Barracoon the Piper - Hunter's Guide - UO Stratics
Barracoon the Piper

General Information

Barracoon the Piper is the Champion of the Vermin Horde Spawn.

Although Barracoon appears to be a normal human, he should not be underestimated, because he has some very interesting abilities and a very large amount of hit points.

When Barracoon is damaged by a player or pet, there is a large chance that the attacker will be polymorhed into the shape of a Ratman. If in Felucca, this will result in the target turining grey and as such become freely attackable by anyone. (Polymorphed pets do not turn grey)

The polymorphing can be prevented by wearing Savage Kin Paint or by casting polymorph yourself before Barracoon gets the chance (polymorphing into anything but a human male or female shape will also turn you grey).

Barracoon can also play a small tune that will summon a small group of Ratmen, Ratman Archers and Ratman Mages. The Ratmen will immediately attack whoever they were summoned upon.

The last of his abilities is that he can polymorph himself into a ratman, that combined with his summoning ability can make him very difficult to locate.

The polymorph spell will last a few minutes both on Pets, Playesr and Barracoon himself.

When Barracoon is killed in Felucca, a Scroll of Power will be placed in the backpack of some of the players who damaged him. Additionally one of those who damaged him will also get a "Skull of Greed", which is one of the six skulls needed to summon the Harrower.
The clothes Barracoon is wearing can also be found on his body when he dies.

Picture courtesy of http://www5a.biglobe.ne.jp/~parari/uo/

Detailed Information
Special Abilities: Turns attackers into Ratmen.
Turns himself into a Ratman.
Summons Ratmen, Ratman Archers and Ratman Mages.
Loot: 4000 - 6000 Gold. Jewelry, Clothes. Magic Items
Special: Level 5 Treasure Map
Found At: Vermin Horde Champion Spawn
Related To: Lord Oaks, Mephitis, Neira the Necromancer, Rikktor, Semidar, Silvani, The Harrower, The True Harrower
First Seen: Third Dawn
Damage: 25 - 35 HP, 100% Physical Damage
Loyalty: Not Given
Fame: Level 5 (22500) Karma: Level 5 (-22500)
Magic Level: Neophyte Poison Level: None
Slayer Weapon Vulnerability: None Ranged Attack: None
Required Taming: - Speed: Very Fast
Pack Instincts: None Auto Dispel: Yes
Preferred Foods: None Barding Difficulty: 160
Taming Notes: Not Tameable. Barding Notes: Cannot be area peaced.
Sounds:   LBR/3D Sounds:  
Credits:  

Difficulty Ratings
Class DR Comments
Archer: X Being polymorphed will cause any weapon you are wielding to be disarmed as long as the spell lasts.
Bard: X  
Mage: X  
Tamer: X  
Warrior: X Being polymorphed will cause any weapon you are wielding to be disarmed as long as the spell lasts.

Stats
2 readings Hit Points Stamina Mana STR DEX INT
Minimum: 12000 102 505 305 72 505
Average: 12000 201 628 365 111 628
Maximum: 12000 300 750 425 150 750

Resistances
2 readings Physical Fire Cold Poison Energy
Minimum: 60 50 50 40 40
Average: 65 55 55 45 45
Maximum: 70 60 60 50 50

Skills
2 readings Wrestling Tactics Magic Resistance Anatomy Poisoning Healing Magery Evaluating Intelligence Meditation
Minimum: 97.6 97.6 100.0 0.0 - - 0.0 0.0 0.0
Average: 98.8 98.8 100.0 0.0 - - 0.0 0.0 0.0
Maximum: 100.0 100.0 100.0 0.0 - - 0.0 0.0 0.0

Equipment Advisor
Best weapon material against this creature: Verite
Most important damage type against this creature: Poison
Energy
Most important elemental resistance against this creature: Physical
Click here to test your character against this creature

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What does it all mean?

Special Abilities: Any kind of skill or attack this creature has that most others don't.
Loot: Which items you might find on the creatures corpse.
Found At: Where you can usually find the creature.
Related To: Any other creatures that looks like this one or is connected to it in some way.
First Seen: When this creature was first seen in game (approximately).
Damage Types: Which types of damage the creature does and how big a percentage of each type.
Fame: Highest level of fame you can get to by killing this creature. (Number in parenthesis is the actual fame value)
Karma: Highest or lowest level of karma you can get to by killing this creature. (Number in parenthesis is the actual karma value)
Magic Level: An expression of how powerful the spells the creature casts are.
Poison Level: The highest level of poison this creature is know to use.
Speed: The speed the creature moves with.
Ranged Attack: Any kind of ranged attack the creature might use (magic excluded).
Required Taming: The minimum skill required to be able to tame the creature.
Preferred Foods: What this creature likes to eat. This information is only useful for tameable creatures.
Pack Instincts: Which pack instincts this creature has, if it has any.
Taming Notes: Extra taming related information.
Barding Difficulty: The approximate difficulty level of using barding skills on this creature.
 - The Barding difficulties listed are the skill level where you have 50% chance of success.
 - For more information on the bard difficulty level of creatures, go here.
Barding Notes: Extra barding related information.
Slayer Weapon Vulnerability: Any kind of slayer weapons the monster might be vulnerable to.
Auto Dispel: Whether or not the creature can dispel summoned creatures without having any mana left.
DR (Difficulty Rating): Estimated difficulty of this creature for the specific class.
Comments: Any additional comments about the difficulty of the creature.
Readings: The amount of creatures that have been examined to get Skill, Stat and Resistance values.
DETAILED EXPLANATION OF WHAT THE INFO IN EACH SECTION MEANS KEY CAN BE FOUND HERE.


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