Player Run Establishments
Lady Lava, 7/11/06,

~. The City of the Spider .~

It takes many to erect a city and even more to create a community. The City of the Spider is definitely about community. All one has to do is look at the buildings within the city and the rooftops with spider logos to realize that. The buildings vary from community meeting spots to a public library. As of July 2006 the city registrars office shows these locations as part of the city.

The Imperial Palace of the Second Empire of Armageddon:
Located at: 6o 47'N 58o 59'E

The Imperial Palace is the oldest building of the City of the Spider. It once served as the Headquarters of the Noble House of Viaxus upon the Exodus of Qu'ellar d'Viaxus from the old city of Avernia. The Imperial Palace features a large meeting area, decorated in Bloodwood furniture, with an elevated platform containing the Throne of the Crown of the Second Empire of Armageddon. At the time of this writing, the Palace serves as the Home of her Highness, Empress Velturasa Viaxus of the Second Empire of Armageddon, Valsharess del lil Che'el d'Orbb (Queen of the City of the Spider), and Ilharess del lil Qu'ellar d'Viaxus (Matron Mother of the Noble Drow House of Viaxus). The Throne Room is used for the general administration meetings of the Second Empire of Armageddon, as well for the Court to entertain Guests of Honor. Visitors to the Imperial Palace have included The Grimm Omen (Lead Artist for Ultima Online), Ren the Conjuror of the Royal Knights of Redemption, Members of the Magestic Oaks Auction Staff, Members of the Spirits of Wisdom Auction House Staff, and many more. The Imperial Palace hosts a collection of Animal and Monster statues upon the rooftop, and an office of the Chamberlain of the Second Empire of Armageddon on the bottom level.

*Imperial Palace*
City Barracks of Che'el d'Orbb
Location: 6o 57'N 60o 2'E

The City Barracks is the supply and rest area of the Imperial Garrison that protects the City of the Spider. It is equipped with a Large Scale Arena, with second floor complete viewing, and is used for official tournaments as well as training, or the settling of conflicts within the ranks of the Imperial Forces. The 3rd level contains the Office of the Dragonlord General, Supreme Commander of the Combined Forces of the Second Empire of Armageddon, as well as community production and storage facilities.

Office of the Yathtallar of Qu'ellar d'Viaxus
Location: 9o 4'N 60o 15'E

The Office of the Yathtallar is used for personal guidance and torture by the Yathtallar of the Noble House of Viaxus. A Yathtallar is a High Priestess to the Spider Goddess, Lloth, and First Daughter to the Matron Mother of a Drow Noble House. The Yathtallar is responsible for the execution of the Matron's will concerning House Business and affairs, all the while biding her time to perform the ancient ritual of assassination upon the Matron Mother, in order to take her place and rule the Noble House, according to the wishes of Lloth, the Spider Goddess of the Drow.

Hall of the Gurtha Fea
Location: 8o 6'N 62o 17'E

The Hall of the Gurtha Fea is an establishment owned and operated by Femori, of the Temple of Mondain. As the Temple of Mondain, and its followers, are respected members of the Second Empire of Armageddon, as well as Charter Members of the First Empire of Armageddon, they maintain a presence in the Capital City of the Second Empire of Armageddon. Not much is publicly known of the Gurtha Fea, other than they are fierce defenders of the Faith of Mondain, and may be derived from the elven race. Femori is reported to be the Leader of these Elite Guardians of the Temple of Mondain.

Public Forge of the City of the Spider
Location: 4o 19'N 58o 30'E
The Public Forge of the City of the Spider is a meeting center for crafters of the Second Empire of Armageddon. The Forge also supplies repair deeds for visitors to the City of the Spider when a crafter is not availible. All of the crafters of the Noble House of Viaxus are named, "the Drow Elves," for the benefit of the exceptional mark that is laid upon their goods (A Kryss of Exceptional Quality crafted by the Drow Elves).

*rachel of CFC, Kuan Ti and Lady Lava reading in the Hall of Matrons*

Hall of Matrons
Location: 4o 8'N 57o 9'E

The Hall of Matrons contains a Rune Library on the first floor that is a rival of all rune libraries in the multi-verse. Containing over 500 Runebooks, the Hall of Travel is the best place for anyone seeking a particular creature, attempting to train a skill that requires travel, or tourists seeking to view the realm of Har'dro Great Lakes (The Shard of Great Lakes). The second level of the Hall of Matrons, the Hall of Knowledge, contains selected works of players from Great Lakes, stored for eternal benefit of those that come to view them. The Hall of Knowledge also boasts a complete collection of Britannian Books, as well as a complete collection of some of the most rare texts of the world. The third level, the actual Hall of Matrons, contains statues (in the form of vendors) of previous Matron Mothers that have ruled the House of Viaxus. A short description of their reign as Ilharess is presented in front of them, and they are dressed appropriately to the style of their time of rule. A collection of recruitment books for different Guilds and Organizations within the Second Empire of Armageddon, as well as contact information for those groups can also be found here.

City Crypts of Che'el d'Orbb
Location: 6o 15'N 56o 23'E

The City Crypts is operated by the caretaker, Virk'xik Viaxus. The dead are commonly tossed into the crypts, in whatever form they were killed. As the Spider Goddess Lloth preaches that the ultimate weakness of the Drow is Death, and that those who are dead are of no use to her Will or the Living, the remains of the deceased are treated with similar respect. Being useless in death, very little effort is given to the disposal of the remains, serving both as a punishment to the deceased for their failure to live, and as a warning to the living that failure in life will result in such careless discretion of one's afterlife.

The Temple of Lloth
Location: 7o 34'N 56o 19'E

The Temple of Lloth is home to the Worship of the Spider Goddess, and savior of the Drow Elves. When the world was young, the Drow lived in the Swamps of the World, until a coalition of Forest Elves, Humans, and tiny peoples combined to wipe out the Drow Elves from the face of the world. Being incredibly outnumbered, the Drow inflicted as many casualties upon the uncivilized tribes of the Evil Coalition, before having to flee into the caves and dungeons of the Underdark. Upon reaching the deepest creavices of the Underdark, the Drow Elves forsook their original Gods and Goddesses, who had failed them on the surface, and were brought into the protection of Lloth, the Spider Queen. Lloth teaches that Females are Superior to Males, in all aspects. It is for this reason that Drow Males are not permitted to serve in a capacity of Priest to the Spider Goddess, as this privledge of service is reserved only for the Females. Lloth taught the Drow survival in the Underdark, darkening their skin and improving their sight. Through the Magical Ores in the Caves, constantly radiating the beings of the dungeons. almost all Drow possess some Magical ability of at least Adept level. Lloth teaches a theory of purity of the Drow Elves, and Accelerated Natural Selection. For this reason, Leadership is often determined by who can keep the position before being assassinated by their subordinates. Lloth preaches Civil Obediance as well, in that All Out War between the Drow is uncivilized, and Criminal. Only by creating a plan of murder, successfully executing a plan of murder, and not being caught for said execution, can a Drow be rewarded in Life by the promotion of their Station. The Temple contains two elevated platforms for the visitations of Matron Mothers, and Bench Seating for all others. An Ancient Suit of Shadow Iron Platemail, created by Mondain's Power, and the only one of its kind, decorates tha Temple, along with 8 Braziers, symbolizing the 8 Legs of the Spider. Beneath the Temple is the Shrines to the Gargoyle Virtues of Passion ad Control. The Gargoyles believe that the enshrined spirits of Minax and Mondain represent some benefit, in the form of the Passion of Minax and the Control of Mondain. The Control of Mondain benefits a soul by excercising control over one's body, and control over the direction of one's life. The Drow have extended the study of this virtue in the excersise of Control of those around them, from the Britannian High Council to the Clans of Tokuno. Minax represents passion, in Art and the study of Life. The Drow have extended this representation to the Passion of Self Satisfaction, either through the consumation of excessive alcoholic beverages, or the satisfying revenge through the torture of one who may have, or may one day, wrong you or your family line.

The Spider's Venom Tavern and Inn
Location: 6o 52'N 55o 20'E

The Spider's Venom Tavern and Inn is the second best place of the City to contemplate the Gargoyle Principle of Passion. Drink flows freely, and the Bartender is reported to be in league with no one to take your station by poisoning your beverages. The Tavern is on the second floor, with stairs leading down to an extensive Wine and Rare Alcoholic Beverage Cellar, and stairs leading up to the Rooms for overnight visitors. The Inn rooms are divided according to station, with Royal Accomodations at the end of the Hall, and a Broom Closet with a Bed near the beginning. The Tavern is owned and operated by Ithar'zah Viaxus, Weaponsmaster of the Noble House of Viaxus.

The School of Necromancy
Location: 6o 57'N 54o 25'E

The School of Necromancy within the City of the Spider is a learning institution for all Imperial Citizens. The School specializes in advanced combat training for Necromancers and Shadow Knights, as well as programs and course studies for Imperial History, Sosarian History, Rules of Engagement for the Art of War, the Arts of Diplomacy, and much, much more. The Headmaster, John Genesis, also assisted by his staff of Imperial Appointed Professors, make sure that all students of this institution become the most skilled at their craft, or die and become learning subjects for the next batch. John Genesis is reported to be the best alchemist in the Realm, and will also sell poisons of all kinds to help fund his insitution.

The Velg'larnen Guild
Location: 6o 52'N 52o 6'E

The Velg'larnen Guild Hall is owned and operated by the Qu'el'Velguk of the Noble House of Viaxus, Rhyl'drin Viaxus. The Guild is rumored to be one of the best Intelligence Services within the Multi-verses of all Multi-verses, with unconfirmed infultrations of Feluccan Brigand Guilds, Malas and Trammel Merchant Co-operatives, and anyone that presents some form of interaction to the Second Empire of Armageddon. The Files of the Velg'larnen are said to span back more than a decade, to the original home of the Drow, Neverwinter Nights.

Palace of the Governor
Location: 9o 25'N 53o 38N

The Governor of this Region, Zynith Viaxus, maintains a well furnished, yet functional, Home within the City. The Governor is responsible for general maintainence of the Ordinances that Govern the City, as well as defense of the City in raids by the Brigand-like surface dwellers.



A brief city history by Velturus Viaxus.~

Che'el d'Orbb, (The City of the Spider) is the Drow Translation for the Phrase, "City of the Spider." The City of the Spider is the Crown City of the Second Empire of Armageddon, and home to many diverse Imperial Citizens. The City of the Spider began with the Imperial Palace, in October of 2004. The Imperial Palace then served as the Headquarters of Operation for the Noble House of Viaxus (Qu'ellar d'Viaxus - QdV), and was transplanted from the old Feluccan City of Avernia, which was the previous home of the Noble House of Viaxus. The entire City of Avernia had been successfully transplanted by November of 2005, comprising 6 Buildings. The City now comprises 12 Buildings, with all the Amenities of Civilized Life.~