Glamdring - Greetings and thank you
for attending tonight's Open House.
Glamdring - Tonight's chat topic is
"In Testing and In Development"
Glamdring - I will be our moderator
for this evening. In order to submit questions please /msg or /query XenaDragon,
Serephina or Niobe.
Glamdring - Please /msg different
question-takers at different times, in order to balance the load and speed
this process up. Do not msg anyone from OSI, or myself--these questions
will be ignored.
Glamdring - Remember that OSI may
not have the opportunity to answer all of your questions. In addition,
some questions may not be answered if the Dev Team feel that it is not
appropriate or that it has been better answered through some other question.
Glamdring - Off topic questions will
not be answered
Glamdring - In addition, please do
not submit any questions that have already been answered during past conferences.
We encourage you to read the logs of the previous Open Houses, which are
available at http://uohoc.stratics.com.
Glamdring - Thanks for coming, everyone.
We will now begin accepting questions.
Glamdring - Jerrith will be msg'ing
you after your question is asked
Glamdring - to see if the answer from
OSI fully answers your question
Glamdring - *Bad_Magic{EE}-GL* with
the coming of moonstones into the uo plotline many players wonder which
level of creature they will be found on
Sage - Although we can't say much
about moonstones, you should look for them on a variety of creatures of
all levels.
Glamdring - *GoKu* With the purposed
new system of secure house trading how will it be handled... what will
stop people form Pking the person and just taking what they were going
to use for payment; How will this be any safer from currant house trading
methods?
SunSword - It won't stop people from
pk'ing, but it will remove a large amount of the motivation
SunSword - It will allow players to
use the tradewindow to transfer items in return for ownership of the house
SunSword - We are also experiementing
with bank checks that will make it easier to trade larger amounts of money
for items
SunSword - These changes, along with
the badly needed tradewindow fixes, should help facilitate the trading
of houses in game...
Glamdring - *C_Citern* "monster treasure
revamp" = less treasure on monsters, more or just different ?
Firedog - Well, "revamp" may be a
bit of an overstatement of the situation.
Firedog - For now, the changes will
mostly matter to our newer players,
Firedog - as creatures will be carrying
some smaller treasures that they weren't carrying before.
Firedog - More random potions, random
scrolls, fewer backpacks, etc.
Firedog - And, of course, the Holy
"A Scroll" has been kidnapped, so no more of its evil children will be
appearing in the game.
Glamdring - *OneList Question* A few
weeks ago, SunSword mentioned the possibility of having multi-story 1-room
homes. How is this proceeding, especially in regard to how you would get
to each floor?
SunSword - It's still in the design
phase. We have the tools to build additional houses. I've gotten lots
of great feedback on how players would like to see the new stories added,
everything from ladders to teleporters.
SunSword - I'd like to put some ideas
and pictures up on in concept in a few weeks and get your feedback.
Glamdring - *Stark* Has the addition
of many concepts and designs that were not initially planned at the beginning
of the "6 month plan" made it so that the UO:R release will be delayed?
SunSword - The plan is right on schedule.
We haven't had many unplanned concepts or designs at all actually. The
six month plan out lined our biggest changes, but we've been working on
those incrementally along the way.
SunSword - I'm pretty happy with our
progress actually.
Glamdring - *Hythlodaeus* Is there
a possibility of making pure mages something more than tank mages minus
weapon skills? The only way for magic reflect changes to be balanced is
if pure mages have more magery skills than tanks, and if those are figured
into the chance of dropping reflect. Pure mages would then be better mages
than tanks, as it should be.
Sage - I think the proposed change
takes that into account. Your tank mage is usually 100/25/100. If this
is the case, the reflect spell will not be as effective for them.
Also see a few lines below...
Glamdring - *deciB3l* Can we get an
explanation as to why someone cannot be healed if they are poisoned? *Especially*
with spells, magic, of all things, should surpass that.
Sage - Right now, that is In Concept.
We wanted to get feedback on it. However, it adds several new shades to
PvP, and it falls more in line with the healing skill. Who is to say how
*magic* works? :)
Glamdring - *C_Justinius-baja* the
spawn change has been fantastic.Since the patch there has been a 5 times
increase in spawn.Will this stay in effect?its what players have been
wanting :)
SunSword - Glad you like it. I think
the whole team is pleased about the changes.
SunSword - I would expect the spawn
to stay as it is.
SunSword - It also nice that these
changes came while improving server performance
Glamdring - *Ren* what is the status
of the name change deeds?
SunSword - They are on hold for the
moment.
Sage - Many people are messaging about
the 100/25/100 and correctly pointing out that I was referring to dex
monkeys and not tank mages
Sage - This In Concept idea was not
directed at evening the balance between tanks and pure, but it is not
the only set of changes we are considering.
Glamdring - *Btriad* will be all of
houses types allowed (2-story, towers etc.) to be build at new lands or
only new types?
SunSword - There's only one piece
of interesting news I can think of on that subject: If we come up with
a good multi-room house with the same footprint as the small house, I'd
be tempted not to allow the placement of the original small hosues in
the new lands
SunSword - There may be some temporary
restrictions on the types of houses that get placed in the new lands,
to allow for large structres to be placed, but t hat's still under debate
and will be presented on "in concept"
Glamdring - *Aegean_LS* Is anything
planned for the insta-hally hit? Is it supposed to skipp the delay?
Sage - Yes. We are currently looking
at the insta-hally hit, and considering its removal.
Glamdring - *ONELIST* Have you considered
adding descriptions to ALL Moongates? In other words, if a Player casts
Gate, then you can single click on it and get the description (the same
as is used to default-label runestones) of the destination.
Sage - No. We considered it, but decided
that a mage wants to keep his destination private. We can respect that.
Glamdring - *Zeitgeist* What are some
of the changes that are going to be made with NPCS?
Firedog - The majority of changes
to NPC's are going to be small tweaks at this stage of the game,
Firedog - although they, too, will
benefit eventually from some AI changes.
Firedog - The most important things
you'll see involve NPC's training you.
Firedog - NPC's will have different,
more appropriate skills, and they will only train you in them if they
are
Firedog - at least journeyman level
in the skill.
Firedog - You'll also see some minor
differences in NPC equipment and treasure.
Glamdring - *Ren* any plans to convert
the Smith and Carpentry menus to the new Tinkering style, I find last
object very easy than wading thru sub-menus
Sage - There is nothing in the plans
right now. However, this is a future change I would like to see implemented
shortly after we reach the end of our six month plan. I know tOAD had
talked about this as well.
Glamdring - *Web Page Question* I
would like to know when the blacksmithing skill difficulty will be addressed?
SunSword - the fix is on TC right
now
SunSword - so, now...
Glamdring - *Zeitgeist* What about
the colored sandles problems?
SunSword - I assume you mean the problem
with shopkeepers being killed for their sandals?
SunSword - If that's what you are
referring to, then you'll be happy to know I'm working on some changes
on the behaviours of shopkeepers, and also the spawn pattern for dead
ones
SunSword - more to come later
Glamdring - *|Ka|N|* According to
the poll on Stratics, the majority of the players would like to see pre~casting
put back into the game. Since this seems to be popular demand, are there
any plans to have it returned?
SunSword - According to a poll on
stratics...everyone would like 10,000 gold in their back pack too....seriously,
we've been monitoring the situation carefully. Magic users are still able
to kill everyone.
Glamdring - *Btriad* do you think
that escorting changes work well? Do you consider to make some corrections
there? So many escorts stand there and the only they offer is lag!
SunSword - Yes, we're seriously considering
bumping it down to 5 minutes.
Glamdring - *DaMaN* I think Housing
restrictions in the Land will make people less motivated to do well in
game, because they cannot have something specail to show for it, Like
a castle or tower. not to mention to have more room. Why make it almost
impossible to get larger homes?
SunSword - We wouldn't.
SunSword - And we aren't.
SunSword - There are over 5,000 houses
on most shards
SunSword - We're about to seriously
increase that number.
SunSword - Combined with one house
per account, that's a lot of players with a lot of houses.
SunSword - one house per account per
shard
SunSword - btw
Glamdring - *Exe_* "BTW, great changes
lately, the game seems livelier than ever. Archery Question: Is there
a reason you decided to increase the firing rate as opposed to decreasing
the equip delay? IMO it's the equip delay which makes the bow practically
useless in pvp and the reason most people choose not to use it."
Sage - Excellent point. Rune and I
were discussing this earlier. This is definitely something we need to
address. Should we go ahead with these changes, it will be. Excellent
question. Thanks.
Glamdring - *Joshua_Rowan* What ever
happened to that blue healing patch? (ie. you take on the flag of the
person you heal)
SunSword - There were so many ramifications
to play style that it's still being hotly debated. It may be easier to
implement once we have the pvp consent decisions divided up geographically.
SunSword - i.e. "on hold"
Glamdring - I would like to thank
everyone for coming and having excellent questions tonight. Thanks to
Calandryll, Firedog, Sage and Sunsword for coming tonight as well. For
unmoderated chat, please join #ultima-online. The log will be posted shortly
Glamdring - oh, and that Lord Pall
guy who jumped ship =)