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Accounts Terminated | |
| Posted on Monday, August 4, 2008, 4:38 PM EDT by Larisa (GeneralNews) |
Posted to uoherald.com:  Accounts Terminated Jeremy Dalberg 04 Aug 2008 13:25:35 Over the weekend, a number of accounts associated with creating and trading duped items have been banned. We take all forms of cheating extremely seriously, especially cheats that affect the in game economy and devalue the hard work of honest players. We will never stop investigating and solving these issues, and appreciate very much those of you who contribute to the fight against cheating. If your account was affected and you need more information, please fill out the form Here
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FoF: Home Again | |
| Posted on Friday, August 1, 2008, 6:21 PM EDT by Larisa (GeneralNews) |
Posted to uoherald.com's Five on Friday: 
FoF: Home Again Jeremy Dalberg 01 Aug 2008 16:51:36 Melissa's goodies, love for gardeners, and more! "What loot does Melissa drop?"
I realize this is going to be obsolete almost as soon as I post it, but y'all did ask, and I did find out the answer. Melissa drops two unique items - the Pearl Necklace and Melissa's Cloak - plus a 25k point Spring Cleaning ticket. But the other loot she drops is Peerless-level, which includes rare crafting materials, set armor, artifacts and other items - AND Dark Father-intensity random loot, PLUS a chance to drop ML minor arties. All in all, that's a lot of loot.
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"Can the new seeds (announced at the Town Hall) be cross-pollinated?"
No - none of the new seeds can be cross-pollinated, including the Cocoa tree. The non-cocoa seeds will drop as "a peculiar seed" by certain (TBD) monsters. They won't give seeds of their own and won't give resources. The upside? There are ten possible plants the seeds can grow into!
The Cocoa tree will come from "a fragrant seed", also dropped by monsters, and will give the "cocoa pulp" resource, which Chefs can render into Cocoa Liquor or Cocoa Butter. They will also give more fragrant seeds.
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"I know you can't tell us about exploits, but how many have you fixed recently?"
This is a fair question, and so I did some digging through my internal publish notes and took a rough count from Publish 51 on: - Major Exploits: 4
- Moderate Exploits: 9
- Minor Exploits: 7
Major would be dupes, server crash bugs, severely imbalancing gameplay bugs (God-mode level stuff.) Moderate would be mid-level cheats and exploitable bugs. Minor would be bugs that are exploitable, but don't pose much gameplay or economy balance risk (being able to get inappropriately-colored cloth, for an example.) This is just a quick eyeballing of my mailbox, but is fairly representative of how much gets fixed per publish that we don't tell you about, and in what proportion.
If you're interested in our Bug Report Reward Program, we're primarily going to reward for Major-level bugs, although you will have our eternal gratitude for any and all reproducible bugs you send us.
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QA Request of the Week
QA has gotten a few bug reports involving people being unable to join the Thieves' Guild. However, they haven't been able to reproduce the problem at all, so they'd love to see more reports, with as much detail as possible. Things like how much real Stealing your character has, if your character is wearing +skill jewelry, how old the character is, even which NPC you're talking to (and where - shard, facet, town, etc) might be of use. Also please report the message (or lack thereof) you are receiving.
Joining the Thieves' Guild requires 60 points of Stealing and 500 gold given to the Thief Guildmaster - at least in theory. Thanks for your help!
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Now Hiring!
We're looking for someone to be our new Associate Game Designer. Here's the job description and requirements:
Main responsibilities: contribute significantly to game fiction, manage events, balance gameplay, and develop content using proprietary scripting tools.
Understanding and or knowledge of Ultima Online game mechanics, history, and community interaction a definite plus. Experience as a Game Master, Counselor, Seer, or Event Moderator for Ultima Online a bonus. 2+ years experience playing Ultima Online - Position requires dependable and relevant inputs to current state of the game, as well as contributing to future development of the game experience
Gives inputs to other members of the team to enhance gameplay for the current subscriber base
Due to the demanding scripting system surrounding Ultima Online, the designer must have expansive knowledge of scripting languages and have the ability to produce samples of work using similar tools. Level editing experience and module creation using open source gaming engines (Infinity, Unreal 2.5 or 3, Doom, Source, Aurora Toolset). Background or exposure to game development processes in the industry Essential to have experience working in small teams of 4-6 people. 3DS Max experience preferred 2+ years in the game industry and/or gaming school preferred Can demonstrate understanding of game design concepts to include flow, decision making, engaging storyline, and integration of art and sound
If you're interested in (and qualified for) this position, please send your resume to jdalberg AT ea DOT com and I'll put it in the right hands right away! Also please note, the position is in Fairfax, VA.
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What's To Come:
The "Death of the Council" event will be turned off on all shards at some point tonight - turning the event off is a manual process, and there are a lot of shards, so I can't promise you a specific timeframe, but you can expect the event to be ending shortly.
The Spring Cleaning collection and reward NPCs will be hanging around a while yet - I should be able to give you at least a week's notice to finish your clean-up and claim your rewards before they depart for other, more spring-like lands.
The next publish is grinding its way into existence, but is still at least a few weeks away. When it gets a bit closer I should have more details to share with you. The next publish will contain the next phase of the event - that I can say with moderate confidence :P
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Town Hall News:
No rest for the wicked - the next Town Hall approaches! This one is in Seattle and I would strongly suggest that you make room on your calendar to come hang out with us - check out the details here and please do RSVP.
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Fansite News:
Whispering Rose Radio is recovered from the Town Hall and ready for action! The WRR road crew is back from last weekends exciting San Diego UO Town Hall and is ready for a packed full of fun weekend with some shard hopping ......
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Friday - Aug. 1st - It's time once again for UO Shard Chatter with TorAnn, Dr. Lil and PantherBabe starting at 7pm PST, 10pm EST on WRR. Hear UO players chat about this weeks game topics and other UO news!! The weekly show finishes with the "You know you have been playing UO to long when..." segment where very comical endings are presented by UO listeners. Feel free to send yours in (ICQ numbers can be found on the www.wrrad.com website).
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Saturday - Aug. 2nd - Tune into the the Brush LimpPaw show starting at 2pm PST, 5pm EST to hear his Universal Outlook on current events as only he can deliver it.
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Saturday - Aug. 2nd - Deal or NO Deal 'UO Style' is back and ready to give everyone the opportunity to win 10 Mil on the shard of their choice. (1/3 Siege). Join the fun on Oceania starting at 3pm PT, 6pm ET (Sunday, Aug. 3rd - 8am Sydney). Click here for map of location and more details.
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Saturday - Aug. 2nd - After the Deal or No Deal 'UO Style' stay tuned as DJ Dr. Lil hops over to the Legends shard to lend a hand and cover the T^R scavenger Hunt where players have the opportunity to win many fabulous prizes! Hear it live on WRR starting at 5:30pm PT, 8:30pm ET.
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Saturday - Aug. 2nd - After the T^R scavenger hunt on Legends its time to hop over to the Pacific shard for WRR Casino night starting at 7pm PT, 10pm ET. Play games like Black Jack, Hi or Low, and everyone's favorite ... Lich Ball!! If you're not from Pacific no worries! DJ Sandman will exchange gold on your shard for gold on Pacific and transfer your winnings back to your home shard ... FREE!! Click here for map location and detail information.
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Sunday - Aug. 3rd - The Pacific Auction House (located just East of the Luna Moongate) continues after 4 fantastic years to bring you more great deals. Get there early for best seating. Auction starts at 12pm PST, 3pm EST and is broadcasted live on WRRadio.
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So pack your bags for some shard hopping fun this weekend on Ultima Online while listening to the broadcasts from WRR ~ see you all on the flip side.
PaxOku City on Chesapeake has several events coming up: --
Blue Light Play House Presents:
"A Day In The Life Of A Miner"
Friday August 1st 9:00pm est
Join us in PaxOku City (Chesapeake, Tokuno Islands, Homare-Jima Moongate) for our Friday show. PaxLair Statehood puts on a play every Friday and all are welcome from every shard. Gates provided from Luna along with Runes.
Tonight's play is brought you you by UOTradespot. We thank all of our sponsors.
Kijustsu Anei Grave Yard Presents:
Wake The Dead! (Trial Run)
Friday August 1st 8:00pm est
Kijustsu Anei Village inside of PaxOku city is putting on a different kind of event. Wake The Dead is what it says it is. Come to the graveyard and bring Bells, Fireworks, Lutes, harps and whatever else is the most annoying sound in the world and wake up the dead!
More information here
PaxOku Crafters Society Friday Event at 7:00pm est
OkuC Crafters Hall is located next to the Homare-Jima moongate on the Chesapeake shard. They offer FREE repairs, Enhancements and Furniture Crafting (Normal Wood). They also offer BOD requests, Training and Advice.
(Please only give items to OkuC members. Giving them to someone not in OkuC is done at your own risk.)
PaxOku City is looking for capable Roleplayers to become apart of the city. No requirements. Come and go as you please. We are looking for people to help run city events, Actors, Writers, Bartenders, Crafters, Waitress and more. Contact us on UOForums here.
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I'm almost recovered from San Diego...
- Jeremy
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Character Transfers Are Back Up | |
| Posted on Wednesday, July 23, 2008, 12:56 PM EDT by Larisa (GeneralNews) |
Posted to uoherald.com:  Character Transfers Are Back Up Jeremy Dalberg 23 Jul 2008 09:52:19 The Character Transfer service is once again available. Thanks for your patience!
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FoF: Dark Doings | |
| Posted on Saturday, July 19, 2008, 7:40 AM EDT by Larisa (GeneralNews) |
Posted to uoherald.com's Five on Friday: 
FoF: Dark Doings Jeremy Dalberg 18 Jul 2008 17:24:58 Notes on toggles, transfers, and where to send your resume! "How do I make my resists go back to normal after I cast Protection, Magic Reflection, or Reactive Armor?"
The vets will probably skip past this one, but QA has been getting quite a few bug reports spurred by these spells - it seems like people don't quite understand how they work. Which is fair, because they're the only spells in the game that work the way they do, and it's easy to forget when you have one on.
These three spells are "toggle" spells, meaning that casting them is like flipping a switch - it turns the effect on, or turns it off. The effect lasts through death and even through logging off. If you notice your resists are altered and you can't tell why, check the descriptions of the spells (see the links above) and figure out which spell is in effect. Then cast the spell on yourself again - or use a scroll, or get a friend to do it if you need to. That will turn the spell back off and your resists will go back to normal.
One thing to watch out for is Arch Protection - it's the same as Protection, but it can be cast on all party members in a certain radius, so it's easy to have it cast on you accidentally if you spend time partied with mages. Casting regular Protection should turn it off, though.
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"When are Character Transfers going to be re-enabled?"
I don't have an ETA yet on this but I wanted to make sure y'all knew we're still actively working on it. Hang in there!
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Account Age Update:
The issue that was preventing people's accounts from updating properly should have been resolved. If you still seem to be showing the incorrect age (and you've waited about 3-5 days for a given character to sync properly) let me know!
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Now Hiring!
We're looking for someone to be our new Associate Game Designer. Here's the job description and requirements:
Main responsibilities: contribute significantly to game fiction, manage events, balance gameplay, and develop content using proprietary scripting tools.
Understanding and or knowledge of Ultima Online game mechanics, history, and community interaction a definite plus. Experience as a Game Master, Counselor, Seer, or Event Moderator for Ultima Online a bonus. 2+ years experience playing Ultima Online - Position requires dependable and relevant inputs to current state of the game, as well as contributing to future development of the game experience
Gives inputs to other members of the team to enhance gameplay for the current subscriber base
Due to the demanding scripting system surrounding Ultima Online, the designer must have expansive knowledge of scripting languages and have the ability to produce samples of work using similar tools. Level editing experience and module creation using open source gaming engines (Infinity, Unreal 2.5 or 3, Doom, Source, Aurora Toolset). Background or exposure to game development processes in the industry Essential to have experience working in small teams of 4-6 people. 3DS Max experience preferred 2+ years in the game industry and/or gaming school preferred Can demonstrate understanding of game design concepts to include flow, decision making, engaging storyline, and integration of art and sound
If you're interested in (and qualified for) this position, please send your resume to jdalberg AT ea DOT com and I'll put it in the right hands right away!
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What's To Come:
If you haven't aided the kingdom in investigating the dastardly doings at the castle, please do so! In other news, we're preparing for the Town Hall next week and working on other, more nefarious plans...
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Town Hall News:
The San Diego Town Hall is next week! Check out the details here and please do RSVP if you haven't yet so we don't run out of chips and dip! Leurocian and I can't wait to see you all!
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Fansite News:
Whispering Rose Radio has quite a bit planned, up to and including the Town Hall!
While participating in murder quests and exchanging your cleansweep tickets WRR invites you to tune in and enjoy a few more exciting activities including ....
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Friday - July 18th - Join TorAnn, Dr. Lil and PantherBabe for UO Shard Chatter at 7pm PST, 10pm EST on WRR. Hear UO players chat about this weeks fascinating topics and voice your opinions about what's happening in UO! The weekly show finishes with a "you know you have been playing UO to long when..." segment where very comical endings are presented by UO listeners. Feel free to send yours in. (ICQ numbers can be found on the www.wrrad.com website)
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Saturday - July 19th - Once again its time for the Brush LimpPaw show. Tune in at 2pm PST, 5pm EST as Brush (Norman Bates/Groucho) brings you the NEWS as only he could deliver it.
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Sunday - July 20th - The Pacific Auction House (located just East of the Luna Moongate) continues after 4 fantastic years to bring you more great deals. Get there early for best seating. Auction starts at 12pm PST, 3pm EST and is broadcasted live on WRR.
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Sunday - July 20th - The weekly "Tazz & Keg's Underground" radio show on WRR is broadcasted live at 7pm PST - 10pm EST. Entering their underground world leads you to places you may have never gone before. Are you bold enough?
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*Deal or No Deal ~ 'UO Style' is on vacation for the next two weekends as staff members are preparing for the San Diego UO Town Hall Meeting, on Saturday, July 26th. Several Whispering Rose Radio staff members will be on hand in San Diego and will once more broadcast the town hall meeting live while other WRR staffers will host a special gathering at Dave & Busters on Lake Superior (map).
Have a great weekend playing Ultima Online and listening to the sounds of WRR ~ see you all on the flip side.
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UO Toolbar has some announcements as well!
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UO Stratics Forum Menu Rebuilt
The new UO Stratics Forum menu in the UO Toolbar is complete now. UO Stratics is still restoring parts of their forums... and as those forums come available online, those will be added to the newly rebuilt menu too.
Have a look around and give the new menu a test drive. If you find broken links or mistakes, please post them to the UO Toolbar board on the GameXbar Support Forum.
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UO Toolbar Search Updates
UO Toolbar's Google-powered search box has been rebuilt and revamped. Now your searches will be more accurate and powerful than before! Now you can search specific community sites right from the pull down menu... like UO.com/UOHerald.com, EA's UO Knowledge Base, Ultimate Online Forums, UO Craft, UO Guide, UO Stratics, UO Stratics Forums, and UO Toolbar.
With your help posting URL suggestions on GameXbar's UO Toolbar support board, we would also like to add category searches across the community. If you want to search crafting, it would search only the submitted crafting links... making it extremely accurate and relevant to crafting. Same for taming, armor, skills, etc.
Give it a try, suggestions and posts are welcome!
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UOF Menu In The Works
There is another Community|Forum menu in the works, this one for Ultima Online Forums. It is not finished yet, but when complete... it will give UO Toolbar users direct and fast access to their favorites boards on Ultima Online Forums.
Refresh your toolbar once in a while to see the work in progress.
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Next week the FoF will be on Thursday again, because I'll be on my way to San Diego on Friday. Have a great weekend, everyone!
- Jeremy
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