|Britain prepares for war!
Today in the city of Britain the citizens of that town breathed
a collective sigh of relief as a citizen named Lothar purchased
the services of the Paladins to come and watch over them.
Fears of impending invasion by the evil controllers and
their golem army has a lot of people on edge recently. Rumors
and tales of golems being able to kill even powerful creatures
such as dragons and elder gazers permeate the town gossip.
Yet adventurers and merchants alike seem prepared for, and
even excited by the prospect of war. For those who have fears,
however, rest easy as there are citizens such as Lothar who
are willing and able to pay for your protection.
|Posted on Friday, November 2, 2001, 1:08
PM EST by Hanse
|Nystul Builds Device to Disrupt
As I went to Britain City there was a large commotion.
People were speaking about the device Nystul was building
all around. I also received many reports of the device's
construction. Nystul the wise mage and advisor to Lord British
had asked for the aid of Britannians to supply iron ingots,
shadow ingots, gears, arcane gems, "clockwork assemblies"
and "power crystals" in the construction of the device.
The power crystals were the strange new purple glowing crystals
that could be found on the Golems still being sighted in
Britannia. From all around people gathered and gave what
I finally arrived only to witness the completed device.
It was a strange dark tower standing about two stories high.
Crystal-gems adorned the device along its edge and a strange
mechanical motion could be seen as spike-like protrusions
rhythmically moved in and out of the machine. The device
appeared both magical and mechanical. I am no tinker so
I had no clue as to how the device worked. Nystul the mage
merely replied it would be used to reveal magically hidden
towers that Exodus has placed throughout Britannia. Nystul
also said these towers are stealing energy from this realm.
Walking about the onlookers I asked questions. Recounting
many tales I learned that the device took an amazingly large
amount of ingots and crystals to create.
The necessary components were:
- 100,000 iron ingots
- 50,000 shadow ingots
- 250 clockwork assemblies
- 100 power crystals
- 5000 gears
- 5000 arcane gems
With such an astounding amount I am truly in awe of the
efforts of the citizens of Britannia to join together and
aid in the construction. To all that aided I thank thee
for thy efforts.
There were also reports of a minor attack at the bridge
in Britain City. Apparently someone was attempting to stop
the construction of the device. I also received reports
from the Yew Town Council and the Yew Militia of Gargoyle
Enforcers in the Yew territory. I asked Ambassador Syrina
of the Lia Fail Empire to ask her brethren to be on the
watch for these gargoyles. According to the people I asked
these Gargoyle Enforcers are quite powerful.
I later went with Warduke of the Trinsic Honor Guard and
the Yew Militia to investigate. Some Gargoyle Enforcers
were encountered but not many. They appear to be scattered
by themselves with some Golem and a Controller nearby. They
appear as strong as demons and with powerful magic. They
all seem to possess a magical axe of some kind. I advise
those travelling through the regions to be cautious.
Mayor of Britain
|Posted on Sunday, November 11, 2001, 2:28
AM EST by Ce'Nedra Willow
|A Race Unchained - The Gargoyle
|"I hear strangely dressed mages have been appearing in
the land with bizarre creatures!"
Barkeeps all over Britannia began telling tales of these strange
mages appearing in the lands, seemingly escorted by very large
and intimidating creatures called golems that seemed to be very
The "strangely dressed mages" turned out to be, after further
investigation, Controllers. What they controlled was already
known since whenever a Controller was around, a golem or three
was always nearby. Once citizens began to realize that these
new Controllers and their golems must be stopped, they stood
no chance. With wave after wave of eager and benevolent citizens
rushing to the front to slay these creatures, the Controllers
and their golems began dropping like flies. On the corpses of
these powerful Controllers were new items called Arcane Gems.
It was shortly revealed that these Arcane Gems were capable
of creating Arcane Clothing: pieces of clothing that allowed
spells to be cast without the use of reagents.
It seemed that the Controllers and golems would be easily dealt
with after all. And then the ones seemingly behind the Controller
and Golem attacks, a dark stranger and a mysterious overlord
known only as "The Master", realize that their minions are being
easily dispatched with a simple conjuring of a simple blade
spirit. Dissatisfied with the ease of their defeat, the Master
decides to defend the golems from these magically summoned spirits
by giving them the ability to dispel magically created creatures
and spirits; at the cost of using precious resources that could
have been used to make the golems even more powerful.
This forces defenders to deal with these powerful golems by
other means, usually brute force in melee combat. It was also
noticed that the great city found in Ilshenar was no longer
occupied by just golems and their Controllers, but by enslaved
gargoyles forced to defend the city from outsiders. It seemed
that the helping the enslaved gargoyles was beyond possible,
so releasing them from their suffering seemed the only way to
It was quickly realized that in the corpses of newer golems,
large contraptions called clockwork assemblies were being found.
While large and bulky, these assemblies led many crafters and
tinkerers to get hopes that, perhaps, golems could be crafter,
given the proper resources. The battles still waged on, with
no end in sight, but now with new foes. Gargoyle Enforcers and
Gargoyle Destroyers were now roaming the city in Ilshenar, defending
it from further trespassing.
Still not ready to give up fighting, Britannians manage to keep
up the attacks on new golem and Controller spawns. But something
has changed... Instead of finding bits of junk such as pieces
of metal and gears, defenders are finding bright, glowing crystals
with the bulky clockwork assemblies on the bodies of golems.
After much research, it is discovered that if tinkers were to
use this "power crystal" in conjunction with the clockwork assembly,
and with the right components, a golem could be crafted. The
idea of having a powerful
pet with mere tinkering skill was amazing. Now the battlefield
was more level than it had been in the past and these newly
crafted golems were quickly put to use in combating Controllers
and their golems.
the future of the lands seemed grim, a flicker of hope sparked
in the lands. It seemed that Nystul, with the help of Krett,
a very skilled tinkerer, would be able to craft a device that
would help in the struggle against
the Master, who's name was revealed to be Exodus. After studying
power crystals and analyzing their magic, Nystul concluded that,
while he was not sure who or what was creating the golems, he
had indeed seen and felt the type of magic before. An omen perhaps?
News spread through the land that Exodus was using magic from
the lands of Britannia to power his production of golems and
other hellish things that dared not be thought of. The question
was raised as to how he was doing this great task. Doing so
would require a large amount of very powerful gathering points
for the magic to be sent to his great pyramid in Ilshenar.
that Nystul began to work on was said to be able to reveal the
location of these> towers and therefore enable citizens of the
lands to seek out and destroy them, bringing the end of this
terrible battle closer to a reality. The one drawback:the device
required an unthinkable amount of resources that, surprisingly,
was very shortly gathered by those eager to help end the conflicts
as soon as possible. As resources were gathered, the device
was slowly built, until finally, the last gears, ingots, and
gems were collected, thus completing the magical device. Soon,
it was activated and the twenty-four towers that were channeling
magic to Ilshenar were all revealed. Finding the towers, at
first, proved a bit difficult, but through word of mouth, locations
of all towers in Trammel and Felucca were known to many. In
a few hours, the land was cleansed of these abominations through
solving their four puzzles and the final steps were taken towards
freeing the gargoyles from their enslavement.
The final battle that ensued after the barriers into Exodus'
pyramid was a very long and violent one. Blocked off by a three
level barrier, adventurers were a bit dismayed. Soon it was
found that four crystals were powering each barrier. It was
then realized that each crystal was somehow linked to an Exodus
Minion Lord. The horrible fact then materialized that to get
through the barriers, warriors and mages would have to coordinate
their efforts to destroy twelve of these extremely powerful
After hours of battling the fierce minions, success was achieved
and access was granted to the Dark Core, the device used to
maintain control over the gargoyles. A few buttons were pressed
and the Core began to overload, and was shut down.
With the gargoyles now free, they had control over their city
seemed to return to business as usual. One thing that had changed
was the fact that gargoyle npc's were selling goods. Not everyday
goods, but NEW items. These items were books that taught the
reader how to mine for glass-quality sand, mine for high-quality
stone, create items through the art of glassblowing, and how
to make valuables with stonecrafting. Upon reading these books,
players were able to access new skills. Grandmaster Alchemists,
upon reading the book on glassblowing and obtaining sand, could
now attempt to make glassblown items by using a blow pipe. Grandmaster
Carpenters, also upon reading the Stonecrafting book and obtaining
granite could now make stonecrafted items by using a mallet
Thanks to the coordination of efforts from spreading out and
destroying evil towers to going deep into Ilshenar and helping
to defeat the Exodus Minion Lords and ending this plague that
has had the land in it's grip for so long. Good job to all those
who participated. What the future holds no one knows, but it
is a fact that such teamwork and cooperation will be needed
again. Until then, stay safe and enjoy this time to rest.
Snake of Moonglow
|Posted on Thursday, November 15, 2001, 5:03
AM EST by Snake
|Though the story already came to a conclusion, we will be
running a series of article-stories recapping the events of
this past Golem Scenario. Here is our first piece written by
Stratics' own Swamp Thing:
Creeping across the floor, it came. Slowly climbing
the post of my bed, it came. Sliding across my quilt, it came.
Poised above my face, it struck my eyes.
I leaped out of bed, gripping the dagger I kept by it.
Prepared to kill whatever attacked me, I glanced over my
bed. There was no monster, just slivers of light shining
through my shutters and onto my pillow. I growled.
I walked over to the shutters and threw them open. Light
flooded the room, but there was something wrong. It was
mid-day and the roosters had not woken me. In fact, the
town was quiet. Britain had never been this quiet before.
The streets were filled only by the wind, rustling the fall
After dressing, I headed downstairs to my shop. Looking
over the racks of finely crafted weapons and sparkling armor,
I went to the back of the shop and entered the back room.
Inside was a small office with a desk and a number of crates
containing various types of tools and ingots. From a mahogany
case, I pulled a glimmering sword.
Wiping the dust and dirt from its blade, I knelt, placing
the tip on the floor. Leaning against, I closed my eyes.
"Blade of my ancestors, on this day I ask for your protection,
guide and protect me." After a few moments of silence, I
sheathed the sword at my side and gathered up combat supplies.
Locking the door behind me, I stepped out onto the quiet
streets of Britain. With my sword at my side and combat
supplies hanging in small pouches from my belt, I headed
towards the bank. As I walked past the healers hut, I glanced
in, but no one was there. Even the popular Sweet Dreams
Inn was left abandoned. Britain had only been this quite
during the final siege of the savages and orcs.
Finally at the bank, I knew why Britain was so empty.
We were under attack. From what, I didn't know. Parties
of warriors, mages, tamers, and bards gathered and prepared
to head to the front lines. As I walked towards the closest
party to discover the peril Britain was in, it happened.
"Out of the way! Move!" screamed a horseman, "wounded
coming through!" The crowd parted and carts flowed through
the path, leaving a bloody trail. Each cart carried dozens
of wounded and the wounds were severe. Broken limbs, some
still gripping the remains of a broken sword, and platemail
crumpled as it if had been a piece of paper still clung
to warrior bodies. These were the lucky ones.
Running along side of the carts, I traveled with them
to the healers hut. When we arrived, the healers who had
been driving the carts, jumped off and started to take the
wounded inside. I recognized one of the healers, his name
was Josh and he was one of the local healers. I rushed over
to help him. "Josh, what happened?"
"They were too powerful, my friend. They fight with no
heart and feel no pain. There were too many. We can't stop
them. More are coming this way."
are they?" I asked a young warrior I was helping off the
Josh, I'm going to go check it out."
"Here," he said as he threw me a small pouch, "take this."
The pouch contained bandages and healing potions for the
I rushed to the stables and retrieved my horse. Riding
hard across the farms, I saw the mass of warriors converging
on the mountain pass. It was the last stand and the final
defense for Britain.
The battle raged hard on the other side. Crossing through
the pass, the ground was littered with fallen bodies of
our comrades and large masses of metal. As I reached the
other side, I saw a most horrific sight. The Golem army
|Posted on Wednesday, December 5, 2001, 2:53
AM EST by Ce'Nedra Willow