The True Harrower - Hunter's Guide - UO Stratics
The True Harrower

General Information

The True Harrower is the second incarnation of the 'Super Champion' of the Felucca Dungeons.

When the initial incarnation of The Harrower has been killed, then the True Harrower will show itself. Around it dozens of Tentacles of the Harrower will appear from the ground.

Both the True Harrower and its tentacles are unable to move. That doesn't pose much of a problem for them though, they can still easily kill you.

Those who are targeted by the True Harrower, might find themselves teleported right next to it and then hit for a large amount of damage.

Killing The True Harrower is no small feat and it will take many brave warriors a very long time to do so, but once it is done they will be rewarded with gold raining from the sky and a few of them might even be lucky enough to receive the highly sought after stat power scrolls.

Detailed Information
Special Abilities: Teleports players to its location.
Drains Life from nearby players.
Explodes Corpses.
Loot: Special: Stat Power Scrolls
Found At: Spawns when and where The Harrower is killed.
Related To: Barracoon the Piper, Lord Oaks, Mephitis, Neira the Necromancer, Rikktor, Semidar, Silvani, The Harrower
First Seen: Publish 16, July 2002
Damage: 31 - 38 HP, 50% Physical Damage, 50% Energy Damage
Loyalty: Not Given
Fame: Level 5 (25000) Karma: Level 5 (-25000)
Magic Level: Legendary Poison Level: Magical Poison
Slayer Weapon Vulnerability: Unknown Ranged Attack: None
Required Taming: - Speed: Frozen
Pack Instincts: None Auto Dispel: No
Preferred Foods: Unknown Barding Difficulty: 160
Taming Notes: Not Tameable. Barding Notes:  
Sounds:   LBR/3D Sounds:  

Difficulty Ratings
Class DR Comments
Archer: X  
Bard: X  
Mage: X  
Tamer: X  
Warrior: X  

2 readings Hit Points Stamina Mana STR DEX INT
Minimum: 39000 126 5000 901 126 1001
Average: 39000 133 5000 951 133 1101
Maximum: 39000 140 5000 1000 140 1200

2 readings Physical Fire Cold Poison Energy
Minimum: 55 60 60 60 60
Average: 60 70 70 70 70
Maximum: 65 80 80 80 80

2 readings Wrestling Tactics Magic Resistance Anatomy Poisoning Healing Magery Evaluating Intelligence Meditation
Minimum: 90.1 90.2 120.2 0.0 - - 120.0 120.0 120.0
Average: 95.1 100.1 140.1 0.0 - - 120.0 120.0 120.0
Maximum: 100.0 110.0 160.0 0.0 - - 120.0 120.0 120.0

Equipment Advisor
Best weapon material against this creature: Iron
Dull Copper
Most important damage type against this creature: Physical
Most important elemental resistance against this creature: Physical
Click here to test your character against this creature

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