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Customizing Your Home
Creating a custom house is simple. First, you will need to find a plot of land to call your own. Next, you will use the new House Placement Tool to lay the foundation for your new Custom House. You will now have a "dirt plot" on which you can build your new home away from home.

To begin building on your foundation, double-click on the house sign and choose the Customize option. This will place you in Edit Mode, where you can build anything from a small hut to a medium-sized manor to a large tower. While in Edit Mode, other players will not be able to see what you are currently building; all they will see is a dirt plot or the last design that you committed to the land (more on committing designs later). As you build, your character will turn slightly transparent, as well as gain the ability to walk through the walls.

The Custom House Design Tool interface very user-friendly. On the left side of the interface, you'll find all the different design elements, such as walls, doors, floors, stairs, teleporters, and enhancement house pieces.
Once you select which element you would like to start building (let's say you picked floors), the different design tiles available will appear in the middle section of the interface. To place a floor piece, simply left-click on the tile you like best, move your cursor over the area on your plot where you want that floor tile, and left-click again.

If you want to cover the entire area with the same floor tile, or any other piece you have selected, you can click-and-drag with your left mouse button over the area you wish to cover.

Correcting Mistakes

If you place a tile in the wrong spot accidentally, or if you decide that you just don't like the color of a tile, there are two different ways you can change it:

Erase the tile. To do this, click on the Erase button on the interface tool place your cursor over the tile you wish to get rid of, and then left-click. Notice how the tile highlights red? That indicates that you are in Erase Mode. To exit Erase Mode, press the ESC key on your keyboard.

Select the new tile that you want to use and place your cursor over the tile you want to replace. This will highlight the tile yellow, which indicates that there is already a tile in that location. Be sure your cursor is over the correct tile before you left-click. The new tile will automatically replace the old tile.

Building Upper Levels

Once you've finished the first floor of your house and you want to start building the second floor, just click on the Second Floor icon on the right hand side of the interface. Similarly, to edit the third floor and the roof, just click on the appropriate floor icon in the same area.

A green square the size of your foundation will appear above the first floor, and your character will pop up to the second level of the house. Now all you have to do is follow the same steps that you did to build the first floor.

Support Rules

There are some extra structural support rules to be aware of when building upper levels. If a tile you place highlights orange, it is in an illegal position. You will not be able to save your house if you have any tiles illegally placed. A tile will turn orange if you try to make a floor or wall piece float, meaning that there is nothing supporting it from below. Placing tiles over the stair openings on upper levels is also considered illegal and will turn tiles orange. So, just keep these support rules in mind when building your house.

Getting Upstairs

Now that you have all the floors of your house built, you will need to find a way to move from one floor to the next. Again, you are presented with two options: stairs and teleporters. You can go the traditional route and place a staircase that leads from one floor to another, or you can enter the magical realm and use teleporters. You can place a teleporter tile on the bottom floor and a matching tile on the top floor, allowing you to step on one to relocate instantly to the other, skipping the second floor entirely. Teleporter tiles only take up one tile each, allowing for more room.

Saving your design

You can play around with house designs at your leisure and come back to it at any time. While you're working on it, your progress will be saved on the server, even after you leave Edit Mode. Whenever you enter Edit Mode again, your design will be just as you left it, allowing you to pick up right where you left off. Once you've committed a house design (see below), you can begin to work on another design, coming back as many times as you need to get it just right. Don't worry - it won't replace your current house appearance until you commit it, and there's no time limit for how long you can take.

Committing Your Design

Once you are sure you have the house that you want the world to see, or if you just want to test out your new floor plan for usability, you will need to commit your design. Committing your house will take you and your house out of Edit Mode and place you at the foot of your foundation steps. This will also make the house visible to all passersby. To commit your house, click on the System button and then click on the Commit button. Enjoy your new design!

Everything Has a Price

House customization does have its cost, but we think that as a proud new homeowner, you'll agree it's worth it. First, you'll need to purchase a dirt plot, which will range in price depending on the size. Next, you will be charged a little bit of gold for each tile you place, but it will not be deducted from your account while you are in Edit Mode. In the lower right corner of the interface, you will see a small pile of gold coins with a number next to it. That number is the running total cost of your customized house. The gold in the total box will be deducted from your account when you commit your house for the world to see. If you do not have enough gold, you will not be allowed to commit your design. However, you'll still be able to save it and come back to it when you do have the appropriate amount of gold available.

Last Updated: Wed, 25 Mar 2009 17:57:07 +0000
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