Building a
House
Few things in Britannia are more satisfying than staking
your claim to a plot of land, and building your very own
house upon it! The opening of the lands of Malas, and the
recently-added ability to build over small rocks and plants,
mean that your chances of finding a place to build your
home are pretty good.
All house types are build with the same House Placement
Tool, available
from the Architects in the carpenter shops in town, for
about 600 gold. This tool replaces the old House Deeds that
were good only for a particular type of house. The tool
is blessed, and draws directly upon funds in your bank box,
so if you are looking for a house, carry one around with
you at all times... you might just come across a place where
you can build your house!
You have a choice of various pre-built houses to suit your
needs, and empty plots of different sizes on which you can
build a house of your own design. See the Master
Building Table for all available house and plot types,
and their storage capacity. Note that if you plan on placing
a customisable plot, your account needs Age of Shadows access.
You can check whether or not you're able to place customisable
plots, by using the House Placing Tool and trying to access
the menus for empty plots.
Before
you set off to stake your claim; check that you have the
House Placement Tool with you, and that you have sufficient
funds in your bank box to cover the expense of the house
or plot you plan to place. Incidentally, those funds must
be in the form of a check; the Brittanian building contractors
apparently refuse to deal with coinage. A tip: you can check
your available funds while 'out in the field', by using
the house placement tool and clicking any of the three options
for plot sizes. The bottom of the window shows the available
funds in your bank.
Now you are ready to go out into the world and stake your
claim! You can find detailed information on using the House
Placement Tool in the Official
Playguide, but you'll find using the tool to be quite
intuitive.
Note that when you place a house, the 7-day rule applies,
and you cannot place or acquire another house for a week!
Also, any houses that you own will become condemned. See
the Important rules in the
Homeowner's Guide.
Placement
Rules
To place a house, find a reasonably empty bit of land,
double-click the tool, and select the house or plot you
wish to place. You'll see an outline of the selected house
or plot, which you're able to move around with your mouse.
To attempt to place the house, move it into the correct
position and press the left mouse button.
On your first try, most likely you'll get a message that
the house cannot be placed there. Now what? Your house can
only be built upon a lot that satisfies the following conditions:
- The area under your house must be reasonably flat. You
can have a slight hill or bump under the center of your
house, but the ground around the edge of the house should
be more or less level.
- The area under your house should be free of obstacles,
trees, other houses, etc. (See blocking
objects to see what will block house placement). (yellow
area)
- The area around your house should be free of obstacles.
There should be a clear corridor of one tile wide around
your house, so that you can freely walk around it. (blue
area)
- The area extending 5 tiles in front of your house (on
the South end, counting from the stairs) should be free
of other houses. (red area)
- Your house should respect the obstacle-free areas around
other houses. You cannot build within 5 tiles south of
an existing house, as this would violate the requirement
for that house to have this area obstacle-free. (orange
area)
There are a few areas where you cannot build houses, such
as inside the city limits or on a server line. You'll receive
the message 'Housing cannot be created in this area' if
you try to build a house there.
When
you place a customisable plot, the outline will not show
the steps leading up to the plot! When you position the
plot, you should reserve room for the steps as well. (pink
area)
Walking around the area and playing around with the house
tool should give you a good idea about the maximum plot
size that will fit into the area. When you manage to find
a valid location for a plot, do not immediately confirm
that you wish to definitely place it. Look around the edges
of the plot: perhaps there is room to place a slightly bigger
one� while you are doing this, other players will not be
able to place in the spot you found, until you cancel or
confirm that you wish to build your house there, or until
30 seconds have passed. They will be able to see the house
you're attempting to place, so be aware that everyone else
in the area will now know that a house will fit the location.
Finding a Spot
You guessed it: this is the hard part. Finding a place
to build a house is partly luck, but with a few tips and
tricks, you can improve your chances of finding one.
A good place to find house spots is� another shard! If
you suspect that a house should fit a particular spot but
you cannot seem fit one in, visit the same spot on another,
preferably crowded shard. Chances are that if the spot is
a viable location for a house, someone will already have
build one there on one of the crowded shards.
There used to be a good way to find overlooked house spots
or spots where a house has decayed unnoticed: by walking
around other shards, and letting UO Automap and UOAssist
map out the houses. You could simply compare the house maps
of different shards to find empty house spots on your shard.
UO Automap is as yet unable to record the location of customizable
house plots (at the time this essay was written), so this
method will of limited value. It may be that the ability
to record all plot sizes will be added to UO Automap at
some future date.
Be on the lookout for empty areas that look like they might
fit a house. Again, check on other shards if you cannot
place in what seems to be a viable location. In some cases
placing is tricky: you may have to stand under a particular
tree when you try to place the house, because otherwise
you will be targeting the tree's foliage rather than the
area obscured by the tree, even though the house outline
appears to sit in the correct location.
Many people only try out placement using the customizable
plots, because the outline leaves a clear view of the surroundings.
However, there are places where an outline will not fit
but a pre-fabricated building will, because the stairs in
front of prefav houses generally do not span the entire
width of the plot. If you try to place a custom plot and
find yourself blocked by a tree or other house at one of
the corners of the south end of the plot, consider one of
the pre-fabricated houses. You may find that one of them
will fit:
In the left hand image, you see an attempt to place a 7x7
customizable plot. The pink area shows where the stairs
will go; the red area shows the 5 tile wide area in front
of the stairs that has to remain clear. The green tiles
show where there the 5 tile area overlaps with another plot
that is already placed. The 7x7 plot will not fit here!
The right-hand image shows an attempt to place a classic
small tower, in the same location. The stairs on this house
span only 3 tiles, and as a result, the 5 tile area in front
of the house and stairs fits nicely around the existing
plot. The small tower will fit here! Note that you are allowed
to turn the small tower into a customisable plot, even though
the resulting plot would suffer from the same problem as
the 7x7 plot in the picture.
Note that in this case, turning the small tower into an
empty plot will make both plots 'improperly placed' because
of this.
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