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November 2007

Turkey Hunters and Hunted by Turkeys!
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Posted on Friday, November 30, 2007, 8:12 PM EST by Sara of Baja (Baja)

UG.K's Thanksgiving Turkey Hunt 2007

On November 23, folks started gathering at UG.K's Gravewater Shores Pepper Bar, anticipating the second annual Turkey Hunt sponsored by UG.K.

After a warm welcome from Daemon and other UG.K members, we were given pouches with books and a rune back to the Pepper Bar.  We gathered outside to learn what the Turkey Hunt would entail, and to have the books explained to us.  In the books, there were coordinates for six locations in Fel, and a subtle hint as to where each location was.  We were told there would be seven turkeys ... One turkey at each of five locations, and two turkeys at one location.  Our goal was to find to hunt down the turkeys, and if we succeeded in killing them our reward would be found in their loot.  The  location hints included cryptic clues such as:  'Located in a cave near a prison. X348 Y1541. Latitude: 15 degrees 12 minutes North. Longitude:  68 degrees 33 minutes west.'

Lil Debi, Elizabeth, Sean Brega and I headed for the location near Buc's Den, and immediately spotted a turkey.  For one brief, uninformed, Trammy moment, I thought, this is going to be easy.  The turkey immediately changed my train of thought!  Not only did the turkey fight back, that was the healingest bird I ever saw!  After a long, well-fought battle, I believe the turkey decided it was time to just give in and let us kill it.  After dispatching that turkey, we headed over to Moonglow in search of the turkeys reported to be there. 

 

Parisa and Arlon of afk were already there.  Parisa gave me the following account of their turkey hunt:

After receiving our books with the locations of the dreaded turkeys and return runes to the Pepper Bar, Arlon and I proceeded to read our books and decipher where we were to head first. We normally don't travel to Felucca on our fighter, PvP not being one of our strong points, but we were looking forward to finding  and battling these creatures of lore.

After deciding to approach the Moonglow beast, Arlon and I came in from the south of the suspected location. It wasn't long before we found not one but two of the fighting turkeys. We were soon joined by a few others, and the battle began. Now these birds were quick to run around and even quicker to disarm the unsuspecting archer. Never having dealt with such a thing, I was having some difficulty fighting these foul creatures. Finally I realized the offending attack and learned quickly to rearm. After a very well fought battle we were successful in dispatching the turkey's and claiming our bounty. I only received one prize, Arlon received a few more, but the lessons learned and the fun had were well worth it. Our turkey soon appeared in ghost form and was quickly resurrected and healed. We then proceeded to look for other turkeys at other locations. Only to discover they had already been handled be other brave adventures.

Arlon and I had a wonderful time, and look forward to other such events.  UG.K , this was well orchestrated, and our hats of the you for holding this event. *claps*

Parisa of afk

After hearing all the turkeys had been found and killed, hunters and turkeys all headed back to the Pepper Bar to share our turkey hunting tales.
 




Thanks again, UG.K!  We're all looking forward to next year's hunt!

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Saturday Night Crawl
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Posted on Friday, November 30, 2007, 7:25 PM EST by Akasha1 (NapaValley)


nights of Dragonkind are sponsoring a dungeon crawl and scavenger hunt. All are welcome to join as we start with Lizardmen and work to Ogre Lords.

When: Saturday, December 1, 2007 at 7:30

Where: Skara Brae Community Center


There will be items to be found or gathered along the way with a prize of 500,000 gp to the person who can gather all the required items.


Register at the Skara Brae Community Center.

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FoF: Fond Farewells
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Posted on Friday, November 30, 2007, 6:27 PM EST by Larisa (GeneralNews)

Posted to uoherald.com's Five on Friday:


FoF: Fond Farewells
Jeremy Dalberg
30 Nov 2007 21:08:41

"Why is the weapon special Frenzied Whirlwind so much worse than regular Whirlwind? Is it bugged?"

It's not bugged - it's doing exactly what it's supposed to do, which is 3-5 Physical damage, twice (which goes up against Physical resist, which is why people are only seeing 1-2 damage.) However, for the mana cost, that seemed... slightly silly, so Wilki gave it a substantial boost (to 20-50 for two ticks) which should make it actually useful. (You should see this change in the next publish, usual caveats about QA applying.)

"Why was the Bag of Sending nerfed?"

The short answer is, to curb inflation. The longer answer involves some metaphors, so bear with me a moment.

UO's economy was designed on the "faucet/sink" model. Imagine a faucet that pours gold into the world. Now imagine various drains - "gold sinks" - that the gold flows away into. The goal of the system is for the level of gold in the world to remain approximately even, and that's done by adjusting the rate of the flow in and the size of the drains out.

In UO, the "faucets" are the various NPCs that give players gold - monsters you can loot, escorts or quests that give gold as a reward, etc. The drains are any NPC or system that takes gold away from players - the insurance system is a big one, as are player vendor fees. (Player-to-player trades are NOT sinks - moving the gold around within the world doesn't change the overall amount of money in it.)

The Bags of Sending were increasing the rate of flow of gold from monster loot - that faucet was pretty much cranked as wide as it would go. This has been overwhelming the drains and increasing the amount of money in the world, which lowers the actual value of gold - this is what economists mean by "inflation." Changing the Bags of Sending to make farming for gold less profitable will slow down that flow and hopefully slow down the rate of inflation - which will raise prices in the short run but lower them substantially in the long run, as the drains pull money out of the world and the actual value of gold goes up.

Now, MMO economics are far from an exact science, and the system will no doubt require further tweaking, but this is a step in the right direction.

"Why did you slow down the spawn rate in Felucca?"

First of all, let me apologize for not putting this in the patch notes - it was one of the ones that slipped by us. We actually didn't change the spawn rates themselves - what we did is fix a bug that was causing champ spawns to accelerate the spawn on the entire subserver. This was causing spawns that were much (up to 8x!) faster than intended, in any area that had a champ spawn.

"What's the current state of the Magincia invasion?"

The invasion is building to a final peak - the rifts that were once moongates will begin to throw off huge bursts of power, and finally the incredibly powerful beings commanding the invading forces will appear. The defenders will have one last shot to defeat them and save the city, and it won't be easy. The final battle will begin in the next 24 hours, and you'll only have two days to achieve victory, or else Magincia will be lost. Sharpen your swords, repair your armor, and gather your wits, because the last battle for Magincia is upon us!

"I hear some of my favorite devs aren't moving - what's going on?"

I'm going to miss CatHat something awful, myself - and I'm just as broken up that we're losing Wilki too. But I'm consoled by the fact that I still have TheGrimmOmen and Leurocian to keep me company, and the Master of Disaster hasn't run out of things to blow up yet. We're losing some great people, no doubt about it - but we're keeping some great ones, too, and I have every confidence that UO will come out of this move stronger and better than before.

What does this mean for you, in practical terms? A couple of things:

  • The next six weeks or so are going to be fairly slow, patch-wise. This is less for personnel reasons than because we have to back up, box up, and ship all the computers involved with making a patch clear across the country. We have quite a few lovely quality-of-life changes in the can, but you may or may not see them until January.
  • This does NOT mean you won't be getting your holiday gifts! Expect those to be given out between December 15th and January 15th.
  • We will be hiring - if you're interested in getting into the games industry, or if you're in it and want to be involved in UO, keep an eye our for job postings. I'll keep y'all updated when I have more specific details.
  • Other names of devs you might recognize who are staying on the project - SupreemEA the Master of Code and Prince of UI, Mesanna the Infinitely Wise, Stormwind the Ancient and Undying, and Serado, Lord of the Bugs.
  • The Five on Friday will be a little different for a while - see the next post for details.
  • The Five on Friday is going to be mutated for a while - here's the scoop:

    Since the developers who help me research all y'all's questions are moving across the country over the next several weeks, the Five on Friday is going to change a bit. Some weeks I may do questions like always, some weeks it may be new documents added to the website, or historical tidbits that I've dug up, or whatever I can come up with to keep y'all entertained and informed. Suggestions for things you'd like to see that do NOT require someone to go digging through the game code are more than welcome at the usual place.

    The FoF should return to its regular pattern mid-January-ish.

    It's been a long, frantic week, but the end still came too fast. Ave atque vale, my departing friends. Don't be strangers now, y'hear?

    Jeremy

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    Christmas Container Art Contest
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    Posted on Friday, November 30, 2007, 5:46 PM EST by Sara of Baja (Baja)

    Oriana and Sara
    Are Pleased To Announce They Are Sponsoring A
    Baja Christmas Container Art Contest


    Sample By Oriana

    We were so pleased with the Thanksgiving Container Art, we decided to hold another contest for Christmas.

    Rules:

    1. You may use any in-game container to hold your art design. We will be displaying your art at Sara's house North of Luna for all to see. Every effort will be made to return the containers and artwork after the judging.
    2. Designs may be created using any item in the game, just be sure to use a Christmas theme.
    3. One entry per person.
    4. Place a book with your character name and contact information in the container.

    Prizes:
    There will be prizes for 1st, 2nd and 3rd place.  Thus far, we have 2 million gold in the prize fund.  Once we have all the contributions to the prize fund (gold and/or other items), we will be able to announce how it will be divided between the winners.

    How to Submit Your Entry:
    Use the following links to PM Oriana or Sara on the Stratics forums.  Please mention container art in the subject line.
    Contact Oriana
    Contact Sara of Baja

    Or see either of us in game. 

    Deadline For Entries:
    Midnight (Pacific time), Saturday, December 22, 2007

    Winners to be announced by
    December 31, 2007

     NOTE:  Screenshots of the entries will be posted on Stratics, and we will be using the 2D legacy client for judging and screenies.

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    BNN: Magincia Still Not Safe, Mages Warn
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    Posted on Friday, November 30, 2007, 5:10 PM EST by Larisa (QuestandEventNews)

    This new chapter has appeared on uoherald.com

    BNN: Magincia Still Not Safe, Mages Warn
    Jeremy Dalberg
    30 Nov 2007 19:54:37

    The battle for Magincia seems to have reached a stalemate. Most of the city is shattered, and looting has been regrettably prevalent, but the stalwart defenders of the city continue to push back the invading hordes.

    However, all is not well, say the leading researchers of the Mage Council.

    "The moongates have been warped into a form they were never intended to hold. The etheric disturbance is tremendous, and we fear that it will get worse before it gets better," warns the Mage Council's spokesman.

    The Royal Guard has ordered all nonessential personnel off of the island, and is maintaining a minimal force to secure the city.

    "Daemons - even big daemons - my men can handle," says Sir Brendan of the Royal Guard, officer in charge of Magincia's defenses. "But once the mages start talking 'unstable planar rift' this and 'etheric resonance crisis' that, I get my people out of the area before they get blown clear off the map."

    Bringing you the latest from Magincia, this is Sherry the Mouse, reporting.

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    Atlantic Photo Contest!
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    Posted on Friday, November 30, 2007, 8:25 AM EST by Ishtar (Atlantic)


    This is being hosted by a player, and is a wonderful idea to show all of Sosaria your favorite places and things on this Shard! I am looking forward to seeing the entries myself.

    The big prize is $10,000,000 Million gold!

    This site provides all the information:

    http://clownentertainment.web.fc2.com/clownentertainment/event/photocontesteng.html

    I hope to see some amazing entries! Thank you Clowntriplea, for this fabulous contest!

    -Ishtar-
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    A Sad Night in Magincia
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    Posted on Thursday, November 29, 2007, 7:21 PM EST by Lady Tia (LakeSuperior)
    >>> Trammel Facet News <<<A Sad Night in Magincia

    According to history, New Magincia, the City of Humility is going to be built on the ashes of the Old Magincia, the City of Pride. In the past, the citizens of Magincia have experienced the sensation of too much money. The beautiful city held ornate buildings. The shops with many columns to provide places to inlay gemstones and gold. The shop signs were lettered in real silver.




    It’s a sad night in Magincia, even the NPCs have vanished, run for their homes, hopefully somewhere deep in the forests of Britannia. Bankers gone, medics gone, no one left in Magincia except for a few still seeking to make more destruction.







    With yet a few more citizens trying to help and rebuild in the best way they know how. Thank you Brother Wilham. And thank you Taeara for being there every day rezing and healing all the players trying to still defend the city.





    The majority of the city is destroyed, with the exception of the Parliament Building which still stands almost pristine, as it too is littered with debris from the surrounding buildings. The 3 houses on the beach are thankfully still standing.





    The painters shop still stands with but one corner damaged despite the continued efforts of the citizens of Sosaria to bring the light deamons in to destroy it.



    But truly will it be the City of Humility, or will it be known as the City of Greed, as it seems that the city falls to purely Greed. Maybe that should be a new virtue…..

    Will there be a new Magincia? Only time will tell.
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    Taming Training - Friday, Nov. 30, 8pm EST
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    Posted on Thursday, November 29, 2007, 4:36 PM EST by Lord Franklin (Catskills)
    >>> Trammel Facet News <<<For those of you who don't check our Catskills Event Calendar (shame on you!), here's a heads-up that Jerimiah has posted a notice.

    On Friday November 30th at 8pm Eastern time the Patrons of the Royal Zoo will be hosting an event to help new or struggling tamers practice the arts involved in obtaining and nurturing pets. All tamers seeking help or just camaraderie are encouraged to come to the Royal Zoo to exchange ideas and support each other. Runes to useful locations will be available as well as items to help fledgling tamers.

    Veteran tamers are encouraged to attend as well to share your experience with those new to taming. We hope to make this a regular event as we strive to spread awareness of our Zoo. Catskills has the best Zoo in all of UO and a special birthday party is being organized for our crane that turns two years old in early December.

    Please note that is event is open to everyone. If we tackle some of the more aggressive creatures, mages & bards will be particularly welcome! Anyone wishing to learn more about how to tame, donate to the zoo, or just spend time with fellow citizens is welcome!

    If you've ever wanted to start up a tamer, these folks can give you a lot of very helpful pointers. Put that seventh character slot to good use! If you've never seen a pack of frenzied ostards go after a blood elemental, well, it's worth every second of the training. The Royal Zoo is located south of the Moongate on Moonglow Isle.

    Peaceful Journeys,
    Lord Franklin
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    Lady Silverbrook Donates to MOA
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    Posted on Wednesday, November 28, 2007, 9:04 PM EST by Lady Lava (GreatLakes)
    Lady Silverbrook Donates to MOA ~

    Tonight was the kick off auction for MOA with its new look and attendance was good.
    Lady Silverbrook donated the trivia give-aways for the evening in honor of all the people who have been defending Magincia from the evil on going Invasion.



    Lady Silverbrook was not the only esteemed person in the house. Lady FiFi LaForge, Jack Sparrow, Zephyrus, Lady AstarianJewel,Martyna Z'Muir, and Lady Mother Nature were a few well known faces seen in the crowd. Evolution, SK and WR guilds showed in numbers.

    I have known many Barbies in the realm including my favorite, Ghetto Barbie of Legends. Chaotic Barbie was in rare form at MOA tonight and spouted several extremely funny comments about the Pratt sculpture, which I cannot repeat here.

    On the subject of Pratt, he was working the auction block tonight with Dearg and Melian in supporting roles and doing a great job.



    Pratt made a comment during the auction he would like a large rubble tree ... or better yet that I should buy one and store it at the auction house. Everyone knows poor tamers cannot afford such things, lol.

    Pratt darlin .... thank you !!!! One of your patrons overheard you and I acquired a large rubble tree right after the auction. You can borrow it anytime you want.



    It was fun being at the auction as it has been some time since I last attended. Many great items, most at good prices went on the block. Rowen of REA sat next to me and I had no problem seeing, even thru the glare of his neon hair. He is one colorful guy.



    There is another auction tomorrow evening so if you missed tonight you have another chance this week. Be sure to check out all the floors with new decor.

    It is fun to see how the previously owned items have been reworked and replaced. It warmed my heart to see my old friend Lord Fortubo's sash locked down on the floor. He passed away in real life some time ago and was a MOA member before his passing.






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    Big Angry Josher and the Very Important Players!
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    Posted on Wednesday, November 28, 2007, 9:00 PM EST by EricksonYates (Atlantic)

    Jingle, Jangle, Jumble, Jump!

    Erickson Yates here! I am already finished with my first night of research in Felluca! I decided that for my first foray into the world of an Atlantic Reporter, I would go straight to the top. I decided to search out the man who sees over the Very Important Players! That is right, Big Angry Josher himself. I spent a little time with Josher, tossing him a few questions so that those of us not in the know could learn about about how the men and women on the dark side live.

    At first, I tried to track the man down...well I found him, but this is what I saw before I could ask him anything!

    After that, I got him to not kill me again! He agreed to get a few of his mates together and have a little stand up interview with me. It was a pretty good time...until the ending!

     

    Erickson Yates: I have a few questions for you. Nothing overly hard or trying because I know you are a very busy man with all the killing that needs to be done and all.

    First question:
    When did you take over as the head man for Very Important Players!? Last I heard it had been Goose, but I am a bit out of the fray at the moment sadly.

    Big Angry Josher:
    I took over as GM within the last two weeks. Goose has always been a very influential figure in the guild, however; not often the GM. His calling abilities are unparralleled. Laqautus Handed the GM position to me as he has become busy with life.

    Erickson Yates:
    On an average day, how many "noobz" do you kill usually? Does it outnumber your deaths?

    Big Angry Josher:
    To put it quaintly, my insurance never goes down, it only
    grows... Sure sometimes you die a few times and lose some cash, the kills definately out weight the deaths.

    Erickson Yates:
    Lets face it, VIP! is the most hated of all the Felluca guilds. What do you guys think of that reputation?

    Big Angry Josher:
    Well, I think that being hated is a little absurd.This is a game.. Yes it's true, we do win the majority of fights and in anything that is competitive, pvp in this case, your opponent isn't going to be happy about losing. We have good team work and generally very good individual skills. That is a winning combination in my book.

    Erickson Yates:
    For those like three noobz who aren't in the know, what is it VIP does? Are you a champ guild? Zerg guild? Or do you just flat out own everything and everyone?

    Big Angry Josher:
    Our guild has no specific charter per say. Members may be pvming at the invasion, doing doom, fighting peerless, defending/raiding champ spawns, pvping at the gate, dueling, etc.. We have a lot of fun pvping, that is a big portion of what we do; however, everyone in the guild has their specific activities that they enjoy. We try to help each other out in any way possible. In the end we DO come together as a team in pvp, because it's the most intense and satisfying activity for most of us that the game has to offer. The only thing comparable to pvp in fun is "Lurging".

    Erickson Yates:
    LNR, DEI, HOT, 1vs1, and all the other Felluca guilds seem to be constantly at war with you. Any of them that give you a real good run for your money?

    Big Angry Josher:
    Generally, unless we're greatly outnumbered the answer is no. Greatly outnumbered being defined as 3-1 odds. With a 10 solid players and good team work you can accomplish a lot.
    I appreciate the fights that the Atlantic shard gives us. It is by far the most active and entertaining shard to play at this point in time.

    Erickson Yates:
    Most of the time I see VIP rocking those shiney yellow robes. Is that a guild color? Or how does that all work out?

    Big Angry Josher:
    You must be talking about the "Europa Gold" robes. The answer is... They used to be guild uniform. We nixed the uniform requirement months ago. If anyone wears them it is simply their preference to do so.

    Erickson Yates:
    I hear a lot of crazy rumors about VIP. Some people claim that you all carry beepers on you to know when to raid a spawn. Any rumors you want to debunk now? That way anyone that is new isn't influenced by the rumors!

    Big Angry Josher:
    Well.... It's pretty expensive paying the bills for all those beepers, but hey. If it helps us win, we gotta do it....... (that was a joke)

    In all seriousness, rumors about beepers are a bit outlandish. It's a game, each of us plays when we can.

    We do send mass icq's when we have a big raid coming up. Sometimes not everyone is in vent.

    Erickson Yates:
    What is with the Big Angry? There are a few of you with that. Any special meaning? I know my friend Tessa REALLY wants to know.

    Big Angry Josher:
    It's Tessa's lucky day. I'm not sure who started the "Big Angry" thing. I just asked in ventrillo and I was told it was Twang who started the trend. Just a funny thing to change your name to I guess.

    Erickson Yates:
    Can you name your best pvp'ers? Or is it such a solid unit, that everyone pulls their own weight?

    Big Angry Josher:
    Just like any team there are strengths and weaknesses in each player. Marius as the warlord helps a lot. Other than that I would suggest to anyone that wants to find out, fight us and develop an opinion. =)

    Erickson Yates:
    Anything you want to add? Anything people should know?

    Big Angry Josher:
    We're all ridiculously handsome/beautiful in real life.

    Erickson Yates:
    Awesome! Sir, I appreciate your time and letting me interupt you during your play time. Enjoy your evening. Also, Tessa says thanks for answering her question.

    Ha, he, hi, ho, hu! It was a pretty crazy interview. I spent the whole time expecting to die! There they were, sitting there watching me ask these questions to their big boss man.

     

     

    I thought I was going to make it out alive...I thought WRONG!

     

    OOooOOOooOOoooOOooOOOoooOOO! (This is Erickson Yates, signing off!)

     

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    Jingle, Jangle, Jumble, Jump! Meet the Mad Jester!
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    Posted on Wednesday, November 28, 2007, 6:34 PM EST by EricksonYates (Atlantic)
    >>> Felucca Facet News <<<

    Howdy, Hey, Hi, and Ugh! I am Erickson Yates! They call me the Mad Jester. Today I was added to the long list of great reporters here on the Atlantic Shard of the Sosarian world!

    I bet you are all wondering, "Why would they need another reporter?" Well, folks, it is simple. I get the task of traveling around the Felluca facet of our great shard! I am out there to watch, mark, and report what goes on in a place that few are willing to go! It will be great! I promise! Obviously, if you have an event you would like covered, you can email the Atlantic Reporting Team. If you event is in Felluca, then you might just see me there! Unsure what I look like? Pretty simple! I am this guy right below!

     

    Well, folks, that is it for now! See you on the dark side!

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    TC1 Has Been Updated
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    Posted on Wednesday, November 28, 2007, 5:04 PM EST by Larisa (Origin)

    Posted to uoherald.com:


    TC1 Has Been Updated
    Jeremy Dalberg
    28 Nov 2007 17:38:40

    Fixed a possible chat-related crash

    Fixed an issue with Doom bosses not spawning/dying correctly

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    TC1 Has Been Updated
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    Posted on Wednesday, November 28, 2007, 4:54 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    TC1 Has Been Updated
    Jeremy Dalberg
    28 Nov 2007 17:38:40

    Fixed a possible chat-related crash

    Fixed an issue with Doom bosses not spawning/dying correctly

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    WARNING: Salvage Bags
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    Posted on Wednesday, November 28, 2007, 2:02 PM EST by Daine (Origin)
    WARNING: Salvage Bags

    Jeremy Dalberg
    27 Nov 2007 16:52:10

    DO NOT store ingots in your salvage bag while smelting items - there is a possibility you will lose the stack of ingots. This will be fixed shortly.

    (Storing cloth in the salvage bag will simply get it cut into bandages, so... don't do that if you don't want bandages.)
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    Getting a New Look from Mielikki to Zephyrus. MOA Auction House Redone From The Ground Up
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    Posted on Wednesday, November 28, 2007, 7:01 AM EST by Lady Lava (GreatLakes)
    Tis that time of year.

    It is that time of year that holiday decor starts to festoon even the most uninspired designers plot, even if it is hang up a single stocking or a standard Christmas Tree, pre decorated lights and all.

    Then there are those like Pratt and Melian of the oldest working auction house that do a complete tear down. That is right folks, MOA Auction House has a compltely new design with the auction room no longer on the first floor ! Shocking I know but true.

    Last night Mielikki of SotN, DJ Scorp, Melian and myself were booted out as Pratt put the final touches on the plot design. Done... it was Melian's turn ... with decoraters tool in hand she worked late into the night. I know this first hand as I was adding a little winter/Xmas decor to the roof. Here is a sneak preview though I am sure the gang still has a few finishing touches to add.



    While waiting for Pratt to finish up Mielikki invited me to her house as she is always re working it and has been a decorating fool, like myself, for years.





    Mielikki looks forward to the Christmas Tree deeds to be activated like so many others. Don't the powers that be know a huge % of people like to decorate for the holidays the day after Thanksgiving, in the realm and real life ? Mielikki had some great design ideas and I promised to return when she has her entire place decorated for the season. I always do a holiday decor article each year and this should be a great submission.

    On the subject of design I ran into old friend Zephyrus of Sosarian Mages in Luna on one of my trips getting plants for the MOA rooftop. Zephyrus is also working on decorating his house and I made a quick visit to check out the job in progress. Zeph proudly showed some of his rubble which he made very clear to me, getting it and defending the city from the Invasion is harder for mages than most.



    It was one large rubble that he was most proud and he lead me to his roof. A tree of all trees stood before me and one that would look most perfect in my new Eygptian Temple design.



    After a look about and nice chat I returned to MOA releasing and locking down, lol. My eyes were getting very heavy and slumber was calling. Melian was still decorating as I bid my farewell.

    To see the new look at MOA just stop by anytime as it is a public place. Auctions resume this week and gates are provided before and during the event at most major banks or go to www.uo-moa.net to learn more.

    The library at the auction house has a really nice feature using rubble in the most clever way. Here is a teaser.













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    All Shards to be Published
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    Posted on Wednesday, November 28, 2007, 6:08 AM EST by Daine (Origin)
    All Shards to be Published

    Jeremy Dalberg

    27 Nov 2007 18:39:56 EST

    All shards will be published with the following during their next regular maintenance: Fixed issue with ingots in Salvage Bags disappearing when items are smelted

    • Doom Creature Point System - Reduced the number of points each doom boss rewards.
    • Taking a moongate to New Haven should now teleport the player character to the new Moongate location
    • Fixed issues with power scrolls dropping via Protection
    • Tweaked champ spawn difficulty downward
    • Tweaked Swoop difficulty downward
    [ Discuss This Article ]

    All Shards to bePublished
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    Posted on Tuesday, November 27, 2007, 7:03 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    All Shards to bePublished
    Jeremy Dalberg
    27 Nov 2007 18:39:56 EST

    All shards were published with the following during this morning's maintenance

    Fixed issue with ingots in Salvage Bags disappearing when items are smelted

    Doom Creature Point System - Reduced the number of points each doom boss rewards.

    Taking a moongate to New Haven should now teleport the player character to the new Moongate location

    Fixed issues with power scrolls dropping via Protection

    Tweaked champ spawn difficulty downward

    Tweaked swoop difficulty downward

    [ Discuss This Article ]

    Additional Server Publish Notes
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    Posted on Tuesday, November 27, 2007, 3:24 PM EST by Daine (Origin)
    Additional Server Publish Notes

    Jeremy Dalberg27 Nov 2007 15:31:48 ESTUPDATED 11/27 12:30

    One more note:

    - On Siege Perilous rule sets, all items of clothing that have higher than normal resists - including artifacts, museum pieces, and randomly-generated items with bonus resists or magic properties - will not be able to be blessed with a Clothing Bless Deed. All currently blessed items will become unblessed, and the CBD will be placed in the players' backpack

    There were a number of changes that didn't get listed on last night's server publish - all the notes below the cut are in addition to the previously posted notes:

    - Upgraded loot for legacy and Samurai Empire high end monster loot, to more closely match Mondain’s Legacy monster loot. This affects mostly boss monsters, but has some impact on other high end monsters as well.

    - Solen powder quest now rewards 4-5 powder.

    - Bags of sending now use 1 charge per 10 stones of weight, rounded up. (15 stones would use 2 charges, for example)

    - Significantly buffed up the Felucca champ spawn bosses.

    - Increased the chance to get better power scrolls from champ spawn bosses.

    - Increased the chance to get better items as loot from champ spawn bosses.

    - Lowered Dread Spider difficulty.

    - Lowered Dread Spider loot to match new difficulty.

    - Swoop has been buffed.

    - Faction stone now checks to make sure that a character is 30 days or older before allowing them to join a faction. Existing characters that are less than 30 days old are forced to quit factions when they log on.

    - "Young" characters and characters less than 30 days old can no longer use faction stones or faction recruiting stones.

    - Players can no longer invite a character less than 30 days old to a faction guild.

    - Fixed a bug with the Tsuki Wolf that was preventing it from dropping the correct loot



    KNOWN ISSUES:

    - The chance to get a power scroll from protection is less than it should be.

    - Champ bosses are regenerating HP too fast.

    - Champ boss resists are a bit too high in some cases.

    - Champ boss HP is a bit too high in some cases.

    - Swoop is quite a bit more powerful than intended

    [ Discuss This Article ]

    All Shards Published
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    Posted on Tuesday, November 27, 2007, 10:56 AM EST by Sara of Baja (Baja)

    For those of you who have not seen the latest publish changes, I highly recommend you visit both of the following links:

    All Servers To Be Published

    and

    Additional Changes

    Some of the changes, such as the Bags of Sending, will have a considerable impact on the play style of some.  Other changes, such as the Chat Screen popup fix, will be a welcomed relief.

    [ Discuss This Article ]

    Additional Server Publish Notes
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    Posted on Tuesday, November 27, 2007, 9:48 AM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    Additional Server Publish Notes
    Jeremy Dalberg
    27 Nov 2007 11:44:34

    There were a number of changes that didn't get listed on last night's server publish - all the notes below the cut are in addition to the previously posted notes:

      Upgraded loot for legacy and Samurai Empire high end monster loot, to more closely match Mondain’s Legacy monster loot. This affects mostly boss monsters, but has some impact on other high end monsters as well.
      Solen powder quest now rewards 4-5 powder.
      Bags of sending now use 1 charge per 10 stones of weight, rounded up. (15 stones would use 2 charges, for example)
      Significantly buffed up the Felucca champ spawn bosses
      Increased the chance to get better power scrolls from champ spawn bosses
      Increased the chance to get better items as loot from champ spawn bosses
      Lowered Dread Spider difficulty
      Lowered Dread Spider loot to match new difficulty
      Swoop has been buffed
      Faction stone now checks to make sure that a character is 30 days or older before allowing them to join a faction. Existing characters that are less than 30 days old are forced to quit factions when they log on
      "Young" characters and characters less than 30 days old can no longer use faction stones or faction recruiting stones
      Players can no longer invite a character less than 30 days old to a faction guild
      Fixed a bug with the Tsuki Wolf that was preventing it from dropping the correct loot
    KNOWN ISSUES:
      The chance to get a powerscroll from protection is less than it should be
      Champ bosses are regenerating HP too fast
      Champ boss resists are a bit too high in some cases
      Champ boss HP is a bit too high in some cases
      Swoop is quite a bit more powerful than intended
    [ Discuss This Article ]

    All Servers to be Published
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    Posted on Tuesday, November 27, 2007, 8:13 AM EST by Daine (Origin)

    All Servers to be Published


    Jeremy Dalberg 26 Nov 2007 17:29:57 EST

    All servers will be published with the following during their next available maintenance:

    • Added the Salvage Bag:
      • The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.
      • Layout:
        • a blue leather bag labeled "A Salvage Bag"
        • Available on Provisioners for a nominal (~1000gp) fee
      • Details:
        • Use the context menu on the bag to select "Salvage Ingots", "Salvage Cloth", or "Salvage All"
          • All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are recycled into their resources
          • The player gets a message containing number of items successfully recycled
    • Killing bosses in Doom will increase your chances of getting an artifact drop:
      • Each player character participating against a gauntlet boss or the Dark Father will accumulate artifact reward points.
      • The more artifact reward points a player character accumulates, the more likely an artifact will spawn in his/her backpack.
      • Player characters who score higher on the Top Attacker list will earn more points. However, everyone in the Top Attackers list that stays the entire duration of the combat (even if slain) will still earn points.
    • Moved the New Haven moongate closer to town
    • Fixed bug that caused 2d chat name selection window to pop up when logging in/crossing server lines
    • Fixed bug that caused karma loss before selecting a target when begging
    • Begging will now reduce your karma less if you fail
    • Resist Spells will now allow you to reduce some damage from Blood Oath ((resist spellsx10)/20 + 10=percentage of damage resisted)
    • NPCs should cast Blood Oath less often
    • The KR client should perform more smoothly in high-latency situations
    [ Discuss This Article ]

    And The Winners Are ... (Thanksgiving Container Art Contest)
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    Posted on Tuesday, November 27, 2007, 7:55 AM EST by Sara of Baja (Baja)

    Oriana and Sara
    Are Pleased To Announce
    The Thanksgiving Container Art Winners


    1st Place - 2.75 Million Gold
    Voluptuous


    2nd Place - 1.75 Mil.
    Joe C

    3rd Place - 1 Mil.
    Fran Fury

    Honorable Mention - 500k each
    chocalot WildStar Cindy

    It comes as no surprise that there is so much artistic talent on Baja!  This was a difficult decision for the judges to make.  We finally went to blind ballots ... Each judge viewed the entries (but did not know who the entrants were), and voted.  Then the votes were totaled.

    We would like to thank UG.K, Lariat and Lil Debi for their contributions to the prize fund.  Your support of the Baja community is much appreciated!

    We will be sponsoring a Christmas Container Art contest, so get those creative juices flowing!  Details to be announced soon.

    [ Discuss This Article ]

    All Servers to be Published
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    Posted on Tuesday, November 27, 2007, 1:50 AM EST by Piotr (GeneralNews)
    Posted to uoherald.com:
    All Servers to be Published
    Jeremy Dalberg
    26 Nov 2007 17:29:57 EST

    All servers will be published with the following during their next available maintenance:


  •  Added the Salvage Bag: 
      •  The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.

      • Layout:

        • a blue leather bag labeled "A Salvage Bag"
        • Available on Provisioners for a nominal (~1000gp) fee
            
      • Details:

        • Use the context menu on the bag to select "Salvage Ingots", "Salvage Cloth", or "Salvage All"

          • All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are recycled into their resources
          • The player gets a message containing number of items successfully recycled

  • Killing bosses in Doom will increase your chances of getting an artifact drop:


    • Killing bosses in Doom will increase your chances of getting an artifact drop:
    • Each player character participating against a gauntlet boss or the Dark Father will accumulate artifact reward points.
    • The more artifact reward points a player character accumulates, the more likely an artifact will spawn in his/her backpack.
    • Player characters who score higher on the Top Attacker list will earn more points. However, everyone in the Top Attackers list that stays the entire duration of the combat (even if slain) will still earn points.

     

  • Moved the New Haven moongate closer to town

  • Fixed bug that caused 2d chat name selection window to pop up when logging in/crossing server lines
  • Fixed bug that caused karma loss before selecting a target when begging
  • Begging will now reduce your karma less if you fail
  • Resist Spells will now allow you to reduce some damage from Blood Oath ((resist spellsx10)/20 + 10=percentage of damage resisted)
  • NPCs should cast Blood Oath less often
  • The KR client should perform more smoothly in high-latency situations
  • [ Discuss This Article ]

    Community Hunts - Week of Nov. 26
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    Posted on Monday, November 26, 2007, 3:16 PM EST by Lady Tia (LakeSuperior)
    >>> Trammel Facet News <<<


    Want to go hunting but don't have a big enough group? Are you looking for good guides to dungeons you've yet to explore?

    The community hunts are open to everyone! Come show your support for the Lake Superior community and take a walk on the wild side at the same time. Meet some new and old friends and have a bit of a challenge along the way.


    This week from November 27th to the 30th the community hunts will all take place in Magincia during the invasion. No time is set. Just come and defend the city and help one another. Say hi to good friends and make some new ones! The community meet ups and hunts all started from the Britain invasion and continues from here. Good luck!

    And remember, these hunts are for everyone, regardless of their skill level or guild affiliation. Come meet new friends, see new places, gain experience and just have fun.


    Sabina Nikolai,
    High Marshall, Community Hunt Organizer
    The Order of the Silver Rose
    [ Discuss This Article ]

    Happy 9th Anniversary, MTB!
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    Posted on Monday, November 26, 2007, 5:23 AM EST by Medea (Drachenfels)

    Last saturday evening one of the oldest community of Drachenfels was able to celebrate it's 9 years anniversary! The guild of the Miliz der Templer des Baphomet (MTB) had invited the citziens to commemorate their jubilee with a tournament at the harbour of Trinsic. As it was well organised, several guests had joined the party in the beautiful city. The tournament was opened on time at the seventh hour, after the guild had prepared a gateservice from the west britain bank.


    MTB members greeting the guests
    Die MTB Mitglieder begrüssen die Gäste

    Everyone could join the tournament
    Spontan kann am Turneir teilgenommen werden

    Numerous fighters who registered in advance were not able to join the battles, but because of the very sympathetic advertisment of the MTB members some other combatants could be found, and the fights soon began. The objective was to push your opponent out of his or her saddle, without delivering fatal wounds. The encounters however were grimly fought and some of the fighters had bruises and stains all over their body.

    At the end of the numerous battles the victourious combatants were established. It was Maresius, Faroll and An'Taris. Because the MTB had honoured their participating guests, they deferred to Faroll and An'Taris. They received one of the treasured cups which were provided with the official seal of the tournament. After the award ceremony the next tribute to the MTB members followed: Fjealda, the grandmaster of the guild, honoured their long lasting members. Following this ceremony, people gathered to chat about the evening and the fabulous tournament, past times and events. It was an evening to remember - probably in a year, when the 10th anniversary arrives, it will dwarf this tournament. Happy Birthday, MTB!


    The first of three rounds begins...
    Die erste von drei Runde beginnt...

    ...with a draw - both fighters falling from the horses!
    ...mit einem Unentschieden - beide Kämpfer sind vom Pferd gefallen!

    Am vergangenen Samstagabend konnte eine der ältesten Gemeinschafen auf Drachenfels ihr 9. Jahres-Jubiläum feiern! Die Gilde der Miliz der Templer des Baphomet (MTB) luden die Bevölkerung ein, am Hafen in Trinsic zu einem erinnerungswürdigen Turnier zusammenzukommen. Dies gelang den Organisatoren auch bestens, zahlreiche Gäste fanden den Weg in die schöne Meeresstadt. Das Turnier begann sehr pünktlich zur siebten Abendstunde, nachdem die Gilde von der westlichen Britain Bank einen Gateservice bereitgestellt hatte.


    Awards ceremony at the end
    Die Preisverleihung am Ende

    These two warriors were the winners (1st and 2nd)
    Diese beiden belegten den ersten und zweiten Platz

    Zahlreiche Kämpfer, die sich bereits im Voraus angemeldet hatten, blieben dem Turnier jedoch fern. Trotzdem konnten - dank der überaus sympathischen Art der MTB Mitglieder - weitere Turnierteilnehmer gefunden werden, so dass die Kämpfe auch schon bald begannen. Ziel war es, den jeweils gegnerischen Kämpfer aus dem Sattel zu fegen, ohne dass unbedingt tödliche Wunden die Folge waren. Die Begegnungen waren trotzdem alles andere als zimperlich, und manche der Recken trugen viele blaue Flecken und auch blutende Verletzungen davon.


    Grandmaster Fjealda honours the long lasting members
    Grossmeisterin Fjealda ehrt die langjährigen Mitglieder

    The squad from the MTB which organised the anniversary
    Die Truppe der MTB die den Jubiläumsabend veranstaltete

    Am Ende der schlussendlich zahlreichen Runden standen die siegreichen Kämpfer fest, es waren dies Maresius, Faroll und An'Taris. Da die MTB jedoch den Gästen den Vortritt gewährte, erhielten dementsprechend Faroll und An'Taris die begehrten Pokale, die mit dem einzigartigen Siegel des Turniers versehen waren. Nach der Siegerehrung folgte dann noch die Ehrung von Fjealda an die Adresse der MTB Mitglieder, die dank jahrelanger Treue ihrer Gemeinschaft gegenüber ausgezeichnet wurden. Im Anschluss setzte man sich dann noch zusammen und plauderte über das gelungene Turnier, vergangene Zeiten und Anlässe. Ein sehr erinnerungswürdiger Abend, der vielleicht schon in einem Jahr durch den kommenden runden Geburtstag übertroffen werden kann. Happy Birthday, MTB!

    Farwell, auf bald!
    ~ Medea

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    Spotlight on... Fjealda (Drachenfels Interviews, Part 10)
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    Posted on Monday, November 26, 2007, 5:11 AM EST by Medea (Drachenfels)

    The winterly friday afternoon was pretty sunny and dry as I rode on my loyal polar bear throughout the streets to Trinsic. Today I was going to meet Fjealda, grandmaster of the time-honoured guild of the Miliz des Tempel des Baphomet. Their community had announced tomorrow's festivities because of their ninth anniversary, which I was very interested in and wanted like to know more about. As I arrived in Trinsic, the blond Lady already waited for me. Shortly after that we travelled by moongate to the near southern woods of Trinsic. On the edge of the jungle was the location of the small castle of their order.

    We entered the well guarded building and made our way through the very nicely decorated house, up to the balcony. The view into the jungle was just wonderful. Fjealda began to talk about her and her guild. «My ancestor came to Sosaria a long time ago, this must be about nine years now but she left again soon. I came to the land three years later.» The guild itself originally split off from another group, the Ordo Templi Militaris, called OTM, off which later templar groups were formed into the MTB. «The official date is the 20th of december but we will celebrate our ninth anniversary with the citizens of Drachenfels tomorrow.» Although the MTB is a small guild, they always were a constant throughout the years on Drachenfels. Fjealda was very happy about this: «We do honour the past times, but we also like to celebrate the new ones.»

    Besides all duties MTB had to face in the town of Trinsic, the guildmembers have different interests. «I myself like to hunt with my bow, especially dragons - they are honorable opponents», the grandmaster smirked. «Of course I care very much for the town itself because I knew it for such a long time.» However, the nearby Magincia was also a task to protect for the members of the Miliz des Tempel des Baphomet. «Especially in times like these with a war around the corner we know what people expect from us.» She laughed as she loooked down from the balony into the small entrance hall: «That's why it looks somewhat cluttered here, the war leaves it's marks.»

    Fjealda stood up and suggested that I follow her. The library, through which we reached the balcony, was crammed with writings, books and ancient scrolls. She unerringly paved her way through the shelfs and in the bright candlelight pointed to some thick, red bound books. «I also actually write an encyclopedia, named the 'Magica Britannica'. It was lost some years ago, but now the first six new volumes are finished - bilingual.» She walked on for a few meters. «And here, we have more books about my family and me.» Lost in thought she stroked the bindings and showed me a comfy corner for writers and readers, where we continued our discussion. «What I like most is the freedom to do whatever I like to do», she said, smiling. With a wide gesture she included the whole building. «To own is nice, but to have a community is better.» Those were very wise words, and to listen to them in the silence of the library was a stunning experience.

    Biography of Fjealda
    Name: Fjealda, MTB
    Profession: Elder Mage
    Arrival in Sosaria: 1998
    Favourite place: with the dragons
    Occupation: magery, fighthing, writing
    Favourite character: Mage
    What do you prefer...
    Summer or Winter? Winter
    Black or White? Black
    Loud or Faint? Faint
    Poor or rich? Poor

    *

    Der winterliche Freitag-Nachmittag war relativ sonnig und vorallem trocken, als ich den Weg nach Trinsic unter die Pfoten meines treuen Eisbären nahm. Heute würde ich mich mit Fjealda, der Grossmeisterin der altehrwürdigen Gilde der Miliz des Tempel des Baphomets treffen. Im Hinblick auf die morgigen Festlichkeiten zum neunjährigen Jubiläum wollte ich gern ein wenig hinter die Kulissen dieser Gemeinschaft sowie deren Mitglieder sehen. In Trinsic angekommen, wartete die blonde Grossmeisterin bereits auf mich. Kurz darauf gelangten wir mittels Mondtor in die südlichen Wälder von Trinsic, wo am Rande des Dschungels die Ordensburg der MTB lag.

    Wir betraten das gut bewachte Gebäude, setzten uns auf den Balkon wo man eine herrliche Aussicht in den Dschungel geniessen konnte, und Fjealda begann von sich und der Gilde zu erzählen. «Meine Ahnin kam vor etlichen Jahren nach Sosaria, das müssten mittlerweile so an die neun Jahre sein. Sie verliess das Land aber bald darauf wieder, ich kam dann vier Jahre später hierher.» Die Gilde selbst entstand ursprünglich aus einer anderen Gemeinschaft: Der Ordo Templi Militaris, der OTM, schloss sich mit weiteren Templervereinigungen zusammen, nach dem Erscheinen von Drachenfels wurde dann die MTB gegründet. «Das offizielle Datum ist der 20. Dezember, aber wir feiern nun bereits morgen mit der Bevölkerung von Drachenfels das Neunjährige.» Obwohl die MTB eine relativ kleine Gilde ist, war sie doch über all die Jahre eine stetige Konstante, was die lokalen Gemeinschaften betraf. Darüber war auch Fjealda glücklich: «Wir denken gerne an die vergangenen Zeiten, feiern aber auch sehr gerne die neuen.»

    Nebst den Aufgaben, die die MTB in der Stadt Trinsic wahrnimmt, haben die Gildenmitglieder selbst viele verschiedene Interessen. «Ich selbst jage gerne mit dem Bogen, zum Beispiel bei den Drachen, die ich als ehrenwerte Gegner schätzen gelernt habe», meinte die Grossmeisterin und schmunzelte. «Natürlich liegt mir die Stadt selbst hier auch sehr am Herzen, denn ich kenne sie schon so lange.» Das nahegelegene Magincia wussten die Mitglieder der Miliz des Tempel des Baphomets aber auch zu beschützen. «Gerade in Kriegszeiten wie diesen wissen wir sehr wohl, was von uns erwartet wird.» Sie lachte, als sie vom Balkon in den kleinen Eingangshof hinunterschaute: «Drum schaut es hier auch ziemlich unaufgeräumt aus, der Krieg in Magincia hinterlässt seine Spuren.»

    Fjealda erhob sich dann und deutete mir, ihr zu folgen. Die Bibliothek, durch die wir auf den Balkon gelangten, war vollgestopft mit Schriften, Büchern und alten Rollen. Sie suchte sich zielsicher den Weg durch die Regale und zeigte im hellen Kerzenschein auf dicke, rot eingebundene Bücher. «Ich schreibe aber auch gerade an einer Enzyklopädie. Das ist die 'Magica Britannica'. Sie ging leider schon einmal verloren, aber die ersten sechs Bände, zweisprachig, sind nun neu fertiggestellt.» Sie schritt ein paar Meter weiter: «Dann gibts es hier noch weitere Bände, von meiner Familie und mir geschrieben.» Gedankenverloren strich sie über die Einbände und deutete auf eine gemütliche Leseecke, wo wir unser Gespräch fortsetzten. «Am meisten mag ich die Freiheit, zu tun, was man gerade mag», meinte sie schmunzelnd und umfasste mit einer ausschweifenden Handbewegung das ganze Gebäude. «Besitz ist schön, aber Gemeinschaft, das ist noch schöner.» Welch wahre Worte, die in der Stille der Bibliothek umso mehr ihre Wirkung entfalteten.

    Steckbrief von Fjealda
    Name: Fjealda, MTB
    Beruf: Magierin
    Ankunft in Sosaria: 1998
    Lieblingsort: bei den Drachen
    Lieblingsbeschäftigung: Magie, kämpfen, schreiben
    Lieblingscharakter: Magier
    Was magst du lieber...
    Sommer oder Winter? Sommer
    Schwarz oder Weiss? Schwarz
    Laut oder Leise? Leise
    Arm oder Reich? Arm

    Farewell, auf bald!
    ~ Medea

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    Community Meet Up - Week 147 at Trinsic Docks
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    Posted on Sunday, November 25, 2007, 9:09 PM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<



    Community Meet Up - Week 147
    Date: Every Monday Night
    Time: 7:30PM CST
    New Location this week:Trinsic Docks


    Meeting Agenda:
    This will be a short meet n greet as there is an invasion looming in Magincia. Feel free to gather and donate supplies towards the defense.


    The weekly community meetings, events, hunts, etc are always open to the public. No invitations needed!
    Everyone is always welcome to come ask questions, make plans, or make announcements.

    Bring a friend if you can make it, tell a friend if you can't!
    [ Discuss This Article ]

    ~ OBIT COLUMN ~ Special Invasion Edition 11 / 25 / 07 Princess On Top Again
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    Posted on Sunday, November 25, 2007, 8:15 AM EST by Lady Lava (GreatLakes)





  • Last week I requested death shots/screenshots from the on going Invasion for the Obituary Column and you came through.
    I am pleased to announce the "Obituary Centerfold" is the headliner today after her one month absence from the column.





    Princess Amara " Obit Centerfold " dies for her public!


    Amos Moses


    Artemis


    Ayla


    Bow Man


    Bow Man again




    Diamond




    June in flames








    Joe






    Micah


    Poulan Husqvarna
















    [ Discuss This Article ]

    Player Fiction: "Accounts Payable" by Fink
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    Posted on Sunday, November 25, 2007, 1:34 AM EST by Cymoril (Oceania)
    Posted on the UO Oceania Forum, was this gem of a tale, written by Fink.

    "Accounts Payable"

    *tokka-tokka-tak, tokka-tak..*

    The Bursar closed his eyes, sighed heavily, and allowed a whispered prayer to escape his lips.

    He turned his attention once again to the strewn reams of parchment threatening to bury his desk. Once, during his tenure as a bright junior accountant, he may have relished such a task. Now that the dream had soured, he was weary of it all.

    Back in those heady days of wild accounting, he had recklessly applied himself to an exciting new idea known as “insurance”. Indeed, had he not spearheaded the application of that service to the Merchants’ guild? It was an initiative he was beginning to sorely regret.

    It was no easy task selling the idea of property reimbursement to them. They already paid a premium for the Realm’s finest privateer navy to fend off piracy. There was little chance of fiscal misfortune save, perhaps, for an act of the gods. But what was happening to Magincia was the work of something far more sinister. He shook his head, trying to dislodge the memory of daemons stalking the streets...

    “Sir?”, ventured a youth who had cautiously peeked around the door.
    “Hobbs isn’t it? Come in.”, the Bursar motioned.
    “There have been.. developments..”
    “Well? Out with it, lad.”
    “It seems there are looters at work in Magincia.”
    “I’m aware of that. They’re our folk.”
    “Sir?”
    “Privateers, they’re in the employ of the Merchants. They’re salvaging what they can of the city.”
    Hobbs nodded vigorously, then frowned. “Why aren’t they..”
    “Fighting the invaders?”, the Bursar cut him off. “According to our strategists, attacking the daemons seems to provoke a destructive, explosive reaction. At the rate the ‘Guard are hacking away at them, there’ll be nothing left of the city within a week. Our only recourse is to try and recover what we can before it’s too late.”
    “Ahh..”, began Hobbs, “so you’re saving the city by..”
    “Removing its treasures from harm’s way, yes.”, finished the Bursar. “For their trouble, the privateers will be allowed to keep their pick of the recovered material. Better that a few choice articles end up in private collections than lost forever.”

    The lad nodded, excused himself, and left the Bursar to his insurance claims processing. The Bursar absently examined his pudgy, calloused fingers for a moment before applying them to his adding machine. Someone would be held accountable for all this mess, and he rather suspected it was him.

    *tokka-tak, tokka-tokka-tak-tak..*


    [ Discuss This Article ]

    Silvervale Joins City Alliance
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    Posted on Saturday, November 24, 2007, 11:05 AM EST by Morpheus Mardox (Chesapeake)
    SilvervaleAlliance                                Silvervale Enters City Alliance 


               The recently formed alliance between the cities of Guardians Gate, Port Baldmor, and the newly remerged city of Gyldenfeld has gained another ally in Silvervale. News from the cities leadership this week as Mayor Darth Oni of Silvervale has formally announced the cities entrance into the four city alliance. Upon joining, leaders from each respective city gathered to finalize the arrangements inside Silvervales' fabled tavern "The Siren's Call."

           

     
               Following the formalities the cities leaders further announced its first few orders of business, first being the new alliance is to be known as the "United Sosarian Alliance."  Secondly in a manner to best acclimate the cities citizens to one another the leaders expressed the desire to begin weekly alliance events visiting each city in rotation to allow each city to host the others along with any who join in the fun. The motion was brought forth and passed to begin a weekly tavern ring hosting a tavern favortite dart tournament. This dart league shall commence this coming Mondays Eve the 26th of November inside the city of Gyldenfelds' "Red Wolf Cafe."  Come on out and peg a bulls!

     
               

           
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    Super Stratics Saturday (7th) - Europa Style - Winter Special
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    Posted on Saturday, November 24, 2007, 10:17 AM EST by Mapper (Europa)
     
      - Welcome

    Welcome to the 7th Super Stratics Saturday! In today's snowy special we have...

    - A 2d/KR walk around of the RAA Guild Shop!
    - A peak at the new KR client features.
    - And of course the normal, This weeks news, Next weeks events and Screenshot Saturday!

     
     

     

     
      - Mapper's Christmas Countdown

     

     
     

     

     
      - Establishment of the Week

    This week I visited another oldie of a shop! Its 'RAA Guild Shop'. Located near Skara Brae it sells possibly everything you could need. Furniture crafted by 'Lord Ulysses' is a sure thing to find here! Not only are the vendors stocked frequently they are sold at a very acceptable price.

    You can find a map of the shop top right of the article, Check below the screenshots for a Kingdom Reborn map.

    I sadly could not find Lord Ulysses for an interview however if I do get the chance in the future I will bring it to you!

    So, lets step into the shop!

    2D CLIENT


    The main floor of the shop, The stairs lead to a rune library on the 2nd floor.


    The 2nd floor of RAA Guild Shop. Containing a fantastic rune library of treasure spots and more.


    Out the front you will find a smaller plot called 'RAA Bodhouse'. Ill let you guess what these vendors sell.

    Below is the Kingdom Reborn map of the shop, Slightly more useful than the radar map above!

    KINGDOM REBORN

    I've chosen to shrink these to save the length of the article, Just click on a thumbnail above to view it.

     
     

     

     
      - Kingdom Reborn's Latest Features

    I wanted to point out Kingdom Reborn's latest features as part of 'This weeks news'. The two I am on about, The Legacy Bag Art and Legacy Tile Art.

    Both can be turned on and off in the Main Menu > User Settings > Graphics Tab (See below)

    You may ask what both of these do, Well here you go, Legacy Container Art makes all the basic square menu containers look like a bag, chest or what ever you opened!

    << Click the image to view it full size.

    Legacy Art turns the TILE ART 2d. All the models, interface and terrain are still Kingdom Reborn but the items, e.g. spellbook are from 2d.

    Below are some screenshots taken with Legacy Art off and on.

    Zento Bank - The left one is Legacy Art ON and the right Legacy Art OFF

    << Click the image to view it full size.

    Mapper's Zento House - The left one is Legacy Art ON and the right Legacy Art OFF

    << Click the image to view it full size.

     
     

     

     
      - This Weeks News

    Quite a busy news week this week, Lets see what we got!

    • Kingdom Reborn Patches (2.48.0.3 and 2.48.0.7) click the numbers to read the full list of features. The main features are the Legacy Art features but there are a HUGE number of fixes so be sure to patch up and check them out!
       
    • 2D Patch (6.0.5.0) click the number to read the full list of features.
       
    • Kingdom Reborn Full screen Error & How to fix it - Click here to find out the details.
     
     

     

     
      - Next Weeks Events

    Next week we have the usual events of Leto's Auction and Lottery, Check below for full details.

    • Leto's Auction, Wednesday 28th of November at 7pm, 179th Edition. Location at their website, www.europa-auction.com
       
    • Leto's Lottery, Wednesday 28th of November, After the auction at 8:30pm, 15th Edition!. Check out their website for details, link above.
     
     

     

     
      - Screenshot Saturday

    I haven't been able to find a screenshot to sum up this weeks edition of SSS so instead I'm going to post something some of you may like and use, or still stay clear of Kingdom Reborn.


    KR's new LEGACY ART option.

    And that's it for this weeks edition of SSS. To me it seems to be very long, But it isn't actually very full! I hope you enjoyed reading it, Join us next week, Saturday the 1st of December for the Christmas specials, The 8th SSS.

     
     

     

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    Lady Phoenix Wins Thanksgiving Eve Turkey Battles
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    Posted on Saturday, November 24, 2007, 8:46 AM EST by Morpheus Mardox (Chesapeake)
    >>> Trammel Facet News <<< turkeybattles                       Lady Phoenix of Dragons Watch Wins
                            Thanksgiving Turkey Battles

           It was a fine evening to give thanks as competitors from across the realm gathered for the holiday edition of the chicken fight in Guardians Gate. The Coliseum was loud, cluttered in feathers, and had an odd odor as the famous yardbirds scratched and clucked about awaiting their turn in the ring.  With such names as "Dark Meat" and " Ovenstuffer" I knew we were in for an evening to remember.
                                    
               
                              
               Eleven hopeful bird owners registered including: Jamila, Ebenezer Wildweed, Courtland Bannock, Angus, and Daria Blackmoore all of the Royal Britannian Guards. Maila of the Fellowship of Virtue, Darth Silent of the United Sosarian Navy, Lady CaT of Yew, and last but not least Lord Nanoc of Dragons Watch. In a last minute substitution, Lady Phoenix of Dragons Watch took Nanoc's place in the event due to technical issues.
               Many great matchups took place some quick and decisive others down to the wire but none as dramatic as the finals.  In the finals, Lady CaT along with Lady Phoenix both respectively arrived undefeated as their turkeys refused to loose dominating the competition.
     
               

               Deciding the evenings champion came down to a best of three matchup with Lady Cat winning the first over what most thought was the bird to beat in "TOMATD." Much to the crowds amazement it was the rubber match that proved to be quite possibly the best pet fight this reporter has ever seen. Back and forth both near death at times these two yardbirds battled it out for almost three minutes with no assistance before Lady Phoenix's eventual victory. The third round proved easy for Lady Phoenix as she dominated Lady CaT's offering. Congratulations to Lady Phoenix and all the participants for making the event one to remember.

               
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    Legend of The Syndicate - Holiday Discount & Charity Donation
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    Posted on Saturday, November 24, 2007, 7:22 AM EST by Joshua Rowan (CommunityNews)
    News from The Syndicate:
    -------------------
    Legend of The Syndicate - Holiday Discount & Charity Donation
    -------------------------

    For the holiday season, through December 31st, Avari Press is offering a 25% discount on Legend of The Syndicate when ordered through their site. The code to ask for the discount is "wow" which is entered upon checkout. As an added bonus, Avari is donating a portion of all the proceeds to Youth Opportunities Unlimited, a charitable organization that helps underprivileged kids. And, should you order $25 or more, shipping is free as well. You can see all the details and pick up a copy here: http://www.avaripress.com/books-authors/legend-of-the-syndicate/ - If you prefer its also for sale on Amazon and many other sites.

    What is Legend of The Syndicate? Critically acclaimed, with large numbers of copies sold, Legend is many things. First, it is a history of online gaming from about 1996 until nearly 2007. Second, it is a guide to how to create and maintain a successful online gaming guild with very low turnover and little to no drama that can last a decade or more. Third, it is a collection of entertaining fantasy stories that aid in telling the history in a fun and exciting way.

    Reviewed by Stratics and other major gaming news sites, Legend has been given very high marks as a "must have" for all guildmasters or aspiring guildmasters or anyone who wants to know more about how online gaming got to where it is today.

    You can pick up your copy today at a holiday discount and help charity at the same time. Check out Avari's site for more details.

    -Dragons-
    -Sean-

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    Magincia Pictorial
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    Posted on Thursday, November 22, 2007, 7:50 PM EST by Lady Lava (GreatLakes)
    .











  • This afternoon after stuffing myself with white meat, cranberries and apple pie I headed to Vesper, my birthplace, to do a little banking.

    At the bank I was asked by a tailor what Magincia looks like. I said they should go there and check it out, maybe even get a little rubble. My statememt seemed to shock this humble tailor, I could tell by the look on his face. He then informed me all his characters are crafters and he would never entertain the thought of going there or witness first hand any type of Invasion.

    I was away on holiday when this Invasion began so I too was curious a few days ago and made a visit and gathered some decor rubble.
    Todays exchange made be think of the handful of players I know personally that only have crafters and I am sure there are many more.
    For them and everyone I made a trip to Magincia after my banking to snap a few photos of what the City of Pride has become.


    The Family Jewels


    Healer of Magincia


    Fishermans Guild


    Bakers Dozen


    Magincia's Magicka


    Merchants Guild


    Great Horns Tavern







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    KR Client vers. 2.48.0.7
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    Posted on Thursday, November 22, 2007, 8:48 AM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    KR Client vers. 2.48.0.7
    Jeremy Dalberg
    21 Nov 2007 17:02:49

    At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the Kingdom Reborn client will be updated to version 2.48.0.7. Notes after the jump:

  • Fixed problem with client loading in fullscreen mode
  • Fixed issue with no sounds playing
  • Fixed issue with legacy container art not displaying for Armoires
  • Fixed spelling of "Holiday Stocking" legacy container
  • [ Discuss This Article ]

    Gobble Gobble Postcard From Vanna White and...Egyptian Postcards from L.L.
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    Posted on Wednesday, November 21, 2007, 7:24 PM EST by Lady Lava (GreatLakes)
    .




    Vanna love,

    It feels good to be missed !
    I shopped my red head off while in Egypt and I found the perfect gift for you! Tall , dark, handsome, amazing skin and in a turban. I am sorry to say he did not fit in my luggage, lol.
    Instead I have these five postcards ( below ) for you, taken by yours truly.

    My all gray outfits with accents of red worked out well on this trip. At the last minute I did add a few orange and pink seperates to mix it up.

    See you monday night at Ice Castle.

    Until then ta ta and HAPPY THANKSGIVING !

    Fondly, Lady Lava













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    A Snowy Scene of...Rubble?
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    Posted on Wednesday, November 21, 2007, 1:30 PM EST by Martyna Zmuir (GreatLakes)
    Silverbrook's Estate

    As winter quickly approaches, I look out at Magincia from the roof of Lady Silverbrook’s estate and wonder what will become of the island city. Magincia no longer looks like the carefully carved miniature locked inside its representative from the collectible Snowy Scenes snow globe series. In fact, Magincia resembles a desolate wasteland more and more each day.

    Over fifty percent of the city’s buildings have been razed to the ground since the daemon invasion began, or as some people are calling it, divine retribution for the sin of Pride. However, the daemons are not entirely to blame. Granted, the strangely named ‘Light Daemons’ are directly linked to the destruction, it is some of the ‘defenders’ of Magincia that actually should be held responsible.

    Many of the so-called ‘defenders’ are luring the light daemons into Magincian buildings and manipulating the daemon into unleashing magical explosions that decimate the area. Why you might ask? For souvenirs! Yes, the Britannian citizenry has taken leave of their senses and patriotic duty so they may cart away packfulls of singed and broken building materials, house wares, and even local flora as well. These items had become like a drug to sum individuals, an irrational craving.

    I had been waiting a short while on the rooftop to interview Lady Silverbrook about the state of Magincia, for she was at the site of the Library surveying the damage. When she joined me, I asked her about the demonic invasion and the toll it was having. "As with any war, it pains one the most when it strikes close to home. Magincia has been my home for many years, as well as a place I have conducted both business and events for the community. The constant raging war is right outside my window, so-to-speak. I've been spending most of my time upon the Isle, both protecting others and defending what remains of the city from the onslaught of undead and demons."

    Ruined Magincia Library & Museum

    When asked about the demise of the Magincia Library & Museum, the largest repository of Seer artifacts on the shard, she smiled strangely at me and said the "Rumors of its demise were... exaggerated." She then pointed to the southeast behind me, when I turned, I was dumbstruck. The Library’s walls stood once again, unblemished. The roof of the tent out front flapped slightly from a gentle tradewind. I managed stutter out the question of how this managed to occur in the last few minutes, but she would only smile serenely and shrug her shoulders. Apparently, there was great magic at work.

    Getting back to the interview, I asked her of the apparent greed that the so-called defenders were exhibiting. A hard look came into her eyes. "In all fairness, it is something which I am torn by. When the attacks began, Magincia knew there would be destruction. They knew that the streets paved with gems, and the sandstone with its gold lining would be accosted. There were areas attacked early on that received extensive damage. We knew that is was a possibility.

    "What I did not expect, were those people that willingly took daemons into areas, that could and should have been salvageable, to allow those parts of the city to be decimated. It tears at me, the shouts and taunts that some said, to not kill the beasts and drive them further to the outreaches of the city to claim their treasures. I heard some state that 'no one came to Magincia anyways'. I find that disillusioning. While I understand wanting mementos of the fair city, it wounds me to watch the rampant destruction, merely for the sake of a few people’s own material needs. They are not simply collecting this 'rubble'... They are taking away precious memories from others, as well as destroying a cornerstone of Britannia. It is with heavy heart that I must admit to myself that some of those adventurers that came to Magincia are truly and possibly more dangerous to the future of the Isle than the daemons they fight. I have faith, in the end, those that used this war for their own base ends will receive their just rewards... still, it is difficult to comprehend why one would so callously be motivated by their own greed."

    That sentiment had been echoed by the High Council the night before, brought to the floor by the Minister of Virtue, Lord DaKaren. The result of their discussion led to the pledge from the Britannian Armed Forces to send troops into the city to fight the daemon hordes. Lady Silverbrook was pleased by the news, and wished to thank them and the other groups she witnessed actually fighting the Light Daemons.

    I asked what she saw in the future for Magincia, and if she thought the Crown would have the city rebuilt. Once again, the serene smile, yet with a far-off look in her eyes. "I foresee the time will come, that this will be over. I have faith that we shall persevere from these dark days. Do I have hope for a New Magincia? Of course. I think we shall see a day when we will truly go from a city known for its Pride, to one that has been touched by Humility. I hope that day comes... sooner than later, of course... but we all are tested, in our own ways. We simply must learn and grow stronger from that which attempts to usurp us."

    Restored Magincia Library & Museum

    Before I left, she wished to add a personal message to the citizens, "To those who have honestly and willfully attempted to preserve and fight for Magincia's liberation, I give my thanks. What you attempt to do is no small feat, given the forces that ensnare the Isle. I am indebted to those who honestly sacrificed their own safety selflessly... the odds are indeed, at this time, overwhelming.

    "To them I say: Be well, and be safe."

    Before I headed back to my Library, I dashed to the restored Magincia Library and Museum, to see if it was truly returned. The sandstone was real, the furnishings were repaired. Debris still littered the ground floor and surrounding environs, but all mattered was as it had been before the invasion. I turned to leave, only to sigh with despair as a group of ‘defenders’ lured a light daemon into the southern wing. I giggled from my hiding spot when the daemon’s power exploded harmlessly against the now impervious Library. "Let them waste their time here, for it buys the rest of the city precious time..." I heard in my mind, Lady Silverbrook was in peak form today...

    Martyna Z'muir, LofS

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    Attention Archers! S|A's Best Shot In The Realm Sunday, Dec. 2
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    Posted on Wednesday, November 21, 2007, 10:31 AM EST by Sara of Baja (Baja)

    Attention Archers!

    The December Best Shot In The Realm, sponsored by the Society of Archers Baja Chapter, is taking place Sunday, December 2, 2007.  This will be the last monthly tournament for a chance to win a seat in the 2007 Tournament of Champions, which is scheduled for Sunday, December 16, 2007.

    All Archers of the land are invited and encouraged to gather at the Skara Brae Fairegrounds Sunday, December 2, at 4 pm PST (5 pm MST, 6 pm CST, 7 pm EST ).
    The event will kick off at 4 pm with the BSR Feast, Meet 'n Greet, and signups which are held on the stage.  The first round of competition will begin at 4:30 pm Pacific.  As always, the BSR is a free event sponsored by the Society of Archers (S|A) and paid for by the guild and the event's donators.

    Come one! Come all! Sunday, December 2.  Archers and citizens of Baja, be part of the unique BSR afternoon --  come and see if the tremendous Archers of Baja can once again dazzle us all with their talent. December's title is on the line -- Who will prove to be "The Best Shot in the Realm"?

    The November BSR had a starting field of 17 competitors.  Santiago [$SC$] was the first archer to be eliminated from the competition by shooting a score of 20 in the first round.  He was awarded a gift box containing a book with a nice message, 100 powder of sending, a fully charged bag of sending and a check for 50,000 gold.

    There were many displays of skill.  In the first round, Aerowyn Faeryn [S|A] shot a score of 200.  Rufus [UG.K] and chocalot [S|A] followed Aerowyn's lead with scores of 200 in the second round.

    Lord Faust, cairn brega, Lady Kathryn [S|A], Lady sex kittin [S|A], and Lil Debi [S|A] were the archers who made it to the Robin Hood Round.  It was anyone's guess who would take home the title and the purse.  One by one, the archers shot and fell short of the 200 point requirement to win the Robin Hood Round.  Then there was one archer left.  Anticipation and excitement filled the air.  Lil Debi walked to her mark, steadied her bow, took aim, and let the arrows fly.  All three arrows hit their mark, and she shot a perfect 200.  While in the Winner's Circle, Lil Debi announced she was contributing 3-million gold to the Tournament of Champions purse.


    The Tournament of Champions will be held Sunday, December, 16, 2007, at the Skara Brae Fairegrounds, starting at 4 pm Pacific.  Thanks to many generous contributions, the ToC purse is currently an astounding 11 million gold plus a 120 Archery Power Scroll graciously donated by Dar [TOT].

    Seats currently held for the 2007 ToC:
    1. Lil Debi [S|A] ... 2006 BSR Grand Champion & November 2007 Best Shot In the Realm
    2. Jaun'ty [RoC] ... February 2007 Best Shot In the Realm
    3. Taylor [S|A] ... March & June 2007 Best Shot In the Realm
    4. Lord Areodante [CTDM] ... April & October 2007 Best Shot In the Realm
    5. Kathryn [S|A] ... May 2007 Best Shot In the Realm
    6. Rufus [UG.K] ... July 2007 Best Shot In the Realm
    7. Lord Steve Austin [BLS] ... August & September 2007 Best Shot In the Realm


    The Society of Archers would like to thank the Baja community for their ongoing support of the Best Shot In The Realm.  The donations of time, gold and other prizes from both individuals and guilds is an overwhelming display of the generosity of Baja.
    Lil Debi
    Society of Archers S|A
    [email protected]
    S|A Website
    S|A Forum

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    In The Midst of Destruction….
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    Posted on Wednesday, November 21, 2007, 8:08 AM EST by Daine (Origin)

    In The Midst of Destruction…


    ord Ash, with destruction reigning around him, diligently went about his business of using the rubble he found to build something amidst burning buildings, Demons of all kinds, and general chaos. It was impressive that someone thought of creating something good in Magincia.

    Later, on returning to the building site with pieces found for use on the building, no building was found. On asking Lord Ash what had happened, the answer was, “they came and took all the pieces, so I found these….” What Lord Ash built with next were the plants.

    It is certain that all who have been to Magincia know what was found on returning to the site of creation rather than destruction later that evening.

    In the midst of all we have seen of players this week, Lord Ash symbolizes the best of Sosaria and brings hope for this shard.

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    Destiny and Morgan Unite
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    Posted on Wednesday, November 21, 2007, 6:59 AM EST by Lady Lava (GreatLakes)
    .

    Destiny and Morgan Unite





    The Nujel'm Palace, referred to as "Nujelum" by the bride and many in the realm, was the setting for last nights wedding.
    This blissful event in the City of Pleasure was the union of Destiny and Morgan.

    As I had the honor of marrying these two lovely people I arrived early to get myself situated. As I approached the Palace a medium shade purple carpet lay under my feet. Entering the Palace I soon noticed it too was accented with purple decor for this event.



    As the bridal party dressed I spoke with the bride to be and Maid of Honor, Chia Pet. I have not seen a bride in years wearing a short skirt so I was pleasantly surprised with Destiny's outfit accented with a cloak/cape to add that dash of formal for the special occasion.



    Guests started arriving and excitement was in the air.









    The Groom arrived with the Best Man, THE CHOSEN ONE. It was time to get the show on the road.



    Of course it was the bride and groom standing side by side that made the Palace light up.









    It was the first kiss after pronounced "man and wife" that really got the guests ( and the newlyweds ) emotional and the fireworks started.



    BEST WISHES,GOOD HEALTH AND LONG LIFE TO DESTINY AND MORGAN













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    Skills & Professions Series: The Tamer
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    Posted on Tuesday, November 20, 2007, 10:26 PM EST by Ishtar (Atlantic)


    This game has gone through numerous changes and there are a number of professions one can follow. I thought I would focus on some of the more difficult ones to master and even legendary. This is the beginning of a series of articles on various skills and professions.

    From asking around, Taming has definitely become one of the more profitable professions as well as one of the most difficult to master. It also has received very little in the way of change, other than new animals to master. Nor has any of it's sister skills, like Animal Lore and Veterinary. In my quest to see how the people of Sosaria felt about this profession I began asking some key questions.

    My first was, what was the most difficult aspect of being a tamer? I got some great incite as to how people felt. The main response was that even though a skill should be difficult to gain in, the guaranteed gain system makes gain in this skill extremely slow, especially at higher levels. One person I spoke to Lady Clorissa Leaf and she had this to say about the gains, "My only complaint...is that I have not had a gain in two days." Her real skill is below 100 or Grand master level, and that is fairly slow. They higher you gain, the harder it is to acquire skill points. Lord Daz told me, " The most difficult part would be taming the more feisty of creatures. The rune beetle is one of the hardest tames to accomplish. The gold beetle is guarded well. Reptalions have a nasty bite. But then there is the patience and dedication that it takes to get to the top of the taming profession."

    The next thing I wanted to know was what was the main perk of having this skill. Everyone agreed here as well, that the ability to make money was the best part of it. Lord Walter said, "being a tamer is a VERY easy way to make mega gold." Gold definitely makes this world go around and I can see this as a definite bonus. The economy of Ultima Online is one of the things that make this game so wonderful.

    My last question was, what would you like to see change with taming and it's sister skills? I got some interesting thoughts and ideas for this one. Some players had some fabulous incite as well, Lady Gwyn Skyfire had this suggestion, " I would like to see more pet slots (i.e. be able to have two cu sidhes out of stable at same time and give them a pack instinct.)" Another great idea was being able to gain taming when using its sister skills, for example you gain when healing or resurrecting a pet and loreing animals.

    A lot of people would like to see rare breeds of animals, and not just colors, things that spawn extremely rare. Players also want more monsters and animals that are able to be tamed, things like shadow wyrms, gazers and elementals. The other big request was for more pet slots, a tamer can never have too many. One player suggested the ability to have a ranged heal with the veterinary skill, this would come in handy when fighting monsters that have area effect spells.

    In conclusion this was a very informative quest. I hope the developers take a look at some of the wants and suggestions of the players. To all those that were patient enough to answer my questions, I thank you for your help and cooperation.

    -Ishtar-



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    Black Screen in KR?
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    Posted on Tuesday, November 20, 2007, 9:42 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    Black Screen In KR?
    Jeremy Dalberg
    20 Nov 2007 21:20:20

    If your KR client is set to start in full screen, you may see a completely black screen with an error about a software renderer. We're working on the fix for this, but in the meantime, use the following workaround to get into windowed mode:

    Go into "My Documents", "EA Games", "Ultima Online", "User Data" and open the usersettings.xml file in a text editor.

    In the first line under "Graphics", change fullscreen="true" to fullscreen="false", then save the file.

    That should get you going until we can patch out a fix. (Also, the no sound issue? That'll get fixed shortly as well!)

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    Report Just in on LS Magincia
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    Posted on Tuesday, November 20, 2007, 8:48 PM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<An unofficial report has been handed to me that Lake Superior has the least damage done to Magincia in Trammel facet compared to other shards. While I cannot confirm this with certainty, I have traveled to many other shards and have found this to seem to be the case as well.

    This is either great news to some or a source of pain to others but LS should be known for something and that is having a great community work together. Good luck to us all!
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    A Call to Arms in Magincia
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    Posted on Tuesday, November 20, 2007, 8:47 PM EST by Lady Katherine (Chesapeake)
    Submitted for publication by Governor Winfield of the PaxLair Statehood:

    FOR IMMEDIATE RELEASE - November 20, 2007

    CALL TO ARMS -- MAGINCIA, CHESAPEAKE!!

    Every Hour, Every Day

    Until the Enemy is Driven Out of Existence!

    A Chesapeake Call to Arms meeting was held on Tuesday, November 20, 2007, at 9 PM ET in the only remaining building left standing in Magincia -- the Parliament Building across the bridges in SE Magincia (Trammel).

    Many people arrived. Governor Winfield of the PaxLair Statehood welcomed everyone and gave a speech.

    Governor Winfield's Speech

    Governor Winfield said:

    Last week the Magincia buildings were intact and fortresses were built. We had supply lines and first aid stations. We had teams and strategies. Today, as you've seen by walking to this Parliament Building, Magincia is completely in ruins. Scholars and historians will certainly debate in days and months ahead about why Magincia fell to ruin right before our eyes.

    One common observation so far is this... that some people willfully and purposefully led the enemy into Magincia buildings to see those buildings destroyed. In my opinion, these people were not defenders of Magincia. They were destroyers and aided the enemy. I call these people "Rubblers"... because they sought only to take bits and pieces of Magincia home with them for their own personal gain, fortune, or status. Whether you like or dislike the Rubblers is your own personal choice.

    However, to pick up a piece of Rubble is not bad though. It is our history. It will be needed in museums to tell others what has happened in Magincia, so others may learn.

    However, now as the Rubblers are running out of Rubble to carry away, I still believe we have a job to do in this city. I do not know how long Magincia will be invaded. But for as long as it is, we have a duty to fight the enemy.

    Therefore tonight, I request and issue a continuing Call to Arms against the Enemy to push them back to the Moongate, starting with the furthest points within the city. If we do this, we may gain the shard-wide reputation of fighting the enemy when all seems to be lost. That we, Chesapeake, beat all the enemy back in sequence and let the Berserkers come upon us to meet their own deaths! Buildings maybe lost here, but the Spirit of Chesapeake is not!

    Who is with me? Who will fight all enemies in this city? Who will beat back that which destroyed our Magincia?

    [... more Statehood meeting business ...]

    We thank everyone for coming tonight. Defend Magincia!! Dragonspeed to you all!! Meeting is adjourned.

    The meeting ended with a rally of defending forces inspired by Nevyn, the Guild Leader of the Royal Britannian Guard (RBG).

    [ Discuss This Article ]

    2D Client vers. 6.0.5.0
    Return to TopSubmit News! Comment on this article
    Posted on Tuesday, November 20, 2007, 6:22 PM EST by Larisa (Origin)

    Posted to uoherald.com:


    2D Client vers. 6.0.5.0
    Jeremy Dalberg
    20 Nov 2007 18:13:42

    At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the 2D client will be updated to version 6.0.5.0. Notes after the jump:

    Added decoration in many areas, including the Doom Gauntlet and Serpent's Hold

    Updated clilocs

    [ Discuss This Article ]

    KR Client vers. 2.48.0.3
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    Posted on Tuesday, November 20, 2007, 6:21 PM EST by Larisa (Origin)

    Posted to uoherald.com:


    KR Client vers. 2.48.0.3
    Jeremy Dalberg
    20 Nov 2007 18:13:22

    At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the Kingdom Reborn client will be updated to version 2.48.0.3. Notes after the jump:

    New Features:

  • Legacy Art Mode - enable this in Options: User Settings: Graphics, then restart the client to enable
  • Fully Moddable UI
  • Substantial number of client optimizations - should run much smoother now
  • Improved the guild UI
  • Added legacy container art - enable this in Options: User Settings: Graphics (no restart needed for this one)
  • Fixed a number of windows that weren't updating properly, including party window, pet window, draggable health bars, and more
  • The item properties "blessed" "blessed for playername" and "insured for playername" are
  • now colored blue for increased visibility
  • Macros" and "Actions" are two separate items on the main menu
  • Improved the layout of the veteran rewards window
  • Improved the animal lore window
  • Polished spellbook window
  • Polished char creation window
  • Improved npc vendor window
  • Empty slots on the paperdoll now have a tooltip telling you what goes in it
  • Removed the "add by ID" option in the friends list (since there's no way to find an ID, it was not usable)
  • Improved the art and functionality of the party window
  • Added a line to specify what the target is in the tooltip for a hotbar slot
  • Chat Improvements:

  • The default chat config now only has one tab with all chat in it
  • Added a "reset chat to default" option in settings
  • Added /r or /reply command to automatically reply to the last person to send you a /tell
  • tell now requires a comma after the player name (it will also handle multi-word names)
  • Shift-left clicking on a line of chat will copy it to the clipboard
  • Party, guild, alliance and faction messages will not show as overhead text
  • The chat context menus now has a color selection option for text color, overhead chat color, and chat window background color
  • Map Improvements:

  • added a settings:interface item to reset map icons to default
  • added 40 new icons for waypoints
  • waypoint icons on the map will show sextant coordinates when you mouse over them
  • UI Improvements and Fixes:

  • You can now target a player or creature by clicking the name over their head
  • Added a user settings option to use the mouse wheel for targeting - can choose target friendly or target enemy
  • Added stat hotbar icons - you can drag off icons from the stats window to your hotbar, where it will display the number of your stat. (mouseover the icon for the name of the stat)
  • Health, mana, and stamina stat icons will change when their value is under 10 - the weight icon will glow when you approach your weight limit
  • Added dual monitor support - the kr window can now be stretched across two monitors
  • Static objects (trees, etc) will now display their name when you click on them
  • If you have your bandages in your hotbar, a timer will count down when you use them, telling you how long it will be until the bandage is applied
  • Fixed a few bugs with tree foliage not fading correctly
  • When you drag a stack of items, the number of items will automatically be selected
  • skill icons in your hotbar will now show your skill points in their tooltip
  • Made toggle UI, screenshot, toggle circle of transparency, reload ui all configurable keybindings
  • Turn off hotbar page flipping if legacy chat is enabled (use shift 0-9 to change hotbars in legacy mode)
  • Players can now target items on ther hotbars, provided the item is in their backpack or equiped
  • Added a default targeting for spells, different spells now have a different default target instead of defaulting always to current target
  • Many macros can now be interrupted by the ESC key
  • General Fixes and Improvements:

  • Added decoration in many areas, including the doom gauntlet and serpent's hold
  • Shortened the hiryu's tail
  • Made giant beetle's beak shorter
  • Made ostards' tails shorter
  • Tweaked and added a number of creature graphics and animations
  • The skills available in Character Creation now match 2d
  • Items behind other items should be easier to select in freeform view
  • Tweaked appearance of trees to make them blend with the background less
  • [ Discuss This Article ]

    2D Client vers. 6.0.5.0
    Return to TopSubmit News! Comment on this article
    Posted on Tuesday, November 20, 2007, 3:49 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    2D Client vers. 6.0.5.0
    Jeremy Dalberg
    20 Nov 2007 18:13:42

    At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the 2D client will be updated to version 6.0.5.0. Notes after the jump:

    Added decoration in many areas, including the Doom Gauntlet and Serpent's Hold

    Updated clilocs

    [ Discuss This Article ]

    KR Client vers. 2.48.0.3
    Return to TopSubmit News! Comment on this article
    Posted on Tuesday, November 20, 2007, 3:46 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    KR Client vers. 2.48.0.3
    Jeremy Dalberg
    20 Nov 2007 18:13:22

    At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the Kingdom Reborn client will be updated to version 2.48.0.3. Notes after the jump:

    New Features:

  • Legacy Art Mode - enable this in Options: User Settings: Graphics, then restart the client to enable
  • Fully Moddable UI
  • Substantial number of client optimizations - should run much smoother now
  • Improved the guild UI
  • Added legacy container art - enable this in Options: User Settings: Graphics (no restart needed for this one)
  • Fixed a number of windows that weren't updating properly, including party window, pet window, draggable health bars, and more
  • The item properties "blessed" "blessed for playername" and "insured for playername" are
  • now colored blue for increased visibility
  • Macros" and "Actions" are two separate items on the main menu
  • Improved the layout of the veteran rewards window
  • Improved the animal lore window
  • Polished spellbook window
  • Polished char creation window
  • Improved npc vendor window
  • Empty slots on the paperdoll now have a tooltip telling you what goes in it
  • Removed the "add by ID" option in the friends list (since there's no way to find an ID, it was not usable)
  • Improved the art and functionality of the party window
  • Added a line to specify what the target is in the tooltip for a hotbar slot
  • Chat Improvements:

  • The default chat config now only has one tab with all chat in it
  • Added a "reset chat to default" option in settings
  • Added /r or /reply command to automatically reply to the last person to send you a /tell
  • tell now requires a comma after the player name (it will also handle multi-word names)
  • Shift-left clicking on a line of chat will copy it to the clipboard
  • Party, guild, alliance and faction messages will not show as overhead text
  • The chat context menus now has a color selection option for text color, overhead chat color, and chat window background color
  • Map Improvements:

  • added a settings:interface item to reset map icons to default
  • added 40 new icons for waypoints
  • waypoint icons on the map will show sextant coordinates when you mouse over them
  • UI Improvements and Fixes:

  • You can now target a player or creature by clicking the name over their head
  • Added a user settings option to use the mouse wheel for targeting - can choose target friendly or target enemy
  • Added stat hotbar icons - you can drag off icons from the stats window to your hotbar, where it will display the number of your stat. (mouseover the icon for the name of the stat)
  • Health, mana, and stamina stat icons will change when their value is under 10 - the weight icon will glow when you approach your weight limit
  • Added dual monitor support - the kr window can now be stretched across two monitors
  • Static objects (trees, etc) will now display their name when you click on them
  • If you have your bandages in your hotbar, a timer will count down when you use them, telling you how long it will be until the bandage is applied
  • Fixed a few bugs with tree foliage not fading correctly
  • When you drag a stack of items, the number of items will automatically be selected
  • skill icons in your hotbar will now show your skill points in their tooltip
  • Made toggle UI, screenshot, toggle circle of transparency, reload ui all configurable keybindings
  • Turn off hotbar page flipping if legacy chat is enabled (use shift 0-9 to change hotbars in legacy mode)
  • Players can now target items on ther hotbars, provided the item is in their backpack or equiped
  • Added a default targeting for spells, different spells now have a different default target instead of defaulting always to current target
  • Many macros can now be interrupted by the ESC key
  • General Fixes and Improvements:

  • Added decoration in many areas, including the doom gauntlet and serpent's hold
  • Shortened the hiryu's tail
  • Made giant beetle's beak shorter
  • Made ostards' tails shorter
  • Tweaked and added a number of creature graphics and animations
  • The skills available in Character Creation now match 2d
  • Items behind other items should be easier to select in freeform view
  • Tweaked appearance of trees to make them blend with the background less
  • [ Discuss This Article ]

    UOForums Interviews Crystal Rose
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    Posted on Monday, November 19, 2007, 7:31 PM EST by Watchertoo (CommunityNews)

    We have received this from our friends at UOForums:

    UOForums Interviews Crystal Rose, from Whispering Rose Radio!

    Crystal Rose took some time out to answer questions submitted by our staff and posters alike.

    Many thanks Crystal for a great interview

    1) Are you the same Crystal Rose that was part of the Chesapeake community for so many years early in the game?
    Answer: No, I have never played Chesapeake, although I do travel around a lot from shard to shard with Deal or No Deal UO Style as Vana Mana Rose *winks*.

    2) What has been UO's staying power for you?
    Answer: The people most of all. I have experienced many happy times within the walls of UO over the last 7 years. Some unhappy times as well but the good over rules the bad by far.

    3) What shard do you play if not Chesapeake?
    Answer: I have always played the Pacific Shard.

    4) Do you remember the UO meetup at the Park Avenue Country Club in NYC circa 1999, hosted by Ian Stormbringer?
    Answer: I didn’t attend that one but the 2 I have attended this year (Seattle and Orange California) were a blast! It’s a lot of fun meeting players in person. As well as the people I have contact with in forums.

    5) What inspired you to be part of "Whispering Rose Radio"?
    Answer: Sandman and I used to be with a different internet radio station that didn’t work out so well for either of us so we kicked off WRR last June. We had a great crew lined up from the very beginning which made it fairly easy to get it off of the ground.

    More of the interview can be read at - UOForums Interviews Crystal Rose, from Whispering Rose Radio!

    [ Discuss This Article ]

    TC1 has been updated
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    Posted on Monday, November 19, 2007, 7:22 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    TC1 Has Been Updated
    Jeremy Dalberg
    19 Nov 2007 19:06:16

    UPDATED 11/20: Updated with correct instructions on using the Salvage Bag


    TC1 has been updated with the following:

    Added the Salvage Bag:

    The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.
      Layout:
      a blue leather bag labeled "A Salvage Bag"
      Available on Provisioners for a nominal (~1000gp) fee
    Details:
      2D/KR: Player clicks the bag after obtaining targeting cursor from Smelt (Blacksmith Menu) or using Scissors
      All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are recycled into their resources

    Use the context menu on the bag to select "Salvage Ingots", "Salvage Cloth", or "Salvage All"

      The player gets a message containing number of items successfully recycled
    Killing bosses in Doom will increase your chances of getting an artifact drop:
      Each player character participating against a gauntlet boss or the Dark Father will accumulate artifact reward points.
      The more artifact reward points a player character accumulates, the more likely an artifact will spawn in his/her backpack.
      Player characters who score higher on the Top Attacker list will earn more points. However, everyone in the Top Attackers list that stays the entire duration of the combat (even if slain) will still earn points.

    Moved the New Haven moongate closer to town

    Fixed bug that caused 2d chat name selection window to pop up when logging in/crossing server lines

    Fixed bug that caused karma loss before selecting a target when begging

    Begging will now reduce your karma less if you fail

    Resist Spells will now allow you to reduce some damage from Blood Oath (resist spells/20 + 10=percentage of damage resisted)

    NPCs should cast Blood Oath less often

    [ Discuss This Article ]

    The Ever Changing Face of Luna and Rhen & Co. Downsizes
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    Posted on Monday, November 19, 2007, 6:23 PM EST by Lady Lava (GreatLakes)
    .



    * Photo by Lady Lava / Egypt 2007 *




    It appears the face of Luna will be changing again soon.
    To the distress of most ( not all ) the city of Luna changed looks this past year with what some call the crystalization virus or plague.

    I myself own several plots in the city and have watched the changes since the birth, rebirth and rebirth again of Luna. Not only have the structures changed over time so has the mood, as with most cities and villages. Rhen of Rhen and Company put it this way, " I remember the old days of Luna when all the owners seemed to know each other even if it was just a little." Those days are long gone it seems. No more ULTIMA, no more Jade, and no more Purple.
    Even Kuan has stopped is monthly design changes of his 18 x 18 Luna plot, which were some of the most creative on Great Lakes and I believe his true calling in game.

    In an earlier post this week I mentioned my absence and return as I was in Egypt for two weeks. Inspired by what I saw along the Nile River I decided to redo one of my Luna plots into an Egyptian like Temple. Easier said than done all you designers out there.



    In my moments of frustration and elation I was asked into party by another Luna resident, Wild Thyme. To be honest while designing or decorating I do not like to be interupted or stop but I always do and this time I was glad I did.



    It did not take me long to find out why Wild Thyme's blonde hair was spiked and standing on end. It appears she lost her account by means I will not mention here. She informed me that she was able to get her account back but the house had been transfered and wondered if I could help or advise in anyway.

    Wild Thyme owned one of the oldest unchanged structures in Luna and a landmark for many. The old Jamba Juice structure loved by many.



    After giving Wild Thyme a sympathic shoulder and several possible routes of action I decided to check things out for myself. Indeed the ownership had changed but it was the other house signs that shocked me more. Rhen and Company was selling his plots !

    I went looking for Rhen himself and found him. To my dismay he was afk. I kept turning to have a word with him but no luck.



    January the Rhen & Company Auction House closed due to declining interest. I had always enjoyed that auction house and on several occasions decorated it for Rhen. Rhen is not big on decorating himself and he is the first to admit it.

    Today I received and email from Rhen filling me in on the updates.
    Right now three people in REN have ownership of five houses in Luna.
    Between those three people they have eleven accounts open. They have decided to scale back on UO accounts to free up time and money to try many of the new games coming out over the next year (and some that are out now). The three would like to get down to two UO accounts each.

    They do not plan to leave the game altogether!

    Rhen has been playing UO for ten years and it saddens him because he sees a decline in player base and a different mood in Luna.
    He has been a much loved and regular fixture on Great Lakes.
    For those that may not know, it is a lot of work keeping a large vendor shop stocked and well visited.

    It makes me and I am sure everyone else happy to know Rhen is not totally leaving us. It will however be interesting to see how the city look changes with those very desirable high traffic properties sold and redesigned. Another rebirth !

    To contact Rhen or learn more about Rhen & Co. go to www.rhenco.net
    [ Discuss This Article ]

    Community Meet Up - week 146
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    Posted on Monday, November 19, 2007, 11:24 AM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<



    Community Meet Up - Week 146
    Date: Every Monday Night
    Time: 7:30PM CST
    New Location this week:Trinsic Docks


    Meeting Agenda:
    This will be a short meet n greet as there is an invasion looming in Magincia. Feel free to gather and donate supplies towards the defense.


    The weekly community meetings, events, hunts, etc are always open to the public. No invitations needed!
    Everyone is always welcome to come ask questions, make plans, or make announcements.

    Bring a friend if you can make it, tell a friend if you can't!
    [ Discuss This Article ]

    Patrol to Magincia - Wednesday 21st
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    Posted on Monday, November 19, 2007, 9:22 AM EST by Mapper (Europa)
    >>> Trammel Facet News <<<

     


    I have been informed of the following event and are now passing the message to you all! Good luck to all that attend.
     


    Fellow citizens and protectors of Maginica,


    This coming Wednesday we will gather at the
    marketplace in Trinsic, and proceed on to the
    Isle of Maginica where we once again will attempt
    to push the invaders back.

    For this attempt we will require the support of
    all men and women able to carry arms.


    Meet at Trinsic Marketplace,
    Wednesday 21 November,
    8:00 pm GMT / 21:00 CET.



    I would also like to remind everyone of the
    Defender's Respite on Tuesday.


    For the Kingdom,

    Edmund Fairholm
    King's Guard


     

    [ Discuss This Article ]

    Wedding Bells to Ring in Nujelum Palace
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    Posted on Monday, November 19, 2007, 6:48 AM EST by Lady Lava (GreatLakes)
    .




    Morgan and Destiny would like to announce and invite everyone to thier wedding which will take place in Nujelum Palace.
    Destiny's Maid of Honor will be Chia Pet and the Best Man will be THE CHOSEN ONE. Lady Lava will tie the knot for the couple.

    Date: November 20th
    Time:830pm est





    [ Discuss This Article ]

    Community Hunts - week of Nov. 19 Important Info!
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    Posted on Monday, November 19, 2007, 5:22 AM EST by AirmidCecht (LakeSuperior)


    Want to go hunting but don't have a big enough group? Are you looking for good guides to dungeons you've yet to explore?

    The community hunts are open to everyone! Come show your support for the Lake Superior community and take a walk on the wild side at the same time. Meet some new and old friends and have a bit of a challenge along the way.


    This week from November 20th to the 23rd the community hunts will all take place in Magincia during the invasion. No time is set. Just come and defend the city and help one another. Say hi to good friends and make some new ones! The community meet ups and hunts all started from the Britain invasion and continues from here. Good luck!


    Sabina Nikolai,
    High Marshall, Community Hunt Organizer
    The Order of the Silver Rose
    [ Discuss This Article ]

    219th Assembly of the 7th High Council - Different Location
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    Posted on Monday, November 19, 2007, 5:18 AM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<219th Assembly of the 7th High Council

    Date: Monday, November 19, 2007
    Time: 10:00 PM EDT/9:00 PM CDT
    Location: The Keg and Anchor, Trinsic, Trammel Facet
    Meeting Agenda:

    Items to be announced at the meeting.

    Lord Buzz Aldridge
    Chancellor of Virtue,
    High Council of Britannia

    [ Discuss This Article ]

    Elora Evalla Does The "Q"
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    Posted on Sunday, November 18, 2007, 6:58 PM EST by Lady Lava (Catskills)








  • Please share with us the inspiration for the name Elora Evalla.
    I like the movie Willow, always have, and the little baby with the beautiful red hair is Elora Dannen. I Just loved the way it sounded. So I took Elora and created a last name to go with it. Because she's an elf, I wanted to give her an elvin last name, and I wanted to alliterate the E. Elora Evalla, just sounded good to me!

    You are well known on Catskills as a creative plot designer and decor master. Describe the very first plot you designed and how long ago was it ?
    The very first? Wow that's a hard one. But if I am remembering correctly, I converted a small house ( just 7x7 tiles! ) into a designable plot and built my first house. It took me forever because I wanted it to look pretty, but space was WAY limited!

    Last month you held a "Building Beautiful Homes" seminar which I attended. Is this the first one you conducted and will there be more?
    It is the second one that I have conducted, previously I did a seminar on building roof tops. I am already considering doing a second build a beautiful house one because there is so much that I just didn't have time to cover!

    I truly enjoyed the seminar. Do you ever travel to other shards to see what designers in other lands are up to?
    Oh yes! Some of the best houses that I have built have been based off other peoples ideas. I don't only live on Catskills, a lot of my more beautiful creations can be found on Sonoma. My mother also builds amazing houses, and I frequently steal ideas from her!



    Elora has the title " Lady ". How and when did she get that title?
    She is a monster killing machine! She also LOOSES the title of Lady, daily. *laughs* Mostly deamons, or dragons, or elementals, or ....well you get the idea.

    What is your one most prized possession/item in the realm ?
    That is hard to say, I do have a set of silverware that I got at server birth that i'm very fond of, it's all stuck together so it sits SO nicely on the table. But I wouldn't say tha was my most prized possesion. The item that I would cry if I lost is a "Christmas Card" written in a little brown book, from my Brother. It's from '97, the only year he played.

    What is your most prized possession in real life?
    Yikes! All these hard questions. I'd have to say my Kitty Cat. I love my Froot Loop!

    What is your favorite color in game?
    Blue, definatly blue, and there are some great hues in the game.

    What is your favorite color in real life?
    My mom calls it 'Sad Blue' but I don't think it's sad! It just has a greyish undertone to it! I swear!

    Which location in the realm do you think is most beautiful?
    Ilshenar takes the cake for me. There are places that I just think, Wow, someone had a lot of fun making this, and it's really beautiful! Like the waterfall that is coming out of the mountain, and the amazing lava job at the Chaos shrine.

    Name the one place you have been in real life that you think is most beautiful.
    Hanging Lake, Colorado. It's pretty spectacular and because you have to hike up a ways to get there, it makes it that much more beautiful.

    What do you admire most in a friend?
    The ability to listen and just be there with you. Sometimes when you're feeling down, and you need some comfort and you don't want to talk about it, just having a friend there with you, whose willing to just be, makes all the difference in the world.

    If you could change one thing about yourself what would it be?
    In real life? I'm pretty happy with what God gave me, but sometimes I have a really crummy attitude, but that of course, is something I *Can* change!
    In Elora, nothing. She's got all the quirks and passion and guts that I imagined for her!

    Who is your favorite hero in fiction ?
    Golly, This is a hard question because I teach reading and I read SO many books and like SO many of the hero's in them. I really like Jessie from Will Hobb's "Downriver" because she really has to dig deep to figure out that maybe she actually WAS doing the wrong thing, and she really comes through for her friends at the end.

    What is your motto?
    Making Britannia Beautiful, One House at a Time!


    Elora , thank you for taking the time to be a guest today. It was a true pleasure meeting you.
    [ Discuss This Article ]

    Will Origin Save Magincia?
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    Posted on Sunday, November 18, 2007, 4:43 PM EST by Daine (Origin)

    Will Origin Save Magincia?


    ot looking too good at this point for Origin to save Magincia. The tailor shop is now gone and there is a gaping hole in the defense of the city. By courier we were given a map and help on how to push back the spawn to the moongate. But too late for that now. There is no moongate. There exists now a large rift.

    All day yesterday and late into the night while others fought in strategy sections 5 and 6, some were successful at clearing section 4, killing Light Demons before they powered up and dealing with some back spawn. This was done in the midst of calls for Magincia to burn and to wait, let the demons power up thereby creating more rubble! Early today some brave troopers gathered for a concerted effort to try and push the spawn back according to the strategy of the sages. But others were intent on dragging light demons into buildings to create more rubble or artie hunting for their 30th Staff of Pyros.

    Will Magincia be saved? Or are the Originians helping to destroy this once fair city of the mages?

    To see how the other shards of the crystal are faring, visit an ethereal plane of discussion.

    [ Discuss This Article ]

    The Cove Conspiracy, Part II
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    Posted on Sunday, November 18, 2007, 4:37 PM EST by Martyna Zmuir (GreatLakes)
    James Lawford

    (Note: Please refer to Part I of this story, kindly posted for me by Zynia on 11/5/07)

    James Lawford was born in the Valorian Isles city of Jhelom 28 years ago. He was a slight lad, and didn’t fit the usual mold of a warrior-to-be; due to this, James was tormented by his peers. His parents, mercenaries by trade, were slain in battle with the Juka, leaving ten-year-old James an orphan. Unfortunately, this did not ease his persecution.

    At the age of twelve, James fell in with a local band of pickpockets and deftly learned to ply their trade. After James spent a few years on the streets, the Jhelom Guard cracked down on his gang. With most of his compatriots in jail or worse, James slipped through the moongate, desperate to survive. He soon found himself in a new city, Britain, a place where his reputation was, as yet, unsullied. Within days, however, the Royal Guard had him marked as a thief, and expelled from the city.

    Now an outcast, James wandered the northern roads as a brigand. After several years, James heard of Newcastle, the city which had sprung up around the castle of the Royal Knights of Redemption. He journeyed there, towards the unsuspecting town.

    This history, unknown to most Newcastle residents, might seem scandalous. For they know him as a mild-mannered farmer who moved there to work the rich farmland, and join a community based on the Virtues. They accepted his story, and welcomed him into their community. Even as the citizens grew on him, James lusted after the city’s treasury, awaiting his chance.

    Several months ago, James declared his candidacy for Mayor of Newcastle. Running unopposed, James’ election was a sure bet. Or it was, until he met Nosfentor, Shadowlord and leader of the Crimson Order...

    This brings us to the present. After the fall of Castle British, James’ attitudes changed. He sat in the gallery during the High Council meetings and openly scoffed at the running of the Kingdom. Brandishing a dagger, he flippantly told the Chancellor that she should surrender to the Crimson Order, as defeat was inevitable. He continued to mock the Grand Marshal and the Britannian Armed Forces throughout the meeting, and was eventually forced to leave...as a spirit.

    At the next High Council meeting, James was disruptive. Again, he espoused the rhetoric of surrender. This time, however, other Newcastle citizens were there to attempt to restrain his behavior. He became combative and actually slapped Prafectus Oona of the Royal Knight of Redemption across the face. Once more he was forced to leave the Council Hall, this time retaining his corporeal form.

    After searching for him for days, I located him skulking about the Newcastle Post Office. When I questioned him about his loyalties to the city, and to the Crown, he merely laughed.

    James Lawford in the Newcastle Jail

    I asked him of his bid for the office of Mayor, in light of his recent political leanings, and he gave me a most disturbing reply, “The citizens of Newcastle are like sheep. If it weren’t for the wolves, the Knights, to keep them in order they'd scatter in this direction anyways...” I questioned his likening the residents to sheep, and he said, “Aye, nice fatted sheep!”

    When asked why the sudden change of allegiance, he smiled and quipped, “’Tis better at the right hand of the devil, then to stand in her path.” He went on, in a conspiratorial tone, that he stood to profit from the war by selling supplies and artifacts. Tokunese artifacts. He claimed this profit would, “Benefit my people immeasurably,” When asked who ‘his people’ are, his only response was to tap a tattoo in his right forearm, a black fist outlined in red. With that, he winked and melded into the shadows.

    Currently, James is in protective custody after his most recent disruption of the last High Council meeting. As before, he said Britannia should surrender to the Crimson Order or prepare to die. Chancellor Willa urged the Newcastle Councilor to have James taken to a healer, fearing that his mind may have been warped during his visit to Cove.

    Is James Lawford a traitor? A spy? Or is he just the latest casualty of Nosfentor’s unrelenting desire to see Britannia in ruins?

    Martyna Z'muir, LofS

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    A Thanksgiving Vendor House
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    Posted on Sunday, November 18, 2007, 3:09 PM EST by Daine (Origin)

    A Thanksgiving Vendor House


    ell they are doing it again. They are making a Holiday House for the Shard and this time it is for Thanksgiving! Take the time to stop by the SE corner of the Luna Mall and see the unique vendor house that CCC has placed for the holidays.

    And in a gesture of thanks, on the night before Thanksgiving and during the day, periodically there will be free stuff on the vendors!

    Happy Thanksgiving Origin, if traveling, travel safe, if with family enjoy, if playing UO stop by the Thanksgiving House.

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    War Stories: The Burning
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    Posted on Sunday, November 18, 2007, 1:42 PM EST by Lord Franklin (Catskills)
    My friends, Magincia is burning.

    The Moongate, as Sahra recently wrote about, has been completely distorted. Surrounded by lighting and stretched toward the sky, the gate has become something out of a child's nightmare.



    The town itself is faring no better, with entire buildings being destroyed by the light demons we've been fighting for so long now. There is nothing but rubble left in so many areas... I fear it will be difficult, if not impossible, to restore the city to its once great beauty.




    The strongest of these light demons have an attack far more deadly than any we've seen in the land in a long time. If you are in the area when one summons forth its reserve of power to unleash this horrible onslaught, you will be blinded. You may even be instantly killed! Use great caution when fighting these demons.

    I am also dismayed to report that some of our citizens are using these Light Demons as moving bombs, trying to guide them to certain areas of town in order to blow those areas up. You see, once an area has been destroyed, pieces of whatever is left over can be picked up and carried off...



    Stay Safe.
    Lord Franklin
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    Archimedes and Julius Dryden Take A Light Daemon Hit
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    Posted on Sunday, November 18, 2007, 12:35 PM EST by Sara of Baja (Baja)

    Archimedes the Old, Julius Dryden and UffdA

    Lord UffdA [S|A], Archimedes the Old and Julius Dryden were blown to under the arena by two Light Daemons in Magincia today.  Fortunately, all survived the explosion.  UffdA was able to recall out of the 'tomb', however, Archimedes and Julius Dryden are still under the ring trying to settle their differences.

     


    [ Discuss This Article ]

    ~ OBITUARY COLUMN ~ 11 / 18 / 07
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    Posted on Sunday, November 18, 2007, 7:35 AM EST by Lady Lava (GreatLakes)





  • OBIT ~ 11 / 18 / 07





    Invasion death






    Ash


    blanc De blanc




    Crazy




    Kelly


    Kelly again


    Lord M-One








    neptune again










    Vaynard Doremidt





  • [ Discuss This Article ]

    Magincia Invasion: A City Goes IDOC!
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    Posted on Saturday, November 17, 2007, 10:35 PM EST by Cymoril (Oceania)
    Magincia Invasion

    Magincia Invasion: A City Goes IDOC!

    Welcome again to our special news series on the Magincia Invasion. Keeping you abreast of Oceania's own invasion and defense efforts.

    Magincia has certainly taken a beating thanks to the demonic hordes now plagueing its citizens and visitors alike. It is the stuff of nightmares and it doesn't look like Magincia will be safe anytime soon.

    When the dark shroud of this invasion fell over Magincia, we thought we knew what we were in for. For although we watched in horror as the daemons marched through the forests and town, and we did our best to fend them off, we truly could not have imagined the destruction that followed. The daemon corpses and a broken Moongate were the least of our worries.


    Magincia's Forests turned to cindering rubble.


    The once-flourishing Tailor Shop in Magincia.

    But how are the daemons doing this? There are several answers to that. The daemons' presence alone is enough to corrupt the moongate and the foliage, turning it to a charred mass. The buildings, however, are being destroyed primarily by the Light Daemons.

    Watch for particularly strong Light Daemons, and you will notice odd things happen as you are fighting them. Occasionally a smattering of white energy will be created by the daemon, which will then be followed by a devastating explosion, turning buildings to rubble! Sometimes these daemons will create a wall of white fire, which can also damage parts of buildings and plants beyond repair.


    A Light Daemon's warning signs (left) and the rubble-causing explosions.


    Lord HD advises his comrade to watch for rubble, and some rubble found.

    What is being done to prevent the destruction of Magincia? While citizens have tried barricades, forts, archers and even cannons, adventurers come from all over Oceania to fight off the invading forces.


    Residents pool their resources to defend their city.

    It seemed to buy some time, but the barricades are now all but destroyed, and it would appear the only real defence is Offence. These daemons need to be slain and forced to retreat to the void from which they came!


    A sad day for Magincia leaves even the bank in ruins.

    The end of this nightmare is surely near, but Will it end when we force the daemons to retreat, or will it end when there is simply nothing of Magincia left to destroy?


    Stay tuned for the final Magincia Invasion instalment: Rewarding our Efforts!


    UO Oceania News Reporter

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    The Oceania Cup: A Jockey's Tale
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    Posted on Saturday, November 17, 2007, 8:48 PM EST by Cymoril (Oceania)
    >>> Malas News <<<

    The Oceania Cup: A Jockey's Tale

    The Oceania Cup, hosted by PoC, was held today at 12:30pm. Thanks to Amathist, PoC and the other helpers for this event! I allowed my tamer, Taelyn, to attend. Here is her story...


    Taelyn was enjoying a beverage in the mining town of Minoc when a large banner on the Tavern wall caught her eye.

    The Oceania Cup! She had a fine steed, Faction Silver, who could surely lead her to victory in this prestigious race. Her eyes narrowed as she read the rest of the banner. It was in Malas. Taelyn remembered all too well the last time she rode Faction Silver in Malas.

    Still, the race was too weeks away, and perhaps with some training, Faction could overcome his irrational fear of skittering hoppers. Taelyn went to Minoc stable first thing the following morning, and prepared him for training.

    Though reluctant, Faction Silver was obedient and he trained with Taelyn every morning for the next two weeks. He gave Hoppers a wide berth, but this wasn't so bad, as he also ran very fast whenever he saw one, and Taelyn was sure her horse would be the fastest because of it.

    The day of the race arrived and Taelyn went to Umbra and met with the other Jockeys (Mikla, on Chester and Constable Fox, on Magistrate). There were meant to be five horses but Alement and George appeared to have been scratched. Taelyn was given racing silks of pink and white, and she waited on the start line with the others.

    Saphire gave the word and Faction Silver was quick off the mark. He was quickly overtaken by Magistrate, however, and Chester was not far behind. Taelyn handed her book to Talon at the first checkpoint, and Constable Fox sped off on Magistrate as Mikla and Chester arrived.

    As Talon signed Taelyn's book, Taelyn blinked away the raindrops that had begun to fall on her lashes, and she wondered whether Faction Silver would cope in the wet weather. She needn't have worried, however, as Faction took her to Nakita (the next checkpoint) quickly, and even leapt the barrel hurdle with ease.

    It was the final leg, and as Taelyn had her book signed by Sigmond Fryed, she craned her neck to look ahead and behind for signs of the others. She saw no-one, and didn't waste time wondering, as she spurred Faction Silver on. Soon she reached the finish line, and saw Constable Fox was already dismounted and tending to Magistrate.

    Saphire was at the finish, along with Sir Seth Cromwel, Talon, and very soon, Mikla and Chester, taking third place. Nakita and Sigmond Fryed left their checkpoints and joined the others at the finish line. Saphire awarded prizes, advising that all had raced well. Taelyn agreed, especially given Chester was not on his home soil, and the jokeys all accepted their prizes gratefully.

    In the bustle of everyone leaving, however, Taelyn shot Constable Fox a beady look, wondering if using a police-issue mount, which was obviously trained for high speed chases, was really fair.



    UO Oceania News Reporter

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    An Introduction
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    Posted on Saturday, November 17, 2007, 7:39 PM EST by Martyna Zmuir (GreatLakes)
    Martyna Z'muir

    Greetings, citizens of Britannia! I, Martyna Z'muir, would like to formally introduce myself to you, the faithful Stratics readers. You may have seen some of my articles in the past, posted by the other fine reporters of Great Lakes. Now, however, I am a Great Lakes Reporter myself. A happy day indeed!

    As with my previous articles, I will mainly focus on the events of our great lands. More specifically, I will cover the sometimes rocky, but always entertaining, world roleplay. From the High Council’s struggle with the Crimson Order, to the mysterious and wily thief known as ‘M’ and beyond, I will endeavor to be there!

    Library of Sosaria

    If you have information you would like to impart to aid in my article investigations, or something you believe other citizens should be aware of, please contact me! I may be found at most events, just look for the red-haired elven lass with the blood-red gnarled staff, Truth's Blood. I may also be found at the Library of Sosaria, the three story sandstone building directly south of the Yew moongate in Trammel.

    Remember that you, the peoples of Great Lakes, are what make our shard special. And the events and stories add to our shared culture and rich history.

    Walk with Virtue,
    Martyna Z'muir, LofS

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    Spotlight Person of the Month: Lady Rachel
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    Posted on Saturday, November 17, 2007, 2:05 PM EST by Lady Alessandra (Atlantic)


    “Perceiving one’s place in the world, not according to one’s own accomplishments, but according to the intrinsic value of all individuals.”
    -Ultima V

    This past week I was in Magincia, seeing firsthand for myself what destruction was taking place, and I noticed that lying on the docks of Magincia were supplies being delivered for those battling within the city. How ironic that here in Magincia, the city of pride, I would meet one of the most humble people I have had the pleasure of knowing. Her name is Lady Rachel, and every day she has been there waiting outside the gates of the city, aiding with supplies, bandages, food as well as words of encouragement. I watched as she selflessly aided those as they approached in need of healing, never once asking for anything and always offering a kind word and a gentle smile. I decided then that this was a person of Sosaria that I wished to know more about. We worked together there on the docks, and as we did we talked and I got to know Lady Rachel quite well…


    Lady Alessandra: Miss Rachel… you have impressed upon me today the virtue of Humility. How would you describe yourself?

    Lady Rachel: I am a wanderer of the lands. By trade I am a tailor as well as a scholar. I enjoy being able to help others in various ways. When I first found my way to Sosaria, a craftswoman by the name of Lady Taylor influenced me, and I would sit and watch her for hours in what was Old Haven. She would make armor for warriors and give it away. She was legendary in her craft and she inspired me to complete my education in the art. I am probably most known for my runes and rune books. I began making them one day, and now I just can’t seem to stop.

    Lady Alessandra: Where do you call home?

    Lady Rachel: For the last four years I have called Sosaria my home. I am a wanderer, so I guess you could possible say home is where I am. As for where I lay my head, I reside in the jungles of Trinsic. While I enjoy traveling to the various cities, I prefer the tranquility that is offered by the jungle.

    Lady Alessandra: You spoke of your mentor Lady Taylor… who, or what, would you say has influenced you the most?

    Lady Rachel: Without a shadow of doubt I would have to say the late Lord Goodman. In the brief time that I had the pleasure of knowing this wonderful man, I was blessed by him. I was fortunate to learn at his knee, and for that I will forever be thankful. His ideals will forever be ingrained in me. There will never be another man such as him, and his legacy will continue to live on through his library. He was one of those individuals, that quietly, behind the scenes, their presence makes this world a better place to live in.

    Lady Alessandra: Agreed… Lord Goodman was a wonderful man. I am truly sorry that I was unable to know him. He accomplished much in his time here in Sosaria. What would you say has been your own greatest accomplishment? What are your personal goals?

    Lady Rachel: I would say the greatest accomplishment I have had is knowing that I have made someone’s time here in Sosaria more enjoyable. If I can put a smile upon someone’s face, make their day a bit easier, then I have accomplished all I have set out to do. Sometimes the littlest things can be the most meaningful. As for my goals, my goals are simple. To enjoy each and every moment to its fullest. That should be everyone’s goal in life.

    Lady Alessandra: What do you enjoy doing when you have time to yourself? What has been your fondest memory?

    Lady Rachel: Oh.. this is the most difficult question you have asked… there are so many things I enjoy doing. I love making rune books, I do not consider it a “job”, it Is something I truly enjoy doing. I still enjoy making armor and have become quite busy filling special orders for the tailor shops. I have a passion for hunting daemons. I love being able to do little things that make others lives easier. Whether it be lighting the paths for an event, handing out armor in New Haven as my mentor did before me, or being here in Magincia, bringing in supplies that are so terribly needed or talking and cheering on the brave warriors that continue to battle these monstrosities that continue to pour forth from the abyss. I am a wanderer, so I enjoy wandering the lands, with no destination in mind. My fondest memories are those that involve being with friends, whether it be spent together in conversation or adventure. I have so many memories of the people in Sosaria when I am old in my rocker I will be smiling and chuckling til I am dust. My fondest memory though is one day walking out of the Mage shop in Old Haven and meeting a young mage just returning to our lands from long ago. An adventure spanning years began that evening, and those are memories I will treasure forever.

    Lady Alessandra: Miss Rachel, I have immensely enjoyed our time together and I do hope you will keep me in mind during your next wandering. Before I depart, is there anything that you wish others to know about you?

    Lady Rachel: If anyone sees me wandering about, do not hesitate to stop and say hello.

    From one wanderer to another, thank you again Lady Rachel for taking time to talk with me. You have been a blessing to Magincia during their time of need, and I am sure you will continue to be a blessing to all of Sosaria for all of your days. May thy paths be green and the breeze upon your back, and until the next time we meet, may the light of the Virtues guide and protect thee.
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    Five on Friday (Crushing Blow/Monster Looting/Smiths/Magincia/KR Patch)
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    Posted on Saturday, November 17, 2007, 1:47 PM EST by Daine (Origin)

    Five on Friday


    November 16, 2007

    "What’s the deal with Crushing Blow? It seems to not always add damage."
    Crushing Blow is a 150% damage modifier (the same DI modifier most things use, code-wise.) What's probably happening, if you don't see a difference, is that you're running up against the 300% cap (fifth question down.)

    "When a monster loots you, how is that loot handled? Does it just become regular loot, distributed via normal loot rules?"
    No, actually, that loot is separate. When the critter that's looted you dies, the looted items are placed on your instance of the corpse - and even if you wouldn't normally get an instanced corpse for it, one is created for you to hold those items. That corpse will remain available to you (and only you) until the corpse decays entirely.

    "I'm a Legendary Smith - why do I lose durability points so often when I try to repair things?"
    "Because there's a pretty high base chance to lose a point of durability" seems to be the simple answer. The formula is as follows:

    Chance to lose Durability = ((40 + Max Durability) - Current Durability) - (repairSkill / 100) (where repair skill is Test Center-style, i.e. GM = 1000, not 100.0)

    Example: Blacksmithing of 1100 (110.0), 50 current and max durability, yields a 29% chance that max durability will be reduced by 1. If an item has taken more than 71 points of damage, the chance for it to lose a point of durability reaches 100% even for a Legendary smith. So there's a definite choice to be made - do you repair early and often, and risk failure, or late and seldom, and guarantee it?

    "I bought the 20% Storage Increase, but my vendor slots didn't go up by 20%. What's the deal?"
    So, despite what the KB says, it's NOT a 20% increase to your vendor slots. Your vendor slots are derived from your total storage (by an incredibly arcane formula) so increasing your total storage will make your vendor slots go up, but it's not as simple as just adding 20% (or 40%, if you have both ML and the new bonus.)

    There's no terribly useful way to find your new vendor slot amount (short of just buying the bonus and trying it) so I'll get a new chart put together and added to the vendor page/kb in the relatively near future.

    "We STILL aren't seeing any rubble in Magincia!"
    Oh, you will :) Here's an update from the Master of Disaster himself:

    • The invasion is switching to its near-final (but not quite done) phase where Light and Void daemons gain their full powers from the corrupted moongate
    • Destruction can averted by killing Light Daemons before they reach buildings
    • Destroyed areas come with an initial set of "rubble", and, for a short time thereafter, will occasionally spawn duplicate pieces of "rubble" for collectors
    • Items marked as "debris" cannot be picked up or removed by players
    • The top few attackers on Light and Void daemons now have an exceptionally high chance of receiving their related rare artifacts (Staff of Pyros, etc) directly into their packs
    "When's the next KR patch? It's been a loooong time."
    We're planning to go to TC next week. Here are a few of the things you can look forward to:
    • CatHat tweaked the tree colors to make them stand out more ("Everything is a big green blur!" has been a common complaint.)
    • Added mouse-wheel targeting
    • Added a bandage countdown
    • You can select chat colors now, both overhead and in-window, and pick the background color (a long with several other chat improvements)

    That's not to mention all the performance improvements, the fully-moddable UI, Legacy Art Modes



    Legacy Container Art



    and tons of tweaks, bug fixes, and improvements.

    "I don't play KR - do *I* get anything?"
    Oh, perhaps we can come up with something... hmm, how's this?

    The Salvage Bag:

    The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.

    Layout:

    • a blue leather bag labeled "A Salvage Bag"
    • Available on Provisioners for a nominal (~1000gp) fee
    Details:
    • 2D/KR: Player clicks the bag after obtaining targeting cursor from Smelt (Blacksmith Menu) or using Scissors
      • All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are recycled into their resources
      • The player gets a message containing number of items successfully recycled
    KR will have some additional functionality with this item (cool things with the macro system that reduce the number of clicks involved) but the bag itself will be available to anyone.

    Fansite News


    UO's got a new fansite, focusing on KR skins and mods! Check out uoskins.com- it's brand-new, and needs some submissions, but it looks like it will be an excellent resource.

    UOForums interviews Crystal Rose, from Whispering Rose Radio!

    "Crystal Rose took some time out to answer questions submitted by our staff and posters alike. Many thanks Crystal for a great interview - check out the full interview here! "

    Next week is Thanksgiving, so there will not be a Five on Friday. Instead, we hope to have juicy patch notes by midweek!

    - Jeremy

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    Invasion Enters Heart Of Magincia
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    Posted on Saturday, November 17, 2007, 12:19 PM EST by Chango Pelon (LakeAustin)
    Invasion Enters Heart Of Magincia


    The forces have advanced into the city of Magincia laying waste to everything. It was most difficult to get close enough to the action to find details of this newest threat. The Light Demons and Void Demons now harness new powers. I was unable to collect any information on the Voids however, the Light Demons displayed an awesome amount of energy and power.

    If not destroyed immediately, these beasts will unleash a power that I can only describe as... well, I cannot describe it better than these images can.




    I was actually thrown from a building when one of these let lose.


    As this demon fought on it showed more powers.




    On the docks, I asked some defenders for their take on the current situation. When asked how the city was doing, Darthom appeared saddened and responded likewise.



    Others were asked if the city was doomed and their outlook was also bleak.





    The answers were discouraging. I wanted to know what was causing this feeling of doom. Were the forces too much for the defenders? Did the invaders find a weakness?

    One warrior showed that not all hope was lost by trying to make jokes.




    After some laughs were had to take some of the edge off, the real reason was discussed. It seems the invaders have found a new ally. First it was Pride and now it is Greed.

    We have known since the start that without a unified defense, the city would fall. There are different motivations from visitors to Magincia now. Some are there to defend her and drive the forces back, while others are seeking to line their pockets. Whether promised fortune by the invaders, or by the pollution that greed is, this division only points out that the city is indeed in danger.

    I have not yet given up hope and I trust you haven't either. Good luck to all.



    Invasion Update By Chango
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    Gyldenfeld Reborn
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    Posted on Saturday, November 17, 2007, 8:46 AM EST by Morpheus Mardox (Chesapeake)
    Gyldefeld                                      Gyldenfeld Reborn



                       The town of Gyldenfeld, nestled  along the crossroads just west of the capital city of Britain where the great northern roads connecting Yew and Skara Brae converge was created early in the year 2004. This player run town established by local residents along with members from the Fellowship of Virtue created a thriving player community within the realm hosting events and roleplay for quite some time until it fell into dormency circa 2006.


                                


                   The town relatively small in stature consists of nine establishments most notably the famous Red Wolf Cafe which served as the towns epicenter of activity and events. For quite some time the cafe sponsored the well know monday night tavern adventure attracting thousands of residents from throughout the realm in it's prime.

                                                                                  
                                                             
                                                                                       Red Wolf Cafe
                            

                  Recently I received a visit from newly appointed Mayor Lissa Eldi. While in Guardians Gate on diplomatic concerns the towns leader informed us of the reemergence of the town of Gyldenfeld and its immediate plans for the furture. After convening with Lord Angus Keeper of the Gate , Commedore Noxious Buds of Port Baldamor, Lady Daria Blackmoore of  the Royal Britiannian Guards, and  members of the Guardians Gate City Council it was unanimously agreed to incorporate Gyldenfeld into the already existing alliance of Port Baldamor and Guardians Gate. A pact was signed between the attending leaders in the hopes of  the continued developement of the player run communities of the Chesapeake shard. Once the pact was finalized the party embarked on its first official visit to the city with renovations well underway the town will be up and running in what will be no time at all. While traversing the territories between Skara Brae and Yew make sure to stop and pay a visit to this returning town. The city looks to host a grand reopening once renovations are complete, keep an eye on the skypages for futher info!
               
                 
                      

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    Super Stratics Saturday (6th) - Europa Style
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    Posted on Saturday, November 17, 2007, 6:18 AM EST by Mapper (Europa)

     

    Hello! Why read this weeks episode? Well here you go!

    An exclusive interview with the owner of 'The Trinsic Rose Tavern' a roleplay establishment coming up to its 3rd anniversary.

    A 2d/KR walk around of The Trinsic Rose! - The owner made sure it looked great in both clients, Commitment for you!

    The Guardsman Militia from Yew are recruiting! See the screenshots in this weeks episode.

    Finally, This weeks news, next weeks events and Screenshot Saturday!

    This weeks establishment is one that even I know of! The Trinsic Rose, Found near Trinsic Moongate is this weeks Establishment of the Week. Why? Well there are alot of roleplaying establishments out there and its about time we gave one its spotlight!

    The Trinsic Rose is located near Trinsic Moongate, Check the map to the right for a better idea!

    Before we visit the tavern I managed to get a few words with the owner of the tavern, Gwen Irima, Here is what she had to say!

    Mapper: How long has the tavern been around?

    Gwen: Heading for the 3rd anniversary this coming January, So that would be *counts* January 2005.

    ---

    Mapper: Have you always been the owner ? Was a lady named VanQa when I last went.

    Gwen: I am the player of VanQa but also the player of the new Owner Gwen Irima :P and yes I have always been the owner :)

    ---

    Mapper: What time is it open? Every night after 8pm If I remember, But are there any nights when its really busy?

    Gwen: Its open on Monday and Friday from 7 to 9-10-11 pm depending on how busy it is. The busy nights change all the time. When there is a lot to do in the world it is quiet, but there is always a regular amount of guests between 4 to 10 people.

    ---

    Mapper: The taverns moved now to a tree house design and different location, What made you change?

    Gwen: The reason was mostly space. It's the tavern but also the building I "live" in. Also the more space allowed me to put two rooms for rent back in for people who'd like to stay in the tavern for a few days or longer. A nice side effect of the bigger tavern area is also that I can set it up for special occasions, like a birthday party or a fancy dinner for many people.

    ---

    Mapper: Onto the game itself now, Have you tried Kingdom Reborn? Do you like it?

    Gwen: Hehehe Trick Question? Do I get cookies if I answer it correctly ?

    I try Kingdom Reborn on a regular basis because if they are going to force us to play it I have to know how to play it before that time comes. With making the Trinsic Rose and the other buildings in the Elven Quarter I have logged in into both clients to make sure it all looked good in both Clients. I prefer the 2d version and I think it is a big shame they are eventually going to shut that down. Kingdom Reborn looks pretty... but if I were a new customer and saw the game in the shop for the first time I would not have bought it.

    ---

    Mapper: Final question, Do you think roleplay is as popular as it used to be? Have the number of roleplayers stayed constant?

    Gwen: To me personally roleplaying is what makes Ultima Online so much fun (I started UO in 2000 and started roleplaying about a year later). The day there is no more roleplay to be had with other players is probably the day I'll stop playing myself also. The numbers of roleplayers appear to me to have dwindled (became less) a lot lately, more then in the past. But the numbers go up and down all the time so i am not worried yet. There are still enough folks around to roleplay with and perhaps once KR has officially started new ones will come..

    A big thank you to Gwen Irima for answering those questions!

    Now onto the actual tavern, I visited it in both 2d and KR as always.

    2D


    The bottom floor contains rooms for guests to rent out. Furnished with even the latest deco.


    The 2nd floor, The Tavern Floor! With tables for groups, couples or singles it is well thought out!


    The whole house, See how it merges in with the trees? Clever!

    KINGDOM REBORN


    The bottom floor contains rooms for guests to rent out. Furnished with even the latest deco.


    The 2nd floor, The Tavern Floor! With tables for groups, couples or singles it is well thought out!


    The whole house, See how it merges in with the trees? Clever!

    Final thoughts on the house? In KR the forest roof merges better with the forest trees, The tavern floor is also very deeply coloured and really had a feeling of 'wood'. The decorations are amazing and I love how even the latest items are found, Example being the UO Logo Icon on the bottom floor.

    • Kingdom Reborn can look forward to a new patch soon! The major new toy to play with!



      LEGACY ART!!!11one
       
    • Also this week, The Salvage Bag available on provisioners for 1k is a recycling system of some sort, Check out the Five on Friday here to find out more.

    Events next week,

    • On Wednesday the 21st Nov we have the 178th edition of Leto's Europa Auction, 7pm UK Time, Gates provided at Britain Bank.
       
    • Also on Wednesday we have the 14th edition of Leto's new Europa Auction Lottery, The draw is at 8:30pm UK Time at the auction house after the auction. Tickets can be purchased from vendors, One of which is at the auction house. So buy one before the auction! You never know! Gates are provided for both auction and lottery at Britain Bank.

      Checkout www.europa-auction.com for more details.

    And now its Screenshot Saturday! If you want to have your screenshots here next week email them to [email protected] !


    Luna Bank


    New Haven 2D


    New Haven KR

    Guardsman Militia are recruiting! Visit their website by clicking here.

    Thanks for reading another episode of SSS, Join us for the 7th SSS next week!

     

     

     

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    Magincia Invasion Steps Up
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    Posted on Friday, November 16, 2007, 10:21 PM EST by AirmidCecht (LakeSuperior)
    From Draconi on 11/16:

    Notes:
    * Light and Void daemons initially spawn weak, and don't give direct rewards to top attackers
    * After a few minutes, they will draw power from the large rift, and begin using their full abilities. At this point, the top attackers can receive artifacts directly upon successfully defeating the monsters
    * When either daemon is gathering energy, RUN
    * If you see the Void daemon leave behind "a black rift," try to stay away - it will suck you in and anything else around it
    * The overall spawn difficulty has decreased as the energy has shifted towards the Light and Void daemons. Do not be fooled, they alone can easily take down a small army.

    Your best chance of saving Magincia is attacking Light Daemons as quickly as you can, and forgo material gains in order to server the, erm, hmm, greater good.

    Tim "Draconi" Cotten - UO Designer - EA Mythic
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    FoF: Feast then Famine
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    Posted on Friday, November 16, 2007, 6:06 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com's Five on Friday:

    FoF: Feast then Famine
    Jeremy Dalberg
    09 Nov 2007 21:07:00

    In this week's Five on Friday, find out the deal behind repairing items, get an event update, and check out some goodies from the upcoming publish!

    Read the whole article Here

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    As The World Burns: An Invasion Update
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    Posted on Friday, November 16, 2007, 3:13 PM EST by Chango Pelon (LakeAustin)
    As The World Burns: An Invasion Update
    Another Invasion Update By The Lovable Chango





    As Magincia continues to hold off the invaders from overtaking the city, this invading force of evil is working on varying tactics. Forces are at work making this a very dangerous situation. The location of what used to be the moongate is now occupied by a sparkling pillar of dark magic. A large rift has torn through the corrupted moongate. Just venturing near this rift will cause pain and fear.








    The demon army has been enhanced and their power has multiplied.





    I took to asking some defenders if there was any weakness to use against the army of invaders. Find out if they had discovered an area to exploit and drive them off for good.





    I first approached Twisted Sista near the docks. There was no response to my question, only a look of sorrow and mourning.

    Then I asked Hoke Ti'da. It was probably bad timing on my part as he was fighting off two minions and had no answer.

    Next I found Lady Sky of the guild [N**K] and fighting along side her was goo. Lady Sky's response was no better then the silence of the others. She claimed that there was really no weakness to be found.

    With no weakness to be found, these humble warriors fight on and on. Even as the hordes against them grow stronger and stronger. I am greatful for their effort and think they deserve much gratitude.


    As I was about to leave, I was given an invite to ask a few questions of the invaders. The difference in virtues was noticed immediately as I barely had time to finish my question.






    Let there be no doubt in your mind, this is not an army that will spare anything or anyone. These minions of evil have only one purpose, and that is total destruction of everything in their paths.


    Thanks again to those still fighting back this evil.

    Until next time...



    [ Discuss This Article ]

    Story Night at the Road to Hope Tavern
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    Posted on Thursday, November 15, 2007, 2:32 PM EST by Daine (Origin)

    Story Night at the Road to Hope Tavern

    Saturday November 17 at 7P Central

    n Saturday November 17 (Third Saturday of the month). Come share some laughs and enjoy stories, poems, history, anecdotes and jokes after a long day of fighting, shopping, peerless or discovery.

    This is a great way for all players new and old, Origin and across the shards to come together, drink, eat and be merry.

    The tavern also hosts a wrestling pit, dice pit and dart boards for additional drunken recreation following the stories.

    The Road to Hope Tavern is located in the player town of Icelyn at 97 deg 50 min North and 14 deg 37 min East. (Just south of the Icelyn Rune Library). In the past we have had some extraordinary storytellers from across the shards and from Origin. Come and experience something special.

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    Oddness In Magincia, FYI
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    Posted on Thursday, November 15, 2007, 8:32 AM EST by Daine (Origin)
    http://www.uoherald.com/images/news/genNews.gif">

    Oddness In Magincia, FYI


    Jeremy Dalberg 14 Nov 2007 16:39:16

    There is some weirdness with tree canopies, doubled objects, and other items in Magincia at the moment. Draconi's working on it, and has this to say:

    "Just so everyone knows, something did go horribly wrong.”

    I won't insult any ones intelligence by claiming it's too complex to explain, but wow, the factors involved in this kind of bug appearing are incredibly... unlikely. So, yeah, apparently the server decided to pull a fast one on us, and coincidentally, it's one of the same things that was once responsible for server rares :P

    Anyways, we have a manual fix for it, and will be implementing it shortly. Since LS has done the honors, we'll test there first.

    Your progress thus far has not been lost, nor will you be forced to start from scratch again. Each shard will have their individuality restored without a revert."

    [ Discuss This Article ]

    A Revolution in Yew! - by Hedlyn
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    Posted on Thursday, November 15, 2007, 1:37 AM EST by callum_fitzhugh (Europa)
    New Page 1

    *a ragged page blows down the breezy streets of your town*

     
    CITIZEN BURNT IN STONEKEEP! CIVIL UNREST HEARD!


     

    Mary O'Gara - remember the name. A defenseless and innocent citizen of the township of Yew was today murdered senselessly, calously and without all remorse in the name of the Yewish Avatari.

    A pillar of both the celtic and Britannian Yewish communities, the middle-aged Mary provided herbs and spices to the local butchers and bakers and her produce was well appreciated by the Yewish masses. A practicing Avatarian, of the Covian sect, it was her very own faith that ended her. Halted in Stonekeep with no coin for her taxes, the brutish guards were quick to pounce. Pulling and scragging her by her clothes and hair they dragged the ageing lady before a disinterested Templi. Wishing the woman well from his sight, the bigoted, oppressive behemoth had her brandished a wytch for her possession for her professional herbs "illegally" gathered - and had her tied to a stake. Spat at, beaten and finally set aflame - the pious O'Gara spent her final breathe uttering the word of the lord, defiant in the face of hypocrisy as her clothes caught aflame.

    Shocked onlookers slowly dispersed from the keep and soon the town was abuzz with the news. Pockets of the town's celtic populus dispersed to private meetings and rumblings of angst and conspiratory nature were heard ebbing across the Yewish night. As Stonekeep settled down for another quiet night, safe from the dangers of the repelled Yellowskins, Bandits and Orcs - a new threat grows this night in the cabins and farms of Lord D'Gar's less enchanted followers; dissent.

    This reporter dares only to suggest that the rebellion may have finally come to Yewish citizens. He wishes you goodnight... and goodluck.


    BLOOD ON THE STREETS! BATTLE OF YEWTOWN BEGINS!


     



    The violent murmurings following last night's pyre today bubbled over as conflict erupted in the recently sleepy, northern town. Apparently organized citizens of Yew arrived in Stonekeep, the local garrison, earlier this evening and seized several members of the local militia! Shouting was heard from either side, with the riled mob demanding action over the death of Mary O'Gara, accused of wytchcraft the night before.

    An exchange of religious views prompted an angry response from the armed men and one demanded judgement of the restrained First Marksman before she was shot and bludgeoned down by the crowd, mere yards from the very spot poor Mary had been restrained for her own execution.

    As the garrison began to stir, the men of the revolt dragged away a female waywatcher towards the Yewish Avatarian Church. They seemed to be demanding she pray for forgiveness on behalf of her kin, but the scene was interrupted by the arrival of Baron Caden D'Gar, Lord of Deepwood. Conflict broke out when a rebel male fired his crossbow into the unit and soon a full scale skirmish rippled like a tide through the Yewish woodland.

    Throughout the forest, the echoes of conflict dinned between the trees and Yew was disturbed for the first time in months. The steel and swords of the great, Yewish machine seemed to have disbursed the handful of rebels and the men of Lord D'Gar chased their adversaries off into the woodland.

    But these rapparees brave were stout of heart and agile of mind, knowing their surroundings well - the Yewman has long been knowing of the ways of the bow, and the rogue archers picked off their militia chasers amongst the trees. As the battle broke out into the town center, it seemed the Lawmen of Yew had taken many casualties, a Corporal, a Seargent and others of their elite were thwarted by the incensed rioters. Eventually, even the Lord Baron himself was halted by the aggressors who left him face down in the mud.

    As the Baron and his men hobbled back to their haven in Stonekeep, the men, women and even children of Yew must tonight be contemplating the events of today - and if five men can stand against the garrison and hold their own, what lays in store for the future of the town?

    One thing is almost for certain, the battle for Yewtown is just beginning.
    [ Discuss This Article ]

    Guild Spotlight: Moonglow Town Council (MTC)
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    Posted on Wednesday, November 14, 2007, 10:58 PM EST by Ishtar (Atlantic)
    I have made some wonderful friends in the Moonglow Town Counsil or MTC for short, and though I know quite a few of their members, I did not know a lot about the Counsil itself. I decided to write the Mayor of Moonglow, Lord Samon Triest and get some of my questions answered. I was pleased to see his reply, here is what he had to say...



    I see a lot of MTC around all of Sosaria can you please give me an explanation as to who they are?
    MTC is the short hand way of saying Moonglow Town Council. We are, as a whole, a group of citizens who care about the betterment and well being of Verity Isle and the city of Moonglow which rests on its soil.

    Can you tell me a bit about your history?
    The history of Moonglow. That would take a lot of space if I went into to much detail. Let me keep it simple. The council was founded by Lord GreyPawn and other citizens of Verity Isle who were concerned with maintaining the peace on the Isle of Verity. They came together a long period of time ago. Mostly to ward off the murderer's that would roam the island looking for fresh meat. The Council from then rocketed skyward. Lord GreyPawn, during his years as Mayor, turned Moonglow into the greatest city in Sosaria. Over the years since Lord GreyPawn's retirement, Moonglow has had ups and downs though. There were a number of Mayors who did little or nothing for Moonglow. That all changed when Lord Fong stepped into the role of Mayor. He brought Moonglow back to respectability. Since then, he has stepped down, and it is now my job to go about maintaining the work he and Lord GreyPawn accomplished.

    Upon interactions with many of your members, I hear the greeting "Semper Veritas", can you tell me what this means and why it is used?
    Semper Veritas means along the lines of "Always Truth". Moonglow being the City of Honesty, obviously you can see the connection. It is stated because on Verity, we believe deeply in the ways of Honesty. By saying Semper Veritas, we show our commitment to Honesty.

    have heard that MTC has had numerous changes in leadership lately, do you feel it has affected your members and if so, how?
    That is a good question. There has been a lot of changes in leadership. Honestly, it is a rough job. The people of Moonglow expect more from leadership, so it can be a stressful job. On top of that, Lord Fong and I, as leaders expect more of ourselves. We do not wish to see inactivity among our people. We want to keep them happy and content. Sadly, that isn't always possible, and sometimes the stress can get to you. We are past that now though, so I think we are on the right path. As far as membership, believe it or not, we have a solid base of membership. The people of Moonglow would not leave. They are dedicated to Verity Isle and its betterment, so for that I an thankful for. Without them, there is no Moonglow.

    How do you feel your council is different from others?
    I would like to think that the people of Moonglow have dedication that the others do not. I think that really sets us apart from the rest. Our people really do care about Moonglow. Lord Daz, for example, is the Zookeeper. That job is his life. He is constantly thinking of ideas to help spread the word about the Zoo. Things like that are what set us aside from the rest I believe.

    What do you look for in your members?
    Dedication. We look for dedicated people who are willing to stand by Moonglow in the best and worst of times. Anyone can be there during the good times. It takes a real person to stand there in the slow,
    down times. We look for dedicated, loyal individuals with a willingness to learn. It isn't always easy, but if you stay with us, I promise the reward will be great.

    What made you choose blue and white for your colors?
    Blue and white have been the colors of Moonglow for as long as I remember. Blue and white are also the colors most commonly associated with Honesty. I believe that is the main reason it was chosen back in the day by the newly formed council. On top of that, we look damned good standing in a line together if I do say so myself!

    If you could change anything in Sosaria as it is now what would it be?
    Tough question. Honestly, I hear so many people talk about the days of old. The "Good ole days" so to speak. Fact is, things aren't all that bad now. Just because a few people aren't happy with how things stand now, doesn't mean they should drag it down for the rest of us. I mean yes, things are slower than they once were. There are less people wandering around the tavern circuits and what not, but that doesn't mean things are going downhill. It just means we have to work harder to grab the attention of people! We cannot just stand there and expect them to come to us. We have to go to them, convince them to join us. Forgive me, I went off an a tangent there.

    What do you feel is your greatest accomplishment as MTC?
    Without a doubt, our most recent Day of Finneas the Goatherd. I believe you were there, Lady Ishtar. It was an amazing event. Did you know we handed out ten million gold that day? It was amazing. People from all walks of Sosaria. The bank sitter, the Yew Gate wanderer, the artisans of the community. Everyone was there. I thought it was the best event in years. On top of that, it was the event that I put together. I will by no means take all the credit. I alone would have been standing there looking silly, but thanks to the help of all of Verity, and a few others not residing on Verity soil, we were able to pull it off! I just hope next year goes as well as this year! We are shooting for fifteen million next year!

    Can you tell me anything that you have not had a chance to say already?
    First off, thank you ever so much for this opportunity. I know there are a lot of other people out there that would love to have this opportunity. I thank you, make that all of Moonglow thanks you for this opportunity. The only other thing I can say is...Keep an eye out. We have a few ideas in the works to help raise awareness for the cause of Honesty. Just watch and see what we can come up with.



    Samon, thank you for answering all my questions and enlightening the citizens of Sosaria! I did enjoy my time at the Finneas the Goatherd event and always look forward to more. If anyone wants to know more, here is the web site: http://cityofmoonglow.proboards74.com/index.cgi

    Semper Veritas!

    -Ishtar-
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    Oddness In Magincia, FYI
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    Posted on Wednesday, November 14, 2007, 1:57 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    Oddness In Magincia, FYI
    Jeremy Dalberg
    14 Nov 2007 16:39:16

    There is some weirdness with tree canopies, doubled objects, and other items in Magincia at the moment. Draconi's working on it, and has this to say:

    "Just so everyone knows, something did go horribly wrong.

    I won't insult anyones' intelligence by claiming it's too complex to explain, but wow, the factors involved in this kind of bug appearing are incredibly... unlikely. So, yeah, apparently the server decided to pull a fast one on us, and coincidentally, it's one of the same things that was once responsible for server rares :P

    Anyways, we have a manual fix for it, and will be implementing it shortly. Since LS has done the honors, we'll test there first.

    Your progress thus far has not been lost, nor will you be forced to start from scratch again. Each shard will have their individuality restored without a revert."

    [ Discuss This Article ]

    Three on Thursday - 15th November
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    Posted on Wednesday, November 14, 2007, 12:47 PM EST by Cymoril (Oceania)
    Three on Thursday

    Three on Thursday

    Welcome again to Three on Thursday. As Oceanian residents are busy fighting off the Magincia Invasion, I have been again capturing a few screenshots from our shard. Though this week, I did take one from Jeremy, as I thought it was worth seeing for those who hadn't yet. Any screenshot submissions should be sent to [email protected] for next week's edition. Make sure the pics you send are at least 500 x 300 pixels (full screen will do and I can always break it down). Thanks and enjoy!


    ~ Magincia's Guards, armed with Cannons, disintegrate a dark father ~


    ~ Proof that the Blackrock epidemic is still quite serious! ~


    ~ Jeremy of EA advised they were working on the heavy spawn issue *grins* ~



    UO Oceania News Reporter

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    Halloween 2007 – Updated
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    Posted on Wednesday, November 14, 2007, 7:44 AM EST by Daine (Origin)

    Halloween 2007 – Updated


    Overview


    November 14, 2007

    The many worlds, called shards, of Ultima Online were once one single world before the shattering of the Gem of Immortality. Even when it lay broken and was thought destroyed, it still bound the very fabric of Britannia's existence to its many pieces. Thus, as the original Britannia moved on in the sea of history, so went the shards in their own currents.

    It should then be unsurprising that the history of one world differs so greatly from another, such as in the case of the great city of Magincia:

    "Somewhere, out beyond civilization, is also reputed to lie the ruins of the legendary town of Magincia, which the gods destroyed for the insufferable pride of those that dwelt there. All of the magnificent marble palaces and gardens were devastated, and the rich, haughty inhabitants reduced to haunting spirits."

    - The History of Britannia, as told by Kyle the Younger (Ultima IV)

    Kyle would never come to write this sort of history for the city we know today. Magincia continued on in its prosperity, eventually attracting many of the greatest minds and talents in the realm to work at the hands of the isle's affluent patrons. Even the Council of Mages, comprised of many a scholar from Moonglow, chose there instead to establish themselves. Truly, Magincia is the pride and jewel of the outlying isles.

    It is true that all the shards are unique, with their own peoples and customs, wars and explorations, rulers and heroes. It is also true that many of the shards have strayed from the original Britannia, avoiding some disasters, while facing new ones.

    Yet... history cannot be denied. It may be diverted, delayed - even altered to a degree - but never denied. Shadows have begun moving in an undercurrent as vast as the ethereal void itself, a darkness that once set upon a Britannia many of us have never known.

    And so, the weight of time is about to come crashing down upon this blissfully unaware city. They will be see the threat, surely, and be confident it is minor. They will most certainly deny any offers of help, at first, and throw themselves into the fray. As the hordes advance and help lingers, history will attempt to reassert itself.

    Yes, Magincia will burn.

    Will you try to stop it?

    --

    Magincia Invasion


    Britannia News Network Coverage

    Magincia: Changes, Warnings, and Resources:

    • The Magincia moongate has been corrupted. Travel to the island is currently impossible by magical means
      • Warning: The moongate is judged to be highly unstable, and volunteers are urged to keep their distance. Also, beware of bringing hazardous or highly magical materials too near.
    • A ferry has been arranged between the Trinsic and Magincia docks; independent ship captains are also encouraged to transport supplies and volunteers to the island
      • WARNING: The extreme use of fire fields in and around the island has made the shores extremely hazardous to ships. Unattended ships WILL sink quickly. Captains are urged to remain with their ships, or to dry-dock them immediately.
    • The docks have been barricaded against the assault, and medical assistance and bank access is available.
    • The docks are also protected by a pair of cannoneers who will fire at any invader who makes it past the barricades
    • Much of the island's vegetation is being charred by the daemon's fire.
    • The Royal Architects report that the structural integrity of many buildings in the city is at risk: much of the city is made from marble, which may crack and shatter under extremely high heat.
    • A priest of Mondain has been sighted in the woods northeast of the city
    • The island of Magincia has been deemed extremely hazardous, and the Mage Council has managed to create a powerful spell to pull our Young citizens to safety. (Young players will be teleported to Trinsic)

    Invading Forces:

    • The invasion seems to be coming from the moongate. A rough estimate of the attack patterns:
      • The most effective counterattack seems to be following the above pattern in reverse order - first driving invaders away from the docks, then out of the city itself, then clearing the northern part of the forest, then finally assaulting the moongate.
    • New monsters, comprised of daemons with extraordinary powers, are leading the invasion alongside with other powerful monsters such as Dark Fathers.
      • Light Daemon: A glowing daemon that moves extremely slowly, but attacks with blazes of fire and light. Any object in the location where it steps is instantly destroyed.
      • Void Daemon: A dark monster that has several special moves, including the ability to pull players and animals into a black hole, which does extreme damage and teleports them to a random location in the world.
      • Daemon Berserker: The same twisted magic that created Ophidian Berserkers has created these unthinking hulks. They attack anything but other Daemon Berserkers, viciously destroying their own allies and players alike.
    • Reports indicate that the invaders occasionally carry new and powerful weapons. Some of the items recovered thus far include the following:
      • Staff of Pyros: A rare chance of laying down a line of fire in the direction the wielder is facing, while attacking something. Carried occasionally by Light Daemons
      • Vorpal Blade:
        • A rare chance of instantly killing an NPC mobile
        • An extremely rare chance of duplicating the black hole attack of the Void Daemons, affecting NPC mobiles
        • Carried occasionally by Void Daemons
      • Berserker's Scythe: A determined chance of black rock infecting the wielder's target. Found on slain Berserkers
      • Cursed Doom Artifacts: Many of the more powerful invading daemons carry cursed versions of Doom artifacts. (Being cursed, they can't be insured and will drop to your corpse if you die. However, they are substantially more common than the uncursed versions.)
      • Ancient Weapons: Berserker Daemons are extraordinarily powerful, and can only be defeated by artifacts of equal might - ordinary attacks only do 5% of their normal damage. The invading armies may carry weapons that can defeat them - Power, Vanquishing, and even Mystic weapons. These throwbacks to ancient magic have the following properties:
      • "The Power, Vanquishing, and Mystic weapons cut directly through the Berserker's magical shielding to deal a certain percentage of the damage you would've done normally to it. Power does the least percentage, and Mystics do the highest. The damage numbers you see when dealing damage to Berserkers is the 5% mentioned above, and doesn't include the extra damage the magical weapon has included as well. " - Draconi
    • Daemon's Blood has been reported to appear in pools around the moongate as daemon corpses decay. While many volunteers are gathering this raw form of the potent reagent, caution is advised.

    Plans For Defense:

    • The Royal Guard is arranging the delivery of more cannon to aid the defenders. Trained cannoneers are few; however, the Guard is confident they can find volunteers willing to learn their use.
    • The Mage Council's researches indicate that the moongate is extremely unstable, and its condition could worsen. The effects of an unstable moongate are impossible to predict, but could be dire. The Council will continue to investigate.

    Other Halloween Content


    Pumpkins and Jack o' Lanterns

    • Spawn in pumpkin patches throughout the world
    • Once picked up they become "PlayerName's Pumpkin"
      • 1:2 chance of becoming an exploding Jack o' Lantern
      • Very rare chance of becoming a powerful Jack o' Lantern that lays down flames everywhere

    Trick or Treating

    • Players can say "Trick or Treat" and will then be able to target an NPC to beg from.
      • Treats:
        • Candy red apple
        • Brightly colored rock candies
        • Black licorice
        • A plate of Mr. Plain's Cookies
        • Pumpkin Pizza
        • Creepy Cake
        • Harvest Wine
        • Murky Milk
    • Tricks:
      • Bloody Mess
      • Splatter
      • Evil Twin
      • Random polymorph
      • Cacophony

    Pictures


    Click here to see pics of monsters, items, and destruction!

    --

    [ Discuss This Article ]

    Magincia Invasion Update
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    Posted on Wednesday, November 14, 2007, 7:32 AM EST by Sahra Swift (Catskills)
    Greetings Catskills,

    I come with news on the Invasion in Magincia. Unfortunately, that good news isn't all that good, and the bad news is very, very bad news. I'll start with the good news. Those defending Magincia have managed to determine the pattern of attack of the Demons. They have also learned that if we fight them at their front line, we'll be able to push them back.
    Here is a quick map drawn by a scribe named Draconi:
    Magincia Spawn Map

    Simply put... if you see demons in Region 6, fight in Region 6. If not, look in Region 5. If still none there, head on to Region 4... then 3, then 2, then 1. This may not be great news, but at least we know how to push them back now!

    Another tidbit of good news is that the Council of Mages has managed to cast a spell over Magincia to save any of the folks new to our world from the dangers, causing any of them who enter the region to get teleported back to Trinsic.

    We've also learned quite a bit about our adversaries. We have traditional Daemons, Chaos Demons, and Arcane Demons, as well as some Imps and Hellcats. Almost every adventurer has fought against these foes before, and knows that they aren't too big of an issue. Assisting them, however, are four more powerful creatures - Balrons, Bone Demons, Devourers of Souls, and Dark Fathers. Many adventurers have experience fighting them already, but typically not while fighting so many other creatures as well. Balrons you'll want to fight much like you would Daemons, but expect them to hurt quite a bit more when they hit you, and to take more hits before they go down. Bone Demons and Devourers of Souls are typically found in the dungeon Doom. Approach them like you would any larger creature, they aren't too hard to take down with a little work (just keep your eyes open for other creatures coming to attack you from the sides while you're busy fighting them). Dark Fathers are typically only found in the deepest part of dungeon Doom. They're known to be tough, and capable of calling forth undead to help them. When fighting these, you'll want to keep an eye out for bone piles being thrown. If you see one, hit it a few times with a bladed weapon to destroy it before it turns into an undead creature if you can. Leading the pack of demons are two previously undocumented creatures - Light and Void Demons. Light Demons are, as one might expect from the name given to them, bright looking demons. Void Demons, quite the opposite. Watch out for quite a few flames when near the Light Demons, and reports say that the Void Demons are capable, though quite rarely, of sending warriors to random locations elsewhere in the world.
    When things seem to be going good for the defenders of Magincia is when the demons send for the third new creature - Daemon Berserkers. Treat these fellows much like you would an Ophidian Berserker. Attack them with physical damage, nothing elemental, and try to use the older artifact weapons - those frequently called "Power", "Vanquishing", or "Mystic" weapons.

    And the worst news... we aren't making much progress in pushing them back yet, and the Demons are getting stronger every day. There hasn't been too much damage to the city itself yet, but the jungle is pretty much completely burned down. Not only that, but the Moongate is getting more and more unstable every day. The other night, the Moongate ripped through the sky, creating a giant rift where the Moongate once stood.
    Here is a sketch of the gate provided to me by Flutter (how she managed to get such an accurate drawing done while surrounded by so many Demons simply amazes me!):
    Moongate Rift

    Be careful in Magincia, but don't be afraid to help defend the city. If Magincia falls, the demons might continue on to other cities.

    For now,
    Sahra Swift
    [ Discuss This Article ]

    Ankh, The Key of Life. Back From Egypt
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    Posted on Tuesday, November 13, 2007, 10:56 PM EST by Lady Lava (Catskills)
    .

    Ankh, the Key of Life / Key of Breath. Back from Egypt


    * photo by Lady Lava, Karnak Temple, Egypt 2007 *



    I have been missing the past two weeks traveling the Nile River from one end to the other. Yes, the Nile River in Egypt.

    As a Great Lakes Reporter for years the readers know when I travel I often check into Stratics to give updates or reply on the boards or post off topic adventures while on holiday. This was done with zest two years ago while in Italy. This year I also became a Catskills Reporter so the readers there may not be familiar with this.
    This trip to Egypt was so action packed I was not able to do it this vacation.

    For most of us real life mirrors the realm and vice versa and this trip was no exception. Often I would see things in this very exotic location that made me think of UO and the most reoccurring one was the Ankh.


    Shrine of Makoto


    Our shrines are in the form of an Ankh, spells, house signs and statues are others to name a few that use this symbol.


    Shrine of Wisdom


    The ankh is one of the most familiar of Egyptian hieroglyphs. It resembles the Christian cross, with a loop above the transverse bar. Theories on its origins are numerous and varied; ranging from sexual symbolism to the common sandal strap. Like the Knot of Isis, which it resembles, it is most likely depicts some kind of elaborate bow. Detailed representations of the ankh show that the lower section is actually comprised of two parts - the ends of the bow. Early examples of the ankh actually show the ends separated.


    * Photo by Lady Lava, Luxor temple, Egypt 2007 *


    Originally, the ankh may have been a knot with some specific religious or mythical significance.

    While the origins of the ankh may be obscure, the meaning is certainly clear - "life". It is with this basic connotation that the sign is carried in the hands of many Egyptian deities.
    The ankh was popular throughout Egyptian history and due to its cruciform shape remained so into the Coptic period. It entered Christian iconography as the crux ansata, the handled or "eyed" cross.

    The ankh was everywhere I went from the Kom-Ombo Temple, Philae Temple, The Valley of the Kings, Abu Simbel Temples, Luxor Temple, Karnak Temple, to The Egyptian Museum in Cairo.


    Chamber of Virtue


    This trip was planned quickly, in three weeks time. It is not everyday that a gal has a new guy in her life and he sweeps her off her feet and takes her to Egypt, lol. It was not all play however. I write for a local newspaper and took notes for a feature article and of course I was looking for UO related images as we went along. The ankh was not the only image/word that crossed my path on this holiday….Felucca.


    * Photo by Lady Lava, Felucca boat on the Nile 2007 *


    Felucca however took on a different meaning in this land of pyramids, pharaohs and sphinx’s. It is a sailed boat and we took one for a three hour ride on the Nile, most romantic and exciting.
    It is always fun to go on holiday but nice to return to ones own bed and home and I am glad to be back and back in the realm. I have several articles/posts ready for this upcoming weekend. The Obituary Column for Great Lakes and a riveting interview on Catskills.

    There is no place like home!


    Aphrodite of Catskills displays an ankh on her roof

    credit : definition of ankh by April McDevitt
    [ Discuss This Article ]

    Ankh - The Key Of Life. Back From Egypt
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    Posted on Tuesday, November 13, 2007, 10:55 PM EST by Lady Lava (GreatLakes)
    .

    Ankh, the Key of Life / Key of Breath. Back from Egypt


    * photo by Lady Lava, Karnak Temple, Egypt 2007 *



    I have been missing the past two weeks traveling the Nile River from one end to the other. Yes, the Nile River in Egypt.

    As a Great Lakes Reporter for years the readers know when I travel I often check into Stratics to give updates or reply on the boards or post off topic adventures while on holiday. This was done with zest two years ago while in Italy. This year I also became a Catskills Reporter so the readers there may not be familiar with this.
    This trip to Egypt was so action packed I was not able to do it this vacation.

    For most of us real life mirrors the realm and vice versa and this trip was no exception. Often I would see things in this very exotic location that made me think of UO and the most reoccurring one was the Ankh.


    Shrine of Makoto


    Our shrines are in the form of an Ankh, spells, house signs and statues are others to name a few that use this symbol.


    Shrine of Wisdom


    The ankh is one of the most familiar of Egyptian hieroglyphs. It resembles the Christian cross, with a loop above the transverse bar. Theories on its origins are numerous and varied; ranging from sexual symbolism to the common sandal strap. Like the Knot of Isis, which it resembles, it is most likely depicts some kind of elaborate bow. Detailed representations of the ankh show that the lower section is actually comprised of two parts - the ends of the bow. Early examples of the ankh actually show the ends separated.


    * Photo by Lady Lava, Luxor temple, Egypt 2007 *


    Originally, the ankh may have been a knot with some specific religious or mythical significance.

    While the origins of the ankh may be obscure, the meaning is certainly clear - "life". It is with this basic connotation that the sign is carried in the hands of many Egyptian deities.
    The ankh was popular throughout Egyptian history and due to its cruciform shape remained so into the Coptic period. It entered Christian iconography as the crux ansata, the handled or "eyed" cross.

    The ankh was everywhere I went from the Kom-Ombo Temple, Philae Temple, The Valley of the Kings, Abu Simbel Temples, Luxor Temple, Karnak Temple, to The Egyptian Museum in Cairo.


    Chamber of Virtue


    This trip was planned quickly, in three weeks time. It is not everyday that a gal has a new guy in her life and he sweeps her off her feet and takes her to Egypt, lol. It was not all play however. I write for a local newspaper and took notes for a feature article and of course I was looking for UO related images as we went along. The ankh was not the only image/word that crossed my path on this holiday….Felucca.


    * Photo by Lady Lava, Felucca boat on the Nile 2007 *


    Felucca however took on a different meaning in this land of pyramids, pharaohs and sphinx’s. It is a sailed boat and we took one for a three hour ride on the Nile, most romantic and exciting.
    It is always fun to go on holiday but nice to return to ones own bed and home and I am glad to be back and back in the realm. I have several articles/posts ready for this upcoming weekend. The Obituary Column for Great Lakes and a riveting interview on Catskills.

    There is no place like home!


    Aphrodite of Catskills displays an ankh on her roof

    credit : definition of ankh by April McDevitt
    [ Discuss This Article ]

    Happy Thanksgiving Turkey Hunt 2007
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    Posted on Tuesday, November 13, 2007, 7:44 PM EST by Sara of Baja (Baja)
    What: Happy Thanksgiving Turkey Hunt 2007 - Hosted by UG.K

    When: The Hunt will be held on November 23rd, 2007 starting at 10:00pm Central Standard Time and continue on until every gobbling [censored] is put to rest until next year.

    Where: Everyone will meet in Gravewater Shores where the known locations of the vile creatures. Fair Warning!! Turkeys ONLY spawn in really REALLY odd locations. I have spent the past two weeks stealthing around trying to figure out where they are spawning this year. So far I have found a fair number of them but I am still looking to see if I can find anymore. Turkeys are really tough, I know it sounds ridiculous but there is a very real possibility that you may be killed if you enter their territory.

    Why: Turkeys only spawn around Thanksgiving time, I am really not sure how long they have been spawning for but I noticed them a few years back while looking for old EM event locations. They always have great loot on them but are a HUGE pain in the ass to take down, especially solo. People seemed to enjoy hunting them down last couple of years and I figured mine as well keep the tradition going. Last year one of the Turkeys that I helped kill had 4 cursed doom artifacts and a bunch of other nice stuff on it. So the loot is very much worth it!

    Any questions please feel free to icq me at 39180405 or visit our forum via the link in my banner

    I hope to see everyone there!


    Beware of the vile Turkey!




    [ Discuss This Article ]

    Attention Archers! Best Shot In The Realm, Sunday, November 18
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    Posted on Tuesday, November 13, 2007, 7:14 PM EST by Sara of Baja (Baja)

    Attention Archers!

    The November Best Shot In The Realm, sponsored by the Society of Archers Baja Chapter, is taking place THIS WEEKEND Sunday, November 18, 2007.  This will be the second to the last monthly tournament to win a seat in December's Tournament of Champions.

     
    All Archers of the land are invited and encouraged to gather at the Skara Brae Fairegrounds this Sunday, November 18, at 4 p.m. PST (5 p.m. MST, 6 p.m. CST, 7 p.m. EST ).  The event will kick off with the BSR Feast, with signups to be held on stage at the bottom of the hour, and the first round to kick off immediately after. As always, the BSR is a free event sponsored by the Society of Archers (S|A) and paid for by the guild and the event's donators.

    Come one! Come all! this Sunday, November 18 . Archers and citizens of Baja, be part of the unique BSR afternoon and come and see if the tremendous Archers of Baja can once again dazzle us all with their talent. November's title is on the line this Sunday, who will prove to be "The Best Shot in the Realm"?

    The October BSR had a starting field of 25 competitors.  The final round featured a 5-shot shoot off, between AHEBBAN [M!S], Lord Aerodante [CTDM], and Taylor [S|A] who all shot perfect 200's in the Robin Hood round. The final scores were: Aerodante 260, AHEBBAN 250, and Taylor 210.  Aerodante took home the October BSR Title plus he won a seat the the Tournament of Champions to be held later this year.

    [ Discuss This Article ]

    Halloween Event Guide Updated
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    Posted on Tuesday, November 13, 2007, 4:23 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    Halloween Event Guide Updated
    Jeremy Dalberg
    13 Nov 2007 16:22:29

    Check it out! for all of your Magincia-related needs!

    [ Discuss This Article ]

    November Guild of the Month: Sanctus
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    Posted on Tuesday, November 13, 2007, 9:15 AM EST by Lady Alessandra (Atlantic)
    We are the sword in the darkness...We are the watchers on the walls...We are the fire that burns against the cold...We are the light that brings the dawn...The horn that wakes the sleepers...The white shield that guards the realms of men...

    We are the Kingdom of Sanctus!


    Simple are these words that have come to be known as the creed of all Sanctian knights, but what is not so simple is the meaning and the history that surrounds these words.

    Sanctus is a kingdom based deeply within the Virtues, and is found within the lands of northern Malas. The heart of the kingdom lies within a castle, a castle that has proved to be a great fortification in the times of warfare, the Castle Blackguard. High above the castle from one of the turrets flies a single banner, a field of black adorned with a great head of a golden dragon. This banner, once the banner of House Skyfire, is now known as the banner of the Kingdom of Sanctus.



    The history of Sanctus is one filled with stories of trials and tribulations. Forged in the fires of war and tempered by the light of the Virtues, the roots of Sanctus were formed in the ancient Kingdom of Stormhaven. For years war waged between light and dark, good and evil, and there in the midst was the Kingdom of Stormhaven. As with all things, a time of change came to the Kingdom of Stormhaven. The time of Stormhaven eventually came to an end, but those that were exiled banned together and formed a group of loyalists led by Lord Talon Skyfire. He led them first to Trinsic, where they trained and planned for the very uncertain future that awaited them.



    Rumors reached them of new lands that had recently been discovered, and they agreed amongst them to travel to these lands and perhaps find a home they could call their own. It was not long before they came to where they have now called their home for many years. Their time there has not always proven peaceful, wars with various organizations have threatened to plunge Sanctus into the Abyss, but each time they have struggled and triumphed, becoming the Kingdom they are today.



    Today Sanctus is known by many as the “White Gate”, the first line of defense against evil and tyranny. They take all measures necessary to combat evil, to defend the defenseless, and continue to preserve the Virtues so imperative to Sosaria, and will do so until their final breath is drawn. The Kingdom of Sanctus openly welcomes visitors at all times, but be warned there are rules within the Kingdom that must be adhered to at all times. For more information, contact myself, or one of the officers of the Kingdom.


    [ Discuss This Article ]

    Community Hunts - week of Nov. 13 Important Info!
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    Posted on Monday, November 12, 2007, 7:49 PM EST by AirmidCecht (LakeSuperior)


    Want to go hunting but don't have a big enough group? Are you looking for good guides to dungeons you've yet to explore?

    The community hunts are open to everyone! Come show your support for the Lake Superior community and take a walk on the wild side at the same time. Meet some new and old friends and have a bit of a challenge along the way.


    This week from November 13th to the 16th the community hunts will all take place in Magincia during the invasion. No time is set. Just come and defend the city and help one another. Say hi to good friends and make some new ones! The community meet ups and hunts all started from the Britain invasion and continues from here. Good luck!


    Sabina Nikolai,
    High Marshall, Community Hunt Organizer
    The Order of the Silver Rose
    [ Discuss This Article ]

    Resistance arises in Magincia
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    Posted on Monday, November 12, 2007, 12:27 PM EST by Medea (Drachenfels)

    Resistance arises in Maginica

    In the last few days it was nearly impossible to not hear about the news from Magincia. We were flooded with information about the invasion, and on the past weekend, there was a lot of news about the selfless missions by the citizens of Sosaria. Of course I had to take a look myself, therefore I decided to set off for Trinsic. At the harbour where the ferry to Magincia lies everything seemed to be normal. The fishermen were selling their precious goods from the sea, the port authority checked this in their own thoughtful way, and the pedestrians hurried around. The only remarkable thing where the men and women, who looked very determined, walked towards the ferry, paid their passage and afterwards quietly looked for a seat.


    Barricades everywhere in the city of Magincia
    Barrikaden prägen das Stadtbild von Magincia

    Soldiers Khalil and Loren are responsible for harbour security
    Die Soldaten Khalil und Loren sorgen für Sicherheit am Hafen

    They were among the people who jumped off the boat first, as it landed on the shores of Magincia. They drove their mounts quickly towards the northern part of the city. As I stepped on the wooden planks in the harbour the first thing I noticed was a ghastly quietness. A small provisional bank opend a few days before, because the one in town was no longer operable - the monsters had devasteted the building. Nearby, two medics, Ellen and Trudy, had opened up their small corner. «We have to resurrect lots of people, warriors, mages, tamers», so they told me. «But we also have to care for nasty flesh wounds from the daemon bites.» I shuddered and went to the two soldiers who prospected the city with an observant eye. «We have confidence in our training», said Khalil to me. «But we also have our precious Berta's here. And they are doing their job also very fine.» He patted the giant cannon which stood near him and his colleague, Loren. Both smiled their intuitive soldier-smirk, so that I left them alone and went deeper into town.


    Daemon massacre at the corrupted Magincia moongate
    Dämonenmassaker am korrumpierten Magincia Mondtor

    Some Daemon treasures are to be found in the western woods
    In den westlichen Wäldern können Dämonen Schätze gefunden werden

    I had to conquer the first barricades a few steps later. These looked like they were professionally built, other ones were probably built by the fleeing citizens of Magincia. The noise of battle swelled with every step now. Sometimes, there was burning rubble and charred plants. As I came up to the bakery I espied a monster which bustled throughout the streets. A short moment later a group of warriors dashed past me, clearly tracing the monster. Seconds later I turned around the corner and what I saw took my breath away.


    The people are standing up against the Berserkers
    Die Menschen leistn den Berserkern Widerstand

    Berserkers and other monsters are carrying treasures too
    In Berserker Leichen können ebenfalls Schätze gefunden werden

    Dozens of monsters were fighting seemingly endless battles against men and elves. Daemons, Arcane and Bone Daemons, Imps, Hellcats but also Dark Fathers and Berserkers rushed and ravaged around this once so proud town. There was nearly nothing left of it. The buildings had taken damage from the monsters, bricks and walls were in pieces. The plants and well-groomed flower gardens were mostly destroyed, burned and black. Everywhere fierce smoke climbed into ones nose, which had been summoned by the malicious monsters. I hastily rode back towards the new harbour-bank, got my armor and joined the brave men and elves. The battle lasted for hours and the killed and injured people were numerous. However, the expression on most faces was: The dirty rotten horde of monsters should not get away so easily!

    *

    Der Widerstand schlägt in Magincia zurück

    In den letzten Tagen wurde man mit Neuigkeiten über die Invasion in Magincia geradezu überhäuft. Auch über das vergangene Wochenende wurde wieder von zahlreichen selbstlosen Einsätzen der Einwohner Sosaria's bekannt. Natürlich wollte ich mir selbst ein Bild davon machen, und nahm deshalb den weiten Weg nach Trinsic in Kauf. Im Hafen, wo die Fähre nach Magincia übersetzte, schien alles seinen gewohnten Gang zu gehen. Fischer handelten ihr kostbares Meeresgut, die Hafenbehörde kontrollierte in gewohnt bedächtiger Manier, und die Passanten eilten in alle Richtungen umher. Auffallend hoch war jedoch der Anteil der entschlossen dreinblickenden Männer und Frauen, die zielstrebig auf die Fähre zugingen, ihre Passage bezahlten und sich meist still und konzentriert einen Platz suchten.


    Sometimes, a little chat and a break from the war was possible
    Zeitweilig gab es sogar kurze Kampfpausen

    With all means, the invasion has been delayed
    Mit allen Mitteln wird im nahen Wald die Invasion aufgehalten

    Kaum war man in Magincia angekommen, waren diese Fahrgäste auch wieder als Erste von Bord: Sie trieben ihre Reittiere meist sehr schnell in die nördliche Richtung der Stadt. Im Hafen der Stadt des Stolzes fiel mir als erstes die gespenstische Ruhe auf. Eine kleine, provisorisch eingerichtete Bank hatte erst vor Kurzem den Dienst derjenigen in der Stadt übernommen - diese wird momentan von zahlreichen Monstern heimgesucht. Zwei Sanitäter, Ellen und Trudy, hatten gleich oberhalb der Hafentreppen ihre kleine Heilecke eingerichtet. «Wir müssen oft tapfere Kämpfer, Magier und Zähmer wiederbeleben», wie sie mir sagten. «Wobei die grossen Fleischwunden die von Dämonenbissen herrühren ebenfalls einen guten Teil der Kundschaft ausmachen.» Leicht schaudernd ging ich weiter und begrüsste die zwei Soldaten, de gleich daneben mit wachsamem Auge den wichtigen Anlaufpunkt im Hafen sicherten. «Wir vertrauen auf unsere gute Ausbildung», meinte der eine, Khalil, zu mir. «Wobei die guten alten Berta's ihre Sache hier ebenfalls sehr gut machen.» Dabei tätschelte er zufrieden die riesige Kanone, die neben ihm und seinem Kollegen Loren stand. Beide grinsten ihr wissendes Soldatenlachen, so dass ich sie nicht länger aufhalten wollte und mich tiefer in die Stadt begab.


    Fighting in town to protect the once proud city
    Heftige Stadtkämpfe, um die einst stolze Stadt zu beschützen

    But some damage is already done
    Aber der Schaden ist nicht wieder gutzumachen

    Die ersten Barrikaden musste ich schon wenige Schritte später überwinden. Die einen professionell vom Militär errichtet, die anderen eher spontan, wohl von der flüchtenden Bevölkerung noch aufgebaut. Der Kampfeslärm schwoll nun mit jedem Schritt an, und hie und da konnte man brennende Trümmer und Pflanzen ausmachen. Auf Höhe der Bäckerei erspähte ich erste Monster, die hektisch durch die sonst fast leergefegten Gassen eilten. Kurz darauf preschte eine Gruppe Krieger vorbei, die offensichtlich dem Ungetüm auf der Spur war. Als ich um die Ecke bog und einen Blick auf die Wiesenfläche zwischen dem Inn und dem Tic-Toc Shop warf, verschlug es mir schier den Atem.


    Mysterious beasts, corrupted by blackrock
    Mysteriöse Bestien, schattengleich und blackrock-verseucht

    The moongate itself reacts heavily to blackrock
    Das Mondtor reagiert heftig auf Blackrock

    Dutzende von Monstern lieferten sich endlos scheinende Kämpfe mit den wehrhaften Menschen und Elfen. Dämonen, Arkan- und Knochendämonen, Imps, Höllenkatzen, aber auch Dark Fathers und Berserker stürmten hasserfüllt umher und wüteten in der einst so stolzen Stadt. Davon war jetzt aber nicht mehr viel zu erkennen. Die Häuser hatten teilweise schon ziemliche Schäden davongetragen, Ziegel und Wände waren beschädigt. Die Pflanzen und die einst so sorgfältig gehegten Blumenbeete waren grösstenteils zerstört, verbrannt und schwarz. Überall stieg einem der bissige Rauch des ewigen Feuers in die Nase, den die Monster mit ihrem bösartigen Zauber verbreiteten. Ich ritt eilends zurück zur neuen Hafen-Bank, rüstete mich für einen längeren Kampf aus und schloss mich den tapferen Menschen und Elfen an. Der Kampf dauerte Stunden, und die getöteten und verletzten Seelen waren zahlreich. Dennoch erblickte man in so manchem Gesicht einen fest entschlossenen Ausdruck: So einfach sollte diese ungewaschene Monsterhorde nicht davonkommen!

    Farewell, auf bald!
    ~ Medea

    [ Discuss This Article ]

    Magincia Call To Arms
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    Posted on Monday, November 12, 2007, 8:49 AM EST by Lady Alessandra (Atlantic)
    The beautiful city of Magincia, the cobble paved streets and flourishing jungle once filled with pride, now is filled with chaos and fear as the monstrosities of the Abyss spill out in massive numbers in their attempt to claim what is likely only their first city. The moongate that once allowed for all to journey freely to this city, has somehow been destroyed, and in its place one can only assume from the demons and their relations pouring from it, now sits a portal straight to the abyss. What has brought about this horrifying change only one can guess, but the fact remains that all are needed to successfully push these monstrosities back into the Abyss from where they came. All are asked to aid in the protection, not only of this great city, but the protection of all of Sosaria as well. Whether you wield weapon or spells, bandages or smithing hammer, all are needed in this effort. Magincia thanks you, and Sosaria thanks you!
    [ Discuss This Article ]

    Atlantic Connection Woes
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    Posted on Sunday, November 11, 2007, 11:57 PM EST by Ishtar (Atlantic)
    Hopefully I speak for all on Atlantic in regard to our less than consistent connectivity. It also seems to be happening rather frequently. This one impacts us all across the board, pvpers, rpers, everyone. I for one am getting rather annoyed and irritated with it, especially the timing. It has the ability to occur at the most inopportune moments and, without fail to down when you are in a dungeon or in the middle of roleplay. For those reds, it cannot be helpful in Felucca either, doing champ spawns and the like.

    Now we all pay to play this game, so I wonder when the shard goes down, why can it not be prorated and we get a credit each time we cannot get on without explanation. It is not like a scheduled downtime, where the shard is informed. I understand nothing is ever perfect and things do happen, but it is a service. A service that we, as customers pay for. So should we not get what we pay for or be reimbursed in some way when things like this occur?

    I am pretty sure that my opinion will be just that, my opinion. I hope this does not fall on deaf ears though. Many of us play for our sheer love for the game and to have a bit of fun. A lot of us have been playing for many years as well and devoted a lot of our own time and effort into this game. I would hope with such loyalty and customer base, that something will be done, at the very least looked into.

    -Ishtar-
    Note: This is my opinion and not that of Stratics.
    [ Discuss This Article ]

    Battle Rages in Magincia
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    Posted on Sunday, November 11, 2007, 11:49 AM EST by Joy-ElF (Pacific)
    For nearly a week, brave citizens of Pacific have come together to defend the island city of Magincia from being destroyed by hordes of demons and other hellspawn pouring from the former location of the moongate.

    The gate itself has been replaced by a black void that allows the demons transport from the abyss to the city. Initial numbers of their infiltration force were small, and the waiting times between waves was long enough for the volunteers to throw a picnic. Of course, no picnic is complete without booze and this one was no exception. The demons soon decided to crash the party, but the wine didn't seem to have the same appeal to demon kin.







    The number of invading demons, dark fathers, and other evil things soon grew much, much larger and more frequent, but they still faltered as they were met with weapons, spells, and pets of those defending Magincia. While the battle rages on and the city's future remains uncertain, Pacific has without a doubt put a damper on the progress of destruction.







    Stay tuned for more reports on the battle for Magincia!

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    Quotes For the Month - October
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    Posted on Sunday, November 11, 2007, 1:08 AM EST by Cymoril (Oceania)
    Here are a few snippets from your favourite forum in October, which we've already read but for some reason seem all the more amusing in the re-quoting! As always, these quotes have been copied as is, with no editing (unless otherwise stated), so typos prevail! Have fun!


    UO Oceania News Reporter


    "I'm Oceania's answer to a question nobody asked.."
    Fink, and I think it works just as well without context.

    "*goes off to enjoy real life*"
    Amathist in response to theunstablesloth.

    "Anyway Arrrrrrrrr ye all have a nice day."
    Longbow S/A, having joined the Pirates of Cove.

    "haha i tipped a cow :P"
    baldra discovers one of UO's simple pleasures.

    "Guri, where are you? "
    Mezzac seeks out Oceania's premium plant vendor.

    "Well Done The Pommies... Maybe see you at the next world cup......if you make it."
    Jack LR comes from Europa to exact his revenge on Farscape.

    "just chuck it in a chest and 5 years later when you open it you get a nice surprise"
    Farscape clearly thinks home decor is overrated.

    "I am all for these brothers and children laws.....someone really should pass it"
    Amathist, after Eleanora suggested there should be laws against brothers with five children under twelve.

    "I hereby nominate Far as the forums resident Curmudgeon. All in favour... "
    Sid Vacuous in response to Farscape's rant on the younger generations.

    "A bunny rabbit showed up at my inlaws last night and a couple of witches at our place later on."
    Katlene after Halloween evening.

    "i DEMAND RECOGNITION!!! =P"
    dum3886 after his picture was in "Three on Thursday" and I referred to him as "someone".

    "*Rummages in her handbag and pulls out her portable oxyacetaline torch*"
    Samaira tries a little flaming.

    "I've been guard whacked by grog."
    Stumpyeob after Katlene posted pic of "Grog the Bard".

    "My poor little miner was sprinting and screeching all around that cave (even though I havent had a good screeching in years,, but thats besides the point)."
    Sweet Pickles, on Blackrock Elementals.

    "They are like lonely little puppies with no balls to play with."
    Katlene, perhaps not choosing words carefully enough.

    "Spose that means we have to start calling lollies candy now "
    Lihan on Halloween and Trick or Treating.

    "I've just logged in and beaten up some mongbats to remind myself how to do it - now I can go die in Magincia!"
    Teeshy, after being away too long!

    "I actually never had a carebear... But i did have a pair of cabbage patch dolls i use to use as nun-chucks on my brother LOL he fears them to this day LOL "
    Amathist reminisces.

    "I know its not a funny situation, but I had to laugh when I saw Arnie talking about evacuating people, "get down! get back to the chopperrrrr" hehe sorry I just can't take him seriously as a governor :P"
    Sneaky Que, on the California bush fires.

    "I think I have made them all so far........ Cool...... Sorta.......Maybe............"
    Stumpyeob on quotes of the month.

    [ Discuss This Article ]

    Lord of the Rings Online Developer Chat: NOVEMBER 12
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    Posted on Saturday, November 10, 2007, 5:28 PM EST by Joshua Rowan (NetworkNews)

    Please join us on Monday, November 12, 2007, for a House of Commons with the developers of The Lord of the Rings Online: Shadows of Angmar at 5:00 PM Pacific / 8:00 PM Eastern in the #StraticsHoC channel on Stratics IRC.

    You can connect to one of our IRC servers through the use of your favorite IRC client or you can visit our Downloads section to choose a suitable client. Connect to irc.stratics.com port 6668 or whichever server is closest to you:

    • stratics.frws.com port 6668, USA - Colorado
    • stratics.afraidyet.net port 6668, USA - Dallas
    • irc.glowfish.de port 6668, EU - Germany
    • irc.gamers-irc.org port 6668, USA - Colorado
    • irc.us.glowfish.de port 6668, USA - St. Louis

    You may also connect through our handy Java link which may be found right here. You must have Java installed to use this which can be downloaded from the Java homepage.

    During the chat, we'll be discussing general topics with the developers, and general chat will be in our IRC channel #lotro before, during, and after the House of Commons.

    We hope to see you there!

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    Magincia Invasion Medic and Supply Station
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    Posted on Saturday, November 10, 2007, 1:38 PM EST by Sara of Baja (Baja)

    Residents of Baja Supporting The Magincia Invasion Efforts

    It is refreshing to go to Magincia and see all the aid the fighters are receiving from support personnel.  From food to bandages to repair deeds to dragon barding armor to rezzes!

    Among those I have seen stocking and manning the first aid and supply station are Lord Dar [ToT], Azryal [UG.K], Missey, Learned Hand [K*V], Lady Tilt, Sasha, Aerown Faeryn [SA], Lady Kathryn [S|A], Hippocrates [HOBO], Lil Debi [S|A], Parisa [afk], and Arlon [afk].  I am certain there are many more.  Please feel free to add to the list of names and to the screenshots!  These folks deserve a great big thank you for their efforts, supplies, resources and time!

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    Five on Friday (Find Your Corpse/Large Iron Smith Bods/Equipment Damage and Repair/Begging/Power and Mystic Weapons )
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    Posted on Saturday, November 10, 2007, 8:31 AM EST by Daine (Origin)

    Five on Friday


    (Find Your Corpse/Large Iron Smith Bods/Equipment Damage and Repair/Begging/Power and Mystic Weapons )

    November 9, 2007

    "How do I find my corpse when it's buried under a horde of daemons?"
    This has come up a bunch in the past week, and I am reminded that not all of the tricks to this sort of thing are obvious. So, I present Finding That Which Is Hidden, vol. XVI, Corpses:

    In the 2D client:

    • First of all, the whole process is made vastly easier if you're in a guild. If you're not, but can afford it, consider creating a guild solely for this purpose.
    • Go into Options, then Macros, and make a new macro for "All Names
    • Go to the area where your corpse should lie, and start hitting your All Names macro. Your corpse name will be blue if unguilded, green if guilded. (Unless you died in a heap of your guildmates, this is why being guilded makes it easier - most corpse names will be blue or gray, and green stands out.) (Also note this is super handy if you need to loot a corpse behind a wall and can't be bothered to turn on Circle of Transparency.)
    • Double click on your corpse name to loot it.
    • If your corpse has decayed to bones, this trick won't work. You'll have to use Object Handles (Ctrl-Shift) and hunt through them. This is not ideal, so try to get back to your corpse quickly. If you're having trouble getting the right handles to pop up, try moving half a screen or so away from where you think your corpse is.

    In the KR client:

    • Open the World Map (by clicking on the little box at the top of the mini map.)
    • Click Map Options, and make sure that Corpse has an way point icon set on the World Map, the mini map, and in-game.
    • Use the icons to navigate to the spot where your corpse lies. If you have the in-game way point set, there will be a particle effect over your actual corpse.
    • In options, set the Object Handles filter to "Corpses Only." Then hit Ctrl-Shift. This will pop up object handles ONLY for corpses.
    • As in 2D, the process is harder when your corpse has decayed - it doesn't count as a corpse anymore for purposes of the object handles filter. You'll have to set it to a general filter and poke through all of the handles.

    Followup on last week’s question on Large Iron Smith BODs
    So, as I suspected, people promptly produced convincing amounts of data that suggested there was, in fact, a bug. Wilki went over the code again with an even finer-tooth comb and... well, let's just say that parentheses can be important.

    Wilki went ahead and fixed the bug. Now, the rewards for Iron LBODs aren't top-end (although Prospector's Hammers and Gargoyle Pickaxes can be handy when mining for colored ore,) but making sure they actually spawn in something approximating the correct numbers is important to the balance of the system as a whole. (Getting many, many more colored larges than colored smalls to fill them? Not helpful for anyone, really.)

    Equipment Damage, Self Repair, and You:
    We posted the "short version" of how Self Repair works a few weeks ago , and it brought up some more questions. On doing some research, we found out that there was an error in our initial answer (although the actual answer to the question is fundamentally correct.) So, in the interests of clarity, here's a much longer explanation of equipment damage and Self Repair:

    First off, weapons:

    • When you hit something, the weapon has a 5% chance to take a point of damage.
      • If you parry with a weapon (no shield equipped), there is a 5% chance it will take a point of damage.
      • If you parry against a mace weapon, your weapon has a 75% chance to take that point of damage.

    Next, armor:

    • You get hit (by any source - weapon, spell, whatever) and you roll to see which bit of armor is affected, out of the following armor slots:
      • head
      • neck
      • chest
      • back (cape, quiver)
      • dress (sash, etc - the over-chest slot)
      • arms
      • hands
      • skirt (kilt, apron, etc - the over-legs slot)
      • legs
    • If there's no item in that slot, or the item isn't one that has durability points, nothing happens
    • If there is a damageable item in the slot, there's a second roll to see if it takes damage
      • Normally, it's a 20% chance
      • If you got hit with a mace weapon, it's a 75% chance.

    Last, shields:

    • If you successfully parry a blow, your shield has a 20% chance to take a point of damage.
    • Unless, as above, you've parried a mace - then it's a 75% chance.

    Self Repair:

    • When an item takes damage, as determined by the above logic, the SR property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)
    • It then sets a timer, and SR doesn't go off again on that item for 60 seconds, even if the item gets damaged again. (This was the bit that was wrong in our prior answer - it's per minute, not per second.)

    So, our prior answer about equipment not tending to get damaged faster than SR 5 can handle it is still more or less true (except in specific cases, like standing in pools of acid or walls of fire.) Hopefully the detailed explanation will help everyone judge when to favor SR over other properties on their gear.

    "Why does Begging only reduce Karma some of the time? And why does it reduce it even before I pick who I'm going to beg from?"
    Begging only reduces your Karma to a certain point - if you are at the second "positive" tier or above, Begging will lower your Karma. (See http://guide.uo.com/combat_5.html " target="_blank"> here for the Fame/Karma chart.) So using Begging will lower you from "Kind" to "Fair", but if you're "Fair" or lower, it won't affect you at all.

    As for the second part of the question, that's actually a bug, and Draconi fixed it, as well as adding the nuance that a failed attempt lowers your Karma less than a successful attempt.

    "What's the deal with the special weapons dropping off of event monsters?"
    There are a couple of event-specific or otherwise interesting items dropping off of various critters in this event. Here's a quick rundown:

    Cursed Doom Artifacts: Many of the more powerful invading daemons carry cursed versions of Doom artifacts. (Being cursed, they can't be insured and will drop to your corpse if you die. However, they are substantially more common than the uncursed versions.)

    Daemon Weapons: Light Daemons, Void Daemons, and Berserker Daemons all have a small chance to drop their signature weapons, the Staff of Pyros, the Vorpal Blade, and the Berserker's Scythe. Check out the Halloween Event Page for details.

    Ancient Weapons: Berserker Daemons are extraordinarily powerful, and can only be defeated by artifacts of equal might - ordinary attacks only do 5% of their normal damage. The invading armies may carry weapons that can defeat them - Power, Vanquishing, and even Mystic weapons. These throwbacks to ancient magic have the following properties:

    "The Power, Vanquishing, and Mystic weapons cut directly through the Berserker’s magical shielding to deal a certain percentage of the damage you would’ve done normally to it. Power does the least percentage, and Mystics do the highest. The damage numbers you see when dealing damage to Berserkers is the 5% mentioned above, and doesn't include the extra damage the magical weapon has included as well. " - Draconi

    To the barricades!

    - Jeremy

    [ Discuss This Article ]

    Super Stratics Saturday (5th) - Europa Style
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    Posted on Saturday, November 10, 2007, 7:49 AM EST by Mapper (Europa)

     

    Welcome to the 5th! Yes 5th episode of Super Stratics Saturday. A few small changes ahead of us, The establishments and shops are being merged back into one! That's right, Only one shop or an establishment a week! Why? Well, We'd run out too quickly otherwise!

    The 8th SSS is where the action will be this year! Starting 1st of December we'll have lots of fun to share with out 5 Christmas specials, Don't forgot us then!

    Now onto the normal features, I visited Shop AE this week.

    Also, Screenshot Saturday with an update to the Magincia Battle,

    This weeks establishment is one I thought had vanished but I recently found it had moved to Zento! The shop can be found by checking the map right. If you cant really view the map you'll find it on the outside road of the town in the north east corner. Its the marble and wood building.

    Selling semi-rares, rares, tokuno rares, plants, resources, repair deeds, power scrolls and MUCH MUCH more! They basically sell everything you could possibly need!


    A Kingdom Reborn screenshot of the Shop.

    • The Magincia Spawn was updated this week, The main updates being the removal of the guard zone and a banker and healer located at the docks. All the updates can be found here.
       
    • Leto ran the 16th Bovine Madness after the auction last Wednesday (The 7th). Remember this is the first Wednesday of every month.

    Events next week,

    • On Wednesday the 7th Nov we have the 177th edition of Leto's Europa Auction, 7pm UK Time, Gates provided at Britain Bank.
       
    • Also on Wednesday we have the 13th edition of Leto's new Europa Auction Lottery, The draw is at 8:30pm UK Time at the auction house after the auction. Tickets can be purchased from vendors, One of which is at the auction house. So buy one before the auction! You never know! Gates are provided for both auction and lottery at Britain Bank.

      Checkout www.europa-auction.com for more details.

    And now its Screenshot Saturday! If you want to have your screenshots here next week email them to [email protected] !


    New Magincia Defenses


    New Magincia Defenses


    Even the plants are suffering.


    A little bit of action going on in the town! Don't worry! I'm still alive!... Just.

    Thanks for reading another episode of SSS, Join us for the 6th SSS next week!

     

     

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    BNN: Daemons Attack Northern Quarter (keep magical artifacts and hazardous materials safely out of harm’s way )
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    Posted on Friday, November 9, 2007, 10:58 PM EST by Daine (Origin)

    BNN: Daemons Attack Northern Quarter


    (keep magical artifacts and hazardous materials safely out of harm’s way )

    Jeremy Dalberg 09 Nov 2007 20:42:54

    "The northern quarter of Magincia was flanked today by daemons pouring from the corrupted moongate west of the city. Valiant citizens and militiamen alike are resisting the relentless hordes at the city’s borders, forcing the harried denizens of darkness to seek less direct routes into the city.

    Defenses established alongside the docks and western part of the city have held firm so far, and officials hope to improve them over the coming days. The BNN has learned that Lord Francesco of the Royal Treasury is currently petitioning every city in the realm for relief aid and donations.

    Meanwhile, mystery surrounds the Magincia moongate – our latest reports from the front lines indicate that the magical portal has undergone significant changes overnight. Its violent shimmering has certainly coincided with an overall increase in the invaders’ vigor and ferocity, but we stress that a direct relationship has yet to be established.

    The Royal Guard has warned volunteers to stay away from the moongate itself, as they cannot predict what might happen in its currently unstable state. They especially warn to keep magical artifacts and hazardous materials safely out of harm’s way." -- Sherry the Mouse

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    BNN: Military Reinforces Magincia! Invasion Strengthens!
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    Posted on Friday, November 9, 2007, 10:50 PM EST by Daine (Origin)

    BNN: Military Reinforces Magincia! Invasion Strengthens!

    Jeremy Dalberg 08 Nov 2007 16:54:50

    "Early this morning military vessels anchored off the coast of Magincia, sending desperately needed troops and supplies ashore. The ships, under the authority of Commander Falcon, were dispatched by order of the Royal Council, in response to the unceasing incursion of daemons into the city."

    Read the rest of this report here! Also, check out this critical situation update below:

    • Difficulty balancer enabled . Spawn will initially be weak, but will become harder the faster its defeated. This is the same system used with the Grim Reaper.
    • Guard zone removed completely from Magincia . Factions should still operate correctly, with extensions for traps/guards further into the forest.
    • Barriers and defensive lines established . Wooden walls and debris should better control enemy flow towards the dock.
    • Soldiers with cannons guarding the docks . These are not the player usable cannons: these will only destroy incoming monsters (no corpses).
    • Healers available at the docks .
    • Red healer available northeast of the city in the woods.
    • Banker available on the docks near the ferry
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    FoF: Finding Fatalities
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    Posted on Friday, November 9, 2007, 6:44 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com's Five on Friday:

    FoF: Finding Fatalities
    Jeremy Dalberg
    09 Nov 2007 21:07:00

    In this week's Five on Friday, get some tips on digging your corpse out of a heap of daemons, find out the whole story on equipment damage, and more

    Read the whole article Here

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    BNN: Daemons Attack Northern Quarter
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    Posted on Friday, November 9, 2007, 6:40 PM EST by Larisa (GeneralNews)

    This new chapter has appeared on uoherald.com

    BNN: Daemons Attack Northern Quarter
    Jeremy Dalberg
    09 Nov 2007 20:42:54

    "The northern quarter of Magincia was flanked today by daemons pouring from the corrupted moongate west of the city. Valiant citizens and militiamen alike are resisting the relentless hordes at the city’s borders, forcing the harried denizens of darkness to seek less direct routes into the city.

    Defenses established alongside the docks and western part of the city have held firm so far, and officials hope to improve them over the coming days. The BNN has learned that Lord Francesco of the Royal Treasury is currently petitioning every city in the realm for relief aid and donations.

    Meanwhile, mystery surrounds the Magincia moongate – our latest reports from the front lines indicate that the magical portal has undergone significant changes overnight. Its violent shimmering has certainly coincided with an overall increase in the invaders’ vigor and ferocity, but we stress that a direct relationship has yet to be established.

    The Royal Guard has warned volunteers to stay away from the moongate itself, as they cannot predict what might happen in its currently unstable state. They especially warn to keep magical artifacts and hazardous materials safely out of harm’s way." -- Sherry the Mouse

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    Magincia Defenses Holding.......
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    Posted on Thursday, November 8, 2007, 11:53 PM EST by Morpheus Mardox (Chesapeake)
    Defenses Holding                  Magincia Defenses Holding......


               
    After a week of the speratic forces of the void stepping from the corrupted moongate of Magincia, the evil within has heightened  it's efforts to lay  waste to the once regal city. Wave after relentless wave of Chaos Daemons, Daemons, the newly identified Void and Light Daemons, and the ever menacing Dark Father roam the lands engaging any in their way en route to the city. The forest itself charred and littered with the corpses of  pressing forces and brave defenders from across the realm. Undead walk the streets, the aftermath of the Dark Fathers vicious completion of the trek from the gate.
                In an attempt to shore up the cities defenses, blockades built from whatever materials attainable within the various buildings  have cordoned off the docks and nearby areas allowing safe entry from the Trisnic military ferry. Guards have deployed cannons in defense of the exit and as last word still control the docks. One can only hope this is not just the beginning.
                Cities and guilds spanning the globe have answered the call to arms and remain in hopes of saving the city from this ill fate. Keep a watchful eye brotheren and may the virtues guide you all. Here are a few pics of the action..........


      
                                                    Cannons Fire!
     
                         
                              
                                                Inside City Limits

                          

                                                Chaos at the Gate

                        
                                                                               

                 Further reports as they come in from the front lines!

     

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    Magincia under Siege
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    Posted on Thursday, November 8, 2007, 10:49 PM EST by BlindOtto (SiegePerilous)
    >>> Felucca Facet News <<<
       
    Unless ye have been hiding (probably in terror) under a rock for the past fortnight, ye will be aware that the fair city of Magincia is under attack by an assortment of demonic creatures.

    It seems that the cowardly guards of the ursurper British have fled, finding the onslaught to be too much for them, leaving the townsfolk defenceless, save for the efforts of the citizens of Siege Perilous, most notably a blind, brave, modest (and handsome) Knight of the Silver Serpents!

    Until now, that is.

    The townsfolk have errected blockades at key positions in the town.
    There is also rumor that a shipment of canons are on their way, to supplement the rusting ones currently in use near the docks.
    Until recently, these two aging weapons were on display in someone's garden, having not seen use since the great turnip invasion of '09.
    Still, they seem to be keeping the monsters away. For now.

    Medics have also set up station near the cannons, and a travelling banker has erected a small table nearby.

    There was, however, great jubilation at the sight of the backs of the British millitia fleeing across the waters.
    Not just from the monsters, either. There has been an uneasy air of co-operation between adventurer and brigand, between villain and hero, and murderer and defender, over the past few days, as they worked together to fend off the monsters.
    Whether that will continue, or the demons will become mere observers in the true battle of Magincia, remains to be seen.
    In related news, there are also rumors that the rate of monsters carrying rare loot has diminshed slightly.
    Still, there are many cursed items to be found appearing in the backpacks of defenders, as their guardians fall to the ground.
    There are the occasional mystic items to be found in the corpses of those same monsters, most notably the light and void demons.
    And, the Dark Fathers still give the greatest rewards of all - fabled artifacts free from vile curses, if ye can stand the stench of their carriers!
    A strange person guarding a blood-splattered box has also appeared to the east of the town, appearing to be a priest of Mondain, but with little of their normal skill. Is he friend or foe, or something worse? Time will tell.

    Lastly, there seems to be some debate amongst the citizens of the land as to what the Arcane Daemons are actually saying.
    Some believe it to be "Need more pork", making some wonder if a gateway to the fabled city of Ankh-Morpork is on the horizon.
    Others feel that they are discussing poultry, while a few have heard them asking for tickets to something or other.
    What do you believe these strange creatures are saying? Let us know! Answers on a severed imp wing!
    Down with that scurvy lord British!
    Blind Otto
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    For the Crafters and Artisans of Sosaria
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    Posted on Thursday, November 8, 2007, 6:29 PM EST by Ishtar (Atlantic)
    I have been wandering the lands of Sosaria for a long time, following the winds of change. Along my journeys as of late I have come across less and less of those skilled in the making of weapons, armor and furniture. It seems these artisans are becoming a rarity as of late. This is a sad day, for who else can make the goods we need to make ones home elegant? Who else can craft and enhance the weapons we wield and the armor we wear?

    I have been inquiring around the realms as to why this is happening and found out that the availability of the rare metals is far more scarce than it was before as with wood. The trained miner cannot use the areas they has saved and returned to time and time again as now they have no idea if they will get a good vein of ore anymore. Lumberjacks have the same problem with finding quality wood. The trees that once yielded the precious varieties may not anymore.

    So I turned to the voices of those artisans and crafters and asked them what they think of the changes. Lord Walter of Isk informed me that "What's the point... crafting is damn near worthless any ways..." he went on to tell me that the rune books he had purchased for various locations were now worthless now that all the ore is random. he continued to say, "I'd spend lots of time talking to people just hanging out at hammer and anvil getting 100gp tips for repairs hehe, that was fun! and selling platemail and heavy archer suits(hehe remeber those) on my vendor."

    I also heard from Lord Mairsil of Dark Order, "I seriously do miss walking to the forge in Britain to meet with a smith and get all that I need. ", I lament this sentiment as well. It was wonderful to go to the forge in Britain and have a friendly chat while getting your items repaired. There used to always be a jovial atmosphere, but if you go there now, you will find no one.

    I ask now, what are we to do? The growing element of those who make life for honest people far more difficult honest players is becoming an issue in the world that is Ultima Online. It is shameful that scripters, dupers, hackers and dishonesty have made these changes necessary. I feel that these people need to get what is their due, the problem here is that the cost of it is high and impacting the people who practiced legitimate business in Sosaria.

    I feel Lady Ceinwyn of Umbra said it best with her statement, "I can understand why they did this to our spawns. But it really didn't stop the scripters. It only made more hassle for normal folk. On the up side, I like getting more gems. But, it isn't enough to make me happy for the change. I curse that none of my mining books work the way they should anymore. It takes me four times as long to get the ore I need. I also wish tailors could make bags out of leather. I still don't understand why they can't."

    So there you have it, people do not seem to be pleased by the change of the ore and wood spawns in the least. In fact, it seems to have created more hardship than fix anything. It may have eliminates the scripting miners and lumberjacks, but made the attainment of resources far more difficult. I hope these opinions are noted and the future of the crafter is not doomed.


    Your Atlantic Shard Reporter, Ishtar...keeping her eyes and ears on the pulse of Sosaria and getting your voices heard!
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    War Stories: Magincia Defenses Bolstered
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    Posted on Thursday, November 8, 2007, 5:33 PM EST by Lord Franklin (Catskills)
    Greetings Catskills.

    I bring news from the city of Magincia. As you know, demons have been pouring forth from the blackened moongate at the northern end of the island. These demons have caused all sorts of chaos and destruction, and there is no end in sight.

    Fortunately, aid has been sent to the town. A medic station has been set up at the entrance to Magincia. In addition to healers on site, wooden barricades and cannons have been added to the defenses. If a demon or other fiend made it to the wooden barriers, the guards would shoot it with their powerful cannons, totally decimating it so not even a corpse remained.


    As of this evening, several kinds of demons were coming from the moongate. While compiling this report, I saw light, void, chaos, and "normal" demons. I also helped dispatch several Dark Fathers.

    Hand-to-hand warriors are still having a difficult time of it because of the fire attacks, and I only saw one pet in the two hours or so I was on the scene. The demons seemed strangely weak. One energy bolt felled all but the Dark Fathers. I was using a spellbook enchanted to cause extra damage to demons, but even so, I killed literally hundreds of demons this evening. Energy vortexes also tore through them as if they were nothing more than mongbats.

    Unfortunately, the mages in Moonglow believe that as more and more demons are killed, they will become stronger and stronger as they adjust to our tactics.

    I highly recommend anyone looking for a boost to their karma and fame take a trip to Magincia while the demons are at such low strength. Access to the island can still be obtained by visiting the docks at Trinsic and walking on the boat there. You will quickly be transported to the war zone in Magincia.


    More news from the War as it becomes available...

    Stay Safe.
    Lord Franklin
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    Magincia's Peril
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    Posted on Thursday, November 8, 2007, 5:32 PM EST by Lady Mana (NapaValley)
    As you all should know, Magincia has been facing a horrible threat lately that threatens the city’s very existence. Terrance Drith has sent in a report regarding the latest circumstances – read on for more information!

    A report from Magincia,

    The fighting in Magincia continues to escalate dramatically. The beautiful, proud island city which but a week ago was the thriving, luxurious home to many of the kingdom's most prestigious (if pretentious) mages has been deserted. Residents and visitors alike were at first skeptical of the reports their own mayor had been made aware of concerning a gathering army of daemons deep within the jungle surrounding Magincia's moongate, but then quickly fled the city en masse by any means available, magical or conventional, when the daemon force began its attack upon the city itself. Magincia's own city guards failing, many knights, mercenaries and opportunists began to arrive from the ferry established between the island and the city of Trinsic.



    Those arriving to help defend the city quickly realized there was more to this threat than the daemons alone. There seems to be a design behind the invasion. The daemon army appeared as if overnight, boasting a mixture of not only the average hellspawn but also of daemons of pure light, crazed berserk balron monstrosities and even shapes of pure Void in daemon form. Magincia's moongate itself has been corrupted and now shimmers lifelessly, its magical properties seemingly drained or changed in
    some way.



    But the explanations are secondary, as the city's destruction is the immediate threat. The fighting seemed to have reached a balance for a few brief days, and not much of the spawn had made its way into the
    city itself. The outlying jungle had begun to burn, but the city was maintained. The smoke reaching into the sky was high nd dark enough to be seen from the Britannian mainland, but the polished sandstone buildings and granite roads of Magincia were protected. However, I am deeply troubled to report that this balance was merely a lull, perhaps a test of strength by whatever is behind this attack. Yesterday the daemon force suddenly grew in size as more & more began to appear, dwarfing the defenders' numbers.



    Magincia has now entered into the crucial hours of this battle, as evidenced by the last-ditch barricades erected in this morning's early hours.




    Magincia's bank, arguably its most important resource, stood its ground when even the city's healer guild had fled, hoping for an end to the danger. However, even the bankers have now fled, leaving a lone representative on the docks near the ferry.




    The focus has changed from defending the entire city, to now defending our only quick means of reaching it. Cannon, relief healers and a handful of former Order and Chaos guard veterans have been sent to Magincia to defend the docks. Rumor has circulated that the city may be sacrificed under artillery barrage should there be no other means left to defeat the daemon army, the howls of which can be heard throughout the deserted city.


    From Magincia,
    Lord Terrance Drith



    Thanks again for the report! If you notice anything suspicious, please post your discoveries to the forums!

    Regards, Lady Mana
    [ Discuss This Article ]

    East Coast Shard Issues
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    Posted on Thursday, November 8, 2007, 4:18 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    East Coast Shard Issues
    Jeremy Dalberg
    08 Nov 2007 19:02:09

    It appears that the shards located on the East Coast are having issues. We're investigating, and will post as we get news.



    UPDATE 4:26PM PST: Looks like everything's back up. We'll keep an eye on things, but it looks like it was a temporary issue.

    [ Discuss This Article ]

    BNN: Military reinforces Maginicia! Invasion strengthens!
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    Posted on Thursday, November 8, 2007, 4:15 PM EST by Larisa (GeneralNews)

    This new chapter has appeared on uoherald.com's BNN news site:

    BNN: Military reinforces Maginicia! Invasion strengthens!
    Jeremy Dalberg
    08 Nov 2007 16:54:50

    "Early this morning military vessels anchored off the coast of Magincia, sending desperately needed troops and supplies ashore. The ships, under the authority of Commander Falcon, were dispatched by order of the Royal Council, in response to the unceasing incursion of daemons into the city."

    Read the rest of this report Here! Also, check out this critical situation update below:

  • Difficulty balancer enabled. Spawn will initially be weak, but will become harder the faster its defeated. This is the same system used with the Grim Reaper.
  • Guard zone removed completely from Magincia. Factions should still operate correctly, with extensions for traps/guards further into the forest.
  • Barriers and defensive lines established. Wooden walls and debris should better control enemy flow towards the dock.
  • Soldiers with cannons guarding the docks. These are not the player usable cannons: these will only destroy incoming monsters (no corpses).
  • Healers available at the docks.
  • Red healer available northeast of the city in the woods.
  • Banker available on the docks near the ferry
  • Sorry this is so late guys!

    [ Discuss This Article ]

    Magincia Citizens To Aid In Defense
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    Posted on Thursday, November 8, 2007, 5:33 AM EST by Chango Pelon (LakeAustin)
    Magincia Citizens To Aid In Defense
    War Update By Chango





    As the invasion of Magincia continues, it has become obvious this is not ending soon. Citizens once relied on the volunteer forces to defend them, but no more. The city has finally made needed adjustments to aid in its defense as well as logistic support for those helping in the fighting.

    First, they have blocked off some passages to help redirect invaders overtaking the docks.




    At the entrance to the docks, a small band of soldiers has set up some artillery and a team of medics have set up an aid station. This will free up many from these duties and allow them to jump into the main fights.




    And for those needing finances to equip or assist in financing others may do so. I hear this financier is also doing Last Will and Testaments for those entering the battle. (Remember it is spelled C-H-A-N-G-O)




    It is obvious that the people of Magincia have found some hope and are willing to stand their ground against this invasion. Another round of Thanks to the fighting men and women, and good luck to all.

    More updates as details come in.
    [ Discuss This Article ]

    A New Postal Service for Europa
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    Posted on Thursday, November 8, 2007, 1:00 AM EST by callum_fitzhugh (Europa)
    New Page 1

    [Tabby Kapak kindly found a bit out about this new Postal Service on offer to UO Players and I present here for you more details]

    Can you please explain how this new postal service will work?

    There are several aspects of the service.

    1) Public Address Register/Character and Shop Search Engine. We provide an address book on our web page [http://post.uosites.com]. The following details are
    currently covered:

        * Name of the character
        * Assigned standard address, district, coordinates (can be kept private)
        * House owner
        * Contact information (ICQ, email, web page, can be kept private)
        * Play style information (role player, power gamer, a.s.o.)

    The database will be restructured in the next days and the play style profile will be significantly extended. Users will be allowed to log in and change their data on their own. Vendors may enter details about their shops. A search function will of course be added, but for now pressing F3 does the search for you. This database can be used for role playing or just for finding players, that share your style of game play. You can also contact players, when you only know their character's name or search for certain goods.
    The number of registered players is crucial to this function. I intend to contact the game developers in hope for their assistance.

    2) Public Village Register
    We will try to get all player run villages enlisted.

    3) Letter Boxes and Standard Addresses
    We sell letter boxes, made out of an Elven Podium and a Wooden Chest.
    The standard model is coloured yellow, but we offer customized letter boxes.
    There are several uses of these letter boxes:
        * Friends can leave stuff for you, while you are not at home.
        * If you decide to set "access to anyone", the post man can leave letters.
        * The letter box has the standard address engraved, which will help strangers
        to get oriented. It will also enforce the awareness, that our world has
        regions and and that there are villages.

    4) Role play letter delivery:
    The Ostard Express is a postal company, so we deliver letters, packets and flowers. We also offer transportation of heavy load, for matters
    of moving to another house, for example. If the customer pays the extra fee, we can also have the convoy guarded. But I seriously doubt, that any players
    are going to hand over their precious rares to our employees for transportation.

    How many players will be involved?

    We are a small, but growing enterprise. The staff consists of two couriers and one recruit. We are choosing guild members carefully, as we need trustworthy
    employees. When we have enough members, we will think about opening a post office next to the bank of Britain with certain office hours (Maybe one hour every evening). The number of registered customers is climbing constantly, but only a hand full of them request our services occasionally.

    Will you cover all facets or is it just based in Trammel?

    The address book covers all shards and every facet, that allows house placing. Mail to be delivered to Felucca or other dangerous regions cost an extra hazard fee.

    When do you think you will have this working by?

    The Public Register is already up and running. Currently I put relatively much time and energy into improving the register's functions and interface. The user login
    related functions should be available at least this year.

    How do players who want to use this service contact you?

    They can use the register or apply for registration in our virtual office at http://post.uosites.com which is open Monday to Friday, at the usual office hours.

    Is this going to be a role-played service or will it cover all aspects of UO communication?

    Yes.

    Can you please send me a screenshot of your post office and co-ordinates please as well?

    Of course. This will cost you 200 gold pieces, if you are living in Trammel. The Ostard Express rented a room in the Astronomic Institute, which is west
    of the mountains between Britain and Skara Brae, on Trammel.

    The Post Office, Coordinates (33°S|19°W)


    Please can you give me any further information that you think is relevant?

    The web page contains a special map archive, with maps showing player villages, region names, region codes, and more. I tried to name the regions in a way,
    that most people would agree on the names. Our goal is to get the idea of having addresses in Britannia accepted by the majority of inhabitants.
    But as I started the project only a month ago, some names may need to be changed. If anybody wants to contribute to this, they are very welcome to do so.
    The prize list could also be changed, if we see the necessity for rising the fees, because the the rewards for guild members delivering mail might need to be
    balanced.


    Please note - other Postal Services may be available within Ultima Online and no money has exchanged hands in the production of this article. And remember Postal Services may go down as well as up!
     

    [ Discuss This Article ]

    KR Client vers. 2.47.1.10
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    Posted on Tuesday, November 6, 2007, 7:42 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    KR Client vers. 2.47.1.10
    Jeremy Dalberg
    06 Nov 2007 16:52:36 EST

    At 2:00PM PST on November 6, 2007, the KR Client will be updated to vers. 2.47.1.10. Notes after the jump:

    Fixed a bug with moving and looting heavy items from containers and backpacks

    [ Discuss This Article ]

    All Shards to be Published
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    Posted on Tuesday, November 6, 2007, 7:40 PM EST by Larisa (GeneralNews)

    Posted to uoherald.com:


    All Shards Published
    Jeremy Dalberg
    06 Nov 2007 16:50:25 EST

    All shards were published with the following during this morning's maintenance (except for the Japanese shards, which will be published during their next maintenance:)

    Monsters will spawn stronger/weaker according to how quickly the invasion is handled (similar to last year's Halloween spawn - see Question 3 .

    Players can now resign chain quests that have them delivering items.

    Plants are now affected by the fire as well

    Invading imps will be red instead of green

    Due to their overwhelming deadliness, removed the hostile invading rabbits. Hellcats will spawn instead

    Removed misplaced tile of foliage near the moongate

    [ Discuss This Article ]

    KR Client vers. 2.47.1.10
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    Posted on Tuesday, November 6, 2007, 7:36 PM EST by Daine (Origin)

    KR Client vers. 2.47.1.10

    Jeremy Dalberg 06 Nov 2007 16:52:36 EST

    At 2:00PM PST on November 6, 2007, the KR Client will be updated to vers. 2.47.1.10. Notes after the jump:

    • Fixed a bug with moving and looting heavy items from containers and backpacks
    .
    [ Discuss This Article ]

    All Shards to be Published
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    Posted on Tuesday, November 6, 2007, 7:30 PM EST by Daine (Origin)

    All Shards to be Published

    Jeremy Dalberg 06 Nov 2007 16:50:25 EST

    ll shards will be published with the following during their next regular maintenance:

    • Monsters will spawn stronger/weaker according to how quickly the invasion is handled (similar to last year's Halloween spawn – see question 3.
    • Players can now resign chain quests that have them delivering items.
    • Greater delay between fire attacks by the invading monsters
    • Fixed an issue that could cause too many monsters to spawn
    • Plants are now affected by the fire as well
    • Invading imps will be red instead of green
    • Due to their overwhelming deadliness, removed the hostile invading rabbits. Hellcats will spawn instead
    • Removed misplaced tile of foliage near the moongate
    [ Discuss This Article ]

    Royal Zoo Lizard Wrangling Friday Night!
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    Posted on Tuesday, November 6, 2007, 2:52 PM EST by Lord Franklin (Catskills)
    >>> Trammel Facet News <<<Unfortunately I couldn't get this news posted as fast as I would have liked as the foundation on my neighbor's small sandstone house has begun to crumble and a recent storm turned parts of his home into sludge. We've been cleaning it the best we can, but it is slow going!

    As some of you may have read, Jerimiah and the Patrons of the Royal Zoo society are planning a Drake & Dragon donation night... Lizard Wrangling! Here's what Jerimiah has posted elsewhere:


    The Patrons of the Royal Zoo are going to attempt a new event to help support the Zoo on Friday November 9th at 7pm Eastern time. With the support of numerous Bards and Mages, tamers will be harvesting drakes and dragons for the zoo on a level we hope that has never been seen before.


    Mizz Giggles will be mustering the participants at 7pm at the zoo. Bards will be area peacing so that an army of tamers can pick up drakes and dragons to take back to the zoo in an expeditious fashion. Mages will be on hand to keep gates open to and from the zoo on a constant basis to aid in the effort. If you have a powerful bard or perhaps a mage that can reliably keep gates open feel free to join us. Mizz Giggles does not frequent these boards so if you wish to contact her please use her AIM:(SDaisyRain) which you can do through ICQ.


    If the turnout is large enough and there are enough tamers that cannot tame the fierce beasts, some mages may be sent to help gate packs of wolves and polar bears back to the zoo.


    As long as the Magincia Militia keeps the 'invasion' in check, we hope to see concerned citizens help in our efforts to re-gain our silver steed.

    For anyone not familiar with the Zoo, it is located on the south end of Moonglow Isle. Head to any fixed moongate, choose Moonglow as your destination, exit, and run south. You'll find it just south of the graveyard. You can donate several different kinds of tamed animals (and/or gold) to earn points for prizes, but the focus on Friday will be Drakes & Dragons. Prizes range from special Zoo statues, Zoo armor, and even titles to display over your head. As the total number of points rises, more and more animals are added to the cages for you to view.

    Good luck to everyone participating!

    Peaceful Journeys,
    Lord Franklin
    [ Discuss This Article ]

    Guild of Beggars - Spotlight on Xorartep
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    Posted on Tuesday, November 6, 2007, 3:24 AM EST by callum_fitzhugh (Europa)
    New Page 1

    [I have been closely following the exploits of the Guild of Beggars – a new role playing guild based on our shard – with keen excitement. They have a real unique flavour and this is something which has been created by one of their members that I think is most worthy of a news article]

    Xorartep, Undead Mumbler of the Guild of Beggars 

    Xorartep came into being as the result of a failed experiment by a novice Necromancer of Umbra. Trying to create life from death he instead succeeded only in creating undeath.
    The Necromancer, in fear of his blunder being found out by his teacher, threw Xorartep out of the laboratory and into the street. Surviving on scraps and dim memories of her previous life Xorartep tried to make a living from her beloved music by singing for her supper.
    Sadly the dulcet tones she heard with her memories and now imperfect hearing didn't quite match the sounds emitted by her undead throat. Where she heard 'canary' her new audience heard 'bull moose'.
    At one such 'concert' in the local inn she was heard by Le Pear, who took her under his wing. She's still determined to earn her crust, if she can, and will sing her ditties at the slightest excuse, but she has come to the realisation that where before death they paid her to sing, now they will pay her to stop singing.

    Xorartep's Song book

    Oh this is the tale of sailor Jack and our baker, Nell
    As sad a tale as you'll ever hear and I'll ever tell
    Jack told the lass that he to she was a kissing cousin
    Then sailed away and left her with a bun in the oven

    Well the yeast did rise, and the bun did grow, and the lass did cry
    For the town all laughed at the little fool who believed his lie
    In pain and shame the poor girl jumped from Magincia Docks
    And now she lies neath a rough-hewn stone in a long pine box.

     

     

    I'll tell you a tale of a local lad by the name of Jack
    He sailed away on a summer's day and he ne'er came back
    His ship was wrecked on a distant Isle and the crew was lost
    Whilst he alone, by a stroke of luck, to the shore was tossed.


    Now poor Jack wept on that distant shore, laying on the ground
    then he walked for miles through the teeming woods till a temple found
    By the sight of this he knew himself to be on the Isle of Fire
    Then a dragon's breath brought a hasty death on a funeral pyre.

     

    These two tragic songs actually have a happy ending.

    Poor Jack's ghost, drawn by his true love of Nell, drifts over the ocean back to Magincia, where the ghosts of Nell and their child rise to meet him.

    The three of them are now haunting happily ever after in a ruin just south of Trinsic.

    Are you going to old Minoc fair? Mandrake root, ginsing and black pearl
    Remember me to one who lives there, he once was a true love of mine.

    Tell him to make me a round metal shield, Mandrake root, ginsing and black pearl
    Without no forge nor hammer to wield, then he'll be a true love of mine

    Tell him to find me a large plot of land, Mandrake root, ginsing and black pearl
    Between Minoc Moongate and the sea strand, then he'll be a true love of mine

    Tell him to build me a circular home, Mandrake root, ginsing and black pearl
    with no straight walls and an top a big dome, then he'll be a true love of mine

    Are you going to old Minoc fair? Mandrake root, ginsing and black pearl
    Remember me to one who lives there, he once was a true love of mine

    (with profound apologies to Simon and Garfunkel)

    Another fine song here

    On Monday morn as I did take a tour about the town
    I came across a stout left leg
    wearing a sandal
    so I took it home

    On Tuesday morn as I did take a tour about the town
    I came across a bronzed right arm
    wearing a green sleeve
    so I took it home

    On Wednesday morn as I did take a tour about the town
    I came across a Manly trunk
    wearing a blue shirt
    so I took it home

    On Thursday morn as I did take a tour about the town
    I came across a long right leg
    wearing a tall boot
    so I took it home

    On Friday morn as I did take a tour about the town
    I came across a Handsome head
    wearing a straw hat
    so I took it home

    On Saturday as I did take a tour about the town
    I came across a strong left arm
    wearing a red glove
    so I took it home

    On Sunday morn as I did take a tour about the town
    I chatted to my new beau, Frank
    in his blue shirt
    with the green sleeve
    and his red glove
    and his straw hat
    and he walked me home.


     Link to Wishbone singing a song be clicking here http://www.mac3.beggarsfair.com/Old%20Minoc%20Fair.mp3


    The Guild of Beggars shows what can be achieved and how much fun can be had doing something NOT related to pvm or pvp - just make yourself a character and go out and have fun!

     

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    Europa Innovative House Designs
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    Posted on Tuesday, November 6, 2007, 3:14 AM EST by Meart (Europa)
    Europa Innovative Houses

    Part 1 Alynora's Rocket

    By Meart

    When I made my first news item announcing that this series was something I would like to run Callum suggested I contacted Alynora on the UOF forums. So contact was made via ICQ and one Saturday morning I met Alynora on her character at Delucia bank. I was then treated to a tour of her designs which took over an hour. The designs were amazing and Alynora was a very enthusiastic host who quite clearly has a real passion for house designing in Ultima Online.

    The first design I was gated to is the subject of this first innovative house design news item. It was situated on Tokuno close to the moongate. I was told that it's design was inspired by a role play story line which involved my fellow news reporter Callum. The design was of a space rocket on a launch pad complete with a mission control center all on a 18x18 custom house plot. I was told the whole design took about a days work to complete.

    Alynora had cleverly put a lava pit under the rocket and used wooden posts as supports for the launch platform. What makes this design for me is the fact that it is more than just a rocket design its the attention to detail which is amazing. Clearly to be a quality house designer you have to consider and plan for all the little details which polish off the design. We can all for example design a castle on a 18 x 18 plot but the more artistic and innovative designers will always make their castle that little bit special and as I looked around the rocket this was the first big lesson I learned.

    The rocket was constructed from white marble house walls with blue roof tiles cleverly placed for the nose cone. To it's left was constructed a launch tower complete with gang plank for the crew to walk across to man the rocket for lift off. We stood for some time on the top of the launch tower discussing her designs and inspirations. She told me that she only knew of one other rocket design which is apparently on a Japanese shard and she only found that out after building her own construction.

    After the discussion I was taken to a small building at the rear of the design which was the launch control room. Alynora said it had never been completed but to me it looked very effective. Bone furniture and clever use of a tray of sushi made a control consul. Sadly this house has been replaced since my visit with a more conventional design so I have not included the location. However I was told it may be rebuilt again at a later date.

    In the next article I will be featuring a whole role play village designed by Alynora.

    [ Discuss This Article ]

    Oceania Cup Announced!
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    Posted on Tuesday, November 6, 2007, 12:18 AM EST by Cymoril (Oceania)
    >>> Malas News <<<Taken from UO Oceania Forum is this post from Amathist:

    The Race will begin at Umbra. Jockeys will race to the finish line at Luna, stopping at check points along the way and getting a book signed and time-stamped by the judges. There will be no recalling, sacred journeying or gate travel allowed during the event.

    Jockeys will need to register for the event with there name, guild and horse name by Thursday November 15th. Simply reply to this thread with details (no ethereal mounts: horses only).

    Each Jockey will randomly be given racing silks on the day which they are expected to wear for the duration of the event and award presentation. There will be an Oceania Cup Trophy for the Winner and money prizes for 1st, 2nd and 3rd place.

    Spectators are expected to dress in all their racing fanfare, and can enjoy refreshments and snacks handed out by waiters while enjoying the race festivities. There will also be a best dressed presentation for gentlemen and ladies. During the race, gates will be sent from the starting line at Umbra to the finish line at Luna for spectators to use.

    The presentations will be at the Bag Ball Arena near Luna.

    COME ONE, COME ALL AND ENJOY THE OCEANIA CUP.

    [ Discuss This Article ]

    the Cove Conspiracy, Part I
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    Posted on Monday, November 5, 2007, 7:00 PM EST by Zynia (GreatLakes)
    >>> Trammel Facet News <<<the Cove conspiracy, Part I
    By: Martyna Z'muir

    After the fall of Cove, and the attempt by the Tokuno native Bunshichi to represent the village on the High Council, a citizen of Newcastle by the name of James Lawford approached me. Mr. Lawford wished an audience with Nosfentor to discuss the idea of him representing the people of Cove on the Council. As I had already planned to interview the Shadowlord about the city, this seemed like a grand opportunity to combine our goals. Nosfentor finally agreed to meet with us the day before Castle British fell.

    Mr. Lawford and I met outside the defensive fortifications and waited to be let inside. Nosfentor herself brought us into the city and gave us an expeditious tour. The people of Cove listlessly milled around the village with a blank expressions on their faces, as if their thoughts were elsewhere. We attempted to speak with several citizens, however, they only mumbled in response and stared at the ground.

    As we neared the fortified bank, we were joined by Soke Bishimi as we headed for the crop fields to the north. The Soke bragged that Tokuno was furnishing superior seed stock for the fields, so the villagers would not starve. However, the fields appeared to be producing only a meager supply of squash and root vegetables, a fact that was quickly blamed on “lazy farm hands.”

    The conversation then quickly turned to how the High Council had always neglected the village's population and defenses. Apparently, after the siege, the Crimson Order marched on the orc fort to the south and lay waste to its population. This orcish genocide was designed to show the people they would be ‘protected’. While the orcs had occasionally attempted to raid Cove, this kind of wholesale slaughter would be unthinkable by the Council’s standards.

    As I reflected on the deaths of innocent orcish children, I realized that I had yet to see any human children within Cove's walls. When asked about the children's whereabouts, Nosfentor and Bishimi grinned at one another. "They are being educated in Tokuno." was Nosfentor's response. The children had been taken from their homes, shipped to a foreign land, and were being reeducated to follow Tokunese values. It is little wonder the adults in Cove seem to be in a daze; their families have been separated, and their futures put in jeopardy.

    While I spoke with the Shadowlord on the providence of the children, Bishimi led Mr. Lawford away to ‘show him more of the fields.’ Minutes later we were quickly being ushered out of the gated walls. I opened a gate to Britain to observe the battle preparations, and we stepped through. The third ripple in the gate's energy field told me we had been followed. Mr. Lawford quickly excused himself and headed into the city; my keen sense of tracking told me he was not alone...
    [ Discuss This Article ]

    Community Hunts - week of Nov. 6 Important Info!
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    Posted on Monday, November 5, 2007, 4:12 PM EST by AirmidCecht (LakeSuperior)


    Want to go hunting but don't have a big enough group? Are you looking for good guides to dungeons you've yet to explore?

    The community hunts are open to everyone! Come show your support for the Lake Superior community and take a walk on the wild side at the same time. Meet some new and old friends and have a bit of a challenge along the way.


    This week from November 6th to the 9th the community hunts will all take place in Magincia during the invasion. No time is set. Just come and defend the city and help one another. Say hi to good friends and make some new ones! The community meet ups and hunts all started from the Britain invasion and continues from here. Good luck!


    Sabina Nikolai,
    High Marshall, Community Hunt Organizer
    The Order of the Silver Rose
    [ Discuss This Article ]

    News from Players: The Battle in Magincia
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    Posted on Monday, November 5, 2007, 7:17 AM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<News from Players: The battle in Magincia

    The battle in Magincia against the daemons, dark fathers and berserkers continued this week and has found round the clock surveillance to keep them at bay. In talking to a few LS citizens the opinions on how this is going varies. Some are itching for more intense battles while others are content to head on each wave as they come.

    After speaking with Nathan Windfall, I learned that after the first wave of invasion a great explosion occurred and much rubble from the jungle could be picked up and carried off. I traveled to his home in Luna to get a peek for myself as well as ask him some thoughts on Magincia.



    After being greeted in his home we sat down for a few questions.
    What do you think of the invasion so far?
    It’s interesting and fun when it’s working but too much waiting between. Way too much. How did I put it before? 2-8 minutes of fighting then 20-60 of waiting. However, when it’s fully working, when it’s all running it can get hectic and really keeps you occupied. A fairly sizable challenge to push the forces back. I can only expect it will get worse once the main horde arrives.

    And when can we expect that do you think?
    I’m honestly not too sure. My guess though would be sometime later this week.

    With that looming answer Nathan showed me the rubble he gathered in the jungle now used at his home. There is more to be found in Magincia in the coming days.





    After leaving Nathan’s home I arrived at the docks in Trinsic preparing to ferry over but was first to meet Alex Manion to get his thoughts on the invasion. He came baring a very heavy bardiche, red in color and newly sharpened. This was something he got from a slain beserker after battle. It was very impressive indeed.



    Alex, how long have you been with us on Lake Superior?
    I’ve been here for years. Just kept to myself until recently. This group I have aligned with now seems quite nice.

    How are things going for Magincia at this point?
    I would say things are going very well but by no means should we let our guard down. But to my knowledge there has not been any damage to any buildings. The battle has not been constant.

    Ah so they retreat for a time
    Well there seems to be at least one big push every day. There seem to be vile creatures everywhere.

    Do you have any suggestions for citizens as the invasion intensifies?
    I would say we must remain vigilant and prepared. This battle has been quite hard on the armor. It has been a good thing to see people helping each other again.

    With that thought, we decided to go back into battle together and ferry across from the Trinsic docks. It was indeed a great pleasure to meet Alex and I look forward to standing in battle next to such men and women of valor.

    If you have any pictures or stories and thoughts you would like to share, we would certainly like to hear from you!

    I have received a few pictures from some people as they have battled or wanted to display some fine weapons they stripped off a fallen monster.
    My thanks to Galen and Sabina for providing some excellent battle shots:












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    Magincia Battles On
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    Posted on Sunday, November 4, 2007, 6:35 PM EST by Chango Pelon (LakeAustin)
    Magincia Battles On

    A war update by embedded journalist Chango




    The battle in Magincia continues and as promised, I will be updating until this comes to an end... one way or the other.

    The waves of invaders seems to have no end. At times there is rejoicing as it appears the invaders have been defeated, only to have them hit harder with greater forces.

    Citizens of Magincia are no match for these evil forces burning and destroying everything in their path. It is up to the volunteer forces that continue to arrive and offer their support.






    The volunteers are little more effective in driving them away. The temporary victories offer little time for recovering. They are throwing everything they have to stop this assault and with each victory comes a price.

    With no end in sight, I am amazed that there is not a feeling of gloom and discouragement. I have had my doubts about our success, but while visiting the battle worn city, I see a chance. Those I have tried to speak with had few words to offer before running back into the fray. They all seem positive even when it appears all hope is lost.

    If you can offer support in the way of battlefield time, supplies, or working at the healing station near the docks, it would be greatly appreciated.

    I will continue to update you as the war continues. Good luck to all.
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    218th Assembly of the 7th High Council
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    Posted on Sunday, November 4, 2007, 11:46 AM EST by Lady Tia (LakeSuperior)
    >>> Trammel Facet News <<<218th Assembly of the 7th High Council

    Date: Monday, November 5, 2007
    Time: 10:00 PM EDT/9:00 PM CDT
    Location: The Keg and Anchor, Trinsic, Trammel Facet

    Meeting Agenda:

    Items to be announced at the meeting.

    Lord Buzz Aldridge
    Chancellor of Virtue,
    High Council of Britannia


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    Report From the Battle Front: Invasion of Magincia
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    Posted on Sunday, November 4, 2007, 10:56 AM EST by Lady Tia (LakeSuperior)
    >>> Trammel Facet News <<<Report from the Battle Front: The Invasion of Magincia

    Well this has been a whirlwind week for this reporter on Lake Superior Shard. The Invasion at Magincia is going full force, kinda…. I have spent many hours there with the warriors of Sosaria trying to repel the invaders. The call went out, THE INVASION HAS BEGUN!! And our wonderful citizens responded in full force to protect the fair city of Magincia.





    The Berserker Demons spawn and that can be quite a challenge for the warriors. The fire is the biggest part of the challenge, getting to the spawn that you rightfully earned, or better yet, getting to the body that is in the middle of the fire field. The devs put in quite a few hours creating this new invasion for our entertainment, but of course we want more. More spawn, more new arties, more…more…more.






    Then there was a tremendous explosion, which lead one wave. If you were too close you might have been ooOOooOOoo. Fortunately, I decided at JUST the right moment to step out of the line of fire.



    But the real question is…Is this an invasion or an evasion? Many, many citizens of our realm have spent hours and hours sitting in and around the shadowgate on Magincia waiting, and waiting and waiting for the next wave. The chaos demons spawn and BAM the warriors take them down in 2 minutes or less.





    I got several quotes from players regarding the new invasion:

    JingleBells: “SLOW”

    Mr. Maynard: “I think it sux so far”

    Spider Woman: “It blows because the rate of spawn to amount of players is uneven and therefore you can’t receive arties. They should fall in your pack as always because most time there is mass fire fields causing you to get trapped and die over and over. There again unfair. Why hunt it if it takes you 4 hours to get to kill something.”

    Wesley: “they could have done twice as much if they had pulled a finger from their nose”…

    Mythicall: “Vesper invasion was consistent, but the orc invasion was cool.”

    Wimp Lo: “Brit invasion was better.”

    Of noteworthy mention, through out the week/weekend, it was apparent that the citizens were working as a team. As warriors, myself included, died over and over to the spawn and the nasty fire, various people would always stop and give back the gift of life. I have to say a big Thank you to Lady Dreamy, Kisha, Barry Gibbons, Mystic, Wesley, Hazel Journey for all the heals and rezzes. Those are only a few. There were many, many more. (Yes, I died quite often…) Seeing the citizens of Sosaria pulling together to fight back this invasion has been very heartening.







    Thank you to Wimp Lo for allowing me to see his “reward” in a trade window. Below is a pic of a Berserker Scythe.



    It’s been a great weekend. I’m looking forward to more death and destruction, and MAYBE getting an arty. And, hopefully, the death and destruction will be the spawn….
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    Five on Friday
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    Posted on Sunday, November 4, 2007, 8:42 AM EST by Daine (Origin)

    Five on Friday

    November 2, 2007

    The Stratics Smith Forum FAQ says, "The deed you get at and after 70.0 Real is completely random, though GM smith's have a slightly higher chance of getting a better deed." Can someone quantify the "slightly higher chance?"
    Wilki says,

    "GM and above gets a 20% better chance of receiving a colored BOD, and roughly a 50% better chance to get an exceptional BOD."

    "Why don't GM and higher Smiths get large iron armour bods?"
    As near as we can tell, they can and should. If anyone has collected substantial data to the contrary, please send in feedback - looking at the code, there's no reason why you shouldn't that we can see, but when enough of y'all believe something, it sure makes me nervous.

    "How is Reflect Physical Damage actually calculated?"
    Wilki says,

    "Reflect Physical Damage reflects only a percentage of the actual physical damage you’ve taken after your physical resist is taken into account. The amount reflected does not lower the amount of damage you take."

    So, say a monster takes a swing at you, and the hit would do 100 physical damage. But you have a 50 physical resist suit on, so only 50 damage gets through. You're also wearing items that add to 10% Reflect Physical Damage. What would happen is you take 50 damage and the monster that hit you would take 5 damage.

    "Why does this "Choose you chat handle" window keep popping up over and over?"
    It appears to be an issue that occurs when two identically-named characters are logged into a shard at the same time. (Why this only started happening recently, I'm not precisely sure yet.) Usually I try not to mention stuff like this in the FoF until I have an idea of when the fix will go in, but I wanted to reassure everyone that we're aware of it, annoyed by it, and working on it, and I'll keep you posted as I get more details.

    "Why haven't we seen much/any rubble and destruction in Magincia yet?"
    The event is still in the early phases - the rubble won't be created at all until a later stage. We're also working on a couple of fixes that will make the spawn a little more consistent and scale better based on player activity - you can check out some of these changes on the Halloween 2007 test shard over the weekend.

    Have a great weekend, everyone - try not to catch on fire!

    - Jeremy

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    Community Meet Up - Week 144 Trinsic Docks!
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    Posted on Sunday, November 4, 2007, 7:19 AM EST by AirmidCecht (LakeSuperior)
    >>> Trammel Facet News <<<



    Community Meet Up - Week 144
    Date: Every Monday Night
    Time: 7:30PM CST
    New Location this week:Trinsic Docks


    Meeting Agenda:
    This will be a short meet n greet as there is an invasion looming in Magincia. Feel free to gather and donate supplies towards the defense.


    The weekly community meetings, events, hunts, etc are always open to the public. No invitations needed!
    Everyone is always welcome to come ask questions, make plans, or make announcements.

    Bring a friend if you can make it, tell a friend if you can't!
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    A Tale from HKTL
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    Posted on Sunday, November 4, 2007, 5:12 AM EST by Cymoril (Oceania)
    >>> Felucca Facet News <<<

    Petrify posted this on the Oceania Forum, retelling Snakes Fury's encounter in Magincia Felucca.


    A Tale from HKTL

    ail friends. With all the attention on Trammel Magincia and its invasion... one guild has rose to the challenge to protect Felucca from those cursed daemons! That guild is the Honor Knights of Trammel Lands, who are loyal and dedicated servants to the Shadow Lords.

    We shall be protecting Felucca Magincia with all our might! For we have slayed many a daemon and Dark Father in honor of our duplicate land, Felucca. However, above all one Knight has stood up. His name is Lord Snakes Fury. This knight has the ability to kill almost anything by himself!

    Here is a tale of Lord Snakes Fury and Keelus, the Dark Father.

    "Upon arriving in Felucca Magincia, I was greeted by a large daemon-like creature whose name was 'Keelus'. I read this as 'Kill us' so I began to attack him.

    He was a very formidable opponent, as were his minions, but it was not long before I, the Glorious Lord Snakes Fury unleashed my Fury upon him. Guided by the Night Reaper and many crossbow bolts, I finally had him on the ropes.

    I drew many a bolt at this gargantuan beast, and Keelus was relentless in casting his unholy magic on me, but nothing would stop me from destroying this foul creature! Finally I could feel that Keelus was in agony, but that did not stop Keelus from fighting back.

    It could only be a few more shots until he was dead! Then I fired two bolts at once, and the beast was slain!

    Alas! I was rewarded for my valor with a Cursed Hunters Headdress, but then I heard something... I got in one little fight and my mum got scared and said you're moving with your Auntie and Uncle in Bel-Air."


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    Diary of a Duper
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    Posted on Saturday, November 3, 2007, 12:13 PM EDT by Larisa (Origin)
    Diary of a Duper

    When we hear or see the word duper, our minds are filled with hatred. Most of our minds, anyway. There are those who's thoughts are filled with greed. Gold and riches beyond your wildest imaginations are but an everyday "staple" to a duper.

    Not too long ago, the market was flooded with glacial spellbooks, daggers, bandanas, pants. Ethereal crooks, cloaks and brightly colored hooded shrouds. Alarm bells rang, but still people bought them up as fast as they could be stocked. Putting roughly 20 billion gold into a dupers hands in just under 2 months in duped sales alone.

    Today, this person has quit his cheating ways. He was caught, banned and reprimanded for his crimes. Caught up in the greed, the gold....the real life money that he made selling 100 billion gold at $1.50 a mil, he realizes now the huge mistake he made.

    Now he is just a regular guy. Rebuilt from scratch, he mines and lumberjacks like the rest of us. Makes his gold, gets his arties, his items the right way, but still suffers from his mistakes everyday.

    Today, I bring you the tale of the one man behind it all.

    Back in 1999, with a degree in computer design under his belt, he applied to EA for a designer position and was turned down. Feeling a bit discouraged, he sought other avenues to show off his talents.

    In 2004, he decided that since EA didn't want him, he'd help out the roughish UO community by writing scripts for them. Very well-known on the unmentionable programs website, he quickly realized that he had found his niche. Writing scripts for free shards and eventually OSI shards wasn't enough though. He began messing around with various items within the game. Manipulating them, trying to find, weaknesses, as it were - thinking outside the box. Eventually stumbling upon a "glitch" that would make him an overnight billionaire.

    Starting out small, he began "replicating" various items, testing the waters. Before long, he had piles of duped doom arties, bless deeds, armor and clothing. His business was thriving...but still it wasn't enough to satisfy the greed that grew within him.

    During his time in UO, he acquired a lot of legit items. Rare, unique items and was already dealing with some of the top rare collectors known in UO.

    Equipped with this new found knowledge, he sent off a few ICQ's to these collectors, telling them what he had found and offered them a piece of his empire. They snapped greedily at his offer.

    Two very well-known collectors offered him 100 million gold each to dupe items for their shards. Our famous duper was back in business. Shard transferring at least 4 times a day, utilizing yet another "design flaw".

    Back then, when Origin was new, publishes and reverts were common. Using that to his advantage, he replicated items at each revert and sold the duplicates for millions on various shards. Thus the reason for the "One Transfer per 24 hours" rule we have now.

    His inbox on one site was flooded with PM's just like this one:

    "hey there! i know that you are hammered with PMs but im wondering if you still need a blue shroud to dupe with?"

    After two months of prosper, our famous duper was caught but not before netting him approximatly 800 Billion gold. 100 Billion was sold for real-life cash on eBay.

    Yesterday, I received an ICQ from him. He wanted his story to be known, in full detail, because he was not the only one involved in this forbidden practice yet he was the only one punished for it.

    The others that were involved are still playing to this day. Still benefitting from his illegal practices, and suffered no repercussions at all.

    When I asked him if there was anything he personally wanted to say, he gave this response; "How is it I am the only one that got punished? While others kept profitting from it?"

    I also asked him a very tough question... [19:14] Larisa: one question I needed to ask....it's a tough one actually...if you hadn't of gotten caught, do you think you'd still be duping today? [19:14] xxxxx: nope i wouldnt be today

    Without a doubt....his conscience took over and he realized his mistakes.

    When his accounts were banned, his houses remained...the most famous of them was his castle still packed to the gills with hundreds of duped items and 800 million gold checks. He attempted to get EA to delete his houses, several calls and e-mails were sent to no avail and the day that castle fell was a day most Originals will remember for a long time. Hundreds of duped items and gold made from the sales of duped items were now in the hands of the 100 or so people that were there the day it fell.

    In a post by Wilki on 8/3/06...

    “Once it's fixed, then fine, talk about it all you want. But until yesterday, this dupe wasn't very well known. Now, thanks to the myriad of "There's a new dupe!" posts in a place where thousands of people can read it in short order, the problem is several magnitudes worse than if it had stayed within the small group that discovered it.”

    “I know the popular opinion is that EA is lazy, incompetent or whatever other disparaging term you can think of, but the truth is that we simply can't track this sort of duping. The way that our item information is stored doesn't make that possible, it's been that way since 1997. Lately, we've made some big strides in remedying that problem, but we're not finished. The 15 trillion was part of that effort, but it won't be the last you see.”

    “Trust me, NO ONE wants to get rid of these idiots and stop this harm to UO more than I do. But along with the efforts on this side, we really need *your* help as well to limit the damage that these exploits cause. Having people plaster the forums with "there's a new dog dupe!" the day after it is discovered, before we can fix the issue, get it tested and publish it, only makes the problem much, much worse.”

    The dupe that produced thousands of brightly colored clothing and spellbooks, the Changling dupe "dog dupe" was fixed in publish 40, but not before, through postings here on Stratics, it was widely known.

    Are there underlying issues that drive a person to seek such power and feeling of accomplishment not received in ‘real life’ that they are driven to find it through this avenue? John Suler’s article The Psychology of Cyberspace suggests that techno-crimes “require skill and are clearly anti-social and abusive” Techno-Crimes .

    Suler says this, “What motivates the hacker? Some are captivated by the challenge and excitement of venturing into forbidden territories. They derive a sense of accomplishment, mastery, and power from doing what others can't. Impressing other users, especially one's fellow hackers, is a source of self-esteem. Some are motivated by a rebellious nature. Cracking the system of the "institution" reflects a defiant attitude towards authority figures.”

    In this case, was it purely the drive for personal wealth that inspired our duper to continue with his deviancy? Was the need to ‘prove his skills’ fulfilled? Is he just a ‘bad person’? Can he be rehabilitated, does he want to change? Most importantly, should he be forgiven?

    Is a lifetime of harassment, big brother watching and loss of trust enough of a punishment? What are your thoughts?

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    Super Stratics Saturday (4th) - Europa Style
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    Posted on Saturday, November 3, 2007, 11:29 AM EDT by Mapper (Europa)

     

    Welcome to the 4th Super Stratics Saturday! I ditched the 'Post-Halloween' idea because I think last weeks episode was enough! Lets get started.

    Remember Remember the 5th of November!

    Its Guy Fawkes this Monday! So get your sparklers and fireworks out and light up your back yard! But do be careful *nods*.

    This week I visited the Vesper area, 'The Swaggers Inn' and the small collection of shops at the north bridge, 'Vesper Shop Bods', 'Yika Shop' and 'Vesper Shop'.

    Also, Screenshot Saturday with screenshots from the Magincia battle, The news from last week and events next week!

    - ESTABLISHMENT -

    This weeks establishment is in Vesper, Just off the south west bridge of the city its the first building on your right. Immediately the glory of the decoration and design hits you, Its The Swaggers Inn! The tavern is open almost all the time whenever there is a barkeeper there. The building belongs to roleplay guild Vesper Trading Company (VTC) and is active most nights after 8pm UK Time.

    It contains a fair amount of rares scattered around the house, I personally like the colourful bottle rack found behind the bar.

    If your interested in visiting it for yourself, Check out the map to the right. It is in Trammel.

    I managed to catch a word with owner Anna-Maria,


    Mapper: Of course the first one is obvious. When was the tavern first started? Same location as it is now?

    Anna-Maria: Well VTC first started running the Marsh Hall NPC inn in Vesper, for a few months then Garret and Yiveth came into ownership of the Swaggers Inn, in exactly the same place as it stands now (but a bit smaller!). And I think it opened in something like September 2003 (a month or two before my time)

    ---

    Mapper: I was told the house has had many different designs, Is this something that happens often? Or are you quite happy with its look now?

    Anna-Maria: It's had its fair share of reworkings over the years, mostly before I was about. I'm a bit lazier so I've only changed it maybe 3 times. Personally I'm happy with the look as it is now, but I'm not active now and I just don't have the energy to go through the sheer hell of redecorating.

    I'm not exaggerating that it takes several solid days' work to redecorate the Swaggers (including finding all the bloody stuff again), and several true rares (like sheet music) have been lost over the years in the depths of the Swaggers packing crate.

    ---

    Mapper: What day and time is the tavern open? And what day would you say is most busiest?

    Anna-Maria: Well the tavern has always been open all day and all night, it just depends on whether any of the bar staff are there.

    There have been times when VTC has been at its prime that it literally was open all day and night, with several of us roleplaying from morning till 4am - which is unfortunately not the most productive use of a day!

    There's never really been a busiest day, except for a typical lull on Fridays - but the time when it is most active is 8pm onwards generally.

    ---

    Mapper: You said you weren't very active now, But have you seen Kingdom Reborn? What do you think of it?

    Anna-Maria: Oh, I think a lot of the art in Kingdom Reborn is unimpressive, but I am one of the few people who seem to be very much for it. From the few minutes I have wandered around in it with KR, Britannia feels like a very different place, and that is always a good thing. The forests feel more woody, the spells look more sparkly, and the characters move more swaggery.

    I will certainly come back to try out Kingdom Reborn, but I do think that a lot of the art is clunky and unattractive - it just looks lazily done to me!

    Mapper: 2d items, KR interface and landscape.. Id be happy :-)

    Anna-Maria: Agreed


    After the interview I took a good look around the tavern, Here are some screenshots I took.

    >> Click here to see the KR versions. (I didn't want to make the article too long by including them!) <<


    The bottom floor, Used as a storage area.


    The Tavern Floor.


    The 3rd Floor, The Bedrooms.

    - Shop of the Week -

    This weeks shop of the week is actually 3 separate shops! All located within a screen or two of each other. They can be found on the north east bridge from Vesper on your left.


    From left to right you have 'Vesper Shop Bods', 'Yika Shop' and 'Vesper Shop'.

    Selling things from Treasure Maps, Luck Items, Armour & Weapons, Vet Rewards, Tokuno Artifacts, Barbed Runic Kits and Ingots. The shop to the left contains BOD vendors for every type of BOD.

    You may ask why these shops? Well I've known there to always be shops in this location, So there!

    • Halloween has started! But? Halloween is over? Yes! But Magincia is in need of your help! It seems the ghosts didn't get the hint that they leave after Halloween. Magincia can be accessed by boat or by using the free ferry at Trinsic Docks, Moongates and recalling into has been disabled.


      A brief glimpse of Magincia.
       
    • There is an OPEN HARROWER TONIGHT!! At 8pm UK Time. Gates will be provided from Britain Bank

    Events next week,

    • On Wednesday the 7th Nov we have the 176th edition of Leto's Europa Auction, 7pm UK Time, Gates provided at Britain Bank.
       
    • Also on Wednesday we have the 11th edition of Leto's new Europa Auction Lottery, The draw is at 8:30pm UK Time at the auction house after the auction. Tickets can be purchased from vendors, One of which is at the auction house. So buy one before the auction! You never know! Gates are provided for both auction and lottery at Britain Bank.

      Checkout www.europa-auction.com for more details.

    And now for the final piece of today's episode. As always its.... Screenshot Saturday! If you want to have your screenshots here next week email them to [email protected] !


    Stepping off the free ferry from Trinsic.


    The first wave at Magincia Moongate.


    A Guardsmen Militia advertisement earlier in the week, Found near New Haven.

    Thanks for reading another jam-packed episode of SSS, Join us for the 5th SSS next week!

     

     

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    FoF: Fencing under Fire
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    Posted on Friday, November 2, 2007, 6:43 PM EDT by Watchertoo (GeneralNews)

    Posted to uoherald.com's Five on Friday:

    FoF: Fencing under Fire
    Jeremy Dalberg
    02 Nov 2007 20:21:49

    In this week's Five on Friday, find out why the chat system won't leave you alone, plan your Magincia rubble collection, and more.

    The Stratics Smith Forum FAQ says, "The deed you get at and after 70.0 Real is completely random, though GM smith's have a slightly higher chance of getting a better deed." Can someone quantify the "slightly higher chance?"
    Wilki says,

    "GM and above gets a 20% better chance of receiving a colored BOD, and roughly a 50% better chance to get an exceptional BOD."

    --

    "Why don't GM and higher Smiths get large iron armour bods?"
    As near as we can tell, they can and should. If anyone has collected substantial data to the contrary, please send in feedback - looking at the code, there's no reason why you shouldn't that we can see, but when enough of y'all believe something, it sure makes me nervous.

    --

    "How is Reflect Physical Damage actually calculated?"
    Wilki says,

    "Reflect Physical Damage reflects only a percentage of the actual physical damage you’ve taken after your physical resist is taken into account. The amount reflected does not lower the amount of damage you take."

    So, say a monster takes a swing at you, and the hit would do 100 physical damage. But you have a 50 physical resist suit on, so only 50 damage gets through. You're also wearing items that add to 10% Reflect Physical Damage. What would happen is you take 50 damage and the monster that hit you would take 5 damage.

    --

    "Why does this "Choose your chat handle" window keep popping up over and over?"
    It appears to be an issue that occurs when two identically-named characters are logged into a shard at the same time. (Why this only started happening recently, I'm not precisely sure yet.) Usually I try not to mention stuff like this in the FoF until I have an idea of when the fix will go in, but I wanted to reassure everyone that we're aware of it, annoyed by it, and working on it, and I'll keep you posted as I get more details.

    --

    "Why haven't we seen much/any rubble and destruction in Magincia yet?"
    The event is still in the early phases - the rubble won't be created at all until a later stage. We're also working on a couple of fixes that will make the spawn a little more consistent and scale better based on player activity - you can check out some of these changes on the Halloween 2007 test shard over the weekend.

    --

    Have a great weekend, everyone - try not to catch on fire!

    - Jeremy

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    Thanksgiving Container Art Contest
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    Posted on Friday, November 2, 2007, 1:33 PM EDT by Sara of Baja (Baja)

    Oriana and Sara
    Are Pleased To Announce They Are Sponsoring A
    Baja Thanksgiving Container Art Contest


    We know there are a lot of artistic folks out there, so put those creative ideas to work to come up with the best container art design using a Thanksgiving theme.

    Rules:

    1. You may use any in-game container to hold your art design. We will be displaying your art at Sara's house North of Luna for all to see. Every effort will be made to return the containers and artwork after the judging.
    2. Designs may be created using any item in the game, just be sure to use a Thanksgiving theme.
    3. One entry per person.
    4. Place a book with your character name and contact information in the container.

    Prizes:
    There will be prizes for 1st, 2nd and 3rd place.  Thus far, we have 2 million gold in the prize fund.  Once we have all the contributions to the prize fund (gold and/or other items), we will be able to announce how it will be divided between the winners.

    How to Submit Your Entry:
    Use the following links to PM Oriana or Sara on the Stratics forums.  Please mention container art in the subject line.
    Contact Oriana
    Contact Sara of Baja

    Or see either of us in game. 

    Deadline For Entries:
    Midnight (Pacific time), Saturday, November 24, 2007

    Winners to be announced by
    November 30, 2007

     NOTE:  Screenshots of the entries will be posted on Stratics, and we will be using the 2D legacy client for judging and screenies.

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    Thursday @ the Majestic Oaks
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    Posted on Friday, November 2, 2007, 1:33 PM EDT by Zynia (GreatLakes)
    >>> Trammel Facet News <<<Thursday @ Majestic Oaks Auction



    Thursday nights auction was filled with funny trivia, and some great items. Then again, isn’t it always! Among the crowd were two matching players. Kuan Ti and Hearts Desire. Alongside the stunning couple I sat.



    Tonight we decided to attend the auction in various hues of grey and accents of red. I even won a trivia question for 100,000 gold, ohh the shopping I could do with that! This year DJ Scorp dressed as Darth Vader, and one of the trivia questions was what did he dress as last year, the answer was Yoda. So keep that in mind!



    Also dressed up tonight, Princess Melody ran the show as a warrior. It took the crowd quite some time to guess that. My first guess was a seamstress, second was Xena Warrior Princess, and that’s how I won my shopping gold! Featured items tonight included “a tunic sewn by Rachel” and a 120 fencing powerscroll.

    Attending Bad Magik, Chaotic Barbie, and Minty Bubbles were quite colorfully dressed in the crowd. You may recognize Bad Magik from one of the screenshots in the Funnies column.



    Don’t forget Monday Night Madness on Monday, November 5th, and MOA Wednesday and Thursday nights at 9:00 PM EST. Hope to see you there!
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    Magincia Invasion: Meet The Daemons
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    Posted on Friday, November 2, 2007, 8:05 AM EDT by Cymoril (Oceania)
    Magincia Invasion

    Magincia Invasion: Meet The Daemons!

    Welcome to our special news series on the Magincia Invasion. Keeping you abreast of Oceania's own invasion and defense efforts.

    Ack! Magincia is under attack! Thankfully Oceanians from far and wide are heeding the call to arms and battling the daemon invaders all over Magincia. This once peaceful city has become abuzz with excitement and horror in equal measure. Among the new inhabitants are many beasts we have seen before, such as Daemons, Arcane Daemons, Chaos Daemons, Devourer of Souls, Killer Rabbits (ahem), Mongbats, Imps and Dark Fathers! However, also frightening shopkeepers and residents are three terrifying new daemons, spat forth from the depths of the underworld! Here is some information about each, captured by one brave adventurer who is skilled in Animal Lore. Please note our "Lorer" only sampled one of each for this report, so these are a guide only...



    The easiest daemon of the three new breeds, the Void Daemon is easy enough to take down one on one - the hard part is getting one on its own, as it likes to spawn flanked by all manner of nasties! Cold damage is ineffectual, and Poison not much better, while most other damage types will bring the Void Daemon down to the ground in a sorry black smear.



    Though not the strongest daemon you will meet, the Light Daemon has enough hit points to keep you busy for a while. Anything except Fire damage is fairly effective. Just mind ye the flames when standing too close (especially when looting)!



    The rarest of the daemons, the Berserker is a formiddable opponent. As expected, physical damage is the best offense - earth elementals and physical damage weapons work well, and I also hear tell that Power, Vanquishing and Mystic weapons are very effective!


    Stay tuned for the next Magincia Invasion instalments: A city goes IDOC, and Rewarding our Efforts!


    UO Oceania News Reporter

    [ Discuss This Article ]

    Halloween Ball 2007
    Return to TopSubmit News! Comment on this article
    Posted on Friday, November 2, 2007, 5:01 AM EDT by Katlene (Oceania)

    Walking through the doors, an eerie feeling washes over you, like a thousand spiders crawling on your skin.
    A tantalizing aroma comes from the cauldron bubbling to the right of the room, the pangs of hunger turned to pangs of nausea as you look about the room at skeletons strewn about the floor amongst the hideous forms of bats staring lovingly at your neck.
    A giant jack-o-lantern smiles creepily at you from across the room, adding to the feeling of uneasiness.
    Looking around at the guests, no one is recognisable - they're all in their guises for the evening.
    A familiar voice breaks out over the din of the chatter

    Amathist: Welcome everyone to the PoC Oceania Halloween Ball.
    Amathist: Tonight we will be doing a costume contest,
    Amathist: There will be a 1st 2nd and 3rd prize.
    Amathist: after the costume party is judged we will move upstairs for spooky trivia.
    Amathist: Then everyone is invited to attend Deceit for some dungeon bashing and music.
    Amathist: the judges are Cymoril, Katlene and Sheridan, who has come over from pacific.
    Amathist: If anyone is hungry or thirsty help yourself to the cauldron.
    Amathist: The judges are ready to browse over the costumes.
    Amathist: LINE UP!
    Amathist: And be ready to answer questions about your costume.

    All the guests shuffled themselves around and formed a line around the walls. When everyone was organised there was a clear view of the judges for the first time…



    Cym, why do you look like lady Kat?
    Cymoril: I'm dressed up for halloween
    Amathist: hehe Lady Kat and Fink
    Cymoril: She's evil



    Time for the contest…



    Sheridan UOSS: Sound off with what you came as!

    Sheridan UOSS: Pharoahe, what did you come as?
    Pharoahe Monch: i am the evil Despise champ Barracoon
    Cymoril: *quivers with fear*

    Cymoril: Ice Queen?
    Ice Queen: a witch

    Cymoril: Anne Bonney?
    Anne Bonny: grim reaper

    Cymoril: And Drac is a human pumpkin?
    Draconius: Indeed

    Cymoril: Amathist?
    Amathist: I am an orc scout
    Cymoril: Original idea!

    Sheridan UOSS: And onto Maelicious...
    Maelicious: forgive my nekidness but i am a savage



    Cymoril: Oh I think Nekidity is acceptable in aiming for authenticity
    Maelicious: i shall eat that cat
    Sheridan UOSS: That's last year's judge!
    Maelicious: your point?
    Maelicious: im a cannibal
    Sheridan UOSS: We'll save him for dessert.
    Maelicious: ooo a dog too
    Maelicious: *licks lips*

    Sheridan UOSS: Alright, we have Hermano next.
    hermano: I am the Celtic lord of souls cethulian i guide and assign all souls
    Amathist: wow impressive
    Cymoril: Wow!
    Sheridan UOSS: Very original.

    Cymoril: Pug?
    Pug: I be a Shadow Lord

    Sheridan UOSS: And now Ereon?
    Ereon: Red Wizard of Thay

    Cymoril: Ged?
    Ged: Good old simple Grim Reaper
    Grim Reaper: *sneers*
    Cymoril: Well can never have too many people responsible for ending lives
    Grim Reaper: minion

    Cymoril: Candy?
    Candy: I am Melisande maybe a few of you have died by my hand before
    You see: a human corpse
    Cymoril: Yes, you said I was crunchy!
    Cymoril: :(
    Katlene: snap pop crackle!
    Candy: *picks bone out of teeth*

    Cymoril: Melon?
    Melon: hippie

    Cymoril: Don, what is this?
    Don Juan: I am the same, like Melon
    Sheridan UOSS: Another hippy!

    Cymoril: Dark Angel
    Dark Angel: grim reaper
    Cymoril: ooh with Soul Seeker
    Grim Reaper: *glares blackly*
    Cymoril: appropriate

    Cymoril: Eingil
    Eingil: Paris Hilton here - all skin and bone

    Sheridan UOSS: Another hippy, Daniella?
    Don Juan: yes
    Melon: love child
    Daniella: I’m the hippy daughter lol
    Sheridan UOSS: Ahhhh, love child. No commune is complete without one.



    Cymoril: And Niobe - here looks an evil thing
    Niobe: Divine Retribution

    Cymoril: Summer Breeze
    Summer Breeze: Victorias Secret Model *poses and clicks heels*
    Sheridan UOSS: Oh... oh my.
    Sheridan UOSS: I need a closer look at this one...



    Cymoril: And it's uh.. Christ Almighty
    Christ Almighty: I’m festive =) trick or treat?

    Cymoril: Damsen
    Damsen: I'm the devil's playmate :>

    Cymoril: SkizziK
    SkizzziK: this is what happens
    SkizzziK: when you go to sleep

    Cymoril: And this fellow is the last?
    Grim Reaper: *sneers*
    Cymoril: Grim?
    Grim Reaper: this is not a costume
    Grim Reaper: *glares blackly*
    Grim Reaper: I'm not part of this fancy dress
    Grim Reaper: if I was, I would have come as an Angel
    Grim Reaper: *sneers*
    Grim Reaper: *reaches for your heart*
    Grim Reaper: Your Soul is MINE!!!
    Cymoril: Ok we have the real Reaper here among the others
    Grim Reaper: *laughs maniacally*

    Amathist: all help yourself to some food and wine in the cauldron while the judges make there choices

    Katlene: Ok judges shall we huddle together and make a decision?
    Sheridan UOSS: Alright, the judges will take a few moments to discuss and decide on our winners

    Minutes ticked by, the judges finally had a decision.

    Katlene: You all look so terrific... err I meant TERRIBLE!
    Cymoril: we liked quite a few of the costumes
    Cymoril: we can give three prizes and others honourable mentions
    Cymoril: OK WE HAVE A DECISION!
    Sheridan UOSS: Several, even though they didn't win prizes, deserve honourable mention
    Sheridan UOSS: We’d like to recognize the Hippy Family
    Sheridan UOSS: Very original!
    Cymoril: Who look AWESOME!

    Sheridan UOSS: we would also like to recognize
    Sheridan UOSS: Amathist for her portrayal of an orcish scout

    Sheridan UOSS: And the final honourable mention
    Sheridan UOSS: Maelicious for his scantily clad savage warrior

    Sheridan UOSS: and now onto the prize winners!
    Sheridan UOSS: *whispers with the other judges*

    Katlene: Ok you scary lot listen up!!!!!
    Katlene: In 3rd Place
    Sheridan UOSS: we have Niobe with her Divine Retribution!

    Cymoril: in second place
    Cymoril: Candy with Lady Melisande!

    The door rushes open, slams against the wall and in walks no one else but ‘the real’ Lady Kat…

    Kat: What is the meaning of this!
    Sheridan UOSS: Busted!!
    Cymoril: you were the scariest person I could think of
    Cymoril: uh…
    Sheridan UOSS: *snickers*
    Kat: *Folds her arms*
    Cymoril: Don't I look pretty?
    Kat: I am not impressed!
    Cymoril: *frowns*
    Amathist: oh oh Cymmy in trouble
    Grim Reaper: fear not Kat, I have a hot seat in hell for impostors
    Amathist: better announce first place then hide
    Cymoril: But what better for Halloween!



    Katlene: Ok first place!!!
    Sheridan UOSS: *drumrolls*
    Katlene: Goes to Draconious as the Human Pumpkin!!
    Draconius: Thankyou!



    Amathist: well done pumpkin man
    Katlene: Thankyou all for coming and putting in this fantastic effort!
    Sheridan UOSS: Some of the best costumes I've seen! Thank you everyone!!


    Amathist: Next we have SPOOKY trivia
    Amathist: If you all want to move upstairs
    Katlene: such an awesome crowd nice to see so many Oceanian’s coming out to have some fun!
    Cymoril: Yes it's really hard to pick in a rush like that
    Amathist: everyone who wants to play spooky trivia move upstairs

    Those that wished to compete in the Halloween trivia challenge moved themselves upstairs and readied for some brain busting questions.



    Amathist: this is spooky trivia
    Amathist: we have lady Lylandra of ALJ to thank for the questions unfortunately she is not here,
    Amathist: so your stuck with me.
    Amathist: for this event the rules are simple
    Amathist: I will ask a question then you must BUZZ
    Amathist: but you have to wait till i ask for the answer
    Amathist: if you jump in out of turn you will be ignored
    Amathist: if you do it too often you will be removed from house
    Amathist: there will be prizes given
    Amathist: okay question one

    Amathist: List one way to kill a vampire?
    Kat: Buzz!!
    Amathist: Kat
    Kat: Stake through the heart

    Amathist: okay second question
    Amathist: which country did the jack o lantern originate in?
    Dain: Buzz
    Amathist: Dain
    Dain: umm Hawaii?
    Amathist: no
    Katlene: Buzz!!
    Amathist: Katlene was next do you know
    Katlene: Ireland
    Amathist: correct

    Amathist: 3) what was the title given to the real count Dracula by his enemies?
    Kat: Buzz!!
    Amathist: Kat
    Kat: Vlad the impaler.
    Amathist: correct my spooky friend

    Amathist: 4) list at least one other name for Halloween?
    Cymoril: BUZZ!
    Amathist: Cymoril
    Cymoril: Samhain!
    Amathist: correct

    Amathist: 5) give the name for the fear of Halloween?
    Grim Reaper: BUZZ
    Amathist: Grim Reaper
    Grim Reaper: no one fears Halloween
    hermano: buzz
    Amathist: anyone know?
    Amathist: buzz please
    Amathist: no
    Cymoril: Hallow-phobia?
    Amathist: okay then i will tell cause i so smart and can read off paper
    Amathist: it is samhainphobia

    Amathist: 6) what is said to kill a werewolf?
    Cymoril: BUZZ!
    Amathist: cymoril
    Cymoril: Silver bullet
    Amathist: correct

    Amathist: 7) in folklore what is lycanthropy?
    Pug: BUZZ
    Amathist: Pug
    Pug: being a werewolf?
    Amathist: aye correct
    Pug: woohooo

    Amathist: 8) what is the fear of spiders called?
    Kat: Buzz!
    Amathist: Kat
    Kat: Arachnophobia


    Amathist substitute’s her name for the fear of spiders

    Amathist: okay question nine is for a prize
    Amathist: bowl of bloody water
    Amathist: How many witches where burned at the salem witch trials?
    Pug: BUZZ
    Amathist: Pug
    Pug: 9?
    Amathist: incorrect
    Cymoril: BUZZ!
    Amathist: cym
    Cymoril: about a thousand?
    Amathist: nope
    Kat: Buzz!
    Amathist: Kat
    Kat: 19!
    Amathist: nope
    Damsen: Buzz
    Amathist: damsen
    Damsen: 0
    Amathist: correct
    Damsen: none were witches
    Kat: What!
    Amathist: aye they were all falsely prosecuted
    Amathist: none where witches

    Amathist: 10) who wrote Dracula?
    Pug: BUZZ
    Amathist: pug
    Pug: bram stoker
    Amathist: correct

    Amathist: 11) which creature is most commonly associated with being a witches familiar?
    Kat: Buzz!
    Amathist: Kat
    Kat: Black cat

    Amathist: 12) which horror/thriller movie series is jigsw the killer in?
    Pug: BUZZ
    Amathist: PUG
    Pug: saw
    Amathist: correct


    The question that stumped everyone

    Amathist: 13) what ghostly effect is created in cemeteries in which multiple bodies are piled, rotten a grave
    Pug: BUZZ
    Amathist: PUG
    Pug: my guess was plague
    Amathist: nope
    Katlene: Buzz!!
    Amathist: Katlene
    Katlene: Zombies
    Amathist: nope
    Damsen: Buzz
    Amathist: Damsin
    Amathist: what’s your answer
    Damsen: a haunting
    Amathist: nope the correct answer is Wil'o whisps

    Amathist: 14) what is said to occur when a corpes is buried in an Indian burial ground?
    Pug: BUZZ
    Amathist: PUG
    Pug: it will come back to life
    Amathist: correct

    Amathist: question 15 is for a prize i think this time some tarot cards
    Amathist: 15) give another name for deadly nightshade?
    Pug: BUZZ
    Amathist: LOL PUG the super buzzer
    Pug: poison ivy?
    Amathist: nope
    Katlene: Buzz!!
    Amathist: Katlene
    Katlene: Belladonna
    Amathist: correct

    Amathist: 16) who wrote Frankenstein?
    Cymoril: BUZZ!
    Amathist: Cymoril
    Cymoril: Mary Shelley?
    Amathist: yep that’s what the paper says

    Amathist: 17) what is trick or treating?
    Kat: Buzz!!
    Amathist: Kat the spooky twin
    Kat: Children dressing up like idiots and begging for candy?
    Amathist: close enough
    Amathist: who where the parents of the first vampire cain?
    Pug: BUZZ
    Amathist: PUG
    Pug: Adam and eve
    Amathist: correct

    Amathist: okay this one is for a prize
    Amathist: which part of the anatomy is a zombie said to crave most?
    daramutre: buzz
    Amathist: daramutre
    daramutre: the brain
    Amathist: correct

    Amathist: question 20 also for a prize maybe a lamp
    Amathist: what is belladonna (apart from another name for nightshade)?
    Pug: BUZZ
    Pug: a poisonous plant
    Amathist: correct pug

    Amathist: 21) Mephistopheles is famous for tempting someone to trade their souls, who was it?
    Kat: Buzz!!
    Kat: Faust
    Amathist: yes your correct KAT

    Amathist: 22) name the creature which is said to dig up graves to comsume the corpes within?
    Damsen: Buzz
    Amathist: damsen
    Damsen: One of a dozen kinds of Ghouls
    Amathist: Ghoul is correct

    Amathist: next question
    Amathist: which date is said to be extremely unlucky?
    Pug: BUZZ
    Amathist: PUG
    Pug: friday 13th
    Amathist: correct

    Amathist: okay next question is for a skeleton
    Amathist: Name 3 common inhabitants of haunted mansions and castles?
    Pug: BUZZ
    Amathist: lol PUG
    Pug: ghosts, zombies, ghouls, wraiths
    Amathist: incorrect
    Grim Reaper: BUZZ
    Amathist: grim reaper
    Grim Reaper: ghosts, poltergeist & gremlins?
    Amathist: close enough
    Amathist: my list says bats rats mice cats ghost gouls

    Amathist: okay this one is for a blood wood spirit talismen
    Amathist: which serial killer was said to reach into dreams to slay his victims?
    Christ Almighty: buzz
    Christ Almighty: Freddy Kruger
    Amathist: correct

    Amathist: what where jack o lanterns originally made from?
    Katlene: Buzz!!
    Amathist: Katlene
    Katlene: Turnip
    Amathist: correct

    Amathist: okay 27
    Amathist: name the 2 traditional colours of Halloween?
    daramutre: buzz
    Amathist: darmamutre
    daramutre: red and black
    Amathist: ooo close but no
    Pug: BUZZ
    Amathist: PUG
    Pug: black and orange
    Amathist: correct pug

    Amathist: how many species of vampire bat exist?
    Cymoril: BUZZ!
    Cymoril: one?
    Amathist: nope
    Ged: Buzz
    Amathist: Ged
    Ged: Eep, was going to go with one, lets say... two!
    Amathist: nope
    Kat: Buzz!!
    Amathist: Kat
    Kat: Three!
    Amathist: correct

    Amathist: what is the technical term for human werewolf syndrome? Double points if you get it
    Pug: BUZZ
    Amathist: PUG
    Pug: lycanthropy
    Amathist: nope
    Kat: Buzz!!
    Amathist: Kat
    Kat: therianthropy!
    Amathist: nope
    Sheridan UOSS: BUZZ
    Amathist: Sheridan
    Sheridan UOSS: Hypertrichosis
    Amathist: CORRECT

    Amathist: According to Britannian calendar, what is the approximate date of Halloween this year?
    Kat: Buzz!!
    Amathist: Kat
    Kat: June 61 364
    Amathist: I am not sure the answer says July 20-40, 364 what ever that means
    Cymoril: Today Britannian Date is Jun 58, 364
    Amathist: this brings us to the end of the trivia
    Amathist: Thank you all for coming
    Amathist: those who want to can now join us in deceit
    Amathist: and tune into www.whisperingroseradio.com for some spooky tunes
    Amathist: I am not 100% sure but midnight did mention prizes the other day when he is on
    Amathist: you may win something in deceit
    Amathist: thank you to the judges for helping out
    Amathist: and thank you everyone for being well behaved
    Amathist: hehe see you all soon


    A large group of people made their way to the dungeon and sliced, cast and commanded their way through to the bottom area of deceit.



    There was never a shortage of undead creatures trying to take lives, but the numbers of the living out did those of the dead.
    There were some that accidentally crossed over, but were quickly brought back to life by their comrades.


    Everyone fell victim to the hidden poison trap

    Amathist: I think this has been another successful event THANK YOU EVERYONE
    Amathist: and thank you everyone who came along and had fun with us


    [ Discuss This Article ]

    Halloween 2007 Test Shard Updated
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 5:49 PM EDT by Watchertoo (GeneralNews)
    Posted to uoherald.com:

    Halloween 2007 Test Shard Has Been Updated
    Jeremy Dalberg
    01 Nov 2007 18:44:48 EST

    The Halloween 2007 Test Shard has been published with the following:

    • Greater delay between fire attacks by the invading monsters
    • Fixed an issue that could cause too many monsters to spawn
    • Plants are now affected by the fire as well
    • Invading imps will be red instead of green
    • Due to their overwhelming deadliness, removed the hostile invading rabbits. Hellcats will spawn instead
    • Removed misplaced tile of foliage near the moongate
    [ Discuss This Article ]

    A Voice Against Exploitation!
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 2:17 PM EDT by Ishtar (Atlantic)
    I have been in Ultima for a long time, since 1998 in fact. I have seen the tides of change pass by many times over. The introduction of Trammel, then Malas, Tokuno and finally Mondain's Legacy. In my travels and trials with this game I have known many people, both good and bad. I've seen those giving and welcoming and those who prey upon others. Those who exploit and inflict harm are those I feel this place can do without.

    So here my tale begins,a few days ago, a friend of mine was working skill and was approached by an individual, who wanted to join his guild. He was rather aggressive and my friend respectfully declined, told him to have a nice day and went back about his business. When the person was insisntant, he tossed up a red gate and the other individual all of a sudden began the "there is no need for that." After a little while he came back and began the same what does it take to join your guild, we saw the usual, "let me prove myself" behavior and the red gate came up.

    These interaction happen often and are not that uncommon in the world of UO, what took place later is what makes me irate. I know whatever happened could not possibly be part of the Rules of Conduct for this game. We thought the person was finally gone, however he was not. He returned and again, the red gate was tossed up.

    My friend trying to walk away, froze, ended up in Fellucca when he was able tog et back online and low and behold not only was he dead but insured and blessed items were mysteriously missing. Items that should not be missing, calling a GM gets you the typical response of, "we cannot do anything, sorry."

    Things like this are what cause disgruntlement among honest players. I have been told of stuff like this before, and it disgusts me. From my information, it is a form of scripting or hack program that allows this to occur, whatever it may be, it is horrible, especially for the player who ends up dead losing normally expensive in game items. It is appalling, especially, that it is allowed to continue. I hope those that witness such acts do their best to report and curb this behavior until something is done. We reported the individual and I do hope something happened.

    I feel it is part of my job to let people know, things like this do not go unnoticed. I try to be the voice of the community and stand up for what I feel is right. Though this story may not accomplish much other than letting people know that, I care and this is my way of doing something about it, I at least feel I did not stand idly by and do nothing.

    -Ishtar-
    [ Discuss This Article ]

    Daemons Decimate Magincia Defenses!
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 11:30 AM EDT by Daine (Origin)

    Daemons Decimate Magincia Defenses!

    Sherry the Mouse

    Oct 31 2007 7:04PM

    A night of revelry amongst a celebrating populace has turned into a nightmare as daemons poured through the forest and into the city in the early hours. Dozens are dead and hundreds are missing in what may be the most incredible assault on Britannian soil since the Ophidian invasion of recent past.

    The western forest is aflame and smoke hangs over the entire island, blotting out the lights of ships sailing away from the isle, desperate to escape daemons of every description heaping destruction upon them from the shore.

    The docks remain a safe haven for now, and the town populace is racing to evacuate the city even as the local government breaks down. The mayor is missing, council-members rumored to have fled aboard merchant vessels, and the city’s renowned healers and mages were amongst the first to perish in the onslaught.

    More information as it becomes available, this is Sherry the Mouse, reporting from Magincia.

    [ Discuss This Article ]

    Treasure Fun House Mall Halloween Party A Huge Success!
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 11:11 AM EDT by Sara of Baja (Baja)

    On October 31st, Evelyn Marie [LOST] and Capt Coverteur [C@S]
    of the Treasure Fun House Mall hosted their annual Halloween Party,
    a Baja tradition dating back several years.


    After the Meet & Greet, it was time for the events to start.

    First Event:  Treasure Maze Race.  The maze race was truly a test of skill and ability to get from the front door to the treasure room on the roof.  There were many hidden doors, teleporters, and traps to hinder and confuse the competition.



    1st Place: Brittne
    2nd Place:  Kessell
    3rd Place:  Sakura [MTI]

    Second Event:  Scavenger Hunt:  We were furnished a book with a list of 12 items to gather and return within 30 minutes.
    1st Place:  Sara [TAO]
    2nd Place:  Brigit
    3rd Place:  Alucius [MT]

    Third Event:  Bag Ball Tug of War At the Grand Arena, Malas

    We were divided into two teams, with the object of the game for one team to make it across their end zone with the bag ball (which weighed around 1500 stones).  The rules were basic, drag and drop, no running, and no holding the bag ball for longer than five seconds.

    Black Team:  Kessell, Sara, Brittne, Wind [UG.K]

    Orange Team:  Alucius [MT], Dar [TOT], Torana Snowbane [C@S], Brigit

    The Black Team won the first of three rounds, however, the orange team won the second and third rounds.

    Everyone was a winner and received a prize!

    Fourth Event:  Costume Judging
    I did not envy Evelyn Marie and Capt Coveteur for their role as judges in this event as there were many imaginative entries.  Once the judges had the field narrowed down to four entries, Evelyn Marie called for a cup of dice to determine the winner.


    1st Place:  Kessell (Superman), Prize one million gold

    Soulstone Frag Winner:  Brittne (Storm of X-Men)



    Soulstone Frag Winner:  Alucius (Cross Dresser)


    Soulstone Frag winner:  Dar (Grim Reaper)

    Other entries included Wind (Arti Hound) [UG.K] and Brigit (Newb)

     A good time was had by all!  Our host and hostess thanked everyone for coming, and for no griefing, then reminded us to be sure to attend their next Halloween Party in 2008!
    The Treasure Fun House & Mall is open year around, and is dedicated to the enjoyment of Baja.. Be sure to stop in and try to solve their maze!
    [ Discuss This Article ]

    Daemons Decimate Magincia Defenses!
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 7:05 AM EDT by Watchertoo (GeneralNews)

    This new chapter has appeared on uoherald.com's BNN news site:

    Daemons Decimate Magincia Defenses!
    Sherry the Mouse
    Oct 31 2007 7:04PM

    A night of revelry amongst a celebrating populace has turned into a nightmare as daemons poured through the forest and into the city in the early hours. Dozens are dead and hundreds are missing in what may be the most incredible assault on Britannian soil since the Ophidian invasion of recent past.

    The western forest is aflame and smoke hangs over the entire island, blotting out the lights of ships sailing away from the isle, desperate to escape daemons of every description heaping destruction upon them from the shore.

    The docks remain a safe haven for now, and the town populace is racing to evacuate the city even as the local government breaks down. The mayor is missing, council-members rumored to have fled aboard merchant vessels, and the city’s renowned healers and mages were amongst the first to perish in the onslaught.

    More information as it becomes available, this is Sherry the Mouse, reporting from Magincia.

    [ Discuss This Article ]

    J & W Vendors Donate , Off To Cairo , Lady Silverbrook In Danger
    Return to TopSubmit News! Comment on this article
    Posted on Thursday, November 1, 2007, 6:59 AM EDT by Lady Lava (GreatLakes)





  • Vanna Love,

    Tomorrow I leave for Egypt and with regrets I will not be able to attend this edition of Chests of D&D. All week I have been thinking about all the shopping possibilities in Egypt which I know you can relate to. My bags are packed and I am taking all gray colored clothing this trip with just a few accents of red.

    There has been another thing I have been thinking about all week and that is Lady Silverbrook. With the dark cloud looming over Magincia and the trees turning black her homes may be in danger, not to mention herself.

    For those that may not know, Lady Silverbrook owns several homes on Maginicia and is a huge supporter of arts. As the keeper of the Magincia library Lady Silverbrook holds poetry and writing contests several times a year.

    If this Invasion becomes a full throttle thing we need to save the island not just for us but for Lady Silverbrook. It would be a shame if she were to lose her home or be forced to live in rubble.

    Sorry to bother you with all this gloom and doom Vanna. On a brighter note I will keep my eyes open while shopping in Egypt for something that goes well with your blonde hair.

    See you in two weeks when I return from walking like an Egyptian.

    Ta ta, Lady lava



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    Three on Thursday - 1st November
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    Posted on Thursday, November 1, 2007, 1:24 AM EDT by Cymoril (Oceania)
    Three on Thursday

    Three on Thursday

    Welcome again to Three on Thursday. It was an eventful week on Oceania, with Halloween events and fun, the Magincia Invasion and of course all the usual things which keep us out of trouble in real life *grins*. Any screenshot submissions should be sent to [email protected] for next week's edition. Make sure the pics you send are at least 500 x 300 pixels (full screen will do and I can always break it down). Thanks and enjoy!


    ~ Deep in the Prism of Light, Shimmering Effusion goes down ~


    ~ PoC's gauntlet event at the "Fitness Fun Track" in Malas ~


    ~ Lord Tarkus Darkly and Insane battle the daemon invasion in Magincia ~



    UO Oceania News Reporter

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