When you enter Despise you find yourself in a small room with one staircase leading up and one leading down.
Level One
Area One
|
Chests: |
One level 2, two level 3's |
Local monsters: |
Lizardmen to the south |
Notes: |
A fairly quiet area. Most of the lizardmen spawn a bit to the south and won't bother you unless you wander too far down and attract their attention. |
Danger level: |
Medium |
Area Two
|
Chests: |
One level 1, two level 2's |
Local monsters: |
Lizardmen nearby |
Notes: |
The lizardmen spawn a bit closer to this area than area 1, and the chests are lower level. Still not a bad spot. |
Danger level: |
Medium |
Area Three
|
Chests: |
One level 1, two level 2's |
Local monsters: |
Lizardmen nearby |
Notes: |
The spawn in this spot is similar to area 3. |
Danger level: |
Medium |
Area Four
|
Chests: |
See notes below |
Local monsters: |
Lizardmen |
Notes: |
This area actually spawns lizardman camps, complete with the captive NPC screaming for help. The spawn of lizardmen is higher than the chest spawn, giving you one level 2 and one level 3 per time. |
Danger level: |
Medium to high |
Level 2
Area One
|
Chests: |
One level 2, two level 3's |
Local monsters: |
Ettins to the west. |
Notes: |
The chests spawn on two levels here, you may have to run a bit to the west to go up or down if the small ramp on the East end is blocked by a chest. |
Danger level: |
Low to Medium |
Area Two - The Vault
|
Chests: |
One level 2, four level 3's |
Local monsters: |
Ettins |
Notes: |
The Ettin spawn can be quite high here. There are also chests inside the small room to the north, but they are statics. This is a nice area if you can handle the ettins. |
Danger level: |
Medium to high |
Level 3
Level 3 Despise has a lot of random level 2 chests that spawn all over the dungeon. Walk around anywhere on this level and you will run into a chest before you have gone very far.
Area One
|
Chests: |
One level 2, three level 3's |
Local monsters: |
Ogres, the odd Ogre Lord |
Notes: |
This area is very large and spread out. The number of level 3 chests makes it worth the hassle though. |
Danger level: |
Medium to high |
Area Two
|
Chests: |
One level 2, two level 3's |
Local monsters: |
Ogres and Ogre Lords |
Notes: |
This spot is usually full of people fighting the ogres. There are a few static chests in the area as well. |
Danger level: |
High |
Area Three - Ogre Lord Island
|
Chests: |
One level 3, two level 4's |
Local monsters: |
Ogre Lords |
Notes: |
This is one of the most camped areas in any dungeon. That goes for lockpickers as well as monster hunters. The chests are very good, but watch out for people stealing your gold if you use telekinesis. |
Danger level: |
High |
Area Four
|
Chests: |
One level 3, two level 4's |
Local monsters: |
Acid Elemental |
Notes: |
A fairly wide spread area. Only one acid elemental spawns at a time. He is quite slow and easily outrun. One thing to note: don't mark your
rune in the spot behind the stalagmites at the Southern end that you have to teleport to. The acid elemental sometimes spawns there, and recalling into him there is almost certain death. |
Danger level: |
Medium to High |
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