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Select A Different Beast:
Gibberling
Description:
The spirits of those that are lost to madness can give rise to minor daemons, called Gibberlings. These hunched fiends of Dungeon Doom move about on quick feet using their hands and long arms to add further mobility to their lanky frames. While they are not as intimidating as some of the other monsters in Doom, it would not be wise to underestimate them. Their gangly bodies are a lot more powerful than they may appear, but their true strength lies within their ability to balance on their arms and kick forward with their long legs and claw-tipped feet. The force of this blow could knock a person right off his horse.

Gibberling 
Stats
Alignment EVIL 
Fame 1500 
Karma -1500 
Strength 141 - 165 
Intelligence 56 - 80 
Dexterity 101 - 125 
Hit Points 85 - 99 
Mana INT 
Stamina DEX 
Damage
Base Damage* 12 - 17 
Physical 40% 
Other Energy 60% 
Skills
Wrestling  60.1 - 80.0 
Tactics  67.6 - 92.5 
Resist Spells  45.1 - 70.0 
Resists
Physical 45% - 55% 
Fire 25% - 35% 
Cold 25% - 35% 
Energy 30% - 40% 
Poison 10% - 20% 
*Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats (Strength, Anatomy, Tactics, etc.) add bonuses to the base damage.
Last Updated: Mon, 09 Mar 2009 14:40:12 +0000
Ultima Online ESRB Rating
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