Note: All pictures are enlarged to give a better
view of the reagent
Bat Wings
(common)
History:
For life and Creatures - now Ginseng, Blood moss and Spider's
silk, serve the purpose in a more precious form. Used in an
ancient magic form called thaumaturgy, they borrowed both
ideas and reagents from other magic rituals. It was probably
used in potions for healing. Bat wing was probably used in
spells such as: Summon creature, Confusion blast (a magic
form of the bards Enticement) and Devastation (probably an
early experimental form of the Apocalyps spell)
Alchemical Uses:
Bat wings have no known uses in alchemy.
Magery Uses:
No known spells make use of Batwing.
Necromantic Uses:
- Corpse Skin
- Evil Omen
- Horrific Beast
- Mind Rot
- Summon Familiar
- Vampiric Embrace
- Vengeful Spirit
Location:
A Bat Wing can be seen in the display case in Magincia's
Magika. Bat Wing can be purchased in Umbra in Malas.
Blackmoor (rare)
History:
For Power - these days Mandrake root are used for the same
kind of magic/alchemy. The pagan people used this reagent
in their necromantic spells, an interesting note is that it
consists blackrock. It was probably common in potions for
strenght. Magery Uses: Quake, Open ground (needless nowadays
since shovels does the job just as good), Golem (old version
of our earth elementals, note that it had the power to open
certain doors), Withstand death (resurrection does the job),
Grant peace (an ancient version of Dispel, note that it could
also be used to confuse if used on the living), Meteor swarm
(in the ancient books, refered to as Meteor Shower) and Devastation.
Alchemical Uses:
There are no known uses for Blackmoor in alchemy.
Magery Uses:
No known spells make use of Blackmoor.
Necromantic Uses:
- unknown -
Location:
Magincia's Magika has a sample
of Blackmoor on display.
Black Pearl (common)
Black pearl is a common reagent in spells that involve travel,
distance, propulsion or projection.
History:
Alchemical Uses:
A hobbyist alchemist may be able to manufacture a potion
of refreshment using three black pearls. With additional
skill, he or she may also be able to make a potion of total
refreshment using five black pearls.
Magery Uses:
Black pearl is used frequently in spells involving magical
travel, and also in combat spells.
- Third Circle: Fireball
- Fourth Circle: Fire Field, Mana Drain, and Recall
- Fifth Circle: Blade Spirits, Dispel Field, Mind Blast,
and Poison Field
- Sixth Circle: Energy Bolt, Mark, and Paralyze Field
- Seventh Circle: Chain Lightening, Energy Field, Gate
Travel, Mana Vampire, and Mass Dispel
- Eighth Circle: Energy Vortex
Location:
Black pearl can be found in any shop selling reagents.
Blackrock
(rare)
Alchemical Uses:
Blackrock does not have anyknown alchemical uses.
Magery Uses:
Blackrock is a vital component in the spell called Armageddon,
a spell too powerful to be cast by mere mortals.
Location:
There are several known samples of Blackrock in Britannia,
however their locations are kept secret due to the threat
their mere existence presents.
Blood Moss (common)
This reddish fungus is found mainly in marshlands and swamps.
It is known to focus the qualities of speed, animation and
locomotion.
Alchemical Uses:
Blood Moss is used to increase dexterity and stamina.
A hobbyist may produce an agility potion using a single
blood moss, and a novice alchemist can make a stronger version
using three blood moss.
Magery Uses:
- First Circle: Clumsiness
- Second Circle: Agility and Magic, Untrap
- Third Circle: Magic Lock, Telekinesis, Teleport, Unlock,
and Wall of Stone
- Fourth Circle: Recall
- Fifth Circle: Incognito and Summon, Creature
- Sixth Circle: Explosion, Invisibility, Mark, and Reveal
Hidden
- Seventh Circle: Chain Lightening, Mana Vampire, Meteor
Swarm, and Polymorph
Location:
Blood moss can be found in any shop selling reagents.
Blood Spawn (rare)
History:
- unknown -
Alchemical Uses:
The alchemical properties of Blood Spawn are unknown.
Magery Uses:
Due to the rarity of this reagent, no spell research on
it has taken place.
Necromantic Uses:
- unknown -
Location:
The Magical Light located in Vesper has a sample of blood
spawn on display.
Bone (rare)
History
For summoning and animation, now Spider's silk and Blood moss
have replaced it. Was used by the Necromancers. Probably used
in potions for agility. Magery Uses: Quake, Death speak (to
communicate with the ancient necromancers), Summon dead and
Golem.
Alchemical Uses:
No alchemist has yet discovered any use for this item.
Magery Uses:
Likewise, no mage has discovered any use for this item.
Necromantic Uses:
- unknown -
Location:
Boni Magi carry Bone. Bone can be seen on display at Magincia's
Magika.
Brimstone
(rare)
History
For power, I guess the sorcerers of the old ways "borrowed"
this idea from the necromancers use of blackmoor. It's the
raw material for Sulphurous ash, and so it is probably used
for the same things, explosives! Magical Uses: Explosion,
Armor of flames, Conflagration (a long-lost secret of the
cabal, just pray that the FoA never reveals its secret), Confusion
blast and Devastation.
Alchemical Uses:
No alchemist has yet discovered any use for this item.
Magery Uses:
Likewise, no mage has discovered any use for this item.
Necromantic Uses:
- unknown -
Location:
- unknown -
Daemon Blood
(common)
History: - unknown -
Alchemical Uses:
Daemon Blood has no known uses in alchemy.
Magery Uses:
No known spells make use of Daemon Blood.
Necromantic Uses:
- Animate Dead
- Blood Oath
- Horrific Beast
- Lich Form
- Mind Rot
- Strangle
- Summon Familiar
Location:
A Bat Wing can be seen in the display case in Magincia's
Magika. Bat Wing can be purchased in Umbra in Malas.
Daemon Bone (common)
History
For summoning and binding, once again a Sorcery copycat for
bone, but I suspect, of greater power. It has the same attributes
as bone, but I hardly think its healthy to consume daemon
bones in any form. Magical Uses: Summon daemon, Banish daemon
(A specialized Dispel)and Conflagration.
Alchemical Uses:
No alchemist has yet discovered any use for this item.
Magery Uses:
Likewise, no mage has discovered any use for this item.
Necromantic Uses:
- unknown -
Location:
Daemon Bone can be seen on display in Trinsic at the Encyclopedia
Magika, and at Magincia's Magika. It can also be found as loot on most creatures in Dungeon Doom.
Dead Wood
(rare)
History
Preservation and binding were probably the keywords for the
necromancers when they used this reagent, since trees can
be nearly immortal in the eyes of a human. Currently spider's
silk will do the trick. Magical Uses: Mask of death (Gives
the caster the appearance of death), Quake, Rock flesh (a
long-lost wisdom, in some ways recreated in the spells Strenght
and Bless), Summon dead, Golem and Withstand death.
Alchemical Uses:
The alchemical properties of Dead Wood remain to be discovered.
Magery Uses:
Although no known spell makes use of Dead Wood, it is possible
that other, uninvented, spells may.
Necromantic Uses:
- unknown -
Location:
Reapers carry Dead Wood
Dragon's Blood (rare)
History:
Great power, from a great creature. And as such its difficult
to get. But the ancient thaumanturgists obviously knew how.
Unfortunaly its violent nature can only be used for massive
destruction, and are of little use in Lord British's (controlled)
land. Besides what was mentioned earlier, it can probably
also be used for creating powerfull explosives, but these
are most likely highly unstable. Magical Uses: Destruction
and Devastation
Alchemical Uses:
One researcher reported that grinding Dragon's Blood will
result in a brown mana potion, other researchers found Dragon's
Blood to be ungrindable.
Magery Uses:
Not even grandmaster wizards have any use for Dragon's Blood.
Necromantic Uses:
- unknown -
Location:
Vesper's "The Magical Light" has a vial of dragon's
blood on display.
Executioner's Cap
(rare)
History:
Death surounds this mushroom, the Executioner's Hood as the
old necromancers called it was most likely used for poison,
much the same way we use nightshade these days. Alchemically
is was probably only for poison. Magical Uses: Mask of Death,
Grant peace, Call destruction and Devastation.
Alchemical Uses:
The value for alchemists of this type of mushroom has not
yet been determined.
Magery Uses:
There are no known spells that require an executioner's
cap.
Necromantic Uses:
- unknown -
Location:
Whipping Wines carry Executioner's Caps. An Executioner's Cap
can be seen on display in Trinsic's Encyclopedia Magika.
Eye of Newt (rare)
History:
Sight and knowledge is the theme for this odd reagent, used
exclusivly by the thaumanturgists. It was probably used for
focus, such as nightsight or sharpen the mind. Magical Uses:
Confusion blast
Eye of newt can be easily mistaken for a ring.
Alchemical Uses:
No potions have been made with this item, so its effects
are unknown.
Magery Uses:
No spell research has been undertaken on this item due to
its rarity.
Necromantic Uses:
- unknown -
Location:
The Magician's Friend near the docks of Vesper has an eye
of newt on display.
Fertile Dirt
(rare)
History:
Probably used for protection by the necromancers. Since Garlic
is so much more "clean" and does the job just as
good, it is to be prefered. It was probably used to raise
a persons ability to withstand attacks, much like the protection
spell we use today. Magical Uses: Rock flesh, Golem and Meteor
swarm.
Alchemical Uses:
The rarity of this item makes most alchemists unwilling
to experiment with it.
Agricultural Uses:
A bowl full of fertile dirt can act as a very nutricient
plant soil.
Magery Uses:
Not even the most skilled mage knows of any use for this
item.
Necromantic Uses:
- unknown -
Location:
Earth Elementals carry Fertile Dirt.
Garlic (common)
Few kitchens in Britannia are without this humble allium.
Legends of its protective powers extend back through the mists
of time, and in modern magical practice it is used in
spells which protect the caster or a target and ward off or
dispel a danger or evil. For purposes of magic, the
bulb of the plant is washed, peeled and ground into a paste.
Alchemical Uses:
Potions made of garlic are used to cure poison. Anyone
can create a lesser cure potion with a single bulb of garlic,
which is capable of curing lesser poison. A serious
hobbyist can create a stronger version using three bulbs
of garlic, which is capable of curing regular poison.
It takes an expert alchemist, and five bulbs of garlic,
to produce a greater cure potion capable of curing any poison.
Magery Uses:
Garlic is used in most spells involving someone's health.
- First Circle: Create Food, Heal, Reactive Armor, and
Weaken
- Second Circle: Cure, Magic Trap, and Protection
- Third Circle: Bless, Magic Lock, and Wall of Stone
- Fourth Circle: Arch Cure, Arch Protection, Curse, and
Greater Heal
- Fifth Circle: Dispel Field, Incognito, Magic Reflection,
and Paralyze
- Sixth Circle: Dispel and Mass Curse
- Seventh Circle: Mass Dispel
- Eighth Circle: Resurrection
Location:
Garlic can be found in any shop stocking reagents.
Provisioners also frequently stock some garlic.
Ginseng (common)
As a magical reagent, ginseng focuses the powers of healing
and enhancement. However, its bitterness belies its
restorative nature. Before it can be used in magic ritual,
the root of the plant should be boiled in the freshest water,
cooled and brought back to a boil in fresh water no less than
forty times. With the last boiling, it is transformed
into a heavy, strong-smelling syrup.
Alchemical Uses:
Ginseng potions are used to magically heal a person's wounds.
A lesser-healing potion using a single ginseng root is easy
enough to be produced by anyone. An alchemy hobbyist
can make a stronger version using three ginseng, and a journeyman
alchemist can make the strongest known healing potion using
seven ginseng roots.
Magery Uses:
- First Circle: Create Food, Feeblemind, and Heal
- Second Circle: Cure and Protection
- Fourth Circle: Arch Cure, Arch Protection, and Greater
Heal
- Sixth Circle: Paralyze Field
- Eighth Circle: Earthquake and Resurrection
Location:
Any shop that sells reagents is likely to have some ginseng.
Additionally, it is often stocked by provisioners.
Grave Dust
(common)
History:
- unknown -
Alchemical Uses:
Grave Dust has no known uses in alchemy.
Magery Uses:
No known spells make use of Grave Dust.
Necromantic Uses:
- Animate Dead
- Corpse Skin
- Lich Form
- Pain Spike
- Summon Familiar
- Vengeful Spirit
- Wither
Location:
Grave Dust can be purchased in Umbra in Malas.
Mandrake Root (common)
The powerful mandrake inhabits the dimmest groves of dankest
swamps. Once found, great care must be taken in uprooting
it in order to keep the taproot intact, for the taproot is
its locus of power. The exposed root is then carefully
boiled and dried. Mandrake is used in spells involving strength,
power and energy.
Alchemical Uses:
Mandrake root is used to create potions that give one great
strength. A serious hobbist can use two mandrake roots
to create a potion of strength. An apprentice alchemist
can create a greater strength potion using five mandrake
roots.
Magery Uses:
Many of the known magical spells use mandrake root to power
their effects.
- First Circle: Create Food
- Second Circle: Agility, Cunning, and Strength
- Third Circle: Bless, Telekinesis, and Teleport
- Fourth Circle: Arch Cure, Arch Protection, Greater Heal,
Lightening, Mana Drain, and Recall
- Fifth Circle: Blade Spirits, Magic Reflection, Mind
Blast, Paralyze, and Summon Creature
- Sixth Circle: Dispel, Explosion, Mark, and Mass Curse
- Seventh Circle: Chain Lightening, Energy Field, Gate
Travel, Mana Vampire, Mass Dispel, Meteor Swarm, and Polymorph
- Eighth Circle: Earthquake, Energy Vortex, Summon Daemon,
and all Summon Elemental spells.
Location:
Any reputable magic shop will stock mandrake root, however
due its use in a great number of magic spells, one may frequently
find shops sold out of mandrake root.
Nightshade (common)
The deadly nightshade, another denizen of the swamps, was
christened for its strange, waxen flowers, which only bloom
at night. It should be carefully handled and prepared,
for it is poisonous to the touch. For magical preparations,
it is either crushed or brewed into a tea. As a reagent,
nightshade focuses the powers of death, damage, poison and
illusion.
Alchemical Uses:
All forms of poison use nightshade in one way or another,
and poisons are the most varied potions in Britannia.
A weak poison potion is easy enough for anyone to make with
a single nightshade. A hobbyist can produce a normal-strength
poison potion with two nightshade, and a journeyman alchemist
can use four nightshade to make a strong poison. Finally,
a master alchemist is capable of producing the deadliest
of poisons (save the touch of the poison elemental) using
eight nightshade.
Magery Uses:
Nightshade is used primarily in spells that are intended
to cause death.
- First Circle: Clumsy, Feeblemind and Weaken
- Second Circle: Cunning, Harm, and Strength
- Third Circle: Poison
- Fourth Circle: Curse
- Fifth Circle: Blade Spirits, Incognito, Mind Blast,
and Poison Field
- Sixth Circle: Energy Bolt, Invisibility, and Mass Curse
- Eighth Circle: Energy Vortex
Location:
You can find nightshade in any shop stocking reagents.
Nox Crystal
(common)
History:
- unknown -
Alchemical Uses:
Nox Crystals have no known uses in alchemy.
Magery Uses:
No known spells make use of Nox Crystal.
Necromantic Uses:
- Evil Omen
- Lich Form
- Poison Strike
- Strangle
- Vampiric Embrace
- Wither
- Wraith Form
Location:
Nox Crystal can be purchased in Umbra in Malas.
Obsidian (rare)
History:
This strange substance is fragile yet it endures the heat
of the volcano. Duration is it's sign. Alchemists probably
used it for agility or heat resistance potions. Magical Uses:
Summon daemon, Create fire, Fire shield, Endure heat, Armor
of flames, Conflagration, Confusion blast and Summon creature.
Alchemical Uses:
It is not known what effects drinking a potion made of the
volcanic rock obsidian would have on a person.
Magery Uses:
No spell known in Britannia makes use of obsidian.
Necromantic Uses:
- unknown -
Location:
Magincia's Magika has a piece of obsidian on display.
Pig Iron
(common)
History:
Was used for Protection by the Sorcerers, just as the necromancers
used Dirt, but since the iron is of such importance in the
"ordenary" world, garlic have replaced it. Most
likely used in potions for protection, much like dirt. Magical
Uses: Fire shield, Endure Heat, Explosion, Banish daemon,
Flame bolt, Armor of flames, Conflagration, Destruction and
Devastation.
Alchemical Uses:
It is not thought possible to make a potion from a metallic
reagent, since metal cannot be ground up in a mortar and
pestle.
Magery Uses:
A spell necessitating pig iron remains to be discovered.
Necromantic Uses:
- Curse Weapon
- Mind Rot
- Pain Spike
- Vampiric Embrace
- Vengeful Spirit
- Wither
- Wraith Form
Location:
The Sorceror's Delight located in Britain has a bar of pig
iron on display. Pig Iron can be purchased in Umbra in Malas.
Pumice
(rare)
History:
It is thrown out of the volcano and hold the magic capacity
of distance. Magical Uses: Explosion, Summon daemon, Banish
daemon, Extinguish, Ignite, Create fire, Flame bolt, Flash
and Conflagration.
Alchemical Uses:
Unknown
Magery Uses:
A spell necessitating pumice remains to be discovered.
Necromantic Uses:
- unknown -
Location:
- unknown -
Serpent's Scale (rare)
History:
This creature is by nature destructive and this represents
separation as well. The thaumanturgists used this frequently
in their magic rituals. Naturally it was most likely used
for poison or perhaps even explosives. Magical Uses: Confusion
blast, Destruction, Devastation and Meteor swarm.
Alchemical Uses:
A use for serpents' scales is unknown to the field of alchemy.
Magery Uses:
A use for serpents' scales is also unknown to the field
of spellcasting.
Necromantic Uses:
- unknown -
Location:
One can see a serpent's scale on display at The Magician's
Friend in Vesper.
Spider's Silk (common)
Spider's silk is as common as spiders are, but as fine and
light as air. Because of this, at least one ounce of
it is required for a simple spell. The spider's silk
concentrates the power to summon, conjure and bind.
Alchemical Uses:
Anyone can make a potion of nightsight from a single ounce
of spider's silk.
Magery Uses:
- First Circle: Heal, Nightsight, and Reactive Armor
- Second Circle: Harm and Magic Trap
- Fourth Circle: Fire Field, Greater Heal, and Mana Drain
- Fifth Circle: Dispel Field, Magic Reflection, Paralyze,
Poison Field, and Summon Creature
- Sixth Circle: Paralyze Field
- Seventh Circle: Energy Field, Flamestrike, Mana Vampire,
Meteor Swarm, and Polymorph
- Eighth Circle: Summon Daemon and all versions of Summon
Elemental
Location:
Spider's silk can be found at any magic shop carrying reagents.
Sulphurous Ash (common)
This pungent ash, created by violent volcanic disturbances,
recalls the fiery and explosive energies of its origin.
It is uses in spells which create explosions, fire or light.
Alchemical Uses:
Sulphurous ash as a alchemical agent produces an explosive
compound. A weak explosion potion requiring three
sulphurous ash can be produced by by just about anyone.
A novice alchemist can use five sulphurous ash to produce
a slightly stronger explosion. An expert alchemist
can make the strongest explosion potion using ten sulphurous
ash.
Magery Uses:
- First Circle: Magic Arrow, Nightsight and Reactive Armor
- Second Circle: Magic Trap and Untrap, and Protection
- Third Circle: Magic Lock, and Magic Unlock
- Fourth Circle: Arch Protection, Curse, Fire Field, and
Lightening
- Fifth Circle: Dispel Field and Mind Blast
- Sixth Circle: Dispel, Mass Curse, and Reveal
- Seventh Circle: Chain Lightening, Energy Field, Flamestrike,
Gate Travel, Mass Dispel, and Meteor Swarm
- Eighth Circle: Earthquake, Summon Daemon, and Summon
Fire Elemental
Location:
Sulphurous ash is stocked by all reagent vendors in a safe
form.
Vial of Blood (rare)
History:
Blood is the essence of life, and therefor the necromancers
used it in spells with movement or animation. Although the
alchemists dont enjoy it, its fairly easy to guess that it
was used mostly for agility potions, since it has so much
in common with Blood moss. Magical Uses: Quake, Death speak,
Sumon dead, Open ground and Golem.
Alchemical Uses:
Using blood for alchemical experimentation is not quite
what most alchemists enjoy doing, and so they don't.
Magery Uses:
Although most mages will tell you that such blood has magical
qualities, they are unable to tell you exactly what those
qualities are.
Necromantic Uses:
- unknown -
Location:
Blood Elementals carry Vials of Blood. A vial of blood is
on display at Magincia's Magika.
Volcanic Ash (rare)
History:
The refuse of the volcano has the property of creating the
initial spark of fire (litteraly translated). As mentioned
Sulphurous ash cover our needs for explosives, but its likely
that a greater explosive can be created with Volcanic ash,
the problem is finding a volunteer to try it. Magical Uses:
Explosive, Summon daemon, Banish daemon, Create fire, Fire
shield, Ignite, Flame bolt, Flash, Conflagration, Destruction
and Meteor swarm.
Alchemical Uses:
Sulphurous ash is volatile enough for most alchemist's taste,
so they tend not to test volcanic ash for fear of it being
even more volatile.
Magery Uses:
Wizards are unwilling to do any research on volcanic ash
for much the same reasons as alchemists.
Necromantic Uses:
- unknown -
Location:
One can see a bit of volcanic ash at The Magical Light in
Vesper.
Wyrm's Heart (rare)
History:
- unknown -
Alchemical Uses:
Noone has performed any alchemical experimentation on a
wyrm's heart.
Magery Uses:
Nor has anyone performed any spellcasting experimentation
with a wyrm's heart.
Necromantic Uses:
- unknown -
Location:
Magincia's Magika has a wyrm's heart on display.
Information about locations of samples was obtained from
the travels of Jasmine de
Voca on the Lake Superior shard. She has not been
to all cities and towns in Britannia yet, so this compilation
may be updated occasionally. It is not known whether
all samples are identical in all shops on all shards.
Original document by Bono
Vox. Additions by Grimm and Xena Dragon. |