Bulk Orders

Bulk orders are a feature for crafters, and will be randomly offered by NPC craftspeople to players who sell goods, depending on their skill in the respective craft, and how often the player does business with the NPC.

The bulk order feature is a new addition, and is currently implemented for blacksmiths and tailors.

Players with a sufficient skill in blacksmithy will have a chance to recieve bulk order requests from NPC Armorers and Blacksmiths when they sell goods to those NPCs. Likewise, tailoring bulk order deeds can be received from Tailor and Weaver shopkeepers. Once you receive a deed, you have to wait at least 6 hours before you are eligable to receive another large bulk order deed or at least one (0-50 skill) or two (50-70 skill) hours before you are eligable to receive another small bulk order deed.

When offered, the bulk order is in the form of a deed, grey for blacksmithing and green for tailoring. Double-clicking this deed brings up the details of the order, such as the item name, amount to make, quality of the item requested, and the ore or material type.

To complete a regular order, the player can use the "combine" button on the deed to combine the crafted items with the deed until the amount of items the deed requests has been reached. Once the correct amount of items has been created and combined with the deed, the deed can then be dropped on the NPC for a reward. Items cannot be removed individually from a deed, once they have been combined with it.

Small Orders

Small orders, the only ones given to players with less than 70 skill, will request items that will allow the player to gain skill.

Ore types and exceptional quality items are not requested for blacksmiths in training under 70 blacksmithy skill. Special leather types and exceptional quality items are not requested for tailors in training under 70 tailoring skill.

The chance of receiving a deed that requires colored ingots or leather depends on the players skill.
At 70 skill and up to below GM there is a 50% chance, if the item is of a type that can be colored.
At GM and above there is a 60% chance, if the item is of a type that can be colored.

Large bulk orders will be extremely difficult to fill, in that each large bulk order may consist of filling and combining several smaller bulk orders. For instance, a large bulk order for blacksmiths may require 20 full sets of armor to be made. The player must obtain several smaller bulk orders, each requiring 20 pieces of an individual piece of armor. These smaller orders for the individual pieces must be completed, and combined into the large bulk order before the large bulk deed can be returned to the NPC for a reward. The smaller orders must be for the same number, and ore type as the original large bulk order, and of the same or better quality than required. Large bulk orders offer higher rewards, and are only offered to blacksmiths and tailors with 70 respective skill or higher.

All items craftable by blacksmiths, with the exception of dragon barding deeds and repair contracts, can be requested by a blacksmith's bulk order. The quality, quantity, and ore type are chosen at random. The quality is limited to normal or exceptional. The quantity is limited to 10, 15, or 20. The ore types are iron, dull copper, shadow, copper, bronze, golden, agapite, verite, and valorite.

All items except for the oil cloth craftable by tailors can be requested by a tailor's bulk order. All tailoring small orders are useable in a matching tailoring large order

A Variety of Deeds

Considering all possible combinations, there are 1638 different bulk order deeds for blacksmithing, divided as such:
1 metal x 2 qualities x 5 weapon sets x 3 quantities = 30
9 metals x 2 qualities x 24 armor items x 3 quantities = 1296
1 metal x 2 qualities x 25 weapon items x 3 quantities = 150
9 metals x 2 qualities x 3 armor sets x 3 quantities = 162

For tailoring, there are 960 different bulk order deeds, divided as such:
4 leathers x 2 qualities x 26 leather items x 3 quantities = 624
1 cloth x 2 qualities x 29 cloth items x 3 quantities = 174
4 leather x 2 qualities x 5 leather sets x 3 quantities = 120
1 cloth x 2 qualities x 7 cloth sets x 3 quantities = 42

Rewards

The rewards are threefold. The first reward is gold, equal to half its vendor's value in gold for non-large bulk deeds. So, if an object is valued at 200 gold outside, then it would yield 100 gold multiplied by the requested amount. A check will be given to the person fulfilling the order if the amount is more than the person can carry.

The second reward is a special item, often not available otherwise in the game, chosen based on the difficulty of the order.

The third reward is an amount of fame, which is based on the difficulty of the deed.

The functionality of the items or the color of the items are unique. Some of the rewards are for showing off your skill to other players. Some of the rewards are even more impressive. The top end rewards should be sufficient (aside from the massive amount of fame you can get) as a reward for the huge amount of effort required to fill the order (including a large monetary reward).

Blacksmithy Rewards
Item Special Abilities
Leather gloves of mining Increases mining skill by 1 point. Dyeable using a leather dyetub.
Studded leather gloves of mining Increases mining skill by 3point. Dyeable using a leather dyetub.
Ringmail gloves of mining Increases mining skill by 5 points.
Ancient smithy hammer Increase blacksmithing skill by 10, 15, 30 or 60 points when equipped.
Runic smithy hammer Allows you to make weapons and armor imbued with magical properties. Comes in all different ore colors. The amount of properties and their intensity depends on the hammers color:
Dull Copper - 1 to 2 Properties with an intensity of 10 to 35%
- Hammer has 50 charges when new.
Shadow Iron - 2 Properties with an intensity of 20 to 45%
- Hammer has 45 charges when new.
Copper - 2 to 3 Properties with an intensity of 25 to 50%
- Hammer has 40 charges when new.
Bronze - 3 Properties with an intensity of 30 to 65%
- Hammer has 35 charges when new.
Gold

- 3 to 4 Properties with an intensity of 35 to 75%
- Hammer has 30 charges when new.

Agapite - 4 Properties with an intensity of 40 to 85%
- Hammer has 25 charges when new.
Verite - 4 to 5 Properties with an intensity of 45 to 90%
- Hammer has 20 charges when new.
Valorite - 5 Properties with an intensity of 50 to 100%
- Hammer has 15 charges when new.
Sturdy pickaxe Allows you to mine either 150 or 200 ore before breaking. Number of uses is determined randomly at the time the reward is given.
Sturdy shovel Allows you to mine at least 180 ore with one shovel before it breaks.
Colored anvil None, just a decorative item.
Prospector's Tool Allows miners to harvest a higher "level" ore than a certain area would yield otherwise. Comes with about 50 charges before it is used up. Can be used together with a Gargoyle's Pickaxe to raise an ore spot two levels (i.e. an Agapite spot allows you to mine Valorite).
Powder of Fortifying Increases the maximum durability of metal arms and armor by 10 points.
Comes with 10 charges when new.
Blacksmith Scrolls of Power Allows your blacksmith skill cap to raise above 100 points.
Gargoyle's Pickaxe Allows miners to harvest a higher "level" ore than a certain area would yield otherwise. Beware: Using a Gargoyle's Pickaxe may summon a hostile Ore Elemental!
Tailoring Rewards
Item Special Abilities
Colored Cloth

New colors, not available otherwise.

Brown Bear Rug None, just a decorative item.
Polar Bear Rug None, just a decorative item.
Flower Tapestry None, just a decorative item.
Small Stretched Hide None, just a decorative item.
Medium Stretched Hide None, just a decorative item.
Specially Hued Sandals None, just a decorative item.
Clothing Bless Deed Allows you to make one item of clothing "blessed". The item then cannot be stolen and will stay with you if you die.
Tailoring Scrolls of Power Allows your tailoring skill cap to raise above 100 points.
Runic Sewing Kit Allows you to make tailored armor imbued with magical properties. Comes in all three different hide colors. The amount of properties and their intensity depends on the sewing kits type:
Spined - 1 to 3 Properties with an intensity of 20 to 40%
Horned - 3 to 4 Properties with an intensity of 30 to 70%
Barbed - 4 to 5 Properties with an intensity of 40 to 100%
Examples

The easiest smithing bulk order to complete would be an order for 10 buckler shields of normal quality and made with iron ingots. The reward would be a moderate amount of fame, some gold, and a special item.

The hardest smithing bulk order to complete would be a large bulk order for 20 suits of platemail (all 6 pieces) of exceptional quality made with valorite. The player would need to have a large bulk order deed, as well as six small bulk order deeds, each for the same number, quality, and ore type, and each for a different piece of the full armor set. These six small orders (each for 20 of a particular armor piece, of exceptional quality, and made from valorite ingots) would need to be combined into the deed. The reward would be an enormous amount of fame, a bank check for a large sum of gold, and a magical item.

Bulk Order Books

In order to make storage of the large amount of bulk orders you are bound to end up with easier, Bulk Order Books have been created. The books act as a container that can hold only bulk order deeds, both tailor and smith deeds of all sizes and types.

A bulk order book can hold up to 500 orders, for every 5 orders it will weigh one extra stone and count as one extra item, so when it's filled it will weigh 101 stones and count as 101 items.

Since 500 orders can be a bit hard to manage in a big pile, the books also have a filtering option that allows you to only view the deed types you wish to see. The filter has a number of options like size, quality, quantity, material and skill, which makes it very easy to check if a certain deed is in the book.

When placed on a vendor the book will allow the buyers to buy single orders from within the book at a price specified by the owner. The filtering options are of course also available to potential buyers.

Thanks go to Sir Fruit of Cup for helping with the initial research and Nadia of Sonoma for later updates.