Litter Picking in General
"Litter picking" is how I like to call the process of picking up all
the stuff thrown away by others at the banks all over Britannia and
selling it to NPCs. While the life of a scavenger has never been a
very reputable one, it's well worth trying it - at least for a new
citizen of the realm, who is in desparate need of money.
Litter picking makes an average of 3,000 gp per hour, which is way
below what one can earn through bashing monsters or doing serious
trade during the same time. However, there is no job I can think of
that is more rewarding for a brand-new character in Britannia with
nothing more than a book, a dagger, a candle, 100 skill points and
1,000 gp as the basis of its future wealth. And besides that, you
contribute to the community by keeping our streets clean and shiny.
The aim of this guide is to provide you with some more and some
less obvious hints and pieces of information on how to make the
most out of your new favorite spare time activity of being a member
of the scavengers' guild. So on we go!
Get a mount
The first and most important thing you will need for your duties
is a mount. You will be travelling a lot, and since you most likely
neither have the reagents nor the runes to recall around, you should
use the next best thing to improve your travelling speed. Oh, and
even if you have the ability to recall around, you should consider
not doing it for three reasons:
- Litter picking, as we've said earlier, doesn't pay off too
well, and since you would have to recall very often, the money
spent on reagents will take away a good deal of your earnings.
- You will be running through the cities quite a lot to meet
all those NPCs you want to sell your precious collectibles to,
and while recalling won't help you in this process, a mount will.
- Besides banks, public moongates are another popular place to
get rid of garbage, so visiting them every now and then (and
using a mount, it's inevitable to do so) doesn't seem to bad
Sometimes you're lucky and a player is selling freshly tamed
horses or ostards for about 300 gp next to the bank of the city
you started in. But in most cases you will have to buy a horse
from a stablemaster or animal trainer. These may be found in
Britain (West of the city, in Lord British's Castle, and in
the Northern part of the city), Minoc (Northmost building),
Moonglow (outside of the inn), Skara Brae (next to the bank),
Trinsic (East and West end of the city) and Yew (at the
sheep pasture South of Empath Abbey), so you may want to choose
one of these cities as the birthplace of your character. The
horses sold by stablemasters cost between 550 and 650 gp,
and you shouldn't hesitate to make that investment from your
very first 1,000 gp, as it will pay off pretty soon.
Another option that you have is to tame a horse yourself.
But this requires that you either choose Taming as one of
your starting skills or go to an animal trainer or ranger
and buy some training in that skill. It may take a little
more time, but comes at a cheaper price, especially if you
want to have that skill on your character anyways.
The empty bank box
A freshly created character comes with another very valuable
asset: an empty bank box. Yes, that's right, an empty bank
box. As you will be at one bank or another most of the time,
opening your bank box is a simple task. And it comes in handy
if you happen to find a backpack full of sellable stuff
that's just too heavy for you right now. In that case you can
put it in your bank box before someone else takes it away,
and afterwards you sell the stuff whenever you have the
capacity to do so.
Macros, macros, macros...
A must have for your business is a "Circle of Transparency"
macro. For those who don't know: There's a macro option called
CircleTrans, which, when assigned to a macro makes the walls
invisible in a circle around you. There is quite a lot of
garbage hidden behind a wall, and the CircleTrans macro is
your only option to get that valuable waste.
Oh, it's rather obvious that a "vendor sell" macro will help you
a lot during the item sale. But such a macro should be part
of your default macro set anyways. Besides that, there isn't much
else of the litter picking profession that you can macro.
Some software aid
There are two tools out there that are a great help to the
aspiring scavenger - UOAssist and UOAM.
UOAssist: The sell agent provided by UOAssist nearly
is a must in litter picking. Get yourself a bag, a pouch or
any other container, assign it the status of a "sell bag"
and then put everything you pick up inside that container.
Afterwards you just have to hit your "vendor sell" macro
each time you meet a NPC vendor and UOAssist sells everything
for you that the NPC is willing to buy.
However, most new players don't have UOAssist, so this is
mostly for the veterans that just created a new character
or even started out on a new shard they haven't been on
before. But even a compete newbie might want to give it a
try - you can get a 30 day trial key for free on
UOAM: UO Automap (or UOAM for short) helps you in
quickly finding the vendor type you're looking for, as
most likely you don't have the maps of all the cities in
your mind. So in case you don't have it already, get it
from its website on UO Stratics
and see what it can do for you.
Doing the job of a scavenger
What items to go for
In general, you should pick up every item you find and try
to sell it to a NPC vendor. Sometimes you can sell items that
you never thought a vendor ever would buy. Of course the "no
rule without exception" rule applies here as well. Some items
just can't be sold to any NPC, but you should only care about
the heaviest of them, as they take away lots of your precious
payload without giving you anything back. Basically, you
should ignore crystall balls and any piece of bone armour.
Both can't be sold and both are rather heavy. Another thing
to ignore are heating stands and spyglasses left behind by
tinkers in training.
Pick up everything else that you aren't sure about and
throw it away after you haven't sold it to any NPC after
doing your tour for two or three times, and add it to your
"ignore list". Sometimes a vendor just has bought lots of
one item type from another player right before you arrive,
and while he would be willing to buy an item in general,
he doesn't want it right now. So giving an item a few
chances to get sold is no mistake.
The most common items that also make quite some money are
armour, shields, weapons, scrolls, wands, gems, potions and
magic cloaks (the latter come in two alignments only one of
which may be sold to NPC tailors). Perhaps you even want to
keep a few of the items as they help your new character,
such as scrolls for a mage or armour and weapons for a
warrior. Usually armour and weapons that were thrown away
are either heavily used or of the magic variety, but with
a very low enchantment. However, for a new character, they
are better than nothing and cheaper than anything.
Selling what you've got
Your most basic rule for litter picking is quite simple:
"The provisioner buys it!" Although this doesn't apply
to each and every item, most of the stuff can be sold to
a provisioner, be it armour, shields, weapons, gems or
common stuff like bags (a backpack sells for 9 gp, and
you will pick up quite a lot over time). This means that
your should pay your first visit after filling your
backpack to the provisioner. Afterwards, you sell the
remaining stuff to the other NPCs, such as dying tubs
to a tailor, a sack of flour to a baker or scrolls and
wands to a mage.
Other things to keep in mind
You will make the most out of your time if you do your
job while your shard is rather busy (usually 5 pm to 11 pm
local shard time). During these hours, the most people
are around and thus the most garbage gets thrown away.
Don't try to do litter picking for more than approximately
one hour a day. Eventually you will have collected everything,
especially from the more remote locations where not so many
players do their banking and leave their stuff behind, and
your earnings over time ratio will eventually drop.
Besides that, there might be more scavengers working on
your shard, and if too many are busy at the same time,
they mutually destroy the basis of their income because
each one gets a smaller piece of the cake.
Planing your tour
Not all cities in the realm will bring you the same
benefit, so you should plan your tour wisely in order
to optimize your income. Here is a brief description
of all cities that have a public moongate adjacent to
Other cities are not worth visiting, not only
because they are seldomly visited by other players,
but also because you'll need runes and the ability
to recall to get there, and we've opted that out right
from the start.
When planing your tour, you should keep two things in
mind - how long does it take you to get from the moongate
to the city (or in other words, how far are they apart)
and how many people visit the city and leave their stuff
Britain:Britain is a medium choice in your tour
plan. The city is the most busiest of all, but the moongate
is quite far away from the bank, especially the East
Britain Bank, and running through the city to find the
NPC vendor type that you want can be quite painful
because of the city's size.
Jhelom: Should be part of your top three or
four cities in your tour plan. The gate is close to
the city, and the city itself is rather busy.
Magincia: Probably the city you will visit the
least often. Together with Yew, it's the less bussiest
city in the realm, and although the moongate is close
to the city, there are a lot of nasty critters around
the gate that can make the live of a new character to
Minoc: Being a medium to low level choice
because of the distance between moongate and bank,
Minoc still has its value for a scavenger. Many smiths
are there, and maybe you can pick up some worn out
armour or weapons.
Moonglow: One of your top three choices. The
moongate is quite far away from the city's bank, but
for some strange reason, the city is very busy and
you will find a lot of stuff littered around the bank.
Skara Brae: Another of your top choices. No
other city has its moongate closer to its bank. And
Skara Brae is the favorite town for tamers, who often
throw away magic armour and weapons with lesser
enchantments after a hunt.
Trinsic: You should visit Trinsic at most
once a day. The city itself is not as busy as many
others, the moongate is not too far away, but due to
the city walls you will still do a lot of running,
and because it has two banks, the traffic is shared
between both, which makes your journey even longer.
Vesper: This is a busy city, and its bank is
rather close to the Minoc/Vesper moongate. This makes
it another one of your favorite choices.
Yew: You should visit Yew only once or twice
a day. Although the bank (Empath Abbey) isn't too
far away from the moongate, it's a very calm location,
and new garbage comes at a slow rate.