Caitlin Elopidat
UP : Atlantic
Vesper - -
The dead have risen again. So sayeth the people of Vesper,
and those in Britannia. Last night skeletons, zombies, and
liches once again rose from their places of final rest to
wreak havoc on the world of the living again.
Most of the citizenry has heard tales of the dead walking again, with
malevolence in their hearts, trying to bring the living back with them into their dark
spiraling world. Certainly when a band of skeletons, including a bone mage, made
their way to the gates of Vesper's cemetery, the people of the city became aware of the
problem.
The problem is that no one seems to no why they rise again and
again, or how to put a stop to it. Sage Humbolt, who normally
offers advice for problems such as this, is busy with his own undead problems. Namely the
two liches, Lathiari and Kyrnia.
But in a world as dangerous as
ours, there are always heroes and heroines ready to fight the good fight, and battle away
with those who refuse to remain in their graves. A mage was seen near the cemetery in
Vesper using his talents to create a wall of flame that seemed to halt the progress of the
Zombies who seemed so intent on having him for lunch. His abilities seemed up to the task
of fighting against a horde of the creatures, and he dispatched many, say witnesses.
These fearsome creatures may never go away, at least not until
someone can discover the secret to their existance. Why is it that they continue to come
back, even after being destroyed time and again? Many brave warriors have pondered
this question as they watched fallen comrades and foes alike rise again and take up their
weapons even after they were clearly dead. It is the fate of some, it seems, to walk the
earth continually,battling even after the battle has ended. Until Sage Humbolt has more
free time to devote to the problem we see everyday in the cemeteries near town, I say we
barricade them off, keep the young and old alike safe from this threat by locking the foul
creatures who mock our very existance in their horrid death chambers. The fetid stench of
decay will come wafting again though. It always does.
From the Town Cryer - The Journal of Ultima Online, Wednesday, March 18th 1998
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