Lord-Xanthor - Good evening everyone, thank
you for coming to tonight's Ultima Online open house. This Stratics House of Commons
chat is a direct connection between you the players and the designers and programmers
of Ultima Online
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=)
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Lord-Xanthor - Enjoy tonight's chat...the
topic is Publish 16 General Discussion
Lord-Xanthor - *Blackheath_THB* NPC prisoners
will no longer go through gates with the person escorting them. Is this being
corrected?
Evocare - We're planning on fixing it, but
we're not sure which publish it'll be in just yet.
Lord-Xanthor - *Rim* Do you plan on changing
the looting rights for blues in felucca dungeons/LL areas? Is it a possibility?
Evocare - I'm assuming you mean you'd like
to be able to loot equipment from blues dying in felucca dungeons? We don't plan
on changing that in the immediate future.
Evocare - As UO changes however, it's possible
those rules may have to evolve along with the changes, so it's not guaranteed
to stay that way forever.
Lord-Xanthor - *Lambana* What are you views
on making orange deaths being lootable in dungeons?
Hanse - Peeled or unpeeled?
Evocare - We decided not to make orange-hued
players lootable in dungeons because we didn't want them to be overly penalized
for participating in the champion spawn activities.
Evocare - Basically, we didn't want it to
be a major drawback to be in a faction.
Evocare - I think that by and large, if we
had made orange players lootable, those players would have simply used other blue
characters on their accounts to "farm" champion spawns anyways.
Lord-Xanthor - *Azlen* Will there be a way
to raise banners now that we can't use the interior decorator on them because
they aren't locked down?
Vex - Yes, we do plan on fixing that with
the same publish that will add the fourth and fifth-year Vet Rewards. I can't
say when exactly that publish will happen, but we are currently planning it for
some time after the upcoming Scenario.
Lord-Xanthor - *Farnite* <question>
Hello. With all the people camping champions now, what measures are being taken
that "last-minute" people aren't given as good of a chance as people who have
been camping the spawn, and when will those measures be taken?
Evocare - we have plans to track players that
actually fought the spawn, and ensure that if you didn't do any fighting, you
won't be in the list of eligible players for a power scroll.
Evocare - anti-camper code, in a nutshell
;]
Lord-Xanthor - *LoneWolf* Powerhours, trammel
tamers & bards already made their millions and most people already got their skills
gmed from powerhours on all shards that are currently out. The damage as already
been done. My question, will you be making any new American shards (or�well I
am Canadian so how about a Canadian shard)? So that it would be a fresh new beginning
with the new rules of publish 16 unaffected by the unbalance that was d
Evocare - The creation of new shards is a
business decision i'm not directly involved in... so whether or not we'll be opening
more shard(s) in north america in the near future isn't something i can comment
on.
Lord-Xanthor - *Lurking_Lyria* It's good that
quarterstaves were given back some of their former glory, but why is it that staff
weapons still don't get special hits? They get all the weaknesses of being two-handed
(no poison, no potion-drinking, no shield et.c.) and don't get armour-wrecking
of maces...
Evocare - Quarterstaves have considerably
better damage over time values when compared to the "normal" mace weapons. If
they had the ability to do crushing blows, they'd be the only mace weapon anyone
ever used.
Evocare - ... other then *maybe* a war axe...
Evocare - incidentally, quarterstaves are
basically the only weapon pre UO:R macers used for the same reason (damage/time)
Evocare - so, I don't have any reason to believe
it would be different now. ;]
Lord-Xanthor - *Lazl0-* Has OSI taken into
consideration pvp post pub 16, alot of characters are overkill and unbalanced
damage etc, will this be corrected in the near future?
Evocare - Personally, I think it's a little
early to have a clear enough idea of all the pub 16 balance impacts to start making
changes.
Evocare - Well, near-term changes that is.
Evocare - Players will probably keep refining
and tuning their strategies for a while longer before any concrete conclusions
can be reached.
Evocare - That being said, there will be a
*lot* of combat changes coming to a UO expansion near you. ;]
Lord-Xanthor - *Grania* Why the name change
deeds now if we were told it was not a possibliity in the past.
Evocare - The current name change service
solves many of the support problems that the "deed" version had.
Lord-Xanthor - *Zeitgeist* Question: Many
have complained about massive sub-server lag when the Harrower spawns, is anything
being worked on to correct this?
AdrickOSI - The lag is more because of the
number of players on the subserver specifically all crowded onto a screen or two
- the same would happen most anywhere (quests, etc) so this isnt really a harrower
issue but a problem in general with that much traffic
AdrickOSI - we are aware of the slowdown -
right now no def plans to address it - waiting to see how the numbers hold up
Lord-Xanthor - *Demoyan* When is the scheduled
date to add the trammel facet to Siege Perilous?
Vex - We don't have any plans at this time
to add a Trammel facet to Siege.
Lord-Xanthor - *Videric[-C-]* What is the
current status of re-re-design (correct term?) of UO3D avatars?
Evocare - The artists are making more modifications
to the female model and corresponding wearables.
Evocare - After much scrutiny, the female
was determined to be unacceptably disproportioned in a number of ways (neck length,
leg length, arm length)
Evocare - The plan is still to get the new
avatars out before the end of the year!
Evocare - (hopefully sooner)
Lord-Xanthor - *Ithilkir* In re-gards to the
'anti-camper code' if it's based on how much you kill, will there be anyway to
even the playing field with Mages laying down armys of vortexes and eating up
all the spawn?
Evocare - An appropriate slayer weapon is
a terrific way to keep your damage competitive with others.
Evocare - Also, the kill tracking will probably
be absolute, not relative... so it won't really matter if other players are killing
more creatures then you are, as long as you kill enough.
Evocare - The only circumstances where this
breaks down are where there are simply too many players for that particular spawn
Evocare - However, there are plenty of spawns
to go around. ;]
Lord-Xanthor - *Vulcan-AFK* Lot of problems
with players being unable to gain stats and skills with the new GGS system.. any
reasons for stat gains getting stuck .. see saw no longer works?
MrTact - We have heard a lot of comment from
players on this, and we are looking into it.
Lord-Xanthor - *TaranKain* About how many
powerscrolls are given out when the champion dies (counting those given for spawn
kills as well)?
Hanse - Six are guaranteed to be given out.
Hanse - After that, Justice virtue kicks in...
Hanse - If you are protecting someone and
are on the top tier of justice...and that person gets a scroll...you have a 100%
chance to get the scroll
Hanse - Justice is all where it's at for getting
more scrolls.
Hanse - The maximum amount of scrolls is 12
(double the base) for champions.
Evocare - FYI, we are carefully watching the
numbers of scrolls making their way into the world, and will probably make tweaks
accordingly.
Hanse - Yup, I just got the results for LS
today and I'll look into the statistics tomorrow...
AdrickOSI - some dread lords would dispute
that but code wise that is correct :)
* Hanse just likes statistics. *
Lord-Xanthor - *Zeitgeist* What do you think
about the massive gold given at champ spawns, as well as the massive amount of
gold in the econemy. Or is this just inflation as the game ages.
Vex - The amount of gold given out on the
death of a Champion is indeed pretty large, but it really is a drop in the bucket
considering it takes several people a lot of time to make the champion spawn and
then to kill it.
Evocare - It's also miniscule compared to
the amount of gold lost at those spawns from unlooted monsters.
Vex - Taking into account the time it takes
to transport gold from the champion location to the bank, farming champions for
gold is also far less efficient than traditional monster hunting. When you're
out getting gold that way, it's a quick recall to home or the bank to drop off
the gold when you get heavy.
Vex - The only thing the gold at Champion
deaths is, is a lot of gold in the same place. It's doubtful the amount of gold
being added to the game via champion spawns is very significant.
Lord-Xanthor - *Allanon|TheMurderer* Is it
a possibility that reagents will become counted among hides and ore, so that they
drop to the corpse? My primary supply of reagents used to come from my victims.
Evocare - maybe, but it's too early to know
for sure.
Lord-Xanthor - *beans* what is being done
to eliminate rez killing at chaos?
Evocare - right now? not much other then natural
selection. :P
Evocare - we're considering sprinkling some
"evil" healers in the valley near the chaos shrine, but we're not commited to
it yet, so it isn't scheduled for publish.
Lord-Xanthor - *LoneWolf* Personally I think
that the risk of losing only gold/other "useless items" for the risk of being
pked in fel is a very small risk. While reds lose their stuff don't you think
the risk should be augmented a bit?
Evocare - It's obvious that many reds agree.
However, we're still evaluatating the current model.
Evocare - In the future, champions will continue
to get more unique loot possibilities, so don't worry about them becoming unpopular.
AdrickOSI - Im open to feedback on this [email protected]
Lord-Xanthor - *Nuke* Is the BOD system going
to be changed? Since the pub 16 "fix" I've gotten a steady supply of weapon BODs
and far less "higher end" ones, which I wasn't getting more than once a week anyway.
Any plans on changing the kinds that are given out?
Hanse - I've posted a few statistics on our
boards.
Hanse - We have had reports of many undesirable
deeds being distributed with a higher percentage to desirable deeds.
Hanse - We'll look into it some more. I've
received some log files that I'll review tomorrow.
Lord-Xanthor - <Andurlin> is opening
a pre uor server ever been considered by the development team?
Evocare - As I mentioned earlier, the development
team isn't responsible for making shard creation decisions.
Lord-Xanthor - *Leafbeach* Will you change
the number of control slots blade spirits and energy vortexes take? As a warrior,
it is hard to get kills in with the high number of those roaming around dungeons
since the risk for casting them was taken out.
Evocare - We are continuously monitoring general
combat balance. However, with respect to the BS/EV spells, we'd be more likely
to try some alternative solutions first (like making monsters smart enough to
somtimes attack the controller rather then the EV/BS)
Lord-Xanthor - *Guest8660861* Can you tell
us something about the new szenario? Will Blackthorn strike back? Will the Yew
swamp dissaper?
Evocare - I can tell you this scenario has
been bugging me a lot. hoho (super sneaky pun)
Lord-Xanthor - *Temptress* Do you plan on
doing anything about the exceptionally strong blows dealt by runic weapons? Currently
they deal GM damage + (say power in this example). Mages were told that an armor
would be given to us in Publish 16 to help with this, but 24 ar barbed leather
is a joke compared to 90 damage blows from verite axes, not even mentioning the
valorite ones.
Evocare - Combat in general will evolve quite
a bit with the release of AoS. =]
Lord-Xanthor - *beans* Lugh, the LS Reporter,
would like to know if Evocare would duel 1v1 :)
Evocare - Evocare duels 1v1 on most nights,
you just don't know who he is. ;]
Hanse - Mongbats duel better than Evocare.
:P
Evocare - Invuln ones...
* AdrickOSI laughs *
Lord-Xanthor - I would like to thank everyone
for coming tonight!
Lord-Xanthor - And thanks to all of the OSI
folks for spending their personal time talking to us