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Necromancy
Necromancy is the study of dark magic. With it, and a special book called the Tome of Necromancy, you can curse your foes, animate the dead, transform into wicked creatures, and summon some of the most deadly spells in the world.

To use the skill, you simply have to cast any of the spells available to you in the Tome of Necromancy. The more proficient you become at the skill, the more successful you will be at using the spells.
Necromancy Reagents
As with Magery, reagents are required in order to use Necromancy spells. When combined in different ways, these benign substances result in powerful magic that can be harnessed by Necromancers.
Reagent Name Abbreviation Spells
Batwing BW Corpse Skin, Evil Omen, Horrific Beast, Mind Rot, Summon Familiar, Vampiric Embrace, Vengeful Spirit
Grave Dust GD Animate Dead, Corpse Skin, Lich Form, Pain Strike, Summon Familiar, Vengeful Spirit, Wither
Daemon Blood DB Animate Dead, Blood Oath, Horrific Beast, Lich Form, Mind Rot, Strangle, Summon Familiar
Nox Crystal NC Evil Omen, Lich Form, Poison Strike, Strangle, Vampiric Embrace, Wither, Wraith Form
Pig Iron PI Curse Weapon, Mind Rot, Pain Spike, Vampiric Embrace, Vengeful Spirit, Wither, Wraith Form
Spells

Animate Dead
Words of Power: Uus Corp
Reagents: DB, GD
Casting Time: 1.5 seconds
Mana Cost: 23
Effect: Animates corpses into undead creatures that will wander around and attack any and every creature, except humans.



Blood Oath
Words of Power: In Jux Mani Xen
Reagents: DB
Casting Time: 1.5 seconds
Mana Cost: 13
Effect: Links to a single enemy, handing back a great deal of the damage they inflict upon you. Duration in Seconds = (Caster's Spirit Speak - Target's Resist) ÷ 8 + 8. Magic Resist will reduce the damage done by (Resist Spells x 10)/20 + 10 = percentage of damage resisted.


Corpse Skin
Words of Power: In Aglo Corp Ylem
Reagents: BW, GD
Casting Time: 2 seconds
Mana Cost: 11
Effect: Inflicts necrosis upon the skin of the Necromancer or another target, making them more resistant to poison, cold and physical damage, but extremely vulnerable to fire. Duration in Seconds = (Caster's Spirit Speak - Target's Resist) ÷ 2.5 + 40



Curse Weapon
Words of Power: An Sanct Gra Char
Reagents: PI
Casting Time: 1 second
Mana Cost: 7
Effect: Briefly enchant your weapon to gain the power of life drain. While enchanted, the weapon will heal its wielder with 50% of the damage it deals out. Duration in Seconds = Caster's Spirit Speak x 10 ÷ 34 + 1. (30 seconds at GM, or about 36 seconds at Legendary)


Evil Omen
Words of Power: Pas Tym An Sanct
Reagents: BW, NC
Casting Time: 1 second
Mana Cost: 11
Effect: Be it a strike from a sword or the sting of a spell, the next bad thing that happens to the receiver of this curse will be worse. The player affected by this spell:

  • will receive a +25% increase from the next source of damage.
  • will receive a +1 boost to the level of poison the next time they are poisoned
  • will only have 50% of their Resist Spells skill the next time they try to resist a spell.


  • Horrific Beast
    Words of Power: Rel Xen Vas Bal
    Reagents: BW, DB
    Casting Time: 4 seconds
    Mana Cost: 11
    Effect: Allows you to transform into a terrifying form that grants great physical strength, at the cost of your mind. No duration. Casting this spell again or casting another transformation spell dispels it. While under the effect of this spell, the caster receives:

  • +2 hp/sec
  • +25% melee damage increase
  • increased base hand damage


  • Lich Form
    Words of Power: Rel Xen Corp Ort
    Reagents: NC, DB, GD
    Casting Time: 4 seconds
    Mana Cost: 23
    Effect: Transforms the Necromancer into the form of a lich, the master of magic. No duration. Casting this spell again or casting another transformation spell dispels it. While under the influence of this spell, the caster receives:

  • +25% damage from silver weapons
  • -10% fire resist
  • +10% poison resist
  • +10% cold resist
  • +13 mana every 10 seconds
  • -5 Hitpoints every 10 seconds


  • Mind Rot
    Words of Power: Wis An Ben
    Reagents: BW, DB, PI
    Casting Time: 1.5 seconds
    Mana Cost: 17
    Effect: The receiver of this curse has difficulty thinking, making all abilities that require Mana more expensive. Duration in Seconds = (Caster's Spirit Speak - Target's Resist) ÷ 5 + 20



    Pain Spike
    Words of Power: In Sar
    Reagents: GD, PI
    Casting Time: 1 second
    Mana Cost: 5
    Effect: Brings a jolt of temporary pain down upon your enemy. Damage is temporary and will wear off after 10 seconds.
    Versus Monsters
    Damage = (Caster's Spirit Speak - Target's Resist) ÷ 10 + 30
    Versus Players
    Damage = (Caster's Spirit Speak - Target Resist) ÷ 100 + 18
    If the spell targets someone already affected by the Pain Spike spell, only 3 to 7 points of DIRECT damage will be inflicted, and 2 seconds are added to the duration.



    Poison Strike
    Words of Power: In Vas Nox
    Reagents: NC
    Casting Time: 7 seconds
    Mana Cost: 17
    Effect: Summons a cloud of poison to strike down your enemy. Minimum base damage is 32. Also, affects a radius of 2 tiles around the target. Those within that radius will receive "splash" damage. Splash Damage = Unmodified Target Damage ÷ (Distance_In_Tiles + 1)



    Strangle
    Words of Power: In Bal Nox
    Reagents: NC, DB
    Casting Time: 2.5 seconds
    Mana Cost: 29
    Effect: Chokes an enemy with poison, doing more damage as their Stamina drops. The power of the effect is equal to the Caster's Spirit Speak skill divided by 10. The minimum power is 4. The power number determines the duration and base damage of the Strangle effect.
    Each point of power causes the Strangle effect to damage the target one time. The first round of damage is done after five seconds. Four seconds later, the second round hits. Each round after that comes one second more quickly than the last, until there is only 1 second between hits.
    Damage is calculated as follows: The range of damage is between power - 2 and power + 1. Then the damage is multiplied based on the victim's current and maximum Stamina values. The more the victim is fatigued, the more damage this spell deals. The damage is multiplied by the result of this formula: 3 - (Cur Stamina ÷ Max Stamina x 2. For example, suppose the base damage for a Strangle hit is 5. The target currently has 40 out of a maximum of 80 stamina. Final damage for that hit is: 5 x (3 - (40 ÷ 80 x 2) = 10.


    Summon Familiar
    Words of Power: Kal Xen Bal
    Reagents: BW, DB, GD
    Casting Time: 4 seconds
    Mana Cost: 17
    Effect: Summons a spirit wisp, dark wolf, death adder, vampire bat, or horde minion to your side, each with their own unique abilities and a special power granted to the caster.


    Vampiric Embrace
    Words of Power: Rel Xen An Sanct
    Reagents: BW, NC, PI
    Casting Time: 4 seconds
    Mana Cost: 23
    Effect: A powerful form that grants many strengths, but prevents the Necromancer from using garlic-based spells and potions. No duration. Casting this spell again or casting another transformation spell dispels it. While under the influence of this spell, the caster receives:

  • 20% life drain from melee attacks
  • -25% fire resist
  • +25% damage from silver weapons
  • damage from garlic (17-23 points of damage is dealt when Vampires cast spells that use the garlic reagent. Spells cast via scrolls, arcane clothing, or with the Lower Reagent Cost property will do damage even if garlic is not actually consumed.)


  • Vengeful Spirit
    Words of Power: Kal Xen Bal Beh
    Reagents: BW, GD, PI
    Casting Time: 8 seconds
    Mana Cost: 41
    Effect: Summons a powerful revenant to slay a chosen foe. Revenants are incredibly persistent and can track their quarry, even when hidden. A revenant requires 3 control slots. See Skills: Animal Taming: Pet Limit. Duration in Seconds = (Caster's Spirit Speak x 80) ÷ 120 + 10


    Wither
    Words of Power: Kal Vas An Flam
    Reagents: NC, GD, PI
    Casting Time: 1.5 seconds
    Mana Cost: 23
    Effect: Summons an evil, withering frost, damaging all nearby enemies - especially those who are good. Affects a radius of 5 tiles around the caster. (Note: The effect of the SDI property on Wither is capped at 15% in PvP combat.)


    Wraith Form
    Words of Power: Rel Xen Um
    Reagents: NC, PI
    Casting Time: 4 seconds
    Mana Cost: 17
    Effect: Transforms the Necromancer into the form of a wraith, well-suited for resisting physical damage, but weak against magic. No duration. Casting this spell again or casting another transformation spell dispels it. Once in wraith-form, Necromancers can use the "Recall" spell, as long as the spell is in their spellbook and they have the appropriate reagents. This is true even if their Magery skill is at 0. While under the influence of the this spell, the caster receives:

  • +25% damage from silver weapons
  • +10% physical resist
  • -25% fire resist
  • -5% energy resist
  • -5% poison resist
  • -5% cold resist
  • the ability to leech mana
  • the ability to walk through people (non-blockable)
  • Necromancy and the Fast Cast Property
    The Fast Cast property is capped at 2 for the use of Necromancy skills.

    Additional Information:

    Professional Title: Necromancer
    Improve by: Casting necromancy spells
    Trained by: Necromancer Trainers
    Primary Stat: Intelligence
    Secondary Stat: Strength
    Complementary Skills: Spirit Speak, Battle Focus, Resist Magic, Magery, Evaluate Intelligence, Meditation
    Best Location: Umbra


    Last Updated: Thu, 26 Mar 2009 15:46:06 +0000
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