Direct Damage Spells
Your Stats:
Your Intelligence:   Your Magery:
Your Evaluate Int.:   Your Inscription:
Your SDI Items:*      
Your Target:
Monster Player
Access denied for user 'apache'@'localhost' (using password: NO) Access denied for user 'apache'@'localhost' (using password: NO)
Fire Resist:   Cold Resist:
Poison Resist:   Energy Resist:

Spell Base Damage Your Damage
Magic Arrow 3.1 - 4.1 13 - 18
Harm* 5.2 - 6.6 22 - 29
Fireball 6.0 - 7.2 26 - 31
Lightning 6.9 - 8.0 30 - 35
Mind Blast 2.0 - 6.0 42 - 46
Energy Bolt 12.0 - 13.4 52 - 58
Explosion 12.0 - 13.4 52 - 58
Flamestrike 15.5 - 16.8 68 - 73
* Harm damage is also based on distance from the target.

The following formula was used to make the above calculations:
Eval. Int. Bonus: ((EvalInt * 3) / 100) + 1
Intelligence Bonus: (INT / 10) (Drop decimals from result)
GM Inscription Bonus: 10% Damage Bonus
Spell Damage Increase: Int. Bonus + Inscr. Bonus + Spell Damage Increase Items*
Total Damage: (Base Damage * Eval. Int. Bonus) * ((Spell Damage Increase / 100) + 1) (Drop decimals from result)

Mind Blast damage: Base Damage + ((Magery + Intelligence) / 5) (Drop decimals from result)

* Spell Damage Increase Items effects are capped at 15% in Player vs. Player combat.

Please note that the formulas on this page have not been confirmed by the developers and may be slightly inaccurate.