Stratics - The Massively Multiplayer Network
Stratics Network Stratics Community Stratics Central  


Dark and Mysterious! Name: Grond
Race: Human     Age: 32
Height: 5' 11"
Weight: depends on how much ore he carries.
Major Skills: Mining, Hiding
Minor Skills: Stealth, Magery, Healing, Mace Fighting
Quote: "Dragons have taken to boarding ships and invading the sea!"
Father: Mjollnir
Mother: Marcella Stardance
Brother(s)/Sister(s): Stradivari, Dulcinea, Lyriel Stardance
Spouse: None
Children: None
Enemies: Meer, scammers, and dragons who sail.
Occupation: Miner and Sonoma Reporter

Characteristics: Grond has long hair and a full beard because, he notes, Britannian tinkers don’t sell razors. He’s usually seen wearing dark grey or green studded leather, though he occasionally dons a hat as a cunning disguise

Background: Grond's ambition as a youth was to become a world-renowned blacksmith. He traveled to the far-off town of Minoc, and began mining, painstakingly dragging ore to the forge while a few of the shiftier inhabitants of Minoc danced around him, taunting him and trying to grab his ore. After a seemingly interminable number of unhappy days doing this, he eventually decided that he despised people and that, instead of becoming a world-famous blacksmith, he was going to become a Hated and Feared Evil Macer, since people had begun to seem much more satisfying as potential targets for his hammer than the anvil ever had. He moved to Britain, where a friend showed him there were easier and more pleasant mountains to mine, and discovered that most people who weren't taunting miners in Minoc actually seemed to be quite friendly and decent folk; but the dream of being an Evil Macer remained. He kept mining, because he was stubborn and refused to quit, and he began smithing, because as an Evil Macer he was going to need a steady supply of high-quality maces.

Many Sosarian years later, having reached the pinnacle of the mining profession, he finally set out to learn the ways of battle. He went into the world each day, with evil intentions in his heart, found groups of adventurers in dire trouble, and... helped them. Somehow, he never got around to actually performing any evil deeds; instead, he bandaged the wounded, fought beside those who needed an extra hammer, and helped the freshly-resurrected locate their corpses and retrieve their possessions. As an Evil Macer, he lacked only two things: He wasn't evil, and he was exceptionally unskilled with a mace. Not wanting to become just another goody-two-shoes save-the-fair-maiden warrior like his cousin Dunross, Grond languished at home, eating pizza and loafing around in his fuzzy slippers.

Many, many years later, the Meer arrived in Sosaria. At last, he had a cause! While everyone else extolled the virtues and wisdom of the Meer, it was clear to Grond that they were bent on the destruction of the world - whether they were consciously aware of it or not. Irresponsibly using powerful world-altering magicks with unintended effects, almost causing the destruction of the known worlds - it was clear that these beings had to be stopped. Grond founded HAM, Humans Against the Meer, for the purpose of eliminating the threat that the Meer posed to humanity. He convinced some of his brothers and cousins to join, but no one else seemed to accept that the Meer posed a substantial threat, and so the guild remained in the family. Nevertheless, HAM was ultimately successful in convincing the Meer that humans were worthy of respect rather than patronizing contempt, and the Meer have apparently stopped misusing their world-altering magicks... at least for now. HAM was renamed to Bureau 13, and the purpose broadened to eliminating undesirable aspects of the supernatural.

The One That Got Away!With his brothers and sisters out fighting the nastier supernatural beasties, Grond has begun to learn the ways of stealth, so that he can more easily gather information about the various threats to humankind - and perhaps crack open a chest of gold or two. He enjoys recreational sailing, and has recently begun a campaign to rid the seas of dragons - he has found many seagoing dragons in Sosaria recently, and since he never did learn the ways of combat, considers these to be a dire threat to all seafarers. He's not sure whether it was his commitment to public safety or his recent training to gain information stealthily which brought him to the attention of the Stratics news team, but he's grateful for the opportunity to edify the public about the dangers of seafaring dragons, the Meer, rabbits, and other dangerous denizens of Sosaria.

 
Maintained by: UO Stratics Staff.
Send comments and suggestions to us at [email protected].