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August 2000

Worlde Faire Plans
Greetings All!

Allow me to introduce myself: I am Corwin of Amber, Leader of The Lost Order of Akalabeth on the Atlantic Shard of Ultima Online. I shall be attending the UO World Faire in Austin, Texas on November 10-11. I am looking to see what other players from the Atlantic shard will be there. It would be great to have the Atlantic community possibly meet at some point. So if you are going to be there, and you play on Atlantic, contact me! Let's try to organize a group and ensure that the Atlantic presence is felt!

Please feel free to contact me via ICQ 6581580, or email at [email protected] I look forward to meeting all of you!

Corwin of Amber

UO Guild Leader
Thankye, Corwin, for this news. As a side note, I will, also, most likely be attending the World Faire this November and will see you all at the Stratics Booth.
Posted on Thursday, August 31, 2000, 11:19 PM EDT by Ce'Nedra Willow (Atlantic)

Blacksmithing Classes Delayed
>>> Trammel Facet News <<<This missive was sent to us by Theros Ironfeld, of the United Blacksmiths of Britannia...

For those of you who were interested in the UBB's Blacksmith School, I have sad news.

We of the United Blacksmiths have decided that it is in everyone's best interest to postpone the opening of the school, until certain issues within Britannia are resolved.

My sincere apologies to those of you who took the time to apply.

It is always a disappointment when circumstances out of our control ruin planned events, and we share Theros' regret in printing this announcement. Rest assured, we will be sure to inform the public when the school opens its doors.

And as a side note, be sure to read our General News section to protect yourself against the possible cause of this delay.

Posted on Thursday, August 31, 2000, 10:54 PM EDT by Lady Eve (Catskills)

3 on 3 Tournament!
I just received this announcement by carrier pigeon... Strangely enough though, the pigeon was dead!

In another Online Gaming first, The Undead Lords will be hosting a LIVE web event in conjunction with a tournament! Visitors from around the world will have the opportunity to experience the thrill of this ultimate Player-versus-Player in-game event through UDL's bell to bell coverage including current tourney standings, screenshots, and commentary. Be part of history in the making, don't miss the opportunity of a lifetime!

Grand Prize: 75% of the entry fees
Second Place: 25% of the entry fees
Anything Else: Nothing

Registration Information
Entrance Fee: 21,000 gold per team
Contact: Lector, ICQ 21385263
Entry Deadline: September 8th, 8PM EST.
You will be set into brackets on the night of the tournament through a random draw performed by Lector.

Tourney Rules
* No looting.
* No magic armor/weapons.
* No magic wands/staffs/items/clothing.
* No pets/summons/energy vortex.
* No hiding/stealth.
* No horses, llamas, or other mounts.
* No Precasting/drinking of potions prior to the fight starting.
* If you lose connection during the fight tuff cookies. No rematches.
* Anything else you can fit in your bag is legal.

~Lich Lord to Myrkul UDL~
Posted on Thursday, August 31, 2000, 10:48 PM EDT by Ford Prefect (SiegePerilous)

Last Eve

'ello again all
This account jest in.

Last eve…. Last eve twas indeed something to remember, especially so that I slept on me belly that whole night… blasted beings of fire

Well, ye did nary want to hear my bickering, but a tale of what did so occur. Truth be told, there tis little tale to it and more so straight forward fact. I twas sitting within the Casino, counting the gold earned over the past week, when a raven fluttered through one of the open windows and perched itself on the wood before me. Unfastening the scroll tied about its leg, it gave a quick squawk and fluttered off as I read of what it had brought me. Twas word from fellow members of the Order that they had heard from Town Criers about our realm, that something was afoot about the forests East of Cove. Well, losing not a minute, I wrote a reply to meet me hence at the Cove gate and sent it off on another raven waiting nearby. Hurrying myself to the Scholomance, I picked up a rune for that orc betrodden place and was soon enough waiting at the gate for mine brothers in arms.

Twas a small wait, let me assure ye, and soon enough we where on our way. Twas easy going for a minute or so, the occasional clash of steel or the cry of a spell issuing forth from about us in that thick foliage. Eventually so, we came upon a drove of red robed mages, these having been quickly dispatched by those assisting me, Xavori, and Azuth. Continuing on, I think I saw one or two of those mages battling some of the wind elemental's that twere appearing… well, such could have been my mistake… at any rate, we found ourselves eventually within a small clearing, surrounded by reapers, with the oddest tree set in the middle uttering incantations against us. Did what we could to talk to the thing, it would offer no reply… so hence, as it continued its barrage of magic's, we took actions against. Twas at this time that many a mage appeared through their magic means, and proceeded to hit us with many a spell, laying low Xavori after a heavy barrage. Once the rest dispatched, we quickly proceeded to the tree, only to find it take up root and shift itself in the soil! Seemingly… rejuvenated, we cut this one down and watched in satisfaction as it fell with a creaking of ancient wood.

Twas soon enough that we disposed of the other trees… and no, I donna know what twas within the trunk of that mumbling tree we had cut down, as I twas to late in search. Anyway, as we finished in that clearing, a series of Fire beings, or Elemental's came into being right about us! I counted a dozen before twas to late, and myself fell with a smoldering back to the forest floor, surrounded by those foul beings of fire who looked down to me with those blank faces.

Eventually, our wounds tended to, we re-gathered what had not been stolen, and left that place before further creatures came to being in such massive numbers, to overpower us or the like.


Thankee Shardak fer this news.
Yers in ale and tale,

Posted on Thursday, August 31, 2000, 9:57 PM EDT by Keeshi (Atlantic)

Hell Hath No Fury...

Well folks, it's me again, and 'ere's a little treat fer ye,
A tale.

"I would like to see my casket, if you please, Milord," Shahrressa said to the neatly dressed banker. He wordlessly pulled forth a chest for her and she inserted a little iron key into the latch. It creaked slowly open on wide hinges, and Shah began sorting through it for the item she wanted.

"Hola, Shahrressa!" came a cheerful voice behind her. "It's good to see you today!"

Shah turned to look at the speaker and smiled broadly. "Shakti! It's good to see you too, you're looking well!" Shakti was Shahrressa's good friend and guildmate. Dressed in scarlet from head to toe, the magess made an impressive entrance wherever she went.

"Aye, you're looking well as well, Shahrressa," Shakti giggled over the pleasantries, and then asked the banker to bring her own strongbox. The two ladies chatted while they rummaged through their items.

"I don't know why I keep some of this junk in here," Shahrressa began, pushing a stray piece of white-blond hair from her eyes. "Its - "

Suddenly, a glowing blue gate opened behind them and three foul-smelling orcs stepped forth from the void within. "Get 'er! Bahwo dat red majuk humie!"

Surprised, Shahrressa pulled her kryss from its sheath even as Shakti began to wave her hands for a spell. "Unhand her, you foul fiends! Keep your hands off her!" she cried. One of the greenish humanoids had already clubbed Shakti across the head and she crumpled into their arms. Shahrressa's kryss cut through nothing but air as they drug her back through the moongate and it winked out.

Shahrressa stood on the site where the gate had opened. It still tingled with magic energy. But the creatures had taken Shakti! Shahrressa pounded the ground with her fists in frustration.

A piece of parchment was on the ground next to Shah's hand and she picked it up. It was a crumpled map, and when she opened it, she knew she had a clue. "I must take this to Wolfgang," Shahrressa said to herself, clutching it to her chest nervously. "He'll know what to do."

In an instant, Shahrressa had used what little magic was at her disposal and gated herself to the Guild Hall of the Urban Knights, a large stone structure near the city of Minoc . As luck would have it, her guildmaster, Wolfgang, was there. He listened to her tale with a grim face.

"Show me the map," he said, and Shahrressa wordlessly handed it to him. He stroked his chin as he studied it. "I have a feeling I know of these orcs. I have met them in battle before... and so has Shakti."

It was a poorly drawn map, simply a mountain range to the north, a city to the southeast, and a plain between. There was a big "X" on the mountain range. "It looks like Britain to me," Shahrressa told Wolfgang. He nodded.

"Well let's call the guild together and begin our rescue mission," he replied.

Messenger birds flew forth from the guild hall and before long, there was a group of eight of the Urban Knights, six men and two women, all with fire in their eyes and revenge in their hearts. Upon hearing what had happened, they all readied themselves to rescue their beloved guildsister Shakti and teach the orcs a lesson they would never forget.

Grimly, the mage Civ Kid opened a moongate and they all went through, single file. Shahrressa acted as scout, and kept looking at the map as a reference and led the group to the northwest. They stood at the edge of a grassy field and they could smell salt in the air from the sea. Shahrressa sighed heavily, and conceded.

"I'm afraid I have led us wrong. There is no coast on this map." Shahrressa could not hide the frustration in her voice, and she nervously ran her hands through her hair. Every wasted moment meant Shakti was in the orcs clutches that much longer. The group were standing near Britain where Shakti and Shahrressa had been banking when the orcs kidnapped Shakti.

The mage Warlord reached out his hand. "Here, Shahrressa... let me see the map."

His smokey-grey eyes grew wide. "I know where this is... this is north of us, not far off. And that crude "X" is over the dungeon they call 'Despise'."

Despise! Shahrressa had heard tell of the dungeon but had never ventured there. For one thing, it was deep within the mountains that cut through Britannia like a jagged blade, and south of the underground city of Wind. And for another, it was populated by the foulest murderers and criminals Britannia had known of late. It was the tainted opposite of the Virtue of Compassion, a mocking name for a cruel place.

And Shakti was held prisoner inside.


With Warlord leading the way, they soon found the place. The Knights crept up to the dungeon entrance, staying as silent as only trained and seasoned knights could. Wolfgang stopped them at the forest's edge with a wave of his hand. Standing at the cave mouth, was a lone figure: an orc, wearing chain mail and high boots. The foul being spat on the ground and picked its nose. The warress Lilyth made a face of disgust and muttered something unintelligible under her breath. All of them felt that the sooner they rescued Shakti, the better.

With a mighty battle cry, the eight rescuers burst forth from their cover and killed the watchman before he could utter a warning. Then they entered the black hole of an entrance. There, they found the orcs had been waiting for them. Three of them grunted a challenge to the Urban Knights, and then began the attack.

It was dark inside the hole of Despise - dark, dank and full of rats. "Fah! Rats!" said Moonknight in disgust. "As if the orcs aren't enough!" He kicked one off the rail of the stone stairwell, sending it squealing into the darkness below.

Soon the cavern smelled of burnt orc and rat. Their carcasses lay strewn about the stairwell leading deeper into the dungeon. The walls literally dripped with vermin - snakes, scorpions, spiders, and of course, rats. Only an orc would find such a place suitable for living.

They descended the stairs quietly as possible, and Civ Kid cast a spell enabling the warriors to see in the darkened chamber. The deeper they went into the cavern, the colder the chill in the air. Streath wondered how far beneath the mountains they had traveled before they came upon a great stone block.

It seemed they had traveled down a wrong path! Time was running out and most of the Knights groaned in frustration as they touched the cold stone of the wall before them. But Warlord smiled, slyly. "Watch this," he told the group.

He pushed a bit of moss out of the way and revealed a stone lever imbedded in the wall. Lacing his fingers together and flexing them outwards, he then grabbed the lever with his right hand and pulled it down.


In a second, he had disappeared! Civ Kid grinned while Shahrressa looked on incredulously. "Here's some magic even you can do, Shah," he teased his foster-sister as he, too, yanked on the stone lever. Wolfgang was on his heels.

Blink! Blink!

"Come on, Shah, join the crowd!" chuckled Lilyth as she was the next to pull and vanish. Shahrressa gulped, grasped the lever and tumbled down to the next level of the dungeon. Streath, Morpheus and Moonknight popped in behind her. "Ingenious device," Morpheus was saying. "I wonder who built this cavern? Surely no orc could design something like this."

They did not have too much time to ponder, however, before they heard harsh, raw voices down the passage. "Yub, dey clump da idjits adda door. Humies come fur Grishnak's red womahn."

Another voice said with a snort, "Den humies gonna git clumped. Grishnak gotta gut plan. Har! Har!"

Wolfgang's eyes narrowed. He should have known Grishnak was behind it all. He burst forth down the passage, with the others in close pursuit. Wolfgangs' blade cut off the head of one of the orcs, and Streath and Moonknight set the other two on fire. Shahrressa covered her ears as the creatures howled in pain while they died.

Around the corner and down a passage to the east, the Knights followed the footprints and litter that lay on the floor. This is too easy, thought Lilyth, and she was about to say something when suddenly, her point became moot.

From out of nowhere, vermin came streaming at them. They had been rounded up and held in a sort of pen, and the orcs unleashed the floodgates. Giant scorpions and spiders the size of a horse, snakes both big and small, and green globs of living acid-y slime came rushing at the warriors. Rats bit at the horses' ankles, making them rear and whinny in frustration. War horses were not easily shaken by vermin like rats, but even a war horse would be taxed when faced with a swarm this size. There must have been hundreds of them, and each Knight had his own set to deal with.

There was the acrid stench of magery and smoke began to fill the room as the mages set the crawling things on fire. Overtop of the squeaks and squeals of the dying vermin could be heard the clang of their swords and the whizz of magic. Wolfgang marveled at the cleverness of Grishnak. He had to admit, it was a brilliant ploy. But it would not be enough to stop the Urban Knights.

They trampled the carcasses and thundered down the tunnel. Ahead of them was an enormous cavern, with a rope bridge leading across an underwater lake to a tiny island. But on the bridge was a force of orcs to match the Knights. At their head was a large, ugly, green, bristled humanoid, one that smelled worse than the others. Wolf approached him, stopping five feet away from the creature. "Grishnak," he nodded, coldly. "I believe you hold a Lady against her will. Return her to me and you will live."

"Grishnak gut notink uf urs, stoopid Humie," the orc grunted. "Grishnak dink red Lady iz love Grishnak an iz gonna stay here."

The icy sound of Wolf's sword leaving its sheath echoed across the cavern. "I challenge you to a duel, Grishnak. Winner takes the Lady."

"Heh heh," Grishnak replied, bringing forth his own rusted weapon. "Stoopid humie gonna lose mojo blood now."

Swords drawn, they eyed each other. The bridge swayed with the weight of them. The other orcs gathered around behind Grishnak, cheering him on in their barely comprehensible language. The Knights were grim and kept an eye out for treachery, but made no move to interfere.

Wolf's sword came alive in his hand and sliced weightily into Grishnak. They circled each other across the wide span of the bridge, Wolf darting in to cut into his opponent, and Grishnak clumsily defending the blows. Grishnak smashed his rusted weapon onto Wolfs' shield arm, and the Knight fell to one knee. But he sprang up valiantly and sliced Grishnak's neck with the same motion. The Orc Leader fell with a thunk.

"Grrah!" the other orcs shouted, streaming past Wolf into the face of the other Knights. A battle waged at the bridge.

Lilyth snapped the neck of one orc with a mighty blow. Morpheus chanted, and managed to set another's boots aflame before being hit with a rock thrown by another. Orcs hurled stones at the Knights as they defended their leader. Streath had a moment to notice that Grishnak was a crumpled pile of armour on the bridge before he, too, set lightning onto an orc. Wolf turned around and attacked the orcs from behind.

"Get Grishnak to dah udder side," an orc shouted, and as a whole they picked up their fallen leader and sped back across the bridge. Hot on their tails were the Urban Knights. They galloped as fast as they could in pursuit.

But when they reached the island, they found nothing.

"Where is she?" Shahrressa growled, looking about in frustration. "Where is Shakti?"

"Where are the orcs?" questioned Civ Kid. "They must have gated out."

"What is that?" asked Streath. He had his hand over his eyes and was looking back over the bridge. In a moment, he had mounted his horse and fled back across. The group followed him.

Giant scorpions and spiders blocked the bridge. They pushed their way through them, for they knew otherwise the Knights would be trapped. Hacking and slashing, the Knights found themselves surrounded by vermin. "Clear it out!" came the call from Wolfgang, and, horses shrieking a challenge, they began yet another fight.

As many scorpions as Shahrressa killed, another would appear. She noticed only that she could no longer see the other Knights. It was almost as if she were being herded towards the rear of the cavern.

The sounds of magic and swords became more distant and still Shahrressa fought on. "Civ!" she called to her foster brother. "Civ, where are you, can you hear me, Civ!"

Suddenly, the scorpion before her stabbed her face with its giant stinger. Almost immediately, the burning wound began to swell; Shah could not see. She screamed in pain as her body began jerking in spasms. With a loud clatter, she dropped her kryss to the ground. Her horse reared to attack, but the scorpion exploded in a greenish gory mass and flattened against the cave floor.

Civ was at her side and helped her dismount, laying her body in his lap. Shah had her hands covering her face. "Be still, sister," Civ told her as he whispered soothing words over her form. In a moment, she began to stop trembling. Then, slowly, her skin colour changed from a greenish blue back to fresh pink. Civ had cured her of the poison that would assuredly have killed her had he not found her. He marveled at the circle of dead vermin surrounding them. Shahrressa had slain them all.

She looked into his eyes and smiled, throwing her arms about his neck. They held each other in silence for almost a minute. "Where are the others?" he asked, stroking her snow-white hair.

Shahrressa looked around. The cavern was quiet. "I don't know."

Then, they realized the plan of the orcs. The Urban Knights had become separated by the horde of vermin. Shahrressa and Civ were the only two that remained in the cavern. Judging by the trail of dead vermin, they assumed the others had headed back down the tunnel to the west.


Lilyth Noir sheathed her sword and assessed the damage. She quietly tied a bandage around the bite marks on her arm. Vermin lay dead all around her. Her horse lay dead beneath the carcass of a giant spider. Things were looking grim. Then, without warning, the magic that had enhanced her vision wore off and she groaned as she was plunged into darkness.

In the gloom of the passage, she rummaged through the pack strapped to her horses' saddle. "Ah, here it is," she whispered as she brought forth a small bottle of black potion: an elixir that would allow Lilyth to see even in total blackness. She fumbled with the stopper, pulled it out with an audible pop and put it to her lips. As the lichoriche-tasting liquid made its way through her system, her eyes adjusted to the dim light of the tunnel she was in, much like a cat who can see in the dark.

She regretted her action instantly. Materializing out of the blackness were three dozen gigantic rats, interspersed with venomous snakes standing poised to strike. The dark-haired warress had only seconds to pull her sword when they were upon her.


Streath found himself driven across the bridge. Cut off from the others, he forced his horse across the span to the island, and pushed as many of the chests he found there as he could across the path of the bridge. The vermin chasing him were screeching in their frenzy to get over his roadblock. He would not have much time.

The island he was on was barren except for the chests. Most of them were empty and he had little trouble adding them to his barrier. But one would not budge no matter how hard he tried. "What is in here?" he said out loud. His horse only snorted in reply.

Curiosity overcame him and he wiggled his fingers at the padlock holding the chest shut. Green sparks arced between his hands and the lock, and it popped open. He quickly slid the lock from the clasp and opened the chest.

To his surprise, a man jumped forth from the belly of the chest, and Streath saw that it was some type of trickery - the chest covered a hole beneath it, and that is why it would not budge. Four mages appeared in an instant, their murderous eyes all on the noble Mage with the Urban Knights colours.

"I am Oenix Mageslayer," said the first one, "and welcome to your worst nightmare!"

"Not this day," shouted Streath defiantly, "Kal Ort Por!"

And with a wink, he was magically gated to safety.


Shahrressa and Civ mounted their horses and slowly tracked their guildmates. It was not long before they came to a cross in the tunnel. One went to the north, stairs led down a bit to the south, and before them lay the continuation of the tunnel they were in.

"Let's take the stairs," Civ decided. It was unspoken that they would not split up.

They descended the stair and before too long, heard a bubbling and creaking noise, accompanied by the smell of sulfur. Dead scorpions lay scattered about, scorpions and snakes. But as they rounded the corner, Shahrressa could see nothing of her guildmates. Civ peered across the swamp.

"What is that over there?" he asked, pointing at what seemed to be a gigantic rock.

Shahrressa squinted, and then jerked her head up in surprise. "By the Virtues, Civ, it's a dead horse!" She put heels to her mount and she and Civ slid across the slimy cobblestones surrounding the swampwater to the corpse. Civ reached it first and Shahrressa heard him curse. "Who is it?" she asked, pulling her horse to a halt.

"It's Wolf, stay back."

Shahrressa grabbed the reins of Civ's horse while he pulled a small pouch from the folds of his shirt and poured a powder of black pearl, garlic and ginseng into his hand, spreading it evenly over Wolf and whispering, "An Corp, Negate Death..." over and over again. Soon, with a flicker of light, Wolfgang took a great, shuddering breath and sat up. Civ slipped his hand behind Wolf's back. "Peace, Wolfgang, hold still just a minute." Shahrressa sighed relief and moved closer to them.

Wolf gained his bearings back quickly as Shahrressa applied bandages to his wounds. "Where is everyone?" he asked.

"We don't know," Civ replied. "You are the first we found. We were all separated by the onslaught."

"Aye, it was impossible to stay together in that mess," Wolf frowned. "Well, we must find the others and then find Shakti!"


Moonknight crept silently down the passage, feeling his way with his hand on the cold stone wall. He had long ago abandoned his horse to the multitude of rats and snakes that had been pursuing him, and they seemed satisfied with that. At any rate, they no longer seemed interested in Moonknight.

Suddenly, Moon felt a bump beneath his hand and stopped. He felt it more thoroughly and discovered it was the frame of a stone door that was almost flush with the wall. Encouraged, he pushed it slowly, and it scraped against the floor. He peered inside from around the thick door.

There, sitting in a chair, was a mass of unbound, brown hair covering the face of a woman. Her scarlet dress had been torn and her head was hanging down, chin to chest. Her hands were tied behind her, but, judging by the number of scorched orc bodies against the wall, she was not tied without a struggle. It was Shakti! Moon did not hesitate for a moment before he pulled his dagger from its sheath in his boot and began slicing through the cords that bound his guildsister.

She groaned dizzily and growled low in her throat. "Don't even think about touching me!" she said, trying to turn around. "Shhh, Sister," he said in a soft voice. "It is I, Moonknight... I've come to rescue you!"

"Thank the heavens, I thought for a moment there you were one of those filthy orcs!"

Moonknight chuckled and cut the last of her binds. Shakti stood up and rubbed her wrists while Moonknight checked her over for wounds. She was dirty and her dress was in tatters, and she had a nasty bump on her head, but otherwise seemed fine. "Those orcs thought they had bested me," she said, "But I knew you would come. Are there others with you?"

Moonknight nodded. "Aye, eight of us including Wolfgang, but we were separated in the confusion. Come, Lady, let's get out of here!"

Shakti was rummaging through a pile of cloth. "Where is it!?!?" she was saying, half to herself. "I will not leave without it." Taking a deep, unsteady breath, she put her hands on her hips and surveyed the room.

Moonknight looked confused. "Shakti, come quickly, before they return!"

But Shakti made no move to escape. Then she laughed, triumphantly, and pounced on something that was under a rotted wood table. Moonknight began to wonder if her ordeal had made her go mad. But as she turned around, he saw what she had been digging for and grinned.

"I'm not going anywhere, without this!" she said indignantly, and plopped the scarlet wide-brimed hat atop her head, just as another door opened and two orcs stepped through it. Their pallid skin went ghostly white when they saw the empty chair.

Shakti whirled around and grinned at them. Moonknight was glad he was not on the receiving end of her vengeance.


Wolf got his things together and sighed at his dead horse. "That was a good one," was all he said. They went back up the stone staircase, leaving the swamp behind them.

They hadn't gone four steps before they discovered the still body of Warlord. He was lying in the middle of an enormous, scorched circle. Vermin littered the edges of the circle; he had made an enormous explosion indeed as a final strike. But he still breathed; the three Knights quickly revived him. "Lilyth," he said, after Shah gave him some water to soothe his parched throat. "She's down the east passage."

They ran down the east passage as quickly as they could, only to find Lilly's crumpled form back at the bridge. Civ and Warlord combined their magics and soon, Lilly was breathing again. Warlord picked up her body and cradled it to his chest, relieved. "Warlord, take her back to the guildhall," Wolf asked the mage. He nodded, and with a twist of his wrist and a puff of smoke, they were gone.

And just in time, because from behind where Warlord had been standing, came more scorpions.

Wolfgang, Civ and Shahrressa fled down the passage to the west again, this time turning north at the crossroads. A flash of red caught their eye - something or someone was running down the hall. Moonknight ran into them from the doorway. "I freed her!" he cried. "She's after them, get out of here, more are coming!" He ran off down the passage after Shakti.

Wolf yelled after him, "Where are the other Knights?!"

"Streath and Morph are already gone back to the guildhall," Moon shouted back over his shoulder. "Gate out!"

A flash of blue lightning appeared next to them and Warlord appeared out of a moongate. "It's to the guildhall, go go go!" he shouted, and Shah, Wolf and Civ stepped through. The blue, oval gate dropped them off directly in front of the guildhouse, and winked out. But Warlord was not with them!

Warlord was about to step through the gate when he noticed a pack of orcs rushing down the passage. Dispelling the gate lest the beasts go through, he then let loose a string of fireballs at them. But the orcs kept running down the passage. Warlord followed them.

With gristled cries of "Get 'er! Get da red Lady fur Grishnak!" the orcs turned down the north passage. Warlord knew they chased Shakti and urged his horse even faster. Its hooves echoed down the tunnel and he could just catch a glimpse of her hat before the heads of the orcs. With a mighty roar, the mage set the orcs on fire, urging his horse past the flames. He scooped up Shakti as he passed and swung her into his saddle.

"Fancy meeting you here, Sister," he told her over his shoulder. Shakti turned her head to look behind her, and watched the orcs standing in a line, shaking their fists at them. On foot, the wretched orcs would never catch Warlord and Shakti before they, too, vanished in a puff of blue smoke.

Moonknight saw them go and wheeled down a side passage. In the dim light, he saw several pairs of glowing eyes and heard a hiss. He did not wait to find out what lay beyond the reach of his sight. "Kal Ort Por," he whispered, and was gone.


Shakti relaxed in the hot tub at the guildhouse. Her tawny hair was coiled atop her head and she leaned back, the stone against her neck cool and refreshing. A cold drink was at hand, and she relished in the attention her friends were giving her.

"Tell us again what you did to Grishnak, Shakti," Shahrressa giggled as she filed Shakti's nails into their proper shape again. Lilyth was relaxing with them and her ears perked up.

"I haven't heard the tale yet, do tell!" The raven-haired warress was curious to know what had happened.

Shakti's mouth quirked with humour. "Aye, well," she chuckled. "Those fools gave me a heavy knock on the head or they'd have never gotten me that deep in the dungeon. I came to just as they were bringing me to Grishnak." She took a sip of her drink, enjoying every drop.

"So he says something intelligible, something like, "Now you womahn, yu gonna be Grishnak's womahn an make many babiez." Shakti thrust her jaw out and used a deep, grovely voice to make fun of the Head Orc. Shahrressa was beside herself with laughter at the mockery.

Shakti continued. "I said, 'Oh, Grishnak, never in all my days have I seen a sexier male! Come here, baby, and let me give you a big kiss." She exploded into peels of giggles.

Lilyth was shocked. "You didn't!" she grinned, while Shahrressa snickered with Shakti.

"I did." Shakti sipped more of her drink. "And he says, "Now dat mur like it" and made like he was going to kiss me. So.... I grabbed hold of his crotch and told him those three little words men just so love to hear." She paused dramatically, her smile turning into a chuckle.

Lilyth ventured a guess. "I love you?"

"No," Shakti said, mischievously. "Vas Ort Flam."

It took a second for Lilyth to realize that Shakti had said the spell for an instant explosion of fire! She stared at Shakti for a moment, and then the three women burst out laughing.

"I wish I could have seen Grishnak hopping around with his pants on fire," Shah said, wiping a tear from her eye.

Shakti smiled thoughtfully. "Aw, I think he liked it," she continued. "So they hit me again, ugh! how I tired of the knocks," she said, her jaw tightening a bit as she rubbed the top of her head. It was all still too fresh in her mind. "When I shook the fuzziness out of my head, Moon was behind me, cutting my bonds. And the rest, my good Sisters," she concluded, raising her glass high, "is history."

The three friends and guildmates rose their glasses in toast, clinking them together. "To the Urban Knights!" they said as one, and drank deeply.

A tale of Ultima Online by Shahrressa

Thankee Shahrressa fer this tale.
Yers in ale and tale,

Posted on Thursday, August 31, 2000, 9:33 PM EDT by Keeshi (Atlantic)

Update: KOB Wedding Bells
>>> Felucca Facet News <<<This news article has been updated - those interested in attending this joyous event should take note that the wedding is to be held on the 16th of September, not the 20th as was originally stated.
Hail All,
I come to you this evening with great news. There is going to be a wedding among the ranks of the Knights of Britannia.

Furie, Guildmistress of KoB, and Tinkerer, Knight(Paladin) of KoB will be wed in the days to follow. I just wanted to congratulate both of you and I wish you both nothing but happiness. Everyone is welcome so bring your hanky and share in a wondrous event with us all!!!

You are cordially invited to the Wedding of Furie & Tinkerer - Come and rejoice with us as we begin our lives as one!!

Location: Nujel'm Palace
Time: Ceremony to begin at 7:30 pm CST On September 16th

DON'T BE LATE!!!! There will be food, merriment, and drinking at the palace after the wedding.

Phyre, Warrior of KoB

Thanks Helper, for posting the original version of this newspiece. Congratulations, Furie and Tinkerer!
Posted on Thursday, August 31, 2000, 8:44 PM EDT by Nadia (GreatLakes)

Mayoral Elections in Trinsic!
>>> Trammel Facet News <<<This hails from Nadia, the ex-Mayor of the Trinsic Town Council..why..that would be me!
Greetings, citizens and friends of the City of Honor:

Fallon's resigning from the office of Mayor has left me as the Mayor of Trinsic. Unfortunately, for several reasons, [both in game and RL -as I am starting school again next week], I will not be able to fulfill the duties required of such a position. For this reason, and due to a number of people stepping down lately from their posts, the Trinsic Town Council will be holding a Mayoral election once again to allow a new willing citizen to take the mantle of Mayor at the public's discretion.

We are at this time once again taking nominations, this time for the office of Mayor of the Trinsic Town Council. If you'd like to run, please have someone else nominate you. You may not nominate yourself. All nominations will be done through the Trinsic egroup [[email protected]] as per the previous several elections. A path to join the egroup can be found at UOTrinsic.Net, ( The current charter lists in Article II, Section I specifically the demands required of a Mayoral candidate (ie. the Mayor may not have a criminal record under any circumstances among other things). I would suggest that you read not only this article, but the entire charter before signing on however. *smiles*

While nominations will be done through the egroup, discrepancies with the egroup's voting procedures in the past will be eliminated by using the UOTrinsic.Net's "Voting Booth" feature, which is clearly displayed at the top of the page, for the actual voting of the candidate.

The time for nominations through the egroup begins immediately and ends on Saturday September 2nd at 11:59:59 PM Central. Any nominations received after that deadline will be ineligible. The voting, again, will take place on UOTrinsic.Net and will end on the following Saturday September 9th at 11:59:59 PM Central. Thank you for bearing with us. Your support these past few months has been very well appreciated at events, meetings, and through the egroup. We hope that you will continue to show such enthusiasm for our government under its new leadership and continue to make Trinsic great.

Thy humble servant,

I had to really dig to find this news submission as you might imagine!
Posted on Thursday, August 31, 2000, 8:30 PM EDT by Nadia (GreatLakes)

Academy Delayed: Help Needed
First of all, because of limitations, I am trying to find a substitute for the school instead of holding it in the Lyaceum. Also, this is not going to be a trade school. It will be teaching intangible things as well, and will be an "Academy".

If someone has a castle or keep that they would rent the main room out of for the academy, I would be very grateful. You will receive compensation in the form of 50% of all collected tuition, and I can tell you a way to keep your castle or keep secure from the students wandering around. All the teachers will need to be friended, and in case you don't really trust them, there is a way to also keep the teachers out of every area except for the main room.

Also, I still need teachers! If you have *anything* that other people might like to know, please don't hesitate to e-mail me at [email protected]

Ng of the HCD

As a side note: The Academy may be held in either Trammel or Felluca. Any and all help on EITHER side is MOST appreciated. ~Helper~
Posted on Thursday, August 31, 2000, 5:47 PM EDT by Helper (GreatLakes)

Moonglow City Council meeting
>>> Trammel Facet News <<<

And here an announcement from the Moonglow City Council:

The City Council of Moonglow meets this Saturday, September 2nd at 19:00cet [6pm GMT] at the Councilor's Guild in Moonglow (Trammel).

All Moonglow citizens are welcome to attend and discuss and vote on city related projects.

More information about the Council can be found on

Mayor of Moonglow

Posted on Thursday, August 31, 2000, 5:16 PM EDT by Pad O'Lion (Europa)

Jericho, guildmaster of The Brotherhood of Trinsic kidnapped!

I received this note from Jack of Lumber, son of Jericho:

Alas I bring grave news. My father Jericho the guild master of The Brotherhood of Trinsic has been kidnapped. It is unknown when this happened but this evening on a visit to the guild house and my family home I found this note:

Checking the guild stone I was able to see that Jericho either willingly or was forced to leave the guild. At present the guild is leaderless, I know my father is still out there somewhere in body or spirit. It is time for the Brotherhood to pull together; a new leader must be elected. Rival guilds must be interrogated as this could be the work of either Clan Jade Falcon (who have been quite as of late) or the newly formed MOO Factions Loyal to Kofu. As writing this my brother Billy T Fish is preparing supplies for a search. We shall search every inch of this land and report on our findings, while we are away we trust the Brotherhood will conduct their own search, in that we wish them luck

Jack of Lumber son of Jericho

Posted on Thursday, August 31, 2000, 5:14 PM EDT by Pad O'Lion (Europa)

Grand Opening of the Stonekeep Taverna
>>> Trammel Facet News <<<

And another Tavern opening:

Grand Opening of the Stonekeep Taverna! 8pm GMT

Are you the strongest person in Sosaria? Do you think your superior technique can win over raw muscle? Come prove your might in the FIRST EVER "Sosaria's Strongest" competition at the Stonekeep Taverna. Remember, though, that the powers of mind are not at test here, but the powers of body. Wizards and warriors alike, test your physique and leave your spellbooks at home. 

What about them lumberjacking skills? Do you think you have the sharpest throw? Can you label trees from 20 yards? Come and find out who is the most accurate axe-thrower in a hair-raising indoor contest at the Stonekeep Taverna! The prizes are fabulous; the winner shall leave with a RARE item!

What would you do with thousands and thousands of gold pieces? You don't have to tell us, we are giving it away! And if we do not find a lucky winner in the lottery this week, the prize will grow. And then it will grow more!

And if you want to just come and watch all this excitement, enjoying the land's finest troubadours singing and playing, as well as the free drinks and food, and special giveaway gifts, come join us at the Stonekeep Taverna this coming Saturday at 8pm GMT

The Stonekeep Taverna can be found at the Yew crossroads, in Trammel

Posted on Thursday, August 31, 2000, 5:09 PM EDT by Pad O'Lion (Europa)

Vesper Remains Free
>>> Trammel Facet News <<<I received another report from Vesper:

Vesper remains free!

*the tired and dirty messenger drops to his knee and starts unrolling his scroll*
British, when this message reaches you, know that Vesper is and will be a free city forever! Your forces have once again failed in oppressing your tyranny unto our city. Soon, the remains of your men will arrive in your castle to confirm the truth: the Vesper people will never allow a tyrant again. Heed this lesson to prevent needless bloodshed in the days that come.

Was signed,

Legolas, Leader of the Free Vesper Militia
D'Angelo, Commander of the Free Vesper Militia

An excerpt of the diary of Legolas on the very day of the battle.

Woke up at early dawn, immediately starting the preparations for the day ahead. Checking armor and weapons, stocking potions and bandages and string testing my trusty bow. As soon as my skills at magery allowed me, I transported myself and my steed to the bank of Vesper.

The town square was as busy as ever, merchants offering their wares and peasants passing by. A tense expression could be read of all the faces, everyone knowing that this very day was going to decide the future for all. I spotted the standard of the Militia soon enough and headed towards my men. 'Twas a splendid sight, the combination of arms, steel and the looks of determination in the eyes... Those men would go through hell itself to save the people of Vesper. As more and more left their homes and kissed their families goodbye to join our army, the sun rose above the horizon and delivered a splendid display of light and reflections of the men packed in steel. My trusted right hand, D'Angelo soon arrived on the scene, carrying with him the strategic plans for the coming battle. Men were divided into squads as we had to defend the many bridges.

Word reached me that several groups of men have joined the cause of Vesper, and will aid us in battle. The men and women of the village of Morning Star stationed themselves at the northern bridge, close to their homes. Mercenaries calling themselves "the Decadanti" hid themselves in the numerous buildings along the western coast of the city. The Crimson Rogues, from the far forests of Yew, aligned themselves with the troops of Vesper. It was time to leave and wish each other luck.

My squad dug itself in on the western coast of Vesper, defending the bridge leading directly to the bank. We could count on the help of the Decadanti mercs, who signalled us from their hideouts. Down to the south, Captain of the Guard, Slow, prepared his men. The waiting began...

The first report came in, a rogue scout of the Knights and Mages of Kha has been put down! His presence alerted us that the arrival of the main force could not be long. Not long after, clash of steel could be heard to the north, signalling the start of an epic battle. D'Angelo, in charge of the northern forces soon reported decisive victory against a band a mercenaries dressed in green. Their banner read: Britannia Mercenary Company, Covetown. So far so good. I signalled D'Angelo to send part of his men down south, to aid my squad against the main force. The Crimson Rogues rode with them, and prepared for battle.

The main force has been sighted, heading for my position, as expected! As the attack force on the south had also been dealt with, I ordered Slow to  bolster my forces. Their arrival marked the start of a bloodshed that will be remembered long after this day. The cavalry of the army of Kha set in it's charge and crashed into the line of defenders. They held firm and withstood the first wave. Suddenly jumping from their hiding spots, the Decadanti attacked in the back, causing chaos and fear. Even a dragon was lead into battle, although I have yet to find out which side it was on, such was the chaos. The warriors of Vesper stayed focused, however, and slew the attackers one by one. Even the knights of the Lord British Loyalists and the Children from the Light were not able to break our determination.

The battle is over. Many a man and woman have found their end on this battlefield. Bodies littered the ground, grim looks on the lifeless faces. The outcome was clear, Vesper had overcome the onslaught once again! Before the sun set, the bodies of the fallen were taken to the cemetery and were buried. The efforts of those fallen today may never be forgotten. It was time to return to the city and start the celebration. The relieve visible on the faces of the citizens was a splendid sight, the cheers deafening. We were barely able to make our way trough the city, but managed to finally settle down in the tavern of the Morning Star village. It had been a hard day for all, and many retreated home soon, to get some well-deserved rest.

Word reached the tavern that one guard of Vesper, Jonny, had been captured by forces yet unknown to us. This would certainly be a blemish upon a great day, but Jonny was indeed missing. A search was set out, without bearing any results. A great day ended grave, as the dark prevented us searching any further.

Any hints on the whereabouts of Jonny are appreciated. Just tell any of the present guards of the Militia what you heard or saw.

Yours truly,

Posted on Thursday, August 31, 2000, 5:07 PM EDT by Pad O'Lion (Europa)

Vesper Under Siege
>>> Trammel Facet News <<<

I received this report from Xel'Naga, Leader of the Lord British Loyalists:

Hail to ye. 
For more than a week, the evil Free Vesper Militia and their allies have under siege by the forces of Lord British. The trade ships have been blocked, the city is almost out of supplies, and the evil powers inside the town is getting increasingly desperate.

In our efforts to prepare for the inevitable invasion, the forces of good have several times attacked the defenses, and the number of surviving guards have been drastically decreased. 

Last night, we tried to repeat our pattern, with a small and fast strike with a few knights, meant to destroy, pillage and burn the defenses. Unfortunately, the Militia saw this coming, and had prepared themselves. 

The strike team called in reinforcements, and the FVM called for their allies. What was meant to be a small mission suddenly turned into a vast carnage.

The battle was long and fierce, and lasted the entire day! In the end, however, it was clear that the forces of good would prevail. The number of casualties was high on both sides. Our attack force was at roughly 18, and the FVM were almost as many. Only 7 of the greatest warriors fighting for the Virtues survived.

Although we won, the cost was high. This war cannot go on! The FVM shall be eradicated in the name of his Majesty Lord British. 

Xel'Naga, Leader of the Lord British Loyalists

Posted on Thursday, August 31, 2000, 4:55 PM EDT by Pad O'Lion (Europa)

Leiah's Rune Library's New Website

'ello, 'ello all,
Yet even more webtome news fer ye all!

Leiah's Rune Library website is now active once again at this location

The library is now under the management of the Trinsic Council of Honor as Lady Leiah has unfortunately departed the land of Britanna. She will be sorely missed.

Sidenote: the email listed for the TCoH in the Councils of Virtue page on the Atlantic shard needs to be changed from [email protected] to [email protected]. Thank you.

Webmaster of TCoH and Leiah's Rune Library

Thankee Nickola fer this news!
Yers in ale and tale,

Posted on Thursday, August 31, 2000, 3:22 PM EDT by Keeshi (Atlantic)

Liberalis Carnival

On Saturday September 2nd starting at 8pm Pacific time (11pm Eastern).

The following events will be taking place:
-Bake sale
-Pie eatting contest, winner gets 1k in gold and some mylanta!
-Bards and magicians entertaining
-Fortune teller
-Knights jousting
-Battles against drakes and dragons...perhaps other animals as well, person with the most wins recieves 5k in gold!!
-Story telling contest, winner receives 1k in gold
-Dart competition
-Horse racing

Gates will be provided from britain bank. Free food and drinks.
An all around party, you do NOT want to miss this one! Come be a part of the festival of the century!

Once again, 8pm Pacific, 11pm Eastern. Gates will be provided from the Britain bank!

Posted on Thursday, August 31, 2000, 2:25 PM EDT by Pelle Svanslos (NapaValley)

UO Collector Sword & Dagger is out!
Museum Replicas has just officially put the UO Collector Sword and Dagger up for sale on their site!!!

Here is the description of the Sword:

We are extremely proud to bring you this exclusive, limited edition sword (and dagger) from the most popular medieval Internet fantasy RPG in the world today. Fully authorized, authentic replicas inspired by Ultima Online. Weaponry that takes you beyond the amazing sights and sounds of the game. Each piece is individually hand made to bring life and authenticity to the set. Blades are made from high carbon steel and fully tempered, just as you would expect when things get a little dangerous in Brittania. Crossguard and pommel are solid brass, beautifully shaped in the outlined form of the ankh- life everlasting. The grip is wood covered in leather. The sword's ricasso is etched on each side with the Silver Serpent Shield to indicate the fraternity of Order (not the ankh as pictured). Comes with black leather sheath and Certificate of Authenticity. Are you with us? Overall- 43 1/2" * Blade- 36" long, 1 7/8" wide * Wt.- 3 lbs. 6 oz. #1466...$215 ($9.95 s/h) ** Ultima, the UO design and the UO Silver Serpent Logo are trademarks of Electronic Arts Inc. All rights reserved.
And here is the description of the Dagger:
Handsome limited edition companion dagger that exactly mimics the Sword of Order (except the ricasso etching). Inspired by the largest Internet medieval gaming world, Ultima Online. High carbon steel blade has come in handy in Brittania and looks just as good at Renaissance Faires. The pommel and guard are solid brass. Handle is wood covered in leather. Comes with leather sheath and Certificate of Authenticity. Are you with us? Overall- 15 1/4" * Blade- 10" long, 1 7/8" wide * Wt. 14 oz. #1467...$95 ($6.95 s/h) **Ultima, the UO design and the UO Silver Serpent Logo are trademarks of Electronic Arts Inc. All rights reserved.
To check out this and other items make sure to head to the .Museum Replicas Catalog. These specific items are located in their Fantasy Section. Enjoy!

Posted on Thursday, August 31, 2000, 1:45 AM EDT by Joshua Rowan (CommunityNews)

Bard Night at the Kinship Village Tavern
>>> Felucca Facet News <<<This announcement just in, regarding a guest bard night at the Kinship Village Tavern...

Due to the overwhelming response our first Guest Bard Night received a few weeks ago, some people didn't get the opportunity to share their songs, poems, or stories with us. We wish to remedy this situation by having a second Guest Bard Night at the tavern!

The event will be held on Sunday, September 3rd, from 9:00pm-11:00pm EST.

Those who didn't get the opportunity to share in our first Guest Bard Night event will be given the floor first!

And just like last time, everyone who shares a song, poem, or short story with us will receive a special green ale mug, with which to drink free ale for the evening, while supplies last!

The Kinship Village Tavern is located on the mainland just east of Skara Brae, at 56o4'S - 33o15'W. The tavern is open and tended every evening, so come any time you wish to share ale and companionship with others!

This is sure to be an interesting evening, so don't miss it! The tavern will appreciate your patronage!

Posted on Thursday, August 31, 2000, 1:42 AM EDT by Lady Eve (Catskills)

Bloodstone Evermoore has a New Site

'ello again all,
This bit of news jest in.

Bloodstone Evermoore has a new website. It has information on Joining, members, ranks of Evermoore and a message board. I will soon be adding a news section, where you can get the latest BSE info and events, like a festival that is coming up... The web url is

I hope you all enjoy it, and check in soon for updates.
Knight Of Evermoore,
Jason Beelza

Thankee Jason fer this news
Yers in ale and tale,

Posted on Wednesday, August 30, 2000, 10:22 PM EDT by Keeshi (Atlantic)

A Walk on the Dark Side
>>> Felucca Facet News <<<The Dark Academy launches officially on September 2nd!
The Dark Academy, a joint operation of both The Dark Ministry and Dark Angels guilds, is a PvP educative training centre based in Felucca so people can become self sufficient and skilled in combat. This is not just for new players, this is for players who have returned under UO:R, people from Trammel, veteran players who have never tried PvP before and even current PvPers who want to learn a thing or two.

The Dark Academy is currently operational but the first official classes and training
seminars will take place on Saturday September 2nd. I hope for the festivities to begin at 5pm Sydney Time.
At 4pm new members of The Dark Academy will be sworn in and the duel competition will begin an hour later. The duel competition costs 2k to enter and the current prize are 100kgp to the winner.
Following the conclusion of the duel competition there will be a battle royal, which also costs 2k to enter. The current prize for the battle royal is undecided but will be a fairly decent amount based upon the amount received from entry fees.

Here are the times for the event [All Sydney Time]:
4:00pm - New members of The Dark Academy are sworn in.
5:00pm - Duel competition begins.
7:00pm - Battle royal begins. (Time subject to change based upon running time of duels)
[If the duels run too long this competition will be postponed]
Throughout the evening there will also be duel competitions for Dark Academy members only.

Guzzer, who has also supplied TDA with an amount of high quality GM equipment also, sponsors the prize for the duel competition.

Donations of prizes and equipment for The Dark Academy are still required.
To donate anything (ANYTHING!) please contact me via e-mail at [email protected] or via ICQ (If you don't use e-mail) at #9220405.

You can also join The Dark Academy by e-mailing me at [email protected] with "Dark Academy Membership" in the subject line.

The Dark Academy complex is located at 84o59'N 31o45'E, consisting of a villa in front of a tower.

There will also be gates provided from Vesper Felucca Bank at 4:30pm on the day.

Thanks and I hope you can all attend.
Silent Bob [TDA/TDM]
Guildmaster of The Dark Academy & The Dark Ministry

Good luck there and hope the day runs well.

Von Ravend, Stratics Oceania Reporter

Posted on Wednesday, August 30, 2000, 9:22 PM EDT by Von Ravend (Oceania)

A Night of Drunken Magic
>>> Trammel Facet News <<<
This Friday, the 1st of September, the Stumbull Inn is proud to announce its first magery contest. The contest will begin at 8:00 pm under the central sun. The Stumbull Inn is located in Trammel, the first sandstone south of the Yew moongate (coordinates: 74x26N 37x45W).

Each contestant will be asked to summon 10 animals. Each animal has a random assigned point value. The mage with the most points wins the prize. We will be holding another version of this contest asking our mages to create food instead. Same rules apply. Scrolls can be used if you should like. Winner of the summon animals event will receive 100 of each reagant. Second place takes home 2,000 gp. Winner of the create food event will receive 50 of each reagant, and second place shall take home 1,000 gp.

After the mage events, The Stumbull Inn staff will be hosting a new event - Drunken Dice! Each contestant will be asked for a one time 500 gp entrance fee. The fee will be put into a kitty. After all monies are collected, the paid entrants will roll dice. Each entrant will receive two rolls. If anyone should roll double fives, they win half the kitty. This will also be played each and every Monday with our bartender Kahlan. But it gets better! You also have a second chance at winning! Each time you come to the tavern, you will have the opportunity to add 100 gold to the kitty and register to win. On Mondays at 8:00 pm CST, the owner of The Stumbull Inn, Fallon, will draw a name out of the hat of all those registered to play. If he draws your name, you win half the pot! If you have left for the evening, your winnings will be held for you through the following Monday bar shift. If you fail to claim it by then, the gold will be added back to the kitty.

The kitty will continue growing all the time and the more you play, the larger the winnings will be! The more friends you bring, the greater the pot will grow!

And don't forget, no matter what time you make it over to the Inn, there's always a steamy sizzling hot tub waiting for you!

Fallon & Forsaken

Yeah, the title of this submission had me fooled too. But it's okay, it still sounds like a whole lot of fun! *smile*
Posted on Wednesday, August 30, 2000, 9:17 PM EDT by Nadia (GreatLakes)

Heaven's Forge Grand Opening
>>> Trammel Facet News <<<I recieved this from Darius:

Heaven's Forge invites you to its grand opening.

Located in the area around Wrong dungeon, Heaven's Forge is a gathering of warriors, mages, rangers and craftspeople seeking the safety of the town militia, the fellowship of each other's company and the commerce of each other's services.

The grand opening begins Friday, September 1st at 8pm pdt and continues until Sunday night. Our official opening ceremony will occur at our town hall, the Moon Tower located at coordinates 124* 21' N, 57* 56' E on the east side of the mountains containing Wrong.

Friday, September 1, we'll have the opening of our two taverns and tours of the town. Basically we'll crawl back and forth between the pubs until we cannot stand any more. Celebration will continue until midnight or the last bottle of ale has been drunk.

Saturday, September 2, beginning at noon we'll have a variety of events throughout the day: fishing excursion with magical nets, elemental mining with stone pickaxes, multiple treasure hunts throughout the day, excursions into the dungeon Wrong and the dreaded Ice Cave, a lumberjacking and mining contest around 4pm and a grand archery and jousting tournament at 7pm.

Sunday, September 3, coincides with Skara Brae's Feast of Spirit so we'll move our celebration to the Skara Brae fairgrounds.

Word of this must have gotten out early for late last Saturday night a huge army of orcs descended upon the valley of our town out of three moongates formed at the entrance to Wrong. Many a valiant warrior, ranger, mage and bard met the assault and kept the town free of harm. We fear this may be just the first wave of an invasion upon our town.

For last minute details and more information about the town, please visit

Come join us in this time of celebration. You may fall in love with the place and decide to never leave... at least, that is what we hope.

Darius, Magistrate for Heaven's Forge

Posted on Wednesday, August 30, 2000, 8:16 PM EDT by Jacob (Baja)

Lock your Front Doors !!
fairridge posted a warning about locking your doors because there's a nasty exploit out there. Here's an excerpt:
There is a new bug/exploit that allows people to steal yer locked down items. It has been confirmed that it works, and people are braggin about what they have looted so far. I can't go into detail of the mechanics of the exploits, but I can tell you how to protect yourself...

1) Lock your house, they have to be inside for it to work.
2) If you have a public house, take out everything you hold dear and put it in your bank. Or make your house not public again.
3) If you have the marble/stone workshop where the first floor is open to all, unlock everything on that floor and move it upstairs.
4) Tell every last one of your friends so they can protect themselves

For the full story, visit UO's Boards. But please, make sure your valuables are safe first, the rest of the thread made me believe there is indeed an exploit out there.
Posted on Wednesday, August 30, 2000, 6:52 PM EDT by Xena Dragon (GeneralNews)

Grand Opening of Budweiser Tavern & Merchants Faire
>>> Trammel Facet News <<<
The Guild of Friends [GOF] is proud to announce the opening of Budweiser Tavern on Saturday, September 2nd at 7pm CST under the Trammel moon. To mark this event, many of our GM merchants will be present on site, ready to display and sell some of the lands' finest wares and crafts. The evening's slate also boasts a number of events including a scavenger hunt with a 50k prize to the winner. Gates will be provided to the event from Lord British's Castle [TRAMMEL] beginning at 6:45pm CST. Budweiser Tavern, again, is a Trammel establishment and can be found at coordinates (121o48N, 6o2E). Hope to see you there!
Posted on Wednesday, August 30, 2000, 4:35 PM EDT by Nadia (GreatLakes)

New Interest Volunteer Terms
A reader pointed me towards OSI's support pages where the new "Interest Volunteer Rules of Conduct" have been posted. That's the RoC that Seers and Elders have to follow. The paragraph below is what struck me most and will without a doubt stir up quite a lot of conversation.
Interest Volunteer Terms

You may participate in the Interest Volunteer program for the term of 12 months from the day you finish training. At that point you must take a mandatory 90 day break. During that time you may participate in another volunteer program. After the three months have passed you may again request to join the Interest Program once more. These requests will be honored as long as during your break you continued to maintain an account in good standing. Your volunteer account will be reserved during that time. If you decide not to return your account will be reused after 90 days.

Posted on Wednesday, August 30, 2000, 3:51 PM EDT by Xena Dragon (GeneralNews)

Faction System Moved to General Testing
The following was just sent to us by Melantus.
Faction System Information Updated

The latest updates and designs for the Faction System have been updated to General Testing. Please note that due to the extent of information included, the documentation has been divided into three separate sections. The updated Faction System will be available on a test shard in the near future. We will update you as soon as that shard becomes available.

A very good read, so make sure to head on over and dig into it!
Posted on Wednesday, August 30, 2000, 2:15 PM EDT by Joshua Rowan (GeneralNews)

Lumberjacking Contest!
>>> Trammel Facet News <<<Hail Napa Valley residents!

If you are a lumberjack, and want to earn some good money and have some fun, this contest is for you!

All you need to participate is an axe and an hour of time Friday night, 9-1-00. The contest will be held at the TSO Guild and Vendor Tower on Trammel. The contest will begin at 7 PM PST and end at 8 PM PST. Show up at the tower well before 7 PM so you can get registered. Once registered wait for the signal to begin chopping and go for it!

The lumberjack that chops the most logs will win a war hammer of power! In addition, all logs turned in will be paid 5 gp ea. You may use a pack horse in the competition but none will be provided to you by TSO. Gates from the West Bank of Brittain will provided starting at 6:30 PM PST until 7:50 PM PST.

Thanks and good luck!
Rocko Spoogie, TSO Elder
ICQ 18628635
Posted on Wednesday, August 30, 2000, 1:30 PM EDT by Pelle Svanslos (NapaValley)

The Amulet of Sanctuary
>>> Trammel Facet News <<<The Sanctuary saga continues with this submission by Jon Von Darkmoor, Ranger of The City of the Sanctuary:
Ripping the parchment into little pieces, White Lotus frowns. So Dark Widow has the amulet. Well, not for long. We need a plan. Pacing the room, Lotus curses the day she was given the amulet. By the Gods, we won't let Laz win.

Going to her desk, Lotus grabs the quill and writes a hasty note. Attaching it to the pigeon, she releases it into the air. No one gets the best of White Lotus, Laz you fool. Sanctuary will prevail. Abbot Eventide, say your prayers. Dark Widow, prepare to meet your maker...

Thunder rumbles to the north. Lightning flashes over the tower. Running to close the windows to keep out the storm, Lotus, out of the corner of her eye, sees the parchment on the floor. Picking it up, she scans the writing. As peals of her laughter ring out against dark tower walls, the plan unfolds.

Long live Sanctuary...........

Posted on Wednesday, August 30, 2000, 12:54 PM EDT by Nadia (GreatLakes)

Spiritwood Tavern Lottery!
>>> Felucca Facet News <<<I received this announcement from Aranlindale of the Spiritwood Tavern:
Next Sunday, September 3rd, the Spiritwood Tavern will host another Lottery. Again it will be at 21.00 cet (8pm gmt).

The grand prize is 100.000 gold pieces! You can buy keys from the vendor outside the Tavern, but you need to register the keys with Aranlindale, by telling him your number(s). The keys cost 1000 gold pieces each. One person cannot buy more than two however. Perhaps that number will be the lucky number... Please try to buy one before Sunday. Good luck everyone!

You can find the Spiritwood Tavern if you follow these directions: If you start at the Skara Brae docks right outside town, go east. Take the second road to your right (south) (at a crossroads). Keep going south untill the road turns eastwards. Keep following it and you will end up in Spiritwood. From the end of the road, go a little to the northeast and you'll see two large brick houses. The eastern one is the Spiritwood Tavern. The sextant coordinates are: 65S 27W and we are on Felluca.

If there are questions, please go to the #spiritwood IRC channel on the server or mail me at [email protected]. I hope to see you all there! :-)

Aranlindale, Spiritwood Tavern Barkeeper
Posted on Wednesday, August 30, 2000, 12:38 PM EDT by Pad O'Lion (Europa)

Rilla Takhista Reveals a Riddle to Reach Al'Cedra's Lair

Yesterday evening, as Rilla promised the day before, she was at her tent south of Minoc to revael the disturbances she felt and promised to tell the day before. By the time she closed her eyes and concentrated on her crystal ball, a large crowd of people already had gathered at the tent, silently waiting for Rilla's vision. After a short time whirling mists could be seen inside her crystal Rilla started to talk:

"It.. is of Trammel.. so there you should seek. For there this power is. This is what it said: In a city of stone, once proud, twice fallen. Stands a sentinel who holds the secret. The way is barred by ancient sigil, and only those who know can enter the lair once open to all now hidden in the mists till the brave uncover its mysteries.. with a word."

With the last word spoken Rilla's crystal ball shattered. "the.. power has destroyed the crystal! It .. was a huge beast", Rilla said after she regained her senses, staring at the splinters of her crystal ball.

After hearing the riddle several portals were opened and people rushed inside to locations unknown, probably seeking the word to enter Al'Cedra's Lair. A small party, consisting of Fushia Groan, Gui Zarith, Beneviste, Yoldran and me set off as well to find the answer to the riddle. What we found out I will nay tell yet, but suffice to say ye won't be dissapointed. Seek the answer yerselft, only two days are left till the first day of the next month, when the Lair of Al'Cedra will open.

I wish ye good luck on yer search.

Pad O'Lion

Posted on Wednesday, August 30, 2000, 11:45 AM EDT by Pad O'Lion (Europa)

Enter Ku Kullin/The Plot Thickens
With a sudden grunt of anger, Ku Kullin ripped the parchment from the bulletin board, not believing what he was reading.

"That foolish thief!" Ku thought aloud, his hand clenched the parchment tightly. "He has no idea what he has in possession!"

"But you do know, my student?"

Ku turned to the ghostly image of his master and teacher, the Ophidian Mage, Harock'lat, now only a spectral image after sacrificing his life for him.

"The recent undead attacks, the growing hostilities in this world, and the lack of virtue in the hearts of people…how can I not sense it."

"There is great imbalance in the world, my pupil. Even as young as you are in understanding, your awareness of the serpent's powers is strong."

The warrior walked towards his horse, placing his cap upon his head as he mounted upon his steed, "The thief is way over his head, Harock'lat. I don't know why I feel this way, but I just know that if he isn't dead yet, whoever wrote that book will soon make him dead. We got to save him and get him out of this situation now."

The spectral ophidian shook his head as Ku galloped off, "The serpents twine in unusual ways among these humans."

For more information on the parchment and the thief, read the "Aye interested?" news update.
Posted on Wednesday, August 30, 2000, 10:11 AM EDT by Nadia (GreatLakes)

Client Patch 2.0.0f Revert
The following was recently posted on the UO FYI web site:
Because the recent UO client patch 2.0.0f required that many of our customers download DirectX 7 and new sound card drivers without sufficient warning, we have determined it necessary to revert the patch. The patch revert process will work in the same way as a regular client patch, except the patched files will be replaced with the previous versions. We will be re-releasing the client patch 2.0.0f at a later date with specific instructions about any additional downloads from other sources that may be required.

If you have any difficulty receiving this patch, please check the following:
  • Check the “Patch” directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
  • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at
  • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit
If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected].
Posted on Wednesday, August 30, 2000, 7:45 AM EDT by Pfredd Mudd (GeneralNews)

Another Undead Attack Near Vesper
>>> Felucca Facet News <<<We received the following report from Finsbury.
Hail good Sirs,

I bring news and a picture of yet another undead attack in our lands, but this time in Felucca.

I had returned to Britain to unload my gold and retire to the Inn for the night when the town cryer started calling out. They were begging for help over in Vesper as there was an undead invasion from the cemetery. I was tired and almost ignored the call for help and headed for bed, but then noticed how many others were carrying on about their business as though nothing was wrong. Of course, there was nothing in Britain (this time) so I thought if there was anything at all I could do to help I would do so. I arrived in Vesper by means of a magic scroll, armed my favourite silver kryss and headed for the cemetery.

As I approached I felt ill with the foul stench of rotting flesh and knew that the town crier had not raised false alarm. My horse, Mars, seemed nervous - perhaps detecting the danger that lie ahead. As I arrived, some brave soul came running towards me screaming, but it was too late. Before I could draw a bandage he fell at my feet, green with poison. I rushed forward and fought the liche that inflicted such harm. For a while all that I could hear was the groan of zombie, clatter of skeleton and cackle of liche. Flashes of light danced across the graves as I continued to swing my kryss. A few more brave, and not so brave, souls fell trying to thwart the attack and not in vain. Eventually the small group that had gathered to protect this town won the day.

I stopped to grab this picture, showing the last of the invasion, before finally laying my head on the hay. It was not an easy nights sleep after such an event though, I could only dream about where all these attacks were leading. Far too many lately for them to be a simple coincidence, so I urge everyone to keep their wits, and silver weapon, about them.

Safe travels,

Thank you Finsbury. Let us hope there will always be brave men to protect our cities, since Guards seem to be unable to do so.
Posted on Wednesday, August 30, 2000, 7:02 AM EDT by Bel d'Ajoor (Drachenfels)

Rune Marking Contest
>>> Trammel Facet News <<<Got this from the Glorindar Rune Library Team:

The team of the European Rune Library located at Glorindar is organising a rune marking contest. If you think you have a rune for a nice spot: a place in nature, your decorated house,... then send it in and you can WIN (first place 25k, second place 15k and third place 10k).

The runes need to be given to Eldariel, you can contact him here to arrange a meeting or bring the runes to Glorindar (map) and make sure one of the citizen gives them to him.

* You can only send it in 2 different runes.
* Give your email adress and name so we can contact you
* They need to be send in before friday 8/9/2000
* Mark them on a spot that cant be easelly blocked

This contest is sponsored by the Britannia Merchants Guild, if you like to know more about them or want to join them, then contact them at icq number 85272013

The rune library team

Thank you!

Posted on Wednesday, August 30, 2000, 2:48 AM EDT by Llemandrell (Europa)

Aye interested?
>>> Trammel Facet News <<<This mysterious report comes from an unnamed thief:
Hail all, I'm a thief and I be proud of et. I don't fight much but I sneak's better den any of em. Anyvaz I got's to sneaking around a old crypt and found meself in a writing room of sorts. Well being the man I am, I took a look see around. Well I found me a book and reconized some of da names in it. Now im thinking I could sell dis here book for a perty penny to the right people or I could use it for me next fire. Up to you folks out der. If you want it let da word out and I be comin to yu. Im adding a bit of the text just to wet yur whistle.

From Lazareth's private notebooks:

The battle went as planned, the gems collected the required amount of negative energy. Those fool townsfolk with their lofty ideals of virtue and freedom fell headlong into my deception. They provided enough energy with their virtuous souls combined with the anguish and death the forces of chaos wrecked upon the city to empower the amulet with enough power reserves to more then complete the transformation.. It's unfortunate so many valuable allies had to perish in order to complete the ceremony of indenture. Alas such is the fate of a soldier.

The amulet literally throbs with the power contained within. Or so I'm told through the missive I have received from Dark Widow. I dare not trust sending a minion to collect the amulet - such untrained hands as those would most likely cause the item to discharge the energy it contains. No, this I must do myself.

*The next few lines are blurred out*

My current location of study is not appropriate to those of my needs or my station, perhaps once I have completed my business with Abbot Eventide I will transfer my residence to a location more fitting of one of my station. The poor Abbot is undergoing the same type of mental awareness I did before I accepted him as my lord. Only through self understanding and giving himself to the voices fully will he come to understand their true nature. That is of course if he is even one such as me, the blessings of my master are rare indeed. Perhaps once my own transformation-

*The page is torn here*

Indeed, a mystery...
Posted on Tuesday, August 29, 2000, 11:50 PM EDT by Nadia (GreatLakes)

Grandmaster of Scavenger Hunts
Sunday evening the village of Kinship rededicated a statue located just behind the tavern on the main road.

Ari ni'Dalaigh speaks at the dedication.

Cuchulain ap'Kes, a founding member of the town, spoke of the town's longevity despite the many times of adversity it and her citizens had faced. Also speaking at the dedication, and echoing the same sentiments, were Aeryk ap'Dalaigh, Ari ni'Dalaigh, and Kith Kanan.

The ceremony wasn't focused on the past traumas however, but instead on a message of peace and good will that has been a hallmark of Kinship Village since its inception. This is reflected in the inscription on the plaque at the statue.

"Dedicated to everyone past, present, and future, who contributes to the peace and longevity of Kinship Village."

After the lady of peace statue had been officially introduced, Kith Kanan directed everyone to the nearby fields for some games.

The two final teams get ready to run for the win in the Fruit Race.

The first game was to run 1000 logs from one end of the arena to the other. There was an unlimited amount of trips allowed, but you could not set down the logs anywhere but on the recieving table. The event was timed and shortest time won. Julia started off the event with a time of 1 minute 16 seconds, which then held first place all the way through the last contestant, Cuchulain ap'Kes, who won with a time of 1:10. Bosula came in third with Antilles and Rook trailing.

The next game was a race wherein one person of a two man team ran to retrieve a specific fruit from crates at the far end. Whichever team grabbed the least of the named fruit lost the round and dropped out, the last team in wins. Cuchulain ap'Kes and Julia, the people who had taken 1st and 2nd in the previous game, teamed up and won this game as well. Loic Talecaster and Brianna Rosmar, both of The House of Rosmar, took second, and Ari ni'Dalaigh and Raina took third.

The last game is an ongoing one. It is the biggest, and daresay strangest, scavenger hunt ever. The 100 items in the list were announced that night and the next day this press release on the event was sent in.

The Grandmaster of Scavenger Hunts

Kinship Village, located on the mainland just east of Skara Brae in Felucca, is sponsoring the Grandmaster of Scavenger Hunts in conjunction with our recently completed Dedication Festival. We are inviting everyone to join in this contest.

All items on the list must be collected and approved by Kith Kanan before the prize will be awarded. You may collect these items alone or as part of a team. All items (with possible exception of the corn cobs) will be returned to you once you are verified as the prize winner.

The current prize is 50,000 GOLD AND A COMPLETE SUIT OF RANGER ARMOR! If the contest lasts longer than expected, the gold amount will be raised to 100,000, but don't delay else someone could beat you to it.

When you believe you have collected all 100 items on the list, contact Kith Kanan via ICQ #11706357.

And don't forget to visit the sponsoring town of this event, Kinship Village! Our tavern is staffed every evening so you are sure to find good companionship there and possibly even meet up with others who are working towards this contest if you're looking for a team!

I would recommend doing this as a team since there are many items that would certainly be easiest retrieved with friends along. Good luck to all those teams and individuals attempting the hunt and I look forward to hearing of the winner!

Here is the list for any wishing to attempt the prize:

1. A weapon of vanquishing (including cleavers, pickaxes etc)
2. 100 ears of corn
3. 1 chair with blue seat
4. 1 red box containing every word ever written by Rutger Dag..(this is a trick need to think laterally..wonder how many will figure out how to do this)
5. A normal hair dye
6. A Grandmaster marked Iron breastplate
7. A supremely accurate weapon
8. A Barrel of water
9. A roast pig
10. A metal chest
11. A lantern
12. A fishing pole
13. A Kiss from a Wyrm in Destard (will require a screenshot of you emoting *kiss* next to the ancient wyrm)
14. An order shield
15. 5 pieces of Blackmoor
16. A Grandmaster marked item crafted by someone with Black, Dark, Shadow or Night in their name
17. A wheat sheaf
18. 10 of each standard reagent
19. A grey potion keg
20. A barrel lid
21. A torso
22. A gold mark scroll
23. A dance with the Deceit Poison Elemental (will require a screenshot of you emoting *dances* next to the elemental)
24. A picture of you saying "Can you kick it..yes you can" to a dewd at britain bank (screenshot again)
25. An 8 charge runebook with a rune to each shrine
26. A rhyming poem written by you containing the final line.."So it wasnt her fault the lettuce flew off"
27. A special fishing net
28. 10 green bottles (wine)
29. A cat called Samuel
30. A diamond ring
31. A communication crystal
32. A firework wand
33. 17 ingots
34. A full map of the world
35. 2 dozen apples
36. 1 hide
37. A small painting
38. A weapon of ruin and ghouls touch
39. A full set of bone armour
40. 1 dozen eggs...(fried)
41. A rune to a vendor selling a magic sword for 1 gold piece
42. 50 blank scrolls
43. A set of paints
44. 1 of each instrument not including standing harp
45. 40 logs
46. 1 knife
47. 1 fork
48. 1 spoon
49. 1 scroll of each of the 8th level spells
50. A dog called Samuel
51. A pouch containing one of each gem
52. A skull
53. A pair of shoes
54. A pair of sandals
55. A pair of thigh boots
56. A pair of boots
57. A deadly poison potion
58. 5 Ressurection Scrolls
59. A book signed by each of the current Kinship bartenders
60. 15 oil cloths
61. A Gm marked leather tunic, marked by someone without the letters I or U in their name
62. A black staff
63. 3 jester hats..1 in blue, 1 in red, 1 in green
64. 1 full spellbook
65. A pitcher of Cider
66. A picture of you and 5 friends on top of Trinsic small bank (will require screenshot)
67. A half full bottle of ale
68. 16 purple bandages
69. A wand of harming with no charges
70. A ring of Teleporting with between 2 and 5 charges
71. 1 fish of each type including the magic ones
72. 2 cakes
73. 1 GM marked Armoire crafted by someone without an I or O in their name
74. 4 Felucca Stones
75. 4 Trammel Stones
76. 1 piece of each colour of ore not including Iron
77. 10 sausages
78. 1 scroll of each spell that begins with the letter I
79. A dartboard deed
80. A sextant
81. A completed treasure map
82. 9 cheeses
83. 1 Jar of Honey
84. A Chaos shield
85. A GM crafted Kite Shield, made by someone with more than one L in their name
86. 5 Peach Cobbler pies
87. 3 sewing kits
88. A picture of a *kiss* from someone in red..(will require screenshot)
89. 1 orc mask
90. 10 pieces of dough
91. 1 Candalabra
92. 50 Crossbow bolts
93. 1 Chessboard
94. A 10 diamond ring
95. A magical cloak with no charges
96. A silver dagger
97. 100 arrow shafts
98. 5 body sashes in different colours
99. A clock
100. Another 100 ears of corn in case I have eaten the first 100 by now

Posted on Tuesday, August 29, 2000, 10:17 PM EDT by Obsidion (Catskills)

Robbery in East Britian
>>> Felucca Facet News <<<Hail all, this report just in....

It saddens me to report that last eve a robbery occurred at the Britain Incantations and Enchantments Shop, in East Britain in Felucia. The Master Herbalist, Ezzar reported that some very special, magical Sulfuric Ash has been stolen. Ezzar is currently resting from this ordeal.

I will be interviewing Ezzar on Friday, September 1st, 2000, at 11:00pm (AEST), to obtain further details on the theft, and on the nature of the magical herbs stolen.

Captain Stormaul, of the Britain Guardforce

More to come on this I am sure... Rumour has it that this is the fore runner for a event happening in the next few coming weeks.

Von Ravend, Stratics Oceania Reporter

Posted on Tuesday, August 29, 2000, 9:26 PM EDT by Von Ravend (Oceania)

The Council of Darkness (A Trammel Alliance post)
>>> Trammel Facet News <<<The Council of Darkness

"....Bah! The Loyalists have crumbled and are of no consequence to us", Syszygy Darklock interjected. The glowing red pin-points of light that were the undead Queen's eyes flared at the interruption and Syszygy felt Nazaar at his side, tense in readiness to defend. Syszygy stared at the undead queen. "I put it to all of you here that the few remaining members of the Loyalist faction who would still seek to stand by the puppet, Lord British, are weakened and demoralised, having not won a single battle against either the Regency or Royalist forces. Intelligence reports indicate they now seek to move from British's side and hide under the skirts of either Boric or Malek's forces. The Royalist and Regency factions are the only groups that should concern us now."
A chorus of agreement and nodding of heads from the others at the table in the dimly lit meeting hall broke the tension. Leena, Queen of the undead LoD, Legion of the Damned seemed to accept this and the glowing red points of her eyes dimmed somewhat. Nazgul of U*D The Undead leaned to Leena and spoke something to her. The noise from the gathering at the table and bandages covering his likely lipless mouth prevented Syszygy from picking up was said.

Looking around the table it was an impressive assembly of dark forces. Leena, Queen of LoD and Mateo by her side. Nazgul of U*D. The forces of the undead were formidable allies indeed. Narcissus, new on the scene and full of grim promise. What drives him? Syszygy wondered and made note to investigate this creature further. Kiana Edoline, dark priestess of T*F fingered the holy symbol Syszygy had recently returned her. Syszygy mused at the pantomime that was her death, played out in an effort to distract some of the attention away from those who persecuted her. Sindra Soulblade, also of T*F. Many a battle had she fought with the Night Reavers against the Alliance forces. Her Drow heritage binding here to them as it bound them to her. Syszygy admired the slender lines of the woman, graceful and alluring. Dangerous as her skill with the sword was the daemon blood that pumped through her heart - and so wild it made her at times. If took an effort for Syszygy to move on. Artemis of T*F. How they'd relished the moment when Artemis betrayed Ryan, leading him to the ambush they'd devised with Sindra, deep with in the dungeon, Wrong. How they all laughed with glee when Artemis turned on Ryan as they attacked. Korgan G'hat and Belwoois of SOB sat together. Syszygy and his brothers had spoken at length with Korgan and admired the man. There was much darkness within his heart. A lot of potential waiting to be exploited and put to 'good' use. Belwoois... Hmm... Belwoois... Where do you stand in this my mercenary friend? You silence has been bought but does you contract with British still stand? If so, why are you here? You and your men sit on the blade's edge, dangerous in these times, choosing no one side, grey, motivated by greed and the fight. Is that why you're here. Has the thrill of battle out-driven your lust for gold? You'll see war alright, my friend but you'd ally yourself with some who'd seek the total destruction of the lands? You understand that is not what we of N^R seek? Do you see into our plans? Who is being used here I am led to wonder? Damn you, human.

..."We agree then, whilst our numbers are strong we should further bolster our forces and approach the orcs." Nazaar's statement broke Syszygy's contemplative thoughts and brought him back to the conversation.
"I have a fair rapport with the creatures and will approach them with Queen Leena about using Cove as a beachhead. Cove lies closest to the ports of Buccaneer's Den and would be an excellent launching point for our attack." Kiana Adoline volunteered. Another chorus of approvals went up from the table, Syszygy turned to Nazaar and they exchanged a look. This was going well.
"Since the Orcs lost their lands near Yew to Malek's forces they have been hungry for revenge and to reclaim their home. I suggest we ally with them and strike at Malek at Yew, a crippling blow and worthy of the Council's first move." Artemis suggested.
Again a chorus of approvals went up from the table until a sharp hiss broke the revelry. "....ssssss" Leena, queen of the Legion of the Damned hissed until all were silent and attentive. "After the battle with the VKR and more reccccently the lossss againssst CWSSSS and OtR when our attempt to intercccept their tribue caravan failed, we find our numbersss have dwindled and mussst....recruit sssome more sssoldier to our legionsss."
The table was silent until Narcissus spoke up. "If we are to move on Yew then we could march by the graveyard there and...."
"Uselessss...." Leena interrupted, clawing at the great table, digging furrows in the fine wood with her talons, "...the ground hasss been consssecrated by Malek'sss priestsss and thossse few undead that dwell within cannot be reached".
"Then what of the ancient crypts east of the Abbey? Sindra Soulblade suggested. "I have been past there and felt it's dark power. It is well known that the dead within are restless and the Gods-cursed soil is far beyond the powers of Malek's priests to purify."
"Yessss....that would be....sssuitable", Leena replied gleefully, nodding to Mateo and Nazgul.

Syszygy stood at the end of the table. Very well then, we have our plans. Kiana and Leena are to contact the orcs. The rest will muster your forces and gather at Buccaneer's Den. Nazaar, Banak and myself will continue to gather others to our side. XGod, fallen Archon of HE was not here and this must be followed-up as they too would be worthy allies. All going to plan, the dark armies will gather at Buccaneer's Den in two weeks, sail to Cove, join with the Orcs and build a beachhead there. We will then quickly march to the crypts of Yew where the undead forces can rebuild numbers. We then move as one and obliterate Malek's forces in Yew.

The Alliance fools fight amongst themselves. We have fought with and against them and aptly gauged their strengths and weaknesses. This Council of Darkness has grown and formed and is now ready to use that information to destroy them all and bring about the disharmony and discord we mutually seek. I declare this meet over and a success. We should meet again in a week to discuss the progress of our plans. You will be contacted and notified of the next meeting's timing and location.

As one, the fell members of the new Council of Darkness got up and left the room. Syszygy watched them leave and turned to the figure that remained seated at the table.
"...'and bring about the disharmony and discord we mutually seek', indeed." Belwoois spat. "Damn you Drow, what's your game?"
Syszygy tilted his head so the candlelight caught the gleam in his eye and the malicious grin beneath it....

I formally announce a new faction under the Trammel Alliance, The Council of Darkness. It is formed of all dark guilds and individuals who seek the destruction of the Royalist and Regency factions, the virtues and those who would represent them and to corrupt and destroy the lands of Trammel you hold dear. There is nothing you can do to stop us. You are doomed.

[Black Heart, N^R]
Syszygy Darklock
Night Reavers.

More details on this RPG events can be found at

Thanks to Syszygy for sending this in, I'm sure his hands hurt after scribing so much.
Posted on Tuesday, August 29, 2000, 8:53 PM EDT by Von Ravend (Oceania)

Graveyard Vigil on the Isle of Honesty
>>> Trammel Facet News <<<
The Moonglow Town Council and Militia will be holding a graveside vigil at the Moonglow Graveyard (25°18'N 133°28'W) of the Trammel facet in order to ward off the repeated undead attacks that have been occurring on Moonglow. The vigil will begin at 9:30pm CST on the evening of Wednesday, August 30th, and will continue until 10:30pm CST.

Be sure to bring a candle and a bone crunching weapon!

Sylph Thornlight
Mayor of Moonglow
Moonglow Town Council

The first event from our friends in the City of Honesty if I'm not mistaken! Should be a great chance to meet the new council while at the same time smashing and bashing a few nasty zombies! Sounds good to me!
Posted on Tuesday, August 29, 2000, 8:05 PM EDT by Nadia (GreatLakes)

Chaos vs. Order!
>>> Felucca Facet News <<<All out war! Thursday, August 31st at 7 pm EST.
For the first time in Ultima Online history there will be a grand scale battle between Order and Chaos...the last group standing is victorious...

The only way to win this battle is for Chaos to get in Lord Brits Castle and for Order to get in Lord Blackthorn's.

Who ever can take control of the opponents castle first is victorious...




Posted on Tuesday, August 29, 2000, 6:15 PM EDT by Pelle Svanslos (NapaValley)

Stratics is looking for Talented Writers
Stratics is seeking energetic and articulate volunteers to help update its central site, which is currently under redesign and refocus for a grand reopening sometime next month. This new site will focus on the MMORPG industry as a whole, offering looks at a wide range of games in development as well as news regarding the companies behind those games, and other special features.

Those selected will gain the privilege to work with a professional news staff. The writing samples can be used from which to start building portfolios, will look good on any business resume, and can help make a nice entry into the gaming/media industry. Applicants should possess the following qualities:

  • Ability to write interesting, non-fiction, industry related pieces
  • Demonstrate editorial skills such as grammar, spelling, and proofreading
  • Proficiency with basic HTML
  • General knowledge of the gaming industry
  • Ability to research articles using both the internet and printed media
  • Approximately 10-15 hours available per week to write articles and assist with site updates

If interested, please email Xander with a brief description of your background, why you wish to be considered for the position, and (most importantly) a writing sample. Note: All writing samples must be pasted into the body of the email or submitted as a URL posted on the web somewhere. No attached files will be accepted.

Posted on Tuesday, August 29, 2000, 5:53 PM EDT by Xena Dragon (GeneralNews)

Another Battle for the Cursed Keep!
A vulgar looking creature who claimed to represent "da sado clan uruks" passed me this note upon my arrival in Yew today. I was going to ask him who wrote it for him, but before I could get a word out he ran off into the woods yelling the phrase "HOOWAH"

The Battle for the Cursed Keep will again be held on Sunday, September 3rd. The keep doors will remain locked until 7PM Central Standard Time, and NO ONE, not even orcs, will be allowed into the keep prior to this time.

When the doors are unlocked, anyone may rush into the keep and take possession of it. Battle will then commence for one hour, and whoever controls the keep at 8PM CST will be friended and have control of the keep for one week. Further details can be found here.

If you do not have a character on Siege Perilous, but would like to participate in this MASSIVE battle, you may create an orc character and join the Shadowclan. Please refer to for details on creating an orc.

Posted on Tuesday, August 29, 2000, 4:32 PM EDT by Ford Prefect (SiegePerilous)

New @ Stratics
Here's a quick look at what's new to the Stratics Network this week:

Stratics House of Commons This Week

  • Atriarch House of Commons: This Tuesday, August 29th, at 7pm CST in #athoc. Lead Designer Serefina will be onhand to answer all your questions about the Lokai, the game's newest species.
  • Origin House of Commons: This Wednesday, August 30th, at 7pm CST in #uwohoc. The Origin design team will be here to answer your questions about the development of this groundbreaking game. No topic has yet been set.

To access Stratics IRC, simply connect to one of the following servers than join the appropriate HOC channel.


Adellion Stratics

Anarchy Online Stratics

  • Beta testing phase 2 has been launched! Have you dropped by AOS lately and filled out your application? There's just 1 more phase left!
  • The AOS Advertisement and Guild Banner Contest ends Thursday! Be sure to drop by and submit an entry.

Asheron's Call Stratics

Atriarch Stratics

  • This coming Tuesday, August 29th at 8pm Eastern Standard Time is the next Atriarch House of Commons chat! #athoc on Stratics IRC will play host to the Atriarch dev team, including our favorite IRC pal, Serafina Pechan. This time we'll be discussing the Lokai species, so explorers and adventurers come one, come all!. Just in case you haven't seen the Lokai Species Profile, be sure to check it out now. Get your questions ready and come prepared to hear some great new information!

EverQuest Stratics

  • Be sure to join #everquest for the lastest Everquest chat!

Hero's Journey Stratics

  • Wake yourself up this Monday morning with HJS's Editorials.
  • Or dive into the game design discussion on the HJS forums.

Jumpgate Stratics

Neverwinter Stratics

The revamping of the Neverwinter Nights Stratics site is almost complete, a few more tweaks and adjustments and it will be ready for prime time!

What will the revamp of the site bring?

  • A better menu system that is easier to navigate
  • A more organized layout to the site so things are easier to find
  • And it paves the way for the new content we are working on for your enjoyment!

Look for the announcement of the revamped site soon!

Origin Stratics

  • We are pleased to announce our 2nd ORIGIN House of Commons scheduled for Wednesday, August 30th, at 7pm CST in #uwohoc. Members of the design team for Ultima Worlds Online:ORIGIN will be onhand to answer your questions. The topic will be General Discussion.
  • Interested in finding out more on the cultures and groups being developed for ORIGIN to make it not just a game, but a living and breathing world? Then make sure to head on over to our brand new Cultures Section to read about The House of the Griffin, The Shadow Hunters, The Technocrats, and many others.
Posted on Tuesday, August 29, 2000, 3:16 PM EDT by Xena Dragon (GeneralNews)

Pirate Attack on Moonglow
A messgae from Arayel

Dear All,

As you will have read the city of Moonglow was attacked by pirates Sunday past. Along with a number of other adventurers I was there to help, and to fight. Having gathered at Spiritwood the call came that pirates had been spotted, a number of gates were opened and the 15 or so adventurers filtered through. Expecting an attack from the south we collected around the gate and prepared ourselves.

Before long we realised our error. We hastened to the east gate where the first wave of pirates had already entered the city. To our surprise Kazarin himself was leading the assault. Our plan to capture him went aray when the guards joined in - on neither side. Anyone deemed to be fighting was executed, attackers and defenders alike! In the confusion Kazarin dissappeared. At the time it was unknown whether he was killed or had escaped but as his body was not found amongst the dead it is assumed he survived.

With the defenders fresh and unexpected the first pirate wave was beaten back. But the fight was anything but over. Outside the gates the pirates begain tho reinforce and regroup. We charged. Not having time to regroup they were quickly routed by those that had elected to charge. I shall appologise now to those that should be named during this reprt but one too many bumps to the head has left my memory not what it used to be!

Myself and two others gave chase, and charged right into their landing party. Shocked at our arrival their rections were slow and we cut a bloody swathe in their centre, but it would not last. We were quickly overwhelmed. Surrounded by 10 or more pirates I fought hard but it was a losing battle. My comrades on foot quickly vanished under a pile of pirates and were brutally slain. I continued to fight downing three of the pirates but to no avail, the others kept comming. Another fell to my blade but as I struck him down a mace shattered my shield and I became more vulnerable. (The shield was sold to me under the pretence of indestructability!)

The battle changing point then came. Another pirate fell leaving 6 now, however one of the murderous swine then turned his attention to my trusted steed Storm. A spear dove deep into his chest and his front legs gave out. I managed to block one blade but another slashed his neck and he fell lifeless to the floor. Badly wounded and severly lacking in protection I considered the better part of valor, however instinct told me to stay and fight. Drinking a set of yellow, white and blue potions I felt renewed and I continued to fight. I dove forward my scimitar embedding itself in a pirate chest. He fell and I got a clear view of the landing vessle. Apparently the gypsies accomanying the pirates felt that the fight was now unfair and so a number began incantations.

I turned to face the remaining pirates who turned and fled. Surprisingly unhappy at this event I turned back to the boat. A wave of flame hit me hard and I felt strength leave my body. Three water elementals! Surrounding me I began to take a real beating. Once the pirates saw whos side the elemntals were on they soon regained their courage and I came under a viscous onslaught. Resisting the magic of the elemntals I felt a blade penetrate my plate and drive through my side. Another slipped into my thigh and I turned to run. Slowly I made my way towards help, fighting as I went.

It was then i realised what I had happenned. I had passed behind the main lines where none of our other warriors could see me. Many pirates and elemantals were now engaged in combat with the town saviors and the fight looked to be swinging in our favour. I twisted a bandage round my leg and drank another healing potion. Fortunately a guard saw me as another pirate blow knocked me to the ground. As his sword raised to finish the job a massive halberd swung over my head decapitating my assailant. The guard strode on saying nothing.

I shiethed my blade and pulled my spellbook from its pouch. Mixing the reagents I muttered "In Vas Mani". I felt a surge of magical energy as my wounds closed and my body was repaired. I stood up tall and this time the incantation was different. "Corp Por". An energy bolt flew from my fingers knocking the oncomming pirate from his feet. Wasting no time I pouched my book and charged forward. He raised his blade weakly but to no avail. I arrived and kicked his blade away, my scimitar lept from its shieth slicing across his body and silencing his weak cries for mercy.

I looked around - the pirates were fleeing under the cover of elementals but these too were falling fast. I once again gave chase to the landing site but this time the area was filled with corpses and the those left did not hang around to fight. As the boat left I picked up my bow of power and let fly with some arrows. At least one more fell but there was not a lot to aim at so I turned back to see what fortunes I could find on my attackers bodies.

We returned to spititwood to regail our stories and drink to those lost. The day was won but Kazarin was still loose. As I sat calmly in the Inn I was reminded of something my mentor told me. "There are old warriors and there are bold warriors. There are no old bold warriors" (Elowan of Wind) A lesson I shall now hopefully learn!

I hope this sheds some light on the event and will encourage more of you to take up arms with us when Kazarin next rears his head - he shall not be so lucky again.

Arayel, Famed Warrior and 1st Ranger of The Knights of Death

Yours truly
Posted on Tuesday, August 29, 2000, 2:42 PM EDT by Eldariel (Europa)

Results of Moonglow Council Elections
>>> Trammel Facet News <<<A message from Yoldran.

Last sunday, the official positions for the Moonglow City Council were elected. Sadly, only 4 of the 8 candidates actually appeared and only three positions could be elected. The positions and the persons now holding them are:

Mayor: Yoldran
Town Constable: Kabach Cryonax
Council Advisor: Mysh

The elections were disturbed by the appearence of the guipsy Maia and her pirate companion Kazarin. Both were interested in taking influence on the elections. While Maia tried to bribe the candidates, Kazarin relied on threatening. The picture below shows Kazarin talking with the later elected mayor and Maia in the back.

Since Kazarin could not convince the people to become mayor of Moonglow by threatening them, he walked off enraged and later in the evening attacked Felucca Moonglow with his mateys to take revenge.

The City Council will hold its first meeting this saturday - september 2nd - 19:00cet at the councilor's guild in Trammel Moonglow. All Moonglow citizens are more than welcome to attend!

Yours truly
Posted on Tuesday, August 29, 2000, 2:37 PM EDT by Eldariel (Europa)

6th Minoc Horserace
>>> Trammel Facet News <<<

The sixth Minoc Horserace will be held on wednesday, august 30th, 20:00cet at the Minoc townhall on Trammel.

The route is shown on the map below. It starts at the townhall (1) and leads to the bridge crossing to the mine with the first checkpoint (2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line (3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn (4).

Entry fee is 1000 coins. The money will be distributed by 50%, 35%, 15% for the 1st, 2nd and 3rd respectively. Riders start in groups of 4. The winners of these startup races do a final. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

May the fastest contestant win!
Best wishes,

yours truly
Posted on Tuesday, August 29, 2000, 2:32 PM EDT by Eldariel (Europa)

Maia Redhaeri Tricked!
>>> Felucca Facet News <<<

As reported some days ago, a group of pirates approached Maia at the Moonglow Mayor Elections revealing to her, that they captured Sardisha Li'sant and would exchange her for 20.000gp. Maia agreed to meet the pirates at the Skara Brae docks the following Monday evening.

What Maia did nay know though was, that the pirates, lead by Freia, were hired by the town of Spiritwood to trick Maia, to lure her into a trap. The plan was to lead her to the Rangers Hall north of the Skara Brae docks, where little Ivy should steal a book of utmost importance from her, while the Pirates keep Maia occupied and provide an escape for Ivy if she succeeded.

Yesterday evening a group of Pirates gathered at the appointed meeting place at the docks, while another party hid at the Rangers Hall, waiting patiently for Maia's appearance. Over the time more and more people arrived at the docks though, and the plan seemed to be endangered since the newcomers did nay know about it and thought the pirates indeed had captured Sardisha. The pirates tried to explain the situation without revealing too much of the carefully crafted plan, though the gathered people of course were suspicious. After a while a detachment of the Guardsmen Militia arrived at the scene, suspiciously keepin an eye on the pirates.

It grew later and later, though nay a sign of Maia was to be seen. Apparently she would nay approach the pirates with that many unknown folk around, so people started to take cover near the docks.

Finally, night already had settled in, Maia arrived at the docks. Approaching the pirates, she asked to see Sardisha immediatly, though the pirates, eager to lay hand on gold promised to 'em started to snoop Maia for the gold. When they were satisfied they lead her away from the docks, up the road to the north, while a crowd of people was following behind.

Then everything happened very fast. After Maia entered the hall, Ivy who'd been hiding in the shadows acted quickly, took the book from Maia's backpack and started, protected by Kain Stormraven, to dash for the exit. The gathered crowd, too occupied by the events surrounding em, did nay witness those three little figures escaping from the house. Ivy, followed by Darcy, the tillerman of the pirate's ship, rushed towards the sea, boarding the waiting boat heading for the open sea ... to safety.

Back at the Ranger's Hall hell broke loose. Maia, attacked by the gathered crowd by fierce blows and deadly magic, could nay fend em off and finally collapsed. But, emerging from her body, roaring and ravaging, a wyvern as large as a dragon appeared, instantly attacking those who slew her. A many men died within the hall, and it seemed the Wyvern, which apparently is Maia's spirit animal would be victorious. Someone in the crowd though, I think it might have been Yoldran, warned the people: "She will raise in her human form again, if ye slay the beast!". The wyvern, throwing back its enormous head seemed to laugh, and stopped defending itself. It did come as expected, the wyvern was slain and from it's dead body Maia appeared again in human form, shouting and cursing, yelling that she will have her revenge.

While the battle at the docks still raged the book was brought to Rilla's tent south of Minoc where the book was shown around and people enjoyed their victory. A little later Rilla arrived and the book was given to her. She thanked everyone for helping her, especially the here of the day ... little Ivy. Then Rilla read from the Book of the Silver Wolf by Sarn Takhista:

This book will guarantee my safety, for in it are the records of deeds and accountings of others that will keep them from murdering me. I have served as keeper of records for almost 10 years now, and only because I am one of the few who can read and write. Yet not all is meant for my eyes. I will give this book to my best friend Gregor Li'sant, in the hope that he may keep it well hidden, and that I may stay alive. Maia and the rogue Daryen, have worked together for almost five years now. Below is what I found in the records, copied word for word and if anything happens to me, you will know what and why.

Sister Maia,

Death toll Crossroads:
17 in the last month, 4 were nobles and 1 irritating beggar by name of Scratch.

8 by the cemetary with the old poor lady trick, 3 by Vesper bank, tricked into their deaths

3 Mages by poison dagger ... must get more from Magya. Too bad she only works for me to protect her brat. Reagent stock up by 20 per cent.

Still no success except looting the dead from the silver serpents. Nice idea.

Nearly fifty of those culls and brigands me their deaths. Too bad they do not carry much cash.

The stock of armour is down. You must find a smith to work for you. Try that fool, Feyron Ironhand. Surely you can convince him to do the work we need! Your charms are ... legendary. Kazari has agreed to aid us, but only for gold. He seems to be more and more greedy lately. I wish I could find out what he has planned, but no woman can work her wiles on that man. He will meet his death someday, but he will not fear it. Maybe it will be by my hand. I never have taken much stock in gypsie law or justice. I would kill any who stood in my way, unlike you sister. You would be wise to remember that. Sarn is getting to be a nuisance. It may be time for him to have an ... accident. He wants to take Magya and Rilla away, and that must not happen. She is far too valuable to us. Maybe I shall have him followed when they leave. Why don't you have one of your orc minions do it. They will be happy to do in another hoomie, I'm sure. Karth will do whatever you say. Were he not orc, one would think the fool was in love with you. Who knows? Do what you will with him, but remember that Magya will guess it is our doing, so make it look like an accident. She loves the fool. More's the pity. She could have been very useful to me. Operations expand with two new assassins. I shall send their names to you shortly when I have finished their training. My goal will soon be reached, and I will have the power of all four elementals in my hands! When I do, no corner of Britannia will be safe from me. It still needs a few more years of study, but I do not care. In the end, it will be worth it. And you, sister, shall share in the profits. And Kazari shall, no doubt, get what he wants, too.

An interresting book, that's for sure, revealing much, though little at the same time. Many questions are still left unanswered, but we shall nay give up and aid Rilla wherever we can. Rilla shall be at her tent tonight, at 9pm cet.

Pad O'Lion

Posted on Tuesday, August 29, 2000, 2:29 PM EDT by Pad O'Lion (Europa)

Opening of Ulthuan City Will Be Delayed
A message from Qurant

"Dear peoples of Britannia,

I regretfully announce that the opening of Ulthuan City will be delayed for at least 30 days. This has been the result of a dispute between members in this guild, stating we should not let Drow on the land we claimed for Old Ulthuan. We have shown no tolerance for the Drow, and many know my personal feelings towards Mori'Quessir (High Elven for Drow), but they have been granted a reprieve from British saying they have as much right to the land as we do, so thus is our arguement. So for now, the city of Ulthuan will remain under construction. I gaurantee it will not be longer than 30 days. But it light of this news, Lestat V'lorea, our resident head librarian, has sent me a letter, with some goods news.

Ordermaster of The Order of Ulthuan
[email protected]

And here is the letter he attached from Lestat V'lorea:

"Ladies and Gentlemen,

For recent bad happenings which I am not at liberty to discuss, the opening of the city of Ulthuan, will be shortly stopped. Father Qurant I am sure will release a statement about the situation soon. But as for now, I, Lestat V'lorea, Scholar and Head Librarian of the TOU, am proud to announce Opening Ceremonies for the Ulthuan Library and Magika. Since the godlings are fixing a problem pertaining to bookshelves, libaries will soon be useful again. We here at he L&M have three stories of a wide variety of books, written by many various peoples of Britannia. We will have a opening ceremony where you will find many scholars there to answer your questions, and were are planning for a guest speaker. For now the ceremony will be planned for September 5th, but if the godlings take longer, we will reschedule. For runes to the library, contact the TOU at Qurant's email address, [email protected]."

Lestat V'lorea

Posted on Tuesday, August 29, 2000, 2:27 PM EDT by Eldariel (Europa)

Stone Workshop to be Given Away Thursday
>>> Felucca Facet News <<<Tesla, Mayor of Humility, sent us the following reminder:
Greetings all ! There are two announcements I'd like to make today.

First, as some of you know by now, we are changing the pit fights to Thursday nights. Contestant tickets go on sale at 8:30 eastern, and are limited, so if you intend on entering, be sure to come early. There is a set of general rules on our website Humility and complete, current rules are in a book on both the counter and patio of The Bloody Keg. It is strongly recommend that if you intend on entering the competition, that your use both of these sources (also, for their safety, please stable your mount before joining us)

Second, as we have been going through some changes, we are announcing this as a Grand Reopening of The Bloody Keg. We invite all to come for drink, food and friendship. Our bartenders are always up for a little wager on the fights, so don't come empty handed, unless you are competing. :) As a prize for our grand reopening, we are offering a small stone workshop, located just steps from the guard zone south west of Britain to the winner of 8/31/99.

There is a rune on the counter of the tavern if you would like to view the property in person.

As always, good luck, and we hope to see you there !
Mayor of Humility

Posted on Tuesday, August 29, 2000, 1:51 PM EDT by Pfredd Mudd (Chesapeake)

Recent Connection Issues
Melantus posted the following on the Connectivity Forum, concering the recent connection issues:

I have made a couple of posts about the recent connection issues, and have already messaged Tyrant about them. I think we have a couple of different things going on here. The first are reported connection problems and lag (mainly on LS but I've also seen Atlantic and Pacific mentioned) from about 2 weeks ago or so. The other was a problem that occurred last week where a major fiber optic cable in Georgia (USA) was cut by some work crews. The repair of that took several hours and affected substantial section of the internet. Traffic had to be re-routed around this break, which meant for more conjested internet traffic lanes on other areas.

I am more concerned about the unknown in this, the connection problems that have been going on longer then that one day that the cable was damaged. I have seen quite a few emails the past few days from Tyrant and folks in network operations, basically working to stay on top of any possible problem. They are focusing attention on this. What I want to know are more details from you if you are having a connection problem still. Details such as how long has this been going on, what does your trace look like, etc. Not everyone will be able to connect smoothly when using the internet. The internet is not a wide open highway with flawless connection lanes. In fact, it only gets more crowded every day. If I can get some good information, then I can speak with some folks here and we can get this situation understood better and hopefully fixed as much as possible.

Online Community Coordinator
Ultima Online
[email protected]
Posted on Tuesday, August 29, 2000, 1:49 PM EDT by Sambolc (GeneralNews)

Zyrn Captures Jared and the Staff
>>> Felucca Facet News <<< Mayor Soloman sent us the following disturbing news:
Zyrn has struck again! The news is dire indeed. It seems he has captured Jared and along with him, the Staff of Tempest's. Now that he has the staff he may have the power to defeat the benevolent dragon Zephyr, and destroy Aryslan. Zyrn gave Aryslan 24 hours to surrender! What ever shall we do?

Things are coming to a head. We will need help more than ever! Zyrn said 24 hours, that means sometime around 9:00 pm est.

Aryslan town leaders will meet Monday (8/28) at 8:00pm to decide on whether to surrender to Mazrim and Zyrn. We will need to raise the largest army ever seen to defend the town if we vote to fight instead of surrender. I implore all who hold Aryslan dear to come and show their support so that we may somehow survive!

Mayor Soloman

Posted on Tuesday, August 29, 2000, 1:42 PM EDT by Pfredd Mudd (Chesapeake)

Signs of Life
>>> Felucca Facet News <<< Johari sent us the following interesting information:
While doing a bit of exploring on the Isle of Moonglow, my mate JOHN discovered a patch of poppies growing. Normally a patch of poppies would not be odd, but we were in Felluca!!! We discussed the patch for a few minutes and the possiblities his find raises.

We decedied to look for more life in the area and found a small tree growing in the area too! These two signs of life carry hope. Perhaps our scorched world is in a rebirth.

Johari, V*A

I took a trip to Felucca, to verify that there are indeed signs of rebirth on Moonglow, and indeed there are. The poppies are located near the Sorcerer's Guild, on SE Moonglow.
Posted on Tuesday, August 29, 2000, 1:35 PM EDT by Pfredd Mudd (Chesapeake)

Bards and Booze: A Surefire Combination for Fun!
>>> Trammel Facet News <<<This just in from our friends at the Silver Stag Tavern:
On August 30th, and every subsequent Wednesday at 7pm CST (5pm PST), the Trammel-based Silver Stag Tavern hosts "Bardic Circle," a round table night for storytellers, poets, and the discussion of topics in Britannia. Refreshments and food will be sold at this event by local bartenders, while bards share tales of adventure, romance, and wonder around the rustic settings of the Silver Stag.

More information about the Silver Stag and directions can be found at The Silver Stag Tavern, ( Sounds like good times to me!
Posted on Tuesday, August 29, 2000, 12:57 PM EDT by Nadia (GreatLakes)

The Battle of Sanctuary
>>> Trammel Facet News <<<
As the sun slowly set a chill fell over the defenders of Sanctuary. You could almost feel the tension in the air as we waited for the Army of Darkness to come. Hour after hour we waited with restless clanks of armor, the low murmur of voices and the occasional roar of a dragon filling the air.

Suddenly at exactly midnight the attack began! The sky was lit by spells and dragon flames as we got our first glimpse of the enemy. It was enough to cause any man to fear for his soul. Orcs with their terrible weapons of destruction, Vampires with their long fangs and gruesome appearances, Knights of Darkness, terrible mages, and human warriors all bent on our destruction! Then the battle was engaged. It swirled around the crossroads with men and creatures on both sides rapidly falling. There was no love lost here, no toying with your enemy, no quarter asked or given. This was a fight to the death plain and simple, a battle between good and evil with both intent on winning.

Our army of defenders were receiving heavy losses when a dragon's death scream filled the air! The loss of the dragon meant that it was time to pull in the reinforcements. From inside and on top of buildings our allies poured out, lashing out with sword and spell. For the first time the enemy realized that defeat was near, yet on they still fought! Not a single one retreated and it cost us mightily in life. Vampires were thrown down only to jump up and laugh at us; orcs fought with an inhuman ferocity even unto death itself it seemed. Evil warriors and mages banded together in a final hope of victory.

But it was not to be; the forces of Good overwhelmed them eventually and as the sun rose the final group of attackers were dispatched. The defenders, weary and all suffering from some types of wounds, gathered together. Out of the crowd White Lotus appeared with her group of defenders.

"Sanctuary was saved today by you, our loyal friends and allies!" she cried. "But the amulet was lost in the battle. Our spies report no rejoicing in the Camps of Evil so it could be a third party is now involved in this!"

All of us suffered mixed feelings at these words, joy for saving the citizens and city of Sanctuary, shock at hearing the amulet was lost, and dread at wondering who the third party was. We all gathered our wounded and dead and headed off to our respective towns wondering what was in store for us now, and what the future held.

[OOC: We the people of Sanctuary would like to thank all (good and evil) who participated in the battle by throwing a party in your honor! No hostilities will be tolerated; this is for your enjoyment only! This is a chance to bury the hatchet so to speak and get ready for the future events.]

Jon von Darkmoor, Ranger of The City of Sanctuary

Congratulations, brave soldiers of Sanctuary! May your search for the amulet yield such a positive outcome. Details to come on the party!
Posted on Tuesday, August 29, 2000, 12:13 PM EDT by Nadia (GreatLakes)

OSI cancels free accounts
Volunteers were shocked when they received the following letter from
Jack Wood, External Support Coordinator for Origin Systems:
    "Dear Counselor Volunteers,

    Due to changes in the industry regarding volunteers, effective
    September 30, 2000, OSI will no longer provide free player accounts
    or other added value to members of all UO Volunteer Programs."
Further he writes:
    "In order to keep your account active, you will need to provide a
    billing option for your account prior to October 1st, 2000. To do this:

    2. Select the option to "Modify Existing Account"
    3. Again, select the option to "Modify An Account"
    4. Log in using your current 'comped' account name and password
    5. Select the option to "Set Up a Monthly Billing Plan"
    6. Enter your updated account and billing information

    We will be mailing volunteers a revised Terms of Service for those
    that wish to remain in the Counselor program. In order to continue
    to participate as a volunteer, you will need to sign and return this
    ToS along with a photocopy of your driver's license or other ID that
    can verify your age."
A sad day for the volunteer programs, as the free account was the one
and only reward counselors received for their help and service.
However, leading Counselors try to get in touch with Origin to find a
new way to reward the volunteers, in order to keep up the outstanding
customer support in the future.
Posted on Tuesday, August 29, 2000, 11:49 AM EDT by Casanova (GeneralNews)

Party on with the Men-in-Blue!
>>> Trammel Facet News <<<
Hello Citizens of Great Lakes!

We The Counselors of the Central Region would like to invite you to our Counselor Party!

Each month we hold a Counselor Appreciation party for all Counselors in the Central Region and to honor those that have won Counselor of the Month! Please join us for food and drinks at the Britain Counselors Guild hall, in Trammel, on Tuesday August 29, at 8:00pm CST (9:00pm EST). The Guild hall can be found at (8°26'N 12°47'E) coordinates at the northern tip of the city between the stone mage's tower and Blackthorn's Island. We hope to see you all there!!


Lead Counselor Lady Destiny
Central Region
Ultima Online

Posted on Tuesday, August 29, 2000, 11:28 AM EDT by Nadia (GreatLakes)

Drachenfels Housing Contest
The following announcement was found on the Stratics Drachenfels Board :
The Drachenfels decorating contest for this year is started... it will be running thru to the end of October and all are welcome to come. The contest it :
  • Free to enter
  • No restriction on house design or chosen facet
  • GRAND PRIZE of a Furniture Dye Tub to the winner
  • Runners up prizes of cash and small houses
  • Consolidation prizes of a fruitbasket to the worst dressed houses
The kind Drastin of Catskills Shard, Red Sonja of DF and Malfus of DF have sponsored this event and we hope to attract a large number of contestants. Icq me for more information on 60886272 or send me an email.

Thank you,

Malfus of DF
Malfus is also looking for impartial reputable judges. If you feel you are the right person for this, please contact him.
Posted on Tuesday, August 29, 2000, 6:33 AM EDT by Bel d'Ajoor (Drachenfels)

New Siege Reporter On Board
Greetings fine veterans of Britannia,

In my many travels throughout the universe, I have never seen a place quite so interesting as the world that you call Siege Perilous. I am told that only the most skilled and experienced warriors stand even a chance of survival in this land and, therefore, I intend to spend a great deal of time here so that I might see for myself how true warriors should behave themselves. It is vitally important that I get the most accurate information possible on this subject to complete my journals. So, I will be looking to you, the citizens of this land, to help provide me with the best information possible on important events and issues that go on here. In turn, I will gladly share my observations with you here so that, in the end, we will find ourselves collectively much wiser.

Also, in my journeys, I always make a special effort to frequent as many pubs and taverns as possible so that I can... eh... rate and document them. So far, the best guide I have found to places of this nature has been compiled here by the Pirates of the Codex If you have more information to share about this or any other types of establishments, I would love to hear about it.
See ya around,

Ford Prefect
Siege Perilous Reporter

Posted on Monday, August 28, 2000, 10:51 PM EDT by Ford Prefect (SiegePerilous)

How to Capture Giddeon Night
It is often hard to determine how one can do things in terms of game mechanics and manage to role play certain activities. Capturing a person is certainly one of those things since we are limited to peace or war modes, not 'grab the arm and give them a half nelson' mode. Because of that and with so much interest and concern surrounding the death of Dove and the substansial reward offered for the capture of the murder suspect, Giddeon Night, this information has been offered to explain the circumstances for his capture.

Some concern has been expressed about a number of issues surrounding the Dove Murder plot in regards to the reward for Giddeon Night. I thought it might help those seeking the reward, especially those new to role play and some of the methods role players use to simulate "capture".

First, a quick recap of the reward as I know it thus far:

20K: Knights of Yew - for Night's live capture
20K: General Drankiotis Sokur - for Night's live capture if turned over to the proper authorities (ie. The Crown...or him as its representative)
10K: White Lotus Mages - for Night's live capture
10K: Community Center Vendors - for Night's live capture
30K: Valance the Healer, a one time assistant to Lady Dove - for Night's live capture
Standing Total: 90K...if he's alive

Now, the concern. How do you capture a person on Trammel, especially if you're not hilighted, when you can't even stamina block him? First, he may not always be on Trammel. True, he has been so far, but some events might find him on Felucca. Second, he will "play" his capture under the following conditions:

1. He is killed by a hilighted person(s) who remain at his body and wait for him either to return after resurrecting or resurrect him themselves. If they just walk off before he can get him back, he'll assume they left him for dead. That would be very unfortunate, both for claiming the reward and for Dove's return.

2. If Night is sufficiently out numbered and out maneuvered. He's no dumby, if hard pressed, he'll surrender. After all, he still has the stone with Dove's soul to bargain his way out if he has to. He loves profit, but there's no profit in dying.

For those wondering if anyone has even seen this murderer, Night has been spotted several times already but the scenarios didn't allow for him to be captured:

1. Nhil saw him in Kith Kanan's Trammel vendor tower (along the road that is Kinship mainstreet in Felucca). Though she was in no real danger since she isn't hilighted to him, she still played her character's natural reaction which was to slip outside and run for the docks.

2. GrayDeath ran into Night at the Skara Brae ferry. However, GrayDeath was on the ferry and Night was on his boat (Night was hoping to catch hilighted people using the ferry and pick them off from his boat). In that situation, there was no way for GrayDeath to physically reach Night. GrayDeath is a mage, so if he had been hilighted, he could have cast a spell. However, as he discovered when his friend came into view, Night had already set coordinates with the tillerman before GrayDeath ever spotted him, so with a word, he was sailing out of range. Under those conditions, he might have hit Night once with a spell, but he wouldn't have killed him with it (so I highly doubt being on either facet would have mattered).

3. Members of one hunting party (many of them hilighted) somehow stumbled on Night hiding behind the building across from Dove's Community Center (I assume one was tracking and zeroed in on Night...the man had already "walked over" Night but should not have received any "you push something invisable" message on I am assuming he was a tracker). A mage came up to reveal where the other person indicated. Night tried to recall three times and all three times the location was blocked. Meanwhile, the mage cast invisability by mistake and the others there were caught in a nasty bit of lag-wind. Night made a bee-line for the Skara Brae shoreline and was out to sea in minutes.

So...he has been spotted, he is out there to catch, and I will follow those two methods allowing for capture if either scenario occur. Now, standing in front of Night with only a sword and saying "halt" will most likely get you either an arrow in your backside or a fleeting glimpse of Night as he runs in the opposite direction. One person, especially if they are not hilighted, does not constitute "out numbered".

One method of trapping him exists out there already...but you have to ask the people who know it (so far they haven't had enough people to try it). Does that seem like I'm saying go out and track down the people who have been most active thus far? Of course. That was my original intent with this whole afford players a reason to meet other players that they otherwise wouldn't have met.

Hope that helps,
Player of Giddeon Night

I hope it clears things up and good luck to those seeking this reward.
Posted on Monday, August 28, 2000, 9:59 PM EDT by Obsidion (Catskills)

KoB Wedding Bells
>>> Felucca Facet News <<<
Hail All,

I come to you this evening with great news. There is going to be a wedding among the ranks of the Knights of Britannia.

Furie, Guildmistress of KoB, and Tinkerer, Knight(Paladin) of KoB will be wed in the days to follow. I just wanted to congratulate both of you and I wish you both nothing but happiness. Everyone Is welcome so bring your hanky and share in a wondrous event with us all!!!

You Are Cordially Invited To The Wedding Of Furie & Tinkerer Come and rejoice with us as we begin our lives as one!!

  • Location: Nujel'm Palace
  • Time: Ceremony to begin at 7:30 pm CST On Sept.20th

DON'T BE LATE!!!! There will be food, merriment, and drinking at the palace after the wedding.


Phyre, Warrior of KoB

Posted on Monday, August 28, 2000, 9:41 PM EDT by Helper (GreatLakes)

Grimoire Fight Night Results
>>> Felucca Facet News <<<WHOA!! Guess who won Grimoire's Tempest Event?! This was a 1 vs. 1, generously sponsored by Tempest, who donated his winnings from previous Grimoire Events.

1st place: Tempest
2nd place: Castro
3rd place: Homer

The turnout of fighters was so large, we almost had a new Grimoire record! Unfortunately, two fighters disappeared along the course of the event, forcing them to forfeit their match during the semi-final round.

Adam Ant and members of his guild, GUL, graced us with their presence and a few GUL members also participated in the event.

Everyone did VERY well and hats off to the fighters!! The competition was extremely tough and I must admit that the fighters are raising the caliber of the dueling to a higher level. Good job!

Last but not least, many thanks to the Grimoire staff. Big thank yous to Mianoumi, Mishra, Kelly Kindred, Lost, LeeLu, and Cardinal Kryx. The event ran so smoothly due to your presence.

It was a lot of fun and I hope to see you all next week =o)

Baby-Grimoire Staff
Posted on Monday, August 28, 2000, 7:54 PM EDT by Pelle Svanslos (NapaValley)

AOL Legends: Reporters Wanted
Ug Hummies!

One day, not so long ago, I was just a simple orc with a scholary interest in the hummie language. I was a target (for ridicule and thrown objects) to hummies and orcs alike. Now, mere months later, I am a high profile editor for this very shard! What happened, you ask?

Simple! I took my knack for writing and parlayed it into an exciting career as a reporter for UOSS stratics. Well, perhaps "career" is a strong choice of words for a volunteer profession, but it sure beats mining in terms of keeping the mind alive.

Perhaps writing for UOSS AOL Legends can help you achieve a new life! I am currently looking for active, talented citizens of our shard to supplement our outstanding two-humanoid team of top-notch Ultima Online reporters. As a volunteer you are required to:

  • Be a talented writer
  • Be an active, knowledgeable member of the Legends (thanks Queen Xavier!) community
  • Be willing to attend events and quests, interview VIPs, report news of interest to the community
  • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
  • Have a familiarity with basic HTML
  • Be pro-active
Were you reading that list thinking "Wow! That sounds like me?" Well, if so, apply right now! Do not pass go, do not collect 200 shinny gold pieces. Fill out the following questionnaire and email it to me at [email protected] with "AOL Legends Application" in the title.
  • 1.Real name
  • 2.Contact email address
  • 3.ICQ number (if applicable)
  • 4.Character name (this must be the name of the character you will be using as your potential shard reporter)
  • 5.Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal
  • 6.Answer this: Why do you wish to be a shard reporter for UOSS?
  • 7.Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)
  • 8.Any questions???
Applications are due no later than midnight September 2, 2000. There will be no exceptions!!!

Good luck to all applicants and Praise Minax!

Posted on Monday, August 28, 2000, 7:25 PM EDT by Ithunk (LegendsAOL)

Bad Karma PvP Tourney
>>> Felucca Facet News <<<It is time again for Another Bad Karma PvP tourney. Same rules as usual, 1 on 1 pvp. We will be having these just about every Tuesday night at 10 pm Pacific time. Our last tourney was a great success and we hope to see more of you out on the battle field again. For more information on our town location plz visit

*6 potions per fight
*NO poisoned weapons
*No magic weapons
*NO summoning creatures
*NO looting

*Staff of Bad Karma reserve right to apply any rules that may come as needed. All issues will be resolved after the fights. The Fight Ref will make all final calls.

WE invite all order and chaos to come and REPRESENT!!! Tournament is open to all. Entry fee 2k

1st place-50% of total entry fee loot
2nd place-35% of total entry fee loot
3rd place-15% of total entry fee loot

Bad Karma Staff
Posted on Monday, August 28, 2000, 7:20 PM EDT by Pelle Svanslos (NapaValley)

Trinsic Flee Market
>>> Trammel Facet News <<<Ug Hummies!

The following event was reported on the UO Calender of Events.

The Brotherhood of the Arcane is sponsoring a Trinsic Flee Market on September 2 from 3:00 to 5:00 pm EST. Read on for details:

"Ok all you folks who love the city of Trisnic (sic) it's time to come back to your city and have some fun and make some cash at the same time. Looking for that special sword or just in need of some fish steaks? Well here's your chance to buy sell trade and role play. Guilds can also set up for recuiting."
The event is listed as being a "beginner" event, so presumably you can find it on Trammel. One thing we orcs aren't short of is fleas, so you can be sure I'll be there trying to share them with you and your livestock.

Praise Minax!

Posted on Monday, August 28, 2000, 7:03 PM EDT by Ithunk (LegendsAOL)

Client Patch 2.00f Update (DirectX 7.0)
The following was just posted to FYI on the website:
Client Patch 2.00f Update

We have released a client patch to address crash issues related to mage hats. Additionally, this patch updates support for DirectX 7.0. If you do not have DirectX 7.0 installed on your computer, you will be unable to hear sound effects and music unless you upgrade your DirectX version. You may download the correct version at .

If you have any difficulty receiving this patch, please check the following:

  • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
  • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at .
  • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit . If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected] .
Posted on Monday, August 28, 2000, 6:59 PM EDT by Joshua Rowan (GeneralNews)

The City of Churches
Hail all,

The call has come out from Tuatha De Dannan, Master Alchemist located in Adelaide, South Australia for interested parties for a in a Players Meet.

As yet there is no date set, but this is a request for people interesting in having a meet to email him and then arrangements can be made as to When and Where.

Tuatha can be contacted on email of: [email protected]

So, good luck with getting an Adelaide Players Luncheon under way, both Melbourne, Brisbane and Sydney ones have gone down a treat.

Von Ravend, Oceania Stratics Reporter
Posted on Sunday, August 27, 2000, 9:15 PM EDT by Von Ravend (Oceania)

Your going to need a bigger boat!!!
Hail to all,
I am scribing this down here in a effort to alert the good Fisherfolk of Oceania of a dangerous threat in the already treacherous waters of Brittania. One of our contractors has recently approached me with news regarding the already dangerous Sea Serpents that inhabit the deep waters of our fair land. This is the parchment I received....

"It......It was big. Twas no matter, I'd dealt with that kind of thing before. The colours of the creature were a pale blue, indicating to me the Serpent had followed my line from the deepest ocean bed. I quickly threw down the line, and drew the crossbow which I had strapped across my back. Then, before I even fired, I was wracked with extreme heat! I'd heard of magic's like these being cast by Gazers, and Gargoyles, but this was a SERPENT!!!.
Without a second thought, I yelled at my Tillerman to unfurl the sail, and I quickly sped away from the monster, attempting in vain to bandage my wounds. It followed for a short time, but then seemed to tire of the chase and disappeared from my view.

So, in light of these events, I hereby petition for an increase in salary, including a danger payment of......."

So, is it that the Serpents of the Deep are getting stronger? Our Outriders are currently compiling more information on this phenomenon. We shall report more..

Rogan Kai
Master of Langley (CIA)

Thanks for that Rogan,
Von Ravend, Oceania Stratics Reporter
Posted on Sunday, August 27, 2000, 8:42 PM EDT by Von Ravend (Oceania)

Trade School of Britianna
>>> Felucca Facet News <<<Are you tired of spending all your time stuck in your tower pouring over tomes of acrane lore, with no one to admire all your knowledge? Are you a retired blacksmith who wants to teach the next generation the tricks of the trade? Do you just know how to survive in a world of cut-throats and theives? Well, if you have any knowledge to share to a class, this is for you!!!

I am starting a school in the Lyaceum in Moonglow in Felucca. If this venture is successful, we will be expanding into Trammel as well. If you feel that you would make a good teacher, or have any suggestions at all, please feel free to e-mail me Ng of the HCD
Posted on Sunday, August 27, 2000, 7:02 PM EDT by BeBadd (GreatLakes)

2nd "Champions of Britannia" Tourney Slated
>>> Felucca Facet News <<<Greetings, fellow travelers!

It's my distinct pleasure to bring you this latest message from the esteemed Marco Polo. The second "Champion of Britannia" tourney has been scheduled. Warriors and battle mages from across the land are invited to test their prowess in the pits of Jhelom! For further information, read on, pilgrims.

Greetings Adventurer's. It comes that time again, the time for a Swordsman take out his blade and sharpen it back to life. It is time for the studious mage to refresh her knowledge in the arcane arts. It is time for the wandering bard to visit the lands of Felucca inside the Jhelom Fighting Pits, to prepare a tale of valor and glory from a tournament know as the Champions of Britannia. Yes, friends, the second tournament of one of Sosaria's greatest events! I, Marco Polo, will be your host once again to see who is the mightiest person of all the lands. As things stand from the last tournament, Comedus, Guildmaster of Gladiators holds the title as Champion of Britannia. The tournament will be held this upcoming weekend on the 2nd of September, at 8 PM CST, and will close all entries at 9 PM CST (basically a one hour window to get a ticket into the match). The fees to enter still are 1k. If you are going to be late, I must be notified 48 hours before the tournament. The latest one can be is 45 mins. The Grand Prize stands at 30k currently, but may be raised due to contributing guilds. I will give an update on the tournament come midweek and the end result of those guilds that have contributed. The rules of the match are the same as the last:

  • All magical items during the match, except spellbooks, reagents, and scrolls, will not be allowed. This does include Glacial Staffs...
  • GM armor and weaponry are allowed.
  • No poisoned weapons will be allowed.
  • The will be no creatures of any sort (including horses) allowed in a match.
  • Mages will be held responsible for how many reagents they bring into a match.
  • Regents will be provided for sale be an allocated vendor in the arena. This also applies with armor, weapons, and bandages.
  • If you exit the fighting line once, it will be considered a warning. Exiting twice will be considered your forfeiture to the match.
  • The grand prize to the victor will be awarded after the match at the bank in Jhelom in the form of a check from Marco Polo.
  • All players are expected to act in a peacetime manner when they are not in a match, until the tourney is declared over.
  • There will be no looting, whatsoever, after a match.
  • The entrance fee is nonrefundable, so if you pay, you'd better fight.

    I hope to see a crowd of high-spirited individuals when time of the tournament begins.

    Marco Polo, Guildmaster of Legends of Sosaria
    "Fortune and Glory, Kid... Fortune and Glory..." ~Indiana Jones

  • Congratulations to Comedus for taking the first event. It's my understanding that he defeated a battle mage in the final event, to claim the title of "Champion of Britannia". I'd also like to congratulate the mage for a fine showing, but alas, his name has not been supplied to me. (hint, hint)

    Until next we meet, safe journeys to you, one and all.

    Posted on Sunday, August 27, 2000, 6:57 PM EDT by Cyn (LegendsAOL)

    A New Runelibrary
    >>> Trammel Facet News <<<A message from Platax Spinnatus

    The runelibary is on Fire Ilse Trammel and run by Platax Spinnatus. It has a good system to find the rune to the place you need. There are also vendors. 2 Vendors who sell reagents, one sells scrolls and a GM smith will be added later this coming week. The vendors are stocked twice a day (at least) and handle fair prices (50NS for 250gpc, for example) The UO AM coordinates are x4638 y3282. It really is a place worth visiting.

    Yours truly
    Posted on Sunday, August 27, 2000, 1:25 PM EDT by Eldariel (Europa)

    Orcish Horde Defeated in the South
    >>> Trammel Facet News <<<We received the following report from Gideon, which was later confirmed by the Britain guards.
    Hail !

    A few days ago, a captain of the Britain guards, Berkeley, came to the western bank of Britain and told all of the heroes gathered there about an ambush of Orcs against a guard patrol between Britain and Trinsic.

    He asked us to gather a task force and releave the poor souls who were faced with an overwhelming enemy. Even the Town Criers tried to get more people to join the holy quest against this evil brethren.

    Unfortunately there were only a few men and women brave enough to face this dire threat and so only a small group ventured out to help the courageous guards and bring rightful vengeance upon the cowardly orc hordes.

    Shortly before the bridge we found the gruesome remains of the former guard patrol, all of them already eaten. Only a few enemy corpses were left to decay and we saw that only two members of the patrol could prevail until we came to the rescue. The following fights were terrible and although we could heal one of the guardsmen, Derfel, he later lost his life against a bunch of orcs and some evil mages.

    After what seemed a very long time, we finally were victorious and had crushed all Orc forces and their allies, the ettins, trolls and some traitorous human mages in the region, but to our sadness only one member of the patrol survived the battles, the fair Magdalen.

    The dutiful maiden headed right back after the attack to her current station at Trinsic to report the incident, while we went back to Britain and received a personal recommendation from the guard captain and promised him to stand ready and face any crisis that may be coming forth in the near future.

    Peace be with thee.

    Thanks for your report Gideon.
    Posted on Sunday, August 27, 2000, 11:50 AM EDT by Bel d'Ajoor (Drachenfels)

    Pirates Raid Moonglow!
    >>> Felucca Facet News <<<Hail fellow Britanians!

    Grave news reached me from the town of Moonglow. Yesterday evening a large band of Pirates raided the fair town of Moonglow. The marauding mob was led by Kazarin, leader of the Clayne Achyron, a vile pirate who is said to be connected to Maia herself. Unfortunately Kazarin escaped the trap, that was laid out for him, and fled the town, leaving behind a large number of deadly wounded mates. It will surely take some time before Kazarin can muster another crew for his revenge.

    Pad O'Lion
    Posted on Sunday, August 27, 2000, 10:40 AM EDT by Pad O'Lion (Europa)

    Pirates Negotiating with Maia the Gypsie
    >>> Trammel Facet News <<<I received this interresting piece of information from an unknown observer at the Moonglow Mayor elections:

    Hail ye!

    Yesterday evening, while I was observing the election of the Moonglow Mayor, I overheard a very intriguing conversation between two smelly pirates and Maia the Gypsie. Apparently those two courageous pirates dared to blackmail Maia, completely unaware that their lives were in grave danger to be taken from 'em. It seems those pirates, belonging to a crew, led by a captain named Freia, somehow managed to kidnap Sardisha Li'sant, the outlawed gypsie girl of Clayne Achyron, who was aiding the Guardsmen Militia and Spiritwood to unveil some of Maia's plots. Maia, who thought Sardisha to be dead, seemed very surprised and furious when she heard, Sardisha was still alive. Eagerly she agreed to meet the Pirates at the Skara Brae Docks on Monday evening, bringing 20.000gp to pay those filthy pirates.


    An Observer

    Pad O'Lion

    Posted on Sunday, August 27, 2000, 10:33 AM EDT by Pad O'Lion (Europa)

    War comes to Felucca!
    >>> Felucca Facet News <<<Greetings, fellow travelers!

    This evening, as I was suffering from a bout of greater poison, an arrow riddled pigeon lit upon my faithful horse, Honor. Being a bird of "impeckable manners," (pun intended) said bird waited patiently while I gasped and groaned my way to the safety of a waiting ship. After quaffing a cure potion or two, I relieved the bird of its' message. Sent by Comedus, of the Gladiator Guild, the message was brief and to the point. War has descended upon the barren lands of Felucca! Read on, pilgrims.

    Hail and well met! Be it known to all people, that the War faction of the Gladiators has declared war on the evil forces of LoD, or Legion of Death! The Powers of good shall prevail against these misfits. Our forces are far superior in experience and skill if not numbers. Any honorable warrior or magician may join the fight of good and evil on the Felucca facet. If ye follow the Virtues and wish to join this just and worthy struggle, send word to Comedus and I'll forward directions to the New Roman Empire.

    Maximus and Comedus
    Legends first and only Dynamic Duo

    I'm sure that blacksmiths across the land rejoice to hear such news. Ith'unk will certainly be beside himself when he learns of this titanic struggle between us "hummies". Stay tuned for further developements.

    Until next we meet, safe journeys to you, one and all.

    Posted on Sunday, August 27, 2000, 2:06 AM EDT by Cyn (LegendsAOL)

    Community Center Vendors Offer Reward
    >>> Trammel Facet News <<<Another chapter unfolds in the Giddeon Night saga, with the vendors of the Community Center offering their own reward for the capture of their master's murderer...

    A somberness presided over the small room in Dove the Healer's Community Center, despite the number of occupants. Mercedes, the grandmaster leather merchant, rested her chin on her cupped hands and let out a long sigh. Kerwin, seated next to her, nodded his unspoken agreement. The cloth and clothing vendor, Azina, attempted to avoid the discomfort of current events by looking forlornly out the east facing window.

    "Well, what a sorry lot we all are," chided Alyssand, breaking the silence. She cast her gaze about her colleagues, and shook her head. "This villian, Night or whatever he calls himself, strikes down that sweet old lady, right in the next room while we were all jabberin' on about business, and now here we sit...full of 'isn't it aweful' but not moving an inch to help." The eyes of her fellow vendors quickly found great interest in the floor boards or the tops of their boots.

    Derek spoke up meekly from his bench. "We ain't no buncha warriors, Alyssand. What'cha 'spect merchants, the likes o' we, can be doin' 'bout all this anyhow?"

    Alyssand glared needles from her corner at having their impotence in the matter laid out so plainly. "We ain't even much merchants lately," Julius chimed in, "what with all our masters busy in the man hunt. I've not had new stock in a week." The others nodded in reference to their similar lack of inventory.

    "Well, we can't just sit here, learning of events second hand from gossipy patrons," retorted Alyssand, desperate to find some meaningful course of action.

    Clint cleared his throat. The others fell silent as the eldest of their number straightened on his bench. "There is the ransom," he began, scanning the others under grey brows. "We may not fight. We may only be merchants, as you say. But we know the value of a coin." His fellows nodded their agreement.

    Julius caught on the quickest. "Aye...aye, the ransom," he said, loosening his purse string and peering into the pouch. "I've 1,500 or more from my earnings." He looked back up at his senior.

    Clint nodded once. "I've over 2,000 m'self I'd add."

    A flurry of counting followed. Julius, his bags almost always emptied of food and bandages by needy clients, passed around one of his pouches. By the time it made the rounds, 10,000 coin filled it to bursting. Clint eyed the contents and nodded satisfactorily.

    "Poor woman," Azina murmured to herself, turning again to the window, "checking up on us for comforts, cookies and drink, the very minutes before she died."

    "Aye," answered Clint,"but this might help and tis all we can do." The rest echoed his opinion.

    "Give the coin ta that older fella, Beren, that chops wood 'ere. 'ell 'old it fer us in the crates til someone comes claimin' it," put in Kerwin. "e's a trustworthy sort. Ma master done got free lumber from 'im fer bows, so's I doubt coin 'as much of a shine fer 'im."

    Later that night, Beren was charged with the coin...10,000 gold offered by the vendors of Dove's Community Center for the arrest of her killer, Giddeon Night.

    This brings the grand total offered for the arrest of Giddeon Night, also known as Jhubal, to 60,000 gold. More information regarding this manhunt can be found by scrolling down through recent posts.

    Posted on Sunday, August 27, 2000, 1:34 AM EDT by Lady Eve (Catskills)

    The United Blacksmiths Holding Classes
    >>> Trammel Facet News <<<This missive arrived from Theros Ironfeld, a grandmaster in the ranks of the United Blacksmiths of Britannia...

    Tired of running through the woods all day and night, and not finding a thing? Want to settle down a bit, but just don't know what to do with all the free time? Ever thought of becoming a blacksmith, but never got around to it due to a lack of funds and knowlege?

    Well, now's the perfect time! We, the United Blacksmiths of Britannia, have decided to help out aspiring young blacksmiths. Join us next Saturday, September 9th, at 5:00pm EST for the grand opening of one of the very first schools dedicated solely to blacksmiths!

    The gathering will take place at the school house, a log cabin located right behind the Britain Graveyard, near the northwest corner; just look for the gathering of people.

    In addition to the United Blacksmiths opening our doors to the public, students of the school will receive detailed classroom instruction on the workings of metal smithing. Additionally, all students will be friended to the school house and issued a secure chest to hold their class materials and equipment.

    Classroom instruction will include lectures by guest speakers, detailed information on blacksmithing, and even field trips all over the land! Students will also receive tools to gather raw materials.

    Best of all, it's free! The tuition, the tools, housing. All you have to do is show up for class!

    Interested yet? Need more information? Drop by the school and speak with any UBB member, or contact me via pigeon, at 29749420!

    And you can always contact us through the message board available here, or fill out an application for enrollment in our school!

    Aspiring smiths are encouraged to participate in this event, as the United Blacksmiths of Britannia have become the definitive source for smithing over the years. Best of luck to all students enrolling, and don't forget an apple for the teacher!

    Posted on Sunday, August 27, 2000, 1:23 AM EDT by Lady Eve (Catskills)

    Grizwald's and Andariel's wedding was incorrectly posted as being at 9pm tonight PST. It is 10pm PST at the YMCA.

    We apologize for any inconvenience.
    Posted on Saturday, August 26, 2000, 11:59 PM EDT by Tyril (Sonoma)

    GL Wedding Engagement
    I would like to announce that my good friend, Aureal Glimmermoon of the Cult of the Azure Dragon, and Alabaster Slade of the Black Company are engaged and going to get married, the date has not been set yet but I will keep everyone updated on the wedding. Congratulations and good luck to you both.

    Amazon Princess of the Order of the Crescent Moon,
    Kina Dragmire

    Posted on Saturday, August 26, 2000, 10:43 PM EDT by Helper (GreatLakes)

    Farland Clan Party
    Hail Great Lakes!

    The Farland Clan would like to invite you all to a get together this September 2nd (Saturday), Labor Day weekend. We will be dining at Smokey Joe's restaurant at 2 pm (CST). It is located in Carbondale, Illinois at the corner of Highway 51 (Illinois Avenue) and College Street. Illinois Avenue is commonly called "The Strip" to the locals. In the event the crowd gets too large for the restaurant we will move to a banquet hall. We don't want the fire marshalls crashing us. Price of attendance is what you spend on your food.

    We hope to see a lot of people there for some great food and some great conversation!

    Also I would like to thank our Great Lakes reporter Nephalia for posting our announcements. We will post a follow up about the fun we had.

    Fair Winds,
    Angus Farland

    Posted on Saturday, August 26, 2000, 9:38 PM EDT by Helper (GreatLakes)

    Two Hearts, Two Worlds to Join
    A wedding of unusual elements will be held tonight at the YMCA as Grizwald and the Orc Andariel exchange vows of love. The wedding will be at 9pm Pacific Standard time. Gifts are not required, but appreciated. Please come and share the joy of Grizwald and Andariel as they prove two races can live in peace, when love is a factor.

    See you there!

    Posted on Saturday, August 26, 2000, 9:10 PM EDT by Tyril (Sonoma)

    Stumbull Opening a Success!

    If you didn't manage to get to the grand opening of the Stumbull Inn, we are truly sorry. It was a tremendous opening and we are very grateful to all who participated. Through the efforts of a LOT of visitors and staff, the night went better than could have been expected. We were honored to be visited by Seer Zianna who gave us her best wishes and visited through most of the night, even soaking her feet in the hot tub to rest from her travels. We were also graced by the visits of two counselors and a companion who unfortunately I will have to leave anonymous as I was away picking up additional supplies of liquor at the time. *grins*

    At seven o'clock under the central skies, we opened to a small crowd of ten visitors. This quickly grew into a more sizable crowd of over thirty people or more. Some folks would leave only to be replaced by more visitors! As the tongues of the crowd got looser with ales and fine liquors, we moved into a storytelling session of "Best Deaths" we had witnessed or experienced. Some were humorous, and others tragic and spellbinding. We did, in fact, lose track of time and unfortunately had to limit the amount of participants which is a shame. Perhaps we will host this again, as I for one, was intrigued by the patrons experiences! The "best death" story was told by Malis Farland who was awarded a 5k prize in gold for his efforts. The 2nd prize of 2k was won by Caiden and Zero coming in at third was awarded colored sandals. I assure you that the judging was difficult as each contestant had a unique story to tell!

    At the ending of the storytelling, we moved into auctioning some "rare" and "semi rare" items from the tavern, most gracious donations to the tavern from our resident rare hunter Lady Sierra who boasts a vendor on the premises. Red Devil himself and Sheena McBlade of RD's auction house in Felucca were on hand to auction off the items such as empty fruit baskets, a vanquishing scimitar, closed barrels, whips, sandals, and too much to list. We raised a considerable amount of gold to put into future events and would like to extend a hearty THANK YOU to all who bid and to Red Devil (who really knows how to work a crowd!) and Sheena for taking the time to help out!

    Now it turned to my favorite event of the night, where I had the pleasure to award the winner of the "house raffle" contest their new home. Altair had purchased the winning key to the locked chest, and together we moongated to Skara Brae in Felucca where he was presented his first home. Together, myself, and his two companions Jade Moon and Melody Jax had the pleasure of seeing his excitement as he moved in. I only wish everyone could have come along with us!

    Upon my return I found the "drunken darts" competition well underway being hosted by a newcomer to the tavern Snowflake. Fortunately, no one missed the target in their drunken state! We ended up extending the grand opening well into the late hours of the night and the last of the tired staff finally rested around 1 am.
    In conclusion there is no possible way that I can properly thank all who attended. We were honored by the Mayor of TarValon Zebulon, and the Mayor of Athel Thoren showing at the event. EdGuardo Preceptor of HCD, Helper prominent member of TUR, and so many more VIPs paid a visit, it was simply overwhelming to say the least. Finally, I would like to thank all the staff who gave of themselves so much to bring this off. Satan Himself for donating time and ingots to give away free gm weapons and armor to all who asked! Sierra for her generous donations and assisting in the auction and registering guests. Snowflake for stepping in to help run an event when frankly we were sooo worn out. Special thanks to Zebulon for covering the bar for me so well. Like to hire him full time if he wasn't a mayor *snicker* Thanks to Zorn for passing out runes in Britain and helping with the heavy drink consumption. (whew over 300 bottles in an hour). A hearty welcome to our newest bartender Danath Daekar and Jack Flannigan, our Senior Bartender (ladies, beware!). We are most grateful for the help! And lastly to my wife Forsaken who without her organizational skills, this never would have been possible.

    Thanks to you all that I may have missed. Be sure to come on back and visit. We have only just begun!

    Mayor of Trinsic
    Owner Stumbull Inn
    Posted on Saturday, August 26, 2000, 7:40 PM EDT by Nephalia D'laine (GreatLakes)

    Moonglow to Host Virtues Event
    >>> Trammel Facet News <<<An invitiation from the city of Moonglow.

    As the tide of light and darkness toils back and forth, please take a moment to stop in to hear one side of the story. The City State of MoonGlow will be holding a sermon on the Virtues. This week will touch on the Virtue of Sacrifice and the sacrifice of the soldier Garner. The Church is located south of the MTC Head Quarters on the pennisula.

    Where: Church of Honesty
    When: Sunday 26th at 9:30 PM

    Yours in Light,

    Thank you for the word Cerdic.

    Posted on Saturday, August 26, 2000, 7:06 PM EDT by Aleph Aeirs (Atlantic)

    BNN - An Invitation to the Feast of Spirits
    >>> Trammel Facet News <<<This recently appeared in the BNN on the website:
    Lord Agnacio Aug 20 2000 5:05PM

    Hail Citizens of Britannia,

    Allow me to introduce myself, I am Lord Agnacio, a scholarly noble born in the City of Skara Brae. In my time I have read many a book, and pondered over many a tale, but nothing has intrigued me more than that of the history of our land. Countless hours of my life have been poured into reading about great wars, monstrous villains, valiant heroes, and most recently, hallmark festivals that have yet to be equaled - such as the once-proud Skara Brae tradition of the Feast of Spirits.

    Long fallen into disuse, on one of the hottest days of the summer, when the sun brings the most light to the soul, all citizens gathered around to hold this Feast of Spirits. Every single year this Feast was held, Skara Brae, the City of Spirituality, would close its shops and begin celebration. This was a time for citizens to sit back, and reflect upon all that made their Spirits soar. They would mingle with other citizens, play games, attend shows, challenge each other at various contests, and most importantly, enjoy themselves and their lives. To conclude, a huge banquet would mark the end of the Feast, with friends confiding in friends their resolutions for the upcoming year.

    However, none of this happens anymore. As time went by, year after year, the tradition began to die. Each year as more and more of the townspeople became obsessed with their busy lives, there was no time to attend. Fewer and fewer people continued to attend, until no one showed at all.

    Yet the death of this Feast was only the symptom of a much larger problem. Can you not sense the decline of Spirit throughout the land? As I make my strolls through the towns, everywhere I look stand more and more disheartened people going about their daily tasks, for no reason other than they know nothing better. Hard work and toil has chipped away at our Spirit for so very long, that a Virtue, which once served as our guiding beacon, has become muddled and obscured, and as result we have become lost.

    It is for that very reason that I sought out my new partner, the merchant Bert, and have invested a great fortune into constructing the massive Faire Grounds upon his land. Mark my word citizens, the Feast of Spirits will be held once again. Let us all rejoice in games and show and good cheer! Let us make plans for our future and renew our Spirit! It shall be not just a time of joy, but also a time of thought, as we reflect upon those qualities that make our Spirits soar.

    With no further hesitation:

    I Cordially Invite You To Attend the Skara Brae Feast of Spirits

    Date: Sunday, Sept. 3, 2000

    Time: Noon PST to Midnight PST

    Where: The Skara Brae Faire Grounds, located North-East of Skara Brae, at 47o 32'S 25o 47'W, in Trammel

    What to Expect: Food, fun, drink and game! There are currently many events planned, ranging from scavenger hunts to arena brawls against rare and exotic beasts, however...

    Why should my associates and I be the only ones allowed to provide for a good time? We wish to open it up to you, and to all citizens, to run events at the Feast. This is a chance for your guild, city, tavern, town, etc. to stand up and be noticed, and to do so in a way that benefits countless others. Come, be creative, and share the Spirit you have with everyone!

    Now, for a number of reasons, ranging from avoiding scheduling conflicts (e.g. use of the stage), to ensuring that all events are kept within the Spirit of the event, I ask that you please submit all events prior for approval. To make this easy for all involved, I ask that all submissions be made using the following format:

    Name of Event:

    Organization/Person Holding the Event:

    Needed Faire Facilities (Stage, Arena, Tables, Bar, Pond, etc.):

    Requested Time to Start Event (PST) (Include three):

    Estimated Length of Event:

    Event Description:

    Any Other Information/Comments You Wish to Include:

    The deadline for event submissions will be Wednesday, August 30, but it is strongly recommended you get your submissions in early to secure one of your requested timeslots.

    As a final note, I will be extremely busy with preparation work these next couple of weeks, so I ask that you please direct any questions, or event submissions, towards Seer Eliar.

    Thank you for your interest, and I look forward to seeing you at the Feast!

    Your Friend,
    Lord Agnacio
    Posted on Saturday, August 26, 2000, 3:53 PM EDT by Ce'Nedra Willow (Baja)

    BNN - Skara Brae Faire Grounds Constructed
    >>> Trammel Facet News <<<This recently appeared in the BNN on the website:
    By: Hank Danger Aug 15 2000 7:53PM

    Agnacio, nobleman of Skara Brae, and Bert, the Magincian merchant who became Skara Brae's largest landowner overnight, announced today that they were entering a partnership. The move puzzled and confused many people, both among those who watch the nobility and those who track the land's merchants.

    "It must be a great move for Bert", said Jeremy, a scribe in Yew. "He has found an independently wealthy nobleman to partner with, but I truly wonder what Agnacio thinks he will get out of it. Something like this has to have a very specific purpose."

    Goriel, a Trinsic shop owner, was equally puzzled. "I personally don't see what Bert is looking for here. Agnacio is known as a bit of a philantropist, but he has no real interest in the mechant's craft. He can supply gold, of course, but I know of a dozen potential partners for Bert who are equally wealthy and who would prove more useful on the commercial side of things." While the pair has not revealed the purpose of their partnership, one immediate result has been felt. Skara Brae's craftsmen were asked for one last flurry of activity as Agnacio's plan came together today, and the purpose behind the nobleman's purchases has been revealed. Today on Bert's fields near Skara Brae stands a stage, an arena, a statue, a banquet table... and more.

    "Agnacio's craftsmen are very talented", said the famed architect Benton. "Not only are these constructions well-made and well-designed, they've also been erected almost overnight. That must have taken a lot of work, and I must say, I am impressed." Strong approval from a man who has been known to harshly critique the style of Lord Blackthorne's residence.

    Prominently displayed on banners around the field are the words, "Skara Brae Faire Grounds". It seems Agnacio's intent was to give Skara Brae one thing it was direly missing: a place to hold its festivals and holidays.

    Rachel, a fighter from Jhelom, was especially excited by the closed arena. "A fine place for dueling", she comments. "Just the right size, not so large that one has to run forever to catch his opponent, but not so small as to make strategy useless." "My friend and I snuck in and tried the stage", said Jean, a young lass of the town who aspires to be a bard. "There's lots of seating for the audience and I love how the sound carries."

    Not all mysteries have been solved in Skara Brae, however. "Looking at the calendar, I see no holidays coming", said Jessica, scribe to the town's mayor. "Agnacio might be preparing for the next big feast, but that is a few months from now, so why all the haste?"

    Some, like Jean, don't care. "I think Agnacio and Bert are planning a party, and whatever the occasion, I plan to enjoy myself."

    Posted on Saturday, August 26, 2000, 3:49 PM EDT by Ce'Nedra Willow (Baja)

    Despise Outfitters Temporarily Closing Shop
    >>> Felucca Facet News <<<
    The time hath come.
    This is a notice to the inhabitants of Baja that the fine shop of Despise Outfitters will be temporarily closing its doors on or about the 31st of August.

    This is only temporary, as my country has called for my assistance and it is my duty to go. We will be reopening sometime in December with a grand reopening party, contests and prizes will be awarded. This shop has a long history as it was placed many moons ago by a fine man named Doc. Over time we became friends and the house became my base for my mining operations. About eight months ago Doc found his time was short, and as a gift of eternal friendship passed the mining hut to me. As I toiled my way to Grandmaster Smith, I found many people who agreed that this would make a fine quality weapons and armor shop. Soon Despise Outfitters was opened.

    In seven short months we have had almost 7,000 visitors to our humble place, and more come each day. I feel that I will let my regulars down, knowing that they will no longer get there daily fresh armor and wepons, along with the bandages and potions needed to vanquish evil. We still will have some activity in the time of closure. Sepultera II and Logan II have graciously offered to keep the building in good repair, also offering ressurections, curing, and healing services to those in need. As always we do not discriminate based on profession or notority. Murderers are welcome alongside the glorious lords as long as everyone gets along.

    When the time to reopen comes, prizes to attendees will include: GM crafted armor and weapons along with high quality magic items. We plan on a large scale dungeon crawl and several contests in the front yard. I have included a portrait of our little shop, along with the radar map showing the location. We are easy to locate, settled between the pass from Britain to the dungeon Despise. I hope to see many of you prior to the closure and even more after we open again, bigger and better.

    With that said, I bid you good day and safe travels!
    Grandmaster Smith, owner Despise Outfitters

    Thankye, Riccardo, for this announcement.
    Posted on Saturday, August 26, 2000, 3:40 PM EDT by Ce'Nedra Willow (Baja)

    Valhallen Legion Chicken Fight Today at 9pm PST
    >>> Felucca Facet News <<<
    The Valhallan Legion is proud to present a CHICKEN FIGHT on the 26th of August, next Saturday at 9pm Pacific Time!

    There will be a 2,000 gold entrance fee and you bring the chicken, the winner gets 3/4 of the total pot!

    Do not worry about troublesome players, anyone who trys to PVP in the tower will be BANNER immediatly by TVL bouncers, all should feel safe!

    Want more information? Goto the official TVL webpage.

    Hope to see you there!

    Fulgar, Dread Captain of The Valhallan Legion

    Thankye, Fulgar, for this announcement.
    Posted on Saturday, August 26, 2000, 3:28 PM EDT by Ce'Nedra Willow (Baja)

    A Governing Body In Britain.
    >>> Trammel Facet News <<<Proposal To Forming A Governing Body In Britain

    To the honorable Lord British and Knights of the noblest order of Britain, I bring forth this proposal.

    You will perhaps wonder that an obscure person, who has not the honor to be known to your lordship, should presume to address you in this manner. But that a man who has written something with a design to promote Useful Knowledge and Virtue in the world should make choice of your lordship for his patron, will not be thought strange by any one that is not altogether unacquainted with the present state of the virtue and learning, and consequently ignorant how great an ornament and support you are to both.

    Yet, nothing could have induced me to make you this present of my poor
    endeavors, were I not encouraged by that candour and native goodness which is so bright a part in your lordship's character. I might add, my lord, that the extraordinary favour and bounty you have been pleased to show towards our Society gave me hopes you would not be unwilling to countenance the studies of my idea. These considerations determined me to lay this proposal at your lordship's feet, and the rather because I was ambitious to have it known that I am with the truest and most profound respect, on account of that learning and virtue which the world so justly admires in your lordship.

    You’re lordship's most humble and devoted servant

    WHAT I here make public has, after a long and scrupulous thought, seemed to me evidently true and useful to establish a governing body in city of Britain (Trammel). Whether it is so or not, I am content the reader should impartially examine the possibilities. I like to forward an open invitation to anyone who is willing to put forth his or her heart and soul to help in this cause. I know many have tried and all have failed but if we don’t’ try then we have failed already. Below is list of my ideas, a starting point and I am open to yours.

    Governing Body

    Prime Minister
    Deputy Prime Minister
    Lord Chancellor
    Secretary of Foreign Affairs
    Secretary of Defense
    Head of House of Lords
    Secretary of Treasury
    Head of House of Commons
    Secretary of Culture

    House Commons
    None at this point!

    House of Lords
    Captain of the Guard
    Captain of King’s Bodyguard
    Knights of Order

    I make it my request that the reader suspend his/her judgment till he/she has once at least read the whole through with that degree of attention and thought which the subject matter shall seem to deserve.

    I am not pointing myself as Prime Minister and on one will be guaranteed any position in the house for helping. Once the framework is created then everyone who is interested in a position will be elected by open vote. The framework includes, the charter, responsibilities for each positions, and codes of conduct. I know there are people out there who share the same vision as I do. I need people with a vision, destination and a compass and less in need of road map. We often don’t know what the terrain ahead will be like or what we will need to go through. Much will depend on our judgment at the time but an inner compass will always give us directions. I always believe that you can buy a person’s hand but you can’t by his/her heart. Person’s heart is where his/her enthusiasm is. You can buy person’s back but you can’t buy his/her brain. That’s where his/her creativity, ingenuity and resourcefulness are. Please join me this Saturday night(September, 2) in the Lord British’s throne room at 8pm CST.

    Your Servant,

    ICQ# 12237255
    Email: [email protected]
    Posted on Saturday, August 26, 2000, 2:38 PM EDT by BeBadd (GreatLakes)

    Grand Opening at the Kangaroo Saloon
    >>> Trammel Facet News <<<This announcement arrived regarding the grand opening of two new establishments, to be held on Saturday evening...

    Taull Stranger and Charlie Tuna are pleased to announce the opening of their new store, Outback Outfitters, and pub, the Kangaroo Saloon. All Catskills residents are invited to attend the grand opening celebration this Saturday, August 26, starting at 10pm EST.

    The activities will take place at the saloon, located at 114o15'N, 9o59'W, on a peninsula north of the Justice shrine. Gates and recall runes will be provided on the south side of the First Bank of Britain from 9:50pm to 10:05pm and again from 10:55pm to 11:05pm.

    The first 100 customers who arrive between 10pm and 11pm will receive a free application of deadly poison to a weapon of their choice.

    And from 11pm to midnight, there will be free weapon and armor repairs, in addition to free crafting of weapons, armor, furniture and house add-ons for those who supply the raw materials.

    Throughout the night, free food and booze will be provided, along with a number of door prizes, including scrolls, grandmaster armor and weapons, potion kegs, rune books, treasure maps, magic weapons, and more!

    Come join us for a cold beverage, a game of checkers, a chance at great prizes, and the opportunity to make new friends!

    Sounds like a good time, with plenty of chances to take home something valuable for free. The proprietors would appreciate your support!

    Posted on Saturday, August 26, 2000, 2:31 PM EDT by Lady Eve (Catskills)

    T2A Upgrade for Everyone
    Thanks to Xariov for sharing a copy of the letter he just received from OSI offering to upgrade his UO Account to include the T2A Lands (Papua/Delucia) for free. Here is the relevan't paragraph:
    "We are currently optimizing our game to support the T2A (The Second Age) client only. Our records indicate that you have not yet upgraded to the T2A version. At this time, we are offering to supply you with the T2A CD free of charge. To ensure that you receive the CD, you need to be sure that your shipping/billing address in our Account Management System is accurate."
    No word yet on exactly what this may mean for gameplay, but when we find out we'll make sure to let you know!
    Posted on Saturday, August 26, 2000, 2:00 PM EDT by Joshua Rowan (GeneralNews)

    UOCC Chat Log Posted
    The complete log of the Eighteenth UO Celebrity chat with Three Companions has been posted, and is available from the UO House of Commons web site.
    Posted on Saturday, August 26, 2000, 12:07 PM EDT by Xena Dragon (CommunityNews)

    The Grand Opening of the Knights Rest Tavern
    >>> Trammel Facet News <<<We received this notice from Arthur, a cook and bartender for the Knights Rest Tavern...

    I would like to announce the Grand Opening of the Knights Rest Tavern, to be held at 1:00pm EST this Sunday, August 27th.

    The Knights Rest is located due east of the Yew Abbey, and southeast of the Yew Moongate. I hope to see you there!

    Citizens are encouraged to stop by and support this new establishment. The proprietors will appreciate your patronage!

    Posted on Saturday, August 26, 2000, 10:34 AM EDT by Lady Eve (Catskills)

    Staff of Tempest's Finally Found!
    >>> Felucca Facet News <<< Jamlyn Hakkendyn sent us the following:
    A man by the name of Todd came into Aryslan one evening while we were planning our nightly trasure hunt. He clamed he had a map of his that needed done, so we decided to help him do it.

    After we found his treasure and began to retire for the night, Zyrn the elementalist attacked the town and specifically, invaded the new Church of Aryslan. Its not known why the church was attacked, the only thing the citizens came up with was becouse the treasure hunters met there, he wanted it destroyed.

    The next evening Todd came again to Aryslan for another treasure hunt. As we went on our hunt, we reminded him that Elindor the Mage waas looking for him. We then returned to Aryslan to find Elindor at the town center, and the two began to talk.

    Todd's real name was discovered, it was Jared. Jared knew Elindor from long ago it seems, and Elindor had Jared hide a special chest away for him in the swamps of Britain. Elindor asked Jared if he knew where the map was that lead the way to the treasure. Jared them told everyone he had sold the treasure map to a man named Jacob.

    Jared proceeded to tell us that Jacob could be found in the towns that start with the letter M. That lead us to many towns, so our forces were split and we made our search for him. We began looking on the town shipwrights.

    Lexia Hakkendyn found Jacob in the Moonglow Shipwright. The citizens of Aryslan heard of this and quickly made thier way to his location. He proceeded to tell us of a place where pillars stand in a circle. He wanted us to make a map for him at that location, and Barnibus of the Iron Brigade knew of this place. Jacob told us he would only wait a half an hour for us, for itf we did not return he would leave Moonglow. We made our way to the location in the jungles, only to hear the Banshee cries as we always do in Aryslan, when the undead invade.

    After hearing the echos in the woods, we came closer to the pillars that stood in a circle. Barnibus quickly began to make the map, but undead started attacking form all directions, along with Zyrn the elementalist. Many citizens gave thier lives so that we could protect Barnibus so he could make his map. He made the map, and we made our way back to Jacob in Moonglow.

    Upon arrival i told him of what happened to us while making the map, he seemed to know Zyrn quite well, and told us he used to be a mage in Moonglow. The mages guild casted him out. We gave him the map we made, and then he gave us the map we were looking for, the map to the Staff of the Tempests.

    Returning to Aryslan, i found in the woods to the west at the pool of Gaia, Cordell Swiftmender, a healer that now resides at the pool. I asked him many htings, he seems to know much about Mazrim and Aryslan. I reccomend you all take a visit to him, for he has much information for everyone. Saying these key words i have found, will let you know much about Mazrim and Aryslan. The keys words i found are as, Elindor, Aryslan, Zyrn, Zephyr, Staff of Tempests, healer, colleagues, pool, flowers, hail, mazrim, elementals, fence, signs, more. I am sure there are many other commands out there, and i look forward to hearing what else Cordell has to say about the war of Mazrim vs' Aryslan. He is also known as the town crier.

    Jared eventually showed up after an hour and half, telling us the map that Jacob gave us was sending us to the swamps of Britain. We then made our way to the swamps, battling many lizardmen before finding the treasure itself, the staff of Tempests. The staff was hidden in the bottom of the treasure chest. Elindor made a deal with Jared. Jared could keep the gold found in the treasure as payment, however the special items inside the chests were to go to Elindor and the leaders of Aryslan. Jared was very happy to see the staff, as were all of us, for we have been searching for it for months now. Also a tempest elemental, which was blue, seemed to be guarding the staff. It attacked us with all kinds of elementals.

    We returned to Aryslan once again to give the staff back to Elindor. Upon our return, we returned to a destroyed and ruin town. undead covered the town in every direction, and bodied everywhere. It seems Zyrn attacked the town while most of our forces were away looking for the staff. The undead turned our once beutiful eagle statue into a rotten crow statue with glowing red eyes. To make matters worse, Jared was seen running away form Aryslan with the Staff of Tempests. Right as we thought the war was in our favor, now is against us more then ever.

    Jamlyn Hakkendyn

    Posted on Saturday, August 26, 2000, 9:46 AM EDT by Pfredd Mudd (Chesapeake)

    Zyrn the Elementalist
    >>> Felucca Facet News <<< The Nex Lords sent us the following:
    While in the Lich Lord room, Zyrn the Elementalist appeared and threatened Lost Wun and Angel Eyes. He told them to leave at once. Since they were being attacked by a Lich Lord and not knowing Zyrn's strength, they were forced to flee.

    The two warriors decided to return to Deciet and entered the first room where the Water Elementals roam. To their suprise, there was Zyrn himself atop the center stone in the room. He once again threatened the two by summoning the room full of Water Elementals.

    Angel Eyes then asked to speak with him and asked what he wanted. He began to speak of Mazrim and The City of Aryslan. Not knowing too much about his history there, Zyrn mocked Angel Eyes and threatend all to leave at once. The Water Elementals began to close in. Before the warriors fled again, Angel Eyes shouted "As long as warriors as I exist, you will never take control." Zyrn responded with "Oh, is that so?" The encounter ended with Angel Eyes saying "Remember my name." Zyrn's last words were " Oh, I will." The Elementals then proceeded with a full attack forcing the warriors to leave the dungeon. Angel Eyes, Lost Wun and thier guild, The NeX Lords, will now spend their time seeking out Zyrn and be fully involved in this situation. Angel Eyes and The Nex Lords have a few more words for Zyrn...

    More records of this enounter can be found here.

    Posted on Saturday, August 26, 2000, 9:40 AM EDT by Pfredd Mudd (Chesapeake)

    Wedding of the Century
    >>> Trammel Facet News <<< We recently received this invitation:
    Wedding of the Century! Come one, Come all!

    The Glorious Lord StudPuppy and Glorious Lady Dolcinea are to be wed the night of September 23rd, in Lord British's Castle in Trammel at 8PM Eastern. Reception to follow.

    The bride and groom have spared no expense to make this a memorable day for the Chesapeake community. Help these two join their altruistic forces and unrelenting love. Many players who needed help in any way as they started in the game were probably touched by their generosity and kindness. They have given alot to this community, so lets make this a great event for them. All are invited.

    Any one interested in helping please feel free to e-mail me.

    Posted on Saturday, August 26, 2000, 7:58 AM EDT by Pfredd Mudd (Chesapeake)

    Kinship Village Dedication Festival Reminder
    >>> Felucca Facet News <<<This letter arrived unsigned, regarding the rededication festival to be held in Kinship this Sunday, the 27th...

    "For reasons that will be explained at the start of the festival, the founders of Kinship Village have decided to rededicate the lovely statue that sits behind the Kinship Village Hall.

    In conjunction with this rededication, we will be having a celebration festival to which everyone is invited! We plan to celebrate the village, it's people, it's visitors - everyone who has taken part in our long, rich history, and everyone who will take part in its future. Come to see the newly dedicated statue and participate in the festival events!

    On Sunday, August 27th at 7pm EDT Eastern, the festival will begin just behind the Kinship Village Hall at the Statue. Hosted by Kith Kanan of Clan N'eilean, of Kinship Village, a number of events are planned througout the course of the evening.

    7:00pm - 7:30pm: The Statue Rededication

    A brief speech will be given at the statue by three of the village founders - Cuchulain ap'Kes, Aeryk ap'Dalaigh, and Ari ni'Dalaigh. The founders will "unveil" the new statue and talk about what the dedication means.

    7:30pm - 8:30pm: The Walk Of Might

    Returning by popular demand! There will be two tables, each with 1000 logs, placed a distance apart. Each contestant must lift all the logs and take them to the opposite table. The Contestant need not lift all the logs at once, and can take as many trips back and forth as are needed. The event is timed and the fastest to do it wins. The judges timekeeping is the only relevant time, and his decision is final. Once an amount of logs are picked up, they may not be dropped until the contestant reaches the other table. Magical assistance is not allowed, nor is cutting the logs into boards, or using a pack animal or other creature. The contestants take turns during the challenge.

    8:30pm - 9:30pm: The Great Fruit Race

    This is a variation on the game played at the Neilean Christmas party last year; those of you who attended that party will recognize and be familiar with the rules. The contestants enter in pairs, with one person designated as receiver, and the other as grabber. All contestants line up at a mark on the fields, with crates filled with dozens of fruits placed on the opposite side of the field. After the host counts to three, all grabbers must run across to the crates, grab as many fruits as they can, and run back and hand them to the receiver. Once all the fruits are taken, each receiver counts how many fruits their team was able to acquire, with the team with the least being knocked out. The host refills the crates with a new fruit for a few more rounds, until a winner is determined through who has the most fruit at the end of the competition.

    9:30pm - 10:30pm: The Impersonation Game

    There will be a restriction on the number of entrants allowed into this contest. Each contestant has five minutes to do an impersonation of as many people as they can. Each contestant is only allowed to impersonate by dressing up and using emotes; they cannot speak. The contestant can only continue onto their next impersonation when someone in the crowd shouts the correct name of who they were impersonating, at which point the contestant must emote *correct* before continuing onto the next impersonation. The winner is the contestant who performs the most impersonations in their alloted five minutes. Again, the timekeeper's watch is the only relevant one.

    10:30pm: Scavenger Hunt

    This is the all time Scavenger Hunt, on a scale previously unheard of! Details remain locked behind magically sealed doors to prevent anyone getting a head start. This competition will last until a winner is found.

    Please note, all event times are approximate - each event will start after the previous and end when it's done."

    This sounds like an incredible event, and all citizens are encouraged to attend! If you don't know where Kinship is, follow the road leading east out of mainland Skara Brae to locate it.

    Posted on Saturday, August 26, 2000, 3:43 AM EDT by Lady Eve (Catskills)

    Wandering Healers Disappearing Near Vesper
    >>> Trammel Facet News <<<The following report came to us courtesy of Thomas Dillan, a member of the Vesper City Government...

    The Vesper City Government has recently been faced with a problem that has upset many adventurers and caused companies to lose a lot of money. The whole trouble started a few months ago, with the disappearance of wandering healers slightly north and east of Vesper city.

    Disappearing citizens was a common occurrence during these times, so no one turned their heads when this was reported. New suspicions arose, however, as more healers began to disappear.

    Adventurers were begining to worry, for without the assistance of wandering healers, an unfortunate accident could lead to the loss of all their belongings.

    Bodies of the missing healers began to turn up, as well as new victims, all completely mutilated.

    "Ve don't know vat ist 'appening to zese 'ealers," said a local detective. "From vat I have found, der ist no vay een determing vat.. or 'oo did zese."

    The Vesper City Government has found it is now difficult to find wandering healers for hire for this area.

    "Everyone leaves for that area from our healer establishment in Yew," says one of the healers offered a job in the woods, "but they never came back, nor was any word heard from them."

    Detectives are begining to scavenge the area in an effort to find clues that will reveal information regarding this mystery, but nothing has been discovered.

    "These bodies are so mutilated, or so efficiently disposed of, that we have no idea where to start. No broken twigs, no footprints, not even one bent blade of grass! This is either a very smart monster or some kind of... I don't know words to describe a human who could accomplish this!"

    There have been no eye witnesses as we expect that anyone who saw this thing never lived to tell the tale. We urge caution for all citizens wanting to venture into this area, and would like the public to know investigators are working on narrowing down the source of this problem...

    This report is disturbing in its implications. Citizens are encouraged to assist the Vesper City Government in any way they can, regarding these mysterious murders.
    Posted on Saturday, August 26, 2000, 1:20 AM EDT by Lady Eve (Catskills)

    Leif's Reagent Auction Announced
    >>> Felucca Facet News <<<The following announcement was sent to use by Leif of the Order of the Griffon, regarding an upcoming reagent auction...

    On September 4th (Labor Day), Leif's First Annual Reagent Auction will be held, at the following locations:

    • Felucca: "The Griffon Ironworks", 131o55'N - 52o14'E

    • Trammel: "Leif's Reagents", 131o55'N - 52o14'E

    The primary auction site will be on the Felucca facet, but you may place bids from the Trammel facet. Should communications crystals not be functioning at the time, I will have someone relaying the bids via ICQ.

    8:00am EST - Registration

    When you arrive at either auction site, you will be required to place a 60,000 gold piece bank check deposit to enter. This is to keep people from fooling around and causing trouble once the auction starts. If you cause trouble, out you go and the check stays. Simple as that. At registration, you will be given a book with your bidding number in it to be used during the auction. The book will also be used for the silent auction later in the day (see below for details).

    9:55am EST - Communication Check

    Prior to the start of the auction, we will conduct a communication check. This will be to determine if everybody at the auction can be heard by the bid checkers. We will ask everyone to sound off their bid number in sequential order, starting with 001, to see if they can be heard. This will not be effected by your connection to the game. That, I'm afraid, is up to you to maintain.

    10:00am EST - Reagent Auction Begins

    When the reagent auction begins, we will ask that you refrain from any unnecessary conversation or gestures. To place a bid on the current lot being auctioned, simply say or yell your bid number followed by the amount you are offering, separated by a slash.

    Please do not use "k" or "K" for thousand values, and be sure to use commas to separate the zeros of large bids (i.e. 60,000). This will significantly reduce confusion regarding amounts bid.

    After successfully purchasing a lot, we would ask that you make your way to the registrar to pay for your purchase. You do not have to claim your goods then, but payment will be required at this time. Any lots that are not paid for by the end of the auction will be reauctioned. Goods can be collected at breaks or at a later date to be arranged.

    Lots being offered during the reagent auction can be found here.

    1:00pm EST - Lunch Break

    A one hour break will be held, possibly sooner, depending on the length of the reagent auction.

    2:00pm EST - Item Auction

    At this point, items will go up for auction, using the same system as detailed above for reagents.

    Lots being offered during the item auction can be found here.

    A break will be held at 4:00pm EST, if necessary, and the event is set to conclude at 5:00pm EST, at which point all business matters will need to be wrapped up.

    There are incredible lots up for sale at this auction, including quantities of 20,000 of each reagent! For more information, including details regarding a possible silent auction, please refer to the Griffon Ironworks skypage.

    Posted on Saturday, August 26, 2000, 1:09 AM EDT by Lady Eve (Catskills)

    Information Revealed Regarding Giddeon Night
    >>> Trammel Facet News <<<This missive was sent to us by Dove Healer, regarding the fugitive murderer known as Giddeon Night...

    A bottle of wine, a round of strong Vesper cheese, and a copy of the previous day's town crier sheet. Well stocked for several hours of comfort, Giddeon Night laid back against the large river oak. He set the champagne flute close at hand on one of the flatter roots that held the tiny island together somewhere off the coast of Trinsic. He sampled the cheese with a connoisuer's palate and settled into a little light reading. "Rewards for Giddeon Night Reach 50,000" His eyes narrowed as he skimmed over the print. He paused to fill his glass, then continued down the page.

    "Combined ransoms for the outlaw Giddeon Night, suspected murderer of Dove the Healer, have reached 50,000 gold. Kicked off by the Knights of Yew's Morpheus von Streliz with 10,000, the virtuous protectors of the wooded north recently raised their offer to 20,000, with the stipulation that Night must be delivered alive. This bounty has been augmented by General Drankiotis Sokus, Officer of the Crown, with another 20,000 if Night is delivered into royal custody. Finally, The White Lotus Mages have upped the ante with thier own offer of 10,000 gold. Sources indicate that Giddeon Night, also traveling by the alias of Jhubal, is frequently disguised in varrying garb, though he is not thought to employ an actual diguise kit. He is described as a bald, dark skinned man of uncommon stature. His prefered method of transportation, no doubt to avoid detection, is travel by ship. All authorities seem bent on his capture, rather than delivery of his head. Any citizens attempting to approach Night are urged to use extreme caution."

    Night arched an eyebrow. He finished the wine slowly, contemplating the possible ramifications that this steadily rising sum might have on his plans. Certainly, he would no longer be able to employ the Pirates for help, as he had in the foiled ambush planned against the Knights of Yew the previous evening. The 1,000 gold he had offered for each knight's head hadn't secured him even one, what with the Pirates having been slaughtered by a much larger, unexpected force consisting not only of knights, but Shadow Rangers and Free Corps. With that sort of opposition, and now this size bounty, Night would fully expect his sometime cohorts to turn on him without a second thought. "For that much," he mused to himself with a wry grin, "I might turn myself in."

    Event Information

    The Dove Murder plot is an open player-run event, occuring mainly in Trammel. It is intended to bring players together so that interaction in this plot might lead to increased interaction in future play, through introducing citizens to other fine people they might not otherwise have met. It is an open-ended, unscripted plot. This means that player actions and reactions drive the plot itself and the nightly events are determined more by participants than by myself and those helping me run the story.

    However, being a lover of realism in my role play, do not expect answers or clues to be readily handed out. The character of Giddeon Night will be working hard to avoid capture (though I do promise to have him in-game from 8:00pm-11:00pm EST every night until his capture, so he is out there to be found). Those unfamiliar with the plot thus far will want to contact the groups that have been working on the case to gain any previously acquired leads.

    My only request, in that this is a role played event, is to please limit your knowledge to what is only your in-character knowledge. Posted stories on Stratics and other forums will be used to give behind the scenes enjoyment, to flesh out the story. However, unless posted as in-character information, such as the original bounties, these stories are not to be viewed as information your character is truly privy to nor should be acting on in-game.

    This is a wonderful opportunity for those interested in becoming involved in a tale they can help write. Best of luck to all who become part of the manhunt, and it is my personal hope that the man known as Giddeon Night is brought to justice for his crimes.

    Posted on Saturday, August 26, 2000, 12:38 AM EDT by Lady Eve (Catskills)

    Lake Superior Test
    The following was just posted to FYI on the website:
    Lake Superior Test

    In preparation for the upcoming publish, we have published a recent backup of the Lake Superior shard to Test Lake Superior. We are primarily concerned with testing the upcoming lockdown and secure changes and we urge that all interested Lake Superior home owners visit the shard to help us test these changes. A list of changes and features in the upcoming publish is available in Testing for Next Update.

    We will announce a schedule for the upcoming publish in the near future.

    Posted on Friday, August 25, 2000, 10:55 PM EDT by Joshua Rowan (GeneralNews)

    UO World Faire and UWO: ORIGIN External Test
    The following was just posted to What's New on the website:
    UO World Faire and UWO: ORIGIN External Test

    The UWO: ORIGIN external test is soon to be the hottest ticket in town, and we want to guarantee a spot for you! As a special bonus, Ultima Online players who attend the UO World Faire this November 10th and 11th will be automatically included in an early stage of the ORIGIN external testing process. While you're in Texas, we'll even give you an exclusive sneak peek at the progress of ORIGIN!

    To be automatically included in the selected ORIGIN external test, you must register for and attend the Ultima Online World Faire as a current Ultima Online subscriber. Additionally, you must be a current subscriber of Ultima Online in good standing at the time of the external test.

    Come to Austin. Meet your UO friends. Meet the UO staff. And be the first on your block to converse with a Meer, battle with a Juka, or leave your mark in the future of Britannia. Visit the Ultima Online World Faire site today to register!

    Posted on Friday, August 25, 2000, 10:52 PM EDT by Joshua Rowan (GeneralNews)

    ImaNewbie - Episode #120
    ImaNewbie is at it again. Here's what he's offering this week:
    ***ImaNewbie does Britannia*** New 'toon, New Enquirer!

    Hail and Well you know the rest. Theres a new 'toon posted on my site, a new edition of the Britannia Enquirer (all about Ice Staffs) complete with a mini-rant, and updated news on the opening of ImaTown. Lots to see :) Check it out!

    Added Friday, August 25th:

    • ImaNewbie Episode #120 - I Don't Get NO Respect
    • The Britannia Enquirer Vol. 1 No. 13 - Scenes We'd Like to See

    ImaNewbie does Britannia
    Posted on Friday, August 25, 2000, 10:49 PM EDT by Joshua Rowan (CandidCoverage)

    Ultima Online Meets Seven Samurai?
    Gamespy has done a nice Ultima Online themed story on their website. Here is what they have to say about it:
    Ultima Online Meets Seven Samurai?

    This week's PlanetFargo on features the desperate exploits of a small group of Ultima Online chicken farmers trying to save their village from a ruthless band of Player-Killers. Kurosawa would be proud!

    Posted on Friday, August 25, 2000, 10:46 PM EDT by Joshua Rowan (CandidCoverage)

    Client Patch 2.00f
    The following was just posted to FYI on the website:
    Client Patch 2.00f

    We will be releasing a client patch on Monday, August 28th to address crash issues related to mage hats.

    If you have any difficulty receiving this patch, please check the following:

    • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
    • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at
    • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit

    If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at [email protected].

    Posted on Friday, August 25, 2000, 10:43 PM EDT by Joshua Rowan (GeneralNews)

    Location of Basils Temple
    >>> Felucca Facet News <<<
    Just an update for the people looking to be jurors at the Mr.Crabbs case and other cases for TCS. The Temple Basil was talking about was the Temple of the Black One...

    Its north of Trinsic and south of the swamps.
    Posted on Friday, August 25, 2000, 8:25 PM EDT by BeBadd (GreatLakes)

    The Final Battle for Sanctuary.
    >>> Trammel Facet News <<<
    As the battle nears the end Jon sheathes his sword and surveys the carnage. Citizens and Allies of Sanctuary, and Orcs and Cult members lay dead or dying in the streets.

    "The attacks are building in intensity and our scouts have watched a large army approaching" says White Lotus.

    When is it due to arrive? I ask.
    Serpico and Rup are readying the troops. Our allies are ready.

    "Tomorrow night the battle for Sanctury begins it seems, all these fights are just to weaken our defenses and scout our strength" ,she says.

    "Well we better get ready, Evil will NOT take this city while any of us still breathe" I say and I head off to locate what is left of the Rangers and brace ourselves for another skirmish.

    OOC:Saturday Night the battle for Sanctuary begins, an Epic battle of Good vs. Evil. Which side will win ,no one knows but it will be a battle to be talked about for ages. We ask if you come as a spectator please stay out of the way of the combatants.
    Keep up on the battle on our board

    Submitted by:
    Jon von Darkmoor
    Ranger of Sanctuary
    Posted on Friday, August 25, 2000, 6:35 PM EDT by BeBadd (GreatLakes)

    New Event at the Mercenary Inn
    >>> Trammel Facet News <<<The Mercenary Inn will be holding a Writers Contest in the coming weeks!

    All aspiring or accomplished authors are encouraged to pen their works in a purple book, and submit it to the Mercenary Inn's staff to be judged. Winners will get 5,000-15,000 gold pieces (based on placing). In addition, the 1st place winner will receive a random rare item. Also, all winners will have their book put on display at the Inn. Visit the Mercenary Inn Website for further details.

    Also, a reminder that the auction set to be held last week, and postponed due to server issues, will take place Tonight at 8:00PM PST. Look further down this page our our previous items regarding this auction.

    Posted on Friday, August 25, 2000, 6:21 PM EDT by Ceryx Cybium (Sonoma)

    A Call to Orcs
    >>> Felucca Facet News <<<While walking to a tavern this morning, I found this note on the ground. It was attributed only to a young scribe:

    We need orcs!! Nug, the leader of the Brotherhood of Orcs (leeder uv Da Bruderhud uv Urks, as he puts it), is awaiting results on a bloodtest to determine if he is the true son of the great fallen Grugnub. If the test returns positive, then Nug will be given a task to complete by the archeologist, Robyn ap Mir, who is holding Grugnub's helm. If he completes this, and perhaps other, tasks, then he wil be awarded his father's (faderz) helmet. This helm means a great deal to Nug, and he believes he will need your help. Any orcs who come will be inducted into the Brotherhood if they wish.

    Please come help us Sunday 6:00 PST at the home of Robyn ap Mir, located in East Britain. Just follow the road east from the Northern Bridge.

    This map was sketched on the back of the note.

    Posted on Friday, August 25, 2000, 6:11 PM EDT by Ceryx Cybium (Sonoma)

    PvP Tournament
    >>> Felucca Facet News <<<Prince Lothar, of Aryslan, sent us the following:
    Just a quick remonder of the Aryslan pvP Tournament. It is scheduled for 4PM Eastern time on Saturday, August 26th.

    Rules are:

  • No magic weapons
  • No poisoned weapons
  • No magic armor

    For more information, and a map to Aryslan, please see their web site.

  • Posted on Friday, August 25, 2000, 4:48 PM EDT by Pfredd Mudd (Chesapeake)

    Treasure Maps Quests updated
    Khal'abbil of Europa did a complete check-up of the Treasure Maps Quests. You will find all the latest changes to the treasure hunter profession, such as the different way to use a treasure map while digging for treasure, as well as minimum skills needed, where to find maps and what to expect when opening treasure chests.

    Thanks Khal'abbil !

    Posted on Friday, August 25, 2000, 4:18 PM EDT by Xena Dragon (GeneralNews)

    New Weekly PvP Tourney
    >>> Felucca Facet News <<<Hail all ! I found the following information on's Event Calendar :

    Nazgul (icq=60193301) has set up a homepage for this event and wishes to organize it... well... weekly. It will take place on Felucca near Vesper, starting on Saturday the 26th (tomorrow) at 2am CET (7pm Central US Time, 1am BST). I can't say much more, you will get all the information you need there, such as rules and so on, and you can contact him if you have any question.

    Have fun !

    Posted on Friday, August 25, 2000, 3:48 PM EDT by Bel d'Ajoor (Drachenfels)

    Vendor Calculator 3.2.1 released
    We just received the following announcement from Balberith:
      after receiving feedback about the "send text to UO window" option not
      working correct any more I have just released VCalc version 3.2.1
      including a fix for that. You may download the tool at:

      Version 4.0 is still in the making and will come (the plan is a
      release around Nov) with a totally new look and feel and basically
      all the stuff included that one could sell - won't be a freebee
      anymore though..."

      Best Regards,
    Posted on Friday, August 25, 2000, 2:55 PM EDT by Casanova (CommunityNews)

    We're a little slow......
    I wish to apologize to Tesla and everyone else for posting this so late. The only excuse I can offer is that all of the reporters here on Chesapeake have been pretty busy in real life as of late. Again I'm sorry.

    Greetings all !
    There are two announcements I'd like to make today.

    First, as some of you know by now, we are changing the pit fights to Thursday nights. Contestant tickets go on sale at 8:30 eastern, and are limited, so if you intend on entering, be sure to come early.

    There is a set of general rules on our website Humility and complete, current rules are in a book on both the counter and patio of The Bloody Keg. It is strongly recommend that if you intend on entering the competition, that your use both of these sources (also, for their safety, please stable your mount before joining us)

    Second, as we have been going through some changes, we are announcing this as a Grand Reopening of The Bloody Keg. We invite all to come for drink, food and friendship. Our bartenders are always up for a little wager on the fights, so don't come empty handed, unless you are competing. :)

    As a prize for our grand reopening, we are offering a small stone workshop, located just steps from the guard zone south west of Britain to the winner of 8/31/99.

    There is a rune on the counter of the tavern if you would like to view the property in person.

    As always, good luck, and we hope to see you there !
    Mayor of Humility
    Posted on Friday, August 25, 2000, 2:29 PM EDT by Joe Woodwright (Chesapeake)

    Spiritwood Market
    >>> Felucca Facet News <<<The workers of the fair town Spiritwood sent this note:

    Hear Ye! Hear Ye!

    On Saturday, the 26th day of the month of August, Spiritwood shall hold a Market, where merry traders and craftsmen will offer their wares to customers all over the lands. The Market shall be open from 9pm CET right outside the Spiritwood Tavern.

    Of course traders from abroad are most welcome to offer their wares as well.

    The Spiritwood Traders and Crafters

    Thank you for notifying!
    Posted on Friday, August 25, 2000, 12:11 PM EDT by Llemandrell (Europa)

    Vesper Citizens Fear for Their Lives
    >>> Trammel Facet News <<<A message from the Free Vesper Militia

    Hail all!

    The battle yesterday was a close defeat... After our first line broke and was routed by the villainous warriors of Kha, the second line seemed to hold out. It was then that a second group of attackers, made up of mercenaries, hit our rear. Although these mercs seemed unexperienced in combat, they succeeded in distraction our attention from the main army. If it was not for the brave warriors of the village of Morning Star, the battle would have been an even greater massacre. After the clouds of dust settled only two warriors of Kha could be seen standing. It's clear that, although defeated, we have struck Kha a fierce blow. They cannot afford such a massacre again. After the battle a unit of reserve troops bearing the standard of Kha has been seen capturing the southern part of the city, driving the habitants north. It is not advised to travel in these parts of town without backup, as KMK patrols will no doubt be present.

    This map has been drawn up by my scouts, displaying the zones of control in our city. It is ill advised to travel anywhere near or even inside of the red zone.

    The alliance between the group of mercenaries, the Decadanti, and the Free Vesper Militia does not exist. Not long ago a FVM patrol could be seen disposing of a Decadanti raiding party at the Vesper bank! Would we attack our own allies? The Militia will only serve the interest of the citizens of Vesper, which will explain our cause of action. The Decadanti are particularly interested in the blood of the Knights and Mages of Kha at this moment, which happen to be our worst enemies. There's no reason for us to disturb that. *grins* Our dedication will be the safety of our people, Decadanti parties in the city will be dealt with accordingly.

    Every Vesper citizen willing to fight for his/her city is welcome within our ranks! Frankly spoken, we need you at this most gravest of hours.

    Yours truly
    Posted on Friday, August 25, 2000, 6:08 AM EDT by Eldariel (Europa)

    The Arcadian First and Only Lowers its Banner
    Tonight The Arcadian First and Only lowered its brilliant purple flag for the last time. All were gathered about the Lord General Ibram Gaunt as he gently folded his homeland's banner
    and placed it into a satin lined case, to be sealed forever.

    All watched solemnly as The General cermoniously burned the cape and sash of Adjutant Major Raistlia as a symbol of finality.

    Many were misty-eyed as Gaunt spoke of fond memories and his pride in his army of brave souls who fought war after war couragously at his side.

    But where do these brave souls go now?

    Many have decided to carry on the tradition of 1st and create their own troops, thus spreading the tradition even wider throughout Britannia..

    The Major has created her own troop, Knights of Arcadia, filled with honorable men and women who are dedicated to defending innocents throughout our lands.

    Arcadian 2nd and Last has been founded by Pimp Daddy Miner and Grizwald. These men and women also fight to keep justice alive.

    There many more borne like a phoenix out of the ashes of 1st's ending, thus keeping this majestic army alive in a sense, in the hearts and minds of its soldiers.

    Although these soldiers are no longer under one banner, they still hold the same beliefs in loyalty dedication, and honor, three traits highly valued in all beings of Britannia. May these beliefs live on.

    Keep Thy Faith

    Posted on Friday, August 25, 2000, 5:39 AM EDT by Tyril (Sonoma)

    UO World Faire News
    Angel Storm of UOC sent us the following information on the coming UO World Faire to be held in Texas.

    In an effort to organize all Chesapeake attendees and bring back as much information as possible from the World Faire, we have set up a message board.

    The intention of this board is to exchange travel and lodging information, to organize the information collection from sessions, and to provide information on the Chesapeake Gathering on Sat. Nov 11th.

    Please feel free to also use the board to organize car pools and other travel accommodations, as well.

    We are hoping to get many of you, that will be attending, set up to bring back the news and discussions from the sessions you attend. If you feel like you are able to write up a comprehensive and thorough report of the session, please use the message board to let us know.

    So much will be going on, so join us on the forum to let us know that you will be with us in Austin.

    Thank you and we hope to see you in Austin!
    --Angel Storm
    UOChesapeake Daily News

    Posted on Friday, August 25, 2000, 5:00 AM EDT by Joe Woodwright (Chesapeake)

    ImaTown Pics and Winners
    The following comes to us from ImaNewbie about his Grand Opening of ImaTown:
    ***ImaTown Opening***News, Pics, Lottery Winners, more...!

    Hail! The grand opening of ImaTown on Pacific happened on Saturday and it was something else! Talk about a party! Anyway I have Screenshots, stories, the Lottery and Fancy Dress contest Winners and a whole bunch more now up on my site. Check it out in the expanded ImaTown Section.

    ImaNewbie does Britannia
    Posted on Friday, August 25, 2000, 2:25 AM EDT by Joshua Rowan (CandidCoverage)

    Stratics UWO:Origin House of Commons Chat

    Origin Stratics is pleased to announce an Origin House of Commons scheduled for Wednesday, August 30th, at 7pm CST in #uwohoc. Members of the design team for Ultima Worlds Online: Origin will be onhand to answer your questions. The topic will be announced prior to the event.

    To join the conference, simply boot your favorite IRC client and type /join #uwohoc after connecting to one of the following servers. Or, make use of our Stratics Java Client.

    Posted on Friday, August 25, 2000, 2:23 AM EDT by Joshua Rowan (CommunityNews)

    Grand Opening of The Tavern of The Sea
    >>> Felucca Facet News <<<Interresting news:

    The Tavern of the Sea announces the grand opening on Fri, Sep 1st.
    There will be free drinks, dize competition and of course lots of people!

    We will also be holding a PvP Tournament, with prizes to match your skills!

    First place - 100.000gp
    Second place - 50.000 gp
    Third place - 25.000 gp

    For information on the Tournament, please visit our homepage.

    Mark or buy a rune, and be sure to join us on the 1st.!
    Hope to see you there!

    Forsaken JAHEIRA

    Thank you!
    Posted on Friday, August 25, 2000, 2:14 AM EDT by Llemandrell (Europa)

    Sunday Sunday Sunday....
    >>> Trammel Facet News <<<
    The traveler entered Hawk's Nest Tower, seeking refreshment and refuge. Greeting him was Captain Hook, Fleet Purser of FCB. As the traveler brushed the dirt of the Trammel road from his tunic, he told Hook he had walked from Skara Brae, seeking the treasures of the realm. "I tell you, sir, I have heard of many strange new objects throughout the land--green fishing nets, buckets, baskets and the like. I have been seeking them for my master who wishes to purchase rare objects, as well as majik weapons and armor of high quality."

    "Then, sir," Hook replied "Your travels are over. For at the roof of this very establishment will soon be a public auction of such goods." "Can such be true?" the amazed traveler queried. "Aye" said Hook. "This very Sunday eve, when the Eastern sky is at what the mages call eight of the clock. One-half hour before peddlers from across the realm will bring their goods to submit. These folk love the auction 'cause the goods are auctioned for free for them thanks to the Fishing Council of Britannia."

    "Then, with thy permission, I will stay and await this wondrous event. Mayhaps my travels may then end and I can return to my home." Replied the traveler as he quaffed the last of his ale and found a bed for the night.

    All auction rules and information can be found at:

    Fleet Captain FCB Great Lakes

    Posted on Thursday, August 24, 2000, 9:10 PM EDT by Helper (GreatLakes)

    Come Join Fun At Final Justice Tower!
    >>> Felucca Facet News <<<
    On August 31st at 8:00 pm CST two events will be held at the Final Justice tower in Yew located at 44o 7'N, 26o 9'E on the Felucca facet.

    • The first event will be a scavenger hunt. The prize for that event will be a properly placed house located at 37o 58'N, 92o 23'E on the Felucca facet. In case the winner of the scavenger hunt already has a placed house, the winner may choose the house or 50000 gold. The scavenger hunt requires a 250 gold entry fee.

    • The second event will begin at 9:30 pm. The second event will be a single elimination King of the Tower tournament. The tournament will start with two contestants entering the tower. The loser leaves the tower. The winner stays and the next contestant enters the tower. The order in which contestants will enter the tower will be randomly determined. Pets and mounts may not be used by contestants in the tournament. Poisoned blades may be used. Other tournament rules will be posted at The King of the Tower single elimination tournament requires a 500 gold entry fee. All entry fees for the King of the Tower tournament will be used as prize money.

    Other contest rules may be found at

    Access into the tower during the King of the Tower tournament will be restricted to Final Justice Guild Members, contestants and characters who have purchased ringside seats. A silent auction will be held for ringside seats to the event. Only 10 will be available. Email your bid to [email protected]. Watching this event will be very educational for those not familiar with, or even experienced PvPers, that want to learn new tactics.

    Escorts will be available from Vesper Bank in Trammel or Felucca. Escorts will gate contestants to the Guild Tower in Yew. Contestants from Trammel will then be partied and a facet gate will be provided to get to Felucca. Escorts will be available at 7:00, 7:30, and 7:45 pm CST.

    Check for more information.

    Mahr Castellan
    Events coordinator for Final Justice

    Posted on Thursday, August 24, 2000, 9:01 PM EDT by Helper (GreatLakes)

    Sanctuary in need of a Jury.
    >>> Trammel Facet News <<<Basil sits down at his desk in the temple and ponders a thought on his mind. He reaches for a quill and parchment and proceeds to right a message.

    "Dear all citizens of Britannia. During these dangerous times in which the unvirtuous times that the traitors to Sanctuary have caused. In allying myself with Lazereth, he promised councilship. Since then, I have exercised by powers as part of the Council and proceeded with Lazereth's orders. I have arrested Mr. Crabbs on grounds of treason. I will be holding a trial against this man in which I will be the honored judge. I wish to seek only the most virtuous as jurors so that no mistake can be made if these men are truely guilty."

    "Mr. Crabbs is just the first of the traitors to be arrested. Many more will come. If you wish to be one of these eight jurors to trial Mr. Crabbs, you must understand he is not the first that you will judge. Your job will continue on until all are tried, and all are either convicted or set free. We must make a statement during this trial. That we are not forgiving, but we are not blind to truth. If any are innocent, they will be set free."

    "I and others will be meeting with possible jurors tommorow (Friday, August 25, at 10 central). We will select those that we feel will do their best to rid not just Sanctuary, but Britiannia of some of the most vile criminals ever seen before. I thank all of you and hope that your prayers are with us as we seek out the most virtuous way to counteract these Chaotic Hordes."

    Basil folds up the parchment and hands it to Pirvan. Pirvan looks up with a grin, "M'Lord, I think you made the best decision. We can not let these criminals go unpunished." Basil nods, "Aye, and alert Dark Widow to tighten security around the jail, these brigands may try something." Pirvan gets on his horse and rides off leaving Basil only nodding to himself.
    Posted on Thursday, August 24, 2000, 7:55 PM EDT by BeBadd (GreatLakes)

    Bachelor/Bachelorette Auction
    >>> Felucca Facet News <<<
    I am sorry to inform you all that this event has been rescheduled until further notice... There seems to be too many other events happening on Saturday night. Therefor I will keep an update onto when it will happen.

    Thank you very much,
    Posted on Thursday, August 24, 2000, 5:09 PM EDT by BeBadd (GreatLakes)

    FVM Breaks Peace Treaty!
    >>> Trammel Facet News <<<Message from Xel'Naga

    Hail to ye.

    The masquerade is over.

    The alliance between the Free Vesper Militia and us, the Lord British Loyalists, has been decietfully broken by the FVM.

    The Free Vesper Militia has been secretly allying with the forces of evil for a long time now. Though we suspected this to be the case, we didn't believe it. We didn't WANT to believe that the FVM was, and is, in league with Minax.

    This unholy alliance became evident when the Lord British Loyalists were investigating the Decadenti, an evil guild, who was performing some kind of hellish ceremony in Deciet. When we entered the room, Jonny of the FVM ran past us out of the room. Then, we were attacked by the Decadenti, who were well aware that we were coming.

    Shortly after, it was reported by countless eyewithnesses, that the FVM were employing the Decadenti for their army, fighting against the KMK, who are fighting for the Virtues. This is a clear and intentional violation of article 2,4 and 8 in the peace treaty!

    So far, the FVM has managed to cause disruption between the KMK and the Lord British Loyalists, while having the benefits of a hellish ally.

    But now, the forces of Good have been united! The deciet and treason of the FVM shall not be forgotten. We shall drive the FVM away from the city of Vesper, to remove the evil seed, that has been allowed to grow in Vesper for far too long!

    Xel'Naga, Leader of the Lord British Loyalists.
    [email protected]
    ICQ#: 2064 3899

    Yours truly
    Posted on Thursday, August 24, 2000, 4:00 PM EDT by Eldariel (Europa)

    Diary Of Nameless One Part 1 Vol 1
    >>> Trammel Facet News <<<Diary Of Nameless One Part 1 Vol 1

    I arranged that our army massed in minoc, this would mean a long voyage by sea from our island. The journey was long but the men where in high spirits.

    All our weapons and armour where new ready once again to wage war for the right of the Virtues. But none of us knew what to expect in Vesper had Free Vesper Militia seeked another alliance our inelegance of this was limited.

    We arrived in minoc a few more Knights and Mages of Kha from our out posts on main land arrived .We set our plans and line of men where formed .Our march began towards Vesper

    The battle
    There was need to speak to Free Vesper Militia as we saw that they have indeed seeked a n alliance with Morning Star Patrol and Deciante there battle lies where formed. I sent our first line in they charge arrows filled the air the sound of swords hit shield and armour was deafening. Then all melees broke out FVM soldiers broke ranks and charges I gave the commanded to charge with all our force bodies laid motionless of the ground. Then I saw legolas with his trusty bow I could not hold myself I charged right at him I struck with all my might with my war axe and again a arrow glanced my helmet and gassed close to my right eye I fell to the ground motionless and did not gain consensus till the battle had ended.

    Knights and Mages of Kha where victorious although we where out number the gods of Kha had smiled upon us once again. I was blinded in my right eye and it was one of Legolas the leader of FVM arrows that done this.

    Now we all must ask ourselves something are FVM lost there minds why have they seeked and alliance with Decadenti they know they are friends of Tanq the murder of citizens.

    Vesper shall be untied again with Lord British there will never be any independent town in this land

    Nameless one Lord of Kha

    Yours truly
    Posted on Thursday, August 24, 2000, 3:53 PM EDT by Eldariel (Europa)

    Rewards Offered for the Capture of Giddeon Night
    >>> Trammel Facet News <<<This letter came courtesy of Morpheus von Strelitz, of the Knights of Yew, in reference to the murder of Lady Dove...

    "...Enduriel led Azderak and myself to the farm house in Moonglow where he was kept captive by Giddeon Night, also known as Jhubal. When we arrived we were visited by a woman named Faith, who spoke three sentences, the last two heard as follows:

    • "Compassion will weep"

    • "for Night's next victim"

    If the virtue Compassion holds any in Britannia dear, it is Lady Dove of the Community Center. This prompted us to immediately gate to her establishment to find her, and once there, we called for the assistance of Byond. He met us at the Community Center and organized us into a search parties, and we soon ascertained Lady Dove was safe resting in Haven.

    We posted watches for Giddeon Night's appearance, with Enduriel watching the Britain moongate, and Byond Yew, Azderak Moonglow, Xellos Skara and myself watching the Trinsic moongate.

    After some time, Byond left his watch and returned to the Community Center, only to find Lady Dove murdered.

    Her body was found near some crates and a rune book leading to a village named the Fellowship, located near Trinsic. It is unknown what was in those crates, but Night must have had a reason to commit such an act.

    We continued to search Trinsic, and informed many individuals of Night's perfidy, but did not find him.

    Giddeon Night has gone too far and must be stopped. I personally will pay 10,000 gold to the one who brings us the verifiable whereabouts of this monster, who goes by the names Giddeon Night and Jhubal."

    A few days later, an additional reward for the apprehension of Giddeon Night was delivered to us by the Town Crier, Tymaron...

    "General Drankiotis Sokus, Official of the Crown, has given orders to all guards in the cities of Britannia to be on the lookout for the criminal known as both Jhubal and Giddeon Night. At every moongate and outpost, guards are stopping any individual that resembles the murderer.

    Any person that brings in the criminal alive to Britannian authorities will be paid 20,000 gold pieces. Simply escort him to any jail, and contact Drankiotus Solus through his pigeon, 8950393."

    This murder deserves swift justice, and any citizens skilled in the tracking of fugitives are urged to find this criminal, named Giddeon Night, before he can strike again...

    Posted on Thursday, August 24, 2000, 3:16 PM EDT by Lady Eve (Catskills)

    Liberalis Fighting Tourney
    >>> Trammel Facet News <<<Come one, come all to Liberalis this Saturday night!

    The festivities start at 7pm Pacific Time (That's 10pm Eastern time), and we will be there until everyone either leaves or is dragged off drunk!

    We at Liberalis are proud to announce the Second Liberalis Fighting Tournament! There will be animals, people, wyrms, the list goes on! We at Liberalis offer a special thanks to Cad for supplying the animals for us to fight. Your assistance is *greatly* appreciated.

    The rules are:
    No Magic use allowed, this is a melee tournament
    No magical weapons or armor allowed
    Potions and bandages are allowed

    This night promises to be exciting. And that's not all! There will be a special surprise for all participants at the end of the night....Very special!

    We hope to see you in Liberalis!

    Once again, the time is 7pm PST, 10pm EST on the Trammel Facet. Gates to Liberalis will be provided shortly before the event at the Britain bank.
    Posted on Thursday, August 24, 2000, 1:44 PM EDT by Pelle Svanslos (NapaValley)

    Another Army Attacks Trammel!
    >>> Trammel Facet News <<<Another report of spawn attacks on Trammel cities! Keep your eyes peeled!
    I am the Expert Warrior Elrond. As I walked by the bank, the town crier was bellowing: "Mad Mages leading Daemon army towards town from the west HELP!"

    Naturally, there was a huge flood of noble warriors heading to the call for arms to fight the daemons and Evil Mages.

    They suddenly appeared out of thin air everywhere casting poison fields and other harm full spells as quickly as they could utter the archaic words.

    As more warriors came to join the fray, so did the number of red robed corpses of the Evil Mages and vile Daemons increase.

    To lighten the mood, out of the constant screaming of "THAT MAGE LOOTED MY REGS!", the sly "The Hand of GOD" pulled a prank on everyone by polymorphing into a daemon himself.

    When the Mages and Daemons finally retreated, we all went back to the bank.

    Everyone felt that there actions were not in vain as the town crier ceased crying for help, but heralded our Victory!


    Posted on Thursday, August 24, 2000, 1:09 PM EDT by Helper (GreatLakes)

    Evil Mages Attack Vesper's Cemetary
    >>> Felucca Facet News <<<Charlotte sent us the following report :
    Hail !

    I bring thee this from the front lines of a most terrifying battle : Vesper Cemetary was the subject of an undead invasion!

    I arrived shortly after the attack started. At first there were only a few skeletons and zombies attacking, but soon Evil Mages summoned rows of foul Liches and Lich Lords to attack the gathering band of heroes made aware by the town criers of Britannia. I grabbed a few words from Sakatori - one of the Evil Mages.

    • Me : Do you not have any remorse for your actions at the present time?
    • Him : Nay! Tis you who should be showing remorse for *Your actions* ! You will regret talking to me...
    • Me : Right.... why are you here?
    • Him : To punish thee for what thou hast done to our homes!
    • Me : What have we done to your homes?
    And with that a crowd arrived and boxed in this most evil of Mages, slaying him where he stood. His last words were "Ye mothers were cows, explaining why thou look like one!"

    More and more Evil Mages emerged and summoned more and more foul beasts, but eventually, the band of heroes were victorious in pushing back the monsters and the sky rained with weapons and armour (Mayhaps a sign of thanks from the Lord himself?) Twas a glorious battle, and many fine warriors lost their lives... but we were victorious!

    The fact I wasn't able to get more from this Mage leaves many unanswered questions ! What have we done to their homes, why should we show remorse ? I am sure this will be answered in time...

    Charlotte of Drachenfels

    Thanks Charlotte ! Let us hope they will not hurt Britannia more than it is already.
    Posted on Thursday, August 24, 2000, 12:57 PM EDT by Bel d'Ajoor (Drachenfels)

    Horse Races!
    >>> Felucca Facet News <<<
    Greetings and Salutations Good Citizens!
    The Trinsic Town Council proudly announces that our second horse race WILL be held this Saturday eve at 7:00 pm under the central sun as secheduled. I have adjusted the time of this event, so that everyone will still be able to attend the Bachelor/Bachelorette auction that eve. *smile*

    Please register at the healer's with myself (Forsaken) between 6:30 and 6:50 pm central. I will accept only 15 riders, as we will be having three races with five riders in each. There is no registration fee for this event, and cash awards will be given. 1st place for each run will be 10,000 gp, 2nd place will receive 5,000. The three 5th place winners from each race will then race again for a chance to win 2,000 gp.

    I look forward to seeing you there, and do not hesitate to contact me if you have any questions.

    Peace unto you,
    Senior Senator

    Posted on Thursday, August 24, 2000, 12:49 PM EDT by Helper (GreatLakes)

    Elect the Volunteers of the Month
    Raknar, of the Merchants on Tour sent us the following request to the Drachenfels community :
    Hail Friends !

    We really need your help now. Let us tell our volunteerstaff of the Euro-Shards how much you appreciate the work they do. The Counselor-of-the-Month-Award [CoM] and (newly) Companion-of-the-Month-Award [COoM] are the chance to do so :

    "The Volunteers are players who sacrifice a part of their spare time for other players. One part are the Companions (People who help the Young players) and one part are the Counselors (Players in blue robes who try to aid in difficult situations).

    These two groups are the spearhead of customer-service of OSI and experience some problems with some players who sometimes adress them in a rather rude way. To provide them some pleasure, the 'Merchants on Tour' revives the vote for the 'Counselor of the Month [CoM]' and the 'Companion of the Month [COoM]'. You will find the vote-script down on this page. We count the votes, evaluate and publish them. A copy will be send also to the Volunteer-Leaders.

    To improve the incentive we spend at DF for the COoM 5000 gp and for the CoM 10000 gp (for a char of his/her choice). Please support our idea and maybe some additional sponsors will arise (maybe some special-items would be nice too).

    Additionally we raffle a surprise-prize among the voters."

    To vote, take a look at our voting-page.

    And once again, he included a translation :
    Hi Freunde !

    Heute benötigen wir dringend Eure Hilfe. Wir möchten Euch animieren dem Volunteerstaff der Euro-Shards für ihre viele tagtägliche Arbeit zu danken. Nun gibt es die Gelegenheit durch den Counselor-of-the-Month [CoM] and -neu- den Companion-of-the-Month-Award [COoM] :

    "Die Freiwilligen (Volunteers) sind Spieler, welche einen Teil Ihrer Freizeit für ihre Mitspieler opfern. Dabei handelt es sich einerseits um Companions (das sind Mitspieler, welche den Young's helfen) und andererseits um Counselor (das sind Mitspieler, welche in blaue Roben gekleidet sind und in schwierigen Situation mit Rat & Tat zur Seite stehen.

    Diese beiden Gruppen sind die vorderste Speerspitze im Kundensupport von OSI und kriegen so manches Problem recht rüde an den Kopf geworfen. Um etwas Sonnenschein in ihren Tag zu bringen, haben sich die 'Merchants on Tour' entschlossen, die Wahl zum 'Counselor of the Month [CoM]' und des 'Companion of the Month [COoM]' zu unterstützen. Dazu gibt es hier das Wahlscript, welches von uns ausgewertet und jeden Monat veröffentlicht wird. Eine Kopie geht auch an die jeweiligen Leader der Volunteers.

    Um einen Anreiz zu bieten, stellen wir für den COoM 5000 UO-Goldstücke und für den CoM 10000 UO-Goldstücke (für einen Char seiner/ihrer Wahl) für DF zur Verfügung. Wir würden uns auch über zusätzliche Sponsoren freuen, welche diese Idee unterstützen (auch diverse Gegenstände können gespendet werden).

    Zusätzlich verlosen wir unter den Wählern einen Überraschungspreis." Bitte werft einen Blick auf unsere Wahlseite.

    Vielen Dank für Eure Aufmerksamkeit.

    Raknar the Merchant [MoT]

    Thanks Raknar ! And all of you, please go and vote. Counselors and Companions are really great chaps, and you should let them know.
    Posted on Thursday, August 24, 2000, 12:37 PM EDT by Bel d'Ajoor (Drachenfels)

    Rilla Thakista Returns, Bearing a Gift for Spiritwood
    >>> Felucca Facet News <<<

    It was a warm summer evening, yesterday in Spiritwood. A group of people had gathered at the Spiritwood Tavern to say farewell to Aaron Ravenheart, who leaves for a for a long journey to lands afar. The group enjoyed their ale and food and talked of adventures they had mastered in the past. Slowly it grew dark outside, when Rilla Thakista entered the Tavern. Been away to gather information about her lost father and Maia's plans, we were glad to see her again and welcomed her warmly. To our surprise Rilla asked us to step outside the tavern with her, as she had to introduce someone to us. Leaning against the wall at the Spiritwood Tavern we saw a man, a man wearing the same colors as Rilla herself, indicating, that this man too was a gypsie and of Rilla's clayne. "This is Davros of my clayne.", she introduced the shy man, "He will take care of yer horses!". Quite speechless the gathered crowd looked at each other, but then the silence was broken by cheers of joy. Finally someone was found to take care of Spiritwood's animals and protect em from harm.

    After everyone had welcomed Davros we returned to the Tavern and Rilla told us, what she had found out recently: "Kazari knows who Icewynd is .. and where she is. He plans to attack Moonglow .. on Saturday .. I have heard from Sardisha. Then perhaps you can find out from him .. what this is all about. There is rumour to.. of something foul he has planned for the day after. As I find more about Sunday..I shall leave word in the book in the tavern, that I have put on the counter." She further explained, that Maia did nay seek the Clayn Historiae as we thought, she apparently was looking for something else, which Rilla believes is now in Maia's possession and which has to be found out about at all cost.

    People enjoyed their time in Spiritwood till early morning. There are rumours of a full plated warrior walking aimlessly around Spiritwood, hunted by a man in a gold rimmed black robe. I do nay know much about that accident, only what Ivy told me, but ye know little children and their fantastic stories. All in all this was an eventful day in Spiritwood, we lost a friend and found new ones ...

    Farewell Aaron, may the virtues shine on thee, while we wait for yer return, and welcome Davros to the humble town of Spiritwood.

    Pad O'Lion

    (ooc: Thanks to IGM Talos and Lady Seer Intaria for their efforts, from the Spiritwood Community.)

    Posted on Thursday, August 24, 2000, 12:32 PM EDT by Pad O'Lion (Europa)

    MoT presents : Quest in a Box !
    Raknar, of the Merchants on Tour [MoT] sent us the following announcement :
    Hail friends !

    The Merchants on Tour are rich enough already and are willing to invest in some Quests & Adventures. We thought of something special for all UO-Players and constructed the Quest & Raffle - Vendor. This is a special vendor who holds informations and tools for events and provides adventure and fun for the community. We start with a raffle and calculated prizes with a total amount of 70000 gp.

    Please take a look at it here.

    By the way : Uncle Zifnab just finished his 5th story... Check it out !

    Raknar [MoT]

    He also kindly included a german version of his letter :
    Hi Freunde !

    Die Merchants on Tour haben nun genug Geld gescheffelt und geben einen Teil davon in Zukunft für Quests & Adventures aus. Wir haben uns dabei wieder etwas ganz Besonderes für die vielen Spieler von UO ausgedacht. Wir konstruierten den Quest & Tombola - Vendor. Dabei handelt es sich um einen Vendor, welcher regelmäßig ein Ereignis betreut und den Abenteurern Abwechslung und Spaß bringen soll. Zum Start beginnen wir mit einer Tombola und schütten insgesamt Preise im Wert von 70000 gp aus.

    Nähere Informationen bekommt man hier.

    Ganz nebenbei : Uncle Zifnab erzählte uns seine fünfte Geschichte.

    Raknar the Merchant [MoT]

    Thanks a lot Raknar, and sorry again for the delay.
    Posted on Thursday, August 24, 2000, 12:10 PM EDT by Bel d'Ajoor (Drachenfels)

    Grand opening of The Jungle Tiger Inn
    >>> Trammel Facet News <<<

    Ar! I'm back mates, after a psuedo long period of time. I jest wanted to say 'ello to of ye that 'ave been waitin fer some news wit a salty flare to it! *grins evily*

    That bein said, on wit the latest and greatest.

    I would like to invite all to come visit the Grand opening of my tavern, the Jungle tiger inn This saterday the 26th, we will be having a few events to celebrate the grand opening, they are:

    CASTING CONTEST, cast certain spells, from 1st circle to 8th circle if you fizzle then your out, who ever lasts the longest wins a 10k prize.

    DART THROWING,Throw 10 times at the target, we will add up your score, who ever gets the highest wins a 5k prize we will be holding this event 2 times.

    FOOTRACE TO TRINSIC, no horses, recalls etc., before the race ill describe the route you must take, there will be waypoints along the way to make sure no one is cheating, first person to make it to trinsic and then make it back wins the prize is 10k.

    The Event will be taking place at 7:00 pm EST to whenever everyone leaves, I will be havinging someone at brit bank gateing to the jungle tiger inn a starting at about 6:30 till 7:10 you can also walk there from trinsic, from the southern tip of the hidden valley, and walking in a westerly/south westernly direction, untill you come to a clearing that seems to split off with trails below it, that should be the jungle tiger inn, I hope alot of people come to have some fun, and drink some ale!

    Thank you,

    Thankee Fred fer this news, thar can never be too many taverns!

    Yers in ale and tale,

    Posted on Thursday, August 24, 2000, 10:00 AM EDT by Keeshi (Atlantic)

    West Yew University to Host Graduation
    News from the famous Atlantic school for the young, West yew University.

    Hail and Well Met,
    My name is Skippy El Fin and I am the Head Teacher At The West Yew University located on the yew peninsula in Trammel. I have a bit of news for ye. On Sat August 26th at 7:00pm EST we will be holding a graduation ceremony for a fine bunch of students, feel free to come and watch or possibly recruit for your guild. WYU is in need of a few good teachers. We are looking for people willing to devote a little bit of time into helping students. This includes helping them hunt, train skills and pass along the lessons ye had to learn the hard way. the only requirement is that you have at least One Grandmaster skill. Ye may ICQ me at 60634027 if ye are interested. We are also gladly accepting students, if ye are new to the land or just need a nudge in the right direction feel free to stop by.

    Thank You,
    Skippy El Fin
    Head Teacher WYU

    I thank you for this news Skippy El Fin, and my congratulations to the Graduates!

    Posted on Wednesday, August 23, 2000, 11:42 PM EDT by Aleph Aeirs (Atlantic)

    Announcing Atlantic Tournaments
    Information on upcoming public tournaments, enjoy!

    Ok I'm hosting three PvP tournaments on 3 consecutive nights (August 25, 26, and 27). One for warriors only, one for mages only, and one for mixed. There is NO entry fee, and NO looting that makes this a risk-free tournament. 20k prize on each tournament and a 10k bonus for a free-for-all among the champs. I have posted the details on UO event calendar so go check it out here.

    Viewers are welcome so long as you don't interfere, and there will be plenty of free food and drink.

    E-Mail [email protected] if you would like to participate.

    Thank you for the information, good luck to you!

    Posted on Wednesday, August 23, 2000, 11:36 PM EDT by Aleph Aeirs (Atlantic)

    The Rich Man's Inn Opens to the Public
    An announcement for a grand opening of a player run establishment, enjoy!

    Attention fair citizens of Atlantic!

    On Thursday August 24 "The Rich Mans Inn" will be having its "official" grand opening. The party starts 10:30 PM EST and will run till whenever the tavern is empty.

    Our Inn is located on the Trammel Facet on the Atlantic shard. It is a large marble houes. We are at the sextant coordinates 96o 51'n 52o 47'e or across the sea to the west of Minoc. Gates will be provided at the Britain Healer Shop next to the "Sweet Dream Inn" (The local Inn) by Gomorrah from 10:20 PM EST to 10:40 PM EST.

    We will have several events that eve. Minrva the Gypsy will be there reading palms at some point during the evening.

    Rares will be auctioned on the roof. Some of our rare items include Full ranger suit, a basket, and a whip....other smaller items will be auctioned as well. If you have any items you wish to auction on this eve please contact me by pigeon at 55432884.

    The drinks and food is free. If we run out then we will go get more... our visitors are important to us. If you see someone at the event in the guild QST then please keep in mind that they are roleplayers and are playing characters at my inn. These Characters have personalities all there own and are more than happy to interact with you as they do each other. Hope to see you all there
    Alan the Barkeep

    I thank you for the word, good luck to you in this endeavor!

    Posted on Wednesday, August 23, 2000, 11:27 PM EDT by Aleph Aeirs (Atlantic)

    Announcing OSD House Raffle
    Here is an announcement for the Wintermoor House Raffle, good luck!


    Please allow me to introduce myself, I am Bill Gates of the guild Order of the Silver Dragon (OSD). Over my years in the land of Britannia I have acquired many things including 4 small houses. In the interest of helping my fellow citizens to own a house of their own, I will be raffling off my houses one by one over the next few weeks. The process by which I will raffle each house is detailed below. This is a OSD sanctioned event and is open to everyone.

    1: I have made a single copy of the original house key and placed it on a key ring with multiple other blank keys. None of the keys are labelled and I will not test them all to see which fits the house.

    2: The keys will be placed on a vendor at the Frosty Hook Tavern in the city of Wintermoor at the southern-most tip of Ice Island. The keys will sell for 3000 gold per key.

    3: Once all of the keys are sold, a rune to the house will be locked down inside the Frosty Hook. I will not disclose the location of the house other than to say it is a prime location for miners, lumberjacks, smiths, treasure hunters, tailors or almost any other sort of crafts person.

    The winner will be announced here on Stratics, on the OSD message board ( and on Tradespot (

    Thank you and good luck!

    Bill Gates, OSD

    Thank you for the news, good luck to the entrants.

    Posted on Wednesday, August 23, 2000, 11:11 PM EDT by Aleph Aeirs (Atlantic)

    Lots Added to In Testing
    Lots of additions to Testing For Next Update:
    Black Dye Tub Changes

    Players will no longer be able to dye the true black (solid black) dye tubs to another color.

    Lock Down and Secure Changes

    Changes to lock downs and secures to account for various situations.

    Access to secure containers can now be assigned by the house owner.

    • When a house owner makes a container secure a window will appear with the following options:
      • Accessible by only owners and co-owners,
      • Accessible by only owners, co-owners and friends.

    Locking down secure items in houses will change in the following ways:

    • Only the player that locked down an item or the owner of the house will be able to unlock that particular item. This will not change previously locked down items until they become re-locked down.
    • Items on top of or below other locked down items will be accessible.
    • Players will be able to use dyes on any dye tub, including ones that are locked down. However, black dye tubs will no longer be dyeable under any circumstances. This will affect all previous black dye tubs that exist.
    • Keys on a keyring will not count toward the lock down total in a house. The keys within the keyring will not decay, however the keyring itself will still subject to normal decay situations.
    • Players will be able to use any locked down container, except a secure container. Note that items inside of a container cannot be locked down unless the container itself is also locked down. As stated above, locked down items will only be able to be released by the player that locked the item down, or by the owner of the house.

    The following items will be useable when locked down:

    • Runes may be used for recalling.
    • Treasure maps may be viewed by anyone.
    • Rune books will allow recall scrolls to be added by anyone to increase the amount of charges.
    • Visitors to a house will be able to recall to a location from a locked down rune book in that house.
    • Books will be readable by house visitors.
    • Visitors to a house will not be able to scribe text into a locked down purple book.
    • Candelabras and lanterns that are locked down will be operable by the house owner, co-owner, and friends of the house.
    • Musical instruments will be operable.
    • Locked down dyes will be useable on locked down dye tubs (except true black dye tubs which will not be dyeable as described above.)
    • Locked down mugs, glasses, cups, buckets, and tubs will be useable by anyone.

    Changes to Young players and New characters:
    "Young" player items will be changed in the following ways:

    • Ranger armor (green armor) will be removed from the "young" player ticket options
    • In the place of Ranger Armor, "young" players will have the option for a spellbook. This spellbook will contain all of the spells within the first four circles of spellcasting.
    • All newly created character's starting gold will be increased to 1000 gold, from the current 100 gold, regardless of the play age of the account they exist on.

    Various Changes and Fixes.
    The following changes and updates will be added to Ultima Online:

    • Tamers will be able to loot monsters that their pets kill. The same damage looting rules still apply if other players or creatures are involved in the kill.
    • Thieves will have a chance to snoop and remain hidden. This will be based on a check against their hiding skill. At zero hiding skill, a player will be revealed when snooping 100% of the time. At 100 hiding, a player will be revealed 50% of the time when snooping.
    • Human NPC's in Wind will be able to call for guards if witnessing a criminal action or if noticing a murderer.
    • Boats will not be able to become drydocked unless the boat's anchor is down.
    Posted on Wednesday, August 23, 2000, 6:11 PM EDT by Joshua Rowan (GeneralNews)

    Sword of Order - Coming Soon!
    I just saw this update to the Museum Replicas website in regard to Ultima merchandise. No pictures or prices yet, but it sounds like it'll be available within a couple weeks. I don't know about all of you, but this definitely sounds like something I'll be buying :)
    The best-selling RPG series of all time has revolutionized online gaming and now has inspired a weaponry set for the ages. Interact with thousands of players simultaneously in this breakthrough internet fantasy world and enjoy a "relic" for yourself that truly brings the game to life. Coming this September, is the Sword of Order and companion dagger (it can be seen in our fantasy section soon). Completely unique in design and fully authorized. This is your chance to own a limited edition that takes its inspiration from the UO world.
    As more information become available, we'll make sure to let you all know!
    Posted on Wednesday, August 23, 2000, 4:37 PM EDT by Joshua Rowan (CommunityNews)

    Avalon Induction Ceremony
    >>> Felucca Facet News <<<I recieved this from Reiko:

    Hail All,

    There will be an Avalon Induction Ceremony for the new Govenment officals Saturday Night, at 8pm Est. time and will end when the last person walks out the doors. It will take place (spawn permitting) on the roof level on the Avalon Town Hall. I ask you to wear formal attire, you might want to keep the old sword and shield handy incase of a quick spawn up.

    The ceremony will feature the new Avalon Government officals being sworn into their rank, and given their title. I ask all the officals that are being sworn in to arrive a half hour before the start of the ceremony for a quick fill in on what will happen. Food and refreshments will be on hand for your consumption. I look to have a good turnout and most of all to have a great party! See you all there!!!

    Avalon Prime Minister

    Thank you Reiko.
    Posted on Wednesday, August 23, 2000, 4:32 PM EDT by Jacob (Baja)

    UOCC Chat with Companions Tomorrow
    A reminder for tomorrow's UO Celebrity Chat:
    Don't forget to attend our UOCC in #Ultima-online tomorrow on stratics-irc on august 24th at 7:00 pm CST.

    This Celebrity Chat will be with Arch Companion ACB, Assistant Arch Companion Miriamele, and Senior Companion Zotica. Please bring all your questions, they will be there to answer them all for you.

    You can reach #ultima-online by connecting to one of the following Stratics servers with your preferred IRC client and typing /join #ultima-online.

    •, port 6667
    •, port 6667
    •, port 6667
    •, port 6667
    Or by going to


    Chan. Admin of #ultima-online

    Posted on Wednesday, August 23, 2000, 3:15 PM EDT by Xena Dragon (CommunityNews)

    Golden Knights Event #40
    >>> Felucca Facet News <<<Another 1 on 1 KoA combat event is brewing.  Here are the details :
    KoA Golden Knights #40: 1v1 Combat Event
    Hosted by Lamagra of the Crystal Consortium, KoA.
    Date: Friday, August 25, 2000 @ 8 PM CST
    When: Registration from 7:50-8:15pm cst and the event begins at 8:20pm cst
    Where: KoA Alliance Village (
    Entry Fee: 300gp per contestant. Spectators Free
    This is a one versus one single elimination combat event.  Two contestants
    will fight in a ring for no more than 5 minutes.  Judges decide the winner
    at the end of the 5 minutes if both contestants are still alive.  First place gets 7000 and 2nd 3000
    -- No Magic Items, No magic Armor, No magic Weapons. If anything is seen on
    you saying "a magic ..." you are disqualified.
    -- Pre Drinking and Precasting is allowed.
    -- All potions are allowed.
    -- No pets or mounts are allowed
    -- Poisoned Weapons are not allowed.
    -- No summoning or field spells.  (ex: poison field)
    -- No Looting of any kind
    Reminders to Spectators:
    -- Please do not equip your bows in case explosion potions accidentally hit
    -- Please try to stable or feed your mounts prior to the event. Wild mounts
    are a problem..
    -- Please no casting, sparring and fighting around the ring
    -- Absolutely no spectators in the fighting ring at any time after the event
    -- Cheering for your friends is encouraged
    Ramsonne (KoA), Lord of Scholars
    I've said it before and I'll say it again, the events run by the Knights of the Alliance are top knotch.  I wouldn't say this if I didn't honestly think so.  I don't know about a fighting role, but I intend to make an appearance of some sort.  Remember, there are many times I travel in guise, so just because you don't see the booming Michael Meyers name, doesn't mean I'm not there.  It's through disguises that I can get opinions like my opinion of the KoA events.  I mean it, they're great.  Ok now, time to stop plugging them, just go.
    Posted on Wednesday, August 23, 2000, 2:24 PM EDT by Michael Meyers (LakeSuperior)

    Grimoire's Original Fight Nights
    >>> Felucca Facet News <<<Friday Night Event at Grimoire Arena.
    Friday August 25th, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST)

    1 vs.1, NO ENTRY FEE! First place 25K, second place 15K, third place 10K. This event is sponsored by Tempest, who generously donated his prize gps from previous Grimoire events. Due to log-in problems last Friday, the Tempest Event was postponed. This is your second chance to win Tempest's money!!!

    Here are the rules:
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent. Casting Bless on an opponent will result in immediate loss of match.

    · All contestants are subject to snooping by Grimoire Staff to ensure
    everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone who disrupts the flow of the event for any reason will be banned until after the event.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch. That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit.
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.

    To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. No late entries. Tournament will start at 9:10 PM

    Grand Prize is 25K gps, 2nd place is 15K gps, 3rd place is 10K gps.

    We must have a minimum of 4 people to start this event!

    This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena.

    Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village.

    For calendar of events, rules, maps and community message board, please visit:

    Hope to see you there!
    Baby-Grimoire Staff
    Posted on Wednesday, August 23, 2000, 1:59 PM EDT by Pelle Svanslos (NapaValley)

    Introducing the Elven Kingdom of Asur'Herenion
    Here is an announcement from the Elven Kingdom of Asur'Herenion, enjoy!

    Suilad, nosse en Tel'Quessir, ar' mellonea yassen quell corm! Hail, fellow Elves of the Atlantic Shard, and friends with good heart!

    The Elven Kingdom of Asur'Herenion was formed as a haven for good-hearted elves of all the ancient races. Our goals are to strengthen the bonds of friendship, love, compassion, and virtue of all elves of the Atlantic shard, both amongst themselves and with the good-hearted humans of light. We also seek to rid the lands of bigotry and hatred. Come visit our web-tome at, to learn more about us, and feel free to share your thoughts with us at our forum.

    Aa' lasser en lle coia orn n' omenta gurtha!
    Khyl'Dran ([email protected])
    King of Asur'herenion

    I thank you for this announcement Khyl'Dran, best of luck to you and the Elven Kingdom of Asur'Herenion.
    Posted on Wednesday, August 23, 2000, 1:57 PM EDT by Aleph Aeirs (Atlantic)

    Update on this weekend's Horse Race
    >>> Trammel Facet News <<<We just got the following update about this weekends Horse Race.
    Hello, this is DragonMaster again and I had a little update on the races this weekend.

    The event will now be held in Trammel, at the Star Chamber. I am asking Melantus to let me borrow some Ostards for the Ostard race, but besides that everything else is the same. If you can't get to the Star Chamber, meet at Moonglow bank at 8 Pacific Time Saturday. You will then be gated to the Star Chamber. If you can't get to moonglow, use the stuck option and select Moonglow as the city you desire to arrive in.

    Hope you have fun and show up.

    Thankyou DragonMaster for letting us know.
    Posted on Wednesday, August 23, 2000, 11:51 AM EDT by Aiglos (Pacific)

    MHG opens it's Tournament to the public!
    >>> Trammel Facet News <<<This was just sent to us from Nero Rathe
    Well met friends,

    Mystra's Honor Guard has decided to open up its weekly PvP tournament to the public. We invite all warriors, archers, and mages to come on out and join in the combat. The tournament is being held Sunday, August 28th at 8 PM PST, at the Jhelom Dueling Pit. The individual competition is the first event, and it is a single elimination tournament, with no-holds barred fighting. In the past we have seen many epic fights, perhaps you will be the next one to fight a "duel for the ages." The second event, is a guild fight, with three members representing each guild, in a free for all fight, where the last man/guild standing is the winner.

    Since the event takes place on the Trammel facet, being part of a guild is required. However, if you are not currently a member of a guild, please contact us anyhow, and we can make some temporary arrangement. We also ask that any individual's and guilds that are interested please contact us for a complete set of rules, and guidelines. This also allows us to notify all participating guilds whom they need to declare war on before coming to the event. We hope to see many new faces in attendance at this, one of the finest tournaments on the Pacific Shard.

    -Nero Rathe, Mystra's Guardian, Guildmaster MHG

    Sounds like it should be a great deal of fun, and enjoyable for all, both those who wish to fight and those who prefer the spectator position. Best of luck to all who take part!
    Posted on Wednesday, August 23, 2000, 11:38 AM EDT by Aiglos (Pacific)

    Lord Herc of Valor Speaks Out
    >>> Trammel Facet News <<<Greetings, good folk!

    Despite the relative short existence of Legends, certain groups have laid claim to all manner of titles and strongholds within the realm. I've met most of the folk in this land, although, some I know better than others. This latest message comes from someone I know very well, indeed. I know Lord Herc to be among the most honorable men in the realm. Today, he sends a message clarifying the official position of Valor, as a player community. Read on, pilgrims.

    Hail fellow citizens of Legends and Britannia. Let me introduce myself. I am the new Guild Master of the Order of Might. I am writing this to let citizens know that O^M is still viable and strong in will if not man power. All our old tenants still stand. As the new GM of O^M (which is as much a shock to me as it is to you) I thought that the cities of Britannia should hear what we stand for. First and foremost we are guild of the Virtues. A guild of Honor and tolerance for all people. We are also a merchant guild, a fisher guild, a guild for all types of players . Not just a warrior guild, we're a comunity guild . I've ben hearing that since we do not war others that something is wrong with us. What that may be I have no idea. I've also heard the oxymoronic statement that without war there's no peace (I would like to understand that one better) but I say that someone has to stand for peace in this land . We just are not a warring guild. We are strictly a peacful community-oriented guild , a "people" guild. I also would like to invite any who are interested in joinig to contact me. Our rules are simple. Be honest and fair minded. You must have and maintain a good title to be a member. (good fame and karma) This one is very strictly enforced. Also, Valor is a growing merchant mecca and I would like to invite all merchants to set up shop in Valor. We have plenty of room and the Valor Merchants Assocation will welcome you. Just drop by and visit Trybrothers Supply. He seems to be around town a lot for info on the Merchant Assocation. We are committed to making Valor the best "one-stop-shop" town in the game. All merchants are welcome. I also invite all citizens to come to the party.

    Strong player-communities make for strong shards and I always enjoy hearing news from these towns. If your "player-run" town has news or would like to announce an event, please send me a message. Your pigeons are safe with me, although I can't speak for the Grand Orcster. Ith'unk has a fondness for anything with feathers. Except arrows. He respectfully requests that you keep those to yourself.

    Until next we meet, safe journeys to you, one and all.

    Posted on Wednesday, August 23, 2000, 9:39 AM EDT by Cyn (LegendsAOL)

    It's become blurry as time passes, so I must share this story with you before it fades away altogether. Now that I am aware, and in my right mind, I find it apalling that I had any desire to marry Migon. But I am running astray here. Perhaps I should start at the most pratical place: The Beginning:

    Being new to the journalistic world of Britannia, I was eager to make a break with the hottest story accessible to me, that, of course, being Migon. I wandered around Occlo City for a short time before I spotted Migon practicing his slight of hand talent on a drowsy pack horse. Although this man made my hackles rise, I had to admire how deftly he could remove items from the pouch strapped to the horse's back to the point where his movements were not detected, even by the most watchful eye. I swallowed my nervousness, summoned my courage and stared straight at him as I approached, hoping my face did not show the wariness I was really feeling.

    I should have listened to intuition then, when he eagerly agreed to the interview I asked for. I should have turned and left when he lead me to the inn and into one of the rooms. But my determination to prove myself as a reporter clouded my common sense. I started by asking the usual questions such as what it was Migon really wanted here and what his plans for our lands were. Of course no answers were forthcoming save for a few snide remarks and comments I will censor here for the sake of respect to our readers.

    I think my common sense finally got through to me when a second man approached, mentioning Aegis' name. The man quickly quieted when he saw Migon was not alone. The sound of my Fellowship leader's name set alarms of dire warnings off in my head. But fear did not lend wings to my feet fast enough as both Migon and his lackey grabbed me. The last thing I heard before I was clubbed unconscious was " She's heard too much..."

    When I finally came to, I was shackled to a wall in a house somewhere in the middle of a jungle. I had no idea what Migon had in store for me, but I was soon to find out. I will spare you, dear readers the gory details, but I will tell you this: I suprised myself by surviving a week's worth of torture, and will carry the scars with me for the rest of my life. Eventually I could feel my will leaving me, and the boundries of reality fraying as well. My memory failed me first as I couldn't distinguish friend from foe. Somehow, someway, Migon had convinced me that everyone I cared about and trusted were, in reality, my enemies. Even Vladius, for whom my love never wavered.

    At some point, Migon's men entered carrying the beaten body of Vladimir Taltos. Though very much alive he looked a bloody mess. I remember this now, as I write this article, but it pains me to know I could barely remember his name then. The rest is gone to me, and for this I must consult Vladimir himself at a later time.

    The days after that bled into each other as Migon further convinced me of my undying love for him. I think back on this now and am horrified to realize how valid these feeling felt to me. Then came the day of our wedding...

    We summoned a gate that would take us to the inside of Doria Romanov's tent. How Migon had acquired the means I'm almost afraid to ask. A priest was there, ready to perform the ceremony. I stood beside Migon, falsely convinced of my devotion to him, mindlessly and willingly ready to sign away my life.

    Suddenly, a gate appeared at the southern corner of the tent, and a large group of people poured forth led by an enraged Vladius. Strong hands grabbed me, pulling me away from Migon as I screamed his name. But he was nowhere to be found.

    As I was pulled toward the moongate another pair of hands grabbed me and pulled me back, this second pair belonging to one of Migon's men. I remember screaming Migon's name over and over, but no answer was returned. Someone, I think it was Vladius, shouted my name. His voice, for some reason, sounded distant and faint. He shouted it again and this time his voice became clearer. A young girl now faced me, and for a split moment I swore I was looking into the face of Maya D' ourden. You must understand, at this point, memories of recent and distant past were careening so swiftly though my mind that I was nearly blinded by them. The young girl softly whispered my name to me as an Arcadian First soldier, Torak Soulflayer, tore me from the grip of the Severed Hand member. As I heard my name whispered, everything was suddenly and undeniably crystal clear to me. The girl before me was my apprentice and sister in the Istari faith, Raine. I was battling my own friends! The chaos inside the tent was unstoppable and I could feel my fear quickly rising. Apparently Torak sensed it too, for he swiftly nicked me with a small dagger laced with some sort of herbal sedative. As I collapsed, the world around me went dark.

    I awoke to find myself at the Guild Hall of the Fellowship of Seven in Havenhold. Aegis Dalamere was there, watching me with a look of deep concern on his face. Residual traces of Migon's handiwork still flitted through my mind and my fear rose again at the sight of the wizard, for Migon had brainwashed me into believing that Aegis, my dear and trusted Aegis, had designs on my life. I think Aegis expected this reaction of me and had me bustled off to the healer's hut promptly.

    After sitting me down in a chair, he waved his staff close to my face, thus making muy world dark again once more. Before I closed my eyes I could see the faces of my friends and this will forever be burned into my memory. I remember Aegis and Raine at the forefront, Lords Hawkwind and Varion guarding the door. The kindly face of Emporer Krosis, The worried face of my true love, Vladius, and the quiet presence of Vladimir Taltos ( who was, incidentally, looking much better, I'm sure to my cousin Raistlia's relief!) along with the ever present and friendly face of McCoy at his side.

    As I closed my eyes my only focus was Aegis' voice. At some point he had taken my hand, placing it on the staff next to his, thus enabling me to see through his eyes a little. I saw he had taken a large amount of fertile dirt and spread it on the floor. In this dirt he had traced strange archaic symbols. Taking a vial of blood (later I learned it was Raistlia's blood) from Vladius, he then outlined these symbols in the blood and softly uttered an Istari incantation.

    What went on from there I can only explain as a painful chaos, a war of the mind. Two powerful forces warred here, good and evil and my soul was their prize. From then on, Aegis could only give me his moral support. The battle was mine alone to fight.

    My apologies, dear readers, in advance for not being able to pen exactly the events that took place at this point, for chaos and insanity merged to their highest extreme.

    A high agonized scream sounded around me and it was a few moments before I realized it was emitted from my own throat. Instinct told me I must find a path out; a light spot amidst the darkness. I prayed, beseeching the Great I Am that Vladimir had spoken so fondly of. This god must have heard me, for a dim shaft of light appeared far off into the distance. I headed for it, though the way was not an easy one. Unseen forces pushed at me and tried to drag me back into the darkness, but my will to survive was stronger and I forged on. A sharp pain in my hands and a dull ache in my foot manifested and I could feel the hot blood pouring out of the wounds. Still, I forged on. After what seemed like forever, I reached that light and crawled through, leaving the void behind. As I reached a state of consciousness, I once again heard Aegis' voice:
    " She is home"

    After getting my bearings, Vladius escorted me home and put me to bed, where I rest, two days later and pen this story. A few more days rest and I should be good as new. And for this I thank my friends, my true friends, for without their determination and love I would not be here today.

    Whatever became of Migon the Stranger and the Severed hand I cannot say. I've heard tell he has been seen, if only for an instant, before he is gone again. Beware my readers! There is more to this man than meets the eye, as this reporter can testify first hand! I suppose, in the end, I got my story, though not in the way I expected.

    Lock your doors, and never walk the streets alone at night. For Migon is out there. He is watching.
    And waiting.

    Keep Thy Faith
    Posted on Wednesday, August 23, 2000, 1:53 AM EDT by Tyril (Sonoma)

    Path of Glory
    Days after the fact carnage still littered the ground. The air was thick with smoke and rotting corpses. I wandered towards the orc fort near Yew trying to make sense of it all. The echoes of battle haunting me. Death screaming in vain.

    It started last Wednesday. I was late to the heroes meeting at Lord British’s castle. Many volunteers were there listening to the battle plans drawn up by Aranath and his trusted advisors. They were dividing up into battle groups. Each picked by their unique abilities.

    There were reports of harassment by agents of Minax, but the congenial atmosphere betrayed nothing. Warriors were smiling and joking around. Testing weapons or praying to the virtues. It mattered not for tomorrow was show time.

    A two pronged attack force was to be utilized. One was of warriors who would draw Keenoean and his orc forces away from the fort while the other would sneak in to rescue Elle’s parents being held as slaves. They would meet at dusk and attack under the cover of night.

    What happened next is the subject of much speculation.

    "...I was in the first assault group led by Aranath. I hate to say anything, but I had this feeling something was wrong. Two brothers were next to me: Kestral & Dustin. They seemed to be blissfully unaware, so I thought it was only me..." – Vladimyr

    "...after Aranath gave the command I took my unit and charged along side. I was helming the second assault wave and from the get go it was complete chaos. Half my team was lost and by the time I made it to the fort I felt a stone in the pit of my stomach..." – ArthurK

    "...I saw the main force fall back to where we were waiting. The orcs right on their heels. Someone starting yelling: "Attack the fort!" over and over. I called to my reserve troops and joined the fray..." – Martin Longbow

    "...plowing into a horde of orcs I let loose. Many men around me were dying. I could hear the screams. If it weren’t for MacMichael healing me I might have suffered the same fate..." – Kestral

    "...early in the fight they knocked me down and looted my body, leaving me for dead. But I wasn't. Next opportunity I tore into the next orc I saw. Tooth and nail. Using his armor I rejoined the battle. This was a do or die situation..." - Gladstone

    "...worse day of my life and best too, you know? I knew what was happening to the troops, but I couldn’t go to them no matter what. We had a job to do and that was rescue Elle’s parents. Many of my men looked green around the gills. I probably did too, but I gave the command and we stealthed down there. Our destination...inside the fort...." – Mors

    "...I saw Keenoean plunge his black sword into the back of a man. Then he directed his troops to kill a dragon we were using. ‘Don’t let it burn the fort!’ I heard him say. The tamer was being attacked. I raced over to him, but felt hard steel in my side. Keenoean’s second in command, Olath, the Dragon Slayer smiled at me through yellow teeth..." – ArthurK

    "...chaos, utter chaos. I saw Aranath throwing orders around. Trying to keep the army together, blood splattered upon his armor. But it turned into a frenzy. We were not men any longer. We were animals. A killing machine. I saw red and don’t remember much after that..." – Vladimyr

    Soldiers gone mad. Pillaging, looting. They dared to look into the abyss and went insane with bloodlust. There was no control. No order.

    After many of the orcs had been routed and Keenoean had disappeared a small band of Minax supporters came to arrest Aranath in the name of all that was unholy.

    "...his eyes were the thing that bothered me most. The general...whatever his name was. I spit upon thy virtues, yes, but this was something more disturbing. Disturbing because I recognized it. It was familiar. Pure hatred. I guess I always figured those virtue fools to have a code of honor or some such nonsense. This would have been our upper hand. But by the time we got to the fort there was an orgy of lust and murder going on. I would have joined in, but they turned on us like a pack of wild dogs..." – Aman’Ra

    I’m told Elle’s parents were taken through a gate and are safe now. That comforts me. Having chronicled these sad events of late there is that at least.

    I continued to wander through the orc fort. Hoping to find clues to the madness. What could have caused such ferocity in the heroes?

    Beside charred orc corpses there were human remains. Strung up and tortured. This is a place marked. Cursed. I quickly flee for I do not wish to become tainted.

    On my way out I spy a man on horseback. It’s only a quick glance, but I think it’s Aranath. His image stays burned upon my brain. A man troubled. I don’t dare speculate.

    That night I have the dreams again. Of a shipwreck. As a young boy I was the sole survivor and washed ashore on Fire Island. Sometimes when I look in the mirror I see the same blank stare that was upon Aranath’s face.

    There are times I yearn for ignorance. A nice little villa somewhere in Trammel. It would be nice...but I dare not let myself get soft. For there in lays the path to madness.
    Posted on Tuesday, August 22, 2000, 10:42 PM EDT by Pelle Svanslos (NapaValley)

    Lord Ventryn Sides with Winterfell
    >>> Trammel Facet News <<<The following account was sent to us by Lorraina, regarding what appears to be the conclusion of the Ventryn affair. More information, including artwork detailing the event, is available at the Post.

    "The night began with the discovery of a book placed outside of Winterfell Keep, written by Lord Pythos to remind us that on this eve, we would meet to try and resolve the conflicts with Ventryn.

    Once Pythos arrived, it was decided by the majority to try and save Ventryn, based on information found within a journal of Ventryn's, which had been located by Captain Eggcup of Winterfell.

    A plan was made for a small group to travel to Ventryn's lair in Felucca and tell him we had the journal, in an effort to reach a compromise. The group departed, with the rest of the army stayed behind, not knowing what to expect.

    Many guilds and independent citizens came out to help the people of Winterfell this dark night, and the assembled defenders were soon under attack, the undead swarming their ranks felling many in the onslaught.

    A vile creature surrounded by a crimson glow, called an Arch Lich, appeared during the course of the battle, and was seemingly more powerful than all the other enemy forces combined. Eventually, though, he fell beneath the feet of the heroes, as well.

    The group who had gone to Ventryn's Lair returned with sad tidings, stating Ventryn could not be reasoned with.

    We had one choice left to save him, and the army sped towards Trinsic to try and use it. Once there, a small band entered the realm of the dead to search for Alexandra, Ventryn's daughter. After finding the spirit of Alexandra, the band was restored to life, but Ventryn's daughter had been dead too long, and could not be resurrected.

    As hope seemed lost, Thain returned with the relic, the Fallshorn Sword. Raising it in the air, a magic issued forth and Alexandra came to us in a state similiar to Lord Pythos'.

    Quickly, Pythos explained to Alexandra the situation. The army then travelled to the grave of Lord Pythos, the secret entrance to Ventryn's Lair. At the stone wall, the words "DarkShine" were spoken, and we were able to enter into the dark chambers of Lord Ventryn.

    It was there that Alexandra confronted her father, causing him to hang his head in shame. He then asked if she and those he had wronged could forgive him. Many said aye, but many others said nay, as the pain and hurt he had caused ran deep.

    He told us that armies were on the way to both Winterfell and Olypmus and he was unable to turn them back. He stated that they no longer listened to his orders, but that he would go and fight with us against them.

    Most of the army quickly sped away to defend the castle and the keep, but a few lingered behind. One was Thain, who raised the Fallshorn Blade, which had undergone a transformation. It was now golden, bearing the name "Storm Cleaver". At last, the relic was truly restored, and with it, Ventryn could be slain if he proved dishonest in his return to the "light"...

    The battles were long and hard, but the noble won in the end, with the help of Ventryn and the restored Qua'Tel. Winterfell and it's allies were safe.

    The only regret is that Xenthyl would not trust Ventryn to free him from his Soul Binder armor, leaving him to wander as a tortured soul. It is hoped that one day, he will be freed."

    And it is this regret that could come back to haunt the city of Winterfell and its allies. Citizens should keep a careful eye out for the one known as Xenthyl, and report his appearance immediately.

    Posted on Tuesday, August 22, 2000, 8:55 PM EDT by Lady Eve (Catskills)

    The Ghost of Eric Appears in Western Britain
    >>> Felucca Facet News <<<This correspondence was sent to us by Telos Agralia, regarding a mysterious incident in the fields of western Britain...

    "First let me introduce myself. My name is Telos Agralia, Grandmaster Blacksmith, and proprietor of the Brazen Monkey Tavern. My tavern lies in the wheat fields in the west part of the city of Britain, nestled close to the mountains. For several years now, I have served the needs of miners, blacksmiths and farmers alike, in this, the more rural part of the city proper.

    My tale starts on last Thursday eve, on a most dreary night, and it finds myself behind the bar of tavern carefully examining the accounting books in exasperation.

    For two years now, my tavern has supplied the needs of the working members of the valley, and sold them a good ale when their work was done. But lately, business has fallen off to nothing. When Lord British opened up the facet gates and evacuated his citizens to Trammel, most of the hard working citizens of the valley moved on to safer ground.

    The few regular patrons that I held onto were a small group of adventurers from the Moonglow Defenders of Justice, who had taken up residence at the bar awhile back. These jolly folks were friends of mine that I had adventured with when I was a member of their guild before I had set my sword down to learn the complicated art of blacksmithing. I enjoyed having them around as they entertained the miners with their wild stories of killing dragons and balrons. Lately, there hadn’t been many people to tell the stories to, and my profits were showing the wear. So I continued to examine the books and stare past the lanterns at the empty seats of my bar late into the night.

    But this night was not destined to stay boring for long.

    The silence was suddenly broken when the door to the tavern burst open, Delenn of Minnabar, one of my regular patrons, running in. She was wearing a death robe, hastily thrown on after a wandering healer had resurrected her. I asked what had happened, and she explained to me that she had been killed just outside my bar, in the wheat field to the north.

    I instantly went to the chest where I store my armor and weapons, and prepared to go help her reclaim her lost possessions. The valley itself was usually very safe and quiet, but on the rare occasion, a lone orc or ettin would wander into the valley and harass the local workers. I was used to this, and often went to slay these wayward beasts to protect the usually defenseless inhabitants of the valley.

    But as I strapped on my weapon and listened to Delenn’s tale, I suddenly came to a complete halt. "You were killed by what?"

    "A lich", replied Del.

    I didn’t know what to do. I had never seen undead in the valley before, much less a lich. After the minute of shock had passed, I finished arming myself and slowly stalked out of the door. I kept mumbling to myself, "Come on Telos you have killed liches before, this cant be that bad..."

    But my newly supplied courage left me in a flash when I turned the corner of the bar and walked into the field. Before me was a whole gathering of undead, several shades, wraithes and liches milling around the field looking for victims.

    I instantly cried out for the Britain town guard and several of them appeared to quickly dispatch some of the undead. As quickly as they were killed, however, new ones would come from the ground to replace them. Surveying the scene, I tried to determine what was going on, and it was then I noticed a huge creature in the middle of the field.

    Hovering at that spot was the Ghost of Eric, a huge blue colored shade, harassing a local farmer named Beechal Kire. The ghost was chasing Beechal around and letting out a wail that was filled with the anguish of the dead.

    I ran to grab Beechal by the collar and settle the poor man down, asking him what was going on. He seemed to be completely clueless of anything except his immediate danger, however. I noticed the ghost made no offensive move other than his wailing, so for the moment, I felt no danger from him. I proceeded to question the poor farmer to figure out what had caused these undead to be stirred from their graves.

    He finally sobered and explained to me that earlier that evening, the ghost had appeared in his house and hovered in front of a picture of Beechal’s family that was on the wall, letting out an agonizing cry. He had then come out to the field and hovered around, wailing and calling up the dead to terrorize the area. I asked him if he knew who this Eric was, to which Beechal implored me he had no idea.

    I continued to ask him if he had noticed anything strange happening lately, but he insisted that he didn’t know anything, stating he was just a poor farmer who hadn’t even had any luck at that lately. I asked him to explain, and he told me that for the last year, he had had terrible luck with this particular field. Crops kept failing, his oxen had taken sick and now his field was infested with undead.

    I thought for a minute and tried to determine what had caused these undead to be disturbed. Since the field had recently been plowed, I wondered if it was possible Eric’s family had been buried here long ago, and now the farmer had inadvertantly disturbed their graves. I thought this was possibly the message Eric was trying to pass on!

    With this idea in hand Beechal and myself grabbed a couple of shovels and began to dig where the ghost had been hovering, soon unearthing a large bloody bag! When I pulled it up and opened it, I immediately bent over to loose my supper.

    Inside the bag was a grizzly scene. We had found six mutilated bodies. As we inspected the bag, Eric’s ghost rose high into the air and let out a scream that chilled my spine to the bone. It was full of anger, hate and mourning, on a level I couldn’t comprehend. I grabbed Beechal once again and asked him what evil had been done here, demanding to know if he had committed this atrocity. Beechal stared back at me with scared eyes, once again insisting that he knew nothing of the matter and that he was just a poor farmer trying to make a living. I have seen the fear in a man’s eyes right before he dies, and looking into his, I knew that at that moment, he was incapable of lying.

    "We need to give these bodies a proper burial before this Eric gets angrier", I said, and we gathered up the bodies and took them to the closest healer that we could find. We instructed the healer to sanctify the bodies and bury them properly, to which he consented.

    As the healer left, I saw the ghost of Eric let out a low moan that seemed to be a sigh of relief, and watched as he slowly disappeared into the night. Just as suddenly, the rest of the undead slipped back into the ground, and once again, the quiet of the valley returned.

    Beechal, Del and myself were all visibly shaken by the events that had transpired, and I suggested that we return to the tavern for some strong ale. All agreed with a silent nod.

    As we sat in the bar sipping our ale, we discussed the events in very low tones. Slowly, the talk turned to speculation as to what evil had been done here. Who would kill a man and his family, mutilate the bodies, and bury them in the ground. Beechal pointed out that the bodies had been buried very shallow and seemed to have been buried in a hurry. We all speculated as to who Eric was and where the bodies had come from, but no answers could be drawn.

    As we parted ways for the evening Beechal promised that he would look into who this Eric was and try to find any clues that he could as to the origin of the evil that had been committed. He promised me that he would come back to visit me on the following Thursday eve and give me all of the information that he had found. I told him that I would rally the local citizens and call out the Defenders of Justice to aid in solving this problem, no matter what it takes."

    An investigation into the appearance of this ghost may be in order. Any citizens interested in getting to bottom of this mystery are encouraged to seek out the Brazen Monkey Tavern in western Britain on Thursday evening, to speak to the farmer Beechal Kire!

    Posted on Tuesday, August 22, 2000, 8:23 PM EDT by Lady Eve (Catskills)

    Moonglow City Council elections!
    >>> Trammel Facet News <<<Moonglow City Council elections Update.

    The candidate INTERVIEWS and ELECTIONS for the official positions in the Moonglow City Council will take place on saturday, august 26th, 19:00cet [6pm GMT], in the Lycaeum on Moonglow island on Trammel.

    The candidates will present themselves and their ideas with a small speech and can be questioned thereafter. When all candidates for one position have finished their interview, the elections for this position will take place.

    You can inform yourself about the candidates as well as the council on our skypage


    Yours truly, Eldariel
    Posted on Tuesday, August 22, 2000, 7:51 PM EDT by Eldariel (Europa)

    5th Minoc Horserace (Trammel)
    >>> Trammel Facet News <<<

    The fifth Minoc Horserace will be held on wednesday, august 23rd, 20:00cet at the Minoc townhall on Trammel.

    The route is shown on the map below. It starts at the townhall (1) and leads to the bridge crossing to the mine with the first checkpoint (2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line (3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn (4).

    Entry fee is 1000 coins. The money will be distributed by 50%, 35%, 15% for the 1st, 2nd and 3rd respectively. Riders start in groups of 4. The winners of these startup races do a final. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

    May the fastest contestant win!
    Best wishes,
    ([email protected])

    Posted on Tuesday, August 22, 2000, 7:47 PM EDT by Eldariel (Europa)

    The Wedding of Alucard and Katsy
    >>> Trammel Facet News <<<This wedding announcement came to us from Jduluoz, of Pax Sosaria, regarding the union of Katsy and Alucard...

    "We of the Pax Sosaria guild would like to announce the wedding of two of our friends and guildmates, Katsy and Alucard. These two have been friends a long time, and are finally tying the knot.

    The event is scheduled for Monday, August 28th, and is to begin at 8pm EST, in the Nu'jelm Palace. There will be plenty of cake for everyone at the reception!

    Everyone who would like to attend this event is welcome. After the couple has stated their vows, there will be a party where you will be able to chat with the bride and groom.

    Did we mention there will be plenty of cake, ale, wine, and milk (for those of you that don't drink) to go around?

    Grab a friend and come to Nu'jelm to witness the marriage of this loving couple.

    More information can be found at the Pax Sosaria skypage. Gates will be provided to Nujel'm from major Trammel city banks beginning at 7:30pm EST. Just head to your local bank and look for a Pax Sosaria (Pax) member to recieve a free gate to the wedding of Alucard and Katsy!

    All of the members of Pax Sosaria (Pax) would like to extend a heartfelt congratulations to both of our friends and guildmates in their upcoming union.

    For more information, please contact Jduluoz or Alucard.

    It is sure to be a marvelous ceremony, and the bride and groom have our best wishes!

    Posted on Tuesday, August 22, 2000, 7:11 PM EDT by Lady Eve (Catskills)

    The United Pirates' Second Black Market
    >>> Trammel Facet News <<<This missive arrived attached to the leg of a tropical parrot, signed by the pirate Hawkeye Pike...

    The United Pirates now announce the second Black Market of Catskills!

    Many shiploads of loot and plunder have been gathered throughout da last month, and valuable and useful wares will be sold fer very low prices on dis Black Market...weapons, armor, crafted items, and so on.

    Everybody is welcome ta go shopping on Friday, August 25th, at 7 pm EST, on da Buccaneer's Den docks.

    Fer details about dis event, check out da United Pirates skypage.

    Black markets are notorious for low prices and hot items, so if you're looking for a great deal and don't mind circumventing normal business ethics, be sure not to miss this event!

    Posted on Tuesday, August 22, 2000, 7:02 PM EDT by Lady Eve (Catskills)

    Bachelor and Bachelorette Auction
    >>> Felucca Facet News <<<
    Hail all,
    It is time for the first ever BeBadd and EdGuardo Bachelor and Bachelorette auction. That's right Ed and I. We would like to ask all you single Ladys and Gents to peigon me via icq at 16685951 or email me at [email protected] to let me know who is interested. This event will happen Saturday if it doesn't run through any other events. There is more info to come as the week moves on.

    Now you're thinking why would I spend my money on something like a bachelor and bachelorette. Other then the fact that they are your slave for 2 hours.

    All money raised will go to the Great Lakes roleplaying community. Thirty percent will go to the Museum on Memories because Kaelyn agreed to allow us to use her wonderful Tower. Then another 30% will go into the "Evil" roleplaying communities. And the last 40% percent will go to many other roleplaying communities like Trinsic Town Council and The City of Sactuary...

    Remember if your interested icq 16685951 or email me at [email protected]

    Thank you,
    BeBadd, RDB LT.
    Posted on Tuesday, August 22, 2000, 6:44 PM EDT by BeBadd (GreatLakes)

    A Villain Dies and a Hero Falls
    >>> Felucca Facet News <<<This letter was sent to us by Zipporah, an archer of Vesper, regarding what appears to be the final chapter of the Benedict saga...

    I am very sad in writing this letter to you, but I'm afraid it is an event that must be told.

    Last night, I received word the gypsy Tatiana needed help in dealing with Benedict and such. I went to her tent and walked around in it, looking for her or any clues to as what I should do.

    While waiting, I met a man named Kyle Duskwalker. We talked for a while in the camp, and discovered we were both there to aid Tatiana.

    He eventually decided to travel to the Second Age while I waited at the camp for Tatiana, and he later returned with a book he found in Shame, written by Benedict.

    After finding Tatiana, we gave the letter to her, which she read over, frowning. She told us she saw her own death and the death of her band.

    Tatiana instructed us to seek out any information on Benedict or his location, and then to gather in Kinship at 8pm EST.

    When Kyle returned after searching the Second Age again, we looked out the window and saw a ghost, beckoning us to a circle of nightshade!

    The ghost turned out to be the ghost of Allen, a student of Benedict. He told us that Benedict was his master and that he studied under him for a time. After realizing the evil that Benedict truly was, Allen fled and sought refuge in Wind, studying there and practically living in its libraries. After months of research, Allen decided to try to stop Benedict, but Benedict knew he was coming. Benedict soon put Allen in a deep trance that left him helpless in the clutches of sleep.

    When he awoke he saw himself chained up for one of Benedict's experiments. Benedict then used him for a guinea pig, eventually killing him.

    The ghost warned us that Benedict was creating something called a plague elemental, eliciting a number of undead to rise from the ground and try to kill us. After the battle, Allen's ghost flickered out of view.

    We all returned to the Kinship tavern to wait for Tatiana to appear and give us instructions. Upon arriving, she told us that we must venture into the dungeon Shame and find a cure for the plague that has struck her band. If we didn't find it in one hour, she and her band of gypsies would die.

    We quickly traveled to the deepest level of Shame, and fought blood elementals, mages, Benedict's plague elementals, and Benedict himself. Luckily a dragon named Death was on our side, along with a skilled bard, to assist the warriors and mages in felling those that opposed us.

    Near the end of our battles, Kyle discovered the cure, which we quickly returned to the gypsy camp. After applying the cure to her band and herself, Tatiana called for a celebration!

    Those assembled returned to Kinship to celebrate, but sadly, I missed the gate and had no stones of which to recall off. Those of us left behind decided to travel using the stationary moongates.

    When we eventually arrived in Kinship, it was a sad scene. Dead bodies littered the grass and Tatiana was nowhere to be found.

    Asking around, I discovered Benedict, aided by many mages, attacked, and in the struggle, both Benedict and Tatiana were killed.

    We all were very sad and sulked in the tavern, not knowing what to do. Both Benedict and Tatiana were dead.

    But then, outside, Tatiana's ghost flickered into view. Everyone rushed outside and tried to speak to her, but were unable to communicate with her spirit. It was then that I remembered Allen telling us that ghosts could speak within a circle of nightshade. I lead them there, and sure enough, Tatiana manifested in ghost form within the circle. She told us that Benedict was dead, and that although she died, her band was safe and cured.

    This news is indeed tragic. The loss of Tatiana is a great travesty, and the memory of her valiant dedication to the citizens of Britannia in their darkest times should be always remembered.

    Posted on Tuesday, August 22, 2000, 6:28 PM EDT by Lady Eve (Catskills)

    PvP Tournament at the Black Watch Tower.
    >>> Felucca Facet News <<<This just in from Koric
    Greetings and Salutations!

    Fine Warriors and Mages of Britainia. Friday, September 1st The Black Watch will hold a Player vs. Player Tournament, at Black Watch Tower. The Tournament will start at 8pm MST. Single elimination matches will determine the winner and prizes will be awarded for the 1st and 2nd place winners. The tournament will be open to all those who wish to attend. No magic weapons will be allowed-GM weapons and armor only. Each contestant will be allowed 10 bandages, 3 Greater Healing Potions, and 3 Greater Cure Potions. All combatants will be snooped prior to their match to make sure each match is fair. A 1000gp entry fee will be collected as part of the prize fee, with all of the entry fee going to the 1st place winner.

    1st place Prize: a Full set of Ranger Armor, And All the entry fees.
    2nd place Prize: 25k

    Black Watch Tower is located on the Felucca facet, north west of Britain, south of the road, west of the Brit Swamp, right next to the Copenhagen Pub. Gates will be available to Black Watch Tower from Britain, around 7 MST. REDS are allowed and All members will be guilded to avoid murder counts. Anyone who attempts to disrupt the event will be quickly dealt with. Hope to see all there! Strength And Honor!

    Captain of The Black Watch

    Thankyou Koric, and it sounds like this shall be an excellent Tournament. I can only hope I can make it out to see it myself.
    Posted on Tuesday, August 22, 2000, 6:17 PM EDT by Aiglos (Pacific)

    Party Time in Old Valor Town
    >>> Trammel Facet News <<<Ug Hummies!

    Part of the orcish warriors code deals with the importance of getting really, really drunk now and again. It seems like an opportunity for debauchery of this sort has reared it's sloshed head in the town of Valor, as witnessed by this letter from Lord Bogahen Stormfalcon:

    "We as the Lords of the Order of Might are appalled at the rumors of the disbandment of our guild. It is true we have been experiencing a bit of a depression, and, as a result, have lost two Lords and several guildmates during the confusion. This does not mean we are giving up. With Lord Herc as the new guildmaster we hope to move forward into a new era that will serve as a Renaissance of Valor. For there isn't a Mongbats chance at Britain's west bank that Order of Might will become just a memory.

    "We will be hosting a party at the fair city of Valor this Wednesday, the twenty-third day of the month of August, from 9:30 PM EST till the last drunk staggers out of town, to celebrate the new glory of our guild. All citizens of Britannia are welcome, for there will be free food and drink for all.

    "We hope to have festivities and such in the future, such as an outdoor market, and jousting tournaments. I thank thee for your time friends, and hope that I may meet thee Wednesday. "

    While I must confess that I was unaware ale had a taste until my fellow reporter Cyn pointed out that you're actually supposed to let the stuff sit in your mouth before swallowing it, I now share his interest in the liquor of our realm. If you see me there, I guarantee that I will be too busy emoting "hic" to reply with any alacrity.

    Praise Minax!

    Posted on Tuesday, August 22, 2000, 5:57 PM EDT by Ithunk (LegendsAOL)

    Grand Opening of Mistweir
    >>> Trammel Facet News <<<I received this announcement from Belladonna of Europa
    Hello, I'd like to provide the announcement of a new town opening on Europa: 

    The town of Mistweir would like to welcome one and all to our Grand Festival! The Festival will be held on the 27th of August from 18.00 to 22.00 CET in the town of Mistweir located at 110o 33'N 55o 53'E (southeast of Wrong) on the Trammel facet. 

    Events to include an opening blessing given by the Priest Alminster, followed by a cooking contest, a town rally, a darts contest, a wool coloring game, a grand festival dinner, a lottery, and a drunken polymorph race! Many grand prizes will be awarded to winners of the events to include the following top awards like a runebook collection, magical weapons of choice, 100 of each reagent, 20k in gold, and a complete collection of semi rare foods! 

    We are still looking for poets and musicians to show off their work, so please visit our sky pages and let us know if you'd like to provide entertainment for the festival.

    Please visit the following pages for further information

    Town of Mistweir

    Mistweir Townhall Board

    An event ye should nay miss!

    Pad O'Lion

    Posted on Tuesday, August 22, 2000, 5:14 PM EDT by Pad O'Lion (Europa)

    Lockdown Changes
    Sage posted the following on the Development forum, concerning the new lockdown changes:

    Lockdown Changes

    Much of the new lockdown code exists on TC at this moment. We will be doing many integration checks this week on lockdown code. I would like to encourage those of you with lockdown concerns to test everything you can on TC this week, especially if your server gets put on to TC. Please send me any feedback you have on the changes.
    Posted on Tuesday, August 22, 2000, 4:17 PM EDT by Sambolc (GeneralNews)

    The Stumbull Inn Grand Opening
    >>> Trammel Facet News <<<
    The Stumbull Inn will be hosting a "Rares" auction during our grand opening on Fri, Aug 25th starting at 7:00 pm under the central sun. Items to be auctioned include : Empty fruit baskets, closed lid barrels, square toolbox, chisels, colored sandals, whips, Buckets, 300 anniv "Mondain's Defeat" bag, and much more!

    We are also raffling off a small house in Felucca. 50 keys have been placed on a vendor (Agnes) at 2.5k apiece. On the 25th or when all keys are sold, we will be placing a locked chest on the floor. The lucky key will open the chest and win you a new home. With only 50 keys theirs a pretty good chance it could be you, so head out and get yours now. Hey buy em all! Only comes out to 150k altogether which is pretty cheap for a placed home! The house itself is located in sight of Skara Brae near the Yew "whip" ranger huts.

    Also that night we will be hosting a "Best Death Story" (5 contestants max) with cash prizes As well as a "drunken darts" competition. Again cash prizes will be awarded!

    Not enough to get you to come over? How about door prizes of valorite armor sets, a large dragon boat valued at 17+k, shadow and gm armor sets just for showing up and registering. Our in-house blacksmith will be on hand making FREE gm weapons for anyone who desires one of your choice.

    Our vendors regularly carry rares, shipwreck items, and gm armor from "Satan Himself". In stock now on the vendors are empty fruit baskets, chisels, dried herbs, paint and brushes, and many other rare and semi-rare items so come on out, mark or buy a rune, and be sure to join us on the 25th!

    The Stumbull Inn is located 1 screen south of the Yew moongate. It is a sandstone patio with a public hottub on the roof. Sextant coordinates are 74x31 N 37x45 W and we are located on the Trammel facet of Brittania. Hope to see you there!

    Co-Owner Stumbull Inn

    Posted on Tuesday, August 22, 2000, 4:08 PM EDT by Helper (GreatLakes)

    2 Additions to In Testing
    There are 2 small items added to "Testing For Next Update" under the "Various changes and Fixes" section:
    A fix for mediation, that will prevent players from receiving improper "stopped meditating" messages.

    Players will be able to perform beneficial acts upon blue human NPC's in Trammel.

    Posted on Tuesday, August 22, 2000, 4:06 PM EDT by Joshua Rowan (GeneralNews)

    Horse Races this Saturday!
    >>> Trammel Facet News <<<This was just sent to us from DragonMaster.
    Hello, I am planning on doing a little racing, both on horse and without this Saturday at 8 Pacific Time. My name is DragonMaster and here is what I plan to do.

    This Saturday, the 26'th of August, at 8 PM Pacific Time, there will be a horse derby. The derby shall be held at ImaTown and gates will be provided from the East Bank of Britain in the Trammel Facet between 7:45 and 8:00.

    You don't have to be a citizen of Pacific to join in this event, you can join even if you've never played on Pacific! It will be a horse-racing Tournament. We will see how many rounds are needed depending on the number of players that show up.

    2 players will be matched up and will race each other, the winner will advance to the next round, and the looser will be eliminated. There will be cloth that will mark the boundaries, and the winner will get 10k and anything extra that is donated.

    If you are unable to acquire a horse for the event, then you can participate in the Runner Race. The rules will be the same as the horse race, but you just won't be on a horse. You can participate in both the Horse Races and the Human Races if you so choose.

    Spectators are also welcome, and betting will be allowed and even encouraged, so come on out and cheer on your mates even if you don't want to race! I look forward to seeing you all there, and I hope you all have fun!

    Sounds like Fun! Thankyou DragonMaster.
    Posted on Tuesday, August 22, 2000, 3:58 PM EDT by Aiglos (Pacific)

    A Message from Sanctuary
    >>> Trammel Facet News <<<
    We, the citizens of Sanctuary, wish to thank all of the brave guilds and people who came to our tower last night. In our hour of need, you responded with offers of help. As long as Laz and his foul friends are allowed to terrorize our city, no one is safe.

    White Lotus has given the amulet to a trusted friend to keep. Laz must never get his fiendish hands on it. The thought of him gaining more power, is beyond anything we can imagine.

    We shall be holding a strategy meeting Wednesday evening at 7 PM CST at our tower in Sanctuary, Trammel. Serpico will be setting up our defense against this great evil. All guilds and people who
    wish to help us defend Sanctuary should plan to attend. We will set up our defense at this time.

    Do not let this evil spread thru out the lands. Help stop it now before it is too late. Sanctuary is an honorable city that has grown and thrived thru tragedy, hope, dreams smashed and now this evil.
    We thank ye all for your assistance. Our hearts were lifted at the sight of so many brave souls willing to help.

    Long Live Sanctuary........

    Submitted by Jon von Darkmoor - Ranger of Sanctuary

    (OOC : if you need directions you can check our map at on the main page is a description and under the shops tab is a overhead view. The tower is the one right next to the 2.Or you can Icq White Lotus at 30624507)
    Posted on Tuesday, August 22, 2000, 3:29 PM EDT by BeBadd (GreatLakes)

    Great JUSTAMULE Armor Give-Away Update
    >>> Trammel Facet News <<<Hail and well met, good folk!

    I've received notification from JUSTAMULE, that the armor donations which began on Monday, will continue on the 22nd and 23rd. For those of you without access to Stonehenge or a sundial, that's tonight and tommorrow night. As a courtesy to JUSTAMULE, I've reprinted the original story, adding the "update" information. So read on, pilgrims!

    Hail! I wish to mention that on Tues. and Wens. night, at 9:00 p.m. EST., I will be donating approx. 500-700 pieces of armor of various types. Most pieces are "average" although some of the armor is below average quality. I've created a very new blacksmith and wish to donate equipment to worthy guilds. Terms of distribution are:

  • Guilds must be roleplay oriented.
  • Individuals who assist new players with outfitting their characters are also eligible.

    I will distribute items according to your need. There will also be a potion vender there with low rates if that is needed. The give away will be at my log cabin in Trammel just 6-8 screen down the shore line east of Britain. It has 2 vendors outside of it and one of them will have VERY low prices on wire and other semi-rares to help younger players decorate their new houses. Please come. Guilds currently in war are NOT eligible for the give-away. This event is for strictly for new players or guilds that help them. I, myself am in a war guild. My wish is to help some of our younger UO players get a start.
    GM - alch/poisoner/swordsman

    Well, there you have it. I'm anxious to see how many of our new citizens take advantage of this event.

    Until next we meet, Be well!

  • Posted on Tuesday, August 22, 2000, 3:07 PM EDT by Cyn (LegendsAOL)

    Stratics Cartoons!
    My buddy Vlad recently made a star sighting. It seems the famous bard's travels took him 'on the road' again through Napa Valley. There were rumors it was a reunion with the Pet Shop Boys in The King's Men Theater, but I never saw anything.

    If you have any funnies for Stratics, or star sighting of your own drop me a line and maybe you'll get posted.

    Posted on Tuesday, August 22, 2000, 2:01 PM EDT by Pelle Svanslos (CandidCoverage)

    Wedding of the year hosted by RoR
    I recieved this from Amairgen (OM mage of RoR):

    Saturday August 19th at 1:00pm was a very special time for every member of the Rangers of the Realm (RoR) and for many Rangers in the land. At this time, all came together in spirit as two most beloved RoR members were joined in marriage.

    Grey Holland (OI of RoR) and Draco DeFalcon (OW of RoR) exchange vows.

    Loren (OC of RoR) and Seraphim (OW of RoR) attended to the bride, while Adian O'Rourke (GM of RoR) and Cernos'sen (OC of RoR) stood with the groom.

    The ceremony was said to be one of the best ever held and the party that followed went long into the day. The Rangers of the Realm and especially the happy couple would like to thank all who attended. *deep bows all round*

    I wish the newlyweds well.

    Posted on Tuesday, August 22, 2000, 1:02 PM EDT by Jacob (Baja)

    Personal Diary form Captain D'Angelo FVM
    >>> Trammel Facet News <<<A message from D'Angelo

    I was wandering through Vesper as I saw Legolas, Slow and a few guards near the bank, they seemed to be alarmed by something. Next to Legolas was an old man, he was soaked in his own blood, the man was attacked by a group of mercenaries...

    I ran to the man and tried to heal him, but his wounds where to severe to be healed, even by a Master healer. Legolas asked me to gather some men to arrest these mercenaries, Dead or Alive ....... Just as I wanted to gather some men, a magic gate opened .. we did not have to search for the bandits. Decadanti warriors and mages appeared... They armed themselves the moment they saw us.

    Diplomatic as Legolas is he tried to reason with the mercenaries, though with no success. One of the Decadanti warriors grabbed his sword, I did not hesitate and shot an arrow , and he dropped dead on the ground! The rest of the Decadanti warriors targeted Legolas, but a group of guards lead by Slow could prevent this. I could hardly see through the thick layer of dirt and dust..

    All of a sudden all was quiet, I looked around and saw Legolas attacking the last of the Decadanti warriors... All the Decadanti warriors and mages had fallen, and for what ?? I am sure that these poor souls are possessed, taken by an evil god .. I had seen this happen to a good friend, Tanq whom killed his guards during his hearing..

    We prevailed, We will always prevail .... for we are fighting, not for control but for freedom .. freedom for our children freedom for all

    Captain D'Angelo
    Free Vesper Militia

    Yours truly
    Posted on Tuesday, August 22, 2000, 8:38 AM EDT by Eldariel (Europa)

    Quest of Virtue - Returning Teams
    >>> Felucca Facet News <<<Jeg sent this in about the upcoming Quest of Virtue:
    By now I hope people are preparing their teams to participate in the quest. If your team was in last year's quest and will be returning please point that out when you register your team. There is a few little special things planned for the guilds that are returning for the second time.

    As always visit for all the latest detailed information about the quest.
    Posted on Tuesday, August 22, 2000, 3:15 AM EDT by Narga Saiyen (Chesapeake)

    Updates on Open Issues
    An update on some open issues Aug. 21

    Here is an update on some of the things players have mentioned to me in the past couple of weeks or so:
    1) Magery in towns - Some more critical items have taken priority, but this is still going to be taken care of. Because of our earlier statements about doing it correctly (it affects some other systems), we have to do some additions to what are called "regions". This means a good bit of work to be fully done properly, but it will happen. We know it's important to many players. It needs to take place before factions, and we do not want to delay factions.
    2) Resource spawn (wood from trees) - We are checking into this one right now. Some of the player suggestions will give a good direction to look. I tested this myself and the wood on trees is spawning, but the overall spawn needs to be looked at in a code manner.
    3) Vendor customization - we are working on a way to keep the naming and greeting of vendors from being abused. It won't be much longer on this one, but it will not be in the very next update. It will not be put on a back burner and left there.
    4) Lock down changes - This isn't on TC as previously reported, however it should be shortly. This change has received a lot of attention. I should have an update on it within the next couple of days or so.
    5) Veteran player rewards - Another item that is not on a back burner. The part of it that makes sure of the account information (such as account age, etc) is ready. The front-end system for it needs to be done. There have been some high priority items that have come through and taken away resources from items like this one. However it is still on the list and will also happen.
    6) Factions - Adrick and Evocare continue to talk to the players directly about this, getting information. They also actively participate in the faction testing when possible, to get a better feel for the system. We will be making a very large write-up of information on it soon.
    7) Fishing/serpents - We know about the loot from serpents, and a need for some type of adjustment there. I'm not sure of an ETA for this. However an analysis of it will take place, then we will understand what action to do that would work best.

    I should have more information on these soon, as well as updates to "general testing' and "testing for next update" within a few days. There are many other issues from the players, and I am trying to keep everything in order and pass along the information. Just because an item isn't mentioned here or mentioned on the web page someplace doesn't mean it will not get fixed. We just have to proceed in an orderly manner, and can get to more issues once we get some of these out of the way.
    Some other items we are considering, which are not immediate but still important to us, are things like: Fellucca's popularity, craftsmen and non-combat enjoyment, and the economy. I am also still reading the feedback from players in regards to PvP.

    Online Community Coordinator
    Ultima Online
    [email protected]

    Posted on Tuesday, August 22, 2000, 2:09 AM EDT by Joshua Rowan (GeneralNews)

    New Kazola's Grand Opening
    >>> Trammel Facet News <<<Having been shunned by Kazola of the Treetop Keg and Winery, threatened or asked to leave by her patrons, and despised by most everyone, the new Kazola and myself have fled to Trammel. After recovering from the unexpected hatred directed towards us, we have opened our OWN tavern. Kazola's Jungle Coast Inn. The grand opening will be Friday, August 25th at 9pm CST. So come one and all; friends or foes. Come and see what we have created together and realize that you have nothing to fear from us, and no reason to hate us.

    There will be plenty of food and drink (bring gold, there are no mindless vendors), as well as an event or two. Attached is a map. The best way to reach the Inn is to travel to the Shrine of Honor and follow the coast east. I look forward to seeing everyone there.

    -Relk the Waiter

    Map to the new Kazola's
    Posted on Tuesday, August 22, 2000, 2:03 AM EDT by BeBadd (GreatLakes)

    West Winds Tavern Update.
    >>> Trammel Facet News <<<Hail and well met, folk of Legends!

    Oh, horrors! Temporary insanity has befallen mine humble self. I, Cyn of the Perpetual Hangover, posted an incorrect date for the West Winds Tavern Grand Opening. Due to the confusion, the event has been rescheduled for Wensday, the 23rd day of August, at 7 p.m., EST. My apoplogies to Zelda and patrons, alike. Therefore, the first round of food and drink will be on Ith'unk! *the crowd cheers wildly* Salut!

    Until next we meet, safe journeys to you, one and all.

    Posted on Monday, August 21, 2000, 11:30 PM EDT by Cyn (LegendsAOL)

    Angels Haven
    >>> Trammel Facet News <<<Angels Haven will be hosting events for all players this Friday. These events are to celebrate the new items introduced into Ultima!

    Location and Time:

    Friday August 25th- 7:00 - 10:00 pm (pst) Trammel Facet

    Angels Haven town Hall can be found on the far most west side of Ice Island. A map is available in the section titled Angels Haven at our website

    Gates will be opened from Moonglow and Britain 20 minutes prior to 7:00 pm. Runes will be given out and left at those banks too during the week. Their names will be Angels Haven Town Hall.


    Fish your fingers off (Entry fee: 500gp)- Participants will be given twenty real minutes to venture fourth and fish till they drop. Fished up items will be redeemed for points in the Angels Haven Town Hall highest points wins prizes! Point system will be as follows.

    Normal Fish 1 point
    Abnormal fish such as rare fish 2 points
    T-Map 10 points
    Fishing net 15 points
    Sos Double total points

    1st place prize will be a Fishing Boat
    2nd place prize will be a 5k and fishing pole
    3rd place prize will be 2k and a newbiefied fishing pole

    Kraken chaos (Entry fee:500 gp) - Angels Haven staff will fish up a kraken or two and participating warriors will defeat the monster and win its loot.

    Most resourceful - (Bring in the most smelted ingots form the fights) 3 fishing poles and 2 special nets
    Longest living - half of the entry fees
    Best sportsmanship - half of the entry fees

    Race for Resources (Entry fee: 100 gp)- Miners will have 10 real minutes to dig up ingots and smelt them in smelters provided by Angels Haven Staff. redeem the ingots in for points and highest points wins. Point system will be as follows. This is per ingot.

    Iron ingots 1 point
    Dull Copper 2 points
    Shadow 5 points
    Copper bronze and golden are each 7 points
    Agapite 8 points
    Verite 9 points
    Valorite 10 points

    Mountain Mayhem (Entry fee: 500 gp)- Participants will be taking on different ore elementals and will win their loot plus these prizes.

    Most resourceful - (Bring in the most smelted ingots form the fights) 3 Pick axes and 2 Gargoyle Pickaxes
    Longest living - half of the entry fees
    Best sportsmanship - half of the entry fees

    Door prize (Entry fee: FREE)- If you show up at Angels Haven and you are the exact Right person to walk through the door you will have your choice at one of the following items.

    Gargoyle Pickaxe
    Special Fishing Net
    Glacial Staff

    Or one of the new items Introduced into Ultima!

    - gig, Founder of Angels Haven and Guildmaster of the Army of Angels
    Posted on Monday, August 21, 2000, 7:39 PM EDT by Pelle Svanslos (NapaValley)

    Sanctuary Responce to Laz
    >>> Trammel Facet News <<<This letter was brought to me from White Lotus

    To Lazareth and his minions,

    I read your demands......laughed and then got angry.

    I think the regs and evil thoughts have decayed thy brain. Ye accuse the council of many things but the one thing they are guilty of, ye never mention. Loyalty to a dream that they all have. Ye can spout lies, tell tales and try to drive us apart. But the truth will win out.

    As to your demands, we shall never allow thee to become Lord of Sanctuary. With our last breath, we will beat thee and your filthy minions away from the city.

    I have your amulet safely put away. Never shall thee get it.

    I call upon all the honest, loyal citizens of Sanctuary to not give up hope. We can and will defeat this evil, foul presence that has descended upon our city.

    Basil and URK, ye shall be driven out as well. We maybe a small force but we are driven by the knowledge that we have right on our side.

    I, White Lotus, Councilwoman of Sanctuary call upon ALL God Fearing people of Britannia to aid us in defeating the evil that sits on our doorstep waiting for us to fall.

    I will never give up our dream for Sanctuary no matter what.

    If ye can aid us, please message me at #30624507 ASAP.

    To the citizens of Sanctuary, now is the time to show Britannia what we of Sanctuary stand for.

    Lazareth, your time has come to join the citizens of Hell. Prepare to meet your maker.

    Ask not for whom the Bell tolls, It tolls for Thee.

    Posted on Monday, August 21, 2000, 3:54 PM EDT by BeBadd (GreatLakes)

    Come hunt with us!
    >>> Felucca Facet News <<<Lexia Hakkendyn sent us the following:
    Aryslan will be hosting a Treasure Hunt every night until Saturday the 26th of August. We invite all who would like to join us. Please come prepared with whatever you will need to fight the monsters awaiting us.

    The hunts will start at 8 p.m. Eastern time and we will gather beforehand in front of the Aryslan Church located directly East of the Aryslan Town Center. If you wish a map done then bring that too! Hope to see you there!!

    Posted on Monday, August 21, 2000, 9:53 AM EDT by Pfredd Mudd (Chesapeake)

    An Adventure in the Ice Dungeon
    >>> Trammel Facet News <<<Solidus sent us this account of his adventures in the ice Dungeon:
    It was early this morning, maybe around 12-1, when my friend Jebei and I decided to go to the Ice Cave in search of a magical Ice Staff.

    When had gone to the dungeon earlier this day, I had found that giant ice serpents weren't too plentiful, but this time it was overrun with them. We in fought the cave for quite some time but showed no sign of ceasing there attack. We decided to escape to the surface only to find that there too was overrun. We fought side-by-side with a few tamers and their dragons.

    We were beginning to have casualties when suddenly, Cordell Swiftmender and some of his healer friends appeared. He explained that he and his friends had heard of heavy hunting and decided to come see. Soon after he arrive the serpents came full force. Jebei and I decided to look for the source of the mess and not too far from the entrance, I found it, the serpents' nest. Jebei stayed to fight them off while I went to signal the others.

    At one point, I happened to spot an unusual mage, I didn't quite catch his name nor purpose, but soon after he disappeared, the serpents began to as well. In place of their nest was a healthy amount of gold. Later on, two white wyrms raged through the inside of the cave causing quite a scene as well. Oddly enough though, in all this commotion, not one of us came across an ice staff.


    Posted on Monday, August 21, 2000, 9:23 AM EDT by Pfredd Mudd (Chesapeake)

    Feluccia Player Run Towns & Taverns
    >>> Felucca Facet News <<<Xeno sent us his observations regarding activities, or the lack there of, at player run establishments in Feluccia:
    After looking for the cool new staves in Ice Dungeon I went back to Felucca to restock at my house. I decided to take a look at some of the player towns I used to go to not so long ago. Every town was deserted, no one had any people in them at peak hours. Some cities like PaxLair seemed to be deserted for so long, the monsters that spawn around the city made their way into it.

    When I came to Haven it was empty as well, but I looked around and stumbled on their tavern. There were more people in the tavern then I've seen in the other cities combined. I also got to see their new building on the east side of the lake. You don't often see any player towns still remodeling these days.

    The crowd in the tavern didn't stay together very long. A few people left when I got there, but the tavern was active nonetheless! I've been to Haven before and they aren't 24/7, but I guess they do have lots of activity when their tavern is open.

    I don't belong to Haven, I spend most of my time in Trammel. I just thought I'd tell some other people about this, since I wouldn't mind seeing a lot more activity in the player towns. I think I may even go back to Felucca every once in a while, now. :-)

    While Xeno may have had a hard time finding a Tavern open in Feluccia, I would like to point out that most of the player run towns and taverns in Feluccia are still alive and kicking.

    Most of the towns and taverns are still having special activities, and most still have scheduled hours of operation.

    Keep your eyes open to the Chesapeake News for information on events and special activities. Also, see the tavern's or town's web site for information on scheduled hours and activities.

    Pfredd Mudd

    Posted on Monday, August 21, 2000, 8:39 AM EDT by Pfredd Mudd (Chesapeake)

    The Gatekeeper Materializes in Paxlair
    >>> Felucca Facet News <<<DoomFyre sent us in the following report:
    The grey dawn found me patching my wounds again and wondering what I had done wrong this time. It seems I can never escape the bowels of Deciet in any other form than the spiritual. Finding my way back to the Village of Humility, I discovered that my brothers Torez and Drizzt were about the Clan Tower. Gathering with good companions always cheers up the newly living, and before long we were discussing what we might be about on an overcast day. Drizzt, wondering about the doings of the Olag Hai Clan, suggested we conduct a raid on the orc fort near Paxlair. We had no idea what was in store for us.

    Jumping through a cold portal opened by our studious mage, Torez pointed the way to Paxlair via arts most magical. The world seemed to spin as a roaring sound drowned out all thought, and the next thing I knew we were standing behind the Paxlair Twin Towers. The weather was worse, and rain was coming down in sheets. Ah, well - that's typical luck for me. At least we weren't in Trammel.

    I thought I might be confused. My eyes were focusing on a shimmering presence near the Bell Tower that seemed to fade in and out. Drizzt and Torez investigated, and confirmed that what I saw was true - it was the Gatekeeper again. It seemed agitated, wanting to say something or pass on some communication, flittering about as the rain dripped off the bells in torrents. Thunder rumbled as lightning crashed down nearby. I was sorely tempted to get an ale in the Ladies of the Lair tavern, as I was quite sure I couldn't interperet the wailing of spirits. At this point, some old pirate stopped by, and our education began via the efforts of this persistent spirit. So much for the raid on the Olag's.

    The grizzled pirate turned out to be a medium, and before long his eyes rolled up into his skull as he chanted to bring his powers to bear. Before long, the ghost communicated that those present should seek out Mayor Winfield, and utter the word 'Zandrum' in his presence. Fortunately, with the weather so bad, Winfield was found easily - hard at work, as usual, in his office. It was good to escape the downpour in that warm and welcoming place. Muttering the word 'Zandrum', Drizzt stepped back as the Mayor looked up with a very intense look in his eyes. It turns out that Mayor Winfield, at some point in his past, had waged great battles with an individual named Zandrum. Battles, it seems, he barely emerged victorious from. Battles, it seems, that complicate his upcoming bond with Morgaine of Shadowcove, Battles that have left former companions serving as tavern wenches... but that comes later.

    Mayor Winfield suggested that we return to the ghost, and have the medium utter the word 'Mesterfor' to the Gatekeeper. After drinking some of his own blood laced with Blackmoor, the medium entered into a very long seance with the spirit, which was lured back unto the presence of Mayor Winfield. There some really strange things were said as the air became even more oppressive.


    " At a time leading to your bonding, Zandrum will test thee, sir Mayor. This test shall involve your friends and their faith in that which they hold true. The time of the test will come in the days to follow. Keep knowledge of Mesterfor in your hand, you will need it "

    At this time, a magic weapon and a treasure trove of golden coin was deposited by the spirit on the desk of the Mayor. Winfield's worst fear had come to pass, and confirmation of the return of Zandrum was at hand. Drizzt took up the mysterious Halberd, and Winfield elaborated on missing peices of his history as it related to Zandrum of ages long past. Winfield inquired as to where we might journey to talk safely, and Torez spoke of an ensorcelled pentagram at Humility. Another cold portal was opened, and after some nausea and loss of equilibrium, the Hemp Clan Tower materialized around us. Ahh. I don't know which is worse - thundering downpours or the humidity of the Jungle. Little did I know that the humidity would do little to warm me when the Mayor told us more atop the tower roof. The cold still has not departed my bones...

    It turns out that three ritualists once aided Mayor Winfield in trapping Zandrum in the afterlife. Casting mighty magicks, they evidently did trick Zandrum into entering a ritual pentagram during a battle waged long ago. Somehow, this led to Zandrums spirit being harvested by the Gatekeeper and sealed in realms beyond our own. But evidently not sealed away forever... at this point, the medium started convulsing and we had to put a branch wrapped in dragonhide leather between his jaws to keep him from biting off his tongue. As his thrashing died down and his eyes went white again, the Gatekeeper manifested. After more translation, the following communication took place:


    " a ceremony and ritual must be changed to attract the spirit. Zandrum remains in spirit form, and is trapped thus by the gatekeeper. His powers are much as they were before. He exists in part with the Terathon. He now holds a common bond with them. Before thy bonding, Winfield, Zandrum must be banished back to the underworld. Zandrum shall appear where the Terathon dwell. Mesterfor shall reveal Zandrum's location ".

    Evidently, all this was too much for the medium, and he shuddered one last time and perished, his soul consumed by the Gatekeeper. After the body was buried, Winfield elaborated on the method of ending the threat of Zandrum. Indications of setting up a special pentagram atop the Humility roof, obtaining several of each necromantic reagent, exceptionally crafted stools dyed blood-red, candle placement, these tasks and more were outlined. Winfield elaborated, telling of old sayings of power used to invoke the power of the ritual to trap the essence of the spirit of Zandrum. Evidently one must find the essence of Zandrum in the Terathon stronghold, lure it back to the Humility pentagram, invoke the Gatekeeper, and utter the proper sayings very precisely to achieve a positive resolution to the issue. If not done exactly... I fear what might occur. At this point Winfield was questioned regarding whether the heroes of the former ritual still lived in the lands, heroes who might speak of the sayings to us, and thus did Warriors of The Hemp Clan find themselves journeying to the mirrored lands. This was a pain greater than any I can recall, being surrounded by warped virtue in the land of gold and honey. It seems like everyone there has several pet dragons!.

    Winfield led us to the Shattered Skull Tavern, where we encountered one Praedra Latronis, a tavern wench. When Praedra's eyes alit upon Winfield Torez had to jump between them! Praedra had murder in her eyes and the atmosphere grew chilled and tense. It seems that Praedra was one of the former three ritualists that had aided Winfield in trapping Zandrum in the former battle. She seemed to hold Winfield accountable for the current lowly experience she lived with, after having lost her power on Winfield's behalf.

    It turns out the old sayings were thus:

    " a mortals breath becomes cold with the moon "
    " a mortals heart becomes cold with the stone "
    " a mortals mind becomes cold with the gate "

    As these sayings were of the past, Praedra and Winfield suggested that new phrases, though similar, should be prepared for the next ritual. After Drizzt wondered why he adventured with the worlds dumbest fencer and most distracted arch-mage, he figured out the following alterations to restore the power to the sayings:

    " a spirits breath is warmed and returned by the sun "
    " a spirits heart becomes warmed by fire and returned by the water "
    " a spirits mind is returned by the gatekeeper "

    After continuing to admonish Winfield for his shadowy dealings with her in the past, Praedra confimed that these new sayings would be sufficient to complete the ritual if all things were set up properly around the pentagram at the Hemp Clan Tower in Humility. A heart was mentioned, then another body part - a brain. At this point, the evil of Trammel did lure our brother Torez away from us, and we hope he is not trapped in that realm still.

    Thus does the mystery unravel. It appears Mesterfor must be used to determine the location of Zandrums Terathon-bonded essence in the Terathon fortress. A battle must be waged there, and if we are graced with victory, and the essence returned to the specially charged pentagram, a ritual may then be performed. Perhaps the evil shall be ended and Winfield freed to pursue his dedication to Morgaine, but only if everything is done properly. Would that we had a chronic champion who would overcome this adversity!. I suppose we can only pray - I am sure these labors are only for the steadfast, willing to risk much to see what transpires.

    These events are predicted to occur after the Paxlair council meeting this coming Wednesday. As this is an event established by citizens creating lore for other citizens, in a desire to celebrate the uniqueness of our world and our relationships one to another, I ask that all patience and assistence be rendered as the evening progresses and the tale unfolds. If you are with us, and seek to aid the realms by keeping Zandrum at bay, attend the Mayor as he closes the council meeting at 10pm by the Eastern star in Paxlair this Wednesday. A journey to Humility afterwards is all that stands between you and your part in the history of Chesapeake. Be wary, for only the most prepared should venture into the realm of the Terathon's... and the terrible hunger of the bonded spirit Zandrum!.

    DoomFyre, Lotus Eater, THC

    Posted on Monday, August 21, 2000, 8:02 AM EDT by Pfredd Mudd (Chesapeake)

    Stratics Adellion House of Commons Chat
    Adellion Stratics is proud to announce the very first Adellion House of Commons Chat for this Sunday, August 27th at 2pm CST (20:00 GMT)! Adellion is unique among MMORPGs in that it requires no game client! It is completely playable via your web browser. Additionally, it features unprecedented levels of reality, with a huge world (2 square miles per player!) where distance truly will be a factor (you can only travel about 20 miles a day). For more information on this game, check out the Stratics Adellion Preview.

    The conference will take place in #adhoc on the Stratics IRC network. House of Commons chats are public IRC conferences held in Stratics IRC with the game developers, wherein players get to submit their questions to be answered live. Come and find out what Adellion is all about!

    To join the chat, type /join #adhoc once you connect. You can access the Stratics IRC network via the following servers or by using our Stratics Java Client.

    •, port 6667
    •, port 6667
    •, port 6667
    •, port 6667
    Posted on Monday, August 21, 2000, 4:39 AM EDT by Xena Dragon (CommunityNews)

    New @ Stratics
    Here's a quick look at what's new to the Stratics Network this week:

    Adellion Stratics New Stratics Site!!

    • Stratics is pleased to welcome the newest site to our network. Adellion is an exciting MMORPG in development which differs from others on the market in that absolutely no client will be needed. The game will be playable via your own web browser. For more information, check out our Stratics Preview.
    • The first ever Adellion House of Commons will occur Sunday, August 27th, at 2pm CST in #adhoc. Stop by to find out about this groundbreaking game.

    Anarchy Online Stratics

    • Thanks to all those who attended the Stratics HoC with Anarchy Online Developers Amor, Rintrah and Tommy. The conference was a great success.
    • Here at AOS, we've decided to extend our Guild and Advertisement Banner Contest to the end of August. Winners will receive extended publicity and a prize from the Anarchy-Online developer Funcom.

    Asheron's Call Stratics

    • Interested in getting that Hollow Katar to give you an edge against overbuffed Mages? Have a look at our new Hollow Weapons Quest Guide.
    • Last week's Zone Developer Chat Log is now available. See what questions got answers in our Chat Archives.

    Atriarch Stratics

    • Here at Atriarch Stratics we're all buzzing about the new species profile that was just released. An Atriarch House of Commons focusing on this new species, the Lokai, has been scheduled for August 29th at 7pm CST.
    • Remember you can always come to hang out and chat with both us at Atriarch Stratics and frequently the developers as well. Check out our IRC page for more info, then come over to #atriarch and join us!

    EverQuest Stratics

    • Vaalyn L’Quella, Jeweler, Tailor and Hater of Kodiaks, has provided a new Guide to Tailoring. Learn about one of the most useful "newbie" tradeskills in EverQuest!
    • The EverQuest Client Color Editor has been revised again to support the latest changes to EverQuest this week, including automatic logging and additional custom colors.
    • Meet the EQSS Staff! Each week, we are putting up a new bio of our volunteer staff who work so hard to keep EQSS running so well. This week, its our very own SuperCow, Thundolfe!

    Hero's Journey Stratics

    The Journal has now moved to a bi-weekly schedule.... so:

    Jumpgate Stratics

    Neverwinter Stratics

    • We have made a few changes to help streamline the forum discussions about Neverwinter Nights and its current state of development by consolidating the Master's Hall and NWN DevBoard into one forum. The Master's Hall will reopen when Neverwinter Nights is release mid-2001. You can now find all of these discussions on the NWN DevBoard. There are some great discussions in this forum so please come join us!

    Origin Stratics

    • DEV MUSINGS - Are you new to the ORIGIN-watch and wanting to find out what's been going on in the five months since the Dev Team has gone public with the game? Never fear, Stratics is here! Make sure to check out our Dev Musings Section, which not only keeps an expansive database of every single quote ever made by the Dev Team, but even allows you to search by Topic, Dev Team Member, or even Keyword. A must for the ORIGIN Researcher as well!
    • JINX'S RAMBLINGS - In Jinx's latest article, we find him tackling that very difficult topic known as Player Killing. Have opinions about how this will be handled in ORIGIN? Then make sure to head on over to Jinx's Ramblings to read his article, titled "Flipping the Switch", then post on our PvP Forum with your own thoughts.

    Ultima-Online Stratics

    • Not new at all, but interesting nevertheless. Come visit the Ideas Den where our readers can post ideas on improving UO and other readers can vote on these ideas. Ideas that get lots of votes are promoted to the Ideas Hall and the ideas that our readers voted for the most are promoted to the Ideas Hall of Fame. The Ideas Den is the best way to share your ideas and find out what the rest of the UO Community thinks of them.
    • Also a classic, Xavori's Darkside of UO, visited by many readers in the past years. Allow Xavori to explain how to play the role of an evil character in UO without resorting to purely killing others. Learn the tricks of the trade from the master, who is probably the best known villain in the history of UO, only outclassed by Mondain and Minax.
    Posted on Monday, August 21, 2000, 4:37 AM EDT by Xena Dragon (GeneralNews)

    Diplomatic Package for Sanctuary.
    >>> Trammel Facet News <<<Letter delivered to the council of Sanctuary and their allies.

    I feel I must respond to the betrayals and lies I have been subjected to in the last weeks, at first I humbly accepted these outrageous assaults upon my honor as simply accusations made by jealous persons. That you people accuse me of kidnapping, and murder were once my fellow council members and friends hurts overmuch. You fear the support the citizens gave me during the elections, and your own paranoia gave way to evil deed's when you voted to have me removed without even allowing me the option of attending the vote to defend myself. The following warrant for my death lowered you even further into the depths of evil. Now you tell the poor citizens of Sanctuary lies of my supposed deeds and crimes I have never committed and would never dream of. Such horror's are beyond me. I fear for the people of Sanctuary, they believe you to be honorable and just, they have sworn their lives to your morals. How you ever fooled us is beyond this humble man's understanding.

    I will no longer stand by while you punish those that speak out against you and attempt to subvert Sanctuary into your own petty and tyrannous expansionist fiefdom. I will begin the forming the alliance for a free Sanctuary. I will lead these virtuous soldiers to your homes and a fair judgment shall be rendered without delay. Once justice is meted out I will ascend as the Lord of Sanctuary and a new council will be formed. This council will be made of members of the Bloodrock orcs and the cult of the black dragon as well as a few select loyal citizens in order to maintain a fair and good rule over the citizens of the city.

    In order to prevent bloodshed the following members of the Sanctuary government are to turn themselves over to my authority. White lotus, Varrus Cauisus, Vladmir, Tyr, Mr Crabbs, and Will. Also the following citizens are to answer for murder and insurrection, Rupert , Erwin Rommel, Schsh Glasi and Jon Von Darkmor. You are to hand these criminal's over to the Cult of the Black Dragon or the Bloodrock Clan within 5 days. If you fail to hand them over then the forces of virtue will come and collect them at sword-point.

    Humble protector of Sanctuary.
    Posted on Monday, August 21, 2000, 1:07 AM EDT by BeBadd (GreatLakes)

    The Great Justamule Armor Give-A-Way
    Hail and well met, fellow Sosarians.

    I've often heard it commented that "altruism" should be the great 9th Virtue. Selflessness is an inspiration to those of us who aspire to the Virtues, and with that in mind, I bring you this message.

    Hail! I wish to mention that on Monday night at 8:00 est I will be donating approx. 500-700 pieces of armor of various types. Most pieces are "average" although some of the armor is below average quality. I've created a very new blacksmith and wish to donate equipment to worthy guilds. Terms of distribution are:

  • Guilds must be roleplay oriented.
  • Individuals who assist new players with outfitting their characters are also eligible.

    I will distribute items according to your need. There will also be a potion vender there with low rates if that is needed.The give away will be at my log cabin in Trammel just 6-8 screen down the shore line east of Britian.It has 2 vendors outside of it and one of them will have VERY low prices on wire and other semi rares to help younger players decorate ther new houses. Please come. Guilds currently in war are NOT eligable for the give away. This event is for strictly for new players or guilds that help them. I, myself am in a war guild. My wish is to help some of our younger UO players get a start.
    JUSTAMULE GM - alch/piosoner/swordsman

  • I'm sure this act of benevolence will be greatly appreciated by the newer inhabitants of Legends. Well done, JUSTAMULE

    Until next we meet, safe journeys to you all.

    Posted on Sunday, August 20, 2000, 11:06 PM EDT by Cyn (LegendsAOL)

    Haven Offering a RP Guild Home
    >>> Felucca Facet News <<<
    Have an RP guild, but no where to call home? Do you find yourself up most nights wishing you were apart of a community? THEN NOW IS YOUR CHANCE! The Player Run City of Haven in Felucca has just obtained a 3 room, and want to give it to you! That's right! For a limited time only Haven will be searching the lands for a dependable Role Playing guild. Should one be found, Haven will give the guild complete control over it's new 3 room building!

    The guild will be able to control the building, decide how to decorate it, and how to operate it. The guild will never own the building. The building will stay owned by Haven the entire time, but Haven will allow people the guild specifies to be co-owned! In order to qualify for this once-in-a-life-time offer, the guild must be a role playing guild, and must make the 3 room it's new base of operations!

    The guild must also qualify in the following:

    • Maintain a continual level of activity. Should the guild stop being active at anytime, it will lose control of the 3 room!
    • Have at least 5 members.
    • Order and Chaos guilds not accepted!
    • The GM must be able to speak fluent english! The kind of english they teach you in American High School!
    • If ANY member has a name sPeL1eD 1iKe ThIz, your guild will not be accepted!
    • An already well developed reputation in the Chesapeake Role Playing community is an instant bonus!
    • Guilds created just to qualify for this offer will be not accepted! Your guild must already be formed and functioning properly.
    Offer is limited time only, don't delay, email us today!

    -Azazel, Tavern Manager
    [email protected]

    Posted on Sunday, August 20, 2000, 9:02 PM EDT by Narga Saiyen (Chesapeake)

    Improved Disguise Kit Out of Stock
    The following information was found on the UOSS Drachenfels Board (posted by Rocky) :
    The ad that was placed in the Trammel news paper read as follows :

    "Are you tired of not knowing who your father is, being picked last to play football, do you suffer from ticks and are just plain ugly ? Well we have the product you are looking for and for only $19.95 we can change your life please don't wait supplies are limited."

    The response was overwhelming and to our suprise only Orcs showed up with a few human onlookers we sold out in under 10 minutes.

    Now THAT is a crowd of angry customers.
    Posted on Sunday, August 20, 2000, 7:00 PM EDT by Bel d'Ajoor (Drachenfels)

    HMGComics Update
    Another update from HMGComics:
    I made two new comics, one of them being one HELL OF A LONG COMIC. Its GM ICE, I had to divide it up into 3 pages. Longest comic so far with 24 frames.

    The other comic is Fame: At a Price, where I learn why being famous sucks.

    I also added a few pictures, one of IrmaDufus, one of Rentaur, Judeccan and ImaNoying bowing down to our god. I think I added another, but then again I'm tired and don't really want to look.

    ImaTown opens this weekend, on the 19th. The day after is CJ's birthday. w00t. Anyway, just telling you I will be there taking pics, thanks to my l33t c4|3le modem. If you want to purchace something off me, I have a vendor! In the ImaTown mall, look for Ayuna (ugly name). I have scrolls, rares, and a sudo-japanese bandana! w00t!

    So get your beverage and get in here!

    Sitemaster, HMGComics

    Posted on Sunday, August 20, 2000, 2:32 PM EDT by Joshua Rowan (CandidCoverage)

    The Evil Neriak Library
    An interesting site focusing on the Evil aspects of MMORPG's:
    The Neriak Library

    Neriak, the center of Evil on the world of Norrath, houses a great library, known as the Neriak Library, which contains the greatest compendium of knowledge regarding all aspects of evil upon Norrath.

    In our quest to become the center for evil in the entire Universe, we have opened areas for discussion of life as a shadow-dweller upon other realms - such as Britannia and Dereth.

    We would like to invite all those who walk in the shadows to come and discuss these realms with us at the Library.

    [ooc: Neriak.COM [at] has added forums for disucssion of playing evil in Ultima Online, Asheron's Call, and Shadowbane - come on over and talk!]

    Posted on Sunday, August 20, 2000, 2:29 PM EDT by Joshua Rowan (CommunityNews)

    Silver Stag Bardic Circle
    >>> Trammel Facet News <<<

    Starting on the 23rd, and every Wednesday afterwards around 5pm PST, the Silver Stag will be holding "Bardic Circle", a round table night for storytellers, poets, and discussion of topics in Britannia. Refreshments and food will be sold at this event by local bartenders, while players will tell tales of adventure, romance, and tales of wonder around the rustic settings of the Silver Stag.

    For those of you unsure about where the Silver Stag is, check out our Website for information to our location.

    Posted on Sunday, August 20, 2000, 2:13 PM EDT by Nephalia D'laine (GreatLakes)

    Bad Karma Results
    >>> Felucca Facet News <<<The Bad Karma PvP tounament had a great turn out. We had a good number of both Chaos and Order turn out. I'd like to thank everyone for showing up and giving it all they had.

    The Results of the 1 on 1 PvP are:

    1st place---Rectus Dominus(order)
    2nd place---Kishkumen(order)
    3rd place---Sir Pent(chaos)

    Hope to see more Chaos and Order next Wed.

    Champagne-Guildmaster Bad Karma
    Posted on Sunday, August 20, 2000, 11:49 AM EDT by Pelle Svanslos (NapaValley)

    Grand Opening of West Wind Tavern
    Greetings, good folk of Legends!

    Oh, happy day! In a land where chaos and strife is the usual fare, a truly newsworthy event is about to transpire. A new tavern is about to open for business! Read on pilgrims for details on the happy occasion.

    Hail Cyn,
    This is Zelda. I have decided to open the Westwind tavern out of my tower.. I am hoping that the AOL Legends Staff of Stratics can attend. The grand opening of The Westwind Tavern will be held Wensday night, at 7 PM EST. Come one and all for great ale and food. The tavern is located on the right hand side of the road from Britain to the northern swamps, almost touching the swamps. There are many vendors nearby so even if you aren't staying for the ale, it's worth a look. There won't be many glamorous events planned (since I am saving them for later) but the events will include gambling, darts, swamp races, a scavenger hunt, and more. If you can't make the event don't worry. The tavern will be open during the day (most of the time) and nightly from 12am-4am est. So stop by and have a drink!
    60313939 icq

    I intend to make this grand opening a high priority. Ale is somewhat repugnant to my sophisticated palate, but I'll be more than happy to sample the mead. As for Ith'unk, if you truly want the High Orcster to appear, I'd suggest adding some specialty items to the menu. Like pigeon stew, pigeon gumbo, fried pigeon, pigeon fricassee', pigeon-lettuce and tomato sandwiches, etc...

    Safe journeys to you all and remember, don't drink and recall. The life you save may be mine.

    Posted on Sunday, August 20, 2000, 11:03 AM EDT by Cyn (LegendsAOL)

    High Council Meeting
    >>> Trammel Facet News <<<Well, it's about time for another High Council meeting, here's the info :

    35th Assembly of the 5th High Council

    Date: Monday, August 21st, 2000
    Time: 10 PM EST/9 PM CST
    Location: Magincia Parliament Building


    • Introduction of new Ambassadors
    • Other items of interest to be announced at the meeting

    The High Council of Britannia

    Posted on Sunday, August 20, 2000, 1:12 AM EDT by Michael Meyers (LakeSuperior)

    Tales of Britannia - Deceit and Wrong
    The following was posted to FYI on the website:
    Searching for Tales of Britannia: Deceit and Wrong

    Our search for tales of Britannian dungeons continues with two more dungeons: Deceit and Wrong.

    On the frozen plains of Dagger Island sits the yawning entrance to the dungeon Deceit, an underground deathtrap teeming with the vilest of undead waiting to add the unsuspecting and unarmed traveler to their midst. Have you braved the dark and clammy depths to battle gruesome lich lords?

    In the mountains north of Minoc lies the entrance to the dungeon Wrong. A former prison, Wrong is now roamed by packs of ogres, ettins, and trolls, all waiting patiently for a wandering traveler to pass through in need of a club to the head. Have you traversed the corridors of Wrong, or battled the dreaded ogre lords?

    Send an e-mail to [email protected] by Friday, August 25th, and tell us a story of your experiences in Deceit or Wrong. Please be sure your story falls between 500-1000 words, and include "Deceit" or "Wrong" in your subject line. Please provide a name and phone number for verification of the story. Submissions to "uo-profiles" become the property of OSI and may be used for special events, promotions, and/or advertising. All submissions must be made by the original author and are subject to verification.

    Posted on Sunday, August 20, 2000, 12:02 AM EDT by Joshua Rowan (GeneralNews)

    Auction Update
    The following footnote was found on Sonoma Notepads:

    Due to the 4 hours the west coast log in servers were down last night the auction did not take place.
    It has been reschedualed for next friday at the same time.
    Posted on Saturday, August 19, 2000, 8:58 PM EDT by Tyril (Sonoma)

    Mythndale Tavern Party
    >>> Trammel Facet News <<<Mythndale is having another party. With more information is Crystal Rose:
    House Contest Details:
    Win a small house on Felucca side!! (Option: if you do not want the house, you can still play to win, the house will be deeded and you can sell the deed for $44,000 at the architects)

    Beginning August 18 to the end of the contest August 23, 100 Keys are on sale at the Mythndale Tavern for 500 gold each, on Vendor named Caryn If the key you buy opens the locked prize chest, the house (or deed your choice) is yours.

    Come try your key Wed. night at Mythndale's House Party (28o 33S - 14o 28E, tavern located south of Britain, just off the road to Trinsic).

    Party Agenda: Wed. Aug 23rd, 8 p.m. - 10 p.m. EST
    8 p.m. - Recruiting for town guards for info. See the Mythndale sky page
    9 p.m. - The prize box will be available to try keys; key must be given to a Mythndale staff member to verify that it is a correct key.
    8 - 10 p.m. Best Dress Contest - wear your best outfits, from silly to sophisticated, staff will choose their favorites and award prizes through out the evening ranging from 1k to 10k in gold (total of 12 prizes to be awarded).

    (Note: in the event that the winning key is not sold, the gold that is on the vendor will be awarded as a prize in a drawing of names of all guests present at 10 p.m. Aug. 23rd)
    Posted on Saturday, August 19, 2000, 8:17 PM EDT by Narga Saiyen (Chesapeake)

    UOCC Announcement
    #Ultima-Online will be hosting an Ultima Online Celebrity Chat Thursday, August 24th at 7:00 pm CST. UOCC is a program where special celebrity guests are invited for a Q&A session with the player community. Topics can range from their opinions about various gaming issues to their experiences as a newbie to whatever field their specialty is in.

    This week's guests are: Arch Companion ACB, Assistant Arch Companion Miriamele, and Senior Companion Zotica. Please stop by with your questions about the Companion program.

    You can reach #ultima-online by connecting to the following Stratics servers with your preferred IRC client and typing /join #ultima-online.

    •, port 6667

    •, port 6667

    •, port 6667

    •, port 6667

    Posted on Saturday, August 19, 2000, 6:59 PM EDT by Casanova (CommunityNews)

    Moonglow Elections
    >>> Trammel Facet News <<<Announcement from Yoldran.

    Candidate phase for Moonglow elections ends this sunday!

    The candidate phase for the elections in Moonglow ends this sunday - august 20th - 24:00cet! So if you would like to candidate for an official position in the city council, please fill out the application form on our skypage (moonglow council --> elections). Be sure to have a person living in Moonglow that is nominating you for the postition!

    You can inform yourself about all candidates with the candidate list on the same skypage.

    In the coming week, the election process will proceed with the candidate interviews. Here the candidates will present themselves and their ideas with a small speech and you can ask them questions. The exact date will be posted here.

    Best wishes, Yoldran

    Your truly
    Posted on Saturday, August 19, 2000, 2:27 PM EDT by Eldariel (Europa)

    The FCB is at it again!
    >>> Felucca Facet News <<<
    Prepare Yerselves Matees!

    The Fishing Council of Britannia be holding anutter auction Sunday August 27.

    We sell only rares, power or vanquishing weapons or invulnerable or fortification armor. Some of the new special fishing nets are sure to appear. If you wish to sell yer items, we will auction them fer free fer you. However, please observe the rules.

    You may drop items off for sale this Tuesday August 22 between 7:00 p.m. and 8:00 p.m. EST at the Hawks Nest Tower (Trammel). Auction rules and map are posted at

    Gem, GL Fleet Captain FCB
    I'm sure Briar Rose, the FCB Founder, would be proud.
    Posted on Saturday, August 19, 2000, 2:26 PM EDT by Nephalia D'laine (GreatLakes)

    >>> Trammel Facet News <<<This message is send in by Lanfear


    Here is my account of my viewing of Al'Cedra yestersay morning...this happened at 12:48 PM GMT on the 17th.

    I had just been woken up but a few minutes ago after sleeping in the Barnacle Inn. Usually I sleep well into the morning, but something told me to get up at sunrise today. I aimlessly walked down the streets of Minoc and came upon the so-called Nameless One, the leader of the knights and mages of Kha. He was speaking to a subordinate and, having nothing else to do, sat upon a bench a few yards to the west of where they were standing, closed my eyess sleepily, and listened. I got bored after a short while; the nameless one was muttering something about possible means of gaining the favor of public opinion in Vesper, conquering the city, and withholding the city from Lord British or somesuch when I heard a great roaring, like to that of a dragon, coming from the southeast and felt a great gust of wind that nearly knocked me off the bench. I opened my eyes and found that the creator of the terribly loud noise and the gust of wind was, indeed, a dragon. She followed after the descriptions of Al'Cedra. She flew south to north in a path just east of the Nameless one and him minion; I followed in pursuit as the Nameless one stood still, looking a bit dazed, but she was much too fast for me to keep up with. She said nothing and no one but I seemed to notice her. The Nameless one said he had been too intent on the discussion at hand to notice anything. I left, my joy at seeing the glorious Trammel dragon a bit tainted with disgust.


    Thanks Lanfear
    Posted on Saturday, August 19, 2000, 2:23 PM EDT by Eldariel (Europa)

    >>> Trammel Facet News <<<Worrying News In Skara Brae

    Tonight I was in Skara Brae, trying to buy a few reagents (increasingly difficult with the current black pearl shortage on Trammel) when I and my fellow mages were accosted by two "Witch-hunters".

    These men proceded to terrify the gathered mages with threats of burning by the command of Lord British.

    Can it be that we honest mages are now to be branded witches, and burnt at the stake?


    The Admirable Raven

    Posted on Saturday, August 19, 2000, 2:19 PM EDT by Eldariel (Europa)

    Grand Opening of The Grand Geneva Postponed
    >>> Trammel Facet News <<<


    Today was the grand opening of The Grand Geneva on the Great Lakes shard but some real life matter have come up so I have to postpone the grand opening one more week. So the grand opening will now be held on Saturday, August 26th rather then today Saturday, August 19th.

    On the upside there are two very nice estates up for auctioning on our website submitted by to very fine gentlemen that I have met myself. If you are a player on the Great Lakes shard and looking for a nice place to call your own you need to take a look for yourself. Along with screen shots and information posted by the owners I have taken the liberty of marking runes and locking them down on the floor of The Grand Geneva so you may go and take a look at them.

    On a final note, if you are or have a trades character and are interested in being a part of player ran establishment. Please feel free to fill out the membership application. We are currently recruiting of all skills including but not limited to carpenters, scribes, miners, lumberjacks, alchemists, fishermen, etc. So if you are looking for a little something extra in your UO life. Fill out an application and we will be sure to give you a call.

    Again I apologize for the delay in the grand opening date.

    Good Journeys,
    Soul Keeper
    Royal Duke GM, CkH
    Founder of The Grand Geneva
    Posted on Saturday, August 19, 2000, 1:57 PM EDT by Tristam (GreatLakes)

    New Item Discovered!
    It looks like we've finally discovered what this week's new item is! Thanks to Srikrit Ta Lir for providing this tale and picture:

    After reading the BNN article and the hint given on the new item, I decided to give it a try. I went to a place thats cold, as suggested. Outside the ice dungeon I hunted on anything that moved. My first guess was that it would be the snow elementals, but to my surprise I found a very strange staff on a Giant Ice Serpent. The staff is said to be a Glacial staff. It looks like its made of ice. After further investigation (armslore) by my friend Jezamyn we found out that the staff is best used by a mage, and has 2 modes of operation. These modes can be triggered by saying the words "In Corp Del" or "An Ex Del" when holding the staff. You hear mysterious sounds when you change mode.

    I did little experimenting with it sofar, but I can describe a few things I found out.

    When the staff is used in In Corp Del mode it uses ALL your mana in 1 blast, the blast seems to do damage, but I have no idea how much. It killed a bull in one shot, but did nothing on a heavily damage drake. Besides its scary to lose 100 mana with 1 spell.

    The An Ex Del mode, makes the sound of a paralyse and seems to paralyse the target, but only for a very short time.

    I guess a lot more research is needed to find out all about this, but I hope this is a good start.

    Srikrit Ta Lir of Clan Wulf (Drachenfels)

    We've also heard that there may be two types of Staves out there. According to Blur, he found 2. One of them has the trigger phases "Des Corp Del" and "An Ex Del", the other is activated by saying "In Corp Del" and "Des Corp Del". If any other types are found, make sure to let us know!

    Posted on Saturday, August 19, 2000, 12:41 PM EDT by Joshua Rowan (GeneralNews)

    Poetry Contest Postponed
    >>> Trammel Facet News <<<Ug Hummies!

    Continuing my lonely journey through Felucca (is there anybody else here?), I was stunned to discover an exhausted pigeon that had somehow managed to plant and active a Felucca moonstone. Of course, out of respect for its skill, I ate it immediately. The note, from Za’ul, read as follows:

    “I have 2 pieces of news I wish to report. First, Herc has been named as guild master of the Order of Might.

    “Second, Valor town has been experiencing many changes. We have lost several citizens in the last 24 hours, and as a result, I am sad to report that the poetry competition will have to be postponed until things around town, and within the Order of Might have had a chance to settle down.

    “I am sure that this is tedious to those of you who were wanting to participate, and because of this, I will be raising the prize pay-out as follows: 30k to first place, 20k to second place, and 10k to third. The topic will still be 'Honor', and the date will be posted at a later time.”

    See? Art causes dissention and disunity! Only through killing each other can we truly be brought together. That’s an old orcish philosophy I just invented.

    On a serious note, I had prepared several bawdy orcish limericks about “honor,” so I hope the contest is rescheduled soon.

    Praise Minax!

    Posted on Saturday, August 19, 2000, 11:12 AM EDT by Ithunk (LegendsAOL)

    >>> Trammel Facet News <<<Tryon sends us this interesting bit of news:
    Fellow Britannians, Hail and Well Met

    Tis I, ImaNewbie, Lord Mayor of ImaTown here to tell thee of a glorious event about to take place in the lands of Trammel on the Shard of Pacific. On Saturday, August 19th, at 6:00pm (pacific time) we proudly open the doors of "ImaTown" to all the citizens of Britannia. We hereby invite you to come and partake in the events, revelry and general good times. OVER 2 MILLION (UO) IN PRIZES!

    Gates should be available from most major town banks, for about a half-hour prior to opening.

    Rather than print the entire details here I will direct you to the ImaTown section of my website where I have placed full town information, event details and detailed maps of how to get to ImaTown. Just head to the ImaNewbie does Britannia main page and click the ImaTown logo.

    Come one, come all. Hope to see you there!

    ImaNewbie, Lord Mayor of ImaTown
    Guildmaster of the L.O.S.E.R.S.

    Posted on Saturday, August 19, 2000, 10:49 AM EDT by Xena Dragon (CandidCoverage)

    11th Dragon Town Auction (cancelled)
    >>> Felucca Facet News <<<This was taken from the Dragon Clan Homepage. The auction was cancelled and will take place as soon as the Communication Crystals work again :
    We announce the 11th auction in Dragon Town on Sunday 20th August at 8pm CET (7pm GB, 2pm EDT). The auction can only run if OSI enable the comm crystals again. If not, we have to cancel the auction, sorry.

    The place of the auction is as every time Dragon Town (Felucca) on top of the merchant tower. A introduction for the auction and a map to the town can be found here at the homepage. Please read the introduction at our page ! This should solve many questions.

    The collection of wares is open right now. If you have something contact Zarzal on ICQ 9611261 or visit the tower in the evening hours. Please use the time and don't bring all the items in the last 5 minutes in front of the auction. This is hard to handle, thank you.

    To prevent attacks from people who like to make trouble we have a snoop service installed. You only enter the tower WITHOUT any explosion potions and shooting weapons. Some guild members auf the Dragon Clan will check you. Don't bring such things to the auction or you will be ejected right now.

    Don't bring your pets with you, let them in the stables. While the auction of a item is in progress please stop talking, joking about the prices or practice anything. This will spam the logs due the comm crystals that we must use to hear everything. Giving comments to the prices while the auction is in progress is unfair. After the item is sold, feel free to say something, but PLEASE, not in the auction. thank you.


    Lady Zarzal Dragon
    I will try to update this as soon as we know for sure if the auction takes place.
    Posted on Saturday, August 19, 2000, 9:14 AM EDT by Bel d'Ajoor (Drachenfels)

    Stratics House of Commons Forum opens
    Xander sends us this:
    Do you have comments on our House of Commons program? Suggestions for ways we can improve it? Questions about what companies we have HOC programs set up with? Check out our brand new House of Commons Forum and let us know what you think!
    Posted on Saturday, August 19, 2000, 4:56 AM EDT by Xena Dragon (GeneralNews)

    Tatiana Foretells the Second Coming of the Plague
    >>> Felucca Facet News <<<The following article previously appeared August 17th, courtesy of the Britannia News Network.

    The Plague is Predicted to Strike Again!

    Kardian McLean - August 17th, 2000

    I am starting to dread writing these reports to you, gentle readers, as my news is so rarely good.

    Having spent a great deal of time with the gypsy woman, Tatiana Tasovich and her merry band, over the last months, it is with great concern that I bring you this next bit of news.

    Tatiana has had another vision of the plague. This time she was left drained and quite shaken by the vision. For almost an hour after it, she could not even bring herself to give voice to what she had seen. When finally she was able to, she told of the dread plague and how it was going to strike again...only this time it would strike her own people.

    After the band and I finally absorbed this bit of news, she continued her tale in a quiet voice that shook with the emotions her vision had caused her. I fear, dear readers, that Tatiana has also foreseen her own death by this plague.

    The plague is to strike in two days, on the eve of Saturday of this week. Many preparations have begun to try to avoid this dread fate, yet all are worried it will not be enough. All food and water has been quarantined and is being rigorously checked by the band to ensure that it is safe to consume.

    But I must ask you, brave readers, to please aid us in preventing this from occurring. Tatiana has aided us so many times in averting disaster. I call upon each and every one of you to please do all that you can to help us save the life of this woman and her people. Seek out Benedict and learn all that you can of this latest threat. Hopefully somewhere the answers to stopping this dread event exist and one of you will find them.

    For anyone interested in assisting Tatiana with the oncoming plague, her tent can be found in the gypsy camp in southern Minoc. Additionally, the individual known as Benedict is known to take residence in the strange building discovered in the Lost Lands many months back, which was connected to a teleporter located in the Delucian Caves. And as a historical note, the Village of Kinship fell victim to the first wave of the disease, so research into this location may reveal useful information.

    Posted on Saturday, August 19, 2000, 4:40 AM EDT by Lady Eve (Catskills)

    New Game Premieres in Kinship
    >>> Felucca Facet News <<<This announcement was sent to us, regarding Tuesday nights at the Kinship Village Hall...

    There will be a new game played at Kinship Tavern every Tuesday night from 8pm - 10pm EST, during Boswick the Barkeep's shift, and everyone is welcome to join the fun!

    This is how it works:

    Everyone who wishes to play the game pays a one time registration fee of 500 gold. All of the gold you give for the game goes directly into the pot, including your registration fee. Once you've paid the registration, each Tuesday when you come to the tavern you will have one opportunity to add 100 gold to the pot and roll the dice. If your roll is double 6's, YOU WIN HALF THE POT!

    But that's not all - you have a second chance of winning! Each Tuesday at the end of his shift, Boswick will draw one name out of a hat of all those registered to play. If he draws your name and you visited the tavern that evening, YOU WIN HALF THE POT!

    If you've already left for the evening, your winnings will be held for you through the following Tuesday bar shift. If you fail to claim it by then, the gold will be added back to the pot.

    As you can see, the pot will continue growing all the time and the more you play, the larger the winnings will be! It just takes one short visit to the tavern each Tuesday evening to be a potential winner! Bring your friends! The more players, the larger the pot will grow.

    Kinship Tavern is located inside the Kinship Village Hall, just east of mainland Skara Brae on the Felucca facet. The tavern is tended by a barkeep every evening, so come any time and enjoy the companionship!

    Posted on Saturday, August 19, 2000, 4:09 AM EDT by Lady Eve (Catskills)

    Fed up with Gypsies and Orcs?
    >>> Trammel Facet News <<<Glur'Kun of the Bloody Axe has a story to tell and an announcement to make :
    Orlando and Minervas small one family caravan wandered it ways south out
    of the Minoc camp. Orlando handling the 2 pack mules loaded down with
    il-gotten gain. All the while pan handling and running his usual Gypsy
    con-games with the passing parties. Minerva keeping the tamed sheep and
    chickens in check, she had tempted them away from the farmers yards in
    Minoc ofcourse. Life to Orlando and Minerva was fast, loose and always
    on the move. But thats the way they liked it. It was there lot in this
    world. Gypsy's, see the world while living off its stupidity and

    As the road forked, SE to Vesper and west along the southern edge of the
    Covetous range, Orlando beats the mules till they turned west. West
    towards Britain, Yew, Trinsic. West to where the really gulible, an
    rich, people lived.

    As they troad on, Orlando smelled a change in the air. He was used to
    the smell of the ore From Mt. Kendell, back at the camp. He was used to
    the fainter smells from the covetous range as the circled from north to
    south to west. But as the sun began to set something smelled odd.
    Minerva noticed something to, but with her it was her eyes that told a
    tale. Minerva swore she had seen a faint glint of gold and a flash of
    red amongst the trees. She was sure she had seen it several times. But
    as she turned her head to look closer it was gone. After the second such
    feeling Minerva caught Orlando's attention. She motioned for Orlando to
    halt the mules and be alert. At just that moment Orlando recognized the
    smell. He pointed to the tree line an turned to yell at Minerva.......

    From the tree line he watched. The hatred swelling in him as the small
    putred band of Gypsy's passed down the road. Was this the group? he
    wasn't sure, for that matter he didn't care. They where Gypsy's, they
    would pay for the sins there kind creates in the world, for the sin they
    did unto him.  His human mothers screams still rang in his mind. The
    look on his human step fathers face as the blood turned tainted an the
    life force left him. They had did it to him, to his newly found
    connection to a man he could have called father.

    Glur'Kun remembered just 2 weeks prior.....

    He was meeting his mother at the summer hiding place, near the Minoc
    hunting lodge. They didn't know but The man mother called "husband" was
    trailing them both. A rogue Troll wounded, alone, hungry, and berserked
    found "husbands" trail of set upon him.  Glur'Kun and his mother heard
    the fight. Gloria Recognized her husbands war cry. She paniced an ran to
    see the situation. Glur'Kun, seeing the pain on his mothers face, drew
    his bow. Two shots flew from his nibble fingers in a single breath. Both
    landed critical blows. One thru the trolls eye, while the other found
    the Trolls heart. The Troll collapsed in a pile and died on the spot. As
    they attended "husband" Glur'Kun swore he saw an Orc fleeing thru the
    trees. Could that be him? he thought.

    At the Minoc Lodge mother attended "husband" wounds. One afternoon as
    his condition improved, the "husband" called for his younger saviour.
    "Glur'Kun, come befor me" his voice shaking between fraility and an
    echoing boom. "I have been watching you, and your Mother, for quite some
    time. I had heard rumors amongst the house staff of you many yrs ago"
    The story trailed on an on for hrs. How Miles, the "Husband", had sent
    trainers and teachers to secretly replace the nuns, monks and peasants
    that he was "hiding" amongst. All in tribute to his brides belief that
    Glur'Kun had been "sent" to her for a purpose.  So, as the story died
    down with the fire, the two "men" drifted off to sleep.

    In the midst of the night Glur'Kun awoke with a start from a noise in
    Miles bed. A Gypsy assassin had been sent to kill Miles. But why? for
    what purpose. Miles had also been awakend by the clumsy oaf of a Gypsy.
    They struggled and fought as Glur'Kun lundged for the intruder. Glur'Kun
    snapped the mans neck an threw him to the floor. But it was to late for
    Miles. He felt the posion flowing painfully threw his veins. Miles
    mumbled to Glur'kun "Its Silver Serpent for sure, I've seen the signs
    befor" Glur'Kun called for his mother and for Miles squire Gwayne. Miles
    ask Glur'kun to be still an listen while he still had time to speak.

    Glur'Kun I want you to take this lodge as your home. Gwayne will be sure
    to its upkeep while you are away.

    Away? but where am I going Sir Miles? asked Glur'Kun.

    You are going to avenge the life that this world has given you. Orcs
    stole your human heredity and now Human trash would steal all that I can
    give you. I wouldst work to show you to be a decent caring creature and
    win your acceptance to the King. Despite your mixed heritage. But alas I
    shall not be able to now, I can feel the life leaving me now Glur'Kun."

    Miles turns to his squire.... "Gwayne come here. This night you shall
    equipt Glur'Kun in my Archers hunting armor. You know the set, Gold
    breast chainmail with Shadow Plate accessories"

    "Gloria give Glur'Kun that Red silk Night Eyes cloak you where saving
    for his birthday, tonight instead"

    Gloria eyes spread wide...

    "You didnt think I knew about that either did you my dearest" mumbled

    Miles face quickly began to change as Gwayne outfitted Glur'Kun. Gloria
    fell upon her husband an began to weep loadly.  Miles lifted his hand to
    point at a double axe, covered in dried blood, that hung on the wall of
    the lodge. Miles tried to speak again, But words never left his lips.
    His arm fell limp as the life left his body.

    Gwayne walked to the axe an removed it from the scounces that attached
    it to the wall. Handed it to Glur'Kun saying....

    I think Sir Miles wanted you to have this as well. He got it off a kill
    he made 3 yrs ago. Glur'Kun looked at the axe handle. It had a rough
    crude carved name in the handle "Glurk".  The axe belonged to your true
    father Glur'Kun and the blood is his too. Your father was Glurk the ORC

    The word "ORC" wrang thru his memory at the exact moment it wrang thru
    his ears. Orlando stood on the road yelling to Minerva...... ORC !!!!!!

    The arrows flew from Glur'Kuns fingers striking Orlando in 3 places. One
    in each arm and the 3rd in the upper thigh of his left leg. Orlando
    collapsed to the ground as Glur'Kun bounded from the trees headed for
    the road.

    Minerva drew her dagger in rage in ran towards this strangely dressed
    pig-man. She took a swipe at it face when they collided in rage.

    Glur'Kun grabbed Minerva by the throat with one hand. Catching the
    dagger arm with his other hand. "Women, I shall not kill you tonight.
    Tonight you shall live to deliver a message. If your swift and lucky,
    your companion shall live as well"

    After a brief strungle, the realization hit Minerva she should
    co-operate if she wanted to live and save herself and Orlando.

    Glur'Kun overturned a small cart that was lying abandoned by the
    roadside and attached it to one of the mules packs after cutting loose
    it baggs. An orcs Double axe fell from the bags. Blood and more rage
    boiled in Glur'Kuns mind.

     He approached Minerva who had gone to the aid of Orlando. "Get him into
    the cart now" Glur'Kun ordered.

    "He'll die If I move him now" she whined.

    Glur'Kun brandished the newly found axe. "You want the arrows removed?"
    "Whacked" down came the axe, Across the thigh just above the arrow. The
    leg severed, Orlando jolted awake with a howl of the dying. Bats, Birds
    and the like startled and flew from the trees with the scream from
    Orlandos pain filled mind.

    If you want him to live, get him in that cart now and move !! I shall be
    watching. Get this scroll case to the Britainnia "Stratics" criers or
    you and he shall perish by my hand befor the sun sets tomorrow.

    Glur'Kun took a lit torch an buried it into the open wound that was
    Orlandos leg. "GO!!" he hollard over Orlandos pain.

    By dawn Minerva arrived exhausted at the Britain road guard station
    south of the swamp. She fell from the mule she had beaten all night to
    get her. As the guards rushed to her aid she handed them a scroll. "Get
    this to the Brittain criers hurry" She turned an ran to Orlando.

    Orlando body was gone. But how? where? She threw her hands to the sky an
    screamed with rage to what ever was listening in the heavens. She fell
    exhausted into the cart. When she fell she noticed she fell upon
    somthing in the shadowy dawn light. A double bladed Orcish style axe
    covered in human blood, Orlandos blood to be sure she thought.

    She turned for the guard with the scroll, but was headed SW on horse
    back and out of earshot.

    Within 2 hrs the scroll was in the criers hands, it read......


    I, Glur'Kun of the Bloody Axe, do here by give notice To the powers that
    be and the powers that wish to be. The down trodden of this world shall
    avenge themselves of your selfish and oppressive ideals, laws and way of
    life. I, and any of those that wish to join me, shall remove from this
    world the filth of the Gypsy and Orc races. Any that ally themselves
    with such trash shall meet my wrath as well. We shall also remove the
    prejuidicial snobbery of the Order and Chaos ranks. 

    For any that wish to join my cause can meet near the east bridge of the
    Miners camp on Sunday Aug 20 at 8pm EDT/7pm CDT. I shall be about and
    will know those that are genuine and those that are there for stupidity
    and self righteousness.

    I'm rather curious as to exactly how big Glur'Kun's ambitions are.  Good luck you you, Glur'Kun.  May you smite all the gypsy's and orcs in your path.  But remember, we don't condone the abuse of women or elderly.
    Posted on Saturday, August 19, 2000, 12:16 AM EDT by Michael Meyers (LakeSuperior)

    >>> Trammel Facet News <<<This just in from the L.O.S.E.R.S!

    Fellow Britannians, Hail and Well Met

    Tis I, ImaNewbie, Lord Mayor of ImaTown here to tell thee of a glorious event about to take place in the lands of Trammel on the Shard of Pacific. On Saturday, August 19th, at 6:00pm (pacific time) we proudly open the doors of "ImaTown" to all the citizens of Britannia. We hereby invite you to come and partake in the events, revelry and general good times. OVER 2 MILLION (UO) IN PRIZES!

    Gates should be available from most major town banks, for about a half-hour prior to opening.

    Rather than print the entire details here I will direct you to the ImaTown section of my website where I have placed full town information, event details and detailed maps of how to get to ImaTown. Just head to the ImaNewbie does Britannia main page and click the ImaTown logo.

    Come one, come all. Hope to see you there!

    ImaNewbie, Lord Mayor of ImaTown
    Guildmaster of the L.O.S.E.R.S.

    Thankyou, and I can't wait!
    Posted on Saturday, August 19, 2000, 12:14 AM EDT by Aiglos (Pacific)

    An apology

    My friends, I appologize for my recent absense.  Our lives are often a complex thing and mine has been more so lately than I can honestly say I believed it would have been.  Fortunately I'm finally catching up to speed now and after my long journey, I'm prepared to return full time to my job, reporting the news!

    Posted on Friday, August 18, 2000, 11:36 PM EDT by Michael Meyers (LakeSuperior)

    New Item - But what is it?
    Sage and Crew have confirmed that there is indeed a new item that has been added to the game recently which remains undiscovered by the player base. Sage gives us only one hint to work with:
    Hmmm... it cold be that the item is already out there. But this guess isn't even warm. :)
    We're not sure if that "cold" is an accidental typo or not, especially since it seems to fit very nicely into the hint.

    Also, another possible coincidence (or maybe not) was the story put up on BNN just today called "Common Ground". Just in case, I would suggest reading this tale, as there may be some hints buried within it.

    If you discover what it is, make sure to let us know, along with a story of what happened. Thanks!

    Posted on Friday, August 18, 2000, 8:17 PM EDT by Joshua Rowan (GeneralNews)

    New Lindost Grand Opening
    >>> Trammel Facet News <<<We received the following announcement (and poem) from Obblinox [OHB]. A translation is available a little lower for those of you who can't read german. This will take place on Sunday the 20th August.
    "Einst prächtig wie kaum ein andres war
    Dann schmächtig und recht unscheinbar
    Des alten Greises wohl bekannt
    Des jungen Herrns ganz unbekannt
    Zum alten Glanz wolln wir dich bringen
    Geeinte Kraft wird das erzwingen
    Ein neues Dorf, das soll es werden
    Mit Engagement und nicht nur reden
    Diese Tat wir ham vollbracht
    Laden ein zur neuen Pracht
    Am dritten Sonntag zu gegebner Stunde
    Wird offiziell die frohe Kunde
    Die Stund die soll die siebte sein
    Und Lindost wird für immer sein
    Lindost läd euch alle ein
    Zu mehr als Bier und Wein
    So kommet doch an diesem Tage
    Und feiert mit bei dem Gelage."

    Mit diesem Brief richte ich mich an alle Einwohner Britannias. Der Grund, warum ich diese Zeilen verfasse, ist einfach :

    Wir, die Bewohner Lindost´s, moechten alle Buerger dieses schoenen Landes dazu einladen, die Eroeffnung unseres Dorf mitzufeiern. Es soll ein wahrhaft festliches Ereignis werden, weshalb wir uns auch einiges haben einfallen lassen :
    • Nach der Eroeffnungsrede (19:00Uhr) wird es neben einem Pferderennen ( 19:30 Uhr ; wer sich vorab anmelden will tut dies bitte hier ),
    • auch noch einen Catch the Horse Wettbewerb,
    • eine Game Show (beide ab 20:15 Uhr)
    • und eine Auktion (21:15 Uhr) geben ;
    • alle mit sehr verlockenden Preisen.
    Wem dies jedoch nicht zusagt, der sei uns dennoch willkommen ; haben wir doch noch eine Menge Verkaeufer ueber das Dorf verteilt, die zu einem gemuetlichen Einkaufsbummel einladen. Schank und Schmaus werden an diesem Tag natuerlich kostenlos in der Taverne von unseren lieblichen Kellnerinnen verteilt. Und wer den langen Weg nach Hause am Abend nicht mehr antreten will, der wird im Inn "Zum mueden Holzfaeller" eine gemuetliche Unterkunft finden.

    Ab 18:30 Uhr werden wir einen Gateservice von allen groesseren Staedten nach Lindost anbieten. Aber auch per pedes sind wir leicht zu erreichen.

    Wir freuen uns darauf, mit Euch gemeinsam bis spät in die Nacht zu Ehren von Lindost zu feiern ! Obblinox, Offene Handelsgesellschaft Britannia [OHB]

    And now the crappy translation I managed to take care of :

    This letter is adressed to all the inhabitants of Britannia.
    We, citizens of Lindost, wish to invite all the people of our lands to party for the opening of our Village. After the beginning of the party (7pm CET, 6pm British time, 1pm EDT), some events will take place :
    • A Horse Race, at 7.30pm CET. To register for this race, please contact us using this link,
    • A "Catch the Horse" contest (after 8.15pm CET),
    • A Game Show (after 8.15pm CET),
    • An Auction from 9.15pm CET...
    • ... all of which will include very interesting prizes !
    If one's desires are not fulfilled with all these, he can still come and visit our numerous vendors spreaded around the village. Food and drinks will of course be free that night in our Tavern, and if any of you feels too exhausted to go back home late at night, he will find a comfortable hosting at the "Mueden Holzfaeller" (The Weary Lumberjack).

    From 6.30pm CET (5.30pm British time, half past noon EDT), a gate service will be provided to Lindost from the most important cities of the world. Still, as you can see on the map, going on foot is still easy. We hope to have a good time with all of you to celebrate the birth of Lindost.

    Obblinox [OHB]

    Pfhhhew... done. Oh, and I know some parts are missing, but you got the important infos. Blame my l33t g3rm4n sk1llz :)
    Thanks for the announcement, and good luck to New Lindost !
    Posted on Friday, August 18, 2000, 6:43 PM EDT by Bel d'Ajoor (Drachenfels)

    Email troubles
    Just a short note to let you know that my ISP decided to play hide and seek with my emails. You may be getting warnings about mail not being delivered to [email protected] but let me assure you that all emails sent to other stratics email addresses are being received by the news and other teams, even if you get a reply that indicates that I did not receive it. Keep sending your emails, I hope to have this problem fixed soon.
    Posted on Friday, August 18, 2000, 4:30 PM EDT by Xena Dragon (GeneralNews)

    Grand Market: Final Announcement
    >>> Trammel Facet News <<<Update on the Minoc Festivities next sunday
    Good Friends,

    Though I am still taking messages on what people would like to bring, I thought a list of what we have thus far might be in order. Knowing how people's weekends fill up quickly, a final notice with time to plan one's schedule accordingly seemed wise.

    Day/Date: Sunday, 8-20

    Caravan Departure:
    from the Vesper bank at 3:00 pm est

    Market Opens:
    upon arrival of the caravan in Minoc, approx. 3:30 pm until 6:00 pm est.

    the square surrounding the large statue in the center of Minoc.

    Below is a listing of what I have confirmed, though I have a sneaking suspicion (from past experience) that a great deal more will simply show up that day:

    • GM and near GM smiths
    • GM tailors
    • GM carpenters (house add-ons and more)
    • GM tamer (and all the exotic pets)
    • ingot dealer
    • scribes
    • at least one mobile tavern
    • a wandering "game show host"
    *PLEASE...bring your own booth furniture

    Next, a list of what I would still like to see for people's shopping pleasure:

    • alchemists
    • other raw materials (hides & lumber)
    • any other entertainment

    On this last item, that of entertainment, if you've ever had a small event in mind and never thought you could get the crowd to try it out on, here's your chance. Perhaps its a small event, a game, a competition, a comical booth (we had a kissing booth at the first market), fortune teller, gambling table, or a new song you'd like to sing. What ever they might be, bring them all. Again, this is your market, the Trammel Market. Make of it what you will and I'm sure we'll all enjoy it.

    One last reminder if you've a special need for your activity. The area we are in has several very nice accomodations for other possible uses:

    • Minoc Bank (for obvious reasons)
    • Gypsy Camp
    • Empty (NPC) buildings just next to the market square
    • The Forgery (NPC blacksmith shop)

    Two final happenings at the market, one for the buyers and one for the merchants:

    1. Receipt Drawing
    Those merchants who wish to participate should bring a good number of writable books. When a customer makes a purchase, the merchant writes that person's name in the book and holds on to it until the end of the receipt per customer (NOT per purchase). Near 6:00 pm, I will collect all the books and draw the winner. They will receive a check for 5,000 gold. If the merchant would like, possibly to bolster their sales, they might wish to award some prize from their booth as well to the lucky winner. Optional, of course. You will need to be present at the drawing to win.

    2. Booth Decoration Competition
    I will also be looking for the best decorated booth. Originality and theme are the determining factors in this competition. Given that some merchants can only be present for a portion of the entire market, the winner need not be present at the end of the day. I will be taking notes on each booth throughout the day. Winner receives a check for 5,000 gold.

    With such potential for a wonderful day at the market, I hope to see all of you in Minoc this Sunday.

    Dove the Healer

    Posted on Friday, August 18, 2000, 4:02 PM EDT by Xena Dragon (Catskills)

    Chesapeake Update
    The following was just posted to Shard Issues on the website:
    Chesapeake Update

    In the last twenty-four hours, the Chesapeake shard has experienced a combination of hardware and software issues that, in addition to bringing the shard down, hindered our ability to save a complete backup of the shard. As a result, we are currently in the process of reverting the shard to its last completed backup, which was completed at approximately 3:00 PM EST, Thursday, August 17th.

    We are currently monitoring the Chesapeake shard internally and will keep the shard internal until we feel the issue has been resolved. We will update you again once the shard has returned.

    Due to the extended downtime over the last twenty-four hours, the shard will not go down for scheduled maintenance on Saturday, August 19th.

    Posted on Friday, August 18, 2000, 1:33 PM EDT by Joshua Rowan (GeneralNews)

    Missing Council Member Part 3
    >>> Felucca Facet News <<<
    As we were preparing to storm The cult of the Black Dragons tower a pigeon arrived. The message it carried said that Basil was willing to negotiate for the reward and a certain amulet that is kept in Sanctuary's tower. Our Negotiator Erwin Rommel opened a dialogue with Basil and a time was set to meet with him and give us our beloved Lotus back.

    We gathered as many people as we could to Sanctuary's Tower for the exchange. Tension grew as the night wore on. Suddenly we see a scout come to the tower and ride off! As we prepared for the exchange, we see Basil Stag Hare and few of his troops approaching. Then from another direction we see two Members of the Bloodrock clan coming! To top it off a gate opens and a Drow Representative of

    The Learners of Lolth steps out!. We knew in our hearts that we would face the battle of our lives. We met in the first floor of the tower for the exchange. Our main concern was for Lotus, who had obviously been tortured repeatedly. Basil seemed to get agitated as the negotiations went on demanding The Amulet and asking where it was.

    While most of us had no clue what he was talking about I, at least, had heard of it and its mystical powers. The only person that could release it was White Lotus. As if reading my mind Basil ordered his men to take Lotus to retrieve the Amulet. Suddely Lotus broke free and ran up the stairs. This was our moment to act and we attacked. We put up a valiant fight but it was over quickly.

    As I lay there with the life fading from me I could see Basil's terrible visage over me screaming WHERE IS THE AMULET!!!. Then all went black. I woke to see a healer leaning over me calling me back to my body. Everywhere lay bodies of the dead and wounded. We were defeated in combat and in our hearts until we heard that maybe White Lotus was alive and free!

    Regardless of our injury's we banded together and searched the tower. We found her behind a wall hanging in her room unconscious but alive. Where she gained the strength to break free and hide I'll never know. The moment we found her there was rejoicing through out the tower. We knew our deaths were not in vain and Basil had gone away with nothing!

    After comparing notes with my fellow defenders we came to these conclusions:
    The Urks seemed happy to let us humans kill each other and really were only in it for the gold. Basil will undoubtedly be back for the amulet and its mysterious powers. The Evil Mage Lazareth is still out there biding his time for revenge against Sanctuary. Where this new Drow clan came from is beyond us but we now know they are enemies.

    Tonight Good was victorious, but we know realize its just a matter of time before evil takes over. We cannot hold out for long by ourselves and put this call out to all forces of Good, We will welcome your aid!

    Jon von Darkmoor - Ranger of Sanctuary

    Posted on Friday, August 18, 2000, 1:07 PM EDT by BeBadd (GreatLakes)

    Chesapeake Server Problems
    The following was just posted to the Shard Issues page of the UO web site:
    In the last twenty-four hours, the Chesapeake shard has experienced a combination of hardware and software issues that, in addition to bringing the shard down, hindered our ability to save a complete backup of the shard. As a result, we are currently in the process of reverting the shard to its last completed backup, which was completed at approximately 3:00 PM EST, Thursday, August 17th.

    We are currently monitoring the Chesapeake shard internally and will keep the shard internal until we feel the issue has been resolved. We will update you again once the shard has returned.

    Due to the extended downtime over the last twenty-four hours, the shard will not go down for scheduled maintenance on Saturday, August 19th.

    Posted on Friday, August 18, 2000, 12:46 PM EDT by Pfredd Mudd (Chesapeake)

    Liberalis Auction
    >>> Trammel Facet News <<<Attention all citizens of Britannia! This Saturday night in Liberalis, we offer you a grand time of buying and selling! The city of Liberalis will be hosting two auctions! Come and buy and sell rare and valuable items, or come and buy a romantic evening with a fair maiden or a young sire!

    The first auction that will be held will feature treasured and rare items, along with anything else anyone brings to sell. If you would like to sell some of your own unique items, please contact CopperZerO. She can be found in Liberalis almost nightly.

    The second auction will be a bachelor and bachelorette auction. Come and bid on a romantic evening with young men and women. And if you are a willing lord or lady who is single and would like to participate, again please let CopperZerO know. It should be...interesting.

    So come one and all this Saturday night to the city of Liberalis! There will also be food, drink, and a bard on hand to entertain! The festivities will start at 8pm Pacific (11pm EST), and will run until everyone is finished. Gates will be provided to the city about an hour before the event by the mage, Istvan. He will be right inside the courtyard of Castle British. Liberalis is located on the Trammel facet. Hope to see you there!

    Posted on Friday, August 18, 2000, 11:41 AM EDT by Pelle Svanslos (NapaValley)

    Brave Man 10,000 Imminent
    >>> Felucca Facet News <<<Hail All!

    The Brave Men Shop is nearing it's goal of 10,000 customers. Maik Huneke sent in the following reminder:

    "I hope you are still interested in our little event. We have placed a small marble shop in a very good mining location. We will place 100 keys at each 1000 Gold into a vendor. I guess it won`t be the very last key bought that fits!

    "We will give further details on the quest on our page, as we are still in the planning of this. We have had 9800 customers so far, so we think this will take place within the next 2 weeks. Maybe faster, now that this has been posted!"

    As anyone who's owned a shop knows, 10,000 is a major milestone. Congratulations to the Brave Men!

    Go with the virtues.

    Posted on Friday, August 18, 2000, 10:07 AM EDT by Rock (Drachenfels)

    House Auction Canceled
    >>> Trammel Facet News <<<Hail All!

    Jasmine, head of the Homeless Chef Fund, sent us the following cancellation notice:

    "Thanks to your generous natures, the Homeless Chef Fund has been a success! The proposed House Auction has been called off when it was realized that selling privately through the Homeless Chef Fund was an easier and quicker way of helping the homeless. So far, at least 6 lucky inhabitants of Drachenfels have found homes with us because of your charity! For those still requiring assistance, we still have two small towers and a sandstone patio house available, all on Trammel. Offers must be made fast as the price can get very high in a very short space of time. We can also direct you towards places where houses for sale may be found.

    "The Homeless Chef Fund would also like to thank certain citizens for their selflessness in the funding of the Homeless Chef Fund : Gullian, Aeris, Jadzia, Rivendell and all of old Moonglow! They may be interested to know a house was FINALLY bought and placed with their generous proceeds and that a rune library will be opened inside, yet to be completed.

    "We thank Drachenfels for their time and money!"

    We thank Jasmine for this announcement, and congratulate her and the fund's success.

    Go with the virtues!

    Posted on Friday, August 18, 2000, 9:47 AM EDT by Rock (Drachenfels)

    PvP Discussion
    Melantus has started a PvP discussion thread on the Discussion forum, asking for comments on the future of PvP:

    PvP Discussion Thread

    To help focus all the PvP discussion going on, lets keep it all under this one thread here. That makes it easier for everyone including myself to refer back to. The main things I would like to see discussed are the future of PvP, not the past "glory days". The reason I say this is because there were factors involved with PvP that were game flaws and imbalances, one being pre-casting.
    One thing that I have heard about pre-casting interests me, and I think is a major concern with PvP supporters. The ability to have more of a direct control over the outcome and the methods of reaching that outcome seem to be what players say is needed. I have heard some say instead of combat being more like a roll of the dice, players should be able to have play-tactics and possibly be able to perform combinations of moves and so forth that would add an element of true skill to combat. Do you feel this way? Post here and tell me. I want to know the attraction of PvP before more recent changes. Is the attraction truly the playstyles possible through more complex combat, or was it the imbalance that a swordsman/mage could impose with pre-casting and instant hitting? (One example of an imbalance)
    This does make a difference, because we do want players to have more fun at UO. However adding imbalances or re-introducing game flaws is not a desireable thing. Tell me if you think it's possible to add the "fun" being mentioned without adding pre-casting, or instant hitting.

    Online Community Coordinator
    Ultima Online
    [email protected]
    Posted on Friday, August 18, 2000, 7:33 AM EDT by Sambolc (GeneralNews)

    Champions of Britannia Tourney Update
    >>> Felucca Facet News <<<Hail and well met, good folk of Legends!

    A messenger has tracked me down once more, to deliver this timely missive. It should prove of particular interest to those of the warrior disciplines. My mead grows stale, so I'll not tarry long with prose. Read on, pilgrims!

    Greetings Fellow Adventurers! I have some rather upsetting news to deliver about the Champions of Britannia Tournament. The time that I hoped to have scheduled must be pushed back one day to Saturday due to an unexpected occurrence with my outside activities... So, in order to make it up to the rest of the of the anxious warriors out there, I will be raising the grand prize of the tournament to 25k. Hopefully this will also get the attention of others that were considering taking part, to sign up and join in the festivity.

    Marco Polo,
    Guildmaster of Legends of Sosaria

    I trust this minor setback won't affect the anticipated, large turnout. To those of you who intend to particiapte..."Salut!"

    Until next we meet, safe journeys to you, one and all.
    Posted on Friday, August 18, 2000, 5:11 AM EDT by Cyn (LegendsAOL)

    The Minoc Cup
    >>> Trammel Facet News <<<Hi all,

    Have you been feeling exhausted after a days blacksmithing or a long dungeon crawl and you would like to relax and chat with fellow Adventurers? Perhaps you are in need of a change of scenary to sit back and work on your trade? Or maybe you just want to get pissed.

    Well you should come up to "The Golden Dragon Inn And Tavern" on 20/08/00 to do just that.... and to watch and bet on the very first of a series of races that will eventually lead up to what we are calling the "The Minoc Cup"!!!

    Not to mention the rune library we are currently building up (all vendor runes or favourite spots are welcome). Just Meet Carlitos and Cedrye at 2:15pm SET outside The Vesper Mint.

    We will be having other events going on at the opening but you'll have to wait and see what they are :) We hope to see alot of people coming along. The more people that are there the larger the money pool wil be :) I know I am appealing to that Melboourne cup spirit. Give in, come down place a bet, get drunk (or not), chat with your friends and have a look at our stock (it is limited at the moment, but we are looking to take vendors on for the right tradepersons or rares collectors).
    We are located NNE of the east mines next to Minoc Trammel. 166o 53'N 93o 5'E. Just in case you can't make to vesper ;)
    Carlitos, Seeker Of The Arcane

    Sounds a fun day.. To recap for everyone thats...

    The Goldern Dragon Inn and Tavern
    20/08/00 (thats in Australian format for any of our O/S visitors)
    166o 53'N ; 93o 5'E, NNE of Minoc, Approx 2.15pm SET

    Von Ravend, Oceania Stratics Reporter

    Posted on Friday, August 18, 2000, 4:24 AM EDT by Von Ravend (Oceania)

    Akalabeth lives again!
    >>> Trammel Facet News <<<The Ancient Order of Akalabeth is pleased to announce the forthcoming Dedication Ceremony and Grand Opening Celebration of the Akalabeth Outpost. All are invited to join us as we celebrate the rebirth of Akalabethan Culture on Trammel.

    The Dedication Ceremony will be held Friday, August 18th and will begin at 9:00pm (edt). The Ceremony will be followed by Food, Drink, Prizes and Games.

    Directions and Information are available at:

    Akalabeth's website

    Posted on Friday, August 18, 2000, 3:05 AM EDT by Joe Woodwright (Chesapeake)

    Caina to Host a Grand Casino Event
    >>> Felucca Facet News <<<News from Caina, city of the Damned, enjoy.

    This Saturday, the 19th from 5pm (EST) to 11pm, the Asylum of Perdition is hosting a grand Casino event. Drink are half price, and all citizens of Caina receive free tokens for this momentous event.

    Games and the location can be found through this link- As well, gates to the Casino shall be opened in Fellucca Skara Brae and Vesper.

    We look forward to seeing you there.

    Shardak Mardas

    I thank you for this news Dark One.
    Posted on Friday, August 18, 2000, 1:23 AM EDT by Aleph Aeirs (Atlantic)

    Orcish Bludgod Festival
    >>> Felucca Facet News <<<A crow recently dropped off this scroll written by the scribe of Qog. Tis fortunate for the orc Warboss that he has someone who can write for him. *chuckles*

    Ugh der humies! The time has come to pay homage to the Bludgod. In keeping with the traditions of the ancient orcs, the mighty Qog, Warboss of the Stormreaver Orc Clan, has decreed that next Sunday (8/27) there will be a festival to celebrate. There will be much horsemeat and fine Orcish ale for all. As well there will be many events for both human and orc alike. The events are as follows.

    1. Belching Contest - Best Role-played belch wins 20,000 gold pieces. Judges will look for originality and quality.
    2. Insult Contest - Best Orcish insult wins 30,000 gold pieces.
    3. Drinking Contest - First humie or orc that drinks 5 bottles of ale wins 15,000 gold pieces.
    4. Clomp the Boss - Humans will dawn Orcish armor and pick up Orcish weapons to fight the various leaders of the clan. If they succeed in defeating the orc they win 2500 gold pieces. You will only be able to compete in this event once per boss. Each boss will be assigned for half hour shifts.
    5. Team Clomp - Teams of three will dawn Orcish armor and use orc weapons to fight each other in a special arena set up at the festival. The wining team will receive 60,000 gold pieces.
    6. Rat Fights - Contestants will pay 500 gold to buy a rat. They will then have the rats fight to the death. Contestants are not allowed to assist their rat in any way. Whomever rat is still alive at the end wins. The winner will receive the pot.

    The festival will take place at the Scarlet Tower on the facet of Felucca. Gates will be provided from the East Bank of Britain, the Bank of Moonglow and the West Bank of Trinsic from 1 pm to 2 pm EST. The Festival will then begin promptly at 2 pm EST. All of Britannia is invited to attend. However, my master Qog has stated one rule. The Festival of the Bludgod is a time of peace for the orcs. All wars must be left at the towns from which ye came.

    Farewell everyone and praise the Bludgod!

    Scribe of Qog

    Just when we despair that the forces of Light hold a festival, the forces of Darkness announce one of theirs. Excellent. *smiles darkly* Yours in Infinite Darkness,

    Posted on Friday, August 18, 2000, 12:40 AM EDT by Azalin (Atlantic)

    A Midsummer's Night Festival
    >>> Trammel Facet News <<<This festive event announcent from Molly.

    Friday night August 18th at 8 by the eastern sun we will begin a celebration of the Midsummer's Night. This celebration of the Summer Solstice is a tradition among Faeries as well as Wood Nymphs and some other creatures of the realm. We are a little late this year but we intend to celebrate as though it were the very night. There is a tradition of dancing around Faery fires and merriment, drinking is a must and clothing is optional.

    We are hoping you will bring some magic item to donate as we plan to have a week of compassion to help the people of Britain and would like to give these items away to them as a reward for acts of kindness. This event is sponsored by the Britain Council of Compassion. We hope you will join us at the Festival grounds in Trammel just southwest of Britain.

    Yours In Light,
    Molly, Lady of Events [BRI], SST, HoA

    Thank ye Molly for this news. We do so hope that the creatures of Light and Nature enjoy themselves. *cackles* Walk in Darkness,

    Posted on Friday, August 18, 2000, 12:25 AM EDT by Azalin (Atlantic)

    King BreeOge and Queen Amelia to Wed
    >>> Trammel Facet News <<<King BreeOge announced the following in a note posted to Sonoma Notepads:

    King BreeOge and Queen Amelia are to be married at Castle British, and a Raffle is to be held at the Knights of the Inquisition Tavern after the wedding. Prizes include 2 checks for 100k, various semi-rare items and magical items. Everyone is welcome to attend and win the prizes, and best of all just have FUN! Rune or gate will be provided from Throne Room to Tavern.

    Once again, the place to be is Castle British on Trammel, on Saturday, August 19, from 5:00-9:00 PM (Pacific Time). Best of luck to the marrying couple!

    Posted on Thursday, August 17, 2000, 6:44 PM EDT by Ceryx Cybium (Sonoma)

    Desperatly Seeking Death
    Ug Hummies!

    I recently has the pleasure of journeying through the Felucca facet, and found it full of much beauty. Dead trees, spinal columns, ah, all the things that reminded me of being a young orc in love!

    But enough waxing poetic. I was distressed to find a pigeon with this note tied around it's throat, cutting off air to the poor bird. The note is from the Legion of Death:

    "We are sick of everyone being scared. We are desperate for wars. We will not turn down any. No questions asked. We will war everyone. We have completely dominated the Legends shard. We have guilds who are so afraid of us that they won't even come to the bank in Britain. So if you don't war or join us you will be just another slave to fear. War us or join us! Pick a side!"
    Alas, what times we live in when a guild must actually beg for battle! Do these poor souls the charity of declaring war and wreaking havoc on them. As their lives are lost in battle, they will no doubt exit this world thanking you for it. After all, they are the Legion of Death. No doubt they wish to be dead. And who can blame them? The robes are lovely.

    Praise Minax!

    Posted on Thursday, August 17, 2000, 6:07 PM EDT by Ithunk (LegendsAOL)

    Craziness continues with Kazola's Clone.
    >>> Felucca Facet News <<<

    As you may or may not have heard already, our dear Kazola has been duplicated in the most sinister of means. One of the land's old enemies has resurfaced; Relk the Waiter. With the aid of Mordain of DM, Relk was able to clone Kazola using some sort of ritual he uncovered in the ruins near his home. This new Kazola gradually became agressive towards those around her, and sided with Relk.

    It is my belief that there was some trickery involved in this ritual. First, Kazola was not, as Relk claims, a willing participant. She was blackmailed. Relk had me captive in the dankest corner of Hythloth, and refused to release me until Kazola agreed to be subjected to the ritual. Also, rumors are aboud that a part of the scroll involved in the ritual was torn off shortly before hand.

    Recently, a reporter friend of mine was able to track down Relk and hold an interview with him. A transcript of this interview can be found here. It provides a bit more insight into the events surrounding Kazola's clone. Be wary all, I fear there is still more to this story than myself or anyone but Relk may be aware of.


    Posted on Thursday, August 17, 2000, 5:44 PM EDT by Tristam (GreatLakes)

    The Town of Evil
    >>> Felucca Facet News <<<Grimoire.

    Its name has many meanings. Merlin had his ‘Grand Grimoire’ which was a book of great magical power. I’ve also heard it meant a ‘town full of magic’.

    On Ultima Online, however, there is a much more sinister connotation. A town of evil. Murderers who will PK you on the spot. PvPers who strive to ‘own’ you and will do so easily. Grief players who make life miserable.

    Although it’s good hype, most of that is not true. What's true is that evil RPing can be difficult, but if you want to see the best go to Grimoire. Sure a lot of the players have red names and they don’t take any crap from anyone, but if you’re tired of being safe in Trammel seek out the tower of evil on Fire Island. It can be a lot of fun....or:

    I finally knew what a substitute teacher felt like in a classroom full of 8th graders. Does anyone have fond memories of 8th grade? I sure as hell don’t. I dreaded 5th period typing class. Every day this bully and his lackey would literally hold the class hostage through fear.

    But I digress...It was a Friday Night and I stood there in my requisitioned red outfit. On 'staff' at the Fight Nights if you will. It was then I thought back to those junior high days. The crowds menality was definately in an 8th grade rut. Their mouths were filthy with perverse sex talk. They spit. They smelled like crazy hormones on overdrive. And you know what...I out sassed, out boasted, and out grossed them all. Pelle Svanslos, the ultimate substitute teacher in the city of evil.

    Fight Night always starts with Lost trying to talk over the crowd. They never remember the rules and ask a million questions. He and Baby herd them past the crowd section and over to the warriors holding pen. Craggan, the de facto leader, with a perpetual scowl looked on. He stood alone and everyone knew it was better not to have him single you out in a crowd. They moved past him quickly.

    The fights themselves started quickly. Like letting a bull out of its cage. Ended quickly too. Blood splattering upon the stones. Life forces draining with that all too familiar sound you hear as the soul is forced from it’s fleshy cage. I watched as players ran out to the floor in exuberance only to come back dragging their bleeding bodies into the holding pen.

    Only the winners, Tempest and Shakespeare, knew what glory felt like on the battlefield. True glory where you fight down to your sinews, body aching, mind numbing yet somehow persevering. Beating down the competition.

    About the same time Tempest and Shakespeare were in heated competition with Miner Jim and Spawn there were murmurs in the crowd. Some unruly types had started drifting in and setting their beady eyes towards Lost and Craggan. Grimoire had trouble with this motley crew before and preparations were being made if an attack broke out after the fight night.

    In the crowd, hidden away, were friends of Grimoire. Ready to brawl if need be. Mianoumi, nemesis of Adam Ant and the Guardians of Undead Lords, was there doing crowd control just outside the barriers. If it was a fight they wanted...well, they were going to get one.

    I guess in the end they opened up a gate and flew away. The fight ended peacefully. Was was it I said about hype? If you’re trying to cause trouble it’s all true.
    Posted on Thursday, August 17, 2000, 5:35 PM EDT by Pelle Svanslos (NapaValley)

    Missing Council Member Part 2.
    >>> Trammel Facet News <<<When I recieved news of White Lotus' disappearence, I geared up and headed to the Drunken Lizard Pub to meet my fellow citizens. It seemed that the entire population of Sanctuary was there. We sent patrols out to all corners of Sosaria. Special thanks to the Ranger captain Ruprecht, Strix, Ravenshadow, Erwin Rommel and anybody else I missed, for searching against overwhelming odds.

    All night long the search continued with many rescuers being killed and brought back to life only to die again. The hordes of Monsters Impeding our search grew as the night dragged on as if Evil itself had a hand in this. Also to our concern, messages came in that we were not the only ones looking for her. The Urks Of The Bloodrock Clan and The Cult of the Black Dragon were only a couple of the groups mentioned.

    As our search wound down we found this:
    written hastily on a piece of red cloth and sent by a friend


    I am at the Keep of the Black one. I tried so hard to get back. Basil and Laz found me and pushed me into a gate.

    Laz wants my amulet. It is safe in the locked room of the tower. Don't let him get will complete the transformation to a Liche.

    I can handle the pain and insults. If I don't survive, don't let Laz get the amulet. Last night before I fainted , I saw DM ride up but soonfaded into darkness and saw nothing. When I awoke, someone handed me a quill and let me write this.
    Thank you whoever ye are.

    Do not try and rescue me, it won't help. i will try to....

    We know now she is being held against her will and it seems many groups are against us.We are offering a reward of 50,000 gp for her safe return and any aid from anybody interested in stopping these evil forces are is welcome greatly!

    Please if you have any further information contact us

    Jon von Darkmoor - Ranger
    Posted on Thursday, August 17, 2000, 5:19 PM EDT by BeBadd (GreatLakes)

    Hero's Gathering
    >>> Trammel Facet News <<<Hero's Gathering
    Every Tuesday @ 10:00pm EST, 7:00pm PST
    Location: Trammel, Lord British Meeting room.
    Length of Meeting: 2 hours

    Purpose of the Hero's Gathering:
    The purpose of the gathering is to provide a source of information on the current quests or events that are happening throught the land. This is done by asking questions. I have also been told by the ancient ones, that you may not request information on future events. Only events that have happened. You may also promote a future event at these meeting.

    The order of procedure:
    One half hour prior to the meeting. One of the Trinsic Paladins will arrive at the meeting location. His purpose is to collect any agenda information that will be discussed at the meeting.

    To assist in the meeting, purchase a blank book (one can be provided).
    Place in the book the following info:
    Character Name:
    Guild Name or City Name:
    Topic or Question:
    This book is then to be handed to the paladin on duty. When the meeting starts, the paladin will require a few minutes to organize the agenda.

    The Paladin will call the Hero's Gathering to order.
    The Paladin will then start with the first agenda on the list.
    The Paladin will continue through the list until the end.
    The Paladin will then open the floor to the members.

    It has been requested that each speaker limit his/her presentation to the maximum of 10 minutes.

    The Paladin will then close the meeting.

    All questions may be held for review, so that they may be answer correctly.

    After the meeting, all books will be stored in the local library. After two weeks, these books will be placed into the archive.

    High Paladin Brutus
    Posted on Thursday, August 17, 2000, 4:03 PM EDT by Pelle Svanslos (NapaValley)

    In Testing Updated
    This was just added to Testing for Next Update:
    These are various fixes to be added to UO:

    • The House Survey Tool will be updated to have the same rulesets apply to the newer models on the survey tool as apply to the older models. This will correct problems in certain specific situations with the newer model surveying.

    • The magical scrolls purchased from NPC shopkeepers in towns will be corrected to function properly.

    • Rideable mounts will have their stamina increased to allow for further distance riding.

    • Random Stealing:
      Players will again be able to steal random items from players without getting the "too heavy to be stolen" message. The random steal will still check the weight of the random item and factor that into the success or failure of the steal attempt.
    Posted on Thursday, August 17, 2000, 1:41 PM EDT by Joshua Rowan (GeneralNews)

    Grimoire Fight Nights
    >>> Felucca Facet News <<<
    Friday Night Event at Grimoire Arena.
    Friday August 18th, @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST)

    2 vs.2, NO ENTRY FEE! First place 25K, second place 15K, third place 10K. This event is sponsored by Tempest, who generously donated his prize gps from previous Grimoire events.

    Here are the rules:
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent. Casting Bless on an opponent will result in immediate loss of match.

    · All contestants are subject to snooping by Grimoire Staff to ensure
    everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone who disrupts the flow of the event for any reason will be banned until after the event.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch.
    That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit.
    · The Event Coordinator reserves the right to adjust these rules at any time without notice.

    To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. No late entries. Tournament will start at 9:10 PM

    Grand Prize is 25K gps, 2nd place is 15K gps, 3rd place is 10K gps.

    We must have a minimum of 4 teams to start this event!

    This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena.

    Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village.

    For calendar of events, rules, maps and community message board, please visit:

    Hope to see you there!
    Baby-Grimoire Staff

    Posted on Thursday, August 17, 2000, 12:42 PM EDT by Pelle Svanslos (NapaValley)

    Something's Rotten in The City of Haven
    Azazel sent this in:

    Yestereve, I twas passing through the City of Haven and happened into our tower. When I got inside, me bones chilled at the site twhich lay before me. In front of me twas a blueish skeleton! Him did call himself Zyrn the Elementalist. As soon as he didst appear out of thin air, ran upstairs to the top of the tower he did! I followed em fast as me feet could go, and I twas wrong in thinkin' things couldn't get much stranger! There before me stood the skeleton, and it twas speakin in our tongue! It spoke to itself whilst reading a book on the tower. Then, as fast as it appeared, it twas gone!

    Shortly there after Mayor Amber came by the tower. I told her what I be seein' and we didst agree it be strange. As we were talking the skeleton appeared once more! This time it ran down the stairs and before we could follow, all these elementals started appearin out of no where. Twas just the two of us, and we weren't any match for an army of elementals! Me prayers been answered and the elementals disappeared. I never been seeing any monster appear and then just run off!

    When we were sure the cost be clear we headed to the tavern. A few more people showed up and I did serve them all drinks. Tis here I learned of the book the skeleton been reading there top the tower. Twas the journal our hunting party got from Astaroth in Ice Dungeon. Astaroth tried to fight us off, claiming the dungeon to be his! We did get the last laugh when our warriors slayed him. Though he had strange powers over all elementals, seem like he could control em or something. The journal the skeleton took an interest to explains Astaroth's research in the dungeon! Why I fear this skeleton been getting delusions of grandeur and be trying to start where Astaroth left off!

    I knowst not where Zyrn be going wit any of this. He didn't show up again that night, but I been getting a strange feeling we's be seeing him again. I fear for Haven and also for the City of Corwyn, who joined us in our hunt that night. If Zyrn twas a friend of Astaroth, he may have a bone or two to pick wit us. Haven not a town of warriors, we don't have the man power to fight armies of elementals. If yous feel up for a fight or two ten come have a bight or two at our Mystic Lake Tavern. I can't promise ye any action, but I have a feeling something might happen if we's get a large crowd. Come during our open hours on Friday, Saturday, or Sunday 8-11PM EST. If we's get more then 5 people on Saturday, then I hold special Tavern Games with prizes for the winners!!

    Posted on Thursday, August 17, 2000, 12:24 PM EDT by Narga Saiyen (Chesapeake)

    The Second DragonKnight of Humility.
    >>> Felucca Facet News <<<
    (from the scrolls of the Azure Dragons)
    The sun began to set, and those who would be considered as the next DragonKnight of Humility gathered 'pon the roof o' the Temple o' Nexchronosis. Ra'Dian Fl'Gith, Elder Priest of the Cult of the Azure Dragons was charged with the task of determining who wouldst succeed Aureal of the Azure Dragons. So didst they gather, and as the sun's light grew brightest before setting, Ra'Dian spake.

    "I shall be describing several situations, and several possible outcomes to these situations. Please answer them in the manner that would best suit you." Thus began the first stage o' the decision. Ye are atop a hill, staring out into the coming dawn. Before ye coming up a path, a small group o' men comes. As they near, they look battered and beaten from the depths o' war. Ye know not who they are, and know not whether they be good or evil. They ask for food and a place to sleep for the eve, and wonder if ye can provide. Would you... Tell them that ye feel badly for their plight, but know not where they might rest or dine; Offer to take them to thy home and feed them, and shelter them; Direct them to the nearest town, and give them a loaf o' bread for the trip; Or point them in a direction away from town and home in fear that they may truly be brigands?

    You and your best friend have adventured for years, always sharing the fame and treasure that was to be found by protecting yer town. This eve, a band o' renegade Ophidian Zealots were seen by ye and yer friend slithering towards yer village. Knowing that they would mean naught but harm, ye move to intercept them, and find that a band o' warriors have already begun to dispatch them. Would you... Quietly spread word that ye and he did not do as he said, and that he is exaggerating your role; Go along with what he says with a knowing smile upon your lips, but not speaking o' the battle; Simply brush away any comments made, and allow your friend to live in the spotlight, whilst telling your closest friends what really happened; Or publicly denounce what he said, making sure all knew the truth?

    You are wandering through the Lost Lands, and come upon the body o' a fallen soul near the City of the Dead. There is no sign o' anyone else about, nor do you sense his spirit. You can tell his pack is quite hefty, and there is much hours o' fighting told in the tales o' his treasures. Would you... Wait there until ye were near certain that he wouldnae return, and then take the belongings from his remains; Wait there, if need be, hold his belongings, and await his return so that his items would be safely returned to him; Continue on your way as though ye hadnae come upon the corpse; Or wait there until his remains and treasure became one with the netherworld?

    You have been accused of stealing food from the local village farmer. However, you know that the true thief is a man who has had hard luck, and has not been able to feed his family... you saw him take the food. Punishment for the crime of theft is the loss of a hand. Would you... Confess to the theft and take whatever punishment the law decided; Implicate the man, and tell fully of where and what you saw him do; Attempt to swiftly leave the village, never to return; Or attempt to speak to the authorities on his behalf, knowing that it could possibly lead to him being punished for his crime?

    The local militia is recruiting young and middle-aged men for a war that they expect will be high in casualty. They have declared that fifty men will be needed to go off on what will likely be a suicide mission. No one knows your true age, and in truth, you are a couple of years older than the age they are recruiting for. If you stay out of the war, your best friend's son is next on the list, and would be the last person to go on this mission. Would you... Attempt to sneak ahead of the mission and retrieve information as to what kind of attack they would expect, so as to give them advantage in the coming battle, knowing that one man would easier travel than fifty; Volunteer for the war so that your best friend's son might be saved the horrors of the war; Attempt to take yourself and your friends and family far away from the oncoming war, that you might live on without fear; Or go to the enemy camp and surrender yourself in hopes that you might be able to talk peace into the minds of those who would bring death.

    Ra'Dian collected the tomes from those present, and swiftly thumbed through them. One by one he then led each o' the participants to the ground floor o' the tower for the test o' strength. Each were given five choices as to how best display their strength: To gather a group and fight an ancient wyrm in the bowels o' Destard; To be taken to an unknown murderer's house to face him; To not fight, knowing that they possessed the strength, and that they need not prove it; To fight unarmed against Ra'Dian; Or to fight an ogrelord alone in Wrong. As their answers were given, Ra'Dian took them to the meeting room 'pon the second floor and brought down the next.

    Whilst in the end, the decision was most difficult, only one couldst be chosen. From amongst those present, one would take the role o' the DragonKnight o' Humility. "I will start this by saying that this was not an easy decision at all. Truly we have gathered here a group o' very virtuous and noble people. And I am very glad that ye all came this evening. For those who are not chosen this eve, I certainly encourage ye all to return for the next choosing of the DragonKnight of Humility... The questions will be different, as will the ends... And I am certain one of ye may be next. However, when faced with a choice, and never a tougher one I have faced, in the end, there could be but one." Ra'Dian looked over those gathered, his eyes moving from Dark Widow to Nak'a'Shr, on to Durrock and Arakasi. Danny's youth and determination echoed in his mind as he looked over at Ryu, and to his close friend, SNARG. Finally his eyes rested on he who would become the new DragonKnight. "Tis my honor and privilege to name the next DragonKnight of Humility. Tristam, please step forward."

    Tristam arose and Ra'Dian passed to him the black sash of the DragonKnight of Humility, colored in the hue of the virtue he wouldst defend. "I pass to thee the Sash of Humility. Wear it well. Congratulations!" And so it would be written that Tristam would be known as the Second DragonKnight of Humility, succeeding Aureal of the Azure Dragons. A smile passed Ra'Dian's lips, for he knew this was the beginning of a Draconan tradition; a tradition that would likely live on after he left this realm.

    May humility and the dragongods smile upon us always.

    Visit for more information on the Cult of the Azure Dragons.

    Ra'Dian Fl'Gith

    Posted on Thursday, August 17, 2000, 11:02 AM EDT by Helper (GreatLakes)

    The Sting of Death...
    >>> Felucca Facet News <<<

    Tonight was a night The Deciples of Mondain will never forget. Nor will many people that tended to Nystles side. Nystle was found very ill at the Temple of Mondain. The source of illness was unknown so word of his illness spred quickly.

    The Deciples started to search for anyone with the knowledge of the Arcane Arts. Rian of Cult of the Azure Dragon was brought to Nystles side quickly. Rain casted spells that he thought would cure Nystle of his illness. Nystles skin started to go back to a healthy colour when he had a turn for the worst.

    All hope of saving Nystle was low. Then they found a man named Kallendbor. Who without his book of curing Nystle would not survive. Kallendbor figured out that the source of Nystles illness what from a very rare sting from a "Soul" Bug as he called it. It's stinger is like a simbiant and when it stings its prey the stinger itself imbeds into the skin and not only steals the life force of its prey, but the soul as well.

    Kallendbor found the cure for this sting in his books but the potion needed a special ingrediants to make. However it was not a common ingrediant. It was Dragons Blood.

    The Deciples searched all over Decite. The only known origin of this ingrediants. They searched long and hard and eventually found it. Bringing it back to Kallendbor just in time was a good thing. Nystle was as close to dead as possible.

    Nystle did survive and will continue to get healthier as time goes on...

    Nystle I pray for your health to return 110% and that you never get sick like this again.

    UOSS GL Shard Reporter
    and RDG Lt.

    ***Please note the bug mentioned in this story is not a real ingame monster***
    Posted on Thursday, August 17, 2000, 12:38 AM EDT by BeBadd (GreatLakes)

    Edinburgh's First Town Faire Declared a Success!
    >>> Trammel Facet News <<<On the evening of August 12th, the city of Edinburgh opened to the public in grand fashion with a marvelous town faire. Founded and maintained by the Britannian Order of Woodcrafters, the city's first event included free furniture construction and coloring, a scavenger hunt in dungeon Wrong, and had a turn out of over fifty citizens!

    The following recollection of the festivities comes courtesy of Snow, a citizen of Edinburgh and bowyer in the ranks of its founding organization...

    "I started my night in Vesper, announcing the event and handing out runes to those that showed interest. I soon received word that the Moonglow crier had run out of runes, so I quickly travelled there to hand out the remainder of my rune supply. I soon ran out of runes, but citizens were very helpful, and gated those without runes to the city for me...

    I got to Edinburgh to find that the city was overflowing with people from all around the world. Some I had seen while handing out runes, others I knew from long ago. Vulcan Lars, a citizen of Edinburgh, was greeting everyone to our fair city while I tried to show people to the areas they were interested in. Many were pulling books from their packs for entry in the prize drawing that would be held at the end of the evening.

    The line at the crafting table within Frederick Adam's house was very busy, with fair patrons waiting patiently to have a household item crafted for them by the wonderful grandmaster carpenters staffing the table.

    At nine o'clock, we announced that a scavenger hunt within Wrong would be held, eliciting a mass exodus to the dungeon's entrance. Once the lists had been dispensed, the participants swarmed the depths of Wrong in search of the items, with the denizens of the dungeon unprepared for what hit them.

    After about twenty minutes, Teakis Moonstrike exited the dungeon, and demonstrated to the judges he had acquired all the necessary items. As the first place winner, he received a set of exceptional golden plate mail, along with a keg of cure and heal potions.

    A long time afterward, when some thought the contest over, a citizen named God came through with all of the items on the list, winning a set of exceptional studded leather for his brave efforts.

    Soon afterwards, Mercury Mage arrived from within the dungeon, huffing and puffing with the items in tow. He was awarded an exceptional set of leather of armor for his third place finish.

    At this point, we called the remaining participants back to the township for the final drawing of door prizes.

    Everyone assembled on the front steps of the Edinburgh Academy for the announcing of the winners, with some patrons quietly retiring to the tavern for a drink.

    After the door prizes were awarded, members of the Britannian Order of Woodcrafters went upstairs in Frederick's house to discuss the evening and begin planning for the next event.

    In retrospect, I realized that our town had a very successful evening, with over fifty patrons arriving to shop, visit, meet new friends and have some fun!

    We are currently planning our next event, so keep an eye out for our announcements, as Edinburgh will once again open its doors for all to come and celebrate!"

    I had a chance to visit the city of Edinburgh, and was very impressed by the aesthetics and sheer size of the city. Myriad shops and vendors exist throughout the town, and the local tavern is a beautiful setting in which to spend a romantic evening.

    To see the city through your own eyes, walk south of Wrong, with the Town Hall lying at coordinates 110o7'N 42o32'E. The city spans the length of the mountain range, with buildings extending into the surrounding forest. The citizens will appreciate your patronage!

    Posted on Wednesday, August 16, 2000, 10:08 PM EDT by Lady Eve (Catskills)

    Another S-Mart Auction!
    >>> Trammel Facet News <<<
    S-Mart will be hosting an auction this Saturday, August 19, 2000 at 8pm EST. The auction will be held at the S-Mart Auction house which is northeast from Minoc and north-northeast from Vesper. The sextant coordinates are 139'28" N, 129'52" E. Also, for your convenience, Myrrden will be providing free runes and gates to the auction house at the West Britain Bank from 7-7:55pm EST. The auction will begin promptly at 8pm EST. Please note the following rules to help make the auction go smoothly for all involved:

    • No fighting, casting, or unnecessary talking during the auction please. If you must talk, form a party with your friends.
    • Turn off your UNICODE in the uo.cfg file so that your voice can be heard more than 4 tiles away.
    • All sales are final and must be paid in full immediately following the auction.
    If you wish to sell items at the auction please follow this procedure:

    • Place the items (no more than 4 please) in a bag with a book.
    • The book should have your name as the author and should contain your ICQ or email address and any minimum bids on the items you wish to sell.
    • Bring the bag with your items to the shop by 8pm EST
    • There is, and never will be, any charge for using the auction! I run it for the players!

    If you have any questions, please feel free to email me or ICQ me. Be sure to come by the auction, you never know what kind of great deals you might find! We need items to sell so bring something when you come! Hope to see you there Saturday at 8pm EST! Remember, shop smart, shop S-Mart!

    S-Mart Auction House
    [email protected]
    ICQ# 75760974

    Posted on Wednesday, August 16, 2000, 8:08 PM EDT by Helper (GreatLakes)

    Update on elections for Moonglow City Council
    >>> Trammel Facet News <<<

    The town council in Moonglow is holding elections for its official positions. We are looking for dedicated Moonglow citizens who wish to work as Mayor, Vice Mayor, Treasurer, Town Constable, Council Advisor, Towncrier or Guard Captain!

    The election will proceed in three steps:

    1 Candidate nomination
    2 Candidate interview/ questioning
    3 Elections

    Phase one - candidate nomination - will probably end this sunday, august 20th, 24:00cet.

    To apply for one of the above positions, fill out the application form on the election page at the Moonlgow City skypage, found at There you will also find a description of what the positions are about and how the Council is structured.

    A list of candidates who already have applied is published on the council skypage. Take a look there to inform yourself about them before the elections start.

    If you have any questions concerning the elections, don't hesitate to contact me!

    Best wishes,
    Mayor of Moonlgow

    Posted on Wednesday, August 16, 2000, 8:07 PM EDT by Eldariel (Europa)

    Where Can They Be?
    Fair greetings Sanctuary,

    While traveling around the forests of Felucca today, I happened upon a small blonde lady huddled near a dead tree. She wore the robe of death and a dazed look on her face. I stopped to see if I could be of aid. Upon looking closer I noticed her name. White Lotus-Honoured Council-TCS.

    At the time, the title meant nothing to me. I dismounted from my steed, bowed and asked if I could be of help. She looked up with vacant eyes and smiled. As I reached out to take her hand to help her up, she pulled back, stood up and ran towards the bridge.

    I mounted and tried to follow her. She ran like the hounds from hell were after her. I called her name. She stopped, turned to look at me and spoke but one word. "Laz"

    Soon I was surrounded by monsters of all kinds and had to fight my way thru them. After I dispatched them, I looked for her but she had disappeared.

    I searched for awhile and then slowly made my way to Yew. I forgot about her until I saw a person with the same guild name. As I rushed to ask if he knew her, he recalled away. Asking around the bank, I discovered that TCS was actually The City of Sanctuary.

    I don't know what she was doing or what had befallen her, but she didn't seem in her right state of mind.

    For your information, I was traveling in the forests around Yew and Britain in Felucca. It was near an L-shaped bridge that I spotted her.

    I am hoping that she shall be found and returned to her home.


    Anyone with any information regarding the whereabouts of the Lady White Lotus or the Mage Laz, Please contact the City of Sanctuary immediately!

    Jon von Darkmoor
    -Ranger of Sanctuary

    I will hope for Lady White Lotus and Mage Laz returns safely, keep us posted.
    Posted on Wednesday, August 16, 2000, 8:05 PM EDT by BeBadd (GreatLakes)

    Vesper Mobilizes Once Again
    >>> Trammel Facet News <<<A message from The Free Vesper Militia

    This letter reached the guild HQ recently:

    As you know KMK believe that your alliance with LBL is false, you cannot have an independent in a land controlled by Lord British. We believe the Virtues of this land have been broken by you and now we declare war on you FVM. You will refrain from calling Vesper your own. You will refrain from telling KMK to leave this town. As far as we are concerned FVM has no rights in Vesper and that they are a bunch of thugs. We will stop you by any means whatsoever from you taking full control if this city. We fight for the Virtues and the right to bring this land as one nation. This means no independent towns.

    May the Gods have mercy on your souls. Nameless One, Lord of Kha

    The declaration of war on our City came not as a surprise, and was met with the same determination and tenacity that characterized the previous sieges. The motives of Kha are obviously set upon conquering Vesper and controlling it by themselves. Our treaty with British is not false, as both sides have sworn upon the Virtues to uphold it's implications. I am sure the Leader of the Loyalists will back my words here. Therefore, the Free Vesper Militia will continue it's duty for the people of Vesper and that includes upholding the law and order in and around the town. We are backed by the support of numerous citizens and several villages surrounding the city, all interested in keeping Vesper a free and peaceful town. Never will the Militia totally control the city, because freedom is our very cause. Instead, we will pave the way for the election of a mayor and allow Vesper to become an independent state. Kha will have to face an entire region in their mad struggle for power.


    Legolas, leader of the Free Vesper Militia
    E-mail: [email protected]
    ICQ: 70258367

    Yours truly
    Posted on Wednesday, August 16, 2000, 8:01 PM EDT by Eldariel (Europa)

    Horse Races Continue - Tonight
    >>> Felucca Facet News <<<Janos Antero announced on Sonoma Notepads that the Horse Races previously held by ibn al'Asifa will continue to be held in his absence. The next races will be Tonight, August 16, at 9:00 PM Pacific time.

    These races will be held in their usual location. That is, in Felucca, at the Britain Race Tracks. Directions can be found here.

    These races consist of several heats, in which a number of riders are pitted against each other. From each heat, there is one winner who advances to the Finals. The champion of the Finals takes home a bag of 10,000 gold peices! All are welcome and encouraged to attend, either to race or to spectate.

    On an out-of-character note, for those of you that may not know, ibn al'Asifa was an RPC. RPCs, or Role-Played Characters, are Seers who shed their green robes to become citizens of Britannia. These Seers hold and contribute to quests and events in this form. Ibn's Seer was lost in the fiasco that occurred in late July. I personally find it very inspiring that the Sonoma Role-playing community can pick up and continue events like this without a hitch. Those running this event now should be applauded for their efforts.

    (The map, and the information on ibn al'Asifa are courtesy of Crossroads of Britannia.)

    Posted on Wednesday, August 16, 2000, 7:35 PM EDT by Ceryx Cybium (Sonoma)

    Aryslan Invasion
    >>> Felucca Facet News <<<Eyewitness Jamlyn Hakkendyn tells it all:
    The town of Aryslan was quiet for sometime during the day, but as the evening began to set in, the evil also came to town. Xavier of the Caitiff, along with Zann of the CFM came into town and started attacking Trogot, the Captain of the town guard. We were able to ward off those who attacked. I quickly called in the guard, as i knew more trouble was on its way.

    Shortly after, earth elementals started entering the town center, attacking form all directions. Our forces were surrounded in the town center, with nowhere to go. We had to stand our ground, or fall to the elementals. I tried to make sure everyone would stay together, and fight as one team. The citizens fought off many elementals, but they became too many for us. Zyrn the elementalist laid a trap for us, and we fell right into it.

    The citizens tried to run away from the town center, only to find armies of elementals of each kind in every direction of the town, going from the Pool of Gaia to the new Church of Aryslan, we fell into Zyrn's trap. Zyrn was attacking all parts of the town, and there was no escape. The elementals took over the town, killing all the people in its limits. We were lucky enough to have reinforcements come and help the wounded, to strike back and take back the town center.

    After retaking the town center, we gathered our forces only to find another army comming from the tower of souls, an army of skeletons and zombies. Hundreds of these undead came into the town center and seemed to stay there, awaiting something. We could not stand and allow them to take over the town center, so we attacked them, losing many of our forces, eventually we defeated them.

    To make mattters worse, while the undead were invading the town, the murderer named SiK began attacking those people who strayed off from the town center. SiK is a known murderer around the town, he has killed a good number of people in Aryslan and other towns, Luckily we chased him off to the new western royal guard tower in Aryslan, and took care of him there. SiK was very good at what he did, look out for him, perhaps this is not the last we have seen of him.

    As the evening went on, a trouble maked named Vulcan came into town attacking those who were red and claiming he was the strongest in town. After a long chasedown, Vulcan was finally defeated. This was one of the very few times the CFM and the town of Aryslan brought our forces together to defeat the outside threats on the town.

    It is still not fully known why Zyrn is attacking Aryslan the way he is, and what Mazrim really wants with us. Time will tell i suppose...

    Jamlyn Hakkendyn

    Posted on Wednesday, August 16, 2000, 7:09 PM EDT by Xena Dragon (Chesapeake)

    The Library of Shadowmoor
    >>> Trammel Facet News <<<A message from Nathan Longbow:
    Run and mantained by the Druids, The Library of Shadowmoor is one of the largest libraries in the land. Ancient tomes of arcane knoweldge, along with the most common novels and tales can be found on its shelves.

    From the words of Stilgar, the librarian:

    "When the guild moved to the land now known as Trammel and built the village of Shadowmoor, I felt that the time to make my private collection available to the public had arrived. This is the result of a lifetime of efforts: I traveled to the far towns and villages, met with the most strange and unexpected people, gathered the news and rumors and verified them with long quests. Now, with the help of my apprentice Darkwind and the rest of the Druids, the library is a realty, and I am proud of it."

    To the western side of Shadowmoor, a bit aside, lays the Druids Tower. It can be reached easily from the Yew Moongate: it is the first village building to the North-North-East of the moongate itself. This is the tower where the druids live and perform their arts. This is also the place where the library can be found.

    Upon entering the tower, you will find the main library room. Here are kept most of the books. A reading table is also provided, along with a guide to the library itself. Using the guide you will easily find the bookshelf containing the books that are of interest to you.

    Due to the current limitations to the locked down containers that the Gods imposed on us, access to the library is somewhat tricky. The Tower itself is a public building. Every visitor can access it and read the Library guide. However, in order to actually access the books (that are of course on the bookshelves), the visitor must be friended to the building. So, if you want to read or have a look at the libraty, contact Stilgar, the librarian. He will meet you and, by friending you to the tower, allow you to access the library. Unfortunately, the purple books locked down in containers such as the bookshelves can be edited by the friends of the Tower (this is another problem with the recent Gods update). This means that to preserve the integrity of the library, Stilgar will let you be friended to the tower only for the limited time of your visit. Upon leaving the tower, you will be removed from the friends list. Should you need another visit, just arrange a new visit with the librarian.

    Let's listen the comment from Darkwind the Apprentice on this issue:

    "We understand that all of this is annoying. Actually, we druids are the first victims of these new rules. Alas, there is nothing that we can do to avoid all these troubles. Hopefully soon the rules will be changed, and the locked down containers will be freely inspectionable by the visitors of a Public building - not to mention that these empty-looking bookshelves are really non-sense when the libraries in Britannia and in the other towns are filled with books!".

    Number of books currently in the Library: 180

    For a complete list of the titles and authors, along with more details on the Library and the Druids, you may want to visit the Shadow Rangers skypages.

    Nathan Longbow

    Posted on Wednesday, August 16, 2000, 6:43 PM EDT by Xena Dragon (Catskills)

    An Interview with Lord Ventryn
    "Lord Ventryn Presents His Side of the Story", by Tymaron
    Lord Ventryn presented his account of events during an interview with me on Saturday, including a long history of Stormguard and how the initial finding of the relics erupted into civil war. He describes how Lord Pythos was largely responsible for the civil war, and reveals his initial interest in the relics and his actions on acquiring them. He admits to destroying Stormguard, as well as entrapping Xenthyl to do his bidding. He then accounts his dealings with Qua'Tel, including Qua'Tel's eventual betrayal. He bemoans Winterfell's involvement. Finally, he indicates how the fifth and final relic relates to the first four. The following is the tale he told me verbatim. He spoke haltingly, but at great length. It was indeed fortunate that I so happened to have a spare journal.

    (begin quote)
    To understand better, I shall give ye some history first. The ancient estate of Stormguard. It once rested where Northwood currently exists, where Winterfell once called home. I once was part of the council of ancient Stormguard, the ruling council of the community. Eight members, including myself and my brother Adrian Pythos. Ardian however, was the lead council member. Stormguard was his. A community he founded and constructed based on the principles of ancient relics. Relics that were believed to be only a legend. And as time passed, the members of the community began to accept that the relics were mere legend, and nothing more. The legend of the relics was well known. Their origin was a mystery, but it was believed that whoever possessed the relics would rule over a grand and magnificent community and would inherit the power to make all of their dreams a reality. People strove to be the individual worthy of the relics. They strove to be honorable, strong-willed and confident. But as the memory of the relics faded, it was obvious Stormguard would need to make changes and so we did.

    We formed a larger army, expanded the estate, and appointed new council members. Even with the belief that the relics were only a legend, the community began to thrive. However, all of this changed and all at once. A patrol of guardsmen outside of Stormguard located an unusual terrain within the forests. Lead by Thallus and Xenthyl Fallshorn, the two brothers quickly reported their findings to the council. The council decided to investigate the terrain which seemed to radiate an odd…it is hard to explain in words, it is only something to behold. The council traveled to the location and unearthed a seal. The seal was studied for several weeks and was eventually broken by several high mages of the Council, including myself. Within the seal were two relics: the Gauntlets of the Storms and the Helm of Thunder. The legendary relics located at a time when they were nearly forgotten. However, debate quickly began between the council and the community. According to legend, the relics were rightfully those of whoever located them. Whoever released them from the seal. Then the individual would become the rightful ruler of Stormguard, and so the debate began. The relics were located by the Fallshorn brothers but released by the council. Who would be the bearer of the relics? Some believed Ardian Pythos, the current ruler should possess the relics. Others believed that the Fallshorn brothers should share the power as the new rulers. Ardian did not convey his belief and stated that he would accept whatever decision was made. A foolish decision. Rather than take a stand he let Stormguard fall into a civil war.

    The news quickly filtered down to the members of the community and each turned against the other and the council itself split. The only decision that Pythos made was a foolish one. He had the Fallshorn brothers guard the relics during this time of war. They were to protect the well being of the relics until a decision was made. I was appalled and shamed to be Ardian’s brother. He had crumbled away into nothing, a shell of the man I once knew, no longer was he confident and strong. But now too weak-willed to make decisions for himself. Rather than take a stand and make his thoughts known. He let his own community crumble before his eyes. I decided I would take matters into mine own hands. I will nay deceive ye, I became consumed by the frustration, the anger brought about by Ardian’s embarrassing state. I believed I could remedy his poor decisions and end the war. But I became more the consumed. I became obsessed with proving to Ardian that I was the rightful ruler of Stormguard. And that he was weak and worthless and soon I had decided that I would end the war by any means necessary. I casted a spell of motivation upon Xenthyl to steal the relics and deliver them to me. I would discover a means to destroy them. And then there would be nothing more to war over. Little did I know the power of the spell for Xenthyl slayed his own brother just to get the relics. However, he was caught and the relics were lost. Lost for my cause at least. They were recovered and again protected. And Xenthyl was charged with the murder of his own brother.

    I was overcome with anger, however. Even though he had slain his brother, I was still preoccupied with his failure. The relics were still out of my reach. And before another opportunity arose to take possession of them, Ardian finally made a decision. The relics would be sealed once again in new locations to prevent such an occurrence from happening again. Pythos finally saw the affairs as I did. The relics did not bring their supposed peace and prosperity, but only death! Brother against brother! Sister against sister! So they were sealed again, out of reach and in hidden locations known only by a select few. Xenthyl was soon sentenced to his death. I was safe however, no one knew it was I who was responsible for Xenthyl’s actions. On the morn of Xenthyl’s execution however, I interfered with the proceedings and, in a way, saved him from death. Of course he was grateful, believing that he was pardoned. I was still angry however, and enraged at his failure. The relics would still be uncovered, I would locate them, and use them to accomplish what my brother had failed at. I bound Xenthyl to yet another powerful spell, his soul was bound to my control, within the Soul Binder armor. An armor constructed of dark energies. Which would make Xenthyl subject to my motivations. I commanded him to return to Stormguard and seek revenge on my brother. See…I left out one part of the tale. The reason that my anger was so overwhelming: my daughter Alexandra.

    She had rebelled against me during the war. And served under Ardian’s army. While I was angered she was still my daughter. Ardian however, stationed her with a small guard patrol. Long before necessary training was complete. She was inexperienced in battle. She had never fought before. Nor did she have any experience. She was killed on the battlefield by members of Stormguard that she could have once called allies before Ardian brought about the civil war. Ardian was, and still is, responsible for my daughter’s death. He is selfish, and cowardly, only seeking fame and glory when it comes easily. Of course, I was quickly found out. Once Xenthyl returned to Stormguard in an attempt to slay the remaining council members under my command, I was banished from Stormguard. It was then that I knew there was no hope for Stormguard and after a short period of time, I returned to the community and destroyed it with my own hands. All that remained was to locate the relics. And rather than use them to benefit others, others that seemed to have no care for one another, I would use them for my own intentions. And for ages. I devoted all of my time to locating information regarding their location. And in that time, I discovered that there were two more relics. Four total. With Xenthyl under my control, I knew I would find them eventually. He searched the lands while I researched more regarding their existence. And in time, he located Thain Fallshorn. His own descendant, a descendant of Thallus Fallshorn directly. The brother Xenthyl had slain. If anyone would lead us directly to the relics, it would be Thain.

    Xenthyl observed him in secret for quite sometime. And I searched the lands for someone as powerful as myself to ally with. I found an elementalist, Qua’Tel, whose power nearly rivaled mine. I told him the tale, much like I did you, and of course, promised him power. He agreed to aid me, of course. However, I soon discovered he had learned much about the relics, but hid information from me. His desire was to betray me, and use the relics for his own intentions. I attempted to destroy him and he attempted the same against me. We left our battle on even ground however, both nearly defeated. And I remained in hiding. While Xenthyl continued to learn more about Thain, the descendant. I did not return until sometime later when I found the Crypts to be a fitting home. The modern tale begins there. I would conjure an evil force, a force that could locate the relics and I could finally take them into my rightful possession. Many interfered of course, ye know, for the fame and the glory. Just like Ardian. All of them failed. And even Qua’Tel returned briefly during this period telling of how he would defeat me. I nearly killed him and he fled once again into hiding. I began investigating the area that Stormguard once rested upon, where Northwood exists and where Winterfell once lived.

    Little did I know its inhabitants would interfere. Apparently they had had interactions with Ardian’s spirit in the past. His tormented soul, who tried to warn them of the danger believing that they were safe. He was laid to rest near Compassion. I traveled there, and imprisoned his soul, so he would interfere no more. Winterfell, however, and their allies continued to interfere where they did not belong. And Xenthyl he began to break free from the Soul Binder. His true self communicating information to Winterfell that would aid them. So as ye can see, I had to become a bit more vicious. And then came Thain. Apparently he had already located some of the relics, and Xenthyl the fool did not discover this. He had located the relics and freed them from their seals to prevent me from locating them. How he knew of me remains a mystery. Probably another of Xenthyl’s failures. But he hid the relics in new locations, hoping that they would be more difficult to find. Then he confronted me, and I rid him of his memory. A powerful magical blow and his memory was lost. And now with the relics in new locations, I could find them without the descendant’s help since they were free from their magical seals. The tale continues of course and some of it ye know, but to jump ahead, I easily deceived them. Multiple times. They are far too trusting. And all four of the relics came into my possession. Then news came of a fifth relic. And information regarding it was scarce. But it was believed that this fifth relic could channel the energy of the first four, directly, and only with the fifth relic could the true power of the relics be released. It is obvious now why this relic was never chronicled to prevent those with vile intentions from using the relics for vile purposes. And oddly enough, ironic almost, the fifth relic is the Fallshorn blade. Which was passed down to the descendant Thain. It seems the Fallshorns, the wretched Fallshorns, are destined on interfering with me. I had imprisoned Thain fairly recently, but before I did, he had sealed the Fallshorn blade in the magical seal that the Helm of Thunder was located in, outside of Trinsic. Only recently was it uncovered, and it is now in the possession of those who oppose me. And then I located a town crier, and told him the tale.
    (end quote)

    He then went on to state that his primary concern is with Winterfell and Thain. He had offered peace to their allies, in specific the Purple Guardians of Honor, and was awaiting an answer. Apparently this offer was declined, and Lord Ventryn later went on to attack the Purple Guardian's castle, Olympus, as well as the Winterfell Keep.

    After the two battles, Lord Ardian Pythos appeared and I brought up Lord Ventryn's account of the civil war and its cause. Lord Pythos did not deny Lord Ventryn's charges and admitted that errors were made by both he and Lord Ventryn. After Pict Fox related Lord Ventryn's conciliatory tone, Lord Pythos offered that it may be possible to save Lord Ventryn and change his ways. However, he left that as a decision to be discussed further.


    Posted on Wednesday, August 16, 2000, 6:34 PM EDT by Xena Dragon (Catskills)

    The Battle to Destroy Ventryn
    This battle report was sent by Gorion, Governor of Trinsic:
    A cold rain blew into the forest of Yew. It was a cloudy and unpleasant day. The falcon, Vengence began to approach the abbey as I depositing some gold into my bank box from my journey in the past weekend. The falcon flew through the front doors and landed on my shoulder. It carried a small letter in its mouth.

    As I opened the letter I read that Ventryn was preparing for a mass attack this eve, on both Winterfell Keep, and Castle Olympus. It wasnt exactly surprising that he was going to attack Winterfell or Olympus, but instead attack both at the same time. I pulled my silver longsword out of the box, and casted recall to Olympus.

    The cold rain was replaced with a refreshing breeze from the Vesper Bay to the west. The forces of Purple Guardians of Honor, Guardians of Light, WInterfell, and many other guilds of Northwood were gathering and prepare to split into two groups, one to defend Olympus, one to defend Winterfell.

    As the Guardians of Light, myself, and a few others went to Winterfell, a Skeletal Scout was revealed and dispatched, showing that the attacks were going to come soon.

    As we arrived in northwood, a large swarm of deamons, lich lord, and bone magi were seen far to the west, led by a Cacodeamon. The distance they were at gave us enough time to set up our lines, and draw our swords.

    As the deamons approached us from the west, a swarm of Bone magi pulled themselves out of the ground to the east. A group suddenly rushed to the east side so we wouldnt be hit from behind.

    We charged the hordes, with warriors thrusting their swords and spears into the deamons, while mages summoned an onslaught of energy bolts into their chests, causing the deamons' lives to be dispatched before their otherworldly bodies hit the ground.

    With a few simple swings of Axes and flamestrikes from the mages near the keep doors, the skeletal warriors', and mages' bones fell to the ground. The forces were stil incoming from both sides, but they were being held off. It was at this time Lord Pythos returned to the keep.

    Qua'Tel was dead, slain by Ventryn's forces. Thain was missing as well, but not dead. It had been over a week since the Fallshorn sword ha been recovered, and time was growing short before we must make an attack on Ventryn. Pythos then left us for a few moments to inform those at Olympus of the news of Thain and Qua'Tel.

    This was the time Ventryn decided to show himself once again. It was the normal taunts and threats, but once again he became enraged when someone mentioned his daughter, Alexandra, and decided to leave.

    Pythos arrived and a plan needed to be made. Many had ideas, but it was obvious that without the Fallshorn sword, it was impossible to destroy Ventryn in the Trammel facet. It was obvious that we would need to lure Ventryn to Felucca, but it would be hard to do such, since he knows what will happen. His daughter would be the key, she had told us that she would return to the Trinsic west gate now and again, should we ever need her.

    It was obvious that she was his greatest weakness, for no matter how much he hated and destroyed, he still loved her. Perhaps that would change him, force him to renounce his dark ways, and end his evil. If she could not convince him to end his evil, then we may be forced to destroy him. It was the best plan, seeing as Thain was missing, and we had no way to destroy Ventryn in Trammel.

    Then, the date. It was agreed by most we must do it soon, and we must do it at a time when the largest force may gather. It was agreed that next Sunday, at 7 by the central skies Winterfell, The Purple Guardians of Honor, and Guardians of Light shall meet at Winterfell Keep for the final battle to either convince Ventryn to end his evil, or to be forced to end Ventryn's life.

    -Gorion, Governor of Trinsic

    Posted on Wednesday, August 16, 2000, 6:20 PM EDT by Xena Dragon (Catskills)

    Web Professionals Wanted
    Stratics is seeking two qualified web professionals to join our expanding technical team. Get your foot in the door of the gaming industry by joining this team where you will help develop not only new sites for our network but also help in redesigning some of our existing web sites. Not to mention special projects that are currently under development as well. It is a great way to learn new skills and also earn a little cash at the same time. These positions are considered part-time and we need those who apply to be willing to spend at least 10-15 hours a week on various assignments.

    Both positions require solid experience working in a Linux/Apache environment.

    The two positions include:

    Title: Web Designer/HTML Coder

    Primary Duties Include:
    This person must work well with others and be willing to work in a team environment. He or she will be working closely with our development team while assisting in maintaining, designing and developing new and existing web-based systems (i.e. HTML pages, Java/Javascript, and CGI/Perl applications, etc.).

    Skills Required:
    A solid understanding of advanced HTML. Experience in setting up and maintaining Javascript, Java Applets and CGI/Perl scripts are also required. MySQL, PHP and ASP experience are a big plus, but not required.

    Title: Perl/CGI Developer with MySQL experience

    Primary Duties Include:
    This person must work well with others and be willing to work in a team environment. Working closely with our development team this person will help develop custom Perl/CGI applications and also enhance existing scripts. He or she will also analyze our existing use of MySQL technology and also help in the development and maintenance of new and existing MySQL/Perl related applications on the Stratics network.

    Skills Required:
    Proven experience with CGI/Perl and MySQL. This position requires that the person have an in-depth knowledge of Perl and MySQL running in a Linux environment.

    We request that when submitting your resume that you include both examples of your previous work and also references. Please send resume along with referrals to [email protected] .

    We look forward to hearing from you!

    Posted on Wednesday, August 16, 2000, 6:04 PM EDT by Xena Dragon (GeneralNews)

    The Dragon Knight of Humility
    >>> Felucca Facet News <<<

    This eve brings to us the choosing o' a new DragonKnight o' Humility to succeed Aureal of the Cult of the Azure Dragons. The trial will include a test o' Humility, in which those who wish become the next DragonKnight will be asked a series o' questions, and their answers shall be entombed in a book. The final test o' Humility will be trial by weapon. Once both trials be complete, the decision shall be made as to who shall be the next DragonKnight o' Humility. This event shall take place at the Temple o' Nexchronosis (labeled as the Tower of Nexchronosis on our map), 'pon the roof. It shall commence directly at 8:00pm under Central Skies, so it would best serve ye to arrive early if ye wish t' participate. If by 8:15, none hae arrived to pose themselves as a candidate for the DragonKnight, we shall announce that Aureal remains DragonKnight until next year (ooc - next month). Any who would come to be the next DragonKnight o' Humility must understand these three important roles that come w' the sash: (1) This is a temporary position, and when time comes to pass the sash to the third DragonKnight of Humility, ye must be willing to part w' the sash; (2) Any who are chosen are expected to act w' honor and humility at all times, and work w' the other DragonKnights to promote the virtues across the lands; (3) As Dracona be the city o' Humility, ye will be expected to keep close ties w' the Cult o' the Azure Dragons, and report any news of events to them during yer time as a DragonKnight. So if ye are o' honor and virtue, and wish to be known as the DragonKnight o' Humility, please come this eve to be tested.

    OTHER COMING EVENTS: The search for the Fourth Tome of Dragonkind has been pushed back to Ven'Xac (one week back to Sunday, August 27, 2000 at 7:00pm CST). All folk o' honor and virtue are invited to come and aid us in recovering this tome. Also, a second DRAGONKNIGHT HUNT hae been announced for Sep'Vytec (Wednesday, August 23, 2000 at 8:00pm CST... please arrive early for the hunt will commence immediately at 8:00pm CST). Unlike the last hunt which was solely for DragonKnights, this hunt shall be open to all members o' the honorable and virtuous communities. The DragonKnights shall be the guests o' honor, and determine where the hunt shall preside, but as we got much inquiry last time, and the hunt went well, it hae been decided to open it up to others as well.

    Should ye hae any questions about any o' these events, please contact us here or visit oursky page. May the dragongods watch o'er us always.

    Ra'Dian Fl'Gith
    Elder Priest, Cult of the Azure Dragons
    Posted on Wednesday, August 16, 2000, 2:33 PM EDT by Tristam (GreatLakes)

    Champions of Britannia PVP Tourney
    "Hail and well met, fellow travelers.

    Nothing heats the blood like a rousing pvp tourney. And it looks like an esteemed member of our community has planned a tourney that promises to be quite the social event. Read on, pilgrims.

    Hail Adventurers! I am Marco Polo, Guild Master of one of this shards finest adventurer's guilds. Today I speak on behalf of all the other warrior spirits out there, saying that a tournament is needed. So, with that, I will conduct a tournament system that I would like to call the "Champions of Britannia." It will be held in Felucca inside the Fighting Pits of Jhelom. The show time starts at 8:00 PM CST. I wish to welcome all to join in with this festivity! The tournament will be based on elimination rules. There will be two divisions: Mage and Warriors. They will each fight till one reaches the top of their class. Then it will be warrior vs. mage. The entrance fee for the tournament will be 1k from each individual whom enters. Spectators will be allowed in for free (of course), but are urged to stay away from the fighting lines. The Grand Prize of the match will be 15k. The rules of the tournament will be as followed:
  • All magical items during the match, except spellbooks, regeants, and scrolls, will not be allowed.
  • GM armor and weaponry are allowed.
  • No poisoned weapons will be allowed.
  • The will be no creatures of any sort (including horses) allowed in a match.
  • Mages will be held responsible for how many regeants they bring into a match. Regeants will be provided for sale be an allocated vendor in the arena. This also applies with armor, weapons, and bandages.
  • If you exit the fighting line once, it will be considered a warning. Exiting twice will be considered your forfeiture to the match.
  • The grand prize to the victor will be awarded after the match at the bank in Jhelom in the form of a check from Marco Polo.
  • All players are expected to act in a peace-time manner when they are not in a match, until the tourney is declared over.
  • There will be no looting, whatsoever, after a match.
  • The entrance fee is nonrefundable, so if you pay, you'd better fight.

    The tournament will be conducted by the book, and its rules will be strictly enforced. Failure to obey its rules will cause forfeiture from the tournament.

    Best of luck to all.

    Marco Polo, Guild Master of Legends of Sosaria @L@"

  • Sounds like great fun! I will endeavor to see you all there. Hmm..a question, Marco. The aforementioned regs vendor will sell mead, won't he?

    Until next we meet, safe journeys to you all.
    Posted on Wednesday, August 16, 2000, 2:13 PM EDT by Cyn (LegendsAOL)

    Fishing Nets, Gargoyles Pickaxes... Whats next?
    With all the recent changes sneaking into Oceania (and other shards of course) at the moment it almost makes you wonder what is coming next.
    So far we have had.

    Weapons of Virtue: New weapon types that do double damage against the monster type they are set to. Side by Side with this we now also have double damage being dealt back towards us when using the 'wrong' type of magic weapon against monsters, with rumour saying it even extends to the magic cast by these monsters (like silver + a Orc Magi = a very nasty flamestrike).

    Fishing Nets: These new items, fished out of the sea when used brings up a nightmarish monster from the deep, a fabled Kraken. Pity the poor fisherman caught unaware the first time this was used.
    With the chance of a SOS bottle and Treasure Map of these beasts, guilds can be seen standing behind that fateful fisherman now.

    Gargoyle's Pickaxe: This item, a double edge gift for miners, allows a miner when using it to 'upgrade' the colour ore that comes from a spot. Dull copper becomes shadow, verite becomes valorite. Just like the fishing net however, a surprise awaits the unsuspecting miner as the pickaxes can summon a colour Elemental from the Ore. Depending on the ore colour you use it at can bring forth a Elemental of that colour. Most nasty is the Valorite Elemental that hits a armoured Warrior for 30 damage and has a special 'gas' attack of around the same amount.

    So whats next?
    Lumberjacks finding a Reaper's Axe that gives double wood from a strike but can cause a Reaper to spawn nearby?

    Magic cookies from a GrandMaster Cook that have a chance that the "Ginger Bread Man" comes and gets him?

    Well, we live in 'Interesting Times' indeed.

    Von Ravend - OtR, Oceania Stratics Reporter

    Posted on Wednesday, August 16, 2000, 1:00 AM EDT by Von Ravend (Oceania)

    Well worth a read...
    Hail and Greetings all,

    Just a short note drawning attention to this posting about Player Made Magic Items.

    The time and work gone into this is quite good, and it does bring up a interesting viewpoint on magic items.
    Well done Rhodri.

    Von Ravend of OtR, Oceania Stratics Reporter

    Posted on Tuesday, August 15, 2000, 10:17 PM EDT by Von Ravend (Oceania)

    BNN: The Last of the Obsidian Posts
    >>> Felucca Facet News <<<This was just found on the BNN of the website:
    by: Prellis the scribe Aug 15 2000 5:07PM

    For more days than many cared to remember, they had stood guard over each of the posts of obsidian. Day and night defenders had gathered at the post locations, each dedicated to defend the realm from the threat of Nostur’yl, the threat of his plans for these posts. And day and night their dedication was tested.

    The attacks came in many forms, whether loyal minion of Nostur’yl or the daemon himself, each attack seemed to grow in severity. Red-cloaked assassins appeared from the shadows to strike fast at the defenders and flee. Assassins believed previously to be allied with Nostur’yl, until a battle between the two was witnessed. Whether sent to help or hinder Nostur’yl in claiming the posts, the attacks from the assassins still hurt the defenses of those gathered.

    With each attack, doubt began to creep into the defender’s minds as several locations fell with Nostur’yl claiming a total of six posts throughout. Two final posts remained protected, one housed within the town of Minoc, the second within Serpent’s Hold. The desperation caused by the loss of six of the obsidian posts brought the need for a solution, a solution that had been voiced by many throughout the campaign. The Wyrm Liane.

    Perhaps it was the chill in the voices of the humans she had come to know that struck the urgency of the matter, perhaps it was Liane’s need for revenge on the daemon for the trickery at the trial; either way the ancient wyrm agreed to consider the plan which was brought to her. More days passed, with the ancient wyrm appearing occasionally at Serpent’s Hold to gauge the merit of the plan, all the while the attacks continued.

    The final attack from Nostur’yl upon the Minoc location came almost as if it was expected, the defenders standing ready before he even appeared. Battle raged from that instant on, with the daemon seemingly retreating into the woods, drawing defenders out from their formation only to be cut down away from their healing mages. It seemed almost as if the daemon was unstoppable, and then Liane appeared. Faced with an enemy of near equal match and outnumbered by the guardians of the obsidian post, Nostur’yl fled.

    Wasting no time and not wishing to grant Nostur’yl the opportunity to summon aid, the ancient wyrm approached the tent which had stood as home to the obsidian post for so long. The tent was cleared after some discussion of what was to occur, with Liane remaining inside alone. Warriors peered over one another’s shoulders to witness Liane take possession of the post.

    Unable to fly while burdened with the weight of the post, the ancient wyrm called for boats to transport her out to sea. The ships were brought, and Liane as well as many of the defenders boarded each, then set sail. Far out on the ocean they traveled before a halt was called. Using her great strength, the post was tossed into the water and sank quickly to the bottom, out of reach for the daemon born of fire.

    Having returned to Minoc while the ancient wyrm was disposing of the post, Nostur’yl learned of its capture. The remaining defenders were attacked in a fit of rage by the daemon as he attempted to discern the location of Liane and his post. Not finding any answers and full of anger, he left Minoc with plans of his own.

    Some time later that same eve, armed fully and well stocked, the defenders gathered at the final post resting at Serpent’s Hold. While they waited, strategies were laid out for a form of defense, mages to heal the warriors and poison weapons made available. Time passed slowly and some wondered if the beast would come for the post at all. The answer came in the form of two daemons marked with silver hides, followed closely by Nostur’yl himself.

    For several waves they struck, each time beaten back by the defenders with many lives being lost in the battle. Each time they were repelled, Nostur’yl would return moments later with newly summoned daemons in tow. For three strikes the defenders reigned victorious as the elite daemons fell to their deaths and Nostur’yl shifted his essence from solid to almost vapor and fled. Hope was rekindled in the spirits of the defenders for the beast could be driven off.

    Then tragedy struck. Allies of Nostur’yl attacked the defenders in the form of the Cult of Infernal Necromancy as the fourth wave of daemons arrived. The fight atop the battlements began anew, with Nostur’yl and his most recently summoned daemon wading through the warriors while his allies struck out and separated the forces.

    Corpse upon corpse stacked high against stone walls, the scent of death overpowering any but the most veteran of warrior, causing many to lose concentration in the battle. A simple mistake made, and another warrior fell to join their comrades before them. The tide had turned against the forces of good.

    The area immediately surrounding the post was cleared of any living defender by the two daemons. Nostur’yl stood before the post as his daemonic minion fell back, keeping the living warriors from reaching its master. The great beast reached down and hoisted the obsidian post into the air with a roar of triumph just as the silver skinned daemon fell to the swords of the defenders. It didn’t matter though, this time the only retreat from Nostur’yl was in victory, claiming his prize. He waded across the corpses and those still living, ignoring any attack offered until outside of the battlements where he vanished in the battle soaked air.
    Posted on Tuesday, August 15, 2000, 7:45 PM EDT by Ce'Nedra Willow (Atlantic)

    Factions Test Comments
    Calandryll posted the following on the Development forum, asking for feedback on the Faction Test shard:

    Factions Test Comments

    I'd like to start getting more organized feedback on factions. Rather than open a new board, I'm going to post this here and lock it to the top of the page. Feel free to post all faction related information, comments, debates, and suggestions here.

    Thanks all!
    Posted on Tuesday, August 15, 2000, 7:06 PM EDT by Sambolc (GeneralNews)

    A Little Bit of Everything
    >>> Trammel Facet News <<<An announcement.

    This coming Friday the 18th is Free Furniture Day at A Little Bit of Everything!

    From 20.00 (BST) on Friday 18th our skilled artisan will be happy to manufacture up to tens items of furniture for your home completely free of charge provided you bring along the resources.

    Bring a bag containing: the resources - include some spare as even Tarquille is only human - and a book with you name, contact details and the ten items you want making. Note that Tarquille is just about able to make anvils and small forges, items like beds are currently outside of his capabilities.

    Whilst at the shop feel free to make use of the facilities, including outdoor hot-tub, and check out the tavern behind the shop for your refreshment needs.

    It is hopes that the Yew Militia will be on hand to keep order and demonstrate their skills.

    We look forward to seeing you at the shop on Friday. It's 30 paves NE of the Yew Moongate. UOAM X801 Y718 or 68 54N 10 53E.

    The Management

    Your truly
    Posted on Tuesday, August 15, 2000, 4:23 PM EDT by Eldariel (Europa)

    Opening of a New Tavern
    >>> Trammel Facet News <<<Announcement from the HOL

    Hail and well met,

    as I mentioned some tima ago, the Heroes of the Lance will open their Inn on august 20th. Well, we're now done, with most of the work, so, you're all invited to bring you auction items to our tower. We're there every evening from 6.00pm to 9.00pm CET. Please give the items to Kyndra or Therion. For more information, visit -> Inn of the Last Home-section. The Inn can be found here:

    I would also like to invite all female blacksmiths who are interested in our Miss Blacksmith Election, to contact me until saturday 8/19/00. You don't have to be GM smith to win, also you need a good sense of fashion :) (further info on the website). And finally, to all miners and smith...there will be a ingots-sales-day. There you can buy or sell ingots. A Inn-Town gate-service is availible.

    Best regards,
    Therion the Gray,
    High Warrior (Herald)
    Heroes of the Lance

    Yours truly
    Posted on Tuesday, August 15, 2000, 4:19 PM EDT by Eldariel (Europa)

    Vesper Shall Not be Independent
    A message from Lord of Kha

    Hail to thee all

    I Nameless one Lord of Kha have made this declaration, That Free Vesper Militia will remove them self’s from Vesper in 3 days.

    The reasons why Knights and Mages of Kha have done this are simple to all that follow the Virtues. No one controls any town unless they are a King or a Tyrant; we feel that Free Vesper Militia have no King so this makes them tyrants. Tyrants that Lord British gave a Treaty to for independence of Vesper. I have tried to speak to Lord British Loyalist but they do not listen their ears and eyes are closed. Xal`naga leader of Lord British Loyalist says you can break a treaty has he is a man of his word. So his Lord British is Word more important than is citizen.

    I also believe that Lord British will need to use force, as words do not work when your land is in civil war. Although Knights and Mages of Kha seeked an alliance with Lord British Loyalist to assist then if needed, we where refused but Knights of Mages will not cross arms with Lord British unless he forgets his Virtues and decides to keep is treaty with Free Vesper Militia.

    Legolas mark my word leave Vesper in 3 days .I give you 3 days has you will need time to sort out your affairs. After the 3 days Knights and Mages of Kha will use Force to remove you.

    To all that fight with Free Vesper Militia do not cross my path

    Fare thee well
    Nameless one
    Lord of Kha

    Posted on Tuesday, August 15, 2000, 4:06 PM EDT by Eldariel (Europa)

    Stranger Encountered in Hythloth
    "Corp Por!" Klavis spoke, and the monstrous elder daemon fell to his spell. I rushed in to help collect speak with him. "Good shot" I said. "That was a tough one... but what really has my interest is those cultists I hear in the summoning chamber... let's go see what all the commotion's about." So Klavis Verge and I, Pikkle Ffolger, crept into the mighty chamber very carefully, not to be surprised by any new balrons that came after us. Then we saw him; Agares. In the bloody summoning circle there stood a giant deamon, surrounded by evil cultists. But this was no regular beast, he was smart! He was intelligent! He boomed out over the room "I am Agares! You have awoken me from my sleep! You shall pay!" He then proceeded to walk towards us, and cast some spells. When he did this, I knew he wasn't on our side, no sir. "RUN!" I yelled, but Verge was braver, or stupider, than I, and in turn said "Kal Vas Flam." But I was gone. I had run back into the small room in the corner to hide. I was soon followed by Verge, and Agares on his tail. Klavis stepped on the teleport tile just behind me, which took us to a safe, adjacent room to hide from daemons and balrons as we normally did. But I knew this wouldn't suffice this time. I watched in horror as Agares tried to use the teleporters. As he found the right one he was in the small, confined room with us. I knew it was over, so I quickly panicked and magically fled to my tower. I of course had the intention to go back, but not with my treasures I carried, as there was no point in losing them when I didn't need to. I transported back to the room, and found myself with my back to the wall along with Klavis Verge. Standing in front of us was the behemoth Agares. He boomed about being angry because he was awakened by those cultists. "Can you lead me to the surface of this hellhole?" he said. We both answered that we could magically transport him to the surface. "Considering that would tear me to shreds," he bellowed "I suggest you walk me to the surface if you don't want to end up dead like those cultists. "Wh-wh-who killed them sire?" I asked Agares. "I DID FOOL!" I knew we were in trouble. I noticed by now that a balron had made its way to the teleporter room, trapping us in. It was focused on destroying me, but I was safe in the small room as it was too stupid to use the teleporters. We conferenced with Agares. The bottom line was he needed us to guide him through Hythloth to the surface or he would destroy us. I looked over at Verge as he looked back. "Should we?" He said. "Sure, but-" I started, but by then he had run over the teleporter and was already on his way through the balron room, and Agares was behind him. They left me with the balron still focused on me, ignoring both of them as they ran by. I swallowed hard, then jumped on the teleporter and ran as fast as I could possibly go. I followed Verge as fast as I could, and was gaining, but so was the beast on MY tail. He was always a few feet behind, and if I stumbled at all I knew I would be lunch meat. I ran PAST Agares, and then Verge on my way to the top. I stumbled up stairs as I knew the balron would not follow me up there, and this was the way to the surface anyway. I had left Klavis Verge, Agares, and the balron behind, but I knew both of them would follow, so I kept running. I knew the dangers of this dungeon so I hurried past all the snakes and orcs. There was even a gargoyle growling at me. I ran down a hall and stepped on a trap that sent me back to the front of the hall. I was dumbfounded, and looked around, and was surrounded by orcs and hell hounds. They leaped at me, but I dodged and ran down some more stairs and hid up against a wall. The orcs looked for me, but could not find me. But this was the least of my worries. Where was Verge? Where was Agares? I knew I could not last long alone down there, but I had to find them or Agares would destroy me. I ran through the second level and explored, trying to find my way up and trying to find Verge. After many setbacks, and lots of retreating, I found the teleporter to the first floor. I made it through, and ran through the maze. I opened a door and there was Agares. I ran past him, trying not to give him a chance to speak (or be mad.) I didn't ask where Verge was. All he said was "HURRY FOOL! There's only a few minutes left!" I ran ahead, running up some more stairs past more orcs. Agares flew after me. As we ran up the last stairs I told him we were almost there. I stumbled up the stairs and was outside at last! I stood under the roof of the entrance, and waited for Agares. He took a few seconds, but came up. When he stood under the roof with me, he let out an evil laugh. I feared the worst. What had happened to Klavis Verge? I asked him "A-a-a-are you pleased sire?" "Yes, I am, you did well. Here is your reward mortal" At that, he dropped 3153 gold and a weird wand. I scooped it up. "After I step into the sun I shall disappear. Wish me luck." "Good luck m'lord. Farewell." So he stepped out from under the roof and exploded into a flash of light. I looked at this strange wand. As I examined it it let off a bright firework. I was very pleased. I then transported myself back down into the balron lair and got myself into the hiding place. There I saw Lord Zalbag, a friend of mine. "Did you hear about Agares!?" I asked him. "Yeah, I spoke with him and Verge. Klavis got killed by that balron that was after you. When you made it upstairs it turned on Verge. But he's alright, I got his stuff for him and he'll be right back." I felt very guilty... it was my fault Verge had died. Then Verge showed up and explained the story I had just heard.

    I related my story to him, and told him of the treasure. "Cool" he said. After that I was very tired, and went home to my tower for a long night's nap.

    by Pikkle Ffolger

    Thankye, Pikkle, for this tale.
    Posted on Tuesday, August 15, 2000, 4:06 PM EDT by Ce'Nedra Willow (Baja)

    Avalon's Sunday Night Ceremony Postponed
    >>> Felucca Facet News <<<
    Due to unforseen real life circumstances, the ceremony wherein Baja's player-city of >Avalon (Felucca) would swear-in it's new leaders is postponed. Originally planned on the night of Sunday, August 13th, the celebration is delayed until further notice. Updated information shall be posted at the first available opportunity.

    For more information, please refer to the Avalon Web site at, and it's Public Forum at

    -Nobody, websmith of Avalon

    Thankye, Nobody, for this update.
    Posted on Tuesday, August 15, 2000, 4:02 PM EDT by Ce'Nedra Willow (Baja)

    Fairhaven Grandopenings
    >>> Trammel Facet News <<<
    The Grand opening of the "Fat Horse tavern" and "Fairhaven Mall" will be on August 18 at 9 pm CST till 12 am CST. Both buildings are located in the new player run city of "Fairhaven". Fairhaven is located east of the Yew abbey at the coordinates 70 39' N 37 58' W you will find our mall, just to the north west of that you will find the Fat Horse tavern. The city itself consists of 5 public buildings and 4 private buildings at this time, but we are expanding slowly but surely. On the night of the grandopening ceremonies we will have food, fun, drinks, and door prizes which will include a set of ranger armor. There will also be a Horse race that evening, so bring your trusty stead ready to race the winner of the race will receive a set of ranger armor and 20K gold, so come prepared to race. Rules of the race will be explained the night of the race.

    At this time do not have a website yet, but will have one up and running before too long. Fairhaven plans to schedule at least two events a month which are open to the public on Baja, some come see what we are all about.


    Thankye, Silkon, for this announcement.
    Posted on Tuesday, August 15, 2000, 3:59 PM EDT by Ce'Nedra Willow (Baja)

    Chicken Fight Night!!
    >>> Trammel Facet News <<<
    On Tuesday, August 22nd at 8PM CST, The Drunken Lizard Pub of Sanctuary, will hold the first of many "Chicken Fight Nights". Bring your best fighting chicken to the pub and join in the fun. The rules and prize information will be given out prior to the fight,but to start with - Chickens cannot wear armor or use any weapons. Chickens cannot use magic or be the by products of a magic spell (polymorph. Food and drink will be provided.......... The Pub is located in the City of Sanctuary near the Crossroads of Britain and Minoc. Just go to the fort at the crossroads and head southwest into the desert to the tower. must clean up after your own chicken .

    Jon von Darkmoor - Ranger of Sanctuary

    Posted on Tuesday, August 15, 2000, 3:04 PM EDT by Helper (GreatLakes)

    Bardic Night Tonight
    >>> Trammel Facet News <<<A message from Videric

    Bardic night, 21.00 CET on Tuesday 15th of August

    All the friends of good music and merry, 'tis true! Bardic night is a night for bards to show their talents and audience to enjoy this art with perhaps a pint of beer or glass of fine wine. The event will be held inside the Trade Caravan Fortress, which is a bit north from Cove. For detailed map of location, look at the tome from this address:

    Thank you,
    Videric Gaveston

    Posted on Tuesday, August 15, 2000, 12:37 PM EDT by Eldariel (Europa)

    The Inquisition
    Last week on the Elle quest: Lord Tremain led a group of valiant heroes to the dungeon, Wrong, where they found her sister, Sara. She was holding Elle's husband, Lars, hostage. After a long battle Sara was taken prisoner and whisked away to a secret location.

    Our episode opens up in front of the Yew Winery in Trammel. The usual suspects are all here, including myself. However, there is one surprise! Lord Tremain chuckles that getting information from Elle is like “squeezing blood from a stone” so he has recruited Elder Tzeentch to be a special guest star tonight.

    We took one look at the mystery man in the red robe and shuttered. His eyes were black as coal and seemed to pierce your body whenever he looked at you. I almost felt sorry for Sara. Almost...

    Just as we were about to leave Dyastro Farkas sprang out of nowhere and attacked BladeSong. It was a short battle with Dyastro recalling away before anyone got killed and laughing at ‘The stupid heroes’ as he called us. It was a strange incident that left you scratching your head.

    They gated us to a secret room previously never seen and unrecorded on our maps. Tzeentch was being protected by his paladins, Randolph and Brutus. They escorted the prisoner to our little circle.

    Watching Sara strut forward she reminded me of everything the Elle was not. Surly, unkempt and a soul full of ugly. The only similarity was their taste for orange clothing.

    The Elder started the proceedings right away. “You are here on charges for conspiring with cultists.” She laughed a little too harshly. “And? I hope you have a point to all this.”

    He seemed disarmed for just a moment, but quickly regained his composure. “We can do this one of two ways: easy or hard.” She lowered her gaze upon him. Much like a mongoose to the snake. “Why don’t you make like Lord British and disappear.”

    Oh, the Elder didn’t like that one bit. Not a bit. “Your secrets will flow to me without one word traveling from your mouth. Your mind is like a children’s book.”

    With a giggle she started to recite: “Roses are red, violets are blue. Mongbats smell...JUST LIKE YOU!” The paladin, Randolph, got in her face. “Trifle not with the Inquisitor!” But the man in the red robe smiled and waved him back.

    Rolling up his sleeves, he hands started glowing a dull purple. “Very well, the hard way it is.” He turned to his escorts. “Paladins, remain with the woman at all times. Do not flee her side.” Both Randolph and Brutus nodded. “No matter what odd effects are produced.”

    The air seemed charged with ozone. It became hard to breathe. A slight tremor twitched in Sara’s right eye. She spat out: “All these guards for one woman? HA!”

    The Elder continued: “Now then...we’ll start simple. I want to know why Elle was carrying out her highwayman campaign.” Sara looked up at the ceiling without any response. “What made her think it would help win her families freedom?”

    He reached out and placed his hand upon her forehead. She cringed. “I have nothing to tell you.”

    All of the sudden, a half dozen wraiths appeared. The crowd sprang into action and cut them down to size. The elder kept his hand rooted to her head. “Her mind is strong.” She tried to pull away. “I would advise against continuing, fool.” He smiled once again. “Too late. I have found my answer.”

    As the wraiths before them we were treated to skeletal knights, their leader a blazing red color. The Elder’s face began to pale. “DAMN!” he shouted. All around us more creatures appeared. Mummies and skeletons. The warriors tried to protect the Elder from any harm. I could hear E-bolts echo in this dark dungeon and the sound of metal clanging off bone.

    Soon, the monsters were dead and the Elder had taken his hand off of Sara. They were both sweating. “The answer is so simple. It should have been obvious. Elle was under the assumption that she could buy her families freedom. The cult would have never let them go. Sara intended to slay them all.” Sara made a face. “Yeah, if you believe that I have a tower in the Lost Lands I want to sell thee.”

    The Elder grabbed her chin and forced her to look into his eyes. “You would have taken Elle prisoner the minute she delivered the money, wouldn’t you?”

    “If you think you’re getting anything else out of me, think again. My mistress has taught me well.”

    “ Why are you loyal to Minax in the first place? Elle was not. Why are you?” Sara almost spat in his face. “I have nothing to tell you.” The Elder clicked his tongue. “ Sure you do. I’ll just go in and take what I want. You might as well stop resisting.”

    He placed his hand upon her forehead again. She screamed. “STOP THAT!” And it almost seemed as if her pain made the elementals appear. Air, Fire, Water and Efreets. “Continue at your own risk.” She mumbled while rubbing at her temples.

    “But, my dear, I already have your secrets.” She smiled through her pain. “You think you do, but you don’t.” All around them a battle was howling as we fought off the elementals. The Elder shouted to be heard above the din. “Before the war in Trinsic. Before the undead took over you were a mage’s apprentice there.” Sara gritted her teeth. “So, I was. Tis no secret that.”

    “The mage was a Minax cultist. He helped betray the city and corrupted your soul in the process.”

    “He did not corrupt me. I serve my mistress willingly.” The Elder seemed not to pay attention to her claims. “When the undead moved in you kept your family behind in the city. You wanted to corrupt them as well.”

    “They were fools. They could not see what benefits that could be had.”

    “But Elle escaped and fled to Trammel as many did, but you kept her husband behind and her parents. Why didn’t you let them go? Perhaps you were angry that Dupre had defeated Juo’nar’s army?” These two were locked in mortal battle although neither brandished any physical weapons. “Bah, he did not defeat them. Temporarily set them back perhaps. My Mistress will prevail. I am loyal to her.”

    “Your own insane actions led to your sisters death and maybe the death of your parents. Where are they? You must know.” After a moment with no response the Elder placed his hand upon her again. “This is a simple question. All I want is the location. This shouldn’t be so hard.”

    With a blank look in her eye: “I have nothing to tell you. Stop while you still live.” Well, this was the straw that broken the camel’s back. The Elder lost his temper and pulled back on her hair. At that moment ALL HELL BROKE LOOSE. Spiders of every variety and their equally poisonous cousins the giant scorpions attacked.

    Sara spoke in whispers, her head still wrenched back. “Tis not that I am insane...I serve and obey she who taught me” As we fought the new wave of beasties, I could see the Elder concentrating. He started to shake and finally came to a rest. Letting Sara go, he stumbled back. Brutus was instantly there, supporting his weakened body. “I have claimed another secret from that mess.”

    “What is that, sir?” Brutus asked. The room was silent, the last monster impaled upon the flagstones. Elder Tzeentch straightened himself. “The location of her parents. They are alive!” A great cheer rose from the crowd, but the Elder waved them down. “There is bad news. They are slaves of Keenoean.”

    The shock was audible. Brutus spoke first. “Then they are doomed.” I countered that. “Doomed? Never! Not while I live and breath.” Artur Hawkwing concurred. “I will sink my blade into that rat!”

    Looking around I tried to rouse the crowd into a frenzy. “What are we waiting for? Lets go!” But the Elder in his absolute wisdom calmed us down. “It would be foolish to rush head first into this. Keenoean has an orc army at his disposal. We need to contact Lord Tremain, who has a knack for military operations, and plan this rescue.”

    This will continue tomorrow, kiddies. Same Elle time, same Elle channel!
    Posted on Tuesday, August 15, 2000, 11:41 AM EDT by Pelle Svanslos (NapaValley)

    The Miner's Bane
    >>> Felucca Facet News <<<

    Yer surely aware, dear readers, about those latest rumours regarding metal elementals who emerge from the rock itself to hunt the unweary miner who disturbed their vein. Yesterday a group of couragous adventurers, accompanied by Einon Zarith, a Spiritwood miner, set off to investigate those rumours and find proof about "The Miner's Bane".

    The first area they investigated were the mountains near Delucia in the new lands. The party, consisting of Einon, Rowan, Dogei and two strange men of the Custodes Fati, called Albion and Lee. Einon, equipped with this special pickaxe found on a gargoyle's corpse, sweating and coughing dug deeper and deeper, till suddenly a rumbling could be heard and emerging from the rocks itself was an elemental of Bronze. The gathered warriors took care of this shiny, metalic monster from the depths of earth, but not without loosing on of em.

    After diggin up a few of those monstrous golems the party returned to Spiritwood, as they wanted to search for a vein consisting of valorite. They travelled to the south, past the Spirit Woods to the mountain range called the Destard Mountains. By this time Aranlindale, himself a retired miner, and now barkeep of the Spiritwood Tavern and a man from the Trinsic Swamp called Cougar joined the adventurers.

    After a short break in the woods, east of Destard they continued their search, but they were nay that lucky to stumble upon a valorite elemental, though they found some lesser ones. One of them was breathing some strange gas at the warriors fighting it, engulfing em and robbing em of their breath. I was told, that this gas did a lot of damage and it was pure luck they survived this encounter.

    A litte later, Sir Ruth, the Spiritwood Librarian joined em as well. He seemed very interrested in those strange creatures, as he had never seen one before. Einon, digging the whole day grew very tired then, and after they dug up a golden elemental they called it a day, returning to Spiritwood to share their news.

    Pad O'Lion

    Posted on Tuesday, August 15, 2000, 10:47 AM EDT by Pad O'Lion (Europa)

    Pirates Plunder Spiritwood!
    >>> Felucca Facet News <<<I was sent this report by Aranlindale, barkeep of the Spiritwood Tavern

    A few days ago Spiritwood was troubled by a marauding band of pirates. Led by their captain, a lass called Freia, this vile band of Brigands robbed unweary travellers in Spiritwood. They even went that far as to occupy the Spiritwood Tavern and demand tribute from the shocked guests. Due to the effort of Aaron Ravenheart this plague was stopped though, and the band of troublemakers driven away.

    Be careful travellers, if ye spot those pirates, head for Spiritwood and contact the authorities.

    Aranlindale, Barkeep of the Spiritwood Tavern

    Posted on Tuesday, August 15, 2000, 10:15 AM EDT by Pad O'Lion (Europa)

    BNN: Skara Brae Craftsmen Unusually Busy
    This was recently added to the BNN on the site:
    By: Janis Williams Aug 14 2000 3:41PM

    Skara Brae's craftsmen have always been an industrious lot, since hard work strengthens the spirit so dear to the residents of this township. This month, however, their work ethic has been put to a harsh test, as a large number of huge requests for their work has been received.

    "It's incredible", explains Devin, a carpenter. "Normally at this time of the year, people only request replacement furniture for redecorating their homes a bit and maybe replace a broken table or two. But this year... First the housing boom, and now this fellow who comes in and orders several thousand boards! Not furniture, not chests, just the boards. What could someone possibly want to do with just boards, let alone several thousand?"

    His partner, the lumberjack Edward, agrees. "I am going to have to travel far afield, maybe as far as Yew, to find all that wood", he explains. "And even then it's going to be rough. I have three people already all over the forest and I'm going to have to add two more or I'm not going to meet it!"

    Other craftsmen, running the gamut of Skara Brae's market, have received similar outlandish requests. "With my neighbor passed away and his lands in the hands of some merchant, I have the largest farm of the region", the farmer Joseph announces proudly. "I didn't expect the kind of order I'd get, though. Lord Agnacio asked to make ready enough food for well over two hundred people!" The benefits of this unexpected boom extend to other Britannian cities. "I've had to import all kinds of cattle from all over Britannia", Dwayne recounts. "And I'm going to have to do the same with grain and vegetables."

    The person responsible for this mini-boom is none other than the famed Lord Agnacio, Skara Brae's wealthiest nobleman. Met by our reporters at his manor, Agnacio was mysterious as to the whys and wherefores of his orders. "You'll see", was his message. "I promise you won't be disappointed. I am going to resurrect a long-lost Skara Braean tradition", was the most he would say.

    Whatever Lord Agnacio is planning, it must be soon, if the time limits of the orders is any guide. "Requests for rounded stones are already pretty rare", explains Gwen, a stonecutter of Skara Brae. "Spires and round towers are completely out of fashion. But the man not only wants them, he gave me less than a week to cut them!" She indicates she will have to hire additional apprentices to finish the job in time without neglecting her other customers. The specifics of the order are also puzzling. "With the curvature he asks for, whatever he intends to build can't be more than two paces across."

    But the gold is too good to pass up. "Twelve coins a stone -- thrice the usual price!" says Gwen with a glint in her eye. "Whoever it is, he has a lot of gold to throw about", Devin concurs. "Agnacio paid me twice the usual fare for the boards!" "And then he negotiated a price with me for getting the logs", Edward adds. "I tried to tell him that Devin's price already included my own fee, but he'd hear none of it." In total, he counts, the boards will give the pair four times their usual revenue. "I don't know why Agnacio wants any of these", Gwen concludes, "but if he's willing to spend so much gold, we'll do our best to accomodate him. It's our job, after all."
    Posted on Tuesday, August 15, 2000, 8:11 AM EDT by Ce'Nedra Willow (Baja)

    BNN: Wealthy Land Owner Passes On
    This was recently added to the BNN on the site:
    By: Hank Danger Aug 13 2000 4:04PM

    Ambrose, one of Skara Brae's most influential landowners, quietly passed away two weeks ago, after a long and drawn out sickness. Also long and drawn out is the story of the slow decay of his lands. Once, under Ambrose's expert management, the fields had not only been the largest, but also the most productive of the township. For several years already he had been bedridden by illness, forcing him to hire managers to direct the laborers toiling at his fields -- an unhappy succession, as each manager in turn proved unable to properly direct the seedings and reapings, instead depleting the land's fertility. Ambrose hired and fired an average of two of them per year, to no avail, as the land continued to lose its value through misuse and abuse. Now that the grieving is over, the late Ambrose's neighbors voice concerns over what will happen to the wide swaths of land owned by Ambrose.

    "He was the biggest landowner around here", recalls Dwayne, who was Ambrose's closest neighbor. "Of course his land was being overused, but if you leave it fallow for a few years, it can be fertile again." Also problematic is the land's new owner. "Ambrose's nephew ended up being his heir", Dwayne says. "He was some sort of merchant who lived in Magincia, and he sure ain’t any better than the last lot of helpers. At least Ambrose had the sense to hire farmers to work on his fields, this man’s been hiring carpenters…"

    The heir in question, as a quick visit to Ambrose's attorney informed us, is a Magincian merchant named Bert; mostly a caravan master, he has nonetheless tried his hand in just about every commercial endeavor known to Britannians. Unfortunately Bert was negotiating a deal in Jhelom when we came by his home in Magincia, and thus was unable to comment.

    Regardless of who owns them, however, more concerns remain about whether the economy can support so many farms. "There's a lot of arms in Britannia", explains Laura, who owns a single farm a long while away from Ambrose's lands. "Every time I go to market there's more stalls, but not a lot more customers. I'm worried that the smaller farms may get crowded out by big ones like Ambrose's."

    "It was almost a good thing for the region that Ambrose's farms slowly lost their production", Dwayne says, seeming almost ashamed at the notion. "There was already more supply than demand, and if the arms had been producing like they had ten years ago some of the smaller farmers would've had to leave."

    "I was almost hoping that this merchant fellow would forget about the land, but with all the activity over there as of late, he seems to be up to something...", Dwayne concluded.
    Posted on Tuesday, August 15, 2000, 7:55 AM EDT by Ce'Nedra Willow (Baja)

    Gladiators Appoint War Leader
    >>> Felucca Facet News <<<Greetings fellow travelers!

    Whilst nursing mine grievous and myriad, dragon-inflicted wounds in a Skara Brae tavern, I chanced upon this bit of news. Thinking it perhaps of some interest to those of the "warrior disciplines," I pass it along. Read on pilgrims.

    "Hail and well met, good people of Legends. By official proclamation, I Maximus, Guildmaster of The Gladiators, announce the promotion of Comedus, to the position of War Leader of the Honor Guard. Comedus, a warrior of unusual courage and resolve, shall be in charge of selecting and training members of the Honor Guard. The new War Leader brings several years of war experience to the Guard and shall be instrumental in forging our forces into worthy protectors of the New Roman Empire. Anyone desiring information of the Empire may contact Comedus with pigeon (icq) at #55624850."
    The Gladiators seem committed to establishing a presence on the Felucca facet. I will continue to monitor the developments on "the otherside." In the meantime, if your guild is sponsoring an event or dungeon crawl, I'd like to hear about it. Just follow the link and send word to me. Or catch me as I continue my self appointed search for the finest mead in all Britannia.

    Until next we meet, safe journeys to you, one and all.

    > <
    Posted on Tuesday, August 15, 2000, 3:03 AM EDT by Cyn (LegendsAOL)

    Arx Draconis Festival Week Schedule
    >>> Felucca Facet News <<<

    This in from Dragons in regard to the city of Arx Draconis and its many events this week.

    Arx Draconis Festival Week kicked off with a blast this past Sunday with the opening event, a public Lottery. 50 or so players participated in this free event and 25 prizes were handed out.

    For the next 6 days there are fun events every day for players to participate in. Here is the schedule for the week (*Note* All events take place on Arx Draconis in Trammel or Felucca):

    Monday -> Easter Egg Hunt (both Facets 7pm EST)

    Tuesday -> Costume Contest in Dragon Claw Tavern In Felucca (7pm EST)
    Wednesday -> Craftsman Night (both facets 7pm EST)
    Thursday -> House Decorating Contest Finals (Winners and screen shots posted on News sites)
    Friday -> Rune Library Related Event (7pmEST, Felucca)
    Saturday -> Scavenger Hunt (2pm EST, Starts In Felucca but covers both Facets)

    About 30min before each event, Syndicate members (recognized by their blue robes and LLTS over their heads) will be at the banks in both facets offering gates to the event. Gates home afterwards will also be provided. All events are FREE of charge and open to the public!! Come on by!


    Thank ye Dragons. Evil luck to ye and the city activities. Yours in Infinite Darkness,

    Posted on Monday, August 14, 2000, 9:47 PM EDT by Azalin (Atlantic)

    The kidnapping of XTerra.
    >>> Felucca Facet News <<<

    The pigeon winged it's way across the deep jungle's west of Trinsic. The message it carried was wrapped around a single arrow, so as to instantly inform the recipient of the urgency of the news. The pigeon tucked its wings in slightly as it dived towards the sandstone house....

    "Now you listen here chair! I want you to face east! Very simple! Why won't you face east?!" *picks chair up, sets it down again* "South?? SOUTH!! That's it! I'll show you chair!" Just as I was pulling out the hatchet that would end the existence of this exceptionally uncooperative chair I heard the unmistakable "Uh-oh" of the Britannian pigeon system. Glad to get away from the tedious task of decoratin' I almost ran to retrieve the pigeon, only to stop dead in my tracks upon viewing the arrow it clasped in its beak. My heart leapt to my throat upon reading the message:

    "XTerra has been kidnapped! The rescue party is gathering at Sandlewood now!"

    I only paused long enough to check that I had enough bandages and reagents before I leapt on my horse and spoke the words that would take me to The Sandlewood Box.

    I appeared in the clearing to see BlackAngel, Aleric the Green, Gil Shatterstone, Andrew Bishop, Ng, Sir Robin, Ryan Nighthawk, and Furie were just about to leave as I appeared in the clearing... BlackAngel revealed that the notorious Blookrock Urks were responsible for the kidnapping of XTerra, and the good Lady Furie led us to the second floor of Sandlewood where she quickly spoke the incantation and traced the rune that would open a gate to the Bloodrock fort.

    The party poured through the gate and ran the short distance to the gates of the imposing Urk fort. Andrew, Aleric and BlackAngel were the first to reach the doors of the fort. Swords drawn, a few well placed kicks knocked the doors off their hinges. To the south a rescue party from the Temple of Mondain could be seen rushing through the trees towards the fort. Night fell.

    The orcs leered through their helms at the rescue party, torchlight sparkling on their ringmail armor and axe blades. "Ho ho ho ho! Tu layt hummies! She Grurag's wyf jat!" Vrishnak chortled. BlackAngel glanced at me and we slowly picked our way through the Urks and towards the back of the fort. Grurag was the only urk standing guard of his new "wyf", with the rest of the Urks behind us BlackAngel and I made out move. BlackAngel, sword gleaming in the torchlight, used the flat of his blade to push his way past Grurag, while I chose to use the words "Rel Por" to gain entrance to the area XTerra was being held. The words of magic alerted the Mojoka Bidash that all was not well with the prisoner. He quickly conjured a wall of pure energy, but he was too late. BlackAngel, Grurag, XTerra and myself were now in the enclosure, and Bidash's Energy field did nothing but aid our escape! BlackAngel quickly cut XTerra's bonds while I busied myself crushing Mandrake Root, Black Pearl, and Sulfurous Ash atop my rune for the Sandlewood Box. Smoke began rising from the rune and I was certain that I had failed in opening the gate, when suddenly the swirling blue doorway sprang up from the ground! BlackAngel grabbed XTerra's hand and pulled her into the gateway. Behind me I could here the orcish mages chanting spells with which to get past the Energy Field, and above that Andrew Bishop hailed the rescue force from the Temple and cried "Alright.. let's blow this thing open!!! Kill them all!!!" With that I steered myself into the moongate right before the magic dissipated.

    The battle at the urk fort raged on, the Urks fought valiantly, but the sheer size of the Human forces gave the Humans the upper hand, and in the end the rescue was a total and complete success! And so, the Urks were defeated and XTerra was returned safely to her love Mordain!

    Posted on Monday, August 14, 2000, 8:56 PM EDT by Tristam (GreatLakes)

    The Gargoyle Pickaxe

    More information on the Gargoyle Pickaxe and special

    My friend, Marverick Alas of W-F, and me traveled to
    the new lands in search of these unique Gargoyle pickaxes. After landing my
    ship, the Lusty Mermaid, at the shore of the desert region, we were
    immediately confronted by Wyverns, ophidians, imps, scorpions, and more
    importantly, Stone gargoyles. After a long set of hard battles and near
    fatal close calls, we both managed to collect a gargoyle pickaxe

    Upon use of a wand of Identification, we found the pickaxe
    was labeled, "A large pickaxe for ore extraction." It didn't seem to
    be any more different then any other pickaxe, aside from its unusual
    durability. It seems that the gargoyles have to make their pickaxes extra
    strong, to survive the abuse they give them due to their superior strength.
    This also gives me a disturbing thought that the stone gargoyles are not
    only intelligent, but also capable of manufacturing weapons and

    Once we acquired our prizes, we returned to Marv's guild
    house in Trinsic, where he got his miner, Tiberius Alas, to use the pickaxe
    for a test run. We walked a few leagues from the house and he found himself
    a nice Bronze ore vein. He began to hit the vein as I watched on, Kryss in
    hand. He was amazed that the bronze ore was spewing out Gold ore instead. I
    never saw Tiberius so pleased.

    WIDTH=152 HEIGHT=134>

    Suddenly something like rocks erupted from behind
    him. In moments an earth elemental appeared, only it was made from pure
    Bronze ore! Tiberius ran as I stood there, for the first time in ages,
    crippled with shock. The Elemental ran faster then any elemental I ever
    faced, and pummeled on Tiberius repeatedly. Then the really amazing thing
    happened. The creature stopped and a column of White-hot steam erupted,
    boiling my associate alive.

    As Tiberius fell to his death, the
    elemental turned his attentions to me. I was not ready for such a fight so
    I ran back to the guild house, the bronze elemental hot on my heels. With a
    quick action, I opened the door, jumped in, and slammed it shut! The Bronze
    elemental grumbled at the door as I stood there in shameful fear and
    amazement. The creature was nothing I had ever faced before, and I wasn't
    going to take a chance on taking on this creature without a plan. It was
    then that Tiberius' ghost appeared before me, wailing a ghostly swear word
    at me for letting him die. To make up for it, I began to pull him back to
    this realm with my healing skills.

    Once I resurrected Tiberius, I
    turned my attentions to the Elemental. I could tell the creature was the
    strongest thing I've ever seen, and was as fast as quicksilver. Tiberius,
    furious at the elemental, magically banned the creature from the house,
    letting it fume at the side of the steps. Taking the advantage, I opened
    the door and crept closer to the elemental, which snarled like it was
    chewing on granite. I hit it in the chest with my kryss of vanquishing;
    carving a deep gash into the creature's midriff, but that only seemed to
    make him more angry.

    HSPACE=12 WIDTH=212 HEIGHT=203>

    Suddenly I found myself screaming in
    pain as a column of steam erupted around me. I instinctively covered my
    face with my shield, but the heated water and air superheated my chainmail
    armor and burned my skin until it was red as an imp's backside. I jumped
    back into the house, where I was amazed as the elemental hit me again with
    a column of steam, erupting magically through the floorboards of the

    Finally managing to heal my seared body, I returned to face
    the elemental several more times, each time carving a little more out of
    it, each time being forced back after hitting me with the hot steam bath.
    Finally, the creature seemed to have had enough and began to move away. I
    leapt at the chance and drove my kryss into its back, letting it collapse
    into a heap of rubble. As I knelt in exhaustion, I found the elemental body
    was covered with bronze ore fragments. There was so much, me and Tiberious
    had to drag it into the house together to get it all in for

    Once we got things quieted down, we went back out to try
    another one, this time a dull copper vein. He struck the vein repeatedly
    with the pickaxe, producing only shadow ore this time. Suddenly the
    fragments pulled themselves together, creating a shadow elemental!
    Expecting this one to be like the bronze brother, we both ran to a nearby
    tower and watched it from afar. It didn't seem at all interested in
    killing anyone at first, and in fact, it appeared to be docile.

    "Wait here." I said to Tiberious as I walked out of the tower. I
    planned to move it closer to get a drawing of it for this paper. Suddenly
    it turned towards me and bega

    Posted on Monday, August 14, 2000, 8:35 PM EDT by Nephalia D'laine (GreatLakes)

    Bad Karma PvP Tourney
    >>> Felucca Facet News <<<Town of Bad Karma is hosting a PvP tournament between order and chaos. The tournament will be on Aug 16th-Wed at 10:00 pm pacific time. The location will be rooftop of the Bad Karma tower(formerly known as town of Blackcomb.)

    Entry fee will be 2k per person. Rules for tournament are as follows:
    *no Magic Weapons
    *6 potions per battle
    *no poisoned weapons
    Security will be in place to settle all issues, we reserve right to ban you from tower if you do not abide by rules.
    *Other rules may be added.

    1st place-50% of all loot
    2nd place-35% of all loot
    3rd place-15% of all loot
    There will be NO Looting!!!

    Please come by and lets have some fun. For further details please check out message board. Location of town and such will be provided there on B message board. There will be vendors stocked in town for all your PvP needs.

    Champagne-Guildmaster of Bad Karma
    Posted on Monday, August 14, 2000, 7:20 PM EDT by Pelle Svanslos (NapaValley)

    Recent Mining Additions
    Melantus posted the following on the Discussion forum, concerning the recent additions of mining equipment and subsequent rumours.

    About the Recent Mining Additions

    I am very concerned and troubled over what I have been reading from home since yesterday about the new item introduced. I will start from the beginning to summarize: A new item was introduced. This item, as with the others so far, have not been announced. Details about the items have been kept secret. Many players like this, and understand that doing this is meant to provide fun and discovery. Finding out how the items work, and where to get them has produced a lot of positive feedback. Now I'll continue on to this latest item. Rumors started spreading that were incorrect, saying OSI was causing monsters to spawn on miners as they worked. This really portrayed an inaccurate picture, so I gave some hints. We posted a story that helped explain the occurrances on BNN and linked to it from the mining threads on here. Still the incorrect rumors grew. Some players even stated they were cancelling their accounts, based on incorrect information. The truth is, your mining has not changed unless you use this special item. You don't have to participate if you dont want to with it.

    However, what I am troubled about is the underlying anger with OSI. I and Calandryll have been working hard the past few months to improve the relationship between the players and OSI. We have been the voice of the players in meetings here and so forth. Sometimes it is a loud voice, but we feel that better communication between those that work on UO and those that play it is essential. Designers for UO are personally going to the players and asking for input. Recently when there were concerns from players over the lock down changes, I asked for good information from them. They needed to tell their side of the story, and I wanted to hear it. I passed along all information that would provide a better understanding. As far as I was concerned, this needed a closer look and with the players help we were able to get good feedback. Designer Sage responded to this concern. He replied that the lock down changes did need a re-structure of some type, one that would work better for the players (including player run establishments). This is good communication and something that I want to continue.

    I will conclude by saying this: If a change comes about that you do not like, then come and talk to me about it. Before seeking out the cancellation page, come to these boards or my email and let me know your concerns. There may be things about the change that you are not aware of, or perhaps you can tell me what is wrong and I can get a line of communication open between you and the Dev Team. Not everyone in the game will be happy about everything. We have many thousands of players, all with different needs. However this underlying feeling that OSI does not care or will not help the players is something I am determined to correct. Whenever the players are upset, I see this. Whenever players say they will cancel their accounts without even knowing the entire story or talking to me first, then I see this. What I see is that the communication and relationship between UO and it's players needs improvement. With any relationship, both sides must become involved and be willing to participate. We are heading down a new direction that will hopefully improve gameplay within UO. One example is the addition of new items. Such a change on this scale is uncommon for UO. There are many more changes as well, all of which we hope will improve the gameplay for our players and make things more fun. As we head in this new direction, I need to be able to talk to you as a player and hear your opinions. I also need to hear your complaints. Rumors can hinder good communication especially when given credit by any who hear it.

    Communicating and adding unaccounced items seem like two opposites. We still want the fun of unannounced items and will continue with that. However we do not want such additions to be a negative impact. I am hopeful that you see our desire to improve communication with our players. I am also hopeful that by continuing in this pattern that we can break down any barriers that might exist.

    Online Community Coordinator
    Ultima Online
    [email protected]
    Posted on Monday, August 14, 2000, 4:19 PM EDT by Sambolc (GeneralNews)

    New Undead Attack Trammel!
    >>> Trammel Facet News <<<
    This morning, the Yew and Cove cemeteries were rocked by large spawns of skeletons, zombies, lich lords, and two unique and new members of the undead family: A Wicked Liche, and a Poisoned Skeleton. At about 11:00pm PST, the Yew cemetery was engulfed with undead that seemed to dig their way out of their tombs. It appeared that the undead were summoned by the evil mages and were sent to attack the people coming to defend.

    The battle lasted a short time before a new sight appeared: A Blood Red lich lord appeared, labeled as a "Wicked Liche", walked out of the crypts, and began attacking violently. Despite its powerful spells and wicked clawing attacks, the lich was overpowered by the experienced defenders, and was soon dispatched to the void. Not long after, a mysterious spawning of magical weapons, armor and jewelry appeared on the ground, allowing the defenders to fill their packs with the loot.

    As soon as the Yew cemetery quieted down, a new attack appeared at the Cove cemetery. Again, the same brand of undead and mages appeared, attacking the defenders that came with vigor. Not long after the majority of the attackers finished off the load of evil undead, a bright green skeleton appeared, labeled as a "Poisoned Skeleton" attacked, striking with bony fingers and a viscous poisoning attack. Unlike other skeletons, this one held up longer under even silver attacks, far greater then a skeleton knight ever did; however, this undead was soon turned to bones, as the defenders finished it off with extreme prejudice. Once the creature was slain, new spawns of magic items littered the floor, as if the earth itself was thanking the defenders for stopping the undead.

    As a professional warrior, I can safely say that this was another example of the strange and foreboding new monsters that have been appearing as of lately in this realm. I have not felt the virtues wain a bit, yet when I see these new creatures appear, I can only wonder if Minax truly is making herself known on Trammel. Her agents surely must have made it to this realm and are causing all this.

    Or…could it be someone a lot worse then Minax doing this?

    Ku Kullin--Colonel of the Trinsic Town Militia

    Posted on Monday, August 14, 2000, 3:44 PM EDT by Helper (GreatLakes)

    Silver Weapons and Orcs - a bad combination
    An interesting theory was sent to us today:
    Here is another new feature that is starting to hit the boards, and I have seen first hand.

    About 5 Days ago, my and My love needed to get to the Evil mage tower to mark a rune. On the way there we ran into a few orcs. Zantaria is a very very skilled warrior with the max you can have for health. She is a GM healer and a dex monkey, but lacking in the int department, so I took my mage to mark the runes while she did the fighting.

    Well, while getting closer and closer to the evil mages we came to many orc spawns. All dealt with quickly, but then there was this one group. It had al of the orc family in it. Orcs, Orc mage, orc Lord. Well as you know, the orc mage does not start casting unless attacked first, so we let him be for now. the hard hitting orc lord was the first real target. But then it hit her, and hit her again. Her health drooped to around 10 from 100 in about two hits!! We were amazed to see such power, and thought we made a mistake on the type of monsters that were there, but we did not. After some running ground and killing it, we went on to clear out the little orcs, with no trouble. But HOW did this happen? Sure the loot was 600 gold, but that much damage we have never seen from an orc lord. Well the group was building again, and this time it was the Orc Mages turn to die. She attack sit and it starts to cast. All the other orcs were hitting her, but not much damage. After a bit she needed me to cast heal on her, so I did. She was Back to full health 100! hit points. Then FLAMES come from the Orc Mage, it casted a Flame strike on her, and she was DEAD!! I had JUST healed her to FULL health and it killed her!

    So I ran! Got my stuff together, Ressed her and we went back. We got all the things from her body, including the SILVER weapon she had been using to kill the orcs with!

    Yes that's right, the Silver weapon vs the Orc Lord and the Orc Mage caused THEM to do double Damage to HER! We know it was the weapon that caused this because she switched the weapons to a NON Silver and the damage from the higher level Orcs was back down to normal levels

    That is all I have seen so far. But this was in the Fire Caves in T2A, and we have played for almost 3 years each. As far as other weapons vs. other monsters, this is yet un-reasearched, but I hope that UO Stratics can let this information out and have the players do the research =)

    Again, could this be intended? I think its another feature of the new patch. New weapons, new monsters, new Damage =) A good patch full of secrets

    Thank you
    - JD

    So, can this be true ? Do silver weapons used against non undead creatures (for lack of a better description) cause double damage to the wielder ? We already know that the new Weapons of Virtue have that effect, but is this now also happening to our trusted Silver weapons ? As usual, send us your findings at [email protected]. A small message will do :)

    Thanks for the insight JD !

    Posted on Monday, August 14, 2000, 3:35 PM EDT by Xena Dragon (GeneralNews)

    New @ Stratics
    Here's a quick look at what's new to the Stratics Network this week:

    Anarchy Online Stratics

    Asheron's Call Stratics

    • Presenting a new multifunction Quest Walkthrough and Tale: The Acolytes by Brianthe.
    • Plus: the AC Stratics links DB is looking a little empty. Add your entries here.

    Atriarch Stratics

    • This week Atriarch Stratics will be announcing the two winners of the Slogans contest, in addition to welcoming a new member to our team. Congratulations, Jeff and Phronk! While I'm at it, congratulations to Zepath, our new writer / reporter as well! *smile*
    • Remember you can always come to hang out and chat with both us at Atriarch Stratics and frequently the developers as well. Check out our IRC page for more info, then come over to #atriarch and join us!

    EverQuest Stratics

    • This week, EverQuest gained a new feature allowing users to customize the color of text based on the subject. Almost immediately after this change was implemented, EQSS released a utility to allow users to edit the text without manipulating an INI file or knowing RGB Codes. Now, EQSS introduces the EverQuest Client Editor Version 2.0! This utility does everything version 1 did but allows the user to see text against screenshots taken themselves!
    • EverQuest Stratics will be present at the EverQuest Festival 2000 in Houston Texas. Learn more at the EQSS EQFest Page.

    Hero's Journey Stratics

    • HJS proudly presents the 15th issue of the Hero's Journal! Read about MMORPG design philosophy, fiction, MMORPG and architecture and more!
    • HJS also has a weekly Top Ten, and an excellent design discussion forum for Hero's Journey. If MMORPG design and/or virtual worlds interest you, check it out.

    Neverwinter Stratics

    • Now that Dungeons & Dragons 3rd Edition has been released, We are now expecting more to be revealed about the new rules and how they are implemented in Neverwinter Nights. We will be covering this information indepth on the site to help Neverwinter DMs understand how to use the new rules on their servers.
    • There are some changes coming to the site in the near future - so please keep an eye out - it will not be long now!

    Origin Stratics

    ORIGIN Stratics is proud to announce two great exclusives this week!

    • Ahriman, the Minister of Fiction, sat down with us recently for an Interview. He answers questions about himself, about the fiction of Ultima, and what the Dev Team has in store for us. Head to our Interview Section to read for yourself.
    • Our 2nd Exclusive Screenshot in the Fansite Screenshot Series! In this picture we have a Jukan and a Human interacting in the city of Logos. Both Jukan and Kinetic Armor are prominantly displayed. So check out our Screenshot Gallery now!

    Ultima-Online Stratics

    • The buzzword of the week is Ore Elemental. This fascinating new monster type is yet another surprise addition to the game. Keep your eyes on the Hunter's Guide where we display all known info on all monster and animal types.
    • If you want to chat with fellow gamers about UO you can do so in #ultima-online on Stratics IRC. If you're interested in checking some statistics and read a collection of random quotes from that channel, have a look at the freshly opened #ultima-online statistics section.
    Posted on Monday, August 14, 2000, 1:58 PM EDT by Xena Dragon (GeneralNews)

    The Grand Geneva
    Looks like we have another great Auction site out there, along with vendor and treasure hunting services. Here's the official press release from the folks at The Grand Geneva:
    Hail and well met,

    I am writing to inform the people of Britannia about the opening of The Grand Geneva. The Grand Geneva has much to offer including auctions, vendors, and treasure hunting services. Have a house you are wanting to get rid of? Have mass quantities of raw materials? Auction it off using our live "Auction Board". Have weapons and armor that you want to get top dollar for? Submit the items to the auction house for auctioning using our "Submit Item" form. Always getting treasure maps and yet hard to find a treasure hunter to help you find that metal chest you are wanting to get your hands on? Contact us and we will take you to get what is rightfully yours no matter what level map it may be. All info pertaining to The Grand Geneva may be found at

    Information about events to be held on our Grand Opening auction on August 19th will be posted later in the week.

    May you all have safe journeys,
    Soul Keeper

    Also note that the home base of The Grand Geneva is the Great Lakes Shard if you are looking for them in-game.
    Posted on Monday, August 14, 2000, 12:02 PM EDT by Joshua Rowan (CommunityNews)

    I'm Back!
    Greetings Fellow Citizens of Pacific!

    It is my pleasure to announce that I have once again joined the Pacific Team here at UO Stratics as a Shard Reporter. I greatly look forward to serving all of you by getting the news to you promptly and in an orderly fashion.

    Just to let those of you who don’t remember me from last time know a little about me. I am a Tamer who also takes a liking to the Bardic Skills, and I can often be found in my new home of Skara Brae by the Bank, or in any one of the many taverns that grace our fair land. If ever you see me and have a bit of news you think is newsworthy feel free to grab my attention and let me hear it.

    Thankyou and once again I look forward to serving each and every one of you.


    Posted on Monday, August 14, 2000, 11:25 AM EDT by Aiglos (Pacific)

    Fight Night Results
    >>> Felucca Facet News <<<
    WoW! We had a big turn out for the 2 vs. 2 at Grimoire this Friday! Here are the results:

    1st place, 15K: Tempest & Shakespeare
    2nd place, 10K: Miner Jim & Spawn
    3rd place, 5K: Dark Elf & Kadgar

    HUGE thanks to everyone who helped! Thank you to Lost, Craggan, Kelly
    Kindred, Aman'Ra, Fiona Pentell, Mianoumi, Crazy Sammy, and Pelle Svanslos for helping the event run so smoothly!

    I hope everyone had fun and I hope to see you all at next week's event =o)

    Baby-Grimoire Staff

    As you may have noticed I decided to show up and help out. I assure you an interesting story about that night will be forthcoming later in the week.
    Posted on Monday, August 14, 2000, 12:19 AM EDT by Pelle Svanslos (NapaValley)

    Ghosts at AoA
    >>> Trammel Facet News <<<
    Angels Haven was hosting its normal run through of the night food, ale and orcs for all to slay. When suddenly groaning and eerie sounds came from above.

    The staff and customers slowly crept upstairs to the AoA meeting hall where dead bodies and corpses scatter the ground. Inside the locked room to the right ghosts were sitting in the chairs having a conversation. All their names said they were druids. The local drunk always said that druids haunted the place but no one took caution of a drunk mans tales. The "druids" vanished after seeing the living and the customers ran terrified.

    Angels Haven Invites you to help solve the mystery of the druids. Who are they? Where did they come from? And why are they scaring off the Angels Haven Customers?

    - Gig founder of Angels Haven
    Posted on Monday, August 14, 2000, 12:11 AM EDT by Pelle Svanslos (NapaValley)

    I am a Peanut!

    Hail Lords 'n Ladies of Britannia! I am Tristam, one of the new reporters for the grand shard of Great Lakes. Felucca is my home, and in my opinion the best thing about Trammel are the Felucca moonstones. *grins*
    You can often find me prowling the lands of Felucca, normally I can be caught at; The "Village" of the UnRuled, The Sandlewood Box, The Temple of Mondain, Krista's Rangerstation, and many other places most chaps consider to be "of interest". Please don't hesitate ta send me any bit of news you may find in your own roamings of Britannia, and remember, even the slightest, most "trivial" occurrence can be the beginnings of a Grand Quest!
    I hope to see you in Felucca living the exciting life, but should the news be happening in Trammel.... I'm sure you'll find me there. *winks*

    Posted on Sunday, August 13, 2000, 10:59 PM EDT by Tristam (GreatLakes)

    Brisbane Players BBQ
    Hail one and all
    First off, I would like to say we are sorry for the slow/low amount of news on the Oceania shard recently. It is primarly due to some taking leave and some retiring from the game.

    Hopefully you will see more information flowing over the next few days.

    Another point, a few people have mentioned that a email placed int he last notice of the Brisbane Players BBQ was wrong.
    It should be [email protected]


    Electronic Arts have come to the party for the upcoming Brisbane players "Medieval Sauasge Sizzle" to be held on the 2nd September from 11.30am onwards. They have agreed to provide great prizes for all the various activities to be held on the day as well as trying to ensure that ALL players who attend receive a prize!

    Unfortuantely, due to legal liability problems, players will NOT be able to actually partake in the "medieval fights" put on by the CKB (Company of Knights Bachelors Medieval Group), but they will be able to try out the various weapons as well as trying on the armour. We will have digital cameras on the day so that we can capture the moments of all our diehard UO players labouring under the weight of a 70kg set of platemail! (someone suggested we do a "sack race" in full armour, there really is some sadists in this world!)

    Remember, that the day is open to players as well as family and friends (kiddies are welcome too!) and will include a sausage sizzle on us so please be sure to spread the word and get as many players as possible to show up on the day. If you havent already done so, please drop us an email at [email protected] givings us an idea of how many people are likely to be in your group. Ideally, we need to have a fair idea of numbers by the 24th of August. IF you are aware of any other sites, message boards, etc where these details can be placed, either drop us an email or post something yourself directing people to here for more details.

    Looking forward to seeing you all again, as well as a lot of new faces :)
    Posted on Sunday, August 13, 2000, 9:39 PM EDT by Von Ravend (Oceania)

    Tournament to be Held in Victoria Tonight
    >>> Trammel Facet News <<<We received the following concerning the first ever event being held in Victoria tonight (Sunday) at 8p Central in Trammel...

    Hail friends,

    We at Victoria are announcing our first planned weekly event.  It is going to be a 2 on 2 duel to the death, featuring 1 mage and 1 warrior.  These duels will be held in Trammel right in our town!  Just come to Victoria (located about a minute North of Vesper bank or east of Minoc) to sign up right before the event or ICQ 36227060 for more detailed directions and info.  In order to fight, it is required that you join our official Victorian Dueling Guild prior to the fight, and there is also a 1000 gp entry fee per each team.  The Grand Prize will be 20,000 gp + 2 Gm Studded leather suits. 2nd place will be recieving 5,000gp.  Please support our new community by signing up and let's keep this a fun, yet competitive event! Thanks! What follows is a brief list of rules for the contestants.  

    -FrOsT BiTe (Mayor of Victoria)

    Posted on Sunday, August 13, 2000, 7:13 PM EDT by Beans Baxter (LakeSuperior)

    Capturing a Countess!
    >>> Trammel Facet News <<<'Tis summer and love is in the air....! *being a reporter, decides that she is now free to make up her own adages*
    The honorable Gurney, Minister of Defense of the Trinsic Town Militia, and Countess Tiera, Deputy Mayor of the Trinsic Town Council, do proudly proclaim the date of their betrothal to be this Monday, the 14th of August at the Nu'Jelm Palace. All friends of the groom, of the bride, of the city of Trinsic, or well-wishers of any ilk are most welcome to attend the festivities. The ceremony will begin on the hour of 8 PM by the Central skies of Trammel and will be followed by a reception with food, stories and celebration. Note: those involved in the ceremony should plan to attend at 7 PM or as early as possible.
    Indeed two of the land's finest, I wish them both well and will be there with the warmest of congratulations.
    Posted on Sunday, August 13, 2000, 6:15 PM EDT by Nadia (GreatLakes)

    Nadia Joins the GL Journalists!
    Nadia here, your newest reporter eager to bring you the latest news and tales from all corners of this fair land. I should like to introduce myself briefly for those of you that I have not yet had the pleasure to meet in my travels. My childhood years were spent toiling away as an apprentice to the Britain Tailors, yet upon discovering the glorious sandstone streets of Trinsic and the welcoming citizens therein, I quickly reestablished myself. I joined Anton LaVey's Church of Tyr as the Cleric of Compassion and then, upon the order's dissolution, joined my new mentor in service to the Trinsic Town Council under Mayor Theo.

    To condense a tale all too long, I am now the Mayor of the Trinsic Town Council. Besides that, I ran a short-lived dating service called Dreamtime and am working with my neighbors to bring about the community of River's End in Trammel. I'm also engaged to the wonderful unbelievable EdGuardo (wedding date yet to be set). So, when you think news, think Nadia! Oh..and Nephalia..I guess that works*walks away lost in thought*
    Thanks, folks! Can't wait to get my first real article send away!

    Posted on Sunday, August 13, 2000, 5:11 PM EDT by Nadia (GreatLakes)

    >>> Trammel Facet News <<<Many people have seen the dragon Al'Cedra the past days. Here are some of the reposrts:

    From Steve Pettitt
    I saw the dragon Al'Cedra yesterday too, flying down the southern road from the Empath Abbey in Yew. Its name was in purple, but it didnt say anything.

    From Wandrell
    Today, a little while ago, i saw that dragon from the quest in Magincia, when i went out from the tinkers shop with my character called Dregnar, but when i run to the grey dragon i lost it of sight and i didn't find it again.

    From Liquid Sky
    I too have seen the Al'cedra in Vesper on Sunday. I chased it over the east bridge in vesper, to the magic shop and to a small house, it turned and said "disappearing" and left without another word.

    From Sean Parkin
    Al'Cedra Spotted in Britain. Whilst on business in the city of Britain, the large shadowy figure of Al'cedra swooped quickly past. I gave chase, but could not keep up the pace.

    From Xel'Naga, Leader of the Lord British Loyalists
    A few minutes ago, Al'cedra the Trammel Dragon was sighted in Britain. It spoke the following words:
    "When we are young, wandering the face of Britannia wondering what your Dreams might be worth Learning that you are only immortal; For a limited time."
    Then it flew up in the air, towards the east. After a few seconds, it suddenly disappeared from our eyes. It is true, it can make itself invisible!

    Good work, keep sending in those reports, so we can keep everybody updated with the latest news on this strange creature.
    Posted on Sunday, August 13, 2000, 4:18 PM EDT by Eldariel (Europa)

    4th Minoc Horserace
    >>> Trammel Facet News <<<A message from Yoldran

    The fourth Minoc Horserace will be held on august 16th, 20:00cet at the Minoc townhall on Trammel.

    The route is shown on the map below. It starts at the townhall (1) and leads to the bridge crossing to the mine with the first checkpoint (2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line (3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn (4).

    Entry fee is 1000 coins. Winner gets all. Riders start in groups of 4. The winners of these startup races do a final. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

    May the fastest contestant win!
    Best wishes,

    Yours truly
    Posted on Sunday, August 13, 2000, 4:02 PM EDT by Eldariel (Europa)

    Opening of the city of Ulthuan
    >>> Felucca Facet News <<<Announcement from the Ordermaster of The Order of Ulthuan, Qurant

    The Order of Ulthuan is proud to announce that the city of Ulthuan will open on September 1st, 2000! There will be a smithy with Grandmaster employees to service your weapon and armor needs, the Ulthuan Library and Magika for all you mages, scribes, and book collectors, and a tailor's shop that sews the finest threads in all the lands! We are also trying to construct a tavern where all you warriors can find the smoothest ales, and hardest liquors that your stomachs can handle. The future site of Ulthuan is located southeast of the great town of Spiritwood, along the Destard mountain range, in the Felucca facet. As for now the Ulthuan Library and Magika is already open to the public. For contact information please refer to the TOU's skypage at

    See you there,
    Ordermaster Qurant

    Your truly
    Posted on Sunday, August 13, 2000, 3:53 PM EDT by Eldariel (Europa)

    Trammel Grand Market
    >>> Trammel Facet News <<<Dove the Healer sends us the following announcement:

    Some of you may be familiar with the Trammel Grand Markets that took place before the housing rush (the first in Brit and the next in Vesper). This market was designed to bring players of all styles together in a market setting, originally when Tramel had so little in the way of skilled craftsmen before housing was allowed. The idea was to have a market run a monthly circuit, moving from one of the Britannian cities to the next. A caravan would then "move" (in an RPed sense) the market from the last city to the new one with the market immediately following the caravan's arrival.
    The first two were quite fun and saw both practicle mercantile persuits and creative entertainment (several mobile taverns, an RPed juggling mungbat, etc.)

    I am here to announce the next Trammel Grand Market and ask for your participation:

    City: Minoc
    Place: the market proper will set up in the square about the large statue.
    Date: Sunday, 8/20/00
    Time: The caravan will leave Vesper bank at 3:00 pm est with the market beginning upon its arrival (approx. 3:30 pm est).
    Other Venues/sites for use:

    1. Bank: close at hand for storing excess stock or your coin for shopping
    2. The Forgery (NPC blacksmith shop): for custom ordered arms and armor or getting those free repairs.
    3. NPC houses: for more private activities (a tavern, gambling, etc.)
    4. Gypsy Camp: superb for fortune telling, gambling hall, black market goods, etc.
    Request for Aid:
    Such events are only as successful and enjoyable as the number and creativity of the people attending. Running a booth or even standing about calling out what you have to sell is very easy. Likewise, coming up with some creative entertainment (a game, a contest, a tangent event) would all be welcome. The more to see and do, the more successful and enjoyable for all who attend.

    If you care to do more than shop, and plan to run a booth or entertain us, I would appreciate a little note sent to my mailing service ([email protected]). Certainly, there is no registration necessary. Simply bring/plan what you like. But I would like to make a list of some of the things this market will be offering and post that closer to Sunday's date. Thus, if you'd like to be included in that listing, drop me a note. This is not just one guild or one community's is all of our's, so please come, participate, buy, sell, and enjoy.

    Thank you for your consideration and attention,

    Dove the Healer

    Posted on Sunday, August 13, 2000, 3:41 PM EDT by Xena Dragon (Catskills)

    Guest Bard Night at Kinship Tavern
    >>> Felucca Facet News <<<Mishca sent us the following announcement:
    WHEN: Sunday, August 13th, 9pm - 11pm Eastern
    WHERE: Kinship Tavern located in the Kinship Village Hall. Kinship Village is located on the mainland east of Skara Brae on the Felucca facet.

    We'd like to invite all bards to come to entertain and be entertained at the Kinship tavern on Sunday night! Please bring your songs, poetry, and short stories. Everyone who shares a song, poem, or story with us will recieve a special green ale mug to drink from and free ale for the evening (while supplies last)!

    Even if you don't have a song or story to share, come and enjoy those of others! Kinship tavern is open to everyone who comes in peace and our tavern is tended every night of the week! Enjoy the oasis of peace in Felucca that Kinship Village offers anytime!

    I look forward to meeting you there!

    *plays a song of peace on her lute*

    Mishca, Bard and Barmaid
    Kinship Village

    Posted on Sunday, August 13, 2000, 3:04 PM EDT by Xena Dragon (Catskills)

    Trammel and Felucca Trees on Stratics
    >>> Felucca Facet News <<< >>> Trammel Facet News <<< Greetings,

    You may be asking what these trees are doing over there... Let me enlighten you. From now on our reporters will use these trees to indicate for which facet a news post is meant to be. The leafless tree obviously represents the Felucca facet, the tree with leaves represents the Trammel facet.

    I think this system will make it easy for our readers to spot on which side events took place or will be taking place in case of an announcement.

    Posted on Sunday, August 13, 2000, 12:15 PM EDT by Xena Dragon (GeneralNews)

    The Grand Geneva
    Hail and well met,

    I am writing to inform the people of Britannia about the opening of The Grand Geneva. The Grand Geneva has much to offer including auctions, vendors, and treasure hunting services. Have a house you are wanting to get rid of? Have mass quantities of raw materials? Auction it off using our live "Auction Board". Have weapons and armor that you want to get top dollar for? Submit the items to the auction house for auctioning using our "Submit Item" form. Always getting treasure maps and yet hard to find a treasure hunter to help you find that metal chest you are wanting to get your hands on? Contact us and we will take you to get what is rightfully yours no matter what level map it may be.

    All info pertaining to The Grand Geneva may be found at Information about events to be held on our Grand Opening auction on August 19th will be posted later in the week.

    May you all have safe journeys,
    Soul Keeper

    Posted on Sunday, August 13, 2000, 11:51 AM EDT by Helper (GreatLakes)

    Update on Ore Elementals and Gargoyle's Pick Axes
    For the latest updates on Ore Elementals and Gargoyle's Pick Axes, have a look at the information added to the Hunter's Guide and the Mining Page. So far we have confirmation that the following Ore Elementals are spawning: Copper, Shadow Iron, Bronze, Agapite, Verite and Valorite. Should you encounter other types, such as a Dull Copper or Gold Elemental, drop us a line at [email protected].

    Also interesting to know is that there are differences between all these elementals. So far it seems that Copper Elementals are just 'strong' while Valorite Elementals are 'extremely tough'. Also, some of these elementals use a gas attack, some are invulnerable to magic attacks, others are invulnerable to regular weapons. Suffice to say, there's a lot of research that needs to be done. Please send us your findings that tell what type of attacks were effective against which Ore Elemental and also what types of attack the Elemental used.

    The Gargoyle's Pick Axes that were said to be found on Stone Gargoyles only, can also be found on regular Gargoyles. At this moment it looks that Stone Gargoyles carry them more often. About 5% has such a pick axe as loot. Also, some of these gargoyles have been found mining !! Sadly this makes them eventually break their pick axe and leaves a stack of ore in their pockets which you get as loot if you kill one. Best chance to find a gargoyle's pick axe is therefor to kill a freshly spawned gargoyle. If you use Item Identification on the pick axe it will change name from "a gargoyle's pick axe" to "a large pick axe of ore extraction".

    Posted on Sunday, August 13, 2000, 9:23 AM EDT by Xena Dragon (GeneralNews)

    Grand Opening of Tavern and Mall
    I recieved this from Silkon:

    The Grand Opening of the "Fat Horse Tavern" and "Fairhaven Mall" will be on August the 18th at 9 PM CST till 12 AM CST. Both buildings are located in the new player run city of "Fairhaven". Fairhaven is located east of the Yew abbey at the coordinates 70 39' N 37 58' W you will find our mall, just to the north west of that you will find the Fat Horse tavern. The city itself consists of 5 public buildings and 4 private buildings at this time, but we are expanding slowly but surely. On the night of the Grand Opening ceremonies we will have food, fun, drinks, and door prizes which will include a set of ranger armor. There will also be a Horse race that evening, so bring your trusty stead ready to race. The winner of the race will receive a set of ranger armor and 20K gold, so come prepared to race. Rules of the race will be explained the night of the race.

    At this time do not have a website yet, but will have one up and running before too long. Fairhaven plans to schedule at least two events a month which are open to the public on baja, some come see what we are all about.


    (Mark Wilkins IRL)

    Contact me via ICQ if you have any questions, 60726000

    This looks like it will be a lot of fun!
    Posted on Sunday, August 13, 2000, 8:39 AM EDT by Jacob (Baja)

    We just received the following announcement from Tryon:
      ***IMANEWBIE does BRITANNIA*** Lot's New Aug. 12th!

      This week there is lot's of new stuff to see on my site. First off
      there is a new ImaNewbie 'toon. Its the biggest, most ambitious one
      I have done in awhile. It's called "Where the 'HELL' am I?" so that
      just might give you a little hint. I also have a bunch of news about
      the upcoming grand opening of ImaTown including an overhead map
      showing the whole town. My problems moving my domain name seem to
      have been resolved so you should have no problem getting there from
      the URL. Oh, and theres also some news about the
      L.O.S.E.R.S. guild so head on over and check it all out.

      Added Saturday, August 12th:
      - ImaNewbie Episode #119 - Where the 'Hell' am I?

      ImaNewbie does Britannia

    Posted on Sunday, August 13, 2000, 6:27 AM EDT by Casanova (CandidCoverage)

    The Relic: Part I, The Treasure Hunt

    'ello yet again friends,
    This bit in frem one of our more 'evil' residents.

    Researching the arcane in the Scarlet Towers, I was interrupted by a servant fiend. It was brought to my attention of the possibility of a suel relic, that could be key to finding the other artifacts the arcane order seeks. LifeBlight, a magical ring made by the suel ancients.

    Quickly, I researched more about this location. I found its inhabitants would prove dangerous to my people. Sending out servant messengers, I gathered allies from H^D, OES, and RAT. I forewarned them of the danger, its guardians were fearsome indeed. But being greatly skilled in their abilities, they did not back down from the challenge.

    We gathered at the Scarlet Tower, and prepared for the expedition. We traveled to an island just off Buc's Den where we were greeted by two Silver Serpents, and numerous other native creatures. The Silver Serpents cut into our masses with lightning speed, their fangs inducing their deadly poison into us. We took many casualties from these serpent fiends, but after much bloodshed we conquered the island.

    Gulliver, our suel treasure hunter led us into the jungle toward the treasure we seeked. When we found the location of the treasure, we were engaged with numerous guardians of the treasure. They stood no chance against our assembled group. Elementals, Liches, Dread Spiders, and more all fell quickly to our assault. Then we stood against the leader, who held us from our goal, an ogre lord of great strength. Not even the Ogre Lord could overwhelm us, we defeated him as well and laid claim to the treasure hoard of the island. Numerous magical items and treasure were found inside. This trinkets mattered not to me, I searched deeply for LifeBlight. I could feel the power of a relic on the island. I knew it had to be here somewhere, but alas it was not to be found.

    We gathered the treasures and returned to the Scarlet Tower, where the treasure was divided. I still felt the presence of a relic when we returned.

    Examining the treasure we found, I discovered a dark suit of armor of odd appearance. When I touched the armor, I was overwhelmed with the power within. The suit had great power locked inside, almost as if it held a presence. And to my delight, this presence was evil. Leaving the others, I initiated my research on this suit of armor. I knew it would take time to find the answers to this unknown relic, but time means little to one who has lived as long as I.

    The Evil Azuth, Emperor of the Suel
    The Scarlet Brotherhood

    Thankee Azuth fer this information.
    Yers in ale and tale,

    Posted on Saturday, August 12, 2000, 8:23 PM EDT by Keeshi (Atlantic)

    Dodger Meets the Wamphyri
    Hail, fellow Travelers!
    In my long and storied time upon the world of Sosaria,I've heard some tall tales from a wide assortment of adventurers. Some were good and some were not so good. Some were true,in the telling. Some were nothing more than healthy imagination. Some were worthy of Lord British's Court and others were hardly fit for telling in some bug-infested orc fort. (no offense to Ith'unk intended) But I've seldom heard a tale quite like the one I'm about to pass long to you. It comes from a fellow who describes himself as a "former pirate-turned- shipwright". I met him in a tavern on the eastside of Britain. He had the look of a man in dire need of a drink, so we shared a pitcher of ale. Dodger is his name and this is his tale.
    “Ah be Dodger, a man o' the sea, wid salt water in me veins and as fierce as ary barracuda when ah'm pressed. But, ah tell ye, me blood ran cold this past week when I ran afoul o' them fiends of the night, the Wamphyri. And here's how it came about.
    “Ah was shapin' some logs fer me new lumbermill. Ah'm a shipwright, dontcha' know? Anyways, ah was up north o' Yew with me packhorse, Snorky. When ah be scoutin' timber, ah always take old Snorky along. See, that horse has a nose fer trouble. She can smell it comin' fer miles around. Gives me time to fetch me cutlass, dontcha'know. So, ah wuz givin' one o' them big old yew trees the eye when Snorky put up a fuss. It was past sundown anyways, and ah figured that old tree could wait another day, so ah packed up me kit and called Snorky to me side. But Snorky don't move. Not so much as a twitch! Ah yell out, ‘Come here Snorky, or come mornin' ye'll be in a glue pot!’ Still, Snorky won't budge. Then she gets all quiet. Just stands there like a statue, sweatin' up a storm. Ah draws me blade and starts movin' real slow-like, to untie her from that elderberry bush. But this voice comes out o' the darkness. Low and soft, it was. And as cold as Ice Dungeon. There weren't nothin' friendly 'bout it. It says to me, ‘Drop thine blade good man, and perhaps you'll live another day’. ‘Har!’, says me. ‘Ah'll drop nary a thing for a wraith! Come close and let me see ye!’
    “Now, Ah didn't expect the feller to move into the moon light. All ah really expected was an arrow in me ribs. Brigands, they do that, ye see. They trap a man out in the woods and either gang up on him or put a shaft in his chest. But sure as the world, here comes this dandy-lookin' feller, steppin' out of the bushes and walkin' right up to me. As he got closer, ah pointed me cutlass at his chest and say, ‘Thats far enuff, friend. State yer business!’ The feller, he smiles at me and me blood goes colder than a deep water tuna. ‘Drop thine sword, good man.’ And ah'll be danged if ah didn't drop it. Now, ah swear, ah didn't mean to.But that feller, he beguiled me, sure as the world, he did! Me fingers just went numb! So ah stare at this stranger. Ah couldn't do anthing else. He was real tall, about five cubits, ah'd guess. Jet black hair and skin the color of alabaster. Pale as the moonlight, he was. And he was dress all in black finery of the best quality. Me mum, she was a seamstress, so ah knows these things. And he says to me, he says,"Good man, this is the most fortunate day of thine life. For this day, you meet a Wamphyri Lord and will live to tell of it.’ As he spoke, his eyes blazed red as any fire and ah smelled something akin to sulfur in the air.
    “Now, ah don't know nuthing 'bout no Wamphyri. Never heerd o' them before now. But ah figure if they was all like this one, I didn't need to know nothing else. But, before ah could say anything, he says to me, he says,"Good man, I charge you, be on your way and broadcast the news, far and wide. These lands are mine, from this moment on. I shall hold them for now and for forever as the new home of the Wamphyri. Trespassers shall be summarily executed or enthralled and all their possessions forfeit. Any who come here, do so of their own free will and become my property for all time. Do you understand this?’
    “Well, ah tell ye, ah would have said anything to be turned loose and on me way outta there. So ah says,‘Sure 'nuff guv'nor. Ah'll just get me packhorse and be on me way.’ Ah started for Snorky, when the feller screams, ‘STAY!’ Well, right then me heart stops and ah freeze tighter than an icicle on a white wyrm's behind. It wasn't that ah didn't want to move. Ah couldn't! Ah was stuck dead in me tracks. The feller looks at me and smiles. Like a dire wolf smiles at a rabbit. ‘Thine horse is forfeit. It now belongs to the Clan. I assume you have no objections?’ Ah felt me head a shakin' from side to side, though ah can't tell ye how ah was doin' it. He smiled a final time and said,‘Now begone from this place and trouble the Wamphyri no more. Should I see thee again, thine blood shall slake mine thirst". And then, a great cloud o' smoke appeared and he was gone. Ah mean, he didn't walk off or nuthing. He was just...gone, and my poor old Snorky with him.
    “Now, ah ain't a real smart feller, but ah'm damn well smart enuff to take a safe bet when ah see one. And it's a safe bet, ah'll never cut another tree from the woods north o' Yew. And if'n yer all smart as old Dodger, ye'll all stay away from there. The woods be haunted. By the Wamphyri."
    There ye have it, friends. I have to confess, I'm in the dark about this Wamphyri thing. So if any of you have any news or information, please pass it along.
    Until next we meet, safe journeys to you all._______________________
    Posted on Saturday, August 12, 2000, 3:20 PM EDT by Cyn (LegendsAOL)

    Grand Opening - Elyssium
    >>> Trammel Facet News <<<Theme for Aug. 15th

    Grand Opening of Elyssium, a player run town.

    * Sydnee 'Lady of KOC',Gellor 'Mayor' & Fogg 'General of KOC' will be greeting and providing trasportation at the Trinsic main gate. Runes to the town will also be marked by these people upon request.

    * Mayor Gellor will be holding a trades seminar on how to build a money maker.
    "I will hopefully cover the following" Gellor.
    - good starting skills
    - techniques for best progression(ie what to make and when)

    * Protectors of the Crown (A Legion of the Crown) will be demonstrating legion formations and offereing tips on skill advancements, mvp, and training.

    * Royal Guard will be on hand for roleplaying town guards, tips on combat and assisting with the 'Race'.

    * Various town shop owners will be roleplaying there estsablishments.

    Special Event - Chariots of Fire Foot Race
    Race starts at 9:00 pst.
    Starting at the Spinning Wheel in Vesper, we will run South on the main road to the Mining Camp in Minoc.

    1. No Horses
    2. No Recalling
    3. No clothing (Shoes acceptable)
    4. Must have a lit torch in hand (I will bring a bag of these)
    5. Must remain on road at all times (no shortcuts)

    1st 15k
    2nd 10k
    3rd 5k

    There will be guards stationed along the way to keep runners safe, and to keep a record of who is leading at what points. This will make sure nobody recalls ahead. I will provide gates to the starting point, and back.

    JRW 'Gen. of KOC'

    Earl Grey GM KOC
    Posted on Saturday, August 12, 2000, 1:07 PM EDT by Pelle Svanslos (NapaValley)

    BNN - Blood From a Stone
    This was just posted to the BNN on the website:
    By: Credil the Cook, Aug 11 2000 7:27PM

    Some folk say I just had an unlucky day, some say I'm crazy, and a few have even whispered hints of magic to me. Unlucky, insane, or cursed - after what happened to me in the mines of Minoc, after what I saw, I'll never get near a mine again!

    I had been a miner for 37 years. Something of an expert you may have called me. Occasionally I would give in and take on an apprentice, teach him the tricks of the trade, where to sniff out the best ore. Even the successful miners would tell you I knew more about the trade than they had ever forgotten! In a nutshell, if you needed to know about mining, you came to old Master Credil.

    One day quite like any other I was wandering, as I often did, looking for new places to dig for ore. Some of the younger miners like to stick with one spot to avoid monsters, but I still did things they way we did before all this Minax business. After walking all night to find the purest valorite more than one apprentice has left my side thinking the rabbit skittering by is Jou'nar himself.

    Well I didn't run into any undead that day, but I did happen upon something I can't forget. Lying in a patch of tall grass was a Gargoyle, and the fellow had more gruesome injuries than I care to recall. Something had beaten him until it either became bored or thought he was dead. I've got no love for the Gargoyles, even seen one kill a man years ago. I knew if this one was healthy, he would have tried to kill me but it didn't take a healer to see that death was the only thing left for him. Maybe it was curiosity, maybe Compassion but I kneeled down for a closer look.

    The creature noticed me as I drew closer and his face, so different from a human face, clearly spread into a look of fear and pain.

    I have no love for Gargoyles. But I also have no love for cruelty and I couldn't watch this creature die in any more pain than it was already in.

    "I... I can't heal you... I don't know a speck of magery..." I looked through my pack for anything that may help soothe him. I always packed light for these trips, but I never was without enough water for a day and I've heard warrior’s tales that the dying experience a strong thirst. I lifted the water skin to his mouth.

    After a few weak sips the fear in his eyes was calming, although the pain was not. Rarely I would toss a potion into the bottom of my pack, so I started rummaging again but this time, the Gargoyle moved. Slowly his hand drifted to my pack on the ground and finally stopped at my pick axes. His small black claw tapped on the metal and he grumbled something in a voice like gravel in a barrel and smiled at me.

    I wasn't quite sure what he meant, after all you don't need to be fluent in Gargoyle to mine iron, but he kept tapping on the picks.

    "Those... I use those to mine ore..." I picked up a small stone from the ground and tapped at it with one of the picks to demonstrate.

    He grinned and produced from a bag, to my surprise, a pick-axe of his own! His grin spread as he weakly tapped his own pick at the ground before moving to my pack and letting go of it.

    Again his voice, smaller and quieter this time, but still deep and rough said something between wheezing coughs. His eyes widened suddenly and he gasped. I haven't seen a great many things die, but you know the look when you see it. I couldn't help shake the feeling that I had just said goodbye to a fellow miner.

    I was still a bit shaken and in more of a daze than anything when I moved his body under a few larger rocks so that it would be reasonably undisturbed. Another odd feeling of camaraderie hit me as I opened his sack. A few pick axes and general supplies which I added to my own. He came here to mine, just like I did.

    And not very long ago something beat him to death.

    Had I listened to that voice in my head I might still be a miner today.

    It wasn't much longer before I came across a scraggly opening in the rocks and could smell the ore. Inhaling, I lit a torch and walked slowly into the cave mouth. After 37 years of mining, you can smell it in the air and no mistake. Any truly great miner can do that. It was the experts like me that can tell you what kind of ore it was. And this time it was bronze. A good bronze vein wasn’t going to make me wealthy, but I could still make a decent profit.

    I hefted a pickaxe and after a few good swings to both my delight and disgust, a few beautiful chunks of gold glistened up at me from a huge vein of the ore. Delight because, well gold is gold and disgust because I had smelled bronze. First time I had been wrong in years. I didn't think one dead Gargoyle could have distracted me so much. I laughed despite myself. Old fool! Here I am upset because I had found enough gold to buy a good sized shop when I thought I was going home with bronze!

    Then why do I still smell the bronze? Why do I care? I can almost retire with this much gold!

    I continued to chip away at the rock, losing myself in the rhythm of the axe swings and letting my miners instincts take over. After an hour or so I had built up a handsome pile of gold and decided to rest and have a drink. So embedding my pick axe into the vein of gold, I lifted my water skin and strolled toward the early evening sunlight.

    It wasn't until I was almost out of the shadows that I heard it. Someone... something had been in the cave and it was following me! All I had was my water skin, I had left my pack in the cave thinking it was deserted. Spinning on my heels I peered into the cave and looked in the direction of the heavy footsteps I heard just in time for a fist the size of a trolls head to send me sailing into the daylight.

    Still stunned from the blow and the landing I opened my eyes and was almost blinded by a huge figure. It was human looking, that is to say it had arms and legs and a head of sorts, but glistened brightly in the late sun beaming down on it. If I hadn't known any better I would have said it was an earth elemental, but no elemental I had ever seen shone so golden.

    I didn't see much more other than the ground moving very fast in front of me as I ran away from the cave. Was it my own gold attacking me? Did I wake some old evil that should have stayed buried in that cave? Was this the abomination that killed the Gargoyle miner? Or am I just crazy?

    Frankly I don't know. What I do know is that I haven't been back to a mine since then. There are things left in this ancient world of ours that we don't know about and I'm not going to be the one to find any more of them! Mining was a good living for me but there are other ways to earn ones daily bread. I now bake it. So if you'll excuse me I have a wedding cake to prepare!
    This confirms the discovery of those amazing new pick axes the Gargoyles own and the deadly Ore Elementals that dungeon mining can bring to you. Safe mining to you all.
    Posted on Saturday, August 12, 2000, 1:03 PM EDT by Ce'Nedra Willow (QuestandEventNews)

    Edinburgh Grand Opening and Towne Faire
    A message from Dovetail:
    "Hear Ye! Hear Ye! Announcing the Opening of the New Player-Run Town Edinburgh! Located just South of Dungeon Wrong (see map), Edinburgh is also the Home of the Britainna Order of Woodcrafters (

    What can you expect at the Opening? Free-add ons (one per person please), Door Prizes and a Scavenger Hunt, with the Grand prize!

    In honor of the Town Opening, BOW is pleased to hold a Towne Faire and Flea Market! The Faire will be held in Edinburgh on August 12, 2000 at 8PM Eastern til 10 PM. Free Gates to the Event will be provided by Fredrick Adams (ASM-BOW) at the First Bank of Britain (West Bank), starting at 8:00 PM and ending at 8:15 PM. BOW Members will also be on hand an hour before the Faire, handing out free runes to Edinburgh.

    Still looking for the perfect house add-on to complete your decor? Come to our Craft Table, where our GM Craftsmen will be available. Provide the raw materials and receive one free house add-on/furniture item of your choice! Free furniture dyeing will also be offered during the Faire.

    Need to furnish your entire house? Visit our vendors! Every house add-on and furniture item, as well as rares and semi-rares, will be available for sale. Can't find what you want? BOW Craftsman will be on hand to take orders.

    Shopping is thirsty work! Visit the Whispering Pines Tavern, a beautifully decorated Marble home. Tavernkeeper Duncan will be on hand to keep the bar fully stocked!

    Every visitor who comes can enter to win a door prize! Bring a book with your name on it and turn it into Vulcan Lars when you arrive at the Faire. You could win one of the following prizes: The "Smith's" Package: an anvil and small forge; horseshoes; and forged metal The "Mage's" Package: a Town Runebook; 2 blood vials; and a pentagram The "Decorator's" Package: a Stone Oven; a Loom; a Spinning Wheel; an Empty Barrel; and four different dried plants The "Surprise" Package: Goods worth at least 8K; What could they be?

    Winners will be announced at the close of the Faire.

    For you warriors-at-heart: enter our Scavenger Hunt, to be held in nearby Dungeon Wrong! The Scavenger Hunt will begin at 9:00 PM, Eastern. Be the first to return with the required items and win the GRAND PRIZE: A complete set of Gold GM Platemail, one cure potion keg and one heal potion keg! Runner-up prizes are: a complete set of GM studded leather armor (first Runner-up) and a complete set of GM leather armor (second Runner-up)."

    Thank you!
    Dovetail (Event Committee BOW)

    Posted on Saturday, August 12, 2000, 12:51 PM EDT by Xena Dragon (Catskills)

    Angles Haven Gala Event
    >>> Trammel Facet News <<<This Friday Saturday and Sunday Angels Haven (a Player run town on the trammel facet) will be hosting a gala event!
    Food, Prizes, and Loot for all!

    Friday 11th, Saturday 12th, and Sunday the 13th from 8:00pm-11:00pm.
    Bartender on hand to serve drinks food and kick out the riff-raff.

    1. Horse Races - Friday at 8:00pm - 10:00pm
    2. Gambling - All Weekend Long
    3. Tournaments - Saturday 8:00- 11:00pm
    4. Monster Fights - Sunday at 8:00- 9:00pm
    5. Bardic Contests - Sunday at 9:15pm - 11:00
    6. and tons more!

    1.Will be determined by winner and Angels Haven Staff.
    2. You lose we get your money, you win you double your money.
    3. Last man standing wins 5k!
    4. Winner takes pot
    5. 5k plus semi rare of bards choice.

    How to get there:
    Everynight at 8:00-8:15 an AoA member will be opening gates from Britain west bank.
    Contact gig the Town Founder at 14918355 if you are unable to get to Angels Haven.

    Hope to see you there.
    Posted on Saturday, August 12, 2000, 12:42 PM EDT by Pelle Svanslos (NapaValley)

    Wood Spawning Issues
    Melantus posted the following on the Development Forum, asking for information from all the lumberjacks, carpenters and bowyers out there, concerning wood spawning issues:

    To The Lumberjacks, Carpenters, Bowyers: I Need Info

    To the lumberjacks, carpenters, bowyers that have brought up the issue of resource spawning (wood from trees). I have talked to the Dev Team about this, but I need more informmation from you. What I need are specifics, exact detailed information over a period of time like 1 day at least, 2 or 3 if possible.

    For example, how many seperate trees did you try to get wood from? How much wood was obtained? Where did you go when trying, a streight line, around in circles, all the way across the map? what server and what time of day did you do this? What were the results of that day's work?

    All of this will help me, if sent to the email address at the bottom here. Title the email with something like "lumberjacking results" in the subject line.

    Online Community Coordinator
    Ultima Online
    [email protected]

    Posted on Saturday, August 12, 2000, 12:07 PM EDT by Sambolc (GeneralNews)

    Moonglow Mayors Sought
    Looks like this could be a pretty fun multi-shard roleplaying opportunity for anyone interested! The following announcement comes to us from GreyPawn:
    Moonglow Mayors Sought The organization of the Moonglow Town Council on the Atlantic Shard is seeking to expand its area affect to other shards in the North American playbase. Thereby, we offer this invitation to anyone with satisfying Roleplaying credentials, a template for creation and maintenance of a Moonglow Town Council on your shard, support from a wide array of services, including webspace and hosting, message boards and news submissions, roleplaying strategies and guild construction methods. The Moonglow Town Council any accepted Mayor creates would be individual and sovereign on that particular shard, and the only responsibility would be to attent a monthly Mayoral Council on the Home Shard of the MTC, Atlantic.

    Anyone and everyone of good roleplaying alignment is invited to apply for this most difficult and rewarding position as Mayor and Founder of a Council in their respective Moonglow. To apply, head to MTC is on the precipice of Heralding a new age in interesting events, roleplaying, and experience in the game we all know and love, Ultima Online. We anticipate your responses with eagerness.

    Your Humble Servant,
    GreyPawn, Sage of Honesty, HoA
    Mayor, Moonglow Town Council (Atlantic)

    Posted on Saturday, August 12, 2000, 10:50 AM EDT by Joshua Rowan (CommunityNews)

    Communication Crystals Deactivated
    The following was added to FYI.
    Communication Crystals Deactivated

    Due to issues with communication crystals it will be necessary to deactivate their functions. The crystals will no longer send messages to other crystals and you will not be able to change their status (active or inactive). We will reactivate the crystals once we have resolved the issue and will update you again once we have done so.

    The messaging feature for crystals will be inactive later today and the ability to change their status will be deactivated after the servers return from their next scheduled maintenance.
    Posted on Saturday, August 12, 2000, 10:39 AM EDT by Joshua Rowan (GeneralNews)

    Strange Doings in the Ice Dungeon
    Last evening,a gathering of resident and friends of the towns of Haven and Corwyn gathered at the Black Rose Brewery. Their mission for the evening was an assault on the infamous Ice Dungeon.

    Lead by organizer, Azazel, Cross MacLeod, the Vice Mayor of Corwyn, and Korin the Scribe. the Scribe of Haven, our intrepid group headed off to the Ice Dungeon entrance, near the dungeon Wrong.

    Upon entering, we were relieved, and somewhat surprised, to find only several lesser monsters waiting to greet us at the entrance. We promptly dispatched them, and went around the bend to find a strange sight.

    Standing in the path was a mage names Astaroth, and standing next to him was a tame efreet! "What brings you here to MY domain!!!" Astaroth demanded. We explained that we were there to hunt the monsters that inhabited the dungeon, to which he replied that as he was "lord of fire", and that we should leave. When we refused to do so, he promptly summoned multiple fire elementals, fire fields, and other beasts to attack us. In addition, he ordered his pet efreet to attack as well!

    After a long fought battle, the efreet was finally defeated, an Astaroth disappeared. Our group took some time to regroup and heal, then continued to venture further into the dungeon. We stopped by the Ice Dungeon's Orc Fort, and did our part to rid the foul place of it's inhabitants, then returned back to the dungeon proper.

    Upon our return, we were again attacked by Astaroth and his summoned army. along with the normal, not so friendly, residents of the dungeon. While lives were lost, our valiant party hung in there, attacking Astaroth whenever he dared to show himself.

    Finally, after many battles, Astaroth was defeated. On his body were the usually items a mage might carry. But, there was also a strange book. This book turned out to be Astaroth's journal. In the journal, he describes how, after making the Fire creatures obey his will, he had done the same to the Ice creatures. He then proceeded to state that he thought the elemental creatures of the two dungeons held the key to an even deadlier power.

    Fortunately, Astaroth did not live to continue his research. One only hopes that another demented soul does not stumble on to the power that Astaroth referred to!

    Astaroth's journal has been placed on the roof of the Tower in Haven, and can be viewed there, should anyone desire.

    The following are sketches of some of the highlites from last evening's adventure:

    Astaroth's pet efreet is finally defeated

    We prepare to enter the Orc Fort

    We rid the Orc Fort of it's inhabitants

    Astaroth repeatedly attacks us

    Posted on Saturday, August 12, 2000, 10:36 AM EDT by Pfredd Mudd (Chesapeake)

    Treasure Hunters Anniversary
    >>> Trammel Facet News <<<The guildmasters of the THB sent us this:
    The Treasure Hunters of Britannia is celebrating its one year anniversary, and we thought a great way to mark the occasion would be to do what we do best...dig up treasure.

    Do you have a map or two gathering dust in your bank? Now is your chance to hook up with a reliable treasure hunter.

    This Saturday, August 12, we will be meeting at the Trinsic Town hall in Trammel on the following shards: Great Lakes, Baja and Sonoma. There will be treasure hunters available between the hours of 12:00 to 7:00 pm local shard time. That's Central time for Great Lakes, and Pacific time for Baja and Sonoma.

    Bring your own map, bring a friend or two or your whole guild! Don't have a party to join you? Come along anyway, chances are good that you will find someone willing to join you.

    We will be sponsoring a few "open" hunts for those without maps who have never been on a treasure hunt before.

    Also, Sunday, August 13, we will be holding a treasure hunting clinic on Great Lakes at 3pm Central time. Treasure hunters from all shards are invited to create characters on Great Lakes to attend. The clinic will be held in the Lycaeum, near Moonglow. You can take the northwestern teleporter (circled), or follow the west path.

    Here is a list of who will be speaking:

    • Magellan, THB guildmaster - The History of the THB, and Where We Go from Here
    • The Ferret, Baja shardmaster - Pure treasure hunting
    • Villina, Sonoma shardmistress - Bard treasure hunting
    • Blayne, GM treasure hunter - Tamer treasure hunting
    • Blackheath, THB assistant guildmaster - The lost art of finding buried treasure without using map archives
    • You, the audience - Your funniest or most disastrous treasure hunting moments
    A half hour after the clinic, we will be having a party at the Nu'Jelm palace. Gates will be provided from the Lycaeum. There will be food and drink aplenty, and this is a great opportunity to meet fellow treasure hunters from other shards!

    Magellan and Blackheath
    Guildmasters, Treasure Hunters of Britannia

    Posted on Saturday, August 12, 2000, 7:57 AM EDT by Xena Dragon (CommunityNews)

    Ministers Caught in Scandal!
    The roving Siege Perilous reporter sends us this report:
    Last Night, while vicious fighting was going on inside the unmarked borders of Safe Haven, two well known members of The Ministry (*M*) were seen slipping away from the action and then later were reported to be seen at a well known brothel of the Imperium.

    Brandy's Brothel, as the place is known to locals, is located deep in the heart of Imperium land. "She always has the best girls and some of the best prices on drinks around," one gentleman that wishes to remain anonymous commented. Plenty of famous people have been known to frequent the small cat house far south of Trinsic too... However, to find the likes of self proclaimed "Ministers" there was truly a shock to this reporter.

    For some time, The Ministry has been wandering the lands spreading the word of their High Prophet, Khaz Durkham, who claims to hear "The Voice" It is from these strange voices (which no one else can apparently hear) that The Ministry's belief and teachings come from. Their teachings involve lessons of truthfulness, honesty, and asceticism. Along with this, the Ministers are sworn to a strict vow of non-pleasure of the flesh; which includes no drinking or relations with others of the opposite sex. Some speculate on the true intentions of the one known as Khaz. It is largely regarded that he is, in fact, insane... but, this has done little to hinder the faith of The Ministry's followers.

    Lightfoot Nalnos, of the Safe Haven Regulars, was quoted as saying, "Ya, Khaz is an ok guy. He fights for the defense of Safe Haven, but you never really know what he is talking about. He mumbles about stuff and then goes and gets himself killed. He seems harmless enough though."

    However, the Ministers seen talking with the temptress Brandy were later identified as none other than Fury, Guild Master of The Ministry and Khaz Durkham, the High Prophet himself. We tried to get info from Brandy on their intentions for being at the Brothel, but she claimed that secrecy is the key to keeping a successful business.

    Have these "Ministers" renounced their beliefs and given in to pleasures of the flesh? Do they have an alternate motive? Where they in fact preaching the good word to those inside? The truth isn't known, but word of this news has raised issues of a very serious nature as The Ministry is known to be a long time ally of the KGB, who the Imperium has recently declared war on. The Ministry's official comment on this matter is, "We will minister to all people and in all places that our teachings might reach an audience." This is also the same response given a few weeks ago when Minister Fury was asked about his part ownership in the Screaming Liche Cafe, a tavern often frequented by pirates and ruffians of all kind.

    The ways of The Ministry seem very strange and have been harmless enough in the past, but being seen meeting secretly deep within enemy lands might be enough to bring about an investigation by the KGB Allied War Council. This reporter can guarantee that we will all be keeping a closer eye on this guild which calls themselves The Ministry.

    Here are some paintings of the events depicted: Scandal1, Scandal2

    Posted on Saturday, August 12, 2000, 7:22 AM EDT by Xena Dragon (SiegePerilous)

    Ore Elementals and Gargoyle Pickaxes
    Wyvern posted this interesting bit of news on the U.Hall Forum:
    Ok, guys, here's the scoop. First, a couple screenshots of me fighting a Verite Elemental. Here I am taking a short Invisibility Break, in order to regain some mana. Incidentally, the elemental stopped highlighting grey to me and its natural green shone through. After it's dead I have to use paralyze field to keep those pesky orcs occupied, so I can claim my LOOT! 25 Verite Ore and 2 magic items. They turned out to both be items of Guarding. Yes, the beast's name is "error". I guess they'll get that one fixed soon.

    Ok, now for spoiler time:

    It all hinges around a new item in the game. It is called "a gargoyle's pickaxe" and can be found as loot on Stone Gargoyles. It looks like a tinker-made pickaxe except the graphic is reversed, facing left instead of right. Not all Stone Gargoyles have them. It appears that gargoyles who haven't used their pickaxes just carry a few large pieces of iron ore, some gems, and the pickaxe. Other Stone Gargoyles don't have the pickaxe but instead have a few medium-sidez pieces of ore (in addition to the large iron ore and gems).

    Out of three stone gargoyles I whacked, only one had the pickaxe. Also, it appears that the gargoyles' pickaxes are more durable than standard ones, but I'm not exactly sure how much more durable. Arms lore shows they do "minimal damage when slashed with at short range."

    Here's the cool thing. The gargoyles' pickaxes have the effect of "promoting" an ore zone to the next highest level. For example, a spot which normally produces Agapite will instead produce Verite when mined with the gargoyle's pickaxe. Verite spots produce Valorite. Valorite spots continue to produce Valorite. The mining goes as normal -- you get about 50% iron and 50% of the colored ore. The special pickaxe just makes the colored ore from that spot better.

    I tried mining an Agapite spot first with the gargoyle's pickaxe and then switched to a normal pickaxe. The spot produce Verite with the gargoyle's pickaxe and Agapite with the standard pickaxe. So, it doesn't matter which tool you use to begin digging a vein, the key is which tool is actually in use.

    I dug up five resource zones with the gargoyle's pickaxe in a cave (which give 16 digs per zone every respawn) without incident. On the sixth, after the fifth dig, the Verite Elemental appeared out of the ground. It did not immediately focus on me and attack, so I was able to get a head start. It didn't run very fast, so I was able to dance around it on my horse and throw magic at it. I'd say it was about as tough as or slightly weaker than a Stone Gargoyle. It hit HARD in melee, blowing through my reactive armor spell in two hits, and had me down by 40 health before I knew what hit me. Somewhat tougher than a normal Earth Elemental, but I wouldn't go so far as to say "deadly".

    The loot wasn't that bad; two magic items, two gems, and 25 large pieces of Verite ore. 50 verite ingots are fairly valuable (as long as you don't whiff your smelt). Definitely worth the reagents it cost to kill it.

    And that is all I far. Maybe next time I'll pull up a Valorite ele and see what it's made of...

    If you want to participate in the discussion, you can go to this thread. As usual, send your experiences concerning these new monster types and Gargoyle Pickaxes to [email protected] so we can keep you all informed on the latest findings.
    Posted on Saturday, August 12, 2000, 7:07 AM EDT by Xena Dragon (GeneralNews)

    Howling Moon Auctions this Friday
    >>> Trammel Facet News <<<Are you interested in rares and high-quality magic weapons? Well...

    The Howling Moon Auction Company will be holding a public auction at 8PM PST on Friday, August 18. The place to be is The Mercenary Inn, which is located near Cove in Trammel. More exact directions are located on the website above.

    Some of the items that you will be able to bid on are:

    • A Quarterstaff of Vanquishing
    • A Durable, eminently accurate silver Heavy Crossbow of Wounding (12 charges)
    • Two Tall Candles
    • A Fortified, accurate silver Warmace of Might
    • Several Closed-Lid Barrels

    ... and much more! Plus, if you're interested in putting some items up for auction, register it on the website, and stop by during one of the designated dropoff times. It should be a fun and profitable time for buyers and sellers alike.

    If you have any questions, you may contact The Howling Moon Auction Company or The Mercenary Inn. Happy trading!

    Posted on Saturday, August 12, 2000, 1:48 AM EDT by Ceryx Cybium (Sonoma)

    A New Addition to Sonoma Stratics

    Hail and well met friends!

    I would like to take this opportunity to introduce myself. My name is Tyril Redmoon, but you can call me Ty. I am a mage, a Warden of the Fellowship of Seven, led by Aegis Dalemar and something of a writer .*gestures to the chest chock full of journals sitting in her den* During my time here in Sonoma, I've witnessed many exciting occurrences, from the Dark Reign of Jou'nar, to the mysterious appearances of the Pale Ones. All this and more have been recorded in my journals..

    Throughout all this I've had the honor of meeting two very wonderful and talented individuals named Vladimir Taltos and McCoy. Watching them work a story and bring it to you, the community, with flourish, truth and beautiful paintings created by the ever adept McCoy captured my interest. It was their devotion to bringing you this information that prompted me to apply for a position within the news community myself.

    I will do my upmost to bring you all the stories of todays events, interviews and quests with only the best quality that Stratics has to offer.

    I am honored to be a part of this winning team. I'll be seeing you out there!

    Posted on Friday, August 11, 2000, 9:50 PM EDT by Tyril (Sonoma)

    The Engagement of EdGuArDo and Nadia

    It is with great pleasure that EdGuardo, Preceptor of the Holy Cross
    Defenders, and I, Nadia, Mayor of Trinsic, announce our recent engagement.
    The wedding will be held toward the end of the month, date yet to be
    announced, but thanks to a gracious offer by the Sandlewood Box staff, we
    will be celebrating on the 13th of August at 7 PM Central with a public
    engagement party to which all are most welcome. Friend of the groom?
    Congratulate him and meet the bride. Friend of the bride? Stop by to share
    in my happiness and meet the groom. Friend of us both? You probably already
    know... But stop by and celebrate with us anyways!

    Mayor of Trinsic
    UOSS GL Reporter
    Posted on Friday, August 11, 2000, 9:04 PM EDT by Nephalia D'laine (GreatLakes)

    Valor hosts Poetry Contest
    Hail fellow travelers!

    It does the heart good to see creative minds at work throughout the land of Legends. Screaming "Corp por!" whilst juking and jiving around some flaming lizard or delivering deft sword-strikes with surgical precision against a worthy foe is wonderfully satisfiying. However, there are times when one desires refinement and culture in ones chaotic life. offense to the Order Knights. The following announcement stirs my bardic nature and inspires me to wax poetic. Read on, pilgrims!

    "Fellows of Britannia, Are you looking a way to express yourself with something other than a melee weapon? Are you interested in a change of pace that will allow you to exercise your mind more than your muscels? Would like to make some gold, in the process? If you've answered 'yes' to any of these questions, read on!
    "It is with great pleasure that I announce the first Valor Poetry Contest. Sponsored by Lord Za'ul of the Order of Might, this contest will take place at 8:00 p.m., Eastern Standard Time, August 20th. The location of the contest is the community of Valor, in the Tower of Lords. Sextant coordinates are 77.25 S, 35.30 E. The topic for the contest is 'Honor.' Entries must be in good taste (no pornographic material, please) and the entries must be of original composition.
    "Winners will be selected by a panel of judges, yet to be announced. Prizes will be awarded to the top three entries with first place receiving 25k, second place receiving 15k and 10k going to the third place contestant. So, if you are a poet with aspirations for greatness or just a fan of the art, don't miss this event. This is the first of many coming events, to be sponsored by the citizens of Valor. The public is cordially invited to attend. Respectfully submitted, Siawn of O^M."
    This sounds like an excellant oppurtunity to flex some literary muscel. Maybe Ith'unk will grace us with an Orcish Haiku. We can only hope.
    Safe journeys to you all.
    Posted on Friday, August 11, 2000, 8:50 PM EDT by Cyn (LegendsAOL)

    BNN: Strange Cemetary Attacks Cease
    This was recently found on the BNN at the website

    It had been days since I have heard about the red corpses that came from Vesper. Eager to find out why this was so, I walked from the Ironwood Inn, in which I stayed during all of this, to the Vesper Cemetary. While I would have been attacked by those Ogol days ago, not one of these creatures was to be seen here this morning.

    When I arrived at the cemetary, I saw the building in the back abandoned, as it had always been in the past. All that I discovered therein was some kind of journal, apparently written by an alchemist. It mentioned a strange woman in Minoc, who might have the answers to this riddle.

    Minoc was not far from where I was, and I was eager for the journey. I soon came to the location of the woman's home, as described in the mysterious journal./p>

    Strangely enough, this house was also deserted. All I could find was a simple note on the table.

    It spoke of the Ogol threat having ended. Their creator had paid for his sins...

    I for one am glad that this is over, if there is truth to be found in the note. Rituals such as these should be left alone. I will sleep in my own bed tonight.

    Your reporter, Orig.

    Posted on Friday, August 11, 2000, 7:32 PM EDT by Eldariel (Europa)

    Avalon Government Inductions
    >>> Felucca Facet News <<<
    I invite all to join in celebration for the induction ceremony of the new Government officals of Avalon. The ceremony will begin promptly at 8pm est time Sunday night, and will end when the last person walks out the doors.

    The celebration will take place on the roof of the Avalon town hall. The ceremony will feature all of the officals being sworn in to there rank, and will be given there title. I will contact certain people to help me with getting everything set up. Please attend and show your support to you new Avalon Government. Formal attire is in order, and most of all...have a good time!!! I hope to have a great turnout!!!

    *Prime Minister of Avalon*

    Thankye, Reiko, for thise news.
    Posted on Friday, August 11, 2000, 7:25 PM EDT by Ce'Nedra Willow (Baja)

    Al'cedra sighted in Vesper
    >>> Trammel Facet News <<<A report about Al'cedra

    Just about half hour has pasted since Al'cedra the legendry trammel dragons swooped majesticly into vesper from across the northen bridge. She flew around around and settled in front of 'The Shimmering Jewel' in vesper. A young warrior fearlessly asked the large wyrm to speak, to which she said "what one knows it is sometimes useful to forget." Then promptly flew off over the westen bridge faster than anyone could follow.

    From Jade, Treasure hunter of vesper

    Thanks Jade.
    Posted on Friday, August 11, 2000, 7:24 PM EDT by Eldariel (Europa)

    Elections for Moonglow City Council
    A message from Yoldran.

    Hear ye, hear ye!!

    The town council in Moonglow is holding elections for its official positions. We are looking for dedicated Moonglow citizens who wish to work as Mayor, Vice Mayor, Treasurer, Town Constable, Council Advisor, Towncrier or Guard Captain!

    The election will proceed in three steps:
    Candidate nomination
    Candidate interview/ questioning
    Phase one - candidate nomination - is starting today and will probably end next sunday, august 20th, 24:00cet.

    To apply for one of the above positions, fill out the application form on the election page at the Moonlgow City skypage, found at There you will also find a description of what the positions are about and how the Council is structured.

    The information you provide with the form (except your email) will be published in a candidate list. Thus the citizens can inform themselves about all candidates prior the elections. After the candidating phase, you will be asked to come to an in-game public interview/ questioning round, where you will present yourself and your ideas to the Moonlgow public as well as answer their questions. When all the interview rounds are finished, the in-game elections will take place.

    IMPORTANT: Candidates need to be nominated by another Moonglow citizen! So if you wish to candidate, find another citizen who is willing to nominate you and enter his/her name into the application form. Be sure to aquire his/her contact, because an offical (in-game) nomination is required. Either at the candidate interview, by comming with him/her to the council meeting or by meeting with a council member prior the candidate interview.

    If you have any questions concerning the elections, don't hesitate to contact me!

    Best wishes,
    Mayor of Moonlgow

    Posted on Friday, August 11, 2000, 7:17 PM EDT by Eldariel (Europa)

    Kingdom of Dawn Seeking Warriors
    >>> Felucca Facet News <<<
    Hail citizens of Sosaria

    The Kingdom of Dawn has gone to war. Our ranks are weary and thin. We need new blood to help us. If you are interested in a role playing community focused on our city in Felucca, complete with Roman spa, Mage Tower, royal keep, blacksmith center, rune library, rares museum and dozens of other buildings. If you are interested in partaking in this community, helping us to make it better and better. If you have an interest in joining our many roleplays, then maybe you'd like to Join the Kingdom of Dawn. We're looking for:

    • Players who dont PK, Steal or any form of grief play
    • Players who dont mind rare, but occasional PVP
    • Players who like to roleplay
    • Players looking for a sense of community
    • Players that like to create events
    • Players who like to attend events
    • Players looking for friendships
    • Players who wish to live in and play in an established player run city.
    • Players who love PVM (player versus monster)
    If this sounds like you, then we'd like to meet you. Please contact any of our leaders, or post to our message forums. You may also contact me, Shadomir, via email.
    Thankye, Shadomir, for this news.
    Posted on Friday, August 11, 2000, 7:14 PM EDT by Ce'Nedra Willow (Baja)

    Assault on the Keep
    It was an unusual place to see such a gathering, Papua, enveloped by the hot steaming jungle, inundated with the bizarre sounds of strange birds. The strangely clad locals meandered about their business, occasionally casting furtive looks at the strangers summoned by their unusual plea. "So few... we asked for an army" they think to themselves, doubt obvious on their face.

    Greywind turned back to his companions: Molybdenum and Lord Roland, Willow and Ly, Rush and Twitch the Itch, and of course me. "Well we're here friends, we best hurry." And thus we started our dangerous and some say suicidal scouting expedition into the depths of the Terathon Keep. Aye, the keep, that unholy place described by many with fear and loathing on their faces. The locals, terrified of the menace, had called for outsiders to come and free them of the tyranny that lay nearby.

    The plan was simple, via mystical means we would transport ourselves to the depths of the Terathon fortress and then proceed to force our way as far as we could into the rumoured caverns below. We would map and judge the enemy forces as best we could, and when we could no longer hold, we would retreat and prepare for the assault which would break the hold of these monsters on the region.

    Alas, I fear for us. The terrors down there were truly dark. I myself slipped in and out of obscurity, to be saved many a time by my friends. In truth if not for magic, the added might of the Ring of Steel led by Darius and the illusory powers of the bards, we would have been lost and unable to retreat. I tell you friends, Terathon Avengers by the dozens, their foul venym rivaling that of the infamous poison elementals. (I will not bother to recount the endless drones and warriors). When we reached the other side of the swamp we found deep tunnels, and within the foul Ophidians. If the Terathons gave me pause, these new fiends ran fear deep into my bones. The Ophidian Knights with their massive weapons were almost our ruin. Still we pressedon, realizing that the main force that would come later, would need a good plan to succeed, and thus our success was critical. So onwards we plunged deeper into this abyss. Wouldn't you know it, despite the odds our small but valiant exploration party encountered, still a family of evil dragons awaited us and sprang upon us just as a fresh wave of Ophidians attacked us from both sides. I know not if they were in league or simply opportunistic, but at this last assault we could stand no longer and we fled, in flesh or in spirit, our body behind.

    I take heart that several drakes fell to us, as did countless of the Ophidians and Terathons. However our main force, gathering even now will need great valour, sacrifice and spirit to defeat the menace. I look forward to plunging in with many more comrades this time. The sacrifice required to bring the scouting information out of that pit should not be wasted. I encourage any of stout heart, and of stout spirit to join us.

    We came back with no depictions of our exertions, we had not the time nor inclination to demonstrate the piles of corpses everywhere. If ye seek to know more, find and talk to Greywind. I did, from recollection, paint the place that Greywind and I scouted out while astrally projected. It will be available for our planning and at the time of our assault. Our plan is to demolish the keep from top to bottom. Once we reach the pits beneath we will seek a fortifiable position and then expand out and punish these beasts for all the misery they have wrought upon the inhabitants of this land. If all goes well the keep will be ours.

    May the Virtues guide ye,

    Rakhir the Red Archer,
    Spirituality Page.
    Thankye, Rakhir, for this tale.
    Posted on Friday, August 11, 2000, 7:09 PM EDT by Ce'Nedra Willow (Baja)

    The Witches Story...

    Greetings and well met,

    The story of the witches is known at last. Finally the 9 witches came together and with great effort put together their first tome of knowledge.

    This tome can be accessed at

    In obscurem vivemus

    Lady Shana

    You can also find a verry good rares guide on this site.
    Posted on Friday, August 11, 2000, 7:05 PM EDT by Eldariel (Europa)

    A Rescue, and A Change of Heart?
    Sorn sat within the lower portion of the Qu'ellar d'lil Isto Phor, the temple to Vhaeraun which he had paid for and constructed within the mirror shard known as Trammel. He looked over the books before him, a slight frown across his face at the lack of completion.

    "Well tonight's events weren't a complete waste, we did get most of what we wanted, and the main slave contracts were acquired." Sorn chuckled and tossed the book he was reading on to the table in front of him. It was true, the night hadn't been a complete waste...

    When the gate first opened into the area that housed Kazola's very fine Tavern, there was a still silence as the drow and their slaves stepped from the portal. Sorn looked over at the drowess Myriad and nodded to her briefly as he reigned his horse over to the figure known as Sheena.

    "You have the items we wish Sheena?", Sorn demanded as he edged his horse right up next to her. Sheena nodded, "Yes we do, the arrangement is half now, and we get Mandrake and RedDevil back, then the final payment afterwards, including the contracts you have demanded from many of this realms notable figures."

    Sorn grinned and laughed, "Then give me the items, and perhaps you shall get your friends back." Sheena first handed over a hastily written check for some sum, which Sorn gladly took and placed within a pouch in his pack. He then took the second of the checks as well as a bag containing the contracts demanded by the drow of Bregan D'Aerth.

    Sorn laughed as he quickly spoke the words to a spell, "Elg nina jal ussta abbilen." (Kill them all my "friends"), and with that his form vanished. There was much bloodshed as the drow attempted to fight against the superior numbers of the allied guilds, but they quickly fell.

    Sorn knew what had happened, but continued to follow the plan and spoke the words of a spell that would take him to the Sandlewood Box Tavern. He watched as yet another force of allied guilds stood before it's doors, waiting for the chance to slaughter the noble drow. Sorn grinned as a gate opened and the drow stepped through, being lead by Myriad, one of the officers of the Bregan D'Aerth, a very beautiful but deadly drowess. "We have part of the items we require Myriad, we shall get the rest now.", spoke Sorn as Sheena once again appeared with her group.

    Sheena and Sorn spoke again, Sheena looking furious at the changes in the arrangement that had been worked out, but in the end she handed over the final check and more of the contacts to the Bregan D'Aerth. Then to everyone's surprise, and to the enjoyment of the drow, Mandrake the human whom everyone was trying to rescue had a change of heart and decided that the drow were who he belonged with.

    Sorn laughed as he thought about Mandrake, "That was completely unexpected, yet very enjoyable.", Sorn spoke to himself as he took a moment to consider last night's events.

    The final battle occurred at the Temple of the Black One, and lasted for hours, making both sides tired. The allied guilds, even killed their own member, Mandrake, in hopes of breaking his brainwashed self, though it only infuriated Mandrake, who sided with the drow and those allied with them, including the Orcs of the Bloodrock Clan, and those followers of the Black One, who's temple was used as a refuge against the allied guilds.

    Sorn stood and walked up the stairs onto the roof of his sandstone building, the true shrine to Vhaeraun as he looked up into the sky. "Truly it has been a profitable night for the Drow of Bregan D'Aerth, as well as for the cause of Vhaeraun. These lands of the Night Above shall indeed prove profitable for us all." Sorn thought about the books sitting on the table below, "And with these contracts we shall be offering slaves to those who can afford them for a matter of time.

    OOC: Just a summing of last night's events. I hope everyone had a good time, and I just wanted to thank everyone that participated, even though it was a little hectic. The Bloodrock Orcs, and the B-D were great as allies, thank you very much to both of your guilds. And our enemies were great too. Thank you Sheena for organizing the groups. Lastly, thank you to Mandrake and RD for your participation within this event. The Slave Auction will occur soon, and those who gave us their contracts will be slaves for a day to the highest bidder.


    Posted on Friday, August 11, 2000, 6:12 PM EDT by Helper (GreatLakes)

    Is There a Link?
    Tis I KABOOM.
    I have been wondering the towns that have had recent monster activity in the last few days pondering what they are all about. I started out in Moonglow just yesterday and traveled to Vesper, Minoc and Trinsic.

    I attempted to see if there were any persons who had seen anything out of the ordinary for the day in their towns. None knew of any except Ender, who had been to an orc battle in the afternoon. I have only one conclusion to the events that have taken place through out this week.

    Ever since Silva was killed in Trinsic there have been three separate invasions in three seperate areas of Britania. It was also rumored that Minax was spotted near Minoc during the elemental activity.

    I think there MIGHT be something MORE evil then the murderer Silva behind these activities. I also think that since one event has happened just about every day that today, August 11, will shall see yet ANOTHER group of monsters stir up some trouble else where.

    (Lord of the Flys LLC)

    Aye! I am sure we WILL see more attacks. BUT, will the villainous lord(s) behind these attacks dare face our brave warriors??
    Posted on Friday, August 11, 2000, 5:55 PM EDT by Helper (GreatLakes)

    One Last Walk.
    Hail my dear friends,
    I, DarkWolf, am sadly leaving the realm of UO. My old bones have gotten too old, and have seen too many battles, and I fear my time is running short. I would like to call upon all of the people in the realm that have known me in one way or another to accompany me in my final journey. I have lived a long and wonderful life, fought may battles, and defeated many foes that most would cringe at the sight of me.I could not have done any of this without the friendship many of you have bestowed upon me. I would like to thank a few of my best friends in particular, Whitewolf, Quin E Lxix, Theros, StrydR, Olly, Ariel, and the rest of you who know who you are. I plan to make a final journey on foot, starting from the east britain bank and making my way sadly to the Shrine of Compassion where I will spend my final moments with my dearest friends before passing into the worlds that lay beyond our fair land. Any who wish to attend this sad ceremony, please meet at the East Britain Bank at 9pm Central Standard Time on Saturday, August 19th.

    I thank each and every person that has touched my life in some way within our fair land, and I hope to see many of you there to accompany me in my final journey.

    Protector of Love.

    As my dear friend would say, be safe in your travels friend. I wish you well.
    Posted on Friday, August 11, 2000, 5:37 PM EDT by Helper (GreatLakes)

    Wisps, Information Merchants?
    >>> Felucca Facet News <<<

    This interesting tidbit just in from Windlord of the accursed Heralds of the Awakening and the City of Yew.

    Ahh, a quiet evening at the Serpent's Cross. For an out of the way tavern deep in the giant Yew tree forest, you wood think there would be more of those. And to be honest I thought that this evening would indeed be quiet. Assassins, daemons, and great battles defending a few precious chunks of compressed obsidian were common enough elsewhere in the realm, but still I thought Yew would be the place to contemplate the next course of action in peace. Sure we have our share of troubles out in the wild woods, but it would not have been the place I would have expected to make the discovery that we did that night.

    Let me start from the beginning. There were three of us standing out front of the tavern that night. SunWolf, a stout defender of justice known throughout the land, Duke Surak'nar a loyal advocate of order from Serpent's Hold, and myself. We were discussing one of the recent visits of the ancient red wyrm that has been sighted throughout the land, when out of the corner of my eye I thought I saw a wisp.. Now that in itself was not completely out of the ordinary, as wisps are not uncommon in the great woods, but I have been going to the Serpents Cross for quite some time and it is rare that one comes that close. The last clear memory I have of one was that dreadful black wisp that cost so many lives years ago ... but that is another story. Thinking it odd I wandered around the tavern but it was no where to be found.

    Assuming it was my imagination I returned to report that my eyes must have deceived me. The Duke, being a busy man, had to depart. It wasn't until some time later that we spotted the wisp again and this time it was talking. Now there have been several attempts by scholars in the past to talk to wisps - even one group named the Seekers of the Wisps which was located in Yew, but unfortunately I am not such a scholar, so to me it seemed the wisp simply spoke nonsense.

    a wisp: Am scry Vas Corp Por! get it!
    a wisp: Grm stupid gms rn mrf.
    a wisp: Cheater! Mrb WTF?! I can't attack it.
    a wisp: Al br hail wisp. mlv.
    a wisp: Rmv cheating gms and seers. frmf trt!
    a wisp: I can't target it, huh? Plt grm bt.
    a wisp: Sr fgh yjd xs.

    As I said complete nonsense ... But then for some reason, interspersed within the gibberish it was as if another voice was talking, one that did not use sound but that could be understood. News seems to travel fast in Britannia and by this time several others had shown up. I could tell that they were hearing the voice as well.

    a wisp tells you: have you recollection of our last meeting?
    a wisp tells you: What do you wish to be referred to, this meeting?
    a wisp tells you: I wonder, 'we' are not understanding why you do not remember 'us'
    a wisp tells you: At this time, 'we' will begin speaking to 'you' once more
    a wisp tells you: Do 'you' again wish to trade information with 'us'?
    a wisp tells you: What information do 'you' offer to 'us'?

    Wisps are strange creatures and I suppose it is not surprising that some difficulties in communicating would arise. For instance they seem to have trouble with the concept of unique individuals, and believed the group of us there to be a single entity. Somehow, I am embarrassed to say, the wisp decided to refer to all of us as Windlord ...

    a wisp tells you: Windlord, do 'you' wish to trade with 'us'?
    a wisp tells you: As always, 'we' trade in information with Windlord
    a wisp tells you: Do you wish to trade information in the form of 'books', once more?

    I had some books ranging from the common to the semi-rare in my small cottage a short walk from the tavern, and when I returned I offered them to the wisp. I believe some of the others had books to trade as well. In any case it seemed satisfied.

    a wisp tells you: Hold, while I find a buyer for this information
    a wisp tells you: A buyer is found, and 'they' wish to trade information. Do 'you' accept?

    We accepted the trade and received a strange book in return ... It was entitled 'The Gargoyle Armada' and described a war between humans and gargoyles. Apparently near the end of the war when it seemed victory was assured for the gargoyles, an apprentice mage, fiddling with some of his masters books cast a spell that trapped the entire invading army.

    Now this is actually a remarkable discovery. Those strange creatures that seem to speak nonsense and lead travelers blindly through the woods, are actually merchants trading in information. This explains many things including how the Followers of Armageddon managed to learn of that terrible spell they sought to cast, for it is known that they had dealings with the wisps. It pains me that so many scholars have fled to the safer facet, I can only hope that this insight into the nature of wisps is not lost...

    Talking with Wisps

    Chief Justice, Yew
    Sage of Justice, HoA

    Thank ye, Windlord. It would seem that the Wisps hold much knowledge, both useful and mundane. Perhaps more lore akin to the Armageddon spell can be bartered from the alien creatures, yes? We shall see. *smiles evilly*

    Yours in Infinite Darkness,

    Posted on Friday, August 11, 2000, 3:56 PM EDT by Azalin (Atlantic)

    What are Trammel and Felucca Anyway?
    Calandryll posted the following on the Discussion Forum, asking players to post what Trammel and Felucca really mean to them:

    What are Trammel and Felucca anyway?

    I've seen a lot of posts from players about Trammel and Felucca. From a design and development standpoint, we created Trammel and Felucca for reasons which we've made pretty clear in the past (consent vs. non-consent, more land for housing, etc), but what are they to you, the players?

    When someone talks about Felucca or Trammel, what do you see as their purpose or goals from a players' stand point? If you’re not sure what they are (which is perfectly ok), then what do you think the purpose and goals of the two facets should be?

    I expect this thread to be pretty open and I encourage all of you to post your thoughts. As always, please keep it constructive and cordial.
    Posted on Friday, August 11, 2000, 3:38 PM EDT by Sambolc (GeneralNews)

    The Lich Lord Cometh - New Shard Reporter

    Greetings mortals and fellow denizens of the realm.

    Many of ye may know us or know of us. For the ones who do not, ye surely will in the days to come. *smiles darkly*

    We shall be be bringing to ye news of the realm of both the Good and the Bad and all in-between but all of it shall be with a darker twist.

    We look forward to serving ye all in being the bearer of bad news. Just do not fire arrows at the messenger, yes? *chuckles*

    Yours in Infinite Darkness,

    Posted on Friday, August 11, 2000, 3:33 PM EDT by Azalin (Atlantic)

    Safe Haven Demands a Town Border
    From the Mayor of Safe Haven:
    Safe Haven was established almost the day that Siege Perilous came into existence and has been the only player run town to survive the harsh life that plagues us on Siege. Safe Haven offers a place where all citizens are welcomed freely. The guard of Safe Haven protect Killers and innocents alike while they are within the town borders to do business or just talk. Safe Haven also offers the largest merchandising center on Siege Perilous, boasting over 20 vendors. The success of this town is only complicated by the town not having any borders and that makes it difficult for people to know where and when they can attack or should protect one another. The citizens of this fair land have come together to ask for a town border. Please see the current petition and notice that it reflects almost all guilds on Siege and a cross section of the community from the Dread to the Glorious Lord.

    Siege Perilous Demands a town border!

    HeRog, the Mayor of Safe Haven

    Posted on Friday, August 11, 2000, 3:03 PM EDT by Xena Dragon (SiegePerilous)

    Maries' Tale Continues...

    Withered and bony hands cradled the swirling mists that enshrouded the crystal ball, the owners hollow decrepit eyes staring hard and endlessly into the mists epicentre, at a small figure, many miles hence, in a part of Brittania far removed from civility........

    The gentle trot of the horses hooves was beginning to annoy Marie as she wended her slow way through the trees of the Yew forest. Guardsmen had bade her good fortune as she left their hospitality earlier that day, and she was now headed deep to the Northeast of Empath Abbey, where she was told the Shrine of Justice could be found.

    Brushing a stray leaf from her tattered hat, and sweeping round another cluster of thick brush she carroed stoiclly onwards, a tenderness gradually spreading over her entire lower back and legs, tingling signals of saddle soreness after the long two day ride from Skara Brae. A loose strand of usually well kempt hair provided the final straw and the lady stopped and reined her horse to some close by branches, having dis mounted and fed the beast.

    Praying the woods would remain this quiet for a good hour or so Marie started for a fallen log to sit on, then thought better of it, cursing her aching buttocks and lay instead, on her front on the lush green turf of the undisturbed woods.

    Prising ope' a book she had been keeping since she laft her home town a month ago, she flicked a few pages inwards and drew out her quill and ink pot, taking up where she had left off before, and losing herself totally in her writings......

    Cackling laughter bristled round the room like the echo of a bats wings, rasping on all it came near and drawing hairs up on the back of the caged animals lining the walls of the cavern.

    A thick, leather bound book was snatched up from its pedestal by a pair of weak, yet articulate hands, and then the hunched and haggard figure swpet through the room and its portal, into the chambers below, and the beckoning daylight outside.

    Old robes siwished in her wake and a tall black hat was perched precariously on the old womans head like and eagle atop its perch as she left her abode and made for a small clearing, near the Shrine of Justice........

    Whirling motes of light twirled through the air in Maries' dream, and a vision of her husband faded into view through the flickering embers of incandesence. Heart fluttering she reached out to the image and then bumped with a start! Opening her eyes and yawning Marie looked about her. She was still in the wooded glade she had fallen asleep in, though daylight was now on the wane as the twin moons of Britannia crept up their ladder, to sit in rule for another dark night.

    Stiffly getting up from her grassy bed Marie dusted herself down and straightened herself out somewhat, always so careful she was of her appearance. Stooping for her book and quill Marie suddenly heard a rustling behind her. Twirling quick as she could she stared warily into the eerily lit woods. 'Where was that light coming from'? 'What had made the sound'? Rapidly unpacking her spellbook Marie flicked nervously through it, toher offensive arsenal. Still scanning its pages she heard too late the quiet chant of a strained voice off to her side. Moving her head just in time to see a globe of nothingness flying her way marie suddenly found herself unable to move at all, to attack her attacker, and fend of these unwanted spells.

    A cacophany of blistering magic swept in to maries sight, and she fell back in its hot wake, laying very still in the long grass, her only movement a shallow breath rising, then falling.....falling.......falling.

    A howling laughter filled the wooded glade like a stormy crescendo, then the woods were quiet once more, save the frantic braying of a shjocked horse. Its senses telling it of the packs of hungry wolves slowly circling the glade, the now empty glade....

    Thanks Marie.
    Posted on Friday, August 11, 2000, 9:08 AM EDT by Eldariel (Europa)

    Ye North End Mall & Library Opens Now
    >>> Trammel Facet News <<<An announcement from Zreto Lusorian

    Hear ye Citizens of Europa

    After 2 weeks of hard work, we are finally able to annouce the opening of the first 2 parts of "Ye North End Tavern & Mall". The first is our rune library. Our "library crew" has travelled to every corner of Britannia, and we now offer runes to all city shops sorted by category, all dungeon levels, and all treasure islands. In addition we have some more interesting places and player run locations. All runes are stored in runebooks, easily used both by mages and users of scrolls.

    Our "player establishments & shops" books still have free slots, so should thee be running a town or tavern, or own a vendor to which thee have a rune, please contact me, so I can add thy location.

    The second part now open is our Mall. One whole level of our tower is dedicated to vendors. We have vendors selling items of EVERY tradeskill at GM level, plus vendors stocked with magical items, fishing items, semi rares and rares, we hope everything desirable in these lands. All packed into one room, for easy shopping.

    Here too, we have some free spots left (after all we have set space for 36 vendors), so if thee have some fine wares to sell and want a (hopefully) much frequented vendor spot, we offer them to thee for free. Just contact me.

    The opening of our 3rd part, the tavern, is now scheduled for Thursday, the 24th. We are still hard at work on the finishing touches to make it a place to feel good in. We are also still looking for people interested in working in the tavern once a week for a few hours, as we are still lacking enough people to open on more than 2 or 3 days a week. So if this might interest thee, please just contact me and I will answer any question and thee can see, if this would be something for thee.

    "Ye North End Tavern & Mall" can be found...well ye guessed it, at the north end of the world. More precisely we are located just north of the mountains where the Dungeon Wrong lies. If the walk around these mountains, thee will find our tower at the northen tip of them, straight south from the Entrance to the Ice Dungeon. The exact coordinates are 128 N 45 E. We hope to see thee all there in the comming days.

    With regards
    Zreto Lusorian
    ICQ: 11934600

    Yours truly,
    Posted on Friday, August 11, 2000, 8:58 AM EDT by Eldariel (Europa)

    Orc Invasion.
    >>> Trammel Facet News <<<
    The shadowed mists of the ethereal void dissipated before my eyes, leaving the familiar image of the Britain Bank in its wake. As my recall spell completed itself, the sights and sounds of the intense Britain ‘market’ assaulted my senses, leaving me spinning momentarily. Ah, but that’s what recalling is like, and, like most people, you get used to it. One thing however, that I was NOT used to, was the comparatively empty space before me. The Britain bank was almost bereft of any action whatsoever.

    Immediately concerned, I did a quick survey of the area and noticed that the local town crier was gesticulating wildly, screaming at the top of his lungs. The high pitched sentence reached my ears like a bolt of errant lightning: “An Orcish horde is coming from the mountain pass to the West! May the Virtues Protect us!”

    I was away at a sprint before I had even taken a breath of Britain’s air. As my boots pounded on the Western Bridge out of town, my pace concerned passersby, and almost immediately a few took chase, yelling to me what was wrong. Time didn’t permit me to respond, as my years of training focused my thoughts on the path ahead; every bramble and gopher hole in my way. I cut through the forest like death through life. Ahead of me, the mountain range surrounding Britain grew as I came closer, and the shadowed recess of the mountain pass to Minoc sat like a fat mouth, swallowing up the unwary.

    My vision taken by the mountain ahead of me, I almost slid to the dirt as my boot heel slipped on something slick. Crimson blood had pooled on the dirt road beneath me. Ahead, the path led into the mountains, and the sound of a pitched battle could be heard. As my fervent pace took me around a bend in the narrow pass, a violent confusion greeted me. A thousand disgruntled midgets banging on a thousand tin pots would have made less noise than the swords and steel melee ahead of me.

    Back away from the fray, exotically clad wizards and mages gestured articulately and muttered complex incantations. Here and there a fireball exploded, sending an orc or two careening through the sky. For the next several minutes, my thoughts faded and forged instinct took over. I dove into the writhing mass, seeking out the Orcish Mages and towering Ettins. Only minutes passed, stretching into imaginary hours, and the battle was over.

    Around us, the ground was littered with the crumpled remains of threescore Orcish spawn and a dozen Ettins. Here and there the body of a fallen warrior lay still, brave defenders of Britain and the Virtues. These unfortunate souls were quickly resurrected, and the quick healing of a few observant mages prevented more deaths. Despite my best efforts and the ongoing search of the army we had raised, no sign of any leader was visible. A few of us loitered for awhile, running down the stray Orc and Ettin, but after awhile it seemed the danger was over. The sun drifted lower as I made my way back to town.


    Later that evening, my travels took me to the fair city of Moonglow. While there, I met an inquisitive fellow by the flamboyant name of ‘Kaboom’. He seemed to be attempting to peace together the recent uprisings of monster activity in Britannia, specifically in Trammel near and in cities. I met up with him later in the cemetery, and he voiced his concerns that perhaps the angered spirit of the dead murderer Silva might have something to do with it. I didn’t believe him at first, thinking a mere murderer would not have such power. Then he made an eerie connection to Minax, and told me that she had been sighted recently. The Orcish horde was not undead, yet who else would have such power? Minax in Trammel? The hairs on my arms rose in protest.

    As he retired to his home to further ponder the situation, one thought echoed in my mind. Were the seals of Virtue in Trammel weakening? Was Minax actually able to access BOTH facets? More than all that, what can the citizens of Britannia do? What can I do? From this day forth, my eyes and ears shall be open. Minax once grappled with Virtue and lost. Virtue may not eradicate the darkness, but shadows will never dim the light.

    -The Illustrious Ender,
    Grandmaster Swordsman (Of Great Lakes)

    Posted on Thursday, August 10, 2000, 11:50 PM EDT by Helper (GreatLakes)

    Temple of Virtue to Hold Justice Lecture
    >>> Felucca Facet News <<<We received the following...

    Lectures and Journeys of Virtue - Justice
    : Saturday, August 12th Time: 5:00 p.m. CST
    Location: The Temple of Virtue in Rivendell. 33o 29’S  35o 5’W. Rivendell lies north of Skara Brae in Felucca. If thou dost follow the shore northwards from Skara Brae thou canst not miss the temple. It is the building with the two large ankhs outside.

    Greetings all,
    The lectures and journeys continue. This time our focus shall be the virtue of Justice We will begin in the lecture room of the Temple of Virtue in Rivendell. Here a short lecture on the virtue of Justice will be given. When possible questions have been answered we will walk to the shrine of Justice where we will cross over from Felucca to Trammel. There we will meditate at the shrine upon the mantra of Justice in hope of enlightenment and visions.

    The Order of Virtue should be able to provide the needed moonstones for travelling there and back again.

    -Brother Selwyn, Abbot of Virtue

    Posted on Thursday, August 10, 2000, 9:41 PM EDT by Beans Baxter (LakeSuperior)

    BNN - The Trial
    >>> Felucca Facet News <<<This was recently found on the BNN at the website:
    By: Prellis the scribe

    Aleph Aeirs, the mayor of Rivendell, had been kept prisoner for quite some time now. Housed in a wooden fort owned by pirates, allies of Nostur’yl as the daemon would state it; he had eagerly awaited the day of his trial. A trial he and many others believed to be a farce, held on the grounds of a broken contract between himself, on behalf of Rivendell, and Nostur’yl the daemon.

    A short while prior to the trial beginning, Aleph was allowed time with his wife, Azrielle Aeirs and his counsel Adrian VanGorden. As the trio spoke of what was to happen, and updated the mayor on the occurrences throughout Rivendell while he was away, groups of people began to gather outside, with the witnesses brought into the fort itself, as well as four guests picked by Aleph.

    Nostur’yl appeared in his natural form, quickly cloaking himself in the illusion of the human mage. He spoke briefly to those gathered inside the fort as to what was to occur, then took a seat at the table which would serve as both counsel bench and witness stand. The last one to arrive was the judge, an ancient wyrm known to most as the Lady Liane.

    The trial set underway with charges presented by the daemon Nostur’yl, and rebutted by Adrian. Four witnesses were called from the crowd inside the pirate fort; Craig, Merrick, GreyPawn and the defendant Aleph Aeirs, with both Nostur’yl and Adrian VanGorden questioning each in turn. The proceedings were sent throughout Sosaria and to those outside the fort, by way of communication crystal.

    The final witness called by the daemon was the Oracle, the very being who had imprisoned Nostur’yl so many years before. As the Oracle was unable to leave the city of Wind, and Nostur’yl unable to enter, the Oracle’s testimony was taken through the use of communication crystals.

    Two questions were asked of the Oracle by the daemon, questions which were quite expected, given the nature of the trial. After each was answered, the daemon asked one final question of the Oracle, “Is there any way, outside of mine recovering all of the gemstones for mine self to be freed from the Abyss and if so, how?”

    Outrage over the question reigned through those assembled, with Adrian objecting, as did many of the observers. Arguments were spouted from both sides, until the ancient wyrm spoke, “Ssssst.... proceed, daemon.”

    Hesitantly the Oracle answered across the communication crystal, “Indeed... There is. The gems are held apart from you by my power. Should... Should I be killed… You would be free.”

    The remainder of the trial mattered little to Nostur’yl, as he sat in the guise of a human, a broad smile of triumph etched upon his face. Even when Adrian called the daemon as a witness and questioned the very act of imprisoning Aleph Aeirs, the smile remained upon his face.

    As the trial neared its close, with the wyrm addressing the charges at length, the daemon Nostur’yl seemingly disappeared. The wyrm ignored this and continued, finally approaching her decision of guilt or innocence. At that very moment, a voice came across the communication crystals, “They are here.”

    The voice of the Oracle could be heard echoing off the wooden walls of the fort for all to hear, followed by the sounds of battle. For while Nostur’yl was unable to enter the city of Wind while the Oracle resided within, his allies were not restricted as such. Truth of the matter could be heard across the crystals, the sounds of battle raging and boots pounding on marble floors.

    Shouts rose up from the people assembled, calls to aid the Oracle, as gate after gate was opened to the very entrance of Wind. By the time they arrived it, was far too late, the corpse of the Oracle sprawled upon the ground, mere steps from the building that housed the healers of Wind, with no sign of the murderers in sight.

    While they stood in shock over the death of one whose company and advice they had come to cherish, halfway across Sosaria at the near empty fort, Nostur’yl appeared once again. A daemon of the darkest of grey, a form many had seen in the past, only this time a form which was no mere illusion. Here stood the beast released upon the lands, a creature no longer bound to walk as a shadow.

    “It is done,” he spoke to those who remained. Turning to the ancient wyrm he said, “Mine thanks Wyrm for your aid in the trial.”

    Glaring at the daemon, the wyrm spoke, “You are unjust, creature. You shall pay for your deception...”

    With those words, and a newfound enemy, Nostur’yl vanished, leaving the mayor of Rivendell to his freedom.

    Posted on Thursday, August 10, 2000, 7:45 PM EDT by Ce'Nedra Willow (Atlantic)

    BNN - Dark Plans
    >>> Felucca Facet News <<<This was recently found on the BNN at the website:
    By: Prellis the scribe

     Nostur’yl manifested before the Tower of Infernal Necromancy and walked confidently to stand before the large metal doors. He wore no illusions about his form as he awaited access from those who resided inside. A door to the tower opened and he strode confidently into the dark hall of the lower level.

    Once inside the tower, he masked himself in the illusion of the human mage and greeted the man who had admitted him before taking a seat at a nearby table. Smogg Azalin returned the greeting and sat opposite the false mage. For a short while the two spoke quietly of recent events surrounding the Mayor of Rivendell, Aleph Aeirs, as well as the remaining gemstones and their bearers. During the course of the conversation Chaszmyr joined them, which turned the discussion to specifics on the amethyst as well as other topics of interest.

    “Now, as to the amethyst. Unless those who hold it can be persuaded to deliver it to mine self,” Nostur’yl spoke, “I shall be unable to recover it. It seems they have inadvertently used the same metals to bind it, as had the tinker before them with the emerald. If only another means to mine freedom could be found.”

    The daemon sat quietly for a moment until Chaszmyr asked, “Is there a possibility of other means?”

    He thought for a short while before replying. “It is a possibility, but while I am trapped within the Abyss I can not research such. I am most open to suggestions.”

    “There must be hidden knowledge on this subject,” Smogg suggested, “We have several books in our secret library and access to even more. We can research into this.”

    The conversation continued on the subject of means to recover the amethyst and other methods for the daemon to be freed from its bonds, and then shifted as Smogg related news to Nostur’yl. “Several obsidian posts have been found. Do you know of their meaning or use?”

    The posts were described in detail to the daemon as he sat listening intently to every word, a smile growing across his human-looking face. Nostur’yl leaned back in his chair, thinking on the existence of the posts after so many years. His reverie was broken when the two sitting at the table asked about their nature.

    “Possessions of mine from many years ago, carved from the volcanoes and treated with strong magic. They were to be used for a ceremony and so they shall be used once again. There are eight such posts. Used properly and laid out correctly they can open a gate to mine home.”

    “They seem to be bound to where they lie. How can they be released?” Chaszmyr asked of the daemon.

    “I do not believe them to be bound,” Nostur’yl explained, “although I may be wrong. However, when the posts were crafted, more obsidian was forged into the posts then each appears to contain. They are each far heavier than any but the strongest of creatures could carry. A Wyrm, an Ogre Lord or perhaps a few others might be able to carry one. I, mine self, was only able to carry one on mine person at a time, thus the reason the ritual was delayed long enough for the Oracle to intervene and bind mine spirit into the form of gems.”

    “Once released, they shall need to be collected and brought to the temple,” he continued. “From there I shall perform the ritual and release mine brethren upon this land. For far too long British and his virtues have ruled this land. It is time for a change in power.”

    The talk of a change in power brought a name into the mind of Smogg Azalin. “Do you know of Minax?” he asked.

    “I have heard the name,” the daemon replied. “It was partially due to her that I was first able to manifest mine person here once again in this realm.”

    “I understand it was due to her that the world was split into two?” he asked, seeing the questioning look on their faces, then continued without waiting for a response, “Had the world not been split as such I would have remained trapped forever in the Abyss. However, once that occurred, the hold over mine binds was weakened.”

    The group spoke for a short while longer, recapping the subjects already discussed. Nostur’yl then said his farewells for the time being and left the small group to begin implementing many dark plans.

    Posted on Thursday, August 10, 2000, 7:37 PM EDT by Ce'Nedra Willow (Atlantic)

    Mythndale Tavern Grand Opening
    >>> Trammel Facet News <<<Here's a reminder of the grand opening of the Mythndale Tavern.
    On Saturday, August 12th, 8 p.m. to 11 p.m. eastern MythndaleTavern & Shoppe will have its grand opening. Located in Mythndale Village on the Chesapeake Shard (Trammel), nestled in the woods just off the Western Road outside Britain on the way to Trinsic (28o 33S - 14o 28E). Website (with map): Come meet the citizens and staff while enjoying an evening of merriment and fun.

    Agenda for the eve of the 12th:
    8 p.m. - Door prizes, free furniture painting (BYOF bring your own furniture or purchase it from shoppe vendor), sales on finely crafted items and rare imports
    9 p.m. - Entertainment
    10 p.m. - Fashion show & auction (bid for a date with your favorite lady or brave knight)
    11 p.m. - Drawing 50/50 (winner gets half the gold from auction)

    Mythndale is a small village but already full of history and mystery. Its residents take a lot of pride in their home and serving the community. The abandoned mansion that resides just to the south of the tavern is said to be haunted, with strange sounds being heard at night and dark shadows lurking in its hallways.

    The tavern is open year round - free food and beverages when staffed. A vendor is available for your refreshment needs at other times. Tavern is staffed (all hours eastern time): Sun. 8-10 p.m.; Mon. 9-11 a.m.; Tues. 8-10 p.m.; Wed. 8-10 p.m.; Thurs. 8-11 p.m.; and Fri. 8-10 p.m.

    A variety of events and contests will be held weekly, as well as larger ongoing quests and adventures that will be scheduled on a regular basis (a calendar for the events will be posted on the Mythndale website).

    The Tavern offers the finest wares crafted by grandmasters and exotic imports from around the world including amour & weapons, leather armor, archery supplies, magical ingredients (reagents), potions, scrolls, runes, furniture, house add-ons, magical items, rares and much more.

    Other unique features include:
    First Floor: Complete Rune Library for all your traveling needs, a fully equipped Workroom
    Second Floor: Game Room & Hot Tub for relaxing after a hard day of adventuring, a Training Room for brushing up on weapon skills
    Third Floor: Temple, Library, Meeting Room, Comfy Beds
    Roof: Tavern featuring the finest foods and drinks in the land

    Many Services are also available:
    Free: Blacksmith Repairs; Furniture Painting; Item Identification
    For Hire: Treasure Hunter; Weapons Poisoned; Dungeon Tours; Wedding Planning & Receptions
    Posted on Thursday, August 10, 2000, 6:32 PM EDT by Narga Saiyen (Chesapeake)

    GoodBye Letter From Ex-Seer Lazuras
    FROM Ex-Seer Lazuras:

    Farewells and all Therein I looked up at the two moons has they gave their full attention upon the proceedings. Their full light bounced around and gave the meeting a strange shade that I cannot describe. They filled me with a deep boundless sadness. Slowly I shook off my robe, it seemed to shimmer for just a second has if trying and wanting to come back. A living thing, I once would have scoffed, but this was my identity my sole reason for existing upon this plane of existence. This green robe symbolized all I hoped to accomplish, all my creative ideas and aspirations. Now, now it was being taken away. I held the simple cloth in my hands once more, enjoying the strange texture and the love that it had been given. I looked up into those other robes surrounding me. Their faces hidden by the cowls. One stepped forward his face hidden, hidden from my eyes, he held his hands forward. Moonlight tears drifted slowly down my face. Slowly folded the robe reverently and handed it to him, and in the second when both our hands still touched the cloth a light seemed to shimmer and time to stop.

    I remembered my very first days on Great Lakes, of the testing out of my new abilities, of my mentor Scyllirya. She showed me almost every place that was of great note at the time. She took me around and helped me to get to know everyone. Like a little boy with his hopes and dreams fulfilled I embarked on this journey. I visited everywhere and then I saw some place, a place filled with hope and promise. A place I knew had potential. I embarked on this place known has the Village of the UnRuled. I met Skye, Outy, Tristam, Helper, Ocelot and others to numerous to mention. They greeted me warmly and fairly. I was accepted and that was then that I knew they would become the focal point of my quest. It had no name nor form but I knew this was the place. So one day while doing a small little quest of no consequence I created someone called Hoyt. And I created a small story around Hoyt. And then Atross came about, Atross, how can I describe Atross, he is my favorite character. He was a hero without a home, a soul who came to help and protect, I think he was me sometimes if I could be so noble. And so Atross became the patron saint of TUR and Akron and the enigmatic Hoyt entered the picture. Akron the seldom seen Dark Lord, The mysterious DreamSickle and Hoyt the strange whose-side-is-he-on character. Each of those that played these characters added their own uniqueness to the characters creating a tapestry. The Tapestry that became known has the Way. Akron died and so did Atross, and I saw the outpouring of the community over the loss and that's how I knew I had done something more than just create a story, hopefully I had given people the want to log in to see what happens next.

    Then Scy left, I was saddened I considered her my mentor of Seering. She was a good great person and then in her memory I was asked to do something, even though it meant postponing the Way for 2 or 3 months. I accepted the arduous task of the Tomes of Virtue. It started out with a simple Orc, Grak da Blak. So began my close friendship with the Orcs. I had Grak da Blak spin mysterious tales of a dark master, the Black One, arch enemy of the Gold One. Originally the Black One was to be much different. But I decided to do my own twist. And so the Chaos Knights were born. I figured if the Gold got her knights then so should the Black One. Around this time there was some fumbling but that is to be expected when someone enters a new role that he/she has no idea about. I got several urgent emails from Sabbathius and I tried to rectify the situation. Around this time I met Basil, a good fellow and perhaps one of the reasons mention of the Black One brings a smile to my face. This fellow is perhaps the epitome of roleplaying, sacrificing twelve hours of his life in waiting. Also at the beginning I began to get to know several people that I would garner experience from. Ryak, Andrew, Heather, Xterra, and others. Each one offering their own perspective.

    Then came what some consider he anticlimactic "ending" to the whole thing. The Fight.the fight in which details are still being debated. I left it open ended, I left it even and I let the players decide the winner. When dark won I knew something was gonna have a backlash. And I smile over it, I knew that this meant something. That I had let the players do something that never had happened, I let Dark win. I let the Light be defeated. I shouldn't say I let, but I did not stop it by making the Light invulnerable. I wanted it to be player related. And when I see the amount of discussion over this I knew I evoked feelings. And I knew I evoked perhaps something that will lead to something greater.

    Then I decided that Scy would want the 8 tomes united, and so I allowed the Knights to gain them back. Now I hope that the strife between Light and Dark will continue because it will no doubt offer great opportunities for roleplaying. Somewhere during this time I decided it was once again time to start up the Way, several people of the Order of the Fiery One appeared and Alkart Ashcroft appeared. Alkart, devious and strange and dark, the very epitome of the shifty deceptive warrior. Having no morals other than to defeat the Darkness, these morals would eventually lead to not his downfall but my own also.

    Later, when several things were in place, a group known has the Black Company decided that they would defeat me, not in combat but by otherworldly means. And if you are reading this they succeeded. I bear them no hostility, they did what they thought was right. I am sad because of what has happened, but forgiveness is a virtue.

    So now I leave to you my thanks. My thanks for such a wonderful time. I always wanted to give more interactive stories, those that were at Sandlewood that night know what I am talking about. All the wonderful love from those at TUR. And the Orcs that often brought me humor. Xterra - How can I forget the Lady who offered me a room in her house, well it seems I cannot accept it. Heather - You were one of my best links to the community, keep up the site I visited it everyday and most often 3 or 4 times a day. Outy and Skye - I am deeply sorry I cannot do what you asked me to do. Please forgive me. And thanks for all your support and help I truly appreciated it. Andrew Bishop - You and Ryak keep up the good work I expect it. Trugagh - You are what embodies the Orc, the orcs are perhaps one of the best examples of roleplaying on Great Lakes, don't let it fall or I will be displeased. Sabbathius - Sometimes you vilified me and sometimes I think you liked me, I myself think you are a great roleplayer and you should continue with the Gold One, I know you will. Mordain - You may be a pompous arrogant worshipper of a demi-god.but you are good at what you do. Smiles Never ever forget the Society. Basil - when I first heard of you I thought oh great another admirer but now you lead the Cult, follow in the Black Ones steps, the Hymn of Discord guide thee, maybe when I get time I will add more to it. Tristam - Ever the cynic. Although you would be surprised on how many of your theories were correct. Ocelot and Helper - You were warriors of true heart. To the Dragon Knights and Dark Knights - Keep up the good work, keep up the good fight, keep the story, the tapestry still has threads that have yet to be touched. To the Nameless players I have met and those I have not - Keep up the good work, roleplay or not, I would like you all to roleplay but I know you won't but just keep going, there are many tapestries. Ryak - How can I explain Ryak. He was my closest tie to the GL Community. Without him much of what you see could not have been done. He is a great person and deserves respect, he made Sandlewood a joy to be in. Don't worry Ryak our little project is still going on, I will get someone to handle it. And don't stop with the roleplaying. To those who I have no doubt let down and made angry with my quests, I am not sorry I did these things, rather I hope I had an impact, I suppose that is what all of us want to do to this strange world, create an impact. I truly hope I have done my share. I am sorry the Way will not be completed but if others wish to take it up then I will help them if they want it. To my family in Great Lakes Interest, Fizzle, thanks continue the good work, its in your hands now if you want it.

    Blackblade - Thank you for all your help, you helped create a tapestry. Foo and Zix, you two clowns, thanks fer the support. Jerrith - You stood beside me and you helped me and you were always just a query away, I thank you for this I only hope other seers have ancients half has good and cool has you. Zianna - Everytime before you logged off you would ask me if I needed anything even if I did not, I thank you for that. Bacchus - You stood beside me no matter what, you were always accessible and if I had a question you would answer it. And now to whom I consider my true mentor of roleplaying in general, the man who would truly jump over a flaming pit for the interest program, he is the fellow you don't hear much about but that gives his soul to the program, Nikademus. I remember all the good times at Serpents Cross. Of the Nercosyiam, of the gentle guidance and then the first tentative steps into this strange place called Uo-interest. I thank you from the bottom of my heart. Players, do not curse Team GL, they are great folks and everyone of them only want to help. Do not curse UO-Interest, I don't know them all personally but from what I have seen they only want to help. Do not curse Eidolon either, he is just doing what he thinks is right and although I may not agree with it I can understand it and I bear him no hatred. Help these people because they are here to help you. Boy this is starting to get long and rambling. I was not the perfect Seer, sometimes I got mad and upset, I tried to be the open seer, the one the community could always get in touch with. I think I succeeded in some small ways. I may log in one more time has a normal character to go to Sandlewood and enjoy one last cup of ale, one last story. Then I will make my goodbyes and leave. Then I will go to Atlantic and make my farewells. And then I will end this long journey that started so many years ago. My existence in Sosaria shall end. I want to thank everyone for the wonderful time and may many more still await thee.

    The cloth left my hands and I felt a shudder rack my soul. I looked up and then I smiled. The hooded figure seemed confused and asked me why I smiled. And I told him what I have just said, he just nodded his head has if understanding me on some lower level. I looked around and disappeared into the void, feeling a loss. Of things not done that I wanted to do. So my friends I leave thee, let the Tapestry of Sosaria never be finished. Never let every song be sung, every story told and every man secrets known. Keep weaving the threads, I suspect you will because you have done it long before I came and will continue doing it long after I leave. Farewell my friends, Walk in Balance.

    Seer Lazuras
    It feels strange to write that for the last time.

    *Adds another name to the Seer Death list*
    *sighs longingly* What will become of us now?

    -Heather 9:53 AM PST

    I can speak for noone but myself. I will truly miss your dedication and twists Mister Lazarus. I found you when I was at low point in UO. You literally gave me a new perspective of the game, and for that I will be forever grateful! If it had not been for you and Scyllirya, I never would have started writing again. In a way I guess you did touch someones' "life" and made it better. *wipes away a tear.* The Red Feather Roost will always stand as a monument to you and you dedication, may you never be forgotten!
    Posted on Thursday, August 10, 2000, 6:22 PM EDT by Helper (GreatLakes)

    H^L Unveils the Tomes of Lilith
    It had been some time since the last snowfall. Two women stood, one elderly one young. As the sun began to settle, the elderly woman stabbed her staff into the frozen ground impatiently.

    "Where are they? Where are the Lilim!?"

    The younger one smiled silently, and pointed behind the elder.

    At that very moment, a dark elf whispered into the elder woman's ear.

    "Usstan uil right ghil, dalninil Kelila..."

    Kelila jumped and spun around. "Ssin'urn! Oh you wicked thing..."

    Ssin'urn Veldris laughed softly as another woman appeared, walking around the east corner of Golgotha. She had a near frozen peasant male in tow. His teeth chattered as she led him along.

    Ssin'urn smiled darkly "A fine belbol whol loth, dos inbal xunor al Yasreana.."

    Yasreana smiled in return.

    Kelila stood tall for a moment, motioning to the younger girl to take her place in the circle.

    "Come, Phelanae.. it is time."

    The three women took their place within the circle. Yasreana spoke a sharp command.

    "Dos! Wun lil center, peasant jaluk!" The peasant seemed confused, if not a bit frightened.

    Ssin'urn spoke quietly "To the center, peasant, it wont be long"

    The peasant looked as though he would bolt, but Kelila spoke in soft tones.

    "No worries now, this will be over quick enough, and you will be paid well for your time. You simply have to stand in the circle for a very short time..." She smiled as she spoke kindly.

    The peasant paused a moment, weighing the offer of gold versus his every instinct urging him to run. In the end, the promise of gold won out.

    "Very well, shall we begin?" said Kelila as she looked towards Ssin'urn.

    Ssin'urn smiled and nodded. "Xas, udos should begin nin dalninil."

    Moaning softly, three of the sisters began their own chants while the fourth played a mournful tune upon a lute. One rocked back and forth while another stood stock-still. Another raised her arms in reverence, while the other continued to play, saying nothing at all. As the intensity of the chants grew, the peasant's terror grew as well. He realized that he should have followed his instincts and left when he could. And now, as he tried, he found he could not move a step. The taller dark elf released an animal scream, which pushed the others to near frenzied chanting.

    "An-saengkt kad an-mo-lem.."

    "Jal vel'uss defy lil olath ilhar zhal el!"

    "Sadis an-am-mo-lem..."

    "Jal vendui' lil olath ilhar!"

    "An-ai an-am-mo-lem..."



    And the three grew silent, as Phelanae continued to play.

    Kelila waved her athame in the air, speaking inaudibly. Without warning, Kelila lunged to the center of the circle. The peasant seemed to embrace the old woman, an incredulous look on his face. It took half a second for the others to join the embrace.

    Kelila cackled as a gasp escaped the peasant. He struggled for a moment, and then with a spasm grew limp. The sisters stood back enough for him to sink to the ground. As he lay upon the frozen tundra, he blinked once, and then all went black.

    Kelila stood, blood running down her arm. She held her athame high in the air, and released a hiss.

    "Now it is done! Let this serve as the beginning; let this serve as notice...the Handmaidens of Lilith will no longer lie silent. No more shall we stand for the subjugation of women nor the corruption of the Light bringers. No more shall we listen to the lies, no more shall we suffer! Nay, it begins now."

    Ssin'urn smiled in approval. "Lil ssussun bringers sleep, lueth izil nind xun udos prepare ulu plynn ninta souls..."

    Yasreana knelt, toying with the deep red slush that surrounded the body of the peasant. Drawing her finger to her mouth, she laughed.

    - Kelila Kali

    Thankye, Kelila, for this interesting tale.
    Posted on Thursday, August 10, 2000, 1:17 PM EDT by Ce'Nedra Willow (Atlantic)

    Lunch with the Farland Clan!
    Greetings Great Lakes Shard!

    The Farland Clan, UO's largest family, wishes to invite you to one of our real life parties. Each month we come together to share our UO experiences and to just share some fun times as friends in real life as well. But this Labor Day weekend we would like to invite all of the Great Lakes shard. Saturday, September 2nd at 2 pm (cst) we will be making our way to Carbondale, Illinois. The location of the event will be announced the week before depending on how many tell us they hope to attend. The event will be sponsored by Smokey Joe's restaurant and will either be held there or in a banquet hall catered by them. The cost of the event will only be what you spend on your food.

    Haven't you always wondered who was on the other side of that computer? Now is your chance to join us and find out. Please either post on our message board at or send your emails to Angus Farland so that we can prepare for the amount of room needed. Hope to see all of you there!

    Fair Winds,
    Angus Farland
    The Farland Clan

    Posted on Thursday, August 10, 2000, 12:03 PM EDT by Helper (GreatLakes)

    Prayer at Humility Lost Delayed
    (OOC - Unfortunately due to real life issues, the Prayer at Humility Lost that was scheduled for this evening, sponsored by the Cult of the Azure Dragons, will be delayed until Monday, August 14, 2000 at 8:00pm CST. I apologize for the change in date, and hope that anyone who was planning on joining us this evening will join us on Monday. Further information will be posted tomorrow to our website at and should you need to contact us for any information, please email us at [email protected]

    Thank you,
    Ra'Dian's Player.

    Posted on Thursday, August 10, 2000, 11:50 AM EDT by Helper (GreatLakes)

    Mayor Resigns.
    In the wee hours of August 10, Mayor Fallon of Trinsic announced his resignation, naming Deputy Mayor Nadia as his successor. the body of his announcement is as follows:


    Effective immediately, I will be resigning my position as Mayor of Trinsic. I will be handing over the mantle of leadership to our Deputy Mayor Nadia until further notice. I would appreciate your support in this action in giving her your full support. She has showed in the past her capable leadership skills and I'm confident she is up to the task. It has been a real pleasure serving the community of Trinsic and I have enjoyed the many new faces I have met. My reasons for leaving are to move onto a more relaxing atmosphere and with my lovely wife Forsaken, hopefully to create a place for friends, old and new, to drop in and pass the time. My door is always open.

    Walk in the virtues,
    Mayor of Trinsic

    Commissioner Alec DeLeon
    Royal Britannian Kilted Police
    President, Great Lakes Historical Society
    Posted on Thursday, August 10, 2000, 11:41 AM EDT by Helper (GreatLakes)

    Grimoire Fight Nights
    >>> Felucca Facet News <<<Friday Night Event at Grimoire Arena.
    Friday August 11th , @ (9 PM PST, 10 PM MST, 11 PM Central, Midnight EST)

    2 vs 2. Entry fee is 4,000.

    Here are the rules:
    · No charged magic items, clothing, or jewelry. No magic armor and weapons allowed.
    · No pre-poisoned weapons. They may be poisoned during the battle.
    · No use of summoning spells, field spells, blade spirits, energy vortex, recall or gate.
    · No Stealing is allowed during battle.
    · The Spell Des Mani (Weaken) is not allowed, nor can you cast Bless on an opponent.
    Casting Bless on an opponent will result in immediate loss of match.

    · All contestants are subject to snooping by Grimoire Staff to ensure everyone is participating fairly.
    · The Event Coordinator's decision on all matches is final and will not be disputed during the event.
    · Anyone that disrupts the flow of the event for any reason will be banned until after the event.
    · If Grimoire cancels an event for any reason at any time during the course of the event, all entry fees will be returned to the contestants.
    · Any contestants who are perma banned for any reason after the entry fee has been paid, will forfeit the gold. This gold will be paid out to the winners of the event.
    · If you leave the arena after the entry fee is paid and you fail to return before the event begins, the entry fee is forfeit and will be paid to the winners of the event.
    · In the event that a contestant loses connection during the event, the Event Coordinator will make a decision as to the possibility of a rematch. That decision stands and may not be disputed. Any disputes will be handled after the event.
    · A connection loss during combat events where the roof is sealed off, will result in an automatic forfeit· The Event Coordinator reserves the right to adjust these rules at any time without notice.
    Entry fee is 4,000 gold per person.
    To avoid confusion, registration will start at 8:30 PM PST, and end at 9:00 PM PST. No late entries. Tournament will start at 9:10 PM

    Grand Prize is 50% of the entry fees collected, 2nd place is 30%, 3rd place is 20%.

    We must have a minimum of 4 teams to start this event!

    This event takes place in the Grande Grimoire Battle Arena. Once you have entered the Grande Grimoire Battle Arena, all Contestants are bound by the Rules of the Battle Arena. Failure to follow these rules may result in your death or banishment from the Arena.

    Contestants and Spectators must observe and obey all the Village Laws. Failure to do so can end in your death or banishment from the village.

    For calendar of events, rules, maps and community message board, please visit:

    Lost-Grimoire Event Coordinator
    Posted on Thursday, August 10, 2000, 11:33 AM EDT by Pelle Svanslos (NapaValley)

    TLC Wedding!
    >>> Trammel Facet News <<<
    Greetings friends!

    At 1 PM (central) This Saturday, August 12th, in Trammel at the Shrine of Spirituality, Lord Dar Villous and Lady Flower will be getting married. Everyone is welcome to attend the ceremony and the reception afterwards. The reception will be at the TLC Tower just west of the Skara Brae/Yew/Britain crossroads. Mages will be on hand at the Shrine to help gate guests to the Tower after the wedding.

    Lord Dar Villous,

    Posted on Thursday, August 10, 2000, 11:26 AM EDT by Helper (GreatLakes)

    Grand opening of the Trade Caravan Fortress of Cove
    >>> Trammel Facet News <<<An announcement from Videric Gaveston

    Hear Ye, Hear Ye…

    I would like to invite all to the opening of the Trade Caravan Fortress of Cove at the Trammel Facet. The fortress acts as a base of the Trade Caravan merchants and mercenaries but as well as a Public Tavern. There will be a Caravan leading to Trade Caravan Fortress of Cove at 20.00 (CET) on Thursday 10th of August, leaving from Vesper; just front of the Ironwood inn. So why not join us? Best of all; the drinks will be on the house, even if it is against my merchant blood.

    The Leader of Trade Caravan,
    Videric Gaveston

    Thanks Videric for the message.
    Posted on Thursday, August 10, 2000, 5:10 AM EDT by Eldariel (Europa)

    Orcish Activity in the Lost Lands
    >>> Trammel Facet News <<<A disturbing painting was sent to us by a traveller of the Lost Lands. Trying to get some kind of confirmation, I met Dentargh, the Elder Mojoka of the ORKs of Yew, who had this to say :
    Ugh dese be urs piccies ! Bludgod sez me go out and find fingie tu make uruks fast. Wez looked and wez find dem furries iz guud. Wez now be Uruk rida's !
    Oh my god ! It seems the orcs' power is growing again !
    Posted on Wednesday, August 9, 2000, 8:09 PM EDT by Bel d'Ajoor (Drachenfels)

    Liberalis Gladiators
    >>> Trammel Facet News <<<This Friday night (the 11th), at 8pm PST (11pm EST), Liberalis will be having a "Gladiator-type" tournament. The battles will all be against animals, increasing in difficulty each fight. All contestants will be placed in an enclosed area with the animal. The animals will then be released. The contestants will have to best it with just their wits and weapons. No armor will be permitted except for shields, and weapons will be provided (so no magical weapons). It may seem like a small challenge for some of the more experienced warriors of the realm, but imagine being stuck in a small area with five or six
    other people...and a dragon! It will be more challenging than you may think!

    Prizes are yet-to-be determined, but there will be rewards for surviving until the end. Come one and all!

    Liberalis is located North of Britain on the Trammel shard. All people wishing to take part in the battles report to Liberalis no later than 7:30 pm PST (10:30 EST) for registration. There will be at least one mage offering gates to the city an hour before the fighting begins, for those of you who do not know how to reach Liberalis by foot. We hope to see you there!


    Posted on Wednesday, August 9, 2000, 7:49 PM EDT by Pelle Svanslos (NapaValley)

    Wedding Bells
    >>> Trammel Facet News <<<The Knight's of Yew (KoY) proudly announces the in-game marriage of 2 of it's own members, Moriko & Axell!

    Ceremonies will take place at the Lyceaeum (in Moonglow) Aug 10th-Thursday at 7pm PST. Afterwards, a reception will take place at StoneBrook Tower in Yew (guild tower) where they will be received.

    Time permitting, a dungeon crawl will follow. All are welcome to attend this grand event and gates will be provided for all who need them.

    Boanerges, Grandmaster KoY
    Posted on Wednesday, August 9, 2000, 6:10 PM EDT by Pelle Svanslos (NapaValley)

    Mage Foretells an Orc Attack
    >>> Felucca Facet News <<<Jafar McFinnan sent us the following disturbing announcement :
    Greetings heroes of the Seelie Court

    It is with a sad heart, that i have to send you this letter. My magic scryings allowed me to witness an assembly of orks, planning - in their crude and unpredictable way - an ambush on your caravan. I fear that the dreaded orcs of Yew want to strike out against this virtuous treck, in search of blood and gold for their wicked deity. My duties do not allow me to help you in the defense, i can only offer this warning. Their band is bloodthirsty and wicked, they will attack without mercy, and can probably be stopped only by death (if at that...).

    I wish you luck in the defense, and may the virtues guide your path.

    Jafar McFinnan [JPG]

    Thanks Jafar. I hope the future will prove you wrong.
    Posted on Wednesday, August 9, 2000, 5:29 PM EDT by Bel d'Ajoor (Drachenfels)

    Yet Another Attack on Cove
    >>> Trammel Facet News <<<Julieanne McFinnan sent us the following report :
    Hail Lords and Ladies !

    Once again, the Town Crier let out a call for all brave warriors (and mages) to come to Cove. This time we were summoned to the cemetary, where Liches, Bone Mages, Skeletal Knights and other assorted undead roamed through the cemetery and the surrounding wooded area. Working together, the fighters on hand quickly defeated all that were present.

    An attack by an Orc Army yesterday at the Orc Fort in Cove, and today an Undead attack at the cemetery. Is it a coincidence... or is there some connection?

    Julieanne McFinnan [JPG]

    Thanks a lot Julieanne. *smiles* Not the first post from this family these days... and one more coming. Keep it this way.
    Posted on Wednesday, August 9, 2000, 5:20 PM EDT by Bel d'Ajoor (Drachenfels)

    New Rune Library Opening Soon
    >>> Trammel Facet News <<<We received the following announcement from Kathleen :
    Telia's Rune Library, Trammel Branch has opened to the public. The new library is located at the southern tip of the clearing which is now the town of New Lindost. In known quality you can find there all locations that are also available at the felucca library, including but not limited to treasure runes, towns, shrines, dungeons and T2A entrances.

    The exact location is 57°2" South and 2°19" East. There will be an opening ceremony next weekend and you are all invited. We will held a ceremony this weekend to introduce the library and its functionality to the public.

    • When: Saturday, August 12th 2000, 7pm GMT
    • Where: Telia´s Rune Library (Trammel facet)
    • Who: Everybody is welcome.
    Also a big thank you to our 20'000th visitor. Whoever you are thanks for your ongoing support.

    Safe travels,

    Telia's Rune Library
    Thanks Kathleen... Damn, it seems Stinger will be VERY busy when she comes back. *grins*
    Posted on Wednesday, August 9, 2000, 5:12 PM EDT by Bel d'Ajoor (Drachenfels)

    Auction at BTE Tower
    A pidgeon dropped this note on my doorstep:
    Britian Trade Emporium is having there first auction, Friday August 18th at 8:00 CST. There are several magic items to be auctioned of also Reagents and a clothing bless deed as well. The BTE Tower is located just past the Britian swamp just moments south of Safe Haven. I, Alan The Meek shall have gates available from the eastern bank of britian from 7:30 CST until the start of the auction. I hope to see many of you there.

    -Alan The Meek, Red Wizard, BTE

    Posted on Wednesday, August 9, 2000, 4:03 PM EDT by Xena Dragon (SiegePerilous)

    A Fishy Adventure
    >>> Trammel Facet News <<<
    The excitement had built all day. I couldn't wait to meet up with Brother Duncan to go out last Friday. We had both heard stories about a fantastic monster found in the depths of the ocean and were anxious to meet it face to face. I changed into my freshly repaired armor and flung my best bow over my shoulder.

    As soon as Brother Duncan arrived at the pub we undocked his boat and sailed into the high seas. The wind wiped my braided hair around my face and the crisp smells of the ocean filled my head. I enjoyed the sun as Brother Duncan cast his first line and we waited.

    We didn't have to wait too long until Duncan cried, "a serpent with a net!". We dispatched the beast quickly and Duncan set to cast out the net. Suddenly the ocean surface was broken by another serpent and the fabled Kraken. Before we had time to think, Duncan and my broken bodies lay on the deck of our ship. Luckily, our tiller man remembered the way to Jhelom and we quickly got ourselves to the healers in town.

    After applying a few more bandages we headed back to the location to search again for the Kraken, but with no luck. We sailed back to the Brew to tell a few guildmates about our adventure and recruit them to go back out to hunt for the Kraken.

    Four of us now stood bravely on the deck of the ship as Brother Duncan cast out the net. I felt my pulse race and my heart beat faster as I awaited this new foe. This time however the net brought up a deep sea serpent and a regular sea serpent. After slaying these denizens we checked their bodies, hoping for perhaps some swallowed treasure. What we found was a small piece of fish to fill our stomachs.

    As we returned to shore, some of our group lamented the lack of treasure, but I pointed out the adventure we just encountered and the camaraderie of helping each other survive the battle. In my mind, no treasure could surpass the real excitement and friendship this adventure had supplied.


    Thankye, Ursula, for this tale.
    Posted on Wednesday, August 9, 2000, 3:53 PM EDT by Ce'Nedra Willow (Baja)

    Corsets, Culture and Cash!
    >>> Trammel Facet News <<<
    Mages, warriors, fashion mongers! Lend us your ears! Not to mention your finest duds because this Saturday night, the 12th of August, at 8 PM CST the Trinsic Town Council is proud to sponsor it's first ever FASHION SHOW and CONTEST! The festivities and fineries begin at 8 PM CST in the Trinsic Meeting Hall on the Trammel facet (that squarish building between the 2 story bank and city park).

    Not only does your newly reborn TTC bring you in one setting the land's finest creations in leather, cloth, and metal, but all willing contestants also have a good chance to make a few thousand gold pieces in recognition of their vogue designs. The Rusty Lute and Merlin's Mystic Shop have made generous donations to the prize fund, so it will definitely be worth your best efforts! Prizes will be awarded in the following categories:

    • Best Dressed Male
    • Best Dressed Female
    • Best Dressed Couple
    • Best Dressed Guild(at least 3 guildmates must be present to be eligible)
    • Most Plain
    • Most Colorful
    • Worst Dressed.

    So, if you're looking for a way to spend your Saturday night, a way to show off that fashion coup de grace sitting in your armoire, a venue to get your name and tailorings in the limelight, a place to take that special someone to show her your sensitive side, or just an excuse to dress up and socialize with your friends and have a drink or two, think Trinsic! Hope to see you there!

    Registration for the above categories will be taken starting at 7:30pm under the central sun on the day of. If you have any questions, feel free to contact Senior Senator Sake or Deputy Mayor Nadia.


    The Trinsic Town Council

    Posted on Wednesday, August 9, 2000, 3:48 PM EDT by Helper (GreatLakes)

    Prayer at Humility Lost Reminder
    >>> Felucca Facet News <<<
    I would like to take this time to remind everyone to join the Cult o' the Azure Dragons at Humility Lost for a brief prayer service 'pon Chro'Norac, Year of the Shepherds Way (Thursday, August 10 at 8:00pm, CST). Gates will be provided to the prayer service from the Temple o' Nexchronosis at 7:45pm under Central skies. We come before Humility Lost this day to vow that someday it shall be purified, the Shrine of Humility restored to its former glory. We also come to ask guidance in our upcoming choosing of the new DragonKnight of Humility. All virtuous and noble folk are invited to attend this prayer service.

    Also, I would like to remind all good hearted and strong willed folk in the land that the trial for the DragonKnight of Humility shall take place upon (Wednesday, August 16 at 8:00pm, CST). There will be both test of weapon but more importantly test of virtue. If ye feel that ye are the right person for the embodiment o' the virtue o' Humility, then please show at the Temple of Nexchronosis upon this eve, and stand to be tested. Aureal, current DragonKnight of Humility shall pass the Sash of Humility on to the person selected. Should none show for the trial, or should none prove knowledgeable in the action of humility, we shall await another half year (two weeks real-time) and conduct the trial again.

    Should ye have any questions for us regarding this, please contact us at [email protected] or visit our webstone at For a map to the Temple o' Nexchronosis (mislabeled on this map as the Tower o' Nexchronosis), visit

    May the dragongods be with us always.

    Ra'Dian Fl'Gith
    Elder Priest, Cult of the Azure Dragons
    Protector of Dracona, Sosarian Lands of Felucca

    Posted on Wednesday, August 9, 2000, 3:35 PM EDT by Helper (GreatLakes)

    Rescue RD and Mandrake!!!
    Hail to all!
    Last night at the auction (08/08/00), RD and Mandrake was kidnapped. I was handed 2 books, one was a slave contract, the other, a list of demands. Below is the book I was handed of the demands:

    This was written by Myriad of BDA....

    We have kidnapped RD and Mandrake to demonstrate Drow superiority. If you want to see your friends again, you will have to meet the following demands:

    1. We want 1 million in gold coins.
    2. We want slave contracts for a 24 hour period from at least 10 of the following Notable community figures:

    • Xterra
    • Kazola
    • Ryak of the Sandlewood
    • Hugh the Hand
    • Andrew Bishop
    • Sheena McBlade
    • Edguardo
    • Miss Trinsic
    • Heather, CMG
    • Redlowwinski
    • Krista
    • Varrus Cauisus
    • Fixxxer
    • Elwynn
    • Kaelyn
    • Outy of TUR
    If you cannot get these people to agree, we will accept reasonable substitutes.

    3. The orcs want 5 live human training dummies for the orcs. We will send a messenger tomorrow (08/09/00) at 9 pm EST from the orc clan to see what progress you have made in meeting our demands. For each day you delay, your colleagues will suffer. For clarification, a sample slave contract is provided on the dead bodies of our fallen at the Auction house. These slaves will be sold by the Drow at a later point in time when we call their contracts in.

    Kyorl jal bauth
    kyone, lueth lil
    Ilythiiri xal belbau
    elendar dro.

    Translation: Watch all about, warily, and the Drow may give you the gift of continued life.
    ~Xy'Vis T'orgh~

    Please help in anyway you can!
    ICQ Sheena McBlade at 15953601. If you are on this above list. Please contact ASAP.

    Sheena McBlade

    Posted on Wednesday, August 9, 2000, 3:16 PM EDT by Helper (GreatLakes)

    Haven and Corwyn Join Forces!
    >>> Felucca Facet News <<<The following notice is from Azazel:
    The City of Haven and City of Corwyn have joined forces to bring you back from Trammel! On Friday, August 11, at 9:00PM EST both cities will be organizing their citizens to go on a massive hunting escapade! Meet in the City of Corwyn, by the Black Rose Brewery.

    The party will form at in the City of Corwyn, by the Black Rose Brewery. The last stop will be in the City of Haven, at the Mystic Lake Tavern. This event will be on THE FELUCCA FACET! The purpose of the event is to get you to come back from Trammel. If we took you to Trammel we'd be contradicting ourselves.

    We will be venturing into the depths of Ice Dungeon! Reasons for this are:

    • No one hunts there so the large spawn will be beneficial by making it fun.
    • No one hunts there so it's less likely we get NPKs and KeWl DooDs trying to ruin our fun.
    • We're likely to have a very large hunting party, and no one hunts in Ice Dungeon so lag will be minimal (hopefully).
    Expect to be looted! The spawn will be difficult and massive, so go with the idea that you are going to die. If everyone does this then the complications it causes will be lowered. In the event you actually do die, and are actually looted by someone, GET THAT PERSON'S NAME. The only people who will be going with us are those affiliated to Haven or Corwyn. If you get the looter's name THEY WILL BE PUNISHED.

    The gold and loot from monsters will not be split. It belongs to whomever gets it from the corpse first.

    So come on out and have some fun! I know you want to. :)


    Posted on Wednesday, August 9, 2000, 1:36 PM EDT by Pfredd Mudd (Chesapeake)

    Al'Cedra the Trammel Dragon Sighted!
    >>> Trammel Facet News <<<I just received a letter from Xpore of Britain

    Dear Pad O'Lion,

    Today about an hour ago, a grey dragon by the name of Al'Cedra flew through the Britian bank past to the entrance of the Britian Castle then stopped and said, 'Whatever begins in anger ends in shame!' then took off and flew away done the road and disappeared.

    From The Fair Xpore of Britian

    So it seems the legend is indeed true! Al'Cedra the Ancient Dragon lives somewhere in a lair unknown ... yet unknown.

    Pad O'Lion
    Posted on Wednesday, August 9, 2000, 12:37 PM EDT by Pad O'Lion (Europa)

    Glorindar Rune Library
    >>> Trammel Facet News <<<Got this from Eldariel, Elder of Glorindar:

    Glorindar is proud to announce the European rune libary.

    We have put together a massive collection of runes for places all over the world. At the moment the library contains 251 runes in 27 runebooks, but we will expand it more in the future.
    The library has 2 main parts:

    The Grid
    This is a worldwide grid of runes. The concept is simple. You look at the grid section of the site and look for the rune that is closest to the spot where you want to go. Then you recall of the rune in our library with the right number.

    General spots
    These are runes for banks, mage shops, player-run establishements, dungeon entrances, moongates, shrines, .... You find the complete list here

    You can find the rune library in our town called Glorindar. Glorindar is located next to Hedge Maze (you will find a little map on the webpage) on Trammel

    Everybody is welcome

    Elder and scribe of Glorindar

    Thank you, Eldariel!
    Posted on Wednesday, August 9, 2000, 9:47 AM EDT by Llemandrell (Europa)

    Another Player-Run Town Announced
    >>> Trammel Facet News <<<Our colleague at UO Stratics Community news, Casanova, sent us the following proposal :
    We all know the arctic isle (Dagger Isle) to be a rather unfriendly and unpopular place in Britannia to live at. But with the foundation of a player run town, located in the north-western part of the island on the trammel facet, this can be changed.
    Taverns, market places, museums, a church, townhall, and other types of public buildings; further meetings and roleplaying events once in a while, should make the daily life in this orc infested and cold place a bit more interesting.

    We have scheduled a chat for thursday, 10 p.m. CET on stratics IRC, channel #drachenfels, to discuss the future of our town and to find a suitable name for it. If you are new to IRC, please visit Stratics IRC for an online tutorial and instructions for connecting to the IRC server.


    Casanova (ICQ:20830832)
    UOSS Community News Reporter
    Thanks a lot Casanova, I hope this will work.
    Posted on Wednesday, August 9, 2000, 3:48 AM EDT by Bel d'Ajoor (Drachenfels)

    Trinsic Bazar
    >>> Trammel Facet News <<<

    'ello thar all,
    This jest in,

    Greetings and Welcome,
    The Trinsic Council of Honor wishes to announce another grand bazaar. The Trinsic Bazaar shall commence once again on Saturday August 12th at 7pm [EST]. Merchants and buyers from all around are asked to come join the bazaar.

    Buy, sell amd trade with people throughout Britannia. The Bazaar will be held along the road between the Shining Path Armoury and the Trinsic Royal Bank, at the north end of the city of Trinsic. (Trammel) Entertainers, performers and game hosts are also welcome to attend. Alotted spaces will be provided with tables and chairs for your convenience.

    However, first come, first choice.
    So come one, come all to the next Trinsic Bazaar!

    Go in reverence with Mercy and Respect,
    Auren Therion

    Thankee Auren fer this announcement.
    Yers in ale and tale

    Posted on Tuesday, August 8, 2000, 11:11 PM EDT by Keeshi (Atlantic)

    Additional UO Accounts
    The following was just posted to What's New on the website:

    Ultima Online Additional Accounts

    In response to an increased demand for additional accounts for current UO subscribers, we are now offering additional accounts for a limited time. Additional accounts can be purchased using your current billing credit card for a purchase fee of $9.95 and the additional monthly fees. The purchasing account must be billed as a current account in good standing. Total accounts are limited to three per user, including the original account.

    To purchase additional Ultima Online accounts by telephone, please contact the UO Account Support Department at 1-888-842-6388. You will need your current account name and the credit card number listed on the account to purchase by telephone. Registration codes will be emailed following purchase. Please contact the UO Account Support department at [email protected].
    Posted on Tuesday, August 8, 2000, 6:48 PM EDT by Joshua Rowan (GeneralNews)

    Stratics Cartoons!
    These cartoons were created by Crazy Joe, a moderator on our theives forum. To visit his web site for more 'toons go here: If you would like to submit your own cartoons you can drop me, Pelle Svanslos, a line. I'll be posting new ones each week.

    Now, on with the show:

    Posted on Tuesday, August 8, 2000, 6:13 PM EDT by Pelle Svanslos (CandidCoverage)

    The Missing Scepter
    'Twas a quiet night much like a normal one. I was grinding the life out of a mandrake root attempting to make a potion, when the town crier burst out into a holler! "Undead have risen in the Britain cemetery." I raced to the stables and grabbed my steed rage. We galloped to the cemetery where a battle was starting to form skeletons and hell hounds to the left skeletal nights and liches to the right. Many a citizen was there, a few died. But we quickly took out the evil presence. About half the warriors went back to the beds where they had been but a few remained. Suddenly I and a man named Alex StormRaptor found some books. Mine told of how..... Well read it for your self.

    The first was from a thing named Commander Slathe, him and Commander Leer where obviously looking for a scepter which belonged to the Liche Lord Ramius. With the help of a nice women named Belan and the clues in the book we rushed to Yew cemetery expecting to see carnage we only found the normal skeletons. Another book was spotted and we assumed this Liche Lord Ramius must be in deceit. Once there he had a sneaky minion of his place a book so that we would find it. It was him taunting us, but gave us an excellent clue about his next strike. So after all this we must find this guard, and protect him from Ramius and get this scepter.

    We searched all the guards that night with no prevail. We ended in Yew. And bid farewell till Ramius Strikes again. So I ask for your help in finding this guard and protecting him and the scepter.

    Gig, Belan & Alex Stormraptor
    Posted on Tuesday, August 8, 2000, 5:50 PM EDT by Pelle Svanslos (NapaValley)

    More Weapons of Virtue
    Just a small note to let you know the Weapons of Virtue page has been updated by Zandra with the latest findings.
    Posted on Tuesday, August 8, 2000, 5:41 PM EDT by Xena Dragon (GeneralNews)

    Casino Grand Opening!
    >>> Trammel Facet News <<<Hail one and all,

    We all know that these days Casino’s are becoming quite popular attractions these days in the realm. I mean, it’s just another way to get rich, and it sure beats wasting time slaying those pesky Liches in Deceit! Tired of having horse races around a castle...and playing darts until you drop? Welcome then to the Casino of your dreams! We have created an environment where players from all walks of the game can come and enjoy clean, supervised fun through the use of some revised ideas!

    Where are we located? Just to the East of the Lost Mall of Darkness. For those who don’t know where that is...located in the Forest north of Minoc next to a castle with lots of Vendors!

    When are we opening? August 11th....that’s right THIS FRIDAY! The Doors will open at 8 PM EST. The first 15 people will get to play "Pot-o-Gold". Wanna learn how to make some easy cash?! Stroll around the casino and browse through each game description.

    How do I play? Well that’s easy just make a short trip over to the mall and find the Vendor Gretta. She’ll have all the tokens you could possibly want for one night! If you want to check out the games then buy tokens, then that’s fine...(keep in mind the first 15 win a free game of Pot-o-Gold)

    Can I just come and watch?? Well sure, it’s a free country. However, those causing distraction, soliciting, or just plain being annoying will be dealt with by the Casino Security.

    Each game will have designated "dealers" and they are the authority on that table! Please refrain from arguments. Spamming will not be tolerated! Please enter with an open attitude. Hope to see you all there!!

    Snake Eyes, Casino Manager
    Citizen of, Lost City of Darkness

    Posted on Tuesday, August 8, 2000, 5:20 PM EDT by Pelle Svanslos (NapaValley)

    A Haunting Conclusion.
    Greetings and Salutations!
    We, on the behalf of the council and TTM, would like to thank all the concerned citizens who rallied to our aid Sunday eve! Through your tips and sightings of the vile creature Silva, TTM was able to capture him.

    TTM had wanted to take him alive, but black-hearted Silva would have none of that! He raced all about Trinsic, trying desperately to out run or out wit TTM to no avail. He had the audacity to fire upon our good soldiers with his bow, and was rewarded with a view of the nether world for his efforts. Once again proving that evil does NOT pay in Trinsic. Huzzah for TTM!

    All involved raced to the tailor shoppe to deliver the joyous news to our Lady Tamara's ghost. Lady Vanessa was able to join us as well, and with gladdened heart told Lady Tamara of the death of the villain Silva. Mayor Fallon confirmed the slaying and let it be known that under Lord Gurney's direction, Sir Durrock had slain the beast. Lady Tamara wished to thank Lord Gurney and Sir Durrock for finally bringing her soul peace and by restoring valor to our city. She told Lord Gurney where she had hidden her life savings and asked that he use it for the good of Trinsic. She departed from this world for the last time with words of her thanks.

    Twas a good night to be a citizen in Trinsic!
    We thank you all for assisting!

    Peace unto you,
    Forsaken Senior Senator

    Posted on Tuesday, August 8, 2000, 4:54 PM EDT by Helper (GreatLakes)

    More Strange Spawnings
    >>> Trammel Facet News <<<Yet another report of mysterious spawns in Trammel! Keep sending em in!
    Upon this eve I was checking some documents when I received word by pigeon that many a murderer were running loose in the Brigand camp above the Brittain/Skara/Yew crossroads in Trammel. The time was about 6 p.m. CST.

    when I arrived, I found the floor littered with corpses of many Brigands. To my surprise 4 gates suddenly appeared in the middle of the camp and out came Evil Mages, Mage Lords and even more Brigands! All of these Evil Creatures carried strange loot, such as exceptional shields of different colors.

    What baffled me the most was what happened near the end of the horrific invasion. A Seer appeared and ran off to Yew as quick as he could! Is Minax sending even more evil servants to trammel?

    ICQ# 46346560

    Posted on Tuesday, August 8, 2000, 4:28 PM EDT by Helper (GreatLakes)

    Fantastic New UO Utility Released
    I discovered a great new UO Utility today, have a look at the features:
    • Change your characters name
    • Never buy regs again! One of each lasts forever
    • Invincibility
    • Smiths can make silver weapons at GM level
    • Easy to handle menus for smithing, carpentry, tailoring and tinkering
    • Dye your clothes pure white and pure black with a normal dye tub!
    • Dye your hair neon with regular hair dye
    • Steal from private vendors at GM stealing level
    • Some Counselor features useable
    Wow ! What a great tool, it's almost too good to be true. But wait, what did my mother always tell me... "If something looks too good to be true, it usually is". And guess what, she's always right. The tool with the above claimed features does indeed exist, but it does not deliver it's promises. What it *does* do is mess with several files on your machine that you really do not want other people to mess with. And what makes it even nastier is that your regular virus scanner does not recognize it as a virus. I won't go into the details further as it will only incite the wrong people to try do the same thing.

    Remember, always be very careful with any "utility" that you download.

    Posted on Tuesday, August 8, 2000, 4:04 PM EDT by Xena Dragon (GeneralNews)

    Chesapeake Gathering after World Faire
    We just received the following from Angel Storm regarding a gathering of Chesapeake Players after the World Faire conludes:

    UOChesapeake Daily News is organizing a gathering for all Chesapeake players on Sat. Nov 11th, after the World's Faire concludes in Austin.

    We are looking to see how many Chesapeake players will be in Austin and would be interested in attending this small event. Currently we are looking into securing reservations at one of the nearby bar/grill type restaurants  in downtown Austin (within walking distance of the Convention Center). 

    If you are interested in participating in this gathering, please email Angel Storm ([email protected]) so that we may get a head count to secure these reservations.

    Hope to see you there!

    Posted on Tuesday, August 8, 2000, 3:28 PM EDT by Joshua Rowan (CommunityNews)

    Calling All Bards!
    >>> Felucca Facet News <<<We just recieved the following announcement from Emperor Krosis:

    Hear ye! Hear ye! I hearby request all bards of the land to tune your lutes and ready your harps. The search is on for the finest, most skilled bard. This Friday (Aug. 11th) at 9 pm PDT, a competition shall be held to determine who is the greatest teller of songs in the land. Come prepared for tough competition.

    Contestants will be judged by the prize coordinator based on creativity, quality, and overall enjoyment. The winner of the contest will be supplied with a 50,000gp performance contract, which entails a single performance.

    This competition will be held in Lord British's Conservatory of Music (5-32'N , 9-16'E), in Britian, on the Felucca facet. Grab your lutes and head on down, this is sure to be great fun for music-lovers and bards alike!

    Posted on Tuesday, August 8, 2000, 2:59 PM EDT by Ceryx Cybium (Sonoma)

    BNN - The Beginning
    >>> Felucca Facet News <<<This is a recent article posted to the Britainia News Network on the official website, enjoy.

    The Beginning

    Prellis the scribe Aug 6 2000 7:20PM

    Kraltch, the imp of Nostur’yl, followed his guides across the face of Sosaria in search of the obsidian posts. His guides had informed him they knew the location of all eight posts, and while Kraltch was not strong enough to lift even one, he would be able to report the location of each to his daemon lord.

    Five such posts had been shown to him in all, before he was forced to summon the aid of Nostur’yl. The imp thought it was most unfortunate that he had run into trouble, as he knew he was close to finding a sixth, and had hoped to please his master with the location of all eight. It was not to be so. Nostur’yl manifested himself and immediately chased off those who sought to harm the imp and then left just as quickly with the imp in tow.

    Not too far across the land, deep within the crypts housed on the outskirts of Yew, a group had gathered at one such obsidian post. The tinker, Gregory Ironhand, had been brought to this post to examine it so that a course of action could be determined. After close examination it was found that the post was near, if not entirely, indestructible; having been crafted by magical means of a much larger piece of obsidian and compressed to its current size. Being individuals who would not give up so easily, several attempts were made at destroying the short black post where it rested. Each met with failure.

    As the hall lay quiet for a moment, a sound echoing off the stones of the old crypt caught the gathering’s attention. Coming from further down the passageway could be heard the unmistakable pounding of hooves on stone. Any who could not discern the noise soon discovered what had caught the others’ attention as Nostur’yl came into view.

    The daemon spoke briefly, demanding all to step aside so that he might lay claim to the post within. Much to his and the imp’s pleasure, they refused. Battle raged throughout the stone halls, beginning with Nostur’yl calling forth a horde of hellhounds and a daemon while Kraltch unleashed magical attacks on any nearby.

    The defenders fought bravely, slaying the hounds and daemonic minion in short work with few casualties of their own. It seemed almost as if they might win this battle as they took in the scene and noted the corpses of the vile creatures and many injuries appearing readily on the imp’s body. Their hopes were soon dashed, however, when their eyes took in the visage of the towering daemon of the deepest grey, who to this point had attacked none. A menacing laugh came from Nostur’yl before he lifted a sword larger than an average sized man and walked into the fray, cutting down any brave enough to face him.

    It did not take long before the room was cleared of any living defender, mercy being shown to those who fled or did not attack. Stepping across the corpses of many brave men and women, Nostur’yl stood before the obsidian post. “Now the first post shall be mine!” the daemon’s voice bellowed throughout the stone corridors as he hefted the obsidian post into the air. Then as fast as they had entered, Nostur’yl and Kraltch left the crypts, only to vanish once in the open air.

    Throughout the night and across the realm, guards were placed to watch over each of the stone posts found. While most locations remained calm and peaceful, two such groups found themselves under grueling attacks from the minions of Nostur’yl.

    The first such attack took place at a hidden room deep in the heart of the maze of hedge. Hellhounds and daemons attacked the group gathered, in a barrage from differing directions, but were no match for the mages and warriors assembled.

    The second attack came a short while later, only this time at the Lycaeum in Moonglow where a post rested upon a desk. This attack came first in the form of a single balron, its rank shown in the light grey coloring of its hide, the mark of one of Nostur’yls elite daemons. Ranking or not, the defenders would give not an inch in this battle and help arrived from the defenders at the hedge maze, just as the balron was slain.

    A third attack took place again at the center of the maze of hedge, the guards having grown lax in their duty while some remained at the Lycaeum, believing it to be the more threatened area. The defenders who stood their ground had little hope of victory, as two balrons appeared, again marked as being of the elite. The first daemon kept the guards occupied outside long enough for the second to make its way into the hidden chamber and claim the obsidian post for its master. Before reinforcements could be summoned, the two were gone from their sight.

    The final attack took place some time later, as, after delivering the captured post to their daemon lord, the two balrons made an attempt upon the post at the Lycaeum. Greed would become the pair’s undoing, as the defenders were better equipped and better prepared than those at the maze of hedge. After a long battle, the muscles of the heroes strained to their fullest, the pair of balrons lay dead at the feet of the guards.
    There is much more news to be shared on the status of the obsidian posts. I encourage all those interested to read and share information on the Nostur'yl Quest Board found here: Nostur'yl Rants

    Posted on Tuesday, August 8, 2000, 2:59 PM EDT by Aleph Aeirs (Atlantic)

    Publish Update, August 9th
    The following was just posted to FYI on the website:

    Publish Update, August 9th

    We are targeting Wednesday, August 9th to publish the changes listed in Testing for Next Update to the Chesapeake shard. The publish will be active on the Chesapeake shard following its Wednesday, August 9th (local server time) maintenance period.

    We will monitor the Chesapeake shard on Wednesday, August 9th, and will then proceed to publish all remaining shards. All remaining North American (excluding Siege Perilous and AOL Legends), Japanese, and European UO shards will have the publish active following their Thursday, August 10th (local server time) maintenance period. The publish will be active on the Korean, Taiwanese, Australasian, Siege Perilous, and AOL Legends shards following their Friday, August 11th (local server time) maintenance period.

    The changes will be added to Latest Game Updates once the publish is active on all

    Posted on Tuesday, August 8, 2000, 2:58 PM EDT by Joshua Rowan (GeneralNews)

    UO/UWO:Origin Player Gathering Section
    With all the upcoming Player Gatherings for UO and UWO:Origin, we thought it might be a good idea to consolidate all the information onto one page for easier access and reference. We currently have Events planned for New York, Australia, Pennsylvania, Seattle, Austin (The UO World Faire), and even two Cruises! So if you've ever wanted to meet your Britannian friends in real life, take this opportunity to head on over and check it out!
    Posted on Tuesday, August 8, 2000, 2:52 PM EDT by Joshua Rowan (GeneralNews)

    Treasure Map Runes Open For Business
    >>> Trammel Facet News <<<The Syndicate shares news of a new treasure hunter's resource, enjoy.

    The Syndicate has been operating the Treasure Map Rune library on their island of Arx Draconis for quite some time. Its free and open to the public and more than 10,000 Treasure Seekers have used it. With the addition of housing in Trammel, a second TMap runes has opened there. It is located inside the Castle on the island of Arx Draconis. The runes are the exact same as those from the Felucca side in terms of the location. To learn more about the library itself or where "AD" is you can go to the website linked above. There is an island map and directions on where to get runes to it. There is also a week long Festival coming soon where you can get a rune.

    The principle behind the TMap Runes is simple: Its boring walking around to find the exact spot to dig. So we have marked runes by nearly every single treasure chest spot. You simply decode your map, visit the site to find the rune # that corresponds to it and recall right to the chest. Waste no time walking around. Decode, recall and dig.

    If you find a map not included in the library simply email the "AD Feedback" link from the webpage and someone will get back to you to obtain the map and get a rune in the library for others to use.

    Thank you for the news!
    Posted on Tuesday, August 8, 2000, 2:40 PM EDT by Aleph Aeirs (Atlantic)

    Reports of Decay in the City of Britain
    >>> Felucca Facet News <<<SunWolf sends us information on the state of Felucca Britannia.

    I was notified that the buildings in Britain were falling apart after most of the town had left fomr trammel. After seeing it for myself it seems it was true. On the Britain Public Library, Lord British's Conservatory of Music and The Sorcerer's Delight are just a few with there roofs starting to crumble. If you go on top of the roofs you will fall in the holes and into the building. Becareful nto to hurt yourselves. I am sure there is many other buildings which are starting to decay as well.

    Decay Decay
    Without the care of the King's Architects, it would appear that Britain's buildings fall into decay. It would appear that Minax cares little for the structural integrity of our cities in Felucca. Anyone surprised?

    Posted on Tuesday, August 8, 2000, 2:32 PM EDT by Aleph Aeirs (Atlantic)

    The Legend of Al'Cedra, the Ancient Trammel Dragon
    >>> Trammel Facet News <<<

    Yesterday evening, as Sardisha the gypsie had promised after her rescue, she told the story of Al'Cedra, the ancient Trammel Dragon at the Shrine in the Empath Abbey. Many people gathered there to hear this ancient gypsie tale. For ye, dear reader, I will write down the tale, a tale from before the world was forged:

    Tis an old legend .. and t'was tought to be only a story. It is of the Trammel Dragon. And t'was thought, that Trammel was legend only. So even the gypsies ... did not believe ..

    This is the story of Al'Cedra, ancient Trammel Dragon. She was born upon the winds of time before the world was new, and before time began, she was waiting ...

    Her lair lies in far mountains, past the darkness, past the light, here in the first cave of the first mountain, she made her lair in the rock. She has studied with the ancients, and has learned the knowledge of man. She walks the night, and walks the day, yet none may see her spread her wings against the sky for tis said she can make herself invisible by spell. It is legend that on the first day of each new month, she unfurls her wings, and the doorway to her lair opens. On this day, she speaks to those who come bearing small gifts who wish to earn the ancient title of "Scholar of the Word". She challenges their mind with many riddles, yet there is danger in the mountain heights, and in seeking the dragon. Five riddles will be asked of her visitors. These riddles... many know of one, some of even two, but few groups have known all five. So ... in the midst of the mountains if the questions are answered she'll unlock her treasure ... and bow to the to the minds of the questors. But ... if they cannot answer all ... the youngling dragons come, and must be fought. So in the failing of wisdom may bravery usher forth and save the man from the beast. He who answers three may win the title of Scholar of the Word, and it's fame. There has been but one in all this time said to have done so. It is said, that in the cavern are the bones of many men. It is said, that on one day five hundred died, and after that time the entrance was hidden. Yet still it is there, and Al'Cedra still strides upon the winds as she wishes. So then, if the legend is true, upon the first day of every month, the door will open. So then will those who seek, parhaps find her lair.

    So be prepared, weary riddlers and brave warriors. On the first day of the next month we shall set out to discover the truth of this legend and find Al'Cedra, the Ancient Trammel Dragon.

    Pad O'Lion

    Posted on Tuesday, August 8, 2000, 1:13 PM EDT by Pad O'Lion (Europa)

    Stuck Player Options - In Testing
    The following was just added to In Testing For Next Update:


    An option will be added to assist stuck players. This feature will work in the following manner:

    When a player selects the stuck option in the help menu, after a short time they will get a menu of certain cities that they will be able to be transported to via this system. The amount of time required to wait for this menu after placing the stuck call will be different each time, within certain unannounced ranges. If the stuck player is in the Second Age area, they will be able to go to one of the two cities there. If the player is not in the Second Age area, they will get a menu with the pre-determined cities of Britain, Yew, Trinsic, Minoc, Vesper and Cove. Selecting a city will transport the character to a designated area in that city.
    These factors will also affect this new system:
    • Murderers will not be given the city menu, instead they will be transported to the chaos shrine
    • Players will only be able to use this option twice per day
    • Cancelling the stuck call will not use up one of the player’s daily uses
    • Characters will not be able to move while the city menu is displayed. If they cancel the menu, the character will then be able to move. If the player does not make a selection after 3 minutes, the character will be able to move again and the menu will disappear.
    • If the player makes more then 2 stuck calls per day, the stuck call will go into the Gamemaster help que as normal.
    • Players in combat (attacking or being attacked) will not get the new stuck option. Instead, their stuck call will go into the Gamemaster help que as normal.
    Posted on Tuesday, August 8, 2000, 11:30 AM EDT by Joshua Rowan (GeneralNews)

    Orcish Unrest Near Cove
    >>> Trammel Facet News <<<The following report was submitted by Erelast Orcrist :
    Vedui il'er,

    I was fishing in the deep sea last night when a Palantir message reached me that an orc army was gathering at Cove and attacking travellers on the Britain road. I have a domicile near Vesper so headed for Cove with the wind behind me to help the valiant citizens defend the area. I was beset by 4 trolls immediately and Ettins - friends from the Wild 13 helped me despatch them and we then ran to the Fort.

    Inside the fort, two unfortunate individuals had entered the first square room and become trapped. The orcs were actually standing three deep all round that room trying to get at the two valiant warriors. Alas, my own battles prevented me from getting their names. We fought, picking off the ones nearest us to reduce the numbers but when the two brave warriors fell the orcs turned on us. Outside huge spawns of Trolls and Ettins, aided by Orc Mojokas were causing problems for our support team and tying up the dragons in meaningless squabbles. We called for the defenders to form a wall in the entrance, but sadly many were inexperienced at this tactic and we could not teach them how to hold it!

    We fell back to the tower outpost outside the fort where mages laid down walls of Force and Poison to hold back the hordes as we regrouped and healed. I was on the wrong side of this wall with Joxer the Mighty and could not pass owing to my guildmate, Pcuvush being the one who has cast the spell. We turned and fought as he dispelled to allow us through, nearly dying in the process, then Jafar Mc Finnan and his wife Julieanne (both from Jafar's Personal Guard [JPG]) brought the heavy artillery in to push the hordes back.

    After another 10 minutes of furious fighting we won the day. The dragons feasted well, and Jafar's Nightmare seemed to have a good time too. There were over 100 corpses of orcs, Ettins, Trolls and Ogres littering the area. I looted only what I killed (once I had time to breathe) and came away with over 2000 gold pieces. I was disturbed that I could not carry away the armour and weapons of our enemies. There must have been over 1000 ingots worth of melt-down available just where I stood - oh, how I wished for a portal and a few strong friends - or even a forge nearby !

    We retired to Jafar's Tavern/Tower at Vesper for refreshments and - I must admit - we were totally stewed. After this we went to fix up two 'nets' for relaxation - but that's another story...


    Erelast Orcrist,

    Elven Fisherman [w13]
    Thanks a lot for this report, Erelast. Let us hope This unrest doesn't spread to other forts.
    Posted on Tuesday, August 8, 2000, 11:28 AM EDT by Bel d'Ajoor (Drachenfels)

    New Town Sending Open Invites
    >>> Trammel Facet News <<<
    Hail and well met,

    I, Darius the Tinker, my guild the Ring of Steel, our new allies the Warriors of the Astral Realm along with many others in the area around Wrong (Trammel) are creating a town.

    We are sending an open invitation to those that wish to join us. Please peruse this address for more, detailed information.

    We hope to be opening in the next few weeks. We'll post here again with more details as they arise.

    Go with the virtues!


    Thankye, Darius, for this news.
    Posted on Tuesday, August 8, 2000, 7:46 AM EDT by Ce'Nedra Willow (Baja)

    The Zargonion Virtues
    The Zargonion Virtues originate from the man who was known as Zargos Evermore. He was a man who was respected by all monsters and Drow and feared by all humans. He lived within the depths of Hyloth and had Balrons for servants. He was a friend to all evil creatures including orcs. He studying the orcish virtues(Urucku) and was very interested in them. He decided to write his own virtues based on these and to stand as anti-virtues to those of Lord British. He also bore two twin sons to a half-Drow woman who was his slave. He named them Stealth and Rook. I am the elder son, Stealth Evermore. In my studies of my father's life I have come across his virtues system that I will endeavor to follow and preach to others. So I will be distributing copies of his virtues in books to all those seeking a higher form of virtues than those of British or of the lowly Tiberius. Anyone wishing to become a follower of Zargonian Virtues may do so and we will be even starting our own organization called the Zargonian Virtue Knights to rival the Quest Knights Of Virtue. Any wishing to become a Zargonian Virtue Knight can easily do so without leaving their current guild. There will however be a stone for any wishing to join. I will be releasing more info on this at a later date. Now for the virtues:(note that there are not 8 virtues like Beast British's system Zargos felt no need to be bound by LB's system at all)
    1. Self-preservation- Looking out for yourself and keeping yourself alive and well.
    2. Power- Exhibiting dominion over lesser creatures. Taking control where you have the means to do so and sometimes when you don't.
    3. Greed- To amass great amounts of riches and power at whatever the cost. Steal, kill or loot to get ahead.
    4. Viciousness- Showing no mercy in battle towards your enemies. Utterly destroy them!
    5. Deceptiveness- When one does not outnumber a enemy with sheer numbers they can use this virtue to deceive and trick the enemy. All forms of deceptiveness fall under this virtue including acting to be something you aren't to gain friends.
    6. Collaboration- In a struggle for self sometimes one must form unions with those who maybe they really don't like. Teamwork sometimes is a necessity to meet one's goals.
    7. Pride- Always carry yourself highly even in the rare cases of defeat. When and if you lose make it look like you meant it to perform some higher purpose. Never admit defeat nor inferiority.
    8. Strife- The most important weapon in any warriors pack, the most devastating spell in a mage’s spellbook, one who sows strife and division amongst his enemies is very powerful.
    9. Adaptability- The ability to adjust environments, goals, and tactics. The world of Sosaria is forever changing and one must change with it to stay on top.
    10. Intuition- The inner force that guides are actions. Learn to listen well and it will guide your steps. It will predict your enemies moves and thoughts and spoil their plans to ruin you.

    Stealth Evermore

    Thankkye, Stealth, for this interest news.
    Posted on Tuesday, August 8, 2000, 7:41 AM EDT by Ce'Nedra Willow (Baja)

    Grand Opening of the Golden Mage Tower!
    >>> Trammel Facet News <<<
    The Grand Opening of the Golden Mage Tower is scheduled for Saturday, August 12th starting at 5 pm PST. There will be food, drink, and events to keep you thoroughly entertained throughout the evening. Festivities will include a "Create Food" contest, a "Summon Creature" contest, and a Scavenger Hunt.

    The Mage Tower is located northeast of Vesper at the base of a small penninsula. Gates will be provided from the Golden Brew and Lord British's throne room a few minutes before 5pm PST.

    For more information about the Golden Mage Tower and a map to its location please visit Any questions may be sent to [email protected].

    Hope to see you there!

    Lady Petrus, GMT, Golden Knight

    Thankye, Pretrus, for this announcement.
    Posted on Tuesday, August 8, 2000, 7:36 AM EDT by Ce'Nedra Willow (Baja)

    New Moonglow Mercantile Grand Opening
    >>> Trammel Facet News <<<Allison sent us the following announcement about the grand opening of the New Moonglow Mercantile in Trammel:
    The Moonglow Mercantile, Moonglow's premiere provider of goods and services for more than a year, has moved to Trammel.

    To celebrate, we are throwing a Grand Opening Bash. Dine on free appetizers and drinks, while you browse the many well stocked vendors. The festivities will run from 9-11 PM Eastern time on Saturday, August 12th.

    We will be having a free raffle as well. Prizes will include:

  • A full suit of gold GM plate armor
  • A house add-on of your choice
  • A SOS bottle
  • A special fishing net
  • A full keg of Greater Heal potions
  • A set of GM leather armor
  • Plus much, much more

    The new Mercantile is located in the Southeast corner of Moonglow Island, just south of the Sourcer's Guild mage shop. It is an easy walk from town by road, or take the teleporter to the South end of the island, and head East through the hind fields. The Mercantile is located in a two story log cabin near the shore.

    We hope to see you there!

  • Posted on Tuesday, August 8, 2000, 12:35 AM EDT by Narga Saiyen (Chesapeake)

    Merchants of the Maze
    Merchants Of the Maze website is now up and running. The website is not brilliantly designed as I have a busy life but it serves its purpose for now. The website will have all information about the tavern like events, past events, cetra. The website can be found here.

    I am holding another Drunken Darts contest as the last one was a big hit, we even got 3 seers drunk and I think that in itself is an achievment.

    The contest will be held at 6pm PST on Monday the 14th of august and gates will be provided at 5:30 PST from inside Britain west bank if you cannot get to the tavern.

    Prizes are:

  • 1st = 50k + 3 medium sized paintings
  • 2nd = 25k + 2 medium sized paintings
  • 3rd = 10k+ 1 medium sized painting

    If possible bring your own knifes, I will have about 10 spare just in case anyone forgets though.

    A map to my tavern can be found on the website.

  • Posted on Monday, August 7, 2000, 8:08 PM EDT by Zandra (Pacific)

    A Call for Brave Warriors.
    >>> Trammel Facet News <<<A message send in by Wilfy Wellgard.

    Whilst wiping down the bar after a successful opening night at Herne's Rest Tavern, Wilfy Wellgard's cloth brushed over the crystal ball given to him by the Healers of Europa. The ball glimmered and these words appeared in it:- "A long lost brother wanders the spiritworld, trying to find a way back into the mortal world". Could this be Wodger Wellgard, who was last seen wandering the lands as a ghost? The ball glimmered again:- "Help! I can not break through on my own. Help me Wilfy. I think I can break through into the mortal world where the ethereal shroud is thinnest-at a dungeon. I will try at Dungeon Wrong this Sunday coming". Wilfy took stock of the situation. He can not rescue Wodger with his smithing and tailoring skills; he needs mighty warriors. And so he issues this plea:- all noble warriors meet at Herne's Rest Tavern Sunday 13th August (departing at 8pm GMT (9pm CET)) to go forth to dungeon Wrong to help Wodger break through to the mortal world.

    Herne's Rest Tavern can be found in Trammel at sextant co-ordinates 99'13 N 59'45 E; from Minoc follow the coast round to the south then west until you reach a banana shaped peninsula with a mountain range; or from the Compassion Shrine head north east.

    I hope you get him back safe.
    Posted on Monday, August 7, 2000, 7:21 PM EDT by Eldariel (Europa)

    Tournament: The Kraken
    Ginn Donan announces The Kraken.

    Enter The Kraken. The new combat tournament hosted by Ginn Donan. Fight through a series of rounds until reaching the final. the winner recieves an estimated 10,000 gold pieces.

    Visit the website for more details:

    Yours truly,
    Posted on Monday, August 7, 2000, 7:17 PM EDT by Eldariel (Europa)

    False UO Password Requests
    The following was just posted to FYI on the website:
    False UO Password Requests We've received reports of a several recent "password surfing" emails being sent out to Ultima Online customers. Please be aware: No Origin Systems, Inc employee will ever ask for your UO password under any circumstances. Should you be contacted via email, IRC, or Internet messaging program by someone claiming to be an OSI employee, do not give out your password. For additional information on computer security and safety, please click here to read our Account Security FAQ.
    Posted on Monday, August 7, 2000, 6:57 PM EDT by Joshua Rowan (GeneralNews)

    Seeking Tales of Britannian Dungeons
    The following was just posted to FYI on the website:

    Seeking Tales of Britannian Dungeons

    Dark corners, cobwebs, and the quiet scratching of claws, or perhaps talons, greet the adventurer who braves the dungeons of Britannia. With temptations of hidden treasures, and as home to the fiercest of monsters, these dungeons dangle a lure that few can refuse. And occasionally, some who dare the depths return alive.

    And so we begin a series of spotlights on the dungeons of Britannia by
    focusing on the dungeons of Shame and Destard.

    From the searing touch of the fire elementals to the liquid green death of the poison elementals, the dungeon Shame is home to terrors born of the elements of Britannia. Tell us a story of Shame. Have you braved the dungeon depths in search of riches? Perhaps you've threaded your way through the maze of tunnels and angry earth elementals in search of an elusive path to safety?

    The roaring of angry drakes echoes throughout the cavernous pit of Destard, a deadly dungeon located west of Trinsic along the coast of Britannia. Tell us a story of Destard. Have you ventured beyond the relative safety of the cavernous entrance? Or tried your taming skills on the gargantuan dragons who call the dungeon home?

    Send an e-mail to [email protected] by Friday, August 11th, and tell us a story of your experiences in Destard or Shame. Please be sure your story falls between 500-1000 words, and include "Destard" or "Shame" in your subject line. Please provide a name and phone number for verification of the story. Submissions to "uo-profiles" become the property of OSI and may be used for special events, promotions, and/or advertising. All submissions must be made by the original author and are subject to verification.

    Posted on Monday, August 7, 2000, 6:27 PM EDT by Joshua Rowan (GeneralNews)

    Who killed Elle?
    >>> Felucca Facet News <<<Yes, as we all know Dyastro pulled the proverbial trigger, but who was behind this awful scheme? Some answers came clear last Monday night. I spoke with Alvien over some drinks at the Yew Winery where he related a somewhat jumbled tale of deceit so terrible I shudder to think.

    I guess they saying is true – you can’t pick your family, but you can pick your friends.

    The usual suspects gathered in Felucca with Lord Tremain at their head. Most of you may not recognize this name, but this particular person was at Elle's trial in an ‘official capacity’. What he does exactly, I’m not sure.

    He planned to take a scouting trip up to the dungeon of Wrong where he had heard Elle’s family might be located. Upon arriving the group was assaulted by the gang of usual evil mages, so they knew they were close. After dispatching these scraggly bearded, sandal wearing excuses for human beings the heroes entered the dungeon. The first few minutes were quiet, but as they made their way onward they came in contact with an evil priest who was summoning up all forms of foul beast.

    Behind that priest, chained to the wall, was Elle’s husband, Lars. Next to the priest, but very much acting on her own free will was Elle’s sister, Sara.

    Okay, what’s wrong with this picture? Elle’s sister was a bad guy? Well, the heroes slaughtered the priest into meaty chunks and Sara took his place. Speaking arcane incantations she summoned a large, blood red daemon. Its name: The Keeper of Souls.

    I won’t bore you with the inevitable details on how the daemon was eventually slain. You all know how that goes. After it was over, Sara ran to hide behind Lars, but Lord Tremain stepped up and shackled the wicked woman. Lars was set free and Sara was taken someplace safe in Trammel for questioning at a later date.

    So, like I said...although Dyastro pulled the trigger was Sara the shadowy person with his purse strings?
    Posted on Monday, August 7, 2000, 5:59 PM EDT by Pelle Svanslos (NapaValley)

    "Condemned" Housing Reminder
    The following was just posted to FYI on the website:
    "Condemned" Housing Reminder

    You may not place multiple houses on a shard, for any reason, without permanently condemning any current houses you own on that shard. Condemned houses may not be refreshed.

    If you own multiple houses on a shard and place an additional house, whether for yourself or a friend, or have a house transferred to you for any reason, all remaining houses owned on that shard by any character on your account will become condemned. Regardless of your motives in placing or accepting transfer of an additional house, we will not change the condemned status of your houses.

    To clarify the rules of Condemned Housing and One-House-Per-Shard, this is what is currently posted in Latest Updates (4/28):

    One House per Account per Shard

    Players will only be allowed to own one house per account on each shard. The system will not be retroactive and current house owners will not be forced to redeed houses if they have more than one. For accounts that already own more than one house, the system works in the following manner:

    • When you successfully find a proper location to place a house, a window will appear before you place the house.

      • The window will tell you that if you place this new house, all of your other houses on that shard will not be refreshable.

        • If you select “ok” the house will be placed and your other houses will be marked as “condemned”.
        • All of your condemned houses will be refreshed automatically. This will give you the full amount of time (approximately 10 days) to move your items to the new house.
        • You will not be able to refresh a condemned house.
        • You will still be able to enter your other houses, redeed them, and/or transfer them to another player.

    • After placing a house, you will not be able to place another house for 10 days.

    Accepting transfer of a house while owning other houses will cause the houses to be marked as "condemed".

    Posted on Monday, August 7, 2000, 3:48 PM EDT by Joshua Rowan (GeneralNews)

    Opening of Famous Houses of Britannia
    Kind of an Online Photo Album for all of us Interior Decorators, this great service comes to us from Jared:
    Opening of Famous Houses of Britannia House placement is drawing to a close, and many fair folks are busy decorating their newly acquired houses. I would like to offer a place where you can show off your hard work at decorating, or perhaps gain new inspiration and ideas from the work of others! Famous Houses is now open, and welcomes pictures of houses from all shards and facets. Go to, to find some fine examples of decorating that others have posted there. Jared of Europa
    Posted on Monday, August 7, 2000, 3:39 PM EDT by Joshua Rowan (CommunityNews)

    This just in from ImaNewbie:

    ***IMANEWBIE does BRITANNIA*** New Toon, New Enquirer!

    This week a new comic brings news of a whole new attraction soon to be open on Pacific as ImaNewbie and the L.O.S.E.R.S. take the wraps off their pride and joy ... ImaTown! A whole new player-run town on Pacific, Trammel. The grand opening isn't for a week or so yet but this will give you some hints about what to expect. Also there a New Britannia Enquirer dealing with the new limits on stabling pets, so check it out.

    Added Saturday, August 5th:
    • ImaNewbie Episode #118 - We Built this City.
    • The Britannia Enquirer - Volume 1, No 12 - Dragon Gridlock!

    NOTE: New temporary URL till my domain gets moved!

    Posted on Monday, August 7, 2000, 3:33 PM EDT by Joshua Rowan (CandidCoverage)

    The Quest of Virtues
    JEG sent us the following:
    It has been almost a year since the quest...the times have changed, the land has changed, the virtues are all but forgotten...yet I know that good people still live in this world. 

    So I do call upon those people to prove themselves.  In a quest much like the one of the last year.  On the last quest no team fully completed the eight tasks, and this year will prove even more challenging, dangerous and puzzling.  I cannot stress enough the importance of preparation.  Make sure ye know all you can of these lands, the inhabitants, and its history.  Make sure you group is well rounded, to completely conquer any obstacle you might come across, for this quest will not take place in the safety of any town, and cannot be solved by any single method of mind, spirit or force.

    Speak to your friends, form your teams and make sure you begin preparing.  Registration information will be forth coming...

    Team Requirements:

    • Access to the Lost Lands
    • 4 to 6 members (no exceptions!)
    • A boat
    • A spirited name for your team
    • A sponsor (A town, a player town, a guild etc. If your team does not have a formal organization to represent, it is suggested you choose some other place or ideal: ie "Valor", "Chaos", "Ice Island")
    1. Any team found using a game exploit or cheat (even if it does not help your quest) will be immediately and dishonorably expelled from the competition.
    2. Your team is to dress in a similar manner, or have some similar feature to display their unity at all times (Ie. Same color hats)
    3. Teams should stay together as a group at all times. Short leaves are permissible, but only for errands such as "I need to get more black pearl".
    4. The character you enter is the character you play.  Using your other characters is strictly forbidden, and will result in heavy negative reflection on your team. Choose your members wisely!
    5. Teams must have a rune to the tower in Humility Village at all times. It is recommended to have more than one rune with your group to avoid the possibility of your rune spot being blocked.
    Quest Night:

    On the night of the quest, all teams must arrive at Humility Village along the northern shore by boat. There your team will be greeted and escorted to the tower in the center of town. Teams not arriving by boat, or without their complete team will not be permitted entry to the quest.

    Once all teams are present, (or the start time has passed) each team will be announced to all in attendance, at which point each team will receive their "quest book".

    The Quest Book:

    Your quest book will contain eight tasks, each one relating to a virtue. For completing the task you will receive some sort of token. You are free to complete these tasks in any order and with any means you see fit, however after each is completed you must return with the token and present it to the quest master. 

    Further information will be available shortly, and the most updated information will always be available on the Humility Village Website.

    Posted on Monday, August 7, 2000, 3:30 PM EDT by Pfredd Mudd (Chesapeake)

    Jhelom Fight Night
    I would like to invite all peoples from all walks of life to throw off your scribe's robes, stable your various pets, give your hirelings the night off, and come join fight club.

    This will be every Wednesday night in the Jhelom dueling pit. Just the thing you need after a hard days work. Come and fight against people from all walks of life. Come get tips on how to best that pesky mage or how to topple the dread macer sitting upon his horse. Come and enjoy a good night of fighting.

    Beers are on me. I ask that everyone respect a few rules however:
    1) Fight is to the death.
    2)No murder counts. To avoid this, both persons may attack me first, as to not draw a murder and aviod a recall.
    3)Anything else goes.
    3) Bring your own snack foods as beer unleashes a mighty hunger.

    I hope to see people from every class of every race here. If you are new, NO PROBLEM! I hope to see plenty of would-be fighters there for skill and knowledge.

    The fights begin at 5 pm in the Jhelom dueling pit. I hope to have fight club every wednessday night from now on, no matter what the crowd size.

    Once again, people of all colors (red, blue, green, orange) are welcomed so please respect them as equals while in the pit.
    Posted on Monday, August 7, 2000, 2:16 PM EDT by Pelle Svanslos (NapaValley)

    Grimoire Fight Night Results
    Here are the results for the 1 vs. 1 at Grimoire last night:

    1st Place 50K: Tempest
    2nd Place 30K: RoadRunnerXXX
    3rd Place 20K: Talmon

    Congratulations! Everyone did very well and the spectators were great. Huge thanks to Craggan, Kelly Kindred, Lost, and Arch Bishop Horshack for helping the event run so well. Also, huge thanks to Mianoumi for watching over the dueling that followed the main event. Last but not least, thank you to Shane aka Sagen for being so generous and donating the 100K in prize gps.

    This was our first event since the opening of housing in Trammel. The turnout was much more manageable as compared to past events so things ran more smoothly.

    Thanks everyone!
    Baby-Grimoire Staff
    Posted on Monday, August 7, 2000, 2:02 PM EDT by Pelle Svanslos (NapaValley)

    New @ Stratics
    Here's a quick look at what's new to the Stratics Network this week:

    JumpGate Stratics

    • JumpGate Stratics is proud to announce the very first JumpGate House of Commons Chat will be held this Thursday, August 10th at 7pm CST (2000:08:11 01:00 GMT)! House of Commons chat's are public IRC conferences held in Stratics IRC with the developers of various games. JumpGate is currently working towards final release, and looks to finalize it's code in the coming months. This chat should provide both the JumpGate community and those new to the game a chance to learn all about the new features of this great game!
    • We have a new preview up at JumpGate Stratics. If you've never heard of JumpGate, and want to learn more, give this preview a read!
    • Finally, we now have a working Developer comments database for JumpGate Stratics. Now you can look back and see what any of the more visible NetDevil Developers have said!

    Asheron's Call Stratics

    EverQuest Stratics

    • EverQuest Stratics is proud to announce the unveiling of the New EQSS! We've been working for weeks to go over every document, link and image in EQSS and give everything a new look and feel. The Menus have been retooled to provide easier access to all your EverQuest information needs.
    • With the new look and feel for EverQuest Stratics, we're pleased to announce the installation of a new Daily Vision(TM) script for daily screenshot display, complete with a new Archived Images feature, so you need never miss another EQSS Screenshot of the Day again!

    Ultima-Online Stratics

    • This weekend we changed to a new News System that gives our readers access to archived news, all the way back to end 1998. This powerful search feature makes sure all old news items can be found easily.
    • With the surprise introduction of the so called "Weapons of Virtue" in the game, OSI sparked up the fire of discovery in many UO players. Come have a look at our new Weapons of Virtue page to read what the fuss is all about.

    Hero's Journey Stratics

    • For some great game design debates, come by the HJS IRC chatroom on Wednesdays, Saturdays and Sundays at 8 pm est.
    • For serious game design debates and discussion, check out the HJS dev forum!

    Anarchy Online Stratics

    • In a guild? Consider yourself a graphic artist? Perhaps you're just obsessed? Be sure to drop by Anarchy Online Stratics this week and check out our latest banner contest!

    Origin Stratics

    • A brush and a canvas in the right hands can give incredible results. And that is certainly the case with several of the Players who have been following UWO:Origin. From the suave pirates by Greymouser, to the stunningly beautiful Meer female by Sezmra, and even the various highly detailed drawings of both Meer and Juka by Catlaw, we have something for everyone to enjoy. So make sure to head on over to our Origin Player Art Section now and see for yourself!

    Shadowbane Stratics

    • Ask Eldreth provides all the answers you would ever need to know about Shadowbane, all you must do is ask the almighty Father.
    • When Ashen Temper removed the forums on the shared Dev Boards, many were disappointed, those disappointed probably do not know that the old discussion and forums are now on Shadowbane Stratics! Click here for the listing.
    Posted on Monday, August 7, 2000, 12:42 PM EDT by Xena Dragon (GeneralNews)

    Brave Men Shop Approaches 10,000 Customers
    >>> Felucca Facet News <<<Hail All!

    Brave Sir Scott sent us this notice regarding a special contest:

    "We have a shop just opposite the Ironwood Inn in Vesper, called the 'Brave Men Shop.' We want to celebrate our 10,000 customer by giving him or her a vanquishing or power weapon.

    "We also want to hold an auction on that day, when this occurs. We will provide drinks and food. By then we will also have a small rune library implemented. Maybe we will think up some more things to celebrate.

    "We have had 9708 customers so far. So here are the things we will do on that day of customer 10,000:

    • The 10 000 customer will receive a power or vanquishing weapon, depending on which type he wants (bow, fencing...).
    • We will hold an auction of several weapons, semi-rares.
    • We will hold a lottery for a placed house in Trammel/Felucca: For this we will place 50-100 keys each at 1000 or 2000 Gold into a vendor. One of the keys is the key to the house. The person buying the correct key gets the house.
    • We will provide food and drinks for everyone (we’ll try to keep up stocks!)
    • We will have a small rune library implemented by then
    • We will hold a little quest
    • We will show some rare items (broken chair, statue...)
    "We hope that it will all work out as planned. The back area of the shop is guarded area. I guess we will have the auction and other things there. If you need any more information on this, contact me."
    We congratulate the shop on it's 10,000 customer! Good luck to all participants.

    Go with the Virtues.

    Posted on Monday, August 7, 2000, 5:53 AM EDT by Rock (Drachenfels)

    A New Face Joins the Sonoma Team
    Hail, residents and adventurers of Sonoma!

    My name is Ceryx Cybium, and I'm a wandering bard of this fair land. I felt it was time to put my tales and storywriting ability to good use, and thus I came here.

    In this position, I will not only publish your important news, but I plan to agressively follow up on it, and bring you tales of the events that you hear about. After all, I am a storyteller at heart.

    If you see myself, or any of my kin (the Cybium family), feel free to say hello. I look forward to meeting many of you, and to spinning many a yarn for our readers out there.

    I wish thee good fortune, safe travels, and a virtuous life!

    Posted on Monday, August 7, 2000, 4:21 AM EDT by Ceryx Cybium (Sonoma)

    More Undead Unrest
    >>> Trammel Facet News <<<This just in. More reports of mysterious undead spawns in Trammel. Thank you Kaverin!
    I was at the Moonglow Cemetary in Trammel when we had about 4 liches spawn. While we were fighting them, another 20 liches, then Bone Magi, Liche Lords and Mummies. I'd have to say it happened about 12 am (Wednesday August 2nd, 2000) and I logged off soon afterwards since I had died at least 3 times from the liches.


    Posted on Sunday, August 6, 2000, 11:25 PM EDT by Helper (GreatLakes)

    Mythyndale Grand Opening
    >>> Trammel Facet News <<<Mythyndale is a small village just south of Britain in the Trammel facet but already full of history and mystery. It's residents take a lot of pride in their home and will be holding a grand opening celebration.
    The Mythyndale Tavern will be holding it's grand opening on Saturday, August 12th at 8 PM EST to 11:30 PM EST. There will be many contests and prizes given out as well as entertainment. From 8 to 9 there will be sales and door prizes along with free furniture dying (BYOF - Bring Your Own Furniture or buy some there :). At 9 to 10, there will be various entertainment like games and such. At 10 to 11 comes the Fashion Show Auction! There you can bid for a date with any of the people in the auction. Each person up for auction will offer 2 hours of their services ranging from Grandmaster craftsman to dungeon crawling. And then finally at 11, there will be a 50/50 drawing where the winner will receive half of the proceeds from the auction.
    All are invited on this occasion for there will be great times.
    Posted on Sunday, August 6, 2000, 5:52 PM EDT by Narga Saiyen (Chesapeake)

    Oberon Pass Furniture Creation
    Want to change that old furniture into something more decorative? How about you do not have enough skill to craft something but you do have the resources. Well Oberon Pass can help you out.
    New home looking a little bare? Old furnishings getting worn out? Then join us at the Drunken Bull Tavern in Oberon Pass on Saturday, August 12th for crafting night. Marsellus and Poppy will be on hand starting at 7 PM EST to turn your raw materials into beautiful home furnishings and add-ons at no additional cost. We will even paint or stain your furnishings with your dyes. Good food and spirits will be available for all your refreshment needs.

    Visit the Oberon Pass etheral library at for directions to the town and tavern. Runes to the town can be found at most major rune libraries or by contacting Oona by pigeon at ICQ#41133222.

    So chop that wood, mine those ingots, and sheer some sheep for crafting night in Oberon Pass.
    Posted on Sunday, August 6, 2000, 5:09 PM EDT by Narga Saiyen (Chesapeake)

    Looking for a Few Good Pens
    Are your shoes worn thin from traveling from town to town? Your voice hoarse and sore from speaking with citizens across Britannia? Have a knack for putting pen to paper and writing an excellent story? Then mayhaps UOSS' Chesapeake News Page is the place where you can not only show off your talent but help bring the community together with interesting, exciting stories and news items about the Chesapeake Shard and her citizens.

    UOSS is currently looking for active, talented citizens of Chesapeake to add to our crack team of top-notch Ultima Online reporters. As a volunteer you are required to:

    • Be a talented writer
    • Be an active, knowledgeable member of the Chesapeake community
    • Be willing to attend events and quests, interview VIPs, report news of interest to the community
    • Be able to dedicate a minimum of six hours per week to writing and/or posting news items
    • Have a familiarity with basic HTML
    • Be pro-active
    Does the above describe you? Then what are you waiting for??? Apply... right now... do not hesitate! Simply fill out this brief questionnaire and fire off an email to [email protected] with "Chesapeake Application" as the subject.
    1. Real name
    2. Contact email address
    3. ICQ number (if applicable)
    4. Character name (this must be the name of the character you will be using as your potential shard reporter)
    5. Rate your HTML knowledge from 1-10, where 1 is poor and 10 is phenomenal
    6. Answer this: Why do you wish to be a shard reporter for UOSS?
    7. Include a brief writing sample, no more than 500 words (pictures are not welcomed and no attachments)
    8. Any questions???
    Applications are due no later than midnight August 13th, 2000. There will be no exceptions!!!

    Good luck to all applicants!

    Posted on Sunday, August 6, 2000, 3:57 PM EDT by Pfredd Mudd (Chesapeake)

    Killer Named! Hunt Begins!
    Greetings Good Citizens of Trinsic!

    The ghost of the Tailor Guildmistress Tamara appeared Friday eve, but refused to name her killer. Though we pleaded with her to tell what could be done to ease her suffering and release her from her ghostly walking, she only said that she would ponder our requests and return with an answer Saturday eve.

    Minister of Defense Gurney had recalled hearing that there was a survivor to the brutal tailor shoppe killings. He called upon his men of the Trinsic Town Militia to search far and wide for a lady named Vanessa, who was the only eye witness. After much searching, Gurney located Vanessa in Ocllo and persuaded Vanessa to come to Trinsic and speak with tortured Tamara's spirit. As she and Tamara had been good friends, she consented immediately and began the journey to Trinsic.

    The Lady Vanessa was truly grief stricken upon seeing the ghost of her dear friend, and broke down in tears. 'twas a touching moment that silenced the crowd. Through their laments, and with so many valiant hearts in appearance, Lady Tamara consented to name her killer. The most foul man SILVA was named by Lady Tamara herself and Lady Vanessa concurred. Until this Silva is caught and dealt with, the ladies of Trinsic should not go out alone! Minister of Defense Gurney has a full search out for this most evil and wicked of men! He had received word that this vile creature may come out of hiding, as Silva is most anxious to gloat over the ghost of Tamara. We would ask that all citizens not engage Silva, as we know not his battle prowess. Do contact any member of our battle tested TTM. An organized manhunt for this wretched, wretched man will begin at 7:00pm central, so TTM and TTC will be prevalent about town if you have any sightings to report.

    We thank you for your concern in this matter. We do hope to place Tamara's soul at ease, and let her pass over to the afterlife soon.

    Peace unto you,
    Senior Senator

    Posted on Sunday, August 6, 2000, 2:53 PM EDT by Helper (GreatLakes)

    Cat Oakenhome Gives Birth to Twins

    Yesterday, early in the evening, while I was working on some documents, I heard someone shouting outside my office. I recognized the voice, it was Gideon shouting and calling for aid panicly. Leaving my paperwork behind, I jumped up and hurried to the door. Before I could open it though, Gideon stormed in, followed by Cat, his dear wife, blank terror showing on Gideons face, while his wife was shaken with pain. "Oh my!", I thought, "It must be time for the birth!". Before I could say anything Gideon shook me and shouted: "Pad! It's time! Get a healer! We need heeeeelp!". Quite confused, but trying to keep my senses, I sent Carter, who was present as well, to fetch some water and clean bandages, while writing a few notes and sending out a couple of pigeons. In the meantime Urza and Dogei arrived at the scene, while Cat, who lay trembling on my bed squeezed Gideons hand. I asked Dogei, who stood helpless at Cat's bed to find a healer, someone who could aid with the birth. Although my pigeons were answered, it seemed no healer was able to come and aid us in these times of need. Finally I ran down to the tavern, only to bump into Sardisha the outcast gypsie girl of Clayne Achyron. Of course I asked her for help, and fortunately she told me, that indeed she possessed the knowledge and would gladly help.

    Together we hurried back to the Custodes Fati tower, where Gideon still was shouting and running around aimlessly in my office. Sardisha, whispering some calming words, gently shove Gideon out of the office and started to tend Cat. The time seemed endless, and after Gideon was calmed with some bottles of ale, we sat in the hall awaiting the joyful event of birth.

    After finishing the third bottle of ale, and Gideon beeing thrown out several times from the office, we finally heard the cry of a baby, but what was this? One baby? Nay, what we heared out there seemed to be the cries of two of 'em. Of course noone could hold back Gideon, who stormed into the office to welcome his children and embrace his lovely wife.

    Along with the waiting people, who slowly entered the room to congratulate the couple, came some animals of the forrest to welcome the two new lives.

    A little later the now smiling Cat introduced their children to us, a girl named Emryssia and a boy called Elysius, both of 'em looking healthy and strong. Cat is recovering at Tower at the moment, till she can leave for her own house.

    Best wishes Cat and Gideon, from us all. May the virtues always shine on ye and yer children. And of course, thanks to Sardisha, who saved the day.

    Pad O'Lion

    Posted on Sunday, August 6, 2000, 2:00 PM EDT by Pad O'Lion (Europa)

    3rd Minoc Horserace
    >>> Trammel Facet News <<<Just in from Yoldran, Mayor of Moonglow:

    The third Minoc Horserace will be held on august 9th, 20:00cet at the Minoc townhall on Trammel.

    The route is shown on the map below. It starts at the townhall(1) and leads to the bridge crossing to the mine with the first checkpoint(2). From there, it leads up the serpent road to checkpoint 2, where you have to cross a line(3). Down again and eastward around the mine-mountain, leaving the stables to the right, the finish is found at "The Barnacle" inn(4).

    Entry fee is 1000 coins. Winner gets all. Riders start in groups of 4. Only horses are allowed. Should there however be enough other animals, it is possible to start a "sheer-nightmare-race" for example.

    May the fastest contestant win!

    Best wishes,


    ([email protected])

    Thank you!
    Posted on Sunday, August 6, 2000, 12:22 PM EDT by Llemandrell (Europa)

    In Search of the Ancient Wyrm
    >>> Trammel Facet News <<<The following story was posted by Landar on the Stratics Drachenfels Forum. I hope you will like it as much as I did.
    The figure dressed in green sat upon the balcony of the villa, looking out over the golden sands of Vesper beach. He'd been silent for over an hour, occasionally lapsing into a fitful sleep. The distant lapping of the sea at the sound could be heard, and in the distance a ship could be seen approaching the shore. On board was GrandMaster Smith Food, back from his trip to the mountain ranges of Minoc. Landar opened his eyes, and seeing the Smith approaching rose to his feet to greet him.

    "Got a message for ya sir" greeted the smith, "came in by pigeon, scared me half to death it did." Landar smiled : for a man who worked all day with the bangs, hisses, and heat of a forge, Food got scared very easily. "Apparently some of the lands finest warriors and mages are meeting tonight. One of the house owners of Trinsic has been eaten a few days ago, and the guards of Trinsic know the Ancient Wyrm has once again made a trip to the surface." Food looked terrified as he imparted this news : "seems a group are getting together to make sure this beast never terrorises anyone again."

    Landar sat back down again. This sounded dangerous, very dangerous, but foremost in his mind was that this mission needed his touch, for the difference between him being there, and not, could be the difference between the death of this beast, and the death of this valiant group. Quickly making a decision he moved to his storage crate, and grabbed a bag of spell components. Muttering a strange incantation he opened a portal to Minoc and stepped through. Appearing next to a miner, he realised it may just be that all miners and smiths have a nervous disposition, this one also looked scared at his appearance. He guessed they still hadn't got used to the lack of threat from murderers in Lord British’s new lands. He looked around, watching the crowd that stood around chatting at the bank. Off to one side stood a basket vendor, selling his wares. Looking closer Landar realised it wasn't just any vendor, it was Haggard, one of the party who were to be attempting the mission later. He strolled over and exchanged greetings. Haggard stood with Death, who, despite his scary exterior, was as good a man as he was a warrior, and as Landar had fought alongside him before, he knew there were few to rival his sword skill (Kralina, the love of his life, being one of those few). Death beckoned him closer, and told him to step inside the bank, as more waited there.

    Stepping inside he was greeted by a hail of voices, which could mean perhaps he was more famous than he had thought. He greeted each by name, realising that he too had heard tales about most of the warriors and mages standing there. Standing at the back of the hall was the legendary warrior Pizhak Rap, another man who had fought beside Landar before. Landar passed the bundle from Food to Pizhak, and when he opened it, Landar could see a full set of plate, shiny and new, ready for this adventure. Seeing that he was one of the last to arrive, Landar offered to open a portal to the beast's lair. A shadow passed the sun, as if reflecting the mood of the party. Landar muttered the words of power once more, and the blue door opened beside him.

    Mustering his courage, he stepped through. Behind him the other party members also entered the gate, all staring in awe at the dark entrance to the caverns. Trying to work up the courage to step inside Landar asked with a chuckle. Now, who wants to go first ?" Pizhak stepped up to the challenge, and entered, followed quickly by the others, and rather than the fire scorched dragon filled caverns, they found a rather empty stone cave, With the occasional rat corpse. Feeling somewhat silly for panicking they moved further into the cave. Their footsteps echoed on the cold stone floor, and it seemed that the quiet was swallowing up every sound they made. Then from the silence a roar sounded, a roar so loud and close, that it momentarily froze them in their place. Landar didn’t notice who the first to attack was, but in a moment they had surrounded the drake, for that is what it was, and were hacking with various weapons. Landar, along with some others, started unleashing explosive spells and energy storms at the beast, and although its seemed like hours, within seconds the beast lay dead at their feet. Feeling drained of energy, Landar sat upon the floor, and cleared his head of thoughts, his energy gradually returning.

    Moving through the dungeons they came across more of such beasts, and a few younger dragons, each being dealt with in the same manner, although several of the beasts seemed to take a personal dislike to him, and on occasions he was forced to retreat to safety. They traveled on, deeper and deeper into the darker caves. They continued until they reached a lava filled cavern, and Landar feared they'd reached the higher levels of hell. The path ended there, no further route was available, and as they searched a strange sound filled the airs, a mixture of hissing, and a burning sound. From the lava pits a vaguely humanoid figure climbed, but this figure was twice as tall as any that stood in the party, and it was bathed in flames. Landar had seen one of these before, but only when he had summoned one into his pentagram. This was a fire elemental, and they had to be treated carefully when fought alone. This one however received no respect. It died faster than a mongbat outside Trinsic Bank.

    From the fire pits climbed more of these creatures, and each fell as quick as the first, till no more came. Listening to the eerie silence Landar waited. Death and some of the others told jokes to pass the time, Landar repeated some he had heard warriors laughing over in the Ironwood Inn, and they got a chuckle. There was no trace of the beast though, and deep in the pit of his stomach Landar feared it was on the surface killing more innocent people. Then a lone traveler came running, screaming that the Wyrm had returned. The warriors charged forward, swinging their mighty weapons against the skin of this ancient beast. Leaving small scrapes and cuts, nothing much would damage it. Sensing his aid was needed, Landar joined the other mages in throwing as much lethal magic at the Wyrm as possible. The beast seemed invulnerable, and several brave warriors and mages fell.

    Landar almost died on several occasion, and used his magical talents to drag a few warriors back from the grips of death. But in the end, their iron will won through, so determined were they to defeat the wyrm, that no matter how much damage the beast did, they kept coming back for more. And then, unexpectedly, with a cry that sent shivers down every spine, and that Landar thought would give him nightmares for weeks, the beast died. Feeling tears of relief welling in his eyes, Landar looked away from the scene of carnage, and in doing so, noticed that the others obviously felt the same, the shock, and joy, mixing together, and causing even the strongest warrior to weep. Landar realized they had been battling for near on an hour, and he was drained of every last drop of energy. Excusing himself to the others he opened a portal, and stepped through, back to his home. Moving through the house like one of the many Zombies he helped to defeat in Trinsic he stepped to his chair overlooking the sea, and sank into its comfortable cushions, and listened to the sea, lapping at the sands.

    Congratulations Landar, it seems you finally chose the right path. I still remember when you abducted innocent people for a ransom, and feel relieved to know all is fine now.
    Posted on Sunday, August 6, 2000, 11:20 AM EDT by Bel d'Ajoor (Drachenfels)

    Ventryn Situation update
    >>> Trammel Facet News <<<This detailed report was sent to us by Gorion:
    "A Massive Battle and Qua'Tel now Missing"

    I had just finished doing some banking, when a gate opened up on the Trinsic bank roof. From its blue light, Ventryn emerged.

    "Tonight much death shall come, and you will see some of my new toys"

    With that he went back into the gate as it faded away. I sent pigeons out to Winterfell, and the other Purple Guardians of Honor to prepare, for tonight a massive battle would be expected.

    That night, dozens of people, from across the realm gathered, and at 9:30 by the eastern skies, Ventryn came, and warned us we had a half an hour left to prepare. That half hours was used setting up lines and placing the mages and archers on the battlements of the keep to cast their spells from a great height.

    As that half hour ended, a huge force of skeletal mages and Lich lords emerged from woods to the west, and a force of the same size came form the road to the south. This force had us surrounded, so we let the arrows and flamestrikes fly from keep, as the armored ones below charged the forces with swords crashing and axes swinging.

    The battle lasted for a great while, but the forces diminished, and as the last few skeletal knights were being taken down, Lord Pythos walked out of the keep.

    "The undead have stopped for now, but you must realize they shall be back shortly, and with them Ventryn shall bring his new creations, you must be ready for these creatures act in ways none have seen before"

    Just as Pythos finished saying that, another swarm of liches and skeletons came from the east, forcing Pythos to return to the keep. These undead, although much weaker, were only met to cause us to engae them, as Ventyrn came from the woods to the west.

    "Ahh, I see many have come. Good, my pets seek food. Relics, I summon my creations!"

    With that, three green Skeletal Sorcerers emerged from the ground, and they were able to instantly move to the other side of the battlefield without even saying a word. They hurled fireballs and energy bolts into our force, but they were being drained of their life slowly.

    As the last one barley remained standing, a violent explosion of great power blasted many off their feet and even a few to their death. The explosion was so great and large, it was being felt in the dungeon Wrong to the north. And from the searing heat and fires, a horrific creature emerged. A deamon of enormous size, I swore, it could be no less, but its grey skin had a tint of blue, and it as later decreed to be a Vile Deamon.

    This creature killed the few that attacked it at first, but then everyone pushed away the undead they were fighting, and drove their spells and blades into its leathery skin. The creature cried out as a longsword was driven into the back of its head, killing it, and allowing us to reconcentrate on the undead that were much closer to the keep.

    Ventryn was not pleased, to say the least, at the fact that his greatest creation so far had failed. He then began to summon many other, less powerful deamons to fight, but a tamed dragon that had just arrived made short work of them, we were able to dispatch the rest of Ventryn's forces.

    The fields of Trammel Northwood were covered in blood, and bodies, of both sides. Ventryn was outraged he had lost his greatest battle yet, and went back to his vile lair.

    As he left, Pythos came back, and soon, Qua'Tel also arrived. We began to devise a plan, Pythos would use much of his power to force Ventryn's body to be returned to Winterfell, while Qua'Tel's specially bred elementals, who have proven to harm him once before at Stark's Keep, would be summoned to attack him, and perhaps weaken his hold on the relics enough for our forces to harm Ventryn.

    The planed worked up to the point where Qua'Tel was supposed to summon the elementals, for Ventryn used the relics to block any magic use him being teleported anywhere else, but it also stoped anything else to be teleported in, including Qua'Tel's elementals.

    Ventryn was again enraged, and with a wave of his hand, Qua'Tel was gone. Dead or simply teleported elsewhere, we don't know. All we do know is that Ventryn defiantly has harnessed the power of the Relics, and we can expect that he may create even more creatures as powerful as the Vile Deamon.

    -Gorion, Governor of Trinsic

    Posted on Sunday, August 6, 2000, 10:16 AM EDT by Xena Dragon (Catskills)

    Funeral for a Fallen Comrade Today, Sunday
    >>> Felucca Facet News <<<
    Jason Cross, a member of The Guild of the Eerald Axe passed away on August 1st after taking his own life.

    This brave soul will be missed by everyone as he was loved by all. Please join us in honoring his memory. A funeral will be held at 3:00 pm pst in the trinsic graveyard, today, Sunday, August 6th on felucca. Players from all walks of life are welcome to attend, let it be known that anti-social behavior of any type will not be tolerated. I would like to think that we can get along for the duration of this event without bloodshed even if a guild you are at war with is there or PK's also arive. Gates will be provided starting at 2:00 pm pst. from Britain and Trinsic. Look for members of GEA at the respective banks.

    Bruenor of Baja

    Guild of the Emerald Axe
    Thankye, Bruenor, for this sad information.
    Posted on Sunday, August 6, 2000, 8:27 AM EDT by Ce'Nedra Willow (Baja)

    Lizardman Warlord Assaults Dragon Town
    Hail All!

    The following news item was reported by Lady Zarzal Dragon on the Dragon Clan Quest/Event Board:

    “It started with a small attack of several lizardmen in Dragon Town. It was a short fight and they were beaten. However, on one of the lizardmen we found a book that read:
    ‘Pillage the Dragonsssss townss ands Robssss the Gold and Gems from them. Signed Warlord Shhaish’
    “Soon after this, a strange man with a green robe appeared. His name was Seer Viconius. He warned us about the lizardman warlord that’s waiting for his soldiers to get a report. Possibly, he would come the next day to see what happened to his warriors. Viconius warned us to be careful.

    “So, the next day, we prepared for the announced attack on Dragon town. Many brave warriors met together in the tavern and drank some ale as a lizardman appeared in front of the tower.

    “However, it was only a scout. We gave him a message for his Warlord: Dragon Town will defend its gold and gems. Then we let him go. He turned around and told us while he was leaving that he would be back soon.

    “The Dragon Knights returned to the Tavern and waited. However, not much later the attack began!

    “It was a short but hard fight. With combined forces we defeated the attack. In the corpse of the returning scout we found another book with instructions. From this we learned that the final attack from the Warlord would occur the next day!

    “The next day, Warlord Shhaish attacked! It was a hard fight, but finally the citizen of Dragon Town beat the evil forces.”

    Pictures of the various encounters can be found with the original story. It has been a busy time in Dragon Clan, and one can find news of other quests and events on their site.

    Go with the virtues!

    Posted on Sunday, August 6, 2000, 7:39 AM EDT by Rock (Drachenfels)

    Ministry Caravan Under Attack
    This very detailed report was sent in earlier but got lost in the mail. Nevertheless, here's a write-up of last week-end's happenings:
    I'd like to start off by saying Thank You to all who helped in the guarding of the Caravan. It was not a task that was easy by any means. It appeared that "evil" in every form was out tonight to stop us.

    A break down of the nights events as perceived by Khaz Durkham:

    The gathering of Holy items had been made several days in advance for this momentus task. Many of the ministers had spent long hours securing and checking everything that was going to make the move this night. Ministry's most holy items had been bundled up and stored away awaiting for it's armed escort to our new home.

    I was awoken from my mid day nap by a pigeon pecking at my feet. How it found me under that large willow tree I'll never know. I noticed attached to the foot of the pigeon was a letter. A letter written by Redgrave one of The Ministry's Holy Paladins. The message read as such:

    "Sir Khaz, the caravan has been readied and awaits your final inspection prior to our pilgrimage to our new land. The horses and items are waiting at The Mortar and Pestle."

    I know The Mortar and Pestle to be a run down tavern on the outskirts of Safe Haven . The building was once owned by an alchemist who seems to have abondaned it. The Ministry members claimed it as their own and have been using it as an outpost in the defence of Safe Haven during, what is now known to be, some trying times. I readied my steed and made haste to the building. I found Sir Redgrave and Sir Dimn (Paladin General) inside tending to last minute tasks. I had sent word out earlier by posting parchments across the land that aid was needed for this move. With this in mind I remembered talk of people gathering in cities to aid us. Almost as a second thought I raced from town to town gathering any and all who would help.

    Many guilds came to our aid that day. Guild titles included those such as ROK, KGB, GRG, BDK, FU, PoC, CGG, DtD, SHR etc...(I fear that I have left many out.) Upon returning with aid to The Mortar and Pestle we had company. Unwanted company. The members of The Cabal rode into the clearing in which the old tavern lays with demon spawn in tow. Many of the members of the Caravan charged forth from the doors to engage in combat. With minor losses The Cabal were routed from the field. That was my cue to spur on the movement of the caravan for fear of retaliation.

    The caravan started with four pack horses. One of which held The Ministry's most prized possesion. Our holy book of teachings. A blessed item which the fear of losing made many of our members physically ill. With that in mind. With that one we took special precautions. The Prophet Odine was giving the task of bringing it up in the rear.

    As we assembled in front of the Safe Haven tower where we wanted to say "Farewell" to our friends and family we were met by the Cove Bay Pirates(8X). The Pirates were happy to help defend the Caravan with promise of a good drink and a nominal fee. A fee we gladly payed. We were pleased to have them with us. With the Pirates included, our numbers exceeded thirty. We felt confident that our goods would reach their destination. A confidence that would soon slip from our thoughts.

    It was just after I informed everyone of the task at hand that I witnessed Bg of The Undead Lords ride up and begin to attack one of our members. Bg was chased back by the horde that we had gathered. But, I noticed that Bg had a smirk on the rotting flesh that was once his face. A smirk that will remain in my dreams for some time to come. As he rode away with pursuit on his tale his small army of Lords rode up and engaged us in battle. A battle of the likes that not many have seen. Losses were heavy on both sides and the small town of Safe Haven was littered with bodies. I engaged many a foe only to be beaten back by magic spell after magic spell. I was able to thwart off death by mere chance and the aid of some brave fighters. It was when I felt that our caravan defenders had the upper hand that I was able to re-orient myself and return to where I had last seen the horses. I returned to horror when I saw the horse named Arn had been slaughtered and looted. I quickly glanced around to see if I could find the whereabouts of the other two horses in my protection. One had been spooked into the tower and was safely hidden secured inside. The other was engaged in battle with a Dire wolf, a skeleton and an orc lord. The horse was holding it's own, but I could see the tension in it's eyes ease as I slayed the last of the foul beasts.

    It was at this moment that The Cabal rode upon us again. With the defenders of the caravan so strung out after the battle with the Undead Lords the small force of The Cabal appeared to be an army. I realized that it was up to me to draw them off and away from the precious cargo. I engaged in what seemed to be a futile fight. I was quickly dropped from my horse and finished off by powerful magic. My world went black.... *Time Passed* My soul found a body and I was in the world of the living again. (Death does not frighten one of The Ministry, cause we understand it is merely a turn of the cycle.)

    To my jubilation I found many items of mine and was able to find my trusty steed and re-engage the enemy that had fallen me. I fought this time with rage which spurred me on. I ended up involved in a battle with a mage which I found to be more powerful than I. I carried the momentum into the forest where he quickly regained his composure and turned the tides. He knocked me down and rendered me unconcious. I awoke to find my steed had met with the wraith of the mage and had been downed. I was now to finish this task on foot. Gathering my things once again I returned to a second fallen caravan horse. But many of the items was still on this beast and my comrades had won the field of battle.

    Our caravan proceeded along battered and wounded with one horse to protect and a second off in the distance.

    Tis truly was not our night, for the message of an ambush ahead was quickly relayed to me. The ambush had been set by the Shadow Clan orcs. Truly a disgusting creature if any there was to walk the earth and not one you want to tangle with. I studied the situation and the condition of the caravan's crew and thought it better to by pass their ambush spot and head into the woods towards the city of Minoc. All seemed to be going well when the Undead Lords appeared again and engaged. With fear of losing a third horse I headed away from the battle and tried to circle around the Lords.

    This plan, however, did not work. I was quickly met with opposition and several Lords put me down. Devin of KGB bravely rode out to where I was to aid in my defence. But the numbers of the Lords and the magic they wielded was to much for the two of us. With this action the third horse was left ungaurded and was killed and looted. The battle ensued to the NW of me and I quickly tried to re-equip myself to fighting capability. On doing so I met up with the prophet Odine who had the fourth and final horse. He was able to side step the battle and made it to the town of Minoc. It was here that he gave me control over the horse known as Divinity II.

    Odine transferred the horse to me and at that same time he released his soul. He had reached enlightenment and the teachings of the Path moved him to the end of his cycle. He is no longer tormented with the plague that rest of us are. He has been saved. It was an event I had only witnessed once before. An event which I hope to experience myself. It is what our teachings are based on.... Odine is no more and I envy him for it. As I snapped out of my daze I remembered the battle which was still in progress just SW of the city. I could hear the screams of the dyeing within the city walls. I knew my vow was to the horse and it's precious cargo at this time, so all I could do was pray for their souls.

    Members of The Ministry straggled into the town of Minoc one by one. Each one with a tale of battle and the scars to prove it. I passed the news on about our beloved prophed Odine and the cheers of the The Ministry members rang out loud. If nothing else occurred that event alone made the night all worth while. Our pirate escort was at an end, but we picked another up with BiH and their lizard friends. The task of transporting the final horse to our tower in Divinity square within Coventry was an unenventful one. Whether it was the dragons which kept the evil at bay or the end of a night of battle I may never know, but it was nice to see that our caravan had been a partial success.

    The Ministry quickly gathered their belongings from the horse and secured them within containers inside the tower. And after the work was done they invited many to their tavern, The Screaming Liche Cafe, to enjoy free drinks all night long. The relaxing at the tavern was a welcome end to an extremely eventful night. The Pirates sailed over and graced us with their presence as well as a few friends from Safe Haven. We ended the night with many tales and a few good jokes. All in all it was a good night.

    The Screaming Liche Cafe will open her doors every Wednesday night at 11pm Eastern time. The establishment is run by the members of The Ministry and all are asked to refrain from any aggressive nature within the walls. Fury and I will ensure that all have a good time when visiting the establishment. We hope that many can take the time to come and visit. It is open "mic" night on Wednesdays, tales of adventure are welcomed and jokes are always greeted with a hearty laugh.

    Good fighting to all and a thanks to those who gave their lives to allow us a livelyhood. Your generousity is noted and will be repayed by The Ministry in the future.

    Khaz Durkham
    High Prophet of The Ministry
    Listener of the Voice
    Follower of The Path

    Posted on Sunday, August 6, 2000, 5:42 AM EDT by Xena Dragon (SiegePerilous)

    Pilgrimage of Honor, Part Two
    >>> Felucca Facet News <<<We received the following announcement from Keighor of the Seelie Court of Britannia [SCB] :
    Hail, people of Britannia

    After taking a short break from our first part of the pilgrimage through Britannia, we, the Seelie Court of Britannia (SCB), continue our Gold Treck. Date and Time of this Event is Saturday the 12th August 2000 at 10pm CET (9pm BST, 4pm EDT).

    This time we will travel from Britain to Trinsic, and of course we will again have 5 Packhorses loaded with 10000 Gold Pieces each. Our thoughts are focused on our destination, the city of Honor Trinsic, and we hope to guide the treck there successfully. Our Starting Point will be the Throne Room of Lord British. Anyone wanting to join our Treck will be asked to wear a special outfit so that we know who belongs to us. If you want to join our Treck please come to the throne room about 15 minutes before we leave Britain. After that we won`t be able to accept Guards. This time our route will not be given out freely, so that anyone opposing the treck has a harder time finding us.

    Let it be known, that any known enemies of the Seelie Court (SCB) will be attacked on sight. You know who you are!!!

    May our Honor only be bested by our Courage.

    The Illustrious Shaene, Elvish Highlord [SCB]

    The Illustrious Keighor , Dungeonmaster [SCB]
    Thanks Keighor. May you be luckier this time.
    Posted on Sunday, August 6, 2000, 4:24 AM EDT by Bel d'Ajoor (Drachenfels)

    Grand Opening of Golden Sunday Reminder
    >>> Trammel Facet News <<<
    August 6th will mark the grand opening of the town of Golden, located North by Northwest of the Shrine of Justice (on the other side of the lake there).

    The festivities will kick off at 4:30pm PST with a performance by The Golden Globe Players. They will be performing an original mystery, Final Curtain, written by Ursula and directed by Kita Talith.

    Following the performance will be a grand feast at the Golden Brew which will be celebrating it's 2nd anniversary!

    So come enjoy a day of theater, food, a few surprises and great fun with friends old and new!

    A map to Golden can be found here.


    Thankye, Ursula, for this reminder.
    Posted on Saturday, August 5, 2000, 11:57 PM EDT by Ce'Nedra Willow (Baja)

    Bottles End Hotel and Casino Grand Opening
    >>> Trammel Facet News <<<

    On Sunday August 6th, at 12 noon, pst. The International Order of mAn shall be hosting the grand opening of the "Bottles End Hotel and Casino". Located in the tower, next to the old cemetery in Yew. On the trammel side of the world.

    You are here by cordially invited to attend. For it shall be a gala affair. Much fun and activity shall be offered up. A treasure hunt, horse race (byoh please) and ax gather competition will be served up. As well as other forms of comitition. As well as much friendship and fellowship. Not to mention free food and booze. So come join us and you might win a grand prize.

    KaliopeSmyth High Priestess of mAn

    Thankye, KaliopeSmyth, for this news.
    Posted on Saturday, August 5, 2000, 11:33 PM EDT by Ce'Nedra Willow (Baja)

    New Rares Site
    At you will find pictures and spawn info
    about numerous rare items. The site focuses on the Europa Shard, but
    contains valuable information for any rares hunter from other shards
    as well.

    Thanks to Lady Shana from the "Necromantic Order Of Witches" guild on
    Europa for the link.

  • Drachenfels Rares Guide - Visit Site
  • Markee Dragon - Visit Site
  • Prices on UO Semi-Rare and Rare Items - Visit Site
  • UO Stratics Rares - Visit Site
  • Posted on Saturday, August 5, 2000, 4:23 PM EDT by Casanova (CommunityNews)

    GoJ to Host Melee Training Sunday
    We recieved this note a short time ago.

    The Guardians of Justice

    The Guardians of Justice are sponsoring melee training this Sunday, August 06th at 3pm PST.

    We will provide a guild stone for training and Gm characters to beat on. We will have the training outside the Guardians of Justice Tower , which is located just North of Trinsic and West of the swamp. We have included a picture of the location. The coordinates are 65degrees, 39 minutes South by 32 degrees, 16 minutes East.

    For more information on the Guardians of Justice, please visit the Guardians of Justice Webtome.

    If you have any questions or need a gate to the training, please ICQ Max'imus at 48445638.

    Thank you for the news friends, and Kudos for providing such a valuable community resource!

    Posted on Saturday, August 5, 2000, 4:09 PM EDT by Aleph Aeirs (NapaValley)

    XRGaming Network Opens Auction Site
    Brad Rosenthal from XRGaming sent us the following announcement:
      "The growing popularity of "massive multi-player online role-playing
      games" and persistent virtual worlds has paved the way for a new
      addition to the crossroads Network family of websites.

      A new web-based service,, has been
      launched which allows all players of online games to auction or trade
      their items for virtual money and/or items. Currently the service
      supports Asheron's Call, Everquest, Diablo2, and Ultima Online.
      Other games such as Anarchy Online, UWO: Origin, and Shadowbane will
      be added as they are released.

      All gamers are able to register and use the Crossroads Auctions
      completely FREE of charge.

      This site is currently in a public beta. Additional features and
      services are continually being added. Feature requests and
      suggestions can be made on the site's Development Board. Status
      Updates on the state of the beta will also be made on this forum."

      Brad Rosenthal
      Director of Network Development
      Crossroads Network, LLC
    Posted on Saturday, August 5, 2000, 3:50 PM EDT by Casanova (CommunityNews)

    Gladiators Form Honor Guard
    >>> Felucca Facet News <<<Greetings, good folk of Legends!

    Last night I received this message from Maximus of the new Roman Empire. Despite the interruption in my pursuit of the "perfect tavern" I felt the message deserved attention. So read on, pilgrims.
    "Hail and well met. In anticipation of the beginning of the 'Roman Empire,' also known as Ancient Rome, I am recruiting the Gladiator Honor Guard. They will be responsible for keeping the City clean of trashy folk like 'playerkillers' and other nefarious criminals.

    "All members of this elite group of men will be expected to live under Empire rule, while within the confines of the City. I am also free to suggestions as well, so feel free to contact me."
    There you have it. Legend's first "militia" is forming. Will this serve to unite the villains of Legends in common cause, against The Empire? Will Rome manage to prevail aginst the myriad perils of Felucca? I shall keep a close eye on this situation. Until next we meet...

    Safe journeys.
    Posted on Saturday, August 5, 2000, 1:25 PM EDT by Cyn (LegendsAOL)

    Dinner and A Duel
    The dinner reception for the engagement of the Lord Mordain occurred yesterday eve and was a huge success for all in attendance. Members of DM and VnG were present as well as many guests from other guilds. Dinner started a little after 10:00p.m. EST and consisted of spitted pig, peas, and of course, fine wines.

    After the first course a man named Ryu appeared and challenged the Lord Mordain to a duel. Ryu professed his love for XTerra; and stated that as his purpose for the duel. All the guests then proceeded to the roof to observe the duel. The air cackled with Mordains arcane might as Ryu valiantly tried to cut Mordain down with a scimitar. However, in the end, it was Mordain who was left victorious.

    Mordain had worked up another appetite from the duel and so dinner resumed with a second course. Mordain then explained about a Mondainic Wedding. The wedding will be invitation only. No weapons shall be allowed.

    The Lord Mordain announced Fredolf as his Arcaic (best man) and Erick, Jared, Arkain, and LBJ as his lesser Arcaics. Nyssa Sylvattica and itaP were asked to be bridesmaids for XTerra and graciously accepted. The rest of the evening was spent telling stories and jokes.

    Jared S. Ishbar,

    Dark Magistrate (DM)

    Posted on Saturday, August 5, 2000, 12:28 PM EDT by Helper (GreatLakes)

    Report on second Minoc Horserace
    >>> Trammel Facet News <<<The results of the saecond Minoc horserace send in my Yoldran.

    Words had gone out about the second Minoc horserace and this time, 5 competitors gathered at the townhall of Minoc on Trammel to find out who the most skilled rider is. Jani, Jaxom, Roget de Vallion, Scritus and Vagan had saddled their fastest horses and stood ready for the competition. They were going to start in two groups and a final race with the winners of each would decide upon who would win the prize of 5000 coins.

    The first group with Jaxom, Roget and Vagan started with wild determination and quickly rode by the first checkpoint at the bridge. When starting to climb the serpent road to the upper mine however, the steep rise took its toll. One after another they past the second checkpoint and headed down again. In the end, Jaxom could prove his lead and crossed the finish line at "The Barnacle" inn first. Roget was second and Vagan the third one crossing the line.

    In the second group, Jani and Scritus were started. Heavy winds blew in their faces and made the race very difficult. Though both passed the first checkpoint, Jani had to give up when comming to the second at the upper mines - the winds had taken his horse all strength needed to continue. Though Scritus had similar problems, he managed to continue the race by saving the strength of his horse and allowing him to move in a mere trot. This way he managed to reach the finish line and was winner of the second group.

    The last and final race between Jaxom and Scritus would decide who would take the prize. The picture below shows the preparations to this race.

    The riders were started and reached the first checkpoint. During the way to the second checkpoint, Jaxom could prove once again his skills in rideing the rising, narrow slopes. In the picture below you can see that Jaxom is in the lead already at this point.

    In the end Jaxom could increase his lead and managed to reach the finish line first. As winner of the second Minoc horserace, he received the prize of 5000 coins. The picture below shows the winner and his linecrossing at the inn.

    Congratulations Jaxom!!

    The next race will be next wednesday - august 9th - 20:00cet - Minoc townhall (Trammel)
    Hope to see ye all there,

    Yours truly,
    Posted on Saturday, August 5, 2000, 12:15 PM EDT by Eldariel (Europa)

    Hunter's Guide: Kraken and Leviathan
    We've added data for the Kraken to the Hunter's Guide. We used to have an entry for a very mysterious Kraken, but it now appears that that monster is called a Leviathan instead. Sadly the Leviathan has not yet been introduced in the game, but who knows what the future holds in store for us...
    Posted on Saturday, August 5, 2000, 10:36 AM EDT by Xena Dragon (GeneralNews)

    Counselor Festivities
    >>> Felucca Facet News <<<The following was just posted to FYI on the website:
    Counselor Festivities

    Many of you have expressed your thanks via e-mail, posts, etc. for the extra efforts that the Counselors have put forth recently. The release of housing was quite a busy time for the Counselors, and the team pulled together to make sure that everyone could get important questions answered as quickly as possible.

    A party will be thrown this Saturday at 6pm CST for all of the Ultima Online Counselors, and you're invited to join us in saying "Thank you" to this group of volunteers. The party will be located on the Felucca facet of the Sonoma shard, at the Serpent's Hold Counselor Hall. There will be moongates temporarily set up near the Counselor Halls located in other towns, and facet gates set up at Serpent's Hold for easy travel to and from the party. Counselors from all shards are likely to attend, so please be understanding that wait times for Counselors during the party may be a little longer than usual. We look forward to seeing everyone there!

    Posted on Saturday, August 5, 2000, 10:27 AM EDT by Joshua Rowan (GeneralNews)

    Jobs at Origin Systems, Inc.
    The following was just posted to FYI on the website:
    Jobs at Origin Systems, Inc.

    We're expanding the OSI team with openings for both Ultima Online and Ultima Worlds Online: ORIGIN, and you might be just the person we're looking for! We have found that members of the Ultima Online community offer a unique perspective and bring a great amount of enthusiasm to our staff. Because we're interested in hiring from within our gaming community, we've added an Employment section to this website to advertise jobs of particular interest to the UO community. We have several current openings available, so please stop by, take a look, and join our team!

    Posted on Saturday, August 5, 2000, 10:17 AM EDT by Joshua Rowan (GeneralNews)

    Weapons of Virtue and Special Fishing Nets
    With the help of the many reports that were sent to [email protected] Zandra has been able to compile a comprehensive list of the new "Weapons of Virtue". Take a few moments to check out our findings and see if you may be able to confirm or deny some of the rumors that still are floating around regarding these new weapons.

    Speaking of new stuff popping up: We've received reports of pure white clothing and pure white dye tubs spawning, and there's a new item added for fishermen, called "a special fishing net" (see the post made below). Please send your findings about these and other new items and monster types to [email protected].

    I haven't seen the UO Community buzz like this about a game patch for a long time. I hope that this is not the last bunch of surprises that is being added to the game.

    Posted on Saturday, August 5, 2000, 9:34 AM EDT by Xena Dragon (GeneralNews)

    New Poll
    In our previous poll, we asked you to consider some potential changes to the UOSS web site's interface. The vast majority of you, sixty one percent, like the menu the way it is, and dont want it changed.

    We thank you for your input. The information will be passed on to our designers for their consideration.

    In this weeks poll, we want to know what you think of how OSI has been introducing new items into the game lately.

    So, stop on by and let us know!

    Posted on Saturday, August 5, 2000, 9:16 AM EDT by Pfredd Mudd (GeneralNews)

    Crendal's Story of Demise
    Auditions were held last night for "Crendal's Story of Demise," a play directed by a man named Stephan. The potential actors arrived began arriving at Kazola's Tavern at ten and just kept on coming. Each hopeful was given a script containing only the first act of the three-act play. When we were all done reading it, solo auditions began, with each actor being called outside to read a part chosen by the director. When this stage was complete, actors paired together for different scenes and interaction testing.

    The entire process was nearly two hours, but between tryouts, much fun was had with free food, swearing orcs, and even an arrival of the Disciples of Mondain! In the end, however, parts were announced, and they go as follows:

  • Crendal (the main character): Quincy of Arcodia
  • Fellisa (Crendal's love): Kazola
  • Dark Figure (self-explanatory): Kandalor
  • Sarisha (a villainess): Nadia
  • Speakers (introducers of scenes and explainers of events): Uriel and Redlowwinski
  • EdGuardo and Hereld Lauden have parts that will be announced forthcoming.
  • Even the chosen actors were only allowed to see the first scene, and Stephan was very vague about the rest of the play. It's all in the name of suspense, however.

    Practice will commence in Britain at the theater there on Monday at ten PM (CST). The theater is located directly northwest of Britain's healers. Last night's run-through of the play was great, but more help is still needed. If you were scared to try out the first time or perhaps you couldn't make it, sign on now to be an extra!

    People are needed to act the parts of water elementals (four), lizardmen (2), a fortune teller, a bard, a merchant, and two jesters. Also, a tamer is needed for snake-handling and a smith is needed to make blue gloves for the water elementals. Lastly, the lizardmen need be dressed in ranger armor! Not exactly the cheapest costuming, eh? I will pay all extras and workers. The next practice will be Friday night at nine in the PM(CST).


    Sounds like Its going to be a great play! Can't wait to see it!
    Posted on Saturday, August 5, 2000, 9:04 AM EDT by Helper (GreatLakes)

    UO/ORIGIN Seattle Players Event Announcement
    We had so much fun last year we're going to do it again!

    When: October 28, 2000
    Time: 5pm to 11pm
    Where: Holiday Inn at Seattle SeaTac International Airport
    Cost: $30 per person includes dinner

    Special Room Rate for Out-Of-Towners! When you call to make your reservation at the Holiday Inn, (206)248-1000, let the reservationist know that you're with the "Origin Online Players" group that is having an event on the 28th. The cost of the room will be $89/per night. If you have any problems making this reservation, let us know and we can get it taken care of.

    We are currently talking with OSI about getting a Dev team member from UO and /or Origin to come speak with us. We are also hoping for other special guests and events which will include a Halloween Costume Contest! Wear a costume with a UO theme (no weapons, please) and you could win a prize supplied by OSI! Costumes are not mandatory however.

    If you have never attended an event like this, all I can say is _ you should! It was so fun to meet friends that we've made playing UO and making new friends. Space is limited, so reserve your spot now! Write to Joshua Rowan at [email protected]. Make sure to include your name and the e-mail address where you wish to be contacted with additional information.

    Posted on Saturday, August 5, 2000, 8:29 AM EDT by Joshua Rowan (CommunityNews)

    New Fishing Item - Nets

    The UOSS Fisherman Board has been a-buzz with news of a new item. It is called "a special fishing net".

    When this item is used, it gets tossed into the water and up come a bunch of nasty monsters, including Sea Serpents, and Krakens. Krakens, which look like blue corpsers, are high level magic users, and deliver attacks similar to Drakes! Multiple Krakens and Serpents are possible with one net. The net is a one-use item, and is not returned once used.

    The nets have been found as loot inside Serpents, and reportedly have been fished up directly.

    At this point, it is unclear at what level of the fishing skill you can start pulling up fishing nets, nor do we know what level of fishing is required to use a net. If you have fished up a net, or have successfully used a net, and are NOT a GM Fisherman or Fisherwoman, then please e-mail me with your fishing level and what you accomplished.

    Posted on Saturday, August 5, 2000, 8:23 AM EDT by Pfredd Mudd (GeneralNews)

    UO House of Commons chat log posted
    The complete log of the fifty-sixth UOHoC Open House chat has been posted, and is available from the UO House of Commons website.
    Posted on Saturday, August 5, 2000, 7:33 AM EDT by Xena Dragon (CommunityNews)

    The Two Tomes
    >>> Felucca Facet News <<<
    (From Ra'Dian Fl'Gith, High Priest, Cult of the Azure Dragons, regarding the quest of the Seven Tomes of Dragonkind, and of the Codex of Mondain.)

    "The Codex..."
    I stand before the stone of the Cult, looking out over the forest below, the trees now barren through Minax's devastation of Felucca. The voice echoes through my head as I stand, a voice - no, a presence - that I know well. A rush of wind. A breeze that moves the dead trees below me. It rises up to meet me, and passes over me, my hair twisting about me. Turning to the pews behind me, there he stands.

    "It is time to understand, to seek and know, Ra'Dian of the Azure Dragons." The magnificent dragongod of order is but twenty foot steps from me, his scales shimmering with the deep azure of our guild and the light azure of the world about.

    I bow my head in respect, but as I raise my eyes to meet those of Nexchronosis, the world about me swirls incoherently, color twisting about, shapes and forms that I do not recognize passing by me. As best I can describe, it is the feeling of queasiness that passes over one as they rejoin their body and spirit from the netherworld. When the lands about me settle, the blue dragongod is perched in front of me, above the entrance to...

    Mondain? Why have I been taken to the Temple of Mondain? Surely Mordain and I had never fully agreed... the Codex! "Yes, my son," the great dragongod speaks, his voice like a sung chorus, both deep and high, soft and resounding. "You begin to see."

    His form begins to fade, a large black tome appears where he stands. Around it, one by one, appear each of the seven tomes of DragonKind. Three I recognize from my study, four we have yet to recover. The blackened tome begins to open, its pages shuffling in an almost unforgiving rush of air. Before my eyes, the pages stop their movement, and I can see it! A man... no, an elf... staring at a blue tome. The elf turns to look at me, but I cannot make out its features. The book within opened, and I see briefly a flash of texts that my mind cannot register fast enough. It is the Codex of the Seven Tomes!

    By the gods, Mondain knew of the Draconic Codex! Finally, a clue to unravel the tomes! "Yes," speaks Nexchronosis, and with a flash of azure light, I stand upon the tower once more... alone, but yet not. Looking out over the forest once more. "Of the Black One beware," the words of my god now like a torrential storm, "and more so of the Red. Neither wish these tomes unearthed, nor the Codex revealed. And never is all as it seems."

    A bead of sweat rolls down my brow. And he is gone. I can tell his presence has left. The Codex of Mondain. The Gem of Souls. The Blackrock lenses. Keys to understanding. Mayhaps that "vile" mage was indeed but a scholar after all. Time will tell... and I WILL help him with his goals. I must know what is within Mondain's tome. And as I stand upon the tower, I know now why my answer was wrong... for only some dreams are lost by day... and some are remembered always.

    Time will tell...

    Ra'Dian Fl'Gith
    High Priest
    Cult of the Azure Dragons.

    Posted on Saturday, August 5, 2000, 5:26 AM EDT by Helper (GreatLakes)

    Haunting in Trinsic
    >>> Trammel Facet News <<<
    Hail Friends!
    The Trinsic City Council, and myself, ask for your help in determining the cause of a mysterious ghost which has inhabited our fair city. According to eyewitness reports, the ghost is named Tamara and is seen nightly frequenting the Adventurers Clothing shoppe in Trinsic (Trammel). This has generally occurred at approximately 7pm central for the last few days. She has proceeded to leave the tailor shop and follows a route to the Bank of Brittania where she lurks around, fading in and out of existence. She then makes her way back to the tailor shoppe where she once again disappears.

    We have very few clues up to this point. However, some folks have speculated that the ghost is the spirit of the late Guildmistress Tamara who assisted our citizens in the Adventurers Clothing shoppe until her recent death a few weeks ago. Tamara and a worker in the shoppe were found brutally murdered, and their clothing torn from their bodies. A truly heinous crime which still has not been completely solved.

    The ghost has repeatedly refused to be resurrected, and has been loath to speak more that a few words with anyone, even to those whom have the gift of spirit speak. He only words so far have been "Vengeance", "Murder", and "Where is the Justice?". It is obvious that the spirit is greatly troubled, and appears to be either grief-stricken, angry, or both.

    I would like to put out an appeal to any citizen who has any clues to this mystery to please step forward. We need any and all assistance we can muster to determine the cause of this haunting, so we can help to ease her transfer into the next realm and free our city of this blight.

    Walk in the virtues,
    Mayor Of Trinsic

    Posted on Saturday, August 5, 2000, 5:06 AM EDT by Helper (GreatLakes)

    An Engagement in Darkness!
    Mordain and XTerra of the Disciples of Mondain have announced their formal engagement. They will be having an official reception dinner at The Temple of Mondain on Friday, August 4 at 10 PM under the Eastern Sky. All citizens are invited to attend. I for one hope to be in attendance myself. Good luck to ye both!
    Posted on Saturday, August 5, 2000, 4:04 AM EDT by Nephalia D'laine (GreatLakes)

    Opening Of "Famous Houses Of Britannia"
    A letter from Jared, webmaster of "Famous Houses Of Britannia":
      "House placement is drawing to a close, and many fair folks are busy
      decorating their newly acquired houses. I would like to offer a place
      where you can show off your hard work at decorating, or perhaps gain
      new inspiration and ideas from the work of others! Famous Houses is
      now open, and welcomes pictures of houses from all shards and facets.
      Go to, to find some fine examples
      of decorating that others have posted there."

      Jared of Europa
    Posted on Saturday, August 5, 2000, 2:28 AM EDT by Casanova (CommunityNews)

    Welcome Wiccan Wares Raffle!
    >>> Trammel Facet News <<<Wiccan Wares, (a Small Tower located about 1 screen South East of the Cotton field in Moonglow Trammel) Will Be celebrating its grand opening Friday June 11th at 8 o'clock by the Eastern Sky. To celebrate, we will be be selling 125 runes at 10,000gp each to 125 different locations. At 9 o'clock Fallen Ash (the Shop Manager) will be waiting at 1 of the 125 rune locations with a 1,000,000 GP check! Now do the math, that is 250k profit, but do you have any idea what a vendor with 1.25 million in wares costs to upkeep?

    Wiccan Wares is crammed full of members' vendors of the guild Glory and Honor G/H. We have:

  • GM Tailor, GM Alchemy, GM Smith.
  • Magic Weapons, Magic Armor, Magic Shields.
  • Sandals, Semi-Rares.
  • Scrolls, Rune Sets and Rune Books
  • .

    And more to come! The runes will be put on the Vendor Named Eric on the second floor of the Small Tower. All Runes will be named Million Gold Ticket and will be to different locations all within guarded area. Gates will be provided to the Shop from 7:30-8:00 at the Guard Post SW of the Brittain West Bank. Runes will be put on Eric on Monday the 7th. Buy 1 or 10, but recall off it at 9 o'clock by the Eastern sky on Friday August 11th for Fallen Ash will only wait 10 minutes!

    Fallen Ash

    Posted on Friday, August 4, 2000, 10:26 PM EDT by Helper (GreatLakes)

    Another UBB Smithy Contest!
    >>> Trammel Facet News <<<It is me again Deuce the events co-ordinator for the UBB Great Lakes division. It is time for another event! This time we are also going to have a contest! Also do not forget to bring your own ingots and we will make free armor and weapons for you! Only exceptional armor and weapons will be given away! Come and join us in our celebration of the opening of our new tower on the Trammel side of the Great Lakes shard!

    The event/contest will begin on August 12th starting at 6PM in the central skies(6PM CST). The rules for the event are as follows:

  • There will be at least two categories. GM smiths will receive 300 ingots and the best complete suit of armor wins!
  • In the case of a tie most ingots left wins!
  • Non-GM smiths will get 150 ingots and the most kats wins!
  • In case of a tie you will get another 50 ingots and go again!
  • The contest is open to all who would like to compete. The prize for the winner of the GM contest will be 500 Valorite ingots! The prize for first place for the non-GM contest will be 5k iron ingots!

    We will also be handing out door prizes during the event! Two door prizes so far have been donated by our illustrious leader! Daeron! 50K gold and 3k ingots.

    If you would like to contribute to the event or maybe donate something please ICQ me at 9531838. Also contact me for runes to the event. There will be a box next to the tower entrance for ingot and other donations! PLease take advantage of our venders at the tower. They are great sources for all your armor, weapon and other needs! And remember! UBB smiths are honest and hard working. If you have any doubts about one of our smiths please let Daeron know at [email protected] and he will get the appropriate disciplinary actions rolling. Feel uncomfortable with a smith outside of our guild? Contact one of us! We will be glad to help you with your needs!

    Peace be with you on your journeys,
    Deuce, UBB events
    Co-ordinator/ GL Division

    Posted on Friday, August 4, 2000, 10:11 PM EDT by Helper (GreatLakes)

    Writing Contest for the Soul

    Greetings fellow britannians! I am DarkWolf, from the Order of the Crimson Souls, and we are holding a writing contest that is open to the public. Below are the details:

  • Prize: 100,000gp
  • When:
    Submissions must be received by Wednesday August 9, 2000

    We want you to write a history of the Crimson Souls. I will give you a basis to go on, and all you have to do is write the history that we like the best, and you win! The basic history that we have of the Crimson Souls is that they were a group of people that formed ages ago to fight the evil that was rising in the land, they upheld the 8 virtues, they left behind 8 unknown relics (one to remind us of each virtue…these are open to your imagination here), and over the years they were forgotten, and the relics lost. The rest I leave open to your imagination. Good luck, and may the best writer win!

    Please submit your entries via e-mail to DarkWolf at [email protected]. Thank you,

    Crimson Counselor
    Order of the Crimson Souls

    Posted on Friday, August 4, 2000, 9:44 PM EDT by Helper (GreatLakes)

    Tales of Traveller Updates
    We received this from Videric

    Tales of a Traveller had recently an honour to interview Dardan Brook, who is one of the founders of legendary Deepwater. We had a great chat about his experiences such as Lord British visiting Deepwater.

    Other important update is about the bookcases, the main page has now a open proposal how to fix last patch so that the player run libraries can once again work (currently one cannot access the bookcases anymore unless you area friend). As dedicated roleplayer this issue is very close to my heart and probably anyone's who is trying to run a library.

    the Tales of a Traveller

    Go sign the petition!
    Posted on Friday, August 4, 2000, 8:31 PM EDT by Eldariel (Europa)

    Sir James's Tavern Story Night
    >>> Trammel Facet News <<<

    Come one come all to Sir James's Tavern & Smithy on Saturday August 5th at 8 pst and hear the tavern keep Curtis weave a story of honor and adventure.

    There will be food and drinks for all and a drawing a set of GM plate armor (please bring a book for drawing as supply will be limited) and assorted GM weapons. Please come and tell your story that you have, best story will win a prize of 2k. Gate will be provided at the West Britain Bank.

    Directions: From Minoc head south out of town and follow the road until it forks. Head north until you reach the Covetous dungeon entrance. Head west around the mountain until you reach a large plaster house with a patio. Your There!

    I would also like to thank all those that came to the grand opening. You guys are great!

    Posted on Friday, August 4, 2000, 5:07 PM EDT by Pelle Svanslos (NapaValley)

    The Necromancer Reveals Himself
    This is part of the on going quest first described in the earlier post titled: The Lost Stone of the Seraphim.

    "Hail, TSO received disturbing news last night at the weekly guild meeting. First we heard a terrible tale told by the Purple Dahli Llama, GM Craftsman:

    'I was chopping wood one day near the hedge maze north of the TSO Tower. As I stopped to load some logs into my pack horse, my ears caught strange sounds from the maze.

    I quietly crept up to the hedge and peered into the maze. There I saw fell beasts with evil looking weapons. They had slaves constructing dark engines of war and destruction. I was about to make a silent retreat when all work in the maze ceased. I heard the pounding of drums then silence.

    Then a black gate opened and a man in red and black appeared. When he did, the beasts and slaves began chanting: "Necromancer, Necromancer, Necromancer". He held up his hands and bellowed loudly like the furnaces of hell: "I have found its hiding place. Soon I shall take my rightful place as Mondains heir! I, the Dread Ali, ruler of Britannia! I will need great warriors and mages to follow me! I shall take them, yesssss, enchant them! I shall take them from......"

    At this time fear had gripped me. I could no longer stand the voice that issued from that