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Joining Chat

The first time you enter Chat on any given shard, you will be asked to supply an account name. Your account name must be unique - if someone is already using the name you want, you will be assigned a number. For example, if you're the fourth user on your shard to request the name Gandalf, you will get the name Gandalf4. You may accept this name or choose to submit a new one.

Once you have selected and confirmed an account name, you will be prompted to enter your name each subsequent time you enter chat.

Once you're logged on, you will be presented with a pull-down list of all currently active conferences. A conference is a "room" with up to 300 users. Click on the conference you wish to join, and you will be taken directly there, unless the conference is password protected (see below). If the conference requires a password, a window will appear in which you must enter the correct password to join. Once you are in a conference, you will be able to chat.


Once you are in a chat conference, three fields will be visible.

The Input Field is where you compose your messages to post to the chat.
The Display Field is where the messages from all users are displayed (as well as any messages from the Chat system itself). This field can be scrolled back using the side scroll bar, to read earlier messages.
The User List Field is a list of all users currently active in that conference.
Resize Buttons are located at the center and bottom of the screen. The center button allows you to adjust the size of the Display Field, and the other fields will be automatically adjusted to conform. The bottom button allows you to adjust the size of the entire chat window, with the fields remaining in proportion to one another.
The Minimize Button minimizes the Chat Window within the UO playing screen.
The Close Button closes chat.


The following commands are available to anyone in any conference. These commands can be entered from the Input Field, or selected from a pull down menu.

Message to Conference - This is the default command, and requires no special code or command selection. Any message in the Input Field not recognized as a command will be posted to all users of the conference when e is pressed.

Join Conference - (/join confname or /join confname password, where confname is the name of the conference you wish to join, and password is the password for that conference). Removes you from your current conference and takes you to the conference indicated.

Send a Private Message - (/msg name text, where name is the user name of the person receiving the message, and text is the text of the message). Sends a private message to another use that only that user can see.

Ignore a Player - (/+ignore name, where name is the user name of the person to be ignored). Allows you to ignore another user. Neither private nor public messages from that user will be displayed to you.

Remove Ignore - (/-ignore name). Removes a person from your ignore list so you can see his messages.

Toggle Ignore - (/ignore name) Begins ignoring a person not previously ignored, or ends ignoring a person you had been ignoring.

Emote - (/emote text, where text is the content of the emote). Displays a message as an *Emote*.

Who is This Player? - (/who is name, where name is someone's user name). Displays the name of the character currently being played by that user. The user may disable this information.

Show My Character Name - (/+showname) Allows other users to see the name of your current character by using Whois. This is the default status.

Do Not Show My Character Name - (/-showname) Disables the ability for other users to see the name of your current character by using Whois.

Toggle Showing My Character Name - (/showname) Disables Showname if it is currently enabled, and vice versa.

Add Receive - (/+receive) Allows you to receive private messages from other users (does not apply to users currently being ignored). This is the default state.

Remove Receive - (/-receive) Disables your ability to receive private messages from other users.

Toggle Receiving Messages - (/receive) Enables private messages if currently disable, disable them if currently enabled.

Creating And Operating A Conference

Any user can create a new conference. When you enter chat the first entry on the conference list is always "New Conference". When you click on this option you will be prompted to name the conference, and set a password if one is desired. Once the new conference is created, you will be taken directly to it.

You may also create a new conference from within an existing conference.

Create a New Conference (/newconf name or /newconf name {password}), where name is the new conference name and password is its password.

Moderator Commands

The creator of a new conference automatically has moderator (ops) status within that conference. Moderator status allows access to the following commands.

Change Conference Password - (/pw password or /pw, where password is the new password for the conference). Changes the conference password as indicated. Using the command without specifying a password (/pw) will remove password protection from the conference.

Kick Out of the Conference - (/kick name, where name is a user currently in the conference). Kicks a user out of the conference entirely. The kicked user can re-enter, unless the password is changed.

Grant Speaking Privileges - (/+voice name, where name is a user currently in the conference). Gives a user the ability to post messages in the conference. Note that any time a user enters the conference, he has the ability to speak by default.

Remove Speaking Privileges - (/-voice name) Removes a user's ability to post messages to the conference.

Toggle Speaking Privileges - (/voice name) Removes a user's ability to post if he has it, adds it if he doesn't.

Add Defaultvoice - (/+defaultvoice) Allows everyone entering the conference to post to the conference. As the name suggests, this is the default state for a new conference.

Remove Defaultvoice - (/-defaultvoice) Makes it so that no one entering the conference can post to the conference.

Toggle Defaultvoice - (/defaultvoice) Adds defaultvoice if it is disabled, removes it if it is enabled.

Grant Moderator Status - (/+ops name, where name is a user currently in the conference). Gives moderator status to another user.

Remove Moderator Status - (/-ops name) Removes moderator status from another user.

Toggle Moderator Status - (/ops name) Grants moderator status to a user who doesn't have it, or removes it from a user who does.

Ban from the Conference - (/ban name, where name is a user currently in the conference). Removes a user from the conference.


Communication crystals allow people to communicate over long distances. They have a limited number of charges, and can be recharged by using gemstones. Communications crystals are sold by jewelers, as are the gemstones used to recharge them. The online chat feature is more robust, and allows for better communication.

Sending Messages

Each broadcast crystal can broadcast a message to up to 10 receiver crystals. To link a crystal to another crystal, use the sender crystal and target the receiving crystal. Crystals can only be linked to other crystals. To activate a crystal, use the crystal and target itself. It will turn red. Do the same thing to turn the crystal off (it will turn green again).

When a crystal is on, it will send anything that is said around it to all crystals it is linked to. Each message sent to a crystal will cost a charge. For example, a crystal linked to three other crystals will use three charges each time something is spoken around it. If a crystal is on and inside a backpack or container, it will still send messages.

To link a broadcast crystal to a receiver crystal, double-click the broadcast crystal and target a receiver crystal.
To clear a broadcast crystal's receiver list, double-click the crystal, then target the crystal's owner.
To break a broadcast crystal's link to a specific receiver crystal, double-click the receiver crystal, then target that crystal's owner.

Receiving Messages

When someone sends a message, the receiver crystal will bark the sender's name and message if on the ground. If a player character carries the crystal, you will see the message at the bottom of your screen. Receiving a message does not use any charages on the receiving crystal.

To recharge a broadcast crystal, use the crystal and target a gemstone. The crystal will destroy the gemstone and regain some charges. Different types of gemstones recharge different amounts of charges (generally, the more expensive the gemstone, the more charges it gives). Crystals can hold a variable maximum of charges depending on how much money you purchased the crystal for from the jewelers. Any extra charges beyond that maximum will be wasted.

Last Updated: Mon, 23 Mar 2009 18:00:51 +0000
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