Day of the Dead
 

The Oracle

UP: Britannia

   

The Oracle stirred uncomfortably in her sleep. Her eyes opened slowly - puzzled and concerned. Sitting up, she closed her eyes again, though not in sleep this time. She allowed her mind to go blank. Her thoughts drifted aimlessly, seeking what guidance they could find outside of the Oracle herself. And with that, the Oracle began to see something�



The wind howled as it traveled over the landscape of Sosaria, pushing through trees and kicking up dirt as it roams the southern woods near Trinsic. A strong warrior would bend his back into this wind. Birds of flight tucked their wings in close to their body and refused to move or even attempt flight. Yet, the wind ceased beyond a decaying fence. The fence marked a small plot of land that remain untouched by the fierce wind as though the wind knew something that others did not. Someone passing by might even remark that the area looked calm. They would be wrong.

A graveyard forgotten by all but time lay idly inside the broken and unstable fence. Bones littered the ground here and there - a silent message from those who had sought riches from the long dead inhabitants of the graves� or perhaps a warning for those who would come next. Broken headstones poked through the undergrowth, and many displayed the deadly weavings of spiders waiting for their next victims. Yet amidst the decay and forgotten dead stood three headstones, older than all the rest but untouched by either time or man. Three brothers rested in these graves.

Born to a peasant woman, these three magically gifted brothers began their life in Sosaria. Their happiness was short lived as they watched their mother die at the hands of town folk who believed her an evil witch. Fearing for their lives the three brothers fled into the mountains where they lives their lives in poverty and anger. But they were also waiting. As they grew in age their hatred for the people of the little town of their birth grew into a hatred for all of Britannia. Sanity fled them, never to return, and the three brother found new strength in both their loathing of other people and in their consuming madness. Powers they had received from their mother at birth awoke at last.

One brother�s heart turned as Cold as Ice; one brother�s rage became a Burning fire; and the last brother�s soul radiated a Deadly Poison. These gifts given to them by their mother would aid them in their revenge upon Britannia. The Brothers began by destroying the town of their birth, though in truth it no longer held a place in their memory. It had simply been the first to be in their path. Other smaller villages and towns followed, as the three left a trail of blood and destruction leading toward Trinsic.

When the three brothers finally reached Trinsic, a force of paladins along with the strongest of mages and warriors awaited them. The strongest and bravest of Trinsic battled the brothers, as well as the foul creatures who had joined with the three, for several weeks before the Brothers finally fell. Even after their deaths the power within the three ebbed forth and harmed anyone within a short distance of the bodies. Realizing that these were no normal men, the paladins of Trinsic had the three brothers taken to a small gravesite and buried in magically sealed tombs to keep their powers from harming another soul.

The graves sat silent and untouched for ages, the magical seals in place. Then came the day in which the Followers of Armageddon attempted to cast the Armageddon Spell. The force of the resulting earthquakes cracked the magic seals and allowed the power of the brothers to once again flow.

The stillness and silence of the small graveyard was broken by strange sounds. The earth moved and bones creaked. The brothers had been waiting for this day, the coming of the Day of the Dead. For it is this day that the dead rise to greet the living with their terrifying grasp.



The Oracle is jarred from her meditative state and the horrific vision. "The brothers will attack Britannia again as they did in the past. I must warn the cities of my vision. I must warn them of the coming of the Day of the Dead."





From the Town Cryer - The Journal of Ultima Online,
Saturday, October 30th, 2000