ends 24hrs prior. You may pre-register by sending a E-mail to [email protected] or by ICQ Doomhammer @ 7860483

    Posted on Tuesday, October 17, 2000, 6:22 PM EDT by Pelle Svanslos (NapaValley)

    Seadog's Krakenfest and Rune Trading.
    >>> Felucca Facet News <<<
    Hail mateys!

    Seadogs Krakenfest will begin at 8pm cst on Thursday Oct. 19th, at our new location. Seadogs Saloon is now located west of Wrong at 17o20'N 20o19'E Felucca. You can page icq# 361792 for a gate to the Saloon or visit our old location east of the desert crossroads 72o51'N 57o39'E, runes are locked down there. A map is also available at http://www.geocities.com/valdryka/newseadogs.jpg

    Have you been wanting to see a Kraken? Well Seadog's GM Fishers will be bringing guests on boats and casting nets in an effort to bring them up! The Krakenfest groups will set out every 30 minutes. Four boats carrying four guests will corral and the gm fishers on board will cast nets, the guests are invited to battle the sea monsters and loot at will. Parties can be formed at the event or you can page 361792 in advance to reserve a spot for you or your party.

    While the adventurers are out on the sea, others will be at Seadogs hosting a rune trading event. Seadogs would like to add all active Felucca shops to their rune library, so shopkeepers, grab up your runes and head over to Seadogs! Feel free to trade or pass out runes to whomever you like.

    thanks!

    Seadog's Saloon

    Posted on Tuesday, October 17, 2000, 2:59 PM EDT by Helper (GreatLakes)

    Millionaires Quest III - The Meeting of the Stranger!

    I received this from Ducemus GM Smith of Moonglow regarding the third part of the Millionaire Quest:

    The weary traveller, having completed the first two quests wandered into a local tavern and slumped into a chair. "A large tankard of ale Inn Keeper!" He bellowed....

    As he drank the last drop of ale and wiped away the froth from his beard he heard a shallow cough behind him. He spun around......... "Who......"

    "Hello there my friend, I have been waiting for you", said a voice hidden beneath a dark hood. The silhouette of the man was all the traveller could see through the dim light of the Inn.

    "I ask but one question of you traveller", he whispered, "Have you completed both quests yet?"

    Shocked that the stranger knew where he had been he was lost for words and could only nod his head.........

    "Good.........good..." The voice said approvingly... "Then listen my friend for I shall say this only once....."

    "You now have the name of the person you must seek, and the clothes you must wear when you find him. He rarely ventures these lands so you must work hard over the next few days......." The stranger fell silent and stepped backwards into the dark corner as the Inn Keeper passed...

    "MORE ALE SIR!" Shouted the Inn Keeper, the fat protruding over his trousers as he waddled towards the table......... "No...I need to rest now thank you", the traveller replied, keen to hear more from the stranger.

    The Inn Keeper walked away,

    "Listen well traveller", the stranger continued, "The one you must meet will be found in a Tavern but the tavern name I cannot tell you, or the time you are to meet him. The name of the tavern can be found by seeking out Ducemus’ s Villa, the Taverns is etched in its floor. When you meet the man you must wear those items you saw...exactly as you saw.....and he will then recognise you.....ask him for the 'Key'."

    "Where is the Villa?" the traveller asked eagerly.

    "I have heard Ducemus lives between Skara Brae and the Orc Fort. A Villa with a Gem Stone as its sign."

    "And what time am I to meet......"

    "My Friend" the stranger spoke abruptly, preventing the traveller from saying the name, "The name you discovered is one not to be said in these towns, for he lives in the most hated lands where tyrants and thieves run havoc......as I have said, I know not the time you need to meet him, you may hear it or discover it on your travels......safe journey...and good luck..."

    The traveller heard the quiet and familiar words "Kal Ort Por" and the stranger was no more.........feeling refreshed and eager to continue, the traveller threw 10 gold pieces onto the table and ran out of the inn.

    Posted on Tuesday, October 17, 2000, 2:50 PM EDT by Pad O'Lion (Europa)

    A Dire Drow Warning
    >>> Trammel Facet News <<<
    Last night, under a particularly cloudy sky, a few loyalists of Sanctuary met at the tower to prepare for the short journey to the Shrine of Compassion. Forgive me if I don’t list all the names, but my mind is still reeling from the events that took place.

    We left out toward the Shrine, and made our way slowly over the desert sand. Along the way we encountered the usual number of scorpions, which were quickly dispatched. These were indeed veterans of battle I was journeying with…

    We reached the Shrine as the sun set in the West, and were relieved to find that there were no Drow present. Suddenly, there came word of strange events at the tower involving Cheebatoke. A small portion of our group returned to lend any assistance they could. However, a majority remained to discuss the events surrounding the shrine. Only a couple of the people there had previous dealings with the Drow, and they shared their fearful warnings with the group.

    Out of thin air, the Drow Sorn appeared suddenly. He looked around the group with a malevolent grin. I could not contain myself… I told the cursed elf to remove himself from the Shine, and to defile it never again with his presence. Between you and I, the evil emanating from this… creature, sent shivers down my spine. Sorn laughed mockingly at the group and said, “Gamaliel, there will be a sign.” “This I can promise you”, he continued. Then he pulled out a human head, and asked if I recognized it. It looked so familiar… Then I made a horrible realization. It was the man, Darveck, who first posted a warning of the Drow’s presence. The face was almost unrecognizable; its features contorted into a mask of anguish.

    Even as I felt my knees weaken, Sorn spoke the wicked words of Drow magic and summoned forth a mighty daemon. I forget what he called the beast, but it was like no other I have ever seen. The power that this creature wielded was unbelievable, and still it accepted Sorn as its master. The looks of shock I viewed around the group were identical. Sorn seemed to flaunt his great power by parading the daemon around the shrine. I felt ill..

    After Sorn finally released the daemon back into the dark abyss, he remained at the shrine long enough to scoff at the few challenges thrown his way. I told him that if the Drow wanted a battle, they would have it. I said that the citizens of Sanctuary and their allies would not allow him to work his evil in this place. He spoke once more in the language of the Drow, his voice lifting like thunder, and then he was gone as quickly as he had appeared.

    Again, followers of the righteous path, I warn you. The Drow are evil, and we must make a stand against them. Will you follow us to meet the dreaded enemy with honor? I trust that you will…

    Gamaliel

    Posted on Tuesday, October 17, 2000, 2:47 PM EDT by Helper (GreatLakes)

    Halloween Spooktacular update
    >>> Trammel Facet News <<<
    The Sanctuary Halloween Spooktacular will be held Sunday, October 29th, starting at 7 PM CST.

    Everyone is to come dressed as their favorite villain on GL. The *Good* come dressed as an *Evil* and the *Evil come dressed as a *Good*. Everyone is invited. There will be prizes for best costume. Now is the chance to show off your role playing abilities, as we expect you to role play your choice of character. Also carry a book that tells who ye are portraying. Some good examples are Orcs, Drow, Vampires, or any other group of evil role players. We will have games such as...... The Great Pumpkin Drag...Pumpkin Relay race....Dem Bones Dem Bones......Gambling and maybe a few surprises. Mark your calendars....get your costume .........and be there.

    The Spooktacular will be held at the Drunken Lizard Pub in the City of Sanctuary. Bring your ghoul friend and get ready to party.

    Jon von Darkmoor

    Posted on Tuesday, October 17, 2000, 2:38 PM EDT by Helper (GreatLakes)

    Counselors Wanted - Siege Perilous
    The following was just posted to FYI on the UO.com website:
    Counselors Wanted: Siege Perilous

    The Ultima Online Counselor corps is currently accepting applications for Counselors on the Siege Perilous shard. We are looking for patient, enthusiastic UO players with a strong knowledge of both the game, and the unique experience of the Siege Perilous shard. For this reason, we prefer applicants have experience playing on Siege Perilous. If you are interested in joining the Ultima Online Counselor corps and are 21 years of age or older, please click here for additional details.

    Posted on Tuesday, October 17, 2000, 1:08 PM EDT by Joshua Rowan (GeneralNews)

    Uncle Zifnab Comics Updated
    This just in from Raknar:
    Posted on Tuesday, October 17, 2000, 11:04 AM EDT by Casanova (CandidCoverage)

    Client Patch 2.0.2a
    The following was just posted to FYI on the UO.com website:
    Client Patch 2.0.2a

    We are currently releasing client patch 2.0.2a. This client will include:

    • Default desktop support - The client will automatically open up commonly used windows (such as paper doll, radar, backpacks) for new characters in the event there is no default desktop file configured. This will generally affect only new accounts.
    • Repositioning off-screen windows - In the event that an in-game window (such as your backpack) is open, but offscreen, attempting to re-open the window will cause it to move onscreen.
    If you have any difficulty receiving this patch, please check the following:
    • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
    • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
    • Run a virus scan on your computer. If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected].
    Posted on Tuesday, October 17, 2000, 1:55 AM EDT by Joshua Rowan (GeneralNews)

    BNN: Strange Sightings in Edinburgh Mines
    >>> Trammel Facet News <<<The following BNN article was posted in the Catskills section of the Ultima Online site:
    Strange Sightings In Edinburgh Mine
    Sawyer, a Carpenter
    Oct 16 2000 5:28PM

     In me wanderins around tha village of Edinburgh, I were told by many o’ tha villagers tha they hae seen an old friend and buyer o’ me wares, a miner known ta me as Smithson. They said tha this miner hae bin seen in tha village a runnin from their mine and screamin ‘bout a “golden earth elemental.” In this fantastic tale they say tha Smithson claimed tha he hae been goin aboot his daily diggin and hae hit upon a vein of gold. As he workd it, it were more than gold tha he did spawn, for soon a golden colored earth elemental di appear.

    The Edinburghers expanded their fantasy tale by claimin tha soon thereafter they di find bones of Smithson in tha nearby woods. Being people o’ faith, they di bury tha bones under a nearby tree and go back to their normal tasks. But tha very next day one o’ tha village miners were shocked ta see a golden elemental in the back o’ tha mine just outside the village. Tha creature – like none eer seen afore – did glare at tha miner and speak in strange tongue. As best tha villagers could understand, or so they said, tha creature claimed tha tha mine belonged to it, tha Smithson hae stolen itss gold, and tha it had killed tha miner fer his crime.

    Well, as one knowin of the dangers of too many a wee dram, I found tha tale not one ta be believed and so I told all who repeated it. “It be a spell cast on yer village,” I di say. There were no possibility tha it be true. First, there be no such creatures known ta man or woman. And I knew me old friend Smithson ta be an honest sort, if a bit slow o’ wit, and one who neer wud steal from man nor beast.

    Try as I might ta dismiss this fantasy tale, tha villagers were insistent tha it be true! So I did agree ta stay in their town fer a few days, ta see fer meself if wha they say be true.

    Well, on me father’s grave I tell ya true, ifn their story nae be true, then tha be a strange and powerful spell tha hae come oer tha place. Aroused from my sleep by one of the townspeople, I did enter tha mine. Thar before me own eyes in tha far end o’ the mine stood such as I hae neer seen in all me born days. Tha golden creature stood over a pile of ore o’ tha same color. And around him thar were other creatures, but nae so colored.

    Posted on Tuesday, October 17, 2000, 12:46 AM EDT by Tymaron (Catskills)

    BNN: The Banishing of a Daemon
    >>> Felucca Facet News <<<The following BNN article was posted in the Catskills section of the Ultima Online site:
    The Banishing of a Daemon
    Erik Valstrom
    Oct 16 2000 5:01PM

    It is inevitable that I must return to the lands of Felucca as it remains a continual hotbed of intrigue, villainy, and murder, languishing as it is under the heavy hand of Minax. What drew me there was a need to see how my old friend Beechel was doing... if he had recouped his losses and how he fared of late.

    Alas, I did not find him at home. His servants at the farmhouse told me that he and his family had moved into Britain whilst a particular mystery was being solved involving Beechel's friends who frequented the tavern across the way. On my way there I was accosted by a rather dandyish-looking fellow dressed in red and black who seemed far more fascinated with himself than anything else in the world around him. He recognized me, but I had never met the fellow. I would have passed him by without much ado, but when he asked me if I sought Beechel the conversation expanded and I learned much from him.

    The fellow introduced himself as Spyte the Knife... an unquestionably odd and sinister name I thought. Thinking he spoke in jest I laughed heartily, which was a mistake. He returned my good humor with a malicious glare and I became keenly aware that he was not one with whom I, or anyone, should trifle. I apologized and asked him what he knew of Beechel Kire and current events surrounding him.

    He spoke freely and candidly to me, but all the while I wondered how much of the fantastic story he told was true. I determined to corroborate his word by inquiring from other sources, including Beechel when I found him. Having done so, I am now thoroughly satisfied that he spun a truthful tale.

    A daemon, named Tishba'al, which had imprisoned and tormented Beechel's great-grandfather, Lord Stanton Kyre, had been loosed upon Sosaria. It had not returned to its plane when Stanton's spirit had been freed not only from its clutches in the netherworld, but from a forced imprisonment in Beechel's body as penance for a horrible crime. The daemon, in a fit of rage, sought Beechel and Anton Wyrgant, the disciple of Justice, both of whose actions had unleashed it upon the world. It had met up with Spyte who had been hired by Stanton Kyre to kill Anton but who had been forbidden by him from completing the task, and unpaid for services. Spyte, insulted and angry, was, at the time, a quite willing accomplice to the daemon.

    On a visit to the Shrine of Justice, Spyte and his hirelings had actually captured Anton and brought him before the daemon who had set up shop, as it were, in the Crypts of Yew. Tishba'al had cast some kind of partial mind-control spell upon him which, at needful times, forced Anton to act as a minion. He then set him free to return to his friends. On at least one occasion Anton unwittingly led them into a trap set by the daemon and they were nearly destroyed. When not under the control of the daemon, Anton sought a spell which might banish the daemon from the realm.

    The end of things came quickly. Anton found a useful tome which described the first banishing of the daemon, but it was immediately stolen by Spyte who had been literally shadowing the Druid. Spyte made a deal with Anton and his friends for the tome, thus turning on his own master, who had made him quite wealthy. Anton and the friends journeyed to the Crypts to confront the daemon, fighting undead who tried to bar their way. When at last in his presence, the daemon tried, unsuccessfully, to bend Anton to his will by forcing him to hand the tome over to him.

    The friends intervened, tossing a purple potion near him, which exploded and broke the spell's hold over Anton, who shouted the words of the spell. The daemon was not banished, but the protective aura which surrounded him was dispelled. Knowing this, and quite enraged, the daemon attacked the band, concentrating on the Druid, whilst swarms of undead appeared among the group fighting him. The battle was long and hard. Many brave warriors and their mounts fell in combat... yet in the end the vile daemon was overpowered and fell, banished once again from the realms.

    Spyte seemed pleased that he had gotten what he wanted. The spell required was an ancient one reserved only for Druidic types and he had bartered the book for Lord Kyre's armor, which he is convinced is made from an unusual type of verite, having unusual properties he intends to discover. He saw, in the destruction of his master, his own freedom restored, along with a hoard of new-found wealth. I wished him well and went on my way. I felt confident we would meet again.

    Posted on Tuesday, October 17, 2000, 12:34 AM EDT by Tymaron (Catskills)

    Shadowcove Rebuildings & Restructuring
    Shadowcove, home of the infinite lizardmen, has an announcement for one and all:
    Hear Ye! Hear Ye! Gentlefolk of the realm, Attend my words. I speak with the voice and the words of the Grand Mayoress of Shadowcove. This Kingdom hath many goals that lay before it. They are thus: (Translation: Ok People, listen up! The player city/kingdom of Shadowcove wants to state what we're all about.)

    As A Kingdom on the wax, our borders are not merely that of our current collection of establishments. As our august body of nobility expands so too will our kingdom. Physical proximity doth not constitute our actual size. (Translation: First and foremost, we are a kingdom that does and will continue to include places not directly in the area of Shadowcove on both facets. As we add members to our nobility any housing and establishments they own can be added to the kingdom. This is our first goal.)

    Our esteemed Mayoress doth wish to expand out nobility by entitling worthy families and clans. These nobles will be granted a title and given all rights and responsibilities therein. Attendance to the grand court is expected and enthusiastically urged. Here the nobility both new and old may speak upon matters that they wish to bring to the notice of the Mayoress and their fellow nobles. The traditions of heraldic laws will be upheld in the time-honored methods set down by the heralds and bards of old. (Translation: Members joining will be given a noble title in the hierarchy of the kingdom. Instead of town meetings we will have court, and Rping is the order of the day, That's what we want to bring out in Shadowcove, The Rping possibilities of noble families each trying to jockey for position and prestige. Think of the In Character infighting and backbiting that could occur. A chance to move beyond the stat caps and skill point gains to do some real Rping. That's what we want to do.) *Editors Note: Now this is VERY cool!*

    In defense of the kingdom our esteemed Mayoress intends to recruit a Cadre of Knights to form the Orders of Shadowcove. These knights will follow the rigorous Hierarchy of knighthood’s set down by the first knights and monitored by the Heralds that serve the Mayoress. These knights will be answerable to the Nobles by the oaths of service. (Translation: For those not wanting to start as a noble and/or those wishing for PvP action we have the Knighthoods. A different guildstone but for Rping aspects they will be 'answerable' to the nobles and Mayoress. I personally think the idea of moving up though the ranks, as a knight to 'earn' the title of noble and building a family that way would be a great Rping opportunity.)

    Our Beloved and esteemed Mayoress doth not wish for the yeomanry to feel unappreciated. Though they hold no noble or knightly title they are the backbone of our Kingdom. The hard-working Fishermen, Miners, Smiths, and other craftsmen, without whom our kingdom would be nothing. They too are apart of the great Family that is the kingdom of Shadowcove. (Translation: The merchant and craftsmen players out there don't need to worry. We got you covered. Those that don't want to be a noble or a knight will be granted titles of their own choosing as long as they aren't already in the hierarchies of titles for the knights and nobles. We want people Rping folks from all parts of the 'social strata' so we all can have the best of Rping times.)

    In conclusion, Our Mayoress doth wish health and happiness to all of her citizens and hopes that if thee be not of our great kingdom, this proclamation will spur thee to cast aside the banners of thy former sovereigns and pledge an oath to the sword and crown of Shadowcove, Long may it reign!! Hail to the Queen!! Long LIVE THE QUEEN!! (Translation: Above all things, Fun is the order of the day. We want Shadowcove to be a place where that can happen. Through quests, festivals and events we want a place of notoriety and adventure. Through Courts and the noble families we want a place of Rping. Through the Knights we want PVP. Above it all we want fun for all of us.)

    Morgaine, Grand Queen of Shadowcove Kingdom
    Marilla, Queen of Hope, Shadowcove Kingdom
    Lirreka, Crown Princess of Shadowcove Kingdom

    http://www.shadowcove.net
    All this sounds like a great plan. This right here will be a great RPing challenge but VERY fun. I hope to see more on the Shadowcove Kingdom.
    Posted on Monday, October 16, 2000, 11:40 PM EDT by Narga Saiyen (Chesapeake)

    "The Elite" Guild to Open Castle Emporium
    >>> Trammel Facet News <<<We received the following announcement:
    Hail Fellow Travelers!
    Highmoon and the rest of The Elite Guild would like to invite you to the Grand Opening of the TE Vendor Mall Castle on Sunday, October 22, starting at 6 p.m. Eastern.

    There will be a total of 2.5 million gold in door prizes, including raffles and a 'Name the Castle' Contest. This is also an excellent opportunity to meet all 50 merchants there in person.

    For complete information on the merchandise, how to enter and the rules of the contests, please go here. The castle is located southwest of the swamps near Trinsic, Trammel.

    Highmoon would be honored to see you there and wishes everybody Good Luck!


    Map to the TE Vendor Mall Castle

    Good luck!

    Posted on Monday, October 16, 2000, 8:57 PM EDT by Tymaron (Catskills)

    Horse Racing Returns
    >>> Trammel Facet News <<<Hail All!

    At last more equestrian events on Drachenfels! We recently received this exciting news from Rowan Firebane and Raznor Drakebane:

    "Rowan and Raznor of the White Wytch Tavern would like to invite you all to the Silver Chalice horse race on Saturday the 21st of October. The race meeting will begin with a feast at the White Wytch tavern at 7:00pm BST (8:00pm CET), and then we will move on to the starting post, the gates of Trinsic. The finishing post will be at a undisclosed location that will be announced on the day. The first 3 riders past the finishing post will receive 15,000gp, 10,000gp, 5,000gp respectively (no entrance fee).

    "The tavern is located at 119o 47S 37o 53E, Trammel. Hope to see you all there!"

    Thanks to Rowan and Raznor for this notice.

    Go with the Virtues!

    Posted on Monday, October 16, 2000, 7:36 PM EDT by Rock (Drachenfels)

    Legends Stratics Opens Trammel Office
    >>> Trammel Facet News <<<Ug Hummies!

    UOSS AOL Legends has finally opened an office. We are located in the Uruk Village, just south of the Ice Dungeon, on Trammel. The new log cabin, generously funded by a grant from King Mop’her and S’nipe, welcomes all guests to submit news, dine on fine birds, and party to excess. I have already moved in and hope to move in the rest of my news team (Cyn) shortly. In the meantime, keep submitting stories and news to the UOSS AOL Legends Home Office.

    Praise Minax!

    Posted on Monday, October 16, 2000, 7:28 PM EDT by Ithunk (LegendsAOL)

    Blacksmith Threatens to Change Economy
    >>> Trammel Facet News <<<Ug Hummies!

    Another errant pigeon met his end in my belly delivering the following note from Magic:

    “Milord, in my travels in this world I have been insulted by the outrageous prices seen at the shoppes of Grandmaster Smiths. There fore, through some hard work and play I have grand mastered the art myself, and my prices are the lowest in the entire world or Ultima Online, I believe my prices are lower than that of the NPC vendors, perhaps you can send a little word that a new smith is in town with plans of changing the economy, without ever changing his prices. Weapons for sale only, I do not make armor, that's the only catch. Dirt Cheap Weapons Shoppe, Just North of North Brit Graveyard.”
    As a policy, UOSS Stratics does not advertise store openings. However, when somebody comes along with a threat to change the economy, I prick up my ears (though my orc mask). At least I will this time. If the economy is not changed soon, I will have to start hunting my own birds again.

    Praise Minax!

    Posted on Monday, October 16, 2000, 7:23 PM EDT by Ithunk (LegendsAOL)

    Temple of Skassax to add Orphanage
    >>> Felucca Facet News <<<
    In a new development that is raising eyebrows throughout the Britain/Trinsic area, the Temple of Skassax, closely affiliated with The Sinful through its Prophet, Elric, has announced plans for the opening of its own orphanage. This “gesture of humanity” as Elric refers to it, is to be called “The Cradle of Endless Night”.

    In an interview, conducted in some dank place which I cannot properly place (I was blindfolded and led through miles of swampland before finally finding myself in a small tower called the “Temple of Skassax”) I managed to speak with this self styled Apocalyptic Prophet. Below follows an edited transcript of our meeting.

    AFK: Lovely place. Is this the Temple Garage?
    Elric: Hmm?
    AFK: Never mind- first off, thanks for agreeing to this interview.
    Elric: No worries at all...I was planning to increase my anatomical skills, anyhow. Nice legs, by the way. Did you happen to bring any barbeque sauce with you?
    AFK: Um..no...it aggravates my leprosy.
    Elric: Oh. I see. You wanted to discuss the Orphanage?
    AFK: That’s why I came...so tell me.... you intend to start an orphanage, yet you are commonly seen as a demented maniac who foams at the mouth, murders indescriminately, screams jibberish...
    Elric: Is there a point you’d like to make?
    AFK: Um...let me rephrase this...why you of all people?
    Elric: Because Skassax, Bless Her Name, hath commanded it.
    AFK: I see- and when Skassax commands something, you just start talking in ye olde tongue and set to it, eh?
    (he said nothing, but stared blankly at the ceiling for 5 minutes before hopping up and dancing about the room, drooling, and busting some moves that looked oddly like the Funky Chicken. Then he sat down again and fixed me with the coolest expression I can ever remember seeing)
    Elric: Yes.
    AFK: Oh.
    Elric: This service unto Sossaria is, indeed, sanctioned under the Will of Skassax. In fact, we of the Temple will be seeing to the education, as well as the care, of these young people.
    AFK: You’ve got to be kidding.
    Elric: Not at all. Aside from such basic classes as Poisoning, Stealth, and Fencing, we will also have a comprehensive course in Poetry, Political Sciences, Ethics, and Philosophy.
    AFK: No Theology?
    Elric: What for? We already know that I am right.
    AFK: Right about what?
    Elric: My message.
    AFK: Which is?
    Elric: Freedom and Love.
    AFK: You must be full of (censored).
    Elric. You’re lucky I’m overloaded, and too fatigued to move. You want some logs?
    AFK: Umm...no. So, exactly how many worshipers are there in the Temple of Skassax? And where is the actual Temple?
    Elric: Well...there used to be a few...some faded from the land...and some well...er...umm.
    AFK: Well? What happened?
    Elric: Nice pants. You want some moonstones? I wont be able to use them.
    AFK: No. Tell me about the rest of the Temple.
    Elric: Well, I am the only active worshipper at the moment. As for the Temple...this is it.
    AFK: A small tower is the Temple of Skassax? And you intend to house orphans here and raise them by Yourself?
    Elric: Of course. I bought a few extra chests....I’ll just lock them down when they aren’t in training.
    AFK: Excuse me?
    Elric: Unless they wish to participate in the Mysteries of Our Glorious Lady, of course. I could use a few more priests and Tithe Collectors.
    AFK: How, pray tell, do you intend to lock them up in chests? You must be insane!
    Elric: Not at all...I merely give them The Communion of Skassax, store the belongings, and let them resurrect before classes.
    AFK: I think I’m going to be sick...
    Elric: You want a Holy Wafer?
    AFK: I’ve got to go.
    Elric: Now, don’t be like that. If you read the First Book of Skassax, Our Glorious Lady tells us that Death is but an illusion.
    AFK: So why don’t you kill yourself then?
    Elric: Have you ever tried to pick up 128 items from your corpse? Besides, like I said, it is an illusion.
    AFK: Oh. I really need to go...
    Elric: Here, let me demonstrate...

    This concluded our Interview. Upon resurrection, I turned my notes in to Pelle, and proceeded to get drunk. I want a raise.

    -Ank-Af-Na-Khonsu

    If you know of any homeless children, or are one yourself please contact the Skassax at: www.thesinful.com
    Posted on Monday, October 16, 2000, 7:21 PM EDT by Pelle Svanslos (NapaValley)

    Where is the Elvenhome?
    Ug Hummies!

    I don’t know that the bird I recently received could properly be termed a pigeon, as it was faster, smarted, and less tasty than most I received, but never-the-less, it arrived at the Uruk Village with the following note from Mircurius The Elf:

    “Dear Ith’unk;

    “I am a powerful elf from Minoc and I am in search of my great ancestors. I believe I might find a clue to who my ancestors were by finding Blaenec and asking my Elven brothers who they were and what they were like. I would also like to learn more of my native tongue if you would so kindly tell me where the great city of Blaenec is, I would surly have my friends treat you with allot more honor and respect and try not to kill any smart Uruk-hai while we live for they are surely your friends”

    Where is Blaenec indeed! This is a question heavily on all of our minds. With any luck, we will learn shortly. I am hearing rumors of a massive multi-species town tour. I will pass them on to you as soon as I know more. In the meantime, feel free to kill all the “stoopid shardee orcs” that you want. We Uruk-hai don’t care for them.

    Praise Minax!

    Posted on Monday, October 16, 2000, 7:19 PM EDT by Ithunk (LegendsAOL)

    Story Excerpt: The Birth of Ga'wen
    Ug Hummies!

    Typically, I like to report the news here on AOL Legends. However, every now and then, a story comes along that is so compelling, so provocative, so… orcish… that I can barely resist sharing it. Here is one such story, titled “The story of Ga'Wen Half Orc,” as told by his half brother Aubrey Gawen. I present for you an excerpt from the story:

    “His creation was not an act of love, though his life has been. Most human women ravaged by an orc would not even consider my mother's act of compassion to be very intelligent. Most would have destroyed the child that was the result of such a union. But not Milicent Gawen. She was a rare and noble soul; compassionate to a fault. This is probably the reason I turned out as I have.

    “We lost my father in the same Orc uprising that gave us my half brother, but I was too young to remember him very well. Soon after Ga'Wen's birth, we had to leave our home in Britain. Without my father's income as a guard of Lord British we could not afford to stay within the city. My mother had always said we would have been cared for if not for Lord British's disappearance, since her husband died in his service. Even so, this saint of a woman refused to harbor any resentment towards our Lord. She was even able to forgive the "great" lords and ladies who drove us from our home because she had the compassion to raise her little half orc bastard. I still remember how she shielded little Ga'Wen's from the stones with her own body. She forgave, but to me, the "City of Compassion" was no more that day!

    “We moved into an abandoned shack near the Britain graveyard. No one lived there because of the tendency of the dead there to not want to stay buried. Many nights were spent in horror as skeletal fingers clawed at our door to get at the warm living bodies within. Each night my mother would put us to bed and spend the night in a chair leaning against the door. Each morning she would rise early, feed us and be off for the long dangerous trek to the healer's house in Britain where she worked. Even though they had cast us out, she still wanted to help them. When she returned home it was time for lessons. She taught me all I know of the healing arts, and I still strive to make her proud. Ga'Wen, not being much interested in intellectual pursuits, absorbed everything my mother could teach him about weapons. This consisted mostly of clubs, since we were too poor to afford much more than a knife. I suspect this is the reason he prefers the classless, blunt weapons to this day. By the time he was six he could easily best my mother, and she was not a weak or inexperienced fighter. Often, due to the great strength of his orc heritage, he would strike her too hard in practice. He would cry and whimper that he had not meant to hurt her, but she would just smile and hug him and quietly dress her bruises or fractures.

    “The last time they sparred Ga'Wen accidentally broke her shield with a strong blow. The strike also broke her arm. Ga'Wen's orcish nature had begun to show itself more and more since he turned ten and he had already begun to get on my nerves. Furious that he had hurt mother, I charged and struck him hard across the side of the head. Due to the notorious hardness of the orc skull, I did no real damage. He shook his head, spit out a tooth and ran off into the woods. Mother glared at me and ran off after him, useless arm dangling at her side. They returned a few minutes later, her good arm around Ga'Wen, she and led him into the house. When she emerged, her arm was splinted and in a sling. She sat beside me on a log and sighed.

    “Being a rebellious fifteen year old, I turned to my mother and shouted, "Why do we have to put up with that half breed orc!"

    “She looked at me with sad blue eyes, "Because it is the compassionate thing to do."

    “Still not satisfied, I answered, "But Britain is supposed to be the City of Compassion! What has Britain or Lord British done for us? You work your fingers to the bone treating their sick and wounded for a pittance, And they would still stone us to death if we returned to town!"

    "Would my not being compassionate make them any more compassionate? If I walked into that cabin and slit your brother's throat, would that make me a better person? I have tried to teach you that you must treat others with compassion, not for them but for yourself. Because it is the right thing to do. Ga'Wen was horrified when he hurt me. Do you think that is a normal reaction for an orc?"

    “A little puzzled, I shook my head.

    "Do you know the good that can be done between these two races if an orc can be taught compassion? We may be able to bring about peace! Don't you think that is a worthy cause?"

    The next installment will, we hope, appear as the first of many personality profiles here on AOL Legends stratics. Now I just need to get my HTML guide translated into orcish…

    Praise Minax!

    Posted on Monday, October 16, 2000, 7:08 PM EDT by Ithunk (LegendsAOL)

    New @ Stratics
    Here's a quick look at what's new to the Stratics Network this week:

    Events this Week!

    Stratics Central

    • Check out our new forum, SC DevCentral to discuss what you like and dislike about MMORPGs as well as what you would like to see in forthcoming games.
    • Be sure to read our awesome new Dawn Preview. Dawn is slotted for release next year, and incorporates several unique twists, including permanent death and the ability to choose your own parents. Then, don't forget to check out the Dawn House of Commons this Saturday in #dawnhoc!

    Adellion Stratics

    • There's a great community to participate in! Come on down and enjoy our Adellion message boards! Find the roleplayers and the strict roleplaying game you've been yearning for!

    Anarchy Online Stratics

    • The September Contest has ended! The winners are being judged as we speak, and all the entries will be available for perusal in the upcoming Fan Section.
    • Also, looming on the horizon is Phase 3 of the Anarhcy Online Beta, meaning that 5000 more lucky players will get to visit Rubi-Ka within a few weeks! Will you be one of them?

    Asheron's Call Stratics

    Atriarch Stratics

    • This week at Atriarch Stratics we are proud to announce the first entry of our new Developer Profiles feature. On Wednesday of this week we will be posting an interview with crack World Builder Iimzodar of World Fusion. Remember to stay tuned, because we'll be posting a new interview each and every Wenesday for the next several weeks!
    • Iimzodar actually entered the Atriarch community as a reader of Atriarch Stratics, and met up with Serafina in our IRC channel, #atriarch. So, come on by! Meeting the developers is always fun =)

    Camelot Stratics - New Site!

    • Check out our Preview for Dark Age of Camelot, an exciting new MMORPG set after the death of King Arthur that is scheduled to be released next year.
    • Then, chat about the game in the official Stratics Camelot chatroom located in #camelot.

    EverQuest Stratics

    • EverQuest Stratics now has Online Server Status Monitoring, refreshed every minute! If you can't connect, or want to find the lowest population server (or highest) for your first time playing, check it out! Want to know more about a server's population before you play there? Just click the server's name and you'll be taken to its related Message Forum!
    • This week's Staff Bio features Zargon. Zargon is a long time EQer and member of the EQSS News Staff. Read about him today!
    • Two new reader-submission articles are available for your viewing pleasure: the High Level Wizard Guide and the Wood Elf Druid Guide.

    Hero's Journey Stratics

    • Tired of static worlds? What does a game need to give players? Weasel writes about tools players should have in his Tools game design article.

    Jumpgate Stratics

    • Check out our redesigned statistic pages! We've got new, easy to use pages for engines, guns, missiles, and powerplants! Now you can easily see what new add-on you might need for your ship!
    • We'll be hosting our Third JumpGate House of Commons this week, on the 19th of October. It will be on Stratics IRC in channel #jghoc at 7pm CDT. Join us!!

    Neverwinter Nights Stratics

    We have added some new content over the last week for your enjoyment:

    In addition, we are working to create a compendium of Neverwinter worlds and could use your help.

    If you are hard at work planning and preparing to host a persitant Neverwinter Nights world; we would like to hear from you! Neverwinter Stratics will be providing a peristant worlds information section where others seeking servers to play on can easily find servers and other players that share their interests and play-style.

    If you are interested in being listed in this compendium, please submit the following information to our staff at Neverwinter Staff:

    • The name of your server/world
    • Your website's url
    • An email address for others to contact you about your server
    • A paragraph or two about the server - the play environment, setting, and other relevant information
    • The play-style of the server (non-pvp, situational pvp, etc.)
    • Other pertinant information about your project (hours, cost, etc.)
    • A name and email address for your server's main contact person (This information is for NWN Stratics use only to help ensure your server's information is kept current.)

    Origin Stratics

    • Screenshot & Bestiary Sections - Several Screenshots from various locations have been added to our Screenshot Section as well as our Bestiary Section, including pictures of Zombies, of Orcs, and of a Nighttime Scene in Logos. Make sure to check them all out so that you can drool with the rest of us!
    • Poll on Most Wanted Feature - On the main page of Origin Stratics we are currently conducting a poll on the following Question - "Of the current known features to not make release, which would you like to see patched in first?" Answers include Housing, Mounts, Guilds, Sailing, Swimming, and Animal Taming. Make sure to head on over and cast your vote!

    Shadowbane Stratics

    • We've had a busy week here at Shadowbane Stratics, most notably we've had Warden in #shadowbane this week, giving what turned out to be the most informative chat session we've had in a long time! Check out the log!
    • The Roleplaying Center has recieved another update and a bit of an overhaul! It's features include; sections of Fan Fiction, Player Character Backgrounds and Editorials.
    • Our latest Top Ten has been composed, where we asked for the: Top Ten Reasons Why You Should be in Beta

    Ultima-Online Stratics

    • Our Tamer Forum moderator Mordanna has done it again :) With seemingly neverending enthusiasm she did a complete rewrite of the "Professions: the Tamer" essay. I suggest you first go read about what she has to say about...
      • Getting started
      • Animal Lore
      • Veterinary
      • What to tame and when
      • The ethical Tamer
      • Tricks of the Trade
      ...and then join her and many other tamers in the discussions going on about taming in our Taming Forum.
    • Also, check out the current rumors in Community News, where we have an interesting item about a possible new Ultima Online client that will be 3D, and many other news items that come from the community surrounding Ultima Online.
    Posted on Monday, October 16, 2000, 6:34 PM EDT by Xena Dragon (GeneralNews)

    United Pirates to Host Black Market
    >>> Trammel Facet News <<<We received the following announcement:
    Da United Pirates are holding da fourth Black Market and all da landlubbr's are welcome to drop by and buy some of our high quality and low priced goods! For details about this event, visit here.

    The Black Market will take place in Buccaneer's Den, Trammel on Friday, October 20th, at 8 p.m. Eastern at the Buccaneer's Den Docks, except if it is announced otherwise.

    Here is a map to da location:

    Posted on Monday, October 16, 2000, 6:28 PM EDT by Tymaron (Catskills)

    Griffon Township to Host Fall Festival
    >>> Felucca Facet News <<<We received the following announcement:
    All citizens of Sosaria are invited to take part in the Griffon Township Fall Festival Games coming up this weekend, October 21st and 22nd. The Games resemble what some would refer to as the Olympics, and thus will consist of a series of eight events to challenge everyone from any and all walks of life. The events themselves include the following:

    • Wrestling
    • Jousting
    • Duels (using both one and two-handed weapons)
    • Sailing
    • Chicken Bouts
    • Archery competition

    Within the Games themselves, various guilds and recognized Nations are invited to enlist a team of contestants. The overall performance and score of the members in this team will be recorded and used to measure which organization placed first, second, and third overall. For each event, individuals will be awarded for their placement, but whichever organization places in the top three ranks by the end of the games will receive an additional award. Certain events will have a limit on the number of participants from a particular team, but anyone is free to compete if they simply represent themselves.

    We encourage all people to attend, whether to compete on one's own, for one's comrades, or to cheer on those striving to be the best and witness true history in the making. We will be providing food and drinks throughout the events. So do come out if you would, you will be most welcomed and quite enthralled by what you witness during these unforgetable events.

    The Griffon Township is located east of Mt. Wrong in Felucca. Please visit this location to read more and to register, so that we may correctly provision the correct amount of equipment ahead of time.

    Lord Marcus
    Elder Druid
    Order of the Griffon

    Good luck to all participants!
    Posted on Monday, October 16, 2000, 6:19 PM EDT by Tymaron (Catskills)

    The Oceania Times
    "The Oceania Times" -- Oceania's very own newspaper.

    Issue 4 is out now... Lots of new articles to see, Adverts and Local Interest stories, even Sports. Bonus fact that you can use it to house-break your newly tamed Dragon after reading it.

    Available from your local town cryer or by following the below scroll.

    The Oceania Times

    Von Ravend
    Posted on Monday, October 16, 2000, 6:07 PM EDT by Von Ravend (Oceania)

    UO Celebrity Chat Tonight
    Dariuas sent us the following note :
    Hail and Well Met !

    Join us Monday, October 16th, 2000 at 7:00pm CST in #Ultima-Online for our Ultima Online Celebrity Chat located on Stratics IRC. Our Special guests this week will be Melantus, OSI's online Community Coordinator and Calandryll, Manager of Online Services.

    They will be here to answer any questions you'd like to ask them. About their role with OSI, in-game experiences they've had, or anything else you'd like to ask them ! So feel free and stop by in #Ultima-Online on Stratics IRC. #Ultima-Online is the 24 hour chatroom brought to you by Stratics IRC. You can access the Stratics network via the following servers, or by using our JAVA IRC client located at http://chat.stratics.com :

    dhp.stratics.com port 6667
    frws.stratics.com port 6667
    intworks.stratics.com port 6667

    Visit us Monday evening, at 7:00pm CST in #Ultima-Online, to chat with our guests, Melantus and Calandryll. Or, drop by anytime for tips, news, and general conversation about Ultima-Online !

    Dariuas

    Thanks for this announcement Dariuas.
    Posted on Monday, October 16, 2000, 4:53 PM EDT by Bel d'Ajoor (CommunityNews)

    Battle Royal
    >>> Felucca Facet News <<<
    Announcing the Battle Royal event: 1vs1 tourney
    Sponsored by: Order of the Sacred Rose (OSR)

    When: Tuesday October 17, 2000

    Where: At the Mages Tower, City of Mith (Felucca location at www.mith.com)

    Time: 6:30 PM Pacific, 8:30 PM Central, 9:30 PM Eastern


    Featuring: NO ENTRY FEE, 1st place 25K gps, 2nd place 15K gps, and 3rd place 10K gps.

    Here are the rules:
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent. Casting Bless on an opponent will result in immediate loss of match.
    - No pets.(i.e.: Dragons, Nightmares, Drakes)

    - No Looting.!!! Looting will NOT be allowed!!! Punishable by death.

    - No drinking of potions before the match begins.

    - No Outside assistance.

    - No Stepping outside the fighting circle. Doing so will mean you have forfeit the fight.

    - To prevent lag, we ask that everyone hides during the fights that they are not involved in.

    Disclaimers:
    · All contestants are subject to snooping by OSR Staff to ensure everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone who disrupts the flow of the event for any reason will be banned until after the event.
    · In the event that a contestant loses connection during the fight, the Event Coordinator will make a decision as to the possibility of a rematch. That decision stands and may not be disputed. Any disputes will be handled after the event.
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.

    Gabe, Guardian OSR
    A reminder as the date of the event is almost upon us. Hope to see many of you this comming Tuesday October 17th, no excuse this time East coast players :) Player registration ends sharply at 6:30 PM Pacific, 8:30 PM Central, 9:30 PM Eastern. *Goes to bank and types 'check 250000', 'check 15000', 'check 10000' *

    Posted on Monday, October 16, 2000, 3:17 PM EDT by Pelle Svanslos (NapaValley)

    Grimoire Fight Night Results
    >>> Felucca Facet News <<<We have a new Grimoire record!! 26 fighters participated in the 2 vs. 2 sponsored by Talmon and Elwind Thorne on Friday night! Here are the results:

    1st place: Kamikaze & RoadRunnerXXX
    2nd place: Francois Folliot & Muad'dib
    3rd place: Cardinal Genesis & Legolas

    The Grimoire Staff was great as usual =) Huge thanks to LeeLu, Fiona

    Pentell, Madness, Lost, Dyastro Farkas, and believe it or not, azzkikr
    actually helped to! Deimos and Lost did a wonderful job of organizing the post-event dueling and I think the fighters really enjoyed beating each other up.

    Elwind Thorne stopped by to make another HUGE donation to Grimoire in memory of Grimtooth. Stay tuned for more no-entry-fee-events; thanks a ton Elwind!!

    See you next week!
    Baby-Grimoire Staff
    Posted on Monday, October 16, 2000, 2:50 PM EDT by Pelle Svanslos (NapaValley)

    The Trinsic saga continues
    >>> Trammel Facet News <<<The lady Eowen, black knight, and the Pariah Tyriol, both incarcerated due to their participation and or knowledge in the Countess Tiera kidnapping, were brought before a Trinsic Judiciary Tribune presided over by Raven Mcallister, the new JaG appointee, this past Friday eve. Representing the lady Eowen was the most noble Lady Furie of the Knights of Brittania, while representing Tyriol was one shifty-eyed fellow named Royce. Statements and charges were read by both sides. In the defense of her client lady Furie stated that after carefull arcane examination it had been determined that Eowen was under the effects of a mind controlling spell. Royce also stated that his client was not in his right mind, but pleaded insanity 'due to duresee from service selflessly given to Trinsic and her people these last few months'.
    Suffice it to say the Tribune had second thoughts. Dr Destrange, a court appointed psycho-analyst gave Tyriol a series of blotter tests, word associations and fill in the blank sessions. When questioned by this reporter the Dr. answered thusly;
    "Zis man Teereol eez a man of Zound mind and zound body who has ze capacity to stand trial for hiz actions. I find heem to be quite a shrewd fellow. I won't even get eento ze parts about heez mother."
    Tonight (monday at 7pm cst)in Yew at the court of truth the sentencing shall be handed down. Come by and witness justice at work. We await the verdict in the case of Lady Eowen, it may be that the heroes of Trinsic may soon have to work in her favor, to free her from this malicious grip on her soul. And just what will become of the man once elected to the Senate, will the truth at last be revealed as to his intent? OR will he face the block a grim and stiff lipped malcontent to the end
    Posted on Monday, October 16, 2000, 9:38 AM EDT by Tristam (GreatLakes)

    Puddlegum the Orc Defeats Harpy Reaper
    >>> Trammel Facet News <<<Hail All!

    The UOSS Drachenfels Home Office received the following bizare report from Puddlegum, an orc:

    "Ug!

    "Mez Puddlegum, Mez strung! Me wus in da forest near da cave da hummies call Covetous, when me heard the sunds uf a battle! Me ran tu luuk see wot wus guin on and me wus surprized! There wus an army uf hummies fighting an army uf Harpies and dere allys. Me ran in and started clomping dem all. Hur Hur!

    "Me fought Harpies, Stone Harpies and little Chickies! Me also seen dese Reaper fingies but them wus brown instead uf grey. Me heard wun of da hummies saying it wus called "a harpy reaper." Me clomped wun of dese tu see if it wus carrying shinies. It wus much tough to cut down dis reaper but it was strung but with nub mojo tu cast. Well it cast little mojo but nub much. Anyway mez chopped it duwn wiv mez lusk. Hur Hur! But when me looked in da trunk to get da shinies, it had only little shinies like da uvver reapers. Gah!

    "Well mez clomped all da rest uf da birdees, and sum uf da hummies got killed. Much Funnee!

    "After dey wus all deddie da Wargod rained shinies down on top of Puddlegum fur being a gud uruk! Hoowaaaah!"

    I sent a copy of this to the AOL Legend editor and orc, Ith'unk, who translated it as follows:
    "Hail Good Fellows!

    "My name is Puddlegum, and I smell bad. While I was journeying in the forest near Covetous, I heard a beautiful sound! The sound of battle! Inspired, I skipped towards the sound and was stunned! There, before my eyes, were many weak humans losing a battle to a powerful band of blessed Minax's forces, such as Harpies. The Wargod instructed me to attack the harpies, so I loosed my axe and joined the fray. Tra la!

    "I defeated harpies, stone harpies, and the occasional small, seemingly defenseless bird. I also noticed some unusually tinted reapers. I inquired of one of the feeble-minded humans, who explained that it was called 'a harpy reaper.' Though it was a tough creature, the Wargod and my own body odor aided me in my effort to cut it down! Blessed be the Wargod, for this harpy reaper has but weak magic. My sturdy axe spelled its doom. Tra la! Alas, it had but little treasure. Tarnation!

    "Anyhow, I defeated the rest of the harpies more or less singlehandedly while the humans sat around and nattered in that strange language of theirs. It was an excellent time.

    "After all the harpies had met my axe, the Wargod rewarded me for my effort by raining gold down onto the field. Most excellent!"

    Ith'unk swears this is at least 75% accurate. Anyhow, we thank Puddlegum for this exciting tale.

    Go with the Virtues!

    Posted on Monday, October 16, 2000, 6:08 AM EDT by Rock (Drachenfels)

    New Quest Archivist
    Greetings, I am Courage and I have recently joined the team. I will be working on updating and improving parts of the Quests and Events Section.
    Expect several updates to be made to the Items and Artifacts subsection as I work on the different shards' listings. I am currently working through received emails regarding Quest Items. If you have further item or artifact submissions please contact us here.
    Posted on Monday, October 16, 2000, 4:13 AM EDT by Courage (QuestandEventNews)

    Excerpt from the journal of Wompa of Sanctuary
    >>> Trammel Facet News <<<I would like to give an update on our friend, and Guildmaster, Cheebatoke.. Many members of both TCS and SAA have helped in the search, but the true Cheebatoke will not be returned to us until his transformation is reversed. Further details are posted below:

    **

    10/10/00
    Last night just after dark, I walked into the Drunken Lizard Pub to prepare for the search party. I met Vlad there, and we decided everyone else was late. However, Vlad received a pigeon from "Vanquishing" Jon von Darkmoor, and we realized the party had left without us.

    We hurried to Trinsic to meet up with Jon, and sure enough he was waiting for us at the South gate. We made our way through the dense jungle to the Shrine of Honor. Upon arriving I saw a few familiar faces standing around a deformed creature I soon found out to be Cheebatoke. At first some thought he was wearing a mask, but after repeated attempts to remove it a few of us concluded that he might have undergone at least the first stages of some sinister transformation.

    We decided to create a gate back to Sanctuary, with which we could take poor Cheeba back to the Lizard. Thanks to the magic of Llyr and Vlad, we were able to do just that. We lured Cheebatoke into the gate by placing small amounts of gold on the ground in front of it. Glad we remembered that lizards like the shiny stuff…

    Once back at the pub, we tried many numerous ways to communicate with our discombobulated friend. However, he just kept repeating words in that strange lizard tongue. He seemed almost frustrated or angry, like he was trying to convey a message to us that we should have comprehended. Unfortunately none could decipher the lizard-speak. Cheeba also seemed strangely fascinated by the lizard statue that Serpico and Ari keep in the pub. Maybe there is some connection with the statue and this Tsythisis…

    After a long night of intensive "interrogation", the creature that was Cheebatoke ran down the stairs of the pub and fell asleep in the corner. Most of the search party then went their separate ways, and promised to meet again soon to try and solve this enigma.


    I think that we should all meet together in the next few days to determine our next course of action.

    Are the citizens of Sanctuary safe from these creatures? Will there be more abductions? Can the transformation be reversed, or is Cheeba lost to us forever? Only time will tell…

    - Gamaliel

    **

    10/10/00
    With new reports we gathered in at the pub to resume our search for Cheeba. This time we decided to split our forces and have one head south from the Hedge Maze and also one head SW from Trinsic. The reports said the band of Lizardmen were heading to the Shrine of Honor.

    I was with the group headed out from Trinsic.It started alright but quickly we ran into hordes of monsters. Strange groupings like this Ranger has never seen before! Ettins with Wraiths, Trolls and Giant Spiders just were besieging.

    The suburbs of Trinsic. Since our mission was a rescue one and time was of the essence, we tarried little except to aid the occasional citizen in need. Shortly we made it out of the suburbs and into the jungle itself. The jungle was strangely quiet with almost no monsters at all just the dense vegetation hampering our progress. Many a time we lost site of each other and had to stop to regroup. Finally we made it to the shrine and there was Cheeba. He had a strange almost scaly look to him and he spoke only a language we figured out must be Lizard-like. Quickly I tried to make contact with the other group but only stragglers showed up and we decided to get Cheeba to the pub and out of immediate danger. The sky suddenly darkened as Vlad began preparations for a gate spell. It almost seemed something was against us as he tried the spell over and over.20 times he failed. Finally an old friend Llyr showed up but he too had trouble. Between the two of them the gate finally opened and we got Cheeba to the pub. We tried many different things to try to return him to normal but to no avail.


    We finally reached this conclusion: He is undergoing a transformation into a Lizardmen and we have no way of stopping it!

    If anybody has any idea on how to stop this please contact us immediately !!!

    - Jon von Darkmoor, Ranger of Sanctuary

    **

    10/11/00
    After studying Cheebatoke for some time at the pub last night, I have come to this conclusion. It seems to be the work of lizard men mages (Most likely Tsythisus... the Sorcerer Cheeba spoke of earlier in the first note) This type of magic I am somewhat familiar with, and have already administered the various potions and incantations to reverse it. All that is left is a kiss from his true love. With a kiss filled with the power of the virtues, love can restore his true self, as love can break through any physical deformity.

    - Red Phoenix

    **

    We are calling all women of Britannia to step forth, to aid us in this cure.. Tonight, and every night at 8PM CST, Cheebatoke will be in the Drunken Lizard Pub of Sanctuary waiting for his true love to cure him and halt the transformation! (And hopefully reverse it)

    Sincerely,
    Wompa of SAA
    Posted on Sunday, October 15, 2000, 11:33 PM EDT by Tristam (GreatLakes)

    If You Didn't Know
    Now you know. Just in case you haven't noticed, I, Narga Saiyen, have taken over the Chesapeake section and have dethroned Tyrant Pfredd Mudd. I have demoted him to mere shard reporter, and you can be one too!

    We are looking for dedicated reporters that fit the bill for Stratics. If Pfredd and I can do it, you can too! Look below for more information on joining the Chesapeake Reporting Team!

    *trumpet plays* Here ye! Here ye! Are your shoes worn thin from traveling from town to town? Your voice hoarse and sore from speaking with citizens across Britannia? Have a knack for putting pen to paper and writing an excellent story? Then mayhaps UOSS' Chesapeake News Page is the place where you can not only show off your talent but help bring the community together with interesting, exciting stories and news items about the Chesapeake Shard and her citizens. UOSS Chesapeake is currently looking for active, talented citizens of Chesapeake to add to our crack team of top-notch Ultima Online reporters. As a volunteer you are required to:
    • Be a talented writer
    • Be an active, knowledgeable member of the Chesapeake community
    • Be willing to attend events and quests, interview VIPs, and report news of interest to the community
    • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
    • Have a familiarity with basic HTML
    • Be pro-active
    Does the above describe you? Then what are you waiting for??? Apply ... right now... do not hesitate! Simply fill out this brief questionnaire and fire off an email to [email protected] with "Chesapeake Application" as the subject.
    1. Real Name
    2. Contact email address
    3. ICQ number (if applicable)
    4. Character name (this must be the name of the character you will be using as your potential shard reporter)
    5. Do you live in Trammel or Felucca and how willing are you to report on events in both facets
    6. Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal (kind of like me =])
    7. Answer this: Why do you wish to be a shard reporter for UOSS?
    8. Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)
    9. Any questions???
    Applications are due no later than midnight October 20th, 2000. There will be no exceptions!!! Good luck to all applicants!
    Posted on Sunday, October 15, 2000, 10:26 PM EDT by Narga Saiyen (Chesapeake)

    Ahhh There We Go!
    It's alive! Alivvvvve! Welcome back Chesapeake! I was receiving emails saying 'It's up! Change it!' so I guess I will.
    Posted on Sunday, October 15, 2000, 7:49 PM EDT by Narga Saiyen (Chesapeake)

    Ultima heading to the PlayStation2?
    Did you think the latest revelations of the new names, "Third Dawn" (see UO Stratics Community News) and "Ultima Nexus" (see Origin Stratics News) were big news? Well, just wait until you read the latest story from Electronic Gaming Monthly (Nov 2000, pg 49). Thanks to Croojaj, a UO Player, for pointing it out.
    Electronic Arts is working on an Ultima Online-derivative title for PS2. Since the game'll be ready before the broadband strategy for PS2 is in place, it'll come with a 56k USB modem in the box...Hmmm, the PS2 is becoming quite the home for online RPG's. Everquest, the other major online RPG, is definitely PS2 bound...

    This leaves 4 big possibilities as far as I can tell (I should emphasize that I'm only theorizing here):

    • A new game is in development (UO3) that will be based solely on the PS2 platform.
    • Ultima Online will soon become available for PS2, creating a mass audience for it. Possibly in conjunction with the new release of a "Third Dawn" upgrade.
    • Ultima Worlds Online:ORIGIN will be available to play on the PS2.
    • Both Ultima Online and UWO:Origin will be available on the PS2.
    At this point we have no word from OSI or EA on which one of these options will be true, but hopefully the secrets will finally be revealed before or at the upcoming UO World Faire.
    Posted on Sunday, October 15, 2000, 7:36 PM EDT by Joshua Rowan (CommunityNews)

    New Baja Reporter
    Hello, my name is Sha-Bubu, and I'm the new reporter for the Baja Shard. I have been playing UO for about a year and a half now. I love events and quests. I plan to continue playing UO as long as I can.
    Posted on Sunday, October 15, 2000, 6:57 PM EDT by Sha-Bubu (Baja)

    Chesapeake Down ... *hmm*
    Well looky here. If you're trying to log into Chesapeake, guess what? It's down ... again. =]
    Chesapeake Shard Oct 15 2000 4:42PM CST (GMT -06:00)
    Due to server problems, the Chesapeake Shard is currently unavailable. We are working to resolve this issue and expect the shard to be available in approximately 1.5 hours.
    Posted on Sunday, October 15, 2000, 6:26 PM EDT by Narga Saiyen (Chesapeake)

    Treaty Between Drow and Yew Rejected; Peaceful Resolution Sought
    >>> Trammel Facet News <<<In a bitter and hostile Yew Council Meeting last night, the peace treaty proposed between the drow and the city of Yew was rejected. The efforts to agree upon a treaty after several citizens were concerned over the amount of violence in the Abbey that had been occurring between the drow and the various groups at war with them.

    The terms of the rejected treaty were thus:

    One, the drow shall receive five minutes to bank. During this time, they are not to be molested, and are under the protection of the Yew Militia.

    Two, at the end of five minutes, the drow will receive a warning by a member of the Yew Militia.

    Three, if the drow refuses to leave, a member of the Yew Militia, and only a member of the Yew Militia, is permitted to use force to remove them.

    Four, with the exception of Empath Abbey and the lands immediately surrounding it, the remainder of the City of Yew is off-limits to the drow.

    This treaty and the terms within only apply to the drow of the House Qu'Ellar Vlos'Ilar, and only holds power within the limits of the City of Yew.

    Once the treaty was read before the citizens of Yew, it was clear that Shadow Rangers and the Knights of Yew were not going to accept it. The Rangers wondered why the drow were even going to be allowed in Abbey in the first place. This was answered by Ssin’urn Elghinn, “There are those who believe that the Abbey, as the designation to the Principle of Love should open its arms to any and all. Regardless of race, or alignment.”

    Judas, while not agreeing to the idea of a treaty, was hoping to have the treaty passed to prove a point, “We have a treaty. If they do indeed break it, then no one can say the dark elves were not given their chance. And it will silence the population of Yew that disagrees with [The Rangers].”

    Paul Atreides tried to reason with the Rangers, “Rangers, let me try to clarify. You know I hate drow just as much as you. Hell, I’d kill ‘em all and expel them from town if I could. But as long as we have these damn drow lovers around, we got to give them the bare minimum to appease the idiots, and the drow. Unfortunately, we can’t completely ban them, because the drow lovers have a majority here. So I’m doing the best I can get. Trust me.”

    The Rangers were not swayed and before the council could move to reject the treaty, a drow in attendance stepped up and announced, ”Qu’ellar Vlos’ilhar refused the treaty laid down by the Yew Council!” At this, pandemonium broke out, and the drow quickly left. It was thought that open war would be the result, but calmer heads came forward.

    There appears to be some confusion as why the treaty was even brought forward if the drow had not ratified it. In the midst of the resulting argument, two counselors, Jonas and Ssin’urn Elghinn resigned, and Paul Atreides stormed out of the meeting. This left Judas to try to bring these two sides to a compromise: those who wish to tolerate the drow, and those who hold deep resentment against them.

    Once things had calmed down, a few drow did return. Judas suggested that instead of waiting for the city of Yew to propose a treaty, the drow should bring forward some suggestions of their own. It was agreed that the drow would stay out of Yew and the Abbey for a week, with the exception of Saamar who will conduct diplomatic duties. In that time, it is hoped that a meeting could be established with the drow Matron, or terms brought forward and that Yew would resolve its differences.

    In other business before the council, Zul-jin, Thorinsin, Lowgun, Amber, Jilly, Tako, and Jose Dominguez have applied for Yew Justice. The Council at next week’s meeting will name the Justices.

    Posted on Sunday, October 15, 2000, 5:08 PM EDT by Tymaron (Catskills)

    Dove's Spirit Released from Stone
    >>> Trammel Facet News <<<The soul of Dove the Healer has been released from the stone that it has been trapped in for the past several weeks. The secret of how to release the soul from the stone was finally learned by the Knights of Yew. At the appropriate moment, Scarecrow, leader of the Knights, used the Mace of St. Gideon to break the stone and Dove’s spirit materialized. The spirit was then sent to Haven where it could be reincorporated.

    The soul stone was acquired by the original Giddeon Night some 200 years ago. Night, now possessing Jhubal’s body, then supposedly killed Dove and used the stone to trap Dove’s soul. Giddeon wanted to use the item as a bargaining chip in an effort to acquire St. Gideon’s Mace, a magic relic that could be used to break a seal in Deceit. This seal is said to contain the undead leader of an ancient evil army who fought St. Giddeon long ago. Due to its potential power of destruction, the Knights of Yew sought to secure the mace. The mace had been in the belly of a dragon, where it had rested since the death of St. Gideon and it was there when the Knights acquired it. The stone was found after the bank box of Jhubal, whose body Night was possessing, was acquisitioned by the Knights and a map leading to the stone was followed.

    The Knights learned from a witch that the mace could be used against the stone, as the stone is of the same material used for the ancient seal in Deceit. The witch was last seen in Britain and is still considered to pose a threat. It is presumed that Giddeon Night was killed by Alejandra Herero, a pirate, shortly after Night’s escape during his transit to his trial in Yew.

    Posted on Sunday, October 15, 2000, 4:52 PM EDT by Tymaron (Catskills)

    Ale ,Wine or a Fish Steak?
    >>> Trammel Facet News <<<
    Gem tacked a tattered parchment to the Trammel tower door. "Help Wanted. Looking for friendly, experienced bartenders. Fishing background helpful. Pays 750 pieces gold of the realm for each 2 hour shift. Apply at the Council of Britannia (FCB) Tavern"
    Posted on Sunday, October 15, 2000, 2:26 PM EDT by Helper (GreatLakes)

    Heads Roll in Hyloth Hysteria!
    >>> Trammel Facet News <<<Heads Roll in Hyloth! For the third time, the Oceania Stratics crew organised a dungeon run for anyone who wanted to join in. This time, the target dungeon was Hyloth. Those fire demons, hell hounds and gargoyles had run rampant too long and it was now time to destroy them all!

    As usual, we all meeted at the Stratics Keep at the designated time. We had planned to be in Hyloth by 3:30, so by 3:45 we were almost all assembled at the Keep. We quickly got partied up and gated in. There was a reasonable amount of people there and the lag remained minimal. It was quite lucky actually.


    Here we all are, getting everyone in the two parties.

    So as I tried to gate (I swear, my runebook knows when people are watching and waits until then to start fizzling) and people prepped themselves, the Demons stirred and fate laughed as we jumped to our demise. In fact, we did last quite a long time. The first level was quite easy and we breezed through without any trouble. The second level entertained us for quite some time, too. We played with the demons there, taking few casualties and dishing out an extreme beating to whatever tried to stop us.


    Oceania Defenders 1, Dead Demons, 0.

    Spirits were high and jokes were a plenty. For some reason Diangelo Grey announced his particular affection towards Tim Tams (To all you yanky readers, that's a type of biscuit :P) and everyone complimented each other on how tough we all were. That was when someone suggested (I believe it may have been some moron named "Conde" or something) "Why not take on the Balrons?". Everyone believed they were up to it and we all charged off to level 4.


    Diangelo Grey getting a cheap shot in on Greystar while his back was turned.

    There was no gameplan for this beast. We were sure we could all charge in and take him down. So the mages grasped their spellbooks and the Warriors tested their blades, then when JouJou gave the signal, we all poured through the stairs and met The Slayer. It was terrifying. Fear psionified. The Beast flew towards our group and struck down our defenders with one swoop of his sword. It didn't take long before we realised getting close enough to his sword meant death and so instead of getting up close we ran around like silly, silly people. By running around, we angered the gargoyles and gazers that we had easily defeated before. Only this time they had their big friend to help out. The bards managed to create some destruction, causing the monsters to fight between themselves but there was no doubt in our minds that The Slayer was a beast out of our league. I remember provoking a Demon onto the Beast and watching the red skinned monster get teared apart by the black, looming Balron. I cant remember what it was that took me down, but I know that within 5 minutes of us pouring down the stairs, perhaps 10% managed to get off the level alive.


    SUPRISE!!

    After my first death, the objectives changed. Instead of me wanting to slay the Slayer, instead I just wanted to get my things back. Well, I got close - but no doughnut. I died a total of 9 times that trip, 8 of which were trying to get my regs back, and 5 of which were due to a rather large leathered skin brute, named only "The Slayer". After everyone else died a few more times too, we pretty much called it a night.


    The queue of people waiting for a res.
    Thanks go out to everyone that turned up, as usual. Special thanks would go to those people that ressed the dead. Without these guys the night woulda been rather terrible, because we all died alot and none of them minded us coming to them for a res again and again and again. Thanks to Mezzac for saving my hide a number of times. Thanks to Greystar for getting the fabulous pics your all looking at. Finally, a big thanks to Taiser for heading into the heat of the battle to grab my runebook. I have now switched to a proper newbiefied runebook, and will keep my hands on it at all times.

    I think this picture sums up most of our feelings towards the denizens of Hyloth.


    But we all had fun :o)
    Posted on Sunday, October 15, 2000, 6:28 AM EDT by Sha'mad Conde (Oceania)

    Quest to be a Millionaire... Quest II
    The quest continues

    Locate the river from the sky,
    That enters land and is questioned 'Why',

    A mountain close,
    A tree house near,

    The contents of which you must be clear!.

    These items you must now buy or collect
    For they must be worn when a key you next get.

    Quest III will send you through a gate with a risk
    But the keyholder is someone you must not miss."

    Again good luck to all...1,000,000 gets closer!

    Some extra information about this quest:

    I have been asked by many 'quest finders' whether I will confirm if a quest has been completed correctly.

    Therefore if you believe you have completed a quest and would like it confirmed you can e-mail or ICQ me .... you will receive no hints or tips...purely confirmation...as I do not wish to give an unfair advantage to anyone....

    The quests will finish by the weekend of 22nd Oct..

    Ducemus
    E-Mail [email protected]
    ICQ - 56432815
    GM Smith of Moonglow

    Posted on Sunday, October 15, 2000, 5:25 AM EDT by Eldariel (Europa)

    Caina Introduces Temple of Oblivion
    The City of Caina sent this note a short time ago. Read, at your own peril.
    The Order of the Ebon Skull is pleased to announce the grand opening of the Temple of Oblivion in the undead city of Caina.

    For two years, the ceremony of the Black Mass has been held throughout various locations of Britannia, waging spirit war against the lies of Lord British and against all opposition to the coming Darkness. It’s ritual and history is briefly recounted here.

    For ages the members of the Order have toiled in secret, in the shadows, towards the task of bringing a permanent end to the blight of Light in the land. In an effort to stem this darkening, Lord British attempted to embody the Light within his concept of virtues. These were enshrined at various locations in Britannia. You cannot, however, hide from the Night with a lie. Thus the Black Mass began with a series of rituals held at each of the shrines with the intent of cursing them and desecrating them. It was of import to the forces of the lightless depth to bring an end to the lies that the Darkness might sing fourth into Britannia unhindered.

    Once the shrines were desecrated, the mass began focusing on other happenings of the land. With time, it moved into a building in which many such ceremonies were held every 7th moon… then, finally, the Britannia fell and the shrines were desecrated. The king and his subject fled and the land was laid bare to a new Darkness. One in which the rulers would be so by might.

    This coming moon heralds a new beginning in which the truths of the Darkness will be preached throughout the land, un-hindered by the maniacal edicts of an intellectually impotent king. The Temple of Oblivion officially opens its doors with a grand ceremony dedicated to Oblivion and all children of Darkness.

    Sunday, October 15th 8:00pm EST
    Temple of Oblivion, Caina

    Bal-Anon Dak, High Priest of Oblivion

    I thank you for this news Dark Priest. We shall be watching your progress closely.
    Posted on Sunday, October 15, 2000, 1:59 AM EDT by Aleph Aeirs (Atlantic)

    Treasure Map Hunting Made Easy

    The Syndicate and the Arx Draconis Player Run City merchant team are proud to bring you another installment/upgrade to the Treasure Map Run Library.

    Thousands of players have already used this time saving feature that
    really makes Treasure hunting a breeze. What we have done is located
    and solved every treasure map. We have marked a rune at the location of the chest (within 1-2 spaces). And we have provided those runes to you in both Trammel (in our castle on Arx Draconis) and in Fel (in our TMap Runes 2 story on Arx Draconis) for your use.

    What you do is:
    A) Decode your map
    B) Visit the website linked above and click on TMap Runes
    C) Dive into the maps and locate your spot
    D) Note the rune number that corresponds to your map
    E) Visit our library in either Fel or Tram and recall right to your
    chest!

    It couldnt get much easier. Treasure Hunting is fun and very profitable and we are proud to provide this free service to the Atlantic community.

    Tango, The Treasure Hunter

    Thank you, Tango, for this update.
    Posted on Saturday, October 14, 2000, 9:15 PM EDT by GreyPawn (Atlantic)

    G-B to Host 2nd Anniversary Party
    >>> Trammel Facet News <<<

    Guild Anniversary Party!

    The Guardians of Britannia will be holding their 2nd anniversary party on Sunday night, October 15th at 8pm CST, 9pm EST.
    The party will be held at The Guardians of Britannia Headquarters in Trammel, at their tower located at 37o 0'N 43o 27'E. Or,
    you can get there by taking the east road out of Britain towards Vesper, till you get to the third clearing on your right, there are
    lanterns on the steps and around the rooftop and vendors named Mason and Lee on the front steps. If you get to the little wooden guard post before the swamp, you have gone too far.

    There will be food, drink, friends, family, and generally the wholesome family atmosphere that the Guardians are renowned for providing for their visitors and members. Please come out and enjoy the festivities and celebrate with the Guardians!

    http://www.g-b.uoguilds.com

    Shadowcaster,
    Guildmaster
    Guardians of Britannia

    Thankye Shadowcaster, for this news.
    Posted on Saturday, October 14, 2000, 9:01 PM EDT by GreyPawn (Atlantic)

    Moonglow Town Council Hosts Summit of Mayors
    >>> Trammel Facet News <<<
    The Moonglow Town Council and the Heralds of the Awakening would like to cordially extend an invitation to all of the Mayors of the many cities of Felucca and Trammel to join us on this upcoming Sunday, at 10:00 p.m. [Eastern Standard Time] in the Moonglow Town Council HeadQuarters Building for a discussion and roundtable question and answer session. All Mayors, Vice-Mayors, and Councilmembers are invited to share with us their vision for their cities and converse about issues of import facing Sosaria today. The public at large is also welcome to this event, to participate in asking questions and addressing the gathered officials as well. There will be refreshments and a bit of entertainment as well. So come join us for this most auspicious occasion, and a celebration of the unity and outreach of the Awakening!

    Mayors RSVP to GreyPawn if ye would please at #33211468

    Sincerely,

    Your Humble Servant,
    GreyPawn, Sage of Honesty, HoA
    Mayor of Moonglow
    2nd Seat, Council of Mages
    Thankye, GreyPawn, for this announcement.
    Posted on Saturday, October 14, 2000, 5:24 PM EDT by Ce'Nedra Willow (Atlantic)

    Completely new Tamers Essay by Mordanna
    Our Tamer Forum moderator Mordanna has done it again :) With seemingly neverending enthusiasm she did a complete rewrite of the "Professions: the Tamer" essay. I suggest you first go read about what she has to say about
    • Getting started
    • Animal Lore
    • Veterinary
    • What to tame and when
    • The ethical Tamer
    • Tricks of the Trade
    and then join her and many other tamers in the discussions going on about taming in our Taming Forum.
    Posted on Saturday, October 14, 2000, 5:07 PM EDT by Xena Dragon (GeneralNews)

    Hokuto: Trade Bazaar this Sunday. Prizes to be won.
    >>> Trammel Facet News <<<Cortez Redstar sends us this announcement
    Greetings everyone!

    I would like to announce the Sunday Night Bazaar. Its my first attempt at a player run event. Nothing super complex or intricate. This Sunday, October 15th at approximately 8:30pm Central time (right after serverup), the bazaar will open at the East Britain Bank in Trammel.

    Everyone is invited of course and the purpose is for people to buy, sell or trade whatever they want!

    Are you a mage with tons of weapons that youve been itching to get rid of? Perhaps youre a skilled craftsman with no real outlets to sell your house add-ons. Maybe youre a smith with no shop to sell your exceptional arms and armor. You may even have a stack of paintings, treasure maps or black clothing youve been hoping to sell. Got a house to sell? Or maybe youre just out to get a good deal on any of the above items or something else?

    Hunting around the thousands of shops of the realm can be time consuming and fruitless. Dealing with others via Tradespot can also be quite time consuming with having to auction items and then contact those with winning bids and then finally arranging to meet them(if they dont disappear).

    No more. At the bazaar, you can meet face to face with all kinds of other people, some buying, some selling, even some trading. All on the spot, right by the bank and with people you can bargain with.

    As an incentive, Im offering some raffle prizes to anyone who attends. You dont have to buy, sell or trade anything, but you do have to be present to win. The giveaway prizes are as follows:

    prize #1 - 100 recall scrolls
    prize #2 - suit of GM shadow armor
    prize #3 - 300th anniversary bag containing Jaana's hangover remedy, a fireworks wand, a fortune telling crystal ball and that stupid coin thing.
    prize #4 - an indestructable kite shield of fortification
    prize #5 - an accurate bow of power
    prize #6 - a fortified, accurate, silver katana of might

    Prizes will be given by random drawing. During the event, plz come and see me for a number. The drawings will take place approximately 30 minutes after the event begins. One prize per person. Please put aside guild wars til the event is concluded.

    I hope everyone can at least stop by and would love to see some commerce going on. This is a great opportunity to meet other English-speakers as well as get a good deal on something.

    Hope to see you there!

    Cortez RedStar

    Level 4 Treasure Hunter of Hokuto for Hire
    Treasure Hunters of Britannia * Hokuto Chapter GM
    Co-Proprietor of The Tattered Map

    Posted on Saturday, October 14, 2000, 2:35 PM EDT by Xena Dragon (AsianShards)

    Will there be an UO 3D Client later this year ?
    On an Ultima Online mail list, Mind of GOA posted this very interesting bit of information.
    On October 4th, Origin Systems Inc. registered the following domain names:
    • UO3D.COM
    • UO3D.NET
    • UO3D.ORG
    • UO-3D.NET
    • UO-3D.ORG
    • UOTD.ORG
    • UO-TD.COM
    • UOTHIRDDAWN.COM
    • UOTHIRDDAWN.NET
    • UOTHIRDDAWN.ORG
    • THIRDDAWN.NET
    • THIRDDAWN.ORG
    • THIRD-DAWN.COM
    • THIRD-DAWN.NET
    • THIRD-DAWN.ORG
    On March 30th, Jack Heistand, Senior Vice President/General Manager of Origin, declared in an e-mail sent to his employees and published by Lum: "Rick Hall will become the producer of an exciting new sku, which will be the most powerful new UO release to date."

    On May 18th, Kirk "RuneSabre" Black, just after he left the UO Live team, declared: "My future is firmly with UO. Of course I can't give you details of what the future of UO I will help bring about are, but, I can assure you its going to be very cool!".

    On May 30th, Gordon "Tyrant" Walton, Vice President of Online Services and Operations of Origin, declared in an interview given to Jinx: "More people are working on it now than there were at the peak of UO:Renaissance."

    On October 11th, Paul "Sage" Sage declared: "I honestly believe that the next few months will be the most exciting months ever in UO history".

    A lot of rumors were floating around the fan sites since April. It looks like we will soon know the truth. I can be wrong, but I'm pretty sure that:

    - A new extension to UO will be announced soon (before November 11th).
    - It will be named Ultima Online: Third Dawn
    - It will include a 3D client (hence the acronym UO:3D)
    - A demo of this 3D client will be shown at the UO World Faire
    - RuneSabre leads the project (if not as the producer as the lead programmer)
    - It will be out before April 2001

    The only real news here is the name of the extension. But by putting together all the informations released or leaked I think we get a better idea of what's going on.

    The future of UO is slowly taking shape... :)

    --Mind
    http://uo.goa.com

    That's sure a lot of pointers that point to the direction of a 3D client for the current Ultima Online. I can't wait to see that happening, it's long overdue if you ask me.
    Posted on Saturday, October 14, 2000, 1:03 PM EDT by Xena Dragon (CommunityNews)

    House Decorating Contest to be held soon!
    >>> Trammel Facet News <<<We recently recieved this from Twilight Eyes, announcing her guilds house decorating contest.
    Kraftwerks is pleased to announce a house decorating contest for the October holiday season. Samhain, Hallow e'en, Thanksgiving (for those Canadians) -- how you decorate is up to you! Houses will be judged on seasonal decor, creativity and uniqueness.

    Grand Prize will be one bottle of "neon" hair dye from the Clean Up Britannia ticket system. Second and Third prizes will be announced before the 27th.

    So far, the judges include Gilthas Stargaze, ImaDufus, Krystall, Arianna Sol and myself.

    Judging will take place from Friday, October 27th - Monday, October 30th. Winners will be announced on Halloween. Runebooks containing all of these entries will be locked down at the Kraftwerks Trinsic Bazaar. At 9pm PST, there will be a guided tour of the entries and perhaps some trick-or-treating. (Please come in costume!)

    Please see our webpage at http://www.speakeasy.org/~twilight/uo/october for details on how to enter. Thank you!

    - Twilight Eyes, Kraftwerks

    Thankyou Twilight Eyes, perhaps I should enter this myself...those neon hair dyes are growing quite rare...
    Posted on Saturday, October 14, 2000, 11:14 AM EDT by Aiglos (Pacific)

    PRC Pet Tournament!
    >>> Trammel Facet News <<<We recieved this from Mordanna of the PRC. This should be a grand event, and I hope to be able to be in attendence personally.
    Hail Citizens of Britannia! On Sunday, October 15th, 2000 at 6.00 pm PST the Pacific Rangers Council will hold an open Pet Tournament.

    Gates to the location of the event will be provided from the PRC Tower and the Skara Brae Bank from 5.30 pm PST. We will allow 4 categories of pets, so even non-tamers and tamers of lower skill levels will be able to participate:

    A. Chickens (Entry Fee 500 gp)
    B. Grizzly Bears (Entry Fee 1000 gp)
    C. Imps (Entry Fee 1500 gp)
    D. Dragons (Entry Fee 2000 gp)

    Each participant may register one pet of each class. We will have prizes for the first, second and third place for each class and also a raffle for door prizes.

    Since this Tournament will take place in Trammel, all contestants will be required to join the Tournament Guildstone in order to allow pets to attack each other. To allow for preparation in advance, you must register your pet(s) for the tournament by email.

    The rules are the following:

    1. The pet duels are unassisted, no spells or applying bandages allowed.
    2. Duels are not to the death, we will have a Grandmaster Bard at hand to end a fight as soon as one pet yields.
    3. The first pet to turn away from a fight will be considered the loser. Should both pets stay engaged in combat to a critical point, a pet's master will be allowed to call "cease" to end the fight, thus determining the loser.
    4. The Tournament will follow standard eliminations to determine the winners for each class.

    We hope to see you on Sunday!

    Mordanna Council Leader Pacific Rangers Council

    Thankyou Mordanna and it sounds like a very well planned out event, should be a blast!
    Posted on Saturday, October 14, 2000, 11:10 AM EDT by Aiglos (Pacific)

    Elementals Plague Miners Near Edinburgh
    >>> Trammel Facet News <<<We received the following warning from Guildenstern of an incident which occurred near the Village of Edinburgh on Friday:
    Miners Beware!

    Just outside Edinburgh, Earth Elementals, lead by a Golden One, have taken over the Lower Cave in the Wrong Mountains. Be wary if you choose to mine there!

    Heeding my sister Dearro's call, I ran from my small Tower on the outskirts of Edinburgh to go to the aid of Village Miner Acturas. While Acturas was mining, he was set upon by Earth Elementals. With Acturas taking shelter in the Town Hall, I joined Thomas Adams of the Guardians of Edinburgh who was already on hand to defend the Town. Shortly thereafter, Medic on Hand joined with us and together we defeated several Earth Elementals which sprang up seemingly linked somehow with a strange pile of golden ore that lay upon the cave floor. The ore could not be moved by anyone, nor could it be counted.


    Several dead Elementals lie at the feet of a warrior. A pile of golden ore is visible nearby

    Having defeated several Elementals, we decided it would be wise to check the other caves, in case the Elementals were also appearing there. No sooner had we split up and moved out of the cave than an Earth Elemental of a golden hue appeared near the mouth of the cave. Ignoring our efforts to speak with it, it rushed to the back of the cave, near where the golden pile lay. Refusing to listen to our pleas, it growled, "Mne mne," then opened a facet gatee and stepped through.

    Banding together quickly, we followed upon its heels and attempted to make peace long enought to speak with it. Not being delfected from its anger, the Golden One struck out at us, though we showed it no weapon. Keeping out of its reach and trying to reason with it, it finally stated that "Smithson was bad" and "hm fin gld."

    Not understanding who the creature spoke of, I asked Thomas Adams and he related that the Golden One had already killed a defenseless miner named Smithson. Smithson had been mining when the Golden One appeared suddenly in the Lower Cave. Fleeing into the nearby woods, Smithson was struck down by the Golden Elemental before villagers could aid him.

    After more attempts to pacify the creature, it accused us of being "bd" because we "tk gld." Sneering at our pleas that we would help it, it attacked us repeated. Showing "Me kll u" it began battering away at Thomas Adams, while Thomas and I tried to explain that Smithson was dead and would not bother it any longer.


    The Guardians of Edinburgh attempt to reason with the Golden-hued Elemental

    Refusing to be reasoned with, it boasted that we "no kn kll me" and threatened to bring more Earth Elementals. Shouting "Mne mne" again it went beserk and sadly, in self-defense, we had to slay it.

    Returning to Trammel, we were alarmed to find the threat far from over. Apparently, the Golden Elemental made good on his threat that "me hv mny" and we found the Cave once again being overrun by Earth Elementals. Hurriedly dispatching those, we thought to relax for a moment, but no sooner were the last Elementals dead than the apparently immortal Golden One reappeared at the back of the cave!

    Hitting upon an idea to appease it, I quickly ran back to my house and grabbed what golden ore and ingots I could carry. Thomas tried to appease it with gold pieces but it merely stated "Nt mi gld" and ignored it. It also ignored subsequent offers of ore and ingots as well, saying "dat u gld." Bitterly, the Golden One finally said, "Smithson tk mi gld."

    Realizing now that it had been greatly offended by Smithson, we quickly offered to find its gold for it. Seemingly bemused it said, "u fnd mi gld." After we swore on our honor that we would return its gold to it, the Golden One simply vanished, leaving a few of its Earth Elementals behind.

    The Village Elder, Frederick Adams, makes these requests:
    Until the Golden One's gold is found, the Lower Cave should be avoided as it is obvious that the Earth Elementals will continue to frequent it. The Village of Edinburgh strongly requests that and Grandmasters of Spirit Speaking contact us. Send any messages to Fredrick Adams. We will be attempting to hold a seance to contact Smithson so that we can learn the whereabouts of the gold he took.

    Posted on Saturday, October 14, 2000, 10:51 AM EDT by Tymaron (Catskills)

    Opening Ceremony Of Morning Star Village
    >>> Trammel Facet News <<<An announcement from the citizens of Morning Star.

    All are welcome to come visit our town for the Official Opening on Oct 20th at 7pm GMT We are north of Vesper, (go to provisioner/tailor over bridge past bank. Head north a screen you can't miss us) or check our website www.beddingbox.com/ms (Guildstone/map) Opening ceremony, Plus a Visit from a Celebrity.

    Come have a fun day out. See our Village, drink in Tavern, Watch or join in the games. ^^Team events, (3 people) suitable for guilds, friends or any 3 people who want to take part. Moderate to Hard. Individual Events, Suitable for New people to UO. You do not have to be a GM or anything. Emphasis on FUN! Great Prizes. See www.beddingbox.com/ms (Forum/Events)

    Day rounds off with a dungeon crawl IF we are alls till sober *Smiles*

    Any questions email Shia
    ICQ 11720576

    Posted on Saturday, October 14, 2000, 10:08 AM EDT by Eldariel (Europa)

    Trinsic Nominates Council
    >>> Trammel Facet News <<<The following list of nominees for the Trinsic Council was presented in the Catskills Tavern of the Tao Circle Board:
    Citizen Seat:
    Reverie Dag
    Kara

    Fishers Guild:
    Gerald Whillok

    Scholars Guild:
    Lord Malchom Ghlade
    Lore d'Ascalon

    Nobles:
    Lady Panama
    Lord Gorion

    Militia:
    Lord Gorion
    Lord St. John Wraith
    Ser Felix Jaeger

    Paladins:
    Grand Paladin Jerome Alston

    Engineers:
    [None]

    Merchants:
    Somara

    And for Mayor:
    Lord Maelcholm Ghlade
    Lord St. John Wraith
    Ser Felix Jaegar
    Morgan

    Nominations will remain open until Wednesday. If anyone has been omitted, you should contact St. John Wraith.

    The Elections are still tentatively scheduled for Thursday, Oct. 19, from 7 p.m. until 10 p.m. Eastern.

    All citizens will have a vote for the group they feel they belong to (i.e. if you are a fisherman, you will most likely cast your vote in that race, but you aren't bound by that). Every citizen will be able to vote for the mayor. There are a few instances where people were nominated for two positions, should someone actually win two races, they will choose which seat they wish to hold, and will forfeit the other to the runner-up of that race. It seems unlikely, but it could happen.

    St. John Wraith

    Posted on Saturday, October 14, 2000, 10:06 AM EDT by Tymaron (Catskills)

    A new town.
    >>> Trammel Facet News <<<

    Hello, i would like to notify you that a new player run town is born on the Trammel face of the Europa shard, on a small island called Twinkle island from our sailors, here following you will find some usefull information. There will be a great opening on saturday 28th, at 14.00 p.m. gmt though you can find it open right now. Main attraction of the town is The Horny Cow Pub, where you will always find a room and a hot meal. You're welcome!

    Town name: Twinkle Town
    Town Governor: Morutar
    Shard, Facet and sextant coordinates: Europa, Trammel, 45°-47'S 56°-9'E
    URL: http://151.17.243.162/twinkletown

    Posted on Saturday, October 14, 2000, 9:58 AM EDT by Eldariel (Europa)

    Opening of The Craft Shoppe of Britannia
    An announcement from Hendel Stoneaxe

    Hail and well met citizens of Britannia.

    I am the bearer of great news for ye all.

    Very soon, a new shoppe will open, allowing the populace of Europa to purchase any makeable item - The Craft Shoppe of Britannia.

    Ye may also place yer orders through my skypage, and I will endeavour to have them ready as soon as is possible. The prices will be very competetive, or at least I hope so.

    For years the work of the Stoneaxe clan of Dwarves has been kept buried beneath the mountains of Britannia, but now, with the blessing of the clan leader, I, Hendel Stoneaxe, have been granted permission to sell the wares that I produce to the people of Europa.

    I will keep thee all informed of my progress, and hope to see ye in my new shoppe. I will reveal the location as soon as I have refurbished my new home.

    May the Virtues guide thee all on thy travels,

    Hendel Stoneaxe
    Dwarven Craftsman

    More info can be found at http://www.btinternet.com/~ultherfireblade
    Posted on Saturday, October 14, 2000, 9:50 AM EDT by Eldariel (Europa)

    ERPA Site Online Again!

    The moving of the ERPA site is completed now and it's online once again.


    You can reach it following this link to it's new location at: http://erpa.ultimahaven.com


    Please report any problems to Ogodei.


    Posted on Saturday, October 14, 2000, 9:35 AM EDT by Pad O'Lion (Europa)

    Spiritwood Tavern Lottery
    >>> Felucca Facet News <<<

    I received this from Aranlindale, Barkeep of the Spiritwood Tavern:

    Next Sunday, October 15th, the Spiritwood Tavern will host another Lottery. It will start at 9pm cet (8pm gmt).

    The grand prize is 100.000 gold pieces! You can buy keys from the vendor outside the Tavern, but you need to register the keys with Aranlindale, by telling him your number(s) by choosing a number consisting of three digits and each digit ranging from 1 to 3. The keys cost 1000 gold pieces each. One person cannot buy more than two however. Perhaps that number will be the lucky number... Please try to buy one before Sunday. Good luck everyone!

    You can find the Spiritwood Tavern if you follow these directions: If you start at the Skara Brae docks right outside town, go east. Take the second road to your right (south) (at a crossroads). Keep going south untill the road turns eastwards. Keep following it and you will end up in Spiritwood. From the end of the road, go a little to the northeast and you'll see two large brick houses. The eastern one is the Spiritwood Tavern. The sextant coordinates are: 65S 27W and we are on Felluca.

    If there are questions, please go to the #spiritwood IRC channel on the irc.stratics.com server or mail me at [email protected] I hope to see you all there! :-)

    Aranlindale, Spiritwood Tavern Barkeeper

    Posted on Saturday, October 14, 2000, 8:08 AM EDT by Pad O'Lion (Europa)

    Quest to be a Millionaire - Quest I

    Let the quest begin........

    The clue given below when solved will give yew a vital answer. This answer as with all the quests to come is vital in order to proceed to the next quest and succeed. Be sure to complete as soon as you can for the next quest will go out on Friday Night...

    Please note that these quests may take you to Trammel or Felucca .. t'is for you to work them out. Always remember one thing - this quest can be
    completed by a new character!!

    Tis not going to be a simple task .. but one which will require some dedication...it is a Million gold pieces so I don't wish it to be a walk in
    the park!

    Time is of the essence ... no time to waste ... those that dither will lose the chase for ONE MILLION GOLD PIECES!!!!
    Quest One


    "Go Search a Resident of Kings,
    Until you find one harbouring 3 rings,
    From within this home,
    a stone you must seek,
    and the etching upon it is a name you must keep!"


    Good Luck!
    Ducemus
    GM Smith of Moonglow

    Posted on Saturday, October 14, 2000, 5:45 AM EDT by Pad O'Lion (Europa)

    Win a Glacier staff and a Ranger suit at Tayrnagh!
    >>> Trammel Facet News <<<

    I received this announcement from Lord Raistlin Majere of the Town of Tayrnagh:

    It is so, that this Saturday the town of Tayrnagh is holding the 5th Contest of Mages, and to celebrate this occation the 1st price will be no less than a complete Ranger suit and a Glacier staff to go with it. Be sure not to miss this great opportunity. Show up at Tayrnagh, right south of the Ironwood Inn in Vesper, at 9pm Cet Saturday 14.

    The Mages Contest is about who can conjure the most chickens with the arcane words Kal Xen. Basically you have 10 tries and the one that end up with most chickens is the winner. The entry fee for the contest is 1000 gold pieces, but it's not every day you get the chance to pick up a Glacier staff for 1k! For more info go to www.uowitch.com

    Lord Raistlin Majere
    Dark Advisor of NoW

    Posted on Saturday, October 14, 2000, 5:39 AM EDT by Pad O'Lion (Europa)

    Love Rekindled
    As I reflect back over the years, I see ours is a love fairy tales are made of. I remember wandering Yew alone, knowing nothing and no one, when I was approached by a dashing knight, who introduced himself as Vladius. The attraction was instant, and from that point on we were inseperable... Until one day, without word or trace, Vladius vanished. Worried, I waited for word from him or information of his whereabouts. Months turned into years and still nothing. Eventually I had to presume him dead or at the very least, in love with another .

    I tried to go on, once, falling for the brave and handsome General Ibram Gaunt, but something was missing and we both knew it. Sometime after that, I became engaged to my longtime friend, the heroic Damien Creel. But something inside my soul whispered " not yet...wait.."

    Recalling back into Occlo one day after gathering a supply of regeants, I heard a familiar voice shout my name I turned in its direction---only to stare into the eyes of my heart's true love, Vladius. He told me the story of his disappearance, but I will save that for another time. Over a decade had passed and yet those eyes still held the same passion and love they did for me so many years before. We, Vladius and I, are living proof that love knows no boundries.

    So, it is with long awaited joy that we announce our wedding, inviting all that wish to attend. Our vows are to be exchanged on the eve of Tuesday, October 17th at 9pm PST in the garden of KingDavid's palace in Nujelm.

    Come and share with us the utter happiness only true love can bring.

    Keep thy Faith,
    Posted on Friday, October 13, 2000, 10:08 PM EDT by Tyril (Sonoma)

    Deamon Armor

    Ten Bones and Lady Xelia Exagor, of Chesapeake, sent me news of a new type of armor.

    They have found Deamon Armor on Efreets outside the Fire Dungeon in Felucca.

    It looks like red bone armor, and the chest piece had an AR of 17, with a -6 dexterity penalty. They are fairly rare (Ten Bones said they spawn about as often as Ice Staffs).

    If you have any more information on the new armor, please let us know.

    Posted on Friday, October 13, 2000, 9:09 PM EDT by Pfredd Mudd (GeneralNews)

    Siege Revamp Proposal Gets Huge Response
    Wow, my mailbox is hot today and so are the message boards. Apparently there are a lot of folks unhappy about the proposed changes to Siege Perilous. I'd like to remind everyone that these changes are still in development and that we shouldn't panic too much about it just yet. The Dev team is still open to input concerning these issues. It is important for us to voice our opinions on these matters, but we should all try to do so in as constructive a manner as possible if we want to get the best results.

    Obviously, the Dev team is concerned about the low population of Siege and is trying to do something to increase it. I for one am glad that they are taking an interest in Siege Perilous again. Like the rest of you, I hope that they don't just apply some quick fixes that will ultimately prove unhealthy for our shard... I hope that they take the steps necessary to make our shard more unique... and I think they will because the shards uniqueness is the reason that we all came here to begin with. That's also the reason half the people playing test factions right now have a SP in their title :)

    Let's try to help the Dev team come up with some good solutions and fresh ideas to help Siege grow. We all welcome the player vendor changes, I wish they'd put that in tomorrow... but there are a few changes listed that a majority of the players here are concerned about. I think most of us agree that some changes need to be made, let's just hope they are all changes for the better.

    Obviously, I want to help the SP community or I wouldn't be here, but I should remind you that, while I enjoy reading your mail about current topics, I am just another player and I don't have any answers or special input on these issues. However, there are a few people out there who are (hopefully) paying attention that do. Following are some links to places where we can discuss these issues. Check in and see what everyone is saying about our shard.
    Battle Vortex
    The Official UO Development Board
    UO Stratics Siege Perilous Forum
    You can also email your ideas to [email protected]

    Ford Prefect
    Reporter for the Veteran Shard
    Posted on Friday, October 13, 2000, 6:39 PM EDT by Ford Prefect (SiegePerilous)

    Welcome to Fight Club!!!
    >>> Trammel Facet News <<<
    Introducing Fight Night. Fight Night is sponsored by Fight Club. Fight Night is a weekly single elimination tournament to the death for prizes valued at over 200k. This week our prize is 25,000 iron ingots. The entry for the contest is 10,000 gp made out in check format payable only to the Ring Master..

    Basically two warriors at a time are put on the Fight Club Guild Stone for the match and then remove afterwards. There are rules to Fight Night which are posted outside the ring.

    The Ring is located at our guild tower on Arctic Island. Here are our coordinates please visit us 113' 1' N 175 ' 52 W Tram. Please sign up in advance.... there will be far too many people signing up the night of the fight.

    Fight Night is Sunday Oct 15th 10 PM EST at the Fight Club. My icq is 63003345 if you have any questions. Enjoy the PVP in Trammel. Please visit our tower and register in advance!!!!!!

    Posted on Friday, October 13, 2000, 5:48 PM EDT by Helper (GreatLakes)

    GoF Vendor Mall
    >>> Trammel Facet News <<<Submitter : GoF
    When : Saturday the 14th of October
    Time: Noon til 2cst
    Where: GoF Vendor Mall/ Ice Island Trammel
    Coordinates: 120o40o N/175o5oW

    GoF Is proud to announce the opening of the GoF Vendor Mall. The Tower is located on Ice Isle, in Trammel.

    Gate's will be provided from Lord British Castle and The Yew Winery. Door Prizes and Raffles Are planned, with GM Valorite Armor, Weapons, Kegs of Heals and More as the prizes. Bring your Check Book and spend the afternoon shopping.

    Posted on Friday, October 13, 2000, 3:27 PM EDT by Helper (GreatLakes)

    Deadly Chowder Head Raffle
    >>> Felucca Facet News <<<
    When: Tuesday, October 24, 2000

    The Deadly Chowder Heads in conjunction with The Lords of Luv, will be conducting a raffle at the East Britain bank on the Felucca facet, at 6:00 pm CST. One hundred pre-marked runes numbered 1-100 will be sold at the price of 10,000 gold per. At the other end of one of the pre-marked 100 runes will be a representative of The Deadly Chowder Heads. That representative will be holding a check for 750,000 Golds and will award the winner on the spot, after verifying his/her winning rune number via trade window.

    There is a 3 rune per person limit. The representative of the Deadly Chowder Heads will not be at the winning location until ALL of the 100 runes are sold. All runes will be in the protection of town guards. Each person to purchase a rune will be recorded along with their rune number(s), and must come to the location with the character who purchased the rune(s). We hope to see you at the raffle.

    Sincerely,

    The Deadly Chowder Heads

    Posted on Friday, October 13, 2000, 3:23 PM EDT by Helper (GreatLakes)

    Daemon Tishba'al Defeated in Yew Crypts
    >>> Felucca Facet News <<<The daemon Tishba’al, who had been threatening the western valley of Britain, has been defeated in its lair in the Yew Crypts of Felucca by the heroic actions of the Defenders of Justice and their allies.

    The daemon had been a threat since the soul of Stanton Kire, who at one time possessed the farmer Beechel Kire, was released into the hereafter and beyond the daemon’s control after Stanton prayed for forgiveness at the shrine of Justice.


    Heroes assemble at the Brazen Monkey Tavern west of Britain

    The episode began when Anton Wyrgant, a priest of Justice, began a vendetta against Beechel Kire, a farmer in the western valley of Britain. Six bodies were soon discovered in the fields by Kire’s home, and they were later discovered to be the bodies of Eric Sundweld and his family. A census record showed that Eric lived around the same time as Stanton Kire, Beechel’s great-grandfather. Anton discovered that Stanton had murdered Eric and his family in order to gain possession of the farm. Beechel confronted Anton at the shrine of Justice, and when Anton showed him proof of the deed, Beechel, in anger, struck the shrine. At that point, he became possessed with the soul of Stanton Kyre. Stanton, meanwhile, was tortured in the hereafter by Tishba’al, a deamon. Once Stanton’s soul came to the land of the living, Tishba’al began pursuing him. At one point, Tishba’al had Stanton imprisoned deep in Covetous, where he was rescued by the Defenders of Justice.

    Anton, upon realizing the error of his over-zealous pursuit of Justice, began to work in cooperation with the Defenders of Justice in resolving the matter. He discovered the means to return Stanton’s soul to the hereafter by having Stanton ask for forgiveness at the shrine of Justice. After Stanton did so, his sould was released from Beechel’s body and went into the afterlife. Anton then began to do research on the deamon to try to find a means to defeat it.

    The daemon, now robbed of its prize, was angered and began to plague the valley. It hired an assassin, Spyte the Knife, and he in turn hired assassins to raid the Brazen Monkey Tavern and its occupants. The brigands were no match for the sharp steel of the Defenders and were sent back into the hills.

    Meanwhile, Anton had discovered an ancient text that contained a spell allowing him to remove the protection that the daemon enjoys. However, at the moment of discovery, Spyte the Knife stole it. So, when Anton arrived at the tavern, he was without the needed spell. Fortunately, Spyte arrived looking to do business. Spyte desired some ancient armor that Beechel gave the Defenders in exchange for the book. After an extensive series of negotiations, Spyte finally agreed to trade the book for the armor, but would allow the armor to be used to help defeat the daemon. The armor was then to be turned over to Spyte once the heroes return to the tavern.

    The party, now a good number including members of the Praetorian Guard and Phantom Menace, then proceeded to the Yew Crypts, where it was met with undead. The heroes proceeded through the passages to the main chamber, where the daemon Tishba’al awaited. When the daemon saw them approach, he proceeded to beckon Anton forward.


    Anton confronts the deamon Tishba'al while he is aided by several warriors and mages

    Anton was nearly in the daemon’s trance, but he was able to perform the spell needed to remove the deamon’s protection. The daemon summoned forth several powerful undead creatures, but the heroes concentrated on the deamon and he was defeated.

    In victory, we reassemble at the Brazen Monkey Tavern to recount the events. Anton proclaimed that the daemon is not dead, only banished from this kingdom for this time. “It is dispelled from this plane,” he said.

    Telos was able to acquire Stanton’s set of armor from the deamon. Spyte arrived to claim his prize and agreed to accept Stanton’s armor in exchange for Beechel’s. However, he retained the gorget and gloves from Beechel’s set, which seemed to go well with his outfit.

    Related Articles (From BNN):

    The Salvation of Lord Kyre
    Of Men and Madness
    The Truth Revealed
    Ghost of Eric Returns
    Rats Plague Britain Farmlands

    Posted on Friday, October 13, 2000, 10:55 AM EDT by Tymaron (Catskills)

    Khaldun Secrets Revealed
    Markee Dragon has published some info about the new dungeon
    Khaldun. Editor Ramirez writes:
      When OSI released Dungeon Khaldun, they told us there were many
      secrets to be revealed. Most of these secrets still elude the
      players, but we have information on one of them, including
      screenshots and UOAM coordinates! The Sacrifice Room is a hidden
      room in Dungeon Khaldun. One of our readers found out how to get
      into the room and has given us the information necessary for you
      to get in there as well. To get the directions, screenshots, and
      UOAM coordinates, go to: http://www.markeedragon.com/uoscreen

      Follow the link on the left to Dungeon Khaldun, then on to the
      Sacrifice Room. We'd like to thank The Talisman of Lake Superior
      for providing this information.

      Ramirez Dragon
    Posted on Friday, October 13, 2000, 6:17 AM EDT by Casanova (CommunityNews)

    The Adventures of Adam Ant - episode #71
    This announcement arrived earlier in the mail:
      Hail dark friends,
      My duties as protector of the lich have once again taken me into
      glorious battle. I had no sooner heard the words of ageless wisdom
      from one of these scared beings, when a mindless hulk burst into
      our home and brought forth a weapon of silver. Alas, the Great One
      died, but I was quick to respond and avenge this most tragic death.
      These are not some tales of fancy, but the true Adventures of Adam Ant.

      Click here to visit the website: http://www.game-master.net/
    Posted on Friday, October 13, 2000, 6:10 AM EDT by Casanova (CandidCoverage)

    Castle Dennar to Hold Costume Contest and Halloween Party Oct. 29th
    >>> Trammel Facet News <<<We received the following...

    Hail Good Citizens of Sosaria

    ANNOUNCING

    1,000,000 Gold Costume Contest and Halloween Party

    At Castle Dennar on October 29th at 6pm CDT and running for 3 hours I will be holding a gala event. Many GM crafters will be at the event making items for people that attend. These items include full sets of armor, weapons, scrolls, rune books, spell books, potions, leather armor, furniture, and whatever else pops up. There will be no addons crafted that night due to the supplies needed and the limit of resources for the other items. This way I don't expect anyone to go home empty handed. All players are welcome to come and enjoy the festivities. You do need a costume to win either the GRAND PRIZE OF 1,000,000 GOLD or the SECOND PLACE PRIZE A PLACED SMALL HOUSE IN FELUCCA. Tailors will be at the castle with supplies to help make costumes for players that do not have one. Food and Ale will be provided non stop for the entire event.

    The Castle is located on the Trammel facet north of Minoc at 66.26N and 132.45W. Please mark your runes early, tell your friends, heck tell your enemies. This is a night were all people can be friends.

    I turely hope to see many old friends and to make a great deal of new friends during this party. Safe travels to you all.

    DENNAR

    Posted on Friday, October 13, 2000, 12:44 AM EDT by Beans Baxter (LakeSuperior)

    KOA Golden Knights #46 on Friday
    >>> Trammel Facet News <<<We received the following...

    KOA GK #46 -<>-Luck of the Draw-<>- Hosted by Rikus of the Crystal Consortium Order of the KoA  

    ***** OSI GM's and Seers will be watching the GK events and will continue to enforce the non-disruption policies.  The KoA GK is a Seer-sponsored event for the LS Community and individuals will continue to be jailed/banned for disruption. *****  

    DATE: Friday, October 13 @ 8 PM CST
    TIME: Registration from 7:45-8:15pm cst and the event begins at 8:30pm CDT 
    PLACE: KoA Alliance Village (http://www.allianceknights.com/village.html) Patio of Silver Alliance Tavern  

    This will be a one vs. one warrior-only duel. The trick is all contestants must show up with empty backpacks and naked (ALL ENTRANTS WILL BE SNOOPED!).  Weapons, armor, and equipment will be supplied at the GK.  Bouts will last 5 minutes or until death.  GK judges will rule winner in case of a tie.   At the onset of a battle, backpacks will be dropped in the middle of the ring.  Contestants will be expected to rummage through the bags and select what equipment they can find in the bags.  Whatever is supplied in a bag may be used in the fight.  Some will be second grade weapons/armor/potions while other equipment will be GM-made.  Weapons will be provided to suit all weapon skills.  

    ENTRY FEE

    300gp per contestant.
    Spectators Free  

    PRIZES

    1st Place: 5,000 gold and GM Gold Archer suit
    2nd Place: 3,000 gold and GM Dull Copper Archer Suit  

    RULES

    - straight elimination - fight to the death or judges call
    - NO Magic Items, NO magic Armor, NO magic Weapons. If anything is seen on you saying "a magic" you are disqualified.
    - NO pets or mounts are allowed.
    - NO spells allowed
    - NO potions allowed except for whats provided by GK organizers
    - NO Looting of any kind
    - Bandages are permitted as supplied at GK.
    - No precasting or pre-drinking  

    REMINDERS TO SPECTATORS

    -- Please try to stable or feed your mounts prior to the event. Wildmounts are a problem.
    -- Please no casting, sparring and fighting around the ring
    -- Absolutely no spectators in the fighting ring at any time after the event begins
    -- Cheering for your friends is encouraged!!!

      Ramsonne (KoA), Lord of Scholars

    Posted on Friday, October 13, 2000, 12:41 AM EDT by Beans Baxter (LakeSuperior)

    Council of Honesty to Hold Weekly Tests of Skill
    >>> Trammel Facet News <<<We received the following...

    Council of Honesty Announces Weekly Tests of Skill

    Moonglow's Council of Honesty is pleased to announce the hosting of weekly tests of skill for the general citizenry. The activities will include two tournaments including a pvp tournament and a tournament highlighting a specific skill (magery, tailoring, carpentry, etc...). The highlighted skill will change on a monthly basis. The monthly tournaments will consist of 3 weekly qualifier tournaments and will culminate in the top 4 qualifiers (the 3 weekly winners plus the top runner-up) competing in a final tournament on the fourth week.

    Prize money for the weekly winners are: 10000 gold for the winner, 5000 gold for the runner-up, and 2500 gold for the third place competitor. The specific prizes for the monthly champions are presently being gathered and will be announced during the qualifier tournaments (and are expected to be pretty darn good).

    Given that Moonglow is more commonly referred to as the City of Mages, it should be no surprise that the first month's highlighted skill will be magery.

    The first of the qualifier tournaments will commence on Sunday, October 15, 2000 at 1:00 p.m. Central Moonglow Time in the gated area just east of the south teleporters (near hind valley) on the Verity Isle (Moonglow), Felucca facet. Given that we're starting late in the month, the next two weekly winners and runners-up will qualify for the monthly championship.

    The rules for the pvp contest are as follows:

    1. No magical weapons, armor, or clothing will be allowed. GM armor and weapons are acceptable.
    2. No poisoned weapons.
    3. All potions are legal, but contestants are limited to no more than 10 greater heals per match.
    4. No pets, including horses, are allowed.
    5. No summoned creatures are allowed. The following spells are banned from competition: Blade Spirits, Energy Vortex, Earthquake, Chain Lightning, Poison, Poison Field, and Invisibility. All other spells are allowed.
    6. Hiding or casting any of the banned spells will result in a forfeiture.
    7. Any match that continues for more than 10 minutes will be halted and the victor decided by vote of the event judges.
    8. NO LOOTING!

    The magery tournament will consist of an elemental casting contest. Each of the contestants will have five minutes to cast as many elementals of their choice as possible. The mage who casts the most elementals within five minutes wins.

    Weekly winners will not be eligible to compete again until the monthly final. Individuals interested in competing are strongly encouraged to contact either Paddycat (the current CoH chair) at [email protected] or Buzz Aldridge (CoH Councilor) at [email protected] and pre-register as the competitors are limited to 16 in each of the tournaments.

    Be well and Good Luck!

    Posted on Friday, October 13, 2000, 12:37 AM EDT by Beans Baxter (LakeSuperior)

    City of Dragons Opens Grand Casino
    >>> Felucca Facet News <<<We received the following...

    Casino Grand Opening!

    Announcing the Gala Opening of the City of Dragons Grand Casino and Tower Plaza. Currently we have opened the Dice Room with 11 Gaming tables. Beginning this weekend from 10pm to midnight e.s.t. you can turn your gold into huge winnings! We have been working on several different gaming themes but we cannot hold back our enthusiasm to open our doors any longer! Come have a hand at our Game rooms! You can watch as your gold piles grow! This is the real thing! Using our own unique brand of gaming structure players feel the same thrills as one gets from the real thing! Do not miss out. Bring a friend and visit the City of Dragons Grand Casino and Tower Plaza today!

    www.clanreddragon.com for maps and times of operation.

    Posted on Friday, October 13, 2000, 12:34 AM EDT by Beans Baxter (LakeSuperior)

    Siege Perilous Changes - In Concept
    The following was just added to In Concept on the UO.com website:
    Siege Perilous Changes

    Gameplay aspects of Siege Perilous will be revised or updated to provide help make Siege a bit more accessible.

    • The Rate over Time (RoT) system will be removed from the shard entirely. Skill gains will function as on regular shards.
    • The maintenance costs for player vendors will no longer be three times that of a regular shard.
    • Shopkeepers will no longer charge three times the regular shard price for reagents.
    • Upon release of the faction system, guards will cease to exist in non-faction towns.
    • The hero/evil system will be removed. Characters currently active in this system will be cleared of hero/evil status. We are interested in hearing your opinions and feedback regarding these changes to the Siege Perilous shard. Please send us your comments via email to [email protected] .
    Posted on Thursday, October 12, 2000, 7:09 PM EDT by Joshua Rowan (GeneralNews)

    Quest to be a Millionaire!

    Now this sounds interresting! Who of us did nay dream to be a millionaire?

    Tis true fair travellers of Britannia, I Ducemus, Grandmaster Blacksmith of Europa intend to part with 1 Million Gold Pieces to one lucky winner. The Quest for this is simple. Over the next few days I will be adding individual mini quests which will, when solved, lead the finder to a place where nearby an item will have an inscription crafted upon it. Tis your task, should you take up the challenge, to solve each of the mini quests, locate the inscribed article, and for the lucky traveller who produces to me these inscriptions at the very end will win 1,000,000 gold pieces.

    Each mini Quest will have clues and everyone from a new resident of Britannia to a veteran will have the same equal chance of winning. The only skill you will require is the skill to solve the quest, and strong legs to carry you to the locations.
    The very first quest will appear here soon...be sure to keep visiting .. and good luck to one and all!"

    Ducemus
    GM Smith of Moonglow
    Europa Shard

    Posted on Thursday, October 12, 2000, 6:51 PM EDT by Pad O'Lion (Europa)

    Wedding Bells
    >>> Trammel Facet News <<<
    Baroness Elsa, Sovereign of the City of Stomrhaven, Defender of the Faith, Protector of the Realm, requests the honor of your presence at the marriage of:

    Milady Captain Discord, Commander of the Stormhaven Gendarmes to
    Milord General Kamis, High Commander of the Armed Forces of Stormhaven

    Saturday, the fourteenth of October, at seven-thirty in the evenin(PST), in Nujel'm Palace, City of Nujel'm (Trammel).

    Immediately following the ceremony, a drake-wrestling contest will be held in honor of Milady Discord and Milord Kamis. The following rules shall be in force:

    · No weapons may be employed (it is SUPPOSE to be drake wrestling)
    · No Musical instruments may be inflicted
    · No spells, potions, or scrolls may be utilized, except heal, greater heal and cure
    · No magical items may be brought to bear
    · No pets may be employed
    · No armor may be worn
    · Shields are anathema
    · Participants may not hide (by inference, stealth is also out)
    · The first three ghosts (and only the first three) will be resurrected and returned to the fray
    · Except for the first three ghosts, all that exits the ring is disqualified from the contest

    The last person standing in the wrestling pen is the victor of the event; the next two are second and third place winners. If all the drakes are dispatched (not a likely predicament), all those
    standing are co-winners and will share the prizes:

    First place: A dragon or ridable llama, bardique of exorcism, and 50k gold
    Second place: A horse, a power weapon and 25k gold
    Third place: GM leather armor and 10k gold

    Festivities will begin: Saturday, October 14, 7:30 PM (PST); 9:30 PM (CST)
    Location: Nujel'm Palace, City of Nujel'm, coordinates- 30 Degrees North by 166 Degrees East (Trammel)
    Gates will be provided at the West Britain Bank, 15 minutes before the start of the events.

    Posted on Thursday, October 12, 2000, 6:49 PM EDT by Pelle Svanslos (NapaValley)

    Europan Iron Orc Competition 14th October - enter today
    >>> Felucca Facet News <<<

    We received this interresting announcement from Duncan Holmes:

    Europan Iron Orc Competition 14th October-enter today

    Entries can be be made tonight, Thursday and Friday between 8 and 8.30 at the Pot Shop (Located just outside Vesper). Contact either Smallbeer or Rabbit Runner

    On the 14th Of October at 7pm GMT an event will be held, the like of which has never graced the cursed lands of Felucca before.

    The Triathlon consists of

    • Scheduled Start 7pm
    • Horse Race from Trinsic to Britain.
    • Sailing race from Britain to Vesper
    • Foot race from Vesper to Minoc
    • Prize Ceremony 8:30pm approx

    There will be checkpoints for the changeover in each city, and one random checkpoint to be notified at the beginning of the race. Each competitor will have to pick up a token from each checkpoint.
    Entry will cost you 1000gp, all of which will go into the prize pool, prizes for 1st 2nd and 3rd. Each of the top three will receive a prize certificate with their race time. There may be additional prizes if there is sufficient interest in the event.
    If you have any further questions, or wish to take part in the running of the event just e-mail [email protected]

    RULES

    1. All entries must be made before the race. Entry is 1000GP. 
    2. All competitors may only wear short trousers, a shirt and shoes. In their back packs they may only carry their ship. (sextants will be permitted) 
    3. No supernatural steeds are permitted for the horse race. 
    4. Each competitor must have in their possession at the end of the race a checkpoint token from Britain and Vesper. 
    5. Each competitor must have in their possession at the end of the race a checkpoint token for the random checkpoint which will be notified at the beginning of the race. 
    6. All competitors will be timed, the 1st three at any checkpoint will have their times recorded and the 1st 2nd and 3rd places will all have times logged in their winning certificates. 
    7. The Sponsors of this event reserve the rights to use your Character name for future event promotion. 
    8. The prize will be pooled from the entry fees, 50% to 1st Place, 35% to 2nd Place and 15% to 3rd Place. Additional prizes may or may not be provided by the sponsors. 
    9. Competitors will be monitored throughout the race with UOAM to avoid cheating. 

    All decisions by the race organisers are final and not open to appeal.

    Entrants will be snooped at the start to ensure no cheaters!!

    Regards
    Duncan Holmes (Smallbeer)

    Posted on Thursday, October 12, 2000, 6:47 PM EDT by Pad O'Lion (Europa)

    Grand Opening of the Eternal City
    >>> Trammel Facet News <<<We received this great report from Talysman Starfire Dragon, King of the Eternal Knights of the Circle:

    At 8pm (GMT) on Saturday the 7th of October, the Eternal City officially opened to the citizens of Britannia.

    The event started at the Chapel where High Priestess Wolfka was to perform the opening ceremony and blessing. Unfortunately, Princess Wolfka was captured and held for ransom by the ruthless brigands that often make camp on the outskirts of the city. She managed to escape unscathed but missed the ceremony.

    Our Priesthood Seer, Archangel, performed the ceremony in her stead:

    May the blessing of light be on you, light without and light within. May the blessing of fire shine upon you and warm your heart till it glows, A great fire, so that the stranger may come and warm himself at it, as well as the friend. And may the light shine out of the eyes of you, like a candle set in the windows of a house, Bidding the wanderer to come in out of the storm. And may the blessing of the water be on you -like a soft sweet rain. May it fall upon your spirit so that all the little flowers may spring up, And shed their sweetness on the air. And may the blessing of the air beat upon your spirit and wash it fair and clean, and leave there many a shining pool, and sometimes a star. And may the blessing of the earth be on you - the great round earth; May you ever have a kindly greeting for people you pass as you are going along the roads. And now may Eternal Knights of the Circle bless you, and bless you kindly. And with this blessing may you walk safely through the realms of Sosaria. 

    Immediately following the ceremony, the King and Queen appointed Lord Leedrik as the first Lord Mayor of Eternal City. After which, Lord Mayor LeeDrik then led the procession to the Tower where a great feast had been prepared for the knights and visitors.

    As the guests were being seated, unexpected visitors arrived at the tower. The Lord Mayor welcomed Seer Intaria, who was accompanied by Elder Seer Zardoz. Seer Intaria had brought gifts in the form of Wands of Fireworks, which delighted all who watched the brilliant cascade of colours as they were ignited. Suddenly, gasps of wonder caused many to leave their seats to watch the Great Wyrm, Al'Cedra flying about outside the tower. This caused a great commotion and many jaws to drop in wonder. 

    During the feast, Squire Tenaka humbly presented his King and Queen with Ice Wands, which marked the end of his arduous Knights Quest. After the feast, Lord Mayor Leedrik offered a tour of the City to the Seers and guests. As they gathered outside the tower, a great and powerful wizard, Talos made his presence known and joined the tour. 

    The first stop was the Eternal City Tavern. There, Talos cast an unusual spell (which the court wizard is now attempting to research) which caused bottles of wine to instantaneously appear all about the inside and outside of the tavern.

    He congratulated the Lord Mayor and expressed his regret that he could not continue further. He vanished in flash of fire and smoke and was not heard from again.

    The rest of the procession continued on to see the Rune Library, the Foreign Office, the Royal Palace where the King and Queen reside, the Chapel and the Lord Mayor's house. The final stop was the "Vendor Row" where one can find shops and vendors hawking the wares made by the City's craftspeople, as well as special items found by adventurers.

    Elder Zardoz and Seer Intaria then took their leave, offering the Lord Mayor advice and aid in the future, whilst the rest of the people, many of whom had recently arrived, congregated at the tower for informal discussion and continued feasting, until the games began.

    The King and Queen of the Eternal Knights, and their Foreign Minister Lord Traweiss held court in the Throne Room, where they met with the leaders of other guilds and towns. Ancient Witch Shana Del Magia presented them with a magically imbued Staff. The King and Queen offered to aid the Witch controlled town of Taynargh against the evil hordes that seek to take destroy it. 

    There attended the long time friends and allies of the Eternal Knights of the Circle, Lord Pad O'Lion and Lady Shri of the Custodes Fati and, Lord Yllmar and Saint Blackleaf of the Saints of the True Covenant. Lady Delayla Angelkin of the Healers of Europa was also given audience and both the King and Queen spoke of their appreciation for the work of the Healers.

    The noble lords and ladies spoke at length about renewing alliances and the status of their towns - Spiritwood, Eternal City and the region controlled by the Saints. They concluded the visit with the signing of a formal treaty of peace and friendship (written by Pad O'Lion):


    On this day, the 7th day of the Harvest month of October, In the Virtuous Year of 2000, a great city was born, the Eternal City.
    And on this auspicious day of feasting, and games and celebrations, three Great Orders did gather to renew their friendship and strengthen the bonds that link them in a holy alliance. 

    Forever more let the forces of evil quake before this holy trinity of goodly souls. Let their triumvirate stand like a beacon of hope, burning bright as the sacred sun itself across the wide lands, bringing joy and peace to all whose hearts are warmed in the light. 

    Let the peoples of the world know that the Knights of the Eternal Circle, the Saints of the True Covenant, and the Custodes Fati have come together on this day to seal this bond.

    The Leaders of each guild signed the treaty and toasted a long and glorious friendship.

    At the Saturday Games, the Boat Race which also had an element of land navigation, was won by Sir Archangel and Sir Sadric. Unfortunately, one of the other boats lost its bearings, and another boat crew fell into a dungeon by mistake and perished. Many competitors arrived for the Archery contest. Lady Edelweiss summoned earth elemental after earth elemental for the yeomen, and Sir Forenrond was declared the victor.

    On Sunday was held the Jousting, and Sir Darell won the title of Champion until the next joust is held. In the duelling competition, Lady Esmeralda exhibited her prowess over all. 

    The Festivities were capped by a closing ceremony performed by Priest Archangel and High Priestess Wolfka to the small crowd that remained sober enough to attend.

    The Eternal City is primarily controlled and operated by the Eternal Knights of the Circle but its' tavern, library and priesthood hall are open to all good people in the lands. Please visit http://www.eternalcircle.org for more information about the EKC and the Eternal City.

    Talysman Starfire Dragon
    King of the Eternal Knights of the Circle

    Posted on Thursday, October 12, 2000, 6:41 PM EDT by Pad O'Lion (Europa)

    Grimoire Fight Nights
    >>> Felucca Facet News <<<
    2 vs. 2 Sponsored by Talmon & Elwind Thorne:
    Friday, October 13, 2000, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST)

    NO ENTRY FEE, 1st place 25K gps, 2nd place 15K gps, 3rd place 10K gps.

    Here are the rules:
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent. Casting Bless on an opponent will result in immediate loss of match.

    Disclaimers:
    · All contestants are subject to snooping by Grimoire Staff to ensure
    everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone who disrupts the flow of the event for any reason will be banned until after the event.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch.
    That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit.
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.

    To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. No late entries. Tournament will start at 9:10 PM PST.

    We must have a minimum of 4 teams to start this event!

    This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena. http://www.battlevortex.com/grimoire/tourney_rules_overall.shtml

    Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village.http://www.battlevortex.com/grimoire/grimoire_rules.shtml

    For calendar of events, rules, maps and community message board, please visit:http://www.battlevortex.com/grimoire/index.shtml

    Hope to see you there =o)
    Baby-Grimoire Staff
    Posted on Thursday, October 12, 2000, 6:40 PM EDT by Pelle Svanslos (NapaValley)

    Journey to Khaldun
    >>> Felucca Facet News <<<
    Hail Friends!

    We are planning a journey to Khaldun this Saturday the 14th at 8-8:30 MNT time (7-7:30 PST). We will meet in Moonglow near the bank and after a basic overview of the cave by those who've been there before we shall go to Paupa and walk or gate to the dungeon itself. (If you have a rune bring it)

    At the entrance we will break into groups and the leader of each group will be partied to me to report their findings. I will compile a brief overview of passageways and secrets found afterwards. After an hour or so of exploring the group will meet outside the cave for heal rezing etc. Then as a large group we will take everyone on a last round pointing out passageways and secrets discovered during the expedition.

    Thank you,

    Hero of Shadow

    Posted on Thursday, October 12, 2000, 6:32 PM EDT by Pelle Svanslos (NapaValley)

    UO House of Commons chat log posted
    My most sincere apologies for the delay; we've had some trouble getting the log of the chat on the web site. *wipes sweat off eyebrow* Without further ado: The complete log of the fifty-eighth UOHoC Open House chat has been posted, and is available from the UO House of Commons web site.
    Posted on Thursday, October 12, 2000, 6:08 PM EDT by Xena Dragon (CommunityNews)

    BNN - A Chill In My Spine
    This was recently added to the BNN on the uo.com site:
    By: Nalin Wren Oct 10 2000 2:21PM

    It has been a several days since my journey east of Delucia. A trip that led me into the wilds and then underground to the horrors that lay beneath. Like many moments in life you will never forget, this one will live with me forever in my nightmares. Yet as I pen this story to this scroll I know that adventurers make their way toward what I was so fast to flee. Some may be driven by bravery, some by greed. Some may be driven there by sheer foolishness. Others, I fear, may be driven there by a desire to learn the secrets of that place. Even worse the thought that some one may try release whatever power is held there on the world.

    It began with a report that Lorn Teleras, a noted professor and investigator of ancient ruins, had made a grand discovery. Recent earthquakes in the areas we have come to know as the “lost lands” had apparently unearthed some ruins east of Delucia. At first he thought they were remnants of an old Ophidian or Terrathan outpost. As he excavated further he discovered, that although the stonework was similar the architecture used by both Ophidian and Terrathan societies, it was like nothing he had ever seen. This peaked my interest so I traveled to Delucia and met his assistant Deren Illum. With fresh supplies, for the excavation site packed firmly in several pack llamas, we headed east. The trip took almost two days.

    Lorn had a small camp set up with a tent and some crates in which I noticed some finely crafted vases that simply appeared to be, for lack of a better word, antique. Each vase had a small scene painted upon it. Strange symbols intermixed with pictures of what appeared to be skeletons. One vase caught my eye. It was eerily different. It showed five cowled figures kneeling in front of another figure holding a skull in one hand and a deadly looking blade in the other. It made me shiver, and something told me right then and there that I should leave. I shrugged it off as a fleeting emotion and continued my exploration of the camp.

    I approached the main excavation. The ground here had been heaved up by one of the quakes. A set of stairs led down to a mountain wall. Upon the mountainside you could see what appeared to be spires of what was once a grand entrance. Workers were diligently removing rubble in hopes of finding some way inside the collapsed entrance. What appeared to be the original door was being pieced together bit by bit. Almost complete I could see what appeared to be, and later confirmed by Lorn, magic wards. The symbols that made up the wards were similar to many of the writings found in the some of the ruins around Delucia and in the Paladin hall upon the hill outside of town. Other marks scarred the wards as if someone had intentionally counter acted them. Some of the workers seemed mildly distressed as they looked at the symbols of the ancient door. I spoke with a few of them and they told me of some of the oral tradition that is passed down from generation to generation by the people of Delucia. One man, Selhim, seemed to know more than the others. He was not to clear on the details. As with many bits of history it melds into myth and folklore over the generations. He was able to tell me a good deal though and passed on the following tales to me.

    “I know little of the origins of this place. I can say for sure that there are tales of a great evil that possessed a man long ago before the snakes and insects rose up and fought each other. The story tells of this man who looks like a man, but has the heart of a demon. He lured the unwary to their deaths in a great cave and is said to live forever. It is said he was slain by some ‘holy order’. I am sure that is not much help to you, but this may be. There is another story that is told of a group of men who did travel in search of treasure and never returned. This was no more than maybe 150 years past. Claiming to have found a “wealthy tomb” they headed out of Delucia with 30 workers. None of them were ever seen again. Some others went in search of the party but no trace was ever found of them. As if the hills simply consumed them. A lot of talk was bandied about, mostly saying that the snakes had taken them and cut them up. The snakes were more of a menace then. Others said they fell subject to the demon of Greed! Heh. I suppose the later may be closer the to the truth!”

    The stories were exciting and unnerving at the same time. As Selhim spoke of the man possessed I could not help but dart my eyes back to the vase. The figures seemed, for a moment, to come to life, mocking me. Once more a chill was set in my spine. Again, I shrugged it off .The workers were tiring and Lorn came to tell them it was time to rest. We ate and all tried to get some sleep. As sleep began to drag me down into its grip, the earth came alive.

    Posted on Thursday, October 12, 2000, 3:44 PM EDT by Ce'Nedra Willow (QuestandEventNews)

    Captain Atreides Denies Initiating Confrontation with Drow
    >>> Trammel Facet News <<<Captain Paul Atreides of the Militia of Yew, whom the drow insist should be removed from his position of chief law enforcer of the city of Yew, denied that he initiated the confrontation with the drow, stating that it was the presence of armed drow within the Abbey that caused the incident.

    The drow claimed that they were meeting Xenthyl, the phantom warrior, and we’re trying to get him to stop using spiders in his appearances, spiders being sacred to the drow. Captain Atreides stated that he did not see Xenthyl; however, others did and said that the phantom warrior was his usual, cryptic self and was non-committal.

    According to a ranger, after Xenthyl left the Abbey, a dragon that the drow had brought with them to the Abbey attacked the ranger. This set off a melee in which six people were killed.

    Captain Atreides insists that he is not an obstacle in the peace process between Yew and the drow, but will pursue a course that he feels “is best for the safety of the good citizens of Yew.”

    Xenthyl, meanwhile, has not revealed his or his “dark master’s” plans. However, he still claims that the citizens of Yew will know them before their harvest festival, scheduled to take place on October 29th.

    Posted on Thursday, October 12, 2000, 1:54 PM EDT by Tymaron (Catskills)

    Yew Resident Attacked by Spiders
    >>> Trammel Facet News <<<Derion, a hunter and Yew resident, was attacked near his home south of the Abbey by spiders, similar to the kind that herald the appearance of Xenthyl, the phantom warrior. However, Xenthyl did not appear.

    Derion urges warriors of Yew on as they defend his home from spiders

    The spiders, with some difficulty, were finally vanquished and Derion began to wonder why he was attacked. After involvement by drow were dismissed, the similarity between the spiders seen around Xenthyl and this attack was noted.

    Derion claims to have lived in the house about a year ago, but has been occupied in other parts of the realm. He stated that he worked for Tykyron Valier, the animal trainer who put on several spectacles in Jhelom over the summer. Derion said that he collected various hides for Tykyron, which were used to renovate the arena, decorate Tykyron’s home in Felucca, and armor manufacture. Derion mentioned that he did his business with Valier in Jhelom on the Trammel facet a few times. “I met him at the Pits, or not far from there.”

    Derion noted seeing a person obscured in the trees just prior to the attack, but could not identify the person as either a male or female. “I assumed it was just a farmer or something. Hmm, I couldn’t really tell if I noticed armor. I believe so, though. The person seemed a bit bulky.”

    After Derion wandered back in the woods to do some more hunting in the waning daylight, Kento, Ernest and myself traveled to Jhelom to seek out Tykyron Valier.

    We arrived at his residence on the western island and discovered it to be locked. A short while later we see the armor clad Tykyron arrive, exhausted from a days work trying to get the locks to the arena repaired and surveying possible modifications to the arena to accommodate a larger crowd.

    Tykyron denied that he knew a Derion or that he had received hides from anyone. A quick look around Tykyron’s home shows that there are no hides to be found, save a bearskin rug.

    Tykyron Valier answers questions in his home on the western island of Jhelom, Felucca

    Following a possibility that Tykyron could have been the mysterious figure seen by Derion, Kento asked if he had been to Yew recently. Tykyron denied this.

    Tykyron was surprised of the mention of black spiders, saying that they were objects of myth and legend. This came as a mild surprise as Tykyron and his wife have traveled the scope of the world trying to bring all manner of beast to the arena for the entertainment of the citizens of Jhelom.

    The spectacles have not been occurring recently as Tykyron is trying to resolve a few issues with the arena, but hopes to resume the events fairly soon.

    After we left the former Chaos captain’s home, we searched for awhile in Jhelom, but found nothing of note.

    Obviously, there is some inconsistency here. Whether or not the attack on Derion was related to Xenthyl remains uncertain. Hopefully, the answers will appear soon.

    Posted on Thursday, October 12, 2000, 1:46 PM EDT by Tymaron (Catskills)

    KOL to Host Halloween Party

    Halloween Party!
    October 27, 2000 Between 8:00 Pm EST and 12:00 pm EST Keepers Of The Light will be holding a party for Trick-Or-Treaters Below is a list of things being given out. Gm Made Armor, weapons, spell Books, Rune Books, magic items and more. Most items will be Gm but not all. There Will be food, fun, games and we are hoping for some extra spawn if we are Blessed by the GameMasters! Grand Treat Will Be: A House in Trammel! Here Are The rules: one Treat Per Person.. A KOL member will take out of a chest one bag without looking into the bag and give it to the Trick-or Treater. As For the house! we will be giving out keys with Numbers on them. only the Guildmaster will know the winning number. the Guildmaster will call out the winning number at 11:00 pm EST. the following morning at 11:00 am EST the winning key holder
    will be taken to the house to validate the key and have the house transferred. All Treats will be handed out until there is no more to give or until 12:00 pm EST. Sextant Coordinates are 65 deg 28' north 70 deg 52' east. Visit Keepers Of The Lights Web Page For More Information and a map: www.uokol.net .
    For questions Email Doctor Fate At [email protected] .

    Thankye, Doctor Fate, for this news.

    Posted on Thursday, October 12, 2000, 11:29 AM EDT by GreyPawn (Atlantic)

    Dungeon Crawl!
    I just recieved this note from the forest of Yew.
    Hail. This Friday night the town of Wispwood will be holding a dungeon crawl. The crawl will begin at 10:00 PM EST. The dungeon we will be traveling to will be announced on the night of the crawl. We will meet on top of the Wispwood tower before going to the dungeon.

    The town of Wispwood is located in Yew, to find it's exact location please visit our site www.wispwood.homestead.com. So bring your friends and come have a good time.

    Serlesh, Citizen of Wispwood
    Posted on Thursday, October 12, 2000, 7:35 AM EDT by Ford Prefect (SiegePerilous)

    Humility Village aligns with Council Of Mages.
    >>> Felucca Facet News <<<Here we have an announcement from Humility Village concerning their position in the coming Faction Wars.

    Having been long time supporters of Lord British and his virutes, this descision has come with great sadness. But our old king has abondoned us, and created a world where the people have no choice, and thus, can have no virtue. In our quest to keep the sactity of the virtues, we will back the council of mages of the fight for the land, our fighters will fight the war, and our craftsmen will supply & support them. This is quite appropriate being the village of humility, where the council of mages strong hold is in our sister city of humility, Magincia.
    Those following the bitch-queen Minax, the shadowlords, or the old cowardly king will not be tolerated in or around the village or the shrine. We announce the opening of the first of several buildings dedicated for use by those of the Council of Mages. Individuals or guilds, wishing to ally with our village forces, may come by and seek out a member of THC, in order to be friended to the small tower in the heart of the village. You may store belongings, setup vendors ban enemies or anything you wish. Before the wars
    begin will we assist in training those interested, or even war our future enemies before the faction battles begin.

    Posted on Thursday, October 12, 2000, 4:21 AM EDT by Joe Woodwright (Chesapeake)

    Thursday Night Pit Fights in Humility
    >>> Felucca Facet News <<<

    Greetings all !

    Once more, I would like to announce our weekly event, the Thursday Night Pit Fights in Humility.

    Come demonstrate your true PvP skill in this tournament style event, and you could win 5,000 gold! Contestant tickets go on sale at 8:30 eastern, and are limited, so if you intend on entering, be sure to come early.

    We invite all to come for food, drink and friendship. Our bartenders will be serving up lots of free refreshments, and are always up for a little wager on the fights, so don't come empty handed, unless you are competing. :)

    Complete rules can be found on our website here: Humility Village It is strongly recommend that if you intend on entering the competition, that you take the time to review these rules. (also, for their safety, please stable your mount before joining us)

    As always, good luck, and we hope to see you there !
    Tesla,
    Mayor of Humility
    Posted on Thursday, October 12, 2000, 4:15 AM EDT by Joe Woodwright (Chesapeake)

    Veteran Reward Delayed
    The following was just posted to FYI on the UO.com website:
    Update: UO Veteran Rewards

    Over the past several weeks, we have been paying close attention to player feedback regarding the UO Veteran Rewards. While we are pleased that everyone has shown such enthusiasm over the rewards program, we have also noted many concerns regarding the uniqueness of the rewards for each level of game time. In light of these concerns, we have decided to return the Veteran Rewards program to development status while we determine, and add, additional rewards to the program.

    All of the current reward options listed in In Development will remain as options, but we will be added a minimum of one new item to each reward level.

    While these new items are being designed and tested, we will be focusing our testing efforts toward bringing the Faction System online.

    We apologize for delaying the UO Veteran Rewards program at this late date. However, as the program was designed specifically to reward our long-term players, we feel that it would be unacceptable to offer rewards that aren't pleasing to our players. We will update you with additional information regarding the UO Veteran Rewards program in the future.

    Posted on Wednesday, October 11, 2000, 10:11 PM EDT by Joshua Rowan (GeneralNews)

    Vendor Customization Update
    The following was just posted to FYI on the UO.com website:
    Publish Update, Vendor Customization

    The vendor customization changes listed in Testing for Next Update will be published to all shards on the afternoon of Wednesday, October 11th (CDT). The changes will be active on all shards following their next scheduled maintenance period, or unexpected downtime.

    Posted on Wednesday, October 11, 2000, 10:03 PM EDT by Joshua Rowan (GeneralNews)

    Final Crafting Celebration Festival to be Held
    >>> Felucca Facet News <<<After all the crafting festivals, here is the final one. And how fitting for it to be blacksmithing. More information below from Korin:
    We will be holding the final Crafting Festival in our Celebration this coming weekend. This will be in celebration of Smithing. And seeing as how the United Blacksmiths of Britannia (UBB) were instrumental in founding Haven I feel it only right that the Smithing Celebration should be the largest and most enjoying one. To that end many members of UBB will be on hand to offer repairs and if you provide the ingots they will make requested items for free. Also there will be a UBB sponsored smithing contest for those smiths who would like to test their skill. Details on how the smithing contest is ran can be found on the Chesapeake section of the UBB webpage which you can get to by clicking here. The Festival will begin at 8:00pm EST and there will be someone at the Britain West Bank beginning at 7:30pm EST to provide gates to Haven. Hope to see you all there!

    Korin the Scribe
    The Scribe of Haven
    www.haven.uoguilds.com
    Posted on Wednesday, October 11, 2000, 9:15 PM EDT by Narga Saiyen (Chesapeake)

    The Caravan Attacked

    'ello, 'ello mates!
    This ugly tale jest in frem someone named Azalin...now why does that name sound so familiar? *drums his fingers on the desk*

    We started down the treacherous path from Britain to yew carrying what we thought was nothing but ale and liquor. Little did we know that our strange companion Nilus the tracker was there for an alternative reason. As we rode the path out of no where arrows flew magic spells were cast and swords clanked in battle as we were attacked by the Orcs of Stormreaver. They fought feircly killing all but myself and few others that fled. They looted the caravan of the ale and spirits. I walked the woods back to Britain to inform the others of the news. It was then that the real cargo of the caravan was revealed to me.

    The caravan of ale was a front to transport an axe that was found by the Warriors of Evermoore in the lava dungeon. An axe that is said to have been crafted by the hand of evil,the dark princes own blacksmith. The axe was to be studied, but alas; it is now in the hands of Stormreaver. The legend of the axe is disturbing and goes as such: "Those who posess the axe and the elements to summon its power will then summon the Hand of Evil himself to do the bidding of its possesers."

    We can only hope that the Orcs do not gain its power before we can retreive it. God help us all if they are successful.

    Azalin the Cleric of Justice

    Thankee Azalin fer this interestin bit o' news, Yers in ale and tale,

    Posted on Wednesday, October 11, 2000, 2:45 PM EDT by Keeshi (Atlantic)

    KOS Proudly Names the Drunken Dragon Tavern

    'ello friends,
    This piece of news jest in frem one of me favorite types of folks, Tavern Owners! Ar!

    On Saturday, October 7th 2000, the Knights of Sosaria brought to a close the naming of their Tavern located upstairs of the Elysium Rune Library. With the help of Halas, Gwendolyn, Twayn, and Ka'alazar, Breti proudly etched the castle sign. Cubrethil was able to join us later as the party continued into the night. The tavern is now officially known as The Drunken Dragon Tavern. Much thanks to Tallas Elfblade for the submission. He won the prize of 50,000 gold pieces with his ingenius suggestion. Congratulations Tallas!

    Citizens of Trinsic, the Captain of the Yew Miltia, the Mayor of Britian and many others were on hand to help celebrate. Much ale was consumed, plenty of food was eaten, and jester William Smit IV entertained everyone with countless songs. In fact, Will about sung himself unconscious by the end of the night. Thanks to everyone who attended!

    If you have not been to the Tavern yet, it is located on the plains north of Trinsic, east of the Shrine of Spirituality, and west of the swamps (76o 38'S, 32o 52'E). Our Tavern is currently open for business, so feel free to stop in for a drink or just some conversation. Staff will be on hand on Thursdays and Fridays from 8-10pm EST.

    Keep an eye out for more information on our next event, which will be an Oktoberfest festival. We will have a few contests with cash prizes, great food, and of course an endless supply of ale!

    Halas, Defender of KOS
    Knights Of Sosaria

    Thankee Halas,
    Yers in ale (and more ale) and tale,

    Posted on Wednesday, October 11, 2000, 2:38 PM EDT by Keeshi (Atlantic)

    Caina Open's It's Undead Arms
    >>> Felucca Facet News <<<

    'ello thar again all,
    This bit o'news in frem the evil blokes.

    To all those interested in becoming part of a great and old city, all you have need but do is fill out the form located in the link below. Any who are interested for an RP post in the city of Caina are welcome, and feel free to be original are just completely odd about what you put down as what you wish to become. From a person going about the streets, ringing a bell and telling those about to drag out their dead, to a daft loony just escaped from the Asylum, anything will go (about)!

    So fill out what you will and get in touch with me. be a part of our great and dark city, and be a part of history in the Atlantic shard!

    Form

    Shardak Mardas

    Thankee Shardak fer this news.
    Yers in ale and tale,

    Posted on Wednesday, October 11, 2000, 2:34 PM EDT by Keeshi (Atlantic)

    Drow Call for Removal of Paul Atreides
    >>> Trammel Facet News <<<We received a couple of reports concerning an incident last night that occurred at the Abbey of Yew between the Drow, Xenthyl and Paul Atreides. First, Kyorlen Orb, High Priestess of Lloth, sent this demand to our desk:
    Demand for the Banishment of Paul Atreides

    Vendui'

    It is not often that I concern myself with the affairs of humans. However, I feel the need to address the matter when their political machinations and gross ignorance threaten my people.

    For some time now my dark elven brethren have been singled out for attacks whilst they conduct their banking in the abbey. More often than not, the attacks are started by the Shadow Rangers who feel confident in attacking when the odds are in their favor. To date, I have advised my brethren to bank elsewhere for their own safety and thus preserve the peace in the abbey; for the Veldrin Shyline has long supported the neutrality of this abbey. When the Yew Council recently voted in favor of supporting our rights to use the bank, we thought the matter settled. So it was with some surprise that the events of Tuesday evening of October 10, were allowed to unfold at the hands of the insurrectionist by the name of Paul Atreides.

    I recalled to the abbey to investigate the summoning of my goddesses minions by the one called Xenthyl. I found him outside surrounded by several humans including Paul Atreides, a Knight of Yew, and a few of the Shadow Rangers. I wished only to speak to Xenthyl to find out why he was sacrificing the spiders in his pointless attacks upon the citizens of Yew. Sadly this discourse was made difficult by the accusations of the assembled mob, and so Xenthyl took leave with nothing more than promises of things to come.

    Immediately after his departure, the self-appointed guardian of the abbey, known as Paul Atreides, turned his limited vocabulary against my brethren. He demanded we leave the abbey and return to our homes. I attempted to reason with the child, pointing out that the abbey was neutral ground, and that perhaps he should take his own advice and return to his home. At one point, to preserve the peace, I offered to withdraw if the Shadow Rangers also withdrew from the abbey. He refused, stating that they were welcome, and dark elves were not. I could see my attempt at diplomacy was falling on deaf ears and dull wits. Glancing about the crowd I noticed more and more angry faces in an ever growing crowd. At this point I had no alternative but to strike first in hopes of preserving the lives of my brethren and the innocents gathered there.

    The fight was quick and bloody, six corpses in all including two of my brethren. Having secured our safety for the moment, we felt it best to leave and handle the matter through the official authority of the Yew Council. It is very sad to see all that the council has worked for fail because of the egotistical beliefs of the man-child Paul Atreides. If the neutrality is to be preserved, then this man must be banished from the abbey. If this does not happen, then we of the Shyline will post our own guards in the abbey to ensure the safety of our brethren. Our guards are not trained for diplomacy however, and I fear much blood may be spilled in their attempts at peacekeeping. I trust the council will arrest Paul Atreides and help to preserve the peace for which they have worked so hard.

    signed

    "Kyorlen Orb"
    High Priestess of Lloth

    A similar account was submitted to us by Elghinn Tagnik, of the Veldrin Shyline. Here are excerpts:
    We came to the Yew Abbey to contront the Phantom Xenthyl about his use of Lloth's minions [i.e. spiders] in his crusade to bring death and destruction upon Yew. All gathered around were the Shadow Rangers, a few Knights of Yew, and others....Nothing was really gathered but a few more clueless words and then he was gone. After the confrontation had taken place, Paul Atriedes, the appointed law provider by the Council of Yew, began another altercation concerning the drow. It seemed that he didn't want us there just because we were drow....Some fierce words were passed. The ones that stuck out the most were "You are drow" "You don't belong here" "Get the Hell out of Yew."

    ....I am here writing to you to let you know that Paul Atreides and his so called Law is in no way appreciated in any way. It would do the Council of Yew [well] to remove this so called law provider from his appointed position. The kind of hatred that came from his mouth is in no way needed and should not be allowed to stay.

    Sincerely,
    Elghinn Tagnik
    Fearn, Vendrin Shyline

    Thus far, we have not received any account of this incident from Captain Paul Atreides, the Shadow Rangers or the Yew Council. We will try to keep you informed as developments are brought to light.
    Posted on Wednesday, October 11, 2000, 12:39 PM EDT by Tymaron (Catskills)

    Jonathan Rye Threatens Olympus
    >>> Trammel Facet News <<<The following was reported by Gorion of the Purple Guardians of Honor:
    Jonathan Rye came to the Trinsic Bank roof this evening and spoke with Gabrielle, Martok and myself. He didn't stay long and got straight to the point.

    "Castle Olympus looks quite decorative now. Perhaps next Sunday, I shall add my own decorations to the castle."

    After saying that, he winked and left the roof of the bank. Although I doubt he intends to attack Olympus. I do think he will try and do something on the night of Sunday, October 15th. To remind everyone, Castle Olympus is located on a peninsula east of Vesper, Trammel.

    Jonathan Rye is a former Purple Guardian of Honor and apparently leading the Cult of Juo'nar in an effort to resurrect Juo'nar from the grave. It has been rumored that Jonathan was also attempting to involve the United Pirates in some capacity. The United Pirates, meanwhile, appears to have loosened their stranglehold on Trinsic and have returned to their regular haunts.
    Posted on Wednesday, October 11, 2000, 12:11 PM EDT by Tymaron (Catskills)

    BNN: Gypsy Fortune, and a Rare Opportunity!
    >>> Felucca Facet News <<<This article was published by Johann the Scribe on BNN:

    Well, dear reader, the impossible has happened, the improbable is likely, and the unbelievable can be believed at last! On Sunday past, the gypsy lady who reads fortunes and tarot cards, was aided by many brave adventurers to defeat Daryen, who killed her father, using the Staff of the Elements. 

    Rilla was held by the amulet that apparently Daryen had left for her at the site of her father’s death. She was being held in a strange icy building in the hidden mage valley near Trinsic. A few days ago, Falcore, who had the staff, tried to get the words that would unleash its power from Rilla, but Rilla disappeared in the midst of it. 

    So now here comes the strange part! Well, it seems there was a deed on Daryen, stolen by the capable thief, Joxer, and returned to Rilla. It was the deed to a property, a fine town home, in Magincia! The brave adventurers all accompanied her to find the town house in ruins. All pitched in to clean up the mess and clear the rubble away. 

    Now it seems that Rilla is sponsoring a decorating contest for each room of the house. She is beginning with the patio. All citizens of Britannia may submit a design, written or a sketch, to be judged by Rilla. The winner shall have his design implemented, and a plaque placed with his name to honor him in the appropriate room. 

    Seer Intaria has offered to help collect the sketches, and they can be sent to her at [email protected]. All sketches will be the property of Rilla once submitted. Join in this first ever, once in a lifetime opportunity citizens! 

    Rilla will be at the Magincia house on Sunday nights at 7 pm GMT, to read cards and greet visitors to her home. As for the gypsy wagon, rumor has it that it is on the move, and will be located throughout Britannia from time to time. Rilla will be at her wagon on Monday nights, as usual, wherever it may be.

    Posted on Wednesday, October 11, 2000, 10:45 AM EDT by Pad O'Lion (Europa)

    Midas The Bard - "Don't Hurry, Be Laggy"
    This just in from Midas The Bard, one of my all-time favorite Ultima musicians. And sure enough, he's outdone himself again with this "Don't Worry, Be Happy" parody :)
    Hey there! Just wanted to let you know I've uploaded the latest parody song - "Don't Hurry, Be Laggy"!

    Also wanted to thank Greybeard at WTFMan - he posted some very cool comments about the site and the parody project - feel free to check it out along with the rest of the content (killer flash work), at http://www.wtfman.com. Thanks Greybeard!

    Thanks again for all the support and great feedback! And, as always, if you'd rather not receive any more updates, just reply and let me know...

    Midas
    http://www.digiphobia.com/ultimasongs

    Posted on Wednesday, October 11, 2000, 1:45 AM EDT by Joshua Rowan (CandidCoverage)

    Seeking UO Companions
    The following was just posted to FYI on the UO.com website:
    Seeking UO Companions

    We are currently seeing enthusiastic and outgoing UO players to participate in the UO Companion program.

    The Companion program teams experienced UO players with new players just starting out in Britannia. Companions use their regular play characters to interact with "young" players, giving them advice and instruction on exploring Britannia. Additionally, Companions will spend time helping 'young' players learn about Ultima Online in the town of Haven. Companions should have a strong knowledge of Ultima Online, a strong desire to teach others, and must be 18 years of age or older. We are accepting companion applicants from all shards, but are particularly interested in those willing to volunteer as companions on the AOL Legends shard. For more information and to fill out an application, please click here.

    Posted on Wednesday, October 11, 2000, 12:23 AM EDT by Joshua Rowan (GeneralNews)

    Community Forum Links
    The Heralds of the Awakening is an organization devoted to the support and proliferation of the Virtues in our realm. A second, but equally important mission is to build platforms for community building. With this in mind, we have been compiling a resource called Atlantic Community Forums. This is a collection of links from throughout the realm of guilds from the dark, the light and all in between. You can find this resource at :Atlantic Community Forums.

    The Atlantic Community Forums site is a resource designed for all interested organizations on the Atlantic Shard. Should you wish to provide your own link, please mail your link to Aleph Aeirs at [email protected] and your link will be added.

    Yours in the Light,

    Aleph Aeirs
    Oracle of Truth, Heralds of the Awakening
    Guildmaster, Sic Semper Tyrannis
    Mayor, City of Rivendell
    Founder, The Consensus

    Thankye, Aleph, for this reminder of an important community links collection.
    Posted on Wednesday, October 11, 2000, 12:20 AM EDT by Ce'Nedra Willow (Atlantic)

    Dlormor Eludes Heroes!
     
    On Saturday the 7th a band of heroes gathered at the Journey's End tavern to get information on the whereabouts of Dlormor Jurma from the Guard Deamon. As if knowing that there will be danger the Heroes showed up in battle gear and came with great beasts called Dragons. Deamon entered the tavern and was assaulted with questions almost before he could greet the group.

    Deamon spoke " Lady Marisa, I have some good information for you this evening." He paused whilst many a person asked questions then continued " I followed a lead from one of my brethren guards. It seems that they had captured a drunk that was talking about this person he saw speaking to Earth Elementals'."

    " I talked to this man at length" Deamon grins " and he did hear that Dlormor was meeting representatives of the Earth Elementals north of Britain."

    "So Deamon did you locate this meeting place?" Marisa asked.

    Deamon smiles and says " aye lady that I did, additionally I have taken it on myself to mark a rune for you."

    The party wasted no time in opening a magical moongate to the location of the rune. But alas upon exiting the gate were beset by a Orc war party and some Earth Elementals. We didst lose one soul almost right off, but thanks to the healers in the group his spirit was returned to the living. Then with a war cry a large band of Earth Elementals were spotted, and the dragons were sent in to attack. The melee was joined in earnest by all. Many a soul lost their bodies to be resurrected by the healers. But that was not the worst of it a cry was heard "A Thief!!!!!  Caution there be a Thief amongst us!!".

    It seems that there were two in the group that were bend on profit from others this did not help with the battle. Alas the heroes continued to fight with an eye on their purses. When most of the Earth Elementals were dispatched the heroes tried to parlay with two that seemed to be in charge of this rabble.

    BreeOge was heard saying, " please stop talk to us!" these two named Pete and Moss were not in the listening mood it seems, for they did attack, until that is one of them died. The other seemed to melt into the ground like flowing sand. On the carcass of the dead on was found a book.

    The book was given to Marisa to read. "Very interesting…. It seems that Dlormor was told that we were coming" she paused " it says here that Dlormor will meet the Earth Elementals and their Brethren in the lost lands at the oasis in the desert."

    The party then decides to retreat from the Desert to heal and recoup their losses, but before leaving one of the scoundrel thieves did attack Marisa and kill her!  The healers in the group resurrected her and the good members of the Group vowed retribution on the one whom killed Marisa. The party regrouped in the tavern to discuss their next move. It was decided that next Saturday the 14th at 7pm (pst) they would meet to get Dlormor Jurma!

    Good Luck!

    Posted on Tuesday, October 10, 2000, 11:14 PM EDT by Vladimir Taltos (Sonoma)

    Results of Latest Rivendell Town Night
    >>> Felucca Facet News <<<We received the following...
    Greetings from Rivendell (Felucca)

    Eight pairs of warriors entered the arena to show off their skills. When it came to the final round, Vlad the Impaler and Civilian faced off against Sabrina and Moloch. The two pairs bowed to their opponents and flagged off Redrum (Thanks for leaving retirement to referee). They stood toe to toe, and the battle was a good one. Vlad the Impaler and Civilian were proclaimed champions of this 2 vs. 2 warrior tourney. They were awarded their first place prizes, and Sabrina and Moloch second place prizes.

    ***NOTE—That due to the flashback of time to the early afternoon, these four will be able to enter the next 2 vs. 2 tourney, free of charge****

    Rivendell Town Council

    Posted on Tuesday, October 10, 2000, 9:57 PM EDT by Beans Baxter (LakeSuperior)

    Chaos Lecture Series Postponed
    >>> Trammel Facet News <<<I received a note from Lord Erekose today regarding the Chaos Lecture Series, which was scheduled to begin this evening. Unfortunately, due to an orc invasion in the mystical land of Austin which has disrupted the temporal flow of our lives, Lord Erekose has been forced to reschedule the Chaos Lecture Series. The new date is Tuesday, October 17th at 9:00 p.m. Central Moonglow Time.
    Posted on Tuesday, October 10, 2000, 9:53 PM EDT by Beans Baxter (LakeSuperior)

    Golden Quill #2
    We received the following...

    The KoA Golden Quill

    The GQ, as it is affectionately known, is a fictional story-writing event embracing the Bards, Historians, and other creative minds of the Lake Superior Shard. UO Fiction, in various forms, helps to enrich the lives of our characters and the minds of the players behind them. As testimony, the Knights of the Alliance have frequently written their own fiction to further enhance their Events. This lends a stronger sense of identity to individuals and the Guild alike.

    In appreciation of such efforts, the KoA Eventmasters have designed a forum in which all of Lake Superior is welcomed to share in the experience of writing. The Golden Quill is a monthly event in which any player with a character on the Lake Superior Shard may submit a fictional story that somehow relates to life in Britannia. Three of our LS peers will form a fresh panel of judges each month to select the winner.

    So if you enjoy writing fiction, or simply want to try your hand at it, submit an entry to the GQ event and wow! us with your wit. Cash prizes are awarded (in UO gold of course) but the real thrill is simply seeing your penned creations being admired by countless fans!

    Stories will be accepted until October 24. The judges will then spend the last week of the event deciding on a winner and runner up for the month. Winners will be announced November 1.

    For rules, information, or to submit your story, please visit the webpage for the event.

    http://www.allianceknights.com/gq.html

    Galahad
    Knights of the Alliance
    www.allianceknights.com/entrance.html

    Posted on Tuesday, October 10, 2000, 9:47 PM EDT by Beans Baxter (LakeSuperior)

    Kane and Tammie To Wed
    >>> Trammel Facet News <<<
    Hail! I am proud to announce the wedding between myself (Kane) and Tammie of GLR! The wedding will be held October 16th at 10pm cst in the Lycaeum in Moonglow, on the trammel facet. All are welcome to this wonderful event! You don't have to dress up, just don't dress down =)

    Hope to see you all there!

    Kane

    Posted on Tuesday, October 10, 2000, 9:47 PM EDT by Helper (GreatLakes)

    The Lovely Little Place to Host a Party
    >>> Trammel Facet News <<<
    The Lovely Little Place in Trammel on the Great Lakes shard will be hosting a party on the 31st. Festivities begin at 10:00p.m. CST. Coordinates are 44o, 23S 34o52W, which is located just outside of Skara Brae. Heading east from the ferry, visitors can proceed to the third signpost and turn due north, past the npc farmhouse and the wheat field. The Lovely Little Place is a well-known vendor mall located in a sandstone patio house on the coast.

    Events included tests of skill and daring: There will be a four-person relay race, and a boat race; both with prizes of 100k. There is to be a test of strength with a prize of GM made armor. And, two challenges for the practicers of the arcane arts. The first, fairly simple, of these mages' challenges has a prize of 100 of each reagent. The second will award a prize of 5000 of each reagent. This prize is valued (conservatively) at 180,000gp.

    The big events of the evening are a series of three raffles. Prizes are:

    • a rare Fur
    • Blessed Black Sandals
    • and a choice of one Vanquishing weapon.

    Interested person can read details in the book inside the shop, and purchase tickets from the vendor, Chastity, at the front door. You MUST be present to win, and bring your raffle ticket.

    There will be free food and drink provided and a festive environment. I hope that everyone can make some time to join us that evening and take a chance on these wonderful prizes. The raffle prizes WILL be awarded.

    (i can be contacted, either at my shop, or via pigeon 46886663. ) Thanks,
    Ahntarra

    Posted on Tuesday, October 10, 2000, 9:41 PM EDT by Helper (GreatLakes)

    Tyriol Captured! Countess Tiera Lost!
    This from the Independent Trinsic Wire Services:

    Last week a woman had found a bag of runes and an accompanying book at a drop spot near paladin isle. These were coded and of the three, 2 led to near doom for the heroes of Trinsic, including Ryu and Lord Mayor Mobius. But the third turned out to be the key to unraveling the Tyriol conspiracy.

    Last night a band of heroic Trinsic Paladins, soldiers, allied knights, as well as city councilors followed the last of the three runes. Most feared this would once again be a trap laid by the wily former Senator. Most were right! The band passed through the portal to find themselves in some caverns below the city of Buccaneer's den. There, in a conclave were the traitor Tyriol, one lady Eowen of the black knights, Spyder, Anduril and one Aragorn, high priest of Mondain!

    The heroes wasted no time grabbing Tyriol, and some of the knights pursued his cohorts, but amidst the chaos and zeal of the captors one of the vile folks there opened a moongate and at knife point ushered the Countess Tiera within. All occurred before anything could be done, and the other foes scurried away, but not Tyriol! He was taken back the Trinsic and imprisoned in the town jail near to the North gate by his captor Harrow Wilkes of the TTP. There the combined Trinsic forces under Quith Talon, Harrow, Ryu, Sir Stevem T-bone, Raven McAllister put Tyriol under guard.

    The villain was threatened to reveal the whereabouts of lady Tiera. All he would say is that he and Tiera were as good as bonded, and one would endure that which the other might at the hands of their jailors. To this end the violence some wished to visit upon him was forsaken in lieu of learning more clues. Lord Mobius and one 'Al the Carpenter's, known servant of the equally mysterious Dark Paladin, came to the cells. One pleaded for aid to retrieve Trinsic's honored lady Tiera, the other threatened violence regardless of the outcome.

    After an unknown figure brought Tyriol a satchel of food at the cells the bag was checked. Within was another book hidden amidst the foodstuffs. The clue in this one alluded to 'the lord of the dark shard'. As to who this could be none know. Tyriol was searched and all that was procured was a rune to 'headquarters in felucca'. At this time the combined forces are going to hold off on rushing into another trap.

    Where is the lady Tiera being held, and for what dark purpose? What significance does the presence of a priest of Mondain mean for the machinations of Tyriol, and for the peace of Trinsic? And what does Al the Carpenter and his dark master really intend for our city and it's heroes? This reporter will forward all news and rumor as they become known.

    Posted on Tuesday, October 10, 2000, 9:32 PM EDT by Helper (GreatLakes)

    Good News and Bad in Trinsic
    I am writing with news both good and bad from the City of Honor, Trinsic. This evening after the short meeting, The criminal known as Tyriol was spotted in the town of thieves, also known as Buccaneer's Den. After arriving I did not hear the normal sound of battle that I had come to expect. So I set out to investigate and find out what was going on.

    After about a half hour or so I started to sense the presence of other people and started to hear murmured words from Tyriol and other people. From my vantage point I had heard that Tyriol had given himself up. After returning to the Trinsic, I had noticed that Tiera was not amongst the people returned.

    After depositing Tyriol in Jail, we started to discuss a plan of action and some of the Paladins of Trinsic went about their plans. I however stayed behind to guard the prisoner both from harm and from escape. I did notice that he dropped a rune marked headquarters on the floor of the cell and after having someone guard the cell door, I went in and picked it up.

    I then asked some of the Paladins to stand watch as I investigated this rune's outcome. So I went to my house and picked up some stuff for the journey and proceeded to where the rune was marked. What I discovered was dumbfounding to say the least. I immediately took in my surroundings, A dark keep in the desert of Compassion.

    I am now asking all those of noble heart and intentions to assist the City of Trinsic in rescuing our beloved Tiera.

    Ryu Kusunogi no Tsurugi
    Squire to Sir Elbryan
    Holy Cross Defender

    *seals the letter with a wax seal and straps the letter to the leg of his hawk and watches as it flies though the canopy of the forest his home is located in*

    Posted on Tuesday, October 10, 2000, 9:16 PM EDT by Helper (GreatLakes)

    Bartenders Wanted
    >>> Trammel Facet News <<<
    A new tavern will be opening on the GL shard in trammel called the Lich Lord Tavern, and we are in need of bartenders. Anyone interested please e-mail me at [email protected].

    Dusty

    Posted on Tuesday, October 10, 2000, 8:57 PM EDT by Helper (GreatLakes)

    Heroes Gathering
    Date & Time: Every Tuesday @
    10:00pm EST, 7:00pm PST
    Location: Trammel, Warriors Guild
    Length of Meeting: 2 Hours


    ------------------------------------------
    Purpose of the Hero's Gathering :

    The purpose of the gathering is to provide the players with a chance to learn about current events within Britanna. This can also be a staging point for future events that are either Seer run or Player run.
    ------------------------------------------
    Request from Your Hosts :

    Tables and chairs are provided for your comfort. Please use them. If you have any trouble hearing what's being said approach the host and state there is a problem. Most of the time the comm. crystal just needs to be recharged. Please stable your horse. It is very distracting to other members who may be here. If you wish to speak
    please leave your name with the host as soon as you enter the Warrior's Guild. Your name can also be placed into the agenda, if the host is not free. He will call on you when ready.

    Also, horses or other ridable animals will not be permitted at the meeting. If you wish to attend stable your horse at Sosarian Steeds just kitty corner from the Guild.
    ------------------------------------------
    Order of the Gathering. :

    - The host will arrive and check all placements.
    - The agenda shall be placed on small table. Please write down your name so that you may have a chance to be heard by the gathering.
    - At the beginning of the event, the host will take the agenda and review it.
    - The host will report on current events that are taking place.
    - The host will continue with the agenda and call the first person in the list.
    - The host will continue with the agenda until the end of the list.
    - The host will then close the Gathering.

    Note from the Warrior's Guild: Please make your reports so that they are a maximum of 10 minutes. This will allow all people listed in the agenda a chance to speak. The only exception are the members of the Warriors Guilds (ie: Purple Names). They may require more time to speak of their agenda.
    ------------------------------------------
    A message from the Interest team. :

    This event is put on to assist you, the player. We request that you show respect at all times. Please refrain from talking out of turn, casting or other general disruptions. We would like to see this continue as a benefit to the player base as a whole.

    If you find the gathering boring, you can leave, but please do not try to ruin it for everyone else. Sometimes there will an event after the meeting, but this is not always the case. So, don't come expecting heavy action. Any such event will be up to the Interest Team.

    Posted on Tuesday, October 10, 2000, 8:16 PM EDT by Pelle Svanslos (NapaValley)

    A deeper view of Hrallar
    >>> Trammel Facet News <<<Reports still flow in on Hrallar. This fine work was sent to us just the other day and was delayed only to not clash with the earlier short reports on Hrallar's defeat. It is now here for you all to read.

    I have always favoured the fair city of Moonglow; it has a blessed
    confluence of architecture pleasing to the eye, animals of every shape and
    size, and a zoo where the wide-eyed youngster can ogle at creatures fair and
    foul. But Moonglow also has a dark side, an open sore of a cemetery whose
    web clad tombstones and brooding tombs are frequented by monstrous evil.

    Tis no wonder then, that as a bard just beginning the opus of my life, I
    strum my lute and divide my time wandering through the town, the zoo, or on
    the outside of the cemetery fence.

    And so it was that I, Allegra, Bardess of Moonglow, was standing outside the
    Moonglow cemetery, delighting in turning evil against evil, when a great
    event began. The first I knew that this day was to be special was an
    overpowering stench boiling from the ground. The stench was followed by wave
    upon wave of undead, bursting from the ground like pus from a wound; empty
    eye sockets, rusty axes and clawed fingers all seeking a life to take
    vengeance on. There were few others around and so I was fortunate indeed
    that the undead were as thick in their thinking as they were in their
    numbers. They surged towards me but were stopped by the sturdy fence that
    marks the cemetery's boundaries. I set to my task, turning one evil corpse
    against the other and casting an occasional fire field to thin their ranks.
    I sent a quick prayer to Aretha ~ the goddess of song ~ that no Lich emerged
    to shape these evil undead to a greater purpose.

    I had sent perhaps thirty of these evil creatures back to the first and
    second levels of Hell, when adventurers started pouring down the Moonglow
    road, clad for battle, preparing arcane magicks, or accompanied by mighty
    dragons! It was as if some army of heroes from times past was passing in
    parade. But a parade it was not, for their conversations were on a single
    matter that chilled the heart of this poor Bardess ~ Hrallar the dragon of
    death was expected forthwith! Hrallar, a name surrounded in rumour, a beast
    - 'twas said - that had pledged to make Moonglow his own, was coming to make
    good his promise.

    I could not help but gape, for soon the cemetery was filled with cold-eyed
    warriors, arrogant mages and more dragons than you would find in any book of
    the heroic past. And then, though you might find this hard to credit dear
    readers ... something happened that I could explain in no other way than to
    call a testament to the human spirit. For in a place of dark evil, awaiting
    the greatest danger that has threatened our land in many a month, laughter
    started. It was as if a ray of sunshine had pierced a sky bruised with
    cloud, as people jostled good naturedly in that madding crowd, quite
    possibly facing imminent and agonising death, they joined together in a
    carnival atmosphere. It was a sight to behold and a joy to experience.

    It shames me to admit that what happened next is difficult to tell. As a
    Bardess I should be able to regale you with the details of all that followed
    - of blows struck and suffered, of blood shed and sweat spent. But the
    numbers there were to see accurately what happened when, with a roar that
    spoke of the furry of Hell and promised an eternity of pain, Hrallar
    appeared in our midst!

    All was chaos in Moonglow cemetery as the stout defenders of our land
    pressed forward, vying with each other for the honour of striking a blow
    against the cursed foe. But the crush was so great, the urge to defend our
    land so strong, that it was nigh impossible to get within a mongbat's
    nostril of the evil one. And it is here that my tale takes a second, scarce
    believable turn, for with a foe so dastardly (of rending teeth, scything
    claw and terrible breath) I feared that even the best of fair Oceania's
    citizens would be laid to waste in their tens. But it was not the case.
    Hrallar appeared, was pounced upon and disappeared! A rousing call went up
    through the multitude "It's afraid", echoed the awed cry, "Hrallar fears
    us!" With renewed courage in our hearts, we waited, and sure enough Hrallar
    returned, his fury redoubled at being thwarted the first time around. But so
    great was the press of heroes, so slow everyone's ability to strike, that
    Hrallar was overcome, like a raging tiger pulled down by a pack of valiant
    hounds, Hrallar was engulfed in bravery and a tempest of magick.

    As we clambered over the body of "a dead dragon", I could only see three
    bodies of our noble fallen! I also saw a hero called Rese who claimed to
    have made the killing blow.
    "And what did ye find on the body?" a bemuscled warrior inquired, "gold and
    magick beyond imagining?"
    Rese shook his head, "Nothing," he declaimed with a bemused grin, "Nothing
    at all!" He paused for a moment, "But it was a fine thing to be part of!"

    There is much more for the telling, but I was befuddled by what I had seen
    and heard. I wandered the cemetery, dodging the occasional undead being that
    emerged from the ground to perish under a score of swords. I heard talk of
    mysterious lanterns; of a threat to Oceania just emerging; and, most
    frightening, I heard that when the beast was slain a man appeared, clad in
    blue and wearing a black cloak, a man who swore vengeance and disappeared
    into the distance.

    I may have missed much, but this is a true recording of what occurred in
    Moonglow cemetery on Sunday the 8th of Oktobere, on my word and soul.

    Sealed with the sign of Allegra, Bardess of Moonglow


    Von Ravend, Oceania Stratics Reporter.
    Posted on Tuesday, October 10, 2000, 7:57 PM EDT by Von Ravend (Oceania)

    Casino Grand Opening Thursday
    >>> Trammel Facet News <<<For all you travellers and adventurers that have observed small tables with a cup and dice at the banks around trammel and are thinking "Is there a permanent gaming house on Oceania, not just these gaming caravans parked outside the banks."

    Well there is a permanent gaming complex on Oceania, It opened a fortnight ago in a small villa near the guarded crossroads North of Britain in the player town of Caer Aquilo. Since 2 weeks ago gaming on Oceania has grown in popularity and thanks to many people who have contributed to this conquest, we have established a permanent "home" for this venue on the outskirts of Caer Aquilo near the swamp.

    Because of the success of last Thursday's public opening, Moneyshine and our dealers are proud to present our first formal gaming night which will be held on Thursday 12th of October from 6pm Sydney Time with the official opening to begin at 8pm. Gates will be provided every 15 mins from 6pm-8.30pm from Britain Bank. Free alcohol and food provided on the tavern level and of course plenty of games to play. For all details on location, games etc, check our web site for full details. I will see you there!


    http://www.geocities.com/uo_oceania_casino


    Moneyshine,
    UO Oceania Shard Casino Management


    To recap those details:
    Thusday, 12th of October
    Time: 8pm, Sydney/Melbourne time
    Transport: Gates every 15 minutes from 6pm-8.30pm at Britain Bank

    Posted on Tuesday, October 10, 2000, 7:39 PM EDT by Von Ravend (Oceania)

    Animal taming - Revisited
    Argh!! I don't know how to explain this, but for some reason my left brain half was sure the new pages with minimum skill levels for taming were uploaded, so my right brain half mentioned it on the news a few days ago. Today the two halves had a long chat, and it seems that the left half was wrong in it's assumption. To set things straight I actually uploaded the new numbers this time and I glued my brains together again. I'll try to not let this happen again :)
    Posted on Tuesday, October 10, 2000, 7:26 PM EDT by Xena Dragon (GeneralNews)

    Player Run Establishments
    Dear Friends,

    As you may have noticed the Napa Valley establishments are so very out of date. If you own/co-own/are friended or know someone who is to any of those places indicated to the left please E-mail me so we can find some time to update. We'll do lunch and talk about where your establishment is going. :)

    Pelle

    P.S. These are just the Felucca establishments for now. We will get to those located in Trammel very soon.
    Posted on Tuesday, October 10, 2000, 7:07 PM EDT by Pelle Svanslos (NapaValley)

    Stormhaven's Pirate Jamboree Results
    >>> Trammel Facet News <<<
    Baroness Elsa, Sovereign of the City of Stomrhaven, Defender of the Faith, Grand Admiral of the Sosarian Seas extends her sincere appreciation to the participants of the first of many Stormhaven's Pirates Jamboree.

    Four freebooter teams, each ably lead by a determined and resourceful Sea Dog nefariously preyed upon the peaceful and unsuspecting denizens of the Trammel seas. Dozens of sampans, skiffs, dories, and even a noblewoman's yacht were set upon and plundered. A wake of sinking ships and bobbing victims trailed the unholy four. Their illicit enterprise was further rewarded when they sighted a Stormhaven treasure ship, badly damaged by a severe hurricane. With little ado, they sailed for the prize, their greed matched only by their bloodlust.

    However, all is not well in paradise, as there is no honor among thieves. Instead of uniting against the elite Stormhaven Gendarmes, guarding the crippled treasure ship, the corsairs set upon each other. Within minutes, team yellow's ship was aflame, and its crew slaughtered.

    The remaining privateers then employed dreadful objects on the Stormhaven treasure ship, as well as on each other. Death, mayhem and destruction were much in use, and the effusion of blood was unparalleled in the history of the Sosarian high seas.

    After many horrifying hours, the flow of blood finally subsided. Among the moans and groans of the wounded and dying sailors, a weary but jubilant pirate led her buccaneers to victory. Congratulations to Captain Belan and her swashbuckling pirates on winning the first ever Pirate Jamboree! To wit:

    Winner of the Stormhaven Pirate Jamboree-

    Belan, Sea looter, Captain of Team Purple
    Valeria, Privateer, Team Purple
    Malacia, Buccaneer, Team Purple
    Maximus Aralius, Picaroon, Team Purple
    Sinful the Great, Sea robber, Team Purple
    Trencinodin, Sea dog, Team Purple

    Hurrah for the Purple People Eaters! Vae Vistis!

    Captain Belan has written an account of the adventure. Her treatise can be found at:

    Belan, the looter

    Please note that Baroness Elsa and the City of Stormhaven neither endorse nor dispute Captain Belan's story. Readers must decide on the merits of the story by themselves. The phrase caveat emptor will apply.
    Posted on Tuesday, October 10, 2000, 7:00 PM EDT by Pelle Svanslos (NapaValley)

    Castle in the Sky Mall II Grand Opening
    >>> Trammel Facet News <<<Lord Hettar sent this announcement:

    I am proud to announce the Grand Opening of the Castle in the Sky Mall II in Trammel. A rune to the mall is located just as you walk in the doors of theCastle in the Sky Mall I. At this time, I am actively seeking qualified merchants to host vendors.

    In order to become a merchant at the Castle in the Sky Mall I & II, the following rules must be followed.

    1) Every merchant pays a 30,000 Gold Piece Entrance Fee. 20,000 is refunded when the merchant removes his or her vendor.

    2) No Vendor is allowed to have any type of Bag or Display Container of any Kind. However, if the Container is Sellable, it is allowed. In other words, selling a pouch of 10 Greater Cures is allowed, but having a box which the user opens to buy regs from is not.

    3) Every magic item must be accurately identified.

    4) Each vendor must have a book on the vendor which has the merchants name and ICQ # clearly viewable.

    Lord Hettar
    ICQ# 17484064

    Thanks!
    Posted on Tuesday, October 10, 2000, 6:10 PM EDT by HellRazor (Baja)

    UO Custom Shoppes
    The following was just posted to "What's New" on the UO.com website:
    Design a UO World Faire T-shirt with UO Custom Shoppes

    Design your own unique UO merchandise with the new UO Custom Shoppes! Available through UO.com and Cafepress.com, the UO Custom Shoppes allow you to upload unique designs, choose t-shirts, mugs, and other merchandise, and sell to your friends and fellow players for a profit. Design your own guild t-shirts, customize a personal UO t-shirt, or place your paperdoll on your mouse pad - you can do it all through the Custom Shoppes, and order as many or as few as you like. You can also choose to display your UO Shoppe to the world, or keep it private - the choice is up to you. And best of all, it's free!

    Planning to attend the UO World Faire this November? You can use your UO Custom Shoppe to submit a design for a UO World Faire t-shirt, and we'll be choosing one unique t-shirt submission as the official Player-Designed UO World Faire t-shirt. The chosen t-shirt design will be printed and sold by CafePress.com as the "Official Player-Designed T-shirt" at the UO World Faire - and you'll be able to sell your own copies of the t-shirt online through your own UO Custom Shoppe. And, if your t-shirt is chosen, we'll pick up the cost of your World Faire registration!

    Stop by the UO Custom Shoppes today and join in the fun!

    Posted on Tuesday, October 10, 2000, 5:46 PM EDT by Joshua Rowan (GeneralNews)

    Camelot Stratics opens today
    Stratics is proud to announce the launch of Camelot Stratics, our latest addition to the Stratics Network. This new web site is dedicated to providing the most up-to-date and accurate news and information regarding Dark Age of Camelot by Mythic Entertainment. Dark Age of Camelot is a massively multi-player online role-playing game conceived and developed by Mythic Entertainment. Set in the Kingdom of Albion in the years immediately following the death of King Arthur, players of the game enter a world in chaos, where Arthur’s peace has been shattered and dark forces threaten the Kingdom. Unlike traditional role-playing games in which a player’s greatest challenge is fighting computer-controlled monsters, players in Camelot will come face-to-face with their greatest challenge yet, other players. In Camelot, players must choose to be members of one of the three Realms that are striving for mastery in this chaotic world: The Britons, the Celts, or the Norse. The Britons are the former kingdom of Albion, once ruled by the great King Arthur. The Celts are from the wild and magical western island of Hibernia. The Norse are the large barbarians from the lands to the north of Albion. We hope you will stop by to learn more about this great new game! You can visit the site at camelot.stratics.com.
    Posted on Tuesday, October 10, 2000, 4:45 PM EDT by Xena Dragon (GeneralNews)

    Daryen Slain by the Staff of Elements
    >>> Felucca Facet News <<<

    On Sunday evening Daryen finally met her end at the hand of Falcore wielding the mighty Staff of Elements. Daryen, trying to claim the staff, attacked the town of Spiritwood with a wave of Elementals after another. Fire, Air, Water and even those deadly Poison Elementals she sent against the settlement, but all in vain. With a mighty blow of the Staff of Elements, Falcore smashed her plans and put an end to her once and for all. Immediately after Daryen was slain we set out to the hidden valley near Trinsic, where we knew Rilla was held prisoner by Daryen, held by the cursed amulet around her neck, preventing her to move freely.

    And indeed Rilla was there, weakened by her imprisonment and the lack of food, huddled in a corner of an ice covered building. As soon as the news of our victory was delivered she brightened up though, and once again a smile could be seen on her lovely face. Her father was avenged and Daryen slain. She asked us about any evidence we found on Daryen, though we had to tell her, that nothing could be found on her, nothing to prove on why she murdered Sarn. Some people though, explained, that they saw a well known thief named Joxer taking something from Daryen's backpack in the midst of combat

    Upon returning to Spiritwood we immediately set out to find this little thief and where else, but in the tavern, we found him. I quickly related the importance of anything he might have found in Daryen's bags to him and offered him a reward if he would show it to us. After Jen ensured him of the importance and a lot of talk he showed me a document entitled: "Deed to a town home in Magincia" by Abrim Eloi. Esq.

    This hereby affirms that the owner of the property behind the Magincian bank is Sarn Takhista, his heirs and assignees wherein the death of both parents leaves the estate non compis personae. If no living heir can be located, then the property shall default in ten years time to the holder of this document. All property and manies, real and invested, shall be then the sole ownership of Sarn Takhista and/or wife and issue of the union, or of the holder of this document.

    At the back of the document a barely readable not was scrawled: "No o..ner or he... found t..d d...e, Abr...."

    Now everything seemed clear. Daryen was after the estate and wealth of Sarn in Magincia. Probably to fund her evil plans. Rilla, very confused by her new found wealth, was eager to see the house her father left to her. Upon arriving there Rilla explained her future plans to us. She would allow her dearest friends to aid her with the decoration of her new home since it is in a very desolate state right now. Everyone would be able to send her his suggestions and when a final design is chosen a plague shall show the designers name eternally. She then handed us tools and asked us to help her clean the house from the debris littered around, and after a while the house was clean ... though empty. Only the bedroom of her grandmother, she said, will be decorated by herself.

    As it was a very exhausting week for Rilla we bid her farewell and wished her a peaceful night in her new home. Before we left though, she told us, that she will do her readings every Sunday at 7pm gmt at her new home in Magincia.

    Note: On how suggestions for the decoration should be sent to Rilla will be posted in the near future.

     

    Regards
    Pad O'Lion

    Posted on Tuesday, October 10, 2000, 2:10 PM EDT by Pad O'Lion (Europa)

    Results of the Gladiator Games
    >>> Felucca Facet News <<<After receiving an invitation to do so, I went on to the Team Cow website and gathered the following information about the results of the Gladiator Games :
    While at first none of us really thought that we would take part, Luke and Penelope changed their minds after some persuasive chatting. Many other TC's wanted to take part as well as many more people, but the entrance was restricted to 32 persons.

    After these 32 were inside in a row of 2 people they told the Gladiator Curator their names, which he wrote down. When the Games started the 2 randomly invited were teleported over the table, got a friendly "good luck", and had to walk the way from the room through a wooden wall tunnel to the arena. The Arena was this time extremly well designed. The only major design flaw was that spectators couldn't hear what was talked in the arena, thus not hear what was casted, for example.

    After the first round the 16 winners took place near the Lord and Lady that hosted the Games on the upper tribune where they got a lot to eat (although no new ressources, so you should be prepared next time to deal with 4 fights with the same ressources).

    The final was fought by Penelope and Luke, thus it was a TC Finale. At places 3 and 4 were Phil and Binabik. The Ceremony began in the Arena where Pen got rewarded with Magic Weapons that spawned around her where she invited Luke to grab some too after resurrecting him, and a unique golden Plate crafted by the Smith of the Jhelom Pit.

    The Ceremony ended at the Winner altar where Pens name was written down in the Arena book, and a Bust and the Shield now show her name as first winner of Jhelom Gladiator PvP games. As far as I can remember, that was the best Event ever held on Drachenfels by the OSI Gods... so, many thanks from our part.

    Congratulations to the winner, Lady Penelope, and many thanks to Team Cow for letting us know of the results.
    Posted on Tuesday, October 10, 2000, 1:08 PM EDT by Bel d'Ajoor (Drachenfels)

    Rilla on Tour!
    >>> Felucca Facet News <<<

    I received this report from Elv'eng from the town of Deepwater:

    Today, while wandering around in Deepwater a pigon landed just in front of me, with a note attached to its leg.
    The note read:

    Rilla Takhista is infront of the Tavern, maybe you should come.
    signed
    Yoldran

    Since I was not far away from the tavern I walked quite fast, and as I came around the corner of the Owls Eye, Deepwaters Tavern, I saw a wagon standing near the stable master. And as I took a closer look I saw Yoldran and Dianora talking to Rilla. I did not want to interrupt them, so I walked up to the wagon and began to inspect it. Its not everyday you see this kind of things end up in Deepwater.

    A few moments later I turned around to Rilla, Yoldran and Dianora, and listened a bit as what they were talking about. Rilla told them that she would wander around a little with her wagon, and her first stop was Deepwater, where she would be every Monday and read peoples future, then on Sundays at 7pm gmt she would be in Magincia at her fathers house.

    Of course we were not alone, as there were some vampires lurking around ... seems they awakened once more in Deepwater. Suddenly one of them attacked Rilla, but Rilla defended herself quickly with her magic dagger and laid a cure upon the vampire, whose blood began to boil. After long talk, threatening each other the vampire said he was sorry, and was forgiven by Rilla, who lifted the curse on the vampire.

    This was truly an odd day.

    Elv'eng - Andune
    Deepwater

    Posted on Tuesday, October 10, 2000, 1:07 PM EDT by Pad O'Lion (Europa)

    Lycaneum Academy course: Britannian Philosophy
    >>> Trammel Facet News <<<

    Yet another course at the Lycaneum in Moonglow:

    On thursday, october 12th, 7pm GMT (20:00 CET), Zinethi Arylliea will present her course "Britannian Philosophy " in the Lycaeum on Moonglow island in Trammel.

    This lecture informs about the most common philosophical streams in Britannia. The 3 principles, the virtues as well as order and chaos are discussed.

    More information about the Academy as well as a class schedule calender for most recent schedules can be found on http://learn.at/lycaeumacademy

    Hope to see ye there!
    Yoldran

    Regards
    Pad O'Lion

    Posted on Tuesday, October 10, 2000, 12:58 PM EDT by Pad O'Lion (Europa)

    12th Minoc Horserace
    >>> Trammel Facet News <<<

    We received this announcement from Yoldran regarding the 12th Minoc Horserace:

    The twelveth Minoc Horserace will be held on wednesday, october 11th, 7pm GMT [20:00 CET] at the Minoc townhall on Trammel.

    The route is shown on the map below. It starts at the townhall (1) and leads to the bridge crossing to the mine with the first checkpoint (2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line (3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn (4).


    There are two starting cathegories:
    -- Beginer (100 coins entry fee)
    -- Veteran (1000 coins entry fee)

    The entry money will be distributed by 50%, 35%, 15% for the 1st, 2nd and 3rd respectively. Riders start in groups of 4. The winners of these startup races do a final. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

    May the fastest contestant win!
    Best wishes,
    Yoldran

    Regards
    Pad O'Lion

    Posted on Tuesday, October 10, 2000, 12:56 PM EDT by Pad O'Lion (Europa)

    Jerome Alston Wins Paladin Grand Tournament
    >>> Trammel Facet News <<<Jerome Alston defeated his fellow Paladins both on the field of battle and on the field of knowledge to win this season's Paladin Grand Tournament. The seasonal tournament is a series of competitions used to determine the Grand Paladin, as well as to demonstrate the Virtues to the public.

    In the events open to the public, Postumus of Nujel'm won the Wrestling competition and Angela won the Swords event. In the Paladin's events, Felix Jaegar won the staff competition, Japheth Achates won the arms contest, and Jerome Alston won the Joust.


    Robert Guiscard of Britain and Postumus of Nujel'm battle in the swords competition
    as Colleen, this season's Queen of Love and Beauty, watches on

    In the Queen of Love and Beauty Poetry Contest held the prior eve, Japheth Achates won for his love, Colleen of Winterfell, with the following short, but elegant verse:

    Thou art like a tall tree watching over me.
    Thou art truly an inspiration dear Colleen.
    Thy eyes are green like the still sea.
    You are sweet, kind and lovely like any girl should be.
    Thy heart is pure, anyone can see.
    That is why ye mean so much, my dear Colleen.
    Congratulations to Jerome Alston, the new Grand Paladin!

    The Paladins of Trinsic

    Posted on Tuesday, October 10, 2000, 11:14 AM EDT by Tymaron (Catskills)

    Interview with Kamikaze of the Guardians of Undead Lords
    >>> Felucca Facet News <<<I had an opportunity to speak with Kamikaze, a representative of the Guardians of Undead Lords, who issued the warning against hunting liches. I met him in the mountain pass leading to the heart of the Covetous Dungeon. From there, we traveled to his home. Strewn about the floor of his home were several bones and skeletons. He claimed that these were "the remains of those who in brash anger hunted the sacred lich." In this setting, he proceeded to answer questions.

    Why do you protect the lich?
    I began protecting the lich after meeting one Adam Ant. It was he who told me the story of Lord British’s fearful and brash attacks and eventual cold-blooded murder of the council members. My uncle was one of those members. He now lives on, animated as a lich. I protect his physical form.

    Who were the Council?
    The Council helped Lord British, they advised him. The Council grew powerful and Lord British feared their power, although he had not hints of treason. He assumed the worst and had the members killed with white scarves. Strangled like dogs. But the Council had been expecting this. Adam had heard they were in danger and told his father, leader of the Council. The Council had been experimenting with the art of necromancy and they found a way to live on after death. This way was to transform themselves into liches. That is why I protect them.

    Weren’t they strangled?
    They were, but the act was so violent that they bled from the mouths. This turned the scarves red. That is also why all trespassers must wear a red scarf as a sign of respect.

    Are there others in your cause?
    Aye. I have many friends. The ranks of the Guardians expand everyday. I cannot tell you the exact number of our members for security reasons.

    Do you protect only liches?
    Only liches and other Guardians. Adventurers may kill any other vile creature and they will not incur our wrath. We sit in shadows watching. If a lich is harmed, we act. If not, they pass unmolested.

    What if the lich attacks first?
    Adventurers should not be trespassing in the homes of the sacred lich. If my home was invaded, I too would attack the trespasser. If adventurers trespass and are attacked, that is their own folly. And we will defend the lich at all costs!

    What are your organization’s other activities?
    Protecting the lich is the main cause. That and the education of the masses. We have been depositing books near banks and in libraries across the land. If we kill an intruder, we leave a book explaining why they were killed and a rune to a safe town. Also, a recall scroll.

    He concluded with these remarks:

    We do not wish to spill blood. We only wish to see the senseless slaughter stop. There are many monsters of equal challenge that bestow fame and fortune. Please leave the liches in peace. They are the innocents. Lord British is the Villian. But, if you do come and intend harm, be assured we will be watching and waiting and we are ready to die. That is all.
    The text of the literature he mentioned can be found in the following locations:

    History of the Guardian
    Book of the Guardian
    Posted on Tuesday, October 10, 2000, 10:46 AM EDT by Tymaron (Catskills)

    "Secure" Town & Dungeon Chests
    The following was just posted to FYI on the official UO website:
    We will be publishing changes to town and dungeon chests to remove the “secure” status on them. This will not affect secure status of player owned containers in player houses. The changes will go onto the Atlantic Shard initially. The publish will be active on the Atlantic shard following its maintenance period, barring any unforeseen circumstances.

    We will monitor the Atlantic shard for any issues that may arise, and will publish to all remaining shards as soon as possible.

    Posted on Tuesday, October 10, 2000, 1:24 AM EDT by Joshua Rowan (GeneralNews)

    Lake Superior Extended Maintenance
    The following was just announced by Melantus:
    EXTENDED SHARD MAINTENANCE

    The Lake Superior shard will undergo extended hardware maintenance on October 10th. The extended maintenance is expected to begin around 12:00 PM (Noon) CDT , and will last for an undetermined amount of time. Lake Superior will not go down for regular scheduled morning maintenance on October 10th. In light of the issues affecting Lake Superior, we will be automatically refreshing all houses on the shard, beginning October 10th, until further notice.

    Posted on Monday, October 9, 2000, 11:21 PM EDT by Joshua Rowan (GeneralNews)

    Interesting Findings In Khaldun
    >>> Felucca Facet News <<<Bilbo, Grandmaster Rogue sent us this very interesting report. I might add that it is written in rouge but I have *tried* to translate it below the original report:

    "Mes wos bored, so mes wents luking in de dungin dat peoples as been talkin abouts... Khaldun.

    As me is a collector of fings by trade *grins* me was finking dat did place will av lots of nice shiny fings to collect. After findin a few secret rooms me was gettin a bit bored an started to look in de boxes an chests, play wif statues an all sorts of fings when mes falls down into a hole!!

    Not disturbed by me predicament (I's been in worse places) me started to looks at fings dat me could find, an in lookin in a special chest me founds dis:

    Is didnt av long to luk at it as de big nasties chased me away (I couldnt hide near dis fing even though I tried many times!!) Is be goin back soon cause me finks it leads me to lots of shinies!!

    But shhhh, dis be our likkle secret okay *winks*"

    -----Translated report-----

    "I was bored, so I went looking in the dungeon that people have been talking about... Khaldun.

    As I am a collector of things by trade *grins* I was thinking that this place will have lots of nice shiny things to collect. After finding a few secret rooms I was getting a bit bored and started to look in the boxes and chests, play with statues and all sorts of things when I fell down into a hole!

    Not disturbed by my predicament (I've been in worse places) I began to look at things that I could find, and looking in a special chest I found this:

    [See picture above]

    I didn’t have long to look at it as the big monsters chased me away (I couldn’t hide near this thing even though I tried many times!!) I’ll be going back soon because I think it leads me to lots of treasures!

    But shh, this be our little secret okay *winks*"

    Thank you and we look forward to more reports on these new items found in this mysterious dungeon! And I might add, here at UOSS, we find it mighty difficult to keep a secret *evil grin*

    Posted on Monday, October 9, 2000, 5:55 PM EDT by Ruth (Drachenfels)

    Dawn Vendor Mall is Recruiting
    >>> Felucca Facet News <<<This arrived from Arrianna, Herald of the Kingdom of Dawn:

    Hail and well met! The Kingdom of Dawn is revitalizing its Vendor Mall! We are looking for people to maintain well-stocked vendors at quality prices. Please follow the link below to find out more!

    Dawn Vendor Mall

    Arrianna
    Ranger, Forlorn Hope, DWN
    Herald of the Kingdom of Dawn

    Thanks!
    Posted on Monday, October 9, 2000, 5:51 PM EDT by HellRazor (Baja)

    New @ Stratics
    Here's a quick look at what's new to the Stratics Network this week:

    Adellion Stratics

    Anarchy Online Stratics

    Asheron's Call Stratics

    Atriarch Stratics

    EverQuest Stratics

    • EQ Stratics now has a server monitor! This monitor shows the complete list of all EverQuest Servers, whether they are currently up, and how many people are on each. When a server is offline, its name will be red. Additionally, clicking on that server will take you to its corresponding forum.

    Hero's Journey Stratics

    Jumpgate Stratics

    • Do you have a question about this groundbreaking game called JumpGate? Don't wait! Post your question in our forums! We'll be happy to answer (and hopefully start a discussion).

    Neverwinter Nights Stratics

    • Come and join the round table discussions in the Neverwinter Nights Stratics forums! Join our regular visitors who are discussing foundational views and opinions that will shape the Neverwinter Nights Community. Some of these issues and more are already raging in the Aurora Tavern and Devbo ard. Will you sit idly by without a word or will you help fuel these terrific discussions and be heard?

    Origin Stratics

    • Development Forum - In the last few days we've had a lot of participation with the Origin Dev Team members. For the most part the discussion has focused on the Reputation System, the Death System, and the Looting System. Want to find out what their plans are or have some ideas of your own to share? Then make sure to head to our Development Forum now!
    • Jinx's Ramblings - Always one for controversy, Jinx has just put up a brand new Ramblings discussing 'The Unbearable Coolness of Being Me(er)'. Definitely a great read, so make sure to check it out!

    Shadowbane Stratics

    • With the Shadowbane beta looming around the corner, make sure you know where to go to hook up and explore with your fellow gamers! #shadowbane is the place to be for the latest in beta conversation.

    Sovereign Stratics

    • When will Verant update us on the status of Sovereign? Who knows? At Sovereign Stratics, you can vote on when this will happen. You can also discuss this great game all you like!

    Ultima-Online Stratics

    • A multitude of hours has been spent on Test Center by Mordanna, moderator of the Tamers Forum, to check and double-check the minimum skill level needed to tame animals and monsters. I am very proud to present the results in our Animal Taming pages.
    • With the opening of dungeon Khaldun on all shards, a whole slew of new monsters has been introduced in Ultima Online. Go visit the Hunter's Guide where we have gathered the first findings about these new monsters. You can find them all in the Hunter's Guide menu under 'Dungeon Khaldun'.
    Posted on Monday, October 9, 2000, 5:04 PM EDT by Xena Dragon (GeneralNews)

    Sanctuary's Halloween Spooktaculur
    >>> Trammel Facet News <<<
    Its that time again....

    Our first Halloween in Sanctuary. Get out those pumpkins and decorate your homes.

    We shall be having a Halloween party of course. Everyone who attends will be asked to come dressed as their favorite *GL Villian*. This means that the *good* choose an evil villian and the *evil* choose a good villian. You know what I mean, *The person Ye love to hate*. Each person will carry a book telling who they are supposed to be.

    There will be games, gambling, food and drink and prizes for costumes.
    Probably a few surprises also.

    The time and date will be posted soon. Get thinking on who ye want to dress as. All are invited, even the *evil* ones. ;]

    from the City of Sanctuary

    Jon von Darkmoor,
    Ranger/Councilman of Sanctuary

    Posted on Monday, October 9, 2000, 4:54 PM EDT by BeBadd (GreatLakes)

    Another Account of the Battle in Deceit
    I received this news from Billy Diggle:

    I was in Deciet from the fall of the lich commander to the death of Xyrax of the Shadows, the one that you call the black daemon, which was really an ice fiend.

    The skeleton berserker was amazing, it killed a 2 summoned daemons, a bone knight, a bone magi, a silver serpent, and 3 blade spirits. The acid elemental helped kill one of the 2 daemons that spawned in the 2nd lich room.

    The venomdripper is the main reason that i am sending you this email. There was only one dragon by the name of scoopy dee attacking venomdripper. There was a macer and a swordsman and a mage attacking the venomdripper. I and one other mage was healing and curing the dragon, and a mage was killing one of the giant black widows that wasn't provoked. I can confirm that Callach Gwain was there, because he was in one of my many screenshots that I took.

    I also made a post about this in the Stratics pictures forum. I posted many pictures there on the event, you can find them here.

    These were just some things that I saw and I wanted your facts to be straight on the subject.

    Thank you,

    Billy Diggle, of Baja

    Thanks Billy!
    Posted on Monday, October 9, 2000, 3:32 PM EDT by HellRazor (Baja)

    Queen of Dawn Kidnapped
    >>> Felucca Facet News <<<From a parchment posted throughout the Kingdom of Dawn:

    Citizens of the Realm,

    As many of you know, the Quest Knight Arakthor was recently aprehended by the Royal Guard to stand trial for crimes committed against his one-time friend and companion Arrianna. None of us could believe that this loyal and virtuous man could commit the atrocities he was accused of; and yet, niether could we believe that Arrianna, a lady pure and true, would ever falsify such claims, especially against her dear friend. Before the trial could commence and the truth of this strange matter be known, however, Arakthor passed away suddenly and mysteriously from some unknown ailment.

    Following Arakthor's passing, his fellow Quest Knight Trista went mad from grief and vowed revenge upon the kingdom for allowing his death. Two nights past, Trista did return to Dawn demanding an explanation for what had happened to her friend. Unfortunately, there were few facts to give, none which would quench her grief and thirst for a scapegoat to pay for the loss of her friend. Trista would not listen to reason...in fact, 'twas most strange, for she exhibited many of the traits Arakthor himself displayed before his passing, and she claimed to be holding the very sword Arakthor had quested for prior to his capture.

    Harsh words were exchanged, and then Trista turned to depart. She experienced a slight injury while mounting her horse, but when my dear wife and queen Lady Hayloh went to help her, it turned out to be but a ruse to get her near. Trista held a blade to my lady's throat, and the assembled knights dared not go near to help her, lest the cost be the queen's very life!

    Trista gloated that unless we did as she bade us, the queen would perish. She made two demands; one, that I agree to a duel with her with no interference from the knights or citizenry of Dawn; and two, that we find discover the ailment that caused Arakthor's death, as well as a cure.

    With that, she summoned a moongate, stepped through, and was gone. We attempted to follow Trista through the gate, but found ourselves in the Bank of Britain, with Hayloh nowhere to be found.

    Surely this is a calamity of the greatest proportions, for the Lady Hayloh is the heart of Dawn itself. But I ask all citizens to remain calm and vigilant. I swear that the knights and mystics of Dawn shall not rest until thy queen is returned safe to her homeland, and the vile Trista punished for her crimes against the realm. This say we all!

    Desmond Cross
    King of Dawn

    Thanks!
    Posted on Monday, October 9, 2000, 3:22 PM EDT by HellRazor (Baja)

    A thank you from Aryslan.
    >>> Felucca Facet News <<<


    Greetings to all who read,

    I wanted to take the time to thank everyone in the Chesapeake community. Each and every one of you has helped in one way or another, shape the player run town called Aryslan. Seers, GM's, roleplayiing towns, roleplayers, player killers, trouble makers, friends, allies, and enemies, you have created the town of Aryslan. Lexia Hakkendyn and myself began a small community called 'Rose Town' such a long time ago. And now it has come to this, Aryslan.

    Over two years we have fought the forces of Mazrim now. The Mazrim quest is the longest running quest in shard history, beginning in Paxlair the first year, and then moving to Aryslan the next two years to this date. The Mazrim quest has forged Aryslan to what it is today.

    Every night we get groups of 20 or more people in the town center of Aryslan. People of all kinds come to Aryslan to be a part of the community and quest. The quest gave us the the necessary parts to have a community, and then you, the people took over.

    Aryslan grows more every week. When Lexia and i began the small town of Aryslan, i never thought it would grow to be a large town, with many different citizens like we have today. The Mazrim quest will not last forever, but our community will live on forever. Thanks for supporting the town of Aryslan. And most of all, thank you for comming to Aryslan's aid to help defeat Mazrim once and for all!

    Jamlyn Hakkendyn CO GM of OsR
    A founder of Aryslan



    Posted on Monday, October 9, 2000, 2:58 PM EDT by Joe Woodwright (Chesapeake)

    Conversations with a Salamander
    >>> Felucca Facet News <<<The following story has been verified as all true. This is not, as I had once been fooled when a newbie, some guy standing behind a creature talking.

    It was reported by Fang, Minsiter of Propaganda and Fiona Pentell that a hour before the Fight Nights started they saw great walls of fire leap up around the Grimoire Temple of Immortality. Down below was a creature never before seen, the Salamander.

    Running down to get a better look this is the conversation as follows:



    I'm told one of the other guys started taunting the salamander. Said he had killed it's mother. The salamander called the player a fool. After a few more back and forth it stated in a chilling way ------------->

    Well, everyone else started backing up right away. They could see the gleam in the salamander's eye. It wasn't a happy creature. Then, just as they thought they were going to escape unscathed all hell broke loose. The salamander had a friend in the energy vortex!
    Nobody died...I don't think, but the important lesson was that you don't mess with Sal 'n Friends!

    Posted on Monday, October 9, 2000, 2:07 PM EDT by Pelle Svanslos (NapaValley)

    Grimoire Fight Nights Results
    >>> Felucca Facet News <<<
    Huge thanks to William Wallace and Elwind Thorne for sponsoring the
    Gladiator 1 vs. 1 event at Grimoire! Here are the results:

    1st place: Shane
    2nd place: Homer
    3rd place: Sanguinarius

    Before the event started, Grimoire was attacked by half a dozen giant serpents. Once the serpents were disbanded, a very unique creature paid us a visit.

    This dragon-like beast was called "a salamander" and it enjoyed killing and eating farm animals. However, it became very sleepy after eating the livestock and it probably retired for the night.

    Big thank yous to the Grimoire Staff! Thank you Madness, Dyastro Farkas, Fiona Pentell, LeeLu, Lost, and Kelly Kindred!! This event would not have been possible without you!

    Thanks to all who came out; your support and enthusiasm is greatly
    appreciated =o)

    See you next week ;)
    Baby-Grimoire Staff

    Posted on Monday, October 9, 2000, 1:37 PM EDT by Pelle Svanslos (NapaValley)

    Strange Spells of Golgotha!
    >>> Felucca Facet News <<<
     
    Tonight while i was walking the grounds in Golgotha, I happened onto a tattered book that looked like it had been through hell and back.  The book had some woerd inscriptions on it and inside the words were red like they were written from blood.
     
    I was able to read this much before I was knocked completely senceless.
     
    "The spell has been completed and the first test is scheduled for Monday at the Caendryl Cemetary at 7pm pst.  The least this gets out to the public the better.  That could put a serious strain on my domination of Fellucia.  Soul Recall is a spell of immence power and research....."
     
    I woke up in the healers hut without the book and a wierd symbol on my head.  The healer told me I should leave Golgotha and never come back.  I don't think I want Soulstealer completeing this "Soul Recall" spell.  It may lead to the downfall of the land!
     
    Signed
    Trayz of Arakus
     
    (Caendryl Cemetary is located just west of the shrine of Spirituality in the township of Caendryl.  the begining event will start at 7pm pst.  Lets pray this spell doesnt work.)

    Thanks!

    Posted on Monday, October 9, 2000, 2:21 AM EDT by Vladimir Taltos (Sonoma)

    Black Reapers Infecting the Shrines ?
    >>> Trammel Facet News <<<Ator posted the following story and pictures on the Stratics Drachenfels Board :
    I was out taming today, and ran into Loge, another tamer. There was a spawn of about 8 or 9 orcs, so we worked together and killed them all. I had just left and started to tame again, when I suddenly ran into a tree bearing the name of Todesbuche.

    I went get Loge and a tamed bear and we started to attack it. It cast many spells, but all on Loge. My bear attacked it, but was killed very fast, so we started to cast mana drain without any success. It dispelled it the Energy Vortexes and Blade Spirits we summoned.

    Then Hecate, another tamer, showed up with her Mare Ezechiel, and the battle started to turn our way. Ezechiel started to attack and got hit by many FlameStrikes. I was standing beside him and kept healing him will Hecate and Loge casted on the tree. On the reaper's corpse, we found this book, written by Willard the Monk.

    Ator



    Shortly after, I received a note about a copy of this book being found on another black reaper, which had appeared on the exact same spot, right next to the Shrine of Honesty on Arctic Isle, and after browsing for information found another notice about such a reaper next to the Justice Shrine. From what I heard from reliable sources, it looks like the trees are somewhat attracted by the power of the Shrines, which in itself is a frightening idea.

    As Lord Hellspawn of the Drachenfels Mage Tower pointed out, the original text was probably the following :

    Beware the black... Believe the childhood stories.
    If those "Childhood Stories" refer to the famous books we can find in our lands, they might contain a useful hint. I will let you read them here and there, with help from the Stratics "Stories and Secrets" section.
    We also both remembered that a Healer going under the name of Willard the Monk used to help our fellow citizens during the Trinsic occupation of the Minax invasion, and was often sighted around the City of Honor afterwards. Seeing he wrote this book proves something is definately wrong in our kingdom.

    Many thanks to all who helped bringing the information used for this news item, especially Ator, Lord Hellspawn and Maximilian of Yew.

    Posted on Sunday, October 8, 2000, 11:01 PM EDT by Bel d'Ajoor (Drachenfels)

    Hrallar defeat... Moonglow safe again
    >>> Trammel Facet News <<<Hrallar, the blue Dragon that has been infecting Moonglow with his foulness fell yesterday under the combined arms and might of Oceania's Adventures.

    Moonglow is once again safe from the strange Liches and this foul Dragon.

    The Mayor of Moonglow was sent in a Thanks to all the Adventures that defended Moonglow and has declared that yesterday was a holiday of the people.
    The Death of Hrallar



    Hrallar


    Hrallar's Forces (well, one of them)



    Von Ravend, Stratics Oceania Reporter - OtR
    Posted on Sunday, October 8, 2000, 9:34 PM EDT by Von Ravend (Oceania)

    Second Orc Horde Invaded Britain
    >>> Felucca Facet News <<<Soon after the first one, we received this report from Simon
    Hail to thee !

    I followed my own advice *grins* and I stayed in Britain more often than I usually do. And I indeed stumbled upon Orc forces, more then what I bargained for. But before I rush to the end let me start from the beginning.

    I was walking around the bank, clutching my sword in hope to find an Orc neck to hit, when the crier suddenly announced that travelers had spotted a horde of Orcs heading towards Britain. I sighed with relief because this was what I had hoped for. I waited in front of the bank and a lot of other people waited there with me. We waited and waited but nothing happened and the suspense was killing me ! Just as I was about to go to my home the crier began to shout another report. "The Orcs had invaded Britain and the town needed warriors and mages to help in de defence !" I figured the Orcs were raiding the farms first since I did not see a single Orc coming to the bank.

    While we were still waiting the crier shouted another message : "Snarl's forces have entered Britain. Help is needed !" Hmmm... I wondered if Snarl was another of the three orc bosses we encountered before. Ahh well it did not matter much because at that moment hundreds of orcs poured into the streets of Britain. Luckily by that time a large defense force was gathered but we were still outnumbered by, I think, 20 to 1. I ran around town battling with numerous orc warriors, mages and even some two-headed ettins. I saw many of the defenders fall before the horde, and many others, including myself, had sometimes to run away to escape death.

    I briefly encountered the orc boss Snarl but he was pretty strong and seemed to appear all over Britain. In the end I heard Snarl had died at the hands of a group of 10 warriors and mages. We managed to win this time as well, but paid a high price. Many bodies of the defending forces laid dead in the streets.

    When will we face the last orc boss ? Did we face the largest number of their troops or is there more to come? Who knows... but you can count on it that I will make Britain my home town until this is over.

    With honour we win,

    Simon
    Many thanks Simon, and may the Virtues help you protecting our lands.
    Posted on Sunday, October 8, 2000, 9:33 PM EDT by Bel d'Ajoor (Drachenfels)

    Orc Horde Defeated near Britain
    >>> Felucca Facet News <<<Simon sent us the following news :
    I was visiting one of my favourite reagent vendors yesterday in Vesper, when the towncrier suddenly started to call for help. It seemed that Loian the Halbadier needed our help, and was waiting for us in Britain at the West Bank. I immediately dropped the thought of shopping any further and went on my way to Britain.

    Once I arrived in Britain a small group of warriors and mages were already assembled at the bank. In front of this small force, Loian, a well-armoured man carrying a halberd was talking to them. He explained to us that 3 Orc tribes have joined forces and are becoming a real threat to the safety of the inhabitants of Britain. He also told us that scouts found out that an Orc raiding party was on its way to Britain at the very moment.

    After realising that we were in grave danger we asked how we could help him. He told us that he was planning to ambush the Orcs before they could reach town. It looked like the Orc group was coming through the mountain pass near the Skara Brae crossroads. We went there with a group of 10 or more people and prepared for the battle.

    As soon as we arrived at the pass, huge waves of Orcs and Ettins rushed towards us. The roars of the Orcs, the sounds of steel against steel and magic lighting could be heard echoing through the pass. Some of the warriors were able to sneak through the Orc forces, and discovered that hiding in the back was an Orc boss named Shag'Bur. Three or more of our warriors attacked him, but they had to fall back now and then because of the massive damage the boss seemed to blow.

    When most of the Orc forces were slain we were able to completely concentrate on this powerful Orc boss. With the combined help of our mages and warriors we managed to kill it. After the remainders of the Orcs were dispatched, Loian thanked us for our help. He gave us some gold as a reward but needless to say that wasn't necessary. We had fought for honour, not for money ! Loian mentioned that this was one of the 3 Orc bosses that had joined forces and that 2 of them apparently were still out there. He warned us to keep our weapons and spells ready.

    Loian expected that even more raids would soon follow on our beloved Britain. I will take notice of his words and you can expect me to be in Britain more often. Should the Orcs arrive I want to be there to protect Britain ! For those of you who also share the same feelings to our lovely capital then come and help us guard Britain on the Felucca facet.

    With honour we win,

    Simon
    Thanks a lot Simon for this report.
    Posted on Sunday, October 8, 2000, 9:25 PM EDT by Bel d'Ajoor (Drachenfels)

    New Monster sighted
    This just in from a fellow adventure of Oceania

    I blinked my eyes open...the room around me slowly came into focus...

    This happened," I muttered, "I've never...seen....anything....like it..."
    I handed them this sketch...



    The healers gasped, and I fell unconcious once again...

    Shroud Dephinix, Jem'Hadar of the OrS



    As I've said before... We live in interesting times...

    Von Ravend, Stratics Oceania Reporter
    Posted on Sunday, October 8, 2000, 9:13 PM EDT by Von Ravend (Oceania)

    Results of the Deepwater Wrestling Competition
    >>> Felucca Facet News <<<

    Results of the Deepwater Wrestling Competition:

    Due to the lack of brain cells of certain Brituns* the 3rd - 4th place and the final did not take place, in the Deepwater Wrestling competition. However the event wont close because of that, we'll just grow stronger. The finals will take place this week, though I'm not sure when exactly, but ill keep you posted on what will happen. The last round will look like this:

    3rd and 4th place: Zur'Goth versus Daisy Bluebell
    Grand Final: Arabelle versus Cleo

    Keep your eyes on this site or the Europa Courant (when it opens again)for more information regarding the Finals.

    Elv'eng - Andune/Deepwater - http://here.at/Deepwater

    * d00ds

    On a personal side note: I won't mention names here, but I guess those responsible for this act of harassment know who is meant. It was indeed one of those days when you start to doubt the sanity of some people. It started out like a peaceful event, but then someone started to kill the participants of the wrestling competition with a wyrm. Taking a count the wyrm and the harrasser were killed though. But that was not the end of the show. Despite the fact of the presence of an IGM and Seer the d00ds called in reinforcements and completely destroyed the event. Despite the fact they were asked to leave the area by the IGM they continued. They even returned after the IGM was gone to continue their work. I think that such people do not belong into a game such as UO and it's a pity to see how powerless even the officials are and how immature and destructive some people can be. I think for the Felucca towns, the oldest and most famous ones, to survive there is only one solution .. grant them guard protection, the least that could be done after Trammel crushed them down. I know very well, that this would mean the banning of murderers from player run towns, but for the sake of the community I think those few roleplaying murderers would agree. Feel free to discuss this topic here
    or here.

    Posted on Sunday, October 8, 2000, 8:54 PM EDT by Pad O'Lion (Europa)

    Updates to Taming and Hunter's Guide
    A multitude of hours has been spent on Test Center by Mordanna, moderator of the Tamers Forum, to check and double-check the minimum skill level needed to tame animals and monsters. I am very proud to present the results in our Animal Taming pages.

    With the opening of dungeon Khaldun on all shards, a whole slew of new monsters has been introduced in Ultima Online. Go visit the Hunter's Guide where we have gathered the first findings about these new monsters. You can find them all in the Hunter's Guide menu under 'Dungeon Khaldun'.

    Posted on Sunday, October 8, 2000, 5:33 PM EDT by Xena Dragon (GeneralNews)

    Seadogs Saloon Grand Quest
    >>> Felucca Facet News <<<
    Hail and well met,

    We at Seadog's Saloon have a mystery to unravel and need your help. Be prepared to search Brittania for clues needed to solve this puzzle. There will be citizens at key spots helping you along your way. If you can't figure out the next step, we can offer some help at Seadog's for a small fee of course. *harr harr*.

    Will it be safe? naye hehe

    Will it be easy? don't think so.. *grin*

    Will it be fun? of course it will!

    Will it be worth it? 100,000 reasons to enter. First prize is 100,000 gold pieces, second prize is a fisher's bounty, one message in a bottle, one special net and one treasure map and third prize will be two paintings brought up from the deep dark sea. There is a small entry fee of 1000 gold pieces.

    Be sure to join us in our Grand Opening Celebration! Along with the Seadog's Grand Quest there will be free food free drinks, games, door prizes and special vendors set up for just this one night.

    The Seadog's Saloon Grand Quest will begin at 8pm central time Thursday Oct. 12th at the Seadog's Saloon. The Saloon is located on the road, east of the desert crossroads. Coordinates are 72o51'N 57o39'E Felucca. A map is available at http://www.geocities.com/valdryka/seadogs.gif.

    We hope to see you there!

    Seadog's Saloon

    Posted on Sunday, October 8, 2000, 3:26 PM EDT by Helper (GreatLakes)

    FCB Fulfills a Dream
    >>> Trammel Facet News <<<
    Gem gazed happily at the tall, strong tower. "At last FCB has a Trammel home…and a tower. We hope it will become a place of peace and warmth for travelers throughout the land. We shall hold auctions on the roof. We shall recruit vendors to sell their wares. And the tavern, the tavern must be staffed. Thank the gods of the seas for the marvelous Hawk, who sold us his tower so that our guild's dreams might be fulfilled."

    The new Fishing Council of Britannia tower is well located on the road near the guard tower at 72o 25n 56o 27e. The FCB is looking for volunteer bartenders and vendors, as well as recruiting new members. Good Britannians who wish to volunteer should so post a message at the FCB Tavern.

    "We shall have our grand opening soon,"

    Gem,
    Fleet Captain Great Lakes

    Posted on Sunday, October 8, 2000, 1:45 PM EDT by Helper (GreatLakes)

    Enders' Wish
    Dear friends and foes,

    The time has come for my torch to bleed its final whimper of light. I don’t know to how many of you I meant something, but I know you each meant something to me. You helped forge my experience in a world built by geniuses, and inhabited by truly gifted people. Why do I leave, and with little warning? Because my parting deserves no objections. I entered into your world quietly, and I shall leave the same.

    There have been many individual people who helped me to grow, and become ‘Ender’, and I’d like to thank them each as best I can. In the very beginning, a man not much older than my (virtual) self helped me through the dark period. The shroud of confusion that belittles any new entry into the Realm of Britannia. ‘Ceaser’ was his name, and although now I realize he wasn’t much more powerful than I, his kindness bespoke of a soul to rival kings. Our paths crossed much in my travels, and though out my stay in your world, he was always willing to help in any way he could. I will sincerely miss him and his companion Snarret.

    For awhile after I left Ceasers companionship, I was alone, training hard in the hills and valleys surrounding Britain. One day, I entered Britain (These were the days before Facets), and a tall man, dressed entirely in black and holding a very large halberd was shouting loudly. His name was ‘Odin’, and as I listened, I realized he was recruiting for a guild.

    The word guild was still a new word on my tongue. In any event, I asked to join. Almost immediately a young man with bright blue hair and a wild look in his eyes jumped forward and summoned a gate from thin air. He introduced himself as ‘Shade’ and shoved me into the light. At first, I was blinded, but slowly, sight returned, and I found myself upon a vast field, covered in snow and ice. A blizzard was roiling all around me, and my sight was that of a blind man.

    Then, as if materializing from the ether, a large brutish orc flew into my face. At this point in my development, orcs posed a serious threat to my physical integrity (i.e. They whupped me silly). As the towering beast brought his axe up high for a killing blow, a large, very pointy spear skewered him through the neck, fountaining blood onto the alabaster snow. From the haze stepped a new figure; Tall, with eyes like blue ice and a smile like winter. Hazy. Wred.

    Many names, one face. He was my new ‘benevolent’ Guild master. The next few months were hard, my introduction in the harshness of the world was brutal and sudden. He and my guild mates trained me, and they trained me hard. I died many times before I learned to accept death as a matter of course. And that only after dying many times, would I learn never to die again. The times were good, and mostly fun. Some politics made things uncomfortable. Long before the guild began to break up, I had decided that guilds weren’t for me. Soon, I left, taking my new knowledge into the world, and the hardened skin that Hazy had made me grow.

    The next few months were spent mostly alone, travelling from place to place. After awhile, I found myself spending most of my time underground, in the depths of various dungeons. The one I most often frequented was Deceit. Using the skills Hazy and his guild had instilled in me, I vented my soul through my blade and into spirits of the undead. I slaughtered them by the hundreds, perhaps thousands. I met many people in those caverns. Of those, Ishmal would be one of the few that I remained friends with.

    In those dungeons, I learned the value of honor and justice. Lessons harshly learned, but gratefully remembered. Over time, as my blade grew stained, my pockets grew heavy with gold. Time came and went, I grew stronger and faster, smarter and richer. When I finally emerged from the depths, the world around me had changed. Two facets existed, where once there had been only one.

    To the disappointment of my friend and former GM, I travelled to Trammel, in search of new things and new people. It was in these peaceful lands that I met Fallen Ash. Later, I would learn to trust him, with so much as my life. We would train together, and become great healers. And we did. The next few people I met, mostly did not know each other, but over time, we all seemed to coagulate, forming a very tight group of friends. Apart from Hazy and Ceaser, these are the only people I would trust at my back.

    Asmodeus, I will not forget our casual repartee in front of the bank, the incessant comedy and performances, and the herding of the sheep. And your hair isn’t purple, it’s pink. Pink pink pink.

    As I was about to join, TGD fragmented, and my resolution to not join guilds was strengthened. Only to falter when you formed a guild of your own. ‘Twas during these times I met Harald Hardraac and Ezra. Two great warriors whose ferocity in battle was only matched by their love of one another. However, one day, Ezra left all of us, more abruptly and with more dire reasons than I. She will be missed, but not forgotten. Then, Willow and Zeke. From the moment I saw, I knew I had found friends.

    Zeke, how amusing it was to watch you struggle for GM Magery, and, against all odds, you prevailed. Personally, I think you need your deer hat and ranger armor back. I remember the day your plans for a Tower crumbled. Willow was so worried. Sniff. Ahh well, that’s in the past, MWAHA, yes, you, all of you, know I’m crazy :)

    Willow.. I never asked :) Frankly, because I knew today was coming. You deserved more. And you got it. You two take care of each other. I know you’ll be particularly mad when you hear of this, seeing you’re not here firsthand, but when you get back, it’ll all be over. I’m sorry I won’t be at the wedding, you have my congratulations and best wishes. I’m going to miss fishing with you guys, talking with Asmodeus, Dungeon crawling with Whitewolf and his Guild, keeping lag off Zeke’s back in Deceit, running around Hythloth with him and Willow. Slaughtering Orcs by the dozens and dozens and dozens.

    Honestly, you all meant a hell of a lot more to me than I thought anyone in a game could. Your problems were real, thoughts, desires and wishes were real. And my thanks to you is real.

    So, I fare thee well, all of you. I thank the Counselors, GMs and support staff. I thank stratics for being the best guide in existence. I thank tradespot for its excellent service. I thanks all of my fellow players, and I thank my friends.

    *As he heads for the final gate, to a universe yet unknown, a slight grin creases his lips and his gaze darts back over his shoulder* “I may never return to this realm, but I shall be in the next. I am Ender, and always shall be Ender. For those who know me, you shall know me in the next life. This is how it is with all things. Friend, and foe alike. There are many Beginnings.” “There is only one Ender.”

    Ender – GrandMaster Warrior/Healer
    Formerly of W^M (Wicked Militia), formerly of W^V (Warlords of Valhalla),
    formerly Guildmaster of F*V (Fortis, Optimus, Victrix).
    Currently Retired.
    Sword sheathed, armor hung.

    I have Crossed paths with Ender on several occassions, though he would remember me as a different name and in a different clan. *Strikes fist to chest* Farewell Brave Warrior! You are a cornerstone of many peoples experiences and I, nay we, Thankee.
    ~Helper~

    Posted on Sunday, October 8, 2000, 1:39 PM EDT by Helper (GreatLakes)

    Attack of Kwan Li in SHAME!
    >>> Trammel Facet News <<<
    Dateline:10/8/00 1:18pm est

    When going through Shame with a guild mate, Jafar, and a friend Buhner we came across a bunch of Red NPC Mages. Nothing was thought of this small attack until it turned ugly. From out of the other room came Kwan Li himself and the rest of his pack of great npc mages.

    Kwan Li escaped us while the rest of his army died. Kwan Li came back with an even greater attack yelling "Thou must die!" Kwan Li set his mages to attack us 3. It was 5 mages on 3 warriors but that came to a close when Kwan Li was left with us. "No, it's your turn to die Kwan!" I yelled. With that the 3 warriors rushed an attack on Kwan and while Kwan was killing Jafar, myself and Buhner were killing Kwan. I healed Jafar and that was that. Kwan was defeated and the rest of his army disappeared yelling "We will be back great warriors!"

    Will Kwan Li be back for another attack? Who knows. The only thing for sure is that he will want revenge for his defeat. As for Jafar, Buhner, and myself, we will wait to here from other warriors about another attack from Kwan. But until then we will all celebrate in the defeat of Kwan Li once more.

    Zeus,
    Blood General of DBC

    Posted on Sunday, October 8, 2000, 1:15 PM EDT by Helper (GreatLakes)

    Severed Heads Ally with Daryen
    >>> Felucca Facet News <<<

    As reported last week investigations were underway to find the last rune needed to activate the Staff of Elements. After the book containing Cedric Craworth's researches on the Elder Futhark runes was lost to a band of orcs of the Severed Head Clan, the Custodes Fati and their allies prepared for an attack on the orcs while they met with Daryen somewhere east of the Cove graveyard to hand her the book.

    Our scouts reported a band of orcs at a small clearing with a ruined building, east of the graveyard. The orcs, our scouts reported, were putting up crude fortifications as if knowing of our arrival. Cautiously our force moved closer and soon I could see 'em with my own eyes. A band consisting of about ten wild looking orcs, lead by an huge orc wearing a red cape was gathered at the clearing. Amongst 'em some more dark figures could be seen stalkin' around, hissing and moaning, radiating death and pestilence ... undeads of course. But Daryen could nay be seen yet. We would have to get the book before Daryen arrived, that was for sure. Circling the encampment, quite unsure of how to proceed, our forces withdrew to forge a battle plan.

    We slowly proceeded towards the fortifications, warriors guarding the mages while they cast several walls right into the centre of the clearing. Suddenly hell broke loose, the orcs shouting their war cries started to shoot arrows while the undead hurled their spells at us. But that nay enough, in the meantime Daryen herself had arrived and sent their elementals against us as well. I do nay know how long this battle raged, all I can remember is warriors fighting everywhere, the air filled with arrows and flames, elementals roaming through the clearing and wounded moaning men everywhere around me.

    After the battle was over a detachment of Healers tended the wounded while we searched for the book, although we did nay find it anywhere. Did all those men die for nothing, I asked myself, while desperately searching the bodies of the fallen orcs. But then I heard, that Xir'zin the drow had the book, given to him by little Ivy who had stolen it from the Orc chieftain. Why she gave it to a drow is beyond my understanding, though better Xir'zin was in the possession of the book than Daryen, that much was clear. I had to deal with the drow later, after we brought the wounded back home to Spiritwood.

    Back in Spiritwood I immediately met with Xir'zin. A long time we discussed the matters at hand, on how to free Rilla from Daryen's grasp without risking her life. Daryen wanted the Staff of Elements in exchange for Rilla, but we knew, that as soon as she would hold the staff in her hands, Rillas life would be forfeit. Caution was most important. Finally we came to the conclusion, that we had to find out where Rilla was hidden before an attempt could be made to kill Daryen with the Staff of Elements. But how could that be accomplished? I proposed to meet with the Orcs and let 'em arrange a meeting with Daryen, although I warned Xir'zin about 'em, and that he better should carry some tribut for 'em.

    Xir'zin later told me how he met with the orcs at the Yew orc fort and how their Shaman established contact with the vile Daryen. It seems the Severed Heads are indeed in contact with her. Xir'zin demanded to see Rilla, to make sure she still was alive and unharmed. It was at the Yew Prison where Xir'zin was directed by Daryen to find Rilla. Of their conversation I know little, as Xir'zin seemed very reluctant to tell me, but I guess Rilla is still bound by her cursed amulett.

    I'm sure Rilla is nay kept at the Yew Prison though. Daryen only brought her there for Xir'zin to meet her. I hope though we'll find out till Sunday evening.

     

    Regards
    Pad O'Lion

    Posted on Sunday, October 8, 2000, 11:52 AM EDT by Pad O'Lion (Europa)

    Maia and Karth Attend the Trade Caravan Meeting
    >>> Trammel Facet News <<<

    Last week, Videric Gaveston of the Cove Trade Caravan announced a meeting regarding the constant attacks of Orcs on his Caravan to the Guardsmen Militia Headquarter at Stonekeep. Videric's caravans had been under attack by the Warboss Karth, leader of a vile Orc Tribe employed by Maia the gypsie. It is rumoured though, that there is a closer relationship between Maia and Karth than anyone would suspect. Maia, who seeks revenge on a gypsie girl called Sardisha Li'sant, who sought refuge there,  is desperately trying to cut off the resources of Stonekeep, while Karth's orcs lay siege to the Miltia's Headquarter.

    Various representatives had gathered at the Trade Caravan Fortress, amongst them several warriors of the Guardsmen Militia, Marie of the Revolution with a few followers and a small detachment from Spiritwood. Shortly after the meeting was opened by Videric Maia and Karth appeared. Of course the Militia immediately unsheathed their weapons and hurled their insults towards Maia and the Orc. Videric though kept the situation under control, preventing a fight, although one could feel the growing tension between the two parties. Maia stated, that the attacks would cease if Sardisha Li'sant was delivered to her. Of course neither the Militia nor Videric could accept that proposal and so the situation started to get out of hand. I myself tried to convince Maia, that Sardisha only was a pawn in a greater scheme as she herself was used by Daryen to kill Rilla's father Sarn. Although the argument seemed rather logical to her, she insisted on killing Sardisha, but she added, that after this was accomplished she would take Daryen's head as well. It was then, that the militia grew restless and tried to prevent Maia and the Orc from leaving. At this point shouts could be heard from downstairs: "Alarm! Orcs attacking!". Maia and Karth, invoking their strange amulets disappeared before anyone could hinder them, and soon the whole area was swarming with orcs. It took quite a while before the area was cleaned and the last orc vanquished.

    Without doubt Maia disrupted that meeting on purpose. I think she nay came with the intention to debate the matter at hand in an orderly fashion, but to show off her strength and determination.

    Regards
    Pad O'Lion

    Posted on Sunday, October 8, 2000, 10:57 AM EDT by Pad O'Lion (Europa)

    Owen Emerald Investigates the Supernatural
    Many strange tales have been surfacing in our land recently about people hearing voices, seeing ghostly figures, and speaking in strange tounges. Here is a story about an upstanding mage searching for clues about the relevance of these bizare occurances.

    "This doesn't make sense!" Owen Emerald shouted as he crippled a piece of paper. Leaning back in his chair he began to stare at the piles of books in front of him. Having spent more than a week researching at the Lycaeum, he was frustrated for the lack of logic in his research.

    The librarian had grown tired of seeing this man every single day with his constant violations of the silence rule. Wearily, he began to plea with Owen, "Sir, why don't you go home? You look very tired. Don't you think your wife will be worried?"

    "Don't worry about me, friend... I am not married," responded Owen.

    "Well... You should rest anyways," the librarian continued to reason, "if you keep working so hard," he said while looking at the books with disgust, "these things you're looking at will go to your.."

    "Yes yes! They already did!" Owen interrupted. He grabbed one of the books and flipped to a page containing a diagram composed of circles and lines. Then, he continued, "You see this? This is the Tree of Life. I've been having nightmares about these things! And look!" Switching to another book he showed an even more apparently senseless diagram that looked like it had been drawn by a three year old. "Now this...!" Owen stared at the complex set of lines and curves that is meant to have meaning. "What the heck is this?!" He arched his eyebrow in confusion. "Is this the right book?"

    The librarian, realizing his mistake in trying to argue with this man, decided to make a quick escape. "I truly don't understand what those things mean, they were brought to the Lycaeum only to fill up the shelves on the back. Owen... it's getting rather late and I must close. Are you gonna camp here again?"

    "Yes, my friend! Don't you worry. I'll make sure to lock the door when I leave," Owen responded with a smile.

    "Of course... Just don't light anything up. Remember you're surrounded by a very old library," the librarian warned him.

    "Goodnight, Owen"

    "Goodnight," Owen said as he saw the librarian take his things and leave...

    It all started with the rumors of a visit from a spirit called the Time Lord. Apparently, this guy had invited himself into the chamber of Lord British and had a little chat with him. What the Time Lord had to say was not what worried Owen. It was the fact that he appeared at all.

    Owen pushed some books away to make space for a large rugged scroll. He opened it halfway revealing what looked like a calendar. Tracing his finger through diverse arrows and pictures he suddenly stopped at a picture of a
    robed man inside a huge clock. "Is it that time already?..."

    "It was no wonder that the construction of the Shrines of Virtue followed soon after," thought Owen, "The Virtues... so simple yet detailed with purpose and meaning."

    "And they think it's just a way of living," said Owen speaking to himself while staring through the window as a bird settled in it's nest for the night. "Everything seemed to be going according to plan, until the guards of Order and Chaos were formed. Definitely we have gone astray."

    Owen returned to the book he was trying to make sense of and read the next line. "The spirit shall be encrusted within the elements of a Carrier fluxing 'rhi' (Tome IV) around the second level of the aura, extrapolated on the curve J-1 of the current reality wave, and connected to all it's sub-particles in a 1 1/2-dimensional plane of time and space (Tome IV)."

    Owen knew that he was in a losing battle against the book. The book was only one tome of a collection of seven and also was the only one available. A collection, known by a few as 'The Almecke Scriptures' calculated to have been written before Armageddon, roughly a hundred years before Zog. The only reason it is believed that they are a collection is for the constant reference of Tome IV in the writings. By merely looking at the cover of the 7th tome it has been assumed that there are more volumes and no tome with a number larger than seven has been found.

    Owen stared blankly at the words: "(Tome IV)". He had grown to hate those words. They seemed to mock him. Everything would be clear... Everything would make sense if only there was a Tome IV. Maybe, if Relvinian was still around, he would explain a few things to Owen. After all, Relvinian was the expert on all matters of summoning and inter-placing objects. But, this was not the case.

    Breaking concentration from his reading, Owen's mind flew to more present and concrete matters, "I can't believe those guys actually pulled it off!" He was thinking about a group of monks, "They actually possessed the knowledge and power to cast The Spell of Binding." A spell that belonged to the Full Circle of magic, other times referred to as the Real Circle. "It must have been an outstanding feat," he thought, "given that the nature of those spells deal directly with the threads of reality and it takes an enormous amount of time for a mage to prepare the soul and body to sustain such magical energies." The most intriguing fact to Owen was that in order to do such a thing, these people must have some knowledge on Elemental Matrixes, a subject that is discussed much in the book that layed before him.

    "I really have to speak with these guys," Owen spoke under his breath.

    Many hours passed and Owen never left the library. The next morning, the librarian returned and found Owen snoring like a cow on top of the books.

    It will be interesting to see what Owen discovers through his research. I will be keeping you posted on these and other mysterious happenings taking place in the world of Siege Perilous so please send any new reports my way.

    Ford Prefect
    Reporter for the Veteran Shard
    Posted on Sunday, October 8, 2000, 10:13 AM EDT by Ford Prefect (SiegePerilous)

    News from the revolution
    News from the revolution:

    Upon hearing the news of their most informative spy the revolutions best troops packed up their weapons and armour and rode stalwart horses to the scene of the heinous activities. Knowing the strength of well trained and armed murderers the brave warriors of the common folk made good headway to the dungeons evil location, slaying many a fell beast on their way, with precision and cystal clear alacrity.

    Twas nary a day or two had passed before the caverns loomed afore them, suggestively leering at them through craggy and precarious rockfaces that hung high above the ground below, where the red robed comrades sat atop their mounts, swallowing fear and large mouthfulls of air as a gentle canter of their horses bought them closer and closer to the entrance of the cave.

    Dismounting and giving the signal to do likewise to her companions, their leader quickly unstrapped and donned her raggedy armour, once resplendent in its lustrous verite sheen, the loose pieces of chain now flicked and jangled as she swung the arm protectors about her head and slid her strong yet supple appendages into them. Helping her friends do likewise she then gave the order to arm up, pulled a large jagged dagger from her pack and tucked her shield arm further into her defenss straps, then stepped from their small wooded alcove into the shadow of the mountain once more, int the lions den....

    Trickling rivulets of green water trailed slimey forefathers down the sides of the cavern, a phosphorous light emanating from their unnatural weavings, the dank smell of wet leather could be detected even from the start of the cavern but as the group of five got further in, the stench became stronger and stronger, most overwhleming at a set of stairs leading down further, into the very essence of the earth. Taking a deep breath the comrades gathered their wits and their weapons and crept silently down the stairs, each one feeling more nervous than the next, but rightousness on their side keeping their senses alert. Comrade Noah of the revolution was the first to step down the staits' last step, appearing in a well lit and clean floored chamber, with torches spread evenly along each wall. A larger coridoor spread before them, and two more to their left and right, and from each direction could be heard the wailing of tortured souls, accompanied by the whisperings of lowered voices, probably from the murderers.

    Sheathing her diminutive dagger and notching instead, an arrow to her bow, Marie ushered the others to the left, towards the strongest wailing and the quietest whispers, ahead of them they could make out the shapes of gathered men, hudled about a table with no visible weapons. From them came the whispers, echoing still in the quiet caverns eerie silence, and reaching them louder than a whisper should. Letting fly her arrow marie targetted the nearest seated man, the shot thunking into the table leg merely inches from his own startled body. Taking up the queue her comrades rushed into the fray, wielding swords, daggers and hammers wildly. Smashing ope' a murderers head with one shot the newest comrade, Tarnak, whooped with satisfaction that the evil mans deeds had been repaid by his death. Another woman, Carol, fisherwoman by trade, protector of the peoples rights by association with her guild, sliced and diced with a long robed fellow who had been out of sight oringinally. He weaved his hands this way and that, uttering runic words of power, but was continuously interuppted by the dodging and thrusting fencing efforts of Carols blade.

    Marie let fly another arrow, straight to a frightened murderers chest, slaying him easily with one shot, the shaft still quivering in his stained chest as he sloped to the ground on teetering legs.

    Shouts from behind them, turned the victorious group round to face more foes coming from the other two coridoors, a collection of wizards and warriors and brutes, all equipped well and loathsome grins plastered like a balrons sneer across their impudent faces.

    A barrage of red flew at them though, forcing them back, hacking, stabbing slashing their way through the seemingly endless tides of poorly trained warriors. The revolutions warriors fought brilliantly, driving back the evil forces and slaying all but the few who turned to run. No pleasure is there to be had, in slaying an unarmed, running victim. Stripping the pack leaders of their keys the comrades set out the the chamberes ends, unlocking cell doors as they went and freeing the trapped folks contained therein.

    Some were too poorly or badly wounded to be helped, and these few met a sufferable end at the hands of the gods, at least comfortable in the knowledge that their bodies would nay be mutilated by the evil men who had captured them.

    A good few hours hence, the comrades returned from the dungeon, blood smattered across thir clothes and weapons, and tiredness dragging their feet behind them as they went. But their own condition was of little import, what they were here for, to do in this unjust world, is helpothers, and in that case, there could never be time for rest.

    Marie Robespierre,
    El Rojo Amanecer.

    {If you would like to know more about the revolution or its' aims, please contact me, marie, at icq 57233300}
    Posted on Sunday, October 8, 2000, 9:24 AM EDT by Eldariel (Europa)

    ImaNewbie - Episode #125
    This announcement arrived earlier in the mail:
      ***ImaNewbie does Britannia*** -New! #125 Battle of the Bands

      Somehow with all the ImaNewbie 'toons I have done I noticed that one
      profession ImaNewbie has never investigated is the wonderful world of
      the Bard. Head on over to my site and check out what happens when
      ImaMusicMan (the L.O.S.E.R.S. official bard) and ImaNewbie set out to
      experiment with the powerful skill of provocation.

      Added Friday, October 6th, 2000:
      - ImaNewbie Episode #125 - Battle of the Bands

      ImaNewbie does Britannia
      http://www.imanewbie.com/

      later...Tryon
    Posted on Sunday, October 8, 2000, 1:58 AM EDT by Casanova (CandidCoverage)

    Britannian Graffiti Updated
    Eddie has updated his website "Britannian Graffiti" with
    a new comic and a message board. Follow the link to visit
    his homepage:

    http://britanian-graffiti.homepage.com/index.html
    Posted on Sunday, October 8, 2000, 1:52 AM EDT by Casanova (CandidCoverage)

    Gold Giveaway!
    >>> Trammel Facet News <<<
     
    I feel I have been too greedy my whole life and it has ruined my outlook on things, my name itself says it all, to make up for this I am going to give back to the people of my fellow world.  I have been hording my gold and it has not brought me the happiness I thought it would.  To make up for this I am giving away all of my gold.
     
    Sunday October 8 start at 5pm Pacific (8pm Eastern).  I will be handing out a large amount of gold in the amounts of 5,000 to 10,000 a peice to anyone who comes to the Small bank in Britain (Trammel) and proclaims the words loudly "ShadowBane R0x0rz!!!".  Just yelling these magic words to me I will kinldy reward thee with anywhere from 5k-10k.  My name is Grinch and I'll be waiting to hear these famous words from thy mouth.
     
    -Grinch-

    Thanks!

    Posted on Saturday, October 7, 2000, 10:53 PM EDT by Vladimir Taltos (Sonoma)

    The Rescue
     
    The days after sending Danaith away seemed endless to me, the nights even longer. I retreated to my rooms in the tower waiting for him to bring word of Ophelia to me. Often I had heard disapproving comments made about my solitude and my state of mind, but I loved Ophelia and I could not bear to think what it must be like for her to be in Jahr’s hands.

    Alone, I picked at my meals, though less every day, and tried to read, though seldom, and attempted to find sleep. One night I had lit the lamp Shra had given me and I dreamed of Ophelia, the thought brought a smile to my face as I remembered her warm hug and bright smile. My rages and thoughts of going to kill Jahr myself had not  stopped, aye Danaith may have been right. “Ye should not be going on this mission M’Lord, your rage will only get you killed.” Danaith seemed concerned for my safety, he was a good man but there was no question, I would have to go on the rescue mission.

    Finally Danaith had returned with news of where Ophelia was being held…
     

    Log from Danaith's Search for Princess Ophelia:

    Written by: Lord Danaith

    Log 1
    Early morning, Day 1

    On the first day of my search for information. I decided to at first start in Britan of course. I knew people there. I asked around
     with a few old friends. Flint promised me he knew of nothing. I decided to hit the local taverns, maybe some slob knew something.  One drunk old man acted like he knew, but as soon as I got serious, he at once began laughing. I turned in disgust, Nothing to be found in Britan.

    Mid day, Day 1

    I stood at the cross roads between Britan, Trinsic, and Yew. I turned my map from side to side. Finally, deciding to head south, I took cuts through the forest, some people call it paranoid, I call it smart.  I wore my pure black suit, armed with light leather
     under it, and a small mace as my only guard. I spotted a stupid troll, but avoided it quickly. I passed by a guard post after a hour or two of travel. I slipped by unnoticed. Dusk would soon approach.

    Evening, Day 1

    I slipped over the wall of the city of Trinsic, hopped the moat and slide along the wall to avoid my detection. I looked left then right, and made my way to the Jail. I looked up and saw no gaurds. I scaled the wall getting on top. I ran along the great wall to
     the other end of town. I dropped from there onto the quiet side of town.  I made my way to an old comrade. Rommel, It seems he HAS heard of a rumor. But it would cost me. For the price of Avalons princess,  I paid it. He said he heard that she could possibly be held in a place called. The Vale. I never heard of such a place. I asked of location, he said "at the end of the Jungle and forest, the mountains come. Scale the mountain until you find a waterfall, on the other end of the waterfall, a secret entrance lies, search there. I decided rest was needed. And hurried out. What I would find...I did not know..

    The search bears fruit!

    I searched the area told to me by my friend, Rommel. I found the mountain like he said, looking around I could not see any way to go further. Then I noticed that one could step through the mountain, on the other side was a passageway. Following it, slowly and silently, I came to an alcove. There I found a small tower with guards and such around it. Ophelia and Shradhdha, are there.

    Danaith had done well; it was the first time I had been able to smile since Ophelia had been taken from Avalon. I wanted to go right then and rescue her but Danaith stopped me, as he should, we needed a plan and we needed to wait until Jahr thought we had given up trying to find her. “M’Lord, you know as well as I that if we let Jahr think we have given up on finding her, we can use this to our advantage, we need to give him time to become lazy.” I found myself in agreement  with him, but my heart ached even more for her now that I knew where she was.

    The day had finally come, we were on our way to find her. Danaith lead the way, he knew the area now perhaps even better than Jahr himself. I looked to Alec and Meco, I handed them a rune to the gates of Trinsic and bid them to make a gate. Danaith said we must not gate in too close that Jahr had wards set and would be able to tell  instantly if we used magic to travel there.

    I was astonished when I saw Danaith disappear into the solid rock wall, Valor started to shy away from my coaxing to get her into the secret passage. Soon we had all passed through the magical opening and we found ourselves in a narrow passage. It was damp and quite dark in there, Danaith put his finger to his lips, “Hush now and stay behind me, we are very close and there may be a guard at the end of this passage.” I had told the others to obey his orders and we  began to make our way down the passage in near total darkness and complete silence. At the other end it was clearly evident that Jahr had gotten lazy in issuing orders to the guards for Ophelia, there was no one guarding the exit from the narrow passage.

    We entered the narrow valley, Danaith pointed south to a small and evil looking tower, “There is where Jahr has her Darkwing, I have brought you here now the command is yours.” He bowed his head as I said, “Follow me, we have little time before Jahr will know I am here!” And with that I urged Valor into a gallop towards the tower, the others right behind me.

    On the steps of the tower was a guard, Lilith. “Stand aside lady, or you will be cut down! We are here to take Ophelia home to Avalon, any who stand in our path will perish!” She laughed at me, but then looked surprised as I easily pushed past her and through the door. Inside we found a jail cell, Jahr had my love there. Eldertoth stood there saying nothing, he must have been the assassin, we had to keep him from that cell! He guarded the door, looking at me as  if amused. “Stand aside now or die in the name of Avalon!  We are here to take her back and if you do not stand aside we will kill you!” Elderoth looks at me, still with the evil twisted smile on his face, “Darkwing, Jahr said you would come and you will not  get into this cell unless I open it for you, kill me and your lady will rot inside.” He never took his eyes from me, the smile never  left his lips. Lilith moved beside him, Jahr had command of these two there could be no doubt. I turned to Alec Talon and said, “Alec, could you please dispose of these two for me I have very little patience for their needless banter.” Alec cast two or three quick spells, and as they fell to their deaths I saw that Danaith was already opening the lock to the jail.

    “Ophelia, it is I Darkwing, it is time to go home my love.” She looks at me with terror in her eyes, “Jahr said you would come, you seem familiar but it hurts to think of it, I will not come with you I must await the return of my master!” She spat the words at me and it was hard to ignore the hurt they caused, Jahr had gotten to her, I had left her here too long! “Danaith, take her outside, Meco go with them and make a gate to Avalon!”

    We had her back now but she still belonged to Jahr, his revenge was still twisting its knife in my side. I decided to take her to
     Trammel, perhaps Jahr’s spell on her could be broken once she touched the IoA guild stone, aye powerful magic was in that centuries old stone and if anything could help her to remember it would be that and  the love of myself and our Queen, Shannara. I sent word to M’Lady Shannnara, begging her to meet me at the guild house, she was there when we arrived with Ophelia. The magic from the guild stone did indeed restore her memory and we all hugged and rejoiced in our good fortune. Ophelia slipped into my arms and for the first time in about a month I felt alive again.

    Thanks!

    Posted on Saturday, October 7, 2000, 10:51 PM EDT by Vladimir Taltos (Sonoma)

    Avalon Festival Sunday Oct 8th
    >>> Felucca Facet News <<<This was posted on the Kingdom of Dawn forum:

    For a long and bitter period which spanned well over 250 days, Avalon citizens and friends found themselves under siege. It seems as though prayers have been answered and it is now time to make merry at the Avalon Festival! Preparations are already underway for the celebration which will be the topic of discussion for many passing moons. All are invited to help celebrate this momentous occasion and tie again the bonds which have formed the community which is Baja.

    Sunday, Oct 8th is the day where combatants, jesters and horse-riders will be able to strut their stuff in front of so many people who have been shut in over the past season. Events officially kick off at Noon PST but it can be assured that a gathering will occur well beforehand to get an early start on the ale supply in the Rooftop Bar whose home is atop the legendary Avalon Town Hall.

    12.00 Noon (pst) – Horse Race – Avalon Town Hall Those sober enough (breath-a-lizer to be supplied by Gil) to mount their favorite steed will be invited to join the Horse Race. Make sure to limber up those horses so that you can compete for the prestigious honor of the Equestrian of the Day title which will be accompanied by a 10,000 gold piece prize and the coveted antique Whip. A trial run of the track will be conducted to all those who show up at 11:45 at the Townhall which hosts the starting and finish line. Those who arrive late or chose to drink those final brews will have to follow those who know the track from the trial run so get there early. The checkpoints will be crucial because of the jewel to be picked up at each as proof that the entire course was run. This great event will be held and judged by Blade of GoA fame.

    12.30 pm (est) Best Bird Competition – Avalon Public Library One of the most notable figures ever to hover over the hallowed grounds of Avalon would have to be the Bird. Claude has hurt our eyes with his wardrobe and become known for the battle against marauders since as far back as we can remember. Now comes the time to put your fashion sense in the closet and take out your best and most garish outfit. Dyes will be available at the Avalon Public Library which will host the Best Bird Competition but bring your own clothes. Claude himself will be on hand to sign autographs and judge the best bird. In case jealousy takes him over, Reiko will be his voice of reason with Cerpicio as another back-up judge. Another 10,000 gold pieces will go to the most shameless…I mean...best dressed bird.

    1:00 pm (pst)- Story Telling and Ale Chugging - Townhall Roof-top Patio In the grand tradition of the Golden Brew and the Coffee Crawls, this event will sooth the spirit with ale and story. Anyone with a story will be permitted to ingest some liquid courage and belt out the tale to the gathered carousers. Queen Jo, the Golden Bard and BlindHawk will host the events to make sure stories are suitable for all audiences and dole out the prize. Think of your most entertaining story as the grand prize will be 5,000 gold pieces and a lovely stand-up Harp! The roof-top bar will never be the same after this theatrical event.

    1:30 pm (pst) - Silly Mages – Avalon Events Tower The Scorpions will host the first ever Silly Mages competition. Much safer than when this happens in the heart of a dungeon crawl (too often with the Avalon crowd), the talented mages will be filled to the mystic brim with alcohol and observed as they polymorph into the strangest of creatures. The most entertaining, original and amusing of performance will be rewarded with 250 of each reagent, and a keg of greater heals which will come in handy the morning after. Any attacking spells or weapons will result in a disqualification. The Scorpions and the newly returned Riena Faire will host and judge the competition at the Events Tower just up past the Dead Dove.

    2:00 pm (pst) Avalon Contest of Champions – Ring of Champions Legends have been created and destroyed at this competition which runs as deep in the Baja history as any other gathering of superior combatants. Many old favorites and a host of new heroes to be are expected to compete in this legendary tournament. Sign-ups will occur between 1 and 2 at the various events prior to the CoC. Keep an eye out for any of the Sisters Jixxa or Angelica for they will be holding the names and rules. Categories as in the past will be Non-Magical Melee (which means no magic armor or weapons), Magical Melee and Magical Archery (which means you can use those special weapons and armor). To avoid 30 minute battles, no potions are permitted and no casting of spells will be allowed. Prizes are usually declined by the champions who agree that the title of Avalon Champion is enough to take home. Though a 10,000 gold piece prize will be offered as usual to the winner of each division. For specific rules and early sign-up, find Jix or Ang and she will set you straight. All in all, it feels to the citizens of the area as if a long winter has finally broken. This will be a monumental occasion to mark the answered prayers and to rekindle the friendship and romance generally associated with Avalon and her friends. It will warm the heart to have so much fun with so many old friends. We look forward to seeing you there.

    Thanks!

    Posted on Saturday, October 7, 2000, 8:13 PM EDT by HellRazor (Baja)

    Pirates Continue to Hold Trinsic for Ransom
    >>> Trammel Facet News <<<We received the following from Slade of the United Pirates
    We da pirates have held da city o Trinsic ransom fur nar a week now and we're demanding the payment tu us o 200,000 gold fur the city ta once again beh safe fur its citizens ta walk da streets. Da Paladins o dat city nuw ar face down in the streets eating dirt and der Paladin's Isle now be covered in der own blud because they refuse ta pay us our ransome. Dis be a lesson to all de uther towns nut ta take us fur nothing. When we come ta ya town ya best gibs us wuts we ask fur or ya be eating dirt as well. I'm nut tell ya lubbers where we beh strikin next su beh on ur guard, nut like dats guin ta help ya any har har.

    Slade
    United Pirates

    The pirates, while ruthless in their nature, have only been assailing the citizens of Trinsic and their allies. Travelers to the city should be advised, however, that they may be accosted by the pirates should they meet them.

    Posted on Saturday, October 7, 2000, 2:09 PM EDT by Tymaron (Catskills)

    Mage tower to Host Dungeon Crawl
    >>> Trammel Facet News <<<The following was posted to the Catskills Tavern section of the UO Tao Circle boards:
    Hi folks!

    I'd like to invite everyone to our next Trammel-side Dungeon Crawl. We'll meet at the Lyceaum in Moonglow, Trammel of course, on Saturday, 7th Oct at 6:00 pm ET.

    Joanna
    Tower Imp
    Mage Tower, Trammel

    I apologize for the short notice.
    Posted on Saturday, October 7, 2000, 1:41 PM EDT by Tymaron (Catskills)

    Guardians of the Undead Lords Issue Warning
    >>> Felucca Facet News <<<We received the following from Kamikaze of the Guardians of the Undead Lords:
    Hail Inhabitants of Britannia:

    Some of your people have and are at this very instant participating in a grave act of depravity. You've invaded the homes and ruthlessly slayed defenseless liches. These nobles and wizards of old want nothing more than to be left in peace. Yet, you, spurned by a lust for fame and fortune have slaughtered the noble beings en masse. WE WILL STAND FOR THIS OUTRAGE NO LONGER.

    We, the members of the Guardians of the Undead Lords, will defend our brethern the lich at all costs, to the last man if we must.

    If you assail the liches be prepared to accept the consequences. You will be deemed a criminal and executed instantly. We distribute justice without trial, appeal, or delay.

    This is Your First and Final Warning.

    Kamikaze
    Lord and Shadow Defender
    Guradians of the Undead Lords

    While at the outset it sounds ludicrous, these gentlemen are quite serious. Thus, be extra careful should you confront a lich.
    Posted on Saturday, October 7, 2000, 1:23 PM EDT by Tymaron (Catskills)

    Xenthyl Sends Message to Yew Citizens
    >>> Trammel Facet News <<<The mysterious phantom warrior, Xenthyl, arrived at the end of the Yew Council meeting on Friday and delivered this message:
    I'll provide no insight on my cause this evening. However, I can assure you of this, a promise from me to the 'good' people of Yew. You will know in time for your pitiful festival.
    The festival in question being the Waning Moon Harvest Festival which occurs on the 29th of October.

    Xenthyl also appeared at the Abbey on Thursday evening, accompanied by the usual host of spiders. Here is an account by Draykin Blackbow, of the Keepers of Justice:

    Just last eve I spotted Xenthyl in the heart of the Abbey. He was easily noticed in his dark armor and wielding his Blade of Sin. I approached him and he mumbled that he was searching for an artifact of some sort and would stop at nothing to get this artifact. He then instructed a few of us to follow him into the woods. I bravely followed him accompanied by members of the Knights of Yew and the Shadow Rangers. After some time, he stopped in the forest just west of the Abbey and summoned a mass amount of giant spiders and giant black widows. After some time of battling them, a spider known as a "vile spider" that was completely golden in color appeared.

    It was a completely new monster that none of us had seen before. After defeating the spiders, he reappeared and told us that it was not even the beginning. He told us that he only serves his master's purpose. We know not what that purpose may be, but we know that mnay dark days await us. He said that he would mercilessly sack the town of Yew. I fear for our dear home and hope that we will be able to protect ourselves.

    Draykin Blackbow
    Keepers of Justice

    In an related incident, Ventryn was spotted briefly in his former lair that is accessed through the gravestone near the Shrine of Compassion, on the Felucca facet. This was reported by Hump the Impaler, also of the Keepers of Justice:
    ....Shortly after I uttered the word of power to enter Ventyrn's lair and stepped off the telepad, I heard a noise behind me. I turned and saw Lord Ventryn himself standing on the very telepad I had just stepped off of!....He took a few steps, turned to me, and then uttered the words to Recall and was gone as quickly as he had appeared.
    Ventryn's continued presence in his old abode does raise some serious questions. Meanwhile, we should learn of Xenthyl's and his "dark master's" cause within three weeks. Again, any accounts concerning Xenthyl or Ventryn will be greatly appreciated.
    Posted on Saturday, October 7, 2000, 1:07 PM EDT by Tymaron (Catskills)

    A New Reporter...
    Greetings Drachenfels!

    I'd like to take this time to introduce myself. My name is Ruth and I am the new news reporter for the Drachenfels UOSS!

    Firstly, I'd like to apologise in advance for any mistakes I make. I tend to be quite clumsy with these things, but I'll get used to it…I hope… * Presses the big red button and watches Bel's hair go up in flames* Oops.

    Secondly, I'd like to thank Bel for giving me the opportunity to become a reporter, I'll do my best and hope I don't break anything. Also, I'd like to give thanks to all my friends on Drachenfels, my Mum, and my Dad and…and… *starts crying in an over dramatic Oscar type of way*

    Well, before a small pond of water forms around my ankles, I'd just like to say that I hope I do this job well and I look forward to the future events that Drachenfels has to offer! Bring it on OSI, do your worst…

    Until we meet again…

    Ruth
    Posted on Saturday, October 7, 2000, 7:45 AM EDT by Ruth (Drachenfels)

    Seeking Tales of Dungeon Khaldun
    The following was just posted to FYI:
    As summer turns to fall, the taverns are filled with whispered tales of a new dungeon called 'Khaldun'. Some speak of ghastly apparitions rising from the bodies of the slain, seeking vengeance. Others tell in frightened terms of a many tentacled beast that devours all who approach. As the chill night air blows through the window, we want to hear of your adventures in this strange new dungeon.

    Send an e-mail to [email protected] by Friday, October 13th. Please be sure your story falls between 500-1000 words, and include “Dungeon Khaldun Stories” in your subject line. Please provide a name and phone number for verification of the story. Submissions to “uo-profiles” become the property of OSI and may be used for special events, promotions, and/or advertising. All submissions must be made by the original author and are subject to verification.

    Posted on Saturday, October 7, 2000, 3:14 AM EDT by Joshua Rowan (GeneralNews)

    Want to Get Involved?
    >>> Trammel Facet News <<<We've been receiving a few queries about how people can get involved in the dungeons runs the Oceania Crew are hosting. At the moment, we advertise the details on the Oceania Forum. You can visit the forum by clicking on the link cleverly named "Forum" on the left.

    When we've done a few runs and are all experienced with the organisational part, we'll start advertising them here. But for the moment, we're as new to running them as most people are to being in 'em.

    Posted on Saturday, October 7, 2000, 2:29 AM EDT by Sha'mad Conde (Oceania)

    Hrallar Gets Help?
    >>> Trammel Facet News <<<Selwyn the Scribe sent in this information, looks like Hrallar is receiving some help.

    I was in Moonglow last night, with many a warrior and many, many mages who were prepared to defend the fair city. We waited for quite a while, yet Hrallar never appeared. Yet I did see something quite odd. I saw a man, dressed all in blue, riding a brown horse. Thinking this to be a tad strange, as all know that Hrallar is associated with the colour blue, I sought out information on him. To my great surprise, I discovered his title to be "Servent of Hrallar"! Alas! I was too slow and shocked by the title to catch his name or remember his details. This was just south of the south gate of Moonglow.

    But that is not all. It was in Britain, just before the uproar in Moonglow that night, that I heard two warriors talking about an attack on Britain cemetary. They claimed to have seen an "Ice Lich" with many a powers! I promptly left at that point for Moonglow, thinking that where there's warriors, there's business for a scribe like meself!

    Anyway, I hope this can be of help to ye.

    Safe travellin' to ye,
    ------------
    thanks for the info Selwyn

    Posted on Saturday, October 7, 2000, 2:22 AM EDT by Sha'mad Conde (Oceania)

    Veteran Rewards Delayed on Catskills
    This was posted to FYI:
    The UO Veteran Rewards scheduled for Catskills shard on the morning of Friday, October 6th (CDT) has been postponed. We will update the FYI section of update.uo.com with more information as it becomes available.
    Posted on Saturday, October 7, 2000, 1:33 AM EDT by Joshua Rowan (GeneralNews)

    Looking for a Few Good Pens
    *trumpet plays*
    Here ye! Here ye! Are your shoes worn thin from traveling from town to town? Your voice hoarse and sore from speaking with citizens across Britannia? Have a knack for putting pen to paper and writing an excellent story? Then mayhaps UOSS' Chesapeake News Page is the place where you can not only show off your talent but help bring the community together with interesting, exciting stories and news items about the Chesapeake Shard and her citizens.

    UOSS Chesapeake is currently looking for active, talented citizens of Chesapeake to add to our crack team of top-notch Ultima Online reporters. As a volunteer you are required to:
    • Be a talented writer
    • Be an active, knowledgeable member of the Chesapeake community
    • Be willing to attend events and quests, interview VIPs, and report news of interest to the community
    • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
    • Have a familiarity with basic HTML
    • Be pro-active
    Does the above describe you? Then what are you waiting for??? Apply ... right now... do not hesitate! Simply fill out this brief questionnaire and fire off an email to [email protected] with "Chesapeake Application" as the subject.
    1. Real Name
    2. Contact email address
    3. ICQ number (if applicable)
    4. Character name (this must be the name of the character you will be using as your potential shard reporter)
    5. Do you live in Trammel or Felucca and how willing are you to report on events in both facets
    6. Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal (kind of like me =])
    7. Answer this: Why do you wish to be a shard reporter for UOSS?
    8. Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)
    9. Any questions???
    Applications are due no later than midnight October 20th, 2000. There will be no exceptions!!! Good luck to all applicants!
    Posted on Friday, October 6, 2000, 10:36 PM EDT by Narga Saiyen (Chesapeake)

    Deepwater Wrestling Competion
    >>> Felucca Facet News <<<

    And last not least, an announcement from Elv'eng of Deepwater:

    Deepwater Wrestling Competion

    Time for the 3rd Wrestling Competion in Deepwater. This sunday the 8th of October, at 9pm CET (8pm GMT).
    Entery fee is on 1000gp, and the grand prize is 30 000gp! There is a prize pot for second and third place too.

    Quick rules:

    * No healing is allowed
    * NO looting
    * NO magic clothing
    * Fights shall only take place inside the ring

    You may use this:

    * Bonus potions, sutch as refresh strenght potions etc etc.
    * Orc helmets or orc masks.
    * All types of cloths (as long as they are NON-magic)

    Due to that no competion was held last time, Koth is still the remaining Deepwater Champion.
    So will anyone beat him this time?

    Elv'eng - Andune
    Deepwater

    Posted on Friday, October 6, 2000, 7:27 PM EDT by Pad O'Lion (Europa)

    Tayrnagh Contest of Mages
    >>> Trammel Facet News <<<

    And another announcement from Lord Raistlin Majere from the town of Tayrnagh:

    Greetings Traveller.

    It is the time for the weekly Contest of Mages again in the fair town of Tayrnagh. Magi from far and wide have come to prove their skills before you, now you can have your chance. Journeyman or grand master doesn't matter, the chickens are unpredictable. There is only two words of power allowed: 'Kal Xen'.

    The lucky winner of the contest travels home with 25,000 gold coins in his bag and are inscribed in the great Book of Conjurers for all eternity. Grab your pack and head for Tayrnagh on Saturday 7th. Contest starts at 9.00pm Cet. You can find a map to the town here.

    Lord Raistlin Majere
    Dark Advisor of NoW

    Posted on Friday, October 6, 2000, 7:24 PM EDT by Pad O'Lion (Europa)

    ERPA Site Problems
    I received this from Ogodei:

    As some of you might noticed, the ERPA (Europa Role-Players Association) homepage, as well as our newspaper the Courant have been unavailable for quite some while now. This happened due to a server move of MGON (our host), where our site was "forgotten". We hope to be back any day now, though. Meanwhile our only means of communication is our messageboard at UOTC, so please go there if you have questions or want to hear the latest news. 

    Thanks, Ogodei (ERPA Administration)

    Posted on Friday, October 6, 2000, 7:21 PM EDT by Pad O'Lion (Europa)

    Undead Uprising in Deceit
    This news came in from Callach Gwain:

    A couple of nights ago, late in the wee witching hours, a guild mate of mine was in Deceit at the first lich room on the second level. I recieved a strange message and was urged to go join him there. I recalled to that room, and to my surprise there stood before me a Lich Commander along with an army of the undead. Many already had been killed by this armada of bones and flesh. This cursed onslaught was made up of all manners of undead, mostly liches, and a very deadly type of monster I had not seen before called a Skeletal Berserker amongst them. Whatever that thing was, it hit hard! I was forced to make myself invisible to their eyes, and retreated to my house to retrieve proper armor. When I returned, the great gathering there had just laid the final touches to the Lich Commander. Later on I was to find out he did not die just once, but twice!

    I journeyed down even deeper into the recesses of Deceit, to find to my surprise that this mysterious effect had walked its path of chaos down there as well, for in the next lich room I found an Acid Elemental along with a great army of liches attacking fellow men of all sorts. Then I walked down the stairs yet deeper to find a crypt of undead and spiders of deadly repoir. I beheld a great spider called a Venomdripper, for which even two dragons upon it could not kill it so easily! So resistant was it to magic that my spell barely did any damage. So deadly was its poision that even the dragons shuddered. Black Widows also materialized by my side and were also just as deadly.

    My guild mate following me thus far down there, saw these things as well as I. It was at this time that a great black demon made itself known to him, and of what kind I know not. For you see, the gods in their mysterious manners, decided thus to lift me from my body and make me unable to move, see, or hear. Only my guild mate protected me from the onslaught, and of the great black demon, only he knows and those other brave souls that were there that night in Deciet.

    Callach Gwain - Baja

    Thanks!
    Posted on Friday, October 6, 2000, 7:18 PM EDT by HellRazor (Baja)

    Jobs Available in Ravenmoor
    >>> Trammel Facet News <<<I received this announcement from the Town of Ravenmoor:

    Hail to thee fellow Britannian!

    The Town of Ravenmoor is now recruiting staff for the Drunken Guard Tavern and the Ace High Casino. This is a rare opportunity to bring life to this new town.

    The Drunken Guard Tavern is a great bar open to all for food, drinks, conversation and fine company. Positions are available for barkeeps. Previous experience would be helpful but is not essential. What is essential is that you can serve others in a friendly, helpful manner. The Tavern may be the first port of call for many visitors in Ravenmoor and it is important that they get a good impression of this fine town. A ready wit and an ear for gossip would also be useful attributes. The position is unpaid though food is free as is ale, as long as you are off-duty.

    The Ace High Casino provides visitors and townsfolk an opportunity to find fun, laughter and wealth. Positions are available for croupiers to run games of chance and luck. You will need a friendly, helpful manner and some patience to explain the games to new visitors to the casino.

    For both positions you would be expected to be on duty at least one evening a week and more if possible. A town like Moonshade is brought to life by the little interactions with townsfolk. So come and be part of our town. If you are interested send a message to: [email protected]

    Posted on Friday, October 6, 2000, 7:17 PM EDT by Pad O'Lion (Europa)

    The evil of Wrong
    >>> Trammel Facet News <<<

    A letter we received from a revolutionary spy:

    Rain whipped like whippets through strong mail armour as the warriors approached the formidable cave, sending icy chills down tired backs with its harsh force and endless pounding. A single dreary cloud filled the omnipresent sky like spilt ink blotting once clear parchment, casting an ominous spectre of doom over the empty forests edge.

    A shadow the size of half a world and more enveloped the meagre twigs that were in actuality fierce and able bodied fighters, dwarfing them by its sheer presence and enough to scare lesser folk away, the mountain face, craggy and unclimable from whence this shadow came laughing at them through a diminutive hole at its base...it all looked so very wrong, and indeed it was.........Wrong.

    Drawing a large and finely crafted sword the larger of the pair stepped unto the caverns leering features, daring them to strike back at him with its awesome power, but naught saave darkness greeted him as he stepped from desperate daylight to complete emotionless black, a sheet of deathly dark enveloping him in its numbing entirety, rending void his sight and forcing other senses to the fore. Shuffles behind him reassured him that his companion was close by, and he fumbled a clammy glass vial into the other mans strong hand, taking one for himself as well. Unstopping the foaming liquid he quaffed a portion of its inky blackness and found sight gradually return to him, eyes squinting at the receding darkness about him, making out flickering shadows by the caves edge and a distant shimmer ahead.

    Just as soon as the shimmer came to view it was blocked again, and with the new blackness, present only in one small area came the shuffling of feet, much like his own, drawing closer, and closer, more feet, there, and there too. Holding aloft his blade he bellowed into the caverns echoey hollows " Be thou friend or foe? Halt I say".

    No answer came to his ears, instead the hushed whispers of an arcane incantation sent shivers along his tensed spine, jangling his nerves like so many bardic instruments. A blaze of whitish light leapt at him from the ground, searing his underclothes and forcing him to drop his now heated sword. Tearing wildly at the flaming garments he dove to the dirty rocky ground and rolled in the choking dust, not noticing the feet gathering about him and his companion, nor the slow and rythmic beat of his own heart stopping as an icy cold tendril of death pierced his heart, held in the hands of one of the brigands that had holed themselves up in the dungeon, the last words he heard, the final thoughts crossing his blood starved mind were those of his mother telling him to be careful, and to remember that bad folk were afoot.

    *****

    Later that week, elsewhere in britannia in the quiet groved hamlet of Spiritwood, a small band met with hushed whispers in their guildhouse. Seated at their fore, a smartly dressed and prim lady adressed the few sturdy warriors present... " This parchment tells of deaths aplenty, and missing persons in the area we all know as the Deep forest, near the dungeon Wrong. The King apparently knows of this worrying happenstance, but fails to do aught about it, instead leaving goodly folk to wander there in what seems to be perilous danger" Pausing to fix each of her comrades with a knowing eye, Marie Robespierre of the revolution continued...."Thou dost all know what must be done, we must purge the wrethces commiting whatever crimes are going on in the area from the land of Britannia, for the proletariat and the few good men and women left in this land, art thou with me comrades?"

    At her question all present raised a gauntleted hand and spoke the words of the rebellion in harmony, they would fight for the good people of the land, where the King was too lazy or evil to do so, they would kill the brigands of Wrong, or die trying.

    Hasta La Siempre......The red dawn cometh.

    {if you'd like to know more about the revolution or its activities please 
    contact Marie Robespierre on icq at 57233300}

    From the pen of a skilled spy in the employ of the revolution.
    El Rojo Amanecer.

    Posted on Friday, October 6, 2000, 7:11 PM EDT by Pad O'Lion (Europa)

    Fairhaven Village Tournament Saturday October 7th
    >>> Trammel Facet News <<<Silkon sent us this announcement:

    Fairhaven Village would like to invite all warriors to our first tournament. The tournament will be held saturday, October 7th, at 7 PM PST and will continue until 11 PM PST. It will be held at the community center in Fairhaven Village, located east of Yew and surrounding the Yew moongate in trammel.

    Rules:

    1. Must be part of our guildstone; since this is in Trammel, you will have to join our guild to be part of the fun. That way we can heal and rez you when you die, and you can fight other participants.

    2. No poisoned weapons, weapons will be checked before combat, refusal to check means you can not particpate.

    3. You are allowed one greater heal potion and 3 bandages during combat. No greater explosions allowed.

    4. No pets or summoned creatures, this is one-on-one combat.

    5. No magic powerups before or during combat.

    Winner will receive 15K in gold, second place gets 10K in gold, and third gets 5K. This is a single elimination tournament. If ye need runes or have questions contact us via email at [email protected] or at our website.

    Thanks,

    Silkon

    Thanks!
    Posted on Friday, October 6, 2000, 7:10 PM EDT by HellRazor (Baja)

    Latest Battle in the Dawn/Orc War
    >>> Felucca Facet News <<<This news was submitted by Shadomir:

    The assembled forces of Dawn arrived north of Delucia outside the massive orc colony there and proceeded to march on the fort. Our first wave was met with intense defenders and we were repelled. We rallied at the edge of the City of the Dead and pushed our way into the fort. It was heavily defended and our losses were heavy, but in our path lay so many slain orcs one couldnt begin to count them.

    Once inside the major battle began and the orcs had reinforcements that were unexpected, even calling Ettins out to meet our threat. Our mission was to take the fort, or inflict heavy damages on the built up orc numbers.

    We achieved both, but for a short time only. The Orcs were able to rally, even after emmense losses and push us from the fort. We retreated with objective two in hand, having slain an aproximate 500 orc warriors, mages and lords.

    Scouts will arrive tonight in Yew to discover if the orcs of Destard have indeed relinquished control of the city back to its citizens. If so, they will journey to Cove for the same investigation. The war may well be near an end, with victory for Dawn and the people of those cities.

    Shadomir
    First Ranger, Forlorn Hope, DWN

    Thanks!
    Posted on Friday, October 6, 2000, 7:05 PM EDT by HellRazor (Baja)

    Eternal Knights Village Opening
    >>> Trammel Facet News <<<

    I received this announcement from Lord Traweiss, Foreign Minister of the Eternal Knights of the Circle:

    Greetings,

    The Eternal Knights of the Circle (EKC) further extend an invitation to the citizens of Europa Shard to join us in the opening of The Eternal City (The EKC village on Trammel).

    This event will be over Saturday, 7th October 2000 and continue on Sunday, 8th October 2000. Please note the following list of events:

    Saturday 7th October, 19:00 Local Server Time:
    19:00- Opening Ceremony by Priesthood followed by a surprise announcement by Their Royal Highnesses King Talysman and Queen Rosamar
    19:05 - Completion of Knight Errant's Quest
    19:30 - Renewal and Forming of Alliances
    20:15 - Tours of the City
    21:15 - Boat Race
    22:30 - Archery Contest
    23:15 - Drunken Race
    Midnight - Celebration Feast

    Sunday 8th October, 19:00 Local Server Time:
    19:00 - Opening Ceremony
    19:05 - Joust
    20:30 - Duels
    23:00 - Ending Ceremony

    Please see Rules on the EKC Message Board for all competitions.

    There is a map of the village where all the major landmarks can be located. At the heart of town is the Royal Palace and "Spirit of Circle" EKC Priesthood Chapel. To the south is Vendor Row where many items can be purchased from the vendors at the Workshop, Mage Shop and Carpenters. Many a good time can be had at the Eternal Tavern, next to the stables. Other official buildings include The EKC Tower and Foreign Office.

    Come and join us in these celebrations in the spirit of friendship and honor.

    Best Regards,

    Lord Traweiss,
    Foreign Minister EKC

    Posted on Friday, October 6, 2000, 7:05 PM EDT by Pad O'Lion (Europa)

    Britain to Hold Council Elections on Monday
    >>> Trammel Facet News <<<We received the following announcement:
    The Britain Town Council will hold elections for the four available seats on Monday October 9th at 8 p.m. Eastern within the Conservatory of Music. The candidates are:

    Drankiotis Sokus
    Malvolio
    Robert Guiscard
    Hwyel Baine
    Wisp
    Corin Teylthain

    Each candidate will be allowed to deliver a speech prior to the voting. Voting is open to all citizens of Britain. All citizens present at the meeting will be handed a sheet on which they may select up to four candidates to be on the council. Voting will be open for 24 hours after the speeches are given. Contact Lord Sissle, Lord Guiscard or any other town magistrate to hand in any late votes. Any votes will have to delivered in person in order to be considered official.

    Lord Sissle
    Britian Town Council

    Posted on Friday, October 6, 2000, 6:40 PM EDT by Tymaron (Catskills)

    House Decorating
    Designer Hanse posted the following on the Uo.com Development forum, with a few questions about house decorating:

    House Decorating

    Okay, I'd like to get ideas/opinions on a couple items regarding decorating houses.

    1) Do you believe that only the owner should be able to decorate their house or both owners and co-owners (probably both, but we'd like more input on this)?

    2) How high do you "float" items to get them into positions for your decorations?

    3) What items do you decorate your house with that cannot be "rotated" by picking them up and dropping them (even though they have other artwork for those items)? A good example of this is the globe tinkers can make.

    Thanks!

    -Hanse
    If you can help out, go post!
    Posted on Friday, October 6, 2000, 5:56 PM EDT by Sambolc (GeneralNews)

    Crafting Celebration Continues - Bowyering
    >>> Felucca Facet News <<<Korin the Scribe sent this in on the ongoing Crafting celebrations in Haven:
    This weekend we will be holding another Festival in the ongoing Crafting Celebration. This weekend it will be Bowyering that is celebrated. The Festival will begin as always at 8:00pm EST and there will be someone at the West Britain Bank at 7:30pm EST to provide gates to Haven for those who need them. There will be several Bowyering events and games as well as the now famous, or infamous if you prefer, Tavern Games ran by that rascal Azazel! We hope to see you there!

    Korin the Scribe
    www.haven.uoguilds.com
    Posted on Friday, October 6, 2000, 5:18 PM EDT by Narga Saiyen (Chesapeake)

    Gladiator Games Tonight !
    >>> Felucca Facet News <<<We received the following information from Bertoldus :
    I was standing at the West Bank in Britain when I saw an Auctoratus approaching. He announced the next gladiator games and the rules of the games. Here's a summary of what he told me:

    The gladiator games will be this time a fight between gladiators (1 gladiator against 1 other gladiator). After each fight the winner will get a prize and will be able to continue to fight until there is only one gladiator participating to the tournament. The winner of the tournament will be rewarded and honoured.

    The games will start around 9pm CET (8pm BST, 3pm EDT) on Friday (tonight) in the Jhelom Pit on Felucca.

    Bertoldus

    Thanks a lot Bertoldus for this information !
    Posted on Friday, October 6, 2000, 1:00 PM EDT by Bel d'Ajoor (Drachenfels)

    Veteran Rewards for Catskills Postponed
    The following was posted to the FYI section of the Ultima Online website:
    Veteran Rewards for Catskills
    Oct 6 2000 10:53AM CST (GMT -06:00)

    The UO Veteran Rewards scheduled for Catskills shard on the morning of Friday, October 6th (CDT) has been postponed. We will update the FYI section of update.uo.com with more information as it becomes available.

    Posted on Friday, October 6, 2000, 12:30 PM EDT by Tymaron (Catskills)

    KOA Golden Quill #1 Results
    We received the following results...

    The Golden Quill event showcases the literary talents of the many inhabitants of Lake Superior. Each month a panel of three judges, brought together from all parts of Britannia, choose a winner and runner up for the month based on the content, grammer, interest, etc. The winners recieve a small cash prize and a award for their efforts. The top two stories for each month are then posted on the event webpage for all to see.

    Below are the First Place and Second Place stories for the month of September 2000. Congratulations to the winners!

    First Place
    September 2000
    Past Lives and Betrayal
    By Seric Fireblood

    Second Place
    September 2000
    A Vision of Life
    By Johnathen Swifts

    For more information, please visit the Golden Quill event webpage at http://www.allianceknights.com/gq.html and look for information coming soon concerning the start of Octobers event. All stories submitted can also be found on the Golden Quill event message board.

    Galahad
    Knights of the Alliance
    www.allianceknights.com/entrance.html

    Posted on Friday, October 6, 2000, 10:33 AM EDT by Beans Baxter (LakeSuperior)

    High Counselor to Host Chaos Lecture Series
    >>> Trammel Facet News <<<We received this recently...

    From the office of Lord Erekose, High Councilor for Chaos and Advocate of Lord Blackthorn:  Announcing the Chaos Lecture Series.

    It is my belief that the mind is a greater weapon than the sword, and that an educated mind is a strong mind.  In addition, it has come to my attention that the political philosophy of "chaos," as defined and championed by Lord Blackthorn, is somewhat misunderstood by more than a few.  Therefore, I will be sponsoring a discussion series, so as to educate the public on, and expose them to this philosophy, as well as those groups which it would represent.  

    Starting on Tuesday, October 17th, and every other Tuesday thereafter, I shall present a different speaker.  These meetings will take place at Moonglow's Lyceam, which is the home of learning, and shall start at 9pm Moonglow Standard Time (Central).

    Each speaker will address a different facet of the Chaos theory, or shall expose the life of one of the non "standard" races, groups, or socities.  The format shall be informal, so as to be constructive, but we shall try to keep within the following outline:

    First, the speaker shall take whatever time he wishes to lecture on his subject, offering that information that they feel is appropriate.  Following this statement, the speaker will then move on to answering questions as presented by the moderator, and as submitted in advance to the High Council message board.  Anyone who has such a question is encouraged to post, and the moderator shall forward them at his or her discretion.  Finally, if time allows, and if the crowd is friendly, the moderator might open the floor to impromptu questions from the audience.

    The intention is to have one such lecture every week that the High Council does not meet.  Next weeks lecture shall be on Chaos in general, and your humble speaker shall be none other than myself :)  In coming weeks, I have many guests scheduled, and I can not help but feel that this series shall not only be educational, but will also be very entertaining.  I encourage everyone to post their questions, and to attend the meeting.

    Thank You...

    *signed*

    Lord Erekose

    PS - The high council web site address is http://sosaria.caseware.com/council/

    Posted on Friday, October 6, 2000, 10:31 AM EDT by Beans Baxter (LakeSuperior)

    BNN: The Spell of Binding
    >>> Felucca Facet News <<<This was just posted on the Britannia News Network sent in by Prellis the Scribe-

    Following the attack on Ocllo, Nostur’yl returned to the Abyss to rest. The invasion did not proceed quite as he planned, but he hardly considered it a failure. Ocllo could be controlled, he knew that now, it would just take more daemons then he had the power to muster on his own. That mattered little now, as the gate would be opened shortly and he would have all the daemons needed to hold not only Ocllo, but all of the lands.

    Nostur’yl did not have much time to rest and regain all his energies before he once again had to return to the land of Britannia. From his last talk with the slave mage he knew the spell to raise the post should be completed and he was eager to make use of it. With thoughts of the abyssal gate being opened, Nostur’yl made his way quickly to the tower of the Cult of Infernal Necromancy in search of Rathgith.

    Entering the tower Nostur’yl was greeted by Smogg Azalin who was quick to inform him of the location of the slave mage; Rivendell. The daemon should have known to begin his search there with all the rumors that have been reaching his ears lately. Before Nostur’yl could depart, Smogg asked for a moment in private and the two adjourned to the rooftop overlooking the waters. There they spoke briefly on Ocllo and the strategy of holding that town. The conversation was short, however, as Nostur’yl wished to find the slave mage and the spell, and so he vanished with a quick word of parting.

    Using his powers of teleportation, the daemon lord arrived on the outskirts of Rivendell. The town that had been a thorn in his side since prior to his release from the Abyss. The town that would be the first to be utterly destroyed by the daemon horde that was to come. The thought placed a smile on the face of the daemon in disguise as he stood outside the tavern Rathgith was likely in.

    Rathgith emerged from the tavern moments after Nostur’yl came within sight. A greeting was offered between the two and the daemon turned the conversation immediately to the business at hand saying, “I was told I could find you here. I have come for the completed spell.”

    “I have it,” Rathgith replied, “It is a scroll. You may use it at your leisure.”

    The news of the spell in scroll form set Nostur’yl back a moment; he had assumed the spell would be cast by the slave mage thus completing their contract. Unfortunately, merely providing the spell that could raise the post also completed the contract. The daemon pushed these thoughts from his mind as Rathgith approached him and handed over the scroll.

    “Very good then,” Nostur’yl said as he looked down at the scroll in his hand and sensed the power of the spell. He would cast the spell himself, the slave mage was no longer needed for that. “You have mine thanks, Rathgith.”

    The daemon lord made himself ready to depart, first dispelling the illusion of the mage around his form and then shifting himself over to the abyss, leaving just a fraction of his being upon Britannia. The shadowy form of the daemon spread it’s wings to depart as Rathgith called out, “One more thing!”

    Nostur’yl folded his wings behind him and looked at the slave mage. “Oh, what is that?” he asked.

    The answer came in the form of Rathgith speaking allowed words of power with hand and body gestures flowing along with each word, a combination the daemon had never heard or seen prior. When his incantation was completed, the slave mage stood tall looking at Nostur’yl, a smile etched on his face.

    For a moment it seemed nothing had happened as the daemon and mage stared fixedly at one another. Then there was a shift in the daemon’s form, his body solidifying to the dark grey beast many had come to fear. Nostur’yl’s reaction let those watching know this was not done of his own will.

    “What? What is this?” the daemon bellowed. “You think you can pull mine person over to this realm? How dare you try your power on mine being, fool!” Nostur’yl was now completely formed, but was not willing to sit idly by and see what more the spell might do. “Death comes to you now,” he half roared at the mage, releasing a bolt of energy from his hand.

    The daemon lord raised his sword into the air, a sword the length of the tallest of mortals, and charged the slave mage. Nostur’yl’s wings swept behind him tight as each hoofed foot struck the ground bringing him a step closer to his prey and the death of the traitorous mage.

    He would not take the final steps, would not reach the mage. The sound of grinding stone reached the daemons sensitive ears before those looking on. Even had the sound not reached any ones ears, the bright flashes around the daemon’s form could not be missed. And then there was stillness in the air, silence reigning supreme for a moment in the land of Britannia, but not in the mind of Nostur’yl. The daemon lord who had brought so much terror into this land screamed in his mind, a scream of anger touched by panic as his form stood frozen in stone in mid-stride.

    Rathgith, the creator and caster of the spell to bind Nostur’yl walked to the now statue of the daemon lord. As he calmly examined the statue for any sign of weakness or flaw he silently thanked those who had befriended them, those brave people who had made this possible. Then he fled, leaving Nostur’yl and the on lookers to each other.
    Posted on Friday, October 6, 2000, 1:30 AM EDT by GreyPawn (Atlantic)

    BNN- To Control a Town
    This story, found on the BNN, sheds some light on the motivations of Nostur'yl and the devestating attack in Occlo. More then one battle weary individual questioned the purpose and function of this attack. Read on, and make your own assumptions.

    To Control a Town
    Prellis the scribe Oct 4 2000 8:02PM

    From the time the slave mage had informed Nostur’yl of the method that would be used to raise the obsidian post from the depths of the ocean, the daemon had set about devising plans for that eventuality. When the abyssal gate opened, his brethren would begin entering this realm on their own power, slowly at first, but as the word of carnage spread throughout the planes, they would come in droves. To ensure things went smoothly once that happened, the daemon lord would need to set the stage ahead of time.

    While Rathgith was off researching the necessary spell, Nostur’yl set about hunting the land for a suitable area that his soon to be freed brethren could use as a staging area for the invasion of Britannia. He began at the temple where the seven obsidian posts sat in a circular pattern, awaiting the eighth and final, and began to search out across the land. Finding the proper place to house horde upon horde of daemon did not take long.

    An island, not to far from where the temple lay, housed a community of humans. Farms spread out across the southern region leading up into a small town, a small nearly vacant town. Aside from the merchants and farmers, the town was nearly deserted with only the occasional visitor wandering about in search of a needed reagent or two. The location was nearly perfect for the staging area; its closeness to the temple, the open farmlands full of livestock, the small buildings to house the daemons and most importantly, the transport sigil on the northern end that would carry the daemons to the mainland.

    Even as small as it was, Nostur’yl knew he could not hope to gain control of the island on his own. He would need help from his brethren. Heading towards a remote area on the island, the daemon set about summoning his loyal minions from the abyss. For weeks the daemon lord stayed in near seclusion as he expended energy each day to bring over daemons into this land. The attacks on his enemies all but stopped and many wondered, “Where is Nostur’yl?”

    With the news reaching Nostur’yl that the slave mage had completed the spell to raise the obsidian post, the answer presented itself as the town criers across the land called out together, “A daemon horde has been spotted near Occlo and is moving toward the town.”

    The sleepy town of Occlo was over taken in minutes as the daemons spread out across the stone streets. It seemed victory would come easily and the town would be Nostur’yl’s without much of a fight. The daemon lord knew better, knew his opponents, and stayed behind as the first wave overran the town. For no sooner than the daemons had run out of prey, a gate twinkled into life, followed by many more throughout the town.

    Brave warriors, come to defend their land, entered the town and were met with the grim visage of death; and the battle was joined anew. Warriors, mages and archers came to the call, some being cut down before they had taken their second step, but others managed to survive those first moments and group together forming a stout defense. Once organized, the warriors went on the offense, cutting down first one daemon, then more until there were none left in sight.

    Victory for the defenders would not come so easily. A second wave of daemons entered the town, lead by Nostur’yl himself and the tide turned once again. For what seemed an eternity the two armies clashed, with each side taking losses only to be replaced by a wave of fresh combatants, neither side holding the advantage for long.

    Unknown to the brave defenders of the town, what would be the last group of daemons entered into battle, again lead by Nostur’yl. Had they known no more daemons waited behind, had they known these were the last that Nostur’yl’s energies could muster for the time, their spirits might have soared. Instead they were met with death on the streets, the daemon lord centered in the carnage.

    Yet they fought on, striking down each enemy as they could. For an outsider looking in, it could be seen the battle was being won. As each daemon was struck down no other came to take its place. For those in the battle, they had little time to take notice as they were met by the daemons still standing. Then there were none left, Nostur’yl having fled back to safety with his daemons all dead or fleeing with him. Victory was in the hands of the Britannians, yet somehow it did not feel like victory.

    Posted on Friday, October 6, 2000, 1:04 AM EDT by Aleph Aeirs (Atlantic)

    BNN- Spells of Power
    Details on the doings of Nostur'yl are now becoming more clear. Peruse this article we found on the Britannian News Network for more information.

    Spells of Power Spells of Power
    Prellis the scribe Oct 3 2000 5:27PM

    It had taken several weeks for the slave mage, Rathgith, to determine the best course of action to raise the obsidian post from its watery grave. He knew the basics of what was required, a modified telekinesis spell of sorts, but to grab hold of something which he could not see and drag it so far through the water was another problem altogether. So he had set about the task of searching out old manuscripts and doing research into the spell he was to create.

    Throughout the period of his research, Rathgith had begun to enjoy his freedom. Freedom from the icy prison where he had lived for so long, freedom from the harassment he received from the ice fiends when his master was not about, and most importantly, freedom from his master the frost daemon. It was something he would soon miss once the spell was completed, but for the mean time he had grown to enjoy his visits to Rivendell and the drink he shared there. He had even come to enjoy the company of those people who sought to destroy Nostur’yl, the daemon he now worked so diligently for.

    By the time the slave mage had come to an understanding of the spell he was to create, and knew what would be needed for it, he honestly considered many of the towns folk in Rivendell to be friends. Friends, the word struck a cord in his mind whenever he thought about these people. How long had it been since he had friends? There were the other mages within the ice dungeon, the pets of the ice fiends, but they were social at best and bitter rivals more often than not. No, friendship was something he had not felt in more years then he cared to remember.

    For many more nights Rathgith would sit pouring over his books and find his thoughts drifting back to the people he had met - and then his thoughts would turn to Nostur’yl. The daemon lord was not the harsh taskmaster the frost daemon was, and surely not as horrid as some made him out to be, but he was a threat to this realm, to these people, to his friends. Surely something could be done?

    It would be during one of slave mages excursions to Rivendell that the answer would strike him. For many years he had been privately researching a spell his master knew nothing about, a spell to bind the frost daemon in a fixed form. This was an area of magic he was entirely uncertain of, but the hope of being freed from his master had driven him to great lengths to succeed. Such lengths that during his initial research into teleportation and telekinesis he had gone so far as to endanger the party by forcing a confrontation with a Lord of the Abyss in Hythloth in order to obtain the ribs he believed would be needed for such a spell. Rathgith sat that night in his makeshift lab and pondered converting the spell to work upon a daemon lord.

    And so it began, Rathgith would spend a day with Nostur’yl’s allies, gathering the special reagents needed for the spell to raise the post, only to spend the following day with the daemon’s enemies, searching out the reagents needed for the binding spell. It did not take long for word to reach back to Nostur’yl on this betrayal, but for some reason the daemon was not overly upset.

    As a daemon, Nostur’yl understood the nature of a contract and knew very well that the slave mage was bound to provide the spell that would raise the obsidian post. Completion of that contract would take place by Rathgith and that was all that mattered at this point. The mage could fill his fancy with dreams of binding a daemon lord; perhaps he was even powerful enough to bind the frost daemon, but it would take power equal to the now dead Oracle to hinder the likes of Nostur’yl. So to the daemon lord, it mattered little that Rathgith worked upon the two spells of power at once, one to help and one to hinder. In the end the post would be his and the abyssal gate opened.

    Posted on Friday, October 6, 2000, 12:52 AM EDT by Aleph Aeirs (Atlantic)

    A Halloween Party!
    >>> Trammel Facet News <<<A Halloween party, and you are invited! Read on for more information.

    October 27, 2000 Between 8:00 Pm EST and 12:00 pm EST Keepers Of The Light will be holding a party for Trick-Or-Treaters Below is a list of things being given out. Gm Made Armor, weapons, spell Books, Rune Books, magic items and more. Most items will be Gm but not all. There Will be food, fun, games and we are hoping for some extra spawn if we are Blessed by the GameMasters! Grand Treat Will Be A House in Trammel!

    Here Are The rules: one Treat Per Person.. A KOL member will take out of a chest one bag without looking into the bag and give it to the Trick-or Treater. As For the house, we will be giving out keys with Numbers on them. only the Guildmaster will know the winning number. the Guildmaster will call out the winning number at 11:00 pm EST. the following morning at 11:00 am EST the winning key holder will be taken to the house to validate the key and have the house transferred. All Treats will be handed out until there is no more to give or until 12:00 pm EST. Sextant Coordinates are 65 deg 28' north 70 deg 52' east. Visit Keepers Of The Lights Web Page For More Information and a map:www.uokol.net www.uokol.net For questions Email Doctor Fate at [email protected].

    Thank you for the word, good luck on the festivities!
    Posted on Friday, October 6, 2000, 12:28 AM EDT by Aleph Aeirs (Atlantic)

    Mythndale October Events
    >>> Trammel Facet News <<<Now this is quite a line up we have here. I won't go into detail since the Mythndale staff has already done that for me:
    MYTHNDALE TAVERN EVENTS FOR OCTOBER
    Located in Mythndale Village on the Chesapeake Shard (Trammel), nestled in the woods just off the Western Road outside Britain on the way to Trinsic (28o 33 S 14o 28 E). Website (with map): http://www.members.home.net/astralwind/myth/.

    CHICKEN FIGHTS (sponsored by Guy Mangus) - held on the roof of the Mythndale Tavern - Thursday night, Oct. 12th, 8-10 PM EST. Come place your bets on your favorite chicken. Free food, drinks, gambling, and fun for all. (Note: specially bred fighting chickens will be fighting)

    WRITING CONTEST - (Deadline for entries: October 18) to celebrate the opening of Mythndale's Library/Museum Building the town is hosting its first writing contest. All winning entries will be put on display in the Library.

    First Prize: 50,000 gold Second Prize: 25,000 gold Third Prize: 10,000 gold

    Contest Rules: Stories are to be typed in a "purple" book which can be purchased from the provisioner's, include title, author's name, and icq and/or email info.
    Theme: adventure, thriller or horror
    Length: no longer then one book
    Deadline: books can be dropped off at any time at the Mythndale Tavern on or before October 18, though the best time to find someone will be the night the tavern is staffed, which is Wed., Thurs., and Fri. nights 8-10 PM ETS.

    MASKED BALL - October 21, 8-11 PM EST, Mythndale Tavern
    Best Costume Prizes, Horse Races, Auction, and more. Details will be posted the week of the event, so mark your calendar, plan your costumes, and be ready for a fun time.
    Posted on Thursday, October 5, 2000, 10:43 PM EDT by Narga Saiyen (Chesapeake)

    Publish Update: UO Veteran Awards
    The following was posted in FYI on the Ultima Online website:
    The UO Veteran Rewards listed in Testing for Next Update will be published to the Catskills shard on the morning of Friday, October 6th (CDT). This change will not require a server downtime, but will be activated prior to 12:00 (noon) CDT. We would like to stress that UO Account Support will be unable to answer any calls regarding in-game issues. However, you may direct questions about account-related rewards issues to [email protected]. (Please note: This email address will be unavailable prior to October 6th.)

    We will monitor the Catskills shard for any issues that may arise, and will announce a publish schedule for the remaining shards as soon as possible.

    The change will be added to Latest Game Updates once the publish is active on all shards.

    Posted on Thursday, October 5, 2000, 10:39 PM EDT by Tymaron (Catskills)

    Hrallar strikes again....
    >>> Trammel Facet News <<<Uncomfirmed reports that Hrallar, the Blue Dragon has struck last night with his undead armies at both Yew and Britian Graveyards.
    Due to the front put on by many Adventures of the land managed to drive Hrallar back.

    The Town Cryer was alerting late last night that Hrallar swears to return to Moonglow and take the city.

    A few Knights could be seen holding Guard over Moonglow's Graveyard last night, but Hrallar was not sighted.

    ******
    If anyone has screenshots of Yew or Britian could they please send them in to us at [email protected]

    And again, I invite our IGM/Seer Hrallar to contact us here at Stratics as we would like to interview her/him and ask some questions.

    Von Ravend



    Posted on Thursday, October 5, 2000, 9:05 PM EDT by Von Ravend (Oceania)

    Publish Update, UO Veteran Rewards
    The following was just posted to FYI on the UO.com website:
    Publish Update, UO Veteran Rewards

    The UO Veteran Rewards listed in Testing for Next Update will be published to the Catskills shard on the morning of Friday, October 6th (CDT). This change will not require a server downtime, but will be activated prior to 12:00 (noon) CDT. We would like to stress that UO Account Support will be unable to answer any calls regarding in-game issues. However, you may direct questions about account-related rewards issues to [email protected]. (Please note: This email address will be unavailable prior to October 6th.)

    We will monitor the Catskills shard for any issues that may arise, and will announce a publish schedule for the remaining shards as soon as possible.

    The change will be added to Latest Game Updates once the publish is active on all shards.

    Posted on Thursday, October 5, 2000, 8:41 PM EDT by Joshua Rowan (GeneralNews)

    The Scent of War
    Can you smell it? Rather like ozone. The residual of a lighting attack. A harsh smell that clogs up your nostrils.

    Nystul opened the portal to let the masses flee Minax’s wraith, but he wasn’t able to close it. Not completely. Like tiny cracks, Trammel is open to the virus of evil. And it is seeping in. Faster than you might think.

    All week long there have been secret meetings amongst the player run towns on how to deal with this threat. Huddled in back rooms during the night, these keepers of order have been formulating ways to defend themselves against those that follow Minax.

    During the Heroes Gathering on Tuesday this very topic dominated the conversation. CopperZero of Liberalis, Aranath and Vladimyr of The Legion of the Sacred Flame debated the finer points of an attack amongst themselves. Unfortunately, there was much bickering and an undercurrent of tension amongst some. This was picked up on and one person remarked that the forces of Minax might be smaller in number, but much better organized. Having seen the Grimoire warriors in action, I would have to agree. They are like a well-oiled machine. Many of my former Blackcomb comrades fell to their power last year.

    I believe there is going to be another war party this Saturday in the township of Shannara. This is what the Lady Copper mentioned during the gathering. I hope to bring you more details later.

    Later that night, after the gathering, Aranath and Vladimyr rallied the troops for an impromptu ‘visit’ on Grimoire’s shores. A half dozen troops came to the Tower of Immortality and called the dark forces out. The newly established mayor, Dyastro Farkas was there with Grimoire’s foreboding Executioner, Craggan. At their side was the new Minster of Propaganda, Fang and D’eth from the Guardians of Undead Lords.

    Harsh words were spoken and soon enough a skirmish broke out. No one was killed outright, but nasty wounds were inflicted on both sides before the heroes left.

    Today, I was given word by Craggan that Grimoire would be under martial law (aside from the events) and any ‘hero’ found (those who are Rping this war) on Grimoire soil would be slain in Minax’s name and have their heads impaled upon a pike for all to see.

    I just hope this decree doesn’t include neutral reporters who gather information for a living. ;)
    Posted on Thursday, October 5, 2000, 8:40 PM EDT by Pelle Svanslos (NapaValley)

    The Daemon Lord Falls
    >>> Felucca Facet News <<<This bit of unfortunate news in from Cesspool. A foul day indeed for we who serve the Dark.

    The daemon known as Nostur'yl has finally been defeated! I witnessed this event with mine own eyes. I had just returned from a trip to Britain for armor when I saw Rathgith inside the Hungry Halfling. I greeted him and we had a short discussion of the remaining Obsidian Post. Then, Nostur'yl appeared outside and asked Rathgith for the scroll he created to raise the Obsidian Post from the sea. Just as he was going to take his leave, Rathgith said "Oh! Wait I have something else for you!" And began to cast a spell I had not heard of. Obviously though, Nostur'yl knew what it was, called Rathgith a fool and proceeded to throw an energy bolt his way. I tried to block its path but it hit its target. Luckily Rathgith survived long enough to cast his spell. Immediately Nostur'yls flesh became stone. He is now trapped in front of the Hungry Halfling. I bid thee farewell.

    -Cesspool

    Thank ye Cesspool. Hmm.. now where did we put that spell that turns stone into flesh? *sighs heavily*

    Posted on Thursday, October 5, 2000, 5:43 PM EDT by Azalin (Atlantic)

    Name the Tavern Party This Saturday.
    >>> Trammel Facet News <<<Well met denizens of the realm. We have been on a bit of a sabbatical but have recently returned. Much to your chagrin, we are sure. *evil laugh* A bit of news from Gwendolyn and the Knights of Sosaria. Enjoy..

    All the members of the Knights of Sosaria stood by to watch, from Squires to Lords. As I helped steady Halas, he boosted Breti onto his shoulders so that Breti could hang the sign. With the newly etched sign secured to the outside of the castle, we all stood back and looked on with pride.

    I thought of all the bickering and heated conversations it took for us to come to an agreement on the name. It was all worth it. I smiled and slowly mouthed the new name for our Tavern. The sign read...

    *****************************

    Come help KOS celebrate the naming of our Tavern this Saturday, October 7th! We will be proudly etching the sign with the chosen name. As well, we will be giving the 50,000 gold piece prize to the winner of the contest.

    The party starts at 8pm EST, and all are welcome to attend, especially all those who gave their submissions. We got many great ideas and unfortunately could only pick one. Ale and wine of course be available in great quantity. *grins*

    The Tavern is located upstairs in the Elysium Rune Library Castle, which is located on the plains north of Trinsic, east of the Shrine of Spirituality and west of the swamps (76o 38'S, 32o 52'E).

    I hope to raise a mug with ye then!

    -Gwendolyn
    Knight, Knights of Sosaria
    Vice Mayor, Trinsic Council of Honor

    Evil luck to ye and your tavern Gwendolyn. We shall have to stop by for a.. beverage or two.

    Posted on Thursday, October 5, 2000, 5:35 PM EDT by Azalin (Atlantic)

    Bandits Face Rout in Blaenyc
    >>> Trammel Facet News <<<Ug Hummies!

    Bad enough that elves now walk our land, this latest message from Brae'ellyan seems to imply that some of Minax’s own forces are working with them. Read on:

    “A group of rogues, attempting to enter and ransack the Elven village of Blaenyc found quite a surprise in wait for them today. The lone survivor, Bob, had this to say:
    "We wuz jus goin in der to steal some elf stuff, I heared dat dey be rich and wonted wot dey had when all de sudden outta nowheres BANG, a buncha shardees poofed outta da ground and started beatin us to death. So, we run away and, damnation, a whole group of brigands jumped us from de udder side. All my buddies done dead now and me only here cuz I run real fast. Let this be a warning. As I ranned away, they was yellin dat dey will protect the village with der lives even after death. I believed um cuz as soon as one died, anudder was in its place. There be some strange Elven magicking goin on in dis place!"
    “Well there you have it folks, it seems the elves of Blaenyc have hired guards for their city. Be careful if you plan to travel there!”
    And here I thought Elven magic was only good for baking cookies. For those of you who aren’t “in the know,” shardees are the stupid orcs you normally encounter. You know, the ones who say things like “You no fight so good.” I look down my nose at them!

    On the other hand, it must be some pretty powerful magic that could cause any orc, be they Uruk-hai like myself or shardee orc, to fight for elves. I am afraid, readers, very afraid!

    Praise Minax!

    Posted on Thursday, October 5, 2000, 4:04 PM EDT by Ithunk (LegendsAOL)

    Elves Sighted on Trammel
    >>> Trammel Facet News <<<Ug Hummies!

    Dreadful news! A big, fat juicy pigeon landed in my house the other day with the following scroll. The bird made me choke, and the note burned my poor little hand. It was from (ack!) an elf named Brae'ellyan. First, read their message in their hideous, jabbering language, then read a translation:

    “Quel re,

    “Amin Brae'ellyan. Amin i' Lani tel' Ondo tel' i'che'el de' Blaenyc. Sina naa natha che'el de' eldalie dobluthan. Gaer phuul mzil Eldalie Qu'ellarim ghil. Folt izil l' Qu'ellar de' Mistrizia lueth l' Qu'ellar de' Gal'Narii. Jal darthien phuul al'doer ghil even Ilythiiri. Weth qu'ellar zhah ruled natha olt Arwen xor Heru, naut natha ussa. Udos strive ulu dro peacefully xuil uss jalbyr jhal natha times fail izil udos phuul jal ji endar. Udos phuul natha inlul che'el lueth orn al'doer other darthien xuil alasse'.

    “Lissenen ar'maska'lalaith tenna' lye omentuva, Brae'ellyan Lani te' Ondo de'Blaeynyc”

    “Translation written in the same hand showing that she speaks both High Elf, Drow and English:

    “Good day,

    “I am Brae'ellyan. I am the Keeper of the Stone of the city of Blaenyc. It is a city of Elven outcast. There are many Elven Houses here, such as the House of Mistrizia and the House of Gal'Narrii. All elves are welcome here, even Drow. Each House is ruled by its Lady or Lord, not by me. We strive to live peacefully with one another but at times fail as we are all so different. We are a small city and will welcome other elves with joy.

    “Sweet water and light laughter till next we meet. “Brae'ellyan “Keeper of the Stone of Blaenyc”

    While I have no problem with Drow, per se, I fear for our lands if elves are present. They have a tendency to clean things up and prevent the sort of mindless slaughter that we uruk thrive on. Plus, they treat their birds well. I hope we can all unite to prevent the mindless horror of peace and prosperity that follow in the wake of elves.

    Praise Minax!

    Posted on Thursday, October 5, 2000, 4:02 PM EDT by Ithunk (LegendsAOL)

    Trinsic Revolution Update
    >>> Trammel Facet News <<<Ug Hummies!

    Aubrey Gawen was kind enough to send me an eagle (36 feathers and a tasty snack) with an update on the situation in Trinsic:

    ”As I walked through the streets of the City of Honor during the past few weeks I witnessed hope blooming in the hearts of the common people of Trinsic. They rejoiced that they had the Army of Trinsic to stand for their rights. But alas, since the disappearance and apparent demise of their Queen, the army seems to have lost it's will to defend the innocent people of Trinsic from the oppression of the nobles who have taken control of Britannia since the disappearance of our beloved Lord British.

    “What proof do I have of the abuse of the nobles, you ask? Any noble found in the lands of Britannia can be seen to be carrying large quantities of gold and rare magical items, while the common people beg in the streets! What other proof is needed? Where do these nobles come by their gold if not by the taxation of the common folk of Britannia! Never have I seen a noble work a bellows or mine ore or stitch cloth!

    “Now that the Army of Trinsic no longer defends the City of Honor, who will take up the case of the downtrodden of Trinsic? Who will defend them from the tyranny of the corrupt nobles who have taken advantage of the absence of Lord British? Why have so many failed to see that there is an evil loose in the land! Lord British's unexplained disappearance is proof! Why else would he have left his beloved land leaderless and unprotected? Some foulness has befallen our beloved leader! Otherwise he would return and put an end to the unjust treatment of his people! A group needs to be formed to defend Trinsic from the unjust treatment by the nobles until the return of our lord!

    “As a man of healing and peace, I was going to aid only in negotiations between the two parties involved in this debate over Trinsic's independence. But now that the Army of Trinsic seems to have bowed out, the people of the fair City of Honor have no one to represent their cause. Though I am a man of healing first, I am also a warrior and cannot stand by and allow the down-trodden to be....uh...trodden upon!

    <”Therefore I will attempt to form the People's Eastern Army of Sosaria Appealing for New Trinsic Status, or PEASANTS for short! The good people of Trinsic must not be forced to labor under the thumb of the nobles without the representation and protection of Lord British! While I live and stand guard over the gates of Trinsic, no tax collector shall pass! Even if I must stand alone against the representatives of the nobles! Even if I should die a thousand deaths, the good people of Trinsic shall not be taxed into poverty! I will fight for the people of Trinsic until Lord British himself returns to tell me to stop!

    “I do not claim to be a great warrior, but my honor will not allow me to leave the good people of Trinsic without defense. If there are any of you who are of like mind and wish to defend Trinsic from unjust and corrupt subjugation contact me via the mystic vapors of the stratics AOL Legends forum.

    “People's Eastern Army of Sosaria Appealing for New Trinsic Status. The PEASANTS are revolting!”

    I’m not going to write it… I’m not going to write it…. Gah! I can’t resist! The peasants are revolting you say? I’ll say they are! Have you ever smelled one!

    This is a large part of the reason why I’m not invited to many parties.

    Praise Minax!

    Posted on Thursday, October 5, 2000, 4:01 PM EDT by Ithunk (LegendsAOL)

    Trinsic Queen Located
    >>> Trammel Facet News <<<Ug Hummies!

    I apologize for my delay in posting the news. My uruk king, Mop’her, has had me employed in what can only be termed a “dubious entertainment venture.” You can check out the AOL Legends message board for more information.

    Now the news. This came in from the Trinsic Liberation Front:

    “I bring some exciting news. Everyone can call of his or her search. We have found our Queen. It seems an as of yet unknown enemy has cast some sort of spell that has trapped Lady Silverleaf in the body of a pixie spirit. Alas, this is no plain old pixie! She was once a guardian of Trinsic.

    “Legend has it that this pixie thinks of Trinsic as her child and protected her from all. But when Minax was starting her attacks on Felucca, the pixie knew she was not strong enough to defeat the evil one, so she hurried home to her people to train her fighting skills in hopes that she could return and defend Trinsic from Minax.

    “When she returned to the city, she found it in ruins; the once mighty and proud city had fallen. It is said the pixie blamed the people of Trinsic for this happening. If they had fought harder, she surmised, Trinsic would still be free! And like any mother she was so enraged. It is whispered that she died of a broken heart right there on the spot. Many claim her spirit is still enraged at the people of Trinsic and her spirit still wanders the forests close by. Parents sometimes use stories of her to frighten naughty children.

    “Well, that’s where our Queen is now stuck! We just need to find a way to free her. Kallisto has been reading up on this pixie and the spell. We think that we have to either put the pixie spirit to rest or kill it. Of course, we will try the first one. We hope it will not be long now till we are holding a great party to welcome Queen Silverleaf back to her city!”

    Odd news indeed! I must confess that this child-frightening Pixie intrigues me. Sounds like my kind of gal.

    Praise Minax!

    Posted on Thursday, October 5, 2000, 3:59 PM EDT by Ithunk (LegendsAOL)

    Metal Madness at WoT!!
    >>> Felucca Facet News <<<
    Hail and well met,

    I am Aviendha the Guildmistress of the Great Lakes guild of the Wheel of Time (WoT). We are sponsoring a smithing night at our Felucca Guild/Vendor house. The event will take place on Saturday October 14th and will begin at 7pm CST. We will have a few of our GM Smiths on hand to repair armor for free and will be holding a few drawings for free armor created by those same GM Smiths. So please bring a book or rune with your name and a way to reach you to 136o56N, 54o42E (The house of WoT) and join us for this event. Feel free to browse our vendors while you wait :O)

    Aviendha, WoT

    Posted on Thursday, October 5, 2000, 3:50 PM EDT by Helper (GreatLakes)

    Get your own Stratics T-Shirt, Mousepad or Coffee Mug
    Stratics is pleased to unveil its new fall line of Stratics Merchandise!! You'll be the talk of the chatroom in our stunning new Stratics T-shirts, complete with our logo on the front and a listing of our websites on the back. Or, is it 4:00 AM and are you still up trying to strengthen your character? Refresh yourself with a cup of caffeine from our Stratics mugs. And only Stratics mousepads are specially designed to actually make you better in whichever fictional world you prefer.

    Ordering these products could not be easier. Just stop by Café Press and use a simple, secure online ordering form to make sure you are prepared to go exploring in the dungeons of Britannia, Norrath, or wherever your computer takes you. Go and order your Stratics gear today!

    Posted on Thursday, October 5, 2000, 3:24 PM EDT by Xena Dragon (GeneralNews)

    Origin Account Access Transfer Program
    The following was just posted to What's New on the UO.com website:
    Origin Account Access Transfer Program

    In the interest of providing our customers with a safe procedural way in which to transfer UO account access from one individual to another, we have created the Origin Account Access Transfer Program. In the past, OSI has had no record or proof of access transfers to refer to in cases of disputed access over previously owned accounts. The Account Access Transfer Program allows you to carry out this transfer process officially through the OSI Billing Department, ensuring that in case of any dispute we can verify the correct individual with access to a specific UO account. By simply arranging for signatures from both parties involved, completing a confirmation phone call with an OSI representative, and arranging a transfer fee, your access transfer will be secure and final.

    Additional details on the Account Access Transfer Program, and the appropriate form, can be found here.

    Posted on Thursday, October 5, 2000, 2:04 PM EDT by Joshua Rowan (GeneralNews)

    BNN: Pirates Raid Coastal Cities
    The following article appeared in the Catskills section of the BNN newspaper:
    Pirates Raid Coastal Cities
    Erik Valstrom
    Oct. 4 2000

    I find it necessary and inviting to visit Trammel on occasion, and find the change of scenery quite envigorating and pleasant from that of Felucca. One of favorite stops is the Unicorn's Horn tavern in Britain. I can enjoy some fine ale and glean information from one of several contacts who frequent the establishment daily. Recently, while there, the door to the tavern was flung open wide and a man, quite beside himself and out of breath, began shouting that brigands had been seen nearby. Reluctantly leaving my tankard of stout ale behind, I grabbed the man and asked him to show me where. Other customers, also intrigued by the news, and as curious as I, followed as we hurried from the tavern.

    With him leading us, we ran to the eastern coastline and along the sandy beaches north. In the distance we could see smoke rising from various areas in the forest, quite well beyond the guarded areas of town to the northeast. Obviously fearful for his life our guide refused to go further, but several of us pressed on. Soon the sounds of fighting reached our ears... the clash of weapons and the explosions of magic spells. I caught sight of the invaders and noted immediately that they were not brigands but were, in fact, pirates. Admittedly, the difference between the two is not easily distinguishable. What lent creedence to my assumption was that at least two, perhaps three, large ships lay anchored offshore while many smaller boats plied to and fro between them and the shore, loading, then landing them. I drew closer, but kept quite hidden, and was thankful I had studied that skill early on becoming quite proficient in it. A few of those who came with me did not survive, sadly.

    It became evident to me that the pirates seemed concerned with more than mere brigandry. They appeared to be looking for something. What confirmed my suspicions was the fact that, interspersed between groups of them, evil mages stood, shouting orders and pointing them toward certain areas. I could not draw close enough to determine what it was they said.

    By this time the town criers had sounded the alarm and many citizens took up arms to confront the invaders. I saw quite a few mounted warriors and mages doing battle with the pirates. The din of battle grew louder for a time as countless life and death struggles took place all along the coastline and into the forested areas not far from it. Sensing defeat, or perhaps satisfied that what they sought was not there the pirates and mages withdrew, what few remained. Their ships raised anchor, hoisted sail, and disappeared into protective mists, evidently provided by the mages on board the ships.

    Just yesterday I got word of a similar raid made upon Jhelom, on the island less populated and settled. Pirates swarmed ashore at the docks, threatening the inhabitants of the fishing village, ransacking homes, and fought all who opposed them. Once the alarm was sounded and forces converged upon the place the pirates and their mage allies, or officers as it appears, fled into the jungle or escaped back to their ships.

    I am at a loss as to what they seek, but surely it is of great importance to someone, and if evil mages are involved, or back of it, who knows how long danger will threaten the citizens of our coastal cities. Be warned and ready!

    Posted on Thursday, October 5, 2000, 1:50 PM EDT by Tymaron (Catskills)

    A Little Drinkin, Dancin, Pickin an Fightin!
    >>> Felucca Facet News <<<
    Arrrrrrr!

    Dats right mateys! The Sandlewood Box is having an SPPP! Har har! What’s a SPPP yer wondering? Just an easy way of saying Sandlewood Pirate Plunder Party! It’ll be starting at 8 central on Tuesday the 10th. If yer needing directions you can find em on the website at http://sandlewood.xrgaming.com/ We’ve got a whole load of things planned for ye. To better explain I’ll let my pirate friend here by the name of Belaying Pin Bob finish the letter.

    -Andrew

    Hello dere matey,

    So ye is a wanting to attend the Sandlewood Pirate’s Plunder Party or SPPP. Well first, ye gotta have a pirate costume, ne’er fear these will be provided. Now of course ye be wonderin’ what will dere be to do at this big shindig. Well free ale and food…need more eh? Well here be a list of sum events we got planned…

    • A Lockpickin’ contest – Aye ye heard me right! We will have a locked box, more n likely one dat is harder den the hades to open. Ye will get 10 lockpicks, whoever opens it quicker with those 10 lockpicks wins…well something…the prize could range from lots of fish to 10,000 gold!

    • Dart Throwin’ Contest – Ye be thinking, this be easy something…well woah on a bit dere partner…this is a pirate party…drinkin’ is mandatory…so yeah you will be throwin knives while staggering about da place. Entry fee be 500 gold and we will n most likely have several of dese throu’ out da night. Winner takes all da entry fee.

    • Drunken Dancin’ – First of all dis will be a two person thing, man and woman. Ye drink has much has possible den ye dance around like fools, feel free to talk. Whoever be da most piraty will win…Some neato piratey stuff and! Best Drunken Dancer Award.

    • Best Pirate Tale – We will gather all da storytelling pirates and set ‘em in a circle. Whoever spins the biggest tale will receive….10,000 gold!

    • Mystery Boxes – Throughout da night I will be a askin’ piratey questions, whoever answers dem correctly gets a mystery box…it can hold many treasures.

    • Treasure Maps! – Dar! Any good pirate has a few of these, if we can round a few up we will give em out has door prizes.

      Finally da big event…the one ye all be waiting fer.

    • DRUNKEN BAR FIGHTING!
      Yes you heard me right. 25 people will sign up. They will go in wit nothing but da clothes on dere back and a bunch of ale. Each one must drink all da ale and den jump in da fray and fight to da death. Healers will be on hand. Entry fee is a whopping 2000 gold! It will be five rounds of five people apiece. After each round da winner gets 1/2 of that rounds entry money. Den da five winners will square off in the barroom and whoever wins dat gets the rest of the money plus his very own boat!

    Belaying Pin Bob…
    Posted on Thursday, October 5, 2000, 1:42 PM EDT by Helper (GreatLakes)

    Paladins Grand Tourney and Queen of Love and Poetry Contest to be Held This Weekend
    >>> Trammel Facet News <<<The following was reported by Melisande in the Gossip Pipes section of Dart's News:
    The Queen of Love and Beauty Poetry Contest will be held on Saturday October 7th at 9 p.m. Eastern on the Paladin's Isle garden in Trinsic, Trammel. All are welcome to serenade their loved ones with songs and poetry. There will be three judges and at the end of the festival of Queen of Love and Beauty will be chosen to preside over the Grand Tourney.

    The Paladins Grand Tourney will be held on Sunday, October 8th at 5:30 p.m. on the Paladin's Isle in Trinsic, Trammel. All are welcome to participate in the wrestling event that starts at 6 p.m. Eastern. Afterwards the members of the Paladins will show their strength and dexterity in contests of the staff and sword. Finally, the Queen of Love and Beauty will preside over the joust will decide the next Grand Paladin.

    The Paladin's Island is located in the Northeast section of Trinsic. The last contest contained some of the most beautiful poetry heard in these lands.
    Posted on Thursday, October 5, 2000, 1:22 PM EDT by Tymaron (Catskills)

    Yew to Host Waning Moon Harvest Festival
    >>> Trammel Facet News <<<We received the following:
    In furthering the spirit of Yew and the community therein, a Waning Moon Harvest Festival is to be held on Sunday, October 29th, beginning at 5 in the afternoon of the Moonglow Clock [Eastern]. The Festival, like so many held at this time of year, is a celebration of the harvest and the bounty to see us all safely through the growing dark that is Winter.

    There will be food, prizes and drinks galore. We hope to see the spinners of tales and forest wisdom, the old farmer and the milkmaid, we'd even like to see the prowess of the warriors and those that defend Yew. The last year has been hard upon all, and while this may not be our original home, honoring it and the memories of the home left behind should be held in thought to all.

    First and foremost, the selection of a Harvest Queen to preside over the events and give the awards to the winners of the contests. To be selected Harvest Queen, we ask that you submit your name and a short summation of what the last year has wrought and what you have harvested from it no later than Friday, October 27th. You can submit your name and summation to Jilly at the Yew Town Council meetings. From these, the winner will be selected.

    The following contests of prowess will be held, with many rewards:

    Yarn Spinners - The best tales of the forest, the harvest and of reaping what you sow. In a year that has seen the falling of our homeland and the way open to a new one. Let us remember the past, plan for the future and celebrate the present.

    The best yarn shall be awarded a bushel of fruit and 10,000 gold.

    A contest of rangers, celebrating the forests that abound around our home. Their skills in tracking and forest lore shall provide the winner with another 10,000 gold and an exceptionally crafted weapon of their choice.

    What would Yew be without her farmers? Her sheep? Her cows? Her beasts of burden? A contest of tamers, the most animals tamed in a short period of time to be presented and herded for the amusement of all. Celebrating the life and bounty that Yew provides. The winner shall receive fine woolens of their choice as well as a harvest bounty of wheat, flour and fruit as well as 10,000 in gold to see them through the winter.

    Along with our farmers, we must celebrate the defenders and fighters who strive to keep Yew and her people safe. From the druid's forest lore and earth magic to the fighter's prowess with a blade. An archery contest, a mage contest and a wrestling contest, each to be held one after the other. The winner will receive the bounty of harvest, 25,000 in gold and armor crafted to their liking.

    And in time-honored tradition, both to honor the farmers and the people of the earth, shall the fighters engage in the skill of combat with weapons, but their weapons must be the weapons of the common man from pitchfork to axe.

    So as the moon wanes upon the year and the sun begins her ever-drooping downward decline to Winter's Rest, let us gather and remember that which has come before and that which will come again. Those that have fallen in the last year shall be remembered, in private prayer of public accolade. Come one, come all to the Waning Moon Harvest Festival of Yew.

    Arrangement being coordinated by Jilly Grayson with the Fellowship of Malik donating the awards and prizes.

    Jilly Grayson

    Sounds like fun to be had by all!
    Posted on Thursday, October 5, 2000, 12:49 PM EDT by Tymaron (Catskills)

    RedDevils Auctions have some New Rules.
    >>> Felucca Facet News <<<
    New Rules and Standards "Please Read"


    To provide the best excellant service to all the people of Britannia we wanted to post the rules once again.

    Submission Night Rules

    Please bring the following items. A bag and a book and a max of two items per auction. In the book title it with your name or a person available for pick up of your money on Wed night. Also please include Icq as the author of the book or the person submitting for you. On the first page please give a description of your item (what it is) and what the minimum bid you wish to set for the auction and continue to do this for your second item if applicable.
    Ok now play your 2 prized items in the bag with the book and recall to RD Store Front between the times of 8pm and 9pm est on every Monday night. Goto the top of the tower and hand your items to one of the trusted auctioneers. Please ask then if all is in order and do not try to scam the tower with falsified items or you will be banned from the tower perminently as of now. The auctioneers will submit your submission for Tuesday night the Auction.


    Auction Rules

    UNICODE=OFF


    This is what is should say in your uo.cfg if you wish the auctioneer to hear your bid during the auction or any crowded event for that matter. To find this line either use find files/ folders or just open up your UO directory and you will find uo.cfg. Use notepad to open so you can edit the line from ON to OFF.

    I also will placing a book on the roof for anyone not understanding.

    ----------------

    There will be no fighting excessive speech or foul language or Thiefing/stealing/snooping allowed in the auction. First warning will be verbal then you will be removed and then if you still persist you will be banned from the tower perminently and possibly if you stole you will be attacked by the RDG to retrieve a players item or items.

    All bannings will be dealt with by Sheena Mcblade Guildmaster of RDG. She is the only one that will decide on a unbanning issue.
    --------------

    Journals of an auctioneer are the law in the final bid. If your unicode is off like stated above then you should be seen by the auctioneer.

    Horses ------ please keep all horses either stables or in the lower part of the tower during an auction. Also keep the isles clear as people are paying for items or looking for seats.

    Intent of killing - (this is new)

    Guild wars or personal vendettas will no longer be tolerated at this establishment. If you wish to war someone do it outside the tower. The event is for one purpose to sell player items to another party. If an argument breaks out between parties then both parties will be removed or banned if repetative situations occur.

    ---------------------------

    Pay off Night

    Wed night is pay off night begining at 8pm est to 9pm est. There will be an auctioneer there paying off sellers. A broker fee of 5% will be collected from the sale to help sponsor the RDG guard and further events, plus auctioneers time.
    The auctioneer will contact you if you have not shown telling you how much you owe to the auction and how much you made. Please collect the money for the 5% and come to the tower between those times. If you cannot come at this time send a friend in your place, but an icq must be sent to verify that your friend is picking up your money. Payout will be done only on Wed night and Monday night. Staff will not show at other times. If any item is not returned or check that has not been picked up within 2 weeks will default to the auction and sent as either a donation to the auction and events held within RDG or they will be donated to the Museum of Memories. So please be prompt to pick up your items.

    We here at the auction Welcome all to come enjoy the auction. Please follow these simple rules.

    For location of the auction please see
    www.rdauctionhouse.com


    RD/Sheena/Itap/Fred/Malick/Wanda
    Posted on Thursday, October 5, 2000, 11:15 AM EDT by BeBadd (GreatLakes)

    UO Text Reader Updated
    Clarence has updated UO Text Reader once more. He writes:
      Hail,

      I just posted an update to my popular Text Reader tool. This version
      adds the ability to pause scripts indefinitely at preset points, rather
      than just momentarily. It also adds a few code optimizations that
      should speed it up a bit on very-low-memory machines.

      As always, it and the rest of my tools can be found at:
      http://www.crosswinds.net/~jbabcock/Rosebud/

      Thanks,
      Clarence
      Guildmaster,
      Healers of Chesapeake
    Posted on Thursday, October 5, 2000, 8:18 AM EDT by Casanova (CommunityNews)

    UOC - New Comic
    This arrived earlier in the mail:
      Hey people!

      Just wanted to tell you guys I updated Ultimately
      Overboard Comics again. I added some more links and
      comic #24 Xaji the neighbor. Inverse finds himself i
      a desperate situation when Xaji decides to visit.

      -Brax
      Sitemasta of UOC
      http://www.geocities.com/ultimatelyoverboardcomics
    Posted on Thursday, October 5, 2000, 8:12 AM EDT by Casanova (CandidCoverage)

    UO Newbie Looking For Writers
    Ultima Online website UONewbie currently has a staff position open.
    Webmaster Swissie writes:
      We would prefer this to be a female writer, but the job is not limited
      to that. If you think yourself to be a good writer - please email me at
      [email protected] and explain why you think you should join.
      Surf over to http://www.uonewbie.com if you want to see the site in action.

      Thanks :)

      Regards,
      Swissie
    Posted on Thursday, October 5, 2000, 8:09 AM EDT by Casanova (CommunityNews)

    Last Chance! UO Seattle Event - Oct 28th
    Hail Fellow Britannians! This is quick reminder that the UO Seattle Event is quickly approaching. If you have not yet contacted us about your intent to participate in the gathering, this is your last chance! As a reminder about cost, prepayment of $30 is needed in order to reserve a spot. Make sure to e-mail Joshua Rowan at [email protected] and provide the following information for your RSVP:
    YOUR REAL NAME:
    YOUR E-MAIL ADDRESS:
    YOUR MAIN CHARACTER NAME:
    YOUR MAIN SHARD:
    YOUR CHOICE OF MEAL:
    Meal Choices include: London Broil, Hazelnut Salmon, Vegetable Lasagna, and Lemon Caper Chicken.

    Also, a couple of new highlights of the event:

    • MELANTUS AS GUEST SPEAKER: Thanks to OSI, our group will be given the opportunity to have a Question & Answer Session with UO's Online Community Coordinator. So make sure to bring your questions, suggestions, and concerns to share with him and with the other players!
    • STRATICS TO PROVIDE T-SHIRTS: Thanks to Stratics, every attendee of the Seattle Event will be given a customized T-shirt meant just for us! To get a peek at what these t-shirts are like, make sure to visit http://www.cafepress.com/stratics/
    We look forward to hearing from you!
    Posted on Thursday, October 5, 2000, 2:53 AM EDT by Joshua Rowan (CommunityNews)

    Karnage in Khaldun
    >>> Felucca Facet News <<<Before people start sending me emails, yes I know Carnage is spelled with a C :)

    Last night, (Wednesday October 5th) the Stratics Oceania crew held another dungeon run. This time we thought we'd tackle Khaldun. Khaldun, for those that dont know, is the newest arrival to Ultima Online. Found in Felucca deep within the T2A jungle it's said to be one of the hardest dungeons in the known world. One of the things that makes this dungeon so rough, is that you cannot resurrect your companions within the dungeon, so once your dead, it's goodnight nurse until you get out.

    So anyways, the plan was to be in Khaldun by 10:00pm Sydney time. In order to get there, we would all meet at the Stratics Keep at 9:45, be in Felucca by 9:50 and walz on over to Khaldun entering it by 10:00 on the dot. Weeeell, that really didn't go as planned. We didn't get the entire crew ready until 10:10. Once everyone WAS ready, it took another 5 mins to party up, and get into T2A. When we were in T2A we got stuck at the lighthouse for a little while, then gated to Papua where we waited for another 5 mins. It wasnt until 10:30 before the first gate to Khaldun was sent. It took about 5 gates to get everyone through. We went in segments and me with my infernal luck got the bad segment. My group got gated to a spot that was closed off. Since the runes were marked a GM must have put stairs there and it was all blocked off, so we all got back to Papua and hoped we could get the last gate, but juust missed it.

    So now the fun starts (for some people at least). Those that were at the dungeon charged in ready to hack the cursed down where they stood. A fair number of people were there, and they seemed to hold their own against the monsters at the start. Named NPC's seem to guard the start, some holding some quite funky weaponry (golden bardiches, green spellbooks, green armour etc). Some people did die to the NPC's (aparantly the Green spellbook wielding mage was quite tough) however it was okay, because since they were so close to the entrance they could go outside and get ressed. While this was happening, three of us were still stuck in Papua (me included).

    Okay, so now it's 11:00pm Sydney time, three of us finally got picked up from Papua and the others are all having fun wrestling with the cursed. By this time, alot of people are in Khaldun and not just us. There was a few noto PK's there, which was to be expected, everyone knew the rules in Felucca so there's no reason to whine. I think only one person from our party died due to a noto pk using his Mare to kill. Since so many people were in the Dungeon the lag became rather intense. We nearly managed to get to the ancient liche, though we got caught in a Zealot spawn zone and couldn't make it there. Aparantly, not only can Zealots handle 4-5 GM warriors with ease, they turn into Bone Magi when they die. Let me be the first to say, Zealots of Khaldun are tough :)



    A picture of the infamouse Zealot of Khaldun (picture courtesy of Greystar)

    We didn't manage to Roll the dice when it came to the ancient liche, or to the Tentacles of the Harrower. Not really because the spawn was too rough, though it was, I believe we could have taken it. The problem at the moment, is that the place is too novel. Alot of people wanna go take a look and so the place is quite lagged. When the attention has died down a bit, and not so many people want to see Khaldun we'll give it another shot and see how far we get.

    I would say, to any parties looking at the dungeon for their next hunt - give it a shot. It's not unbearably difficult, provided your all organised. Our party was very unorganised, and most survived simply because there was so many of us. Inside the dungeon there isn't really alot of spawn, it's just what does spawn is rather difficult so if your party doesn't work together it wont get far.

    Thanks to all the people that turned up last night, I had fun and I hope you all did too. Next time we go somewhere, we'll see if we cant look a little more organised. Thanks to anyone else who went to the dungeon last night, who wasnt with us. Nearly everyone I saw there was playing nice, healed without being asked, and backed each other up. Was good to see :)

    Oh and thanks to Azure al Shard, for getting me and a few others back to Trammel :P

    Posted on Wednesday, October 4, 2000, 11:01 PM EDT by Sha'mad Conde (Oceania)

    Khaldun Dungeon Expedition Saturday
    >>> Felucca Facet News <<<Zasharak, of the Children of Darkness and Mayor of Vamp's Lair, the longest continuously-active Castle Emporium in Felucca, is announcing that Queen Pandora is mobilizing skilled warriors and mages on an expedition to the recently-discovered dungeon of Khaldun.

    The expedition will meet at the bank of Delucia on Saturday evening at 8 p.m. Eastern. All of you brave souls out there are encouraged to participate. For more information, contact Zasharak at this address.

    Happy hunting!

    Posted on Wednesday, October 4, 2000, 9:35 PM EDT by Tymaron (Catskills)

    Grimoire Fight Nights
    >>> Felucca Facet News <<<
    Friday Night Event at Grimoire Arena.
    Friday October 6, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST)

    1 vs. 1 Gladiator Fight, Sponsored by William Wallace & Elwind Thorne! NO ENTRY FEE! 1st place 15K gps, 2nd place 10K gps, 3rd place 5K gps.

    Here are the rules:
    · The Grimoire staff will scatter weapons, armor, potions, and bandages on the arena floor. Contestants will start the battle naked and will arm themselves with what they can pick up.
    · No magic items, clothing, or jewelry. No magic armor and weapons are allowed, so please come naked and leave your valuables at home or in the bank. Grimoire staff will not hold items for contestants so PLEASE leave your items at home or in the bank. Gates will be provided to town when the event is over.

    Disclaimers:
    · All contestants are subject to snooping by Grimoire Staff to ensure
    everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone that disrupts the flow of the event for any reason will be banned until after the event.
    · Grimoire staff reserves the right to cancel an event for any reason at any time during the course of the event.
    · Any contestants who are perma-banned for any reason will forfeit their match.
    · If you leave the arena and you fail to return before the event/match begins, you forfeit your match.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch. That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.
    · To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. NO LATE ENTRIES. Tournament will start at 9:10 PM.

    We must have a minimum of 4 people to start this event!