Lord-Xanthor - Good evening everyone, thank
you for coming to tonight's Ultima Online open house. This Stratics House of Commons
chat is a direct connection between you the players and the designers and programmers
of Ultima Online
Lord-Xanthor - This chat will be in a moderated
format. To ask a question of the developers, please /msg or /query the question
takers that will be listed in the topic of the channel and have [QT] in front
of their names. These question takers will then present the questions to the Ultima
Online development team here with us this evening.
Lord-Xanthor - I will be our moderator tonight...I
will post your question into the House of Commons chat channel and the Developers
will answer those that they can. Please /msg or /query different question-takers
at different times, in order to balance the load and speed the process up.
Lord-Xanthor - Please do not send the same
question to multiple question takers, those that do will be ignored. Thank you
=)
Lord-Xanthor - Please remember that your question
may have been asked previously or may not be able to be answered in a public forum.
Please do not message or query myself or anyone from OSI, these questions will
be ignored. We encourage you to read the logs of the previous Open Houses, which
are available at http://uohoc.stratics.com
Lord-Xanthor - Enjoy tonight's chat...the
topic is Housing
Lord-Xanthor - Tonights Topic is General Discussion
Lord-Xanthor - Please /msg /query [QT]Elfiwolfe,
[QT]Presient, [QT]Rhayde.
Lord-Xanthor - *BigT[Cats]* Will we be able to use the house deeds
we have now in Malas?
Hanse - We'll have a FAQ on our website for
the Age of Shadows release. Until that's up...we don't have specific information
regarding Age of Shadows.
Lord-Xanthor - *Newman* Many of us on the
UO message boards were doing research and trying to isolate the cause of the 0
damage magery bug... Were these tests helpful in any way and what is the status
on the bug?
Hanse - It's always helpful to get information
about issues so we can reproduce them.
Hanse - Although, this bug was very well buried.
:)
Lord-Xanthor - *Tanador* Will there be any
upgrades to the neglected skills such as cooking, archery, lockpicking etc?
Hanse - Possibly... :)
Hanse - How soon, I don't have a good estimate...
Hanse - Although, there are changes in AoS
that we'll have in our FAQ for you to peruse... :)
Lord-Xanthor - *C_Mike_GL* why is there a
7 day waiting period on house transfers. i have sold my house and now im homeless
with all my stuff for a week. i understand having 1 house per account but trying
to sell a house is like finding a needle in a hay stack. Also once house decay
comes back will the decay status be put back on house signs?
Sannio - The waiting period was required to
keep people from "juggling" houses.
Sannio - What some people would do was exploit
the housing system by continuously placing houses, and own a number of houses
that were codemned.
Sannio - We don't have any plans to put the
decay status back on the house signs once decay is reactivated.
Lord-Xanthor - *GreyPawn* Are there any plans
in place to allow for the development of existing cities? I mean for instance
adding street signs in Moonglow, like Britain has. Or revamping the Counselor's
guild halls into something more useful?
Hanse - We're not focusing on the cities,
currently.
Hanse - We have ideas, but whether they get
on the schedule or not hasn't been decided.
Sannio - We did recently improve the Counselor
Hall on Great Lakes' Skara Brae in Trammel, but that was for a one-time event.
* Sannio whistles a familiar tune *
Lord-Xanthor - *Newman* You have already stated
that there will be no work done on factions anytime soon... Yet, AoS was billed
to be a big PvP expansion... care to explain?
Fertbert - I've mentioned in several of my
posts on the UO message boards that we're adding a lot more options for PvP and
PvM...and we are. :)
AdrickOSI - sorry Im late but just in time
it seems
AdrickOSI - factions is a pvp system yes -
in aos we chose to expand and improve the underlying methods to pvp
AdrickOSI - we hope this will improve all
forms of combat and as a result improve the level of enjoyment participating in
factions
Lord-Xanthor - *Ghosty* With the new housing
code going in, how do you expect the lag to be? I am currently playing TSO, and
the owners have to be on the land for anything to load, will there be anything
like this with the new housing developments?
Fertbert - We are tuning that code now...
and implementing various lag counter-measures. We are doing our best to ensure
lag-free performance for all.
Lord-Xanthor - *Suzanne* Since all of our
knowledge of AOS depends on this FAQ, how soon will it be up?
Sannio - The AoS FAQ should be available later
this month. Until recently we believed it may have been available already, but
we need to make sure that we don't reveal any of the neat bits that AoS will bring
prematurely.
Sannio - That being said, we've still let
a tidbit or two sneak out about AoS now and again. ;}
Lord-Xanthor - *Newman* When you say Malass
will be a "limited PvP" land... How limited do you mean?
Hanse - Speaking of FAQ's... :)
Hanse - That should be in the FAQ. :)
Lord-Xanthor - *Gladwyn* Will it be possible
to customise houses "upwards" - that is to say, increase its combined square surface
and possibly the number of lockdowns - without needing to expand the surface area
needed? As an example, think of the difference in placement requirements for a
villa and a log cabin (same number of lockdowns/secures, but log cabin makes more
efficient use of the space by having an extra level)
Hanse - Another FAQ question! :)
Lord-Xanthor - *Phaedrus* Are there any plans
for a 120 Poisoning scroll, and being able to create level 5 poison?
Hanse - We're not considering adding powerscrolls
for poisoning any time soon.
AdrickOSI - level 5 poison :) :)
Lord-Xanthor - *Nero[OSS]* Question: Would
it be possible/probable to create a roleplay-specific shard? Similar concepts
are done for other MMORPGs but UO has yet to pick up on the idea, and I know alot
of roleplayers would jump at the chance to play a roleplay-specific shard.
Hanse - Our current shards all foster roleplaying.
Hanse - The systems implemented (such as crafting,
housing..) are great bases for roleplaying.
Hanse - Although, some folks have wanted more
tools... you'll always want more... :)
Hanse - We are not considering making a specific
role playing shard.
Lord-Xanthor - *Coop* It has been said bugs
are worked on constantly. Why are the ones the players want fixed and post about
on the boards not given more attention and fixed once the problem is found? Why
wait until AoS to fix the GM+ music bonus for peacemaking, for example.
Hanse - We have a process that evaluates bugs
and their priority.
Hanse - If we have a game breaking bug or
an issue which keeps players from playing at all, those get highest priority.
Hanse - So, yes, we constantly are fixing
bugs, but they're usually at a level that sometimes is transparent to our customers.
Hanse - Although, we did ert out the tailoring
bulk order fix. :)
Lord-Xanthor - *godski* I've been running
some busy vendors latly and there are a lot of things I wish were changed with
vendors. Both from a customer and shopkeeper perspective. Any player vendor changes
in the works? Increasing the item limits, interface upgrade, more automated like
the barkeeper.. etc?
Sannio - The vendors will be staying as they
are for the time being. We don't have any plans to change them.
Lord-Xanthor - *Bayard* With AOS coming out
and the ability to "Recreate" your home what is going to happen to items like
stretched hides/Colored Anvils (items that can be placed but can not be redeeded)
are there plans to allow the owner to redeed these items when they rebuild thier
homes? Or are they going to be lost?
Hanse - All house addons will become deedable.
* Hanse winks. *
Lord-Xanthor - *Newman* That phone survey
that was talked about on the boards... Any info you can give us on that? What
is actually being done at this time?
Sannio - The phone survey was one of several
marketing techniques we use to gather information from our players.
Sannio - Sometimes we may have something in
mind we'd like to ask about, other times we create questions to get a better feel
for things not already in the works.
Sannio - That survey mixed both types, but
it's too early to discuss what our results were and where they answers may direct
us.
Lord-Xanthor - *Paxicon[CF]* Will a re-evaluation
of the stat gain during GGS be done soon? I have managed to create multi-GM characters
with "newbie" stats several times, by now.
Hanse - We're not looking into GGS any time
soon, I believe.
Lord-Xanthor - *perianwyr* Will we have the
once and future promised alchemy addition in AoS? Will there be cows involved?
Hanse - In lieu of monkeys?
Hanse - Alchemy wasn't included with the magic
changes we're making in Age of Shadows.
Lord-Xanthor - *hector* regarding the phone
survey, wouldnt it be easier to make a screen with questions pop up when you log
on one of your character than calling people?
Sannio - Well, it's certainly an option. But
setting up something like that would take up resources outside the scope of the
marketing team, specifically in the realm of the Developers. There's a certain
appeal to the convenience of a phone survey (or e-mail survey, or snail mail survey,
etc.).
Sannio - For this survey, we felt it best
to use the phone survey option.
Lord-Xanthor - *Gladwyn* Will the changes
to PvP in AoS require changes in the style of play only, or will we see changes
that make new templates interesting and old templates obsolete?
AdrickOSI - the changes will make available
many new templates and options
AdrickOSI - however in making the changes
we specifically looked at existing templates as to attempt not to make anyones
current character obsolete
AdrickOSI - thats all I can say for now :(
Lord-Xanthor - *Dameris|work* If an account
is deactivated, how long does it take for the houses to go into a decay state
once the 3rd phase of housing has been implemented?
MrTact - Your account will be in a state of
grace for 10 days.
MrTact - Sometime after that 10-day period,
a process will pick up your account and set your houses inactive
MrTact - If you reactivate within the 10 days,
it takes your name off that list, so nothing ever happens to your houses.
Lord-Xanthor - *Mocker* Why are items stolen
by thieves now temporarily blessed? This allows thieves to keep stolen items after
ressurecting, ensuring 100% success for a play style which involves 0 risk. They
can even call guards on themselves. Was this intentional, or is it a bug?
Helios_OSI - It was an unintentional feature
that we decided to keep in the game. It gives the Thief an extra plus.
Helios_OSI - Which isnt all bad.
Lord-Xanthor - *C_Mike_GL* Since Theifs are
soo limited to where and what they can steal, will there be changes of the theiving
skill?
Helios_OSI - I wouldn't retire my thief just
yet - that's all I'll say about that for now. :)
Lord-Xanthor - *Newman* It was said Beta Testers
for AoS have already been chosen... When was this done and how where the testers
chosen? Any certain requirements or anything like that?
Sannio - During the various stages of testing,
the earliest stage often only allow for a seclect few people. Our AoS testers
were chosen from such a list.
Sannio - I have no information for you on
a more public test period, but should such a thing occur we'll certainly post
about it at UO.com
Lord-Xanthor - *godski* Could you do more
to get the fiction from scenarios into the game rather than having it on the web
page? Maybe make use the library in britain and add some books telling the histories
of everything and what is going on in the world?
MrTact - This very idea surfaced on the boards
recently and there was some discussion among the dev team about doing this, though
we haven't really made any plans to do so yet.
MrTact - So the answer is "maybe."
MrTact - I can tell you, however, that we
have just started a development cycle on improving our patching client, which
will let us make some of that information available while you are patching . .
. .
Lord-Xanthor - *Suzanne* Please for the love
of god answer this: When is PHASE 3 being activated?
MrTact - We have been delayed entirely too
long on deploying Phase 3, I have to take a mea culpa on that.
MrTact - Most recently it was because Sakura
went live and the players there CRUSHED the housing server under load.
MrTact - We are past the worst part of that,
but the engineering team is currently combing through our database, profiling
and looking for optimization opportunities
MrTact - The intent is to prevent what happened
when Sakura launched from happening AGAIN when Phase III rolls.
MrTact - They have asked for 2 weeks to do
this, after which WE ARE DEPLOYING PHASE III.
MrTact - Incidentally, based on our learnings
from the Sakura & Lake Austin launches, we are making some additional mods to
the housing server, to further optimize in the interest of preventing these kind
of problem.
MrTact - Those features won't be deployed
in time for Phase III but they should be very helpful around the time AoS is launched.
Lord-Xanthor - *Newman* Whos the better PvPer...
Sannio or Hanse? ;)
Sannio - I die more often each day than most
players do in a virtual lifetime.
Sannio - I'm pretty confident that Hanse would
take me out fairly quickly, although I'd do my best to make sure he had a hard
time doing it�and that would probably mean running away and making him chase me.
* Sannio winks *
MrTact - I think Adrick would probably pwn
you both
Sannio - I'd be happy as long as Hanse left
my stuff for on my corpse.
AdrickOSI - evocare is the pwner - Im just
his lacky
Hanse - Seeing as only Helios has ever tied
me at PvP on the current dev team (everyone else fell before me in the arena)...
* Sannio pokes Hanse with a pointed stick *
Hanse - I'd have fun chasing Sannio down.
:)
Sannio - You'd have several long minutes of
fun, Hanse!
* Fertbert *dooks* *
MrTact - Heh the only way I could win at PvP
would be to get someone to open a trapped box. I suck.
Lord-Xanthor - *Mocker* Is the 0 damage spell
bug ever going to be fixed? Do you have a target date for the fix?
MrTact - Yes, we have found the elusive 0-damage
spell bug.
MrTact - It was fixed once, but then QA found
some cases where it was still broken, and another fix was done.
MrTact - This fix hasn't been tested yet,
AFAIK, but assuming that it passes (and I feel pretty good that it will), we should
see this deployed within the next week or so.
Lord-Xanthor - I would like to thank everyone
for coming tonight!
Lord-Xanthor - And thanks to all of the OSI
folks for spending their personal time talking to us
Lord-Xanthor - Please join #ultima-online
for continued, unmoderated chat
Sannio - Thanks everyone for coming!
Lord-Xanthor - the log will be posted shortly
at http://uohoc.stratics.com
* Hanse tells his blaze mongbat's to "mush" as his sled
rides off across the tundra. *