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Wanderer of the Void
Description:
Not much is known about these elusive creatures of Dungeon Doom. They resemble something that might be found deep in Britannia's oceans. The Wanderer's dark, bulbous body tapers down and splits into an array of dangling tentacles that whirl beneath it when it moves. Their method of propulsion is unknown, but is suspected to be magical in nature. Necromancers know these creatures to have a high level of magery at their disposal and, in turn, a high resistance to magical energy. Rumor has it that their coloring is an indication of the type of damage they can deal--an adventurer would be wise to research this before facing this creature one-on-one.

Wanderer of the Void 
Stats
Alignment EVIL 
Fame 20000 
Karma -20000 
Strength 111 - 200 
Intelligence 301 - 390 
Dexterity 101 - 125 
Hit Points 351 - 400 
Mana INT 
Stamina DEX 
Damage
Base Damage* 11 - 13 
Physical 15% 
Other Energy 85% 
Skills
Wrestling  60.1 - 70.0 
Tactics  60.1 - 70.0 
Resist Spells  50.1 - 75.0 
Magery  60.1 - 70.0 
Evaluate Intelligence  60.1 - 70.0 
Meditation  60.1 - 70.0 
Resists
Physical 40% - 50% 
Fire 15% - 25% 
Cold 40% - 50% 
Energy 40% - 50% 
Poison 50% - 75% 
Special Abilities
Ability Immune to level 5 poison and below. 
*Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats (Strength, Anatomy, Tactics, etc.) add bonuses to the base damage.
Last Updated: Tue, 10 Mar 2009 13:16:26 +0000
Ultima Online ESRB Rating
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