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Ophidian Archmage
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Ophidian Archmage
Description:
Magi who ascend to the top of their order may one day become Arch Mage. An Ophidian Arch Mage has access to the rarest of spells, and will use them freely in battle. Arch Magi are 12 warrior mages who seek out intruders into the land of the Ophidian. An Ophidian Arch Mage attacks on sight, and gives no warning. It is said that a chill in the air is the only thing that heralds such an attack, and few enough have lived to tell such tales.

Ophidian Archmage 
Name(s) an ophidian zealot, an ophidian justicar 
Stats
Alignment EVIL 
Fame 11500 
Karma -11500 
Strength 281 - 305 
Intelligence 226 - 250 
Dexterity 191 - 215 
Hit Points 169 - 183 
Mana INT 
Stamina 36 - 45 
Damage
Base Damage* 5 - 10 
Physical 100% 
Skills
Wrestling  20.2 - 60.0 
Tactics  65.0 - 87.5 
Resist Spells  75.0 - 97.5 
Magery  95.1 - 100.0 
Evaluate Intelligence  95.1 - 100.0 
Resists
Physical 40% - 45% 
Fire 20% - 30% 
Cold 25% - 35% 
Energy 25% - 35% 
Poison 35% - 40% 
*Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats (Strength, Anatomy, Tactics, etc.) add bonuses to the base damage.
Last Updated: Mon, 09 Mar 2009 18:21:59 +0000
Ultima Online ESRB Rating
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